14:03:11  INFO      emu - GUI - Java version: 1.7.0_25 (1.7.0_25-b16)
14:03:11  INFO      emu - GUI - Java library path: lib/windows-amd64
14:03:11  INFO      emu - GUI - Jpcsp v0.7 3175:3264
14:03:11  INFO      emu - GUI - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10020
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 1.52
REGION = 32768
TITLE = GHOST IN THE SHELL STAND ALONE COMPLEX
probably homebrew? false
14:03:11  INFO      emu - GUI - Content of UMD_DATA.BIN: 'ULUS-10020|8C5EB7EDBFD4B2F7|0001|G             |'
14:03:11  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
14:03:11  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
14:03:12  WARN   loader - GUI - Encrypted file detected! (~PSP)
14:03:12  INFO   loader - GUI - Calling crypto engine for PRX.
14:03:12  INFO   loader - GUI - Found ModuleInfo name:'bridge' version:0101 attr:00000000 gp:08821de0
14:03:12  INFO   loader - GUI - Found 126 unresolved imports
14:03:12  INFO   loader - GUI - Found 53 exports
14:03:12  INFO   loader - GUI - 126 NIDS mapped
14:03:12  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
14:03:12  INFO hle.sceDisplay - GUI - Only GE Graphics: false
14:03:12  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
14:03:12  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
14:03:12  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
14:03:12  INFO hle.sceMpeg - GUI - Media Engine enabled
14:03:12  INFO      hle - GUI - Using the external audio decoder (SonicStage)
14:03:12  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
14:03:12  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
14:03:12  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
14:03:12  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
14:03:12  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
14:03:12  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
14:03:12  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
14:03:13  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
14:03:13  INFO      emu - GUI - Using the following settings:
14:03:13  INFO      emu - GUI - Configuration / Region
14:03:13  INFO      emu - GUI -     Language                                 [English]
14:03:13  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
14:03:13  INFO      emu - GUI -     Daylight savings:                        [Off]
14:03:13  INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
14:03:13  INFO      emu - GUI -     Time format:                             [24H]
14:03:13  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
14:03:13  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
14:03:13  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
14:03:13  INFO      emu - GUI -     Nickname:                                [jj]
14:03:13  INFO      emu - GUI - Configuration / Video
14:03:13  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
14:03:13  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
14:03:13  INFO      emu - GUI -     [ ] Use vertex cache
14:03:13  INFO      emu - GUI -     [ ] Use shaders
14:03:13  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
14:03:13  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
14:03:13  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
14:03:13  INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
14:03:13  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
14:03:13  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
14:03:13  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
14:03:13  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
14:03:13  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
14:03:13  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
14:03:13  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
14:03:13  INFO      emu - GUI - Configuration / Audio
14:03:13  INFO      emu - GUI -     [ ] Disable audio threads
14:03:13  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
14:03:13  INFO      emu - GUI -     [ ] Disable audio blocking
14:03:13  INFO      emu - GUI - Configuration / Memory
14:03:13  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
14:03:13  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
14:03:13  INFO      emu - GUI - Configuration / Media
14:03:13  INFO      emu - GUI -     [X] Use Media Engine
14:03:13  INFO      emu - GUI -     [ ] Extract media files to tmp folder
14:03:13  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
14:03:13  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
14:03:13  INFO      emu - GUI - Configuration / Compiler
14:03:13  INFO      emu - GUI -     [X] Use compiler (dynarec)
14:03:13  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
14:03:13  INFO      emu - GUI -     [3000] Maximum method size
14:03:13  INFO      emu - GUI - Configuration / Crypto
14:03:13  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
14:03:13  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
14:03:13  INFO      emu - GUI -     [ ] Extract original PGD files to the TMP folder
14:03:13  INFO      emu - GUI - Configuration / Display
14:03:13  INFO      emu - GUI -     Anti-aliasing:                           [OFF]
14:03:13  INFO      emu - GUI -     Resolution:                              [Native]
14:03:13  INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
14:03:13  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
14:03:13  INFO       ge - GUI - Using RenderingEngineLwjgl31
14:03:13  INFO       ge - GUI - Using VBO
14:03:13  INFO       ge - GUI - OpenGL version: 4.2.12217 Compatibility Profile Context 12.104.0.0
14:03:13  INFO       ge - GUI - Shading Language version: 4.20
14:03:13  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
14:03:13  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
14:03:14  INFO  runtime - Emu - Using Compiler
14:03:14 DEBUG compiler - root - Compiling _S1_2_8804128
14:03:14 DEBUG compiler - root - CodeInstruction.compile  > 0x8804128 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x880412C - addiu      $sp, $sp, -16
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804130 - lui        $a3, 0x0881 <=> li $a3, 0x08810000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804134 - lui        $t2, 0x0881 <=> li $t2, 0x08810000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804138 - lui        $t4, 0x0881 <=> li $t4, 0x08810000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x880413C - lui        $v0, 0x0880 <=> li $v0, 0x08800000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804140 - addiu      $a2, $v1, 29900
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804144 - sw         $s1, 4($sp)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804148 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x880414C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804150 - sw         $s0, 0($sp)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804154 - addiu      $a0, $a3, 26856
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804158 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x880415C - sw         $ra, 8($sp)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804160 - addiu      $t3, $t2, 29904
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804164 - addiu      $t5, $t4, 29908
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804168 - addiu      $a1, $v0, 16844
14:03:14 DEBUG compiler - root - CodeInstruction.compile v  0x880416C - beq        $a2, $zr, 0x0880417C
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804170 - lui        $a3, 0x0004 <=> li $a3, 0x00040000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804174 - lw         $a2, 29900($v1)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804178 - sll        $a3, $a2, 0x000A
14:03:14 DEBUG compiler - root - CodeInstruction.compile  > 0x880417C - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:14 DEBUG compiler - root - CodeInstruction.compile v  0x8804180 - beq        $t3, $zr, 0x0880418C
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804184 - lui        $t0, 0x8000 <=> li $t0, 0x80000000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804188 - lw         $a2, 29904($t2)
14:03:14 DEBUG compiler - root - CodeInstruction.compile v> 0x880418C - beq        $t5, $zr, 0x0880419C
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804190 - lui        $t2, 0x8000 <=> li $t2, 0x80000000
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804194 - lw         $t3, 29908($t4)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8804198 - or         $t0, $t3, $t2
14:03:14 DEBUG compiler - root - CodeInstruction.compile <> 0x880419C - jal        0x08816270 [sceKernelCreateThread]
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041A0 - nop
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041A8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:14 DEBUG compiler - root - CodeInstruction.compile <  0x88041AC - jal        0x08816278 [sceKernelStartThread]
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041B0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041B4 - lw         $ra, 8($sp)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041B8 - lw         $s1, 4($sp)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041BC - lw         $s0, 0($sp)
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041C0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041C4 - jr         $ra
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x88041C8 - addiu      $sp, $sp, 16
14:03:14 DEBUG compiler - root - Compiling _S1_2_8816270
14:03:14 DEBUG compiler - root - CodeInstruction.compile  > 0x8816270 - jr         $ra
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x8816274 - syscall    0x04518 [sceKernelCreateThread]
14:03:14 DEBUG compiler - root - Compiling _S1_2_8816278
14:03:14 DEBUG compiler - root - CodeInstruction.compile  > 0x8816278 - jr         $ra
14:03:14 DEBUG compiler - root - CodeInstruction.compile    0x881627C - syscall    0x0451A [sceKernelStartThread]
14:03:14 DEBUG compiler - user_main - Compiling _S1_2_88041CC
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88041CC - addiu      $sp, $sp, -1008
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041D0 - sw         $s5, 996($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041D4 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041D8 - sw         $s4, 992($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041DC - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041E0 - sw         $s3, 988($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041E4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041E8 - sw         $s1, 980($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041EC - addiu      $s1, $sp, 80
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041F0 - sw         $s0, 976($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041F4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88041F8 - sw         $ra, 1000($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile v  0x88041FC - blez       $a0, 0x0880423C
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804200 - sw         $s2, 984($sp)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804204 - addu       $s2, $sp, $zr <=> move $s2, $sp
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804208 - sw         $s0, 0($s2)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880420C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804210 - jal        0x0880D638
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804214 - addiu      $s5, $s5, 1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804218 - addu       $a1, $s0, $v0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880421C - addiu      $s0, $a1, 1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804220 - subu       $v1, $s0, $s4
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804224 - slti       $a0, $s5, 20
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804228 - slt        $v0, $v1, $s3
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile v  0x880422C - beq        $a0, $zr, 0x0880423C
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804230 - addiu      $s2, $s2, 4
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804234 - bnel       $v0, $zr, 0x0880420C
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804238 - sw         $s0, 0($s2)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880423C - sll        $a2, $s5, 0x0002
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804240 - addu       $t0, $a2, $sp
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804244 - addiu      $a0, $s1, 708
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804248 - addiu      $a2, $s1, 616
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880424C - addiu      $a3, $s1, 800
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804250 - sw         $zr, 0($t0)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804254 - addiu      $v0, $s1, 20
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804258 - addiu      $a1, $zr, 24 <=> li $a1, 24
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880425C - sw         $a0, 8($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804260 - sw         $a3, 12($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804264 - sw         $zr, 0($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804268 - sw         $a2, 4($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880426C - sw         $zr, 16($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804270 - addiu      $a1, $a1, -1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804274 - sb         $zr, 0($v0)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804278 - bgez       $a1, 0x08804270
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880427C - addiu      $v0, $v0, 1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804280 - lui        $t2, 0x0881 <=> li $t2, 0x08810000
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804284 - addiu      $t1, $t2, 26868
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804288 - sw         $t1, 52($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880428C - addiu      $a0, $s1, 124
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804290 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804294 - sw         $zr, 48($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804298 - sw         $zr, 56($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880429C - sw         $zr, 60($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042A0 - sw         $zr, 64($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042A4 - sw         $zr, 68($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042A8 - sw         $zr, 72($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042AC - sw         $zr, 76($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042B0 - sw         $zr, 80($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042B4 - sw         $zr, 84($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042B8 - sw         $zr, 88($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042BC - sw         $zr, 92($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042C0 - sb         $zr, 96($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88042C4 - addu       $v0, $a0, $a1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042C8 - addiu      $a1, $a1, 1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042CC - sltiu      $t3, $a1, 36
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88042D0 - bne        $t3, $zr, 0x088042C4
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042D4 - sb         $zr, 0($v0)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042D8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042DC - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042E0 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042E4 - addiu      $t7, $zr, -8468 <=> li $t7, -8468
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042E8 - addiu      $t6, $zr, 5 <=> li $t6, 5
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042EC - addiu      $t5, $zr, 11 <=> li $t5, 11
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042F0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042F4 - addiu      $a2, $zr, 276 <=> li $a2, 276
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042F8 - addiu      $s4, $zr, 13070 <=> li $s4, 13070
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88042FC - addiu      $s3, $zr, -21555 <=> li $s3, -21555
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804300 - addiu      $s2, $zr, 4660 <=> li $s2, 4660
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804304 - addiu      $s0, $zr, -6547 <=> li $s0, -6547
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804308 - sw         $t8, 168($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880430C - sw         $t9, 172($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804310 - sh         $t7, 184($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804314 - sh         $t6, 186($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804318 - sh         $t5, 188($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880431C - sh         $s4, 176($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804320 - sh         $s3, 178($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804324 - sh         $s2, 180($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804328 - sh         $s0, 182($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880432C - sw         $zr, 160($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804330 - sw         $zr, 192($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804334 - sw         $zr, 196($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804338 - sw         $zr, 200($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880433C - sw         $zr, 204($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804340 - sw         $zr, 208($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804344 - sw         $zr, 212($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804348 - sw         $zr, 252($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880434C - sw         $zr, 256($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804350 - sw         $zr, 260($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804354 - sw         $zr, 264($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804358 - sw         $zr, 268($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880435C - sw         $zr, 272($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804360 - sw         $zr, 276($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804364 - sw         $zr, 280($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804368 - sw         $zr, 284($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880436C - sw         $zr, 288($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804370 - sb         $zr, 216($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804374 - sb         $zr, 224($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804378 - sw         $zr, 248($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880437C - sw         $zr, 328($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804380 - sw         $zr, 336($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804384 - sw         $zr, 340($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804388 - sw         $zr, 596($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x880438C - sw         $zr, 468($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804390 - sw         $zr, 600($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804394 - sw         $zr, 604($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x8804398 - sw         $zr, 608($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile <  0x880439C - jal        0x0880CE60
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043A0 - sw         $zr, 612($s1)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043A4 - sw         $s1, 4($k0)
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043A8 - lui        $t4, 0x0881 <=> li $t4, 0x08810000
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile <  0x88043AC - jal        0x0880C4DC
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043B0 - addiu      $a0, $t4, 24972
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile <  0x88043B4 - jal        0x08804000
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043B8 - nop
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043BC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile <  0x88043C0 - jal        0x08804A34
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043C4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile <  0x88043C8 - jal        0x0880C5C0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043CC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043D0 - jr         $ra
14:03:14 DEBUG compiler - user_main - CodeInstruction.compile    0x88043D4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880D638
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile 0x880D638 - strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023]()
14:03:15 DEBUG compiler - user_main - Replacing CodeBlock at 0x0880D638 (0880D638-0x0880D64C, length 6) by strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023]()
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880CE60
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile 0x880CE60 - memset[2CC20010,14400024,00801821,30870003,50E0000B,30A500FF,2CE20004,10400007,24E70001,2CE20004,A0650000,24C6FFFF,24630001,1440FFFB,24E70001,30A500FF,00603821,10A00005,00A04021,00051200,00A24025,00081C00,01034025,000610C2,10400006,30C60007,2442FFFF,ACE80000,ACE80004,1440FFFC,24E70008,2CC20004,14400005,00E01821,ACE80000,24C6FFFC,24E70004,00E01821,10C00005,00000000,24C6FFFF,A0650000,14C0FFFD,24630001,03E00008,00801021]()
14:03:15 DEBUG compiler - user_main - Replacing CodeBlock at 0x0880CE60 (0880CE60-0x0880CF14, length 46) by memset[2CC20010,14400024,00801821,30870003,50E0000B,30A500FF,2CE20004,10400007,24E70001,2CE20004,A0650000,24C6FFFF,24630001,1440FFFB,24E70001,30A500FF,00603821,10A00005,00A04021,00051200,00A24025,00081C00,01034025,000610C2,10400006,30C60007,2442FFFF,ACE80000,ACE80004,1440FFFC,24E70008,2CC20004,14400005,00E01821,ACE80000,24C6FFFC,24E70004,00E01821,10C00005,00000000,24C6FFFF,A0650000,14C0FFFD,24630001,03E00008,00801021]()
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880C4DC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C4DC - addiu      $sp, $sp, -32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C4E0 - sw         $ra, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C4E4 - sw         $s3, 12($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C4E8 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C4EC - sw         $s2, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C4F0 - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C4F4 - jal        0x08816200 [sceKernelCpuSuspendIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C4F8 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C4FC - jal        0x0880CFC0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C500 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C504 - lw         $s0, 328($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C508 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C50C - beq        $s0, $zr, 0x0880C5A4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C510 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C514 - lw         $v1, 4($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C518 - slti       $v0, $v1, 32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C51C - bnel       $v0, $zr, 0x0880C56C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C520 - sll        $v0, $v1, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880C524 - jal        0x08816208 [sceKernelCpuResumeIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C528 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C52C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C530 - jal        0x0880C8F4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C534 - addiu      $a1, $zr, 268 <=> li $a1, 268
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C538 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C53C - beq        $s0, $zr, 0x0880C588
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C540 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C544 - jal        0x08816200 [sceKernelCpuSuspendIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C548 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C54C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C550 - lw         $v0, 328($s1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C554 - sw         $zr, 4($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C558 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C55C - sw         $v0, 0($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C560 - sw         $zr, 264($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C564 - sw         $s0, 328($s1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C568 - sll        $v0, $v1, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C56C - addu       $v0, $v0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C570 - addiu      $v1, $v1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C574 - sw         $s3, 8($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C578 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C57C - jal        0x08816208 [sceKernelCpuResumeIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C580 - sw         $v1, 4($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C584 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C588 - lw         $ra, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C58C - lw         $s3, 12($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C590 - lw         $s2, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C594 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C598 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C59C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C5A0 - addiu      $sp, $sp, 32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C5A4 - addiu      $s0, $v0, 332
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C5A8 - j          0x0880C514
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880C5AC - sw         $s0, 328($v0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8816200
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816200 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816204 - syscall    0x04622 [sceKernelCpuSuspendIntr]
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880CFC0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CFC0 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFC4 - sw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CFC8 - beq        $k0, $zr, 0x0880D0B4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFCC - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFD0 - lw         $s0, 4($k0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CFD4 - beql       $s0, $zr, 0x0880D0B8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFD8 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880CFDC - jal        0x08816200 [sceKernelCpuSuspendIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFE0 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFE4 - lw         $a3, 892($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFE8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFEC - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFF0 - sra        $v1, $a3, 0x001F
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFF4 - srl        $v1, $v1, 0x001B
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFF8 - addu       $v1, $a3, $v1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880CFFC - addiu      $a2, $v0, -25000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D000 - sra        $v0, $v1, 0x0005
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D004 - sll        $v0, $v0, 0x0005
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880D008 - beq        $a2, $zr, 0x0880D030
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D00C - subu       $v0, $a3, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D010 - sll        $v1, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D014 - addu       $a1, $v1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D018 - lw         $v0, 132($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880D01C - beq        $v0, $a3, 0x0880D0A4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D020 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D024 - lw         $a2, 0($a2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880D028 - bne        $a2, $zr, 0x0880D018
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D02C - addu       $a1, $v1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880D030 - jal        0x08816208 [sceKernelCpuResumeIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D034 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D038 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D03C - addiu      $v0, $v0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880D040 - beq        $v0, $zr, 0x0880D08C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D044 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D048 - addiu      $a0, $a0, 28476
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D04C - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D050 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D054 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D058 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D05C - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D060 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D064 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D068 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D06C - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D070 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D074 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D078 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D07C - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D080 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880D084 - jal        0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D088 - addiu      $a1, $a1, 28512
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D08C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D090 - lw         $v0, -25136($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D094 - lw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D098 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D09C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D0A0 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880D0A4 - jal        0x08816208 [sceKernelCpuResumeIntr]
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D0A8 - lw         $s0, 4($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880D0AC - j          0x0880D094
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D0B0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D0B4 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D0B8 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D0BC - addiu      $v0, $v0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880D0C0 - bne        $v0, $zr, 0x0880D080
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D0C4 - addiu      $a0, $a0, 28528
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880D0C8 - j          0x0880D090
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880D0CC - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8816208
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816208 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x881620C - syscall    0x04623 [sceKernelCpuResumeIntr]
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8804000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804000 - addiu      $sp, $sp, -32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804004 - sw         $ra, 20($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804008 - jal        0x088040C8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880400C - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804010 - jal        0x08816134
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804014 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804018 - lw         $ra, 20($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880401C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804020 - addiu      $sp, $sp, 32
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88040C8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88040C8 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040CC - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040D0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040D4 - lui        $a1, 0x0882 <=> li $a1, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040D8 - addiu      $v0, $v0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040DC - sw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040E0 - addiu      $a0, $a0, 26756
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x88040E4 - beq        $v0, $zr, 0x088040F4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040E8 - addiu      $a1, $a1, -25100
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88040EC - jal        0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040F0 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88040F4 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88040F8 - lw         $v1, 26752($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x88040FC - beq        $v1, $zr, 0x0880411C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804100 - addiu      $a0, $v0, 26752
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804104 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804108 - addiu      $v0, $v0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880410C - beq        $v0, $zr, 0x08804120
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804110 - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804114 - jal        0x00000000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804118 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880411C - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804120 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804124 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8816134
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816134 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816138 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x881613C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816140 - addiu      $v0, $v0, 26728
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816144 - sw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816148 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x881614C - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816150 - lw         $a0, -4($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816154 - beq        $a0, $v1, 0x08816178
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816158 - addiu      $s0, $v0, -4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x881615C - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816160 - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816164 - jalr       $ra, $v1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816168 - addiu      $s0, $s0, -4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x881616C - lw         $v0, 0($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8816170 - bne        $v0, $s1, 0x08816164
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816174 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816178 - lw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x881617C - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816180 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816184 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8816188 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880BF04
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880BF04 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880BF08 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880BF0C - sw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880BF10 - jal        0x0880BEFC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880BF14 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880BF18 - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880BF1C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880BF20 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880BEFC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile 0x880BEFC - nop[03E00008,00000000]()
14:03:15 DEBUG compiler - user_main - Replacing CodeBlock at 0x0880BEFC (0880BEFC-0x0880BF00, length 2) by nop[03E00008,00000000]()
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880A974
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A974 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A978 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A97C - sw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A980 - jal        0x0880A844
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A984 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A988 - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A98C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A990 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880A844
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A844 - xori       $a1, $a1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A848 - xori       $a0, $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A84C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A850 - sltiu      $a1, $a1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A854 - sltiu      $a0, $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A858 - addiu      $v0, $v0, -29588
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A85C - and        $a1, $a1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A860 - addiu      $v1, $v0, 1300
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A864 - addiu      $a2, $v0, 1344
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A868 - addiu      $a3, $v0, 1388
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A86C - addiu      $t0, $v0, 1432
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A870 - addiu      $t1, $v0, 1476
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A874 - beq        $a1, $zr, 0x0880A8C4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A878 - addiu      $t2, $v0, 1520
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A87C - sw         $v1, 4($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A880 - sw         $zr, 40($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A884 - sw         $a2, 4($a2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A888 - sw         $zr, 40($a2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A88C - sw         $a3, 4($a3)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A890 - sw         $zr, 40($a3)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A894 - sw         $t0, 4($t0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A898 - sw         $zr, 40($t0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A89C - sw         $t1, 4($t1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8A0 - sw         $zr, 40($t1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8A4 - sw         $t2, 1520($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8A8 - sw         $t2, 4($t2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8AC - sw         $v1, 1300($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8B0 - sw         $a2, 1344($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8B4 - sw         $a3, 1388($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8B8 - sw         $t0, 1432($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8BC - sw         $t1, 1476($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8C0 - sw         $zr, 40($t2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A8C4 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8C8 - nop
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88052B4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88052B4 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052B8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052BC - sw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88052C0 - jal        0x08805238
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052C4 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052C8 - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052CC - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052D0 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805238
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805238 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880523C - xori       $v0, $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805240 - xori       $a1, $a1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805244 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805248 - sltiu      $v0, $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880524C - sltiu      $s0, $a1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805250 - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805254 - and        $v0, $s0, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805258 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880525C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805260 - sw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8805264 - bne        $v0, $zr, 0x088052A4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805268 - addiu      $a0, $a0, 29944
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880526C - sltiu      $v0, $s1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805270 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805274 - and        $v0, $s0, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8805278 - bne        $v0, $zr, 0x08805294
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880527C - addiu      $a0, $a0, 29944
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805280 - lw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805284 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805288 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880528C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805290 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8805294 - jal        0x088055A4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805298 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880529C - j          0x08805284
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052A0 - lw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88052A4 - jal        0x08805508
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052A8 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88052AC - j          0x08805270
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88052B0 - sltiu      $v0, $s1, 1
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805508
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805508 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880550C - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805510 - lui        $s0, 0x0882 <=> li $s0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805514 - addiu      $s0, $s0, -30388
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805518 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880551C - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805520 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805524 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805528 - addiu      $a3, $zr, 260 <=> li $a3, 260
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880552C - sw         $a0, -30392($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805530 - sw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805534 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805538 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880553C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805540 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805544 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805548 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880554C - addiu      $a3, $zr, 260 <=> li $a3, 260
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805550 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805554 - lwc1       $f0, 27276($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805558 - addiu      $v1, $s0, 260
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880555C - swc1       $f0, 36($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805560 - swc1       $f0, 40($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805564 - swc1       $f0, 44($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805568 - swc1       $f0, 48($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880556C - addiu      $s0, $s0, 52
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805570 - slt        $v0, $s0, $v1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805574 - bnel       $v0, $zr, 0x08805560
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805578 - swc1       $f0, 36($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880557C - jal        0x088055B0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805580 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805584 - lw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805588 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880558C - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805590 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805594 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807370 - addiu      $a3, $a3, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807374 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807378 - beq        $a3, $v0, 0x08807390
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880737C - seb        $a2, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807380 - addiu      $a3, $a3, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807384 - sb         $a2, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8807388 - bne        $a3, $v0, 0x08807380
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880738C - addiu      $a1, $a1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807390 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807394 - nop
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88055B0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88055B0 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055B4 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055B8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055BC - addiu      $a3, $zr, 1960 <=> li $a3, 1960
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055C0 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055C4 - sw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88055C8 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055CC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88055D0 - jal        0x08805CD4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88055D8 - jal        0x0880566C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88055E0 - jal        0x08805640
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055E4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88055E8 - jal        0x0880769C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055EC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055F4 - sb         $v0, 3448($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055F8 - sw         $zr, 1964($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88055FC - lw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805600 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805604 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805608 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805CD4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805CD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CD8 - sw         $v0, 1980($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CDC - sw         $zr, 1960($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CE0 - sw         $zr, 3528($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CE4 - sw         $zr, 3532($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CE8 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CEC - sw         $zr, 1968($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880566C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880566C - sw         $zr, 1960($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805670 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805674 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805678 - sw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880567C - jal        0x08805BE4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805680 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805684 - jal        0x08805BB8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805688 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880568C - jal        0x08805BF4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805690 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805694 - jal        0x08805770
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805698 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880569C - jal        0x08805640
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88056A4 - jal        0x08805A18
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056B0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056B4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88056B8 - jal        0x088071E0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056BC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056C0 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056C4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056C8 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056CC - sw         $v0, 24($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056D0 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056D4 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056D8 - sw         $v0, 1984($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056DC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056E0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056E4 - sw         $v1, 1996($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056E8 - sw         $a0, 2000($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056EC - sw         $a1, 2008($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056F0 - sw         $zr, 56($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056F4 - sw         $zr, 4($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056F8 - sw         $zr, 8($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88056FC - sw         $zr, 28($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805700 - sw         $zr, 32($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805704 - sw         $a0, 36($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805708 - sw         $a0, 40($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880570C - sw         $zr, 1988($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805710 - sw         $zr, 1992($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805714 - sw         $a1, 2004($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805718 - sll        $v0, $a2, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880571C - addu       $v0, $v0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805720 - addiu      $v1, $zr, 6 <=> li $v1, 6
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805724 - addiu      $v1, $v1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805728 - sw         $zr, 220($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880572C - sw         $zr, 364($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805730 - bgez       $v1, 0x08805724
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805734 - addiu      $v0, $v0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805738 - addiu      $a3, $a3, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880573C - slti       $v0, $a3, 5
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805740 - bne        $v0, $zr, 0x08805718
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805744 - addiu      $a2, $a2, 7
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805748 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880574C - sw         $v0, 476($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805750 - sw         $zr, 516($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805754 - sw         $zr, 504($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805758 - sw         $zr, 508($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880575C - sw         $zr, 512($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805760 - lw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805764 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805768 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880576C - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805BE4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805BE4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BE8 - sw         $v0, 48($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BEC - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BF0 - sw         $zr, 52($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805BB8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805BB8 - sw         $zr, 20($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BBC - sb         $zr, 72($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BC0 - sb         $zr, 136($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BC4 - sw         $zr, 200($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BC8 - sw         $zr, 204($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BCC - sw         $zr, 208($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BD0 - sw         $zr, 212($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BD4 - sw         $zr, 216($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BD8 - sw         $zr, 12($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BDC - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BE0 - sw         $zr, 16($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805BF4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805BF4 - addiu      $sp, $sp, -32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BF8 - sw         $ra, 20($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805BFC - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C00 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C04 - sw         $s4, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C08 - addiu      $s4, $v0, -30388
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C0C - sw         $s3, 12($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C10 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C14 - sw         $s2, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C18 - addiu      $s2, $zr, 4 <=> li $s2, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C1C - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C20 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805C24 - addu       $s0, $s3, $s1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C28 - addiu      $a1, $s0, 1424
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C2C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C30 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805C34 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C38 - addiu      $a3, $zr, 52 <=> li $a3, 52
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C3C - addu       $v0, $s1, $s4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C40 - lwc1       $f0, 48($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C44 - lw         $v1, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C48 - lw         $a0, 4($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C4C - lw         $a1, 8($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C50 - lw         $a2, 12($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C54 - lw         $a3, 16($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C58 - lw         $t0, 20($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C5C - lw         $t1, 24($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C60 - lw         $t2, 28($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C64 - lw         $t3, 32($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C68 - lwc1       $f1, 36($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C6C - lwc1       $f2, 40($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C70 - lwc1       $f3, 44($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C74 - addiu      $s2, $s2, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C78 - swc1       $f0, 1472($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C7C - addiu      $s1, $s1, 52
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C80 - sw         $v1, 1424($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C84 - sw         $a0, 1428($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C88 - sw         $a1, 1432($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C8C - sw         $a2, 1436($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C90 - sw         $a3, 1440($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C94 - sw         $t0, 1444($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C98 - sw         $t1, 1448($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805C9C - sw         $t2, 1452($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CA0 - sw         $t3, 1456($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CA4 - swc1       $f1, 1460($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CA8 - swc1       $f2, 1464($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805CAC - bgez       $s2, 0x08805C24
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CB0 - swc1       $f3, 1468($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CB4 - lw         $ra, 20($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CB8 - lw         $s4, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CBC - lw         $s3, 12($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CC0 - lw         $s2, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CC4 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CC8 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CCC - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805CD0 - addiu      $sp, $sp, 32
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805770
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805770 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805774 - addiu      $v0, $a0, 1008
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805778 - addiu      $t0, $zr, 15 <=> li $t0, 15
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880577C - addiu      $t0, $t0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805780 - sw         $v1, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805784 - bgez       $t0, 0x0880577C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805788 - addiu      $v0, $v0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880578C - addiu      $v1, $zr, 999 <=> li $v1, 999
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805790 - addiu      $v0, $a0, 1072
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805794 - addiu      $t0, $zr, 7 <=> li $t0, 7
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805798 - addiu      $t0, $t0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880579C - sw         $v1, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88057A0 - bgez       $t0, 0x08805798
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057A4 - addiu      $v0, $v0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057A8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057AC - addiu      $v0, $a0, 520
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057B0 - addiu      $t0, $zr, 121 <=> li $t0, 121
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88057B4 - addiu      $t0, $t0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057B8 - sw         $v1, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88057BC - bgez       $t0, 0x088057B4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057C0 - addiu      $v0, $v0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057C4 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057C8 - lw         $v0, -29736($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x88057CC - bltz       $v0, 0x0880580C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057D0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057D4 - addiu      $a2, $v1, -29736
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057D8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057DC - addiu      $a3, $zr, 999 <=> li $a3, 999
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057E0 - addu       $v1, $a1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057E4 - lw         $v0, 0($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057E8 - addiu      $t0, $t0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88057EC - sll        $a1, $t0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057F0 - sll        $v0, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057F4 - addu       $v0, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057F8 - sw         $a3, 520($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88057FC - addu       $v1, $a1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805800 - lw         $v0, 0($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805804 - bgez       $v0, 0x088057EC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805808 - addiu      $t0, $t0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880580C - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805810 - lw         $v0, -29664($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8805814 - bltz       $v0, 0x08805858
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805818 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880581C - addiu      $a2, $v1, -29664
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805820 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805824 - addiu      $a3, $zr, 999 <=> li $a3, 999
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805828 - addu       $v1, $a1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880582C - lw         $v0, 0($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805830 - addiu      $t0, $t0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805834 - sll        $v1, $t0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805838 - sll        $v0, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880583C - addu       $v0, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805840 - sw         $a3, 520($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805844 - addu       $v0, $v1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805848 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880584C - lw         $v1, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805850 - bgez       $v1, 0x0880582C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805854 - addu       $v1, $a1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805858 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880585C - addiu      $t2, $v0, -29828
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805860 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805864 - addiu      $t1, $zr, 999 <=> li $t1, 999
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805868 - sll        $v0, $t0, 0x0005
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880586C - addu       $a2, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805870 - addu       $a1, $t2, $zr <=> move $a1, $t2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805874 - addiu      $a3, $zr, 7 <=> li $a3, 7
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805878 - lw         $v1, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880587C - addiu      $a3, $a3, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805880 - sw         $v1, 1104($a2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805884 - lw         $v0, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805888 - sw         $v0, 1264($a2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880588C - addiu      $a2, $a2, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805890 - lw         $v1, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805894 - addiu      $a1, $a1, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805898 - sll        $v0, $v1, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880589C - blez       $v1, 0x088058A8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058A0 - addu       $v0, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058A4 - sw         $t1, 520($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88058A8 - bgezl      $a3, 0x0880587C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058AC - lw         $v1, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88058B0 - addiu      $t0, $t0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058B4 - slti       $v0, $t0, 5
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88058B8 - bne        $v0, $zr, 0x0880586C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058BC - sll        $v0, $t0, 0x0005
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058C0 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058C4 - addiu      $t2, $v0, -29796
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058C8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058CC - addiu      $t3, $zr, 999 <=> li $t3, 999
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058D0 - sll        $v0, $t0, 0x0001
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88058D4 - addu       $v0, $v0, $t0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058D8 - sll        $a2, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058DC - slti       $t1, $t0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058E0 - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058E4 - addu       $a1, $a2, $t2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88058E8 - lw         $v0, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058EC - addu       $v1, $a2, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058F0 - addiu      $a3, $a3, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058F4 - sw         $v0, 1684($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058F8 - addiu      $a2, $a2, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88058FC - lw         $v0, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8805900 - beq        $t1, $zr, 0x08805918
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805904 - sw         $v0, 1744($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805908 - lw         $v0, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880590C - sll        $v0, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805910 - addu       $v0, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805914 - sw         $t3, 520($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8805918 - bgez       $a3, 0x088058E8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880591C - addu       $a1, $a2, $t2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805920 - addiu      $t0, $t0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805924 - slti       $v0, $t0, 5
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805928 - bnel       $v0, $zr, 0x088058D4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880592C - sll        $v0, $t0, 0x0001
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805930 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805934 - nop
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805640
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805640 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805644 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805648 - sw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880564C - jal        0x0880560C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805650 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805654 - jal        0x08805620
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805658 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880565C - lw         $ra, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805660 - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805664 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805668 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880560C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880560C - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805610 - sw         $v0, 1820($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805614 - sw         $zr, 1828($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805618 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880561C - sw         $zr, 1824($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805620
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805620 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805624 - lwc1       $f0, 27280($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805628 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880562C - sw         $v0, 1816($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805630 - swc1       $f0, 1812($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805634 - swc1       $f0, 1804($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805638 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880563C - swc1       $f0, 1808($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8805A18
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805A18 - addiu      $sp, $sp, -352
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A1C - addiu      $a1, $a0, 2016
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A20 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A24 - addiu      $a3, $zr, 1424 <=> li $a3, 1424
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A28 - sw         $ra, 340($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A2C - sw         $s4, 336($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A30 - sw         $s3, 332($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A34 - sw         $s2, 328($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A38 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A3C - sw         $s0, 320($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A40 - addiu      $s0, $zr, 4 <=> li $s0, 4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805A44 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A48 - sw         $s1, 324($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A4C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A50 - sw         $v0, 3400($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A54 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A58 - sw         $v0, 3340($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A5C - sw         $v0, 3388($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A60 - sb         $zr, 3348($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805A64 - jal        0x088059D0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A68 - sb         $zr, 3396($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A6C - sw         $zr, 1972($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A70 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805A74 - jal        0x08806360
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A78 - sw         $zr, 1976($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A7C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805A80 - jal        0x0880637C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A84 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A88 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A8C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A90 - addiu      $a2, $zr, 255 <=> li $a2, 255
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A94 - addiu      $a3, $zr, 320 <=> li $a3, 320
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805A98 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A9C - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AA0 - addiu      $v0, $sp, 36
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805AA4 - addiu      $s0, $s0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AA8 - sw         $zr, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805AAC - bgez       $s0, 0x08805AA4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AB0 - addiu      $v0, $v0, 40
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AB4 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AB8 - addu       $s1, $sp, $zr <=> move $s1, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805ABC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AC0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AC4 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805AC8 - jal        0x08806604
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805ACC - addiu      $s0, $s0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AD0 - slti       $v1, $s0, 3
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AD4 - sw         $v0, 0($s1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805AD8 - bne        $v1, $zr, 0x08805ABC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805ADC - addiu      $s1, $s1, 40
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AE0 - lw         $v0, 3528($s2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8805AE4 - bne        $v0, $zr, 0x08805AFC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AE8 - sw         $zr, 120($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AEC - addiu      $v0, $zr, 53 <=> li $v0, 53
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AF0 - addiu      $v1, $zr, 52 <=> li $v1, 52
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AF4 - sw         $v0, 160($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805AF8 - sw         $v1, 164($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805AFC - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B00 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805B04 - jal        0x08807450
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B08 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B0C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B10 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B14 - addiu      $a2, $zr, 255 <=> li $a2, 255
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805B18 - jal        0x08807370
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B1C - addiu      $a3, $zr, 320 <=> li $a3, 320
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B20 - addiu      $s0, $zr, 7 <=> li $s0, 7
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B24 - addiu      $v0, $sp, 36
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805B28 - addiu      $s0, $s0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B2C - sw         $zr, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805B30 - bgez       $s0, 0x08805B28
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B34 - addiu      $v0, $v0, 40
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B38 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B3C - addu       $s1, $sp, $zr <=> move $s1, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805B40 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B44 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B48 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805B4C - jal        0x088066C8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B50 - addiu      $s0, $s0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B54 - slti       $v1, $s0, 8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B58 - sw         $v0, 0($s1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805B5C - bne        $v1, $zr, 0x08805B40
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B60 - addiu      $s1, $s1, 40
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B64 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B68 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805B6C - jal        0x08807478
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B70 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B74 - lw         $ra, 340($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B78 - lw         $s4, 336($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B7C - lw         $s3, 332($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B80 - lw         $s2, 328($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B84 - lw         $s1, 324($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B88 - lw         $s0, 320($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B8C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805B90 - addiu      $sp, $sp, 352
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88059D0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88059D0 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059D4 - sw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059D8 - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059DC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059E0 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059E4 - addiu      $s0, $zr, 7 <=> li $s0, 7
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059E8 - addiu      $s0, $s0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88059EC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88059F0 - jal        0x08807180
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059F4 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88059F8 - bgez       $s0, 0x088059EC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88059FC - addiu      $s0, $s0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A00 - sw         $zr, 3404($s1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A04 - lw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A08 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A0C - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A10 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8805A14 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8807180
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807180 - lw         $v0, 3404($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807184 - sll        $v1, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807188 - addiu      $a2, $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880718C - slti       $v0, $v0, 8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807190 - beq        $v0, $zr, 0x088071A0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807194 - addu       $v1, $v1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807198 - sw         $a1, 3408($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880719C - sw         $a2, 3404($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88071A0 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071A4 - nop
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8806360
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806360 - lw         $v0, 3528($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806364 - bne        $v0, $zr, 0x08806374
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806368 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880636C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806370 - lw         $v0, 4($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806374 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806378 - lw         $v0, 12($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880637C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880637C - lw         $v0, 3528($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806380 - bne        $v0, $zr, 0x08806390
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806384 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806388 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880638C - lw         $v0, 8($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806390 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806394 - lw         $v0, 16($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8806604
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806604 - sll        $v0, $a1, 0x0001
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806608 - addu       $v0, $v0, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880660C - lw         $a3, 3528($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806610 - addu       $v0, $v0, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806614 - sll        $v0, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806618 - bne        $a3, $zr, 0x08806628
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880661C - addu       $a1, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806620 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806624 - lw         $v0, 1684($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806628 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880662C - lw         $v0, 1744($a1)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8807450
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807450 - sw         $a1, 2016($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807454 - addiu      $v0, $a0, 2020
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807458 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880745C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807460 - sw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807464 - jal        0x08807398
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807468 - addiu      $a3, $zr, 200 <=> li $a3, 200
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880746C - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807470 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807474 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8807398
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807398 - addiu      $a3, $a3, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880739C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x88073A0 - beq        $a3, $v0, 0x088073C4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073A4 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073A8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88073AC - lbu        $v0, 0($a2)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073B0 - addiu      $a3, $a3, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073B4 - addiu      $a2, $a2, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073B8 - sb         $v0, 0($a1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88073BC - bne        $a3, $v1, 0x088073AC
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073C0 - addiu      $a1, $a1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88073C4 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88073C8 - nop
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88066C8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88066C8 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066CC - sw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066D0 - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066D4 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066D8 - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88066DC - jal        0x08806630
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066E0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066E4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x88066EC - jal        0x08806670
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066F0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066F4 - lw         $ra, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066F8 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066FC - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806700 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806704 - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8806630
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806630 - sll        $v0, $a1, 0x0003
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806634 - lw         $v1, 3528($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806638 - addu       $v0, $v0, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880663C - sll        $v0, $v0, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806640 - bne        $v1, $zr, 0x08806650
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806644 - addu       $a3, $v0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806648 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880664C - lw         $v0, 1104($a3)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806650 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806654 - lw         $v0, 1264($a3)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8806670
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806670 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806674 - beql       $a1, $v0, 0x08806684
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806678 - sltiu      $v0, $a2, 7
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880667C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806680 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8806684 - beq        $v0, $zr, 0x0880667C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806688 - nop
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880668C - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806690 - sll        $v0, $a2, 0x0002
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806694 - addiu      $v1, $v1, 27296
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806698 - addu       $v0, $v0, $v1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880669C - lw         $a0, 0($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066A0 - jr         $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066A4 - nop
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88066A8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880667C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806680 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88066A8 - j          0x0880667C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066AC - addiu      $a1, $zr, 78 <=> li $a1, 78
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88066B0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880667C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806680 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88066B0 - j          0x0880667C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066B4 - addiu      $a1, $zr, 77 <=> li $a1, 77
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88066B8
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880667C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806680 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88066B8 - j          0x0880667C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066BC - addiu      $a1, $zr, 99 <=> li $a1, 99
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880667C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880667C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806680 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88066C0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880667C - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8806680 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88066C0 - j          0x0880667C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88066C4 - addiu      $a1, $zr, 55 <=> li $a1, 55
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8807478
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807478 - sw         $a1, 2220($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880747C - addiu      $v0, $a0, 2224
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807480 - addiu      $sp, $sp, -16
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807484 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807488 - sw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x880748C - jal        0x08807398
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807490 - addiu      $a3, $zr, 320 <=> li $a3, 320
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807494 - lw         $ra, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807498 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880749C - addiu      $sp, $sp, 16
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88071E0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88071E0 - addiu      $sp, $sp, -32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071E4 - sw         $s3, 12($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071E8 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071EC - sw         $s2, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071F0 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071F4 - sw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071F8 - addu       $s1, $a3, $zr <=> move $s1, $a3
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88071FC - sw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807200 - sw         $ra, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807204 - jal        0x088072E4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807208 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x880720C - bnel       $v0, $zr, 0x08807224
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807210 - sw         $s1, 2012($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807214 - lw         $v0, 3528($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807218 - beql       $v0, $zr, 0x08807248
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880721C - sw         $s1, 68($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807220 - sw         $s1, 2012($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807224 - sw         $s2, 2004($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807228 - sw         $s3, 2008($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880722C - lw         $ra, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807230 - lw         $s3, 12($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807234 - lw         $s2, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807238 - lw         $s1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x880723C - lw         $s0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807240 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807244 - addiu      $sp, $sp, 32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807248 - sw         $s2, 60($s0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880724C - j          0x0880722C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8807250 - sw         $s3, 64($s0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_88072E4
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88072E4 - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88072E8 - lw         $v0, 1968($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_880769C
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880769C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076A0 - lwc1       $f0, 27288($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076A4 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076AC - swc1       $f0, 3548($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076B0 - addiu      $v0, $zr, 15 <=> li $v0, 15
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076B4 - lwc1       $f0, 27292($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076B8 - sw         $a1, 3544($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076BC - sw         $v0, 3552($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076C0 - swc1       $f0, 3556($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076C4 - sw         $zr, 3560($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076C8 - sw         $a1, 3536($a0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076CC - jr         $ra
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x88076D0 - sw         $zr, 3540($a0)
14:03:15 DEBUG compiler - user_main - Compiling _S1_2_8804A34
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804A34 - addiu      $sp, $sp, -32
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A38 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A3C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A40 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A44 - sw         $v1, 4($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A48 - sw         $ra, 24($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A4C - sw         $s1, 20($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A50 - sw         $s0, 16($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A54 - sw         $v0, 0($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804A58 - jal        0x08804D34
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A5C - sw         $a1, 8($sp)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A60 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A64 - addiu      $a0, $v0, -31072
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A68 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A6C - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A70 - sw         $zr, -31084($v0)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A74 - sw         $zr, 29936($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A78 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A7C - sw         $zr, 29940($v1)
14:03:15 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A80 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804A84 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A88 - sltiu      $v0, $v1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A8C - sw         $zr, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804A90 - bne        $v0, $zr, 0x08804A84
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A94 - addiu      $a0, $a0, 4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A98 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804A9C - addiu      $a0, $a0, 27184
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AA0 - addiu      $a1, $zr, 512 <=> li $a1, 512
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AA4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804AA8 - jal        0x088162C8 [sceKernelCreateEventFlag]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AAC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AB0 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804AB4 - jal        0x08816330 [sceKernelGetGPI]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AB8 - sw         $v0, 29924($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804ABC - bnel       $v0, $zr, 0x08804C1C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AC0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8804AC4 - jal        0x08807D10
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AC8 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804ACC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804AD0 - jal        0x08807E50
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804AD8 - jal        0x0880B71C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804ADC - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804AE0 - jal        0x0880B728
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AE8 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AEC - addiu      $a2, $a2, 27208
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AF0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804AF4 - jal        0x08808B60
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AF8 - addiu      $a1, $zr, 1024 <=> li $a1, 1024
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AFC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B00 - jal        0x08809BF8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B04 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B08 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B0C - jal        0x08809DEC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B10 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B14 - jal        0x08809DF4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B18 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B1C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B20 - jal        0x088055B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B24 - addiu      $a0, $a0, 29944
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B28 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B2C - addiu      $a2, $a2, 27220
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B30 - addiu      $a1, $zr, 8192 <=> li $a1, 8192
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B34 - jal        0x08808B60
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B38 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B3C - jal        0x08809DF4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B40 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B44 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B48 - lui        $a1, 0x0880 <=> li $a1, 0x08800000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B4C - addiu      $a0, $a0, 27236
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B50 - addiu      $a1, $a1, 18376
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B54 - addiu      $a2, $zr, 111 <=> li $a2, 111
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B58 - addiu      $a3, $zr, 8192 <=> li $a3, 8192
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B5C - lui        $t0, 0x0020 <=> li $t0, 0x00200000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B60 - jal        0x08816270 [sceKernelCreateThread]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B64 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B68 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804B6C - bltz       $v0, 0x08804C04
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B70 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B78 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B7C - jal        0x08816278 [sceKernelStartThread]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B80 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B84 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B88 - addiu      $a2, $a2, 27248
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B8C - addiu      $a1, $zr, 8192 <=> li $a1, 8192
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B90 - jal        0x08808B60
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B94 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804B98 - jal        0x08809DF4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B9C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BA0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BA4 - lui        $a1, 0x0880 <=> li $a1, 0x08800000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BA8 - addiu      $a0, $a0, 27056
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BAC - addiu      $a1, $a1, 18560
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BB0 - addiu      $a2, $zr, 111 <=> li $a2, 111
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BB4 - addiu      $a3, $zr, 8192 <=> li $a3, 8192
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BB8 - lui        $t0, 0x0020 <=> li $t0, 0x00200000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804BBC - jal        0x08816270 [sceKernelCreateThread]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BC0 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804BC4 - bltz       $v0, 0x08804C04
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BC8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BCC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BD0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804BD4 - jal        0x08816278 [sceKernelStartThread]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BD8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BDC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804BE0 - jal        0x08816290 [sceKernelWaitThreadEnd]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BE4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804BE8 - jal        0x08809DF4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BEC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804BF0 - jal        0x08808F54
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804BF8 - jal        0x08809DF4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BFC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C00 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804C04 - lw         $ra, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C08 - lw         $s1, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C0C - lw         $s0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C10 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C14 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C18 - addiu      $sp, $sp, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804C1C - addiu      $a0, $a0, 27200
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C20 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C24 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C28 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804C2C - jal        0x088162A8 [sceKernelCreateSema]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C30 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C34 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C38 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C3C - addiu      $a0, $a0, 27264
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C40 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C44 - addiu      $a2, $zr, 777 <=> li $a2, 777
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804C48 - jal        0x088161E8 [sceIoOpen]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C4C - sw         $v0, 29928($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C50 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804C54 - j          0x08804AC4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C58 - sw         $v0, 29932($v1)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8804D34
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804D34 - addiu      $sp, $sp, -32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D38 - sw         $s4, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D3C - lui        $a2, 0x0882 <=> li $a2, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D40 - lui        $s4, 0x0881 <=> li $s4, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D44 - sw         $ra, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D48 - addiu      $v1, $s4, 29912
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D4C - addiu      $v0, $a2, -30660
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D50 - sw         $s3, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D54 - sw         $s2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D58 - sw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D5C - sw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D60 - lw         $a1, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D64 - lw         $s3, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D68 - lw         $s0, 8($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D6C - sw         $a1, 29912($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804D70 - bne        $s3, $zr, 0x08804D9C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D74 - sw         $v0, 8($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804D78 - lw         $ra, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D7C - lw         $s4, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D80 - lw         $s3, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D84 - lw         $s2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D88 - lw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D8C - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D90 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D94 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804D98 - addiu      $sp, $sp, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804D9C - lui        $s2, 0x0882 <=> li $s2, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DA0 - lw         $v0, -30736($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DA4 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DA8 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DAC - sw         $v0, -30584($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DB4 - sw         $v0, -30660($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804DB8 - jal        0x08805380
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DBC - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DC0 - slt        $v1, $s1, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804DC4 - beq        $v1, $zr, 0x08804EBC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DC8 - addiu      $s2, $s2, -30736
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DCC - addiu      $s0, $s0, 4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DD0 - addiu      $s3, $s3, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804DD4 - lw         $a0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804DD8 - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DDC - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804DE0 - beql       $v0, $zr, 0x08804FB8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DE4 - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804DE8 - lw         $a0, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804DEC - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DF0 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804DF4 - beql       $v0, $zr, 0x08804FA0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804DF8 - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804DFC - lw         $a0, 20($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E00 - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E04 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E08 - beq        $v0, $zr, 0x08804F88
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E0C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E10 - lw         $a0, 24($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E14 - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E18 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E1C - beq        $v0, $zr, 0x08804F70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E20 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E24 - lw         $a0, 28($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E28 - jal        0x0880D52C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E2C - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E30 - beq        $v0, $zr, 0x08804F58
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E34 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E38 - lw         $a0, 32($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E3C - jal        0x0880D52C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E40 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E44 - beql       $v0, $zr, 0x08804F40
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E48 - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E4C - lw         $a0, 40($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E50 - jal        0x0880D52C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E54 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E58 - beq        $v0, $zr, 0x08804F28
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E5C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E60 - lw         $a0, 44($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E64 - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E68 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E6C - beql       $v0, $zr, 0x08804F10
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E70 - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E74 - lw         $a0, 52($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E78 - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E7C - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E80 - beql       $v0, $zr, 0x08804EF8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E84 - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E88 - lw         $a0, 60($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804E8C - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E90 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804E94 - beql       $v0, $zr, 0x08804EE0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804E98 - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804E9C - lw         $a0, 68($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804EA0 - jal        0x0880540C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EA4 - lw         $a1, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804EA8 - beql       $v0, $zr, 0x08804EC8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EAC - lw         $a2, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804EB0 - addiu      $s3, $s3, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804EB4 - bne        $s3, $zr, 0x08804DD4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EB8 - addiu      $s0, $s0, 4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804EBC - addiu      $v0, $s4, 29912
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804EC0 - j          0x08804D78
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EC4 - sw         $s1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804EC8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804ECC - addiu      $a1, $zr, 17 <=> li $a1, 17
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804ED0 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804ED4 - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804ED8 - j          0x08804EB0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EDC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804EE0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EE4 - addiu      $a1, $zr, 15 <=> li $a1, 15
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804EE8 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EEC - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804EF0 - j          0x08804E9C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804EF8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804EFC - addiu      $a1, $zr, 13 <=> li $a1, 13
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F00 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F04 - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F08 - j          0x08804E88
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F0C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F10 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F14 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F18 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F1C - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F20 - j          0x08804E74
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F24 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F28 - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F2C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F30 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F34 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F38 - j          0x08804E60
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F3C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F40 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F44 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F48 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F4C - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F50 - j          0x08804E4C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F54 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F58 - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F60 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F68 - j          0x08804E38
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F70 - addiu      $a1, $zr, 6 <=> li $a1, 6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F78 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F7C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F80 - j          0x08804E24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F84 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F88 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F8C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804F90 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F94 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804F98 - j          0x08804E10
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F9C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FA4 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804FA8 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FAC - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804FB0 - j          0x08804DFC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FB4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FBC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804FC0 - jal        0x08804C70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FC4 - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804FC8 - j          0x08804DE8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FCC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8805380
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805380 - addiu      $sp, $sp, -16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805384 - sw         $ra, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805388 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880538C - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805390 - lw         $ra, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805394 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805398 - addiu      $sp, $sp, 16
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805344 - addiu      $a2, $a2, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805348 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880534C - beq        $a2, $v0, 0x08805378
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805350 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805354 - addiu      $a3, $zr, -1 <=> li $a3, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805358 - lbu        $v0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880535C - addiu      $a2, $a2, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805360 - sb         $v0, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805364 - lb         $v1, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8805368 - beq        $v1, $zr, 0x08805378
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880536C - addiu      $a1, $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8805370 - bne        $a2, $a3, 0x08805358
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805374 - addiu      $a0, $a0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805378 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880537C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162C8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162C8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162CC - syscall    0x044D6 [sceKernelCreateEventFlag]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816330
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816330 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8816334 - syscall    0x045C8 [sceKernelGetGPI]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8807D10
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807D10 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D14 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D18 - addiu      $v0, $v0, -29588
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8807E50
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807E50 - addiu      $sp, $sp, -144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E54 - sw         $s4, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E58 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E5C - addiu      $a0, $zr, 1000 <=> li $a0, 1000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E60 - sw         $s5, 116($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E64 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E68 - sw         $ra, 132($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E6C - sw         $fp, 128($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E70 - sw         $s7, 124($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E74 - sw         $s6, 120($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E78 - sw         $s3, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E7C - sw         $s2, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E80 - sw         $s1, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807E84 - jal        0x08816298 [sceKernelDelayThread]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E88 - sw         $s0, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E8C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E90 - sw         $zr, 1564($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807E94 - addiu      $s5, $s5, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E98 - addiu      $v0, $a1, -20
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E9C - addiu      $v1, $a1, 60
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EA0 - sltiu      $a0, $s5, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EA4 - sw         $v0, 20($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EA8 - sw         $v1, 24($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EAC - sw         $zr, 32($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8807EB0 - bne        $a0, $zr, 0x08807E94
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EB4 - addiu      $a1, $a1, 40
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EB8 - addiu      $s7, $s4, 1300
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EBC - addiu      $s6, $s4, 1344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EC0 - addiu      $a0, $s4, 1388
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EC4 - addiu      $a1, $s4, 1432
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EC8 - addiu      $a2, $s4, 1476
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ECC - addiu      $s5, $zr, 32 <=> li $s5, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ED0 - addiu      $a3, $s4, 1260
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ED4 - addiu      $v1, $s4, 20
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ED8 - sw         $s5, 40($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EDC - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EE0 - addiu      $fp, $v0, 27460
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EE4 - sw         $v1, 4($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EE8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EEC - sw         $s7, 4($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EF0 - sw         $zr, 40($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EF4 - sw         $s6, 4($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EF8 - sw         $zr, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807EFC - sw         $a0, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F00 - sw         $zr, 40($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F04 - sw         $a1, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F08 - sw         $s7, 20($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F0C - sw         $a2, 4($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F10 - sw         $a3, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F14 - sw         $s6, 1344($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F18 - sw         $a0, 1388($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F1C - sw         $a1, 1432($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F20 - sw         $zr, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F24 - sw         $a2, 1476($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8807F28 - jal        0x08816250 [sceKernelMaxFreeMemSize]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F2C - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F30 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F34 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807F38 - beq        $v0, $zr, 0x0880802C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F3C - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F40 - lw         $s2, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F44 - lw         $v0, 40($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F48 - lw         $a3, 0($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F4C - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F50 - sw         $v0, 40($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F54 - addiu      $s1, $s2, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F58 - addiu      $s0, $s2, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F5C - sw         $s7, 4($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F60 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F64 - lw         $v1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F68 - sw         $a3, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F6C - sw         $v1, 8($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F70 - lw         $v0, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F74 - sw         $v0, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F78 - lw         $v1, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F7C - sw         $v1, 16($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F80 - lw         $v0, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F84 - sw         $v0, 20($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F88 - lw         $v1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F8C - sw         $v1, 24($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F90 - lw         $v0, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F94 - sw         $v0, 28($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F98 - lw         $v1, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807F9C - sw         $v1, 32($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FA0 - lw         $v0, 28($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FA4 - sw         $v0, 36($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807FA8 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FAC - sw         $s3, 12($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FB0 - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FB4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FB8 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FBC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FC0 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FC4 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807FC8 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FCC - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FD0 - sw         $v0, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FD4 - addiu      $a1, $s2, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807FD8 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FDC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FE0 - lw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FE4 - sw         $v1, 8($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FE8 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807FEC - bne        $v1, $zr, 0x08807FFC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FF0 - sw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FF4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807FF8 - sw         $v0, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807FFC - lw         $v1, 40($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808000 - bnel       $v1, $zr, 0x088080E8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808004 - lw         $v0, 1344($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808008 - sw         $s2, 4($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880800C - sw         $s6, 0($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808010 - addiu      $s5, $s5, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808014 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808018 - sltiu      $v0, $s5, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880801C - sw         $s2, 0($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808020 - sw         $s6, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8808024 - bne        $v0, $zr, 0x08807F28
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808028 - sw         $v1, 40($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880802C - lw         $v0, 1348($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808030 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808034 - addiu      $a0, $sp, 64
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808038 - addiu      $a1, $sp, 80
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880803C - addiu      $a2, $a2, -28932
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808040 - sw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808044 - jal        0x0880A534
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808048 - sw         $s6, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880804C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808050 - lw         $v0, 1348($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808054 - lw         $t1, 1344($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808058 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880805C - lw         $v1, 16($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808060 - addiu      $a2, $t1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808064 - lw         $t0, 12($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808068 - sw         $v1, 8($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880806C - addiu      $a0, $a0, 27468
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808070 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808074 - lw         $v0, 8($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808078 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880807C - sw         $t1, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808080 - addu       $v0, $v0, $t0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808084 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808088 - sw         $v0, 12($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880808C - jal        0x088162A8 [sceKernelCreateSema]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808090 - sw         $t1, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808094 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808098 - sw         $v0, 0($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880809C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080A0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080A4 - sw         $v0, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080A8 - addiu      $a2, $a2, 27476
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88080AC - jal        0x08808C88
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080B0 - lui        $a1, 0x0004 <=> li $a1, 0x00040000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080B4 - sw         $v0, 16($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080B8 - lw         $ra, 132($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080BC - lw         $fp, 128($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080C0 - lw         $s7, 124($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080C4 - lw         $s6, 120($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080C8 - lw         $s5, 116($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080CC - lw         $s4, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080D0 - lw         $s3, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080D4 - lw         $s2, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080D8 - lw         $s1, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080DC - lw         $s0, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080E0 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080E4 - addiu      $sp, $sp, 144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88080E8 - sw         $v0, 0($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88080EC - j          0x08808010
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080F0 - sw         $s2, 4($v0)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816298
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816298 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x881629C - syscall    0x044CB [sceKernelDelayThread]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816250
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816250 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8816254 - syscall    0x04477 [sceKernelMaxFreeMemSize]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816310
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816310 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8816314 - syscall    0x044F8 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816320
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816320 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8816324 - syscall    0x044FC [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_880A534
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A534 - addiu      $sp, $sp, -224
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A538 - sw         $s7, 204($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A53C - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A540 - sw         $s3, 188($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A544 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A548 - sw         $s2, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A54C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A550 - sw         $ra, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A554 - sw         $s6, 200($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A558 - sw         $s5, 196($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A55C - sw         $s4, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A560 - sw         $s1, 180($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A564 - sw         $s0, 176($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A568 - lw         $t0, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A56C - lw         $a3, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A570 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A574 - sw         $t0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A578 - beq        $t0, $a3, 0x0880A594
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A57C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A580 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A584 - addiu      $a0, $a0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A588 - lw         $v1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A58C - bne        $v1, $a1, 0x0880A580
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A590 - sw         $v1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A594 - slti       $v0, $a0, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A598 - bne        $v0, $zr, 0x0880A7EC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A59C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5A0 - sw         $a1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A5A4 - sll        $v0, $s1, 0x0002
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5A8 - addu       $v0, $v0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5AC - sll        $v0, $v0, 0x0001
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5B0 - lui        $v1, 0x4EC4 <=> li $v1, 0x4EC40000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5B4 - addiu      $v0, $v0, 3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5B8 - ori        $v1, $v1, -5041
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5BC - mult       $v0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5C0 - sra        $v0, $v0, 0x001F
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5C4 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5C8 - mfhi       $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5CC - sra        $v1, $v1, 0x0002
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5D0 - subu       $s0, $v1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5D4 - max        $s0, $s0, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5D8 - subu       $a0, $s0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A5DC - blez       $a0, 0x0880A818
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5E0 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5E4 - addiu      $a0, $a0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5E8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A5EC - beq        $a0, $v0, 0x0880A610
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5F0 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5F4 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A5F8 - lw         $v1, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5FC - addiu      $a0, $a0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A600 - lw         $v0, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A604 - bne        $a0, $a2, 0x0880A5F8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A608 - sw         $v0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A60C - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A610 - sw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A614 - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A618 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A61C - beq        $v0, $a3, 0x0880A7D0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A620 - sw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A624 - addiu      $s5, $sp, 48
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A628 - addiu      $s4, $sp, 80
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A62C - lw         $a2, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A630 - lw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A634 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A638 - lw         $v0, 8($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A63C - addiu      $a2, $a2, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A640 - addiu      $a3, $t0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A644 - sw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A648 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A64C - lw         $v0, 4($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A650 - sw         $v0, 52($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A654 - lw         $v1, 8($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A658 - sw         $v1, 56($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A65C - lw         $v0, 12($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A660 - sw         $v0, 60($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A664 - lw         $v1, 16($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A668 - sw         $v1, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A66C - lw         $v0, 20($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A670 - sw         $v0, 68($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A674 - lw         $v1, 24($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A678 - sw         $v1, 72($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A67C - lw         $v0, 28($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A680 - sw         $v0, 76($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A684 - lw         $v1, 8($t0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A688 - sw         $v1, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A68C - lw         $v0, 4($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A690 - sw         $v0, 84($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A694 - lw         $v1, 8($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A698 - sw         $v1, 88($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A69C - lw         $v0, 12($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6A0 - sw         $v0, 92($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6A4 - lw         $v1, 16($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6A8 - sw         $v1, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6AC - lw         $v0, 20($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6B0 - sw         $v0, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6B4 - lw         $v1, 24($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6B8 - sw         $v1, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6BC - lw         $v0, 28($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6C0 - jalr       $ra, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6C4 - sw         $v0, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A6C8 - beq        $v0, $zr, 0x0880A7B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6CC - lw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6D0 - lw         $a3, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6D4 - lw         $a2, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6D8 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6DC - sw         $a3, 128($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6E0 - addiu      $a0, $a2, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6E4 - addiu      $a1, $a3, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6E8 - sw         $a2, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6EC - lw         $v0, 8($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6F0 - sw         $v0, 144($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6F4 - lw         $v1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6F8 - sw         $v1, 148($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A6FC - lw         $v0, 8($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A700 - sw         $v0, 152($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A704 - lw         $v1, 12($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A708 - sw         $v1, 156($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A70C - lw         $v0, 16($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A710 - sw         $v0, 160($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A714 - lw         $v1, 20($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A718 - sw         $v1, 164($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A71C - lw         $v0, 24($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A720 - sw         $v0, 168($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A724 - lw         $v1, 28($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A728 - sw         $v1, 172($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A72C - lw         $v0, 8($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A730 - sw         $v0, 8($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A734 - lw         $v1, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A738 - sw         $v1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A73C - lw         $v0, 8($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A740 - sw         $v0, 8($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A744 - lw         $v1, 12($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A748 - sw         $v1, 12($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A74C - lw         $v0, 16($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A750 - sw         $v0, 16($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A754 - lw         $v1, 20($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A758 - sw         $v1, 20($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A75C - lw         $v0, 24($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A760 - sw         $v0, 24($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A764 - lw         $v1, 28($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A768 - sw         $v1, 28($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A76C - lw         $v0, 144($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A770 - sw         $v0, 8($a3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A774 - lw         $v1, 148($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A778 - sw         $v1, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A77C - lw         $v0, 152($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A780 - sw         $v0, 8($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A784 - lw         $v1, 156($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A788 - sw         $v1, 12($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A78C - lw         $v0, 160($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A790 - sw         $v0, 16($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A794 - lw         $v1, 164($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A798 - sw         $v1, 20($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A79C - lw         $v0, 168($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7A0 - sw         $v0, 24($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7A4 - lw         $v1, 172($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7A8 - sw         $v1, 28($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7AC - lw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A7B0 - lw         $a0, 0($s3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7B4 - lw         $v1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7B8 - lw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7BC - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7C0 - sw         $v1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7C4 - lw         $v1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A7C8 - bne        $v1, $a0, 0x0880A62C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7CC - sw         $v1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A7D0 - slti       $v0, $s0, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A7D4 - bne        $v0, $zr, 0x0880A7E4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7D8 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A7DC - j          0x0880A5A4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7E0 - lw         $t0, 0($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x880A7E4 - bnel       $s6, $zr, 0x0880A5A4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7E8 - lw         $t0, 0($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A7EC - lw         $ra, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7F0 - lw         $s7, 204($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7F4 - lw         $s6, 200($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7F8 - lw         $s5, 196($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A7FC - lw         $s4, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A800 - lw         $s3, 188($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A804 - lw         $s2, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A808 - lw         $s1, 180($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A80C - lw         $s0, 176($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A810 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A814 - addiu      $sp, $sp, 224
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A818 - addiu      $a0, $a0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A81C - beq        $a0, $a2, 0x0880A610
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A820 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A824 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A828 - lw         $v1, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A82C - addiu      $a0, $a0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A830 - lw         $v0, 0($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A834 - bne        $a0, $a2, 0x0880A828
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A838 - sw         $v0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A83C - j          0x0880A610
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A840 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8808EFC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808EFC - lw         $v0, 8($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F00 - lw         $t2, 8($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F04 - lw         $t3, 28($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F08 - lw         $v1, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F0C - lw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F10 - lw         $a2, 12($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F14 - lw         $a3, 16($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F18 - lw         $t0, 20($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F1C - lw         $t1, 24($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F20 - sltu       $v0, $v0, $t2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F24 - addiu      $sp, $sp, -64
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F28 - sltiu      $v0, $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F2C - sw         $v1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F30 - sw         $a1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F34 - sw         $a2, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F38 - sw         $a3, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F3C - sw         $t0, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F40 - sw         $t1, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F44 - sw         $t3, 28($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F48 - sw         $t2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F4C - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F50 - addiu      $sp, $sp, 64
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162A8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162A8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162AC - syscall    0x044CE [sceKernelCreateSema]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8808C88
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808C88 - addiu      $sp, $sp, -16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C8C - sw         $s2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C90 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C94 - sw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C98 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C9C - sw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CA0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CA4 - sw         $ra, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808CA8 - jal        0x08807D1C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CAC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CB0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CB4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CB8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808CBC - jal        0x08808720
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CC0 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CC4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CC8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808CCC - jal        0x08807DB8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CD0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CD4 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CD8 - lw         $ra, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CDC - lw         $s2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CE0 - lw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CE4 - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CE8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CEC - addiu      $sp, $sp, 16
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8807D1C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807D1C - addiu      $sp, $sp, -16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D20 - sw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D24 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D28 - sw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D2C - sw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D30 - lw         $v0, 1564($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807D34 - bne        $v0, $zr, 0x08807D90
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D38 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D3C - lw         $a0, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807D40 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807D44 - jal        0x088162B8 [sceKernelWaitSema]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D48 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D4C - lw         $v1, 1564($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807D50 - bne        $v1, $zr, 0x08807D6C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D54 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D58 - lw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807D5C - lw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D60 - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D64 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D68 - addiu      $sp, $sp, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8807D6C - jal        0x08816288 [sceKernelGetThreadId]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D70 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D74 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D78 - lw         $v0, 1564($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D7C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D80 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D84 - addiu      $a0, $a0, 27340
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8807D88 - j          0x08807D5C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D8C - lw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8807D90 - jal        0x08816288 [sceKernelGetThreadId]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D94 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D98 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807D9C - lw         $v0, 1564($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DA0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DA4 - addiu      $a0, $a0, 27368
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DA8 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DAC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8807DB0 - j          0x08807D40
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DB4 - lw         $a0, 0($s0)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162B8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162B8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162BC - syscall    0x044D1 [sceKernelWaitSema]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8808720
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808720 - addiu      $sp, $sp, -128
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808724 - sw         $s6, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808728 - addiu      $v1, $a1, 255
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880872C - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808730 - sw         $s4, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808734 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808738 - addiu      $t0, $s4, 1344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880873C - sw         $s3, 92($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808740 - andi       $a3, $a3, 255
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808744 - and        $s3, $v1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808748 - sw         $s0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880874C - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808750 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808754 - sw         $ra, 116($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808758 - sw         $fp, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880875C - sw         $s7, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808760 - sw         $s5, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808764 - sw         $s2, 88($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808768 - sw         $s1, 84($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880876C - lw         $a0, 1344($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808770 - sw         $a3, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808774 - sw         $a0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808778 - beq        $a0, $t0, 0x088087B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880877C - sw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808780 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808784 - addiu      $fp, $v0, 27588
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808788 - addiu      $s7, $s4, 1300
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880878C - lw         $a1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808790 - lw         $v1, 20($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808794 - sltu       $v0, $v1, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808798 - beq        $v0, $zr, 0x088087F0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880879C - sltu       $v0, $s3, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087A0 - lw         $v0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087A4 - sw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88087A8 - bne        $v0, $t0, 0x0880878C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087AC - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88087B0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88087B4 - jal        0x08807DB8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087B8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087BC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087C0 - lw         $ra, 116($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087C4 - lw         $fp, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087C8 - lw         $s7, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087CC - lw         $s6, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087D0 - lw         $s5, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087D4 - lw         $s4, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087D8 - lw         $s3, 92($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087DC - lw         $s2, 88($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087E0 - lw         $s1, 84($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087E4 - lw         $s0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087E8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087EC - addiu      $sp, $sp, 128
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88087F0 - beq        $v0, $zr, 0x08808978
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087F4 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88087F8 - jal        0x088080F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88087FC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808800 - lw         $s5, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808804 - addiu      $s0, $s5, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808808 - lw         $a0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880880C - bne        $a0, $zr, 0x0880895C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808810 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808814 - addiu      $s1, $s5, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808818 - lw         $s0, 12($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880881C - addiu      $s2, $s5, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808820 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808824 - subu       $s0, $s0, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808828 - sw         $s0, 12($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880882C - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808830 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808834 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808838 - sb         $zr, 15($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880883C - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808840 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808844 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808848 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880884C - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808850 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808854 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808858 - sw         $v0, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880885C - addiu      $a1, $s5, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808860 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808864 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808868 - lw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880886C - sw         $v1, 8($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808870 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808874 - bne        $v1, $zr, 0x08808884
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808878 - sw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880887C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808880 - sw         $v0, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808884 - lw         $s1, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808888 - lw         $v0, 40($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880888C - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808890 - lw         $v1, 0($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808894 - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808898 - addiu      $s2, $s1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880889C - sw         $s7, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088A0 - addiu      $s0, $s1, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088A8 - sw         $v1, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088AC - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088B0 - sw         $v0, 40($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88088B4 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088B8 - sw         $s3, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088BC - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088C0 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088C4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088C8 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088CC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088D0 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88088D4 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088D8 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088DC - sw         $v0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088E0 - addiu      $a1, $s1, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88088E4 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088EC - lw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088F0 - sw         $v1, 8($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088F4 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88088F8 - bne        $v1, $zr, 0x08808908
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88088FC - sw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808900 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808904 - sw         $v0, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8808908 - jal        0x088082C4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880890C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808910 - lw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808914 - beq        $v0, $zr, 0x08808930
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808918 - addiu      $a0, $s4, 1388
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880891C - addiu      $a0, $s4, 1432
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808920 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808924 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8808928 - j          0x088087B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880892C - lw         $s0, 8($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8808930 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808934 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808938 - lw         $a0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880893C - beql       $a0, $zr, 0x088087B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808940 - lw         $s0, 8($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8808944 - jal        0x08816328 [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808948 - lw         $a1, 8($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880894C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808950 - lw         $a0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8808954 - j          0x08808928
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808958 - sw         $zr, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880895C - jal        0x08816328 [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808960 - lw         $a1, 8($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808964 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808968 - lw         $a0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880896C - sw         $zr, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8808970 - j          0x08808814
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808974 - lw         $s5, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8808978 - jal        0x0880A900
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880897C - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808980 - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808984 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808988 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880898C - addiu      $s0, $s0, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808990 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808994 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808998 - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880899C - lw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88089A0 - beq        $v0, $zr, 0x088089BC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089A4 - lw         $a1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88089A8 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089AC - addiu      $a0, $s4, 1432
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88089B0 - lw         $s5, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88089B4 - j          0x088087B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089B8 - lw         $s0, 8($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88089BC - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089C0 - addiu      $a0, $s4, 1388
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089C4 - lw         $s5, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089C8 - addiu      $s0, $s5, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089CC - lw         $a0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88089D0 - beql       $a0, $zr, 0x088087B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089D4 - lw         $s0, 8($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88089D8 - jal        0x08816328 [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089DC - lw         $a1, 8($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88089E0 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089E4 - lw         $a0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88089E8 - j          0x088089B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88089EC - sw         $zr, 4($s0)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_880A900
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A900 - lw         $v0, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A904 - beq        $a1, $v0, 0x0880A958
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A908 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A90C - lw         $v0, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A910 - beql       $a1, $v0, 0x0880A940
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A914 - lw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A918 - lw         $a0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A91C - lw         $v1, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A920 - lw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A924 - sw         $v1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A928 - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A92C - lw         $v1, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A930 - sw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A934 - sw         $a0, 0($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A938 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A93C - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A940 - lw         $v1, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A944 - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A948 - sw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A94C - sw         $a0, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A950 - j          0x0880A938
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A954 - sw         $v1, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A958 - lw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A95C - lw         $v1, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A960 - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A964 - sw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A968 - sw         $a0, 0($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A96C - j          0x0880A938
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A970 - sw         $v1, 4($a0)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A8CC - lw         $v1, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A8D0 - bnel       $v1, $zr, 0x0880A8F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8D4 - lw         $v0, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A8D8 - sw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8DC - sw         $a0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A8E0 - addiu      $v0, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8E4 - sw         $a1, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8E8 - sw         $a0, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8EC - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8F0 - sw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A8F4 - sw         $v0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A8F8 - j          0x0880A8E0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880A8FC - sw         $a1, 4($v0)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8807DB8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807DB8 - addiu      $sp, $sp, -16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DBC - sw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DC0 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DC4 - sw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DC8 - sw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DCC - lw         $v0, 1564($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807DD0 - bne        $v0, $zr, 0x08807E28
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DD4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DD8 - lw         $a0, 0($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8807DDC - jal        0x088162B0 [sceKernelSignalSema]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DE0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DE4 - lw         $v1, 1564($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807DE8 - bne        $v1, $zr, 0x08807E04
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DEC - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DF0 - lw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807DF4 - lw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DF8 - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807DFC - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E00 - addiu      $sp, $sp, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8807E04 - jal        0x08816288 [sceKernelGetThreadId]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E08 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E0C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E10 - lw         $v0, 1564($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E14 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E18 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E1C - addiu      $a0, $a0, 27400
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8807E20 - j          0x08807DF4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E24 - lw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8807E28 - jal        0x08816288 [sceKernelGetThreadId]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E2C - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E30 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E34 - lw         $v0, 1564($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E38 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E3C - addiu      $a0, $a0, 27428
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E40 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E44 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8807E48 - j          0x08807DDC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8807E4C - lw         $a0, 0($s0)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162B0 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162B4 - syscall    0x044D0 [sceKernelSignalSema]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_880B71C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B71C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B720 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B724 - addiu      $v0, $v0, -27992
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_880B728
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B728 - addiu      $sp, $sp, -32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B72C - sw         $s1, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B730 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B734 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B738 - addiu      $a0, $a0, 28380
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B73C - addiu      $a1, $zr, 512 <=> li $a1, 512
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B740 - addiu      $a2, $zr, 2 <=> li $a2, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B744 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B748 - sw         $ra, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B74C - jal        0x088162C8 [sceKernelCreateEventFlag]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B750 - sw         $s0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B754 - lui        $s0, 0x0882 <=> li $s0, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B758 - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B75C - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B760 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B764 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B768 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B76C - jal        0x088162E8 [sceKernelWaitEventFlag]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B770 - sw         $v0, -27452($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B774 - jal        0x0880B7E0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B778 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B77C - lw         $a0, -27452($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B780 - jal        0x088162D8 [sceKernelSetEventFlag]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B784 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B788 - lw         $ra, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B78C - lw         $s1, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B790 - lw         $s0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B794 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B798 - addiu      $sp, $sp, 32
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162E8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162E8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162EC - syscall    0x044DA [sceKernelWaitEventFlag]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_880B7E0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B7E0 - addiu      $sp, $sp, -16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B7E4 - sw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B7E8 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B7EC - sw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B7F0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B7F4 - lw         $a0, -27452($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B7F8 - sw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B7FC - jal        0x088162E0 [sceKernelClearEventFlag]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B800 - addiu      $a1, $zr, -25 <=> li $a1, -25
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B804 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B808 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B80C - jal        0x088052F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B810 - addiu      $a2, $zr, 512 <=> li $a2, 512
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B814 - sw         $zr, 512($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B818 - ori        $v0, $zr, -256 <=> li $v0, 65280
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B81C - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B820 - sw         $v0, 536($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B824 - addiu      $v1, $zr, 4 <=> li $v1, 4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B828 - addiu      $v0, $s0, 516
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B82C - addiu      $v1, $v1, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B830 - sw         $a0, 0($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880B834 - bgez       $v1, 0x0880B82C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B838 - addiu      $v0, $v0, 4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B83C - lw         $a0, -27452($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B840 - jal        0x088162D8 [sceKernelSetEventFlag]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B844 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B848 - lw         $ra, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B84C - lw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B850 - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B854 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880B858 - addiu      $sp, $sp, 16
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162E0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162E0 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162E4 - syscall    0x044D9 [sceKernelClearEventFlag]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88052F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88052F4 - addiu      $a2, $a2, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88052F8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88052FC - beq        $a2, $v0, 0x08805314
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805300 - seb        $a1, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805304 - addiu      $a2, $a2, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805308 - sb         $a1, 0($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880530C - bne        $a2, $v0, 0x08805304
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805310 - addiu      $a0, $a0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805314 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8805318 - nop
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88162D8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88162D8 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88162DC - syscall    0x044D8 [sceKernelSetEventFlag]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8808B60
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808B60 - addiu      $sp, $sp, -16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B64 - sw         $s2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B68 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B6C - sw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B70 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B74 - sw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B78 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B7C - sw         $ra, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808B80 - jal        0x08807D1C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B84 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B88 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B8C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B90 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808B94 - jal        0x08808720
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B98 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808B9C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BA0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808BA4 - jal        0x08807DB8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BA8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BAC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BB0 - lw         $ra, 12($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BB4 - lw         $s2, 8($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BB8 - lw         $s1, 4($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BBC - lw         $s0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BC0 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808BC4 - addiu      $sp, $sp, 16
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88080F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88080F4 - addiu      $sp, $sp, -128
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080F8 - sw         $s6, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88080FC - addiu      $s6, $a0, 1520
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808100 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808104 - sw         $ra, 116($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808108 - sw         $s3, 92($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880810C - sw         $s2, 88($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808110 - sw         $s1, 84($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808114 - sw         $s0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808118 - sw         $zr, 40($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880811C - sw         $s6, 1520($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808120 - sw         $s6, 4($s6)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808124 - sw         $fp, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808128 - addiu      $fp, $v0, 27492
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880812C - sw         $s7, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808130 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808134 - sw         $s5, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808138 - addiu      $s5, $a0, 1300
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880813C - sw         $s4, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808140 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8808144 - jal        0x08816250 [sceKernelMaxFreeMemSize]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808148 - addiu      $s7, $s7, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880814C - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808150 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808154 - beq        $v0, $zr, 0x08808204
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808158 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880815C - lw         $s2, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808160 - lw         $v0, 40($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808164 - lw         $v1, 0($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808168 - addiu      $s1, $s2, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880816C - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808170 - sw         $s5, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808174 - addiu      $s0, $s2, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808178 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880817C - sw         $v1, 1300($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808180 - sw         $v0, 40($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8808184 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808188 - sw         $s3, 12($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880818C - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808190 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808194 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808198 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880819C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081A0 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88081A4 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081A8 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081AC - sw         $v0, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88081B4 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081B8 - addiu      $a1, $s2, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081BC - lw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081C0 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081C4 - addiu      $a0, $v0, 27504
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081C8 - sw         $v1, 8($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081CC - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88081D0 - bne        $v1, $zr, 0x088081E0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081D4 - sw         $v1, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081D8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081DC - sw         $v0, 4($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88081E0 - lw         $v0, 1564($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88081E4 - bnel       $v0, $zr, 0x088082B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081E8 - lw         $a1, 16($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88081EC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88081F0 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081F4 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88081F8 - slti       $v0, $s7, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88081FC - bne        $v0, $zr, 0x08808144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808200 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808204 - lw         $v0, 1564($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808208 - bnel       $v0, $zr, 0x0880829C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880820C - lw         $a1, 1560($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808210 - lw         $v0, 1524($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808214 - sw         $s6, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808218 - beq        $v0, $s6, 0x08808248
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880821C - sw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808220 - lui        $s0, 0x0881 <=> li $s0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808224 - lw         $v1, 1564($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808228 - bne        $v1, $zr, 0x08808278
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880822C - addiu      $a0, $s0, 27532
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808230 - lw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808234 - sw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808238 - lw         $v1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880823C - sw         $s6, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8808240 - bne        $v1, $s6, 0x08808224
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808244 - sw         $v1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808248 - lw         $ra, 116($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880824C - lw         $fp, 112($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808250 - lw         $s7, 108($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808254 - lw         $s6, 104($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808258 - lw         $s5, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880825C - lw         $s4, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808260 - lw         $s3, 92($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808264 - lw         $s2, 88($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808268 - lw         $s1, 84($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880826C - lw         $s0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808270 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808274 - addiu      $sp, $sp, 128
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808278 - lw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880827C - addiu      $v0, $v0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808280 - lw         $a2, 12($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808284 - lw         $a1, 8($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808288 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880828C - jalr       $ra, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808290 - addu       $a2, $a1, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8808294 - j          0x08808234
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808298 - lw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880829C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082A0 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082A4 - addiu      $a0, $a0, 27564
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88082A8 - j          0x08808214
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082AC - lw         $v0, 1524($s4)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88082B0 - lw         $a3, 20($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082B4 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082B8 - addu       $a2, $a1, $a3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88082BC - j          0x088081F0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082C0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816328
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816328 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x881632C - syscall    0x044FD [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8816318
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816318 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x881631C - syscall    0x044F9 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_88082C4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88082C4 - addiu      $sp, $sp, -80
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082C8 - sw         $s2, 56($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082CC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082D0 - sw         $ra, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082D4 - sw         $s3, 60($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082D8 - sw         $s1, 52($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082DC - sw         $s0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082E0 - lw         $v0, 1564($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88082E4 - bne        $v0, $zr, 0x088083D4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082E8 - sw         $zr, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082EC - lw         $v0, 1524($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88082F0 - addiu      $s1, $s2, 1520
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082F4 - sw         $s1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88082F8 - beq        $v0, $s1, 0x08808338
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88082FC - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808300 - lui        $s3, 0x0881 <=> li $s3, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808304 - lw         $v1, 1564($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808308 - bne        $v1, $zr, 0x088083B0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880830C - addiu      $a0, $s3, 27532
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808310 - lw         $v1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808314 - addiu      $s0, $v1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808318 - lw         $v0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880831C - bne        $v0, $zr, 0x08808394
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808320 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808324 - sw         $v1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808328 - lw         $v0, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880832C - sw         $s1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8808330 - bne        $v0, $s1, 0x08808304
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808334 - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808338 - lw         $v1, 40($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880833C - beq        $v1, $zr, 0x08808378
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808340 - addiu      $a2, $s2, 1300
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808344 - lw         $a1, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808348 - lw         $a0, 1300($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880834C - lw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808350 - sw         $a0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808354 - addu       $v0, $v0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808358 - lw         $v1, 1520($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880835C - sw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808360 - sw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808364 - sw         $a2, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808368 - sw         $s1, 1520($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880836C - sw         $s1, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808370 - sw         $v1, 1300($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808374 - sw         $zr, 40($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808378 - lw         $ra, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880837C - lw         $s3, 60($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808380 - lw         $s2, 56($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808384 - lw         $s1, 52($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808388 - lw         $s0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880838C - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808390 - addiu      $sp, $sp, 80
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8808394 - jal        0x08816328 [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808398 - lw         $a1, 8($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880839C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083A0 - lw         $a0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083A4 - sw         $zr, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88083A8 - j          0x08808324
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083AC - lw         $v1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88083B0 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083B4 - addiu      $v0, $v0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083B8 - lw         $a2, 12($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083BC - lw         $a1, 8($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083C0 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083C4 - jalr       $ra, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083C8 - addu       $a2, $a1, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88083CC - j          0x08808314
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083D0 - lw         $v1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88083D4 - lw         $a1, 1560($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083D8 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083DC - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083E0 - addiu      $a0, $a0, 27564
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88083E4 - j          0x088082F0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88083E8 - lw         $v0, 1524($s2)
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8809BF8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809BF8 - addiu      $sp, $sp, -32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BFC - sw         $s1, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C00 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C04 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C08 - sw         $s0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C0C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C10 - sw         $ra, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809C14 - jal        0x08807D1C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C18 - sw         $zr, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C1C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809C20 - jal        0x08809B70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C24 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C28 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809C2C - jal        0x08807DB8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C30 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C34 - lw         $ra, 24($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C38 - lw         $s1, 20($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C3C - lw         $s0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C40 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C44 - addiu      $sp, $sp, 32
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8809B70
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809B70 - addiu      $sp, $sp, -64
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B74 - sw         $s0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B78 - addiu      $v1, $a0, 1388
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B7C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B80 - sw         $ra, 52($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B84 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B88 - lw         $v0, 1392($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B8C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B90 - sw         $v1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809B94 - beq        $v0, $v1, 0x08809BC4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B98 - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809B9C - lw         $a1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BA0 - lw         $v0, 8($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809BA4 - beq        $v0, $a2, 0x08809BDC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BA8 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BAC - sw         $a1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BB0 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BB4 - lw         $v0, 4($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BB8 - sw         $v1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809BBC - bne        $v0, $v1, 0x08809B9C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BC0 - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809BC4 - jal        0x08808F90
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BCC - lw         $ra, 52($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BD0 - lw         $s0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BD4 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BD8 - addiu      $sp, $sp, 64
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809BDC - jal        0x0880A900
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BE0 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BE4 - lw         $a1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809BE8 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BEC - addiu      $a0, $s0, 1476
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809BF0 - j          0x08809BC4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BF4 - nop
14:03:16 DEBUG compiler - user_main - Compiling _S1_2_8808F90
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808F90 - addiu      $sp, $sp, -336
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F94 - sw         $s5, 308($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F98 - addiu      $v1, $a0, 1344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808F9C - addiu      $a2, $sp, 144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FA0 - sw         $ra, 324($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FA4 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FA8 - sw         $fp, 320($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FAC - sw         $s7, 316($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FB0 - sw         $s6, 312($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FB4 - sw         $s4, 304($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FB8 - sw         $s3, 300($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FBC - sw         $s2, 296($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FC0 - sw         $s1, 292($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FC4 - sw         $s0, 288($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FC8 - lw         $v0, 1348($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FCC - addiu      $a0, $sp, 96
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FD0 - sw         $v1, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FD4 - sw         $zr, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FD8 - sw         $zr, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FDC - sw         $zr, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FE0 - sw         $zr, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FE4 - sw         $zr, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FE8 - sw         $zr, 136($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FEC - sw         $a0, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FF0 - sw         $a0, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FF4 - sw         $zr, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FF8 - sw         $a2, 144($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8808FFC - sw         $a2, 148($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809000 - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809004 - beq        $v0, $v1, 0x08809038
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809008 - sw         $v1, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880900C - lw         $s3, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809010 - addiu      $s0, $s3, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809014 - lw         $v0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809018 - bne        $v0, $zr, 0x08809B54
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880901C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809020 - sw         $s3, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809024 - lw         $v0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809028 - lw         $s3, 4($s3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880902C - sw         $v0, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809030 - bne        $s3, $v0, 0x0880900C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809034 - sw         $s3, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809038 - lw         $a0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880903C - addiu      $a2, $s5, 1300
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809040 - sw         $a2, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809044 - lw         $v1, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809048 - beq        $v1, $zr, 0x0880908C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880904C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809050 - lw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809054 - lw         $a0, 1300($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809058 - lw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880905C - sw         $a0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809060 - addu       $v0, $v0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809064 - sw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809068 - lw         $v1, 1344($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880906C - lw         $v0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809070 - sw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809074 - sw         $v1, 1300($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809078 - sw         $a2, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880907C - sw         $zr, 40($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809080 - sw         $v0, 1344($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809084 - sw         $v0, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809088 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880908C - addiu      $s6, $v0, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809090 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809094 - addiu      $s7, $zr, 1 <=> li $s7, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809098 - jal        0x08816250 [sceKernelMaxFreeMemSize]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880909C - addiu      $s4, $s4, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090A0 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090A4 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88090A8 - beq        $v0, $zr, 0x08809150
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090AC - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090B0 - lw         $v1, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090B4 - lw         $s1, 1300($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090B8 - lw         $a0, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090BC - lw         $v0, 40($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090C0 - lw         $v1, 0($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090C4 - addiu      $s2, $s1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090C8 - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090CC - sw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090D0 - addiu      $s0, $s1, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090D8 - lw         $v0, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090DC - sw         $v1, 1300($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090E0 - sw         $v0, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88090E4 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090E8 - sw         $s3, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090EC - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090F0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090F4 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090F8 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88090FC - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809100 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809104 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809108 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880910C - sw         $v0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809110 - addiu      $a1, $s1, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809114 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809118 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880911C - lw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809120 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809124 - lw         $a0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809128 - sw         $v1, 8($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880912C - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809130 - bne        $v1, $zr, 0x0880913C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809134 - sw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809138 - sw         $s7, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880913C - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809140 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809144 - slti       $v0, $s4, 32
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809148 - bne        $v0, $zr, 0x08809098
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880914C - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809150 - lw         $v0, 1348($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809154 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809158 - addiu      $s1, $v1, -28932
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880915C - sw         $v0, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809160 - addiu      $s0, $sp, 192
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809164 - addiu      $a0, $sp, 208
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809168 - lw         $v0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880916C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809170 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809174 - jal        0x0880A534
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809178 - sw         $v0, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880917C - addiu      $fp, $s5, 1388
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809180 - lw         $v0, 1392($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809184 - addiu      $a0, $sp, 208
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809188 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880918C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809190 - sw         $v0, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809194 - jal        0x0880A534
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809198 - sw         $fp, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880919C - addiu      $v1, $sp, 96
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091A0 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091A4 - addiu      $a0, $sp, 144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091A8 - sw         $zr, 136($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091AC - sw         $v1, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091B0 - sw         $v1, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091B4 - sw         $zr, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091B8 - sw         $a0, 144($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88091BC - bne        $t1, $zr, 0x08809B40
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091C0 - sw         $a0, 148($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88091C4 - lw         $v0, 1348($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091C8 - lw         $a2, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091CC - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88091D0 - beq        $v0, $a2, 0x08809260
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091D4 - sw         $a2, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88091D8 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091DC - lw         $a0, 1392($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091E0 - sw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091E4 - sw         $v0, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091E8 - lw         $v1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091EC - sw         $a0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091F0 - sw         $v1, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88091F4 - beq        $a0, $fp, 0x0880924C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88091F8 - sw         $fp, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88091FC - lw         $v1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809200 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809204 - addiu      $a0, $v1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809208 - sw         $v1, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880920C - addiu      $v0, $v0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809210 - sw         $v1, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809214 - lw         $a1, 12($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809218 - lw         $s4, 8($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880921C - lw         $s0, 8($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809220 - lw         $a2, 12($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809224 - lw         $a0, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809228 - addu       $s6, $s4, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880922C - sltu       $v0, $s0, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809230 - sw         $a0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809234 - bne        $v0, $zr, 0x08809590
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809238 - addu       $s3, $s0, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880923C - lw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809240 - sw         $fp, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809244 - bne        $v0, $fp, 0x088091FC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809248 - sw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880924C - lw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809250 - lw         $v1, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809254 - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809258 - bne        $v0, $v1, 0x088091D8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880925C - sw         $v1, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809260 - lw         $v0, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809264 - addiu      $a0, $sp, 96
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809268 - sw         $a0, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880926C - lui        $s1, 0x0881 <=> li $s1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809270 - beq        $v0, $a0, 0x088092D0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809274 - sw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809278 - lw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880927C - addiu      $a0, $s1, 27600
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809280 - addiu      $v0, $t0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809284 - lw         $v1, 12($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809288 - lw         $a2, 8($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880928C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809290 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809294 - bne        $t1, $zr, 0x08809580
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809298 - addu       $a2, $a2, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880929C - addiu      $s0, $t0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092A0 - lw         $v0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88092A4 - bne        $v0, $zr, 0x08809564
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88092AC - sw         $t0, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092B0 - addiu      $a2, $sp, 96
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092B4 - lw         $v0, 4($t0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092B8 - sw         $a2, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88092BC - beq        $v0, $a2, 0x088092CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092C0 - sw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88092C4 - j          0x08809278
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092C8 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88092CC - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88092D0 - lw         $v1, 136($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88092D4 - beql       $v1, $zr, 0x08809318
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092D8 - lw         $v1, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88092DC - lw         $a1, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092E0 - lw         $a0, 1388($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092E4 - lw         $v0, 40($fp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092E8 - sw         $zr, 136($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092EC - addu       $v0, $v0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092F0 - sw         $a0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092F4 - lw         $v1, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092F8 - sw         $v0, 40($fp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88092FC - addiu      $v0, $sp, 96
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809300 - sw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809304 - sw         $v1, 1388($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809308 - sw         $fp, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880930C - sw         $v0, 96($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809310 - sw         $v0, 100($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809314 - lw         $v1, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8809318 - beq        $v1, $zr, 0x08809358
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880931C - lw         $a1, 148($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809320 - lw         $a0, 1344($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809324 - lw         $a2, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809328 - sw         $a0, 0($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880932C - lw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809330 - sw         $zr, 184($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809334 - addu       $v0, $v0, $v1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809338 - lw         $v1, 144($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880933C - sw         $v0, 40($a2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809340 - addiu      $v0, $sp, 144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809344 - sw         $a1, 4($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809348 - sw         $v1, 1344($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880934C - sw         $a2, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809350 - sw         $v0, 144($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809354 - sw         $v0, 148($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8809358 - bne        $t1, $zr, 0x08809554
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880935C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809360 - lw         $v0, 1348($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809364 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809368 - addiu      $s1, $v1, -28932
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880936C - sw         $v0, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809370 - addiu      $s0, $sp, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809374 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809378 - lw         $v0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880937C - addiu      $a1, $sp, 208
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809380 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809384 - jal        0x0880A534
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809388 - sw         $v0, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880938C - addiu      $s4, $s5, 1476
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809390 - lw         $v0, 1480($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809394 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809398 - addiu      $a1, $sp, 208
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880939C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093A0 - sw         $v0, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88093A4 - jal        0x0880A534
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093A8 - sw         $s4, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093AC - lw         $v0, 1348($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093B0 - lw         $v1, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093B4 - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88093B8 - beq        $v0, $v1, 0x08809448
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093BC - sw         $v1, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88093C0 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093C4 - lw         $a0, 1480($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093C8 - sw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093CC - sw         $v0, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093D0 - lw         $v1, 4($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093D4 - sw         $a0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093D8 - sw         $v1, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88093DC - beq        $a0, $s4, 0x08809434
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093E0 - sw         $s4, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88093E4 - lw         $v1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093E8 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093EC - addiu      $a0, $v1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093F0 - sw         $v1, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093F4 - addiu      $v0, $v0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093F8 - sw         $v1, 192($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88093FC - lw         $a1, 12($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809400 - lw         $s2, 8($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809404 - lw         $s0, 8($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809408 - lw         $a2, 12($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880940C - lw         $a0, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809410 - addu       $s3, $s2, $a1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809414 - sltu       $v0, $s0, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809418 - sw         $a0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880941C - bne        $v0, $zr, 0x08809478
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809420 - addu       $s1, $s0, $a2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809424 - lw         $v0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809428 - sw         $s4, 208($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880942C - bne        $v0, $s4, 0x088093E4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809430 - sw         $v0, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809434 - lw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809438 - lw         $a0, 276($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880943C - sw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809440 - bne        $v0, $a0, 0x088093C0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809444 - sw         $a0, 256($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809448 - lw         $ra, 324($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880944C - lw         $fp, 320($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809450 - lw         $s7, 316($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809454 - lw         $s6, 312($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809458 - lw         $s5, 308($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880945C - lw         $s4, 304($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809460 - lw         $s3, 300($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809464 - lw         $s2, 296($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809468 - lw         $s1, 292($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880946C - lw         $s0, 288($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809470 - jr         $ra
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809474 - addiu      $sp, $sp, 336
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809478 - sltu       $v0, $s2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880947C - beq        $v0, $zr, 0x08809438
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809480 - lw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809484 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809488 - bne        $t1, $zr, 0x0880951C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880948C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809490 - sltu       $v1, $s2, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809494 - sltu       $v0, $s1, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809498 - xori       $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880949C - xori       $v0, $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094A0 - and        $v1, $v1, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88094A4 - beq        $v1, $zr, 0x08809428
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094A8 - lw         $v0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094AC - lw         $a1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094B0 - lw         $v0, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88094B4 - bne        $v0, $zr, 0x088094F8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094B8 - lw         $a3, 20($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88094BC - jal        0x0880A900
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094C0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094C4 - lw         $a0, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88094C8 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094CC - lw         $a1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094D0 - lw         $v0, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88094D4 - beql       $v0, $zr, 0x08809428
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094D8 - lw         $v0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88094DC - lw         $a1, 1516($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094E0 - lw         $a2, 1340($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094E4 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094E8 - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094EC - addiu      $a0, $a0, 27672
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88094F0 - j          0x08809428
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094F4 - lw         $v0, 80($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88094F8 - lw         $t0, 8($a1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88094FC - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809500 - addiu      $t1, $a1, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809504 - addiu      $a0, $a0, 27700
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809508 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880950C - jalr       $ra, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809510 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809514 - j          0x088094BC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809518 - lw         $a1, 32($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880951C - addiu      $a0, $a0, 27644
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809520 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809524 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809528 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880952C - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809530 - beql       $t1, $zr, 0x08809494
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809534 - sltu       $v1, $s2, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809538 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880953C - addiu      $a0, $a0, 27728
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809540 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809544 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809548 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880954C - j          0x08809494
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809550 - sltu       $v1, $s2, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809554 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809558 - addiu      $a0, $a0, 27628
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880955C - j          0x08809364
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809560 - lw         $v0, 1348($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809564 - jal        0x08816328 [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809568 - lw         $a1, 8($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x880956C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809570 - lw         $a0, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809574 - sw         $zr, 4($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809578 - j          0x088092AC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880957C - lw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809580 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809584 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809588 - j          0x0880929C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880958C - lw         $t0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809590 - sltu       $v0, $s4, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809594 - beq        $v0, $zr, 0x08809250
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809598 - lw         $v0, 48($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880959C - bne        $t1, $zr, 0x08809B08
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095A0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88095A4 - sltu       $v0, $s4, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88095A8 - beq        $v0, $zr, 0x0880964C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095AC - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88095B0 - bne        $t1, $zr, 0x0880963C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095B4 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88095B8 - sltu       $v0, $s6, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88095BC - beq        $v0, $zr, 0x088095EC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095C0 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88095C4 - bne        $t1, $zr, 0x088095DC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095C8 - addiu      $a0, $v0, 27772
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88095CC - lw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88095D0 - subu       $v1, $s0, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88095D4 - j          0x0880923C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095D8 - sw         $v1, 20($v0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88095DC - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095E0 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88095E4 - j          0x088095CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095E8 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88095EC - beq        $s3, $s6, 0x08809628
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095F0 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88095F4 - beq        $t1, $zr, 0x08809240
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095F8 - lw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88095FC - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809600 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809604 - addiu      $a0, $a2, 27788
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809608 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880960C - beq        $t1, $zr, 0x08809240
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809610 - lw         $v0, 64($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809614 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809618 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880961C - addiu      $a0, $a0, 27804
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809620 - j          0x0880923C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809624 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8809628 - beq        $t1, $zr, 0x088095D0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880962C - lw         $v0, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809630 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809634 - j          0x088095DC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809638 - addiu      $a0, $v1, 27816
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880963C - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809640 - addiu      $a0, $a0, 27756
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809644 - j          0x088095B8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809648 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880964C - beq        $s0, $s4, 0x088099F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809650 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809654 - bne        $t1, $zr, 0x088099E4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809658 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880965C - sltu       $v0, $s6, $s3
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809660 - beq        $v0, $zr, 0x08809868
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809664 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809668 - bne        $t1, $zr, 0x08809858
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880966C - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809670 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809674 - addiu      $s1, $v0, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809678 - lw         $a0, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880967C - bne        $a0, $zr, 0x08809840
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809680 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809684 - lw         $a0, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809688 - lw         $s7, 1300($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880968C - lw         $a2, 272($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809690 - lw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809694 - lw         $v1, 0($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809698 - subu       $s1, $s4, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880969C - addiu      $v0, $v0, -1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096A0 - addiu      $s2, $s7, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096A4 - sw         $a2, 4($v1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096A8 - addiu      $s0, $s7, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096AC - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096B0 - addiu      $a1, $a1, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096B4 - sw         $v1, 1300($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096B8 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096BC - sw         $v0, 40($a0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88096C4 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096C8 - sw         $s1, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096CC - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096D0 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096D4 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096D8 - addiu      $a0, $a0, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096DC - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096E0 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096E4 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88096E8 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096EC - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096F0 - sw         $v0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096F4 - addiu      $a1, $s7, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88096F8 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88096FC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809700 - lw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809704 - sw         $v1, 8($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809708 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x880970C - bne        $v1, $zr, 0x0880971C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809710 - sw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809714 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809718 - sw         $v0, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880971C - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809720 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809724 - addiu      $a0, $sp, 144
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809728 - lw         $s7, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880972C - subu       $s1, $s6, $s4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809730 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809734 - addiu      $s2, $s7, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809738 - sw         $s1, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880973C - addiu      $s0, $s7, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809740 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809744 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809748 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880974C - lw         $s4, 8($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809750 - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809754 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809758 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880975C - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809760 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809764 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809768 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880976C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809770 - sw         $v0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809774 - addiu      $a1, $s7, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809778 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880977C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809780 - beql       $s4, $zr, 0x08809824
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809784 - lw         $v0, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809788 - sw         $s4, 8($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880978C - lw         $s1, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809790 - subu       $s2, $s3, $s6
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809794 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809798 - addiu      $a1, $a1, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880979C - addiu      $s3, $s1, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097A0 - sw         $s2, 12($s3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097A4 - addiu      $s0, $s1, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88097AC - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097B0 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097B4 - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097B8 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097BC - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097C0 - addiu      $a0, $a0, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097C4 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097C8 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097CC - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88097D0 - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097D4 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097D8 - sw         $v0, 4($s3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097DC - addiu      $a1, $s1, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88097E0 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097E8 - lw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097EC - sw         $v1, 8($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097F0 - addiu      $v1, $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x88097F4 - bne        $v1, $zr, 0x08809804
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097F8 - sw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88097FC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809800 - sw         $a0, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809804 - lw         $a1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809808 - jal        0x0880A900
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880980C - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809810 - lw         $a1, 16($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809814 - jal        0x0880A8CC
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809818 - addiu      $a0, $sp, 96
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880981C - j          0x0880923C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809820 - lw         $t1, 1564($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809824 - sw         $v0, 8($s7)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809828 - addiu      $v0, $v0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880982C - bne        $v0, $zr, 0x0880978C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809830 - sw         $v0, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809834 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809838 - j          0x0880978C
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880983C - sw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809840 - jal        0x08816328 [sceKernelFreeFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809844 - lw         $a1, 8($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809848 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880984C - lw         $a0, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809850 - j          0x08809684
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809854 - sw         $zr, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809858 - jalr       $ra, $t1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880985C - addiu      $a0, $v1, 27772
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809860 - j          0x08809674
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809864 - lw         $v0, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8809868 - bne        $s3, $s6, 0x088095F4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880986C - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809870 - bne        $t1, $zr, 0x088099D4
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809874 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809878 - lw         $s3, 0($sp)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880987C - addiu      $s1, $s3, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809880 - lw         $a0, 4($s1)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809884 - bne        $a0, $zr, 0x088099B8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809888 - nop
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880988C - subu       $s1, $s4, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809890 - addiu      $s2, $s3, 8
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809894 - sw         $s1, 12($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x8809898 - addiu      $s0, $s3, 24
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x880989C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098A0 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098A4 - addiu      $a1, $a1, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88098A8 - jal        0x08805344
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098AC - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098B0 - sb         $zr, 15($s0)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098B4 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098B8 - addiu      $a0, $a0, 27596
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098BC - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098C0 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098C4 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098C8 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88098CC - jal        0x08816310 [sceKernelCreateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098D0 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098D4 - sw         $v0, 4($s2)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098D8 - addiu      $a1, $s3, 16
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x88098DC - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098E4 - lw         $v1, 4($s5)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098E8 - sw         $v1, 8($s3)
14:03:16 DEBUG compiler - user_main - CodeInstruction.compile    0x88098EC - addiu      $v1, $v1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x88098F0 - bne        $v1, $zr, 0x08809900
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88098F4 - sw         $v1, 4($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88098F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88098FC - sw         $v0, 4($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809900 - lw         $a0, 276($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809904 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809908 - jal        0x0880A900
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880990C - subu       $s1, $s6, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809910 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809914 - jal        0x0880A8CC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809918 - addiu      $a0, $sp, 144
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880991C - lw         $s3, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809920 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809924 - addiu      $s2, $s3, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809928 - sw         $s1, 12($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880992C - addiu      $s0, $s3, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809930 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809934 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809938 - jal        0x08805344
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880993C - lw         $s4, 8($s3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809940 - sb         $zr, 15($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809944 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809948 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880994C - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809950 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809954 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809958 - jal        0x08816310 [sceKernelCreateFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880995C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809960 - sw         $v0, 4($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809964 - addiu      $a1, $s3, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809968 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880996C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809970 - beql       $s4, $zr, 0x0880999C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809974 - lw         $v0, 4($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809978 - sw         $s4, 8($s3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880997C - lw         $a1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809980 - jal        0x0880A900
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809984 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809988 - addiu      $a0, $sp, 96
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880998C - jal        0x0880A8CC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809990 - lw         $a1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809994 - j          0x0880924C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809998 - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880999C - sw         $v0, 8($s3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099A0 - addiu      $v0, $v0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88099A4 - bne        $v0, $zr, 0x0880997C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099A8 - sw         $v0, 4($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099AC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88099B0 - j          0x0880997C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099B4 - sw         $v1, 4($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88099B8 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099BC - lw         $a1, 8($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x88099C0 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099C4 - lw         $a0, 4($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099C8 - sw         $zr, 4($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88099CC - j          0x0880988C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099D0 - lw         $s3, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88099D4 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099D8 - addiu      $a0, $a2, 27816
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88099DC - j          0x0880987C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099E0 - lw         $s3, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88099E4 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099E8 - addiu      $a0, $a0, 27832
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88099EC - j          0x0880965C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099F0 - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88099F4 - bne        $t1, $zr, 0x08809AF8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x88099F8 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88099FC - sltu       $v0, $s6, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809A00 - beq        $v0, $zr, 0x08809A4C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A04 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809A08 - bne        $t1, $zr, 0x08809A3C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A0C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A10 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809A14 - addiu      $s0, $v0, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A18 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809A1C - beq        $a0, $zr, 0x0880972C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A20 - lw         $s7, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809A24 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A28 - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809A2C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A30 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809A34 - j          0x08809728
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A38 - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809A3C - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A40 - addiu      $a0, $v0, 27772
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809A44 - j          0x08809A14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A48 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8809A4C - beq        $s3, $s6, 0x08809A84
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A50 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809A54 - bne        $t1, $zr, 0x08809A74
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A58 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809A5C - lw         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A60 - subu       $v1, $s6, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A64 - addiu      $v0, $v0, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A68 - sw         $v1, 12($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809A6C - j          0x0880923C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A70 - sw         $s3, 8($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809A74 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A78 - addiu      $a0, $v0, 27788
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809A7C - j          0x08809A5C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A80 - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8809A84 - bnel       $t1, $zr, 0x08809AE8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A88 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809A8C - lw         $a0, 276($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809A90 - jal        0x0880A900
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A94 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809A98 - lw         $a1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809A9C - jal        0x0880A900
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AA0 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AA4 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AA8 - lw         $a1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AAC - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AB0 - addiu      $s0, $s0, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AB4 - addiu      $a1, $a1, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809AB8 - jal        0x08805344
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809ABC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AC0 - sb         $zr, 15($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AC4 - addiu      $a0, $sp, 96
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AC8 - lw         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809ACC - lw         $a2, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AD0 - lw         $v1, 8($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AD4 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809AD8 - jal        0x0880A8CC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809ADC - sw         $v1, 8($a2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809AE0 - j          0x0880998C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AE4 - lw         $a0, 272($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809AE8 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AEC - addiu      $a0, $a2, 27816
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809AF0 - j          0x08809A90
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AF4 - lw         $a0, 276($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809AF8 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809AFC - addiu      $a0, $a0, 27848
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809B00 - j          0x088099FC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B04 - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809B08 - addiu      $a0, $a0, 27644
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B0C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B10 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B14 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B18 - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809B1C - beq        $t1, $zr, 0x088095A8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B20 - sltu       $v0, $s4, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B24 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B28 - addiu      $a0, $a0, 27864
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B2C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B30 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B34 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809B38 - j          0x088095A4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B3C - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809B40 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B44 - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B48 - addiu      $a0, $a0, 27892
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809B4C - j          0x088091C4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B50 - lw         $t1, 1564($s5)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809B54 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B58 - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809B5C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B60 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B64 - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809B68 - j          0x08809020
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B6C - lw         $s3, 0($sp)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_8809DEC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809DEC - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DF0 - sw         $a1, 1564($a0)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_8809DF4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809DF4 - addiu      $sp, $sp, -272
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DF8 - addiu      $v1, $a0, 1344
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DFC - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E00 - sw         $s4, 240($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E04 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E08 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E0C - sw         $ra, 260($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E10 - sw         $v1, 216($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E14 - sw         $s3, 236($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E18 - addiu      $s3, $a0, 1388
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E1C - sw         $s2, 232($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E20 - addiu      $s2, $s4, 1432
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E24 - sw         $s1, 228($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E28 - addiu      $s1, $s4, 1476
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E2C - sw         $s0, 224($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E30 - addiu      $s0, $v0, -28932
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E34 - sw         $fp, 256($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E38 - sw         $s7, 252($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E3C - sw         $s6, 248($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E40 - sw         $s5, 244($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E44 - sw         $zr, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E48 - sw         $zr, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E4C - sw         $zr, 32($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809E50 - jal        0x08807D1C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E54 - sw         $zr, 48($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E58 - addiu      $a0, $sp, 64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E5C - lw         $v0, 1348($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E60 - addiu      $a1, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E64 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E68 - sw         $v0, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E6C - lw         $v0, 216($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809E70 - jal        0x0880A534
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E74 - sw         $v0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E78 - addiu      $a0, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E7C - lw         $v0, 1392($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E80 - addiu      $a1, $sp, 64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E84 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E88 - sw         $v0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809E8C - jal        0x0880A534
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E90 - sw         $s3, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E94 - addiu      $a0, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E98 - lw         $v0, 1436($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809E9C - addiu      $a1, $sp, 64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EA0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EA4 - sw         $v0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809EA8 - jal        0x0880A534
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EAC - sw         $s2, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EB0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EB4 - lw         $v0, 1480($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EB8 - addiu      $a0, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EBC - addiu      $a1, $sp, 64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EC0 - sw         $v0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809EC4 - jal        0x0880A534
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EC8 - sw         $s1, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809ECC - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809ED0 - bne        $v0, $zr, 0x0880A47C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809ED4 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809ED8 - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809EDC - lw         $t0, 12($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EE0 - lw         $a1, 1480($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EE4 - lw         $v0, 1348($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EE8 - lw         $v1, 1392($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EEC - lw         $a0, 1436($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EF0 - sltu       $a2, $s0, $t0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EF4 - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EF8 - sw         $v1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809EFC - sw         $a0, 32($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F00 - sw         $a1, 48($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809F04 - beq        $a2, $zr, 0x0880A0E4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F08 - sw         $a1, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F0C - addiu      $s7, $sp, 180
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F10 - addiu      $fp, $sp, 184
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F14 - addiu      $s5, $sp, 188
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F18 - addiu      $s6, $sp, 192
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F1C - lw         $a1, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809F20 - lw         $v0, 216($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F24 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F28 - addiu      $t1, $v1, 27996
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F2C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F30 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F34 - addiu      $a3, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F38 - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809F3C - jal        0x08809D14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F40 - sw         $v0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F44 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F48 - lw         $a1, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F4C - addiu      $t1, $v1, 28000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F50 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F54 - addiu      $a2, $sp, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F58 - addiu      $a3, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F5C - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F60 - sw         $v0, 176($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809F64 - jal        0x08809D14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F68 - sw         $s3, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F6C - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F70 - lw         $a1, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F74 - addiu      $t1, $v1, 28004
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F78 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F7C - addiu      $a2, $sp, 32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F80 - addiu      $a3, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F84 - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F88 - sw         $v0, 180($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809F8C - jal        0x08809D14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F90 - sw         $s2, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F94 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F98 - lw         $a1, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809F9C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FA0 - addiu      $a3, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FA4 - addiu      $t1, $v1, 28008
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FA8 - addiu      $a2, $sp, 48
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FAC - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FB0 - sw         $v0, 192($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809FB4 - jal        0x08809D14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FB8 - sw         $s1, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FBC - addiu      $a1, $sp, 176
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FC0 - lw         $v1, 176($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FC4 - lw         $a0, 180($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FC8 - sw         $v0, 184($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FCC - sltu       $v1, $v1, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FD0 - movn       $a1, $s7, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FD4 - lw         $a3, 0($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FD8 - addu       $v1, $fp, $zr <=> move $v1, $fp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FDC - sw         $a3, 188($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FE0 - sltu       $v0, $v0, $a3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FE4 - movn       $v1, $s5, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FE8 - lw         $a3, 0($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FEC - lw         $v0, 192($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FF0 - addu       $v1, $s6, $zr <=> move $v1, $s6
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FF4 - sw         $a3, 188($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FF8 - sltu       $v0, $v0, $a3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809FFC - movn       $v1, $s5, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A000 - lw         $a3, 0($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A004 - bne        $a3, $zr, 0x0880A0D0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A008 - sw         $a3, 188($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A00C - lw         $a0, 216($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A010 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A014 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A018 - beq        $v0, $a0, 0x0880A024
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A01C - sw         $a0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A020 - lw         $v1, 16($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A024 - lw         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A028 - sw         $v1, 196($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A02C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A030 - beq        $v0, $s3, 0x0880A03C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A034 - sw         $s3, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A038 - lw         $v1, 16($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A03C - lw         $v0, 32($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A040 - sw         $v1, 200($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A044 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A048 - beq        $v0, $s2, 0x0880A054
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A04C - sw         $s2, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A050 - lw         $v1, 16($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A054 - lw         $v0, 48($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A058 - sw         $v1, 212($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A05C - addiu      $a3, $zr, -1 <=> li $a3, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A060 - beq        $v0, $s1, 0x0880A06C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A064 - sw         $s1, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A068 - lw         $a3, 16($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A06C - lw         $v1, 196($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A070 - lw         $v0, 200($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A074 - sw         $a3, 204($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A078 - addiu      $a0, $sp, 200
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A07C - sltu       $v0, $v0, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A080 - addiu      $a1, $sp, 196
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A084 - movn       $a1, $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A088 - lw         $v1, 0($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A08C - addiu      $a2, $sp, 208
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A090 - addiu      $a0, $sp, 204
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A094 - sw         $v1, 208($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A098 - sltu       $v1, $v1, $a3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A09C - movn       $a0, $a2, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0A0 - lw         $v0, 0($a0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0A4 - lw         $v1, 212($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0A8 - addiu      $a1, $sp, 212
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0AC - sw         $v0, 208($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0B0 - sltu       $v0, $v0, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0B4 - movn       $a1, $a2, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0B8 - lw         $a2, 0($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0BC - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0C0 - subu       $a3, $a2, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0C4 - sw         $a2, 208($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A0C8 - bne        $v0, $zr, 0x0880A464
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0CC - sw         $a3, 188($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A0D0 - lw         $t0, 12($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0D4 - addu       $s0, $s0, $a3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0D8 - sltu       $v0, $s0, $t0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A0DC - bnel       $v0, $zr, 0x08809F20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0E0 - lw         $a1, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880A0E4 - beq        $s0, $t0, 0x0880A448
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0E8 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A0EC - bne        $v0, $zr, 0x0880A43C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0F0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0F4 - addiu      $s7, $sp, 96
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A0F8 - sw         $zr, 136($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A0FC - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A100 - addiu      $fp, $v0, 28036
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A104 - sw         $s7, 96($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A108 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A10C - addiu      $s6, $s4, 1300
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A110 - sw         $s7, 100($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A114 - jal        0x08816250 [sceKernelMaxFreeMemSize]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A118 - addiu      $s5, $s5, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A11C - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A120 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A124 - beq        $v0, $zr, 0x0880A1C4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A128 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A12C - lw         $s1, 1300($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A130 - lw         $v0, 40($s6)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A134 - lw         $v1, 0($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A138 - addiu      $s2, $s1, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A13C - addiu      $v0, $v0, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A140 - sw         $s6, 4($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A144 - addiu      $s0, $s1, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A148 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A14C - sw         $v1, 1300($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A150 - sw         $v0, 40($s6)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A154 - jal        0x08805344
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A158 - sw         $s3, 12($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A15C - sb         $zr, 15($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A160 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A164 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A168 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A16C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A170 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A174 - jal        0x08816310 [sceKernelCreateFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A178 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A17C - sw         $v0, 4($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A180 - addiu      $a1, $s1, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A184 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A188 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A18C - lw         $v1, 4($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A190 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A194 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A198 - sw         $v1, 8($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A19C - addiu      $v1, $v1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A1A0 - bne        $v1, $zr, 0x0880A1B0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1A4 - sw         $v1, 4($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1AC - sw         $v0, 4($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A1B0 - jal        0x0880A8CC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1B4 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1B8 - slti       $v0, $s5, 32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A1BC - bne        $v0, $zr, 0x0880A114
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1C0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A1C4 - lw         $v0, 100($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1C8 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1CC - addiu      $a2, $v1, -28932
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1D0 - addiu      $a0, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1D4 - addiu      $a1, $sp, 64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1D8 - sw         $v0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A1DC - jal        0x0880A534
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1E0 - sw         $s7, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1E4 - lw         $v0, 100($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1E8 - sw         $s7, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A1EC - beq        $v0, $s7, 0x0880A234
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1F0 - sw         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1F4 - lui        $s0, 0x0881 <=> li $s0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A1F8 - lw         $t0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A1FC - lw         $t1, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A200 - addiu      $a0, $s0, 28044
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A204 - addiu      $v0, $t0, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A208 - lw         $v1, 12($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A20C - lw         $a2, 8($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A210 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A214 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A218 - bne        $t1, $zr, 0x0880A42C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A21C - addu       $a2, $a2, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A220 - sw         $t0, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A224 - lw         $t0, 4($t0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A228 - sw         $s7, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A22C - bne        $t0, $s7, 0x0880A1F8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A230 - sw         $t0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A234 - lw         $v0, 1348($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A238 - lw         $a0, 216($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A23C - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A240 - beq        $v0, $a0, 0x0880A314
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A244 - sw         $a0, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A248 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A24C - addiu      $s0, $v0, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A250 - lw         $v1, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A254 - bne        $v1, $zr, 0x0880A414
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A258 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A25C - jal        0x08816250 [sceKernelMaxFreeMemSize]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A260 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A264 - lw         $s2, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A268 - addiu      $a1, $s2, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A26C - lw         $a2, 12($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A270 - beq        $a2, $v0, 0x0880A290
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A274 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A278 - lw         $a1, 8($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A27C - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A280 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A284 - addiu      $t0, $s2, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A288 - bne        $v0, $zr, 0x0880A400
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A28C - addu       $a2, $a1, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A290 - addiu      $s1, $s2, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A294 - sw         $s3, 12($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A298 - addiu      $s0, $s2, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A29C - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A2A4 - jal        0x08805344
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2A8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2AC - sb         $zr, 15($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2B0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2B4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2B8 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2BC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2C0 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A2C4 - jal        0x08816310 [sceKernelCreateFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2C8 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2CC - sw         $v0, 4($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2D0 - addiu      $a1, $s2, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A2D4 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2DC - lw         $v0, 4($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2E0 - lw         $v1, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2E4 - sw         $v0, 8($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2E8 - addiu      $v0, $v0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A2EC - bne        $v0, $zr, 0x0880A2FC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2F0 - sw         $v0, 4($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2F4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A2F8 - sw         $v0, 4($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A2FC - sw         $v1, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A300 - lw         $v0, 4($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A304 - lw         $v1, 216($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A308 - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A30C - bne        $v0, $v1, 0x0880A248
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A310 - sw         $v1, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A314 - lw         $v0, 100($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A318 - sw         $s7, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A31C - beq        $v0, $s7, 0x0880A34C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A320 - sw         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A324 - lw         $t0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A328 - addiu      $s0, $t0, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A32C - lw         $v0, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A330 - bne        $v0, $zr, 0x0880A3E4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A334 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A338 - sw         $t0, 64($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A33C - lw         $v0, 4($t0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A340 - sw         $s7, 80($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A344 - bne        $v0, $s7, 0x0880A324
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A348 - sw         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A34C - lw         $v1, 136($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A350 - beql       $v1, $zr, 0x0880A390
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A354 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A358 - lw         $a1, 100($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A35C - lw         $a0, 1300($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A360 - lw         $v0, 40($s6)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A364 - sw         $zr, 136($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A368 - addu       $v0, $v0, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A36C - sw         $a0, 0($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A370 - lw         $v1, 96($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A374 - sw         $a1, 4($a0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A378 - sw         $v1, 1300($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A37C - sw         $s6, 4($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A380 - sw         $v0, 40($s6)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A384 - sw         $s7, 100($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A388 - sw         $s7, 96($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A38C - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880A390 - bne        $v0, $zr, 0x0880A3D4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A394 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A398 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A39C - jal        0x08807DB8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3A0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3A4 - lw         $ra, 260($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3A8 - lw         $fp, 256($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3AC - lw         $s7, 252($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3B0 - lw         $s6, 248($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3B4 - lw         $s5, 244($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3B8 - lw         $s4, 240($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3BC - lw         $s3, 236($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3C0 - lw         $s2, 232($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3C4 - lw         $s1, 228($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3C8 - lw         $s0, 224($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3CC - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3D0 - addiu      $sp, $sp, 272
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A3D4 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3D8 - addiu      $a0, $a0, 28072
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A3DC - j          0x0880A39C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3E0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A3E4 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3E8 - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A3EC - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3F0 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3F4 - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A3F8 - j          0x0880A338
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A3FC - lw         $t0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A400 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A404 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A408 - addiu      $a0, $a0, 28088
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A40C - j          0x0880A290
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A410 - lw         $s2, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A414 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A418 - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A41C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A420 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A424 - j          0x0880A25C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A428 - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A42C - jalr       $ra, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A430 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A434 - j          0x0880A220
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A438 - lw         $t0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A43C - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A440 - addiu      $a0, $a0, 28012
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A444 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x880A448 - beql       $v0, $zr, 0x0880A0F8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A44C - addiu      $s7, $sp, 96
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A450 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A454 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A458 - addiu      $a0, $a0, 28128
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A45C - j          0x0880A0F8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A460 - addiu      $s7, $sp, 96
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A464 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A468 - addiu      $a0, $a0, 28136
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A46C - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A470 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A474 - j          0x0880A0D0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A478 - lw         $a3, 188($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A47C - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A480 - addiu      $a0, $a0, 27976
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A484 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A488 - beql       $v0, $zr, 0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A48C - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A490 - lw         $a1, 1340($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A494 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A498 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A49C - addiu      $a0, $a0, 28156
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4A0 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A4A4 - beql       $v0, $zr, 0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4A8 - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A4AC - lw         $a1, 1384($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4B0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4B4 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4B8 - addiu      $a0, $a0, 28168
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4BC - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A4C0 - beql       $v0, $zr, 0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4C4 - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A4C8 - lw         $a1, 1428($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4CC - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4D0 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4D4 - addiu      $a0, $a0, 28180
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4D8 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A4DC - beql       $v0, $zr, 0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4E0 - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A4E4 - lw         $a1, 1472($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4E8 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4EC - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4F0 - addiu      $a0, $a0, 28192
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4F4 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A4F8 - beql       $v0, $zr, 0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A4FC - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A500 - lw         $a1, 1516($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A504 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A508 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A50C - addiu      $a0, $a0, 28208
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A510 - lw         $v0, 1564($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A514 - beql       $v0, $zr, 0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A518 - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A51C - lw         $a1, 1560($s4)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A520 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A524 - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A528 - addiu      $a0, $a0, 28224
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A52C - j          0x08809EDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880A530 - lw         $s0, 8($s4)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_8809D14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809D14 - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D18 - sw         $s0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D1C - addu       $v1, $t0, $zr <=> move $v1, $t0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D20 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D24 - sw         $ra, 24($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D28 - addu       $t0, $t1, $zr <=> move $t0, $t1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D2C - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D30 - sw         $s1, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D34 - lw         $v0, 0($a3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D38 - lw         $t3, 0($a2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809D3C - beq        $t3, $v0, 0x08809D74
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D40 - addiu      $a3, $t3, 8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D44 - lw         $a1, 8($a3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D48 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D4C - sltu       $v0, $a1, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809D50 - beq        $v0, $zr, 0x08809D9C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D54 - subu       $s1, $a1, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D58 - lw         $v0, 1564($a0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D5C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D60 - addiu      $t2, $t3, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D64 - addiu      $a0, $a0, 27908
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809D68 - bne        $v0, $zr, 0x08809D8C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D6C - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D70 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809D74 - lw         $ra, 24($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809D78 - lw         $s1, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D7C - lw         $s0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D80 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D84 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D88 - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809D8C - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D90 - lw         $t1, 8($t3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809D94 - j          0x08809D74
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809D98 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8809D9C - bne        $a1, $v1, 0x08809D78
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DA0 - lw         $ra, 24($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DA4 - lw         $s1, 12($a3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DA8 - lw         $v0, 1564($a0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DAC - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DB0 - addiu      $t2, $t3, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DB4 - addiu      $a0, $a0, 27944
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DB8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DBC - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809DC0 - bne        $v0, $zr, 0x08809DDC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DC4 - addu       $a2, $v1, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809DC8 - sw         $t3, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DCC - addu       $t2, $s1, $zr <=> move $t2, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DD0 - lw         $v0, 4($t3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809DD4 - j          0x08809D74
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DD8 - sw         $v0, 0($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809DDC - jalr       $ra, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DE0 - lw         $t1, 8($t3)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8809DE4 - j          0x08809DC8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8809DE8 - lw         $t3, 0($s0)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_8816290
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816290 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8816294 - syscall    0x044C9 [sceKernelWaitThreadEnd]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_88047C8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88047C8 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047CC - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047D4 - sw         $ra, 8($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88047D8 - jal        0x08804654
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047DC - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88047E0 - bltz       $v0, 0x0880486C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047E4 - lui        $s0, 0x0882 <=> li $s0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047E8 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047EC - lw         $v1, 29916($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88047F0 - bne        $v1, $zr, 0x08804840
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047F4 - sw         $zr, -31088($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88047F8 - lw         $v1, -31088($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88047FC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8804800 - beq        $v1, $v0, 0x08804830
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804804 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804808 - lw         $a0, -30556($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880480C - jal        0x0880AB8C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804810 - sltu       $a0, $zr, $a0 <=> move $a0, $a0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804814 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8804818 - jal        0x08805038
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880481C - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8804820 - jal        0x088162A0 [sceKernelDelayThreadCB]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804824 - addiu      $a0, $zr, 10000 <=> li $a0, 10000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8804828 - j          0x08804820
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880482C - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8804830 - jal        0x0880AB8C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804834 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8804838 - j          0x08804818
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880483C - addiu      $a0, $zr, 72 <=> li $a0, 72
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8804840 - lw         $v1, 8($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804844 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804848 - lw         $a1, -31060($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880484C - lw         $a0, 0($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8804850 - jal        0x0880539C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804854 - addiu      $a2, $zr, 6 <=> li $a2, 6
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8804858 - bne        $v0, $zr, 0x088047FC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880485C - lw         $v1, -31088($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804860 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8804864 - j          0x088047F8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804868 - sw         $v0, -31088($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880486C - lw         $ra, 8($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804870 - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804874 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804878 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880487C - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8804654
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8804654 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804658 - lui        $a1, 0x0880 <=> li $a1, 0x08800000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880465C - addiu      $sp, $sp, -48
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804660 - addiu      $a0, $a0, 27152
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804664 - addiu      $a1, $a1, 17360
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804668 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880466C - sw         $s1, 20($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804670 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804674 - sw         $s0, 16($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804678 - sw         $ra, 32($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880467C - sw         $s3, 28($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8804680 - jal        0x08816300 [sceKernelCreateCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804684 - sw         $s2, 24($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804688 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880468C - bltz       $v0, 0x088047C0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804690 - sw         $v0, -31080($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8804694 - jal        0x0880AACC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804698 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880469C - bltz       $v0, 0x088047C0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046A0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046A4 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046A8 - lui        $a1, 0x0880 <=> li $a1, 0x08800000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046AC - addiu      $a0, $a0, 27160
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046B0 - addiu      $a1, $a1, 17368
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88046B4 - jal        0x08816300 [sceKernelCreateCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046B8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046BC - lui        $s2, 0x0882 <=> li $s2, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88046C4 - bltz       $v0, 0x088047B8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046C8 - sw         $v0, -31084($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046CC - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046D0 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046D4 - addiu      $a0, $a0, 27168
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046D8 - addiu      $a1, $a1, -16788
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88046DC - jal        0x08816300 [sceKernelCreateCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046E0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046E4 - lui        $s3, 0x0882 <=> li $s3, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046E8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88046EC - bltz       $v0, 0x0880476C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046F0 - sw         $v0, -31076($s3)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046F4 - lw         $a1, -31080($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88046F8 - jal        0x08816350 [scePowerRegisterCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88046FC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8804700 - bltz       $v0, 0x0880476C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804704 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8804708 - jal        0x08816218 [sceKernelRegisterExitCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880470C - lw         $a0, -31084($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8804710 - bltz       $v0, 0x0880476C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804714 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804718 - lw         $v0, -31076($s3)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880471C - lui        $a1, 0x0201 <=> li $a1, 0x02010000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804720 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804724 - addiu      $a0, $a0, 27172
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804728 - ori        $a1, $a1, 22532
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880472C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804730 - addiu      $a3, $zr, 4 <=> li $a3, 4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804734 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804738 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880473C - jal        0x088161D8 [sceIoDevctl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804740 - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804744 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8804748 - bltz       $s0, 0x0880476C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880474C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8804750 - lw         $ra, 32($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804754 - lw         $s3, 28($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804758 - lw         $s2, 24($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880475C - lw         $s1, 20($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804760 - lw         $s0, 16($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804764 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804768 - addiu      $sp, $sp, 48
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880476C - lw         $a0, -31080($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8804770 - blezl      $a0, 0x08804784
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804774 - lw         $a0, -31084($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8804778 - jal        0x08816308 [sceKernelDeleteCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880477C - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804780 - lw         $a0, -31084($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v> 0x8804784 - blez       $a0, 0x08804794
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804788 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880478C - jal        0x08816308 [sceKernelDeleteCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804790 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8804794 - jal        0x0880AB3C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8804798 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880479C - lw         $a0, -31076($s3)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x88047A0 - blezl      $a0, 0x08804750
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047A4 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x88047A8 - jal        0x08816308 [sceKernelDeleteCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047AC - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x88047B0 - j          0x08804750
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047B4 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^> 0x88047B8 - j          0x0880476C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047BC - lui        $s3, 0x0882 <=> li $s3, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^> 0x88047C0 - j          0x088047B8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88047C4 - lui        $s2, 0x0882 <=> li $s2, 0x08820000
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8816300
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8816300 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8816304 - syscall    0x044BC [sceKernelCreateCallback]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_880AACC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880AACC - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAD0 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAD4 - lui        $s0, 0x0882 <=> li $s0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAD8 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AADC - lw         $v0, -28020($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAE0 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAE4 - sw         $ra, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAE8 - addiu      $a0, $a0, 28244
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAEC - addiu      $a1, $a1, -22092
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAF0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880AAF4 - blez       $v0, 0x0880AB10
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AAF8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880AAFC - lw         $ra, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB00 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB04 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB08 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB0C - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880AB10 - jal        0x08816300 [sceKernelCreateCallback]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB14 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB18 - sw         $v0, -28020($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB1C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880AB20 - bltz       $v0, 0x0880AAFC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB24 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AB28 - jal        0x08816390 [sceUmdRegisterUMDCallBack]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB2C - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB30 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880AB34 - j          0x0880AAFC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB38 - min        $v1, $v0, $v1
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8816390
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8816390 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8816394 - syscall    0x04549 [sceUmdRegisterUMDCallBack]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8816350
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8816350 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8816354 - syscall    0x04576 [scePowerRegisterCallback]
14:03:17  INFO hle.scePower - Callback - scePowerRegisterCallback slot=0x0, uid=0x31
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8816218
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8816218 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x881621C - syscall    0x04532 [sceKernelRegisterExitCallback]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_88161D8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88161D8 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88161DC - syscall    0x0448B [sceIoDevctl]
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8804880
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8804880 - addiu      $sp, $sp, -64
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804884 - sw         $ra, 52($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804888 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880488C - sw         $fp, 48($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804890 - lui        $fp, 0x0882 <=> li $fp, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804894 - sw         $s7, 44($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804898 - lui        $s7, 0x0882 <=> li $s7, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880489C - sw         $s6, 40($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048A0 - lui        $s6, 0x0880 <=> li $s6, 0x08800000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048A4 - sw         $s5, 36($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048A8 - addiu      $s5, $zr, 3 <=> li $s5, 3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048AC - sw         $s4, 32($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048B0 - addiu      $s4, $v1, -30500
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048B4 - sw         $s3, 28($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048B8 - lui        $s3, 0x0882 <=> li $s3, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048BC - sw         $s2, 24($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048C0 - lui        $s2, 0x0880 <=> li $s2, 0x08800000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048C4 - sw         $s1, 20($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048C8 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048CC - sw         $s0, 16($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048D0 - lui        $s0, 0x0881 <=> li $s0, 0x08810000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x88048D4 - lw         $a0, 29924($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x88048D8 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048DC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048E0 - addiu      $a2, $zr, 33 <=> li $a2, 33
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88048E4 - jal        0x088162F0 [sceKernelWaitEventFlagCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048E8 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048EC - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048F0 - addiu      $v1, $zr, 4 <=> li $v1, 4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048F4 - addiu      $a1, $s3, -30428
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048F8 - andi       $t0, $v0, 12
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88048FC - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x8804900 - beq        $t0, $v1, 0x08804A20
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804904 - addiu      $a3, $s2, 31424
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804908 - addiu      $v0, $zr, 8 <=> li $v0, 8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x880490C - bne        $t0, $v0, 0x088048D4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804910 - addiu      $a0, $sp, 4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804914 - jal        0x08805148
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804918 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880491C - lw         $v1, 4($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804920 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x8804924 - bne        $v1, $zr, 0x088049CC
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804928 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880492C - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8804930 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804934 - addiu      $a1, $zr, 64 <=> li $a1, 64
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804938 - andi       $v0, $v0, 64
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880493C - addiu      $a2, $zr, 33 <=> li $a2, 33
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x8804940 - bne        $v0, $zr, 0x08804984
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804944 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804948 - lw         $v0, -31088($s1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880494C - sw         $s4, -30508($fp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804950 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804954 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804958 - sw         $s5, -30504($s7)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880495C - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804960 - addiu      $a3, $s6, 31468
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804964 - sll        $v0, $v0, 0x0002
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804968 - addiu      $v1, $v1, -31064
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x880496C - addu       $v0, $v0, $v1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804970 - lw         $a0, 0($v0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x8804974 - jal        0x088044F0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804978 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x880497C - j          0x088048D8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804980 - lw         $a0, 29924($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8804984 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804988 - lw         $a0, 29924($v0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880498C - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804990 - addiu      $v1, $v1, -30464
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804994 - sw         $v1, -30508($fp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804998 - jal        0x088162F0 [sceKernelWaitEventFlagCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880499C - sw         $s5, -30504($s7)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049A0 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049A4 - lw         $v1, -31088($s1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049A8 - addiu      $v0, $v0, -31056
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049AC - lui        $a1, 0x0882 <=> li $a1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049B0 - addiu      $a1, $a1, -30464
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049B4 - sll        $v1, $v1, 0x0002
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049B8 - addu       $v1, $v1, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049BC - lw         $a0, 0($v1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049C0 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x88049C4 - j          0x08804974
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049C8 - addiu      $a3, $s6, 31468
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x88049CC - jal        0x08816290 [sceKernelWaitThreadEnd]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049D0 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88049D4 - jal        0x08807D10
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049D8 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049DC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88049E0 - jal        0x08809DEC
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049E4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88049E8 - jal        0x0880516C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049EC - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88049F0 - jal        0x0880515C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049F4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88049F8 - jal        0x08807D10
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88049FC - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804A00 - jal        0x08808F54
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A04 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804A08 - jal        0x08807D10
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A0C - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804A10 - jal        0x08809DF4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A14 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x8804A18 - j          0x08804930
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A1C - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8804A20 - lw         $v0, -31088($s1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A24 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A28 - addiu      $v1, $v1, -31048
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x8804A2C - j          0x0880496C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804A30 - sll        $v0, $v0, 0x0002
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_88162F0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x88162F0 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88162F4 - syscall    0x044DB [sceKernelWaitEventFlagCB]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_880539C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880539C - addiu      $a2, $a2, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053A0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88053A4 - beq        $a2, $v0, 0x08805404
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053A8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053AC - addiu      $t2, $zr, -1 <=> li $t2, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053B0 - lb         $v1, 0($a0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88053B4 - lb         $a3, 0($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053B8 - addiu      $a2, $a2, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053BC - addiu      $a0, $a0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053C0 - slt        $t0, $v1, $a3
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053C4 - slt        $t1, $a3, $v1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88053C8 - beq        $v1, $a3, 0x088053F0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053CC - addiu      $a1, $a1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88053D0 - bne        $t0, $zr, 0x08805404
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053D4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88053D8 - bne        $t1, $zr, 0x08805404
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053DC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88053E0 - beq        $v1, $zr, 0x08805404
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053E4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88053E8 - beq        $a3, $zr, 0x08805404
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v> 0x88053F0 - beql       $a2, $t2, 0x08805404
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053F4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^> 0x88053F8 - bnel       $v1, $zr, 0x088053B4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88053FC - lb         $v1, 0($a0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8805400 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8805404 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8805408 - nop
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_880AB8C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880AB8C - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB90 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB94 - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB98 - sw         $ra, 12($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AB9C - sw         $s2, 8($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABA0 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880ABA4 - jal        0x0880AACC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABA8 - sw         $a0, -27996($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880ABAC - bltz       $v0, 0x0880ACB8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABB0 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABB4 - lui        $s0, 0x0882 <=> li $s0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABB8 - lw         $v0, -28016($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880ABBC - bltz       $v0, 0x0880ABE0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABC0 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880ABC4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880ABC8 - lw         $ra, 12($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABCC - lw         $s2, 8($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABD0 - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABD4 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABD8 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABDC - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880ABE0 - addiu      $a0, $a0, 28248
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABE4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABE8 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABEC - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880ABF0 - jal        0x088162A8 [sceKernelCreateSema]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABF4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880ABF8 - bltz       $v0, 0x0880ACB0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ABFC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC00 - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC04 - addiu      $a0, $a0, 28260
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC08 - addiu      $a1, $zr, 512 <=> li $a1, 512
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC0C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC10 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AC14 - jal        0x088162C8 [sceKernelCreateEventFlag]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC18 - sw         $v0, -28016($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880AC1C - bltz       $v0, 0x0880ACB0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC20 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC24 - lui        $s0, 0x0881 <=> li $s0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC28 - addiu      $s0, $s0, 28272
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC2C - addiu      $a0, $zr, 10240 <=> li $a0, 10240
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC30 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC34 - lui        $s2, 0x0882 <=> li $s2, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AC38 - jal        0x08807AC0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC3C - sw         $v0, -28012($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC40 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC44 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC48 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC4C - addiu      $a1, $a1, -22008
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC50 - addiu      $a2, $zr, 50 <=> li $a2, 50
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC54 - addiu      $a3, $zr, 10240 <=> li $a3, 10240
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC58 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC5C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AC60 - jal        0x08816270 [sceKernelCreateThread]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC64 - sw         $v0, -28000($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880AC68 - bltz       $v0, 0x0880ACB0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC6C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC70 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC74 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC78 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC7C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AC80 - jal        0x08816278 [sceKernelStartThread]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC84 - sw         $s1, -28008($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC88 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AC8C - jal        0x088162D8 [sceKernelSetEventFlag]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC90 - lw         $a0, -28012($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC94 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880AC98 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AC9C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ACA0 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ACA4 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880ACA8 - j          0x0880ABC4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ACAC - sw         $v1, -28004($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880ACB0 - jal        0x0880ACC0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ACB4 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^> 0x880ACB8 - j          0x0880ABC8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880ACBC - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8807AC0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8807AC0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AC4 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AC8 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807ACC - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AD0 - addiu      $a0, $a0, -29588
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AD4 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8807AD8 - jal        0x08808AF8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807ADC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AE0 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AE4 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8807AE8 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8808AF8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808AF8 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808AFC - sw         $s2, 8($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B00 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B04 - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B08 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B0C - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B10 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B14 - sw         $ra, 12($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808B18 - jal        0x08807D1C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B1C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B20 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B24 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B28 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808B2C - jal        0x088083EC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B30 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B34 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B38 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808B3C - jal        0x08807DB8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B40 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B44 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B48 - lw         $ra, 12($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B4C - lw         $s2, 8($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B50 - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B54 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B58 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808B5C - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_88083EC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88083EC - addiu      $sp, $sp, -128
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88083F0 - sw         $s7, 108($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88083F4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88083F8 - andi       $s7, $a3, 255
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88083FC - sw         $s5, 100($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808400 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808404 - sw         $s2, 88($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808408 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880840C - sw         $ra, 116($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808410 - sw         $fp, 112($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808414 - sw         $s6, 104($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808418 - sw         $s4, 96($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880841C - sw         $s3, 92($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808420 - sw         $s1, 84($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808424 - sw         $s0, 80($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8808428 - beq        $a1, $zr, 0x08808490
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880842C - sw         $zr, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808430 - lw         $a0, 1348($a0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808434 - addiu      $v1, $a1, 255
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808438 - addiu      $a2, $s5, 1344
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880843C - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808440 - and        $s4, $v1, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808444 - sw         $a0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808448 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880844C - beq        $a0, $a2, 0x08808480
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808450 - sw         $a2, 16($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808454 - addiu      $s1, $s5, 1300
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808458 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880845C - lw         $v1, 20($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808460 - sltu       $v0, $v1, $s4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8808464 - beq        $v0, $zr, 0x088084C0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808468 - sltu       $v0, $s4, $v1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880846C - sw         $a1, 64($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808470 - lw         $v0, 4($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808474 - sw         $a2, 16($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8808478 - bne        $v0, $a2, 0x08808458
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880847C - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808480 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808484 - jal        0x08807DB8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808488 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880848C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808490 - lw         $ra, 116($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808494 - lw         $fp, 112($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808498 - lw         $s7, 108($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880849C - lw         $s6, 104($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084A0 - lw         $s5, 100($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084A4 - lw         $s4, 96($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084A8 - lw         $s3, 92($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084AC - lw         $s2, 88($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084B0 - lw         $s1, 84($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084B4 - lw         $s0, 80($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084B8 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084BC - addiu      $sp, $sp, 128
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v> 0x88084C0 - bne        $v0, $zr, 0x0880859C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084C4 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084C8 - lw         $v0, 4($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88084CC - beql       $a1, $v0, 0x08808584
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084D0 - lw         $v0, 40($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88084D4 - lw         $v0, 1344($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88084D8 - beq        $a1, $v0, 0x0880856C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084DC - lw         $v0, 40($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084E0 - lw         $a0, 0($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084E4 - lw         $v1, 4($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084E8 - sw         $v1, 4($a0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084EC - addiu      $v0, $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084F0 - lw         $v1, 4($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084F4 - sw         $v0, 40($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88084F8 - sw         $a0, 0($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88084FC - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808500 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808504 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808508 - addiu      $s0, $s0, 24
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880850C - jal        0x08805344
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808510 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x8808514 - beq        $s7, $zr, 0x08808534
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808518 - sb         $zr, 15($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880851C - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808520 - jal        0x0880A8CC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808524 - addiu      $a0, $s5, 1432
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808528 - lw         $v1, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880852C - j          0x08808480
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808530 - lw         $s0, 8($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808534 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808538 - jal        0x0880A8CC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880853C - addiu      $a0, $s5, 1388
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808540 - lw         $v1, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808544 - addiu      $s0, $v1, 8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808548 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880854C - beql       $a0, $zr, 0x08808480
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808550 - lw         $s0, 8($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8808554 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808558 - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880855C - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808560 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8808564 - j          0x08808528
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808568 - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880856C - lw         $v1, 0($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808570 - addiu      $v0, $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808574 - sw         $v0, 40($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808578 - sw         $a2, 4($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880857C - j          0x088084FC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808580 - sw         $v1, 1344($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8808584 - lw         $v1, 4($a1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808588 - addiu      $v0, $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880858C - sw         $v0, 40($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808590 - sw         $a2, 0($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8808594 - j          0x088084FC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808598 - sw         $v1, 4($a2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880859C - jal        0x088080F4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085A0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085A4 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085A8 - addiu      $s0, $v0, 8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085AC - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88085B0 - bne        $a0, $zr, 0x08808708
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085B4 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88085B8 - lw         $s6, 1300($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085BC - lw         $v0, 40($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085C0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085C4 - lw         $v1, 0($s6)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085C8 - addiu      $v0, $v0, -1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085CC - addiu      $fp, $s6, 8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085D0 - sw         $s1, 4($v1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085D4 - addiu      $s0, $s6, 24
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085DC - sw         $v1, 1300($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085E0 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085E4 - sw         $v0, 40($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88085E8 - jal        0x08805344
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085EC - sw         $s4, 12($fp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085F0 - sb         $zr, 15($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085F4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085F8 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88085FC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808600 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808604 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808608 - jal        0x08816310 [sceKernelCreateFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880860C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808610 - sw         $v0, 4($fp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808614 - addiu      $a1, $s6, 16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808618 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880861C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808620 - lw         $v1, 4($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808624 - sw         $v1, 8($s6)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808628 - addiu      $v1, $v1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880862C - bne        $v1, $zr, 0x0880863C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808630 - sw         $v1, 4($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808634 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808638 - sw         $v0, 4($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880863C - lw         $s3, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808640 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808644 - addiu      $a1, $a1, 27580
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808648 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880864C - addiu      $s2, $s3, 8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808650 - lw         $s0, 12($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808654 - addiu      $s1, $s3, 24
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808658 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880865C - subu       $s0, $s0, $s4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808660 - jal        0x08805344
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808664 - sw         $s0, 12($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808668 - sb         $zr, 15($s1)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880866C - lui        $a0, 0x0881 <=> li $a0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808670 - addiu      $a0, $a0, 27580
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808674 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808678 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880867C - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808680 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808684 - jal        0x08816310 [sceKernelCreateFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808688 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880868C - sw         $v0, 4($s2)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808690 - addiu      $a1, $s3, 16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808694 - jal        0x08816320 [sceKernelTryAllocateFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808698 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880869C - lw         $v1, 4($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086A0 - sw         $v1, 8($s3)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086A4 - addiu      $v1, $v1, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88086A8 - bne        $v1, $zr, 0x088086B8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086AC - sw         $v1, 4($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086B0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086B4 - sw         $v0, 4($s5)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x88086B8 - jal        0x088082C4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086BC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x88086C0 - beq        $s7, $zr, 0x088086DC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086C4 - addiu      $a0, $s5, 1388
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086C8 - addiu      $a0, $s5, 1432
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88086CC - jal        0x0880A8CC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086D0 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^> 0x88086D4 - j          0x08808480
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086D8 - lw         $s0, 8($s6)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x88086DC - jal        0x0880A8CC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086E0 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086E4 - lw         $a0, 4($fp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x88086E8 - beql       $a0, $zr, 0x08808480
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086EC - lw         $s0, 8($s6)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x88086F0 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086F4 - lw         $a1, 8($fp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x88086F8 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88086FC - lw         $a0, 4($fp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8808700 - j          0x088086D4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808704 - sw         $zr, 4($fp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x8808708 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880870C - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8808710 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8808714 - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x8808718 - j          0x088085B8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880871C - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - DvsRetryRead - Compiling _S1_2_880AA08
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile  > 0x880AA08 - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA0C - sw         $ra, 24($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA10 - sw         $s1, 20($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA14 - lui        $s1, 0x0881 <=> li $s1, 0x08810000
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA18 - sw         $s0, 16($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA1C - lui        $s0, 0x0882 <=> li $s0, 0x08820000
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA20 - lw         $a0, -28012($s0)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile  > 0x880AA24 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA28 - addiu      $a2, $zr, 33 <=> li $a2, 33
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA2C - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <  0x880AA30 - jal        0x088162E8 [sceKernelWaitEventFlag]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA34 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA38 - lw         $v1, 0($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA3C - andi       $v0, $v1, 2
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA40 - andi       $v1, $v1, 1
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile v  0x880AA44 - bne        $v1, $zr, 0x0880AA90
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA48 - nop
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile ^  0x880AA4C - beq        $v0, $zr, 0x0880AA24
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA50 - lw         $a0, -28012($s0)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA54 - addiu      $a1, $s1, 28236
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <  0x880AA58 - jal        0x08816368 [sceUmdDeactivate]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA5C - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <> 0x880AA60 - jal        0x088162D0 [sceKernelDeleteEventFlag]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA64 - lw         $a0, -28012($s0)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA68 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA6C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <  0x880AA70 - jal        0x08816280 [sceKernelExitThread]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA74 - sw         $v0, -28012($s0)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA78 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA7C - lw         $ra, 24($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA80 - lw         $s1, 20($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA84 - lw         $s0, 16($sp)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA88 - jr         $ra
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA8C - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <> 0x880AA90 - jal        0x08816358 [sceUmdCheckMedium]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA94 - nop
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile v  0x880AA98 - beq        $v0, $zr, 0x0880AABC
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AA9C - nop
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AAA0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <> 0x880AAA4 - jal        0x08816360 [sceUmdActivate]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AAA8 - addiu      $a1, $s1, 28236
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile ^  0x880AAAC - bgez       $v0, 0x0880AA24
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AAB0 - lw         $a0, -28012($s0)
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile ^  0x880AAB4 - j          0x0880AA60
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AAB8 - nop
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile <> 0x880AABC - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AAC0 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile ^  0x880AAC4 - j          0x0880AAA4
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x880AAC8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - DvsRetryRead - Compiling _S1_2_8816358
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile  > 0x8816358 - jr         $ra
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x881635C - syscall    0x0453F [sceUmdCheckMedium]
14:03:17 DEBUG compiler - DvsRetryRead - Compiling _S1_2_8816360
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile  > 0x8816360 - jr         $ra
14:03:17 DEBUG compiler - DvsRetryRead - CodeInstruction.compile    0x8816364 - syscall    0x04540 [sceUmdActivate]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8816378
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8816378 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x881637C - syscall    0x04544 [sceUmdWaitDriveStatCB]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_880A9B4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880A9B4 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9B8 - andi       $v0, $a1, 32
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9BC - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880A9C0 - bne        $v0, $zr, 0x0880A9D8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9C4 - andi       $v1, $a1, 16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880A9C8 - bne        $v1, $zr, 0x0880A9D8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9CC - andi       $v0, $a1, 8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880A9D0 - bne        $v0, $zr, 0x0880A9E8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9D4 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880A9D8 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880A9DC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9E0 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9E4 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880A9E8 - jal        0x08816358 [sceUmdCheckMedium]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9EC - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880A9F0 - beql       $v0, $zr, 0x0880A9DC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9F4 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880A9F8 - jal        0x08816388 [sceUmdGetErrorStat]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880A9FC - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880AA00 - j          0x0880A9DC
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880AA04 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_8805038
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x8805038 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880503C - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8805040 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8805044 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x8805048 - jal        0x088162D8 [sceKernelSetEventFlag]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880504C - lw         $a0, 29924($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8805050 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8805054 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x8805058 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880505C - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_88162A0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88162A0 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88162A4 - syscall    0x044CC [sceKernelDelayThreadCB]
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_880BE6C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880BE6C - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE70 - sw         $s0, 16($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE74 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE78 - andi       $v0, $s0, 1
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE7C - sw         $ra, 20($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE80 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE84 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v  0x880BE88 - bne        $v0, $zr, 0x0880BEC8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE8C - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE90 - andi       $v0, $s0, 2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile v> 0x880BE94 - bne        $v0, $zr, 0x0880BEB0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE98 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BE9C - lw         $ra, 20($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880BEA0 - lw         $s0, 16($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEA4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEA8 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEAC - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880BEB0 - jal        0x0880B71C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEB4 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880BEB8 - jal        0x0880B7E0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEBC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880BEC0 - j          0x0880BEA0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEC4 - lw         $ra, 20($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x880BEC8 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880BECC - jal        0x088162F8 [sceKernelPollEventFlag]
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BED0 - lw         $a0, -27452($v0)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BED4 - lw         $v1, 0($sp)
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BED8 - andi       $v1, $v1, 4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880BEDC - beql       $v1, $zr, 0x0880BE94
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEE0 - andi       $v0, $s0, 2
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <> 0x880BEE4 - jal        0x0880B71C
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEE8 - nop
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile <  0x880BEEC - jal        0x0880BCB4
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEF0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile ^  0x880BEF4 - j          0x0880BE94
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x880BEF8 - andi       $v0, $s0, 2
14:03:17 DEBUG compiler - Callback - Compiling _S1_2_88162F8
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88162F8 - jr         $ra
14:03:17 DEBUG compiler - Callback - CodeInstruction.compile    0x88162FC - syscall    0x044DC [sceKernelPollEventFlag]
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8805148
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8805148 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880514C - lw         $v1, 29940($v0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805150 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805154 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805158 - sw         $v1, 0($a0)
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_88044F0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x88044F0 - addiu      $sp, $sp, -80
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88044F4 - sw         $s3, 60($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88044F8 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88044FC - sw         $ra, 76($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804500 - sw         $s6, 72($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804504 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804508 - sw         $s5, 68($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880450C - sw         $s4, 64($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804510 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804514 - sw         $s2, 56($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804518 - sw         $s0, 48($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880451C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804520 - jal        0x08807D10
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804524 - sw         $s1, 52($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804528 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880452C - lw         $a1, 4($s3)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804530 - jalr       $ra, $s4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804534 - lw         $a0, 0($s3)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804538 - sw         $v0, 8($s3)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880453C - jal        0x08809DF4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804540 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804544 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804548 - addiu      $a2, $zr, 20 <=> li $a2, 20
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880454C - jal        0x088052F4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804550 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804554 - addiu      $v0, $zr, 20 <=> li $v0, 20
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804558 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880455C - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804560 - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804564 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804568 - sw         $v1, 8($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880456C - sw         $v1, 4($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804570 - sb         $v0, 17($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804574 - jal        0x08805038
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804578 - sb         $zr, 16($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880457C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804580 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804584 - jal        0x0880AE08
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804588 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880458C - bltz       $v0, 0x08804624
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804590 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804594 - jal        0x08808F54
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804598 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880459C - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88045A0 - jal        0x08809DF4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045A4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045A8 - slt        $v0, $s1, $s6
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x88045AC - beq        $v0, $zr, 0x088045D4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045B0 - addiu      $s0, $s3, 12
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045B4 - addiu      $s1, $s6, -1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x88045B8 - lw         $a0, 0($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045BC - lw         $a1, 4($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045C0 - jalr       $ra, $s4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045C4 - addiu      $s1, $s1, -1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045C8 - sw         $v0, 8($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x88045CC - bne        $s1, $zr, 0x088045B8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045D0 - addiu      $s0, $s0, 12
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x88045D4 - jal        0x08809C48
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045D8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88045DC - jal        0x08809DF4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045E0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045E4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045E8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045EC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045F0 - addiu      $a3, $sp, 32
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x88045F4 - jal        0x08816228 [sceKernelStartModule]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88045F8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x88045FC - bltz       $v0, 0x08804624
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804600 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804604 - jal        0x08804FD0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804608 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880460C - jal        0x08809C64
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804610 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804614 - jal        0x08809DF4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804618 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880461C - jal        0x08805038
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804620 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x8804624 - jal        0x08805060
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804628 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880462C - lw         $ra, 76($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804630 - lw         $s6, 72($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804634 - lw         $s5, 68($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804638 - lw         $s4, 64($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880463C - lw         $s3, 60($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804640 - lw         $s2, 56($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804644 - lw         $s1, 52($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804648 - lw         $s0, 48($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880464C - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804650 - addiu      $sp, $sp, 80
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8807AEC
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8807AEC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807AF0 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807AF4 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807AF8 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807AFC - addiu      $a0, $a0, -29588
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807B00 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8807B04 - jal        0x08808B60
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807B08 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807B0C - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807B10 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8807B14 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_880AE08
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x880AE08 - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE0C - sw         $ra, 28($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE10 - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE14 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE18 - sw         $s3, 12($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE1C - lui        $s3, 0x8021 <=> li $s3, 0x80210000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE20 - ori        $s3, $s3, 3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE24 - sw         $s2, 8($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE28 - lui        $s2, 0x8021 <=> li $s2, 0x80210000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE2C - ori        $s2, $s2, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE30 - sw         $s6, 24($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE34 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE38 - sw         $s5, 20($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE3C - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE40 - sw         $s4, 16($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE44 - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x880AE48 - jal        0x08816380 [sceUmdGetDriveStat]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE4C - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE50 - andi       $v0, $v0, 32
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE54 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AE58 - bne        $v0, $zr, 0x0880AE70
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE5C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880AE60 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE64 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AE68 - bltz       $v0, 0x0880AF18
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE6C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x880AE70 - lw         $a0, -28016($s1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE74 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880AE78 - jal        0x088162C0 [sceKernelWaitSemaCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE7C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE80 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE84 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE88 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AE8C - bltz       $v0, 0x0880AF18
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE90 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880AE94 - jal        0x08816220 [sceKernelLoadModule]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE98 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AE9C - lw         $a0, -28016($s1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEA0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880AEA4 - jal        0x088162B0 [sceKernelSignalSema]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEA8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEAC - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AEB0 - bgez       $s0, 0x0880AF18
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEB4 - ori        $a0, $a0, 16960
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880AEB8 - jal        0x088162A0 [sceKernelDelayThreadCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEBC - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEC0 - xor        $v1, $s0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEC4 - xor        $v0, $s0, $s3
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEC8 - sltiu      $v0, $v0, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AECC - sltiu      $v1, $v1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AED0 - or         $v0, $v0, $v1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AED4 - bne        $v0, $zr, 0x0880AEF4
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AED8 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x880AEDC - jal        0x08816380 [sceUmdGetDriveStat]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEE0 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEE4 - andi       $v0, $v0, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AEE8 - beq        $v0, $zr, 0x0880AF08
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEEC - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEF0 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x880AEF4 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AEF8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x880AEFC - bltz       $v0, 0x0880AF18
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF00 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF04 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x880AF08 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF0C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x880AF10 - bgez       $v0, 0x0880AE48
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF14 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x880AF18 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF1C - lw         $ra, 28($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF20 - lw         $s6, 24($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF24 - lw         $s5, 20($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF28 - lw         $s4, 16($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF2C - lw         $s3, 12($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF30 - lw         $s2, 8($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF34 - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF38 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF3C - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880AF40 - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8816380
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8816380 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8816384 - syscall    0x04546 [sceUmdGetDriveStat]
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_88162C0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x88162C0 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x88162C4 - syscall    0x044D2 [sceKernelWaitSemaCB]
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8816220
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8816220 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8816224 - syscall    0x04628 [sceKernelLoadModule]
14:03:17  INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0
14:03:17  INFO   loader - LoadPrx - Found ModuleInfo name:'loding' version:0101 attr:00000000 gp:09f23b90
14:03:17  INFO   loader - LoadPrx - Found 284 unresolved imports
14:03:17  INFO   loader - LoadPrx - 284 NIDS mapped
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8808F54
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8808F54 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F58 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F5C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F60 - sw         $ra, 4($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808F64 - jal        0x08807D1C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F68 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808F6C - jal        0x08808F90
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F70 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F74 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808F78 - jal        0x08807DB8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F7C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F80 - lw         $ra, 4($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F84 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F88 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808F8C - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8809C48
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8809C48 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C4C - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8809C50 - jal        0x08808E1C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C54 - lw         $a1, 16($a0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C58 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C5C - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C60 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8808E1C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8808E1C - addiu      $sp, $sp, -64
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E20 - sw         $s1, 52($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E24 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E28 - sw         $s0, 48($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E2C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E30 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E34 - sw         $s2, 56($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E38 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E3C - sw         $ra, 60($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808E40 - jal        0x08807D1C
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E44 - sw         $zr, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E48 - addiu      $v1, $s1, 1432
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E4C - lw         $v0, 1436($s1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E50 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E54 - sw         $v1, 16($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x8808E58 - beq        $v0, $v1, 0x08808E88
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E5C - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8808E60 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E64 - lw         $v0, 8($a1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x8808E68 - beq        $v0, $s0, 0x08808EB0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E6C - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E70 - sw         $a1, 32($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E74 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E78 - lw         $v0, 4($a1)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E7C - sw         $v1, 16($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x8808E80 - bne        $v0, $v1, 0x08808E60
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E84 - sw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8808E88 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808E8C - jal        0x08807DB8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E90 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E94 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E98 - lw         $ra, 60($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808E9C - lw         $s2, 56($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EA0 - lw         $s1, 52($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EA4 - lw         $s0, 48($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EA8 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EAC - addiu      $sp, $sp, 64
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x8808EB0 - jal        0x0880A900
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EB4 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EB8 - lw         $a1, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808EBC - jal        0x0880A8CC
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EC0 - addiu      $a0, $s1, 1388
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EC4 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EC8 - addiu      $s0, $v0, 8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808ECC - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile v  0x8808ED0 - bne        $a0, $zr, 0x08808EE0
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808ED4 - nop
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^> 0x8808ED8 - j          0x08808E88
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EDC - lw         $s2, 8($v0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <> 0x8808EE0 - jal        0x08816328 [sceKernelFreeFpl]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EE4 - lw         $a1, 8($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8808EE8 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EEC - lw         $a0, 4($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EF0 - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile ^  0x8808EF4 - j          0x08808ED8
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8808EF8 - lw         $v0, 0($sp)
14:03:17 DEBUG compiler - LoadPrx - Compiling _S1_2_8816228
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8816228 - jr         $ra
14:03:17 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x881622C - syscall    0x0462A [sceKernelStartModule]
14:03:17 DEBUG compiler - SceModmgrStart - Compiling _S1_2_9E37D28
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x9E37D28 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D2C - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D30 - lui        $a3, 0x09E8 <=> li $a3, 0x09E80000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D34 - lui        $t2, 0x09E9 <=> li $t2, 0x09E90000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D38 - lui        $t4, 0x09E9 <=> li $t4, 0x09E90000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D3C - lui        $v0, 0x09E3 <=> li $v0, 0x09E30000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D40 - addiu      $a2, $v1, -28264
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D44 - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D48 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D4C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D50 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D54 - addiu      $a0, $a3, 15312
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D58 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D5C - sw         $ra, 8($sp)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D60 - addiu      $t3, $t2, -28260
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D64 - addiu      $t5, $t4, -28256
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D68 - addiu      $a1, $v0, 32204
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile v  0x9E37D6C - beq        $a2, $zr, 0x09E37D7C
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D70 - lui        $a3, 0x0004 <=> li $a3, 0x00040000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D74 - lw         $a2, -28264($v1)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D78 - sll        $a3, $a2, 0x000A
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x9E37D7C - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile v  0x9E37D80 - beq        $t3, $zr, 0x09E37D8C
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D84 - lui        $t0, 0x8000 <=> li $t0, 0x80000000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D88 - lw         $a2, -28260($t2)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile v> 0x9E37D8C - beq        $t5, $zr, 0x09E37D9C
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D90 - lui        $t2, 0x8000 <=> li $t2, 0x80000000
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D94 - lw         $t3, -28256($t4)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37D98 - or         $t0, $t3, $t2
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile <> 0x9E37D9C - jal        0x09E82A00 [sceKernelCreateThread]
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DA0 - nop
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DA8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile <  0x9E37DAC - jal        0x09E82A10 [sceKernelStartThread]
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DB0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DB4 - lw         $ra, 8($sp)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DB8 - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DBC - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DC0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DC4 - jr         $ra
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E37DC8 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - SceModmgrStart - Compiling _S1_2_9E82A00
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x9E82A00 - jr         $ra
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E82A04 - syscall    0x04518 [sceKernelCreateThread]
14:03:17 DEBUG compiler - SceModmgrStart - Compiling _S1_2_9E82A10
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x9E82A10 - jr         $ra
14:03:17 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x9E82A14 - syscall    0x0451A [sceKernelStartThread]
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E37DCC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37DCC - addiu      $sp, $sp, -1008
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DD0 - sw         $s5, 996($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DD4 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DD8 - sw         $s4, 992($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DDC - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DE0 - sw         $s3, 988($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DE4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DE8 - sw         $s1, 980($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DEC - addiu      $s1, $sp, 80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DF0 - sw         $s0, 976($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DF4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37DF8 - sw         $ra, 1000($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37DFC - blez       $a0, 0x09E37E3C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E00 - sw         $s2, 984($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E04 - addu       $s2, $sp, $zr <=> move $s2, $sp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E08 - sw         $s0, 0($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37E0C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37E10 - jal        0x09E7B588
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E14 - addiu      $s5, $s5, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E18 - addu       $a1, $s0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E1C - addiu      $s0, $a1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E20 - subu       $v1, $s0, $s4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E24 - slti       $a0, $s5, 20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E28 - slt        $v0, $v1, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37E2C - beq        $a0, $zr, 0x09E37E3C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E30 - addiu      $s2, $s2, 4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E37E34 - bnel       $v0, $zr, 0x09E37E0C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E38 - sw         $s0, 0($s2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37E3C - sll        $a2, $s5, 0x0002
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E40 - addu       $t0, $a2, $sp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E44 - addiu      $a0, $s1, 708
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E48 - addiu      $a2, $s1, 616
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E4C - addiu      $a3, $s1, 800
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E50 - sw         $zr, 0($t0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E54 - addiu      $v0, $s1, 20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E58 - addiu      $a1, $zr, 24 <=> li $a1, 24
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E5C - sw         $a0, 8($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E60 - sw         $a3, 12($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E64 - sw         $zr, 0($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E68 - sw         $a2, 4($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E6C - sw         $zr, 16($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37E70 - addiu      $a1, $a1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E74 - sb         $zr, 0($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E37E78 - bgez       $a1, 0x09E37E70
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E7C - addiu      $v0, $v0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E80 - lui        $t2, 0x09E8 <=> li $t2, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E84 - addiu      $t1, $t2, 15324
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E88 - sw         $t1, 52($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E8C - addiu      $a0, $s1, 124
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E90 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E94 - sw         $zr, 48($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E98 - sw         $zr, 56($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37E9C - sw         $zr, 60($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EA0 - sw         $zr, 64($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EA4 - sw         $zr, 68($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EA8 - sw         $zr, 72($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EAC - sw         $zr, 76($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EB0 - sw         $zr, 80($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EB4 - sw         $zr, 84($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EB8 - sw         $zr, 88($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EBC - sw         $zr, 92($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EC0 - sb         $zr, 96($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37EC4 - addu       $v0, $a0, $a1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EC8 - addiu      $a1, $a1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37ECC - sltiu      $t3, $a1, 36
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E37ED0 - bne        $t3, $zr, 0x09E37EC4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37ED4 - sb         $zr, 0($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37ED8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EDC - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EE0 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EE4 - addiu      $t7, $zr, -8468 <=> li $t7, -8468
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EE8 - addiu      $t6, $zr, 5 <=> li $t6, 5
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EEC - addiu      $t5, $zr, 11 <=> li $t5, 11
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EF0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EF4 - addiu      $a2, $zr, 276 <=> li $a2, 276
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EF8 - addiu      $s4, $zr, 13070 <=> li $s4, 13070
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37EFC - addiu      $s3, $zr, -21555 <=> li $s3, -21555
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F00 - addiu      $s2, $zr, 4660 <=> li $s2, 4660
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F04 - addiu      $s0, $zr, -6547 <=> li $s0, -6547
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F08 - sw         $t8, 168($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F0C - sw         $t9, 172($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F10 - sh         $t7, 184($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F14 - sh         $t6, 186($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F18 - sh         $t5, 188($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F1C - sh         $s4, 176($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F20 - sh         $s3, 178($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F24 - sh         $s2, 180($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F28 - sh         $s0, 182($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F2C - sw         $zr, 160($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F30 - sw         $zr, 192($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F34 - sw         $zr, 196($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F38 - sw         $zr, 200($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F3C - sw         $zr, 204($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F40 - sw         $zr, 208($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F44 - sw         $zr, 212($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F48 - sw         $zr, 252($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F4C - sw         $zr, 256($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F50 - sw         $zr, 260($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F54 - sw         $zr, 264($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F58 - sw         $zr, 268($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F5C - sw         $zr, 272($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F60 - sw         $zr, 276($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F64 - sw         $zr, 280($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F68 - sw         $zr, 284($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F6C - sw         $zr, 288($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F70 - sb         $zr, 216($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F74 - sb         $zr, 224($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F78 - sw         $zr, 248($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F7C - sw         $zr, 328($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F80 - sw         $zr, 336($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F84 - sw         $zr, 340($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F88 - sw         $zr, 596($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F8C - sw         $zr, 468($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F90 - sw         $zr, 600($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F94 - sw         $zr, 604($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37F98 - sw         $zr, 608($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37F9C - jal        0x09E79DC0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FA0 - sw         $zr, 612($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FA4 - sw         $s1, 4($k0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FA8 - lui        $t4, 0x09E8 <=> li $t4, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37FAC - jal        0x09E78A14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FB0 - addiu      $a0, $t4, 10508
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37FB4 - jal        0x09E37C00
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FB8 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FBC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37FC0 - jal        0x09E38BF4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FC4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37FC8 - jal        0x09E78B80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FD0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FD4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FD8 - lw         $a0, -28528($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FDC - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FE0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FE4 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37FE8 - jal        0x09E82950 [sceIoWrite]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FEC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FF0 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FF4 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37FF8 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E79DC0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile 0x9E79DC0 - memset[2CC20010,14400024,00801821,30870003,50E0000B,30A500FF,2CE20004,10400007,24E70001,2CE20004,A0650000,24C6FFFF,24630001,1440FFFB,24E70001,30A500FF,00603821,10A00005,00A04021,00051200,00A24025,00081C00,01034025,000610C2,10400006,30C60007,2442FFFF,ACE80000,ACE80004,1440FFFC,24E70008,2CC20004,14400005,00E01821,ACE80000,24C6FFFC,24E70004,00E01821,10C00005,00000000,24C6FFFF,A0650000,14C0FFFD,24630001,03E00008,00801021]()
14:03:17 DEBUG compiler - user_main - Replacing CodeBlock at 0x09E79DC0 (09E79DC0-0x09E79E74, length 46) by memset[2CC20010,14400024,00801821,30870003,50E0000B,30A500FF,2CE20004,10400007,24E70001,2CE20004,A0650000,24C6FFFF,24630001,1440FFFB,24E70001,30A500FF,00603821,10A00005,00A04021,00051200,00A24025,00081C00,01034025,000610C2,10400006,30C60007,2442FFFF,ACE80000,ACE80004,1440FFFC,24E70008,2CC20004,14400005,00E01821,ACE80000,24C6FFFC,24E70004,00E01821,10C00005,00000000,24C6FFFF,A0650000,14C0FFFD,24630001,03E00008,00801021]()
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E78A14
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78A14 - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A18 - sw         $ra, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A1C - sw         $s3, 12($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A20 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A24 - sw         $s2, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A28 - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78A2C - jal        0x09E82998 [sceKernelCpuSuspendIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A30 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78A34 - jal        0x09E79F00
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A38 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A3C - lw         $s0, 328($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A40 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78A44 - beq        $s0, $zr, 0x09E78ADC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A48 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78A4C - lw         $v1, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A50 - slti       $v0, $v1, 32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78A54 - bnel       $v0, $zr, 0x09E78AA4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A58 - sll        $v0, $v1, 0x0002
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E78A5C - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A60 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A64 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78A68 - jal        0x09E79444
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A6C - addiu      $a1, $zr, 268 <=> li $a1, 268
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A70 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78A74 - beq        $s0, $zr, 0x09E78AC0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A78 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78A7C - jal        0x09E82998 [sceKernelCpuSuspendIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A80 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A84 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A88 - lw         $v0, 328($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A8C - sw         $zr, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A90 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A94 - sw         $v0, 0($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A98 - sw         $zr, 264($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78A9C - sw         $s0, 328($s1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AA0 - sll        $v0, $v1, 0x0002
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78AA4 - addu       $v0, $v0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AA8 - addiu      $v1, $v1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AAC - sw         $s3, 8($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AB0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78AB4 - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AB8 - sw         $v1, 4($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78ABC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78AC0 - lw         $ra, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AC4 - lw         $s3, 12($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AC8 - lw         $s2, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78ACC - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AD0 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AD4 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AD8 - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78ADC - addiu      $s0, $v0, 332
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78AE0 - j          0x09E78A4C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78AE4 - sw         $s0, 328($v0)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E82998
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82998 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E8299C - syscall    0x04622 [sceKernelCpuSuspendIntr]
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E79F00
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79F00 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F04 - sw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79F08 - beq        $k0, $zr, 0x09E79FF4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F0C - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F10 - lw         $s0, 4($k0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79F14 - beql       $s0, $zr, 0x09E79FF8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F18 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E79F1C - jal        0x09E82998 [sceKernelCpuSuspendIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F20 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F24 - lw         $a3, 892($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F28 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F2C - lui        $v0, 0x09F3 <=> li $v0, 0x09F30000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F30 - sra        $v1, $a3, 0x001F
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F34 - srl        $v1, $v1, 0x001B
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F38 - addu       $v1, $a3, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F3C - addiu      $a2, $v0, -32648
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F40 - sra        $v0, $v1, 0x0005
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F44 - sll        $v0, $v0, 0x0005
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79F48 - beq        $a2, $zr, 0x09E79F70
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F4C - subu       $v0, $a3, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F50 - sll        $v1, $v0, 0x0002
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F54 - addu       $a1, $v1, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79F58 - lw         $v0, 132($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79F5C - beq        $v0, $a3, 0x09E79FE4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F60 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F64 - lw         $a2, 0($a2)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79F68 - bne        $a2, $zr, 0x09E79F58
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F6C - addu       $a1, $v1, $a2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E79F70 - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F74 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F78 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F7C - addiu      $v0, $v0, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79F80 - beq        $v0, $zr, 0x09E79FCC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F84 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F88 - addiu      $a0, $a0, -29964
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F8C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F90 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F94 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F98 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79F9C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FA0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FA4 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FA8 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FAC - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FB0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FB4 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FB8 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FBC - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79FC0 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E79FC4 - jal        0x00000000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FC8 - addiu      $a1, $a1, -29928
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79FCC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79FD0 - lw         $v0, -18584($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79FD4 - lw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FD8 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FDC - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FE0 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E79FE4 - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FE8 - lw         $s0, 4($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79FEC - j          0x09E79FD4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FF0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79FF4 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79FF8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79FFC - addiu      $v0, $v0, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7A000 - bne        $v0, $zr, 0x09E79FC0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7A004 - addiu      $a0, $a0, -29912
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7A008 - j          0x09E79FD0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7A00C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E829A0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E829A0 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E829A4 - syscall    0x04623 [sceKernelCpuResumeIntr]
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E37C00
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37C00 - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C04 - sw         $ra, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37C08 - jal        0x09E37CC8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C0C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37C10 - jal        0x09E828B4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C14 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C18 - lw         $ra, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C1C - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C20 - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E37CC8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37CC8 - lui        $v0, 0x09E7 <=> li $v0, 0x09E70000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CCC - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CD0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CD4 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CD8 - addiu      $v0, $v0, 26624
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CDC - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CE0 - addiu      $a0, $a0, 12472
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37CE4 - beq        $v0, $zr, 0x09E37CF4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CE8 - addiu      $a1, $a1, -17500
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37CEC - jal        0x09E76800
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CF0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37CF4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CF8 - lw         $v1, 12468($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37CFC - beq        $v1, $zr, 0x09E37D1C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37D00 - addiu      $a0, $v0, 12468
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37D04 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37D08 - addiu      $v0, $v0, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37D0C - beq        $v0, $zr, 0x09E37D20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37D10 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37D14 - jal        0x00000000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37D18 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37D1C - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37D20 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37D24 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E76800
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E76800 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76804 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76808 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E7680C - jal        0x09E76790
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76810 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76814 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76818 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7681C - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E76790
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E76790 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76794 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76798 - sw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7679C - lw         $v0, 0($a0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E767A0 - bne        $v0, $zr, 0x09E767B8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767A4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767A8 - lw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E767AC - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767B0 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767B4 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E767B8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767BC - sw         $v0, 0($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767C0 - addiu      $v0, $zr, 2040 <=> li $v0, 2040
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767C4 - sw         $a2, 4($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767C8 - sw         $a0, 12($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767CC - sw         $a3, 8($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E767D0 - jal        0x09E82998 [sceKernelCpuSuspendIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767D4 - sw         $v0, 16($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767D8 - lui        $a1, 0x09F3 <=> li $a1, 0x09F30000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767DC - lw         $a2, -32736($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767E0 - lui        $v1, 0x09F3 <=> li $v1, 0x09F30000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767E8 - sw         $a2, 20($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767EC - sw         $v0, -32744($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E767F0 - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767F4 - sw         $s0, -32736($a1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E767F8 - j          0x09E767AC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E767FC - lw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E828B4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E828B4 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828B8 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828BC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828C0 - addiu      $v0, $v0, 12448
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828C4 - sw         $ra, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828C8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828CC - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828D0 - lw         $a0, -4($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E828D4 - beq        $a0, $v1, 0x09E828F8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828D8 - addiu      $s0, $v0, -4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828DC - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828E0 - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E828E4 - jalr       $ra, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828E8 - addiu      $s0, $s0, -4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828EC - lw         $v0, 0($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E828F0 - bne        $v0, $s1, 0x09E828E4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828F4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E828F8 - lw         $ra, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E828FC - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82900 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82904 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82908 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E44478
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E44478 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4447C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44480 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E44484 - jal        0x09E44394
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44488 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4448C - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44490 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44494 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E44394
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E44394 - addiu      $sp, $sp, -32
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44398 - sw         $s4, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4439C - xori       $s4, $a0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443A0 - sltiu      $v1, $s4, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443A4 - sw         $s3, 12($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443A8 - xori       $s3, $a1, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443AC - sltiu      $v0, $s3, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443B0 - and        $v0, $v0, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443B4 - sw         $s5, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443B8 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443BC - sw         $ra, 24($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443C0 - sw         $s2, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443C4 - sw         $s1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E443C8 - beq        $v0, $zr, 0x09E443F4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443CC - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443D0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443D4 - addiu      $s1, $v0, -21200
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443D8 - addiu      $s0, $zr, 399 <=> li $s0, 399
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443DC - addiu      $s2, $zr, -1 <=> li $s2, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E443E0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E443E4 - jal        0x09E44470
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443E8 - addiu      $s0, $s0, -1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E443EC - bne        $s0, $s2, 0x09E443E0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443F0 - addiu      $s1, $s1, 144
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E443F4 - sltiu      $a1, $s3, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443F8 - sltiu      $v0, $s4, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E443FC - and        $v0, $a1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E44400 - beq        $v0, $zr, 0x09E44424
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44404 - sltiu      $v0, $s5, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44408 - lui        $v1, 0x09EA <=> li $v1, 0x09EA0000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4440C - addiu      $v0, $v1, -29132
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44410 - sw         $zr, -29132($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44414 - sw         $zr, 12($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44418 - sw         $zr, 4($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4441C - sw         $zr, 8($v0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44420 - sltiu      $v0, $s5, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E44424 - and        $v0, $a1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E44428 - beq        $v0, $zr, 0x09E44450
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4442C - lw         $ra, 24($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44430 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44434 - addiu      $v1, $v0, -21200
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E44438 - beq        $v1, $zr, 0x09E44450
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4443C - lui        $v0, 0x09EA <=> li $v0, 0x09EA0000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44440 - addiu      $v0, $v0, -29136
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E44444 - bne        $v0, $v1, 0x09E44444
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44448 - addiu      $v0, $v0, -144
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4444C - lw         $ra, 24($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E44450 - lw         $s5, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44454 - lw         $s4, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44458 - lw         $s3, 12($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4445C - lw         $s2, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44460 - lw         $s1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44464 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E44468 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4446C - addiu      $sp, $sp, 32
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E44470
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile 0x9E44470 - nop[03E00008,00000000]()
14:03:17 DEBUG compiler - user_main - Replacing CodeBlock at 0x09E44470 (09E44470-0x09E44474, length 2) by nop[03E00008,00000000]()
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E410B0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E410B0 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410B4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410B8 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E410BC - jal        0x09E410A8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410C0 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410C4 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410C8 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410CC - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E410A8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile 0x9E410A8 - nop[03E00008,00000000]()
14:03:17 DEBUG compiler - user_main - Replacing CodeBlock at 0x09E410A8 (09E410A8-0x09E410AC, length 2) by nop[03E00008,00000000]()
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E38BF4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E38BF4 - addiu      $sp, $sp, -64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38BF8 - sw         $ra, 48($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38BFC - sw         $s3, 44($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C00 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C04 - sw         $a0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C08 - sw         $a0, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C0C - sw         $a1, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C10 - sw         $s2, 40($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C14 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C18 - sw         $s0, 32($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C1C - jal        0x09E82B38 [sceKernelGetGPI]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C20 - sw         $s1, 36($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C24 - jal        0x09E609C4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C28 - sb         $v0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C2C - jal        0x09E609EC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C30 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C34 - lbu        $v1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C38 - sra        $v0, $v0, 0x0008
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C3C - and        $v1, $v1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C40 - jal        0x09E609C4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C44 - sb         $v1, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C48 - jal        0x09E609EC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C4C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C50 - lbu        $s0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C54 - or         $s0, $s0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C58 - sb         $s0, 16($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C5C - jal        0x09E608D4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C60 - andi       $s0, $s0, 3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C64 - xori       $s0, $s0, 3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C68 - lui        $v0, 0x09E3 <=> li $v0, 0x09E30000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E38C6C - beq        $s0, $zr, 0x09E38C78
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C70 - addiu      $a0, $v0, 32764
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C74 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E38C78 - jal        0x09E6094C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C7C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C80 - jal        0x09E791B0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C84 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C88 - jal        0x09E791E0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C8C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C90 - jal        0x09E3F928
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C94 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38C98 - jal        0x09E38250
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38C9C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CA0 - jal        0x09E381C8
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CA4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CA8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CAC - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CB0 - addiu      $a0, $a0, 15676
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CB4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CB8 - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CBC - addiu      $a0, $a0, 15684
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CC0 - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CC4 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CC8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CCC - addiu      $a0, $a0, 15692
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CD0 - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CD4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E38CD8 - bnel       $s2, $zr, 0x09E38E58
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CDC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E38CE0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CE4 - jal        0x09E3816C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CE8 - addiu      $a0, $a0, 15724
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E38CEC - jal        0x09E6086C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CF0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CF4 - jal        0x09E6085C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38CF8 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38CFC - jal        0x09E626C4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D00 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D04 - addiu      $v1, $zr, -3969 <=> li $v1, -3969
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D08 - and        $v0, $v0, $v1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D0C - jal        0x09E626D0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D10 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E38D14 - beq        $s2, $zr, 0x09E38E20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D18 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D1C - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E38D20 - jal        0x09E608D4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D24 - addiu      $s0, $s0, 15736
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D28 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D2C - jal        0x09E608E4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D30 - addiu      $a0, $zr, 20480 <=> li $a0, 20480
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D34 - lui        $a1, 0x09E4 <=> li $a1, 0x09E40000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D38 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D3C - addiu      $a1, $a1, -30452
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D40 - addiu      $a2, $zr, 30 <=> li $a2, 30
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D44 - addiu      $a3, $zr, 20480 <=> li $a3, 20480
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D48 - addiu      $t0, $zr, 16384 <=> li $t0, 16384
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D4C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D50 - jal        0x09E3FA0C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D54 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E38D58 - bltz       $v0, 0x09E38E0C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D5C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D60 - jal        0x09E3FDC4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D64 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D68 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D6C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D70 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D74 - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D78 - addiu      $a1, $a1, 15820
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D7C - addiu      $a0, $a0, 15748
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D80 - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D84 - addiu      $a2, $zr, 1644 <=> li $a2, 1644
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D88 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D8C - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D90 - jal        0x09E3FB58
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D94 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38D98 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38D9C - jal        0x09E3FF94
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DA0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DA4 - jal        0x09E3FAE4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E38DAC - jal        0x09E608D4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DB0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DB4 - jal        0x09E60924
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DBC - jal        0x09E608D4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DC0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DC4 - jal        0x09E60954
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DC8 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DCC - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DD0 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DD4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DD8 - addiu      $a0, $a0, 15776
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DDC - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DE0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38DE4 - jal        0x09E3F990
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DE8 - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DEC - lw         $ra, 48($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DF0 - lw         $s3, 44($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DF4 - lw         $s2, 40($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DF8 - lw         $s1, 36($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38DFC - lw         $s0, 32($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E00 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E04 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E08 - addiu      $sp, $sp, 64
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E38E0C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38E10 - jal        0x09E3816C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E14 - addiu      $a0, $a0, 15796
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E38E18 - j          0x09E38DAC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E1C - nop
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E38E20 - jal        0x09E6084C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E24 - addiu      $a0, $sp, 20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E28 - lw         $v1, 20($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E2C - lw         $a0, 0($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E30 - lw         $v0, 8($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E34 - lw         $a1, 4($v1)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E38 - sw         $a0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E3C - sw         $v0, 8($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38E40 - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E44 - sw         $a1, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38E48 - jal        0x09E60884
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E4C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E38E50 - j          0x09E38D20
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E54 - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E38E58 - jal        0x09E3816C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E5C - addiu      $a0, $a0, 15704
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E60 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E64 - addiu      $a0, $a0, 15584
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38E68 - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E6C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E38E70 - blez       $s2, 0x09E38CEC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E74 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E78 - addu       $s0, $s3, $zr <=> move $s0, $s3
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E7C - lui        $s3, 0x09E8 <=> li $s3, 0x09E80000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E38E80 - lw         $a2, 0($s0)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E84 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E88 - addiu      $a0, $s3, 15596
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38E8C - jal        0x09E37FFC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E90 - addiu      $s1, $s1, 1
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E94 - slt        $v1, $s1, $s2
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E38E98 - bne        $v1, $zr, 0x09E38E80
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38E9C - addiu      $s0, $s0, 4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E38EA0 - j          0x09E38CEC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38EA4 - nop
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E82B38
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82B38 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82B3C - syscall    0x045C8 [sceKernelGetGPI]
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E609C4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B66C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B670 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B674 - addiu      $v0, $v0, -27992
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E609C4 - j          0x0880B66C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E609C8 - nop
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E609EC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B6FC - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B700 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B704 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B708 - jal        0x0880BCAC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B70C - addiu      $a0, $a0, -27992
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B710 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B714 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880B718 - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E609EC - j          0x0880B6FC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E609F0 - nop
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_880BCAC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880BCAC - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x880BCB0 - lw         $v0, 536($a0)
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E608D4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807AB4 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AB8 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ABC - addiu      $v0, $v0, -29588
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E608D4 - j          0x08807AB4
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E608D8 - nop
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E6094C
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807CCC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CD0 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CD4 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CD8 - sw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807CDC - jal        0x08809DEC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CE0 - addiu      $a0, $a0, -29588
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CE4 - lw         $ra, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CE8 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CEC - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E6094C - j          0x08807CCC
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E60950 - nop
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E791B0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E791B0 - addiu      $sp, $sp, -16
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791B4 - sw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791B8 - sw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E791BC - jal        0x09E79188
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791C0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E791C8 - jal        0x09E79444
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791CC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791D0 - lw         $ra, 4($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791D4 - lw         $s0, 0($sp)
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791D8 - jr         $ra
14:03:17 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791DC - addiu      $sp, $sp, 16
14:03:17 DEBUG compiler - user_main - Compiling _S1_2_9E79188
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E79188 - beq        $k0, $zr, 0x09E791A8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7918C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79190 - lw         $v0, 4($k0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79194 - beq        $v0, $zr, 0x09E791A4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79198 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7919C - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791A0 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E791A4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E791A8 - j          0x09E7919C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791AC - lw         $v1, -18584($v0)
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E79444
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79444 - addiu      $v0, $a1, 19
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79448 - addiu      $sp, $sp, -32
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7944C - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79450 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79454 - sltiu      $a1, $v0, 31
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79458 - sw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7945C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79460 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79464 - and        $s1, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79468 - sw         $ra, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7946C - sw         $s4, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79470 - sw         $s3, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79474 - beq        $a1, $zr, 0x09E79480
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79478 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7947C - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79480 - sltu       $v1, $s1, $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79484 - srl        $v0, $s1, 0x001F
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79488 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7948C - bne        $v0, $zr, 0x09E794FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79490 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E79494 - jal        0x09E79E78
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79498 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7949C - sltiu      $v0, $s1, 504
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E794A0 - beq        $v0, $zr, 0x09E79904
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794A4 - srl        $a0, $s1, 0x0009
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794A8 - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794AC - addiu      $v0, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794B0 - addu       $a0, $s1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794B4 - lw         $s0, 12($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E794B8 - beq        $s0, $a0, 0x09E79520
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794BC - srl        $t1, $s1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794C0 - lw         $v1, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794C4 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794C8 - lw         $t2, 12($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794CC - and        $a1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794D0 - addu       $a1, $s0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794D4 - lw         $v0, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794D8 - lw         $t0, 8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794E0 - ori        $v0, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794E4 - sw         $t0, 8($t2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794E8 - sw         $v0, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E794EC - sw         $t2, 12($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E794F0 - jal        0x09E79EB4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794F4 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E794F8 - addiu      $v1, $s0, 8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E794FC - lw         $ra, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79500 - lw         $s4, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79504 - lw         $s3, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79508 - lw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7950C - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79510 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79514 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79518 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7951C - addiu      $sp, $sp, 32
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79520 - addiu      $t1, $t1, 2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79524 - lui        $t4, 0x09F2 <=> li $t4, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79528 - addiu      $a2, $t4, -18568
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7952C - lw         $s0, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79530 - beq        $s0, $a2, 0x09E795BC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79534 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79538 - lw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7953C - and        $a1, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79540 - subu       $a3, $a1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79544 - slti       $v0, $a3, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79548 - beql       $v0, $zr, 0x09E798D4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7954C - addu       $t1, $s0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79550 - sw         $a2, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79554 - bltz       $a3, 0x09E79574
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79558 - sw         $a2, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7955C - addu       $v1, $s0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79560 - lw         $v0, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79564 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79568 - ori        $v0, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7956C - j          0x09E794F0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79570 - sw         $v0, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79574 - sltiu      $v0, $a1, 512
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79578 - beql       $v0, $zr, 0x09E7980C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7957C - srl        $a2, $a1, 0x0009
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79580 - srl        $a0, $a1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79584 - sll        $v0, $a0, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79588 - addiu      $a1, $a2, -8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7958C - addu       $t2, $v0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79590 - lw         $v1, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79594 - srl        $a0, $a0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79598 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7959C - lw         $t0, 8($t2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795A0 - sllv       $v0, $v0, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795A4 - or         $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795A8 - sw         $v1, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E795AC - sw         $t2, 12($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795B0 - sw         $t0, 8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795B4 - sw         $s0, 12($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795B8 - sw         $s0, 8($t2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E795BC - sra        $v0, $t1, 0x001F
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795C0 - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795C4 - addiu      $v1, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795C8 - srl        $v0, $v0, 0x001E
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795CC - lw         $a1, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795D0 - addu       $v0, $t1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795D4 - sra        $v0, $v0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795D8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795DC - sllv       $a2, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795E0 - sltu       $a0, $a1, $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E795E4 - bne        $a0, $zr, 0x09E79708
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795E8 - addiu      $s0, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795EC - and        $v0, $a2, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E795F0 - bne        $v0, $zr, 0x09E79628
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795F4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795F8 - sll        $a2, $a2, 0x0001
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E795FC - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79600 - and        $v0, $t1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79604 - and        $v1, $a2, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79608 - bne        $v1, $zr, 0x09E79624
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7960C - addiu      $t1, $v0, 4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79610 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79614 - sll        $a2, $a2, 0x0001
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79618 - and        $v0, $a2, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7961C - beq        $v0, $zr, 0x09E79614
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79620 - addiu      $t1, $t1, 4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79624 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79628 - addiu      $t3, $v0, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7962C - addu       $t5, $t3, $zr <=> move $t5, $t3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79630 - sll        $v0, $t1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79634 - addu       $a0, $v0, $t3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79638 - addu       $t2, $t1, $zr <=> move $t2, $t1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7963C - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79640 - lw         $s0, 12($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E79644 - beq        $s0, $v1, 0x09E79680
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79648 - slti       $v0, $t1, 63
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7964C - addiu      $t0, $zr, -4 <=> li $t0, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79650 - lw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79654 - and        $a1, $v0, $t0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79658 - subu       $a3, $a1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7965C - slti       $v0, $a3, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79660 - beql       $v0, $zr, 0x09E797C8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79664 - lw         $t2, 12($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E79668 - bgezl      $a3, 0x09E797A8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7966C - addu       $v1, $s0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79670 - lw         $s0, 12($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79674 - bnel       $s0, $v1, 0x09E79654
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79678 - lw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7967C - slti       $v0, $t1, 63
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E79680 - beq        $v0, $zr, 0x09E79690
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79684 - addiu      $v1, $v1, 8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79688 - addiu      $v1, $v1, 8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7968C - addiu      $t1, $t1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79690 - addiu      $t1, $t1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79694 - andi       $v0, $t1, 3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79698 - bnel       $v0, $zr, 0x09E79644
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7969C - lw         $s0, 12($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E796A0 - andi       $v0, $t2, 3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E796A4 - addiu      $a0, $a0, -8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E796A8 - beq        $v0, $zr, 0x09E79794
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796AC - addiu      $t2, $t2, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796B0 - lw         $v0, 8($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E796B4 - beq        $v0, $a0, 0x09E796A4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796B8 - andi       $v0, $t2, 3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E796BC - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796C0 - addiu      $v0, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796C4 - lw         $v1, 4($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796C8 - sll        $a2, $a2, 0x0001
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796CC - sltu       $v0, $v1, $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E796D0 - bnel       $v0, $zr, 0x09E79708
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796D4 - addiu      $s0, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E796D8 - beq        $a2, $zr, 0x09E79704
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796DC - and        $v0, $a2, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E796E0 - bne        $v0, $zr, 0x09E79634
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796E4 - sll        $v0, $t1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796E8 - lw         $v1, 4($t5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E796EC - sll        $a2, $a2, 0x0001
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796F0 - and        $v0, $a2, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E796F4 - beq        $v0, $zr, 0x09E796EC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E796F8 - addiu      $t1, $t1, 4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E796FC - j          0x09E79634
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79700 - sll        $v0, $t1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79704 - addiu      $s0, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79708 - lw         $v0, 8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7970C - addiu      $s3, $zr, -4 <=> li $s3, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79710 - lw         $v1, 4($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79714 - and        $v1, $v1, $s3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79718 - subu       $a3, $v1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7971C - slti       $v0, $a3, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79720 - sltu       $v1, $v1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79724 - or         $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79728 - beq        $v1, $zr, 0x09E79760
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7972C - addiu      $a2, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79730 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E79734 - jal        0x09E79210
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79738 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7973C - lw         $v0, 8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79740 - lw         $v1, 4($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79744 - and        $v1, $v1, $s3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79748 - subu       $a3, $v1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7974C - slti       $v0, $a3, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79750 - sltu       $v1, $v1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79754 - or         $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79758 - bne        $v1, $zr, 0x09E79784
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7975C - addiu      $a2, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79760 - lw         $s0, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79764 - ori        $a1, $a3, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79768 - ori        $v0, $s1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7976C - addu       $v1, $s0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79770 - sw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79774 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79778 - sw         $a1, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7977C - j          0x09E794F0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79780 - sw         $v1, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E79784 - jal        0x09E79EB4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79788 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7978C - j          0x09E794FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79790 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79794 - lw         $v0, 4($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79798 - nor        $v1, $zr, $a2 <=> li $v1, not $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7979C - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E797A0 - j          0x09E796BC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797A4 - sw         $v0, 4($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E797A8 - lw         $v0, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797AC - lw         $t2, 12($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797B0 - lw         $t0, 8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797B4 - ori        $v0, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797B8 - sw         $v0, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797BC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E797C0 - j          0x09E794EC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797C4 - sw         $t0, 8($t2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E797C8 - lw         $t0, 8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797CC - addu       $t1, $s0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797D0 - addiu      $v0, $t4, -18568
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797D4 - addu       $v1, $t1, $a3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797D8 - ori        $a1, $s1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797DC - ori        $a2, $a3, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797E0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797E4 - sw         $t0, 8($t2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797E8 - sw         $t2, 12($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797EC - sw         $a1, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797F0 - sw         $t1, 8($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797F4 - sw         $t1, 12($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797F8 - sw         $a3, 0($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E797FC - sw         $a2, 4($t1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79800 - sw         $v0, 8($t1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79804 - j          0x09E794F0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79808 - sw         $v0, 12($t1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E7980C - beq        $a2, $zr, 0x09E79864
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79810 - srl        $a0, $a1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79814 - srl        $v1, $a1, 0x0006
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79818 - sltiu      $v0, $a2, 5
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7981C - bne        $v0, $zr, 0x09E79864
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79820 - addiu      $a0, $v1, 56
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79824 - sltiu      $v0, $a2, 21
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79828 - bne        $v0, $zr, 0x09E79864
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7982C - addiu      $a0, $a2, 91
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79830 - srl        $v1, $a1, 0x000C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79834 - sltiu      $v0, $a2, 85
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79838 - bne        $v0, $zr, 0x09E79864
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7983C - addiu      $a0, $v1, 110
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79840 - srl        $v0, $a1, 0x000F
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79844 - sltiu      $v1, $a2, 341
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79848 - bne        $v1, $zr, 0x09E79864
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7984C - addiu      $a0, $v0, 119
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79850 - srl        $v0, $a1, 0x0012
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79854 - sltiu      $v1, $a2, 1365
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79858 - bne        $v1, $zr, 0x09E79864
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7985C - addiu      $a0, $v0, 124
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79860 - addiu      $a0, $zr, 126 <=> li $a0, 126
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79864 - addiu      $a2, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79868 - sll        $v0, $a0, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7986C - addu       $t2, $v0, $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79870 - lw         $t0, 8($t2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79874 - beq        $t0, $t2, 0x09E798B8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79878 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7987C - lw         $v0, 4($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79880 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79884 - sltu       $v0, $a1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79888 - beql       $v0, $zr, 0x09E795AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7988C - lw         $t2, 12($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79890 - lw         $t0, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E79894 - beql       $t0, $t2, 0x09E795AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79898 - lw         $t2, 12($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7989C - lw         $v0, 4($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798A0 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798A4 - sltu       $v0, $a1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E798A8 - bnel       $v0, $zr, 0x09E79894
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798AC - lw         $t0, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E798B0 - j          0x09E795AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798B4 - lw         $t2, 12($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E798B8 - lw         $v0, 4($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798BC - srl        $a0, $a0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798C0 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798C4 - sllv       $v1, $v1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798C8 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E798CC - j          0x09E795AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798D0 - sw         $v0, 4($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E798D4 - addu       $v0, $t1, $a3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798D8 - ori        $v1, $s1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798DC - ori        $a1, $a3, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798E0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798E4 - sw         $v1, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798E8 - sw         $t1, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798EC - sw         $t1, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798F0 - sw         $a3, 0($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798F4 - sw         $a1, 4($t1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E798F8 - sw         $a2, 8($t1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E798FC - j          0x09E794F0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79900 - sw         $a2, 12($t1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E79904 - beq        $a0, $zr, 0x09E7995C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79908 - srl        $t1, $s1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7990C - srl        $v1, $s1, 0x0006
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79910 - sltiu      $v0, $a0, 5
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79914 - bne        $v0, $zr, 0x09E7995C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79918 - addiu      $t1, $v1, 56
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7991C - sltiu      $v0, $a0, 21
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79920 - bne        $v0, $zr, 0x09E7995C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79924 - addiu      $t1, $a0, 91
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79928 - srl        $v1, $s1, 0x000C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7992C - sltiu      $v0, $a0, 85
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79930 - bne        $v0, $zr, 0x09E7995C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79934 - addiu      $t1, $v1, 110
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79938 - srl        $v1, $s1, 0x000F
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7993C - sltiu      $v0, $a0, 341
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79940 - bne        $v0, $zr, 0x09E7995C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79944 - addiu      $t1, $v1, 119
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79948 - srl        $v0, $s1, 0x0012
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7994C - sltiu      $v1, $a0, 1365
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79950 - bne        $v1, $zr, 0x09E7995C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79954 - addiu      $t1, $v0, 124
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79958 - addiu      $t1, $zr, 126 <=> li $t1, 126
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7995C - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79960 - sll        $v1, $t1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79964 - addiu      $v0, $s4, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79968 - addu       $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7996C - lw         $s0, 12($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79970 - beql       $s0, $v1, 0x09E79524
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79974 - addiu      $t1, $t1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79978 - addiu      $a0, $zr, -4 <=> li $a0, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7997C - lw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79980 - and        $a1, $v0, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79984 - subu       $a3, $a1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79988 - slti       $v0, $a3, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7998C - beql       $v0, $zr, 0x09E799A8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79990 - addiu      $t1, $t1, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E79994 - bgezl      $a3, 0x09E797A8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79998 - addu       $v1, $s0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7999C - lw         $s0, 12($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E799A0 - bnel       $s0, $v1, 0x09E79980
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E799A4 - lw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E799A8 - j          0x09E79524
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E799AC - addiu      $t1, $t1, 1
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E79E78
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79E78 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E7C - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E79E80 - jal        0x09E82998 [sceKernelCpuSuspendIntr]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E84 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E88 - lui        $a1, 0x09F3 <=> li $a1, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E8C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E90 - lw         $v0, -32656($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79E94 - bne        $v0, $zr, 0x09E79EA4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E98 - addiu      $v1, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79E9C - lui        $v0, 0x09F3 <=> li $v0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EA0 - sw         $a0, -32652($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79EA4 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EA8 - sw         $v1, -32656($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EAC - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EB0 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E79210
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79210 - addiu      $sp, $sp, -48
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79214 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79218 - sw         $s7, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7921C - addiu      $s7, $v0, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79220 - lui        $v0, 0x09F3 <=> li $v0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79224 - sw         $fp, 32($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79228 - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7922C - sw         $s6, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79230 - lui        $s6, 0x09F2 <=> li $s6, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79234 - sw         $s5, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79238 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7923C - sw         $s4, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79240 - sw         $s3, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79244 - sw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79248 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7924C - sw         $ra, 36($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79250 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79254 - lw         $s3, 8($s7)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79258 - lw         $a2, -32708($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7925C - lw         $a3, -17540($s6)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79260 - lw         $v1, 4($s3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79264 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79268 - and        $s4, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7926C - addu       $v1, $a1, $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79270 - addu       $s1, $s3, $s4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79274 - beq        $a3, $s5, 0x09E79288
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79278 - addiu      $s2, $v1, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7927C - addiu      $v1, $v1, 4111
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79280 - addiu      $v0, $zr, -4096 <=> li $v0, -4096
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79284 - and        $s2, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E79288 - jal        0x09E7AC54
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7928C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79290 - beq        $v0, $s5, 0x09E792AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79294 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79298 - sltu       $v0, $v0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7929C - beq        $v0, $zr, 0x09E792DC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792A0 - lui        $s5, 0x09F3 <=> li $s5, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E792A4 - beq        $s3, $s7, 0x09E792E0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792A8 - lw         $v0, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E792AC - lw         $ra, 36($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792B0 - lw         $fp, 32($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792B4 - lw         $s7, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792B8 - lw         $s6, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792BC - lw         $s5, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792C0 - lw         $s4, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792C4 - lw         $s3, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792C8 - lw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792CC - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792D0 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792D4 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792D8 - addiu      $sp, $sp, 48
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E792DC - lw         $v0, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E792E0 - addu       $v0, $v0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E792E4 - beq        $s0, $s1, 0x09E79424
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792E8 - sw         $v0, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792EC - lw         $v1, -17540($s6)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E792F0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E792F4 - beq        $v1, $v0, 0x09E7941C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792F8 - lw         $v0, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E792FC - subu       $v1, $s0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79300 - addu       $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79304 - sw         $v0, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79308 - addiu      $v0, $s0, 8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7930C - andi       $v1, $v0, 15
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79310 - beq        $v1, $zr, 0x09E79324
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79314 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79318 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7931C - subu       $s1, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79320 - addu       $s0, $s0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79324 - addu       $v0, $s0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79328 - andi       $v0, $v0, 4095
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7932C - addiu      $v1, $zr, 4096 <=> li $v1, 4096
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79330 - subu       $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79334 - addu       $s1, $s1, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79338 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E7933C - jal        0x09E7AC54
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79340 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79344 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79348 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7934C - beql       $a0, $v0, 0x09E79414
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79350 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79354 - lw         $v1, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79358 - subu       $v0, $a0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7935C - addu       $v0, $v0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79360 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79364 - addu       $v1, $v1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79368 - addiu      $a0, $a1, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7936C - ori        $v0, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79370 - sw         $v1, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79374 - sw         $s0, 8($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79378 - beq        $s3, $a0, 0x09E793C8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7937C - sw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79380 - sltiu      $v0, $s4, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79384 - beql       $v0, $zr, 0x09E79398
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79388 - lw         $v1, 4($s3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7938C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79390 - j          0x09E792AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79394 - sw         $v0, 4($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79398 - addiu      $a0, $s4, -12
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7939C - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793A0 - and        $s4, $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793A4 - andi       $v1, $v1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793A8 - addu       $a0, $s3, $s4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793AC - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793B0 - or         $v1, $v1, $s4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793B4 - sltiu      $a1, $s4, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793B8 - sw         $v1, 4($s3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793BC - sw         $v0, 8($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E793C0 - beq        $a1, $zr, 0x09E79400
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793C4 - sw         $v0, 4($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E793C8 - lui        $a3, 0x09F3 <=> li $a3, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E793CC - lui        $t0, 0x09F3 <=> li $t0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793D0 - lw         $a0, -32696($s5)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793D4 - lw         $v1, -32704($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793D8 - lw         $v0, -32700($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793DC - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793E0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793E4 - sltu       $v1, $v1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793E8 - sltu       $v0, $v0, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793EC - movn       $a2, $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793F0 - movn       $a1, $a0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793F4 - sw         $a1, -32704($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E793F8 - j          0x09E792AC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E793FC - sw         $a2, -32700($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79400 - addiu      $a1, $s3, 8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E79404 - jal        0x09E7F7FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79408 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7940C - j          0x09E793CC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79410 - lui        $a3, 0x09F3 <=> li $a3, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E79414 - j          0x09E79354
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79418 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7941C - j          0x09E79308
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79420 - sw         $s0, -17540($s6)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79424 - andi       $v0, $s0, 4095
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79428 - bne        $v0, $zr, 0x09E792F0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7942C - lw         $v1, -17540($s6)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79430 - lw         $v1, 8($s7)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79434 - addu       $v0, $s2, $s4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79438 - ori        $v0, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7943C - j          0x09E793C8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79440 - sw         $v0, 4($v1)
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E7AC54
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7AC54 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC58 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC5C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC60 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC64 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC68 - lui        $s0, 0x09F3 <=> li $s0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC6C - sw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E7AC70 - jal        0x09E7862C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC74 - sw         $zr, -32376($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC78 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC7C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7AC80 - beq        $v1, $v0, 0x09E7ACA0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC84 - lw         $v0, -32376($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7AC88 - lw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7AC8C - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC90 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC94 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC98 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7AC9C - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7ACA0 - bnel       $v0, $zr, 0x09E7AC88
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7ACA4 - sw         $v0, 0($s1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7ACA8 - j          0x09E7AC8C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7ACAC - lw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E7862C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7862C - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78630 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78634 - lui        $s0, 0x09F3 <=> li $s0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78638 - lw         $v1, -32724($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7863C - sw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78640 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78644 - sw         $ra, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78648 - bne        $v1, $zr, 0x09E786BC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7864C - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78650 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78654 - addiu      $a0, $v1, -28268
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78658 - beq        $a0, $zr, 0x09E78670
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7865C - lui        $s1, 0x0001 <=> li $s1, 0x00010000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78660 - lw         $a1, -28268($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78664 - sll        $s1, $a1, 0x000A
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78668 - beq        $s1, $zr, 0x09E786C0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7866C - lw         $v0, -32724($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78670 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78674 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78678 - addiu      $a1, $v0, -30364
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7867C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78680 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78684 - jal        0x09E829E8 [sceKernelAllocPartitionMemory]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78688 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7868C - lui        $v1, 0x09F3 <=> li $v1, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78690 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78694 - blez       $v0, 0x09E786BC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78698 - sw         $v0, -32716($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E7869C - jal        0x09E829F8 [sceKernelGetBlockHeadAddr]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786A0 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786A4 - addu       $t0, $v0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786A8 - lui        $a3, 0x09F3 <=> li $a3, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786AC - lui        $a2, 0x09F3 <=> li $a2, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786B0 - sw         $t0, -32720($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786B4 - sw         $v0, -32728($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786B8 - sw         $v0, -32724($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E786BC - lw         $v0, -32724($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E786C0 - beql       $v0, $zr, 0x09E786FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786C4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E786C8 - lui        $a2, 0x09F3 <=> li $a2, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786CC - lw         $a1, -32728($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786D0 - addu       $a0, $a1, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786D4 - sltu       $t1, $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E786D8 - bne        $t1, $zr, 0x09E786FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786DC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786E0 - lui        $t4, 0x09F3 <=> li $t4, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786E4 - lw         $t3, -32720($t4)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786E8 - sltu       $t2, $t3, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E786EC - bne        $t2, $zr, 0x09E78700
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786F0 - lw         $ra, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786F4 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E786F8 - sw         $a0, -32728($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E786FC - lw         $ra, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78700 - lw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78704 - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78708 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7870C - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78710 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E829E8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E829E8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E829EC - syscall    0x04476 [sceKernelAllocPartitionMemory]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E829F8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E829F8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E829FC - syscall    0x0447A [sceKernelGetBlockHeadAddr]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E79EB4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79EB4 - lui        $v1, 0x09F3 <=> li $v1, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EB8 - lw         $v0, -32656($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EBC - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EC0 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EC4 - addiu      $v0, $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E79EC8 - beq        $v0, $zr, 0x09E79EDC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79ECC - sw         $v0, -32656($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79ED0 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79ED4 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79ED8 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E79EDC - lui        $v0, 0x09F3 <=> li $v0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E79EE0 - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EE4 - lw         $a0, -32652($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E79EE8 - j          0x09E79ED4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79EEC - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E791E0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E791E0 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791E4 - sw         $ra, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791E8 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E791EC - jal        0x09E79188
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791F0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E791F8 - jal        0x09E7F7FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E791FC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79200 - lw         $ra, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79204 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E79208 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7920C - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E7F7FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F7FC - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F800 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F804 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F808 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F80C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F810 - beq        $a1, $zr, 0x09E7F924
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F814 - sw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E7F818 - jal        0x09E79E78
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F81C - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F820 - addiu      $t3, $s0, -8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F824 - lw         $a2, 4($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F828 - addiu      $v0, $zr, -2 <=> li $v0, -2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F82C - lui        $t5, 0x09F2 <=> li $t5, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F830 - and        $t1, $a2, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F834 - addu       $a3, $t3, $t1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F838 - addiu      $t4, $t5, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F83C - lw         $v1, 4($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F840 - lw         $a0, 8($t4)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F844 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F848 - beq        $a3, $a0, 0x09E7FA24
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F84C - and        $t2, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F850 - andi       $v0, $a2, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F854 - sw         $t2, 4($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F858 - bne        $v0, $zr, 0x09E7F884
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F85C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F860 - lw         $a1, -8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F864 - addiu      $v0, $t4, 8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F868 - subu       $t3, $t3, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F86C - lw         $v1, 8($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F870 - beq        $v1, $v0, 0x09E7FA1C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F874 - addu       $t1, $t1, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F878 - lw         $t0, 12($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F87C - sw         $v1, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F880 - sw         $t0, 12($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F884 - addu       $v1, $a3, $t2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F888 - lw         $v0, 4($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F88C - andi       $v0, $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F890 - bne        $v0, $zr, 0x09E7F8C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F894 - ori        $v0, $t1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F898 - bne        $a0, $zr, 0x09E7FA14
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F89C - addu       $t1, $t1, $t2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8A0 - lw         $v1, 8($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8A4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8A8 - addiu      $v0, $v0, -18568
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F8AC - beql       $v1, $v0, 0x09E7FA00
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8B0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F8B4 - lw         $t0, 12($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8B8 - sw         $v1, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8BC - sw         $t0, 12($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F8C0 - ori        $v0, $t1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F8C4 - addu       $v1, $t3, $t1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8C8 - sw         $v0, 4($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F8CC - bne        $a0, $zr, 0x09E7F91C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8D0 - sw         $t1, 0($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8D4 - sltiu      $v0, $t1, 512
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F8D8 - beq        $v0, $zr, 0x09E7F938
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8DC - srl        $a2, $t1, 0x0009
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8E0 - srl        $a0, $t1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8E4 - addiu      $a1, $t5, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8E8 - sll        $v0, $a0, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8EC - addu       $t0, $v0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8F0 - lw         $v1, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8F4 - srl        $a0, $a0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F8FC - lw         $a2, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F900 - sllv       $v0, $v0, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F904 - or         $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F908 - sw         $v1, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F90C - sw         $t0, 12($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F910 - sw         $a2, 8($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F914 - sw         $t3, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F918 - sw         $t3, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E7F91C - jal        0x09E79EB4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F920 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F924 - lw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F928 - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F92C - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F930 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F934 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E7F938 - beq        $a2, $zr, 0x09E7F990
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F93C - srl        $a0, $t1, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F940 - srl        $v1, $t1, 0x0006
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F944 - sltiu      $v0, $a2, 5
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F948 - bne        $v0, $zr, 0x09E7F990
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F94C - addiu      $a0, $v1, 56
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F950 - sltiu      $v0, $a2, 21
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F954 - bne        $v0, $zr, 0x09E7F990
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F958 - addiu      $a0, $a2, 91
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F95C - srl        $v1, $t1, 0x000C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F960 - sltiu      $v0, $a2, 85
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F964 - bne        $v0, $zr, 0x09E7F990
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F968 - addiu      $a0, $v1, 110
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F96C - srl        $v1, $t1, 0x000F
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F970 - sltiu      $v0, $a2, 341
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F974 - bne        $v0, $zr, 0x09E7F990
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F978 - addiu      $a0, $v1, 119
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F97C - srl        $v0, $t1, 0x0012
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F980 - sltiu      $v1, $a2, 1365
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F984 - bne        $v1, $zr, 0x09E7F990
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F988 - addiu      $a0, $v0, 124
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F98C - addiu      $a0, $zr, 126 <=> li $a0, 126
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F990 - addiu      $a1, $t5, -18576
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F994 - sll        $v0, $a0, 0x0003
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F998 - addu       $t0, $v0, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F99C - lw         $a2, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7F9A0 - beq        $a2, $t0, 0x09E7F9E4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9A4 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9A8 - lw         $v0, 4($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9AC - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9B0 - sltu       $v0, $t1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7F9B4 - beql       $v0, $zr, 0x09E7F90C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9B8 - lw         $t0, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F9BC - lw         $a2, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7F9C0 - beql       $a2, $t0, 0x09E7F90C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9C4 - lw         $t0, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F9C8 - lw         $v0, 4($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9CC - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9D0 - sltu       $v0, $t1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7F9D4 - bnel       $v0, $zr, 0x09E7F9C0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9D8 - lw         $a2, 8($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7F9DC - j          0x09E7F90C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9E0 - lw         $t0, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7F9E4 - lw         $v0, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9E8 - srl        $a0, $a0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9F0 - sllv       $v1, $v1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9F4 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7F9F8 - j          0x09E7F90C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7F9FC - sw         $v0, 4($a1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7FA00 - sw         $t3, 12($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA04 - sw         $t3, 8($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA08 - sw         $v1, 12($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7FA0C - j          0x09E7F8C0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA10 - sw         $v1, 8($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7FA14 - j          0x09E7F8B4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA18 - lw         $v1, 8($a3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E7FA1C - j          0x09E7F884
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA20 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7FA24 - andi       $v0, $a2, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E7FA28 - bne        $v0, $zr, 0x09E7FA4C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA2C - addu       $t1, $t1, $t2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA30 - lw         $a1, -8($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA34 - subu       $t3, $t3, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA38 - lw         $t0, 12($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA3C - lw         $a2, 8($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA40 - addu       $t1, $t1, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA44 - sw         $a2, 8($t0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA48 - sw         $t0, 12($a2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7FA4C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA50 - lw         $v1, -17544($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA54 - ori        $a0, $t1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA58 - sw         $t3, 8($t4)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA5C - sltu       $v1, $t1, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7FA60 - bne        $v1, $zr, 0x09E7F91C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA64 - sw         $a0, 4($t3)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA68 - lui        $v0, 0x09F3 <=> li $v0, 0x09F30000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA6C - lw         $a1, -32708($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E7FA70 - jal        0x09E7FA80
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA74 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E7FA78 - j          0x09E7F91C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7FA7C - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E3F928
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3F928 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F92C - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F930 - addiu      $a0, $a0, 20020
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F934 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F938 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F93C - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F940 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F944 - jal        0x09E82AE0 [sceKernelCreateSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F948 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F94C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3F950 - beq        $v0, $zr, 0x09E3F970
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F954 - sw         $v0, -21300($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F958 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F95C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F960 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F964 - sw         $v1, -21304($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F968 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F96C - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3F970 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F974 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F978 - addiu      $a0, $a0, 20024
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F97C - addiu      $a1, $a1, 20056
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F980 - jal        0x09E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F984 - addiu      $a2, $zr, 27 <=> li $a2, 27
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F988 - jal        0x09E78B80
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F98C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F990 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F994 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F998 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F99C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9A0 - lw         $v0, -21300($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9A4 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9AC - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9B0 - sw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3F9B4 - bne        $v0, $zr, 0x09E3F9D0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9B8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3F9BC - lw         $ra, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9C0 - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9C4 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9C8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9CC - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E3F9D0 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9D4 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9D8 - lw         $v1, -21304($s1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9DC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9E0 - addiu      $a0, $a0, 20092
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3F9E4 - blez       $v1, 0x09E3F9FC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9E8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F9EC - jal        0x09E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9F0 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F9F4 - jal        0x09E82A30 [sceKernelTerminateDeleteThread]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9F8 - lw         $a0, -21304($s1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E3F9FC - jal        0x09E82AE8 [sceKernelDeleteSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA00 - lw         $a0, -21300($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E3FA04 - j          0x09E3F9BC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA08 - sw         $zr, -21300($s0)
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E82AE0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82AE0 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82AE4 - syscall    0x044CE [sceKernelCreateSema]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E38250
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E38250 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38254 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38258 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3825C - jal        0x09E608CC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38260 - addiu      $a0, $a0, -28528
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38264 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38268 - jal        0x09E608C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3826C - addiu      $a0, $a0, -28532
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38270 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38274 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38278 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E608CC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805224 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805228 - lw         $v1, 29932($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880522C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805230 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805234 - sw         $v1, 0($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E608CC - j          0x08805224
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E608D0 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E608C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805210 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805214 - lw         $v1, 29928($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805218 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880521C - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805220 - sw         $v1, 0($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E608C4 - j          0x08805210
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E608C8 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E381C8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E381C8 - addiu      $sp, $sp, -32
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381CC - sw         $s0, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381D0 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381D4 - sw         $ra, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381D8 - sw         $s2, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381DC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381E0 - sw         $s1, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E381E4 - jal        0x09E82B38 [sceKernelGetGPI]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381E8 - lw         $s1, -28536($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E381EC - jal        0x09E609C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381F0 - sb         $v0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E381F4 - jal        0x09E609EC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381F8 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E381FC - lbu        $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38200 - sra        $v0, $v0, 0x0008
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38204 - and        $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38208 - jal        0x09E609C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3820C - sb         $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38210 - jal        0x09E609EC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38214 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38218 - lbu        $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3821C - lw         $a0, -28536($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38220 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38224 - or         $v1, $v1, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38228 - andi       $v1, $v1, 3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3822C - movn       $a0, $s2, $v1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38230 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38234 - sw         $a0, -28536($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38238 - lw         $ra, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3823C - lw         $s2, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38240 - lw         $s1, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38244 - lw         $s0, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38248 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3824C - addiu      $sp, $sp, 32
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37FFC - addiu      $sp, $sp, -96
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38000 - sw         $ra, 60($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38004 - sw         $a3, 76($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38008 - sw         $t0, 80($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3800C - sw         $t1, 84($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38010 - sw         $t2, 88($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38014 - sw         $t3, 92($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38018 - sw         $a1, 68($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3801C - sw         $a2, 72($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38020 - sw         $s1, 52($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38024 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38028 - sw         $s2, 56($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3802C - jal        0x09E82B38 [sceKernelGetGPI]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38030 - sw         $s0, 48($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38034 - jal        0x09E609C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38038 - sb         $v0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3803C - jal        0x09E609EC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38040 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38044 - lbu        $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38048 - sra        $v0, $v0, 0x0008
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3804C - and        $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38050 - jal        0x09E609C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38054 - sb         $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38058 - jal        0x09E609EC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3805C - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38060 - lbu        $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38064 - or         $v1, $v1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38068 - andi       $a0, $v1, 3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3806C - beq        $a0, $zr, 0x09E380A0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38070 - sb         $v1, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38074 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38078 - lw         $v1, -28528($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3807C - beq        $v1, $zr, 0x09E380A4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38080 - lw         $ra, 60($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38084 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38088 - lw         $v0, -28536($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3808C - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38090 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38094 - sltu       $v0, $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E38098 - beq        $v0, $zr, 0x09E380BC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3809C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E380A0 - lw         $ra, 60($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E380A4 - lw         $s2, 56($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380A8 - lw         $s1, 52($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380AC - lw         $s0, 48($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380B0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380B4 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380B8 - addiu      $sp, $sp, 96
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E380BC - lw         $a0, -28532($s2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380C0 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E380C4 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380C8 - addiu      $s0, $s0, -28524
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380CC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380D0 - addiu      $a2, $sp, 68
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E380D4 - jal        0x09E7D8B0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E380DC - jal        0x09E7B588
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380E4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380E8 - sltiu      $v0, $v0, 256
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E380EC - beq        $v0, $zr, 0x09E38110
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E380F4 - jal        0x09E37FD0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380F8 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E380FC - lw         $a0, -28532($s2)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38100 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38104 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E38108 - j          0x09E380A4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3810C - lw         $ra, 60($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E38110 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38114 - addiu      $v0, $v1, 15328
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38118 - lw         $a2, 15328($v1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3811C - lbu        $t4, 26($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38120 - lw         $v1, 4($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38124 - lw         $a3, 8($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38128 - lw         $t0, 12($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3812C - lw         $t1, 16($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38130 - lw         $t2, 20($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38134 - lhu        $t3, 24($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38138 - addiu      $a0, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3813C - addiu      $a1, $zr, 26 <=> li $a1, 26
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38140 - sw         $a2, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38144 - sw         $v1, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38148 - sw         $a3, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3814C - sw         $t0, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38150 - sw         $t1, 32($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38154 - sw         $t2, 36($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38158 - sh         $t3, 40($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3815C - jal        0x09E37FD0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38160 - sb         $t4, 42($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38164 - jal        0x09E78B80
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38168 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3816C - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38170 - sw         $ra, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38174 - jal        0x09E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38178 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3817C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38180 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38184 - jal        0x09E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38188 - addiu      $a0, $a0, 15356
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3818C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38190 - lw         $ra, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38194 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38198 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3819C - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E82A68
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82A68 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82A6C - syscall    0x04520 [sceKernelGetThreadId]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E3816C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3816C - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38170 - sw         $ra, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38174 - jal        0x09E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38178 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3817C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38180 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E38184 - jal        0x09E37FFC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38188 - addiu      $a0, $a0, 15356
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3818C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38190 - lw         $ra, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38194 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E38198 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3819C - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E6086C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805038 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880503C - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805040 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805044 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805048 - jal        0x088162D8 [sceKernelSetEventFlag]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880504C - lw         $a0, 29924($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805050 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805054 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805058 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880505C - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E6086C - j          0x08805038
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E60870 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E6085C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FD0 - addiu      $sp, $sp, -32
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD4 - sw         $ra, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD8 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FDC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE0 - lw         $a0, 29924($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE4 - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE8 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804FEC - jal        0x088162F0 [sceKernelWaitEventFlagCB]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF4 - lw         $ra, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FFC - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8805000 - addiu      $sp, $sp, 32
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E6085C - j          0x08804FD0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E60860 - nop
14:03:18 DEBUG compiler - Callback - Compiling _S1_2_88043D0
14:03:18 DEBUG compiler - Callback - CodeInstruction.compile  > 0x88043D0 - jr         $ra
14:03:18 DEBUG compiler - Callback - CodeInstruction.compile    0x88043D4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - LoadPrx - Compiling _S1_2_8804FD0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8804FD0 - addiu      $sp, $sp, -32
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FD4 - sw         $ra, 16($sp)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FD8 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FDC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FE0 - lw         $a0, 29924($v0)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FE4 - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FE8 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8804FEC - jal        0x088162F0 [sceKernelWaitEventFlagCB]
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FF0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FF4 - lw         $ra, 16($sp)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FF8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8804FFC - jr         $ra
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805000 - addiu      $sp, $sp, 32
14:03:18 DEBUG compiler - LoadPrx - Compiling _S1_2_8809C64
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8809C64 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C68 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C6C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C70 - sw         $ra, 4($sp)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8809C74 - jal        0x08807D1C
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C78 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C7C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8809C80 - jal        0x08809B70
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C84 - lw         $a1, 16($s0)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C88 - lui        $a2, 0x0881 <=> li $a2, 0x08810000
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C8C - addiu      $a2, $a2, 27476
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C90 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C94 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8809C98 - jal        0x08808720
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809C9C - lui        $a1, 0x0004 <=> li $a1, 0x00040000
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CA0 - sw         $v0, 16($s0)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CA4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8809CA8 - jal        0x08807DB8
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CAC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CB0 - lw         $ra, 4($sp)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CB4 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CB8 - jr         $ra
14:03:18 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8809CBC - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E626C4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E626C4 - cfc1       $v0, $fcsr31
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626C8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626CC - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E626D0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E626D0 - cfc1       $v0, $fcsr31
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626D4 - ctc1       $zr, $fcsr31
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626D8 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626DC - ctc1       $a0, $fcsr31
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626E0 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E626E4 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E6084C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804C5C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C60 - addiu      $v0, $v0, 29912
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C64 - sw         $v0, 0($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C68 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C6C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E6084C - j          0x08804C5C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E60850 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E60884
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88050A0 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88050A4 - sw         $a0, 29936($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88050A8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88050AC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E60884 - j          0x088050A0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E60888 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E608E4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807AEC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AF0 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AF4 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AF8 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AFC - addiu      $a0, $a0, -29588
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807B00 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807B04 - jal        0x08808B60
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807B08 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807B0C - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807B10 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8807B14 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E608E4 - j          0x08807AEC
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E608E8 - nop
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E3FA0C
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3FA0C - addiu      $sp, $sp, -48
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA10 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA14 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA18 - sw         $fp, 32($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA1C - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA20 - lw         $a0, -21300($s1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA24 - sw         $s7, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA28 - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA2C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA30 - sw         $s6, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA34 - addu       $s6, $a1, $zr <=> move $s6, $a1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA38 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA3C - sw         $ra, 36($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA40 - sw         $s5, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA44 - addu       $s5, $t1, $zr <=> move $s5, $t1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA48 - sw         $s4, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA4C - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA50 - sw         $s3, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA54 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA58 - sw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FA5C - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA60 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FA64 - jal        0x09E3F910
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA68 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA6C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA70 - sll        $s0, $v0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA74 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA78 - addiu      $v0, $v0, -21304
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA7C - addu       $s0, $s0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA80 - lw         $a0, -21300($s1)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA84 - sw         $zr, 0($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FA88 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA8C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA90 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA94 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA98 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA9C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAA0 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FAA4 - jal        0x09E82A00 [sceKernelCreateThread]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAA8 - addu       $t1, $s5, $zr <=> move $t1, $s5
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAAC - sw         $v0, 0($s0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAB0 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAB4 - lw         $ra, 36($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAB8 - lw         $fp, 32($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FABC - lw         $s7, 28($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAC0 - lw         $s6, 24($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAC4 - lw         $s5, 20($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAC8 - lw         $s4, 16($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FACC - lw         $s3, 12($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAD0 - lw         $s2, 8($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAD4 - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAD8 - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FADC - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAE0 - addiu      $sp, $sp, 48
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E82AF8
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82AF8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82AFC - syscall    0x044D1 [sceKernelWaitSema]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E3F910
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3F910 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F914 - lw         $v1, -21304($v0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F918 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F91C - slti       $v1, $v1, 0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F920 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F924 - movn       $v0, $zr, $v1 <=> move $v0, $v1
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E82AF0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82AF0 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82AF4 - syscall    0x044D0 [sceKernelSignalSema]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E3FDC4
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3FDC4 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FDC8 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FDCC - jal        0x09E82A70 [sceKernelGetThreadCurrentPriority]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FDD0 - nop
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FDD4 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FDD8 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FDDC - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E82A70
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82A70 - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82A74 - syscall    0x044B3 [sceKernelGetThreadCurrentPriority]
14:03:18 DEBUG compiler - user_main - Compiling _S1_2_9E3FB58
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3FB58 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB5C - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB60 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB64 - addiu      $v0, $v0, -21304
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB68 - sll        $a0, $a0, 0x0002
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB6C - addu       $a0, $a0, $v0
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FB70 - jal        0x09E82A10 [sceKernelStartThread]
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB74 - lw         $a0, 0($a0)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB78 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB7C - jr         $ra
14:03:18 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB80 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3890C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3890C - addiu      $sp, $sp, -80
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38910 - sw         $ra, 68($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38914 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38918 - addiu      $a0, $v0, -32132
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3891C - sw         $s3, 44($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38920 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38924 - sw         $s1, 36($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38928 - sw         $fp, 64($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3892C - sw         $s7, 60($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38930 - sw         $s6, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38934 - sw         $s5, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38938 - sw         $s4, 48($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3893C - sw         $s2, 40($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38940 - sw         $s0, 32($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38944 - lw         $s6, 4($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38948 - lw         $s7, 8($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3894C - lw         $a1, 0($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38950 - slt        $s1, $zr, $s6 <=> move $s1, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38954 - jal        0x09E608B4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38958 - sw         $a1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3895C - jal        0x09E626C4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38960 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38964 - addiu      $v1, $zr, -3969 <=> li $v1, -3969
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38968 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3896C - jal        0x09E626D0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38970 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38974 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38978 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3897C - addiu      $a0, $a0, 15552
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38980 - jal        0x09E3FD94
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38984 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38988 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3898C - addiu      $a0, $v1, 15572
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38990 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38994 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38998 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3899C - addiu      $a0, $a0, 15584
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E389A0 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389A4 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E389A8 - beq        $s1, $zr, 0x09E38A30
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389AC - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389B0 - lui        $s2, 0x09E8 <=> li $s2, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389B4 - addu       $s0, $s7, $zr <=> move $s0, $s7
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E389B8 - lw         $a2, 0($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389C0 - addiu      $a0, $s2, 15596
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E389C4 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389C8 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389CC - slt        $v1, $s3, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E389D0 - bne        $v1, $zr, 0x09E389B8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389D4 - addiu      $s0, $s0, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E389D8 - beq        $s1, $zr, 0x09E38A30
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389DC - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389E0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389E4 - addiu      $fp, $v0, -28176
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389E8 - addu       $s4, $s7, $zr <=> move $s4, $s7
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E389EC - sll        $v0, $s3, 0x0002
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389F0 - addu       $s5, $v0, $s7
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389F4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389F8 - addu       $s2, $s4, $zr <=> move $s2, $s4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E389FC - addu       $s0, $fp, $zr <=> move $s0, $fp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38A00 - lw         $a1, 4($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A04 - lw         $a0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38A08 - jal        0x09E7B47C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A0C - addiu      $s1, $s1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38A10 - beq        $v0, $zr, 0x09E38BA0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A14 - sltiu      $v1, $s1, 11
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38A18 - bne        $v1, $zr, 0x09E38A00
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A1C - addiu      $s0, $s0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38A20 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38A24 - slt        $v0, $s3, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38A28 - bne        $v0, $zr, 0x09E389EC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A2C - addiu      $s4, $s4, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38A30 - jal        0x09E3C1D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A34 - lui        $s3, 0x09E9 <=> li $s3, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A38 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A3C - lw         $a0, -28236($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A40 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38A44 - bne        $a0, $zr, 0x09E38B90
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A48 - sw         $v0, -28252($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38A4C - jal        0x09E3C2E0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A50 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A54 - addiu      $a1, $zr, 238 <=> li $a1, 238
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38A58 - jal        0x09E3C340
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A5C - addiu      $a0, $zr, 119 <=> li $a0, 119
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38A60 - jal        0x09E38294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A64 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A68 - lw         $a1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A6C - lw         $a2, 0($s7)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A70 - lui        $s4, 0x09E9 <=> li $s4, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A74 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38A78 - jal        0x09E383FC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A7C - addiu      $s1, $s4, -28012
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A80 - lw         $a1, 4($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A84 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38A88 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A8C - addiu      $a0, $a0, 15612
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A90 - lw         $v1, 4($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38A94 - blez       $v1, 0x09E38AD0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A98 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38A9C - lui        $s2, 0x09E8 <=> li $s2, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AA0 - lw         $v1, 8($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38AA4 - sll        $v0, $s0, 0x0002
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AAC - addu       $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AB0 - lw         $a2, 0($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AB4 - addiu      $a0, $s2, 15596
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38AB8 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ABC - addiu      $s0, $s0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AC0 - lw         $v1, 4($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AC4 - slt        $v1, $s0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38AC8 - bnel       $v1, $zr, 0x09E38AA4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ACC - lw         $v1, 8($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38AD0 - jal        0x09E60854
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AD4 - addiu      $a0, $s4, -28012
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AD8 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ADC - lw         $a1, -20496($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AE0 - lw         $v0, -28252($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AE4 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38AE8 - jal        0x09E51610
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AEC - sw         $v0, 560($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AF0 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AF4 - addiu      $v1, $v1, 15636
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AF8 - sw         $v1, 4($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38AFC - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B00 - addiu      $a2, $zr, 127 <=> li $a2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B04 - addiu      $v1, $v1, 16320
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B08 - sh         $a2, 8($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B0C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B10 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B14 - jal        0x09E38790
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B18 - sw         $v1, 0($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B1C - jal        0x09E38808
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B20 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B24 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B28 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B2C - addiu      $a0, $a0, 15660
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B30 - jal        0x09E3FD94
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B34 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B38 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B3C - addiu      $a0, $v1, 15572
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B40 - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B44 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B48 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B4C - jal        0x09E608BC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B50 - addiu      $a0, $v0, -32132
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38B54 - jal        0x09E382B4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B58 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B5C - lw         $ra, 68($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B60 - lw         $fp, 64($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B64 - lw         $s7, 60($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B68 - lw         $s6, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B6C - lw         $s5, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B70 - lw         $s4, 48($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B74 - lw         $s3, 44($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B78 - lw         $s2, 40($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B7C - lw         $s1, 36($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B80 - lw         $s0, 32($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B84 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B88 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B8C - addiu      $sp, $sp, 80
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38B90 - jal        0x09E78AE8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B94 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38B98 - j          0x09E38A4C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38B9C - sw         $v0, -28252($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38BA0 - lw         $v1, 4($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BA4 - addiu      $a0, $zr, 45 <=> li $a0, 45
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BA8 - lb         $v0, 0($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38BAC - beq        $v0, $a0, 0x09E38BCC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BB0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BB4 - lw         $v0, 0($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BB8 - sw         $v1, 0($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38BBC - jal        0x09E382EC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BC0 - lw         $a0, 4($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38BC4 - j          0x09E38A24
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BC8 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38BCC - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BD0 - slt        $v0, $s3, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BD4 - addiu      $s4, $s4, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38BD8 - beq        $v0, $zr, 0x09E38A20
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BDC - addiu      $s5, $s5, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BE0 - lw         $v0, 0($s5)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BE4 - lw         $v1, 0($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BE8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38BEC - j          0x09E38BBC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38BF0 - sw         $v0, 0($v1)
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E608B4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x88051A8 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051AC - addiu      $a2, $v0, -31072
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051B0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x88051B4 - lw         $v0, 0($a2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051B8 - addiu      $a1, $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x88051BC - beq        $v0, $zr, 0x088051D4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051C0 - sltiu      $v1, $a1, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x88051C4 - bne        $v1, $zr, 0x088051B4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051C8 - addiu      $a2, $a2, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x88051CC - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051D0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x88051D4 - j          0x088051CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051D8 - sw         $a0, 0($a2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E608B4 - j          0x088051A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E608B8 - nop
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3FD94
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3FD94 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FD98 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3FD9C - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDA0 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDA4 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDA8 - lw         $a0, -21304($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDAC - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDB0 - xor        $a0, $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDB4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDB8 - movz       $v0, $zr, $a0 <=> move $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDBC - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3FDC0 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B47C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E7B47C - strcmp[00851025,30420001,14400010,90860000,90A70000,10C0000A,24840002,14C70008,9082FFFF,90A30001,10400003,24A50002,1043FFF7,90860000,03E00008,00431023,03E00008,00C71023,90860000,90A70000,24840001,0006182B,00C71026,2C420001,00621824,1460FFF8,24A50001,0A235569,00000000]()
14:03:18 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B47C (09E7B47C-0x09E7B4EC, length 29) by strcmp[00851025,30420001,14400010,90860000,90A70000,10C0000A,24840002,14C70008,9082FFFF,90A30001,10400003,24A50002,1043FFF7,90860000,03E00008,00431023,03E00008,00C71023,90860000,90A70000,24840001,0006182B,00C71026,2C420001,00621824,1460FFF8,24A50001,0A235569,00000000]()
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C1D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C1D8 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C1DC - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C1E0 - jal        0x09E3C250
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C1E4 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C1E8 - jal        0x09E3CC7C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C1EC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C1F0 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C1F4 - jal        0x09E3CD7C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C1F8 - lwc1       $f12, 17756($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C1FC - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C200 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C204 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C250
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C250 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C254 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C258 - addiu      $a0, $a0, 17760
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C25C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C260 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C264 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C268 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C26C - jal        0x09E82AE0 [sceKernelCreateSema]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C270 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C274 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C278 - beq        $v0, $zr, 0x09E3C28C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C27C - sw         $v0, -21516($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C280 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C284 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C288 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C28C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C290 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C294 - addiu      $a0, $a0, 17768
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C298 - addiu      $a1, $a1, 17800
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C29C - jal        0x09E37FFC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2A0 - addiu      $a2, $zr, 275 <=> li $a2, 275
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C2A4 - jal        0x09E78B80
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2A8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2AC - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2B0 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2B4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2B8 - lw         $v1, -21516($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C2BC - bne        $v1, $zr, 0x09E3C2D0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2C0 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2C4 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C2C8 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2CC - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C2D0 - jal        0x09E82AE8 [sceKernelDeleteSema]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2D4 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C2D8 - j          0x09E3C2C8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2DC - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3CC7C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CC7C - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC80 - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC84 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC88 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC8C - lw         $v0, -21536($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC90 - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC94 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CC98 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CC9C - beq        $v0, $zr, 0x09E3CD68
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCA0 - sw         $ra, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCA4 - lui        $t3, 0x09E9 <=> li $t3, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CCA8 - addiu      $v1, $s0, 15
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCAC - lw         $s0, -21548($t3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCB0 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCB4 - and        $t1, $v1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCB8 - sltu       $v1, $zr, $t1 <=> move $v1, $t1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCBC - sltu       $v0, $zr, $s0 <=> move $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCC0 - lw         $t2, -21536($s1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCC4 - and        $t0, $v1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CCC8 - beq        $s0, $zr, 0x09E3CD00
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCCC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCD0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCD4 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCD8 - lw         $a3, -21544($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCDC - lw         $a2, -21552($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCE0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCE4 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCE8 - lw         $a0, -21520($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCEC - lw         $v0, -21532($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCF0 - sw         $a3, 52($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCF4 - sw         $a0, 48($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCF8 - sw         $a2, 56($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CCFC - sw         $v0, 60($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3CD00 - beq        $t0, $zr, 0x09E3CD38
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD04 - sw         $t1, -21548($t3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD08 - lw         $a0, 48($t1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD0C - lw         $a2, 52($t1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD10 - lw         $t0, 60($t1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD14 - lw         $a3, 56($t1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD18 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD1C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD20 - sw         $a0, -21520($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD24 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD28 - sw         $a2, -21544($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD2C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD30 - sw         $a3, -21552($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD34 - sw         $t0, -21532($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3CD38 - beq        $t2, $zr, 0x09E3CD58
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD3C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD40 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CD44 - lw         $ra, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD48 - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD4C - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD50 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD54 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3CD58 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD5C - lw         $a0, -21516($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CD60 - j          0x09E3CD44
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD64 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CD68 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CD6C - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD70 - lw         $a0, -21516($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CD74 - j          0x09E3CCA8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD78 - lui        $t3, 0x09E9 <=> li $t3, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3CD7C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CD7C - addiu      $sp, $sp, -32
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD80 - sw         $s2, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD84 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD88 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD8C - sw         $s0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD90 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD94 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD98 - swc1       $f20, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CD9C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDA0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDA4 - sw         $ra, 12($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDA8 - mov.s      $f20, $f12
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDAC - sw         $s1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDB0 - swc1       $f21, 20($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDB4 - lwc1       $f0, 19988($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDB8 - lw         $a0, -21516($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDBC - lwc1       $f1, 19992($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDC0 - c.lt.s     $f12, $f0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDC4 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CDC8 - bc1f       0x09E3CDD4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDCC - lwc1       $f21, -21540($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDD0 - mov.s      $f20, $f0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CDD4 - c.lt.s     $f1, $f20
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDD8 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CDDC - bc1tl      0x09E3CDE4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDE0 - mov.s      $f20, $f1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3CDE4 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDE8 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDEC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDF0 - lw         $v0, -21552($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDF4 - andi       $v0, $v0, 5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CDF8 - bne        $v0, $zr, 0x09E3CE30
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CDFC - swc1       $f20, -21540($s0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE00 - lw         $a0, -21516($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3CE04 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE08 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE0C - mov.s      $f0, $f21
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE10 - lw         $ra, 12($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE14 - lw         $s2, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE18 - lw         $s1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE1C - lw         $s0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE20 - lwc1       $f21, 20($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE24 - lwc1       $f20, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE28 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE2C - addiu      $sp, $sp, 32
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3CE30 - jal        0x09E731CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE34 - mov.s      $f12, $f21
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE38 - mov.s      $f12, $f20
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE3C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CE40 - jal        0x09E731CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE44 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE48 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE4C - addiu      $a0, $a0, 17980
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE50 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE54 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE58 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CE5C - jal        0x09E3EC68
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE60 - addu       $t1, $v1, $zr <=> move $t1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CE64 - j          0x09E3CE04
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE68 - lw         $a0, -21516($s2)
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E731CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E731CC - addiu      $sp, $sp, -48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731D0 - addiu      $a0, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731D4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731D8 - sw         $ra, 32($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E731DC - jal        0x09E77CE4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731E0 - swc1       $f12, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731E4 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731E8 - lw         $t0, 12($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731EC - lw         $a0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731F0 - lw         $a1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731F4 - lw         $a2, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731F8 - srl        $v0, $t0, 0x0002
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731FC - sll        $t1, $t1, 0x001E
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73200 - or         $t1, $t1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73204 - jal        0x09E74028
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73208 - sll        $t0, $t0, 0x001E
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7320C - lw         $ra, 32($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73210 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73214 - addiu      $sp, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E77CE4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77CE4 - lw         $v0, 0($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77CE8 - lui        $v1, 0x007F <=> li $v1, 0x007F0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77CEC - ori        $v1, $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77CF0 - srl        $a2, $v0, 0x0017
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77CF4 - srl        $a0, $v0, 0x001F
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77CF8 - andi       $a2, $a2, 255
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77CFC - sw         $a0, 4($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77D00 - bne        $a2, $zr, 0x09E77D60
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D04 - and        $a3, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77D08 - beq        $a3, $zr, 0x09E77D58
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D0C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D10 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D14 - sll        $a3, $a3, 0x0007
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D18 - ori        $v0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D1C - addiu      $v1, $zr, -126 <=> li $v1, -126
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D20 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D24 - sltu       $v0, $v0, $a3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D28 - sw         $v1, 8($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77D2C - bne        $v0, $zr, 0x09E77D50
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D30 - sw         $a0, 0($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D34 - lui        $a0, 0x3FFF <=> li $a0, 0x3FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D38 - ori        $a0, $a0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77D3C - sll        $a3, $a3, 0x0001
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D40 - sltu       $v0, $a0, $a3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77D44 - beq        $v0, $zr, 0x09E77D3C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D48 - addiu      $v1, $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D4C - sw         $v1, 8($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77D50 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D54 - sw         $a3, 12($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77D58 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D5C - sw         $v0, 0($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77D60 - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77D64 - beq        $a2, $v0, 0x09E77D88
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D68 - sll        $v0, $a3, 0x0007
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D6C - lui        $v1, 0x4000 <=> li $v1, 0x40000000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D70 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D74 - addiu      $a0, $a2, -127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D78 - sw         $v0, 12($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D7C - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77D80 - j          0x09E77D58
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D84 - sw         $a0, 8($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E77D88 - bnel       $a3, $zr, 0x09E77D98
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D8C - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E77D90 - j          0x09E77D58
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77D94 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77D98 - and        $v0, $a3, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77D9C - beql       $v0, $zr, 0x09E77D50
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DA0 - sw         $zr, 0($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77DA4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77DA8 - j          0x09E77D50
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DAC - sw         $v0, 0($a1)
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E74028
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E74028 - addiu      $sp, $sp, -48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7402C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74030 - sw         $ra, 32($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74034 - sw         $v0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74038 - sw         $a1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7403C - sw         $a2, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74040 - sw         $t0, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74044 - sw         $t1, 20($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E74048 - jal        0x09E77DE0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7404C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74050 - lw         $ra, 32($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74054 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74058 - addiu      $sp, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E77DE0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77DE0 - lw         $v1, 0($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DE4 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DE8 - lw         $t2, 16($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DEC - lw         $t3, 20($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DF0 - sltiu      $v0, $v1, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DF4 - lw         $t4, 4($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77DF8 - beq        $v0, $zr, 0x09E77E74
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DFC - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E00 - addiu      $v0, $zr, 0 <=> li $v0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E04 - lui        $v1, 0x0008 <=> li $v1, 0x00080000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E08 - or         $t2, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E0C - or         $t3, $t3, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E10 - addiu      $t1, $zr, 2047 <=> li $t1, 2047
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77E14 - lw         $v0, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77E18 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E1C - lui        $v1, 0xFFF0 <=> li $v1, 0xFFF00000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E20 - ori        $a0, $a0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E24 - and        $a0, $t3, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E28 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E2C - lui        $a1, 0x800F <=> li $a1, 0x800F0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E30 - or         $v0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E34 - andi       $a2, $t1, 2047
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E38 - ori        $a1, $a1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E3C - and        $v0, $v0, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E40 - sll        $a2, $a2, 0x0014
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E44 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E48 - or         $v0, $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E4C - ori        $v1, $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E50 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E54 - sll        $a0, $t4, 0x001F
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E58 - or         $v0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E5C - sw         $v0, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E60 - sw         $t2, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E64 - lw         $v0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E68 - lw         $v1, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E6C - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E70 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77E74 - xori       $v0, $v1, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77E78 - beql       $v0, $zr, 0x09E77FE0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E7C - addiu      $t1, $zr, 2047 <=> li $t1, 2047
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77E80 - xori       $v0, $v1, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77E84 - beq        $v0, $zr, 0x09E77FE0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E88 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E8C - or         $v0, $t2, $t3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77E90 - beq        $v0, $zr, 0x09E77E18
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E94 - lw         $v0, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E98 - lw         $a0, 8($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77E9C - slti       $v0, $a0, -1022
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77EA0 - beq        $v0, $zr, 0x09E77FD8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EA4 - slti       $v0, $a0, 1024
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EA8 - addiu      $v0, $zr, -1022 <=> li $v0, -1022
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EAC - subu       $t5, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EB0 - slti       $v1, $t5, 57
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77EB4 - bne        $v1, $zr, 0x09E77F40
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EB8 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EBC - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EC0 - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77EC4 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EC8 - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77ECC - and        $v0, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77ED0 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77ED4 - beq        $v0, $a0, 0x09E77F10
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77ED8 - and        $v1, $t3, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EDC - addiu      $t2, $t2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77EE0 - sltiu      $v0, $t2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77EE4 - addu       $t3, $t3, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EE8 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77EEC - ori        $v0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EF0 - sltu       $v0, $v0, $t3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EF4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EF8 - srl        $t2, $t2, 0x0008
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77EFC - sll        $a0, $t3, 0x0018
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F00 - movn       $t1, $v1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F04 - or         $t2, $t2, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E77F08 - j          0x09E77E14
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F0C - srl        $t3, $t3, 0x0008
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E77F10 - bnel       $v1, $zr, 0x09E77EE0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F14 - addiu      $t2, $t2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77F18 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F1C - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F20 - and        $v0, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F24 - and        $v1, $t3, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F28 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77F2C - beql       $v0, $zr, 0x09E77EEC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F30 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77F34 - addiu      $t2, $t2, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77F38 - j          0x09E77EE4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F3C - sltiu      $v0, $t2, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77F40 - addiu      $a1, $zr, 0 <=> li $a1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F44 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F48 - sll        $a2, $t5, 0x001A
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77F4C - bgez       $a2, 0x09E77F60
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F50 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F54 - sllv       $v1, $a0, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77F58 - b          0x09E77F78
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F5C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E77F60 - beq        $a2, $zr, 0x09E77F74
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F64 - sllv       $v1, $a1, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F68 - subu       $a2, $zr, $t5 <=> negu $a2, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F6C - srlv       $a2, $a0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F70 - or         $v1, $v1, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77F74 - sllv       $v0, $a0, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77F78 - addiu      $v0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F7C - sltiu      $a3, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F80 - addiu      $v1, $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F84 - addu       $v1, $v1, $a3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F88 - and        $v0, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F8C - and        $v1, $t3, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F90 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F94 - sll        $t0, $t5, 0x001A
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77F98 - bgez       $t0, 0x09E77FAC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77F9C - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FA0 - srlv       $a2, $t3, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E77FA4 - b          0x09E77FC4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FA8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E77FAC - beq        $t0, $zr, 0x09E77FC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FB0 - srlv       $a2, $t2, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FB4 - subu       $t0, $zr, $t5 <=> negu $t0, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FB8 - sllv       $t0, $t3, $t0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FBC - or         $a2, $a2, $t0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77FC0 - srlv       $a3, $t3, $t5
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77FC4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FC8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FCC - or         $t2, $a2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77FD0 - j          0x09E77EC4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FD4 - or         $t3, $a3, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E77FD8 - bne        $v0, $zr, 0x09E77FF0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FDC - addiu      $t1, $zr, 2047 <=> li $t1, 2047
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77FE0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FE4 - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E77FE8 - j          0x09E77E18
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FEC - lw         $v0, 4($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77FF0 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FF4 - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FF8 - and        $a2, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77FFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78000 - and        $a3, $t3, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78004 - beq        $a2, $v0, 0x09E78050
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78008 - addiu      $t1, $a0, 1023
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7800C - addiu      $t2, $t2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78010 - sltiu      $v0, $t2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78014 - addu       $t3, $t3, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78018 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7801C - ori        $v0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78020 - sltu       $v0, $v0, $t3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78024 - beql       $v0, $zr, 0x09E78044
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78028 - srl        $t2, $t2, 0x0008
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7802C - sll        $v0, $t3, 0x001F
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78030 - srl        $t2, $t2, 0x0001
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78034 - or         $t2, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78038 - srl        $t3, $t3, 0x0001
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7803C - addiu      $t1, $t1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78040 - srl        $t2, $t2, 0x0008
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78044 - sll        $v0, $t3, 0x0018
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78048 - j          0x09E77F08
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7804C - or         $t2, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E78050 - bnel       $a3, $zr, 0x09E78010
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78054 - addiu      $t2, $t2, 127
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78058 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7805C - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78060 - and        $v0, $t2, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78064 - and        $v1, $t3, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78068 - or         $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7806C - beql       $v0, $zr, 0x09E7801C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78070 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78074 - addiu      $t2, $t2, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78078 - j          0x09E78014
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7807C - sltiu      $v0, $t2, 128
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3EC68
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EC68 - addiu      $sp, $sp, -304
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC6C - sw         $a1, 276($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC70 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC74 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC78 - sw         $a2, 280($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC7C - addiu      $a2, $sp, 276
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC80 - sw         $ra, 256($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC84 - sw         $a3, 284($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC88 - sw         $t0, 288($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC8C - sw         $t1, 292($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC90 - sw         $t2, 296($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3EC94 - jal        0x09E7D8B0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EC98 - sw         $t3, 300($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3EC9C - jal        0x09E3ECB0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECA0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECA4 - lw         $ra, 256($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECA8 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECAC - addiu      $sp, $sp, 304
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7D8B0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D8B0 - addiu      $sp, $sp, -112
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8B4 - addiu      $v0, $zr, 520 <=> li $v0, 520
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8B8 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8BC - ori        $v1, $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8C0 - sh         $v0, 12($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8C4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8C8 - sw         $ra, 104($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8CC - sw         $v1, 20($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8D0 - sw         $v1, 8($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8D4 - sw         $s1, 100($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8D8 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8DC - sw         $s0, 96($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8E0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8E4 - sw         $a0, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8E8 - sw         $a0, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D8EC - jal        0x09E79188
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8F0 - sh         $v0, 14($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8F8 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D8FC - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D900 - jal        0x09E7BC30
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D904 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D908 - lw         $v1, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D90C - lw         $ra, 104($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D910 - lw         $s1, 100($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D914 - lw         $s0, 96($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D918 - sb         $zr, 0($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D91C - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D920 - addiu      $sp, $sp, 112
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7BC30
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BC30 - addiu      $sp, $sp, -656
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC34 - sw         $s0, 608($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC38 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC3C - sw         $a1, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC40 - sw         $a0, 540($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC44 - sw         $ra, 644($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC48 - sw         $fp, 640($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC4C - sw         $s7, 636($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC50 - sw         $s6, 632($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC54 - sw         $s5, 628($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC58 - sw         $s4, 624($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC5C - sw         $s3, 620($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC60 - sw         $s2, 616($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC64 - sw         $s1, 612($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7BC68 - jal        0x09E80090
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC6C - sw         $a3, 548($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC70 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC74 - lw         $v0, 0($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC78 - sw         $zr, 576($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC7C - lhu        $v1, 12($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC80 - sw         $v0, 564($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC84 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC88 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC8C - andi       $v0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC90 - sw         $a0, 568($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC94 - sw         $a1, 572($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BC98 - sw         $zr, 588($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BC9C - beq        $v0, $zr, 0x09E7BCB4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCA0 - sw         $zr, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCA4 - lw         $a1, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCA8 - lw         $v0, 16($a1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BCAC - bne        $v0, $zr, 0x09E7BCD0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCB0 - andi       $v1, $v1, 26
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7BCB4 - jal        0x09E7E0B0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCB8 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BCBC - bne        $v0, $zr, 0x09E7C2C0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCC0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCC4 - lw         $v0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCC8 - lhu        $v1, 12($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCCC - andi       $v1, $v1, 26
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCD0 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BCD4 - beq        $v1, $v0, 0x09E7D5F0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCD8 - lw         $v1, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCDC - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCE0 - sw         $s2, 48($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCE4 - addu       $s3, $s0, $zr <=> move $s3, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCE8 - sw         $zr, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCEC - sw         $zr, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF0 - sw         $zr, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA4 - seb        $s7, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A8 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2C0 - lw         $ra, 644($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5F0 - lh         $v0, 14($v1)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5F4 - bltz       $v0, 0x09E7BCDC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5F8 - lw         $a2, 548($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5FC - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D600 - jal        0x09E7BB0C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D604 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D608 - j          0x09E7C2C0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D60C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E80090
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80090 - addiu      $sp, $sp, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80094 - sw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E80098 - jal        0x09E79188
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8009C - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E800A0 - jal        0x09E80044
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E800A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E800A8 - lw         $ra, 0($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E800AC - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E800B0 - addiu      $sp, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E80044
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80044 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80048 - jr         $ra
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8004C - addiu      $v0, $v0, -29224
14:03:18 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7D0AC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA4 - seb        $s7, $a2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:18 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A8 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C0 - lw         $ra, 644($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D0AC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D0B0 - beq        $s5, $v0, 0x09E7D2F4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0B4 - xori       $v1, $s7, 103
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0B8 - xori       $v0, $s7, 71
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0BC - sltiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0C0 - sltiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0C4 - or         $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D0C8 - beq        $v1, $zr, 0x09E7D0DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0CC - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0D0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0D4 - movz       $s5, $v0, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D0D8 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D0DC - andi       $v0, $a1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D0E0 - beq        $v0, $zr, 0x09E7D2EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0E4 - lw         $a0, 548($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0E8 - lw         $v1, 548($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0EC - addiu      $v0, $v1, 7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D0F0 - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0F4 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D0FC - lw         $v1, 4($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D100 - lw         $v0, 0($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D104 - sw         $v0, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D108 - sw         $v1, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D10C - addiu      $v1, $a0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D110 - lw         $a0, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D114 - lw         $a1, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D118 - jal        0x09E81B60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D11C - sw         $v1, 548($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D120 - beq        $v0, $zr, 0x09E7D15C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D124 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D128 - lw         $a0, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D12C - lw         $a1, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D130 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D134 - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D138 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D13C - bltz       $v0, 0x09E7D154
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D140 - addiu      $v1, $zr, 45 <=> li $v1, 45
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D144 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D148 - addiu      $s4, $v0, -29788
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D14C - j          0x09E7BFBC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D150 - addiu      $s6, $zr, 3 <=> li $s6, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D154 - j          0x09E7D144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D158 - sb         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D15C - lw         $a0, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D160 - lw         $a1, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D164 - jal        0x09E70918
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D168 - addiu      $s6, $zr, 3 <=> li $s6, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D16C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D170 - bne        $v0, $zr, 0x09E7BFBC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D174 - addiu      $s4, $v1, -29784
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D178 - lw         $a0, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D17C - lw         $a2, 568($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D180 - lw         $a3, 572($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D184 - addiu      $v0, $sp, 528
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D188 - ori        $a0, $a0, 256
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D18C - sw         $a0, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D190 - addiu      $t2, $sp, 17
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D194 - addu       $t0, $s5, $zr <=> move $t0, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D198 - lw         $a0, 540($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D19C - lw         $t1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1A0 - addiu      $t3, $sp, 532
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1A4 - sw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D1A8 - jal        0x09E7D610
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1AC - sw         $s7, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1B0 - xori       $a0, $s7, 103
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1B4 - xori       $v1, $s7, 71
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1B8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1BC - sltiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1C0 - sltiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1C4 - or         $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D1C8 - beq        $v0, $zr, 0x09E7D1F4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1CC - lw         $t1, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1D0 - slti       $v0, $t1, -3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D1D4 - bne        $v0, $zr, 0x09E7D1EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1D8 - addiu      $s7, $zr, 101 <=> li $s7, 101
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1DC - slt        $v0, $s5, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D1E0 - beq        $v0, $zr, 0x09E7D200
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1E4 - addiu      $s7, $zr, 103 <=> li $s7, 103
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1E8 - addiu      $s7, $zr, 101 <=> li $s7, 101
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D1EC - addiu      $v0, $zr, 69 <=> li $v0, 69
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1F0 - movn       $s7, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D1F4 - slti       $v0, $s7, 102
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D1F8 - bnel       $v0, $zr, 0x09E7D2A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D1FC - addiu      $t1, $t1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D200 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D204 - beq        $s7, $v0, 0x09E7D254
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D208 - lw         $v1, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D20C - slt        $v0, $t1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D210 - bne        $v0, $zr, 0x09E7D244
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D214 - subu       $v0, $v1, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D218 - lw         $v1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D21C - andi       $v0, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D220 - beq        $v0, $zr, 0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D224 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D228 - addiu      $s6, $t1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D22C - lb         $v0, 17($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D230 - beql       $v0, $zr, 0x09E7BFC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D234 - lw         $a0, 580($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D238 - addiu      $v1, $zr, 45 <=> li $v1, 45
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D23C - j          0x09E7BFBC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D240 - sb         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D244 - blez       $t1, 0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D248 - addiu      $s6, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D24C - j          0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D250 - addiu      $s6, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D254 - blez       $t1, 0x09E7D280
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D258 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D25C - bne        $s5, $zr, 0x09E7D274
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D260 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D264 - lw         $a0, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D268 - andi       $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D26C - beq        $v0, $zr, 0x09E7D230
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D270 - lb         $v0, 17($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D274 - addu       $v0, $t1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D278 - j          0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D27C - addiu      $s6, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D280 - bne        $s5, $zr, 0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D284 - addiu      $s6, $s5, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D288 - lw         $a1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D28C - andi       $v0, $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D290 - beq        $v0, $zr, 0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D294 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D298 - j          0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D29C - addiu      $s6, $s5, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D2A0 - addu       $a1, $t1, $zr <=> move $a1, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2A4 - addiu      $a0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2A8 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D2AC - jal        0x09E7D7D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2B0 - sw         $t1, 532($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2B4 - sw         $v0, 576($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2B8 - lw         $v0, 528($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2BC - lw         $a1, 576($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2C0 - slti       $v1, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D2C4 - bne        $v1, $zr, 0x09E7D2D4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2C8 - addu       $s6, $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D2CC - j          0x09E7D22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2D0 - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D2D4 - lw         $v1, 552($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2D8 - andi       $v0, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D2DC - beq        $v0, $zr, 0x09E7D230
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2E0 - lb         $v0, 17($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D2E4 - j          0x09E7D230
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2E8 - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D2EC - j          0x09E7D0F0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2F0 - addiu      $v0, $a0, 7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D2F4 - j          0x09E7D0D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D2F8 - addiu      $s5, $zr, 6 <=> li $s5, 6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E81B60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E81B60 - subu       $v0, $zr, $a0 <=> negu $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B64 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B68 - or         $v0, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B6C - ori        $v1, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B70 - and        $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B74 - srl        $v0, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B78 - or         $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B7C - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B80 - subu       $v1, $a0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B84 - subu       $v0, $zr, $v1 <=> negu $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B88 - or         $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B8C - srl        $v1, $v1, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B90 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B94 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81B98 - subu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E70918
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E70918 - subu       $v1, $zr, $a0 <=> negu $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7091C - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70920 - or         $v1, $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70924 - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70928 - and        $v0, $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7092C - srl        $v1, $v1, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70930 - or         $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70934 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70938 - subu       $v0, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7093C - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70940 - srl        $v0, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7D610
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D610 - addiu      $sp, $sp, -80
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D614 - sw         $s5, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D618 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D61C - lw         $s5, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D620 - sw         $fp, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D624 - addu       $fp, $t1, $zr <=> move $fp, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D628 - sw         $s7, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D62C - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D630 - sw         $s6, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D634 - addu       $s6, $t3, $zr <=> move $s6, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D638 - sw         $s4, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D63C - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D640 - sw         $s3, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D644 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D648 - sw         $s2, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D64C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D650 - sw         $s1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D654 - addiu      $s1, $zr, 3 <=> li $s1, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D658 - sw         $s0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D65C - addu       $s0, $t2, $zr <=> move $s0, $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D660 - beq        $s5, $v0, 0x09E7D684
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D664 - sw         $ra, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D668 - xori       $v1, $s5, 101
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D66C - xori       $v0, $s5, 69
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D670 - sltiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D674 - sltiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D678 - or         $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D67C - addu       $s4, $t0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D680 - addiu      $s1, $zr, 2 <=> li $s1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D684 - bltz       $s3, 0x09E7D7BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D688 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D68C - sb         $zr, 0($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D690 - addu       $t0, $s1, $zr <=> move $t0, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D694 - addiu      $v0, $sp, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D698 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D69C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6A0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6A4 - addu       $t1, $s4, $zr <=> move $t1, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6A8 - addu       $t2, $s6, $zr <=> move $t2, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6AC - addiu      $t3, $sp, 20
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D6B0 - jal        0x09E7E470
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6B4 - sw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6B8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6BC - xori       $v1, $s5, 103
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6C0 - xori       $v0, $s5, 71
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6C4 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6C8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6CC - and        $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D6D0 - bne        $v1, $zr, 0x09E7D6E8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6D4 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6D8 - andi       $v0, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D6DC - beq        $v0, $zr, 0x09E7D738
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6E0 - lw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6E4 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D6E8 - beq        $s5, $v0, 0x09E7D778
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6EC - addu       $s0, $s1, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D6F0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6F4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D6F8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D6FC - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D700 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D704 - lw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D708 - movz       $v1, $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D70C - sltu       $v0, $v1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D710 - sw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D714 - beq        $v0, $zr, 0x09E7D738
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D718 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D71C - addiu      $a1, $zr, 48 <=> li $a1, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D720 - addiu      $v1, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D724 - sltu       $v0, $v1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D728 - sb         $a1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D72C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D730 - bne        $v0, $zr, 0x09E7D720
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D734 - sw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D738 - lw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D73C - subu       $v1, $v1, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D740 - lw         $ra, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D744 - sw         $v1, 0($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D748 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D74C - lw         $fp, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D750 - lw         $s7, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D754 - lw         $s6, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D758 - lw         $s5, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D75C - lw         $s4, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D760 - lw         $s3, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D764 - lw         $s2, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D768 - lw         $s1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D76C - lw         $s0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D770 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D774 - addiu      $sp, $sp, 80
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D778 - lb         $v1, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D77C - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D780 - beql       $v1, $v0, 0x09E7D794
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D784 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D788 - lw         $v0, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D78C - j          0x09E7D6F0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D790 - addu       $s0, $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D794 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D798 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D79C - jal        0x09E73C60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7A0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D7A4 - beql       $v0, $zr, 0x09E7D78C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7A8 - lw         $v0, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D7AC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7B0 - subu       $v0, $v0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D7B4 - j          0x09E7D788
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7B8 - sw         $v0, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D7BC - jal        0x09E73FE4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7C0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7C4 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7C8 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7CC - addiu      $v0, $zr, 45 <=> li $v0, 45
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D7D0 - j          0x09E7D690
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D7D4 - sb         $v0, 0($s0)
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7E470
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E470 - addiu      $sp, $sp, -160
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E474 - sw         $s7, 140($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E478 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E47C - sw         $s3, 124($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E480 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E484 - sw         $s2, 120($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E488 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E48C - sw         $s0, 112($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E490 - addu       $s0, $t3, $zr <=> move $s0, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E494 - sw         $ra, 148($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E498 - sw         $fp, 144($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E49C - sw         $s6, 136($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4A0 - sw         $s5, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4A4 - sw         $s4, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4A8 - sw         $s1, 116($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4AC - lw         $t4, 64($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4B0 - sw         $t0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4B4 - sw         $t1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4B8 - sw         $t2, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E4BC - bne        $t4, $zr, 0x09E7F7D4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4C0 - sw         $zr, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7E4C4 - bltz       $s3, 0x09E7F7C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4C8 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4CC - sw         $zr, 0($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E4D0 - lui        $v1, 0x7FF0 <=> li $v1, 0x7FF00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4D4 - and        $v0, $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E4D8 - beq        $v0, $v1, 0x09E7F76C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4E0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4E4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E4E8 - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4EC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E4F0 - bne        $v0, $zr, 0x09E7E54C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4F4 - lw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4F8 - lw         $a0, 160($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E4FC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E500 - sw         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E504 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E508 - beq        $a0, $zr, 0x09E7E518
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E50C - addiu      $s1, $v1, -29360
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E510 - addiu      $v0, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E514 - sw         $v0, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E518 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E51C - lw         $ra, 148($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E520 - lw         $fp, 144($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E524 - lw         $s7, 140($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E528 - lw         $s6, 136($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E52C - lw         $s5, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E530 - lw         $s4, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E534 - lw         $s3, 124($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E538 - lw         $s2, 120($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E53C - lw         $s1, 116($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E540 - lw         $s0, 112($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E544 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E548 - addiu      $sp, $sp, 160
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E54C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E550 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E554 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E558 - addu       $t0, $sp, $zr <=> move $t0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E55C - jal        0x09E80FCC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E560 - addiu      $t1, $sp, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E564 - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E568 - srl        $v0, $s3, 0x0014
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E56C - andi       $s6, $v0, 2047
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E570 - beql       $s6, $zr, 0x09E7F6E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E574 - lw         $a0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E578 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E57C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E580 - sw         $a0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E584 - sw         $a1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E588 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E58C - ori        $v1, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E590 - lw         $v0, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E594 - lw         $a1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E598 - addiu      $s6, $s6, -1023
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E59C - and        $v0, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5A0 - sw         $v0, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5A4 - lui        $v0, 0x3FF0 <=> li $v0, 0x3FF00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5A8 - lw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5AC - sw         $a1, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5B0 - or         $v1, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5B4 - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5B8 - sw         $zr, 72($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E5BC - lw         $a0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5C0 - lw         $a1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5C4 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5C8 - lw         $a2, -29328($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5CC - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E5D0 - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5D4 - lw         $a3, -29324($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5D8 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5DC - lw         $a2, -29320($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5E0 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5E4 - lw         $a3, -29316($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E5EC - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5F4 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5F8 - lw         $a2, -29312($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E5FC - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E600 - lw         $a3, -29308($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E604 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E608 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E60C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E610 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E614 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E618 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E61C - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E620 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E624 - lw         $a2, -29304($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E628 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E62C - lw         $a3, -29300($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E630 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E634 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E638 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E63C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E640 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E644 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E648 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E64C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E650 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E654 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E658 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E65C - jal        0x09E827E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E660 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E664 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E668 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E66C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E670 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E674 - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E678 - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E67C - bltz       $v0, 0x09E7F6B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E680 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E684 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E688 - sltiu      $v0, $fp, 23
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E68C - beq        $v0, $zr, 0x09E7E6C4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E690 - sw         $v1, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E694 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E698 - sll        $v1, $fp, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E69C - addiu      $v0, $v0, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6A0 - addu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6A4 - lw         $a0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6A8 - lw         $a1, 4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6AC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6B0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E6B4 - jal        0x09E73CE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6B8 - sw         $zr, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6BC - slt        $v0, $zr, $v0 <=> move $v0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6C0 - subu       $fp, $fp, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E6C4 - lw         $a0, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6C8 - sw         $zr, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6CC - subu       $v0, $a0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6D0 - addiu      $s0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E6D4 - bltz       $s0, 0x09E7F6A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6D8 - sw         $s0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7E6DC - bltz       $fp, 0x09E7F68C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6E0 - lw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6E4 - sw         $zr, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6E8 - addu       $a1, $a1, $fp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6EC - sw         $fp, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6F0 - sw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E6F4 - lw         $a0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6F8 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E6FC - sltiu      $v0, $a0, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E700 - movz       $a0, $zr, $v0 <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E704 - slti       $v1, $a0, 6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E708 - bne        $v1, $zr, 0x09E7E71C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E70C - sw         $a0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E710 - addiu      $a0, $a0, -4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E714 - sw         $a0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E718 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E71C - lw         $a1, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E720 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E724 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E728 - sltiu      $v0, $a1, 6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E72C - sw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E730 - sw         $a0, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E734 - beq        $v0, $zr, 0x09E7E760
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E738 - sw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E73C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E740 - sll        $v0, $a1, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E744 - addiu      $v1, $v1, -29256
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E748 - addu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E74C - lw         $a0, 0($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E750 - jr         $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E754 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E760 - sltiu      $v0, $s6, 24
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E764 - sw         $zr, 68($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E768 - bne        $v0, $zr, 0x09E7E78C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E76C - addiu      $s0, $zr, 4 <=> li $s0, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E770 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E774 - sll        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E778 - addiu      $v0, $s0, 20
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E77C - sltu       $v0, $s6, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7E780 - beq        $v0, $zr, 0x09E7E774
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E784 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E788 - sw         $v1, 68($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E78C - lw         $a1, 68($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E790 - jal        0x09E8036C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E794 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E798 - sw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E79C - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7A0 - lw         $a1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7A4 - sltiu      $v0, $a0, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7A8 - and        $v0, $v0, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7AC - sw         $a1, 64($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E7B0 - beq        $v0, $zr, 0x09E7EA90
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7B4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7B8 - addu       $v1, $s3, $zr <=> move $v1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7BC - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7C0 - sw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7C4 - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7C8 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7CC - sw         $fp, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7D0 - sw         $a0, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E7D4 - blez       $fp, 0x09E7F5B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7D8 - sw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7DC - andi       $v0, $fp, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7E0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7E4 - sll        $v0, $v0, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7E8 - sra        $s0, $fp, 0x0004
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7EC - addiu      $v1, $v1, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7F0 - addu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7F4 - andi       $a0, $s0, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7F8 - lw         $s4, 0($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7FC - lw         $s5, 4($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E800 - beq        $a0, $zr, 0x09E7E834
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E804 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E808 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E80C - lw         $a2, -28912($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E810 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E814 - lw         $a3, -28908($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E818 - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E81C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E820 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E824 - sw         $a0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E828 - andi       $s0, $s0, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E82C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E830 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7E834 - beq        $s0, $zr, 0x09E7E880
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E838 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E83C - addiu      $s6, $v0, -28944
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E840 - andi       $v0, $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E844 - beql       $v0, $zr, 0x09E7E878
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E848 - sra        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E84C - lw         $v0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E850 - lw         $a2, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E854 - lw         $a3, 4($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E858 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E85C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E860 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E864 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E868 - sw         $v0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E86C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E870 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E874 - sra        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7E878 - bne        $s0, $zr, 0x09E7E840
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E87C - addiu      $s6, $s6, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E880 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E884 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E888 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E88C - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E890 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E894 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E898 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E89C - lw         $a0, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7E8A0 - beq        $a0, $zr, 0x09E7E918
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8A4 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8A8 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8AC - lw         $a2, -29296($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8B0 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8B4 - lw         $a3, -29292($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8B8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E8BC - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8C4 - lw         $a1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8C8 - slti       $v0, $v0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8CC - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8D0 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E8D4 - beq        $v0, $zr, 0x09E7E918
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8D8 - lw         $v0, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E8DC - blez       $v0, 0x09E7EA70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8E0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8E4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8E8 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8EC - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8F0 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8F4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E8F8 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8FC - sw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E900 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E904 - lw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E908 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E90C - addiu      $fp, $fp, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E910 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E914 - sw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7E918 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E91C - lw         $a0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E920 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E924 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E928 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E92C - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E930 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E934 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E938 - lw         $a2, -29280($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E93C - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E940 - lw         $a3, -29276($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E944 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E948 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E94C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E950 - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E954 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E958 - lui        $v0, 0xFCC0 <=> li $v0, 0xFCC00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E95C - bne        $a0, $zr, 0x09E7F348
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E960 - addu       $s5, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E964 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E968 - lw         $a2, -29272($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E96C - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E970 - lw         $a3, -29268($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E974 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E978 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E97C - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E980 - sw         $zr, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E984 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E988 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E98C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E990 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E994 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E998 - jal        0x09E73CE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E99C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E9A0 - blez       $v0, 0x09E7EA3C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9A4 - sw         $zr, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9A8 - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9AC - lw         $v1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9B0 - addiu      $fp, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9B4 - addiu      $s1, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9B8 - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9BC - sb         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9C0 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E9C4 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9C8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9CC - lw         $a0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E9D0 - beq        $a0, $zr, 0x09E7E9FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9D4 - lw         $a1, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9D8 - xor        $v1, $a1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9DC - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9E0 - sltu       $v0, $zr, $a1 <=> move $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9E4 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E9E8 - bne        $v0, $zr, 0x09E7EA2C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9EC - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9F0 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7E9F4 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9F8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9FC - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7EA00 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA04 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA08 - sb         $zr, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA0C - addiu      $v0, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA10 - lw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA14 - lw         $a0, 160($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EA18 - beq        $a0, $zr, 0x09E7EA24
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA1C - sw         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA20 - sw         $s1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EA24 - j          0x09E7E51C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA28 - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7EA2C - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA30 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EA34 - j          0x09E7E9F4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA38 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA3C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EA40 - jal        0x09E73FE4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA44 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA48 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA4C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA50 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EA54 - jal        0x09E73CE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA58 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EA5C - blez       $v0, 0x09E7EA70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA60 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA64 - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EA68 - j          0x09E7E9C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA6C - nor        $fp, $zr, $a1 <=> li $fp, not $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA70 - lw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA74 - lw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA78 - lw         $fp, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA7C - lw         $s1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA80 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA84 - lw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA88 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA8C - sw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA90 - lw         $a0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA94 - slti       $v1, $fp, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA98 - nor        $v0, $zr, $a0 <=> li $v0, not $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA9C - srl        $v0, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAA0 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EAA4 - beq        $v0, $zr, 0x09E7ECA4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAA8 - lw         $v0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAAC - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAB0 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAB4 - sll        $v1, $fp, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAB8 - srl        $a0, $a1, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EABC - slti       $a1, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAC0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAC4 - addiu      $v0, $v0, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAC8 - addu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EACC - and        $a0, $a0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAD0 - lw         $s4, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAD4 - lw         $s5, 4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EAD8 - beq        $a0, $zr, 0x09E7EB30
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EADC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAE0 - lw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAE4 - sw         $zr, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EAE8 - bltz       $v1, 0x09E7EA64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAEC - sw         $zr, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAF0 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAF4 - lw         $a2, -29272($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAF8 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAFC - lw         $a3, -29268($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB00 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB04 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB08 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB0C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB10 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB14 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB18 - jal        0x09E73D70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB1C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EB20 - bgez       $v0, 0x09E7EA68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB24 - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EB28 - j          0x09E7E9AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB2C - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EB30 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EB34 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB38 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB3C - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB40 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB44 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB48 - jal        0x09E827E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB4C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB50 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB54 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB58 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB5C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB60 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB64 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB68 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB6C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB70 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB74 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB78 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB7C - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB80 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB88 - addiu      $v0, $s0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB8C - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB90 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB94 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EB98 - beq        $s6, $v0, 0x09E7EBEC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB9C - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBA0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBA4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBA8 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBAC - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBB0 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBB4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EBB8 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBBC - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBC4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBC8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBCC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBD0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EBD4 - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBD8 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EBDC - bne        $v0, $zr, 0x09E7EB34
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBE0 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EBE4 - j          0x09E7EA00
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBE8 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EBEC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EBF0 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBF4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBF8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBFC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC00 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC04 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC08 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EC0C - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC10 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EC14 - bltz       $v0, 0x09E7EC40
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC18 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC1C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC20 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EC24 - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC28 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC2C - bne        $v0, $zr, 0x09E7EA00
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC30 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC34 - andi       $v0, $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC38 - beq        $v0, $zr, 0x09E7EA00
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC3C - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC40 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC44 - lbu        $a0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC48 - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC4C - seb        $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EC50 - beq        $v1, $v0, 0x09E7EC68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC54 - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC58 - addiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC5C - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC60 - j          0x09E7E9FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC64 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC68 - lw         $a0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EC6C - beq        $s1, $a0, 0x09E7EC90
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC70 - lw         $a1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC74 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC78 - lbu        $a0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC7C - seb        $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC80 - beql       $v0, $v1, 0x09E7EC6C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC84 - lw         $a0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EC88 - j          0x09E7EC5C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC8C - addiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC90 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC94 - addiu      $fp, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC98 - addiu      $a0, $zr, 48 <=> li $a0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC9C - j          0x09E7EC58
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECA0 - sb         $v0, 0($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ECA4 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECA8 - lw         $s5, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECAC - slti       $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECB0 - lw         $s4, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECB4 - sw         $zr, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECB8 - sw         $zr, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ECBC - beq        $v1, $zr, 0x09E7ED30
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECC0 - sw         $v0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ECC4 - bne        $v0, $zr, 0x09E7F32C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECC8 - lw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECCC - lw         $a0, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECD0 - addiu      $s0, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECD4 - slt        $v0, $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ECD8 - beq        $v0, $zr, 0x09E7ECFC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECDC - subu       $s4, $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECE0 - lw         $a1, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECE4 - subu       $s0, $s0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECE8 - addu       $a0, $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECEC - addu       $a1, $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECF0 - sw         $a0, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECF4 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECF8 - sw         $a1, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ECFC - lw         $s6, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED00 - bltz       $s6, 0x09E7F320
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED04 - lw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ED08 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED0C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED10 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED14 - addu       $v1, $v1, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7ED18 - jal        0x09E807B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED1C - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED20 - lw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED24 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED28 - addu       $a0, $a0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED2C - sw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ED30 - lw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED34 - slt        $v0, $zr, $s5 <=> move $v0, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED38 - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED3C - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED40 - beq        $v0, $zr, 0x09E7ED68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED44 - lw         $v1, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED48 - lw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED4C - min        $s6, $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED50 - subu       $a1, $a1, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED54 - subu       $v0, $v0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED58 - sw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED5C - subu       $s5, $s5, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED60 - sw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED64 - lw         $v1, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7ED68 - blez       $v1, 0x09E7EDC4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED6C - lw         $a0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED70 - beq        $a0, $zr, 0x09E7F318
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED74 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED78 - blez       $s4, 0x09E7EDB4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED7C - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED80 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7ED84 - jal        0x09E80A04
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED88 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED8C - lw         $a2, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED90 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED94 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7ED98 - jal        0x09E807EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED9C - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDA0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDA4 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EDA8 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDAC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDB0 - sw         $s0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EDB4 - lw         $a1, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDB8 - subu       $s0, $a1, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDBC - bne        $s0, $zr, 0x09E7F304
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDC0 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EDC4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EDC8 - jal        0x09E807B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDCC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDD0 - sw         $v0, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDD4 - lw         $v0, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDD8 - blez       $v0, 0x09E7EDF0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDDC - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDE0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EDE4 - jal        0x09E80A04
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDE8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDEC - sw         $v0, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EDF0 - lw         $v1, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDF4 - beq        $v1, $zr, 0x09E7EE44
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDF8 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDFC - bne        $s2, $zr, 0x09E7EE48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE00 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE04 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE08 - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE0C - and        $v0, $s3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EE10 - bne        $v0, $zr, 0x09E7EE4C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE14 - lw         $a0, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE18 - lui        $v0, 0x7FF0 <=> li $v0, 0x7FF00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE1C - and        $v0, $s3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EE20 - beq        $v0, $zr, 0x09E7EE4C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE24 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE28 - lw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE2C - lw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE30 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE34 - addiu      $a0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE38 - addiu      $a1, $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE3C - sw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE40 - sw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE44 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE48 - lw         $a0, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE4C - addiu      $v0, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EE50 - bne        $a0, $zr, 0x09E7F2DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE54 - andi       $s6, $v0, 31
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EE58 - beq        $s6, $zr, 0x09E7EE6C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE5C - slti       $v0, $s6, 5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE60 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE64 - subu       $s6, $v0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE68 - slti       $v0, $s6, 5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EE6C - bne        $v0, $zr, 0x09E7F2B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE70 - slti       $v0, $s6, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE74 - lw         $a0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE78 - lw         $a1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE7C - addiu      $s6, $s6, -4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE80 - addu       $a0, $a0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE84 - addu       $a1, $a1, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE88 - sw         $a0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE8C - sw         $a1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE90 - addu       $s5, $s5, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE94 - lw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EE98 - blez       $a0, 0x09E7EEB0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE9C - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEA0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EEA4 - jal        0x09E80B1C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEA8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEAC - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EEB0 - lw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EEB4 - blez       $a1, 0x09E7EECC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEB8 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEBC - lw         $a2, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EEC0 - jal        0x09E80B1C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEC4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEC8 - sw         $v0, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EECC - lw         $v0, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EED0 - bne        $v0, $zr, 0x09E7F258
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EED4 - lw         $a0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EED8 - lw         $a1, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EEDC - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEE0 - slti       $v1, $a1, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEE4 - xori       $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEE8 - slti       $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEEC - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EEF0 - beql       $v0, $zr, 0x09E7EF30
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEF4 - lw         $a0, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EEF8 - bltz       $a0, 0x09E7EA64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEFC - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF00 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF04 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF08 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF0C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF10 - lw         $a0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF14 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF18 - jal        0x09E80C54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF1C - sw         $v0, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EF20 - bgtz       $v0, 0x09E7E9AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF24 - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EF28 - j          0x09E7EA68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF2C - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EF30 - beq        $a0, $zr, 0x09E7F214
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF34 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EF38 - blez       $s5, 0x09E7EF50
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF3C - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF40 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF44 - jal        0x09E80B1C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF48 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF4C - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EF50 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EF54 - bne        $s0, $zr, 0x09E7F1CC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF58 - sw         $a1, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EF5C - andi       $s5, $s2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF60 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EF64 - lw         $a0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF68 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF6C - jal        0x09E7E22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF70 - addiu      $s4, $zr, 1 <=> li $s4, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF74 - lw         $a0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF78 - lw         $a1, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF7C - jal        0x09E80C54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF80 - addiu      $s3, $v0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF84 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF88 - lw         $a2, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF8C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF90 - jal        0x09E80CBC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF94 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF98 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF9C - lw         $v0, 12($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFA0 - beq        $v0, $zr, 0x09E7F1BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFA4 - lw         $a0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EFA8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EFAC - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFB0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFB4 - lw         $a0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFB8 - or         $v0, $s4, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFBC - bne        $v0, $zr, 0x09E7EFCC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFC0 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFC4 - beql       $s5, $zr, 0x09E7F1AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFC8 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EFCC - bltz       $s0, 0x09E7F14C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFD0 - lw         $v1, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFD4 - or         $v0, $s0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFD8 - bne        $v0, $zr, 0x09E7EFE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFDC - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFE0 - beq        $s5, $zr, 0x09E7F14C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFE4 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EFE8 - bgtz       $s4, 0x09E7F134
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFEC - addiu      $a0, $zr, 57 <=> li $a0, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFF0 - sb         $s3, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFF4 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFF8 - beq        $s6, $v0, 0x09E7F07C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFFC - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F000 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F004 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F008 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F00C - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F010 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F014 - lw         $v1, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F018 - lw         $a0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F01C - beq        $v1, $a0, 0x09E7F05C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F020 - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F024 - lw         $a1, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F028 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F02C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F030 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F034 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F038 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F03C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F040 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F044 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F048 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F04C - sw         $v0, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F050 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F054 - j          0x09E7EF64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F058 - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F05C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F060 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F064 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F068 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F06C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F070 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F074 - j          0x09E7F054
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F078 - sw         $v0, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F07C - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F080 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F084 - jal        0x09E80B1C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F088 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F08C - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F090 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F094 - jal        0x09E80C54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F098 - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F09C - blez       $v0, 0x09E7F104
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0A0 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0A4 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0A8 - lbu        $a0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0AC - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0B0 - seb        $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F0B4 - beq        $v1, $v0, 0x09E7F0C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0B8 - addiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0BC - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F0C0 - j          0x09E7E9C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0C4 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0C8 - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0CC - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7F0D0 - beql       $s1, $v0, 0x09E7F0F4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0D4 - lw         $v1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0D8 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0DC - lbu        $a0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0E0 - seb        $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F0E4 - beql       $v0, $v1, 0x09E7F0D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0E8 - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F0EC - j          0x09E7F0BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0F0 - addiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0F4 - addiu      $fp, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0F8 - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F0FC - j          0x09E7E9BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F100 - addiu      $s1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7F104 - bne        $v0, $zr, 0x09E7F11C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F108 - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F10C - andi       $v0, $s3, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F110 - bnel       $v0, $zr, 0x09E7F0A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F114 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F118 - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F11C - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F120 - lb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F124 - beql       $v0, $v1, 0x09E7F120
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F128 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F12C - j          0x09E7E9C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F130 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F134 - bne        $s3, $a0, 0x09E7F0BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F138 - addiu      $v0, $s3, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F13C - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F140 - sb         $a1, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F144 - j          0x09E7F0A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F148 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7F14C - blez       $s4, 0x09E7F188
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F150 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F154 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F158 - jal        0x09E80B1C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F15C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F160 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F164 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F168 - jal        0x09E80C54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F16C - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F170 - blez       $v0, 0x09E7F190
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F174 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F178 - addiu      $s3, $s3, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F17C - addiu      $v0, $zr, 58 <=> li $v0, 58
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F180 - beq        $s3, $v0, 0x09E7F140
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F184 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F188 - j          0x09E7F0C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F18C - sb         $s3, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F190 - bnel       $v0, $zr, 0x09E7F0C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F194 - sb         $s3, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F198 - andi       $v0, $s3, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F19C - beql       $v0, $zr, 0x09E7F0C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1A0 - sb         $s3, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F1A4 - j          0x09E7F17C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1A8 - addiu      $s3, $s3, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F1AC - beq        $s3, $a1, 0x09E7F13C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1B0 - slt        $v0, $zr, $s0 <=> move $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F1B4 - j          0x09E7F188
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1B8 - addu       $s3, $s3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F1BC - jal        0x09E80C54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1C0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F1C4 - j          0x09E7EFA8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1C8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F1CC - lw         $a1, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F1D0 - jal        0x09E8036C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1D4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1D8 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1DC - lw         $v0, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1E0 - lw         $v1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1E4 - lw         $a2, 16($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1E8 - addiu      $a0, $v1, 12
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1EC - addiu      $a1, $v0, 12
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1F0 - sll        $a2, $a2, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F1F4 - jal        0x09E799B0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1F8 - addiu      $a2, $a2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1FC - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F200 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F204 - jal        0x09E80B1C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F208 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F20C - j          0x09E7EF5C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F210 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F214 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F218 - jal        0x09E7E22C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F21C - lw         $a0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F220 - lw         $a1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F224 - addiu      $s3, $v0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F228 - sb         $s3, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F22C - slt        $v1, $s6, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F230 - beq        $v1, $zr, 0x09E7F07C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F234 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F238 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F23C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F240 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F244 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F248 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F24C - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F250 - j          0x09E7F214
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F254 - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F258 - jal        0x09E80C54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F25C - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F260 - bgez       $v0, 0x09E7EEDC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F264 - lw         $a1, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F268 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F26C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F270 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F274 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F278 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F27C - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F280 - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F284 - bne        $v1, $zr, 0x09E7F298
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F288 - addiu      $fp, $fp, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F28C - lw         $a0, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F290 - j          0x09E7EED8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F294 - sw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F298 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F29C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2A0 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F2A4 - jal        0x09E80450
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2A8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F2AC - j          0x09E7F28C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2B0 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F2B4 - beq        $v0, $zr, 0x09E7EE98
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2B8 - lw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2BC - lw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2C0 - lw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2C4 - addiu      $s6, $s6, 28
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2C8 - addu       $v0, $v0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2CC - addu       $v1, $v1, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2D0 - sw         $v0, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F2D4 - j          0x09E7EE90
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2D8 - sw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F2DC - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2E0 - lw         $v0, 16($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2E4 - sll        $v0, $v0, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2E8 - addu       $v0, $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F2EC - jal        0x09E80680
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2F0 - lw         $a0, 16($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2F4 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2F8 - subu       $v0, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F2FC - j          0x09E7EE58
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F300 - andi       $s6, $v0, 31
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F304 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F308 - jal        0x09E80A04
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F30C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F310 - j          0x09E7EDC4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F314 - sw         $v0, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F318 - j          0x09E7F308
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F31C - lw         $a2, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F320 - subu       $s5, $v0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F324 - j          0x09E7ED08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F328 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F32C - lw         $v0, 72($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F330 - bne        $v0, $zr, 0x09E7ED08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F334 - addiu      $s6, $a0, 1075
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F338 - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F33C - addiu      $v1, $zr, 54 <=> li $v1, 54
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F340 - j          0x09E7ED08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F344 - subu       $s6, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F348 - lw         $a1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F34C - beql       $a1, $zr, 0x09E7F48C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F350 - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F354 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F358 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F35C - lw         $a0, -29264($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F360 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F364 - lw         $a1, -29260($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F368 - sll        $v1, $v0, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F36C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F370 - addiu      $v0, $v0, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F374 - addu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F378 - lw         $a2, -8($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F37C - lw         $a3, -4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F380 - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F384 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F388 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F38C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F390 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F394 - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F398 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F39C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3A0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F3A4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3A8 - jal        0x09E827E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3B4 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3B8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3BC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3C4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3C8 - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3CC - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3D0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3D4 - addiu      $v0, $s0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3D8 - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3E0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3E4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3E8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3EC - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3F0 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F3F4 - bltz       $v0, 0x09E7E9FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3F8 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3FC - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F400 - lw         $a0, -29296($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F404 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F408 - lw         $a1, -29292($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F40C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F410 - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F414 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F418 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F41C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F420 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F424 - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F428 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F42C - bltz       $v0, 0x09E7EC40
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F430 - lw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F434 - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F438 - slt        $v0, $s6, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F43C - beq        $v0, $zr, 0x09E7EA70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F440 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F444 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F448 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F44C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F450 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F454 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F458 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F45C - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F460 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F464 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F468 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F46C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F470 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F474 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F478 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F47C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F480 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F484 - j          0x09E7F3A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F488 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F48C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F490 - addiu      $v0, $v0, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F494 - sll        $v1, $a0, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F498 - addu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F49C - lw         $a0, -8($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4A0 - lw         $a1, -4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4A4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4A8 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4AC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4B0 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4B4 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4B8 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F4BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4C0 - jal        0x09E827E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4CC - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4D0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4D4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4D8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4E0 - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4E4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4E8 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4EC - addiu      $v0, $s0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4F0 - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4F4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4F8 - lw         $a1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F4FC - beq        $s6, $a1, 0x09E7F530
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F500 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F504 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F508 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F50C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F510 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F514 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F518 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F51C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F520 - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F524 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F528 - j          0x09E7F4BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F52C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F530 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F534 - lw         $a0, -29264($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F538 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F53C - lw         $a1, -29260($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F540 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F544 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F548 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F54C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F550 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F554 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F558 - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F55C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F560 - bltz       $v0, 0x09E7EC40
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F564 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F568 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F56C - lw         $a0, -29264($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F570 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F574 - lw         $a1, -29260($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F578 - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F57C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F580 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F584 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F588 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F58C - jal        0x09E73CE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F590 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F594 - blez       $v0, 0x09E7EA70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F598 - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F59C - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F5A0 - lb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F5A4 - beql       $v0, $v1, 0x09E7F5A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5A8 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F5AC - j          0x09E7E9FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5B0 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F5B4 - subu       $s4, $zr, $fp <=> negu $s4, $fp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F5B8 - beq        $s4, $zr, 0x09E7E8A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5BC - lw         $a0, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5C0 - andi       $v1, $s4, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5C4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5C8 - addiu      $v0, $v0, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5CC - sll        $v1, $v1, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5D0 - addu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5D4 - lw         $a0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5D8 - lw         $a1, 4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5DC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F5E0 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5E4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5E8 - sra        $s0, $s4, 0x0004
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5EC - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F5F0 - beq        $s0, $zr, 0x09E7E89C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5F4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5F8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5FC - addiu      $s4, $v0, -28944
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F600 - andi       $v0, $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F604 - beql       $v0, $zr, 0x09E7F638
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F608 - sra        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F60C - lw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F610 - lw         $a0, 0($s4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F614 - lw         $a1, 4($s4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F618 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F61C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F620 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F624 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F628 - sw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F62C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F630 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F634 - sra        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F638 - bne        $s0, $zr, 0x09E7F600
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F63C - addiu      $s4, $s4, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F640 - j          0x09E7E8A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F644 - lw         $a0, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F68C - lw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F690 - subu       $v1, $zr, $fp <=> negu $v1, $fp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F694 - sw         $v1, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F698 - subu       $v0, $v0, $fp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F69C - sw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F6A0 - j          0x09E7E6F4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6A4 - sw         $zr, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F6A8 - subu       $s0, $zr, $s0 <=> negu $s0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6AC - sw         $s0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F6B0 - j          0x09E7E6DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6B4 - sw         $zr, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F6B8 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6BC - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6C0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6C4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6C8 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F6CC - jal        0x09E73C60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6D0 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6D4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F6D8 - j          0x09E7E684
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6DC - subu       $fp, $fp, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F6E0 - lw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6E4 - sw         $a0, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6E8 - addu       $a0, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6EC - addiu      $s6, $a0, 1074
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6F0 - subu       $v1, $zr, $s6 <=> negu $v1, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6F4 - slti       $v0, $s6, 33
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F6F8 - bne        $v0, $zr, 0x09E7F714
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F6FC - sllv       $s0, $s2, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F700 - addiu      $v1, $a0, 1042
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F704 - subu       $v0, $zr, $s6 <=> negu $v0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F708 - sllv       $v0, $s3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F70C - srlv       $v1, $s2, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F710 - or         $s0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F714 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F718 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F71C - bltzl      $s0, 0x09E7F74C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F720 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F724 - sw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F728 - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F72C - lui        $v0, 0xFE10 <=> li $v0, 0xFE100000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F730 - addiu      $s6, $s6, -1075
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F734 - lw         $a1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F738 - addu       $a1, $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F73C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F740 - sw         $a1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F744 - j          0x09E7E5BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F748 - sw         $v0, 72($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F74C - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F750 - lw         $a2, -29336($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F754 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F758 - lw         $a3, -29332($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F75C - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F760 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F764 - j          0x09E7F724
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F768 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F76C - lw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F770 - addiu      $v0, $zr, 9999 <=> li $v0, 9999
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F774 - bne        $s2, $zr, 0x09E7F794
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F778 - sw         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F77C - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F780 - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F784 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F788 - and        $v0, $s3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F78C - beq        $v0, $zr, 0x09E7F79C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F790 - addiu      $s1, $v1, -29356
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F794 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F798 - addiu      $s1, $v0, -29344
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F79C - lw         $a0, 160($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F7A0 - beq        $a0, $zr, 0x09E7E518
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7A4 - addiu      $a0, $s1, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7A8 - lb         $v0, 3($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7AC - lw         $a1, 160($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7B0 - addiu      $v1, $s1, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7B4 - movz       $v1, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F7B8 - j          0x09E7E518
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7BC - sw         $v1, 0($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F7C0 - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7C4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7C8 - and        $s3, $v0, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F7CC - j          0x09E7E4D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7D0 - sw         $v1, 0($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F7D4 - lw         $v0, 68($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7D8 - addu       $a1, $t4, $zr <=> move $a1, $t4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7DC - sw         $v0, 4($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7E4 - lw         $v1, 68($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7E8 - sllv       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F7EC - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7F0 - sw         $v0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F7F4 - j          0x09E7E4C4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F7F8 - sw         $zr, 64($s7)
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73BD8 - addiu      $sp, $sp, -112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BDC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BE0 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BE4 - sw         $s0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BE8 - addiu      $a0, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BEC - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BF0 - sw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BF4 - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BF8 - sw         $ra, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BFC - sw         $a2, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C00 - sw         $a3, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73C04 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C08 - addiu      $s0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C0C - addiu      $a0, $sp, 80
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73C10 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C14 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C18 - lw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C1C - sltiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73C20 - bne        $v0, $zr, 0x09E73C3C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C24 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C28 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C2C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C30 - sltiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73C34 - beq        $v0, $zr, 0x09E73C50
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C38 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73C3C - lw         $ra, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C40 - lw         $s0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C44 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C48 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C4C - addiu      $sp, $sp, 112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E73C50 - jal        0x09E7819C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C54 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73C58 - j          0x09E73C3C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C5C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78080 - lw         $v0, 4($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78084 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78088 - addu       $t2, $a1, $zr <=> move $t2, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7808C - srl        $a3, $v0, 0x0014
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78090 - srl        $a1, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78094 - ori        $v1, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78098 - andi       $a3, $a3, 2047
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7809C - lw         $t0, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780A0 - and        $t1, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E780A4 - bne        $a3, $zr, 0x09E78128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780A8 - sw         $a1, 4($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780AC - or         $v0, $t0, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E780B0 - bne        $v0, $zr, 0x09E780C4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780B4 - srl        $v0, $t0, 0x0018
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780B8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E780BC - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780C0 - sw         $v0, 0($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E780C4 - lui        $a0, 0x0FFF <=> li $a0, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780C8 - sll        $t1, $t1, 0x0008
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780CC - or         $t1, $t1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780D0 - ori        $a0, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780D4 - addiu      $v0, $zr, -1022 <=> li $v0, -1022
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780D8 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780DC - sltu       $a0, $a0, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780E0 - sll        $t0, $t0, 0x0008
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780E4 - sw         $v0, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E780E8 - bne        $a0, $zr, 0x09E7811C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780EC - sw         $v1, 0($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780F0 - lui        $a1, 0x0FFF <=> li $a1, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780F4 - ori        $a1, $a1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E780F8 - addiu      $a0, $zr, -1022 <=> li $a0, -1022
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E780FC - srl        $v1, $t0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78100 - sll        $t1, $t1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78104 - or         $t1, $t1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78108 - sltu       $v0, $a1, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7810C - sll        $t0, $t0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78110 - beq        $v0, $zr, 0x09E780FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78114 - addiu      $a0, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78118 - sw         $a0, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7811C - sw         $t0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78120 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78124 - sw         $t1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78128 - addiu      $v0, $zr, 2047 <=> li $v0, 2047
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7812C - beq        $a3, $v0, 0x09E78168
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78130 - srl        $a2, $t0, 0x0018
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78134 - sll        $v1, $t1, 0x0008
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78138 - or         $v1, $v1, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7813C - addiu      $a0, $zr, 0 <=> li $a0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78140 - lui        $a1, 0x1000 <=> li $a1, 0x10000000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78144 - sll        $v0, $t0, 0x0008
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78148 - or         $v0, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7814C - or         $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78150 - addiu      $a2, $a3, -1023
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78154 - sw         $v0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78158 - sw         $v1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7815C - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78160 - j          0x09E780BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78164 - sw         $a2, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78168 - or         $v0, $t0, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7816C - beq        $v0, $zr, 0x09E780BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78170 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78174 - addiu      $v0, $zr, 0 <=> li $v0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78178 - lui        $v1, 0x0008 <=> li $v1, 0x00080000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7817C - and        $v0, $t0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78180 - and        $v1, $t1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78184 - or         $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78188 - beql       $v0, $zr, 0x09E7811C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7818C - sw         $zr, 0($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78190 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78194 - j          0x09E7811C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78198 - sw         $v0, 0($t2)
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7819C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7819C - lw         $v1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781A0 - sltiu      $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E781A4 - bne        $v0, $zr, 0x09E781BC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781A8 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781AC - lw         $a2, 0($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781B0 - sltiu      $v0, $a2, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E781B4 - beql       $v0, $zr, 0x09E781C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781B8 - xori       $v0, $v1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E781BC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E781C0 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781C4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E781C8 - bne        $v0, $zr, 0x09E781EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781CC - xori       $v0, $v1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781D0 - xori       $v0, $a2, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E781D4 - bnel       $v0, $zr, 0x09E781EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781D8 - xori       $v0, $v1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E781DC - lw         $v1, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781E0 - lw         $v0, 4($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E781E4 - j          0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781E8 - subu       $a0, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E781EC - beql       $v0, $zr, 0x09E78240
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781F0 - lw         $v1, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E781F4 - xori       $v0, $a2, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E781F8 - beql       $v0, $zr, 0x09E78224
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E781FC - lw         $v1, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78200 - xori       $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78204 - bne        $v0, $zr, 0x09E78234
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78208 - xori       $v0, $a2, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7820C - beq        $v0, $zr, 0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78210 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78214 - xori       $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78218 - bnel       $v0, $zr, 0x09E78234
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7821C - xori       $v0, $a2, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78220 - lw         $v1, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78224 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78228 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7822C - j          0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78230 - movz       $a0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E78234 - bnel       $v0, $zr, 0x09E7824C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78238 - lw         $a2, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7823C - lw         $v1, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78240 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78244 - j          0x09E7822C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78248 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7824C - lw         $v1, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78250 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78254 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78258 - bne        $a2, $v1, 0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7825C - movz       $a0, $v0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78260 - lw         $t1, 8($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78264 - lw         $t0, 8($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78268 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7826C - slt        $v1, $t0, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78270 - bne        $v1, $zr, 0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78274 - movz       $a0, $v0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78278 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7827C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78280 - slt        $v1, $t1, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78284 - bne        $v1, $zr, 0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78288 - movz       $a0, $v0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7828C - lw         $t0, 20($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78290 - lw         $a0, 20($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78294 - sltu       $v0, $a0, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78298 - bnel       $v0, $zr, 0x09E782F8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7829C - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E782A0 - beql       $t0, $a0, 0x09E782E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782A4 - lw         $v1, 16($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E782A8 - sltu       $v0, $t0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E782AC - bnel       $v0, $zr, 0x09E782D8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782B0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E782B4 - beql       $a0, $t0, 0x09E782C4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782B8 - lw         $v1, 16($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E782BC - j          0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782C0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E782C4 - lw         $v0, 16($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782C8 - sltu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E782CC - beql       $v0, $zr, 0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782D0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E782D4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E782D8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E782DC - j          0x09E781C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782E0 - movz       $a0, $v0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E782E4 - lw         $v0, 16($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782E8 - sltu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E782EC - beql       $v0, $zr, 0x09E782AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782F0 - sltu       $v0, $t0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E782F4 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E782F8 - j          0x09E782DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E782FC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E80FCC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80FCC - addiu      $sp, $sp, -48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FD0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FD4 - sw         $s6, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FD8 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FDC - sw         $s5, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FE0 - addu       $s5, $t0, $zr <=> move $s5, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FE4 - sw         $s4, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FE8 - sw         $s3, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FEC - sw         $s2, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FF0 - sw         $s1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FF4 - addu       $s1, $a3, $zr <=> move $s1, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FF8 - sw         $s0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80FFC - sw         $ra, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E81000 - jal        0x09E8036C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81004 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81008 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8100C - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81010 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81014 - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81018 - ori        $v1, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8101C - and        $a0, $s1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81020 - and        $s1, $v1, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81024 - srl        $s3, $s1, 0x0014
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81028 - sw         $a0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E8102C - beq        $s3, $zr, 0x09E81040
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81030 - addiu      $s4, $s2, 20
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81034 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81038 - or         $v0, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8103C - sw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E81040 - beq        $s0, $zr, 0x09E81114
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81044 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E81048 - jal        0x09E80700
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8104C - sw         $s0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E81050 - beq        $v0, $zr, 0x09E81108
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81054 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81058 - lw         $v1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8105C - subu       $a0, $zr, $v0 <=> negu $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81060 - lw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81064 - sllv       $v1, $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81068 - or         $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8106C - sw         $v0, 20($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81070 - lw         $v1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81074 - srlv       $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81078 - sw         $v1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E8107C - lw         $a0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81080 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81084 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81088 - movz       $v1, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8108C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81090 - sw         $a0, 4($s4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81094 - sw         $v1, 16($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E81098 - beq        $s3, $zr, 0x09E810E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8109C - sll        $v1, $s0, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810A0 - addu       $v0, $s3, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810A4 - addiu      $v1, $zr, 53 <=> li $v1, 53
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810A8 - subu       $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810AC - addiu      $v0, $v0, -1075
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810B0 - sw         $v0, 0($s5)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810B4 - sw         $v1, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E810B8 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810BC - lw         $ra, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810C0 - lw         $s6, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810C4 - lw         $s5, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810C8 - lw         $s4, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810CC - lw         $s3, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810D0 - lw         $s2, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810D4 - lw         $s1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810D8 - lw         $s0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810DC - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810E0 - addiu      $sp, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E810E4 - addu       $v1, $v1, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810E8 - addiu      $v0, $a1, -1074
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810EC - sw         $v0, 0($s5)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810F0 - sll        $s0, $s0, 0x0005
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E810F4 - jal        0x09E80680
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810F8 - lw         $a0, -4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E810FC - subu       $s0, $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E81100 - j          0x09E810B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81104 - sw         $s0, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E81108 - lw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E8110C - j          0x09E8107C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81110 - sw         $v0, 20($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E81114 - jal        0x09E80700
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81118 - addiu      $a0, $sp, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8111C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81120 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81124 - sw         $v0, 16($s2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81128 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8112C - addiu      $a1, $a1, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81130 - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E81134 - j          0x09E81098
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81138 - sw         $v0, 20($s2)
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E8036C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E8036C - addiu      $sp, $sp, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80370 - sw         $s1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80374 - addiu      $a2, $zr, 16 <=> li $a2, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80378 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8037C - sw         $s0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80380 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80384 - sw         $ra, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80388 - lw         $a3, 76($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E8038C - beq        $a3, $zr, 0x09E80408
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80390 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80394 - sll        $v1, $s1, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80398 - addu       $v1, $v1, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8039C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803A0 - lw         $a3, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803A8 - sllv       $s0, $v0, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803AC - sll        $a2, $s0, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803B0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E803B4 - beq        $a3, $zr, 0x09E803E8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803B8 - addiu      $a2, $a2, 20
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803BC - lw         $v0, 0($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803C0 - sw         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E803C4 - sw         $zr, 16($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803C8 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803CC - sw         $zr, 12($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E803D0 - lw         $ra, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803D4 - lw         $s1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803D8 - lw         $s0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803DC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803E0 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803E4 - addiu      $sp, $sp, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E803E8 - jal        0x09E81B9C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803EC - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803F0 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E803F4 - beq        $v0, $zr, 0x09E803D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803F8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E803FC - sw         $s1, 4($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E80400 - j          0x09E803C4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80404 - sw         $s0, 8($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E80408 - jal        0x09E81B9C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8040C - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80410 - sw         $v0, 76($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E80414 - beq        $v0, $zr, 0x09E803D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80418 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E8041C - j          0x09E80394
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80420 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E81B9C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E81B9C - mult       $a1, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BA0 - addiu      $sp, $sp, -16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BA4 - sw         $s0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BA8 - mflo       $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BAC - sw         $ra, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E81BB0 - jal        0x09E79444
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BB4 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BB8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E81BBC - beq        $s0, $zr, 0x09E81C3C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BC0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BC4 - lw         $v0, -4($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BC8 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BCC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BD0 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BD4 - addiu      $v1, $v0, -4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BD8 - sltiu      $v0, $v1, 37
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BDC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BE0 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BE4 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E81BE8 - beq        $v0, $zr, 0x09E81C4C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BEC - sltiu      $t0, $v1, 20
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E81BF0 - bne        $t0, $zr, 0x09E81C28
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BF4 - sltiu      $a0, $v1, 28
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BF8 - sltiu      $v0, $v1, 36
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81BFC - sw         $zr, 0($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C00 - addiu      $a3, $s0, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E81C04 - bne        $a0, $zr, 0x09E81C28
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C08 - sw         $zr, 4($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C0C - sw         $zr, 8($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C10 - addiu      $a3, $s0, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E81C14 - bne        $v0, $zr, 0x09E81C28
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C18 - sw         $zr, 12($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C1C - sw         $zr, 16($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C20 - addiu      $a3, $s0, 24
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C24 - sw         $zr, 20($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E81C28 - sw         $zr, 0($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C2C - addiu      $a3, $a3, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C30 - sw         $zr, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C34 - sw         $zr, 0($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C38 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E81C3C - lw         $ra, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C40 - lw         $s0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C44 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C48 - addiu      $sp, $sp, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E81C4C - jal        0x09E79DC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C50 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E81C54 - j          0x09E81C3C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E81C58 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E80700
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80700 - lw         $v1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80704 - andi       $v0, $v1, 7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E80708 - beq        $v0, $zr, 0x09E80744
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8070C - andi       $v0, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80710 - andi       $v0, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E80714 - bne        $v0, $zr, 0x09E80734
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80718 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8071C - andi       $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E80720 - beql       $v0, $zr, 0x09E8073C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80724 - srl        $v0, $v1, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80728 - srl        $v0, $v1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8072C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80730 - sw         $v0, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80734 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80738 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E8073C - j          0x09E80730
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80740 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E80744 - bne        $v0, $zr, 0x09E80754
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80748 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8074C - addiu      $a2, $zr, 16 <=> li $a2, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80750 - srl        $v1, $v1, 0x0010
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80754 - andi       $v0, $v1, 255
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E80758 - bne        $v0, $zr, 0x09E8076C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8075C - andi       $v0, $v1, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80760 - addiu      $a2, $a2, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80764 - srl        $v1, $v1, 0x0008
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80768 - andi       $v0, $v1, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E8076C - bne        $v0, $zr, 0x09E80780
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80770 - andi       $v0, $v1, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80774 - addiu      $a2, $a2, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80778 - srl        $v1, $v1, 0x0004
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8077C - andi       $v0, $v1, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E80780 - bne        $v0, $zr, 0x09E80794
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80784 - andi       $v0, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80788 - addiu      $a2, $a2, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8078C - srl        $v1, $v1, 0x0002
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80790 - andi       $v0, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E80794 - bnel       $v0, $zr, 0x09E807B0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80798 - sw         $v1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E8079C - srl        $v1, $v1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E807A0 - addiu      $a2, $a2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E807A4 - beq        $v1, $zr, 0x09E80734
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E807A8 - addiu      $a1, $zr, 32 <=> li $a1, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E807AC - sw         $v1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E807B0 - j          0x09E80734
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E807B4 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E735C8 - addiu      $sp, $sp, -144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735CC - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735D0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735D4 - sw         $s0, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735D8 - addiu      $a0, $sp, 96
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735DC - addiu      $s0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735E0 - sw         $ra, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735E4 - sw         $v0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735E8 - sw         $v1, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735EC - sw         $a2, 112($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735F0 - sw         $a3, 116($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E735F4 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735F8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735FC - addiu      $a0, $sp, 112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73600 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73604 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73608 - lw         $v0, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7360C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73610 - addiu      $a2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73614 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73618 - xori       $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7361C - jal        0x09E73218
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73620 - sw         $v0, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73624 - jal        0x09E77DE0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73628 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7362C - lw         $ra, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73630 - lw         $s0, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73634 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73638 - addiu      $sp, $sp, 144
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73218
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73218 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7321C - lw         $a0, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73220 - addu       $t2, $a2, $zr <=> move $t2, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73224 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73228 - sltiu      $v0, $a0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7322C - bne        $v0, $zr, 0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73230 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73234 - lw         $v1, 0($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73238 - sltiu      $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7323C - bne        $v0, $zr, 0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73240 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73244 - xori       $v0, $a0, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73248 - bne        $v0, $zr, 0x09E7327C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7324C - xori       $v0, $v1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73250 - bne        $v0, $zr, 0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73254 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73258 - lw         $a0, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7325C - lw         $v1, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73260 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73264 - beq        $v1, $a0, 0x09E73274
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73268 - addiu      $a2, $v0, -31360
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7326C - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73270 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73274 - j          0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73278 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7327C - beq        $v0, $zr, 0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73280 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73284 - xori       $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73288 - bne        $v0, $zr, 0x09E732DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7328C - xori       $v0, $a0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73290 - bne        $v0, $zr, 0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73294 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73298 - sw         $a0, 0($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7329C - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732A0 - lw         $v0, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732A4 - sw         $v0, 4($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732A8 - lw         $v1, 8($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732AC - sw         $v1, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732B0 - lw         $v0, 12($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732B4 - sw         $v0, 12($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732B8 - lw         $v1, 16($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732BC - sw         $v1, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732C0 - lw         $a0, 20($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732C4 - sw         $a0, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732C8 - lw         $v0, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732CC - lw         $v1, 4($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732D0 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E732D4 - j          0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732D8 - sw         $v0, 4($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E732DC - beq        $v0, $zr, 0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732E0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732E4 - lw         $t3, 8($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732E8 - lw         $t1, 8($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732EC - lw         $t4, 16($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732F0 - lw         $t5, 20($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732F4 - lw         $t6, 16($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732F8 - lw         $t7, 20($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E732FC - subu       $v0, $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73300 - subu       $v1, $zr, $v0 <=> negu $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73304 - max        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73308 - slti       $v0, $v0, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7330C - beq        $v0, $zr, 0x09E73538
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73310 - slt        $v0, $t1, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73314 - beq        $v0, $zr, 0x09E73358
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73318 - slt        $v0, $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7331C - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73320 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73324 - subu       $t1, $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73328 - srl        $a0, $t6, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7332C - sll        $a2, $t7, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73330 - or         $a0, $a0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73334 - srl        $a1, $t7, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73338 - and        $v0, $t6, $t8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7333C - and        $v1, $t7, $t9
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73340 - addiu      $t1, $t1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73344 - or         $t6, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73348 - bne        $t1, $zr, 0x09E73328
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7334C - or         $t7, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73350 - addu       $t1, $t3, $zr <=> move $t1, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73354 - slt        $v0, $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E73358 - beql       $v0, $zr, 0x09E7339C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7335C - lw         $a2, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73360 - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73364 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73368 - subu       $t3, $t1, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7336C - srl        $a0, $t4, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73370 - sll        $a2, $t5, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73374 - or         $a0, $a0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73378 - srl        $a1, $t5, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7337C - and        $v0, $t4, $t8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73380 - and        $v1, $t5, $t9
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73384 - addiu      $t3, $t3, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73388 - or         $t4, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7338C - bne        $t3, $zr, 0x09E7336C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73390 - or         $t5, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73394 - addu       $t3, $t1, $zr <=> move $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73398 - lw         $a2, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7339C - lw         $v0, 4($t0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E733A0 - beq        $a2, $v0, 0x09E73510
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733A4 - subu       $a1, $t7, $t5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733A8 - sltu       $v0, $t6, $t4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733AC - subu       $a0, $t6, $t4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E733B0 - bne        $a2, $zr, 0x09E733C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733B4 - subu       $a1, $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733B8 - sltu       $v0, $t4, $t6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733BC - subu       $a1, $t5, $t7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733C0 - subu       $a0, $t4, $t6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733C4 - subu       $a1, $a1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E733C8 - bltz       $a1, 0x09E734EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733D0 - sw         $t3, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733D4 - sw         $a0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733D8 - sw         $a1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733DC - sw         $zr, 4($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E733E0 - lw         $t0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733E4 - lw         $t1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733E8 - lui        $a2, 0x0FFF <=> li $a2, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733EC - ori        $a2, $a2, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733F0 - addiu      $a0, $t0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733F4 - sltiu      $v1, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733F8 - addiu      $a1, $t1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E733FC - addu       $a1, $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73400 - sltu       $v0, $a2, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73404 - bnel       $v0, $zr, 0x09E73478
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73408 - lw         $v0, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7340C - beq        $a1, $a2, 0x09E734DC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73410 - sltiu      $v0, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73414 - srl        $v1, $t0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73418 - lw         $v0, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7341C - sll        $a3, $t1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73420 - or         $a3, $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73424 - sll        $a2, $t0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73428 - lui        $t3, 0x0FFF <=> li $t3, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7342C - addiu      $a0, $a2, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73430 - sltiu      $v1, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73434 - addiu      $a1, $a3, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73438 - addu       $a1, $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7343C - ori        $t3, $t3, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73440 - addiu      $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73444 - sltu       $v1, $t3, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73448 - sltiu      $t4, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7344C - sw         $v0, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73450 - addu       $t0, $a2, $zr <=> move $t0, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73454 - sw         $a2, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73458 - sw         $a3, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7345C - bne        $v1, $zr, 0x09E73474
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73460 - addu       $t1, $a3, $zr <=> move $t1, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73464 - bne        $a1, $t3, 0x09E73418
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73468 - srl        $v1, $t0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7346C - bnel       $t4, $zr, 0x09E7341C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73470 - lw         $v0, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73474 - lw         $v0, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73478 - lui        $v1, 0x1FFF <=> li $v1, 0x1FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7347C - ori        $v1, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73480 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73484 - sltu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73488 - beq        $v1, $zr, 0x09E734D4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7348C - sw         $a0, 0($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73490 - lw         $a0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73494 - lw         $a1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73498 - lw         $a2, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7349C - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734A4 - and        $v0, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734A8 - sll        $a3, $a1, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734AC - srl        $a0, $a0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734B0 - and        $v1, $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734B4 - or         $a0, $a0, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734B8 - srl        $a1, $a1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734BC - or         $v0, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734C0 - or         $v1, $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734C4 - addiu      $a2, $a2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734C8 - sw         $v0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734CC - sw         $v1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734D0 - sw         $a2, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E734D4 - j          0x09E7326C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734D8 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E734DC - bne        $v0, $zr, 0x09E73418
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734E0 - srl        $v1, $t0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E734E4 - j          0x09E73478
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734E8 - lw         $v0, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E734EC - subu       $a0, $zr, $a0 <=> negu $a0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734F0 - subu       $a1, $zr, $a1 <=> negu $a1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734F4 - sltu       $v1, $zr, $a0 <=> move $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734F8 - subu       $a1, $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E734FC - sw         $v0, 4($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73500 - sw         $t3, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73504 - sw         $a0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73508 - j          0x09E733E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7350C - sw         $a1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73510 - addu       $v0, $t4, $t6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73514 - sltu       $a0, $v0, $t6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73518 - addu       $v1, $t5, $t7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7351C - addu       $v1, $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73520 - sw         $a2, 4($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73524 - sw         $t3, 8($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73528 - sw         $v0, 16($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7352C - sw         $v1, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73530 - j          0x09E73478
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73534 - lw         $v0, 20($t2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E73538 - beq        $v0, $zr, 0x09E73550
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7353C - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73540 - addu       $t6, $zr, $zr <=> li $t6, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73544 - addu       $t7, $zr, $zr <=> li $t7, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73548 - j          0x09E7339C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7354C - lw         $a2, 4($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73550 - addu       $t4, $zr, $zr <=> li $t4, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73554 - addu       $t5, $zr, $zr <=> li $t5, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73558 - j          0x09E73398
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7355C - addu       $t3, $t1, $zr <=> move $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7363C - addiu      $sp, $sp, -160
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73640 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73644 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73648 - sw         $s0, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7364C - addiu      $a0, $sp, 96
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73650 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73654 - addiu      $s0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73658 - sw         $v0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7365C - sw         $v1, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73660 - sw         $ra, 148($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73664 - sw         $a2, 112($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73668 - sw         $a3, 116($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7366C - sw         $s5, 144($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73670 - sw         $s4, 140($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73674 - sw         $s3, 136($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73678 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7367C - sw         $s2, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73680 - addiu      $a0, $sp, 112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73684 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73688 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7368C - lw         $v1, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73690 - addu       $t5, $sp, $zr <=> move $t5, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73694 - sltiu      $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73698 - bne        $v0, $zr, 0x09E736CC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7369C - addiu      $t4, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736A0 - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736A4 - sltiu      $v0, $a0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E736A8 - bnel       $v0, $zr, 0x09E73728
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736AC - lw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E736B0 - xori       $v0, $v1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E736B4 - bne        $v0, $zr, 0x09E7370C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736B8 - xori       $v0, $a0, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736BC - xori       $v1, $a0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E736C4 - beq        $v1, $zr, 0x09E736E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736C8 - addiu      $a0, $v0, -31360
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E736CC - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E736D0 - lw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736D4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736D8 - xor        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736DC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736E0 - sw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E736E4 - jal        0x09E77DE0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736E8 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736EC - lw         $ra, 148($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736F0 - lw         $s5, 144($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736F4 - lw         $s4, 140($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736F8 - lw         $s3, 136($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E736FC - lw         $s2, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73700 - lw         $s0, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73704 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73708 - addiu      $sp, $sp, 160
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7370C - bne        $v0, $zr, 0x09E73740
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73710 - xori       $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73714 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73718 - xori       $v1, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7371C - beq        $v1, $zr, 0x09E736E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73720 - addiu      $a0, $v0, -31360
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73724 - lw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73728 - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7372C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73730 - xor        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73734 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73738 - j          0x09E736E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7373C - sw         $v0, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73740 - beq        $v0, $zr, 0x09E736D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73744 - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73748 - xori       $v0, $a0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7374C - beq        $v0, $zr, 0x09E73728
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73750 - lw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73754 - lw         $a2, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73758 - lw         $a3, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7375C - lw         $t0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73760 - lw         $a1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73764 - multu      $a3, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73768 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7376C - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73770 - mfhi       $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73774 - mflo       $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73778 - multu      $a1, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7377C - mfhi       $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73780 - mflo       $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73784 - multu      $a1, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73788 - addu       $t6, $t2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7378C - sltu       $t1, $t6, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73790 - addu       $t7, $t3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73794 - addu       $t7, $t7, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73798 - mfhi       $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7379C - mflo       $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737A0 - multu      $a3, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737A4 - sltu       $a0, $t7, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737A8 - mfhi       $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E737AC - bne        $a0, $zr, 0x09E739A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737B0 - mflo       $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E737B4 - beq        $t3, $t7, 0x09E7399C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737B8 - sltu       $v0, $t6, $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737BC - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E737C0 - sll        $t3, $t6, 0x0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737C4 - addu       $t8, $a2, $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737C8 - sltu       $a1, $t8, $t2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737CC - addu       $t9, $a3, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737D0 - addu       $t9, $t9, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737D4 - sltu       $v0, $t9, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E737D8 - bnel       $v0, $zr, 0x09E73990
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737DC - addiu      $s2, $s2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E737E0 - beq        $a3, $t9, 0x09E73984
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737E4 - sltu       $v0, $t8, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E737E8 - srl        $v0, $t7, 0x0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E737EC - addu       $v0, $v0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737F0 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737F4 - lw         $t0, 4($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737F8 - lw         $a2, 4($t5)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E737FC - lw         $a0, 8($t5)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73800 - lw         $a3, 8($s0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73804 - sltu       $t1, $v0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73808 - addu       $v1, $v1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7380C - addu       $v1, $v1, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73810 - addu       $t2, $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73814 - sltu       $t1, $t2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73818 - lui        $a1, 0x1FFF <=> li $a1, 0x1FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7381C - addu       $t3, $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73820 - addu       $t3, $t3, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73824 - xor        $a2, $a2, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73828 - addu       $a0, $a0, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7382C - ori        $a1, $a1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73830 - addiu      $a0, $a0, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73834 - sltu       $a2, $zr, $a2 <=> move $a2, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73838 - sltu       $a1, $a1, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7383C - sw         $a0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73840 - addu       $t0, $t8, $zr <=> move $t0, $t8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73844 - addu       $t1, $t9, $zr <=> move $t1, $t9
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73848 - beq        $a1, $zr, 0x09E738B0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7384C - sw         $a2, 4($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73850 - lui        $a2, 0x1FFF <=> li $a2, 0x1FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73854 - addiu      $t7, $zr, 0 <=> li $t7, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73858 - addiu      $t6, $zr, 1 <=> li $t6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7385C - addiu      $t8, $zr, 0 <=> li $t8, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73860 - lui        $t9, 0x8000 <=> li $t9, 0x80000000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73864 - ori        $a2, $a2, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73868 - lw         $v0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7386C - sll        $v1, $t3, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73870 - and        $a0, $t2, $t6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73874 - srl        $t3, $t3, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73878 - srl        $t2, $t2, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7387C - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73880 - or         $t2, $t2, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73884 - sw         $v0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73888 - beq        $a0, $zr, 0x09E738A8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7388C - sltu       $v1, $a2, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73890 - sll        $v0, $t1, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73894 - srl        $t0, $t0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73898 - or         $t0, $t0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7389C - srl        $t1, $t1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738A0 - or         $t0, $t0, $t8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738A4 - or         $t1, $t1, $t9
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E738A8 - bnel       $v1, $zr, 0x09E7386C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738AC - lw         $v0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E738B0 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738B4 - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738B8 - sltu       $v0, $v0, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E738BC - bne        $v0, $zr, 0x09E73908
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738C0 - lui        $a0, 0x0FFF <=> li $a0, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738C4 - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738C8 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738CC - ori        $a0, $a0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E738D0 - lw         $v0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738D4 - srl        $v1, $t2, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738D8 - sll        $t3, $t3, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738DC - addiu      $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738E0 - or         $t3, $t3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738E4 - sll        $t2, $t2, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E738E8 - bltz       $t1, 0x09E73978
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738EC - sw         $v0, 8($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E738F0 - srl        $v1, $t0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738F4 - sll        $t1, $t1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738F8 - sltu       $v0, $a0, $t3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E738FC - or         $t1, $t1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73900 - beq        $v0, $zr, 0x09E738D0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73904 - sll        $t0, $t0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73908 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7390C - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73910 - and        $v0, $t2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73914 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73918 - beq        $v0, $a0, 0x09E73938
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7391C - and        $v1, $t3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73920 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73924 - sw         $t2, 16($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73928 - sw         $t3, 20($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7392C - addu       $a0, $t4, $zr <=> move $a0, $t4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73930 - j          0x09E736E4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73934 - sw         $v0, 0($t4)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73938 - bne        $v1, $zr, 0x09E73924
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7393C - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73940 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73944 - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73948 - and        $v0, $t2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7394C - and        $v1, $t3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73950 - or         $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73954 - bnel       $v0, $zr, 0x09E7396C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73958 - addiu      $t2, $t2, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7395C - or         $v0, $t0, $t1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73960 - beq        $v0, $zr, 0x09E73924
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73964 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73968 - addiu      $t2, $t2, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7396C - sltiu      $v0, $t2, 128
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73970 - j          0x09E73920
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73974 - addu       $t3, $t3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73978 - or         $t2, $t2, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7397C - j          0x09E738F0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73980 - or         $t3, $t3, $a3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73984 - beq        $v0, $zr, 0x09E737EC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73988 - srl        $v0, $t7, 0x0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7398C - addiu      $s2, $s2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73990 - sltiu      $v0, $s2, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73994 - j          0x09E737E8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73998 - addu       $s3, $s3, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7399C - beql       $v0, $zr, 0x09E737C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739A0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E739A4 - addiu      $s2, $zr, 0 <=> li $s2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739A8 - addiu      $s3, $zr, 1 <=> li $s3, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E739AC - j          0x09E737C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739B0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73560 - addiu      $sp, $sp, -144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73564 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73568 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7356C - sw         $s0, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73570 - addiu      $a0, $sp, 96
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73574 - addiu      $s0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73578 - sw         $ra, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7357C - sw         $a2, 112($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73580 - sw         $a3, 116($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73584 - sw         $v0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73588 - sw         $v1, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7358C - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73590 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73594 - addiu      $a0, $sp, 112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73598 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7359C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735A0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735A4 - addiu      $a2, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E735A8 - jal        0x09E73218
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735AC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E735B0 - jal        0x09E77DE0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735B8 - lw         $ra, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735BC - lw         $s0, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735C0 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E735C4 - addiu      $sp, $sp, 144
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73F08 - addiu      $sp, $sp, -48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F0C - srl        $v1, $a0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F10 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F14 - sw         $ra, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F18 - sw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73F1C - bne        $a0, $zr, 0x09E73F40
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F20 - sw         $v1, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F24 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F28 - sw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E73F2C - jal        0x09E77DE0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F30 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F34 - lw         $ra, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73F38 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F3C - addiu      $sp, $sp, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73F40 - addiu      $v0, $zr, 60 <=> li $v0, 60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73F44 - beq        $v1, $zr, 0x09E73FD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F48 - sw         $v0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F4C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73F50 - beq        $a0, $v0, 0x09E73FC0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F54 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F58 - subu       $v0, $zr, $a0 <=> negu $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F5C - sra        $v1, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73F60 - sw         $v0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F64 - sw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F68 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F6C - ori        $v0, $v0, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F70 - lw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F74 - sltu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73F78 - bne        $v0, $zr, 0x09E73F2C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F7C - lw         $a1, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F80 - lui        $a2, 0x0FFF <=> li $a2, 0x0FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F84 - ori        $a2, $a2, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73F88 - lw         $v0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F8C - lw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F90 - srl        $a0, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F94 - sll        $v1, $v1, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F98 - or         $v1, $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73F9C - sll        $v0, $v0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FA0 - sw         $v0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FA4 - sw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FA8 - lw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FAC - sltu       $a0, $a2, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73FB0 - beq        $a0, $zr, 0x09E73F88
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FB4 - addiu      $a1, $a1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73FB8 - j          0x09E73F2C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FBC - sw         $a1, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73FC0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FC4 - lw         $v0, -31368($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FC8 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FCC - lw         $v1, -31364($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73FD0 - j          0x09E73F38
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FD4 - lw         $ra, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73FD8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73FDC - j          0x09E73F60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73FE0 - sra        $v1, $a0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E827E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E827E0 - addiu      $sp, $sp, -64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E827E4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E827E8 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E827EC - addiu      $a0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E827F0 - sw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E827F4 - sw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E827F8 - sw         $ra, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E827FC - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82800 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82804 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82808 - lw         $v1, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8280C - xori       $v0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82810 - beq        $v0, $zr, 0x09E82854
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82814 - sltiu      $a0, $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82818 - bne        $a0, $zr, 0x09E82854
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8281C - xori       $v0, $v1, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82820 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82824 - beq        $v0, $zr, 0x09E82848
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82828 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8282C - lw         $v0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82830 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82834 - bltz       $v0, 0x09E82854
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82838 - slti       $a0, $v0, 31
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8283C - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82840 - bne        $a0, $zr, 0x09E82864
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82844 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82848 - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8284C - ori        $v1, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82850 - movz       $a1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82854 - lw         $ra, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82858 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8285C - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82860 - addiu      $sp, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82864 - addiu      $a0, $zr, 60 <=> li $a0, 60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82868 - subu       $a0, $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8286C - lw         $v0, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82870 - lw         $v1, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82874 - sll        $t0, $a0, 0x001A
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82878 - bgez       $t0, 0x09E8288C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8287C - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82880 - srlv       $a2, $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E82884 - b          0x09E828A4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82888 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E8288C - beq        $t0, $zr, 0x09E828A0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82890 - srlv       $a2, $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82894 - subu       $t0, $zr, $a0 <=> negu $t0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82898 - sllv       $t0, $v1, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8289C - or         $a2, $a2, $t0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E828A0 - srlv       $a3, $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E828A4 - lw         $v0, 4($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E828A8 - subu       $a1, $zr, $a2 <=> negu $a1, $a2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E828AC - j          0x09E82854
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E828B0 - movz       $a1, $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73DF8 - addiu      $sp, $sp, -112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73DFC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E00 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E04 - sw         $s0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E08 - addiu      $a0, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E0C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E10 - sw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E14 - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E18 - sw         $ra, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E1C - sw         $a2, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E20 - sw         $a3, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73E24 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E28 - addiu      $s0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E2C - addiu      $a0, $sp, 80
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73E30 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E34 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E38 - lw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E3C - sltiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73E40 - bne        $v0, $zr, 0x09E73E5C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E44 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E48 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E4C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E50 - sltiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73E54 - beq        $v0, $zr, 0x09E73E70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E58 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73E5C - lw         $ra, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E60 - lw         $s0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E64 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E68 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E6C - addiu      $sp, $sp, 112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E73E70 - jal        0x09E7819C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E74 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73E78 - j          0x09E73E5C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73E7C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73C60
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73C60 - addiu      $sp, $sp, -112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C64 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C68 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C6C - sw         $s0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C70 - addiu      $a0, $sp, 64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C74 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C78 - sw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C7C - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C80 - sw         $ra, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C84 - sw         $a2, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C88 - sw         $a3, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73C8C - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C90 - addiu      $s0, $sp, 32
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C94 - addiu      $a0, $sp, 80
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73C98 - jal        0x09E78080
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73C9C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CA0 - lw         $v0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CA4 - sltiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73CA8 - bne        $v0, $zr, 0x09E73CC4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CAC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CB0 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CB4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CB8 - sltiu      $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73CBC - beq        $v0, $zr, 0x09E73CD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CC0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73CC4 - lw         $ra, 100($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CC8 - lw         $s0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CCC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CD0 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CD4 - addiu      $sp, $sp, 112
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E73CD8 - jal        0x09E7819C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CDC - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73CE0 - j          0x09E73CC4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CE4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7F668
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E51C - lw         $ra, 148($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E520 - lw         $fp, 144($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E524 - lw         $s7, 140($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E528 - lw         $s6, 136($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E52C - lw         $s5, 132($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E530 - lw         $s4, 128($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E534 - lw         $s3, 124($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E538 - lw         $s2, 120($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E53C - lw         $s1, 116($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E540 - lw         $s0, 112($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E544 - jr         $ra
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E548 - addiu      $sp, $sp, 160
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E760 - sltiu      $v0, $s6, 24
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E764 - sw         $zr, 68($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E768 - bne        $v0, $zr, 0x09E7E78C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E76C - addiu      $s0, $zr, 4 <=> li $s0, 4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E770 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E774 - sll        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E778 - addiu      $v0, $s0, 20
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E77C - sltu       $v0, $s6, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7E780 - beq        $v0, $zr, 0x09E7E774
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E784 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E788 - sw         $v1, 68($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E78C - lw         $a1, 68($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E790 - jal        0x09E8036C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E794 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E798 - sw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E79C - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7A0 - lw         $a1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7A4 - sltiu      $v0, $a0, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7A8 - and        $v0, $v0, $s1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7AC - sw         $a1, 64($s7)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E7B0 - beq        $v0, $zr, 0x09E7EA90
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7B4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7B8 - addu       $v1, $s3, $zr <=> move $v1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7BC - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7C0 - sw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7C4 - sw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7C8 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7CC - sw         $fp, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7D0 - sw         $a0, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E7D4 - blez       $fp, 0x09E7F5B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7D8 - sw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7DC - andi       $v0, $fp, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7E0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7E4 - sll        $v0, $v0, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7E8 - sra        $s0, $fp, 0x0004
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7EC - addiu      $v1, $v1, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7F0 - addu       $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7F4 - andi       $a0, $s0, 16
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7F8 - lw         $s4, 0($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E7FC - lw         $s5, 4($v0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E800 - beq        $a0, $zr, 0x09E7E834
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E804 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E808 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E80C - lw         $a2, -28912($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E810 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E814 - lw         $a3, -28908($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E818 - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E81C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E820 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E824 - sw         $a0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E828 - andi       $s0, $s0, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E82C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E830 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7E834 - beq        $s0, $zr, 0x09E7E880
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E838 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E83C - addiu      $s6, $v0, -28944
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E840 - andi       $v0, $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E844 - beql       $v0, $zr, 0x09E7E878
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E848 - sra        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E84C - lw         $v0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E850 - lw         $a2, 0($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E854 - lw         $a3, 4($s6)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E858 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E85C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E860 - addiu      $v0, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E864 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E868 - sw         $v0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E86C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E870 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E874 - sra        $s0, $s0, 0x0001
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7E878 - bne        $s0, $zr, 0x09E7E840
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E87C - addiu      $s6, $s6, 8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E880 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E884 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E888 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E88C - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E890 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E894 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E898 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E89C - lw         $a0, 48($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7E8A0 - beq        $a0, $zr, 0x09E7E918
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8A4 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8A8 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8AC - lw         $a2, -29296($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8B0 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8B4 - lw         $a3, -29292($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8B8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E8BC - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8C4 - lw         $a1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8C8 - slti       $v0, $v0, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8CC - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8D0 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E8D4 - beq        $v0, $zr, 0x09E7E918
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8D8 - lw         $v0, 40($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E8DC - blez       $v0, 0x09E7EA70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8E0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8E4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8E8 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8EC - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8F0 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8F4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E8F8 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E8FC - sw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E900 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E904 - lw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E908 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E90C - addiu      $fp, $fp, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E910 - addiu      $v1, $v1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E914 - sw         $v1, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7E918 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E91C - lw         $a0, 28($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E920 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E924 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E928 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E92C - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E930 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E934 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E938 - lw         $a2, -29280($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E93C - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E940 - lw         $a3, -29276($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E944 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E948 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E94C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E950 - lw         $a0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E954 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E958 - lui        $v0, 0xFCC0 <=> li $v0, 0xFCC00000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E95C - bne        $a0, $zr, 0x09E7F348
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E960 - addu       $s5, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E964 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E968 - lw         $a2, -29272($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E96C - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E970 - lw         $a3, -29268($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E974 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E978 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E97C - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E980 - sw         $zr, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E984 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E988 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E98C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E990 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E994 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E998 - jal        0x09E73CE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E99C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E9A0 - blez       $v0, 0x09E7EA3C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9A4 - sw         $zr, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9A8 - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9AC - lw         $v1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9B0 - addiu      $fp, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9B4 - addiu      $s1, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9B8 - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9BC - sb         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9C0 - lw         $a1, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7E9C4 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9C8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9CC - lw         $a0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E9D0 - beq        $a0, $zr, 0x09E7E9FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9D4 - lw         $a1, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9D8 - xor        $v1, $a1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9DC - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9E0 - sltu       $v0, $zr, $a1 <=> move $v0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9E4 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7E9E8 - bne        $v0, $zr, 0x09E7EA2C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9EC - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9F0 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7E9F4 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7E9F8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7E9FC - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7EA00 - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA04 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA08 - sb         $zr, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA0C - addiu      $v0, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA10 - lw         $v1, 16($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA14 - lw         $a0, 160($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EA18 - beq        $a0, $zr, 0x09E7EA24
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA1C - sw         $v0, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA20 - sw         $s1, 0($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EA24 - j          0x09E7E51C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA28 - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7EA2C - jal        0x09E80424
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA30 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EA34 - j          0x09E7E9F4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA38 - lw         $a1, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA3C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EA40 - jal        0x09E73FE4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA44 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA48 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA4C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA50 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EA54 - jal        0x09E73CE8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA58 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EA5C - blez       $v0, 0x09E7EA70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA60 - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA64 - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EA68 - j          0x09E7E9C0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA6C - nor        $fp, $zr, $a1 <=> li $fp, not $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA70 - lw         $v0, 64($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA74 - lw         $v1, 68($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA78 - lw         $fp, 44($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA7C - lw         $s1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA80 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA84 - lw         $v1, 36($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA88 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA8C - sw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EA90 - lw         $a0, 0($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA94 - slti       $v1, $fp, 15
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA98 - nor        $v0, $zr, $a0 <=> li $v0, not $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EA9C - srl        $v0, $v0, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAA0 - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EAA4 - beq        $v0, $zr, 0x09E7ECA4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAA8 - lw         $v0, 8($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAAC - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAB0 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAB4 - sll        $v1, $fp, 0x0003
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAB8 - srl        $a0, $a1, 0x001F
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EABC - slti       $a1, $v0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAC0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAC4 - addiu      $v0, $v0, -29144
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAC8 - addu       $v1, $v1, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EACC - and        $a0, $a0, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAD0 - lw         $s4, 0($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAD4 - lw         $s5, 4($v1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EAD8 - beq        $a0, $zr, 0x09E7EB30
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EADC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAE0 - lw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAE4 - sw         $zr, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EAE8 - bltz       $v1, 0x09E7EA64
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAEC - sw         $zr, 88($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAF0 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAF4 - lw         $a2, -29272($a2)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAF8 - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EAFC - lw         $a3, -29268($a3)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB00 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB04 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB08 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB0C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB10 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB14 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB18 - jal        0x09E73D70
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB1C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EB20 - bgez       $v0, 0x09E7EA68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB24 - lw         $a1, 12($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EB28 - j          0x09E7E9AC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB2C - lw         $v0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EB30 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EB34 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB38 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB3C - jal        0x09E739B4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB40 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB44 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB48 - jal        0x09E827E0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB4C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB50 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB54 - jal        0x09E73F08
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB58 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB5C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB60 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB64 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB68 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB6C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB70 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB74 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB78 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EB7C - jal        0x09E735C8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB80 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB88 - addiu      $v0, $s0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB8C - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB90 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB94 - lw         $v0, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EB98 - beq        $s6, $v0, 0x09E7EBEC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EB9C - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBA0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBA4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBA8 - lw         $a0, -29288($a0)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBAC - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBB0 - lw         $a1, -29284($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBB4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EBB8 - jal        0x09E7363C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBBC - addiu      $s6, $s6, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBC4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBC8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBCC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBD0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EBD4 - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBD8 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EBDC - bne        $v0, $zr, 0x09E7EB34
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBE0 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EBE4 - j          0x09E7EA00
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBE8 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EBEC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EBF0 - jal        0x09E73560
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBF4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBF8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EBFC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC00 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC04 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC08 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EC0C - jal        0x09E73DF8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC10 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EC14 - bltz       $v0, 0x09E7EC40
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC18 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC1C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC20 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EC24 - jal        0x09E73BD8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC28 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC2C - bne        $v0, $zr, 0x09E7EA00
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC30 - lw         $a1, 76($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC34 - andi       $v0, $s0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC38 - beq        $v0, $zr, 0x09E7EA00
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC3C - nop
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC40 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC44 - lbu        $a0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC48 - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC4C - seb        $v1, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EC50 - beq        $v1, $v0, 0x09E7EC68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC54 - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC58 - addiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC5C - sb         $v0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC60 - j          0x09E7E9FC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC64 - addiu      $s1, $s1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC68 - lw         $a0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EC6C - beq        $s1, $a0, 0x09E7EC90
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC70 - lw         $a1, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC74 - addiu      $s1, $s1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC78 - lbu        $a0, 0($s1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC7C - seb        $v0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC80 - beql       $v0, $v1, 0x09E7EC6C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC84 - lw         $a0, 92($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EC88 - j          0x09E7EC5C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC8C - addiu      $v0, $a0, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EC90 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC94 - addiu      $fp, $fp, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EC98 - addiu      $a0, $zr, 48 <=> li $a0, 48
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EC9C - j          0x09E7EC58
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECA0 - sb         $v0, 0($a1)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ECA4 - lw         $v1, 52($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECA8 - lw         $s5, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECAC - slti       $v0, $v0, 2
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECB0 - lw         $s4, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECB4 - sw         $zr, 80($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECB8 - sw         $zr, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ECBC - beq        $v1, $zr, 0x09E7ED30
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECC0 - sw         $v0, 96($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ECC4 - bne        $v0, $zr, 0x09E7F32C
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECC8 - lw         $v1, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECCC - lw         $a0, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECD0 - addiu      $s0, $v1, -1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECD4 - slt        $v0, $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ECD8 - beq        $v0, $zr, 0x09E7ECFC
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECDC - subu       $s4, $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECE0 - lw         $a1, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECE4 - subu       $s0, $s0, $a0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECE8 - addu       $a0, $a0, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECEC - addu       $a1, $a1, $s0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECF0 - sw         $a0, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECF4 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ECF8 - sw         $a1, 60($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ECFC - lw         $s6, 32($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED00 - bltz       $s6, 0x09E7F320
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED04 - lw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ED08 - lw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED0C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED10 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED14 - addu       $v1, $v1, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7ED18 - jal        0x09E807B8
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED1C - sw         $v1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED20 - lw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED24 - sw         $v0, 84($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED28 - addu       $a0, $a0, $s6
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED2C - sw         $a0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7ED30 - lw         $a1, 56($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED34 - slt        $v0, $zr, $s5 <=> move $v0, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED38 - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED3C - and        $v0, $v0, $v1
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED40 - beq        $v0, $zr, 0x09E7ED68
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED44 - lw         $v1, 24($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED48 - lw         $v0, 20($sp)
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED4C - min        $s6, $a1, $s5
14:03:19 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED50 - subu       $a1, $a1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED54 - subu       $v0, $v0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED58 - sw         $a1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED5C - subu       $s5, $s5, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED60 - sw         $v0, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED64 - lw         $v1, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7ED68 - blez       $v1, 0x09E7EDC4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED6C - lw         $a0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED70 - beq        $a0, $zr, 0x09E7F318
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED74 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7ED78 - blez       $s4, 0x09E7EDB4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED7C - lw         $a1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED80 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7ED84 - jal        0x09E80A04
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED88 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED8C - lw         $a2, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED90 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED94 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7ED98 - jal        0x09E807EC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7ED9C - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDA0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDA4 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EDA8 - jal        0x09E80424
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDAC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDB0 - sw         $s0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EDB4 - lw         $a1, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDB8 - subu       $s0, $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDBC - bne        $s0, $zr, 0x09E7F304
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDC0 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EDC4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EDC8 - jal        0x09E807B8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDCC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDD0 - sw         $v0, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDD4 - lw         $v0, 60($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDD8 - blez       $v0, 0x09E7EDF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDDC - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDE0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EDE4 - jal        0x09E80A04
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDE8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDEC - sw         $v0, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EDF0 - lw         $v1, 96($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDF4 - beq        $v1, $zr, 0x09E7EE44
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EDF8 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EDFC - bne        $s2, $zr, 0x09E7EE48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE00 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE04 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE08 - ori        $v0, $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE0C - and        $v0, $s3, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EE10 - bne        $v0, $zr, 0x09E7EE4C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE14 - lw         $a0, 60($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE18 - lui        $v0, 0x7FF0 <=> li $v0, 0x7FF00000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE1C - and        $v0, $s3, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EE20 - beq        $v0, $zr, 0x09E7EE4C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE24 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE28 - lw         $a0, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE2C - lw         $a1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE30 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE34 - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE38 - addiu      $a1, $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE3C - sw         $a0, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE40 - sw         $a1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE44 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE48 - lw         $a0, 60($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE4C - addiu      $v0, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EE50 - bne        $a0, $zr, 0x09E7F2DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE54 - andi       $s6, $v0, 31
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EE58 - beq        $s6, $zr, 0x09E7EE6C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE5C - slti       $v0, $s6, 5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE60 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE64 - subu       $s6, $v0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE68 - slti       $v0, $s6, 5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EE6C - bne        $v0, $zr, 0x09E7F2B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE70 - slti       $v0, $s6, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE74 - lw         $a0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE78 - lw         $a1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE7C - addiu      $s6, $s6, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE80 - addu       $a0, $a0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE84 - addu       $a1, $a1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE88 - sw         $a0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE8C - sw         $a1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EE90 - addu       $s5, $s5, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE94 - lw         $a0, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EE98 - blez       $a0, 0x09E7EEB0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EE9C - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEA0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EEA4 - jal        0x09E80B1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEA8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEAC - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EEB0 - lw         $a1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EEB4 - blez       $a1, 0x09E7EECC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEB8 - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEBC - lw         $a2, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EEC0 - jal        0x09E80B1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEC4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEC8 - sw         $v0, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EECC - lw         $v0, 48($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EED0 - bne        $v0, $zr, 0x09E7F258
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EED4 - lw         $a0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EED8 - lw         $a1, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EEDC - lw         $a0, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEE0 - slti       $v1, $a1, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEE4 - xori       $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEE8 - slti       $v0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEEC - and        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EEF0 - beql       $v0, $zr, 0x09E7EF30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEF4 - lw         $a0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7EEF8 - bltz       $a0, 0x09E7EA64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EEFC - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF00 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF04 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF08 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF0C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF10 - lw         $a0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF14 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF18 - jal        0x09E80C54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF1C - sw         $v0, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EF20 - bgtz       $v0, 0x09E7E9AC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF24 - lw         $v0, 92($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7EF28 - j          0x09E7EA68
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF2C - lw         $a1, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EF30 - beq        $a0, $zr, 0x09E7F214
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF34 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EF38 - blez       $s5, 0x09E7EF50
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF3C - lw         $a1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF40 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF44 - jal        0x09E80B1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF48 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF4C - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EF50 - lw         $a1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EF54 - bne        $s0, $zr, 0x09E7F1CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF58 - sw         $a1, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EF5C - andi       $s5, $s2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF60 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EF64 - lw         $a0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF68 - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF6C - jal        0x09E7E22C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF70 - addiu      $s4, $zr, 1 <=> li $s4, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF74 - lw         $a0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF78 - lw         $a1, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF7C - jal        0x09E80C54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF80 - addiu      $s3, $v0, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF84 - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF88 - lw         $a2, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF8C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EF90 - jal        0x09E80CBC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF94 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF98 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EF9C - lw         $v0, 12($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFA0 - beq        $v0, $zr, 0x09E7F1BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFA4 - lw         $a0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7EFA8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7EFAC - jal        0x09E80424
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFB0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFB4 - lw         $a0, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFB8 - or         $v0, $s4, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFBC - bne        $v0, $zr, 0x09E7EFCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFC0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFC4 - beql       $s5, $zr, 0x09E7F1AC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFC8 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EFCC - bltz       $s0, 0x09E7F14C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFD0 - lw         $v1, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFD4 - or         $v0, $s0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFD8 - bne        $v0, $zr, 0x09E7EFE8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFDC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFE0 - beq        $s5, $zr, 0x09E7F14C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFE4 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7EFE8 - bgtz       $s4, 0x09E7F134
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFEC - addiu      $a0, $zr, 57 <=> li $a0, 57
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFF0 - sb         $s3, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFF4 - lw         $v0, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7EFF8 - beq        $s6, $v0, 0x09E7F07C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7EFFC - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F000 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F004 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F008 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F00C - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F010 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F014 - lw         $v1, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F018 - lw         $a0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F01C - beq        $v1, $a0, 0x09E7F05C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F020 - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F024 - lw         $a1, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F028 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F02C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F030 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F034 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F038 - lw         $a1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F03C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F040 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F044 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F048 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F04C - sw         $v0, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F050 - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F054 - j          0x09E7EF64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F058 - addiu      $s6, $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F05C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F060 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F064 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F068 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F06C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F070 - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F074 - j          0x09E7F054
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F078 - sw         $v0, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F07C - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F080 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F084 - jal        0x09E80B1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F088 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F08C - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F090 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F094 - jal        0x09E80C54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F098 - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F09C - blez       $v0, 0x09E7F104
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0A0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0A4 - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0A8 - lbu        $a0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0AC - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0B0 - seb        $v1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F0B4 - beq        $v1, $v0, 0x09E7F0C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0B8 - addiu      $v0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0BC - sb         $v0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F0C0 - j          0x09E7E9C0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0C4 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0C8 - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0CC - lw         $v0, 92($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7F0D0 - beql       $s1, $v0, 0x09E7F0F4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0D4 - lw         $v1, 92($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0D8 - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0DC - lbu        $a0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0E0 - seb        $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F0E4 - beql       $v0, $v1, 0x09E7F0D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0E8 - lw         $v0, 92($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F0EC - j          0x09E7F0BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0F0 - addiu      $v0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F0F4 - addiu      $fp, $fp, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F0F8 - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F0FC - j          0x09E7E9BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F100 - addiu      $s1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7F104 - bne        $v0, $zr, 0x09E7F11C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F108 - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F10C - andi       $v0, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F110 - bnel       $v0, $zr, 0x09E7F0A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F114 - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F118 - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F11C - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F120 - lb         $v0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F124 - beql       $v0, $v1, 0x09E7F120
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F128 - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F12C - j          0x09E7E9C0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F130 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F134 - bne        $s3, $a0, 0x09E7F0BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F138 - addiu      $v0, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F13C - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F140 - sb         $a1, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F144 - j          0x09E7F0A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F148 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7F14C - blez       $s4, 0x09E7F188
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F150 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F154 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F158 - jal        0x09E80B1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F15C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F160 - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F164 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F168 - jal        0x09E80C54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F16C - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F170 - blez       $v0, 0x09E7F190
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F174 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F178 - addiu      $s3, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F17C - addiu      $v0, $zr, 58 <=> li $v0, 58
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F180 - beq        $s3, $v0, 0x09E7F140
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F184 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F188 - j          0x09E7F0C0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F18C - sb         $s3, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F190 - bnel       $v0, $zr, 0x09E7F0C0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F194 - sb         $s3, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F198 - andi       $v0, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F19C - beql       $v0, $zr, 0x09E7F0C0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1A0 - sb         $s3, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F1A4 - j          0x09E7F17C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1A8 - addiu      $s3, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F1AC - beq        $s3, $a1, 0x09E7F13C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1B0 - slt        $v0, $zr, $s0 <=> move $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F1B4 - j          0x09E7F188
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1B8 - addu       $s3, $s3, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F1BC - jal        0x09E80C54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1C0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F1C4 - j          0x09E7EFA8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1C8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F1CC - lw         $a1, 4($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F1D0 - jal        0x09E8036C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1D4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1D8 - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1DC - lw         $v0, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1E0 - lw         $v1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1E4 - lw         $a2, 16($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1E8 - addiu      $a0, $v1, 12
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1EC - addiu      $a1, $v0, 12
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1F0 - sll        $a2, $a2, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F1F4 - jal        0x09E799B0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1F8 - addiu      $a2, $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F1FC - lw         $a1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F200 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F204 - jal        0x09E80B1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F208 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F20C - j          0x09E7EF5C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F210 - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F214 - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F218 - jal        0x09E7E22C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F21C - lw         $a0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F220 - lw         $a1, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F224 - addiu      $s3, $v0, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F228 - sb         $s3, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F22C - slt        $v1, $s6, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F230 - beq        $v1, $zr, 0x09E7F07C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F234 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F238 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F23C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F240 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F244 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F248 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F24C - addiu      $s6, $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F250 - j          0x09E7F214
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F254 - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F258 - jal        0x09E80C54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F25C - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F260 - bgez       $v0, 0x09E7EEDC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F264 - lw         $a1, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F268 - lw         $a1, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F26C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F270 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F274 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F278 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F27C - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F280 - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F284 - bne        $v1, $zr, 0x09E7F298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F288 - addiu      $fp, $fp, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F28C - lw         $a0, 40($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F290 - j          0x09E7EED8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F294 - sw         $a0, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F298 - lw         $a1, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F29C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2A0 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F2A4 - jal        0x09E80450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2A8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F2AC - j          0x09E7F28C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2B0 - sw         $v0, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F2B4 - beq        $v0, $zr, 0x09E7EE98
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2B8 - lw         $a0, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2BC - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2C0 - lw         $v1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2C4 - addiu      $s6, $s6, 28
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2C8 - addu       $v0, $v0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2CC - addu       $v1, $v1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2D0 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F2D4 - j          0x09E7EE90
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2D8 - sw         $v1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F2DC - lw         $a1, 88($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2E0 - lw         $v0, 16($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2E4 - sll        $v0, $v0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2E8 - addu       $v0, $v0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F2EC - jal        0x09E80680
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2F0 - lw         $a0, 16($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2F4 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F2F8 - subu       $v0, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F2FC - j          0x09E7EE58
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F300 - andi       $s6, $v0, 31
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F304 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7F308 - jal        0x09E80A04
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F30C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F310 - j          0x09E7EDC4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F314 - sw         $v0, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F318 - j          0x09E7F308
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F31C - lw         $a2, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F320 - subu       $s5, $v0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F324 - j          0x09E7ED08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F328 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F32C - lw         $v0, 72($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F330 - bne        $v0, $zr, 0x09E7ED08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F334 - addiu      $s6, $a0, 1075
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F338 - lw         $v0, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F33C - addiu      $v1, $zr, 54 <=> li $v1, 54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F340 - j          0x09E7ED08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F344 - subu       $s6, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F348 - lw         $a1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F34C - beql       $a1, $zr, 0x09E7F48C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F350 - lw         $a0, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F354 - lw         $v0, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F358 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F35C - lw         $a0, -29264($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F360 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F364 - lw         $a1, -29260($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F368 - sll        $v1, $v0, 0x0003
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F36C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F370 - addiu      $v0, $v0, -29144
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F374 - addu       $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F378 - lw         $a2, -8($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F37C - lw         $a3, -4($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F380 - jal        0x09E739B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F384 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F388 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F38C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F390 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F394 - jal        0x09E735C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F398 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F39C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3A0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F3A4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3A8 - jal        0x09E827E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3B4 - jal        0x09E73F08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3B8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3BC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3C4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3C8 - jal        0x09E735C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3CC - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3D0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3D4 - addiu      $v0, $s0, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3D8 - sb         $v0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3E0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3E4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3E8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F3EC - jal        0x09E73DF8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3F0 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F3F4 - bltz       $v0, 0x09E7E9FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3F8 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F3FC - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F400 - lw         $a0, -29296($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F404 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F408 - lw         $a1, -29292($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F40C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F410 - jal        0x09E735C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F414 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F418 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F41C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F420 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F424 - jal        0x09E73DF8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F428 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F42C - bltz       $v0, 0x09E7EC40
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F430 - lw         $v1, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F434 - addiu      $s6, $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F438 - slt        $v0, $s6, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F43C - beq        $v0, $zr, 0x09E7EA70
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F440 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F444 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F448 - lw         $a0, -29288($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F44C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F450 - lw         $a1, -29284($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F454 - jal        0x09E7363C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F458 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F45C - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F460 - lw         $a0, -29288($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F464 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F468 - lw         $a1, -29284($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F46C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F470 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F474 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F478 - jal        0x09E7363C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F47C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F480 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F484 - j          0x09E7F3A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F488 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F48C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F490 - addiu      $v0, $v0, -29144
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F494 - sll        $v1, $a0, 0x0003
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F498 - addu       $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F49C - lw         $a0, -8($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4A0 - lw         $a1, -4($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4A4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4A8 - jal        0x09E7363C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4AC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4B0 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4B4 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4B8 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F4BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4C0 - jal        0x09E827E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4CC - jal        0x09E73F08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4D0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4D4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4D8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F4E0 - jal        0x09E735C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4E4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4E8 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4EC - addiu      $v0, $s0, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4F0 - sb         $v0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4F4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F4F8 - lw         $a1, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F4FC - beq        $s6, $a1, 0x09E7F530
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F500 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F504 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F508 - lw         $a0, -29288($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F50C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F510 - lw         $a1, -29284($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F514 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F518 - jal        0x09E7363C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F51C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F520 - addiu      $s6, $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F524 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F528 - j          0x09E7F4BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F52C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F530 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F534 - lw         $a0, -29264($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F538 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F53C - lw         $a1, -29260($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F540 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F544 - jal        0x09E73560
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F548 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F54C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F550 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F554 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F558 - jal        0x09E73DF8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F55C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F560 - bltz       $v0, 0x09E7EC40
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F564 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F568 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F56C - lw         $a0, -29264($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F570 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F574 - lw         $a1, -29260($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F578 - jal        0x09E735C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F57C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F580 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F584 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F588 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F58C - jal        0x09E73CE8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F590 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F594 - blez       $v0, 0x09E7EA70
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F598 - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F59C - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F5A0 - lb         $v0, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F5A4 - beql       $v0, $v1, 0x09E7F5A0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5A8 - addiu      $s1, $s1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F5AC - j          0x09E7E9FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5B0 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F5B4 - subu       $s4, $zr, $fp <=> negu $s4, $fp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F5B8 - beq        $s4, $zr, 0x09E7E8A0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5BC - lw         $a0, 48($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5C0 - andi       $v1, $s4, 15
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5C4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5C8 - addiu      $v0, $v0, -29144
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5CC - sll        $v1, $v1, 0x0003
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5D0 - addu       $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5D4 - lw         $a0, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5D8 - lw         $a1, 4($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5DC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F5E0 - jal        0x09E7363C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5E4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5E8 - sra        $s0, $s4, 0x0004
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5EC - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F5F0 - beq        $s0, $zr, 0x09E7E89C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5F4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5F8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F5FC - addiu      $s4, $v0, -28944
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F600 - andi       $v0, $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7F604 - beql       $v0, $zr, 0x09E7F638
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F608 - sra        $s0, $s0, 0x0001
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F60C - lw         $v1, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F610 - lw         $a0, 0($s4)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F614 - lw         $a1, 4($s4)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F618 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F61C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F620 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7F624 - jal        0x09E7363C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F628 - sw         $v1, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F62C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F630 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F634 - sra        $s0, $s0, 0x0001
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7F638 - bne        $s0, $zr, 0x09E7F600
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F63C - addiu      $s4, $s4, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F640 - j          0x09E7E8A0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F644 - lw         $a0, 48($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7F668 - sw         $zr, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F66C - lw         $v1, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F670 - addu       $v0, $v1, $fp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F674 - addiu      $s6, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F678 - sw         $v0, 40($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F67C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F680 - sw         $s6, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7F684 - j          0x09E7E760
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7F688 - max        $s6, $s6, $v0
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73CE8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73CE8 - addiu      $sp, $sp, -112
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CEC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CF0 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CF4 - sw         $s0, 96($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CF8 - addiu      $a0, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73CFC - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D00 - sw         $v0, 64($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D04 - sw         $v1, 68($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D08 - sw         $ra, 100($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D0C - sw         $a2, 80($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D10 - sw         $a3, 84($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73D14 - jal        0x09E78080
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D18 - addiu      $s0, $sp, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D1C - addiu      $a0, $sp, 80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E73D20 - jal        0x09E78080
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D24 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D28 - lw         $v0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D2C - sltiu      $v0, $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73D30 - bne        $v0, $zr, 0x09E73D4C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D34 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D38 - lw         $v0, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D3C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D40 - sltiu      $v0, $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73D44 - beq        $v0, $zr, 0x09E73D60
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D48 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73D4C - lw         $ra, 100($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D50 - lw         $s0, 96($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D54 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D58 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D5C - addiu      $sp, $sp, 112
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E73D60 - jal        0x09E7819C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D64 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73D68 - j          0x09E73D4C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73D6C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E80424
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E80424 - beq        $a1, $zr, 0x09E80448
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80428 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8042C - lw         $v0, 4($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80430 - lw         $a0, 76($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80434 - sll        $v0, $v0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80438 - addu       $v0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8043C - lw         $v1, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80440 - sw         $v1, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E80444 - sw         $a1, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E80448 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8044C - nop
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BAC0 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAC4 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAC8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BACC - sw         $ra, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAD0 - lw         $v0, 8($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BAD4 - bne        $v0, $zr, 0x09E7BAF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAD8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BADC - sw         $zr, 4($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BAE0 - lw         $ra, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAE4 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAE8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAEC - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAF0 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7BAF4 - jal        0x09E7FBC4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAF8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAFC - sw         $zr, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BB00 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BB04 - j          0x09E7BAE0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BB08 - sw         $zr, 8($s0)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7FBC4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FBC4 - addiu      $sp, $sp, -48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBC8 - sw         $s5, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBCC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBD0 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBD4 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBD8 - sw         $ra, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBDC - sw         $s7, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBE0 - sw         $s6, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBE4 - sw         $s4, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBE8 - sw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBEC - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBF0 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBF4 - lw         $s1, 8($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FBF8 - beq        $s1, $zr, 0x09E7FC9C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FBFC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC00 - lhu        $v1, 12($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC04 - andi       $v0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FC08 - beq        $v0, $zr, 0x09E7FC1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC0C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC10 - lw         $v0, 16($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FC14 - bnel       $v0, $zr, 0x09E7FC34
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC18 - andi       $a0, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7FC1C - jal        0x09E7E0B0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC20 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FC24 - bne        $v0, $zr, 0x09E7FC9C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC28 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC2C - lhu        $v1, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC30 - andi       $a0, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FC34 - andi       $v0, $a0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC38 - lw         $s3, 0($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FC3C - beq        $v0, $zr, 0x09E7FCE0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC40 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7FC44 - bnel       $s1, $zr, 0x09E7FC60
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC48 - lw         $v0, 36($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FC4C - lw         $s1, 4($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC50 - lw         $s4, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FC54 - beq        $s1, $zr, 0x09E7FC4C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC58 - addiu      $s3, $s3, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC5C - lw         $v0, 36($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FC60 - lw         $a0, 28($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC64 - sltiu      $v1, $s1, 1025
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC68 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC6C - movn       $a2, $s1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC70 - jalr       $ra, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC74 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FC78 - blez       $v0, 0x09E7FCCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC7C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC80 - lw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC84 - addu       $s4, $s4, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC88 - subu       $s1, $s1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC8C - subu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FC90 - bne        $v0, $zr, 0x09E7FC44
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FC94 - sw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FC98 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FC9C - lw         $ra, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCA0 - lw         $s7, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCA4 - lw         $s6, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCA8 - lw         $s5, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCAC - lw         $s4, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCB0 - lw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCB4 - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCB8 - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCBC - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCC0 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCC4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCC8 - addiu      $sp, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FCCC - lhu        $v0, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FCD0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCD4 - ori        $v0, $v0, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FCD8 - j          0x09E7FC9C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCDC - sh         $v0, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FCE0 - andi       $v0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FCE4 - bne        $v0, $zr, 0x09E7FE5C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCE8 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FCEC - lw         $s1, 4($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FCF0 - lw         $s4, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FCF4 - beq        $s1, $zr, 0x09E7FCEC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FCF8 - addiu      $s3, $s3, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FCFC - andi       $v1, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD00 - andi       $v0, $v1, 512
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FD04 - beq        $v0, $zr, 0x09E7FDC4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD08 - lw         $s0, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD0C - sltu       $v0, $s0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FD10 - beq        $v0, $zr, 0x09E7FD28
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD14 - sltu       $v0, $s1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD18 - andi       $v0, $v1, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FD1C - bnel       $v0, $zr, 0x09E7FD80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD20 - lw         $v1, 16($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FD24 - sltu       $v0, $s1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FD28 - lw         $a0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD2C - movn       $s0, $s1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD30 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FD34 - jal        0x09E79AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD38 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD3C - lw         $v1, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD40 - lw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD44 - subu       $v1, $v1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD48 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD4C - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FD50 - sw         $v1, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD54 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FD58 - lw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FD5C - addu       $s4, $s4, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD60 - subu       $s1, $s1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD64 - subu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FD68 - beq        $v0, $zr, 0x09E7FC98
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD6C - sw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FD70 - bne        $s1, $zr, 0x09E7FCFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD74 - lhu        $v1, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FD78 - j          0x09E7FCF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD7C - lw         $s1, 4($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FD80 - lw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FD84 - jal        0x09E79188
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD88 - subu       $s0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD8C - lw         $a1, 16($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD90 - addu       $s6, $s0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD94 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FD98 - jal        0x09E812E4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FD9C - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FDA0 - beq        $v0, $zr, 0x09E7FCCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDA4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDA8 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDAC - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDB0 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDB4 - sw         $s6, 20($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDB8 - sw         $v1, 16($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FDBC - j          0x09E7FD24
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDC0 - sw         $s1, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FDC4 - lw         $a0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDC8 - lw         $v0, 16($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDCC - sltu       $v1, $s0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDD0 - sltu       $v0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDD4 - and        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FDD8 - bne        $v0, $zr, 0x09E7FE30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDDC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDE0 - lw         $s0, 20($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDE4 - sltu       $v0, $s1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FDE8 - bne        $v0, $zr, 0x09E7FE10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDEC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDF0 - lw         $v0, 36($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDF4 - lw         $a0, 28($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDF8 - jalr       $ra, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FDFC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FE00 - bgtz       $v0, 0x09E7FD58
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE04 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FE08 - j          0x09E7FCD0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE0C - lhu        $v0, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7FE10 - jal        0x09E79AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE14 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE18 - lw         $v1, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE1C - lw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE20 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE24 - subu       $v1, $v1, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FE28 - j          0x09E7FD50
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE2C - addu       $v0, $v0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7FE30 - jal        0x09E79AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE34 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE38 - lw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE3C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE40 - addu       $v1, $v1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FE44 - jal        0x09E78C80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE48 - sw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FE4C - beql       $v0, $zr, 0x09E7FD5C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE50 - lw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7FE54 - j          0x09E7FCD0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE58 - lhu        $v0, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7FE5C - bne        $s1, $zr, 0x09E7FE78
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE60 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE64 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FE68 - lw         $s1, 4($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE6C - lw         $s4, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FE70 - beq        $s1, $zr, 0x09E7FE68
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE74 - addiu      $s3, $s3, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7FE78 - beq        $s7, $zr, 0x09E7FF7C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE7C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FE80 - lw         $a0, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE84 - lw         $t0, 20($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE88 - lw         $a3, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE8C - lw         $v1, 16($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE90 - sltu       $v0, $s1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE94 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE98 - movz       $a1, $s6, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FE9C - addu       $s0, $a0, $t0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEA0 - sltu       $v1, $v1, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEA4 - slt        $v0, $s0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEA8 - and        $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FEAC - bne        $v1, $zr, 0x09E7FF48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEB0 - slt        $v0, $a1, $t0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FEB4 - bne        $v0, $zr, 0x09E7FF1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEB8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEBC - lw         $v0, 36($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEC0 - lw         $a0, 28($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEC4 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEC8 - jalr       $ra, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FECC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FED0 - blez       $v0, 0x09E7FCCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FED4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FED8 - subu       $s6, $s6, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7FEDC - beq        $s6, $zr, 0x09E7FF04
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEE0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEE4 - lw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FEE8 - addu       $s4, $s4, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEEC - subu       $s1, $s1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEF0 - subu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FEF4 - bne        $v0, $zr, 0x09E7FE5C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FEF8 - sw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FEFC - j          0x09E7FC9C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF00 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7FF04 - jal        0x09E78C80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF08 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FF0C - bne        $v0, $zr, 0x09E7FCCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF10 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FF14 - j          0x09E7FEE8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF18 - lw         $v0, 8($s5)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FF1C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF20 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FF24 - jal        0x09E79AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF28 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF2C - lw         $v1, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF30 - lw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF34 - subu       $v1, $v1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF38 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF3C - sw         $v1, 8($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FF40 - j          0x09E7FED8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF44 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FF48 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF4C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FF50 - jal        0x09E79AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF54 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF58 - lw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF5C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF60 - addu       $v1, $v1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FF64 - jal        0x09E78C80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF68 - sw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FF6C - beq        $v0, $zr, 0x09E7FEDC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF70 - subu       $s6, $s6, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7FF74 - j          0x09E7FCD0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF78 - lhu        $v0, 12($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7FF7C - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7FF80 - jal        0x09E80284
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF84 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF88 - subu       $v1, $v0, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7FF8C - beq        $v0, $zr, 0x09E7FF9C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF90 - addiu      $s6, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7FF94 - j          0x09E7FE80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FF98 - addiu      $s7, $zr, 1 <=> li $s7, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7FF9C - j          0x09E7FF94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7FFA0 - addiu      $s6, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E79AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79AC0 - sltu       $v0, $a1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79AC4 - beq        $v0, $zr, 0x09E79C2C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AC8 - addu       $t2, $a0, $zr <=> move $t2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79ACC - addu       $v1, $a1, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AD0 - sltu       $v0, $a0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79AD4 - beq        $v0, $zr, 0x09E79C30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AD8 - sltiu      $v0, $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79ADC - addu       $t2, $a0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AE0 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AE4 - addu       $t1, $a2, $zr <=> move $t1, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79AE8 - bne        $v0, $zr, 0x09E79B90
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AEC - addu       $v1, $t2, $zr <=> move $v1, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AF0 - xor        $v0, $a0, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AF4 - andi       $v0, $v0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79AF8 - bne        $v0, $zr, 0x09E79BE0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79AFC - sra        $v0, $a2, 0x001F
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B00 - andi       $a1, $a0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79B04 - beq        $a1, $zr, 0x09E79B24
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B08 - srl        $t0, $t1, 0x0004
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B0C - lwl        $v0, -1($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B10 - subu       $t1, $a2, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B14 - subu       $v1, $t2, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B18 - subu       $a0, $a0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B1C - swl        $v0, -1($t2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B20 - srl        $t0, $t1, 0x0004
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79B24 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B28 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79B2C - beq        $t0, $zr, 0x09E79B64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B30 - andi       $t1, $t1, 15
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79B34 - addiu      $a2, $a2, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B38 - lw         $v0, 0($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B3C - lw         $v1, 4($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B40 - lw         $a0, 8($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B44 - lw         $a1, 12($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B48 - addiu      $a3, $a3, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B4C - addiu      $t0, $t0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B50 - sw         $v0, 0($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B54 - sw         $v1, 4($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B58 - sw         $a0, 8($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79B5C - bne        $t0, $zr, 0x09E79B34
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B60 - sw         $a1, 12($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79B64 - srl        $t0, $t1, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79B68 - beq        $t0, $zr, 0x09E79B88
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B6C - andi       $t1, $t1, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79B70 - addiu      $a2, $a2, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B74 - lw         $v0, 0($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B78 - addiu      $a3, $a3, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B7C - addiu      $t0, $t0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79B80 - bne        $t0, $zr, 0x09E79B70
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B84 - sw         $v0, 0($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79B88 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79B8C - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E79B90 - blez       $t1, 0x09E79BD8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B94 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B98 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79B9C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BA0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BA4 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BA8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BAC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BB0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BB4 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BB8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BBC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79BC0 - addiu      $a0, $a0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BC4 - lbu        $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BC8 - addiu      $v1, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BCC - addiu      $t1, $t1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79BD0 - bgtz       $t1, 0x09E79BC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BD4 - sb         $v0, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79BD8 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BDC - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79BE0 - srl        $v0, $v0, 0x001E
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BE4 - addu       $v0, $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BE8 - sra        $t0, $v0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BEC - sll        $v1, $t0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BF0 - subu       $t1, $a2, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BF4 - addu       $a3, $t2, $zr <=> move $a3, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79BF8 - beq        $t0, $zr, 0x09E79B88
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79BFC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C00 - addiu      $t0, $t0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79C04 - addiu      $a2, $a2, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C08 - addiu      $a3, $a3, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C0C - lwl        $v0, 3($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C10 - lwr        $v0, 0($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C14 - swl        $v0, 3($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C18 - swr        $v0, 0($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79C1C - bnel       $t0, $zr, 0x09E79C04
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C20 - addiu      $t0, $t0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E79C24 - j          0x09E79B8C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C28 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79C2C - sltiu      $v0, $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E79C30 - bne        $v0, $zr, 0x09E79D20
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C34 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C38 - xor        $v0, $a1, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C3C - andi       $v0, $v0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79C40 - bne        $v0, $zr, 0x09E79D60
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C44 - sra        $v0, $a2, 0x001F
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C48 - andi       $v1, $a1, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79C4C - beq        $v1, $zr, 0x09E79C74
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C50 - srl        $t1, $a2, 0x0004
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C54 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C58 - subu       $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C5C - subu       $a2, $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C60 - lwr        $v1, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C64 - addu       $a0, $t2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C68 - addu       $a1, $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C6C - swr        $v1, 0($t2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C70 - srl        $t1, $a2, 0x0004
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79C74 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C78 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79C7C - beq        $t1, $zr, 0x09E79CF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C80 - andi       $a2, $a2, 15
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C84 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C88 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C8C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C90 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C94 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C98 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79C9C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CA0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CA4 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CA8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CAC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CB0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CB4 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CB8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CBC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79CC0 - lw         $v0, 0($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CC4 - lw         $v1, 4($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CC8 - lw         $a0, 8($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CCC - lw         $a1, 12($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CD0 - addiu      $t1, $t1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CD4 - sw         $v0, 0($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CD8 - addiu      $a3, $a3, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CDC - sw         $v1, 4($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CE0 - sw         $a0, 8($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CE4 - sw         $a1, 12($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79CE8 - bne        $t1, $zr, 0x09E79CC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CEC - addiu      $t0, $t0, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79CF0 - srl        $t1, $a2, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E79CF4 - beq        $t1, $zr, 0x09E79D18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CF8 - andi       $a2, $a2, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79CFC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D00 - lw         $v0, 0($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D04 - addiu      $t1, $t1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D08 - addiu      $a3, $a3, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D0C - sw         $v0, 0($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79D10 - bne        $t1, $zr, 0x09E79D00
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D14 - addiu      $t0, $t0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D18 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D1C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E79D20 - blez       $a2, 0x09E79D58
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D24 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D28 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D2C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D30 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D34 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D38 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D3C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D40 - lbu        $v0, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D44 - addiu      $a2, $a2, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D48 - addiu      $a1, $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D4C - sb         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79D50 - bgtz       $a2, 0x09E79D40
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D54 - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D58 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D5C - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D60 - srl        $v0, $v0, 0x001E
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D64 - addu       $v0, $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D68 - sra        $t1, $v0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D6C - sll        $v1, $t1, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D70 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D74 - subu       $a2, $a2, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79D78 - beq        $t1, $zr, 0x09E79D18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D7C - addu       $t0, $t2, $zr <=> move $t0, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E79D80 - addiu      $t1, $t1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D84 - lwl        $v0, 3($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D88 - lwr        $v0, 0($a3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D8C - addiu      $a3, $a3, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D90 - swl        $v0, 3($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D94 - swr        $v0, 0($t0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79D98 - bne        $t1, $zr, 0x09E79D80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79D9C - addiu      $t0, $t0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E79DA0 - j          0x09E79D1C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E79DA4 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3ECB0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3ECB0 - addiu      $sp, $sp, -32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECB4 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECB8 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECBC - lw         $v0, -21552($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECC0 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECC4 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECC8 - andi       $v0, $v0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECCC - sw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECD0 - addu       $s3, $s2, $zr <=> move $s3, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECD4 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECD8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3ECDC - beq        $v0, $zr, 0x09E3ECFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECE0 - sw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECE4 - lw         $v1, -21532($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECE8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECEC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECF0 - addiu      $a1, $zr, 1538 <=> li $a1, 1538
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3ECF4 - beq        $v1, $v0, 0x09E3ED6C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ECF8 - addiu      $a0, $a0, 19776
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3ECFC - lw         $v0, -21552($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED00 - andi       $v0, $v0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3ED04 - beq        $v0, $zr, 0x09E3ED34
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED08 - lw         $v0, -21552($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED0C - lw         $v0, -21532($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3ED10 - bltz       $v0, 0x09E3ED30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED14 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3ED18 - jal        0x09E7B588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED1C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED20 - lw         $a0, -21532($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED24 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3ED28 - jal        0x09E3B6F8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED2C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3ED30 - lw         $v0, -21552($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3ED34 - andi       $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3ED38 - bne        $v0, $zr, 0x09E3ED5C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED3C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED40 - lw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3ED44 - lw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED48 - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED4C - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED50 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED54 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED58 - addiu      $sp, $sp, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3ED5C - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED60 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3ED64 - j          0x09E3ED44
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED68 - lw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3ED6C - jal        0x09E3B32C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED70 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3ED74 - j          0x09E3ECFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED78 - sw         $v0, -21532($s2)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C2E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C2E0 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2E4 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2E8 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2EC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2F0 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2F4 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2FC - lw         $a0, -21516($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C300 - sw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C304 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C308 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C30C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C310 - lw         $s0, -21552($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C314 - lw         $a0, -21516($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C318 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C31C - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C320 - sw         $s2, -21552($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C324 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C328 - lw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C32C - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C330 - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C334 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C338 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C33C - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C340
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C340 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C344 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C348 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C34C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C350 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C354 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C358 - andi       $s0, $s0, 255
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C35C - lw         $a0, -21516($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C360 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C364 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C368 - sw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C36C - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C370 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C374 - andi       $s1, $s1, 255
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C378 - lw         $a0, -21516($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C37C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C380 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C384 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C388 - sb         $s1, -21527($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C38C - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C390 - sb         $s0, -21528($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C394 - lw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C398 - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C39C - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3A0 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3A4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3A8 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38294 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38298 - addiu      $v0, $v0, 15856
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3829C - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E382A0 - sw         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E383FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E383FC - addiu      $sp, $sp, -48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38400 - sw         $s2, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38404 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38408 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3840C - sw         $s0, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38410 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38414 - sw         $s1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38418 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3841C - sw         $ra, 36($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38420 - sw         $s4, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38424 - jal        0x09E39F0C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38428 - sw         $s3, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3842C - lw         $v0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38430 - bne        $v0, $zr, 0x09E38668
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38434 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38438 - jal        0x09E39CF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3843C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38440 - bne        $s1, $zr, 0x09E38638
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38444 - lw         $v0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E38448 - bne        $v0, $zr, 0x09E385EC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3844C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38450 - lw         $a0, -28216($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38454 - bne        $a0, $zr, 0x09E385DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38458 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3845C - jal        0x09E386C4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38460 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38464 - jal        0x09E3F3CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38468 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3846C - jal        0x09E82B38 [sceKernelGetGPI]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38470 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38474 - jal        0x09E609C4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38478 - sb         $v0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3847C - jal        0x09E609EC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38480 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38484 - lbu        $v1, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38488 - sra        $v0, $v0, 0x0008
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3848C - and        $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38490 - jal        0x09E609C4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38494 - sb         $v1, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38498 - jal        0x09E609EC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3849C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384A0 - lbu        $v1, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384A4 - or         $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384A8 - andi       $s0, $v1, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384AC - jal        0x09E3AF9C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384B0 - sb         $v1, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384B4 - sltiu      $a0, $s0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384B8 - xori       $s0, $s0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384BC - xori       $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384C0 - jal        0x09E3B0E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384C4 - sltiu      $s0, $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384C8 - jal        0x09E3BC54
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384CC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384D0 - jal        0x09E3BC84
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384D8 - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384DC - addiu      $a0, $zr, 340 <=> li $a0, 340
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384E0 - jal        0x09E519BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384E8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384EC - jal        0x09E51E94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384F0 - lw         $a0, -20452($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384F4 - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E384F8 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E384FC - jal        0x09E4CE84
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38500 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38504 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38508 - jal        0x09E4CFF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3850C - lw         $a0, -20492($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38510 - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38514 - addiu      $a0, $zr, 624 <=> li $a0, 624
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38518 - jal        0x09E4B214
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3851C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38520 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38524 - jal        0x09E4BD3C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38528 - lw         $a0, -20496($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3852C - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38530 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38534 - jal        0x09E47718
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38538 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3853C - jal        0x09E47A68
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38540 - lw         $a0, -20608($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38544 - lw         $v1, -20608($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38548 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3854C - addiu      $a0, $zr, 1008 <=> li $a0, 1008
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38550 - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38554 - sw         $v0, 44($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38558 - jal        0x09E498D8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3855C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38560 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38564 - lw         $a0, -20584($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38568 - jal        0x09E49F08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3856C - ori        $a1, $zr, -24576 <=> li $a1, 40960
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38570 - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38574 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38578 - jal        0x09E4ACA4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3857C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38580 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38584 - lw         $a0, -20500($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38588 - jal        0x09E4AD7C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3858C - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38590 - jal        0x09E51610
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38594 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38598 - jal        0x09E4D824
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3859C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385A0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385A4 - lw         $a0, -20488($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385A8 - addiu      $a1, $zr, 20 <=> li $a1, 20
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385AC - addiu      $a2, $zr, 20 <=> li $a2, 20
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385B0 - addiu      $a3, $zr, 20 <=> li $a3, 20
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E385B4 - jal        0x09E4D9A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385B8 - addiu      $t0, $zr, 20 <=> li $t0, 20
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385BC - lw         $ra, 36($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385C0 - lw         $s4, 32($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385C4 - lw         $s3, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385C8 - lw         $s2, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385CC - lw         $s1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385D0 - lw         $s0, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385D4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385D8 - addiu      $sp, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E385DC - jal        0x09E382EC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385E0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E385E4 - j          0x09E3845C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385E8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E385EC - jal        0x09E3A0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385F0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385F4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E385F8 - beq        $v0, $v1, 0x09E38614
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E385FC - lw         $a0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38600 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38604 - jal        0x09E7B47C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38608 - addiu      $a1, $a1, 15380
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3860C - beq        $v0, $zr, 0x09E38628
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38610 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38614 - lw         $a0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38618 - jal        0x09E382EC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3861C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38620 - j          0x09E38450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38624 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38628 - jal        0x09E3A140
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3862C - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38630 - j          0x09E38618
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38634 - lw         $a0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38638 - jal        0x09E608D4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3863C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38640 - jal        0x09E397C4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38644 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38648 - bltz       $v0, 0x09E386B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3864C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38650 - jal        0x09E6091C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38654 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38658 - jal        0x09E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3865C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38660 - j          0x09E38448
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38664 - lw         $v0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38668 - jal        0x09E3A0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3866C - addiu      $s3, $zr, 1 <=> li $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38670 - beq        $v0, $s3, 0x09E38438
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38674 - lw         $a0, -28220($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38678 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3867C - jal        0x09E7B47C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38680 - addiu      $a1, $a1, 15376
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38684 - bne        $v0, $zr, 0x09E38438
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38688 - lui        $s4, 0x09E9 <=> li $s4, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3868C - lw         $a0, -28216($s4)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38690 - jal        0x09E6095C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38694 - sltu       $a0, $zr, $a0 <=> move $a0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38698 - bne        $v0, $zr, 0x09E38438
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3869C - lw         $v0, -28216($s4)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386A0 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386A4 - jal        0x09E3A140
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386A8 - movn       $a0, $s3, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E386AC - j          0x09E38438
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386B0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E386B4 - jal        0x09E3816C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386B8 - addiu      $a0, $a0, 15448
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386BC - jal        0x09E78B80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386C0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386C4 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386C8 - sw         $ra, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386CC - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386D0 - jal        0x09E608D4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386D8 - jal        0x09E6091C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386DC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386E0 - jal        0x09E608D4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386E4 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386E8 - jal        0x09E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386EC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386F0 - lui        $a0, 0x000C <=> li $a0, 0x000C0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386F4 - jal        0x09E791B0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386F8 - ori        $a0, $a0, -32768
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386FC - sw         $v0, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38700 - lui        $a1, 0x000C <=> li $a1, 0x000C0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38704 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38708 - addiu      $a0, $a0, 15472
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3870C - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38710 - ori        $a1, $a1, -32768
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38714 - lw         $v0, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38718 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3871C - addiu      $a0, $a0, 15488
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38720 - beq        $v0, $zr, 0x09E38770
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38724 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38728 - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3872C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38730 - lw         $a0, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38734 - lui        $a1, 0x000C <=> li $a1, 0x000C0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38738 - addiu      $a2, $zr, 200 <=> li $a2, 200
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3873C - jal        0x09E3C668
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38740 - ori        $a1, $a1, -32768
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38744 - jal        0x09E3CC7C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38748 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3874C - lui        $a0, 0x09E4 <=> li $a0, 0x09E40000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38750 - lui        $a1, 0x09E4 <=> li $a1, 0x09E40000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38754 - addiu      $a0, $a0, -12540
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38758 - jal        0x09E62A30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3875C - addiu      $a1, $a1, -11748
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38760 - lw         $ra, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38764 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38768 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3876C - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38770 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38774 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38778 - addiu      $a0, $a0, 15504
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3877C - addiu      $a1, $a1, 15528
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38780 - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38784 - addiu      $a2, $zr, 718 <=> li $a2, 718
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38788 - jal        0x09E78B80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3878C - addiu      $a0, $zr, -999 <=> li $a0, -999
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38790 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38794 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38798 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3879C - addiu      $a0, $a0, 15536
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A0 - lui        $s2, 0x09F2 <=> li $s2, 0x09F20000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A4 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A8 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387AC - sw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E387B0 - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387B4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387B8 - lw         $v1, -20496($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387BC - lw         $v0, 4($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387C0 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E387C4 - bne        $v0, $zr, 0x09E387F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E387CC - sw         $s1, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E387D0 - jal        0x09E4BED8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387D4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387D8 - lw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387DC - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E0 - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E4 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E8 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387EC - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E387F0 - lw         $v0, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387F4 - lw         $v1, 4($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387F8 - jalr       $ra, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387FC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38800 - j          0x09E387CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38804 - lw         $v1, -20496($s2)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39F0C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39F0C - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F10 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F14 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F18 - sw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F1C - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F20 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39F24 - jal        0x09E3FD94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F28 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F2C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39F30 - jal        0x09E39F80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F34 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F38 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F3C - addiu      $v1, $s2, -27516
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F40 - sll        $v0, $s0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F44 - addiu      $a0, $a0, -27588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F48 - sll        $a1, $s0, 0x0006
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F4C - addu       $s1, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39F50 - beq        $s0, $zr, 0x09E39F68
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F54 - addu       $a1, $a1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39F58 - jal        0x09E7B4F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F5C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F60 - lw         $v1, 0($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F64 - sw         $v1, -27516($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39F68 - lw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F6C - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F70 - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F74 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F78 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F7C - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39F80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39F80 - addiu      $sp, $sp, -32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F84 - sw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F88 - sw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F8C - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F90 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F94 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39F98 - jal        0x09E3FD94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39F9C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FA0 - sll        $v1, $v0, 0x0006
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FA4 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FA8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FAC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FB0 - addiu      $a1, $zr, 58 <=> li $a1, 58
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FB4 - addiu      $v0, $v0, -27588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39FB8 - jal        0x09E7B37C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FBC - addu       $s2, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FC0 - subu       $v1, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FC4 - addiu      $s1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FC8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FCC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39FD0 - beq        $v0, $zr, 0x09E3A080
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FD4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39FD8 - jal        0x09E7B6BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FDC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FE0 - addu       $v1, $s2, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39FE4 - jal        0x09E39BF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FE8 - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FEC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FF0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FF4 - addiu      $v0, $v0, -27516
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FF8 - sll        $v1, $s3, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39FFC - addu       $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A000 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A004 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A008 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A00C - addiu      $a1, $a1, 17080
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A010 - sltiu      $a3, $a2, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3A014 - beq        $a2, $v0, 0x09E3A04C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A018 - sw         $a2, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3A01C - beq        $a3, $zr, 0x09E3A05C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A020 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A024 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3A028 - beq        $a2, $v0, 0x09E3A04C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A02C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3A030 - lw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3A034 - lw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A038 - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A03C - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A040 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A044 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A048 - addiu      $sp, $sp, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3A04C - jal        0x09E7B2D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A050 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3A054 - j          0x09E3A034
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A058 - lw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E3A05C - bne        $a2, $v0, 0x09E3A030
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A060 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3A064 - jal        0x09E3A0B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A068 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A06C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3A070 - jal        0x09E7B4F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A074 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3A078 - j          0x09E3A034
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A07C - lw         $ra, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E3A080 - j          0x09E3A064
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A084 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B37C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E7B37C - strchr[30820003,00803021,1440002B,30A700FF,00005021,00002821,24A50001,000A1200,2CA30004,1460FFFC,00475025,8CC40000,3C08FEFE,3508FEFF,00881021,00041827,3C058080,00431024,34A58080,00451024,14400018,008A1026,00481821,00021027,00621824,00651824,14600013,00C02021,3C09FEFE,3529FEFF,00A04021,24C60004,8CC40000,008A1826,00891021,00042027,00032827,00441024,00691821,00651824,00481024,14400003,00681824,5060FFF4,24C60004,00C02021,90830000,306200FF,1040000B,306300FF,1047000A,00671826,24840001,90830000,306200FF,50400004,306300FF,5447FFFB,24840001,306300FF,00671826,00001021,03E00008,0083100A]()
14:03:20 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B37C (09E7B37C-0x09E7B478, length 64) by strchr[30820003,00803021,1440002B,30A700FF,00005021,00002821,24A50001,000A1200,2CA30004,1460FFFC,00475025,8CC40000,3C08FEFE,3508FEFF,00881021,00041827,3C058080,00431024,34A58080,00451024,14400018,008A1026,00481821,00021027,00621824,00651824,14600013,00C02021,3C09FEFE,3529FEFF,00A04021,24C60004,8CC40000,008A1826,00891021,00042027,00032827,00441024,00691821,00651824,00481024,14400003,00681824,5060FFF4,24C60004,00C02021,90830000,306200FF,1040000B,306300FF,1047000A,00671826,24840001,90830000,306200FF,50400004,306300FF,5447FFFB,24840001,306300FF,00671826,00001021,03E00008,0083100A]()
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B6BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B6BC - sltiu      $v0, $a2, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B6C0 - bne        $v0, $zr, 0x09E7B714
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6C4 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6C8 - andi       $t2, $a2, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6CC - subu       $a2, $a2, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B6D0 - lbu        $v0, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6D4 - lbu        $a3, 1($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6D8 - lbu        $t0, 2($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6DC - lbu        $t1, 3($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6E0 - addiu      $a2, $a2, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6E4 - sb         $v0, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B6E8 - beq        $v0, $zr, 0x09E7B838
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6EC - addiu      $a1, $a1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B6F0 - beq        $a3, $zr, 0x09E7B82C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6F4 - sb         $a3, 1($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B6F8 - beq        $t0, $zr, 0x09E7B820
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6FC - sb         $t0, 2($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B700 - beq        $t1, $zr, 0x09E7B764
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B704 - sb         $t1, 3($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B708 - bne        $a2, $zr, 0x09E7B6D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B70C - addiu      $v1, $v1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B710 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B714 - addu       $a2, $v1, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B718 - beq        $v1, $a2, 0x09E7B73C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B71C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B720 - lbu        $v0, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B724 - addiu      $a1, $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B728 - sb         $v0, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B72C - beq        $v0, $zr, 0x09E7B744
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B730 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B734 - bnel       $v1, $a2, 0x09E7B724
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B738 - lbu        $v0, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B73C - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B740 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B744 - beq        $v1, $a2, 0x09E7B73C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B748 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B74C - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B750 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B754 - bnel       $v1, $a2, 0x09E7B750
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B758 - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B75C - j          0x09E7B73C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B760 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B764 - addu       $a2, $a2, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B768 - beq        $a2, $zr, 0x09E7B798
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B76C - addiu      $v1, $v1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B770 - andi       $v0, $v1, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B774 - beq        $v0, $zr, 0x09E7B79C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B778 - sltiu      $v0, $a2, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B77C - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B780 - addiu      $a2, $a2, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B784 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B788 - beq        $a2, $zr, 0x09E7B798
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B78C - andi       $v0, $v1, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B790 - bnel       $v0, $zr, 0x09E7B780
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B794 - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B798 - sltiu      $v0, $a2, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B79C - bne        $v0, $zr, 0x09E7B7C8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7A0 - sltiu      $v0, $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B7A4 - addiu      $a2, $a2, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7A8 - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7AC - sltiu      $v0, $a2, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7B0 - sw         $zr, -16($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7B4 - sw         $zr, -12($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7B8 - sw         $zr, -8($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B7BC - beq        $v0, $zr, 0x09E7B7A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7C0 - sw         $zr, -4($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7C4 - sltiu      $v0, $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B7C8 - bne        $v0, $zr, 0x09E7B7E4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7CC - sltiu      $v0, $a2, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7D0 - sw         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7D4 - addiu      $a2, $a2, -8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7D8 - sw         $zr, 4($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7DC - addiu      $v1, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7E0 - sltiu      $v0, $a2, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B7E4 - bne        $v0, $zr, 0x09E7B7FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7E8 - sltiu      $v0, $a2, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7EC - sw         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7F0 - addiu      $a2, $a2, -4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7F4 - addiu      $v1, $v1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B7F8 - sltiu      $v0, $a2, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B7FC - bne        $v0, $zr, 0x09E7B810
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B800 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B804 - sh         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B808 - addiu      $a2, $a2, -2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B80C - addiu      $v1, $v1, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B810 - bnel       $a2, $zr, 0x09E7B73C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B814 - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B818 - j          0x09E7B73C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B81C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B820 - addiu      $a2, $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B824 - j          0x09E7B764
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B828 - addiu      $v1, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B82C - addiu      $a2, $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B830 - j          0x09E7B820
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B834 - addiu      $v1, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B838 - addiu      $a2, $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B83C - j          0x09E7B82C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B840 - addiu      $v1, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39BF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39BF0 - addiu      $sp, $sp, -80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39BF4 - sw         $ra, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39BF8 - sw         $s2, 72($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39BFC - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C00 - sw         $s1, 68($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39C04 - jal        0x09E3FD94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C08 - sw         $s0, 64($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C0C - sll        $s0, $v0, 0x0006
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C10 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C14 - addiu      $v0, $v0, -27588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C18 - addu       $s0, $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C1C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39C20 - jal        0x09E7B37C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C24 - addiu      $a1, $zr, 58 <=> li $a1, 58
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C28 - subu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C2C - addiu      $s1, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C30 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C34 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39C38 - jal        0x09E7B6BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C3C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C40 - addu       $v1, $sp, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C44 - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C48 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39C4C - jal        0x09E3A0B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C50 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C54 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39C58 - jal        0x09E7B47C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C5C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39C60 - bnel       $v0, $zr, 0x09E39C84
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C64 - addiu      $s0, $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E39C68 - bne        $s0, $s2, 0x09E39CC8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C6C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39C70 - jal        0x09E609BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C74 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39C78 - beq        $v0, $zr, 0x09E39CC8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C7C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C80 - addiu      $s0, $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39C84 - slti       $v0, $s0, 6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39C88 - bne        $v0, $zr, 0x09E39C4C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C8C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39C90 - bne        $s1, $v0, 0x09E39CB4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C94 - lb         $v0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C98 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39C9C - addiu      $v1, $v1, -30224
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CA0 - addu       $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CA4 - lbu        $a0, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CA8 - andi       $a0, $a0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39CAC - bne        $a0, $zr, 0x09E39CE0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CB0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39CB4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CB8 - addiu      $a0, $a0, 17020
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39CBC - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CC0 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CC4 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39CC8 - lw         $ra, 76($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CCC - lw         $s2, 72($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CD0 - lw         $s1, 68($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CD4 - lw         $s0, 64($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CD8 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CDC - addiu      $sp, $sp, 80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39CE0 - addiu      $a0, $a0, 17000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39CE4 - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CE8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39CEC - j          0x09E39CC8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CF0 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3A0B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3A0B4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0B8 - addiu      $v0, $v0, -27660
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0BC - sll        $a0, $a0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0C0 - addu       $a0, $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0C4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0C8 - lw         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E609BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x880AB7C - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AB80 - lw         $v0, -27996($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AB84 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AB88 - sltiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E609BC - j          0x0880AB7C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E609C0 - nop
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B2D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B2D0 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2D4 - andi       $v0, $a0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2D8 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2DC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B2E0 - bne        $v0, $zr, 0x09E7B344
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2E4 - sw         $ra, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2E8 - lw         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2EC - lui        $v1, 0xFEFE <=> li $v1, 0xFEFE0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2F0 - ori        $v1, $v1, -257
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2F4 - addu       $v1, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2F8 - lui        $a0, 0x8080 <=> li $a0, 0x80800000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B2FC - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B300 - ori        $a0, $a0, -32640
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B304 - and        $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B308 - and        $v1, $v1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B30C - bne        $v1, $zr, 0x09E7B344
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B310 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B314 - lui        $a3, 0xFEFE <=> li $a3, 0xFEFE0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B318 - lui        $a2, 0x8080 <=> li $a2, 0x80800000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B31C - ori        $a3, $a3, -257
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B320 - ori        $a2, $a2, -32640
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B324 - addiu      $a0, $a0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B328 - lw         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B32C - nor        $v1, $zr, $v0 <=> li $v1, not $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B330 - addu       $v0, $v0, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B334 - and        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B338 - and        $v0, $v0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B33C - beql       $v0, $zr, 0x09E7B328
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B340 - addiu      $a0, $a0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B344 - lb         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B348 - beq        $v0, $zr, 0x09E7B360
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B34C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B350 - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B354 - lb         $v0, 0($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B358 - bnel       $v0, $zr, 0x09E7B354
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B35C - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7B360 - jal        0x09E7B4F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B364 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B368 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B36C - lw         $ra, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B370 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B374 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B378 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B4F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B4F0 - or         $v0, $a1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B4F4 - andi       $v0, $v0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B4F8 - addu       $t2, $a0, $zr <=> move $t2, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B4FC - bne        $v0, $zr, 0x09E7B56C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B500 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B504 - lw         $a3, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B508 - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B50C - ori        $v0, $v0, -257
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B510 - addu       $v0, $a3, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B514 - nor        $a0, $zr, $a3 <=> li $a0, not $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B518 - lui        $v1, 0x8080 <=> li $v1, 0x80800000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B51C - and        $v0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B520 - ori        $v1, $v1, -32640
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B524 - and        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B528 - bne        $v0, $zr, 0x09E7B568
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B52C - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B530 - lui        $t1, 0xFEFE <=> li $t1, 0xFEFE0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B534 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B538 - ori        $t1, $t1, -257
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B53C - addu       $t0, $v1, $zr <=> move $t0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B540 - sw         $a0, 0($a2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B544 - addiu      $a1, $a1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B548 - lw         $v0, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B54C - addu       $v1, $v0, $t1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B550 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B554 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B558 - and        $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B55C - and        $v1, $v1, $t0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B560 - beq        $v1, $zr, 0x09E7B540
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B564 - addiu      $a2, $a2, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B568 - addu       $v1, $a2, $zr <=> move $v1, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B56C - lbu        $v0, 0($a1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B570 - addiu      $a1, $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B574 - sb         $v0, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B578 - bne        $v0, $zr, 0x09E7B56C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B57C - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B580 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B584 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39CF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39CF4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CF8 - addiu      $v0, $v0, -27636
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39CFC - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D00 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D04 - sw         $v0, -27524($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D08 - addiu      $v1, $v1, -27612
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D0C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D10 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D14 - sw         $v1, -27520($v0)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E397C4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E397C4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397C8 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397CC - addiu      $a0, $a0, -27996
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397D0 - sw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397D4 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397D8 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E397DC - jal        0x09E39D18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397E0 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397E4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397E8 - addiu      $a0, $a0, -27924
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E397EC - jal        0x09E39D28
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397F0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E397F4 - jal        0x09E39D38
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397F8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397FC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39800 - jal        0x09E39D18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39804 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39808 - jal        0x09E39D28
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3980C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39810 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39814 - lw         $ra, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39818 - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3981C - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39820 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39824 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39828 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39D18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39D18 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D1C - lw         $v0, -27524($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D20 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D24 - sw         $a0, -27524($v1)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39D28
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39D28 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D2C - lw         $v0, -27520($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D30 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D34 - sw         $a0, -27520($v1)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39D38
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39D38 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D3C - sw         $ra, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D40 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D44 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D48 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D4C - lw         $s0, -27524($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D50 - lw         $v1, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39D54 - beq        $v1, $zr, 0x09E39D84
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D58 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D5C - lui        $s1, 0x09E8 <=> li $s1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D60 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39D64 - addiu      $a0, $s1, 17044
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D68 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39D6C - jal        0x09E39964
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D70 - addiu      $s0, $s0, 24
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D74 - lw         $v0, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39D78 - bne        $v0, $zr, 0x09E39D64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D7C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D80 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39D84 - lw         $s0, -27520($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D88 - lw         $v1, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39D8C - beq        $v1, $zr, 0x09E39DB4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D90 - lui        $s1, 0x09E8 <=> li $s1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D94 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39D98 - addiu      $a0, $s1, 17044
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39D9C - addiu      $a2, $zr, 2 <=> li $a2, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39DA0 - jal        0x09E39964
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DA4 - addiu      $s0, $s0, 24
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DA8 - lw         $v0, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39DAC - bne        $v0, $zr, 0x09E39D98
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39DB4 - jal        0x09E3A0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DB8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DBC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DC0 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39DC4 - beq        $s0, $v0, 0x09E39DF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DC8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39DCC - jal        0x09E3A0B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DD0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39DD4 - jal        0x09E39F80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DDC - lw         $ra, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DE0 - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DE4 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DE8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DEC - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DF0 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39DF4 - jal        0x09E3A0B4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39DF8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39DFC - jal        0x09E39F80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39E00 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39E04 - j          0x09E39DCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39E08 - nop
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39964
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39964 - addiu      $sp, $sp, -336
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39968 - addiu      $v0, $zr, 20 <=> li $v0, 20
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3996C - sw         $v0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39970 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39974 - sw         $zr, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39978 - sw         $s4, 320($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3997C - addiu      $s4, $zr, 2 <=> li $s4, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39980 - sw         $s3, 316($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39984 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39988 - sw         $s1, 308($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3998C - sw         $s0, 304($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39990 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39994 - sw         $ra, 324($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39998 - sw         $s2, 312($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3999C - sw         $a2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399A0 - sb         $v0, 17($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399A4 - sw         $zr, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399A8 - sw         $a2, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E399AC - jal        0x09E3A0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399B0 - sb         $zr, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E399B4 - beq        $v0, $s4, 0x09E39B38
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399B8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E399BC - jal        0x09E3A088
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399C0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399C4 - lw         $t0, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399C8 - addiu      $s2, $sp, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399CC - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399D0 - addiu      $a1, $a1, 16804
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399D4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399D8 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E399DC - jal        0x09E7B0A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399E0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E399E4 - beq        $s1, $s4, 0x09E39B28
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399E8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399EC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E399F0 - addiu      $a0, $a0, 16812
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E399F4 - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E399F8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E399FC - jal        0x09E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A00 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A04 - lw         $a0, 12($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39A08 - bne        $a0, $zr, 0x09E39B10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A0C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39A10 - jal        0x09E3A0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A14 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A18 - xori       $v1, $v0, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A1C - xori       $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A20 - sltiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A24 - sltiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A28 - or         $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39A2C - beq        $v0, $zr, 0x09E39AFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A30 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A34 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39A38 - jal        0x09E6098C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A3C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A40 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39A44 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A48 - ori        $v0, $v0, 323
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A4C - xor        $v0, $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A50 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A54 - srl        $v1, $a1, 0x001F
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A58 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A5C - and        $v1, $v1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39A60 - bne        $v1, $zr, 0x09E39ADC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A64 - addiu      $a0, $a0, 16824
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A68 - lw         $a0, 20($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39A6C - bne        $a0, $zr, 0x09E39AEC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A70 - sw         $a1, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39A74 - jal        0x09E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A78 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39A7C - jal        0x09E6093C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A80 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A84 - lw         $a0, 4($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A88 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A8C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A90 - addiu      $a3, $sp, 288
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39A94 - jal        0x09E829B0 [sceKernelStartModule]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39A98 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39A9C - bltz       $v0, 0x09E39AD4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AA0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39AA4 - jal        0x09E60944
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AA8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39AAC - jal        0x09E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AB0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AB4 - lw         $ra, 324($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39AB8 - lw         $s4, 320($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39ABC - lw         $s3, 316($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AC0 - lw         $s2, 312($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AC4 - lw         $s1, 308($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AC8 - lw         $s0, 304($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39ACC - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AD0 - addiu      $sp, $sp, 336
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39AD4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AD8 - addiu      $a0, $a0, 16868
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39ADC - jal        0x09E37FFC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AE0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39AE4 - j          0x09E39AB8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AE8 - lw         $ra, 324($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39AEC - jal        0x09E608DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AF0 - lw         $a1, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39AF4 - j          0x09E39A74
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39AF8 - sw         $v0, 16($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39AFC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39B00 - jal        0x09E829A8 [sceKernelLoadModule]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B04 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39B08 - j          0x09E39A44
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B0C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39B10 - jal        0x09E608DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B14 - lw         $a1, 0($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39B18 - jal        0x09E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B1C - sw         $v0, 8($s0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39B20 - j          0x09E39A10
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B24 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39B28 - jal        0x09E3A0FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B2C - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39B30 - j          0x09E399F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B34 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39B38 - jal        0x09E3A0FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B3C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39B40 - j          0x09E399BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39B44 - nop
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3A0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3A0CC - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0D0 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3A0D4 - jal        0x09E3FD94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0D8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0DC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0E0 - addiu      $v1, $v1, -27516
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0E4 - sll        $v0, $v0, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0E8 - addu       $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0EC - lw         $v0, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0F0 - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0F4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0F8 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3A088
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3A088 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A08C - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3A090 - jal        0x09E3FD94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A094 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A098 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A09C - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0A0 - addiu      $v1, $v1, -27588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0A4 - sll        $v0, $v0, 0x0006
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0A8 - addu       $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0AC - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3A0B0 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B0A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B0A4 - addiu      $sp, $sp, -144
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0A8 - addiu      $v0, $zr, 520 <=> li $v0, 520
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0AC - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0B0 - ori        $v1, $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0B4 - sh         $v0, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0B8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0BC - sw         $ra, 100($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0C0 - sw         $v1, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0C4 - sw         $v1, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0C8 - sw         $s0, 96($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0CC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0D0 - sw         $t0, 128($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0D4 - sw         $t1, 132($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0D8 - sw         $t2, 136($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0DC - sw         $t3, 140($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0E0 - sw         $a2, 120($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0E4 - sw         $a3, 124($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0E8 - sw         $a0, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0EC - sw         $a0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7B0F0 - jal        0x09E79188
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0F4 - sh         $v0, 14($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B0FC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B100 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7B104 - jal        0x09E7BC30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B108 - addiu      $a3, $sp, 120
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B10C - lw         $v1, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B110 - lw         $ra, 100($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B114 - lw         $s0, 96($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B118 - sb         $zr, 0($v1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B11C - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B120 - addiu      $sp, $sp, 144
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7D420
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA4 - seb        $s7, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7BFB0 - jal        0x09E7B588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFB4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFB8 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2A8 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C0 - lw         $ra, 644($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D420 - lw         $v0, 548($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D424 - sb         $zr, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D428 - addiu      $a0, $v0, 4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D42C - lw         $s4, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D430 - beq        $s4, $zr, 0x09E7D578
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D434 - sw         $a0, 548($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D438 - addiu      $v0, $zr, 83 <=> li $v0, 83
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D43C - beq        $s7, $v0, 0x09E7D450
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D440 - lw         $a1, 552($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D444 - andi       $v0, $a1, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D448 - beq        $v0, $zr, 0x09E7D544
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D44C - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D450 - addiu      $a0, $sp, 512
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D454 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D458 - addiu      $a2, $zr, 8 <=> li $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D45C - sw         $s4, 536($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D460 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D464 - jal        0x09E79DC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D468 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D46C - bltz       $s5, 0x09E7D514
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D470 - addiu      $fp, $zr, -1 <=> li $fp, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D474 - lw         $v1, 536($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D478 - sll        $v0, $s1, 0x0002
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D47C - addu       $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D480 - lw         $a2, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D484 - beq        $a2, $zr, 0x09E7D4B8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D488 - lw         $a0, 540($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D48C - addiu      $a1, $sp, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D490 - jal        0x09E7D974
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D494 - addiu      $a3, $sp, 512
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D498 - beq        $v0, $fp, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D49C - addu       $v1, $v0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4A0 - slt        $v0, $s5, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D4A4 - bne        $v0, $zr, 0x09E7D4B8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4A8 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4AC - addu       $s6, $v1, $zr <=> move $s6, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D4B0 - bne        $v1, $s5, 0x09E7D474
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4B4 - addiu      $s1, $s1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D4B8 - beq        $s6, $zr, 0x09E7BFC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4BC - lw         $a0, 580($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4C0 - lw         $a0, 540($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D4C4 - jal        0x09E79444
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4C8 - addiu      $a1, $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D4CC - beq        $v0, $zr, 0x09E7C2A8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4D0 - sw         $v0, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4D4 - addiu      $a2, $zr, 8 <=> li $a2, 8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4D8 - addiu      $a0, $sp, 512
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D4DC - jal        0x09E79DC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4E0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4E4 - lw         $a0, 540($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4E8 - lw         $a1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4EC - addiu      $t0, $sp, 512
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4F0 - addiu      $a2, $sp, 536
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D4F4 - jal        0x09E7DA30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D4F8 - addu       $a3, $s6, $zr <=> move $a3, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D4FC - bne        $v0, $s6, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D500 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D504 - addu       $v0, $v1, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D508 - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D50C - j          0x09E7BFBC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D510 - sb         $zr, 0($v0)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D514 - lw         $a0, 540($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D518 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D51C - addiu      $a2, $sp, 536
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D520 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D524 - jal        0x09E7DA30
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D528 - addiu      $t0, $sp, 512
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D52C - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D530 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D534 - beq        $s6, $v0, 0x09E7C298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D538 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D53C - j          0x09E7D4B8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D540 - sw         $s4, 536($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D544 - bltz       $s5, 0x09E7BFB0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D548 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D54C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D550 - jal        0x09E80284
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D554 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D558 - beq        $v0, $zr, 0x09E7BFBC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D55C - addu       $s6, $s5, $zr <=> move $s6, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D560 - subu       $s6, $v0, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D564 - slt        $v0, $s5, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D568 - bnel       $v0, $zr, 0x09E7BFBC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D56C - addu       $s6, $s5, $zr <=> move $s6, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D570 - j          0x09E7BFC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D574 - lw         $a0, 580($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D578 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D57C - addiu      $s4, $v0, -29760
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D580 - j          0x09E7BFBC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D584 - addiu      $s6, $zr, 6 <=> li $s6, 6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E7B588 - strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023]()
14:03:20 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B588 (09E7B588-0x09E7B59C, length 6) by strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023]()
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60954
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8807CF0 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CF4 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CF8 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8807CFC - jal        0x08809DF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807D00 - addiu      $a0, $a0, -29588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807D04 - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807D08 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807D0C - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E60954 - j          0x08807CF0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60958 - nop
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6098C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x880AE08 - addiu      $sp, $sp, -32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE0C - sw         $ra, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE10 - sw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE14 - sw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE18 - sw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE1C - lui        $s3, 0x8021 <=> li $s3, 0x80210000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE20 - ori        $s3, $s3, 3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE24 - sw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE28 - lui        $s2, 0x8021 <=> li $s2, 0x80210000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE2C - ori        $s2, $s2, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE30 - sw         $s6, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE34 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE38 - sw         $s5, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE3C - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE40 - sw         $s4, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE44 - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x880AE48 - jal        0x08816380 [sceUmdGetDriveStat]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE4C - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE50 - andi       $v0, $v0, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE54 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AE58 - bne        $v0, $zr, 0x0880AE70
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE5C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x880AE60 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE64 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AE68 - bltz       $v0, 0x0880AF18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE6C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x880AE70 - lw         $a0, -28016($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE74 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x880AE78 - jal        0x088162C0 [sceKernelWaitSemaCB]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE7C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE80 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE84 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE88 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AE8C - bltz       $v0, 0x0880AF18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE90 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x880AE94 - jal        0x08816220 [sceKernelLoadModule]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE98 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AE9C - lw         $a0, -28016($s1)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEA0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x880AEA4 - jal        0x088162B0 [sceKernelSignalSema]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEA8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEAC - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AEB0 - bgez       $s0, 0x0880AF18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEB4 - ori        $a0, $a0, 16960
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x880AEB8 - jal        0x088162A0 [sceKernelDelayThreadCB]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEBC - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEC0 - xor        $v1, $s0, $s2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEC4 - xor        $v0, $s0, $s3
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEC8 - sltiu      $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AECC - sltiu      $v1, $v1, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AED0 - or         $v0, $v0, $v1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AED4 - bne        $v0, $zr, 0x0880AEF4
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AED8 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x880AEDC - jal        0x08816380 [sceUmdGetDriveStat]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEE0 - nop
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEE4 - andi       $v0, $v0, 1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AEE8 - beq        $v0, $zr, 0x0880AF08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEEC - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEF0 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x880AEF4 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AEF8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x880AEFC - bltz       $v0, 0x0880AF18
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF00 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF04 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x880AF08 - jal        0x08816378 [sceUmdWaitDriveStatCB]
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF0C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x880AF10 - bgez       $v0, 0x0880AE48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF14 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x880AF18 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF1C - lw         $ra, 28($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF20 - lw         $s6, 24($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF24 - lw         $s5, 20($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF28 - lw         $s4, 16($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF2C - lw         $s3, 12($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF30 - lw         $s2, 8($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF34 - lw         $s1, 4($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF38 - lw         $s0, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF3C - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880AF40 - addiu      $sp, $sp, 32
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6098C - j          0x0880AE08
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60990 - nop
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=1, position=0
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/sc_sascore.prx') HLE module sc_sascore loaded
14:03:20 DEBUG compiler - user_main - Compiling _S1_2_9E3FF94
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3FF94 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FF98 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FF9C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFA0 - addiu      $v0, $v0, -21304
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFA4 - sll        $a0, $a0, 0x0002
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFA8 - addu       $a0, $a0, $v0
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FFAC - jal        0x09E82AD0 [sceKernelWaitThreadEnd]
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFB0 - lw         $a0, 0($a0)
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFB4 - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFB8 - jr         $ra
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FFBC - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - user_main - Compiling _S1_2_9E82AD0
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82AD0 - jr         $ra
14:03:20 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82AD4 - syscall    0x044C9 [sceKernelWaitThreadEnd]
14:03:20 DEBUG compiler - LoadPrx - Compiling _S1_2_8805060
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x8805060 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805064 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805068 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880506C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805070 - lw         $a0, 29924($v0)
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile <  0x8805074 - jal        0x088162E0 [sceKernelClearEventFlag]
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805078 - nor        $a1, $zr, $a1 <=> li $a1, not $a1
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x880507C - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805080 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805084 - jr         $ra
14:03:20 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x8805088 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6093C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8807C8C - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C90 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C94 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8807C98 - jal        0x08809C48
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C9C - addiu      $a0, $a0, -29588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CA0 - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CA4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CA8 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6093C - j          0x08807C8C
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60940 - nop
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E829B0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E829B0 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E829B4 - syscall    0x0462A [sceKernelStartModule]
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'sc_sascore'
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60944
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8807CAC - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CB0 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CB4 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8807CB8 - jal        0x08809C64
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CBC - addiu      $a0, $a0, -29588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CC0 - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CC4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807CC8 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E60944 - j          0x08807CAC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60948 - nop
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=1, position=0
14:03:20  WARN hle.ModuleMgrForUser - KokakuLoad - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/audiocodec.prx'): module audiocodec from banlist not loaded
14:03:20  WARN hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule flash module 'audiocodec'
14:03:20 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E608DC
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8807AC0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AC4 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AC8 - addiu      $sp, $sp, -16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807ACC - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AD0 - addiu      $a0, $a0, -29588
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AD4 - sw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8807AD8 - jal        0x08808AF8
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807ADC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AE0 - lw         $ra, 0($sp)
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AE4 - jr         $ra
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807AE8 - addiu      $sp, $sp, 16
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E608DC - j          0x08807AC0
14:03:20 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E608E0 - nop
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=2, position=0
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/libatrac3plus.prx') HLE module libatrac3plus loaded
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'libatrac3plus'
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=2, position=0
14:03:20  INFO hle.ModuleMgrForUser - KokakuLoad - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/libfont.prx') HLE module libfont loaded
14:03:21  INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'libfont'
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6091C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8807C00 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C04 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C08 - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8807C0C - jal        0x08808F54
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C10 - addiu      $a0, $a0, -29588
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C14 - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C18 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8807C1C - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6091C - j          0x08807C00
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60920 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E386C4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E386C4 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386C8 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386CC - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386D0 - jal        0x09E608D4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386D8 - jal        0x09E6091C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386DC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386E0 - jal        0x09E608D4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386E4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386E8 - jal        0x09E60954
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386EC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386F0 - lui        $a0, 0x000C <=> li $a0, 0x000C0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E386F4 - jal        0x09E791B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386F8 - ori        $a0, $a0, -32768
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E386FC - sw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38700 - lui        $a1, 0x000C <=> li $a1, 0x000C0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38704 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38708 - addiu      $a0, $a0, 15472
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3870C - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38710 - ori        $a1, $a1, -32768
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38714 - lw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38718 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3871C - addiu      $a0, $a0, 15488
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38720 - beq        $v0, $zr, 0x09E38770
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38724 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38728 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3872C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38730 - lw         $a0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38734 - lui        $a1, 0x000C <=> li $a1, 0x000C0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38738 - addiu      $a2, $zr, 200 <=> li $a2, 200
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3873C - jal        0x09E3C668
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38740 - ori        $a1, $a1, -32768
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38744 - jal        0x09E3CC7C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38748 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3874C - lui        $a0, 0x09E4 <=> li $a0, 0x09E40000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38750 - lui        $a1, 0x09E4 <=> li $a1, 0x09E40000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38754 - addiu      $a0, $a0, -12540
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38758 - jal        0x09E62A30
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3875C - addiu      $a1, $a1, -11748
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38760 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38764 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38768 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3876C - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38770 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38774 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38778 - addiu      $a0, $a0, 15504
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3877C - addiu      $a1, $a1, 15528
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38780 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38784 - addiu      $a2, $zr, 718 <=> li $a2, 718
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38788 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3878C - addiu      $a0, $zr, -999 <=> li $a0, -999
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38790 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38794 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38798 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3879C - addiu      $a0, $a0, 15536
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A0 - lui        $s2, 0x09F2 <=> li $s2, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A4 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A8 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387AC - sw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E387B0 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387B4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387B8 - lw         $v1, -20496($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387BC - lw         $v0, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387C0 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E387C4 - bne        $v0, $zr, 0x09E387F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E387CC - sw         $s1, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E387D0 - jal        0x09E4BED8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387D4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387D8 - lw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387DC - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E0 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E4 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387EC - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E387F0 - lw         $v0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387F4 - lw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387F8 - jalr       $ra, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387FC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38800 - j          0x09E387CC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38804 - lw         $v1, -20496($s2)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C668
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C668 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C66C - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C670 - lui        $s3, 0x09E9 <=> li $s3, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C674 - lw         $v0, -21536($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C678 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C67C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C680 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C684 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C688 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C68C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C690 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C694 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C698 - beq        $v0, $zr, 0x09E3C750
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C69C - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6A0 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C6A4 - addiu      $v0, $s2, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6A8 - and        $s2, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6AC - addiu      $a0, $s0, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6B0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6B4 - and        $s0, $a0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6B8 - lw         $v1, -21552($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6BC - andi       $a2, $s1, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6C0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6C4 - subu       $s1, $s1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6C8 - andi       $v1, $v1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6CC - addiu      $a0, $a0, 17844
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6D0 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C6D8 - bne        $v1, $zr, 0x09E3C740
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6DC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C6E4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C6E8 - jal        0x09E3CA18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6EC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6F0 - lw         $v0, -21536($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C6F4 - beq        $v0, $zr, 0x09E3C72C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C6FC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C700 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C704 - jal        0x09E3C764
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C708 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C70C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C710 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C714 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C718 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C71C - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C720 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C724 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C728 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C72C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C730 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C734 - lw         $a0, -21516($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C738 - j          0x09E3C700
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C73C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C740 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C744 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C748 - j          0x09E3C6E4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C74C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C750 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C754 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C758 - lw         $a0, -21516($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C75C - j          0x09E3C6A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C760 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3CA18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CA18 - andi       $v0, $a0, 7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA1C - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA20 - subu       $a3, $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CA24 - beq        $a3, $v1, 0x09E3CA50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA28 - andi       $a2, $a2, 255
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA2C - subu       $a1, $a1, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA30 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA34 - addiu      $a3, $a3, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CA38 - beq        $a3, $v0, 0x09E3CA50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA3C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CA40 - addiu      $a3, $a3, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA44 - sb         $a2, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CA48 - bne        $a3, $v0, 0x09E3CA40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA4C - addiu      $a0, $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3CA50 - beq        $a1, $zr, 0x09E3CAB0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA54 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA58 - srl        $a3, $a1, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CA5C - beq        $a3, $zr, 0x09E3CA90
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA60 - andi       $a1, $a1, 3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA64 - sll        $v0, $a2, 0x0008
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA68 - or         $t0, $v0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA6C - sll        $v1, $t0, 0x0010
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA70 - addiu      $a3, $a3, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA74 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CA78 - beq        $a3, $v0, 0x09E3CA90
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA7C - or         $t0, $t0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CA80 - addiu      $a3, $a3, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA84 - sw         $t0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CA88 - bne        $a3, $v0, 0x09E3CA80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA8C - addiu      $a0, $a0, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CA90 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA94 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CA98 - beq        $a1, $v0, 0x09E3CAB0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA9C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CAA0 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CAA4 - sb         $a2, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CAA8 - bne        $a1, $v0, 0x09E3CAA0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CAAC - addiu      $a0, $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CAB0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CAB4 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C764
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C764 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C768 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C76C - lui        $s3, 0x09E9 <=> li $s3, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C770 - lw         $v0, -21536($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C774 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C778 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C77C - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C780 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C784 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C788 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C78C - beq        $v0, $zr, 0x09E3C968
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C790 - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C794 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C798 - addiu      $v0, $s1, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C79C - and        $s1, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7A0 - addiu      $v0, $s1, 79
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7A4 - addiu      $a0, $s0, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7A8 - and        $t0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7AC - and        $s0, $a0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7B0 - andi       $v0, $s2, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7B4 - subu       $s2, $s2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7B8 - sw         $s0, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7BC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C7C0 - beq        $s0, $zr, 0x09E3C7F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7C4 - addu       $a3, $t0, $zr <=> move $a3, $t0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C7C8 - addiu      $a1, $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7CC - addiu      $v0, $a3, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7D0 - addiu      $v1, $a3, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7D4 - sltu       $a0, $a1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7D8 - sw         $v0, 4($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7DC - sw         $zr, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7E0 - sw         $v1, 8($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7E4 - sw         $s1, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C7E8 - bne        $a0, $zr, 0x09E3C7C8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7EC - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C7F0 - sll        $a0, $s0, 0x0004
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7F4 - addu       $a0, $t0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7F8 - subu       $v0, $a0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C7FC - addiu      $v1, $s0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C800 - subu       $v0, $s2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C804 - sw         $v0, 44($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C808 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C80C - lui        $v0, 0x1000 <=> li $v0, 0x10000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C810 - sw         $v1, 16($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C814 - addiu      $a1, $t0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C818 - addiu      $a2, $a0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C81C - sw         $zr, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C820 - lw         $v1, 44($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C824 - lw         $t1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C828 - sw         $v0, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C82C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C830 - sw         $v1, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C834 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C838 - sw         $zr, -8($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C83C - sw         $a2, 0($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C840 - sw         $a1, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C844 - sw         $v0, 20($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C848 - sw         $zr, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C84C - sw         $v1, 60($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C850 - sw         $t0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C854 - sw         $a0, 40($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C858 - sw         $zr, 8($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C85C - sw         $zr, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C860 - sw         $zr, 56($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C864 - sw         $t0, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C868 - beq        $t1, $zr, 0x09E3C8B8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C86C - sw         $t0, 8($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C870 - andi       $v0, $t1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C874 - bne        $v0, $zr, 0x09E3C958
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C878 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C87C - andi       $v0, $t1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C880 - bne        $v0, $zr, 0x09E3C944
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C884 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C888 - andi       $v0, $t1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C88C - bnel       $v0, $zr, 0x09E3C930
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C890 - lw         $a1, 44($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C894 - andi       $v0, $t1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C898 - bnel       $v0, $zr, 0x09E3C91C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C89C - lw         $a1, 40($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C8A0 - andi       $v0, $t1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C8A4 - bnel       $v0, $zr, 0x09E3C908
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8A8 - lw         $a1, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C8AC - andi       $v0, $t1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C8B0 - bnel       $v0, $zr, 0x09E3C8F4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8B4 - lw         $a1, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C8B8 - lw         $v0, -21536($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3C8BC - beq        $v0, $zr, 0x09E3C8E0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8C4 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C8C8 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8CC - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8D0 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8D4 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8D8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8DC - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C8E0 - lw         $a0, -21516($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C8E4 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8E8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C8EC - j          0x09E3C8C8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8F0 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C8F4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C8F8 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C8FC - addiu      $a0, $a0, 17904
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C900 - j          0x09E3C8BC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C904 - lw         $v0, -21536($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C908 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C90C - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C910 - addiu      $a0, $a0, 17928
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C914 - j          0x09E3C8AC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C918 - lw         $t1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C91C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C920 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C924 - addiu      $a0, $a0, 17948
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C928 - j          0x09E3C8A0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C92C - lw         $t1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C930 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C934 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C938 - addiu      $a0, $a0, 17964
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C93C - j          0x09E3C894
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C940 - lw         $t1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C944 - addiu      $a0, $a0, 17888
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C948 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C94C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C950 - j          0x09E3C888
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C954 - lw         $t1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C958 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C95C - addiu      $a0, $a0, 17872
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C960 - j          0x09E3C87C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C964 - lw         $t1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C968 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C96C - lw         $a0, -21516($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C970 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C974 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C978 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C97C - j          0x09E3C798
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C980 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62A30
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E62A30 - beq        $a0, $zr, 0x09E62A6C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A34 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E62A38 - beql       $a1, $zr, 0x09E62A64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A3C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62A40 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A44 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A48 - sw         $a0, -19720($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A4C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A50 - sw         $a1, -19716($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A54 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A58 - sw         $a0, -19728($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A5C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A60 - sw         $a1, -19724($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E62A64 - j          0x09E62A40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A68 - addiu      $a1, $v0, -28192
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E62A6C - j          0x09E62A38
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62A70 - addiu      $a0, $v0, -28240
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F3CC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F3CC - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3D0 - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F3D4 - jal        0x09E3F498
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3D8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F3DC - jal        0x09E3F3A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3E0 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F3E4 - jal        0x09E3F434
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3E8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F3EC - jal        0x09E82B60 [sceCtrlSetSamplingCycle]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3F0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3F4 - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3F8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3FC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F400 - sb         $v1, -21348($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F404 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F408 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F40C - sw         $a0, -21384($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F410 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F414 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F498
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F498 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F49C - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F4A0 - jal        0x09E3F460
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4A4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4A8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4AC - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4B0 - addiu      $a0, $v0, -21320
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4B4 - addiu      $v1, $zr, 6 <=> li $v1, 6
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4B8 - sb         $v1, 1($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4BC - sb         $zr, -21320($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4C0 - sh         $zr, 2($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4C4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4C8 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F460
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F460 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F464 - addiu      $v0, $a0, -21380
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F468 - addiu      $a1, $zr, -128 <=> li $a1, -128
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F46C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F470 - sw         $v1, -21380($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F474 - sb         $a1, 31($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F478 - sw         $zr, 40($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F47C - sb         $zr, 33($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F480 - sw         $zr, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F484 - sw         $zr, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F488 - sw         $zr, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F48C - sb         $a1, 30($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F490 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F494 - sw         $zr, 36($v0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F3A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F3A4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3A8 - addiu      $v0, $v0, -21380
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3AC - addiu      $v1, $zr, 40 <=> li $v1, 40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3B0 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3B4 - sh         $v1, 24($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3B8 - sh         $a0, 26($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3BC - sw         $zr, 16($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3C0 - sh         $zr, 28($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3C4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F3C8 - sw         $zr, 20($v0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F434
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F434 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F438 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F43C - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F440 - jal        0x09E82B68 [sceCtrlSetSamplingMode]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F444 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F448 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F44C - sb         $s0, -21347($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F450 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F454 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F458 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F45C - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B68 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B6C - syscall    0x04656 [sceCtrlSetSamplingMode]
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B60
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B60 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B64 - syscall    0x04654 [sceCtrlSetSamplingCycle]
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3AF9C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AF9C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFA0 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFA4 - addiu      $a0, $a0, 17172
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFA8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFAC - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFB0 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFB4 - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AFB8 - jal        0x09E82AE0 [sceKernelCreateSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFBC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFC0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AFC4 - beq        $v0, $zr, 0x09E3B084
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFC8 - sw         $v0, -26668($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AFCC - jal        0x09E3A088
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFD0 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFD4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFD8 - addiu      $a0, $a0, -27440
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AFDC - jal        0x09E7B4F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFE0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFE4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFE8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AFEC - jal        0x09E3B0E0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFF0 - sb         $zr, -27184($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFF4 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFF8 - addiu      $v1, $v1, -26664
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AFFC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B000 - addiu      $t0, $zr, 15 <=> li $t0, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B004 - addiu      $t0, $t0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B008 - sw         $v0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B00C - sb         $zr, 259($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B010 - bgez       $t0, 0x09E3B004
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B014 - addiu      $v1, $v1, 296
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B018 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B01C - addiu      $t3, $v0, 17132
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B020 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B024 - addiu      $t2, $v1, -27476
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B028 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B02C - addiu      $t1, $t3, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B030 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B034 - addu       $a3, $t3, $zr <=> move $a3, $t3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B038 - lw         $v0, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B03C - lw         $v1, 4($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B040 - lw         $a0, 8($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B044 - lw         $a1, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B048 - sw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B04C - addiu      $a3, $a3, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B050 - addiu      $a2, $a2, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B054 - sw         $v1, -12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B058 - sw         $a0, -8($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B05C - bne        $a3, $t1, 0x09E3B038
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B060 - sw         $a1, -4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B064 - addiu      $t0, $t0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B068 - lw         $v0, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B06C - sw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B070 - blez       $t0, 0x09E3B030
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B074 - addiu      $t2, $t2, 36
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B078 - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B07C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B080 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B084 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B088 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B08C - addiu      $a0, $a0, 17180
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B090 - addiu      $a1, $a1, 17212
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3B094 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B098 - addiu      $a2, $zr, 302 <=> li $a2, 302
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3B09C - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0A0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0A4 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0A8 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0AC - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0B0 - lw         $v0, -26668($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0B4 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3B0B8 - bne        $v0, $zr, 0x09E3B0D0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B0C0 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0C4 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0C8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0CC - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3B0D0 - jal        0x09E82AE8 [sceKernelDeleteSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0D4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B0D8 - j          0x09E3B0C0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0DC - sw         $zr, -26668($s0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3B0E0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B0E0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0E4 - lb         $v0, -26672($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0E8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0EC - sb         $a0, -26672($v1)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BC54
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BC54 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC58 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC5C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC60 - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BC64 - jal        0x09E3BC84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC68 - sw         $zr, -21928($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC6C - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC70 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC74 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BC84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BC84 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC88 - lb         $v0, -21556($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC8C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC90 - sb         $a0, -21556($v1)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D0B0 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0B4 - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0B8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0BC - addiu      $v0, $v0, 18092
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0C0 - lw         $a2, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0C4 - lw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0C8 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0CC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0D4 - sw         $v1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0D8 - sw         $a2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D0DC - jal        0x09E3D0F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0E0 - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0E4 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0E8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0EC - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E51610 - j          0x09E3D0B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51614 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D0F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D0F0 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0F4 - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0F8 - lui        $s4, 0x09E9 <=> li $s4, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0FC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D100 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D104 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D108 - lw         $a0, -21516($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D10C - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D110 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D114 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D118 - sw         $ra, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D11C - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D120 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D124 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D128 - jal        0x09E3CE6C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D12C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D130 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D134 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D138 - jal        0x09E3D1B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D13C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D140 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D144 - bne        $v0, $zr, 0x09E3D180
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D148 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D14C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D150 - lw         $v1, -21524($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D154 - beq        $v1, $zr, 0x09E3D180
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D158 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D15C - jalr       $ra, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D160 - sw         $v0, -21536($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D164 - beq        $v0, $zr, 0x09E3D17C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D168 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D16C - jal        0x09E3CC7C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D170 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D174 - j          0x09E3D134
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D178 - sw         $zr, -21536($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D17C - sw         $zr, -21536($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D180 - lw         $a0, -21516($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D184 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D188 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D18C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D190 - lw         $ra, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D194 - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D198 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D19C - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1A0 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1A4 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1A8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1AC - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3CE6C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CE6C - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CE70 - beq        $a0, $zr, 0x09E3CE88
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE74 - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CE78 - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CE7C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE80 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE84 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3CE88 - jal        0x09E3DCA4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE8C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE90 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE94 - andi       $a0, $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CE98 - srl        $v0, $v0, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CE9C - bltz       $v1, 0x09E3CEF4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEA0 - or         $a0, $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEA4 - mtc1       $v1, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEA8 - cvt.s.w    $f1, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CEAC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEB0 - lwc1       $f0, -21540($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEB4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEB8 - lwc1       $f2, 19996($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEBC - mul.s      $f0, $f1, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEC0 - c.le.s     $f2, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEC4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CEC8 - bc1tl      0x09E3CEE0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CECC - sub.s      $f0, $f0, $f2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CED0 - trunc.w.s  $f0, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CED4 - mfc1       $a0, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CED8 - j          0x09E3CE7C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEDC - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CEE0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEE4 - trunc.w.s  $f0, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEE8 - mfc1       $a0, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CEEC - j          0x09E3CE78
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEF0 - or         $a0, $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CEF4 - mtc1       $a0, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CEF8 - cvt.s.w    $f1, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CEFC - j          0x09E3CEAC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF00 - add.s      $f1, $f1, $f1
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D1B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D1B0 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1B4 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1B8 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D1BC - jal        0x09E3DFC0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1C0 - lui        $a2, 0x2000 <=> li $a2, 0x20000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1C4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D1C8 - beq        $s0, $zr, 0x09E3D1E8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1CC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1D0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1D4 - lw         $v0, -21552($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1D8 - andi       $v0, $v0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D1DC - bne        $v0, $zr, 0x09E3D1F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1E4 - lw         $v0, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D1E8 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1EC - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1F0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1F4 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3D1F8 - jal        0x09E3D8B4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D1FC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D200 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D204 - lbu        $a2, -21528($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D208 - lw         $a0, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D20C - jal        0x09E3CA18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D210 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D214 - j          0x09E3D1E8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D218 - lw         $v0, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3DFC0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3DFC0 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFC4 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFC8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFCC - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFD0 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFD4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFD8 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFDC - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFE0 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFE4 - lw         $v1, -21548($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFE8 - lw         $v0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3DFEC - bne        $v0, $zr, 0x09E3E054
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFF0 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFF4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFF8 - lw         $v1, -21552($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3DFFC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E000 - andi       $v1, $v1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E004 - bne        $v1, $zr, 0x09E3E044
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E008 - addiu      $s0, $a0, 18700
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E00C - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E010 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E014 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E018 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E01C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E020 - sw         $v1, -21520($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E024 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E028 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E02C - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E030 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E034 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E038 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E03C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E040 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E044 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E048 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E04C - j          0x09E3E00C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E050 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E054 - jal        0x09E3EFCC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E058 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E05C - beq        $v0, $zr, 0x09E3E0E8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E060 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E064 - sw         $s0, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E068 - addiu      $a1, $s2, 31
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E06C - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E070 - and        $a1, $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E074 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E078 - jal        0x09E3E304
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E07C - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E080 - lw         $v0, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E084 - beql       $v0, $zr, 0x09E3E0A0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E088 - andi       $v0, $v0, 10
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E08C - andi       $v0, $v0, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E090 - bnel       $v0, $zr, 0x09E3E0C0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E094 - lw         $a2, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E098 - lw         $v0, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E09C - andi       $v0, $v0, 10
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3E0A0 - bne        $v0, $zr, 0x09E3E0B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0A4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E0A8 - j          0x09E3E024
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0AC - lw         $a0, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E0B0 - jal        0x09E3E574
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0B4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E0B8 - j          0x09E3E024
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0BC - lw         $a0, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E0C0 - lw         $t2, 4($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0C4 - lw         $a1, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0C8 - lw         $a3, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0CC - lw         $t1, 0($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0D0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0D4 - addiu      $a0, $a0, 18488
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E0D8 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0DC - addu       $t0, $s2, $zr <=> move $t0, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E0E0 - j          0x09E3E09C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0E4 - lw         $v0, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E0E8 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0EC - lw         $v0, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0F0 - andi       $v0, $v0, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E0F4 - bnel       $v0, $zr, 0x09E3E14C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E0F8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E0FC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E100 - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E104 - addiu      $a0, $a0, 18748
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E108 - lw         $v1, -21552($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E10C - andi       $v1, $v1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E110 - bne        $v1, $zr, 0x09E3E134
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E114 - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E118 - lw         $a1, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E11C - addiu      $a0, $s0, 18764
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E120 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E124 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E128 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E12C - j          0x09E3E01C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E130 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E134 - lw         $a1, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E138 - addiu      $a0, $s0, 18764
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E13C - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E140 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E144 - j          0x09E3E11C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E148 - lw         $a1, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E14C - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E150 - addiu      $a0, $a0, 18728
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E154 - j          0x09E3E100
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E158 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3EFCC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EFCC - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFD0 - sw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFD4 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFD8 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFDC - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFE0 - lw         $a2, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EFE4 - beq        $a2, $zr, 0x09E3F018
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFE8 - lui        $s0, 0xAFFF <=> li $s0, 0xAFFF0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFEC - ori        $s0, $s0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFF0 - lw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EFF4 - addiu      $s1, $v0, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFF8 - lw         $v1, 8($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFFC - addiu      $v1, $v1, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F000 - sltu       $v0, $v1, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F004 - beql       $v0, $zr, 0x09E3F038
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F008 - lw         $v0, 44($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F00C - lw         $a2, 8($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F010 - bnel       $a2, $zr, 0x09E3EFF4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F014 - lw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F018 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F01C - lw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F020 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F024 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F028 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F02C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F030 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F034 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F038 - sltu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F03C - bne        $v0, $zr, 0x09E3F060
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F040 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F044 - jal        0x09E3EF5C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F048 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F04C - lw         $v0, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F050 - addu       $v1, $s1, $zr <=> move $v1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F054 - and        $v0, $v0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F058 - j          0x09E3F01C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F05C - sw         $v0, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F060 - lw         $v0, -21544($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F064 - beq        $v0, $zr, 0x09E3F07C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F068 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F06C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F070 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F074 - j          0x09E3F01C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F078 - sw         $v0, -21544($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3F07C - jal        0x09E3DC88
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F080 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F084 - jal        0x09E3C410
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F088 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F08C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F090 - lw         $a1, -21548($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F094 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F098 - addiu      $a0, $a0, 19860
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F09C - lw         $t2, 20($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0A0 - lw         $a3, 16($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0A4 - lw         $t0, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0A8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0AC - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0B0 - addu       $t3, $v0, $zr <=> move $t3, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F0B4 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0B8 - addiu      $a1, $zr, 2401 <=> li $a1, 2401
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F0BC - j          0x09E3F070
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3EF5C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF5C - lw         $a2, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EF60 - beql       $a2, $zr, 0x09E3EF74
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF64 - lw         $v1, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF68 - lw         $v0, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF6C - sw         $v0, 8($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF70 - lw         $v1, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3EF74 - bnel       $v1, $zr, 0x09E3EF7C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF78 - sw         $a2, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF7C - lw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EF80 - beql       $v0, $a1, 0x09E3EFC4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF84 - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3EF88 - bnel       $v0, $zr, 0x09E3EF90
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF8C - sw         $zr, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF90 - lw         $v0, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EF94 - beql       $v0, $a1, 0x09E3EFBC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF98 - lw         $v0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3EF9C - bnel       $v0, $zr, 0x09E3EFA4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFA0 - sw         $zr, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EFA4 - lw         $v0, 20($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFA8 - sw         $zr, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFAC - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFB0 - sw         $v0, 20($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFB4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFB8 - sw         $zr, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E3EFBC - j          0x09E3EF9C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFC0 - sw         $v0, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E3EFC4 - j          0x09E3EF88
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EFC8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3E304
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E304 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E308 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E30C - sltiu      $v1, $a1, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E310 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E314 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E318 - sw         $ra, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E31C - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E320 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E324 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E328 - lw         $s2, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E32C - subu       $s2, $s2, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E330 - sltiu      $v0, $s2, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E334 - or         $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E338 - beq        $v0, $zr, 0x09E3E364
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E33C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E340 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E344 - lw         $ra, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E348 - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E34C - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E350 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E354 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E358 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E35C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E360 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E364 - lw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E368 - addu       $s3, $a0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E36C - jal        0x09E3F1C4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E370 - lw         $a0, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E374 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E378 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E37C - ori        $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E380 - and        $a1, $s0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E384 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E388 - beq        $s4, $zr, 0x09E3E340
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E38C - addiu      $v0, $s3, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E390 - lw         $v1, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E394 - sw         $s0, 8($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E398 - sw         $s2, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E39C - sw         $v0, 0($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3A0 - lui        $v0, 0xF000 <=> li $v0, 0xF0000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3A4 - and        $v1, $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3A8 - lw         $v0, 8($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3AC - or         $v1, $v1, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3B0 - sw         $v1, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3B4 - sw         $s4, 0($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3B8 - sw         $v0, 4($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E3BC - jal        0x09E3ED94
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3C0 - sw         $zr, 12($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3C4 - lw         $v1, 12($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3C8 - lw         $a1, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3CC - lw         $a0, 44($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3D0 - lw         $v0, 40($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3D4 - addu       $v1, $s3, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3D8 - addu       $v0, $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3DC - sltu       $v0, $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E3E0 - bnel       $v0, $zr, 0x09E3E340
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3E4 - sw         $a1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E3E3E8 - j          0x09E3E344
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3EC - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F1C4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F1C4 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1C8 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1CC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1D0 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1D4 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F1D8 - beq        $v1, $zr, 0x09E3F214
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1DC - addiu      $s0, $v0, 18700
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1E0 - lw         $v0, 8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1E4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F1E8 - beq        $v0, $zr, 0x09E3F1F4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1EC - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1F0 - sw         $zr, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F1F4 - lw         $v0, 16($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1F8 - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1FC - sw         $v0, 16($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F200 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F204 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F208 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F20C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F210 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F214 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F218 - lw         $v1, -21552($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F21C - andi       $v1, $v1, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F220 - bne        $v1, $zr, 0x09E3F244
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F224 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3F228 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F22C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F230 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F234 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F238 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F23C - j          0x09E3F200
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F240 - sw         $v1, -21520($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3F244 - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F248 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F24C - j          0x09E3F228
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F250 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3ED94
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3ED94 - addiu      $sp, $sp, -96
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED98 - sw         $s2, 72($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ED9C - lui        $a3, 0x1000 <=> li $a3, 0x10000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDA0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDA4 - sw         $s0, 64($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDA8 - sw         $ra, 80($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDAC - sw         $s3, 76($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDB0 - sw         $s1, 68($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDB4 - lw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDB8 - addiu      $s0, $v0, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDBC - lw         $a2, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDC0 - and        $v0, $a2, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EDC4 - bne        $v0, $zr, 0x09E3EE90
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDC8 - lw         $s1, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDCC - lw         $v0, 8($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDD0 - lw         $v1, 40($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDD4 - lw         $a0, 44($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDD8 - addu       $a1, $s0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDDC - addu       $v1, $v1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDE0 - sltu       $v1, $a1, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EDE4 - beq        $v1, $zr, 0x09E3EE00
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDE8 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDEC - lw         $v0, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDF0 - and        $v0, $v0, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EDF4 - bne        $v0, $zr, 0x09E3EE80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EDF8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EDFC - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EE00 - and        $v0, $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EE04 - beq        $v0, $zr, 0x09E3EE70
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE08 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3EE0C - jal        0x09E3EF24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE10 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE14 - lw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EE18 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE1C - sw         $v1, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EE20 - beq        $v0, $zr, 0x09E3EE40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE24 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE28 - subu       $s3, $s0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE2C - lw         $v0, 12($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE30 - and        $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EE34 - bnel       $v0, $zr, 0x09E3EE60
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE38 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EE3C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EE40 - lw         $ra, 80($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE44 - lw         $s3, 76($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE48 - lw         $s2, 72($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE4C - lw         $s1, 68($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE50 - lw         $s0, 64($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE54 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE58 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE5C - addiu      $sp, $sp, 96
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3EE60 - jal        0x09E3E4F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE64 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3EE68 - j          0x09E3EE40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE6C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3EE70 - jal        0x09E3EEEC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE74 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3EE78 - j          0x09E3EE18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE7C - lw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3EE80 - jal        0x09E3E4F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE84 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3EE88 - j          0x09E3EDFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE8C - lw         $a2, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EE90 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE94 - lui        $a2, 0x09E8 <=> li $a2, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE98 - addiu      $a1, $a1, 19796
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EE9C - addiu      $a2, $a2, 19836
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEA0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3EEA4 - jal        0x09E7B0A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEA8 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEAC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEB0 - lw         $v0, -21552($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEB4 - andi       $v0, $v0, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EEB8 - bne        $v0, $zr, 0x09E3EEDC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEBC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3EEC0 - jal        0x09E37FFC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEC4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEC8 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EECC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EED0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3EED4 - j          0x09E3EE40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EED8 - sw         $v1, -21520($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3EEDC - jal        0x09E3EC68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEE0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3EEE4 - j          0x09E3EEC0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEE8 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3EEEC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EEEC - sw         $zr, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEF0 - lw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEF4 - sw         $v0, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EEF8 - lw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EEFC - bnel       $v0, $zr, 0x09E3EF04
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF00 - sw         $a1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF04 - lw         $v0, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EF08 - bne        $v0, $zr, 0x09E3EF14
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF0C - sw         $a1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF10 - sw         $a1, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF14 - lw         $v0, 20($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF18 - addiu      $v0, $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF1C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF20 - sw         $v0, 20($a0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D8B4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D8B4 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D8B8 - lw         $v0, -8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D8BC - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D8C0 - addiu      $v0, $v0, -16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E519BC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E519BC - addu       $t8, $a0, $zr <=> move $t8, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519C0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519C4 - addiu      $v1, $a0, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519C8 - addiu      $a1, $a0, 44
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519CC - addiu      $a2, $a0, 84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519D0 - addiu      $a3, $a0, 124
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519D4 - addiu      $t3, $a0, 164
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519D8 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519DC - addiu      $a0, $a0, 20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519E0 - addiu      $t0, $t8, 60
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519E4 - addiu      $t1, $t8, 100
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519E8 - addiu      $t2, $t8, 140
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519EC - addiu      $v0, $v0, 27032
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519F0 - lui        $t9, 0x09F2 <=> li $t9, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519F4 - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519F8 - addiu      $t4, $t8, 204
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E519FC - addiu      $t6, $t8, 284
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A00 - sw         $zr, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A04 - addiu      $t5, $t8, 180
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A08 - addiu      $t7, $t8, 220
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A0C - sw         $zr, 32($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A10 - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A14 - sw         $zr, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A18 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A1C - addiu      $s1, $t8, 300
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A20 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A24 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A28 - addiu      $s0, $t8, 260
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A2C - sw         $zr, 32($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A30 - sw         $v0, 0($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A34 - addiu      $v0, $t8, 244
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A38 - sw         $zr, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A3C - sw         $a1, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A40 - sw         $zr, 12($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A44 - sw         $a2, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A48 - sw         $zr, 32($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A4C - sw         $a3, 4($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A50 - sw         $zr, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A54 - sw         $v1, 4($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A58 - sw         $zr, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A5C - sw         $ra, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A60 - sw         $zr, 32($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A64 - sw         $a0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A68 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A6C - sw         $t1, 4($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A70 - sw         $t2, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A74 - sw         $a0, 20($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A78 - sw         $a1, 44($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A7C - sw         $zr, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A80 - sw         $t0, 60($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A84 - sw         $a2, 84($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A88 - sw         $t1, 100($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A8C - sw         $a3, 124($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A90 - sw         $t2, 140($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A94 - sw         $t3, 164($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A98 - lw         $v1, -20452($t9)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51A9C - sw         $zr, 12($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AA0 - sw         $t3, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AA4 - sw         $zr, 32($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AA8 - sw         $t4, 4($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AAC - sw         $zr, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AB0 - sw         $v0, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AB4 - sw         $zr, 12($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AB8 - sw         $t6, 4($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ABC - sw         $zr, 32($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AC0 - sw         $t5, 180($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AC4 - sw         $zr, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AC8 - sw         $t5, 4($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ACC - sw         $zr, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AD0 - sw         $t7, 4($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AD4 - sw         $zr, 32($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AD8 - sw         $s0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ADC - sw         $zr, 12($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AE0 - sw         $s1, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AE4 - sw         $zr, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AE8 - sw         $t4, 204($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AEC - sw         $t7, 220($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AF0 - sw         $zr, 32($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AF4 - sw         $v0, 244($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AF8 - sw         $s0, 260($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51AFC - sw         $t6, 284($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B00 - sw         $s1, 300($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E51B04 - bne        $v1, $zr, 0x09E51B24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B08 - sw         $zr, 328($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B0C - lw         $ra, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B10 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B14 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B18 - sw         $t8, -20452($t9)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B1C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B20 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51B24 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51B28 - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B2C - addiu      $a0, $a0, 26784
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51B30 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B34 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B38 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B3C - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B40 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B44 - addiu      $v0, $v0, 27032
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B48 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B4C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B50 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B54 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B58 - lw         $a0, 328($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51B5C - jal        0x09E51630
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B60 - sw         $zr, -20452($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B64 - lw         $a0, 320($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E51B68 - bne        $a0, $zr, 0x09E51C44
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B6C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B70 - lw         $a0, 280($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51B74 - bne        $a0, $zr, 0x09E51C34
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B78 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B7C - lw         $a0, 240($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51B80 - bne        $a0, $zr, 0x09E51C24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B84 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B88 - lw         $a0, 200($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51B8C - bne        $a0, $zr, 0x09E51C14
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B90 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B94 - lw         $a0, 160($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51B98 - bne        $a0, $zr, 0x09E51C04
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51B9C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BA0 - lw         $a0, 120($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51BA4 - bne        $a0, $zr, 0x09E51BF4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BA8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BAC - lw         $a0, 80($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51BB0 - bne        $a0, $zr, 0x09E51BE4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BB4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BB8 - lw         $a0, 40($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51BBC - bne        $a0, $zr, 0x09E51BD4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BC0 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BC4 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51BC8 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BCC - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BD0 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51BD4 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BD8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51BDC - j          0x09E51BC8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BE0 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51BE4 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BE8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51BEC - j          0x09E51BBC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BF0 - lw         $a0, 40($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51BF4 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51BF8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51BFC - j          0x09E51BB0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C00 - lw         $a0, 80($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51C04 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C08 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51C0C - j          0x09E51BA4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C10 - lw         $a0, 120($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51C14 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C18 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51C1C - j          0x09E51B98
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C20 - lw         $a0, 160($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51C24 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C28 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51C2C - j          0x09E51B8C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C30 - lw         $a0, 200($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51C34 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C38 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51C3C - j          0x09E51B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C40 - lw         $a0, 240($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51C44 - jal        0x09E51640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C48 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51C4C - j          0x09E51B74
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51C50 - lw         $a0, 280($s0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51E94
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51E94 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E98 - sw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E9C - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EA0 - addiu      $a0, $zr, 168 <=> li $a0, 168
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EA4 - sw         $ra, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EA8 - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EAC - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EB0 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EB4 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51EB8 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EBC - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EC0 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EC4 - addiu      $a2, $s5, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EC8 - addiu      $v0, $zr, 14 <=> li $v0, 14
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ECC - sw         $v0, 32($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ED0 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ED4 - addiu      $a1, $zr, 14 <=> li $a1, 14
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51ED8 - sw         $a3, 36($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51EDC - addiu      $v1, $a0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EE0 - addiu      $v0, $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EE4 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EE8 - sw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EEC - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51EF0 - bne        $a1, $zr, 0x09E51EDC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EF4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EF8 - addiu      $v1, $a2, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51EFC - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F00 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F04 - addiu      $s0, $s5, 44
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F08 - lw         $a1, 32($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F0C - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F10 - sll        $v0, $a1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F14 - addu       $v0, $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F18 - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F1C - addu       $v0, $a3, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F20 - addiu      $v0, $v0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F24 - sw         $v1, 16($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F28 - sw         $a3, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F2C - sw         $a2, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F30 - sw         $a1, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F34 - sw         $a2, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51F38 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F3C - sw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F40 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F44 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F48 - sw         $v0, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F4C - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F50 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F54 - sw         $a2, 36($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51F58 - addiu      $v1, $a0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F5C - addiu      $v0, $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F60 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F64 - sw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F68 - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51F6C - bne        $a1, $zr, 0x09E51F58
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F70 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F74 - addiu      $v1, $s0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F78 - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F7C - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F80 - addiu      $s1, $s5, 84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F84 - lw         $a1, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F88 - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F8C - sll        $v0, $a1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F90 - addu       $v0, $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F94 - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F98 - addu       $v0, $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51F9C - addiu      $v0, $v0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FA0 - sw         $a2, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FA4 - sw         $v1, 16($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FA8 - sw         $a1, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FAC - sw         $s0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FB0 - sw         $s0, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51FB4 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FB8 - sw         $v0, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FBC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FC0 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FC4 - sw         $v0, 32($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FC8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FCC - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FD0 - sw         $a2, 36($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51FD4 - addiu      $v1, $a0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FD8 - addiu      $v0, $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FDC - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FE0 - sw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FE4 - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51FE8 - bne        $a1, $zr, 0x09E51FD4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FEC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FF0 - addiu      $v1, $s1, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FF4 - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FF8 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51FFC - addiu      $s0, $s5, 124
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52000 - lw         $a1, 32($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52004 - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52008 - sll        $v0, $a1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5200C - addu       $v0, $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52010 - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52014 - addu       $v0, $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52018 - addiu      $v0, $v0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5201C - sw         $a2, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52020 - sw         $v1, 16($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52024 - sw         $a1, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52028 - sw         $s1, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5202C - sw         $s1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52030 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52034 - sw         $v0, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52038 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5203C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52040 - sw         $v0, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52044 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52048 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5204C - sw         $a2, 36($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52050 - addiu      $v1, $a0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52054 - addiu      $v0, $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52058 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5205C - sw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52060 - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52064 - bne        $a1, $zr, 0x09E52050
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52068 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5206C - addiu      $v1, $s0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52070 - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52074 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52078 - addiu      $s3, $s5, 164
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5207C - lw         $a1, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52080 - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52084 - sll        $v0, $a1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52088 - addu       $v0, $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5208C - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52090 - addu       $v0, $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52094 - addiu      $v0, $v0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52098 - sw         $a2, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5209C - sw         $v1, 16($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520A0 - sw         $a1, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520A4 - sw         $s0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520A8 - sw         $s0, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E520AC - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520B0 - sw         $v0, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520B4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520B8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520BC - sw         $v0, 32($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520C0 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520C4 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520C8 - sw         $a2, 36($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E520CC - addiu      $v1, $a0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520D0 - addiu      $v0, $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520D4 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520D8 - sw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520DC - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E520E0 - bne        $a1, $zr, 0x09E520CC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520E8 - addiu      $v1, $s3, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520EC - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520F0 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520F4 - addiu      $s0, $s5, 204
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520F8 - lw         $a1, 32($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E520FC - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52100 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52104 - sll        $v0, $a1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52108 - addu       $v0, $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5210C - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52110 - addu       $v0, $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52114 - addiu      $v0, $v0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52118 - sw         $v1, 16($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5211C - addiu      $s1, $s5, 244
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52120 - addiu      $s4, $s5, 284
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52124 - sw         $a2, 4($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52128 - sw         $s3, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5212C - sw         $a1, 12($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52130 - sw         $s3, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52134 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52138 - sw         $v0, 0($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5213C - addiu      $a1, $s5, 220
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52140 - sw         $s2, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52144 - addiu      $a3, $v0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52148 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5214C - sw         $zr, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52150 - lw         $a2, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52154 - sw         $v0, 36($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52158 - sll        $v1, $a2, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5215C - addu       $v1, $v1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52160 - sll        $v1, $v1, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52164 - addu       $v1, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52168 - addiu      $v1, $v1, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5216C - sw         $a3, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52170 - sw         $a1, 16($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52174 - sw         $a1, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52178 - sw         $s0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5217C - sw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52180 - sw         $a2, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52184 - sw         $s0, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52188 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5218C - sw         $v1, 204($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52190 - addiu      $a1, $s5, 260
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52194 - sw         $s2, 32($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52198 - addiu      $a3, $v0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5219C - addiu      $a0, $zr, 1200 <=> li $a0, 1200
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521A0 - sw         $zr, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521A4 - lw         $a2, 32($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521A8 - sw         $v0, 36($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521AC - sll        $v1, $a2, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521B0 - addu       $v1, $v1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521B4 - sll        $v1, $v1, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521B8 - addu       $v1, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521BC - addiu      $v1, $v1, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521C0 - sw         $a3, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521C4 - sw         $a1, 16($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521C8 - sw         $a1, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521CC - sw         $s1, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521D0 - sw         $v0, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521D4 - sw         $a2, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521D8 - sw         $s1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E521DC - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521E0 - sw         $v1, 244($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521E4 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521E8 - addiu      $v0, $zr, 100 <=> li $v0, 100
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521EC - sw         $v0, 32($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521F0 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521F4 - addiu      $a1, $zr, 100 <=> li $a1, 100
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E521F8 - sw         $t0, 36($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E521FC - addiu      $v1, $a0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52200 - addiu      $v0, $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52204 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52208 - sw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5220C - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52210 - bne        $a1, $zr, 0x09E521FC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52214 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52218 - addiu      $v1, $s4, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5221C - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52220 - addiu      $a0, $s5, 324
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52224 - addiu      $a1, $zr, 528 <=> li $a1, 528
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52228 - lw         $a3, 32($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5222C - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52230 - addiu      $a2, $zr, 19 <=> li $a2, 19
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52234 - sll        $v0, $a3, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52238 - addu       $v0, $v0, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5223C - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52240 - addu       $v0, $t0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52244 - addiu      $v0, $v0, -12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52248 - sw         $v1, 16($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5224C - sw         $t0, 4($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52250 - sw         $s4, 0($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52254 - sw         $s4, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52258 - sw         $a3, 12($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5225C - jal        0x09E52374
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52260 - sw         $v0, 0($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52264 - lw         $ra, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52268 - lw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5226C - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52270 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52274 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52278 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5227C - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52280 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52284 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D0B0 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0B4 - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0B8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0BC - addiu      $v0, $v0, 18092
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0C0 - lw         $a2, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0C4 - lw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0C8 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0CC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0D4 - sw         $v1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0D8 - sw         $a2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D0DC - jal        0x09E3D0F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0E0 - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0E4 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0E8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0EC - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E51620 - j          0x09E3D0B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51624 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E52374
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52374 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52378 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5237C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52380 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52384 - lw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52388 - sw         $a2, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5238C - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52390 - beq        $v0, $zr, 0x09E523E8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52394 - sw         $a1, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52398 - lw         $v1, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5239C - sw         $v0, 8($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523A4 - sltiu      $v0, $v1, 32514
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E523A8 - bne        $v0, $zr, 0x09E523C8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523AC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523B0 - addiu      $a1, $zr, -256 <=> li $a1, -256
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E523B4 - addiu      $v1, $v1, -32514
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523B8 - sltiu      $v0, $v1, 32514
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523BC - sh         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E523C0 - beq        $v0, $zr, 0x09E523B4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523C4 - addiu      $a0, $a0, 32514
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E523C8 - beq        $v1, $zr, 0x09E523DC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523CC - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523D0 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523D4 - or         $v0, $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523D8 - sh         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E523DC - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523E0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523E4 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E523E8 - jal        0x09E51620
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523EC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E523F0 - j          0x09E52398
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E523F4 - sw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4CE84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4CE84 - addiu      $sp, $sp, -48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CE88 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CE8C - sw         $s0, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CE90 - addiu      $v0, $v0, 23592
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CE94 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CE98 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CE9C - sw         $zr, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEA0 - sw         $ra, 36($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CEA4 - jal        0x09E468A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEA8 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEAC - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEB0 - lw         $v1, -20492($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEB4 - sw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEB8 - sw         $v0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4CEBC - bne        $v1, $zr, 0x09E4CED8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEC0 - sw         $v0, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEC4 - sw         $s0, -20492($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEC8 - lw         $ra, 36($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CECC - lw         $s0, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CED0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CED4 - addiu      $sp, $sp, 48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4CED8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CEDC - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEE0 - addiu      $a0, $a0, 23404
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CEE4 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEE8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEEC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEF0 - addiu      $v0, $v0, 23592
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEF4 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEF8 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CEFC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF00 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF04 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF08 - sw         $zr, -20492($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF0C - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CF10 - jal        0x09E4D414
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF14 - addiu      $a0, $a0, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF18 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF1C - lw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4CF20 - beq        $v0, $zr, 0x09E4CF30
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF24 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CF28 - jal        0x09E468F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF2C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4CF30 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF34 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF38 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF3C - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E468A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E468A4 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468A8 - addiu      $v0, $a0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468AC - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468B0 - srl        $v0, $v0, 0x0003
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468B4 - lui        $v1, 0x09EA <=> li $v1, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468B8 - addiu      $v1, $v1, -29068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468BC - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468C0 - addu       $a1, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468C4 - lw         $v1, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E468C8 - beq        $v1, $zr, 0x09E468E8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468CC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468D0 - lw         $v0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468D4 - sw         $v0, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E468D8 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468DC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468E0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468E4 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E468E8 - jal        0x09E46928
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468EC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E468F0 - j          0x09E468D8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468F4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46928
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46928 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4692C - addiu      $v1, $a0, 7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46930 - addiu      $v0, $zr, -8 <=> li $v0, -8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46934 - sw         $s0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46938 - and        $s0, $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4693C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46940 - addiu      $v0, $zr, 20 <=> li $v0, 20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46944 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46948 - sw         $ra, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4694C - jal        0x09E469B8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46950 - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46954 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46958 - lw         $a1, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4695C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46960 - beq        $a1, $v0, 0x09E469A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46964 - addiu      $v1, $s0, -8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46968 - lui        $v0, 0x09EA <=> li $v0, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4696C - srl        $v1, $v1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46970 - addiu      $v0, $v0, -29068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46974 - addu       $v1, $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46978 - addu       $a0, $a2, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4697C - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46980 - addiu      $a1, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46984 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46988 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4698C - beq        $a1, $v1, 0x09E469A0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46990 - addu       $a0, $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46994 - addiu      $v1, $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46998 - j          0x09E46988
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4699C - sw         $a0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E469A0 - sw         $zr, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E469A4 - lw         $ra, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469A8 - lw         $s0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469AC - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469B0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469B4 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E469B8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E469B8 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469BC - sw         $ra, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469C0 - sw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469C4 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469C8 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469CC - sw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469D0 - addu       $s6, $a1, $zr <=> move $s6, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469D4 - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469D8 - lui        $s4, 0x09EA <=> li $s4, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469DC - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469E0 - lui        $s3, 0x09EA <=> li $s3, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469E4 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469E8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E469EC - lw         $v0, 0($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469F0 - lw         $v1, -29000($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469F4 - lw         $a2, -29004($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469F8 - mult       $s1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E469FC - subu       $a1, $v1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A00 - mflo       $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A04 - sltu       $v0, $a1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46A08 - beq        $v0, $zr, 0x09E46B44
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A0C - lui        $s5, 0x09EA <=> li $s5, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A10 - sltu       $v0, $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46A14 - beq        $v0, $zr, 0x09E46AF4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A18 - lui        $s2, 0x09EA <=> li $s2, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A1C - lw         $v0, -28996($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A20 - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A24 - sll        $a0, $a0, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A28 - srl        $v0, $v0, 0x0004
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A2C - addiu      $v0, $v0, 7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A30 - and        $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46A34 - beq        $a1, $zr, 0x09E46A60
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A38 - addu       $s0, $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A3C - addiu      $v0, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A40 - srl        $v0, $v0, 0x0003
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A44 - lui        $v1, 0x09EA <=> li $v1, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A48 - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A4C - addiu      $v1, $v1, -29068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A50 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A54 - lw         $a0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A58 - sw         $a0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A5C - sw         $a2, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E46A60 - jal        0x09E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A64 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46A68 - beq        $v0, $zr, 0x09E46A8C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A6C - sw         $v0, -29004($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46A70 - lw         $v0, -28996($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A74 - lw         $v1, -29004($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A78 - addu       $v0, $v0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A7C - addu       $v1, $v1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A80 - sw         $v0, -28996($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46A84 - j          0x09E469EC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A88 - sw         $v1, -29000($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46A8C - sltiu      $v0, $s1, 129
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46A90 - beq        $v0, $zr, 0x09E46ACC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A94 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A98 - lui        $v1, 0x09EA <=> li $v1, 0x09EA0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46A9C - addiu      $v1, $v1, -29068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AA0 - addiu      $v0, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46AA4 - srl        $v0, $v0, 0x0003
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AA8 - sll        $v0, $v0, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AAC - addu       $a2, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AB0 - lw         $a0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46AB4 - bnel       $a0, $zr, 0x09E46AE0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AB8 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46ABC - addiu      $a1, $a1, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AC0 - sltiu      $v0, $a1, 129
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46AC4 - bne        $v0, $zr, 0x09E46AA4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AC8 - addiu      $v0, $a1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46ACC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46AD0 - jal        0x09E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AD4 - sw         $zr, -29000($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46AD8 - j          0x09E46A70
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46ADC - sw         $v0, -29004($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46AE0 - addu       $v0, $a0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AE4 - sw         $v0, -29000($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AE8 - sw         $v1, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46AEC - j          0x09E469EC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AF0 - sw         $a0, -29004($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46AF4 - divu       $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46AF8 - beql       $s1, $zr, 0x09E46B00
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46AFC - break      0x00007
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46B00 - mflo       $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B04 - mult       $s1, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B08 - sw         $v1, 0($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B0C - mflo       $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B10 - addu       $v0, $a2, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B14 - sw         $v0, -29004($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46B18 - lw         $ra, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B1C - lw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B20 - lw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B24 - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B28 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B2C - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B30 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B34 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B38 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B3C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B40 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46B44 - addu       $v0, $a2, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46B48 - j          0x09E46B18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B4C - sw         $v0, -29004($s3)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4CFF0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E4CFF0 - nop[03E00008,00000000]()
14:03:21 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E4CFF0 (09E4CFF0-0x09E4CFF4, length 2) by nop[03E00008,00000000]()
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4B214
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B214 - addiu      $sp, $sp, -64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B218 - sw         $fp, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B21C - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B220 - addiu      $v0, $fp, 336
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B224 - addiu      $t8, $fp, 80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B228 - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B22C - addiu      $v0, $zr, 127 <=> li $v0, 127
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B230 - lui        $t1, 0x09E8 <=> li $t1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B234 - sh         $v0, 8($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B238 - addiu      $v0, $fp, 528
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B23C - addiu      $v1, $a0, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B240 - sw         $v0, 528($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B244 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B248 - addiu      $v0, $v0, 23376
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B24C - addiu      $a0, $a0, 96
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B250 - addiu      $t1, $t1, 22644
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B254 - addiu      $a1, $fp, 160
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B258 - addiu      $t5, $fp, 48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B25C - addiu      $t7, $fp, 112
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B260 - sw         $s0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B264 - addiu      $t9, $fp, 144
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B268 - addiu      $s0, $fp, 176
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B26C - sw         $v0, 0($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B270 - addiu      $v0, $zr, 127 <=> li $v0, 127
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B274 - addiu      $a2, $fp, 224
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B278 - sw         $zr, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B27C - addiu      $a3, $fp, 288
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B280 - addiu      $t0, $fp, 352
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B284 - sw         $zr, 32($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B288 - addiu      $t2, $fp, 416
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B28C - addiu      $t3, $fp, 464
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B290 - sw         $v1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B294 - addiu      $t4, $fp, 512
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B298 - addiu      $t6, $fp, 400
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B29C - sw         $zr, 12($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2A0 - sw         $zr, 40($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2A4 - sw         $t5, 4($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2A8 - sw         $zr, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2AC - sw         $a0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2B0 - sw         $zr, 32($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2B4 - sw         $zr, 40($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2B8 - sw         $zr, 36($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2BC - sw         $s7, 44($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2C0 - addiu      $s7, $fp, 208
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2C4 - sw         $s6, 40($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2C8 - addiu      $s6, $fp, 480
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2CC - sw         $s5, 36($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2D0 - addiu      $s5, $fp, 432
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2D4 - sw         $s4, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2D8 - addiu      $s4, $fp, 368
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2DC - sw         $s3, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2E0 - addiu      $s3, $fp, 304
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2E4 - sw         $s2, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2E8 - addiu      $s2, $fp, 240
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2EC - sw         $s1, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2F0 - addiu      $s1, $fp, 272
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2F4 - sh         $v0, 8($t9)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2F8 - sw         $t7, 4($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B2FC - sw         $zr, 12($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B300 - sw         $zr, 36($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B304 - sw         $ra, 52($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B308 - sw         $zr, 40($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B30C - sw         $t1, 4($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B310 - sw         $zr, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B314 - sw         $a1, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B318 - sw         $s0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B31C - sw         $a0, 96($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B320 - lw         $a0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B324 - sw         $v1, 32($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B328 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B32C - addiu      $v1, $v1, 23640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B330 - sw         $zr, 32($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B334 - sh         $v0, 8($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B338 - sw         $zr, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B33C - sw         $a2, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B340 - sw         $zr, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B344 - sw         $zr, 32($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B348 - sw         $t1, 4($t9)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B34C - sw         $zr, 12($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B350 - sw         $zr, 36($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B354 - sw         $zr, 40($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B358 - sh         $v0, 8($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B35C - sw         $s2, 4($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B360 - sh         $v0, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B364 - sw         $v1, 80($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B368 - sw         $v1, 144($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B36C - sw         $zr, 40($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B370 - sw         $t1, 4($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B374 - sw         $zr, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B378 - sw         $zr, 32($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B37C - sw         $zr, 36($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B380 - sw         $a3, 4($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B384 - sw         $t5, 48($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B388 - sw         $t7, 112($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B38C - sw         $a1, 160($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B390 - sw         $s0, 176($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B394 - sw         $zr, 40($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B398 - sw         $zr, 12($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B39C - sw         $s3, 4($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3A0 - sw         $t1, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3A4 - sw         $zr, 36($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3A8 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3AC - sw         $v1, 208($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3B0 - sw         $v1, 272($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3B4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3B8 - lw         $v0, -20496($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3BC - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3C0 - sw         $t1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3C4 - addiu      $v1, $v1, 23640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3C8 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3CC - sw         $zr, 32($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3D0 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3D4 - sw         $zr, 12($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3D8 - sw         $s4, 4($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3DC - sw         $zr, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3E0 - sw         $zr, 32($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3E4 - sw         $t2, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3E8 - sw         $zr, 12($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3EC - sw         $zr, 36($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3F0 - sw         $zr, 40($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3F4 - sw         $s5, 4($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3F8 - sh         $a0, 8($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B3FC - sw         $zr, 40($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B400 - sw         $t3, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B404 - sw         $zr, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B408 - sw         $zr, 32($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B40C - sw         $zr, 36($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B410 - sw         $a2, 224($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B414 - sw         $s2, 240($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B418 - sw         $a3, 288($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B41C - sw         $s3, 304($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B420 - sw         $t0, 352($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B424 - sw         $s4, 368($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B428 - sw         $t1, 4($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B42C - sw         $v1, 400($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B430 - sw         $zr, 40($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B434 - sw         $s6, 4($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B438 - sw         $zr, 12($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B43C - sw         $zr, 36($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B440 - sw         $zr, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B444 - lw         $a0, 528($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B448 - sw         $t4, 4($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B44C - sw         $zr, 32($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B450 - sw         $a0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B454 - sw         $v1, 336($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B458 - sw         $t2, 416($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B45C - sw         $s5, 432($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B460 - sw         $t3, 464($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B464 - sw         $s6, 480($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B468 - sw         $t4, 512($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B46C - sw         $zr, 36($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B470 - bne        $v0, $zr, 0x09E4B4BC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B474 - sw         $zr, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B478 - addiu      $v0, $zr, 9 <=> li $v0, 9
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B47C - sw         $v0, 560($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B480 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B484 - sw         $fp, -20496($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B488 - sw         $zr, 4($fp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B48C - lw         $ra, 52($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B490 - lw         $fp, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B494 - lw         $s7, 44($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B498 - lw         $s6, 40($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B49C - lw         $s5, 36($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4A0 - lw         $s4, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4A4 - lw         $s3, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4A8 - lw         $s2, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4AC - lw         $s1, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4B0 - lw         $s0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4B4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4B8 - addiu      $sp, $sp, 64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B4BC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4B4C0 - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4C4 - addiu      $a0, $a0, 22648
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4B4C8 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4CC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4D0 - addiu      $t0, $a0, 528
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4D4 - lw         $t1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4D8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4DC - addiu      $v0, $v0, 23376
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4E0 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4E4 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4E8 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4EC - sw         $zr, -20496($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B4F0 - beq        $t1, $zr, 0x09E4B52C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4F4 - lw         $a3, 548($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4F8 - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B4FC - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B500 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B504 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B508 - addu       $v0, $v0, $t1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B50C - lw         $v1, 528($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B510 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B514 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B518 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B51C - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B520 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B524 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B528 - sw         $t0, 528($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B52C - addiu      $t0, $a2, 480
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B530 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B534 - beq        $v1, $zr, 0x09E4B570
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B538 - lw         $a3, 500($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B53C - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B540 - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B544 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B548 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B54C - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B550 - lw         $v1, 480($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B554 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B558 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B55C - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B560 - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B564 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B568 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B56C - sw         $t0, 480($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B570 - addiu      $t0, $a2, 432
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B574 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B578 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B57C - addiu      $t2, $v0, 23640
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B580 - sw         $t2, 400($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B584 - beq        $v1, $zr, 0x09E4B5C0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B588 - lw         $a3, 452($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B58C - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B590 - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B594 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B598 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B59C - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5A0 - lw         $v1, 432($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5A4 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5A8 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5AC - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5B0 - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5B4 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5B8 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5BC - sw         $t0, 432($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B5C0 - addiu      $t0, $a2, 368
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5C4 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5C8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5CC - addiu      $t3, $v0, 16520
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5D0 - sw         $t3, 400($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5D4 - sw         $t2, 336($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B5D8 - beq        $v1, $zr, 0x09E4B614
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5DC - lw         $a3, 388($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5E0 - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5E4 - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5E8 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5EC - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5F0 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5F4 - lw         $v1, 368($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5F8 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B5FC - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B600 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B604 - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B608 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B60C - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B610 - sw         $t0, 368($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B614 - addiu      $t0, $a2, 304
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B618 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B61C - sw         $t3, 336($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B620 - sw         $t2, 272($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B624 - beq        $v1, $zr, 0x09E4B660
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B628 - lw         $a3, 324($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B62C - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B630 - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B634 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B638 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B63C - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B640 - lw         $v1, 304($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B644 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B648 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B64C - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B650 - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B654 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B658 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B65C - sw         $t0, 304($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B660 - addiu      $t0, $a2, 240
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B664 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B668 - sw         $t3, 272($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B66C - sw         $t2, 208($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B670 - beq        $v1, $zr, 0x09E4B6AC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B674 - lw         $a3, 260($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B678 - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B67C - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B680 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B684 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B688 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B68C - lw         $v1, 240($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B690 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B694 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B698 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B69C - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6A0 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6A4 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6A8 - sw         $t0, 240($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B6AC - addiu      $t0, $a2, 176
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6B0 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6B4 - addu       $t1, $t3, $zr <=> move $t1, $t3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6B8 - sw         $t3, 208($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6BC - sw         $t2, 144($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B6C0 - beq        $v1, $zr, 0x09E4B6FC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6C4 - lw         $a3, 196($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6C8 - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6CC - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6D0 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6D4 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6D8 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6DC - lw         $v1, 176($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6E0 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6E4 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6E8 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6EC - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6F0 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6F4 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B6F8 - sw         $t0, 176($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B6FC - addiu      $t0, $a2, 112
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B700 - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B704 - sw         $t1, 144($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B708 - sw         $t2, 80($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B70C - beq        $v1, $zr, 0x09E4B748
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B710 - lw         $a3, 132($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B714 - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B718 - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B71C - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B720 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B724 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B728 - lw         $v1, 112($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B72C - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B730 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B734 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B738 - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B73C - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B740 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B744 - sw         $t0, 112($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B748 - addiu      $t0, $a2, 48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B74C - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B750 - sw         $t3, 80($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4B754 - beq        $v1, $zr, 0x09E4B790
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B758 - lw         $a3, 68($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B75C - lw         $a1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B760 - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B764 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B768 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B76C - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B770 - lw         $v1, 48($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B774 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B778 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B77C - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B780 - sw         $v1, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B784 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B788 - sw         $t0, 48($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B78C - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4B790 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4B794 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4BD3C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BD3C - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD40 - sw         $ra, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD44 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD48 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD4C - sw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD50 - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD54 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD58 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD5C - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD60 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD64 - sw         $zr, 616($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD68 - sw         $zr, 564($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD6C - sw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD70 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD74 - sw         $v0, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD78 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BD7C - addiu      $v1, $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD80 - sw         $zr, 568($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD84 - sw         $zr, 584($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD88 - sw         $zr, 600($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4BD8C - bgez       $v1, 0x09E4BD7C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD90 - addiu      $v0, $v0, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD94 - lui        $a0, 0x09E5 <=> li $a0, 0x09E50000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BD98 - jal        0x09E3F37C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD9C - addiu      $a0, $a0, -12808
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDA0 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDA4 - addiu      $v0, $zr, 8 <=> li $v0, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDA8 - lw         $a3, -20452($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDAC - sh         $v0, 408($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDB4 - addiu      $a2, $a3, 36
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDB8 - sh         $v0, 88($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDBC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDC0 - addiu      $a3, $a3, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDC4 - sh         $v0, 152($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDC8 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDCC - addiu      $s0, $s6, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDD0 - addiu      $t1, $s6, 96
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDD4 - addiu      $t0, $s6, 160
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDD8 - addiu      $t2, $s6, 224
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDDC - addiu      $t3, $s6, 288
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDE0 - addiu      $t4, $s6, 352
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDE4 - addiu      $t5, $s6, 416
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDE8 - addiu      $t6, $s6, 464
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDEC - addiu      $t7, $s6, 512
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDF0 - addiu      $v1, $zr, 7 <=> li $v1, 7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDF4 - sh         $v0, 216($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDF8 - addiu      $v0, $zr, 6 <=> li $v0, 6
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BDFC - addiu      $a1, $s6, 80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE00 - sw         $a3, 36($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE04 - addiu      $s2, $s6, 144
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE08 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE0C - sw         $a2, 40($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE10 - addiu      $s1, $s6, 208
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE14 - addiu      $s3, $s6, 272
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE18 - sw         $a2, 40($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE1C - addiu      $s4, $s6, 336
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE20 - addiu      $s5, $s6, 400
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE24 - sw         $a3, 36($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE28 - sw         $a2, 40($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE2C - sw         $a3, 36($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE30 - sw         $a2, 40($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE34 - sw         $a3, 36($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE38 - sw         $a2, 40($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE3C - sw         $a3, 36($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE40 - sw         $a2, 40($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE44 - sw         $a3, 36($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE48 - sw         $a2, 40($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE4C - sw         $a3, 36($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE50 - sh         $v0, 280($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE54 - sh         $v1, 344($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE58 - sw         $a2, 40($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE5C - sw         $a3, 36($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE60 - sw         $a2, 40($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE64 - sw         $a3, 36($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE68 - sw         $zr, 620($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BE6C - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE70 - sw         $zr, 16($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE74 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BE78 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE7C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE80 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BE84 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE88 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE8C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BE90 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE94 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BE98 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BE9C - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEA4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BEA8 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEAC - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEB0 - lw         $ra, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEB4 - lw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEB8 - lw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEBC - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEC0 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEC4 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEC8 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BECC - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BED0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BED4 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F37C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F37C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F380 - lw         $v0, -21524($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F384 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F388 - sw         $a0, -21524($v1)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D508 - lw         $v0, 20($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D50C - addiu      $sp, $sp, -64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D510 - addiu      $a2, $a0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D514 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D518 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D51C - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D520 - beq        $v0, $a2, 0x09E4D558
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D524 - sw         $a2, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D528 - lhu        $a1, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D52C - addu       $t1, $a2, $zr <=> move $t1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D530 - lw         $a0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D534 - lw         $v1, 8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D538 - lhu        $v0, 8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D53C - sltu       $v0, $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D540 - bne        $v0, $zr, 0x09E4D5B4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D544 - sw         $a0, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D548 - lw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D54C - sw         $a2, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4D550 - bne        $v0, $a2, 0x09E4D530
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D554 - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D558 - lw         $v0, 36($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D55C - lw         $v1, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D560 - lw         $a1, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D564 - addiu      $v1, $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D568 - sw         $v1, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D56C - lw         $a0, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D570 - lw         $v1, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D574 - sw         $t0, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D578 - sw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D57C - bne        $v1, $zr, 0x09E4D5A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D580 - sw         $a0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D584 - sw         $a1, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D588 - sw         $a2, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D58C - addiu      $v0, $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D590 - sw         $v0, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D594 - sw         $a1, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D598 - sw         $a2, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D59C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5A0 - addiu      $sp, $sp, 64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D5A4 - lw         $v0, 16($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5A8 - sw         $v0, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4D5AC - j          0x09E4D58C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5B0 - sw         $a1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D5B4 - lw         $v1, 36($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5B8 - lw         $a1, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5BC - lw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5C0 - lw         $a2, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5C4 - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5C8 - sw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5CC - sw         $v1, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5D0 - sw         $a2, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5D4 - lw         $a0, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5D8 - lw         $v0, 12($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5DC - sw         $t0, 8($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5E0 - addiu      $v0, $v0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5E4 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5E8 - sw         $v0, 12($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5EC - sw         $a1, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5F0 - sw         $v1, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5F4 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5F8 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D5FC - lw         $v0, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4D600 - j          0x09E4D59C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D604 - sw         $v0, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47718
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47718 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4771C - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47720 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47724 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47728 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4772C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47730 - addiu      $v0, $v0, 21280
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47734 - lw         $v1, -20608($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47738 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4773C - bne        $v1, $zr, 0x09E477E8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47740 - sw         $v0, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47744 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47748 - lwc1       $f0, 21124($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4774C - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47750 - sw         $v1, 40($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47754 - swc1       $f0, 112($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47758 - swc1       $f0, 104($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4775C - sw         $zr, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47760 - sw         $zr, 8($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47764 - sb         $zr, 48($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47768 - sb         $zr, 96($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4776C - sw         $zr, 28($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47770 - sw         $zr, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47774 - sw         $zr, 92($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47778 - sw         $zr, 100($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4777C - sw         $zr, 108($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47780 - sw         $zr, 116($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47784 - sw         $zr, 120($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47788 - sw         $zr, 64($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4778C - sw         $zr, 68($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47790 - sw         $zr, 72($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47794 - sb         $zr, 76($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47798 - sb         $zr, 77($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4779C - sw         $zr, 36($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E477A0 - jal        0x09E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477A4 - sw         $s0, -20608($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E477A8 - jal        0x09E4FBE8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477AC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477B0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477B4 - lw         $a0, -20460($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477B8 - lui        $a1, 0x0015 <=> li $a1, 0x00150000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477BC - lui        $a2, 0x000A <=> li $a2, 0x000A0000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477C0 - ori        $a1, $a1, 16384
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E477C4 - jal        0x09E4FC88
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477C8 - ori        $a2, $a2, -16384
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477CC - sw         $zr, 60($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477D0 - sw         $zr, 52($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477D4 - sw         $zr, 56($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477D8 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477DC - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477E0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477E4 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E477E8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E477EC - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477F0 - addiu      $a0, $a0, 20992
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E477F4 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477F8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E477FC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47800 - addiu      $v0, $v0, 21280
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47804 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47808 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4780C - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47810 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47814 - jal        0x09E47D9C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47818 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4781C - lw         $v0, 80($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47820 - bne        $v0, $zr, 0x09E478B0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47824 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47828 - lw         $v0, 84($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4782C - bne        $v0, $zr, 0x09E47898
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47830 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47834 - lw         $v0, 88($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E47838 - bne        $v0, $zr, 0x09E47880
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4783C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E47840 - jal        0x09E69BA0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47844 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47848 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4784C - lw         $a0, -20460($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47850 - beq        $a0, $zr, 0x09E4786C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47854 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47858 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4785C - lw         $v0, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47860 - jalr       $ra, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47864 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47868 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4786C - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47870 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47874 - sw         $zr, -20608($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47878 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4787C - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47880 - lw         $v0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47884 - lw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47888 - jalr       $ra, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4788C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47890 - j          0x09E47840
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47894 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47898 - lw         $v0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4789C - lw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478A0 - jalr       $ra, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478A4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E478A8 - j          0x09E47838
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478AC - lw         $v0, 88($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E478B0 - lw         $v0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478B4 - lw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478B8 - jalr       $ra, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478BC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E478C0 - j          0x09E4782C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E478C4 - lw         $v0, 84($s0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4FBE8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FBE8 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FBEC - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FBF0 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FBF4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FBF8 - lw         $v1, -20460($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FBFC - addiu      $v0, $v0, 25920
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4FC00 - bne        $v1, $zr, 0x09E4FC18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC04 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC08 - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC0C - sw         $a0, -20460($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC10 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC14 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FC18 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FC1C - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC20 - addiu      $a0, $a0, 25872
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FC24 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC28 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC2C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC30 - addiu      $v0, $v0, 25920
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC34 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC38 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC3C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC40 - sw         $zr, -20460($v1)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4FC88
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FC88 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC8C - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC90 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC94 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC98 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC9C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCA0 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCA4 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FCA8 - jal        0x09E82B98 [sceGeEdramGetAddr]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCAC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCB0 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FCB4 - jal        0x09E3D068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCB8 - addu       $s1, $v0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCBC - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCC0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCC4 - addiu      $a1, $a1, 25888
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4FCC8 - beq        $v0, $zr, 0x09E4FCD8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCD0 - sw         $s2, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCD4 - sw         $s1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4FCD8 - jal        0x09E4D310
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCDC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCE0 - lw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCE4 - sw         $s0, 4($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCE8 - sw         $v0, 20($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCEC - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCF0 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCF4 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCF8 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FCFC - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FD00 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FD04 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B98
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B98 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B9C - syscall    0x045F0 [sceGeEdramGetAddr]
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D068 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D06C - sw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D070 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D074 - addiu      $v1, $v0, 18060
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D078 - lw         $a1, 18060($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D07C - lw         $a2, 8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D080 - lw         $v0, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D084 - sw         $a1, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D088 - sw         $v0, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D08C - sw         $a2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D090 - addiu      $t0, $ra, -8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D094 - sw         $t0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D098 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D09C - jal        0x09E3D0F0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0A0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0A4 - lw         $ra, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0A8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D0AC - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D310
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D310 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D314 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D318 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D31C - jal        0x09E4D080
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D320 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D324 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D328 - lw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D32C - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D330 - addiu      $v0, $v0, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D334 - and        $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D338 - sw         $v0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D33C - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D340 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D344 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D080
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D080 - addiu      $sp, $sp, -64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D084 - sw         $s1, 52($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D088 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D08C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D090 - sw         $s0, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D094 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D098 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D09C - sw         $ra, 56($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0A0 - lw         $v1, -20492($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0A4 - sw         $s0, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0A8 - lw         $v0, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D0AC - jal        0x09E468A4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0B0 - sw         $v0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0B4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0B8 - addiu      $v0, $v0, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D0BC - beq        $v0, $zr, 0x09E4D0CC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0C0 - lw         $a0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0C4 - lw         $v0, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0C8 - sw         $v0, 8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D0CC - lw         $v0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0D0 - sw         $s1, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0D4 - sw         $zr, 8($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0D8 - lw         $ra, 56($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0DC - lw         $s1, 52($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0E0 - lw         $s0, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0E4 - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0E8 - sw         $v0, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0EC - sw         $v1, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0F0 - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0F4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D0F8 - addiu      $sp, $sp, 64
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47A68
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47A68 - sw         $zr, 44($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A6C - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A70 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A74 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A78 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A7C - sw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A80 - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A84 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47A88 - jal        0x09E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A8C - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A90 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A94 - addiu      $v1, $v1, 21008
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A98 - sw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A9C - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AA0 - addiu      $v1, $v1, 21256
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AA4 - sw         $v1, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AA8 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AAC - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AB0 - sw         $v0, 80($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47AB4 - jal        0x09E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AB8 - sh         $s2, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47ABC - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AC0 - addiu      $v1, $v1, 21024
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AC4 - sw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AC8 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47ACC - addiu      $v1, $v1, 21232
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AD0 - sh         $s2, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AD4 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AD8 - sw         $v1, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47ADC - jal        0x09E51610
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AE0 - sw         $v0, 84($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AE4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AE8 - addiu      $v1, $v1, 21040
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AEC - sw         $v1, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AF0 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AF4 - addiu      $v1, $v1, 21208
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AF8 - lw         $a0, -20496($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47AFC - addiu      $a1, $zr, 255 <=> li $a1, 255
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B00 - sh         $a1, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B04 - addiu      $a0, $a0, 96
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B08 - sw         $v0, 88($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B0C - sw         $v1, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47B10 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B14 - lw         $a1, 80($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B18 - lw         $a0, -20496($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B1C - lw         $a1, 84($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47B20 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B24 - addiu      $a0, $a0, 288
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B28 - lw         $a0, -20496($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B2C - lw         $a1, 88($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47B30 - jal        0x09E4D508
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B34 - addiu      $a0, $a0, 416
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B38 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B3C - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B40 - addiu      $a2, $zr, 8 <=> li $a2, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B44 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B48 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47B4C - jal        0x09E66138
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B50 - addiu      $a0, $a0, -23680
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47B54 - jal        0x09E69180
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B58 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B5C - lw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B60 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B64 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B68 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B6C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B70 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E66138
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66138 - addiu      $sp, $sp, -48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6613C - sw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66140 - lui        $s6, 0x09F2 <=> li $s6, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66144 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66148 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6614C - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66150 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66154 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66158 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6615C - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66160 - addu       $s0, $a3, $zr <=> move $s0, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66164 - sw         $ra, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66168 - sw         $s7, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6616C - sw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66170 - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E66174 - bne        $t0, $zr, 0x09E662DC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66178 - sw         $zr, -17200($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6617C - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66180 - lui        $s5, 0x09F2 <=> li $s5, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66184 - addiu      $t5, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66188 - addiu      $v0, $s5, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6618C - sw         $zr, 40($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66190 - lui        $s7, 0x09F2 <=> li $s7, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66194 - sw         $zr, 12($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66198 - sw         $zr, 36($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6619C - sw         $zr, 44($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E661A0 - bne        $s0, $zr, 0x09E66294
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661A4 - addiu      $t1, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661A8 - addiu      $t2, $s5, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661AC - sw         $zr, 28($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661B0 - sw         $zr, 8($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661B4 - sw         $zr, 24($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661B8 - sw         $zr, 32($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E661BC - bne        $s2, $zr, 0x09E66254
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661C0 - addiu      $s0, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661C4 - addiu      $v0, $s5, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661C8 - sw         $zr, 16($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661CC - sw         $zr, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661D0 - sw         $zr, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661D4 - sw         $zr, 20($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E661D8 - bne        $s3, $zr, 0x09E66224
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661DC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661E0 - addiu      $s6, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661E4 - sw         $a1, -17148($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661E8 - sw         $zr, -17196($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661EC - sw         $zr, 4($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661F0 - sw         $zr, 8($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E661F4 - sw         $zr, -17204($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661F8 - lw         $ra, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E661FC - lw         $s7, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66200 - lw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66204 - lw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66208 - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6620C - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66210 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66214 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66218 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6621C - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66220 - addiu      $sp, $sp, 48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66224 - sll        $t9, $s3, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66228 - addu       $t8, $s1, $t9
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6622C - addiu      $s3, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66230 - sw         $t8, 4($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66234 - sw         $s1, -17200($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66238 - sw         $s1, 8($s3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6623C - sw         $s1, -17196($s4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66240 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E66244 - jal        0x09E66334
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66248 - sw         $zr, -17204($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6624C - j          0x09E661F4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66250 - sw         $s1, -17148($s5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66254 - addu       $t7, $s3, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66258 - sll        $t5, $t7, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6625C - sll        $t6, $s3, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66260 - addu       $v1, $s1, $t6
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66264 - addiu      $t3, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66268 - addu       $t4, $s1, $t5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6626C - sw         $t4, 16($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66270 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66274 - addiu      $s2, $s5, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66278 - sw         $v1, -17200($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6627C - sw         $v1, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66280 - sw         $v1, 20($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E66284 - jal        0x09E66334
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66288 - sw         $s0, -17204($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6628C - j          0x09E661D8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66290 - sw         $s0, 4($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66294 - addu       $a3, $s3, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66298 - addu       $t0, $a3, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6629C - sll        $a0, $t0, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662A0 - sll        $a2, $a3, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662A4 - addu       $t8, $s1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662A8 - addiu      $s0, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662AC - addu       $a1, $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662B0 - sw         $a1, 28($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662B4 - addiu      $t9, $zr, 2 <=> li $t9, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662B8 - sw         $t8, -17200($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662BC - sw         $t8, 24($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662C0 - sw         $t8, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E662C4 - jal        0x09E66334
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662C8 - sw         $t9, -17204($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662CC - addiu      $t6, $s5, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662D0 - addiu      $t7, $zr, 1 <=> li $t7, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E662D4 - j          0x09E661BC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662D8 - sw         $t7, 8($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E662DC - addu       $t4, $a1, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662E0 - addu       $t2, $t4, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662E4 - addu       $t3, $t2, $t0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662E8 - sll        $t0, $t3, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662EC - sll        $t1, $t2, 0x0006
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662F0 - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662F4 - addu       $a0, $a0, $t1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662F8 - addiu      $a1, $s4, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E662FC - addu       $a3, $s1, $t0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66300 - sw         $a3, 40($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66304 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66308 - lui        $s7, 0x09F2 <=> li $s7, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6630C - sw         $a0, -17200($s6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66310 - lui        $s5, 0x09F2 <=> li $s5, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66314 - sw         $a0, 36($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66318 - sw         $a0, 44($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6631C - jal        0x09E66334
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66320 - sw         $a2, -17204($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66324 - addiu      $a0, $s5, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66328 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6632C - j          0x09E661A0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66330 - sw         $v1, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E66334
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66334 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66338 - lw         $a1, -17200($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6633C - addiu      $v1, $zr, 15 <=> li $v1, 15
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66340 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66344 - addiu      $v1, $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66348 - sw         $zr, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6634C - bgez       $v1, 0x09E66344
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66350 - addiu      $v0, $v0, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66354 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66358 - lw         $t2, -17204($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6635C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66360 - lwc1       $f1, 29028($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66364 - lui        $t1, 0x09F2 <=> li $t1, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66368 - sll        $a3, $t2, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6636C - addiu      $t0, $t1, -17148
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66370 - addu       $v1, $a3, $t0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66374 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66378 - swc1       $f1, 60($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6637C - sw         $a2, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66380 - swc1       $f1, 0($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66384 - swc1       $f1, 20($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66388 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6638C - swc1       $f1, 40($a1)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69180
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69180 - lui        $t0, 0x09F2 <=> li $t0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69184 - lw         $t7, -17204($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69188 - lui        $a3, 0x09F2 <=> li $a3, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6918C - lw         $t3, -17200($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69190 - sll        $a2, $t7, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69194 - addu       $t5, $a2, $t7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69198 - lui        $t6, 0x09F2 <=> li $t6, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6919C - addiu      $t1, $t6, -17196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691A0 - sll        $t4, $t5, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691A4 - addu       $v0, $t4, $t1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691A8 - sll        $t2, $a0, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691AC - addu       $v1, $t2, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691B0 - sw         $t3, 8($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691B4 - sll        $a1, $v1, 0x0002
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691B8 - addu       $v1, $a1, $t1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691BC - lw         $v0, 8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E691C0 - beq        $v0, $zr, 0x09E691D0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691C4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691C8 - sw         $a0, -17204($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691CC - sw         $v0, -17200($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E691D0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E691D4 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E498D8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E498D8 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498DC - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498E0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498E4 - addu       $t8, $a0, $zr <=> move $t8, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498E8 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498EC - addiu      $a0, $a0, 608
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498F0 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498F4 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498F8 - addiu      $t4, $t8, 592
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E498FC - addiu      $a1, $t8, 800
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49900 - sw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49904 - addiu      $a2, $t8, 848
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49908 - addiu      $a3, $t8, 896
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4990C - lw         $t1, -20452($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49910 - lwc1       $f0, 21476($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49914 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49918 - addiu      $v0, $t1, 276
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4991C - sw         $v0, 40($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49920 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49924 - addiu      $v0, $v0, 21896
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49928 - sw         $v0, 0($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4992C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49930 - addiu      $v0, $v0, 21944
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49934 - sb         $v1, 112($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49938 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4993C - addiu      $v1, $v1, 21912
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49940 - sw         $v0, 336($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49944 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49948 - addiu      $v0, $v0, 21928
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4994C - sw         $v1, 304($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49950 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49954 - addiu      $t0, $t8, 944
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49958 - sw         $v0, 384($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4995C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49960 - addiu      $t3, $t8, 624
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49964 - addiu      $t2, $t8, 656
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49968 - addiu      $t5, $t8, 672
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4996C - addiu      $t6, $t8, 688
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49970 - addiu      $t7, $t8, 816
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49974 - addiu      $s0, $t8, 864
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49978 - addiu      $s1, $t8, 912
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4997C - addiu      $v0, $v0, 26176
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49980 - addiu      $t1, $t1, 244
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49984 - lui        $t9, 0x09F2 <=> li $t9, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49988 - addiu      $v1, $v1, 21976
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4998C - sw         $zr, 8($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49990 - addiu      $s2, $t8, 960
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49994 - sw         $zr, 4($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49998 - swc1       $f0, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4999C - sw         $v0, 592($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499A0 - swc1       $f0, 12($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499A4 - sw         $zr, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499A8 - sw         $zr, 8($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499AC - sw         $zr, 12($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499B0 - sw         $a0, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499B4 - sw         $zr, 32($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499B8 - sw         $v1, 352($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499BC - sw         $t1, 36($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499C0 - swc1       $f0, 12($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499C4 - sw         $t3, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499C8 - sw         $zr, 4($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499CC - sw         $zr, 8($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499D0 - sw         $a0, 608($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499D4 - sw         $zr, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499D8 - sw         $t3, 624($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499DC - sw         $zr, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499E0 - sw         $zr, 656($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499E4 - sw         $zr, 672($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499E8 - sw         $zr, 12($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499EC - sw         $zr, 32($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499F0 - sw         $zr, 40($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499F4 - sw         $zr, 12($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499F8 - sw         $zr, 40($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E499FC - sw         $zr, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A00 - sw         $zr, 32($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A04 - sw         $zr, 40($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A08 - sw         $zr, 12($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A0C - sw         $a1, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A10 - sw         $zr, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A14 - sw         $zr, 32($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A18 - sw         $a2, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A1C - sw         $zr, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A20 - sw         $a3, 4($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A24 - swc1       $f0, 688($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A28 - swc1       $f0, 4($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A2C - swc1       $f0, 8($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A30 - sw         $zr, 40($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A34 - sw         $t7, 4($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A38 - sw         $s0, 4($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A3C - sw         $s1, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A40 - sw         $a1, 800($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A44 - sw         $zr, 36($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A48 - sw         $t7, 816($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A4C - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A50 - sw         $zr, 32($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A54 - sw         $a2, 848($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A58 - sw         $zr, 36($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A5C - sw         $s0, 864($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A60 - sw         $a3, 896($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A64 - sw         $zr, 36($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A68 - sw         $s1, 912($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A6C - sw         $t0, 944($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A70 - lw         $v0, -20584($t9)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A74 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A78 - sw         $zr, 36($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A7C - sw         $zr, 12($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A80 - sw         $s2, 960($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49A84 - bne        $v0, $zr, 0x09E49AA8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A88 - sw         $s2, 4($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A8C - lw         $ra, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A90 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A94 - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A98 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49A9C - sw         $t8, -20584($t9)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AA0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AA4 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49AA8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49AAC - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AB0 - addiu      $a0, $a0, 21488
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49AB4 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AB8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ABC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AC0 - addiu      $v0, $v0, 21896
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AC4 - sw         $v0, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AC8 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ACC - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AD0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AD4 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49AD8 - jal        0x09E56F40
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ADC - addiu      $a0, $a0, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49AE0 - jal        0x09E3D21C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AE4 - lw         $a0, 992($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AE8 - addiu      $t0, $s0, 960
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AEC - lw         $a0, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AF0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AF4 - addiu      $t1, $s0, 912
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AF8 - addiu      $t2, $s0, 864
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49AFC - addiu      $t3, $s0, 816
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B00 - addiu      $a1, $s0, 624
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B04 - sw         $zr, -20584($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49B08 - beq        $a0, $zr, 0x09E49B44
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B0C - lw         $a3, 980($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B10 - lw         $a2, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B14 - lw         $v1, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B18 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B1C - sw         $a2, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B20 - addu       $v0, $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B24 - lw         $a0, 960($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B28 - sw         $v1, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B2C - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B30 - sw         $a3, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B34 - sw         $a0, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B38 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B3C - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B40 - sw         $t0, 960($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49B44 - lw         $a0, 12($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49B48 - beq        $a0, $zr, 0x09E49B84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B4C - lw         $a3, 932($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B50 - lw         $a2, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B54 - lw         $v1, 4($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B58 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B5C - sw         $a2, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B60 - addu       $v0, $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B64 - lw         $a0, 912($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B68 - sw         $v1, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B6C - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B70 - sw         $a3, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B74 - sw         $a0, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B78 - sw         $t1, 4($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B7C - sw         $zr, 12($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B80 - sw         $t1, 912($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49B84 - lw         $a3, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49B88 - beq        $a3, $zr, 0x09E49BC4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B8C - lw         $a2, 884($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B90 - lw         $v1, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B94 - lw         $a0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B98 - lw         $v0, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49B9C - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BA0 - addu       $v0, $v0, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BA4 - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BA8 - lw         $v1, 864($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BAC - sw         $v0, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BB0 - sw         $a2, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BB4 - sw         $v1, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BB8 - sw         $t2, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BBC - sw         $zr, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BC0 - sw         $t2, 864($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49BC4 - lw         $a3, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49BC8 - beq        $a3, $zr, 0x09E49C04
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BCC - lw         $a2, 836($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BD0 - lw         $v1, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BD4 - lw         $a0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BD8 - lw         $v0, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BDC - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BE0 - addu       $v0, $v0, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BE4 - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BE8 - lw         $v1, 816($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BEC - sw         $v0, 12($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BF0 - sw         $a2, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BF4 - sw         $v1, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BF8 - sw         $t3, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49BFC - sw         $zr, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C00 - sw         $t3, 816($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49C04 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C08 - addiu      $v0, $v0, 26408
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C0C - sw         $v0, 592($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49C10 - jal        0x09E4AB0C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C14 - lw         $a0, 644($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C18 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C1C - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C20 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49C24 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49F08
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49F08 - addiu      $sp, $sp, -64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F0C - sw         $s7, 44($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F10 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F14 - sll        $a0, $a1, 0x0001
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F18 - sw         $a1, 784($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F1C - sw         $ra, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F20 - sw         $s0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F24 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F28 - sw         $s6, 40($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F2C - sw         $s5, 36($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F30 - sw         $s4, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F34 - sw         $s3, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F38 - sw         $s2, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49F3C - jal        0x09E3D068
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F40 - sw         $s1, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F44 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49F48 - jal        0x09E3C984
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F4C - sw         $v0, 992($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F50 - addiu      $v0, $zr, 300 <=> li $v0, 300
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F54 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49F58 - jal        0x09E56A04
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F5C - sw         $v0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F60 - lw         $v1, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49F64 - beq        $v1, $v0, 0x09E49F7C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F68 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49F6C - jal        0x09E607D0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F70 - addiu      $a0, $a0, 21504
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E49F74 - j          0x09E49F74
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F78 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E49F7C - jal        0x09E56978
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F80 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49F84 - bne        $v0, $zr, 0x09E4A08C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F88 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F8C - lw         $a1, 992($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F90 - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49F94 - jal        0x09E56F48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F98 - addiu      $a0, $s7, 4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F9C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FA0 - lwc1       $f0, 21480($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FA4 - addiu      $v1, $s7, 656
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FA8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FAC - swc1       $f0, 8($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FB0 - addiu      $s2, $s7, 592
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FB4 - addiu      $s1, $s7, 400
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FB8 - lwc1       $f0, 21484($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FBC - sw         $zr, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FC0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FC4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FC8 - swc1       $f0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FCC - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FD0 - addiu      $s0, $s0, 21720
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FD4 - sw         $zr, 656($s7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FD8 - addiu      $s6, $s7, 352
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49FDC - jal        0x09E5024C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FE0 - addiu      $s3, $s7, 464
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49FE4 - jal        0x09E48B48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FE8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FEC - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FF0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FF4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49FF8 - jal        0x09E49380
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49FFC - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A000 - addiu      $s4, $s7, 336
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A004 - jal        0x09E486C8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A008 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A00C - addiu      $s5, $s7, 512
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A010 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A014 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A018 - jal        0x09E4947C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A01C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A020 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A024 - jal        0x09E48710
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A028 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A02C - addiu      $a0, $s7, 384
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A030 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A034 - jal        0x09E494E4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A038 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A03C - mtc1       $zr, $f12
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A040 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A044 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A048 - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A04C - addiu      $a0, $s7, 304
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A050 - jal        0x09E49544
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A054 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A058 - jal        0x09E4A0A0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A05C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A060 - lw         $ra, 48($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A064 - lw         $s7, 44($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A068 - lw         $s6, 40($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A06C - lw         $s5, 36($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A070 - lw         $s4, 32($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A074 - lw         $s3, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A078 - lw         $s2, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A07C - lw         $s1, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A080 - lw         $s0, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A084 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A088 - addiu      $sp, $sp, 64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A08C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A090 - jal        0x09E3816C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A094 - addiu      $a0, $a0, 21736
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A098 - jal        0x09E78B80
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A09C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0A0 - lui        $t2, 0x09F2 <=> li $t2, 0x09F20000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0A4 - addiu      $t8, $a0, 944
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0A8 - lw         $a2, -20452($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0AC - lw         $v1, 28($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0B0 - addu       $t1, $a0, $zr <=> move $t1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0B4 - addiu      $a3, $a2, 44
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0B8 - addiu      $v0, $a2, 76
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0BC - addiu      $t0, $a0, 960
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0C0 - sw         $v0, 40($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A0C4 - beq        $v1, $zr, 0x09E4A10C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0C8 - sw         $a3, 36($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0CC - lw         $v1, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A0D0 - beq        $v1, $zr, 0x09E4A110
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0D4 - addiu      $t7, $t1, 848
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0D8 - lw         $a1, 44($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0DC - lw         $a0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0E0 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0E4 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0E8 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0EC - lw         $v1, 960($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0F0 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0F4 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0F8 - sw         $v1, 44($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0FC - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A100 - sw         $zr, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A104 - sw         $t0, 960($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A108 - sw         $t0, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A10C - addiu      $t7, $t1, 848
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A110 - lw         $a2, -20452($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A114 - lw         $v1, 28($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A118 - addiu      $t4, $t1, 864
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A11C - addiu      $a3, $a2, 84
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A120 - addiu      $v0, $a2, 116
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A124 - sw         $v0, 40($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A128 - beq        $v1, $zr, 0x09E4A170
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A12C - sw         $a3, 36($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A130 - lw         $v1, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A134 - beq        $v1, $zr, 0x09E4A174
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A138 - addiu      $t6, $t1, 896
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A13C - lw         $a1, 84($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A140 - lw         $a0, 4($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A144 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A148 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A14C - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A150 - lw         $v1, 864($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A154 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A158 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A15C - sw         $v1, 84($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A160 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A164 - sw         $zr, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A168 - sw         $t4, 864($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A16C - sw         $t4, 4($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A170 - addiu      $t6, $t1, 896
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A174 - lw         $a2, -20452($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A178 - lw         $v1, 28($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A17C - addiu      $t3, $t1, 912
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A180 - addiu      $a3, $a2, 124
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A184 - addiu      $v0, $a2, 156
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A188 - sw         $v0, 40($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A18C - beq        $v1, $zr, 0x09E4A1D4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A190 - sw         $a3, 36($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A194 - lw         $v1, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A198 - beql       $v1, $zr, 0x09E4A1D8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A19C - lw         $a2, -20452($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A1A0 - lw         $a1, 124($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1A4 - lw         $a0, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1A8 - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1AC - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1B0 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1B4 - lw         $v1, 912($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1B8 - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1BC - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1C0 - sw         $v1, 124($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1C4 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1C8 - sw         $zr, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1CC - sw         $t3, 912($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1D0 - sw         $t3, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A1D4 - lw         $a2, -20452($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A1D8 - addiu      $t5, $t1, 800
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1DC - lw         $v1, 28($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1E0 - addiu      $a3, $a2, 164
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1E4 - addiu      $v0, $a2, 196
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1E8 - sw         $v0, 40($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1EC - addiu      $t2, $t1, 816
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A1F0 - beq        $v1, $zr, 0x09E4A238
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1F4 - sw         $a3, 36($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1F8 - lw         $v1, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A1FC - beql       $v1, $zr, 0x09E4A23C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A200 - lw         $v1, 36($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A204 - lw         $a1, 164($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A208 - lw         $a0, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A20C - lw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A210 - sw         $a1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A214 - addu       $v0, $v0, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A218 - lw         $v1, 816($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A21C - sw         $a0, 4($a1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A220 - sw         $v0, 12($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A224 - sw         $v1, 164($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A228 - sw         $a3, 4($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A22C - sw         $zr, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A230 - sw         $t2, 816($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A234 - sw         $t2, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A238 - lw         $v1, 36($t8)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A23C - addiu      $a1, $t1, 352
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A240 - lw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A244 - lw         $a2, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A248 - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A24C - sw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A250 - lw         $a0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A254 - lw         $a3, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A258 - sw         $a1, 8($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A25C - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A260 - bne        $a3, $zr, 0x09E4A38C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A264 - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A268 - sw         $a2, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A26C - sw         $t0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A270 - addiu      $v0, $a3, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A274 - lw         $v1, 36($t7)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A278 - sw         $v0, 12($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A27C - addiu      $a1, $t1, 336
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A280 - lw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A284 - lw         $a3, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A288 - sw         $a2, 0($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A28C - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A290 - sw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A294 - lw         $a0, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A298 - sw         $t0, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A29C - lw         $a2, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2A0 - sw         $a1, 8($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2A4 - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A2A8 - bne        $a2, $zr, 0x09E4A37C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2AC - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2B0 - sw         $a3, 4($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2B4 - sw         $t4, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A2B8 - addiu      $v0, $a2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2BC - lw         $v1, 36($t6)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2C0 - sw         $v0, 12($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2C4 - addiu      $a1, $t1, 384
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2C8 - lw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2CC - lw         $t0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2D0 - sw         $a3, 0($t4)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2D4 - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2D8 - sw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2DC - lw         $a0, 0($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2E0 - lw         $a2, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2E4 - sw         $t4, 4($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2E8 - sw         $a1, 8($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2EC - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A2F0 - bne        $a2, $zr, 0x09E4A36C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2F4 - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2F8 - sw         $t0, 4($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2FC - sw         $t3, 0($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A300 - addiu      $v0, $a2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A304 - lw         $v1, 36($t5)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A308 - sw         $v0, 12($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A30C - addiu      $a1, $t1, 304
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A310 - lw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A314 - lw         $a2, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A318 - sw         $t0, 0($t3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A31C - addiu      $v0, $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A320 - sw         $v0, 12($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A324 - lw         $a0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A328 - lw         $a3, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A32C - sw         $t3, 4($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A330 - sw         $a1, 8($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A334 - sw         $v1, 4($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A338 - bne        $a3, $zr, 0x09E4A35C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A33C - sw         $a0, 0($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A340 - sw         $a2, 4($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A344 - sw         $t2, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A348 - addiu      $v0, $a3, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A34C - sw         $v0, 12($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A350 - sw         $a2, 0($t2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A354 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A358 - sw         $t2, 4($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A35C - lw         $v0, 816($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A360 - sw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A364 - j          0x09E4A348
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A368 - sw         $a2, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A36C - lw         $v0, 912($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A370 - sw         $v0, 0($t0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A374 - j          0x09E4A300
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A378 - sw         $t0, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A37C - lw         $v0, 864($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A380 - sw         $v0, 0($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A384 - j          0x09E4A2B8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A388 - sw         $a3, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A38C - lw         $v0, 960($t1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A390 - sw         $v0, 0($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A394 - j          0x09E4A270
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A398 - sw         $a2, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C984
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C984 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C988 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C98C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C990 - beq        $a0, $zr, 0x09E3C9AC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C994 - sw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C998 - jal        0x09E3D380
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C99C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C9A0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C9A4 - jal        0x09E3C9FC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C9A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C9AC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C9B0 - lw         $ra, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C9B4 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C9B8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C9BC - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D380
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D380 - lw         $v0, -8($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D384 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D388 - addiu      $v0, $v0, -16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C9FC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C9FC - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA00 - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CA04 - jal        0x09E3CA18
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA08 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA0C - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA10 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CA14 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56A04
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E56A04 - bne        $a0, $zr, 0x09E56A14
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A08 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A0C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A10 - lw         $v0, 28080($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56A14 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A18 - nop
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56978
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56978 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5697C - sw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56980 - jal        0x09E5FDE4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56984 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56988 - vone.q     C520.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5698C - vzero.q    C530.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56990 - vzero.q    C600.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56994 - vzero.q    C610.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56998 - vzero.q    C620.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5699C - lw         $ra, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569A4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569A8 - addiu      $sp, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5FDE4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5FDE4 - VIIM.s     S701.s, 0x00FF
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FDE8 - VCST.s     S702.s, VFPU_PI_2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FDEC - VCST.s     S703.s, VFPU_2_PI
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FDF0 - vzero.s    S713.s
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FDF4 - vzero.q    C720.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FDF8 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FDFC - vidt.q     C730.q
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56F48
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56F48 - addiu      $sp, $sp, -32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F4C - sw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F50 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F54 - addiu      $a2, $zr, 300 <=> li $a2, 300
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F58 - sw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F5C - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F60 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F64 - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F68 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F6C - sw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F70 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F74 - sw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F78 - lui        $s3, 0x0010 <=> li $s3, 0x00100000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F7C - sw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F80 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F84 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F88 - sw         $ra, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56F8C - jal        0x09E79DC0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F90 - addiu      $s0, $s1, 52
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56F94 - addiu      $a0, $s0, 52
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56F98 - jal        0x09E5C5F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F9C - addiu      $s2, $s2, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FA0 - sw         $s3, 84($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E56FA4 - bgez       $s2, 0x09E56F94
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FA8 - addiu      $s0, $s0, -52
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56FAC - jal        0x09E5C5F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FB0 - addiu      $a0, $s1, 156
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FB4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FB8 - lwc1       $f0, 28084($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FBC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FC0 - sw         $v1, 216($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FC4 - lui        $v1, 0x09E5 <=> li $v1, 0x09E50000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FC8 - addiu      $a0, $s1, 52
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FCC - addiu      $v1, $v1, 27052
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FD0 - sw         $s5, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FD4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FD8 - sw         $s6, 16($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FDC - sw         $s4, 4($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FE0 - swc1       $f0, 232($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FE4 - sw         $a0, 208($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FE8 - sw         $v1, 224($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FEC - sw         $zr, 212($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FF0 - sw         $zr, 220($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FF4 - lw         $ra, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FF8 - lw         $s6, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56FFC - lw         $s5, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57000 - lw         $s4, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57004 - lw         $s3, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57008 - lw         $s2, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5700C - lw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57010 - lw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57014 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57018 - addiu      $sp, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5C5F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C5F8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5FC - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C600 - addiu      $v1, $v1, -1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C604 - sw         $a0, 0($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C608 - sw         $a0, 4($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C60C - bgez       $v1, 0x09E5C600
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C610 - addiu      $v0, $v0, 8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C614 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C618 - sw         $zr, 48($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C61C - sw         $zr, 32($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C620 - sw         $zr, 36($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C624 - sw         $zr, 40($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C628 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C62C - sw         $zr, 44($a0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5024C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5024C - addiu      $sp, $sp, -368
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50250 - sw         $s1, 308($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50254 - sw         $ra, 336($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50258 - sw         $s7, 332($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5025C - sw         $s6, 328($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50260 - sw         $s5, 324($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50264 - sw         $s4, 320($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50268 - sw         $s3, 316($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5026C - sw         $s2, 312($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50270 - sw         $s0, 304($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50274 - swc1       $f20, 352($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50278 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5027C - lw         $v0, 32($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50280 - jalr       $ra, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50284 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50288 - bne        $v0, $zr, 0x09E502BC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5028C - lw         $ra, 336($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50290 - lw         $s7, 332($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50294 - lw         $s6, 328($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50298 - lw         $s5, 324($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5029C - lw         $s4, 320($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502A0 - lw         $s3, 316($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502A4 - lw         $s2, 312($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502A8 - lw         $s1, 308($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502AC - lw         $s0, 304($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502B0 - lwc1       $f20, 352($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502B4 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502B8 - addiu      $sp, $sp, 368
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E502BC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502C0 - lwc1       $f0, 26016($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502C4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502C8 - mtc1       $zr, $f20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502CC - swc1       $f0, 24($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502D0 - addiu      $s3, $sp, 96
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502D4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502D8 - lwc1       $f0, 26020($v0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502DC - swc1       $f20, 16($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502E0 - addiu      $s2, $sp, 16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502E4 - addiu      $s0, $sp, 160
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502E8 - swc1       $f0, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502EC - addiu      $s4, $sp, 224
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502F0 - addiu      $s5, $sp, 288
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502F4 - swc1       $f20, 20($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502F8 - addiu      $s7, $sp, 32
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E502FC - addiu      $s6, $s1, 64
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50300 - swc1       $f20, 28($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50304 - swc1       $f20, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50308 - swc1       $f20, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5030C - jal        0x09E5FF50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50310 - swc1       $f20, 12($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50314 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50318 - lwc1       $f12, 84($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5031C - jal        0x09E470D4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50320 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50324 - lwc1       $f12, 80($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50328 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5032C - jal        0x09E47024
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50330 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50334 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50338 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5033C - jal        0x09E5FFB0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50340 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50344 - jal        0x09E5FF50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50348 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5034C - lwc1       $f12, 88($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50350 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50354 - jal        0x09E47184
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50358 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5035C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50360 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50364 - jal        0x09E5FFB0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50368 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5036C - jal        0x09E5FF50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50370 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50374 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50378 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5037C - jal        0x09E60120
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50380 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50384 - lwc1       $f0, 288($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50388 - c.eq.s     $f0, $f20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5038C - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50390 - bc1f       0x09E504EC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50394 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50398 - lwc1       $f0, 292($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5039C - c.eq.s     $f0, $f20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503A0 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E503A4 - bc1f       0x09E504EC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503A8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503AC - lwc1       $f0, 296($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503B0 - c.eq.s     $f0, $f20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503B4 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E503B8 - bc1f       0x09E504EC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503BC - lw         $v0, 288($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503C0 - lw         $v1, 292($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503C4 - sw         $v0, 224($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503C8 - sw         $v1, 228($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503CC - lw         $v0, 296($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503D0 - lw         $v1, 300($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503D4 - sw         $v0, 232($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503D8 - sw         $v1, 236($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503DC - lwc1       $f0, 0($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E503E0 - mtc1       $zr, $f1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503E4 - c.eq.s     $f0, $f1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503E8 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E503EC - bc1f       0x09E504D8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503F0 - addiu      $s0, $sp, 256
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503F4 - lwc1       $f0, 4($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503F8 - c.eq.s     $f0, $f1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E503FC - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50400 - bc1fl      0x09E504DC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50404 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50408 - lwc1       $f0, 8($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5040C - c.eq.s     $f0, $f1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50410 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50414 - bc1fl      0x09E504DC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50418 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5041C - lw         $a1, 12($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50420 - lw         $v0, 0($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50424 - lw         $v1, 4($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50428 - lw         $a0, 8($s2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5042C - sw         $v0, 256($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50430 - sw         $v1, 260($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50434 - sw         $a0, 264($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50438 - sw         $a1, 268($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5043C - addiu      $a0, $sp, 240
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50440 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50444 - jal        0x09E60120
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50448 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5044C - addiu      $a0, $sp, 272
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50450 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50454 - jal        0x09E60B20
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50458 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5045C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50460 - jal        0x09E601F8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50464 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50468 - lw         $a0, 12($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5046C - beq        $a0, $zr, 0x09E504C8
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50470 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50474 - lw         $v1, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50478 - lw         $v0, 24($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5047C - jalr       $ra, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50480 - nop
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50484 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50488 - jal        0x09E5FF08
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5048C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50490 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50494 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50498 - jal        0x09E602AC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5049C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504A0 - addiu      $a0, $s1, 128
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E504A4 - jal        0x09E5FF08
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504A8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504AC - lw         $v1, 0($s1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504B0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504B4 - lw         $v0, 28($v1)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504B8 - jalr       $ra, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504BC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E504C0 - j          0x09E50290
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504C4 - lw         $ra, 336($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E504C8 - jal        0x09E5FF50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504CC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E504D0 - j          0x09E50494
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504D4 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E504D8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E504DC - jal        0x09E6016C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E504E4 - j          0x09E50440
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504E8 - addiu      $a0, $sp, 240
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E504EC - jal        0x09E6016C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504F0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E504F4 - j          0x09E503E0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E504F8 - lwc1       $f0, 0($s2)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E513C0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E513C0 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E513C4 - lbu        $v0, 112($a0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5FF50
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5FF50 - VMIDT.q    M000.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF54 - sv.q       C000.q, 0($a0)
14:03:21 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E5FF54-0x09E5FF5C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF60 - jr         $ra
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF64 - sv.q       C030.q, 48($a0)
14:03:21 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E470D4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E470D4 - addiu      $sp, $sp, -16
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470D8 - sw         $ra, 8($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470DC - sw         $s1, 4($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470E0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470E4 - sw         $s0, 0($sp)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E470E8 - jal        0x09E731CC
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470EC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470F0 - lui        $a2, 0x09E8 <=> li $a2, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470F4 - lw         $a2, 20792($a2)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470F8 - lui        $a3, 0x09E8 <=> li $a3, 0x09E80000
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470FC - lw         $a3, 20796($a3)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47100 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47104 - jal        0x09E739B4
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47108 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4710C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47110 - jal        0x09E7405C
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47114 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47118 - lv.q       C000.q, 32($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4711C - lv.q       C010.q, 0($s0)
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47120 - mfc1       $t0, $f0
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47124 - MTV.s      $t0, S100.s
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47128 - vcos.s     S110.s, S100.s
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4712C - VPFXS      [x, x, x, x]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47130 - vmov.q     C120.q, C110.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47134 - vsin.s     S110.s, S100.s
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47138 - VPFXS      [x, x, x, x]
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4713C - vmov.q     C130.q, C110.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47140 - vmul.q     C100.q, C000.q, C120.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47144 - vmul.q     C110.q, C010.q, C130.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47148 - vadd.q     C020.q, C100.q, C110.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4714C - vmul.q     C100.q, C010.q, C120.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47150 - vmul.q     C110.q, C000.q, C130.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47154 - vsub.q     C030.q, C100.q, C110.q
14:03:21 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47158 - sv.q       C020.q, 32($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4715C - sv.q       C030.q, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47160 - lv.q       C000.q, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47164 - lv.q       C010.q, 48($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47168 - sv.q       C000.q, 16($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4716C - sv.q       C010.q, 48($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47170 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47174 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47178 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4717C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47180 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E739B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E739B4 - addiu      $sp, $sp, -112
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739B8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739BC - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739C0 - sw         $s0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739C4 - addiu      $a0, $sp, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739C8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739CC - sw         $v0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739D0 - sw         $v1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739D4 - sw         $ra, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739D8 - sw         $a2, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739DC - sw         $a3, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E739E0 - jal        0x09E78080
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739E4 - addiu      $s0, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739E8 - addiu      $a0, $sp, 80
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E739EC - jal        0x09E78080
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739F0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739F4 - lw         $a1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739F8 - addu       $t5, $sp, $zr <=> move $t5, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E739FC - sltiu      $v0, $a1, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73A00 - bne        $v0, $zr, 0x09E73A4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A04 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A08 - lw         $a2, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A0C - sltiu      $v0, $a2, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73A10 - bne        $v0, $zr, 0x09E73A4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A14 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A18 - lw         $v1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A1C - lw         $a0, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A20 - xori       $v0, $a1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A24 - xor        $v1, $v1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73A28 - beq        $v0, $zr, 0x09E73A3C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A2C - sw         $v1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A30 - xori       $v0, $a1, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73A34 - bne        $v0, $zr, 0x09E73A64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A38 - xori       $v0, $a2, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73A3C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73A40 - beq        $a1, $a2, 0x09E73A4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A44 - addiu      $a0, $v0, -31360
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A48 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E73A4C - jal        0x09E77DE0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A50 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A54 - lw         $ra, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A58 - lw         $s0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A5C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A60 - addiu      $sp, $sp, 112
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E73A64 - bne        $v0, $zr, 0x09E73A88
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A68 - xori       $v0, $a2, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A6C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A70 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A74 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A78 - sw         $v0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A7C - sw         $v1, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73A80 - j          0x09E73A4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A84 - sw         $zr, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E73A88 - bne        $v0, $zr, 0x09E73AA0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A8C - lw         $v1, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A90 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A94 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73A98 - j          0x09E73A4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73A9C - sw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73AA0 - lw         $a0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AA4 - lw         $a1, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AA8 - lw         $t2, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AAC - lw         $t3, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AB0 - lw         $v0, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AB4 - sltu       $t4, $a1, $t3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AB8 - subu       $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73ABC - bne        $t4, $zr, 0x09E73BB8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AC0 - sw         $v1, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73AC4 - beq        $t3, $a1, 0x09E73BB0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AC8 - sltu       $v0, $a0, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73ACC - addiu      $t0, $zr, 0 <=> li $t0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AD0 - lui        $t1, 0x1000 <=> li $t1, 0x10000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AD4 - addu       $t6, $zr, $zr <=> li $t6, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AD8 - addu       $t7, $zr, $zr <=> li $t7, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E73ADC - bne        $t4, $zr, 0x09E73B08
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AE0 - sll        $v0, $t1, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73AE4 - beq        $t3, $a1, 0x09E73BA0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AE8 - sltu       $v0, $a0, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AEC - sltu       $v0, $a0, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73AF0 - subu       $a1, $a1, $t3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AF4 - subu       $a0, $a0, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AF8 - subu       $a1, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73AFC - or         $t6, $t6, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B00 - or         $t7, $t7, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B04 - sll        $v0, $t1, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73B08 - srl        $t0, $t0, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B0C - sll        $a3, $a1, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B10 - srl        $v1, $a0, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B14 - or         $t0, $t0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B18 - srl        $t1, $t1, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B1C - or         $a3, $a3, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B20 - sll        $a2, $a0, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B24 - or         $v0, $t0, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B28 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B2C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73B30 - bne        $v0, $zr, 0x09E73ADC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B34 - sltu       $t4, $a3, $t3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B38 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B3C - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B40 - and        $v0, $t6, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B44 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73B48 - beq        $v0, $a0, 0x09E73B60
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B4C - and        $v1, $t7, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73B50 - sw         $t6, 16($t5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B54 - sw         $t7, 20($t5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73B58 - j          0x09E73A4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B5C - addu       $a0, $t5, $zr <=> move $a0, $t5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73B60 - bne        $v1, $zr, 0x09E73B50
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B64 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B68 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B6C - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B70 - and        $v0, $t6, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B74 - and        $v1, $t7, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B78 - or         $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73B7C - bnel       $v0, $zr, 0x09E73B94
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B80 - addiu      $t6, $t6, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73B84 - or         $v0, $a2, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73B88 - beq        $v0, $zr, 0x09E73B50
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B8C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B90 - addiu      $t6, $t6, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73B94 - sltiu      $v0, $t6, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73B98 - j          0x09E73B50
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73B9C - addu       $t7, $t7, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73BA0 - bnel       $v0, $zr, 0x09E73B08
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BA4 - sll        $v0, $t1, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73BA8 - j          0x09E73AF0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BAC - sltu       $v0, $a0, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E73BB0 - beq        $v0, $zr, 0x09E73ACC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BB4 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73BB8 - addiu      $v0, $v1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BBC - sll        $a1, $a1, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BC0 - srl        $v1, $a0, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BC4 - sw         $v0, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BC8 - or         $a1, $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BCC - sll        $a0, $a0, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E73BD0 - j          0x09E73ACC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73BD4 - sltu       $t4, $a1, $t3
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7405C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7405C - addiu      $sp, $sp, -64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74060 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74064 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74068 - addiu      $a0, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7406C - sw         $ra, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74070 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74074 - sw         $v1, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E74078 - jal        0x09E78080
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7407C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74080 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74084 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74088 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7408C - lw         $t0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74090 - lw         $t1, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74094 - lw         $a0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E74098 - lw         $a1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7409C - and        $v1, $t1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740A0 - and        $v0, $t0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740A4 - sll        $a2, $t1, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740A8 - or         $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740AC - srl        $t0, $t0, 0x001E
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740B0 - or         $t0, $t0, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740B4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740B8 - lw         $a2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740BC - or         $v0, $v0, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E740C0 - jal        0x09E77DB0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740C4 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740C8 - lw         $ra, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740CC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E740D0 - addiu      $sp, $sp, 64
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E77DB0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E77DB0 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DB4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DB8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DBC - sw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DC0 - sw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DC4 - sw         $a1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DC8 - sw         $a2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E77DCC - jal        0x09E78300
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DD0 - sw         $a3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DD4 - lw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DD8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E77DDC - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E78300
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78300 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78304 - lw         $a1, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78308 - lw         $t0, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7830C - sltiu      $v0, $v1, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78310 - beq        $v0, $zr, 0x09E78374
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78314 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78318 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7831C - or         $a1, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78320 - addiu      $a3, $zr, 255 <=> li $a3, 255
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78324 - lui        $v1, 0x007F <=> li $v1, 0x007F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78328 - lui        $v0, 0xFF80 <=> li $v0, 0xFF800000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7832C - ori        $v1, $v1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78330 - and        $v1, $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78334 - and        $a2, $a2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78338 - lui        $a1, 0x807F <=> li $a1, 0x807F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7833C - or         $a2, $a2, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78340 - andi       $a0, $a3, 255
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78344 - ori        $a1, $a1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78348 - sll        $a0, $a0, 0x0017
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7834C - and        $a2, $a2, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78350 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78354 - or         $a2, $a2, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78358 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7835C - sll        $v1, $t0, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78360 - and        $a2, $a2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78364 - or         $a2, $a2, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78368 - mtc1       $a2, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7836C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78370 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78374 - xori       $v0, $v1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78378 - beql       $v0, $zr, 0x09E78424
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7837C - addiu      $a3, $zr, 255 <=> li $a3, 255
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78380 - xori       $v0, $v1, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78384 - beql       $v0, $zr, 0x09E78324
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78388 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7838C - beq        $a1, $zr, 0x09E78328
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78390 - lui        $v1, 0x007F <=> li $v1, 0x007F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78394 - lw         $a0, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78398 - slti       $v0, $a0, -126
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7839C - beq        $v0, $zr, 0x09E78418
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783A0 - slti       $v0, $a0, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783A4 - addiu      $v0, $zr, -126 <=> li $v0, -126
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783A8 - subu       $a0, $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783AC - slti       $v1, $a0, 26
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E783B0 - bne        $v1, $zr, 0x09E783FC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783B4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783B8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E783BC - andi       $v1, $a1, 127
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783C0 - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E783C4 - beql       $v1, $v0, 0x09E783EC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783C8 - andi       $v0, $a1, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E783CC - addiu      $a1, $a1, 63
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E783D0 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E783D4 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783D8 - sltu       $v0, $v0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783DC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783E0 - movn       $a3, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E783E4 - j          0x09E78324
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783E8 - srl        $a1, $a1, 0x0007
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E783EC - bnel       $v0, $zr, 0x09E783D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783F0 - addiu      $a1, $a1, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E783F4 - j          0x09E783D4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E783F8 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E783FC - sllv       $v0, $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78400 - addiu      $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78404 - and        $v0, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78408 - srlv       $v1, $a1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7840C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78410 - j          0x09E783BC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78414 - or         $a1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E78418 - bnel       $v0, $zr, 0x09E7842C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7841C - andi       $v1, $a1, 127
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78420 - addiu      $a3, $zr, 255 <=> li $a3, 255
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E78424 - j          0x09E78324
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78428 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7842C - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E78430 - beq        $v1, $v0, 0x09E78450
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78434 - addiu      $a3, $a0, 127
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78438 - addiu      $a1, $a1, 63
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7843C - bgezl      $a1, 0x09E78324
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78440 - srl        $a1, $a1, 0x0007
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78444 - srl        $a1, $a1, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78448 - j          0x09E783E4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7844C - addiu      $a3, $a3, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78450 - andi       $v0, $a1, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E78454 - bnel       $v0, $zr, 0x09E7843C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78458 - addiu      $a1, $a1, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7845C - j          0x09E7843C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78460 - nop
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47024
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47024 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47028 - sw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4702C - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47030 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47034 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47038 - jal        0x09E731CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4703C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47040 - lui        $a2, 0x09E8 <=> li $a2, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47044 - lw         $a2, 20784($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47048 - lui        $a3, 0x09E8 <=> li $a3, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4704C - lw         $a3, 20788($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47050 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47054 - jal        0x09E739B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47058 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4705C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47060 - jal        0x09E7405C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47064 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47068 - lv.q       C000.q, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E47068-0x09E4706C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47070 - mfc1       $t0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47074 - MTV.s      $t0, S100.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47078 - vcos.s     S110.s, S100.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4707C - VPFXS      [x, x, x, x]
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47080 - vmov.q     C120.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47084 - vsin.s     S110.s, S100.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47088 - VPFXS      [x, x, x, x]
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4708C - vmov.q     C130.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47090 - vmul.q     C100.q, C000.q, C120.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47094 - vmul.q     C110.q, C010.q, C130.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47098 - vadd.q     C020.q, C100.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4709C - vmul.q     C100.q, C010.q, C120.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470A0 - vmul.q     C110.q, C000.q, C130.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470A4 - vsub.q     C030.q, C100.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470A8 - sv.q       C020.q, 16($s1)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E470A8-0x09E470AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470B0 - lv.q       C000.q, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470B4 - lv.q       C010.q, 48($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470B8 - sv.q       C000.q, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470BC - sv.q       C010.q, 48($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470C0 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470C4 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470C8 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470CC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E470D0 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5FFB0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5FFB0 - lv.q       C100.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E5FFB0-0x09E5FFBC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FFC0 - lv.q       C200.q, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FFC4 - VTFM4.q    C000.q, E100.q, C200.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FFC8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FFCC - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47184
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47184 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47188 - sw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4718C - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47190 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47194 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47198 - jal        0x09E731CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4719C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471A0 - lui        $a2, 0x09E8 <=> li $a2, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471A4 - lw         $a2, 20800($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471A8 - lui        $a3, 0x09E8 <=> li $a3, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471AC - lw         $a3, 20804($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E471B4 - jal        0x09E739B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471B8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E471C0 - jal        0x09E7405C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471C4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471C8 - lv.q       C000.q, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E471C8-0x09E471CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471D0 - mfc1       $t0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471D4 - MTV.s      $t0, S100.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471D8 - vcos.s     S110.s, S100.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471DC - VPFXS      [x, x, x, x]
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471E0 - vmov.q     C120.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471E4 - vsin.s     S110.s, S100.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471E8 - VPFXS      [x, x, x, x]
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471EC - vmov.q     C130.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471F0 - vmul.q     C100.q, C000.q, C120.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471F4 - vmul.q     C110.q, C010.q, C130.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471F8 - vadd.q     C020.q, C100.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E471FC - vmul.q     C100.q, C010.q, C120.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47200 - vmul.q     C110.q, C000.q, C130.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47204 - vsub.q     C030.q, C100.q, C110.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47208 - sv.q       C020.q, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E47208-0x09E4720C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47210 - lv.q       C000.q, 32($s0)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E47210-0x09E47214
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47218 - sv.q       C000.q, 32($s1)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E47218-0x09E4721C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47220 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47224 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47228 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4722C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47230 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60120
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E60120 - lv.q       C010.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60124 - lv.q       C020.q, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60128 - vcrsp.t    C710.t, C010.t, C020.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6012C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60130 - sv.q       C710.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6016C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6016C - lv.q       C010.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60170 - vdot.t     S020.s, C010.t, C010.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60174 - vrsq.s     S021.s, S020.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60178 - vscl.t     C710.t, C010.t, S021.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6017C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60180 - sv.q       C710.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60B20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E60B20 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B24 - lv.s       S000.s, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B28 - lv.s       S001.s, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B2C - lv.s       S002.s, 8($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B30 - lv.s       S010.s, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B34 - lv.s       S011.s, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B38 - lv.s       S012.s, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B3C - vadd.t     C000.t, C000.t, C010.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B40 - sv.s       S000.s, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B44 - sv.s       S001.s, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B48 - sv.s       S002.s, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B4C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60B50 - nop
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E601F8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E601F8 - lv.q       C000.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E601F8-0x09E60204
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60208 - vmov.q     R203.q, C730.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6020C - vcrsp.t    C120.t, C000.t, C010.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60210 - vcrsp.t    C100.t, C010.t, C020.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60214 - vcrsp.t    C110.t, C020.t, C000.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60218 - vdot.t     S133.s, C120.t, C020.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6021C - vrcp.s     S133.s, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60220 - vscl.t     C200.t, R100.t, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60224 - vscl.t     C210.t, R101.t, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60228 - vscl.t     C220.t, R102.t, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6022C - vdot.t     S230.s, C030.t, R200.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60230 - vdot.t     S231.s, C030.t, R201.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60234 - vdot.t     S232.s, C030.t, R202.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60238 - vneg.t     C230.t, C230.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6023C - sv.q       C200.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E6023C-0x09E60244
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60248 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6024C - sv.q       C230.q, 48($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E602AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E602AC - lv.q       C100.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E602AC-0x09E602B8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E602BC - lv.q       C200.q, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E602BC-0x09E602C8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E602CC - VMMUL.q    M000.q, M100.q, M200.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E602D0 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E602D0-0x09E602D8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E602DC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E602E0 - sv.q       C030.q, 48($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5FF08
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5FF08 - lv.q       C000.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E5FF08-0x09E5FF14
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF18 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E5FF18-0x09E5FF20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF24 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF28 - sv.q       C030.q, 48($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E513B8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E513B8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E513BC - sb         $a1, 112($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E48B48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48B48 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B4C - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B50 - lwc1       $f12, 21444($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B54 - lwc1       $f13, 21448($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B58 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B5C - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48B60 - jal        0x09E48A8C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B64 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B68 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B6C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B70 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E48A8C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48A8C - addiu      $sp, $sp, -96
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48A90 - sw         $s0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48A94 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48A98 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48A9C - sw         $ra, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AA0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AA4 - mov.s      $f14, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AA8 - swc1       $f21, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AAC - mov.s      $f13, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AB0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AB4 - swc1       $f20, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AB8 - lwc1       $f1, -20588($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48ABC - lwc1       $f0, 21436($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AC0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AC4 - lwc1       $f21, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AC8 - mul.s      $f1, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48ACC - lwc1       $f0, 21440($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AD0 - lwc1       $f20, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AD4 - div.s      $f1, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48AD8 - jal        0x09E487CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48ADC - mov.s      $f12, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AE0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AE4 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AE8 - addiu      $t0, $sp, 48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48AEC - lw         $v0, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AF0 - lw         $v1, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AF4 - lw         $a0, 8($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AF8 - lw         $a1, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48AFC - sw         $v0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B00 - addiu      $a3, $a3, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B04 - addiu      $a2, $a2, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B08 - sw         $v1, -12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B0C - sw         $a0, -8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E48B10 - bne        $a3, $t0, 0x09E48AEC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B14 - sw         $a1, -4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B18 - lw         $v0, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B1C - lw         $v1, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B20 - sw         $v0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B24 - sw         $v1, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B28 - lw         $ra, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B2C - swc1       $f20, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B30 - swc1       $f21, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B34 - lwc1       $f20, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B38 - lw         $s0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B3C - lwc1       $f21, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B40 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48B44 - addiu      $sp, $sp, 96
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E487CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E487CC - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487D0 - sw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487D4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487D8 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487DC - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487E0 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487E4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487E8 - swc1       $f23, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487EC - mov.s      $f23, $f14
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487F0 - swc1       $f22, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487F4 - mov.s      $f22, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487F8 - swc1       $f21, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487FC - swc1       $f20, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48800 - lwc1       $f0, 21420($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48804 - jal        0x09E6DA30
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48808 - mul.s      $f12, $f12, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4880C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48810 - lw         $s2, 20848($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48814 - mul.s      $f21, $f0, $f22
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48818 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4881C - mtc1       $s2, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48820 - lw         $s1, 20852($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48824 - cvt.s.w    $f20, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48828 - mtc1       $s1, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4882C - mul.s      $f20, $f21, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48830 - cvt.s.w    $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48834 - div.s      $f20, $f20, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48838 - jal        0x09E6D5CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4883C - div.s      $f12, $f20, $f22
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48840 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48844 - lw         $a1, 20832($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48848 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4884C - lw         $a0, 20836($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48850 - subu       $a1, $a1, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48854 - srl        $v0, $a1, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48858 - addu       $a1, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4885C - subu       $a0, $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48860 - sra        $a1, $a1, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48864 - srl        $v1, $a0, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48868 - addu       $s2, $a1, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4886C - addu       $a0, $a0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48870 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48874 - addiu      $s2, $s2, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48878 - lwc1       $f3, 20840($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4887C - sra        $a0, $a0, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48880 - mtc1       $s2, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48884 - addu       $s1, $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48888 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4888C - addiu      $s1, $s1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48890 - lwc1       $f2, 20844($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48894 - mtc1       $s1, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48898 - cvt.s.w    $f4, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4889C - cvt.s.w    $f6, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488A0 - neg.s      $f0, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488A4 - mtc1       $a1, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488A8 - mtc1       $a0, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488AC - cvt.s.w    $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488B0 - cvt.s.w    $f7, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488B4 - neg.s      $f1, $f21
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488B8 - cvt.s.w    $f2, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488BC - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488C0 - cvt.s.w    $f3, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488C4 - swc1       $f0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488C8 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488CC - lwc1       $f0, 21424($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488D0 - swc1       $f22, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488D4 - swc1       $f23, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488D8 - swc1       $f20, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488DC - swc1       $f21, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488E0 - swc1       $f1, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488E4 - swc1       $f0, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488E8 - swc1       $f2, 32($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488EC - swc1       $f4, 36($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488F0 - swc1       $f3, 40($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488F4 - swc1       $f5, 44($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488F8 - swc1       $f6, 48($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E488FC - swc1       $f7, 52($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48900 - sw         $zr, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48904 - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48908 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4890C - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48910 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48914 - lwc1       $f23, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48918 - lwc1       $f22, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4891C - lwc1       $f21, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48920 - lwc1       $f20, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48924 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48928 - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6DA30
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6DA30 - mfc1       $a0, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA34 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA38 - ori        $v1, $v1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA3C - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA40 - and        $v1, $a0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA44 - lui        $a1, 0x7F7F <=> li $a1, 0x7F7F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA48 - ori        $v0, $v0, 4058
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA4C - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA50 - ori        $a1, $a1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA54 - slt        $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA58 - sw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA5C - mtc1       $zr, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA60 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6DA64 - beq        $v0, $zr, 0x09E6DAA4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA68 - slt        $a1, $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6DA6C - beq        $a1, $zr, 0x09E6DA84
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA70 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA74 - sub.s      $f0, $f12, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA78 - lw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6DA7C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA80 - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6DA84 - jal        0x09E6F834
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA88 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA8C - andi       $v0, $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA90 - lwc1       $f12, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA94 - lwc1       $f13, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA98 - sll        $v0, $v0, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DA9C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DAA0 - subu       $a0, $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6DAA4 - jal        0x09E70680
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DAA8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6DAAC - j          0x09E6DA7C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6DAB0 - lw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E70680
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E70680 - mfc1       $a2, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70684 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70688 - ori        $v1, $v1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7068C - lui        $v0, 0x317F <=> li $v0, 0x317F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70690 - and        $a1, $a2, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70694 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70698 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7069C - slt        $v0, $v0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706A0 - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E706A4 - bne        $v0, $zr, 0x09E70704
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706A8 - mov.s      $f8, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706AC - trunc.w.s  $f0, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706B0 - mfc1       $v0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E706B4 - bne        $v0, $zr, 0x09E70708
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706B8 - lui        $v0, 0x3F2C <=> li $v0, 0x3F2C0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706BC - addiu      $v0, $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706C0 - or         $v0, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E706C4 - beq        $v0, $zr, 0x09E706EC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E706CC - beq        $a0, $v0, 0x09E706E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706D0 - mov.s      $f0, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706D4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706D8 - lwc1       $f0, -32220($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706DC - div.s      $f0, $f0, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E706E0 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706E4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706E8 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E706EC - jal        0x09E6D93C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706F0 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706F4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E706F8 - lwc1       $f1, -32224($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E706FC - j          0x09E706E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70700 - div.s      $f0, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E70704 - lui        $v0, 0x3F2C <=> li $v0, 0x3F2C0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E70708 - ori        $v0, $v0, -24257
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7070C - slt        $v0, $v0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E70710 - beql       $v0, $zr, 0x09E70744
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70714 - mul.s      $f7, $f8, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E70718 - bltzl      $a2, 0x09E708DC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7071C - neg.s      $f8, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E70720 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70724 - lwc1       $f0, -32216($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70728 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7072C - sub.s      $f7, $f0, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70730 - lwc1       $f0, -32212($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70734 - sub.s      $f5, $f0, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70738 - mtc1       $zr, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7073C - add.s      $f8, $f7, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70740 - mul.s      $f7, $f8, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E70744 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70748 - lwc1       $f0, -32184($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7074C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70750 - mul.s      $f5, $f7, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70754 - lwc1       $f1, -32208($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70758 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7075C - lwc1       $f2, -32180($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70760 - mul.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70764 - mul.s      $f1, $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70768 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7076C - mul.s      $f4, $f7, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70770 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70774 - lwc1       $f2, -32204($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70778 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7077C - lui        $v1, 0x3F2C <=> li $v1, 0x3F2C0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70780 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70784 - mul.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70788 - lwc1       $f2, -32176($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7078C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70790 - mul.s      $f1, $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70794 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70798 - lwc1       $f2, -32200($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7079C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707A0 - ori        $v1, $v1, -24257
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707A4 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707A8 - mul.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707AC - lwc1       $f2, -32172($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707B0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707B4 - mul.s      $f1, $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707B8 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707BC - lwc1       $f2, -32196($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707C4 - slt        $v1, $v1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707C8 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707CC - mul.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707D0 - lwc1       $f2, -32168($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707D4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707D8 - mul.s      $f1, $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707DC - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707E0 - lwc1       $f2, -32192($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707E4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707E8 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707EC - mul.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707F0 - lwc1       $f2, -32164($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707F4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707F8 - mul.s      $f1, $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E707FC - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70800 - lwc1       $f2, -32188($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70804 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70808 - add.s      $f6, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7080C - mul.s      $f12, $f7, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70810 - lwc1       $f1, -32160($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70814 - add.s      $f0, $f6, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70818 - mul.s      $f1, $f4, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7081C - mul.s      $f0, $f4, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70820 - add.s      $f0, $f0, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70824 - mul.s      $f0, $f7, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70828 - add.s      $f6, $f13, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7082C - add.s      $f6, $f6, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E70830 - beq        $v1, $zr, 0x09E7087C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70834 - add.s      $f5, $f8, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70838 - mtc1       $a0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7083C - sra        $v0, $a2, 0x001E
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70840 - andi       $v0, $v0, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70844 - cvt.s.w    $f12, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70848 - mul.s      $f0, $f5, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7084C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70850 - subu       $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70854 - add.s      $f2, $f5, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70858 - mtc1       $v1, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7085C - div.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70860 - cvt.s.w    $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70864 - sub.s      $f0, $f0, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70868 - sub.s      $f0, $f8, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7086C - add.s      $f0, $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70870 - sub.s      $f0, $f12, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E70874 - j          0x09E706E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70878 - mul.s      $f0, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7087C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E70880 - beq        $a0, $v0, 0x09E706E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70884 - mov.s      $f0, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70888 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7088C - lwc1       $f2, -32220($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70890 - mfc1       $v1, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70894 - addiu      $a0, $zr, -4096 <=> li $a0, -4096
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E70898 - div.s      $f2, $f2, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7089C - and        $v1, $v1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708A0 - mtc1       $v1, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708A4 - sub.s      $f1, $f7, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708A8 - mfc1       $v0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708AC - sub.s      $f12, $f6, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708B0 - and        $v0, $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708B4 - mtc1       $v0, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708B8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708BC - lwc1       $f0, -32224($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708C0 - mul.s      $f4, $f3, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708C4 - mul.s      $f1, $f3, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708C8 - add.s      $f4, $f4, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708CC - add.s      $f1, $f4, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708D0 - mul.s      $f2, $f2, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E708D4 - j          0x09E706E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708D8 - add.s      $f0, $f3, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E708DC - j          0x09E70720
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E708E0 - neg.s      $f13, $f13
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6D5CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D5CC - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5D0 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5D4 - mfc1       $s1, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5D8 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5DC - ori        $v1, $v1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5E0 - lui        $v0, 0x507F <=> li $v0, 0x507F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5E4 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5E8 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5EC - and        $s0, $s1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5F0 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5F4 - sw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D5F8 - beq        $v0, $zr, 0x09E6D65C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5FC - mov.s      $f5, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D600 - lui        $v0, 0x7F80 <=> li $v0, 0x7F800000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D604 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D608 - beq        $v0, $zr, 0x09E6D628
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D60C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D610 - add.s      $f0, $f12, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D614 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D618 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D61C - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D620 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D624 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6D628 - blez       $s1, 0x09E6D644
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D62C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D630 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D634 - lwc1       $f1, 31324($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D638 - lwc1       $f0, 31328($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D63C - j          0x09E6D614
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D640 - add.s      $f0, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D644 - lwc1       $f0, 31324($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D648 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D64C - lwc1       $f1, 31328($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D650 - neg.s      $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D654 - j          0x09E6D614
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D658 - sub.s      $f0, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D65C - lui        $v0, 0x3EDF <=> li $v0, 0x3EDF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D660 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D664 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D668 - bne        $v0, $zr, 0x09E6D7B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D66C - lui        $v0, 0x30FF <=> li $v0, 0x30FF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D670 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D674 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D678 - bne        $v0, $zr, 0x09E6D6AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D67C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D680 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D684 - lwc1       $f0, 31332($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D688 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D68C - lwc1       $f1, 31336($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D690 - add.s      $f0, $f12, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D694 - c.lt.s     $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D698 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D69C - bc1fl      0x09E6D6B0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6A0 - mul.s      $f4, $f5, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6D6A4 - j          0x09E6D614
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6A8 - mov.s      $f0, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D6AC - mul.s      $f4, $f5, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D6B0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6B4 - lwc1       $f0, 31352($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6B8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6BC - mul.s      $f3, $f4, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6C0 - lwc1       $f1, 31376($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6C4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6C8 - lwc1       $f2, 31356($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6CC - mul.s      $f0, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6D0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6D4 - mul.s      $f1, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6D8 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6DC - lwc1       $f2, 31380($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6E0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6E4 - mul.s      $f0, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6E8 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6EC - lwc1       $f2, 31360($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6F0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6F4 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6F8 - mul.s      $f1, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D6FC - lwc1       $f2, 31384($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D700 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D704 - mul.s      $f0, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D708 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D70C - lwc1       $f2, 31364($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D710 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D714 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D718 - mul.s      $f1, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D71C - lwc1       $f2, 31388($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D720 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D724 - mul.s      $f0, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D728 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D72C - lwc1       $f2, 31368($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D730 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D734 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D738 - mul.s      $f1, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D73C - lwc1       $f2, 31392($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D740 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D744 - mul.s      $f0, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D748 - add.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D74C - lwc1       $f2, 31372($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D750 - add.s      $f0, $f0, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D754 - mul.s      $f1, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D758 - bltz       $v1, 0x09E6D7A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D75C - mul.s      $f0, $f4, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D760 - add.s      $f1, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D764 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D768 - sll        $v1, $v1, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D76C - addiu      $v0, $v0, 31256
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D770 - addu       $v0, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D774 - mul.s      $f1, $f5, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D778 - lwc1       $f0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D77C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D780 - addiu      $v0, $v0, 31240
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D784 - sub.s      $f1, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D788 - addu       $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D78C - lwc1       $f0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D790 - sub.s      $f1, $f1, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D794 - bgez       $s1, 0x09E6D614
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D798 - sub.s      $f0, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D79C - j          0x09E6D614
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7A0 - neg.s      $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D7A4 - add.s      $f0, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7A8 - mul.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D7AC - j          0x09E6D614
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7B0 - sub.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6D7B4 - jal        0x09E6D93C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7B8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7BC - lui        $v0, 0x3F97 <=> li $v0, 0x3F970000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7C0 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7C4 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D7C8 - bne        $v0, $zr, 0x09E6D820
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7CC - mov.s      $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7D0 - lui        $v0, 0x3F2F <=> li $v0, 0x3F2F0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7D4 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7D8 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D7DC - bne        $v0, $zr, 0x09E6D808
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7E0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7E4 - add.s      $f1, $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7E8 - lwc1       $f0, 31336($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7EC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7F0 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7F4 - sub.s      $f1, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7F8 - lwc1       $f0, 31340($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D7FC - add.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D800 - j          0x09E6D6AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D804 - div.s      $f5, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D808 - lwc1       $f0, 31336($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D80C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D810 - add.s      $f1, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D814 - sub.s      $f0, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D818 - j          0x09E6D6AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D81C - div.s      $f5, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D820 - lui        $v0, 0x401B <=> li $v0, 0x401B0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D824 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D828 - slt        $v0, $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D82C - bne        $v0, $zr, 0x09E6D85C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D830 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D834 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D838 - lwc1       $f1, 31344($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D83C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D840 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D844 - mul.s      $f2, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D848 - sub.s      $f1, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D84C - lwc1       $f0, 31336($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D850 - add.s      $f2, $f2, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D854 - j          0x09E6D6AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D858 - div.s      $f5, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D85C - lwc1       $f0, 31348($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D860 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D864 - j          0x09E6D6AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D868 - div.s      $f5, $f0, $f5
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6D93C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D93C - mfc1       $v1, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D940 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D944 - ori        $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D948 - and        $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D94C - mtc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D950 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D954 - nop
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49380
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E49380 - beq        $a2, $zr, 0x09E493A8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49384 - sw         $a3, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E49388 - beql       $a1, $zr, 0x09E4939C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4938C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49390 - sw         $a1, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49394 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49398 - sw         $a2, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4939C - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E493A0 - j          0x09E49390
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493A4 - addiu      $a1, $v1, 592
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E493A8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493AC - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E493B0 - j          0x09E49388
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493B4 - addiu      $a2, $v1, 400
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E486C8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E486C8 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486CC - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486D0 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E486D4 - jal        0x09E534CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486D8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486DC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486E0 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486E4 - addiu      $v0, $v0, 22112
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486E8 - sw         $v1, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486EC - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486F4 - sw         $v0, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E486F8 - jal        0x09E5FEFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E486FC - addiu      $a1, $a1, 22336
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48700 - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48704 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48708 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4870C - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E534CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E534CC - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534D0 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534D4 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E534D8 - jal        0x09E5F71C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534DC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534E0 - sw         $zr, 36($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534E4 - sw         $zr, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534E8 - sw         $zr, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534EC - sw         $zr, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534F0 - sw         $zr, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534F4 - sw         $zr, 32($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534F8 - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534FC - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53500 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53504 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F71C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F71C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F720 - sv.q       C720.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5FEFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5FEFC - lv.q       C000.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF00 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FF04 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4947C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4947C - beq        $a1, $zr, 0x09E49490
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49480 - sw         $a2, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49484 - sw         $a1, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49488 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4948C - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49490 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49494 - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E49498 - j          0x09E49484
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4949C - addiu      $a1, $v1, 464
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E48710
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48710 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48714 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48718 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4871C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48720 - sw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48724 - jal        0x09E533F0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48728 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4872C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48730 - beq        $s0, $zr, 0x09E4878C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48734 - addiu      $a0, $v0, 22304
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48738 - lw         $v0, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4873C - sw         $v0, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48740 - lw         $v1, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48744 - sw         $v1, 4($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48748 - lw         $v0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4874C - sw         $v0, 8($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48750 - lw         $v1, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48754 - sw         $v1, 12($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48758 - lw         $v0, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4875C - sw         $v0, 16($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48760 - lw         $v1, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48764 - sw         $v1, 20($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48768 - lw         $v0, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4876C - sw         $v0, 24($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48770 - lw         $v1, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48774 - sw         $v1, 28($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48778 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4877C - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48780 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48784 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48788 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4878C - lw         $v0, 22304($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48790 - sw         $v0, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48794 - lw         $v1, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48798 - sw         $v1, 4($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4879C - lw         $v0, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487A0 - sw         $v0, 8($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487A4 - lw         $v1, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487A8 - sw         $v1, 12($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487AC - lw         $v0, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487B0 - sw         $v0, 16($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487B4 - lw         $v1, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487B8 - sw         $v1, 20($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487BC - lw         $v0, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487C0 - sw         $v0, 24($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E487C4 - j          0x09E48774
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E487C8 - lw         $v1, 28($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E533F0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E533F0 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533F4 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533F8 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E533FC - jal        0x09E5F71C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53400 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53404 - sw         $zr, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53408 - sw         $zr, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5340C - sw         $zr, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53410 - sw         $zr, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53414 - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53418 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5341C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53420 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E494E4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E494E4 - beq        $a1, $zr, 0x09E494F4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494E8 - sw         $a2, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E494EC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494F0 - sw         $a1, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E494F4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494F8 - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E494FC - j          0x09E494EC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49500 - addiu      $a1, $v1, 512
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49544
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49544 - sw         $t0, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49548 - beq        $a1, $zr, 0x09E49574
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4954C - swc1       $f12, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E49550 - beql       $a2, $zr, 0x09E49568
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49554 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49558 - sw         $a3, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4955C - sw         $a1, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49560 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49564 - sw         $a2, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49568 - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4956C - j          0x09E49558
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49570 - addiu      $a2, $v1, 352
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49574 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49578 - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4957C - j          0x09E49550
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49580 - addiu      $a1, $v1, 336
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4A0A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A0A0 - lui        $t2, 0x09F2 <=> li $t2, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0A4 - addiu      $t8, $a0, 944
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0A8 - lw         $a2, -20452($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0AC - lw         $v1, 28($t8)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0B0 - addu       $t1, $a0, $zr <=> move $t1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0B4 - addiu      $a3, $a2, 44
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0B8 - addiu      $v0, $a2, 76
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0BC - addiu      $t0, $a0, 960
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0C0 - sw         $v0, 40($t8)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A0C4 - beq        $v1, $zr, 0x09E4A10C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0C8 - sw         $a3, 36($t8)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0CC - lw         $v1, 12($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A0D0 - beq        $v1, $zr, 0x09E4A110
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0D4 - addiu      $t7, $t1, 848
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0D8 - lw         $a1, 44($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0DC - lw         $a0, 4($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0E0 - lw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0E4 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0E8 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0EC - lw         $v1, 960($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0F0 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0F4 - sw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0F8 - sw         $v1, 44($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A0FC - sw         $a3, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A100 - sw         $zr, 12($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A104 - sw         $t0, 960($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A108 - sw         $t0, 4($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A10C - addiu      $t7, $t1, 848
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A110 - lw         $a2, -20452($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A114 - lw         $v1, 28($t7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A118 - addiu      $t4, $t1, 864
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A11C - addiu      $a3, $a2, 84
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A120 - addiu      $v0, $a2, 116
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A124 - sw         $v0, 40($t7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A128 - beq        $v1, $zr, 0x09E4A170
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A12C - sw         $a3, 36($t7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A130 - lw         $v1, 12($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A134 - beq        $v1, $zr, 0x09E4A174
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A138 - addiu      $t6, $t1, 896
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A13C - lw         $a1, 84($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A140 - lw         $a0, 4($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A144 - lw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A148 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A14C - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A150 - lw         $v1, 864($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A154 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A158 - sw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A15C - sw         $v1, 84($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A160 - sw         $a3, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A164 - sw         $zr, 12($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A168 - sw         $t4, 864($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A16C - sw         $t4, 4($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A170 - addiu      $t6, $t1, 896
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A174 - lw         $a2, -20452($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A178 - lw         $v1, 28($t6)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A17C - addiu      $t3, $t1, 912
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A180 - addiu      $a3, $a2, 124
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A184 - addiu      $v0, $a2, 156
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A188 - sw         $v0, 40($t6)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A18C - beq        $v1, $zr, 0x09E4A1D4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A190 - sw         $a3, 36($t6)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A194 - lw         $v1, 12($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A198 - beql       $v1, $zr, 0x09E4A1D8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A19C - lw         $a2, -20452($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A1A0 - lw         $a1, 124($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1A4 - lw         $a0, 4($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1A8 - lw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1AC - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1B0 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1B4 - lw         $v1, 912($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1B8 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1BC - sw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1C0 - sw         $v1, 124($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1C4 - sw         $a3, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1C8 - sw         $zr, 12($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1CC - sw         $t3, 912($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1D0 - sw         $t3, 4($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A1D4 - lw         $a2, -20452($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A1D8 - addiu      $t5, $t1, 800
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1DC - lw         $v1, 28($t5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1E0 - addiu      $a3, $a2, 164
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1E4 - addiu      $v0, $a2, 196
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1E8 - sw         $v0, 40($t5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1EC - addiu      $t2, $t1, 816
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A1F0 - beq        $v1, $zr, 0x09E4A238
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1F4 - sw         $a3, 36($t5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A1F8 - lw         $v1, 12($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A1FC - beql       $v1, $zr, 0x09E4A23C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A200 - lw         $v1, 36($t8)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A204 - lw         $a1, 164($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A208 - lw         $a0, 4($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A20C - lw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A210 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A214 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A218 - lw         $v1, 816($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A21C - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A220 - sw         $v0, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A224 - sw         $v1, 164($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A228 - sw         $a3, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A22C - sw         $zr, 12($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A230 - sw         $t2, 816($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A234 - sw         $t2, 4($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A238 - lw         $v1, 36($t8)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A23C - addiu      $a1, $t1, 352
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A240 - lw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A244 - lw         $a2, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A248 - addiu      $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A24C - sw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A250 - lw         $a0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A254 - lw         $a3, 12($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A258 - sw         $a1, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A25C - sw         $v1, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A260 - bne        $a3, $zr, 0x09E4A38C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A264 - sw         $a0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A268 - sw         $a2, 4($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A26C - sw         $t0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A270 - addiu      $v0, $a3, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A274 - lw         $v1, 36($t7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A278 - sw         $v0, 12($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A27C - addiu      $a1, $t1, 336
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A280 - lw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A284 - lw         $a3, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A288 - sw         $a2, 0($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A28C - addiu      $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A290 - sw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A294 - lw         $a0, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A298 - sw         $t0, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A29C - lw         $a2, 12($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2A0 - sw         $a1, 8($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2A4 - sw         $v1, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A2A8 - bne        $a2, $zr, 0x09E4A37C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2AC - sw         $a0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2B0 - sw         $a3, 4($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2B4 - sw         $t4, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A2B8 - addiu      $v0, $a2, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2BC - lw         $v1, 36($t6)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2C0 - sw         $v0, 12($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2C4 - addiu      $a1, $t1, 384
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2C8 - lw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2CC - lw         $t0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2D0 - sw         $a3, 0($t4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2D4 - addiu      $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2D8 - sw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2DC - lw         $a0, 0($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2E0 - lw         $a2, 12($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2E4 - sw         $t4, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2E8 - sw         $a1, 8($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2EC - sw         $v1, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A2F0 - bne        $a2, $zr, 0x09E4A36C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2F4 - sw         $a0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2F8 - sw         $t0, 4($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A2FC - sw         $t3, 0($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A300 - addiu      $v0, $a2, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A304 - lw         $v1, 36($t5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A308 - sw         $v0, 12($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A30C - addiu      $a1, $t1, 304
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A310 - lw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A314 - lw         $a2, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A318 - sw         $t0, 0($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A31C - addiu      $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A320 - sw         $v0, 12($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A324 - lw         $a0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A328 - lw         $a3, 12($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A32C - sw         $t3, 4($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A330 - sw         $a1, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A334 - sw         $v1, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A338 - bne        $a3, $zr, 0x09E4A35C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A33C - sw         $a0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A340 - sw         $a2, 4($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A344 - sw         $t2, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A348 - addiu      $v0, $a3, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A34C - sw         $v0, 12($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A350 - sw         $a2, 0($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A354 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A358 - sw         $t2, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A35C - lw         $v0, 816($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A360 - sw         $v0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A364 - j          0x09E4A348
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A368 - sw         $a2, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A36C - lw         $v0, 912($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A370 - sw         $v0, 0($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A374 - j          0x09E4A300
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A378 - sw         $t0, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A37C - lw         $v0, 864($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A380 - sw         $v0, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A384 - j          0x09E4A2B8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A388 - sw         $a3, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A38C - lw         $v0, 960($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A390 - sw         $v0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A394 - j          0x09E4A270
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A398 - sw         $a2, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4ACA4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ACA4 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACA8 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACAC - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACB0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACB4 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACB8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACBC - addiu      $v0, $v0, 22584
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACC0 - lw         $v1, -20500($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACC4 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4ACC8 - bne        $v1, $zr, 0x09E4AD0C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACCC - sw         $v0, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4ACD0 - jal        0x09E51610
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACD4 - sw         $s0, -20500($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACD8 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACDC - sw         $v0, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACE0 - addiu      $v1, $v1, 22528
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACE4 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACE8 - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACEC - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACF0 - sw         $v1, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACF4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACF8 - addiu      $v1, $v1, 22560
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ACFC - sh         $a0, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD00 - sw         $v1, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD04 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD08 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AD0C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4AD10 - jal        0x09E3816C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD14 - addiu      $a0, $a0, 22532
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4AD18 - jal        0x09E78B80
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD1C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD20 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD24 - addiu      $v0, $v0, 22584
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD28 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD2C - sw         $v0, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD30 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD34 - sw         $zr, -20500($v1)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4AD7C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AD7C - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD84 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD88 - min        $v1, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD8C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4AD90 - bltz       $a1, 0x09E4ADF4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD94 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AD98 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD9C - lw         $a0, -20496($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADA0 - sw         $v1, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADA4 - addiu      $a0, $a0, 96
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4ADA8 - jal        0x09E4D508
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADAC - lw         $a1, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADB0 - lw         $v0, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4ADB4 - blez       $v0, 0x09E4ADD4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADB8 - sw         $zr, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADBC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ADC0 - addiu      $v0, $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADC4 - sw         $zr, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADC8 - sw         $zr, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4ADCC - bne        $v0, $zr, 0x09E4ADC0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADD0 - addiu      $a0, $a0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ADD4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADD8 - lw         $a0, -20500($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4ADDC - jal        0x09E4ADFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADE0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADE4 - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADE8 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADEC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADF0 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4ADF4 - j          0x09E4AD98
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ADF8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4ADFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ADFC - addiu      $v1, $zr, 20 <=> li $v1, 20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE00 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE04 - movn       $v1, $v0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE08 - addu       $v1, $a0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE0C - sw         $zr, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE10 - sw         $a1, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE14 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE18 - sw         $zr, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D824
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D824 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D828 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D82C - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D830 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D834 - sw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D838 - addiu      $v0, $v0, 24144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D83C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D840 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D844 - lw         $v1, -20488($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D848 - beq        $v1, $zr, 0x09E4D884
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D84C - sw         $v0, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D850 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D854 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D858 - addiu      $a0, $a0, 23852
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D85C - addiu      $a1, $a1, 23884
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D860 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D864 - addiu      $a2, $zr, 55 <=> li $a2, 55
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D868 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D86C - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D870 - addiu      $a0, $a0, 23900
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D874 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D878 - addiu      $a1, $a1, 23908
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4D87C - j          0x09E4D87C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D880 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D884 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D888 - jal        0x09E51610
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D88C - sw         $s1, -20488($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D890 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D894 - jal        0x09E4E4A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D898 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D89C - sw         $s0, 4($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D8A0 - jal        0x09E51610
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8A4 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D8AC - jal        0x09E4F564
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8B4 - sw         $s0, 8($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D8B8 - jal        0x09E51610
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8BC - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D8C4 - jal        0x09E4EDE0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8CC - sw         $s0, 12($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8D0 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8D4 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8D8 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8DC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D8E0 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E4A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E4A4 - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4A8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4AC - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F564
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F564 - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F568 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F56C - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4EDE0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EDE0 - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EDE4 - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EDE8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EDEC - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D9A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D9A4 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9A8 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9AC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9B0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9B4 - addiu      $a0, $a0, 23964
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9B8 - sw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9BC - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9C0 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9C4 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9C8 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9CC - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D9D0 - jal        0x09E3816C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9D4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9D8 - lw         $a0, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D9DC - jal        0x09E4E4B0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9E4 - lw         $a0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D9E8 - jal        0x09E4F570
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9EC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9F0 - lw         $a0, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D9F4 - jal        0x09E4EDF0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9F8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D9FC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA00 - lw         $a0, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DA04 - jal        0x09E57728
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA08 - addiu      $a0, $a0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4DA0C - beq        $v0, $zr, 0x09E4DA48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA10 - lui        $a0, 0x09E5 <=> li $a0, 0x09E50000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA14 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA18 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA1C - addiu      $a0, $a0, 23852
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA20 - addiu      $a1, $a1, 23884
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DA24 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA28 - addiu      $a2, $zr, 161 <=> li $a2, 161
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA2C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA30 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA34 - addiu      $a0, $a0, 23900
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DA38 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA3C - addiu      $a1, $a1, 23980
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4DA40 - j          0x09E4DA40
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA44 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4DA48 - lui        $a1, 0x09E5 <=> li $a1, 0x09E50000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA4C - addiu      $a0, $a0, -9856
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DA50 - jal        0x09E62A30
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA54 - addiu      $a1, $a1, -9828
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA58 - lw         $ra, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA5C - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA60 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA64 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA68 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA6C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA70 - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E4B0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E4B0 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4B4 - sll        $v0, $a1, 0x0003
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4B8 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4BC - addu       $v0, $v0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4C0 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4C4 - sll        $v0, $v0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4C8 - sw         $a1, 0($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4CC - addiu      $v0, $v0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4D4 - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4D8 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4DC - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4E0 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4E4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4E8 - sw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E4EC - jal        0x09E51620
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4F0 - addiu      $s1, $s0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4F4 - addiu      $s3, $v0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E4F8 - sw         $s0, -4($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E4FC - beq        $s0, $zr, 0x09E4E51C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E500 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E504 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E508 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E50C - jal        0x09E4DD60
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E510 - addiu      $s1, $s1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E514 - bne        $s1, $s0, 0x09E4E508
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E518 - addiu      $s2, $s2, 36
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E51C - sw         $s3, 4($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E520 - lw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E524 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E528 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E52C - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E530 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E534 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E538 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E53C - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4DD60
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4DD60 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD64 - sw         $zr, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD68 - sw         $zr, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD6C - sw         $zr, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD70 - sw         $zr, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD74 - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD78 - sw         $zr, 32($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD7C - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD80 - sw         $zr, 28($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD84 - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD88 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DD8C - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F570
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F570 - addiu      $v0, $zr, 168 <=> li $v0, 168
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F574 - mult       $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F578 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F57C - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F580 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F584 - mflo       $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F588 - sw         $a1, 0($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F58C - addiu      $v0, $v0, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F590 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F594 - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F598 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F59C - addiu      $s2, $a1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5A0 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5A4 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5A8 - sw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F5AC - jal        0x09E51620
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5B0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5B4 - addiu      $s3, $v0, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5B8 - sw         $s0, -4($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F5BC - beq        $s0, $zr, 0x09E4F5DC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5C0 - addu       $s1, $s3, $zr <=> move $s1, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5C4 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F5C8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F5CC - jal        0x09E4F3DC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5D0 - addiu      $s2, $s2, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F5D4 - bne        $s2, $s0, 0x09E4F5C8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5D8 - addiu      $s1, $s1, 168
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F5DC - sw         $s3, 4($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5E0 - lw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5E4 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5E8 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5EC - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5F0 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5F4 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5F8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F5FC - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F3DC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F3DC - sw         $zr, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3E0 - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3E4 - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3E8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3EC - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4EDF0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EDF0 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EDF4 - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EDF8 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EDFC - sll        $a0, $a1, 0x0004
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE00 - sw         $a1, 0($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE04 - sw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE08 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE0C - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE10 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EE14 - jal        0x09E51620
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE18 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE1C - lw         $s0, 0($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE20 - sw         $v0, 4($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE24 - sll        $a0, $s0, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE28 - addu       $a0, $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EE2C - jal        0x09E51620
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE30 - sll        $a0, $a0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE34 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE38 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EE3C - beq        $s0, $zr, 0x09E4EE5C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE40 - addiu      $s1, $s0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE44 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EE48 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EE4C - jal        0x09E4ECCC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE50 - addiu      $s1, $s1, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EE54 - bne        $s1, $s0, 0x09E4EE48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE58 - addiu      $s2, $s2, 12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EE5C - lw         $v0, 0($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE60 - sw         $s4, 8($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EE64 - blez       $v0, 0x09E4EE9C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE68 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE6C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EE70 - lw         $a1, 4($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE74 - lw         $a0, 8($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE78 - sll        $v0, $s0, 0x0004
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE7C - addu       $a1, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EE80 - jal        0x09E4ECEC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE84 - addu       $a0, $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE88 - lw         $v0, 0($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE8C - addiu      $s0, $s0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE90 - slt        $v0, $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EE94 - bne        $v0, $zr, 0x09E4EE70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EE98 - addiu      $s1, $s1, 12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EE9C - lw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEA0 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEA4 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEA8 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEAC - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEB0 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEB4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EEB8 - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4ECCC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ECCC - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECD0 - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECD4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECD8 - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4ECEC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ECEC - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECF0 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECF4 - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4ECF8 - jal        0x09E4ED0C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECFC - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED00 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED04 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED08 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4ED0C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ED0C - lw         $v0, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED10 - sw         $zr, 12($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED14 - sw         $zr, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED18 - sw         $zr, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED1C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ED20 - sw         $zr, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57728
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57728 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5772C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60854
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804D34 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D38 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D3C - lui        $a2, 0x0882 <=> li $a2, 0x08820000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D40 - lui        $s4, 0x0881 <=> li $s4, 0x08810000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D44 - sw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D48 - addiu      $v1, $s4, 29912
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D4C - addiu      $v0, $a2, -30660
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D50 - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D54 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D58 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D5C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D60 - lw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D64 - lw         $s3, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D68 - lw         $s0, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D6C - sw         $a1, 29912($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804D70 - bne        $s3, $zr, 0x08804D9C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D74 - sw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804D78 - lw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D7C - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D80 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D84 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D88 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D8C - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D90 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D94 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D98 - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804D9C - lui        $s2, 0x0882 <=> li $s2, 0x08820000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DA0 - lw         $v0, -30736($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DA4 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DA8 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DAC - sw         $v0, -30584($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DB4 - sw         $v0, -30660($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804DB8 - jal        0x08805380
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DBC - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DC0 - slt        $v1, $s1, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804DC4 - beq        $v1, $zr, 0x08804EBC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DC8 - addiu      $s2, $s2, -30736
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DCC - addiu      $s0, $s0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DD0 - addiu      $s3, $s3, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804DD4 - lw         $a0, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804DD8 - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DDC - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804DE0 - beql       $v0, $zr, 0x08804FB8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DE4 - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804DE8 - lw         $a0, 12($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804DEC - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DF0 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804DF4 - beql       $v0, $zr, 0x08804FA0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804DF8 - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804DFC - lw         $a0, 20($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E00 - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E04 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E08 - beq        $v0, $zr, 0x08804F88
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E0C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E10 - lw         $a0, 24($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E14 - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E18 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E1C - beq        $v0, $zr, 0x08804F70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E20 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E24 - lw         $a0, 28($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E28 - jal        0x0880D52C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E2C - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E30 - beq        $v0, $zr, 0x08804F58
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E34 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E38 - lw         $a0, 32($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E3C - jal        0x0880D52C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E40 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E44 - beql       $v0, $zr, 0x08804F40
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E48 - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E4C - lw         $a0, 40($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E50 - jal        0x0880D52C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E54 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E58 - beq        $v0, $zr, 0x08804F28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E5C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E60 - lw         $a0, 44($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E64 - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E68 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E6C - beql       $v0, $zr, 0x08804F10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E70 - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E74 - lw         $a0, 52($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E78 - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E7C - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E80 - beql       $v0, $zr, 0x08804EF8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E84 - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E88 - lw         $a0, 60($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804E8C - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E90 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804E94 - beql       $v0, $zr, 0x08804EE0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804E98 - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804E9C - lw         $a0, 68($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804EA0 - jal        0x0880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EA4 - lw         $a1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804EA8 - beql       $v0, $zr, 0x08804EC8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EAC - lw         $a2, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804EB0 - addiu      $s3, $s3, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804EB4 - bne        $s3, $zr, 0x08804DD4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EB8 - addiu      $s0, $s0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804EBC - addiu      $v0, $s4, 29912
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804EC0 - j          0x08804D78
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EC4 - sw         $s1, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804EC8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804ECC - addiu      $a1, $zr, 17 <=> li $a1, 17
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804ED0 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804ED4 - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804ED8 - j          0x08804EB0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EDC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804EE0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EE4 - addiu      $a1, $zr, 15 <=> li $a1, 15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804EE8 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EEC - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804EF0 - j          0x08804E9C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804EF8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804EFC - addiu      $a1, $zr, 13 <=> li $a1, 13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F00 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F04 - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F08 - j          0x08804E88
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F0C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804F10 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F14 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F18 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F1C - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F20 - j          0x08804E74
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F24 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804F28 - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F2C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F30 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F34 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F38 - j          0x08804E60
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F3C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804F40 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F44 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F48 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F4C - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F50 - j          0x08804E4C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F54 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804F58 - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F5C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F60 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F64 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F68 - j          0x08804E38
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F6C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804F70 - addiu      $a1, $zr, 6 <=> li $a1, 6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F74 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F78 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F7C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F80 - j          0x08804E24
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F84 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804F88 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F8C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804F90 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F94 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804F98 - j          0x08804E10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804F9C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804FA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804FA4 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804FA8 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804FAC - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804FB0 - j          0x08804DFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804FB4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804FB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804FBC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804FC0 - jal        0x08804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804FC4 - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x8804FC8 - j          0x08804DE8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804FCC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E60854 - j          0x08804D34
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60858 - nop
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_880540C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x880540C - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805410 - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8805414 - jal        0x0880539C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805418 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880541C - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805420 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805424 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_8804C70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804C70 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C74 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C78 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C7C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C80 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C84 - addiu      $a1, $a1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C88 - sll        $a1, $a1, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C8C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C90 - addiu      $v0, $v0, -30736
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C94 - sll        $v1, $v1, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C98 - sw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804C9C - addu       $s2, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CA0 - addu       $v0, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CA4 - lw         $t2, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CA8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CAC - lui        $t0, 0x0882 <=> li $t0, 0x08820000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CB0 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CB4 - addiu      $v0, $v0, -30584
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CB8 - addiu      $t0, $t0, -30660
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CBC - sll        $a0, $a0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CC0 - addiu      $s0, $s0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CC4 - addu       $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CC8 - addu       $t3, $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CCC - addu       $t1, $a2, $zr <=> move $t1, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CD0 - addu       $a0, $a0, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CD4 - sll        $v0, $s0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CD8 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CDC - sw         $t2, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CE0 - addu       $s1, $a3, $zr <=> move $s1, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CE4 - addiu      $a2, $a3, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CE8 - sw         $t2, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x8804CEC - beq        $t1, $zr, 0x08804D18
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CF0 - addu       $v1, $v0, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CF4 - lw         $v0, 0($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CF8 - addiu      $s0, $s0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804CFC - sw         $v0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D00 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8804D04 - jal        0x08805344
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D08 - sw         $v0, 0($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D0C - lw         $v1, 0($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D10 - addu       $v1, $v1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D14 - sb         $zr, -1($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8804D18 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D1C - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D20 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D24 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D28 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D2C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8804D30 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_880D52C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x880D52C - strcmp[00851025,30420001,14400010,90860000,90A70000,10C0000A,24840002,14C70008,9082FFFF,90A30001,10400003,24A50002,1043FFF7,90860000,03E00008,00431023,03E00008,00C71023,90860000,90A70000,24840001,0006182B,00C71026,2C420001,00621824,1460FFF8,24A50001,0A235569,00000000]()
14:03:22 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x0880D52C (0880D52C-0x0880D59C, length 29) by strcmp[00851025,30420001,14400010,90860000,90A70000,10C0000A,24840002,14C70008,9082FFFF,90A30001,10400003,24A50002,1043FFF7,90860000,03E00008,00431023,03E00008,00C71023,90860000,90A70000,24840001,0006182B,00C71026,2C420001,00621824,1460FFF8,24A50001,0A235569,00000000]()
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38790
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38790 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38794 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38798 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3879C - addiu      $a0, $a0, 15536
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A0 - lui        $s2, 0x09F2 <=> li $s2, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A4 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387A8 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387AC - sw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E387B0 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387B4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387B8 - lw         $v1, -20496($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387BC - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387C0 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E387C4 - bne        $v0, $zr, 0x09E387F0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E387CC - sw         $s1, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E387D0 - jal        0x09E4BED8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387D4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387D8 - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387DC - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E0 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E4 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387E8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387EC - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E387F0 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387F4 - lw         $v1, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387F8 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E387FC - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E38800 - j          0x09E387CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38804 - lw         $v1, -20496($s2)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4BED8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BED8 - addiu      $sp, $sp, -144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEDC - addiu      $v0, $a0, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEE0 - addiu      $v1, $a0, 48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEE4 - sw         $v0, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEE8 - addiu      $v0, $a0, 288
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEEC - sw         $v1, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEF0 - addiu      $v1, $a0, 416
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEF4 - sw         $v0, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEF8 - addiu      $v0, $a0, 160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BEFC - sw         $v1, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF00 - addiu      $v1, $a0, 352
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF04 - sw         $ra, 132($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF08 - sw         $s1, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF0C - sw         $s0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF10 - sw         $v0, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF14 - sw         $v1, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF18 - sw         $fp, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF1C - addiu      $fp, $a0, 512
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF20 - sw         $s7, 124($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF24 - addiu      $s7, $a0, 96
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF28 - sw         $s6, 120($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF2C - addiu      $s6, $a0, 112
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF30 - sw         $s5, 116($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF34 - addiu      $s5, $a0, 432
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF38 - sw         $s4, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF3C - addiu      $s4, $a0, 304
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF40 - sw         $s3, 108($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF44 - addiu      $s3, $a0, 528
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF48 - sw         $s2, 104($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF4C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF50 - lw         $v1, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BF54 - lw         $v0, 20($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF58 - lw         $v1, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF5C - sw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BF60 - beq        $v0, $v1, 0x09E4BF98
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF64 - sw         $v1, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF68 - lw         $v0, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF6C - addiu      $s1, $v0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BF70 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF74 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF78 - lw         $v0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BF7C - bne        $v0, $zr, 0x09E4C5D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF80 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BF84 - sw         $s0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF88 - lw         $s0, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF8C - sw         $s1, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4BF90 - bne        $s0, $s1, 0x09E4BF70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BF94 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BF98 - lw         $v0, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4BF9C - beq        $v0, $zr, 0x09E4BF54
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFA0 - lw         $v1, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFA4 - lw         $a1, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BFA8 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFAC - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFB0 - addiu      $a0, $v1, 22664
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFB4 - jal        0x09E3C4A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFB8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFBC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFC0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFC4 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFC8 - addiu      $a0, $v0, 22692
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFCC - jal        0x09E3C410
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFD0 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFD4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFD8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFDC - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFE0 - addiu      $a0, $v1, 22716
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFE4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFE8 - jal        0x09E3816C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFEC - addiu      $a0, $v0, 22744
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFF0 - lw         $a1, 8($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BFF4 - bltz       $a1, 0x09E4C008
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BFF8 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4BFFC - jal        0x09E4CB98
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C000 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C004 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C008 - lw         $v0, -20608($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C00C - lw         $a0, 20($s7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C010 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C014 - sw         $v1, 40($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C018 - sw         $a0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C01C - beq        $a0, $s6, 0x09E4C050
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C020 - sw         $s6, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C024 - addiu      $s0, $s7, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C028 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C02C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C030 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C034 - bne        $v0, $zr, 0x09E4C5B8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C038 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C03C - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C040 - lw         $v1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C044 - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C048 - bne        $v1, $s0, 0x09E4C028
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C04C - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C050 - lw         $v0, 20($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C054 - sw         $s3, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C058 - beq        $v0, $s3, 0x09E4C0AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C05C - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C060 - addiu      $s1, $fp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C064 - addiu      $s0, $sp, 48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C068 - lw         $a2, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C06C - lw         $v0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C070 - sw         $v0, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C074 - lw         $v1, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C078 - sw         $v1, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C07C - lw         $v0, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C080 - sw         $v0, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C084 - lw         $a0, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C088 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C08C - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C090 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C094 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C098 - lw         $v1, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C09C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0A0 - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C0A4 - bne        $v1, $s1, 0x09E4C068
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0A8 - sw         $s1, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C0AC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C0B0 - jal        0x09E4A0A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0B4 - lw         $a0, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0B8 - lw         $v1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0BC - lw         $v0, 20($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0C0 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C0C4 - beq        $v0, $s4, 0x09E4C0F8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0C8 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0CC - addiu      $s0, $v1, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C0D0 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0D4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0D8 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C0DC - bne        $v0, $zr, 0x09E4C5A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C0E4 - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0E8 - lw         $v1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0EC - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C0F0 - bne        $v1, $s0, 0x09E4C0D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0F4 - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C0F8 - lw         $v1, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C0FC - lw         $v0, 20($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C100 - sw         $s5, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C104 - beq        $v0, $s5, 0x09E4C138
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C108 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C10C - addiu      $s0, $v1, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C110 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C114 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C118 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C11C - bne        $v0, $zr, 0x09E4C588
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C120 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C124 - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C128 - lw         $v1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C12C - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C130 - bne        $v1, $s0, 0x09E4C110
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C134 - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C138 - lw         $v0, 20($s7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C13C - sw         $s6, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C140 - beq        $v0, $s6, 0x09E4C174
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C144 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C148 - addiu      $s0, $s7, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C14C - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C150 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C154 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C158 - bne        $v0, $zr, 0x09E4C570
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C15C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C160 - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C164 - lw         $v1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C168 - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C16C - bne        $v1, $s0, 0x09E4C14C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C170 - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C174 - lw         $v1, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C178 - lw         $v0, 28($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C17C - beql       $v0, $zr, 0x09E4C1D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C180 - lw         $v0, 28($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C184 - addiu      $a3, $s2, 176
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C188 - lw         $v0, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C18C - lw         $v1, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C190 - beq        $v1, $zr, 0x09E4C1CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C194 - lw         $a2, 36($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C198 - lw         $a1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C19C - lw         $a0, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1A0 - lw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1A4 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1A8 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1AC - lw         $v1, 176($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1B0 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1B4 - sw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1B8 - sw         $a2, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1BC - sw         $v1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1C0 - sw         $a3, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1C4 - sw         $zr, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1C8 - sw         $a3, 176($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C1CC - lw         $v0, 28($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4C1D0 - beq        $v0, $zr, 0x09E4C21C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1D4 - lw         $v1, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1D8 - lw         $v1, 12($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C1DC - beq        $v1, $zr, 0x09E4C218
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1E0 - lw         $a2, 36($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1E4 - lw         $a1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1E8 - lw         $a0, 4($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1EC - lw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1F0 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1F4 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1F8 - lw         $v1, 528($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C1FC - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C200 - sw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C204 - sw         $a2, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C208 - sw         $v1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C20C - sw         $zr, 12($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C210 - sw         $s3, 528($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C214 - sw         $s3, 4($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C218 - lw         $v1, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C21C - lw         $v0, 28($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C220 - beq        $v0, $zr, 0x09E4C26C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C224 - addiu      $a3, $s2, 368
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C228 - lw         $v0, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C22C - lw         $v1, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C230 - beq        $v1, $zr, 0x09E4C26C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C234 - lw         $a2, 36($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C238 - lw         $a1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C23C - lw         $a0, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C240 - lw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C244 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C248 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C24C - lw         $v1, 368($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C250 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C254 - sw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C258 - sw         $a2, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C25C - sw         $v1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C260 - sw         $a3, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C264 - sw         $zr, 12($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C268 - sw         $a3, 368($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4C26C - jal        0x09E3A0CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C270 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C274 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C278 - beql       $v0, $v1, 0x09E4C2F0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C27C - lw         $s0, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4C280 - jal        0x09E3DB20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C284 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C288 - jal        0x09E3CC10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C28C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C290 - jal        0x09E3E758
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C294 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C298 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C29C - jal        0x09E3816C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2A0 - addiu      $a0, $a0, 22760
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C2A4 - jal        0x09E3C4A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2A8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2AC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2B0 - addiu      $a0, $a0, 22692
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C2B4 - jal        0x09E3DC04
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2B8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C2BC - jal        0x09E3C4A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2C0 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2C4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2C8 - addiu      $a0, $a0, 22692
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C2CC - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2D0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C2D4 - jal        0x09E3C410
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2D8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2DC - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2E0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C2E4 - jal        0x09E37FFC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2E8 - addiu      $a0, $v1, 22716
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2EC - lw         $s0, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C2F0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C2F4 - beq        $s0, $v0, 0x09E4C3E4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2F8 - sw         $zr, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C2FC - lw         $v1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C300 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C304 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C308 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C30C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C310 - lw         $v1, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C314 - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C318 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C31C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C320 - lw         $v0, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C324 - lw         $v1, 20($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C328 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C32C - beq        $v1, $s4, 0x09E4C360
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C330 - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C334 - addiu      $s0, $v0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C338 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C33C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C340 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C344 - bne        $v0, $zr, 0x09E4C3CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C348 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C34C - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C350 - lw         $v1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C354 - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C358 - bne        $v1, $s0, 0x09E4C338
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C35C - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C360 - lw         $v1, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C364 - lw         $v0, 20($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C368 - sw         $s5, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C36C - beq        $v0, $s5, 0x09E4C3A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C370 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C374 - addiu      $s0, $v1, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C378 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C37C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C380 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C384 - bne        $v0, $zr, 0x09E4C3B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C388 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C38C - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C390 - lw         $v1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C394 - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C398 - bne        $v1, $s0, 0x09E4C378
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C39C - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C3A0 - lw         $v0, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C3A4 - beq        $v0, $zr, 0x09E4BF54
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3A8 - lw         $v1, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C3AC - j          0x09E4BFA8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3B0 - lw         $a1, 4($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C3B4 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3B8 - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3BC - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3C0 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C3C4 - j          0x09E4C38C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3C8 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C3CC - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3D0 - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3D4 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3D8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C3DC - j          0x09E4C34C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3E0 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C3E4 - addiu      $s3, $s2, 464
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3E8 - lw         $v0, 20($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3EC - addiu      $s1, $s2, 480
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3F0 - sw         $s1, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C3F4 - beq        $v0, $s1, 0x09E4C428
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3F8 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C3FC - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C400 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C404 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C408 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C40C - bne        $v0, $zr, 0x09E4C558
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C410 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C414 - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C418 - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C41C - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C420 - bne        $v0, $s0, 0x09E4C400
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C424 - sw         $v0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C428 - lw         $v0, 28($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C42C - beq        $v0, $zr, 0x09E4C478
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C430 - lw         $v1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C434 - lw         $v1, 12($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C438 - beq        $v1, $zr, 0x09E4C474
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C43C - lw         $a2, 36($s3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C440 - lw         $a1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C444 - lw         $a0, 4($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C448 - lw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C44C - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C450 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C454 - lw         $v1, 480($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C458 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C45C - sw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C460 - sw         $a2, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C464 - sw         $v1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C468 - sw         $s1, 4($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C46C - sw         $zr, 12($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C470 - sw         $s1, 480($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C474 - lw         $v1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C478 - lw         $v0, 28($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C47C - beq        $v0, $zr, 0x09E4C4CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C480 - lw         $v1, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C484 - lw         $v0, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C488 - lw         $v1, 12($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C48C - beq        $v1, $zr, 0x09E4C4C8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C490 - lw         $a2, 36($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C494 - lw         $a1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C498 - lw         $a0, 4($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C49C - lw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4A0 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4A4 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4A8 - lw         $v1, 304($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4AC - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4B0 - sw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4B4 - sw         $a2, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4B8 - sw         $v1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4BC - sw         $s4, 4($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4C0 - sw         $zr, 12($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4C4 - sw         $s4, 304($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C4C8 - lw         $v1, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C4CC - lw         $v0, 28($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C4D0 - beq        $v0, $zr, 0x09E4C520
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4D4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4D8 - lw         $v0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4DC - lw         $v1, 12($s5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C4E0 - beq        $v1, $zr, 0x09E4C520
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4E4 - lw         $a2, 36($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4E8 - lw         $a1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4EC - lw         $a0, 4($s5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4F0 - lw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4F4 - sw         $a1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4F8 - addu       $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C4FC - lw         $v1, 432($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C500 - sw         $a0, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C504 - sw         $v0, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C508 - sw         $a2, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C50C - sw         $v1, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C510 - sw         $s5, 4($s5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C514 - sw         $s5, 432($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C518 - sw         $zr, 12($s5)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C51C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4C520 - jal        0x09E3816C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C524 - addiu      $a0, $a0, 22776
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C528 - lw         $ra, 132($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C52C - lw         $fp, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C530 - lw         $s7, 124($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C534 - lw         $s6, 120($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C538 - lw         $s5, 116($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C53C - lw         $s4, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C540 - lw         $s3, 108($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C544 - lw         $s2, 104($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C548 - lw         $s1, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C54C - lw         $s0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C550 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C554 - addiu      $sp, $sp, 144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C558 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C55C - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C560 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C564 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C568 - j          0x09E4C414
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C56C - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C570 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C574 - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C578 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C57C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C580 - j          0x09E4C160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C584 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C588 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C58C - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C590 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C594 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C598 - j          0x09E4C124
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C59C - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C5A0 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5A4 - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5A8 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5AC - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C5B0 - j          0x09E4C0E4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5B4 - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C5B8 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5BC - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5C0 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5C4 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C5C8 - j          0x09E4C03C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5CC - lw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C5D0 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5D4 - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5D8 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5DC - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C5E0 - j          0x09E4BF84
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C5E4 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D608
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D608 - addiu      $sp, $sp, -64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D60C - sw         $s1, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D610 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D614 - sw         $ra, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D618 - sw         $s0, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D61C - lw         $v0, 36($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D620 - addiu      $a0, $a0, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D624 - sw         $a0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D628 - beq        $v0, $a0, 0x09E4D65C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D62C - sw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D630 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D634 - lw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D638 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D63C - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D640 - bne        $v0, $zr, 0x09E4D670
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D644 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D648 - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D64C - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D650 - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4D654 - bne        $v0, $s0, 0x09E4D634
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D658 - sw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D65C - lw         $ra, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D660 - lw         $s1, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D664 - lw         $s0, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D668 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D66C - addiu      $sp, $sp, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D670 - lw         $v0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D674 - lw         $v1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D678 - jalr       $ra, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D67C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4D680 - j          0x09E4D648
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D684 - lw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E48178
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48178 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4817C - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48180 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48184 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48188 - lw         $s0, -20608($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4818C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48190 - lw         $v1, 92($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48194 - beq        $v1, $v0, 0x09E481AC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48198 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4819C - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481A0 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481A4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481A8 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E481AC - jal        0x09E47E68
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481B0 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E481B4 - j          0x09E4819C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481B8 - sw         $zr, 92($s0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4AE1C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AE1C - addiu      $sp, $sp, -48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE20 - sw         $s7, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE24 - lui        $s7, 0x09F2 <=> li $s7, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE28 - sw         $s6, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE2C - sw         $s5, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE30 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE34 - sw         $ra, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE38 - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE3C - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE40 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4AE44 - jal        0x09E3F610
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE48 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE4C - lw         $v0, -20500($s7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE50 - lw         $a0, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE54 - addiu      $s5, $v0, 24
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE58 - addiu      $s6, $v0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE5C - addiu      $s4, $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE60 - sltu       $v0, $a0, $s4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4AE64 - beq        $v0, $zr, 0x09E4AEF8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE68 - lw         $ra, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AE6C - sll        $s3, $a0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE70 - addu       $v0, $s3, $s5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE74 - lw         $a0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE78 - addu       $v1, $s3, $s6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE7C - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4AE80 - jal        0x09E3F64C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE84 - sw         $a0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE88 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE8C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE90 - addiu      $s1, $v0, -20524
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AE94 - lw         $a0, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4AE98 - jal        0x09E3F768
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AE9C - addiu      $s2, $s2, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEA0 - slti       $v1, $v0, 209
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEA4 - slti       $v0, $v0, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4AEA8 - beq        $v0, $zr, 0x09E4AEB8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEAC - sltiu      $a0, $s2, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEB0 - lw         $v0, 4($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEB4 - or         $s0, $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4AEB8 - bne        $v1, $zr, 0x09E4AEC8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEBC - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEC0 - lw         $v0, 8($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEC4 - or         $s0, $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4AEC8 - bne        $a0, $zr, 0x09E4AE94
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AECC - addiu      $s1, $s1, 12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AED0 - addu       $v0, $s3, $s5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AED4 - sw         $s0, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AED8 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEDC - lw         $v1, -20500($s7)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEE0 - lw         $v0, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEE4 - addiu      $v0, $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEE8 - sltu       $v0, $s4, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4AEEC - bne        $v0, $zr, 0x09E4AE6C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEF0 - addiu      $s4, $s4, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEF4 - lw         $ra, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AEF8 - lw         $s7, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AEFC - lw         $s6, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF00 - lw         $s5, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF04 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF08 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF0C - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF10 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF14 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF18 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AF1C - addiu      $sp, $sp, 48
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F610
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F610 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F614 - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F618 - jal        0x09E3F544
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F61C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F620 - beq        $v0, $zr, 0x09E3F63C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F624 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3F628 - jal        0x09E3F4CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F62C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F630 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F634 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F638 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3F63C - jal        0x09E3F460
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F640 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F644 - j          0x09E3F628
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F648 - nop
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F544
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F544 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F548 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F54C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F550 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F554 - addiu      $s0, $v0, -21512
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F558 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F55C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F560 - addiu      $s1, $v1, -21380
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F564 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F568 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F56C - sw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F570 - jal        0x09E82B70 [sceCtrlReadBufferPositive]
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F574 - lbu        $s2, 33($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F578 - beq        $v0, $zr, 0x09E3F5EC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F57C - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F580 - lw         $a3, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F584 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F588 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F58C - addiu      $t2, $zr, 128 <=> li $t2, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F590 - addiu      $t1, $zr, 128 <=> li $t1, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F594 - lw         $v1, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F598 - beq        $s2, $v0, 0x09E3F604
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F59C - nor        $t0, $zr, $a3 <=> li $t0, not $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F5A0 - lw         $a0, 36($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5A4 - lw         $v0, 40($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5A8 - lw         $a1, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5AC - xor        $v1, $a3, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5B0 - addu       $a0, $a0, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5B4 - addu       $v0, $v0, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5B8 - and        $a1, $t0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5BC - and        $v1, $v1, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5C0 - addiu      $a0, $a0, -128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5C4 - addiu      $v0, $v0, -128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5C8 - sw         $a3, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5CC - sw         $v0, 40($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5D0 - sw         $v1, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5D4 - sw         $a1, 12($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5D8 - sw         $a0, 36($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5DC - sw         $a3, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5E0 - sb         $t1, 30($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5E4 - sb         $t2, 31($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5E8 - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F5EC - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5F0 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5F4 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F5FC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F600 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F604 - lbu        $t2, 9($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F608 - j          0x09E3F5A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F60C - lbu        $t1, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B70
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B70 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B74 - syscall    0x0465A [sceCtrlReadBufferPositive]
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F4CC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F4CC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4D0 - addiu      $a2, $v0, -21380
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4D4 - lw         $a0, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4D8 - lw         $a1, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4DC - sltu       $v0, $zr, $a0 <=> move $v0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4E0 - sltiu      $v1, $a1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4E4 - or         $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F4E8 - bnel       $v0, $zr, 0x09E3F4FC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4EC - movn       $a1, $a0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F4F0 - lw         $a3, 20($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F4F4 - beq        $a3, $a1, 0x09E3F50C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F4F8 - movn       $a1, $a0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F4FC - sw         $a0, 16($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F500 - sh         $zr, 28($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F504 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F508 - sw         $a1, 20($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F50C - lhu        $a0, 28($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F510 - lhu        $v1, 24($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F514 - addiu      $a0, $a0, 100
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F518 - andi       $v0, $a0, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F51C - sltu       $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F520 - beq        $v1, $zr, 0x09E3F53C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F524 - sh         $a0, 28($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F528 - lhu        $v0, 26($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F52C - sw         $a3, 16($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F530 - subu       $v0, $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F534 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F538 - sh         $v0, 28($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F53C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F540 - sw         $zr, 16($a2)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F64C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F64C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F650 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F654 - lw         $v0, -21376($v1)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F768
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F768 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F76C - addiu      $v0, $v0, -21380
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F770 - addu       $v1, $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F774 - slti       $a0, $a0, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F778 - beq        $a0, $zr, 0x09E3F784
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F77C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F780 - lbu        $v0, 30($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F784 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F788 - nop
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E481BC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E481BC - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481C0 - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481C4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481C8 - lw         $a1, -20608($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481CC - lw         $v1, 92($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E481D0 - beq        $v1, $zr, 0x09E481E4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481D4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481D8 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E481DC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481E0 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E481E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E481E8 - jal        0x09E47E20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481EC - sw         $v0, 92($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E481F0 - j          0x09E481DC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481F4 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47E20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47E20 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E24 - lw         $a0, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E28 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E2C - sw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47E30 - jal        0x09E4A39C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E34 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E38 - lw         $ra, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E3C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E40 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4A39C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A39C - addiu      $sp, $sp, -208
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3A0 - sw         $s1, 196($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3A4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3A8 - addiu      $a0, $a0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3AC - sw         $ra, 200($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4A3B0 - jal        0x09E56D28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3B4 - sw         $s0, 192($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3B8 - addiu      $v0, $s1, 864
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3BC - lw         $v1, 868($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3C0 - sw         $v0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A3C4 - beq        $v1, $v0, 0x09E4A400
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3C8 - sw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3CC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A3D0 - lw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3D4 - lw         $a0, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3D8 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3DC - lw         $v0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3E0 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3E4 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3E8 - lw         $v1, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3EC - sw         $v1, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3F0 - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3F4 - sw         $s0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A3F8 - bne        $v0, $s0, 0x09E4A3D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A3FC - sw         $v0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A400 - lw         $v0, 916($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A404 - addiu      $v1, $s1, 912
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A408 - sw         $v1, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A40C - beq        $v0, $v1, 0x09E4A448
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A410 - sw         $v0, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A414 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A418 - lw         $v0, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A41C - lw         $a0, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A420 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A424 - lw         $v0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A428 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A42C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A430 - lw         $v1, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A434 - sw         $v1, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A438 - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A43C - sw         $s0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A440 - bne        $v0, $s0, 0x09E4A418
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A444 - sw         $v0, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A448 - lw         $v0, 964($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A44C - addiu      $v1, $s1, 960
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A450 - sw         $v1, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A454 - beq        $v0, $v1, 0x09E4A490
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A458 - sw         $v0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A45C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A460 - lw         $v0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A464 - lw         $a0, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A468 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A46C - lw         $v0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A470 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A474 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A478 - lw         $v1, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A47C - sw         $v1, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A480 - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A484 - sw         $s0, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A488 - bne        $v0, $s0, 0x09E4A460
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A48C - sw         $v0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A490 - lw         $v0, 820($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A494 - addiu      $a0, $s1, 816
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A498 - sw         $a0, 160($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A49C - beq        $v0, $a0, 0x09E4A4D8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4A0 - sw         $v0, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4A4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A4A8 - lw         $v0, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4AC - lw         $a0, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4B0 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4B4 - lw         $v0, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4B8 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4BC - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4C0 - lw         $v1, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4C4 - sw         $v1, 176($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4C8 - lw         $v0, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4CC - sw         $s0, 160($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A4D0 - bne        $v0, $s0, 0x09E4A4A8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4D4 - sw         $v0, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A4D8 - lw         $ra, 200($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4DC - lw         $s1, 196($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4E0 - lw         $s0, 192($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4E4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4E8 - addiu      $sp, $sp, 208
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56D28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56D28 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D2C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D30 - addiu      $v1, $zr, -128 <=> li $v1, -128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D34 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D38 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D3C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D40 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D44 - lw         $t0, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D48 - lw         $t2, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D4C - lw         $t1, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D50 - addiu      $t4, $t0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D54 - mult       $t2, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D58 - lw         $v0, 44($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D5C - sltu       $t5, $t4, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D60 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D64 - addiu      $v0, $v0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D68 - mflo       $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D6C - mult       $t2, $t4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D70 - sw         $v0, 44($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E56D74 - beql       $t1, $zr, 0x09E56D7C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D78 - break      0x00007
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56D7C - lw         $t3, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D80 - mflo       $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D84 - divu       $t0, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D88 - mflo       $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D8C - divu       $t2, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D90 - addu       $t0, $t3, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D94 - addiu      $v0, $t0, 127
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D98 - and        $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D9C - sll        $v0, $v0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DA0 - srl        $v0, $v0, 0x0002
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DA4 - lui        $v1, 0x4000 <=> li $v1, 0x40000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DA8 - or         $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DAC - sw         $t0, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DB0 - sw         $v0, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DB4 - sw         $t4, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DB8 - mflo       $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DBC - addu       $t3, $t3, $t2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E56DC0 - bne        $t5, $zr, 0x09E56DCC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DC4 - sw         $t3, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DC8 - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E56DCC - jal        0x09E56ECC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DD0 - sw         $zr, 48($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DD4 - sw         $v0, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DD8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DDC - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DE0 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DE4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DE8 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56ECC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56ECC - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56ED0 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56ED4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56ED8 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EDC - sw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EE0 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EE4 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EE8 - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EEC - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EF0 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EF4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56EF8 - jal        0x09E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EFC - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F00 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F04 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F08 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F0C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F10 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56F14 - jal        0x09E58060
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F18 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F1C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F20 - lw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F24 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F28 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F2C - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F30 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F34 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F38 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F3C - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56ABC - lw         $v0, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56AC0 - sll        $a1, $a1, 0x0004
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56AC4 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56AC8 - subu       $v0, $v0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56ACC - and        $v0, $v0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56AD0 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56AD4 - sw         $v0, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E58060
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58060 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58064 - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58068 - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5806C - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58070 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58074 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58078 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5807C - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58080 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58084 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58088 - sw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5808C - jal        0x09E57738
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58090 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58094 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58098 - sw         $s1, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5809C - sw         $s2, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580A0 - sw         $s3, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580A4 - sw         $s4, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580A8 - sw         $zr, 36($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580AC - sw         $zr, 32($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580B0 - lw         $ra, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580B4 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580B8 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580BC - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580C0 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580C4 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580C8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580CC - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57738
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57738 - sw         $a0, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5773C - sw         $zr, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57740 - sw         $zr, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57744 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57748 - sw         $zr, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E494A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E494A0 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494A4 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494A8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494AC - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494B4 - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494B8 - lw         $a1, 12($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494BC - addiu      $v1, $v1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E494C0 - jal        0x09E53824
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494C4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494C8 - sw         $v0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494CC - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494D0 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494D4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E494D8 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53824
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53824 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53828 - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5382C - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53830 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53834 - sw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53838 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5383C - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53840 - jal        0x09E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53844 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53848 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5384C - jal        0x09E53800
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53850 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53854 - sw         $s0, 40($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53858 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5385C - jal        0x09E537F0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53860 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53864 - lw         $v1, 20($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53868 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5386C - bne        $v1, $zr, 0x09E538D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53870 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53874 - lw         $v0, 28($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53878 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5387C - bne        $v0, $zr, 0x09E538C0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53880 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53884 - lw         $v0, 36($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53888 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5388C - bne        $v0, $zr, 0x09E538B0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53890 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53894 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53898 - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5389C - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538A0 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538A4 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538A8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538AC - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E538B0 - jal        0x09E53648
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538B4 - lw         $a1, 32($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E538B8 - j          0x09E53898
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538BC - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E538C0 - jal        0x09E535D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538C4 - lw         $a1, 24($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E538C8 - j          0x09E53888
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538CC - lw         $v0, 36($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E538D0 - jal        0x09E53508
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538D4 - lw         $a1, 16($s2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E538D8 - j          0x09E53878
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538DC - lw         $v0, 28($s2)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53800
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53800 - sv.q       C720.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53804 - sw         $zr, 40($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53808 - sw         $zr, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5380C - sw         $zr, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53810 - sw         $zr, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53814 - sw         $zr, 28($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53818 - sw         $zr, 32($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5381C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53820 - sw         $zr, 36($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E537F0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E537F0 - lv.q       C000.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E537F4 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E537F8 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E537FC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53508
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53508 - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5350C - sw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53510 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53514 - sw         $s6, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53518 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5351C - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53520 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53524 - sw         $ra, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53528 - sw         $s5, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5352C - sw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53530 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53534 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E53538 - bne        $a1, $zr, 0x09E53570
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5353C - sw         $a1, 16($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53540 - sw         $zr, 20($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53544 - lw         $ra, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53548 - lw         $s6, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5354C - lw         $s5, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53550 - lw         $s4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53554 - lw         $s3, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53558 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5355C - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53560 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53564 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53568 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5356C - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53570 - lw         $a0, 40($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53574 - sll        $a1, $a1, 0x0001
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53578 - jal        0x09E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5357C - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E53580 - bne        $s2, $zr, 0x09E53590
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53584 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E53588 - j          0x09E53544
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5358C - sw         $s5, 20($s4)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53590 - sll        $s0, $s3, 0x0005
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53594 - addu       $s1, $s6, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53598 - addu       $s0, $s5, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5359C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E535A0 - jal        0x09E6016C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535A4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535A8 - addiu      $s0, $s0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535AC - addiu      $s1, $s1, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535B0 - lv.q       C000.q, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535B4 - sv.q       C000.q, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535B8 - addiu      $s3, $s3, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535BC - sltu       $v0, $s3, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E535C0 - bne        $v0, $zr, 0x09E53594
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535C4 - sll        $s0, $s3, 0x0005
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E535C8 - j          0x09E53544
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E535CC - sw         $s5, 20($s4)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49504
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49504 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49508 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4950C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49510 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49514 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49518 - lw         $a0, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4951C - lw         $a1, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49520 - jal        0x09E53424
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49524 - addiu      $a0, $a0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49528 - sw         $v0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4952C - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49530 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49534 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49538 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53424
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53424 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53428 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5342C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53430 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53434 - jal        0x09E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53438 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5343C - lv.q       C000.q, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53440 - vsat0.q    C000.q, C000.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53444 - vscl.q     C000.q, C000.q, S701.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53448 - vf2iz.q    C000.q, C000.q, 23
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5344C - vi2uc.q    S000.s, C000.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53450 - mfv.s      $a0, S000.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53454 - sll        $a0, $a0, 0x0008
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53458 - srl        $a0, $a0, 0x0008
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5345C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53460 - sw         $a0, 16($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53464 - sw         $a1, 20($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53468 - addiu      $v1, $s0, 24
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5346C - mtc1       $zr, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53470 - lwc1       $f4, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53474 - lwc1       $f2, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53478 - lwc1       $f1, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5347C - lwc1       $f3, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53480 - sub.s      $f0, $f0, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53484 - sub.s      $f1, $f1, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53488 - sub.s      $f3, $f3, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5348C - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53490 - div.s      $f3, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53494 - mul.s      $f0, $f0, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53498 - add.s      $f2, $f2, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5349C - swc1       $f2, 0($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534A0 - lwc1       $f4, 4($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534A4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534A8 - lwc1       $f0, 27240($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534AC - lwc1       $f1, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534B0 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534B4 - sub.s      $f0, $f0, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534B8 - mul.s      $f0, $f0, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534BC - add.s      $f1, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534C0 - swc1       $f1, 4($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534C4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E534C8 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E493B8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E493B8 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493BC - sw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493C0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493C4 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493C8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493CC - sw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493D0 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493D4 - lw         $a0, 16($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493D8 - lw         $s0, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493DC - lw         $s2, 12($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493E0 - lw         $v1, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493E4 - lw         $v0, 24($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493E8 - jalr       $ra, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493EC - addiu      $s0, $s0, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493F0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493F4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E493F8 - jal        0x09E591B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E493FC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49400 - sw         $v0, 8($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49404 - lw         $ra, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49408 - lw         $s2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4940C - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49410 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49414 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49418 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E513B0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E513B0 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E513B4 - addiu      $v0, $a0, 128
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E591B4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E591B4 - addiu      $sp, $sp, -400
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591B8 - sw         $s0, 304($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591BC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591C0 - addiu      $a1, $zr, 74 <=> li $a1, 74
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591C4 - sw         $ra, 340($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591C8 - sw         $fp, 336($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591CC - sw         $s7, 332($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591D0 - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591D4 - swc1       $f29, 388($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591D8 - swc1       $f28, 384($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591DC - sw         $a0, 288($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591E0 - sw         $s6, 328($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591E4 - sw         $s5, 324($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591E8 - sw         $s4, 320($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591EC - sw         $s3, 316($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591F0 - sw         $s2, 312($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591F4 - sw         $s1, 308($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591F8 - swc1       $f27, 380($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591FC - swc1       $f26, 376($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59200 - swc1       $f25, 372($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59204 - swc1       $f24, 368($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59208 - swc1       $f23, 364($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5920C - swc1       $f22, 360($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59210 - swc1       $f21, 356($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59214 - jal        0x09E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59218 - swc1       $f20, 352($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5921C - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59220 - addiu      $v0, $v0, 192
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59224 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59228 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5922C - jal        0x09E5F744
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59230 - sw         $v0, 292($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59234 - lw         $v0, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59238 - lw         $v1, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5923C - lw         $t4, 40($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59240 - lw         $t5, 44($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59244 - lw         $t6, 48($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59248 - lw         $t7, 52($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5924C - lw         $t3, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59250 - lw         $a3, 24($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59254 - lw         $t0, 28($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59258 - lw         $t1, 32($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5925C - lw         $t2, 36($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59260 - lw         $a0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59264 - lw         $a1, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59268 - lw         $a2, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5926C - sw         $v0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59270 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59274 - sw         $v1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59278 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5927C - lwc1       $f28, 28328($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59280 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59284 - sw         $a0, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59288 - sw         $a1, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5928C - sw         $a2, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59290 - sw         $t3, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59294 - sw         $a3, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59298 - sw         $t0, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5929C - sw         $t1, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592A0 - lwc1       $f29, 28332($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592A4 - sw         $a3, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592A8 - sw         $t0, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592AC - sw         $t1, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592B0 - sw         $t2, 44($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592B4 - sw         $t4, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592B8 - sw         $t5, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592BC - sw         $t6, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592C0 - sw         $t7, 60($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592C4 - sw         $t2, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592C8 - lwc1       $f7, 28336($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592CC - lwc1       $f8, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592D0 - lwc1       $f10, 44($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592D4 - sw         $t4, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592D8 - add.s      $f0, $f8, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592DC - sw         $t5, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592E0 - c.lt.s     $f10, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592E4 - sw         $t6, 24($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E592E8 - bc1f       0x09E5930C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592EC - sw         $t7, 28($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592F0 - add.s      $f0, $f8, $f10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592F4 - mul.s      $f1, $f7, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592F8 - mul.s      $f0, $f0, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E592FC - add.s      $f10, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59300 - sub.s      $f8, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59304 - swc1       $f10, 44($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59308 - swc1       $f8, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5930C - lwc1       $f6, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59310 - lwc1       $f11, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59314 - add.s      $f0, $f6, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59318 - c.lt.s     $f11, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5931C - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E59320 - bc1f       0x09E59344
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59324 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59328 - add.s      $f0, $f6, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5932C - mul.s      $f1, $f7, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59330 - mul.s      $f0, $f0, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59334 - add.s      $f11, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59338 - sub.s      $f6, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5933C - swc1       $f11, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59340 - swc1       $f6, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59344 - lwc1       $f16, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59348 - lwc1       $f0, 28340($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5934C - lwc1       $f14, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59350 - lwc1       $f15, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59354 - mul.s      $f2, $f16, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59358 - add.s      $f1, $f14, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5935C - c.lt.s     $f15, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59360 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E59364 - bc1f       0x09E5938C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59368 - lwc1       $f12, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5936C - add.s      $f0, $f14, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59370 - mul.s      $f1, $f2, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59374 - mul.s      $f0, $f0, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59378 - add.s      $f15, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5937C - sub.s      $f14, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59380 - swc1       $f15, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59384 - swc1       $f14, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59388 - lwc1       $f12, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5938C - lwc1       $f13, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59390 - add.s      $f0, $f12, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59394 - c.lt.s     $f13, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59398 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5939C - bc1f       0x09E593C4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593A0 - lwc1       $f4, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593A4 - add.s      $f0, $f12, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593A8 - mul.s      $f1, $f2, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593AC - mul.s      $f0, $f0, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593B0 - add.s      $f13, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593B4 - sub.s      $f12, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593B8 - swc1       $f13, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593BC - swc1       $f12, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593C0 - lwc1       $f4, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E593C4 - lwc1       $f5, 60($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593C8 - sub.s      $f2, $f10, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593CC - sub.s      $f3, $f11, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593D0 - add.s      $f10, $f10, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593D4 - add.s      $f11, $f11, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593D8 - add.s      $f4, $f8, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593DC - add.s      $f5, $f6, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593E0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593E4 - lwc1       $f1, 28348($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593E8 - sub.s      $f8, $f10, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593EC - sub.s      $f9, $f11, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593F0 - add.s      $f0, $f3, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593F4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593F8 - add.s      $f1, $f2, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E593FC - lwc1       $f26, 28344($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59400 - div.s      $f3, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59404 - lwc1       $f0, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59408 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5940C - lwc1       $f27, 28352($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59410 - swc1       $f0, 120($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59414 - addiu      $s0, $sp, 96
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59418 - addiu      $s1, $sp, 112
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5941C - lwc1       $f0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59420 - addiu      $s4, $fp, 384
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59424 - addiu      $t3, $fp, 512
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59428 - swc1       $f0, 168($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5942C - addiu      $a3, $sp, 144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59430 - addiu      $t0, $sp, 160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59434 - lwc1       $f0, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59438 - addiu      $t1, $sp, 176
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5943C - addu       $t2, $s4, $zr <=> move $t2, $s4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59440 - swc1       $f0, 184($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59444 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59448 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5944C - addiu      $a2, $sp, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59450 - swc1       $f16, 104($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59454 - addiu      $s6, $fp, 576
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59458 - addiu      $s5, $fp, 256
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5945C - swc1       $f27, 136($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59460 - addiu      $s3, $fp, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59464 - addiu      $s2, $fp, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59468 - swc1       $f26, 152($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5946C - div.s      $f8, $f26, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59470 - swc1       $f28, 160($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59474 - swc1       $f3, 148($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59478 - swc1       $f29, 176($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5947C - swc1       $f28, 164($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59480 - swc1       $f29, 180($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59484 - div.s      $f9, $f26, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59488 - div.s      $f2, $f2, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5948C - sub.s      $f0, $f10, $f28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59490 - sub.s      $f1, $f11, $f28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59494 - sub.s      $f23, $f28, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59498 - sub.s      $f22, $f28, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5949C - mul.s      $f6, $f0, $f14
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594A0 - mul.s      $f7, $f1, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594A4 - mul.s      $f25, $f23, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594A8 - sub.s      $f0, $f10, $f29
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594AC - sub.s      $f1, $f11, $f29
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594B0 - mul.s      $f24, $f22, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594B4 - sub.s      $f23, $f29, $f4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594B8 - sub.s      $f22, $f29, $f5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594BC - mul.s      $f0, $f0, $f14
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594C0 - mul.s      $f1, $f1, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594C4 - mul.s      $f23, $f23, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594C8 - mul.s      $f22, $f22, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594CC - add.s      $f25, $f25, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594D0 - add.s      $f24, $f24, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594D4 - add.s      $f23, $f23, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594D8 - add.s      $f22, $f22, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594DC - mul.s      $f25, $f25, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594E0 - mul.s      $f24, $f24, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594E4 - mul.s      $f23, $f23, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594E8 - mul.s      $f22, $f22, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594EC - neg.s      $f3, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594F0 - swc1       $f2, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594F4 - neg.s      $f2, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594F8 - swc1       $f3, 132($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E594FC - swc1       $f2, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59500 - swc1       $f25, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59504 - swc1       $f23, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59508 - swc1       $f24, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5950C - jal        0x09E58EC0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59510 - swc1       $f22, 116($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59514 - addiu      $a0, $fp, 448
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59518 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5951C - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59520 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59524 - lwc1       $f0, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59528 - lwc1       $f1, 60($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5952C - lwc1       $f5, 44($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59530 - lwc1       $f3, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59534 - lwc1       $f4, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59538 - lwc1       $f2, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5953C - add.s      $f5, $f5, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59540 - add.s      $f3, $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59544 - add.s      $f4, $f4, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59548 - add.s      $f2, $f2, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5954C - lwc1       $f0, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59550 - lwc1       $f1, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59554 - addiu      $t3, $fp, 704
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59558 - swc1       $f0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5955C - addiu      $a3, $sp, 144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59560 - addiu      $t0, $sp, 160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59564 - lwc1       $f0, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59568 - swc1       $f1, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5956C - addiu      $t1, $sp, 176
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59570 - addu       $t2, $s6, $zr <=> move $t2, $s6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59574 - lwc1       $f1, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59578 - swc1       $f0, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5957C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59580 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59584 - lwc1       $f0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59588 - swc1       $f1, 116($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5958C - addiu      $a2, $sp, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59590 - lwc1       $f1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59594 - swc1       $f0, 104($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59598 - swc1       $f1, 120($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5959C - lwc1       $f0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595A0 - lwc1       $f1, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595A4 - swc1       $f5, 176($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595A8 - swc1       $f3, 160($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595AC - swc1       $f2, 164($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595B0 - swc1       $f4, 180($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595B4 - swc1       $f1, 184($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E595B8 - jal        0x09E58EC0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595BC - swc1       $f0, 168($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595C0 - addiu      $a0, $fp, 640
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595C4 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E595C8 - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595CC - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595D0 - lw         $v0, 288($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595D4 - lwc1       $f12, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595D8 - mov.s      $f13, $f25
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595DC - lwc1       $f20, 232($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E595E0 - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595E4 - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595E8 - lwc1       $f12, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595EC - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595F0 - mov.s      $f13, $f23
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E595F4 - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595F8 - swc1       $f0, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E595FC - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59600 - lwc1       $f12, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59604 - mov.s      $f13, $f24
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59608 - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5960C - swc1       $f0, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59610 - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59614 - lwc1       $f12, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59618 - mov.s      $f13, $f22
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5961C - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59620 - swc1       $f0, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59624 - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59628 - lwc1       $f21, 56($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5962C - lwc1       $f12, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59630 - lwc1       $f1, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59634 - swc1       $f0, 116($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59638 - add.s      $f12, $f12, $f21
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5963C - mov.s      $f13, $f28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59640 - lwc1       $f0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59644 - swc1       $f1, 120($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59648 - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5964C - swc1       $f0, 104($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59650 - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59654 - lwc1       $f12, 44($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59658 - mov.s      $f13, $f29
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5965C - swc1       $f0, 160($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59660 - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59664 - add.s      $f12, $f12, $f21
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59668 - lwc1       $f21, 60($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5966C - lwc1       $f12, 48($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59670 - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59674 - mov.s      $f13, $f28
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59678 - add.s      $f12, $f12, $f21
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5967C - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59680 - swc1       $f0, 176($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59684 - lwc1       $f12, 52($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59688 - mov.s      $f14, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5968C - mov.s      $f13, $f29
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59690 - add.s      $f12, $f12, $f21
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59694 - jal        0x09E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59698 - swc1       $f0, 164($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5969C - swc1       $f0, 180($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596A0 - addu       $t2, $s5, $zr <=> move $t2, $s5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596A4 - addu       $t3, $s3, $zr <=> move $t3, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596A8 - lwc1       $f0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596AC - lwc1       $f1, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596B0 - addiu      $a3, $sp, 144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596B4 - addiu      $t0, $sp, 160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596B8 - addiu      $t1, $sp, 176
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596C0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596C4 - addiu      $a2, $sp, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596C8 - swc1       $f0, 168($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E596CC - jal        0x09E58EC0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596D0 - swc1       $f1, 184($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596D4 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596D8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E596DC - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596E0 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596E4 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596E8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E596EC - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596F0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596F4 - lwc1       $f2, 80($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596F8 - lwc1       $f3, 84($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E596FC - lwc1       $f4, 76($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59700 - lwc1       $f1, 72($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59704 - lwc1       $f0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59708 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5970C - addiu      $a0, $fp, 768
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59710 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59714 - addiu      $t0, $sp, 128
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59718 - addiu      $t1, $sp, 144
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5971C - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59720 - swc1       $f2, 132($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59724 - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59728 - addiu      $s0, $s0, 28256
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5972C - swc1       $f4, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59730 - swc1       $f3, 148($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59734 - swc1       $f2, 100($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59738 - swc1       $f3, 116($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5973C - swc1       $f4, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59740 - swc1       $f1, 112($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59744 - swc1       $f1, 96($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59748 - swc1       $f0, 152($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5974C - swc1       $f0, 104($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59750 - swc1       $f0, 120($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59754 - jal        0x09E59094
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59758 - swc1       $f0, 136($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5975C - addiu      $a3, $sp, 176
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59760 - lwc1       $f0, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59764 - addiu      $t0, $sp, 192
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59768 - addiu      $t1, $sp, 208
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5976C - addiu      $a2, $sp, 160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59770 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59774 - addiu      $a0, $fp, 832
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59778 - swc1       $f0, 216($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5977C - swc1       $f0, 168($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59780 - swc1       $f0, 184($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59784 - swc1       $f0, 200($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59788 - swc1       $f25, 176($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5978C - swc1       $f24, 196($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59790 - swc1       $f23, 208($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59794 - swc1       $f22, 212($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59798 - swc1       $f25, 160($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5979C - swc1       $f24, 164($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597A0 - swc1       $f22, 180($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E597A4 - jal        0x09E59094
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597A8 - swc1       $f23, 192($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597AC - addiu      $a0, $sp, 224
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597B0 - lwc1       $f21, 68($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E597B4 - jal        0x09E5F71C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597B8 - lwc1       $f20, 64($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E597BC - jal        0x09E5F71C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597C0 - addiu      $a0, $sp, 240
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597C4 - sub.s      $f0, $f21, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597C8 - neg.s      $f20, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597CC - addiu      $a0, $fp, 896
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597D0 - addiu      $a1, $sp, 224
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597D4 - div.s      $f1, $f26, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597D8 - swc1       $f20, 272($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597DC - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597E0 - swc1       $f27, 260($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597E4 - swc1       $f26, 284($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597E8 - swc1       $f26, 256($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597EC - swc1       $f21, 276($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597F0 - sw         $zr, 268($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597F4 - div.s      $f20, $f20, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E597F8 - swc1       $f1, 264($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E597FC - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59800 - swc1       $f20, 280($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59804 - addiu      $a0, $fp, 1040
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59808 - lw         $a2, 292($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5980C - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59810 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59814 - addiu      $a0, $fp, 1104
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59818 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5981C - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59820 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59824 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59828 - lwc1       $f0, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5982C - lwc1       $f1, 28356($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59830 - c.le.s     $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59834 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E59838 - bc1tl      0x09E599B0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5983C - sub.s      $f0, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59840 - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59844 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59848 - sh         $v1, 1168($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5984C - lwc1       $f0, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59850 - lwc1       $f1, 28356($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59854 - c.le.s     $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59858 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5985C - bc1tl      0x09E5999C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59860 - sub.s      $f0, $f0, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59864 - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59868 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5986C - sh         $v1, 1170($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59870 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59874 - lwc1       $f1, 12($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59878 - lwc1       $f2, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5987C - lwc1       $f0, 28344($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59880 - lwc1       $f3, 28356($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59884 - sub.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59888 - add.s      $f0, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5988C - c.le.s     $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59890 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E59894 - bc1tl      0x09E59988
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59898 - sub.s      $f0, $f0, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5989C - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598A0 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E598A4 - sh         $v1, 1172($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598A8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598AC - lwc1       $f1, 20($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598B0 - lwc1       $f2, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598B4 - lwc1       $f0, 28344($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598B8 - lwc1       $f3, 28356($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598BC - sub.s      $f1, $f1, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598C0 - add.s      $f0, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598C4 - c.le.s     $f3, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598C8 - nop
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E598CC - bc1tl      0x09E59974
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598D0 - sub.s      $f0, $f0, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E598D4 - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598D8 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E598DC - sh         $v1, 1174($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598E0 - addiu      $s0, $fp, 1024
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598E4 - addiu      $a0, $fp, 960
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598E8 - lwc1       $f0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598EC - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598F0 - swc1       $f0, 1176($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598F4 - lwc1       $f0, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E598F8 - jal        0x09E5F92C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E598FC - swc1       $f0, 1180($fp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59900 - addiu      $a1, $fp, 992
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59904 - jal        0x09E5F8A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59908 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5990C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59910 - jal        0x09E5F7F8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59914 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59918 - addu       $v0, $fp, $zr <=> move $v0, $fp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5991C - lw         $ra, 340($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59920 - lw         $fp, 336($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59924 - lw         $s7, 332($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59928 - lw         $s6, 328($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5992C - lw         $s5, 324($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59930 - lw         $s4, 320($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59934 - lw         $s3, 316($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59938 - lw         $s2, 312($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5993C - lw         $s1, 308($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59940 - lw         $s0, 304($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59944 - lwc1       $f29, 388($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59948 - lwc1       $f28, 384($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5994C - lwc1       $f27, 380($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59950 - lwc1       $f26, 376($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59954 - lwc1       $f25, 372($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59958 - lwc1       $f24, 368($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5995C - lwc1       $f23, 364($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59960 - lwc1       $f22, 360($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59964 - lwc1       $f21, 356($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59968 - lwc1       $f20, 352($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5996C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59970 - addiu      $sp, $sp, 400
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59974 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59978 - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5997C - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E59980 - j          0x09E598DC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59984 - or         $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59988 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5998C - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59990 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E59994 - j          0x09E598A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59998 - or         $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5999C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E599A0 - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E599A4 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E599A8 - j          0x09E5986C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E599AC - or         $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E599B0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E599B4 - trunc.w.s  $f0, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E599B8 - mfc1       $v1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E599BC - j          0x09E59848
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E599C0 - or         $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F744
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F744 - lv.q       C000.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E5F744-0x09E5F750
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F754 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E5F754-0x09E5F75C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F760 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F764 - sv.q       C030.q, 48($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E58EC0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58EC0 - lwc1       $f2, 8($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EC4 - lwc1       $f3, 8($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EC8 - lwc1       $f4, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58ECC - lwc1       $f10, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58ED0 - lwc1       $f5, 4($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58ED4 - lwc1       $f9, 4($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58ED8 - sub.s      $f11, $f4, $f10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EDC - sub.s      $f13, $f2, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EE0 - sub.s      $f12, $f5, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EE4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EE8 - lwc1       $f14, 28320($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EEC - lwc1       $f16, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EF0 - lwc1       $f15, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EF4 - div.s      $f11, $f14, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EF8 - lwc1       $f17, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58EFC - lwc1       $f0, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F00 - lwc1       $f7, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F04 - lwc1       $f6, 8($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F08 - swc1       $f14, 44($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F0C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F10 - sw         $zr, 4($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F14 - sw         $zr, 8($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F18 - sw         $zr, 12($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F1C - sw         $zr, 16($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F20 - sw         $zr, 24($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F24 - sw         $zr, 28($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F28 - sw         $zr, 48($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F2C - div.s      $f12, $f14, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F30 - sw         $zr, 52($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F34 - sw         $zr, 60($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F38 - div.s      $f13, $f14, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F3C - mul.s      $f8, $f6, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F40 - mul.s      $f10, $f10, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F44 - mul.s      $f9, $f9, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F48 - mul.s      $f1, $f17, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F4C - sub.s      $f7, $f7, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F50 - sub.s      $f6, $f6, $f17
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F54 - mul.s      $f4, $f4, $f16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F58 - mul.s      $f5, $f5, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F5C - sub.s      $f0, $f0, $f16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F60 - mul.s      $f3, $f2, $f3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F64 - sub.s      $f4, $f4, $f10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F68 - sub.s      $f5, $f5, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F6C - sub.s      $f1, $f1, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F70 - mul.s      $f3, $f3, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F74 - mul.s      $f0, $f2, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F78 - mul.s      $f2, $f2, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F7C - mul.s      $f4, $f4, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F80 - mul.s      $f5, $f5, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F84 - mul.s      $f1, $f1, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F88 - mul.s      $f0, $f0, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F8C - mul.s      $f2, $f2, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F90 - mul.s      $f3, $f3, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F94 - swc1       $f1, 40($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F98 - swc1       $f0, 0($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58F9C - swc1       $f4, 32($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FA0 - swc1       $f2, 20($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FA4 - swc1       $f3, 56($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FA8 - swc1       $f5, 36($t2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FAC - lwc1       $f5, 8($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FB0 - lwc1       $f15, 8($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FB4 - lwc1       $f4, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FB8 - lwc1       $f9, 0($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FBC - lwc1       $f3, 4($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FC0 - lwc1       $f10, 4($a3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FC4 - sub.s      $f12, $f4, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FC8 - sub.s      $f13, $f5, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FCC - sub.s      $f11, $f3, $f10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FD0 - lwc1       $f2, 8($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FD4 - div.s      $f12, $f14, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FD8 - lwc1       $f6, 8($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FDC - lwc1       $f0, 28324($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FE0 - lwc1       $f7, 0($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FE4 - lwc1       $f16, 0($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FE8 - lwc1       $f8, 4($t0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FEC - lwc1       $f17, 4($t1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FF0 - div.s      $f11, $f14, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FF4 - div.s      $f13, $f14, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FF8 - sub.s      $f1, $f2, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58FFC - mul.s      $f9, $f9, $f7
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59000 - mul.s      $f10, $f10, $f8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59004 - mul.s      $f4, $f4, $f16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59008 - mul.s      $f1, $f1, $f0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5900C - mul.s      $f3, $f3, $f17
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59010 - sub.s      $f7, $f7, $f16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59014 - sub.s      $f4, $f4, $f9
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59018 - add.s      $f6, $f6, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5901C - sub.s      $f2, $f2, $f1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59020 - sub.s      $f3, $f3, $f10
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59024 - sub.s      $f8, $f8, $f17
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59028 - mul.s      $f5, $f5, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5902C - mul.s      $f15, $f15, $f2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59030 - sub.s      $f2, $f2, $f6
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59034 - mul.s      $f4, $f4, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59038 - mul.s      $f3, $f3, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5903C - sub.s      $f5, $f5, $f15
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59040 - mul.s      $f7, $f7, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59044 - mul.s      $f8, $f8, $f11
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59048 - mul.s      $f2, $f2, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5904C - mul.s      $f5, $f5, $f13
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59050 - swc1       $f7, 0($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59054 - swc1       $f14, 60($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59058 - swc1       $f8, 20($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5905C - swc1       $f2, 40($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59060 - swc1       $f4, 48($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59064 - swc1       $f3, 52($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59068 - swc1       $f5, 56($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5906C - sw         $zr, 4($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59070 - sw         $zr, 8($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59074 - sw         $zr, 12($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59078 - sw         $zr, 16($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5907C - sw         $zr, 24($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59080 - sw         $zr, 28($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59084 - sw         $zr, 32($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59088 - sw         $zr, 36($t3)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5908C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59090 - sw         $zr, 44($t3)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F9E0 - lv.q       C100.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E5F9E0-0x09E5F9EC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F9F0 - lv.q       C200.q, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E5F9F0-0x09E5F9FC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FA00 - VMMUL.q    M000.q, M100.q, M200.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FA04 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E5FA04-0x09E5FA0C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FA10 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FA14 - sv.q       C030.q, 48($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E591A4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E591A4 - sub.s      $f13, $f13, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591A8 - mul.s      $f13, $f13, $f14
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591AC - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E591B0 - add.s      $f0, $f12, $f13
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E59094
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59094 - addiu      $sp, $sp, -160
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59098 - sw         $s5, 148($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5909C - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590A0 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590A4 - sw         $s4, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590A8 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590AC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590B0 - sw         $s3, 140($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590B4 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590B8 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590BC - sw         $s1, 132($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590C0 - addu       $s1, $t0, $zr <=> move $s1, $t0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590C4 - sw         $s0, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590C8 - addu       $s0, $t1, $zr <=> move $s0, $t1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590CC - sw         $ra, 152($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590D0 - sw         $s2, 136($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E590D4 - jal        0x09E5F870
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590D8 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590DC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590E0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E590E4 - jal        0x09E5F870
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590E8 - addiu      $a0, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590EC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590F0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E590F4 - jal        0x09E5F870
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590F8 - addiu      $a0, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E590FC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59100 - addiu      $a0, $sp, 48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59104 - jal        0x09E5F870
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59108 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5910C - addu       $s1, $sp, $zr <=> move $s1, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59110 - addu       $s0, $sp, $zr <=> move $s0, $sp
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59114 - addiu      $s2, $zr, 3 <=> li $s2, 3
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E59118 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5911C - jal        0x09E5F8A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59120 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59124 - lwc1       $f0, 0($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59128 - lwc1       $f1, 4($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5912C - lwc1       $f2, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59130 - addiu      $s2, $s2, -1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59134 - swc1       $f0, 64($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59138 - addiu      $s0, $s0, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5913C - swc1       $f1, 80($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59140 - swc1       $f2, 96($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59144 - sw         $zr, 112($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E59148 - bgez       $s2, 0x09E59118
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5914C - addiu      $s1, $s1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59150 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59154 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E59158 - jal        0x09E5F9E0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5915C - addiu      $a1, $sp, 64
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59160 - lw         $ra, 152($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59164 - lw         $s5, 148($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59168 - lw         $s4, 144($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5916C - lw         $s3, 140($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59170 - lw         $s2, 136($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59174 - lw         $s1, 132($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59178 - lw         $s0, 128($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5917C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E59180 - addiu      $sp, $sp, 160
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F870
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F870 - lv.q       C010.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F874 - lv.q       C020.q, 0($a2)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F878 - vcrsp.t    C710.t, C010.t, C020.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F87C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F880 - sv.q       C710.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F8A0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F8A0 - lv.q       C010.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F8A4 - vdot.t     S020.s, C010.t, C010.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F8A8 - vrsq.s     S021.s, S020.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F8AC - vscl.t     C710.t, C010.t, S021.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F8B0 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F8B4 - sv.q       C710.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F92C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F92C - lv.q       C000.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E5F92C-0x09E5F938
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F93C - vmov.q     R203.q, C730.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F940 - vcrsp.t    C120.t, C000.t, C010.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F944 - vcrsp.t    C100.t, C010.t, C020.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F948 - vcrsp.t    C110.t, C020.t, C000.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F94C - vdot.t     S133.s, C120.t, C020.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F950 - vrcp.s     S133.s, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F954 - vscl.t     C200.t, R100.t, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F958 - vscl.t     C210.t, R101.t, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F95C - vscl.t     C220.t, R102.t, S133.s
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F960 - vdot.t     S230.s, C030.t, R200.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F964 - vdot.t     S231.s, C030.t, R201.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F968 - vdot.t     S232.s, C030.t, R202.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F96C - vneg.t     C230.t, C230.t
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F970 - sv.q       C200.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E5F970-0x09E5F978
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F97C - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F980 - sv.q       C230.q, 48($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5F7F8
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5F7F8 - lv.q       C010.q, 0($a1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F7FC - vneg.q     C000.q, C010.q
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F800 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5F804 - sv.q       C000.q, 0($a0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49584
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49584 - addiu      $sp, $sp, -16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49588 - sw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4958C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49590 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49594 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49598 - lw         $v1, -20584($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4959C - lwc1       $f12, 24($a0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495A0 - addiu      $v1, $v1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E495A4 - jal        0x09E56E5C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495A8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495AC - lw         $v1, 12($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495B0 - sw         $v0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E495B8 - jal        0x09E57030
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495BC - lw         $a1, 8($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495C0 - lw         $v0, 20($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E495C4 - bnel       $v0, $zr, 0x09E495EC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495C8 - lw         $a1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E495CC - lw         $v0, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E495D0 - lw         $a0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E495D4 - jal        0x09E57048
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495D8 - lw         $a1, 8($v0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495DC - lw         $ra, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495E0 - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495E4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495E8 - addiu      $sp, $sp, 16
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E495EC - jal        0x09E5703C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495F0 - lw         $a0, 8($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E495F4 - j          0x09E495D0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E495F8 - lw         $v0, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56E5C
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56E5C - addiu      $sp, $sp, -32
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E60 - addiu      $a1, $zr, 260 <=> li $a1, 260
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E64 - sw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E68 - sw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E6C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E70 - sw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E74 - swc1       $f20, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56E78 - jal        0x09E56ABC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E7C - mov.s      $f20, $f12
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E80 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E84 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56E88 - jal        0x09E575FC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E8C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E90 - mfc1       $a1, $f20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E94 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E98 - lw         $a0, 0($s1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E9C - lw         $a2, 2076($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EA0 - sra        $v1, $a1, 0x001F
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EA4 - or         $v1, $v1, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56EA8 - jal        0x09E58544
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EAC - xor        $a1, $a1, $v1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EB0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EB4 - lw         $ra, 8($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EB8 - lw         $s1, 4($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EBC - lw         $s0, 0($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EC0 - lwc1       $f20, 16($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EC4 - jr         $ra
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56EC8 - addiu      $sp, $sp, 32
14:03:22 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E575FC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E575FC - addiu      $sp, $sp, -48
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57600 - sw         $s1, 36($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57604 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57608 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5760C - sw         $s0, 32($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57610 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57614 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57618 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5761C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57620 - sw         $ra, 44($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E57624 - jal        0x09E56ECC
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57628 - sw         $s2, 40($sp)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5762C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E57630 - jal        0x09E57738
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57634 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57638 - sw         $zr, 16($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5763C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57640 - addiu      $v1, $s0, 20
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57644 - addiu      $a0, $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57648 - sltiu      $v0, $a0, 256
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5764C - sw         $zr, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57650 - bne        $v0, $zr, 0x09E57644
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57654 - addiu      $v1, $v1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57658 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5765C - addiu      $v1, $s0, 1044
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57660 - addiu      $a0, $a0, 1
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57664 - sltiu      $v0, $a0, 256
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57668 - sw         $zr, 0($v1)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5766C - bne        $v0, $zr, 0x09E57660
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57670 - addiu      $v1, $v1, 4
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57674 - sw         $s1, 2068($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57678 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5767C - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57680 - sw         $s2, 2076($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57684 - sw         $zr, 2080($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57688 - sw         $zr, 2088($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5768C - sw         $zr, 2092($s0)
14:03:22 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57690 - sw         $zr, 2096($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57694 - sw         $zr, 2100($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57698 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5769C - sltiu      $v0, $a0, 256
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576A0 - sw         $zr, 2104($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576A4 - sw         $zr, 2108($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E576A8 - bne        $v0, $zr, 0x09E57698
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576AC - addiu      $v1, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576B0 - lui        $a2, 0x09E5 <=> li $a2, 0x09E50000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576B4 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576B8 - addiu      $a2, $a2, 27656
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576BC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E576C4 - jal        0x09E5879C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576C8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E576CC - jal        0x09E5C714
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576D8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576DC - sw         $zr, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576E0 - sw         $zr, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576E4 - sw         $zr, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576E8 - sw         $zr, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576EC - sw         $zr, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E576F0 - jal        0x09E57350
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576F4 - sw         $zr, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576F8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E576FC - sw         $v1, 2084($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57700 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57704 - sw         $v1, 2088($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57708 - lw         $a0, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5770C - lw         $ra, 44($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57710 - lw         $s2, 40($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57714 - sw         $a0, 2072($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57718 - lw         $s1, 36($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5771C - lw         $s0, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57720 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57724 - addiu      $sp, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5879C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5879C - lw         $v0, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587A0 - lw         $v1, 24($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587A4 - addiu      $v1, $v1, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587A8 - sw         $v1, 24($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587AC - lui        $v0, 0x09E6 <=> li $v0, 0x09E60000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587B0 - addiu      $v0, $v0, -31892
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587B4 - sw         $a2, 16($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587B8 - sw         $a3, 20($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587BC - sw         $t0, 24($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587C0 - sw         $v0, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587C4 - lw         $a2, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587C8 - sw         $a1, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587CC - sw         $v1, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587D0 - sw         $zr, 8($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587D4 - lw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587D8 - sw         $v1, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587DC - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587E0 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E587E4 - sw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5C714
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C714 - sw         $zr, 20($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C718 - sw         $zr, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C71C - sw         $zr, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C720 - sw         $zr, 8($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C724 - sw         $zr, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C728 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C72C - sw         $zr, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57350
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57350 - addiu      $sp, $sp, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57354 - sw         $s4, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57358 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5735C - sw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57360 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57364 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57368 - sw         $ra, 28($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5736C - sw         $s6, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57370 - sw         $s5, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57374 - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57378 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5737C - lw         $a2, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57380 - lw         $v0, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57384 - lw         $a3, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57388 - lw         $t0, 16($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5738C - lw         $t1, 20($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57390 - addu       $v0, $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57394 - addu       $v0, $v0, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57398 - addu       $v0, $v0, $t0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5739C - lw         $t2, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573A0 - addu       $s1, $v0, $t1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E573A4 - beq        $a2, $zr, 0x09E573C8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573A8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573AC - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E573B0 - lw         $v0, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573B4 - addiu      $a1, $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573B8 - sltu       $v1, $a1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573BC - addu       $s1, $s1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E573C0 - bne        $v1, $zr, 0x09E573B0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573C4 - addiu      $a0, $a0, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E573C8 - srl        $v0, $s1, 0x0010
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573CC - addu       $s1, $s1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573D0 - srl        $v1, $s1, 0x0008
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573D4 - addu       $s1, $s1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573D8 - andi       $v0, $s1, 255
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573DC - sll        $s5, $v0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573E0 - addu       $v0, $s5, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573E4 - lw         $s2, 20($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E573E8 - beq        $s2, $zr, 0x09E57410
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573EC - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573F0 - addu       $s0, $s2, $zr <=> move $s0, $s2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573F4 - sltu       $t3, $zr, $a2 <=> move $t3, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E573F8 - lw         $v0, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E573FC - beql       $s1, $v0, 0x09E574BC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57400 - lwc1       $f1, 32($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57404 - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E57408 - bnel       $s0, $s2, 0x09E573FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5740C - lw         $v0, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57410 - lw         $a0, 2068($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E57414 - jal        0x09E56ABC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57418 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5741C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57420 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57424 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57428 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5742C - jal        0x09E5C730
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57430 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57434 - beq        $s2, $zr, 0x09E57444
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57438 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5743C - jal        0x09E5C630
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57440 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57444 - addu       $v0, $s5, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57448 - lw         $a0, 2068($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5744C - sw         $s0, 20($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E57450 - jal        0x09E56ABC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57454 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57458 - lw         $a1, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5745C - lw         $a2, 12($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57460 - lui        $a0, 0x8000 <=> li $a0, 0x80000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57464 - sra        $v1, $a1, 0x001F
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57468 - or         $v1, $v1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5746C - xor        $a1, $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57470 - sw         $a1, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57474 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57478 - sw         $v0, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5747C - sw         $s0, 8($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57480 - lw         $v1, 16($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57484 - sw         $v0, 12($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57488 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5748C - sw         $v1, 16($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57490 - lw         $ra, 28($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57494 - lw         $s6, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57498 - lw         $s5, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5749C - lw         $s4, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574A0 - lw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574A4 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574A8 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574AC - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574B0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574B4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574B8 - addiu      $sp, $sp, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E574BC - lwc1       $f0, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574C0 - c.eq.s     $f1, $f0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574C4 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E574C8 - bc1fl      0x09E57408
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574CC - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E574D0 - lw         $v0, 40($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E574D4 - bnel       $v0, $a2, 0x09E57408
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574D8 - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E574DC - lw         $v0, 44($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E574E0 - bnel       $v0, $a3, 0x09E57408
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574E4 - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E574E8 - lw         $v0, 48($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E574EC - bnel       $v0, $t0, 0x09E57408
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574F0 - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E574F4 - lw         $v0, 52($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E574F8 - bnel       $v0, $t1, 0x09E57408
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E574FC - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57500 - lw         $t5, 36($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57504 - beq        $t3, $zr, 0x09E57534
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57508 - addu       $t4, $zr, $zr <=> li $t4, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5750C - sll        $v0, $t4, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57510 - addu       $v1, $v0, $t2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57514 - addu       $v0, $v0, $t5
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57518 - lw         $a1, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5751C - lw         $a0, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57520 - addiu      $t4, $t4, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57524 - bne        $a1, $a0, 0x09E57404
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57528 - sltu       $v0, $t4, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5752C - bne        $v0, $zr, 0x09E57510
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57530 - sll        $v0, $t4, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E57534 - beq        $s0, $s2, 0x09E57548
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57538 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5753C - jal        0x09E5C648
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57540 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57544 - sw         $s0, 20($s6)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E57548 - j          0x09E57490
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5754C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5C730
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C730 - addiu      $sp, $sp, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C734 - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C738 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C73C - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C740 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C744 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C748 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C74C - sw         $ra, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C750 - sw         $s5, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C754 - sw         $s4, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C758 - sw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C75C - lw         $s4, 2068($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C760 - sw         $a3, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C764 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C768 - sw         $s1, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C76C - sw         $s1, 8($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C770 - lw         $a1, 12($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C774 - lw         $a3, 20($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C778 - jal        0x09E56ECC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C77C - lw         $a2, 16($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C780 - sw         $v0, 12($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C784 - sw         $s0, 24($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C788 - sw         $zr, 16($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C78C - sw         $zr, 28($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C790 - lw         $v0, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C794 - lwc1       $f0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C798 - lw         $a0, 12($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C79C - sw         $v0, 40($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7A0 - lw         $v1, 16($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7A4 - lw         $v0, 20($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7A8 - lw         $a1, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7AC - swc1       $f0, 32($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7B0 - sw         $a0, 44($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7B4 - sw         $v1, 48($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7B8 - sw         $v0, 52($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C7BC - bne        $a1, $zr, 0x09E5C7EC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7C0 - sw         $zr, 36($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C7C4 - lw         $ra, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C7C8 - lw         $s5, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7CC - lw         $s4, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7D0 - lw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7D4 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7D8 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7DC - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7E0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7E4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7E8 - addiu      $sp, $sp, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C7EC - sll        $a1, $a1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7F0 - addiu      $a1, $a1, 15
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7F4 - srl        $a1, $a1, 0x0004
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C7F8 - jal        0x09E56ABC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C7FC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C800 - lw         $a1, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C804 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C808 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C80C - sll        $a1, $a1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C810 - addiu      $a1, $a1, 15
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C814 - jal        0x09E56ABC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C818 - srl        $a1, $a1, 0x0004
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C81C - sw         $v0, 16($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C820 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C824 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C828 - lw         $a1, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C82C - sll        $a1, $a1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C830 - addiu      $a1, $a1, 15
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C834 - jal        0x09E56ABC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C838 - srl        $a1, $a1, 0x0004
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C83C - sw         $v0, 20($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C840 - lw         $v0, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C844 - beq        $v0, $zr, 0x09E5C7C4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C848 - sw         $s5, 36($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C84C - lw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C850 - sll        $s0, $s3, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C854 - addu       $a2, $s0, $s5
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C858 - addu       $v0, $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C85C - lw         $v1, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C860 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C864 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C868 - sw         $v1, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C86C - jal        0x09E56ABC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C870 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C874 - lw         $v1, 16($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C878 - addu       $v1, $s0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C87C - sw         $v0, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C880 - lw         $v0, 20($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C884 - addu       $s0, $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C888 - sw         $zr, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C88C - lw         $v0, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C890 - sltu       $v0, $s3, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C894 - bnel       $v0, $zr, 0x09E5C850
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C898 - lw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E5C89C - j          0x09E5C7C8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C8A0 - lw         $ra, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E58544
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58544 - lw         $v0, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58548 - lw         $v1, 24($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5854C - addiu      $v1, $v1, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58550 - sw         $v1, 24($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58554 - lui        $v0, 0x09E6 <=> li $v0, 0x09E60000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58558 - addiu      $v0, $v0, -32560
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5855C - sw         $a2, 16($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58560 - sw         $v0, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58564 - lw         $a2, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58568 - sw         $a1, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5856C - sw         $v1, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58570 - sw         $zr, 8($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58574 - lw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58578 - sw         $v1, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5857C - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58580 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58584 - sw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57030
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57030 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57034 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57038 - sw         $a1, 2092($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57048
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57048 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5704C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57050 - sw         $a1, 2100($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E481F8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E481F8 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E481FC - sw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48200 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48204 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48208 - lw         $s0, -20608($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4820C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48210 - lw         $v1, 92($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48214 - beq        $v1, $v0, 0x09E4822C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48218 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4821C - lw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48220 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48224 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48228 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4822C - jal        0x09E47E44
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48230 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48234 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E48238 - j          0x09E4821C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4823C - sw         $v0, 92($s0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47E44
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47E44 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E48 - lw         $a0, -20584($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E4C - addiu      $sp, $sp, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E50 - sw         $ra, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47E54 - jal        0x09E4A4EC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E58 - sw         $zr, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E5C - lw         $ra, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E60 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E64 - addiu      $sp, $sp, 32
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4A4EC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A4EC - addiu      $sp, $sp, -208
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4F0 - sw         $s1, 196($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4F4 - addiu      $v1, $a0, 864
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4F8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A4FC - sw         $ra, 200($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A500 - sw         $s0, 192($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A504 - lw         $v0, 868($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A508 - sw         $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A50C - beq        $v0, $v1, 0x09E4A548
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A510 - sw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A514 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A518 - lw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A51C - lw         $a0, 8($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A520 - lw         $v1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A524 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A528 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A52C - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A530 - lw         $v1, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A534 - sw         $v1, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A538 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A53C - sw         $s0, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A540 - bne        $v0, $s0, 0x09E4A518
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A544 - sw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A548 - lw         $v0, 916($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A54C - addiu      $v1, $s1, 912
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A550 - sw         $v1, 64($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A554 - beq        $v0, $v1, 0x09E4A590
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A558 - sw         $v0, 48($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A55C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A560 - lw         $v0, 48($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A564 - lw         $a0, 8($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A568 - lw         $v1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A56C - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A570 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A574 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A578 - lw         $v1, 48($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A57C - sw         $v1, 80($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A580 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A584 - sw         $s0, 64($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A588 - bne        $v0, $s0, 0x09E4A560
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A58C - sw         $v0, 48($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A590 - lw         $v0, 964($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A594 - addiu      $v1, $s1, 960
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A598 - sw         $v1, 112($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A59C - beq        $v0, $v1, 0x09E4A5D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5A0 - sw         $v0, 96($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5A4 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A5A8 - lw         $v0, 96($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5AC - lw         $a0, 8($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5B0 - lw         $v1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5B4 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5B8 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5BC - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5C0 - lw         $v1, 96($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5C4 - sw         $v1, 128($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5C8 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5CC - sw         $s0, 112($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A5D0 - bne        $v0, $s0, 0x09E4A5A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5D4 - sw         $v0, 96($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A5D8 - lw         $v0, 820($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5DC - addiu      $v1, $s1, 816
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5E0 - sw         $v1, 160($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4A5E4 - beq        $v0, $v1, 0x09E4A620
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5E8 - sw         $v0, 144($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5EC - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4A5F0 - lw         $v0, 144($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5F4 - lw         $a0, 8($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5F8 - lw         $v1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A5FC - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A600 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A604 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A608 - lw         $v1, 144($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A60C - sw         $v1, 176($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A610 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A614 - sw         $s0, 160($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4A618 - bne        $v0, $s0, 0x09E4A5F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A61C - sw         $v0, 144($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4A620 - jal        0x09E56DEC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A624 - addiu      $a0, $s1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A628 - lw         $ra, 200($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A62C - lw         $s1, 196($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A630 - lw         $s0, 192($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A634 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4A638 - addiu      $sp, $sp, 208
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E494DC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E494DC - nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E494DC (09E494DC-0x09E494E0, length 2) by nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4953C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E4953C - nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E4953C (09E4953C-0x09E49540, length 2) by nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49474
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E49474 - nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E49474 (09E49474-0x09E49478, length 2) by nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E495FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E495FC - nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E495FC (09E495FC-0x09E49600, length 2) by nop[03E00008,00000000]()
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56DEC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56DEC - sw         $zr, 244($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DF0 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DF4 - sw         $zr, 248($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DF8 - sw         $zr, 252($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56DFC - sw         $zr, 256($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E00 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E04 - sw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56E08 - jal        0x09E6082C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E0C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E10 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E14 - sw         $zr, 236($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E18 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56E1C - jal        0x09E57730
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E20 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56E24 - jal        0x09E5846C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E28 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56E2C - jal        0x09E6082C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E30 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E34 - lw         $v1, 236($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E38 - lw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E3C - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E40 - addiu      $v0, $zr, 9 <=> li $v0, 9
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E44 - movz       $v0, $zr, $v1 <=> move $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E48 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56E4C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6082C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6082C - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60830 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E60834 - jal        0x09E82B40 [sceKernelDcacheWritebackAll]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60838 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6083C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60840 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60844 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60848 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B40
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B40 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B44 - syscall    0x045CD [sceKernelDcacheWritebackAll]
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57730
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57730 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57734 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5846C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5846C - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58470 - sw         $ra, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58474 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58478 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5847C - jal        0x09E56B5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58480 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58484 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58488 - sll        $v0, $v0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5848C - srl        $v0, $v0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58490 - sw         $v0, 48($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E58494 - jal        0x09E542CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58498 - addiu      $s1, $s0, 276
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5849C - sw         $v0, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584A0 - addiu      $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584A4 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E584A8 - jal        0x09E56B64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584B0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584B4 - addiu      $v1, $s0, 284
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E584B8 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584BC - sltiu      $v0, $a0, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584C0 - sw         $zr, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E584C4 - bne        $v0, $zr, 0x09E584B8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584C8 - addiu      $v1, $v1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584CC - lw         $a1, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E584D0 - jal        0x09E58398
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E584D8 - jal        0x09E56B5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584E0 - sll        $a0, $v0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584E4 - srl        $a0, $a0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584E8 - lw         $a1, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584EC - sll        $v1, $a0, 0x0004
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584F0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584F4 - srl        $v1, $v1, 0x000C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584F8 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E584FC - or         $v1, $v1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58500 - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58504 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58508 - ins        $v0, $a0, 0, 24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5850C - sw         $v0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58510 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58514 - lw         $v0, 224($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58518 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5851C - lw         $a1, 228($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58520 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E58524 - jal        0x09E56B64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58528 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5852C - lw         $ra, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58530 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58534 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58538 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5853C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58540 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56B5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56B5C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B60 - lw         $v0, 20($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E542CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E542CC - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542D0 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E542D4 - jal        0x09E541EC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542D8 - addiu      $a1, $zr, 16 <=> li $a1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542DC - lui        $v1, 0x2100 <=> li $v1, 0x21000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542E0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542E4 - ori        $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542E8 - lui        $a0, 0x2200 <=> li $a0, 0x22000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542EC - ori        $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542F0 - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542F4 - lui        $v1, 0x2400 <=> li $v1, 0x24000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542F8 - lui        $a2, 0xDBFF <=> li $a2, 0xDBFF0000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542FC - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54300 - lui        $a0, 0x1D00 <=> li $a0, 0x1D000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54304 - lui        $a3, 0x2300 <=> li $a3, 0x23000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54308 - sw         $v1, 20($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5430C - lui        $v1, 0x1F00 <=> li $v1, 0x1F000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54310 - lui        $t0, 0xDE00 <=> li $t0, 0xDE000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54314 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54318 - sw         $a0, 24($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5431C - lui        $t1, 0xD504 <=> li $t1, 0xD5040000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54320 - lui        $a0, 0x2700 <=> li $a0, 0x27000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54324 - sw         $v1, 28($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54328 - lui        $v1, 0x2800 <=> li $v1, 0x28000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5432C - addiu      $v0, $v0, 52
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54330 - ori        $a2, $a2, 6
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54334 - ori        $a3, $a3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54338 - ori        $t0, $t0, 7
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5433C - ori        $t1, $t1, 15839
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54340 - sw         $a0, 32($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54344 - lui        $a0, 0x1E00 <=> li $a0, 0x1E000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54348 - sw         $v1, 36($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5434C - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54350 - sw         $a2, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54354 - sw         $a3, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54358 - sw         $t0, 16($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5435C - sw         $a0, 40($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54360 - sw         $v1, 44($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54364 - sw         $t1, 48($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54368 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5436C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E541EC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E541EC - beq        $a1, $zr, 0x09E54240
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E541F0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E541F4 - sltiu      $v0, $a1, 36
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E541F8 - beq        $v0, $zr, 0x09E542C4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E541FC - lui        $v0, 0xDF00 <=> li $v0, 0xDF000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54200 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54204 - sll        $v0, $a1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54208 - addiu      $v1, $v1, 27296
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5420C - addu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54210 - lw         $a0, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54214 - jr         $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54218 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5423C - addiu      $a2, $a2, 12
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E54240 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54244 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5425C - lui        $v0, 0xE100 <=> li $v0, 0xE1000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54260 - sw         $v1, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E54264 - j          0x09E5423C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54268 - sw         $v0, 8($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E54294 - sw         $v0, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E54298 - j          0x09E5425C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5429C - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E542C4 - j          0x09E54294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542C8 - ori        $v0, $v0, 50
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E542C0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5423C - addiu      $a2, $a2, 12
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54240 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54244 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5425C - lui        $v0, 0xE100 <=> li $v0, 0xE1000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54260 - sw         $v1, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E54264 - j          0x09E5423C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54268 - sw         $v0, 8($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E54294 - sw         $v0, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E54298 - j          0x09E5425C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5429C - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E542C0 - lui        $v0, 0xDF00 <=> li $v0, 0xDF000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E542C4 - j          0x09E54294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E542C8 - ori        $v0, $v0, 50
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56B64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56B64 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B68 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B6C - sw         $a1, 20($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E58398
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58398 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5839C - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583A4 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583A8 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583AC - addiu      $s1, $a0, 276
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583B0 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583B4 - sw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583B8 - lw         $v1, 24($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E583BC - beq        $v1, $v0, 0x09E58460
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583C0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583C4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583C8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E583CC - jal        0x09E58588
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583D0 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E583D4 - jal        0x09E57FC4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583DC - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E583E0 - lw         $a0, 8($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E583E4 - beq        $a0, $zr, 0x09E58428
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583E8 - lw         $a1, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583EC - lui        $a2, 0x1000 <=> li $a2, 0x10000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583F0 - sll        $a0, $a0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E583F4 - srl        $a0, $a0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583F8 - sll        $v1, $a0, 0x0004
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E583FC - srl        $v1, $v1, 0x000C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58400 - or         $v1, $v1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58404 - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58408 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5840C - ins        $v0, $a0, 0, 24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58410 - sw         $v0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58414 - lw         $a1, 12($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58418 - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5841C - lw         $a0, 8($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E58420 - bne        $a0, $zr, 0x09E583F4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58424 - sll        $a0, $a0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58428 - sw         $a1, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5842C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58430 - lw         $v0, 12($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58434 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58438 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5843C - beq        $v0, $zr, 0x09E583E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58440 - lw         $s0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58444 - lw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58448 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5844C - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58450 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58454 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58458 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5845C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58460 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E58464 - j          0x09E583CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58468 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E58588
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58588 - lw         $a2, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5858C - lui        $v0, 0x09E6 <=> li $v0, 0x09E60000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58590 - addiu      $v0, $v0, -32528
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58594 - lw         $v1, 24($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58598 - addiu      $v1, $v1, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5859C - sw         $v1, 24($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585A0 - sw         $v0, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585A4 - lw         $a2, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585A8 - sw         $a1, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585AC - sw         $v1, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585B0 - sw         $zr, 8($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585B4 - lw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585B8 - sw         $v1, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585BC - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585C0 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E585C4 - sw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57FC4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57FC4 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FC8 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FCC - sw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FD0 - lw         $v0, 36($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57FD4 - bne        $v0, $zr, 0x09E57FF0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FD8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57FDC - lw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FE0 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FE4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FE8 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FEC - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57FF0 - lw         $v0, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FF4 - sw         $zr, 4($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FF8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FFC - addiu      $v0, $v0, 28088
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58000 - lw         $v1, 20($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58004 - lw         $a1, 24($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58008 - lw         $a0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5800C - sll        $v1, $v1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58010 - addu       $v1, $v1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58014 - lw         $v0, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58018 - lw         $a2, 28($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5801C - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58020 - lw         $a3, 36($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E58024 - j          0x09E57FDC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58028 - sw         $v0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57FA8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57FA8 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FAC - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E57FB0 - jal        0x09E5802C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FB4 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FB8 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FBC - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FC0 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5802C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5802C - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58030 - sltiu      $a3, $a3, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E58034 - beq        $a3, $zr, 0x09E58050
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58038 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5803C - jal        0x09E57D34
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58040 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58044 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E58048 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5804C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E58050 - jal        0x09E57B18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58054 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E58058 - j          0x09E58048
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5805C - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57D34
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57D34 - lw         $v0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D38 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57D3C - beq        $v0, $zr, 0x09E57DD4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D40 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D44 - lui        $t2, 0x0001 <=> li $t2, 0x00010000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57D48 - beq        $a0, $zr, 0x09E57D70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D4C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D50 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57D54 - lw         $v0, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D58 - sw         $a0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D5C - addiu      $t1, $t1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D60 - sw         $v0, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D64 - lw         $a0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57D68 - bne        $a0, $zr, 0x09E57D54
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D6C - addiu      $v1, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57D70 - sll        $t3, $t1, 0x0003
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D74 - addu       $v0, $t2, $t3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D78 - addiu      $a2, $v0, -8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D7C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57D80 - beq        $a1, $v0, 0x09E57EC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D84 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D88 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57D8C - beq        $a1, $v0, 0x09E57DE4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D90 - sltu       $v0, $t0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57D94 - addiu      $v0, $t1, -2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57D98 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57D9C - lw         $a2, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57DA0 - bltz       $v0, 0x09E57DCC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DA4 - addu       $v0, $t3, $t2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DA8 - addiu      $a1, $t1, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DAC - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57DB0 - lw         $v1, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DB4 - lw         $v0, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DB8 - addiu      $a1, $a1, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DBC - addiu      $a0, $a0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57DC0 - bne        $a1, $zr, 0x09E57DB0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DC4 - sw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DC8 - addu       $v0, $t3, $t2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57DCC - lw         $v1, -4($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DD0 - sw         $zr, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57DD4 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DD8 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DDC - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57DE0 - sltu       $v0, $t0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57DE4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57DE8 - beq        $v0, $zr, 0x09E57D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DEC - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DF0 - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57DF4 - lw         $v0, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57DF8 - sltu       $v0, $v1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57DFC - beql       $v0, $zr, 0x09E57E38
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E00 - addiu      $a1, $a1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57E04 - sw         $v1, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E08 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E0C - lw         $v0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E10 - sw         $v0, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E14 - lw         $v1, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E18 - lw         $a0, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E1C - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E20 - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E24 - lw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E28 - sw         $v0, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E2C - lw         $v1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E30 - sw         $v1, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E34 - addiu      $a1, $a1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57E38 - sltu       $v0, $a1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57E3C - bnel       $v0, $zr, 0x09E57DF4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E40 - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E57E44 - beq        $a3, $zr, 0x09E57D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E48 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E4C - sltu       $v0, $t0, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E50 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57E54 - beq        $v0, $zr, 0x09E57D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E58 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E5C - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57E60 - lw         $v0, -8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E64 - sltu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57E68 - beql       $v0, $zr, 0x09E57EA4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E6C - addiu      $a1, $a1, -8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57E70 - sw         $v1, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E74 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E78 - lw         $v0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E7C - sw         $v0, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E80 - lw         $v1, -8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E84 - lw         $a0, -4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E88 - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E8C - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E90 - lw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E94 - sw         $v0, -8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E98 - lw         $v1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57E9C - sw         $v1, -4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EA0 - addiu      $a1, $a1, -8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57EA4 - sltu       $v0, $t0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57EA8 - bnel       $v0, $zr, 0x09E57E60
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EAC - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E57EB0 - bne        $a3, $zr, 0x09E57DE0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EB4 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57EB8 - j          0x09E57D98
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EBC - addiu      $v0, $t1, -2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57EC0 - sltu       $v0, $t0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EC4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57EC8 - beq        $v0, $zr, 0x09E57D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57ECC - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57ED0 - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57ED4 - lw         $v0, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57ED8 - sltu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57EDC - beql       $v0, $zr, 0x09E57F18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EE0 - addiu      $a1, $a1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57EE4 - sw         $v1, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EE8 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EEC - lw         $v0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EF0 - sw         $v0, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EF4 - lw         $v1, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EF8 - lw         $a0, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57EFC - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F00 - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F04 - lw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F08 - sw         $v0, 8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F0C - lw         $v1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F10 - sw         $v1, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F14 - addiu      $a1, $a1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57F18 - sltu       $v0, $a1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57F1C - bnel       $v0, $zr, 0x09E57ED4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F20 - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E57F24 - beq        $a3, $zr, 0x09E57D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F28 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F2C - sltu       $v0, $t0, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F30 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57F34 - beq        $v0, $zr, 0x09E57D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F38 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F3C - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57F40 - lw         $v0, -8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F44 - sltu       $v0, $v1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E57F48 - beql       $v0, $zr, 0x09E57F84
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F4C - addiu      $a1, $a1, -8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57F50 - sw         $v1, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F54 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F58 - lw         $v0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F5C - sw         $v0, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F60 - lw         $v1, -8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F64 - lw         $a0, -4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F68 - sw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F6C - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F70 - lw         $v0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F74 - sw         $v0, -8($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F78 - lw         $v1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F7C - sw         $v1, -4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F80 - addiu      $a1, $a1, -8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57F84 - sltu       $v0, $t0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57F88 - bnel       $v0, $zr, 0x09E57F40
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F8C - lw         $v1, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E57F90 - bne        $a3, $zr, 0x09E57EC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F94 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E57F98 - j          0x09E57D98
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57F9C - addiu      $v0, $t1, -2
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E580D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E580D0 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580D4 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E580D8 - jal        0x09E58398
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580DC - lw         $a1, 16($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580E0 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580E4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580E8 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580EC - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5836C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5836C - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58370 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58374 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58378 - lw         $v0, 16($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5837C - lw         $a1, 24($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58380 - jalr       $ra, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58384 - lw         $a0, 20($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58388 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5838C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58390 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58394 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56C08
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56C08 - addiu      $sp, $sp, -48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C0C - sw         $ra, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C10 - sw         $s5, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C14 - sw         $s4, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C18 - sw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C1C - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C20 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C24 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C28 - swc1       $f20, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C2C - lw         $v0, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C30 - lw         $s3, 2068($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C34 - sw         $zr, 4($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C38 - lw         $a3, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E56C3C - bne        $a3, $zr, 0x09E56C6C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C40 - lw         $ra, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56C44 - lw         $s5, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C48 - lw         $s4, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C4C - lw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C50 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C54 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C58 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C5C - lwc1       $f20, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C60 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C64 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C68 - addiu      $sp, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56C6C - lw         $a0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C70 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56C74 - jal        0x09E5802C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C78 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C7C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C80 - addiu      $s5, $zr, 1 <=> li $s5, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C84 - lw         $s1, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56C88 - lwc1       $f20, 32($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C8C - lw         $s4, 44($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C90 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C94 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E56C98 - jal        0x09E569E4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C9C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E56CA0 - bne        $v0, $zr, 0x09E56D00
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CA4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E56CA8 - beq        $s1, $s0, 0x09E56CF8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CAC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CB0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56CB4 - jal        0x09E56B70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CB8 - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56CBC - lwc1       $f0, 32($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CC0 - c.eq.s     $f20, $f0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CC4 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E56CC8 - bc1f       0x09E56CE0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CCC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CD0 - lw         $v0, 44($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E56CD4 - beq        $s4, $v0, 0x09E56C98
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CD8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CDC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E56CE0 - jal        0x09E56B70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CE4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E56CE8 - bnel       $s2, $zr, 0x09E56C88
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CEC - lw         $s1, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E56CF0 - j          0x09E56C44
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CF4 - lw         $ra, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E56CF8 - jal        0x09E5C698
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56CFC - sw         $s5, 236($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E56D00 - beql       $s1, $s0, 0x09E56D18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D04 - lw         $s2, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56D08 - lw         $a1, 12($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56D0C - jal        0x09E57A50
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D10 - lw         $a0, 12($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D14 - lw         $s2, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E56D18 - beq        $s2, $zr, 0x09E56CE0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D1C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E56D20 - j          0x09E56CBC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56D24 - lw         $s0, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E569E4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E569E4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569E8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56B70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56B70 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B74 - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B78 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B7C - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B80 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B88 - sw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56B8C - jal        0x09E56B5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B90 - addiu      $s1, $s0, 276
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B94 - sll        $a1, $v0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B98 - srl        $a1, $a1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56B9C - sll        $a0, $a1, 0x0004
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BA0 - lw         $a2, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BA4 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BA8 - srl        $a0, $a0, 0x000C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BAC - or         $a0, $a0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BB0 - sw         $a0, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BB4 - lui        $v1, 0x0800 <=> li $v1, 0x08000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BB8 - ins        $v1, $a1, 0, 24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BBC - sw         $v1, 4($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56BC4 - jal        0x09E569F4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BC8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BCC - sw         $v0, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BD0 - addiu      $v0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BD4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56BD8 - jal        0x09E56B64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BDC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BE0 - lw         $a1, 12($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E56BE4 - jal        0x09E58398
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BE8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BEC - lw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BF0 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BF4 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BF8 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56BFC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C00 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56C04 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E569F4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E569F4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569F8 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57FA0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57FA0 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57FA4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E580F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E580F0 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E580F4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E569AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E569AC - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569B0 - addiu      $v0, $a0, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569B4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E569B8 - sw         $v1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C4A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C4A4 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4A8 - sw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4B0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4B4 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4B8 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C4BC - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4C0 - lw         $a0, -21516($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4C4 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4C8 - lw         $v0, -21548($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4CC - lw         $a0, -21516($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4D0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C4D4 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4D8 - lw         $s0, 16($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4DC - lw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4E0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4E4 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4E8 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4EC - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C410
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C410 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C414 - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C418 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C41C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C420 - lw         $a0, -21516($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C424 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C428 - sw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C42C - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C430 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C434 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C438 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C43C - lw         $a0, -21548($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C440 - beq        $a0, $zr, 0x09E3C48C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C444 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C448 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C44C - lw         $v1, -21544($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C450 - lw         $s0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C454 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C458 - bne        $v1, $zr, 0x09E3C48C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C45C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C460 - beq        $s0, $zr, 0x09E3C480
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C464 - lw         $a0, -21516($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C468 - jal        0x09E3D380
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C46C - lw         $a0, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C470 - lw         $s0, 8($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C474 - bne        $s0, $zr, 0x09E3C468
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C478 - addu       $s1, $s1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C47C - lw         $a0, -21516($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C480 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C484 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C488 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C48C - lw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C490 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C494 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C498 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C49C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C4A0 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47E68
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47E68 - addiu      $sp, $sp, -64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E6C - sw         $s2, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E70 - sw         $ra, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E74 - sw         $s3, 28($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E78 - sw         $s1, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E7C - sw         $s0, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E80 - swc1       $f20, 48($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E84 - lbu        $v0, 96($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47E88 - bne        $v0, $zr, 0x09E47EB0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E8C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E90 - lw         $ra, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47E94 - lw         $s3, 28($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E98 - lw         $s2, 24($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E9C - lw         $s1, 20($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EA0 - lw         $s0, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EA4 - lwc1       $f20, 48($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EA8 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EAC - addiu      $sp, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47EB0 - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EB4 - lw         $v0, -20608($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EB8 - addiu      $s1, $zr, 285 <=> li $s1, 285
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EBC - lw         $s0, 4($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EC0 - mult       $s0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47EC4 - jal        0x09E82B90 [sceDisplayGetCurrentHcount]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EC8 - mflo       $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47ECC - addu       $s0, $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47ED0 - sw         $s0, 12($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47ED4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47ED8 - jal        0x09E6A3D4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EDC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EE0 - lw         $v1, -20608($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EE4 - lw         $s0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EE8 - mult       $s0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47EEC - jal        0x09E82B90 [sceDisplayGetCurrentHcount]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EF0 - mflo       $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EF4 - lw         $a0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EF8 - lw         $v1, 12($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47EFC - addu       $s0, $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F00 - slti       $v0, $a0, 120
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F04 - addu       $s0, $s0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F08 - sw         $s0, 16($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47F0C - bne        $v0, $zr, 0x09E47F20
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F10 - sw         $a0, 24($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F14 - addiu      $v0, $zr, 120 <=> li $v0, 120
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F18 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F1C - addiu      $a0, $zr, 120 <=> li $a0, 120
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47F20 - mtc1       $a0, $f1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F24 - lui        $s1, 0x09E8 <=> li $s1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F28 - lwc1       $f20, 21128($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F2C - cvt.s.w    $f0, $f1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F30 - c.lt.s     $f0, $f20
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F34 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47F38 - bc1f       0x09E4810C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F3C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F40 - lui        $s0, 0x09F2 <=> li $s0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F44 - lw         $v0, -20496($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47F48 - lw         $v1, 4($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47F4C - bne        $v1, $zr, 0x09E480FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F50 - lw         $v1, -20608($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F54 - lw         $v0, 36($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47F58 - bne        $v0, $zr, 0x09E480EC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F5C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E47F60 - jal        0x09E82B88 [sceDisplayWaitVblankStart]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F64 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47F68 - lwc1       $f0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F6C - cvt.s.w    $f1, $f0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F70 - c.lt.s     $f1, $f20
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F74 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47F78 - bc1t       0x09E47F48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F7C - lw         $v0, -20496($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F80 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F84 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F88 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F8C - sw         $v0, -20604($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F90 - swc1       $f20, -20600($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47F94 - lbu        $v1, 48($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47F98 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47F9C - beq        $v1, $v0, 0x09E480D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FA0 - lwc1       $f0, 21128($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47FA4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FA8 - lwc1       $f0, -20600($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FAC - lwc1       $f1, 21132($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FB0 - lwc1       $f2, 112($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FB4 - sub.s      $f1, $f0, $f1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FB8 - c.lt.s     $f1, $f20
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FBC - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47FC0 - bc1f       0x09E480C8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FC4 - swc1       $f2, 104($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FC8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FCC - lwc1       $f0, 21136($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FD0 - div.s      $f0, $f20, $f0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47FD4 - mul.s      $f4, $f0, $f2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FD8 - lwc1       $f3, 21136($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FDC - lwc1       $f0, -20600($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FE0 - lwc1       $f1, 100($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FE4 - lwc1       $f2, 120($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FE8 - div.s      $f0, $f0, $f3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FEC - lw         $v0, 40($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FF0 - swc1       $f4, 108($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FF4 - sw         $zr, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FF8 - add.s      $f1, $f1, $f4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47FFC - add.s      $f2, $f2, $f0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48000 - swc1       $f0, 116($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48004 - swc1       $f1, 100($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48008 - beq        $v0, $zr, 0x09E4802C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4800C - swc1       $f2, 120($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48010 - addiu      $v0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48014 - sw         $v0, 40($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48018 - beq        $v0, $zr, 0x09E48024
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4801C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48020 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E48024 - jal        0x09E4735C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48028 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4802C - jal        0x09E6C000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48030 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48034 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48038 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4803C - addiu      $a1, $a1, -23936
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48040 - or         $a1, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48044 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48048 - jal        0x09E69BCC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4804C - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48050 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48054 - addiu      $a2, $zr, 480 <=> li $a2, 480
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48058 - addiu      $a3, $zr, 272 <=> li $a3, 272
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4805C - jal        0x09E6D0C0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48060 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48064 - jal        0x09E6BA7C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48068 - addiu      $a0, $zr, 7 <=> li $a0, 7
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4806C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48070 - lw         $a0, -20584($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48074 - jal        0x09E56A3C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48078 - addiu      $a0, $a0, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4807C - jal        0x09E6A260
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48080 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48084 - jal        0x09E6A3BC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48088 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4808C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48090 - slti       $v0, $v0, 257
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48094 - bne        $v0, $zr, 0x09E480A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48098 - sw         $a0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4809C - break      0x00000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E480A0 - lw         $a1, -20608($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480A4 - lw         $v0, 28($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480A8 - addiu      $v1, $a1, 28
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480AC - slt        $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480B0 - movn       $v1, $sp, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480B4 - lw         $a0, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E480B8 - jal        0x09E69EF4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480BC - sw         $a0, 28($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E480C0 - j          0x09E47E94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480C4 - lw         $ra, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E480C8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480CC - lwc1       $f0, 21136($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E480D0 - j          0x09E47FD4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480D4 - div.s      $f0, $f1, $f0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E480D8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480DC - sw         $v0, -20604($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480E0 - swc1       $f0, -20600($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E480E4 - j          0x09E47FA4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480E8 - sb         $zr, 48($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E480EC - jal        0x09E82BE8 [sceKernelPowerTick]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480F0 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E480F4 - j          0x09E47F60
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E480F8 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E480FC - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48100 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E48104 - j          0x09E47F68
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48108 - sw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4810C - lw         $v1, -20496($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48110 - lw         $a0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48114 - bne        $a0, $zr, 0x09E48168
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48118 - lw         $v1, -20608($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4811C - lw         $v0, -20608($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48120 - lw         $v1, 36($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E48124 - bne        $v1, $zr, 0x09E48158
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48128 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4812C - jal        0x09E82B88 [sceDisplayWaitVblankStart]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48130 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48134 - lw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48138 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4813C - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48140 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48144 - mtc1       $v0, $f1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48148 - sw         $v0, -20604($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4814C - cvt.s.w    $f0, $f1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E48150 - j          0x09E47F94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48154 - swc1       $f0, -20600($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E48158 - jal        0x09E82BE8 [sceKernelPowerTick]
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4815C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E48160 - j          0x09E4812C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48164 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48168 - lw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4816C - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E48170 - j          0x09E48134
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48174 - sw         $v0, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38EA8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38EA8 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EAC - addiu      $a0, $zr, 192 <=> li $a0, 192
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EB0 - sw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38EB4 - jal        0x09E51610
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EB8 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EBC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38EC0 - jal        0x09E391D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EC4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38EC8 - jal        0x09E38F50
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ECC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ED0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ED4 - lw         $a0, -20492($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38ED8 - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38EDC - jal        0x09E4CFF8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EE0 - addiu      $s0, $s0, 15880
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EE4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38EE8 - jal        0x09E52288
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EEC - lw         $a0, -20452($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38EF0 - jal        0x09E3C4A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EF4 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EF8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38EFC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F00 - addiu      $a0, $a0, 15928
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F04 - jal        0x09E37FFC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F08 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F0C - jal        0x09E3C410
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F10 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F14 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F18 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F1C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F20 - jal        0x09E37FFC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F24 - addiu      $a0, $a0, 15956
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F28 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F2C - jal        0x09E47B74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F30 - lw         $a0, -20608($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F34 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F38 - jal        0x09E4CC14
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F3C - lw         $a0, -20496($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F40 - lw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F44 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F48 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F4C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E391D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E391D8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391DC - addiu      $v0, $v0, 16488
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391E0 - sw         $v0, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391E4 - addiu      $sp, $sp, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391E8 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391EC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391F0 - addiu      $a0, $a0, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391F4 - sw         $ra, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391F8 - sw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391FC - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39200 - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39204 - addiu      $s2, $s1, 176
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39208 - jal        0x09E508F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3920C - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39210 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39214 - addiu      $v0, $v0, 16504
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39218 - sw         $v0, 16($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3921C - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39220 - addiu      $s0, $s0, 15988
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39224 - jal        0x09E3816C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39228 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3922C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39230 - jal        0x09E3816C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39234 - addiu      $a0, $a0, 16068
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39238 - jal        0x09E3816C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3923C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39240 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39244 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39248 - addiu      $t0, $s1, 144
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3924C - addiu      $v0, $v0, 16108
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39250 - addiu      $v1, $v1, 16296
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39254 - sw         $v0, 4($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39258 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3925C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39260 - sw         $v1, 144($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39264 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39268 - addiu      $s0, $s1, 160
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3926C - addiu      $v0, $v0, 16132
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39270 - addiu      $v1, $v1, 16272
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39274 - lw         $a1, -28000($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39278 - sw         $v0, 4($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3927C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39280 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39284 - sw         $v1, 160($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39288 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3928C - addiu      $v0, $v0, 16156
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39290 - addiu      $v1, $v1, 16248
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39294 - sh         $a0, 8($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39298 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3929C - sh         $a0, 8($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392A0 - sw         $v1, 176($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E392A4 - bne        $a1, $zr, 0x09E39368
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392A8 - sh         $a0, 8($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392AC - lw         $v0, -20496($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392B0 - sw         $s1, -28000($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392B4 - addiu      $a0, $v0, 176
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392B8 - lw         $v1, 196($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392BC - lw         $a2, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392C0 - lw         $v0, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392C4 - lw         $a3, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392C8 - addiu      $v0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392CC - sw         $t0, 8($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392D0 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392D4 - sw         $v0, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392D8 - sw         $v1, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E392DC - jal        0x09E393B4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392E0 - sw         $a3, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392E4 - lw         $a0, -20496($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392E8 - lw         $a2, 388($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392EC - addiu      $a0, $a0, 368
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392F0 - lw         $v1, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392F4 - lw         $v0, 12($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392F8 - lw         $a3, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E392FC - addiu      $v0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39300 - sw         $v0, 12($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39304 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39308 - sw         $a2, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3930C - sw         $s0, 8($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39310 - jal        0x09E393B4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39314 - sw         $a3, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39318 - lw         $a0, -20496($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3931C - lw         $a2, 548($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39320 - addiu      $a0, $a0, 528
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39324 - lw         $v1, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39328 - lw         $v0, 12($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3932C - lw         $a3, 0($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39330 - addiu      $v0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39334 - sw         $s2, 8($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39338 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3933C - sw         $v0, 12($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39340 - sw         $a2, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39344 - jal        0x09E393B4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39348 - sw         $a3, 0($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3934C - lw         $ra, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39350 - lw         $s3, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39354 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39358 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3935C - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39360 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39364 - addiu      $sp, $sp, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39368 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3936C - jal        0x09E3816C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39370 - addiu      $a0, $a0, 16180
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39374 - jal        0x09E78B80
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39378 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3937C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39380 - addiu      $v0, $v0, 16520
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39384 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39388 - sw         $v0, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E508F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E508F0 - addiu      $sp, $sp, -48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E508F4 - sw         $ra, 36($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E508F8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E508FC - addiu      $v1, $a0, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50900 - sw         $s0, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50904 - addiu      $a1, $a0, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50908 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5090C - lw         $a2, -20452($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50910 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50914 - addiu      $a3, $a0, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50918 - addiu      $t0, $a0, 80
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5091C - addiu      $t1, $a2, 276
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50920 - addiu      $v0, $v0, 26080
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50924 - addiu      $a2, $a2, 244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50928 - sw         $zr, 12($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5092C - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50930 - sw         $zr, 32($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50934 - sw         $v1, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50938 - sw         $zr, 12($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5093C - sw         $a3, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50940 - sw         $t1, 40($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50944 - sw         $a2, 36($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50948 - sw         $zr, 12($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5094C - sw         $a1, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50950 - sw         $zr, 32($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50954 - sw         $v1, 16($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50958 - sw         $a3, 32($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5095C - sw         $a1, 64($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50960 - sw         $t0, 80($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50964 - sw         $t1, 40($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50968 - sw         $v0, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5096C - sw         $a2, 36($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50970 - sw         $t0, 4($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50974 - sw         $zr, 12($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50978 - jal        0x09E468A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5097C - sw         $zr, 112($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50980 - sw         $v0, 112($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50984 - lw         $ra, 36($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50988 - lw         $s0, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5098C - sw         $v0, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50990 - sw         $v0, 4($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50994 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50998 - addiu      $sp, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E393B4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E393B4 - lw         $v1, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E393B8 - bnel       $v1, $zr, 0x09E393DC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393BC - lw         $v0, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E393C0 - sw         $a1, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393C4 - sw         $a0, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E393C8 - addiu      $v0, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393CC - sw         $a1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393D0 - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393D4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393D8 - sw         $v0, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E393DC - sw         $v0, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E393E0 - j          0x09E393C8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393E4 - sw         $a1, 4($v0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38F50
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38F50 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F54 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F58 - jal        0x09E39008
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F5C - addiu      $a0, $a0, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F60 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F64 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F68 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39008
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39008 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3900C - sw         $ra, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39010 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39014 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39018 - jal        0x09E50CE8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3901C - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39020 - jal        0x09E40B58
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39024 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39028 - jal        0x09E51610
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3902C - addiu      $a0, $zr, 100 <=> li $a0, 100
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39030 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39034 - jal        0x09E44F18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39038 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3903C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39040 - addiu      $v0, $v0, 20728
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39044 - lw         $v1, 8($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39048 - sw         $s0, 116($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3904C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39050 - jalr       $ra, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39054 - sw         $v0, 0($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39058 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3905C - jal        0x09E4DA74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39060 - lw         $a0, -20488($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39064 - lw         $ra, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39068 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3906C - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39070 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39074 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E50CE8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50CE8 - addiu      $a1, $a0, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50CEC - lw         $v0, 28($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50CF0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50CF4 - addiu      $t2, $a0, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50CF8 - addiu      $t0, $a0, 80
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50CFC - beq        $v0, $zr, 0x09E50D44
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D00 - addiu      $t1, $a0, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D04 - lw         $v1, 12($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50D08 - beq        $v1, $zr, 0x09E50D44
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D0C - lw         $a3, 36($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D10 - lw         $a1, 0($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D14 - lw         $a0, 4($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D18 - lw         $v0, 12($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D1C - sw         $a1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D20 - addu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D24 - lw         $v1, 80($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D28 - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D2C - sw         $v0, 12($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D30 - sw         $v1, 0($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D34 - sw         $a3, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D38 - sw         $zr, 12($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D3C - sw         $t0, 4($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D40 - sw         $t0, 80($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50D44 - lw         $v0, 28($t2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50D48 - beq        $v0, $zr, 0x09E50D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D4C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D50 - lw         $v1, 12($t1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50D54 - beq        $v1, $zr, 0x09E50D94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D58 - lw         $a3, 36($t2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D5C - lw         $a1, 0($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D60 - lw         $a0, 4($t1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D64 - lw         $v0, 12($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D68 - sw         $a1, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D6C - addu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D70 - lw         $v1, 32($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D74 - sw         $a0, 4($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D78 - sw         $v0, 12($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D7C - sw         $a3, 4($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D80 - sw         $v1, 0($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D84 - sw         $zr, 12($t1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D88 - sw         $t1, 32($a2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D8C - sw         $t1, 4($t1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D90 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50D94 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50D98 - sw         $a2, -20456($v0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40B58
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40B58 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B5C - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40B60 - jal        0x09E41260
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B64 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B68 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40B6C - jal        0x09E37FFC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B70 - addiu      $a0, $a0, 20180
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B74 - lui        $a0, 0x09E4 <=> li $a0, 0x09E40000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40B78 - jal        0x09E410F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B7C - addiu      $a0, $a0, 196
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B80 - lui        $a0, 0x09E4 <=> li $a0, 0x09E40000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40B84 - jal        0x09E410FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B88 - addiu      $a0, $a0, 3432
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B8C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40B90 - jal        0x09E41108
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B94 - addiu      $a0, $a0, -28192
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B98 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40B9C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BA0 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41260
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41260 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41264 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41268 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4126C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41270 - addiu      $a0, $a0, -21200
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41274 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41278 - ori        $a2, $zr, -7936 <=> li $a2, 57600
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4127C - sw         $zr, -21216($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41280 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41284 - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41288 - sw         $zr, -21212($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4128C - jal        0x09E79DC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41290 - sw         $zr, -21208($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41294 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41298 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4129C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E410F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E410F0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E410F4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E410F8 - sw         $a0, -21228($v0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E410FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E410FC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41100 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41104 - sw         $a0, -21224($v0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41108
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41108 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4110C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41110 - sw         $a0, -21220($v0)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E44F18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44F18 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F1C - addiu      $v0, $v0, 20648
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F20 - sw         $v0, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F24 - addiu      $sp, $sp, -48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F28 - sw         $s0, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F2C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F30 - sw         $ra, 36($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44F34 - jal        0x09E43DF8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F38 - addiu      $a0, $a0, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F3C - addiu      $a0, $s0, 52
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F40 - addiu      $t0, $s0, 28
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F44 - addiu      $a3, $s0, 40
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F48 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F4C - addiu      $v1, $zr, 14 <=> li $v1, 14
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F50 - sw         $zr, 4($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F54 - addiu      $a1, $s0, 80
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F58 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F5C - sw         $zr, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F60 - sw         $zr, 28($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F64 - sw         $zr, 36($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F68 - sw         $zr, 40($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F6C - sw         $zr, 48($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F70 - sw         $zr, 20($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F74 - sb         $v0, 26($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F78 - sb         $v1, 25($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F7C - sw         $zr, 52($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F80 - sw         $zr, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F84 - sw         $zr, 8($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F88 - sw         $zr, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F8C - sw         $zr, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F90 - sb         $zr, 24($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44F94 - addiu      $a2, $a2, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44F98 - sw         $zr, 0($a1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44F9C - bgez       $a2, 0x09E44F94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FA0 - addiu      $a1, $a1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FA4 - lw         $v0, 28($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FA8 - lw         $a0, 40($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FAC - sw         $v0, 4($t0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FB0 - lw         $v1, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44FB4 - beq        $a0, $v1, 0x09E44FC8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FB8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FBC - addiu      $v0, $v0, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E44FC0 - bnel       $v0, $v1, 0x09E44FC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FC4 - addiu      $v0, $v0, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44FC8 - lw         $ra, 36($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FCC - lw         $s0, 32($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FD0 - sw         $a0, 4($a3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FD4 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44FD8 - addiu      $sp, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43DF8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43DF8 - sw         $zr, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DFC - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E00 - sw         $zr, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E04 - sw         $zr, 0($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E08 - sw         $zr, 16($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E0C - sw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43E10 - jal        0x09E43F1C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E14 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E18 - lw         $ra, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E1C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43E20 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43F1C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43F1C - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F20 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F24 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F28 - sw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F2C - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F30 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F34 - lw         $a0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43F38 - beq        $a0, $zr, 0x09E43F54
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F3C - addiu      $s2, $s1, 12
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E43F40 - jal        0x09E51630
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F44 - lw         $s0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43F48 - bne        $s0, $zr, 0x09E43F40
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F4C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F50 - addiu      $s2, $s1, 12
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43F54 - lw         $a0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F58 - sw         $zr, 4($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43F5C - beq        $a0, $zr, 0x09E43F74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F60 - sw         $zr, 0($s1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E43F64 - jal        0x09E51630
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F68 - lw         $s0, 4($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43F6C - bne        $s0, $zr, 0x09E43F64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F70 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43F74 - sw         $zr, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F78 - sw         $zr, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F7C - lw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F80 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F84 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F88 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F8C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F90 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46EEC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46EEC - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EF0 - sw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EF4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EF8 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EFC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F00 - lui        $a0, 0x09EA <=> li $a0, 0x09EA0000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F04 - lw         $a1, -23956($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46F08 - jal        0x09E3BC94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F0C - addiu      $a0, $a0, -28980
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F10 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F14 - lui        $a2, 0x09EA <=> li $a2, 0x09EA0000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F18 - addiu      $a2, $a2, -28992
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F1C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46F20 - jal        0x09E44D5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F24 - addiu      $a1, $a1, 20696
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46F28 - jal        0x09E3BF10
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F2C - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F30 - sw         $zr, 96($s0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F34 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46F38 - jal        0x09E45630
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F3C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F40 - lw         $ra, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F44 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F48 - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F4C - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BC94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BC94 - addiu      $sp, $sp, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC98 - sw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC9C - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCA0 - addiu      $s1, $s1, -21888
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCA4 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCA8 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCAC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCB0 - addiu      $a1, $a1, 17440
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCB4 - sw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCB8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCBC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCC0 - sw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCC4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCC8 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCCC - sb         $v1, -21555($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCD0 - sw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BCD4 - jal        0x09E7B0A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCD8 - addiu      $s0, $s0, -21624
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BCDC - jal        0x09E3A088
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCE0 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCE4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BCE8 - jal        0x09E7B4F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCEC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCF0 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCF4 - lb         $v0, -21556($v1)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCF8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BCFC - addiu      $a0, $a0, 17448
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD00 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3BD04 - bne        $v0, $zr, 0x09E3BD74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD08 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3BD0C - jal        0x09E3A0CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD10 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD14 - lw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD18 - addiu      $a0, $zr, -16 <=> li $a0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD1C - addiu      $a1, $s2, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD20 - sll        $v1, $v1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD24 - addiu      $v1, $v1, 19
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD28 - and        $v1, $v1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD2C - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD30 - addu       $v1, $s2, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD34 - sw         $v0, -21560($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD38 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD3C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD40 - sw         $v1, -21628($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD44 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD48 - addiu      $a0, $a0, -21924
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD4C - sw         $a1, -21632($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD50 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BD54 - jal        0x09E3AB28
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD58 - sw         $s2, -21928($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD5C - lw         $ra, 12($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD60 - lw         $s2, 8($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD64 - lw         $s1, 4($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD68 - lw         $s0, 0($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD6C - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD70 - addiu      $sp, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3BD74 - jal        0x09E37FFC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD78 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BD7C - j          0x09E3BD0C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BD80 - nop
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7BEC4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BDA4 - seb        $s7, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BEC4 - lw         $v0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEC8 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BECC - ori        $v0, $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BED0 - j          0x09E7BDA4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BED4 - sw         $v0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C0 - lw         $ra, 644($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7BED8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA4 - seb        $s7, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BED8 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BEDC - sll        $v0, $s0, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEE0 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEE4 - sll        $v0, $v0, 0x0001
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEE8 - addu       $v0, $v0, $s7
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEEC - lb         $s7, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEF0 - addiu      $s0, $v0, -48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEF4 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEF8 - addiu      $v0, $s7, -48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BEFC - sltiu      $v0, $v0, 10
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BF00 - bne        $v0, $zr, 0x09E7BEDC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF04 - sw         $s0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BF08 - j          0x09E7BDB0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF0C - addiu      $v1, $s7, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C0 - lw         $ra, 644($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7D5C8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA4 - seb        $s7, $a2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BF58 - bltz       $s5, 0x09E7BF70
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF5C - sw         $s5, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF60 - lw         $v1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF64 - addiu      $v0, $zr, -129 <=> li $v0, -129
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF68 - and        $v1, $v1, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF6C - sw         $v1, 552($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BF70 - lw         $a1, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF74 - or         $v0, $s0, $s1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF78 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF7C - sltu       $v1, $zr, $a1 <=> move $v1, $a1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF80 - or         $v0, $v0, $v1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF84 - beq        $v0, $zr, 0x09E7CDBC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF88 - addiu      $s4, $sp, 476
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF8C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF90 - beq        $a0, $v0, 0x09E7CD3C
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF94 - slti       $v0, $a0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF98 - bne        $v0, $zr, 0x09E7CCE4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF9C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFA0 - beq        $a0, $v0, 0x09E7CCAC
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFA4 - lw         $a1, 588($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFA8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFAC - addiu      $s4, $v0, -29844
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7BFB0 - jal        0x09E7B588
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFB4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFB8 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:23 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A8 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C0 - lw         $ra, 644($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCA8 - lw         $a1, 588($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCAC - andi       $v0, $s0, 15
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCB0 - sll        $a0, $s1, 0x001C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCB4 - addu       $v0, $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCB8 - lbu        $v1, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCBC - srl        $s0, $s0, 0x0004
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCC0 - or         $s0, $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCC4 - srl        $s1, $s1, 0x0004
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCC8 - addiu      $s4, $s4, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCCC - or         $v0, $s0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCD0 - bne        $v0, $zr, 0x09E7CCA8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCD4 - sb         $v1, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCD8 - subu       $v0, $sp, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CCDC - j          0x09E7BFBC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCE0 - addiu      $s6, $v0, 476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CCE4 - bne        $a0, $zr, 0x09E7BFAC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCE8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCEC - andi       $v0, $s0, 7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCF0 - sll        $v1, $s1, 0x001D
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCF4 - srl        $s0, $s0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCF8 - or         $s0, $s0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCFC - srl        $s1, $s1, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD00 - addiu      $v1, $v0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD04 - addiu      $s4, $s4, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD08 - or         $v0, $s0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD0C - bne        $v0, $zr, 0x09E7CCEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD10 - sb         $v1, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD14 - lw         $a0, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD18 - andi       $v0, $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD1C - beq        $v0, $zr, 0x09E7CCDC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD20 - subu       $v0, $sp, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD24 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD28 - beql       $v1, $v0, 0x09E7CCDC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD2C - subu       $v0, $sp, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD30 - addiu      $s4, $s4, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD34 - j          0x09E7CCD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD38 - sb         $v0, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7CD3C - beq        $s1, $zr, 0x09E7CDA0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD40 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD44 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD48 - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD4C - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CD50 - jal        0x09E82234
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD54 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD58 - addiu      $v0, $v0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD5C - addiu      $s4, $s4, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD60 - sb         $v0, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD64 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD68 - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD6C - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CD70 - jal        0x09E81CC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD74 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD78 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD7C - bne        $v1, $zr, 0x09E7CD44
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD80 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD84 - bnel       $v1, $zr, 0x09E7CD30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD88 - addiu      $v0, $s0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD8C - sltiu      $v0, $v0, 10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD90 - beql       $v0, $zr, 0x09E7CD48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD94 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CD98 - j          0x09E7CD30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD9C - addiu      $v0, $s0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CDA0 - bne        $s1, $zr, 0x09E7CD30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDA4 - addiu      $v0, $s0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDA8 - sltiu      $v0, $s0, 10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDAC - beql       $v0, $zr, 0x09E7CD48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDB0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CDB4 - j          0x09E7CD30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDB8 - addiu      $v0, $s0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CDBC - bne        $a0, $zr, 0x09E7CCDC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDC0 - subu       $v0, $sp, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDC4 - lw         $v1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDC8 - andi       $v0, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDCC - beq        $v0, $zr, 0x09E7CCDC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDD0 - subu       $v0, $sp, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDD4 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDD8 - sb         $v0, 475($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDDC - j          0x09E7CCD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDE0 - addiu      $s4, $sp, 475
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CE94 - j          0x09E7BF58
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE98 - sb         $zr, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CF80 - lw         $v1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CF84 - sw         $v0, 588($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CF88 - andi       $v0, $v1, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CF8C - beq        $v0, $zr, 0x09E7CFD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CF90 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CF94 - lw         $a0, 548($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CF98 - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CF9C - addiu      $v0, $a0, 7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFA0 - and        $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFA4 - lw         $s0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFA8 - lw         $s1, 4($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFAC - addiu      $v0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CFB0 - sw         $v0, 548($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CFB4 - lw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFB8 - or         $v0, $s0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFBC - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CFC0 - beq        $v0, $zr, 0x09E7CE94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFC4 - andi       $v1, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFC8 - ori        $v0, $a1, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFCC - movn       $a1, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CFD0 - j          0x09E7CE94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFD4 - sw         $a1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CFD8 - andi       $v0, $a1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CFDC - beq        $v0, $zr, 0x09E7CFF8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFE0 - lw         $v1, 552($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFE4 - lw         $v0, 548($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFE8 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFEC - lw         $s0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CFF0 - j          0x09E7CFB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CFF4 - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CFF8 - andi       $v0, $v1, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CFFC - beq        $v0, $zr, 0x09E7D018
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D000 - lw         $v0, 548($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D004 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D008 - lhu        $s0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D00C - addiu      $a0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D010 - j          0x09E7CFB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D014 - sw         $a0, 548($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D018 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D01C - addiu      $a1, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D020 - lw         $s0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D024 - j          0x09E7CFB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D028 - sw         $a1, 548($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5C8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5CC - j          0x09E7CF80
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5D0 - addiu      $v0, $v0, -29780
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3AB28
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AB28 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB2C - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB30 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB34 - sw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB38 - jal        0x09E3FD94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB3C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB40 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB44 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AB48 - beq        $s1, $zr, 0x09E3ABD4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB4C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB50 - jal        0x09E3A9FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB54 - lw         $a1, 0($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB58 - lw         $a1, 4($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB5C - jal        0x09E3AA38
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB60 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB64 - lw         $a1, 8($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB68 - jal        0x09E3AA74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB6C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB70 - lw         $a1, 12($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB74 - jal        0x09E3AAB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB78 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB7C - lw         $a1, 16($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB80 - jal        0x09E3AAEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB84 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB88 - lw         $a1, 20($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB8C - jal        0x09E3BB70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB90 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB94 - lw         $a1, 24($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AB98 - jal        0x09E3BBAC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB9C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABA0 - lw         $a1, 28($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3ABA4 - jal        0x09E3BBE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABAC - lw         $a1, 32($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABB0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3ABB4 - jal        0x09E3BC24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABB8 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABBC - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABC0 - lw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABC4 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABC8 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABCC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABD0 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3ABD4 - jal        0x09E3A9FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABDC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3ABE0 - jal        0x09E3AA38
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABE4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABE8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3ABEC - jal        0x09E3AA74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABF0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3ABF8 - jal        0x09E3AAB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3ABFC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC00 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AC04 - jal        0x09E3AAEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC08 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC0C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AC10 - jal        0x09E3BB70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC14 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC18 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AC1C - jal        0x09E3BBAC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC20 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC24 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3AC28 - jal        0x09E3BBE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC2C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC30 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3AC34 - j          0x09E3ABB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AC38 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3A9FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3A9FC - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA00 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA04 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA08 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA0C - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA10 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AA14 - beq        $a1, $zr, 0x09E3AA28
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA18 - lw         $a0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA1C - sw         $a1, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA20 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA24 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA28 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA2C - addiu      $v0, $v0, -19584
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3AA30 - j          0x09E3AA20
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA34 - sw         $v0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3AA38
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA38 - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA3C - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA40 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA44 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA48 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA4C - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AA50 - beq        $a1, $zr, 0x09E3AA64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA54 - lw         $a0, 4($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA58 - sw         $a1, 4($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA5C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA60 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA64 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA68 - addiu      $v0, $v0, -18464
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3AA6C - j          0x09E3AA5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA70 - sw         $v0, 4($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3AA74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA74 - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA78 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA7C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA80 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA84 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA88 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AA8C - beq        $a1, $zr, 0x09E3AAA0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA90 - lw         $a0, 8($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA94 - sw         $a1, 8($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AA98 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AA9C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AAA0 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAA4 - addiu      $v0, $v0, -18928
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3AAA8 - j          0x09E3AA98
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAAC - sw         $v0, 8($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3AAB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AAB0 - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAB4 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAB8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AABC - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAC0 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAC4 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AAC8 - beq        $a1, $zr, 0x09E3AADC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AACC - lw         $a0, 12($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAD0 - sw         $a1, 12($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AAD4 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAD8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AADC - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAE0 - addiu      $v0, $v0, -18640
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3AAE4 - j          0x09E3AAD4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAE8 - sw         $v0, 12($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3AAEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AAEC - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAF0 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAF4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAF8 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AAFC - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB00 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3AB04 - beq        $a1, $zr, 0x09E3AB18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB08 - lw         $a0, 16($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB0C - sw         $a1, 16($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AB10 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB14 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3AB18 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB1C - addiu      $v0, $v0, -17696
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3AB20 - j          0x09E3AB10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3AB24 - sw         $v0, 16($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BB70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BB70 - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB74 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB78 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB7C - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB80 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB84 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3BB88 - beq        $a1, $zr, 0x09E3BB9C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB8C - lw         $a0, 20($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB90 - sw         $a1, 20($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BB94 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BB98 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BB9C - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBA0 - addiu      $v0, $v0, -19264
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BBA4 - j          0x09E3BB94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBA8 - sw         $v0, 20($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BBAC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BBAC - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBB0 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBB4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBB8 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBBC - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBC0 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3BBC4 - beq        $a1, $zr, 0x09E3BBD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBC8 - lw         $a0, 24($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBCC - sw         $a1, 24($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BBD0 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBD4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BBD8 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBDC - addiu      $v0, $v0, -18232
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BBE0 - j          0x09E3BBD0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBE4 - sw         $v0, 24($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BBE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BBE8 - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBEC - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBF0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBF4 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBF8 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BBFC - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3BC00 - beq        $a1, $zr, 0x09E3BC14
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC04 - lw         $a0, 28($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC08 - sw         $a1, 28($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BC0C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC10 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BC14 - lui        $v0, 0x09E4 <=> li $v0, 0x09E40000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC18 - addiu      $v0, $v0, -17924
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BC1C - j          0x09E3BC0C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC20 - sw         $v0, 28($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BC24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BC24 - sll        $v1, $a0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC28 - addu       $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC2C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC30 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC34 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC38 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC3C - lw         $v0, 32($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC40 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BC44 - sw         $a1, 32($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E44D5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44D5C - addiu      $sp, $sp, -64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D60 - sw         $s6, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D64 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D68 - sw         $s4, 48($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D6C - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D70 - addiu      $a0, $a0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D74 - sw         $s3, 44($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D78 - sw         $s2, 40($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D7C - addiu      $s2, $s4, 40
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D80 - sw         $s0, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D84 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D88 - sw         $ra, 60($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D8C - sw         $s5, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44D90 - jal        0x09E44024
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D94 - sw         $s1, 36($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D98 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44D9C - lh         $v1, 0($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DA0 - sw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DA4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44DA8 - beql       $v1, $v0, 0x09E44E38
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DAC - lw         $v0, 92($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44DB0 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E44DB4 - beq        $v1, $zr, 0x09E44EE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DB8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44DBC - lw         $t3, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DC0 - lh         $v0, 2($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DC4 - lh         $v1, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DC8 - lw         $t2, 8($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DCC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DD0 - addiu      $t4, $t3, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DD4 - addu       $a1, $t3, $zr <=> move $a1, $t3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DD8 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DDC - addiu      $a3, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DE0 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DE4 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DE8 - sw         $v0, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DEC - sw         $v1, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44DF0 - beq        $t3, $t2, 0x09E44ED8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DF4 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44DF8 - beql       $t3, $zr, 0x09E44E24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44DFC - sw         $t4, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44E00 - lw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E04 - sw         $v0, 0($t3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E08 - lw         $v1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E0C - sw         $v1, 4($t3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E10 - lw         $v0, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E14 - sw         $v0, 8($t3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E18 - lw         $v1, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E1C - sw         $v1, 12($t3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E20 - sw         $t4, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44E24 - addiu      $s0, $s0, 6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E28 - lh         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E44E2C - bne        $v0, $s5, 0x09E44DB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E30 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E34 - lw         $v0, 92($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E44E38 - beq        $v0, $zr, 0x09E44E48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E3C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E40 - lw         $v0, 4($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E44 - lw         $s1, 12($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E44E48 - blez       $s1, 0x09E44E6C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E4C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E50 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44E54 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44E58 - jal        0x09E4236C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E5C - addiu      $s0, $s0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E60 - slt        $v0, $s0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44E64 - bne        $v0, $zr, 0x09E44E54
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E68 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44E6C - lh         $v1, 0($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E70 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44E74 - beq        $v1, $v0, 0x09E44E9C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E78 - addu       $s0, $s6, $zr <=> move $s0, $s6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E7C - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E80 - lh         $a1, 2($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44E84 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44E88 - jal        0x09E4238C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E8C - addiu      $s0, $s0, 6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E90 - lh         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44E94 - bnel       $v0, $s1, 0x09E44E84
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44E98 - lh         $a1, 2($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44E9C - lw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EA0 - lw         $v1, 40($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EA4 - lw         $ra, 60($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EA8 - lw         $s6, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EAC - subu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EB0 - lw         $s5, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EB4 - lw         $s4, 48($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EB8 - lw         $s3, 44($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EBC - lw         $s2, 40($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EC0 - lw         $s1, 36($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EC4 - lw         $s0, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EC8 - sra        $v0, $v0, 0x0004
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44ECC - addiu      $v0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44ED0 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44ED4 - addiu      $sp, $sp, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E44ED8 - jal        0x09E46CC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EDC - addiu      $s0, $s0, 6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44EE0 - j          0x09E44E2C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EE4 - lh         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44EE8 - lh         $a1, 2($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44EEC - jal        0x09E43AE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EF0 - lh         $a2, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44EF4 - j          0x09E44DBC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44EF8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E44024
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44024 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44028 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4402C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44030 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44034 - sw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44038 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4403C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44040 - jal        0x09E51610
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44044 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44048 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4404C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44050 - jal        0x09E41784
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44054 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44058 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4405C - jal        0x09E43F94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44060 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44064 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44068 - jal        0x09E51610
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4406C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44070 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44074 - sw         $zr, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44078 - addiu      $a2, $s2, 12
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4407C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44080 - sw         $zr, 4($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44084 - lw         $v1, 12($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44088 - lw         $a0, 4($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4408C - sw         $s0, 8($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44090 - bne        $a0, $zr, 0x09E4409C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44094 - sw         $v1, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44098 - sw         $a1, 4($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4409C - lw         $v1, 12($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E440A0 - bnel       $v1, $zr, 0x09E440A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440A4 - sw         $a1, 4($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E440A8 - sw         $a1, 12($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440AC - lw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440B0 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440B4 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440B8 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440BC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440C0 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41784
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41784 - sw         $zr, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41788 - addiu      $sp, $sp, -800
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4178C - sw         $s5, 772($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41790 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41794 - sw         $s1, 756($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41798 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4179C - sw         $ra, 788($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417A0 - sw         $fp, 784($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417A4 - sw         $s7, 780($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417A8 - sw         $s6, 776($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417AC - sw         $s4, 768($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417B0 - sw         $s3, 764($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417B4 - sw         $s2, 760($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E417B8 - jal        0x09E3BFCC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417BC - sw         $s0, 752($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E417C0 - beql       $v0, $zr, 0x09E417D4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417C4 - lbu        $v0, 0($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E417C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417CC - sw         $v0, 0($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417D0 - lbu        $v0, 0($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E417D4 - xori       $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417D8 - andi       $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E417DC - bne        $v0, $zr, 0x09E41F4C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417E0 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E417E4 - addiu      $v0, $sp, 136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417E8 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417EC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417F0 - sw         $v0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417F4 - sw         $s2, 132($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E417F8 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E417FC - sb         $zr, 136($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41800 - lw         $v1, 132($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41804 - sltu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41808 - beq        $v0, $zr, 0x09E41F3C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4180C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41810 - lw         $a0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41814 - jal        0x09E7B4F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41818 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4181C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41820 - addiu      $a1, $v0, 20404
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41824 - addiu      $a0, $sp, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41828 - jal        0x09E525AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4182C - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41830 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41834 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41838 - beq        $v1, $v0, 0x09E418AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4183C - lw         $a0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41840 - addiu      $s0, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41844 - addiu      $v0, $sp, 280
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41848 - sw         $s2, 276($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4184C - sw         $v0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41850 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41854 - sb         $zr, 280($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41858 - nor        $v1, $zr, $s0 <=> li $v1, not $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4185C - sltu       $a0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41860 - sltiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41864 - or         $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41868 - lw         $a1, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4186C - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41870 - movn       $s0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41874 - jal        0x09E7B6BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41878 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4187C - lw         $v1, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41880 - addu       $v1, $v1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41884 - sb         $zr, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41888 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4188C - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41890 - lw         $v1, 132($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41894 - sltu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41898 - beql       $v0, $zr, 0x09E41F2C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4189C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E418A0 - lw         $a0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E418A4 - jal        0x09E7B4F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418A8 - lw         $a1, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E418AC - jal        0x09E41114
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418B0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E418B4 - beq        $v0, $zr, 0x09E41F18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418B8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418BC - sw         $v0, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418C0 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418C8 - addiu      $a1, $a1, 20424
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E418CC - jal        0x09E7B5A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418D0 - addiu      $a2, $zr, 4 <=> li $a2, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E418D4 - bne        $v0, $zr, 0x09E41F08
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418D8 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418DC - lw         $a3, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418E0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418E4 - lw         $v0, 4($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418E8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E418EC - bltz       $v0, 0x09E41EEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418F0 - addiu      $a1, $a3, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E418F4 - lw         $s0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418F8 - lw         $s3, 8($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E418FC - andi       $a2, $a2, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41900 - sll        $a0, $s0, 0x0006
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41904 - addiu      $a0, $a0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41908 - jal        0x09E51620
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4190C - sw         $a2, 740($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41910 - addiu      $s4, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41914 - sw         $s0, -4($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41918 - addu       $s2, $s4, $zr <=> move $s2, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4191C - beq        $s0, $zr, 0x09E4193C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41920 - addiu      $s1, $s0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41924 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41928 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4192C - jal        0x09E444D0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41930 - addiu      $s1, $s1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41934 - bne        $s1, $s0, 0x09E41928
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41938 - addiu      $s2, $s2, 64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4193C - lw         $v0, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41940 - sw         $s4, 8($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41944 - addiu      $s6, $sp, 416
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41948 - lw         $v1, 4($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4194C - sw         $zr, 416($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41950 - sll        $a0, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41954 - sw         $v1, 432($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41958 - sw         $zr, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4195C - jal        0x09E51620
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41960 - sw         $zr, 424($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41964 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41968 - lw         $v1, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4196C - lw         $v0, 416($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41970 - sw         $a1, 428($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41974 - beq        $v0, $v1, 0x09E41988
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41978 - lw         $a0, 432($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4197C - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41980 - bne        $v0, $v1, 0x09E41980
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41984 - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41988 - sw         $a0, 8($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4198C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41990 - addiu      $v1, $sp, 456
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41994 - sb         $zr, 280($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41998 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4199C - sb         $zr, 456($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419A0 - sb         $zr, 600($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419A4 - sw         $v0, 596($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419A8 - sw         $v0, 276($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419AC - sw         $v0, 452($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419B0 - addiu      $v0, $sp, 280
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419B4 - lw         $a3, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419B8 - sw         $v0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419BC - addiu      $v0, $sp, 600
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419C0 - sw         $v0, 592($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419C4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419C8 - lw         $v0, -20488($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419CC - lw         $fp, 4($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419D0 - sw         $a1, 4($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419D4 - sw         $v1, 448($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419D8 - sw         $a1, 0($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E419DC - blez       $fp, 0x09E41B98
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419E0 - sw         $v0, 744($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E419E4 - lw         $a1, 740($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E419E8 - beql       $a1, $zr, 0x09E41EC4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419EC - lw         $a0, 8($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E419F0 - lw         $v0, 4($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419F4 - lw         $v1, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419F8 - addu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E419FC - sw         $v0, 4($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A00 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A04 - lb         $v0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41A08 - beq        $v0, $zr, 0x09E41A30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A0C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A10 - addiu      $a1, $zr, 92 <=> li $a1, 92
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A14 - addiu      $a2, $zr, 47 <=> li $a2, 47
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41A18 - beql       $a0, $a1, 0x09E41A20
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A1C - sb         $a2, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41A20 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A24 - lb         $v0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41A28 - bne        $v0, $zr, 0x09E41A18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A2C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41A30 - lw         $a0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41A34 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A38 - addiu      $s7, $sp, 272
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A3C - lw         $v1, 276($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A40 - sltu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41A44 - beq        $v0, $zr, 0x09E41EB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A48 - lui        $a2, 0x09E8 <=> li $a2, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A4C - lw         $a1, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41A50 - jal        0x09E7B4F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A54 - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A58 - lw         $s2, 4($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41A5C - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A60 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A64 - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41A68 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A6C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A70 - addu       $s0, $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A74 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A78 - lw         $v0, 276($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A7C - sltu       $s0, $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41A80 - beq        $s0, $zr, 0x09E41EA4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A84 - lui        $a3, 0x09E8 <=> li $a3, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A88 - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41A8C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41A90 - jal        0x09E7B4F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A94 - addu       $a0, $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A98 - lui        $t0, 0x09E8 <=> li $t0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41A9C - addiu      $a1, $t0, 20404
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AA0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41AA4 - jal        0x09E525AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AA8 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AAC - nor        $a0, $zr, $v0 <=> li $a0, not $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AB0 - addiu      $v1, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AB4 - lw         $v0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AB8 - lw         $a3, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41ABC - movz       $v1, $zr, $a0 <=> move $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AC0 - addu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AC4 - sw         $v0, 0($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AC8 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41ACC - addiu      $a3, $a3, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AD0 - addiu      $a1, $a1, 20456
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AD4 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AD8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41ADC - jal        0x09E525AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AE0 - sw         $a3, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AE4 - addiu      $s0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41AE8 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AEC - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AF0 - nor        $v1, $zr, $s0 <=> li $v1, not $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AF4 - sltu       $a0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AF8 - sltiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41AFC - or         $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B00 - lw         $a1, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B04 - lw         $a0, 448($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B08 - movn       $s0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41B0C - jal        0x09E7B6BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B10 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B14 - lw         $v0, 448($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B18 - lw         $a0, 744($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B1C - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B20 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B24 - sb         $zr, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B28 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41B2C - jal        0x09E4DABC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B30 - lw         $a1, 448($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B34 - lw         $a0, 8($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B38 - lh         $a2, 0($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B3C - lh         $a3, 2($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B40 - sll        $v1, $s4, 0x0006
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B44 - addu       $a0, $a0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B48 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B4C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41B50 - jal        0x09E44560
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B54 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B58 - lw         $v1, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B5C - lw         $v0, 416($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B60 - lw         $a0, 428($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41B64 - beq        $v0, $v1, 0x09E41B78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B68 - lw         $a1, 432($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B6C - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41B70 - bne        $v0, $v1, 0x09E41B70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B74 - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41B78 - sw         $a0, 4($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B7C - sw         $a1, 8($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B80 - sw         $a0, 0($s6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B84 - addiu      $s4, $s4, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41B88 - slt        $v0, $s4, $fp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41B8C - bne        $v0, $zr, 0x09E419E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B90 - addiu      $s3, $s3, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41B94 - lw         $a3, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41B98 - lw         $v1, 12($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41B9C - bltz       $v1, 0x09E41E8C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BA0 - addiu      $a0, $a3, 12
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BA4 - lw         $v1, 20($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BA8 - bltz       $v1, 0x09E41E74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BAC - addiu      $a0, $a3, 20
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BB0 - lw         $fp, 20($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BB4 - blez       $fp, 0x09E41CE4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BB8 - lw         $a2, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BBC - addu       $s4, $fp, $zr <=> move $s4, $fp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BC0 - lw         $a1, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BC4 - bltzl      $a1, 0x09E41E5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BC8 - lw         $v0, 4($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BCC - lw         $t0, 8($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BD0 - bltz       $t0, 0x09E41E40
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BD4 - addiu      $t4, $a2, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BD8 - lw         $t1, 16($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BDC - bltz       $t1, 0x09E41E24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BE0 - addiu      $t5, $a2, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BE4 - lw         $t2, 24($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BE8 - bltz       $t2, 0x09E41E08
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BEC - addiu      $t6, $a2, 24
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BF0 - lw         $t3, 32($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41BF4 - bltz       $t3, 0x09E41DEC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41BF8 - addiu      $t7, $a2, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41BFC - addiu      $a0, $a2, 40
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C00 - lhu        $v1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C04 - seh        $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41C08 - bltzl      $v0, 0x09E41DD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C0C - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41C10 - blez       $a1, 0x09E41C38
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C14 - lw         $a0, 4($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C18 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41C1C - lhu        $v0, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C20 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C24 - seh        $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41C28 - bltz       $v0, 0x09E41DC4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C2C - addiu      $v1, $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41C30 - bne        $v1, $zr, 0x09E41C1C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C34 - addiu      $a0, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41C38 - blez       $t0, 0x09E41C60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C3C - lw         $a0, 4($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C40 - addu       $v1, $t0, $zr <=> move $v1, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41C44 - lhu        $v0, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C48 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C4C - seh        $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41C50 - bltz       $v0, 0x09E41DB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C54 - addiu      $v1, $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41C58 - bne        $v1, $zr, 0x09E41C44
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C5C - addiu      $a0, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41C60 - blez       $t1, 0x09E41C88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C64 - lw         $a0, 4($t5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C68 - addu       $v1, $t1, $zr <=> move $v1, $t1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41C6C - lhu        $v0, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C70 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C74 - seh        $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41C78 - bltz       $v0, 0x09E41D9C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C7C - addiu      $v1, $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41C80 - bne        $v1, $zr, 0x09E41C6C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C84 - addiu      $a0, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41C88 - blez       $t2, 0x09E41CB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C8C - lw         $a0, 4($t6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C90 - addu       $v1, $t2, $zr <=> move $v1, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41C94 - lhu        $v0, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C98 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41C9C - seh        $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41CA0 - bltz       $v0, 0x09E41D88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CA4 - addiu      $v1, $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41CA8 - bne        $v1, $zr, 0x09E41C94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CAC - addiu      $a0, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41CB0 - blez       $t3, 0x09E41CD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CB4 - lw         $a0, 4($t7)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CB8 - addu       $v1, $t3, $zr <=> move $v1, $t3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41CBC - lhu        $v0, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CC0 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CC4 - seh        $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41CC8 - bltz       $v0, 0x09E41D74
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CCC - addiu      $v1, $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41CD0 - bne        $v1, $zr, 0x09E41CBC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CD4 - addiu      $a0, $a0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41CD8 - addiu      $s4, $s4, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41CDC - bne        $s4, $zr, 0x09E41BC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CE0 - addiu      $a2, $a2, 52
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41CE4 - lw         $v0, 736($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41CE8 - beq        $v0, $zr, 0x09E41D5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CEC - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CF0 - lw         $a0, 428($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41CF4 - bne        $a0, $zr, 0x09E41D4C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CF8 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41CFC - lw         $v1, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41D00 - lw         $v0, 416($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41D04 - beql       $v0, $v1, 0x09E41D1C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D08 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41D0C - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E41D10 - bne        $v0, $v1, 0x09E41D10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D14 - addiu      $v0, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D18 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41D1C - lw         $ra, 788($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D20 - lw         $fp, 784($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D24 - lw         $s7, 780($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D28 - lw         $s6, 776($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D2C - lw         $s5, 772($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D30 - lw         $s4, 768($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D34 - lw         $s3, 764($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D38 - lw         $s2, 760($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D3C - lw         $s1, 756($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D40 - lw         $s0, 752($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D44 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D48 - addiu      $sp, $sp, 800
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41D4C - jal        0x09E51640
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D50 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41D54 - j          0x09E41D00
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D58 - lw         $v1, 420($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41D5C - jal        0x09E3BE80
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D60 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41D64 - jal        0x09E3BF10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D68 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41D6C - j          0x09E41CF4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D70 - lw         $a0, 428($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41D74 - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D78 - sh         $a1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D7C - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41D80 - j          0x09E41CD0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D84 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41D88 - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D8C - sh         $a1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D90 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41D94 - j          0x09E41CA8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41D98 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41D9C - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DA0 - sh         $a1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DA4 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41DA8 - j          0x09E41C80
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DAC - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41DB0 - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DB4 - sh         $a1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DB8 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41DBC - j          0x09E41C58
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DC0 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41DC4 - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DC8 - sh         $a1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DCC - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41DD0 - j          0x09E41C30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DD4 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41DD8 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DDC - sh         $v1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DE0 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41DE4 - j          0x09E41C10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DE8 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41DEC - lw         $v0, 4($t7)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DF0 - subu       $v1, $zr, $t3 <=> negu $v1, $t3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DF4 - sw         $v1, 32($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DF8 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41DFC - addu       $t3, $v1, $zr <=> move $t3, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E00 - j          0x09E41BFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E04 - sw         $v0, 4($t7)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41E08 - lw         $v0, 4($t6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E0C - subu       $v1, $zr, $t2 <=> negu $v1, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E10 - sw         $v1, 24($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E14 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E18 - addu       $t2, $v1, $zr <=> move $t2, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E1C - j          0x09E41BF0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E20 - sw         $v0, 4($t6)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41E24 - lw         $v0, 4($t5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E28 - subu       $v1, $zr, $t1 <=> negu $v1, $t1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E2C - sw         $v1, 16($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E30 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E34 - addu       $t1, $v1, $zr <=> move $t1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E38 - j          0x09E41BE4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E3C - sw         $v0, 4($t5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41E40 - lw         $v0, 4($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E44 - subu       $v1, $zr, $t0 <=> negu $v1, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E48 - sw         $v1, 8($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E4C - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E50 - addu       $t0, $v1, $zr <=> move $t0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E54 - j          0x09E41BD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E58 - sw         $v0, 4($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41E5C - subu       $v1, $zr, $a1 <=> negu $v1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E60 - sw         $v1, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E64 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E68 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E6C - j          0x09E41BCC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E70 - sw         $v0, 4($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41E74 - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E78 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E7C - sw         $v1, 20($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E80 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E84 - j          0x09E41BB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E88 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41E8C - lw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E90 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E94 - sw         $v1, 12($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41E98 - addu       $v0, $v0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41E9C - j          0x09E41BA4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EA0 - sw         $v0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41EA4 - jal        0x09E3816C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EA8 - addiu      $a0, $a3, 20372
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41EAC - j          0x09E41A8C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EB0 - lw         $a0, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41EB4 - jal        0x09E3816C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EB8 - addiu      $a0, $a2, 20372
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41EBC - j          0x09E41A50
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EC0 - lw         $a1, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41EC4 - lh         $a2, 0($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EC8 - lh         $a3, 2($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41ECC - sll        $v0, $s4, 0x0006
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41ED0 - addu       $a0, $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41ED4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41ED8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41EDC - jal        0x09E44560
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EE0 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41EE4 - j          0x09E41B88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EE8 - addiu      $s4, $s4, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41EEC - lw         $v1, 4($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EF0 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EF4 - sw         $v0, 4($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EF8 - addu       $v1, $v1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41EFC - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41F00 - j          0x09E418F4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F04 - sw         $v1, 4($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41F08 - jal        0x09E3816C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F0C - addiu      $a0, $a0, 20432
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41F10 - j          0x09E41D1C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F14 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41F18 - addiu      $a0, $a0, 20408
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41F1C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F20 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41F24 - j          0x09E41D1C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F28 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41F2C - jal        0x09E3816C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F30 - addiu      $a0, $a0, 20372
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41F34 - j          0x09E418A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F38 - lw         $a0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41F3C - jal        0x09E3816C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F40 - addiu      $a0, $a0, 20372
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41F44 - j          0x09E41814
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F48 - lw         $a0, 128($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41F4C - jal        0x09E3BF70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F50 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41F54 - bne        $v0, $zr, 0x09E417E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F58 - sw         $v0, 736($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41F5C - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F60 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F64 - addiu      $s0, $v0, -4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F68 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F6C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41F70 - jal        0x09E7B6BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F74 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F78 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F7C - addu       $v1, $sp, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F80 - addiu      $v0, $v0, 20460
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F84 - lwl        $a1, 3($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F88 - lwr        $a1, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F8C - swl        $a1, 3($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F90 - swr        $a1, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41F94 - jal        0x09E3BD84
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41F98 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41F9C - jal        0x09E3BF04
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41FA0 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41FA4 - j          0x09E417E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41FA8 - sw         $v0, 0($s5)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BFCC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BFCC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFD0 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFD4 - lb         $v0, -21555($v1)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E525AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E525AC - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525B0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525B4 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525B8 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525BC - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525C0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525C4 - sw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E525C8 - beq        $a2, $v0, 0x09E52654
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525CC - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525D0 - lw         $v0, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525D4 - addu       $s0, $v0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E525D8 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525E0 - lw         $a3, 0($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525E4 - addu       $a0, $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525E8 - addu       $v1, $s2, $zr <=> move $v1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525EC - slt        $v0, $a3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E525F0 - beq        $v0, $zr, 0x09E52638
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525F4 - addiu      $a0, $a0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E525F8 - lbu        $t0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E525FC - seb        $v0, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52600 - beql       $v0, $zr, 0x09E5262C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52604 - slt        $v0, $a3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52608 - lb         $a2, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5260C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52610 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52614 - beq        $a2, $a1, 0x09E5263C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52618 - subu       $v0, $a0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5261C - lb         $v0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52620 - bne        $v0, $zr, 0x09E52610
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52624 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52628 - slt        $v0, $a3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5262C - addu       $v1, $s2, $zr <=> move $v1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52630 - bne        $v0, $zr, 0x09E525FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52634 - addiu      $a0, $a0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52638 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5263C - lw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52640 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52644 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52648 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5264C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52650 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E52654 - j          0x09E525D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52658 - lw         $s0, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41114
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41114 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41118 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4111C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41120 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41124 - addiu      $a0, $a0, 20204
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41128 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4112C - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41130 - sw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E41134 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41138 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4113C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41140 - addiu      $a0, $a0, 20220
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41144 - beq        $s0, $zr, 0x09E4118C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41148 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4114C - lw         $v0, -21228($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41150 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41154 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41158 - beq        $v0, $zr, 0x09E4117C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4115C - addiu      $a0, $a0, 20248
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41160 - jalr       $ra, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41164 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41168 - lw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4116C - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41170 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41174 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41178 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4117C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41180 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41184 - j          0x09E41160
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41188 - lw         $v0, -21228($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4118C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41190 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41194 - j          0x09E41168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41198 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E400C4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E400C4 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E400C8 - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E400CC - jal        0x09E3B840
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E400D0 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E400D4 - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E400D8 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E400DC - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3B840
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B840 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B844 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B848 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B84C - sw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3B850 - jal        0x09E3FD94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B854 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B858 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B85C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B860 - lb         $v1, -26672($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3B864 - bne        $v1, $zr, 0x09E3B8A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B868 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B86C - sll        $v1, $s0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B870 - addu       $v1, $v1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B874 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B878 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B87C - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B880 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B884 - lw         $v0, 24($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B888 - jalr       $ra, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B88C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B890 - lw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B894 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B898 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B89C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8A0 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3B8A4 - jal        0x09E3FD94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8A8 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8AC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8B0 - addiu      $a0, $a0, 17356
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8B4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3B8B8 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8BC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B8C0 - j          0x09E3B870
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B8C4 - sll        $v1, $s0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C06C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C06C - lui        $a3, 0x09E9 <=> li $a3, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C070 - lw         $a1, -21632($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C074 - lui        $a2, 0x09E9 <=> li $a2, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C078 - lw         $v0, -21628($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C07C - lw         $v1, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C080 - addiu      $a0, $zr, -16 <=> li $a0, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C084 - addiu      $a1, $a1, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C088 - addiu      $v1, $v1, 15
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C08C - and        $v1, $v1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C090 - addu       $v1, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C094 - sw         $v1, -21628($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C098 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C09C - sw         $a1, -21632($a3)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B5A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B5A0 - beq        $a2, $zr, 0x09E7B610
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5A4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5A8 - or         $v0, $a0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5AC - andi       $v0, $v0, 3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B5B0 - bne        $v0, $zr, 0x09E7B5E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5B4 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5B8 - sltiu      $v0, $a2, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5BC - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B5C0 - bne        $v0, $zr, 0x09E7B5D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5C4 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5C8 - lw         $v1, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5CC - lw         $v0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B5D0 - beq        $v1, $v0, 0x09E7B664
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5D4 - lui        $t1, 0xFEFE <=> li $t1, 0xFEFE0000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B5D8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B5DC - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5E0 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B5E4 - beq        $v0, $zr, 0x09E7B658
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5E8 - addiu      $a2, $a2, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5EC - lbu        $a3, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5F0 - lbu        $t0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5F4 - seb        $v1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B5F8 - seb        $v0, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B5FC - beq        $v1, $v0, 0x09E7B618
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B600 - addu       $t1, $a3, $zr <=> move $t1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B604 - andi       $v1, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B608 - andi       $v0, $t0, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B60C - subu       $v0, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B610 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B614 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B618 - addiu      $a0, $a0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B61C - addiu      $a1, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B620 - beq        $a2, $zr, 0x09E7B650
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B624 - seb        $v0, $t1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B628 - beq        $v0, $zr, 0x09E7B650
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B62C - addiu      $a2, $a2, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B630 - lbu        $a3, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B634 - lbu        $t0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B638 - seb        $v1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B63C - seb        $v0, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B640 - beq        $v1, $v0, 0x09E7B618
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B644 - addu       $t1, $a3, $zr <=> move $t1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B648 - j          0x09E7B608
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B64C - andi       $v1, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B650 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B654 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B658 - lbu        $a3, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B65C - j          0x09E7B604
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B660 - lbu        $t0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B664 - lui        $a1, 0x8080 <=> li $a1, 0x80800000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B668 - ori        $t1, $t1, -257
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B66C - ori        $a1, $a1, -32640
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B670 - addiu      $a2, $a2, -4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B674 - beq        $a2, $zr, 0x09E7B650
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B678 - sltiu      $a0, $a2, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B67C - lw         $v0, 0($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B680 - addiu      $t0, $t0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B684 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B688 - addu       $v0, $v0, $t1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B68C - and        $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B690 - and        $v0, $v0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B694 - bne        $v0, $zr, 0x09E7B650
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B698 - addiu      $a3, $a3, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B69C - bnel       $a0, $zr, 0x09E7B5DC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6A0 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B6A4 - lw         $v1, 0($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6A8 - lw         $v0, 0($t0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B6AC - beql       $v1, $v0, 0x09E7B674
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6B0 - addiu      $a2, $a2, -4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B6B4 - j          0x09E7B5DC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B6B8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E444D0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E444D0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E444D4 - sw         $v0, 60($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E444D8 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E444DC - sw         $zr, 20($a0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4DABC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4DABC - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAC0 - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAC4 - andi       $a3, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DAC8 - jal        0x09E4EA84
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DACC - lw         $a0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAD0 - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAD4 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAD8 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4EA84
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EA84 - addiu      $sp, $sp, -32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EA88 - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EA8C - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EA90 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EA94 - sw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EA98 - andi       $s4, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EA9C - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAA0 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAA4 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAA8 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAAC - sw         $ra, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EAB0 - jal        0x09E4E6A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAB4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EAB8 - beq        $v0, $zr, 0x09E4EB14
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EABC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EAC0 - jal        0x09E3BF70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAC4 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EAC8 - bne        $v0, $zr, 0x09E4EB04
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EACC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4EAD0 - jal        0x09E4DE40
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAD4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAD8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EADC - jal        0x09E4E7D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAE0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAE4 - lw         $ra, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EAE8 - lw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAEC - lw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAF0 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAF4 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAF8 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EAFC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB00 - addiu      $sp, $sp, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4EB04 - jal        0x09E3B840
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB08 - addiu      $a0, $a0, 24496
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EB0C - j          0x09E4EAD0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB10 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4EB14 - jal        0x09E4E7F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB18 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EB1C - beq        $v0, $zr, 0x09E4EB54
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB20 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB24 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB28 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB2C - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB30 - addu       $t1, $s4, $zr <=> move $t1, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB34 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EB38 - jal        0x09E4E0F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB3C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB40 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EB44 - jal        0x09E4E7D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB48 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EB4C - j          0x09E4EAE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB50 - lw         $ra, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EB54 - lw         $a1, 0($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB58 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EB5C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB60 - addiu      $a0, $a0, 24500
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB64 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB68 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB6C - addiu      $a0, $a0, 24528
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB70 - addiu      $a1, $a1, 24200
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EB74 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB78 - addiu      $a2, $zr, 549 <=> li $a2, 549
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB7C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB80 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB84 - addiu      $a0, $a0, 24224
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EB88 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB8C - addiu      $a1, $a1, 24560
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4EB90 - j          0x09E4EB90
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB94 - nop
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E6A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E6A4 - addiu      $sp, $sp, -48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6A8 - sw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6AC - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6B0 - sw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6B4 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6B8 - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6BC - sw         $ra, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6C0 - sw         $s7, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6C4 - sw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6C8 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6CC - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6D0 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6D4 - lw         $a2, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E6D8 - blez       $a2, 0x09E4E718
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6DC - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6E0 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6E4 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E6E8 - lw         $v0, 4($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6EC - addu       $s0, $v0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6F0 - lw         $v1, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E6F4 - blezl      $v1, 0x09E4E70C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E6F8 - addiu      $s3, $s3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E6FC - lw         $v0, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E700 - beql       $v0, $s6, 0x09E4E748
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E704 - lw         $v1, 4($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E708 - addiu      $s3, $s3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E70C - slt        $v0, $s3, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E710 - bne        $v0, $zr, 0x09E4E6E8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E714 - addiu      $s2, $s2, 36
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E718 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E71C - lw         $ra, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E720 - lw         $s7, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E724 - lw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E728 - lw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E72C - lw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E730 - lw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E734 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E738 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E73C - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E740 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E744 - addiu      $sp, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E748 - lw         $a1, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E74C - lw         $v0, 20($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E750 - lw         $a0, 16($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E754 - subu       $v1, $v1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E758 - sra        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E75C - subu       $v0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E760 - sra        $v0, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E764 - bnel       $v1, $v0, 0x09E4E70C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E768 - addiu      $s3, $s3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E76C - addiu      $s7, $zr, 1 <=> li $s7, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E770 - beq        $v1, $zr, 0x09E4E7C8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E774 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E778 - sll        $v0, $s1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E77C - addu       $v1, $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E780 - lw         $a0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E784 - addu       $v0, $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E788 - lw         $a1, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E78C - lw         $v1, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E790 - addiu      $s1, $s1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E794 - jal        0x09E7B47C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E798 - lw         $a0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E79C - bnel       $v0, $zr, 0x09E4E7C8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7A0 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E7A4 - lw         $v0, 4($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7A8 - lw         $a1, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7AC - subu       $v0, $v0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7B0 - sra        $v0, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7B4 - sltu       $v0, $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E7B8 - beq        $v0, $zr, 0x09E4E7C8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7BC - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E7C0 - j          0x09E4E778
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7C4 - lw         $a0, 16($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4E7C8 - beq        $s7, $s6, 0x09E4E71C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7CC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E7D0 - j          0x09E4E708
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7D4 - lw         $a2, 0($s5)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E7F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E7F8 - lw         $a3, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E7FC - blez       $a3, 0x09E4E828
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E800 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E804 - lw         $a0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E808 - lw         $v0, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E80C - addiu      $a1, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E810 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E814 - slt        $v1, $a1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E818 - blez       $v0, 0x09E4E82C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E81C - addiu      $a0, $a0, 36
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E820 - bnel       $v1, $zr, 0x09E4E80C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E824 - lw         $v0, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E828 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E82C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E830 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E0F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E0F0 - addiu      $sp, $sp, -96
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E0F4 - sw         $ra, 84($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E0F8 - andi       $a3, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E0FC - andi       $t0, $t0, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E100 - sw         $fp, 80($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E104 - andi       $t1, $t1, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E108 - sw         $s4, 64($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E10C - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E110 - sw         $s2, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E114 - sw         $s1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E118 - sw         $s0, 48($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E11C - sw         $s7, 76($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E120 - sw         $s6, 72($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E124 - sw         $s5, 68($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E128 - sw         $s3, 60($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E12C - lw         $v1, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E130 - lw         $v0, 4($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E134 - sw         $a1, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E138 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E13C - subu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E140 - sra        $fp, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E144 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E148 - sw         $a1, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E14C - sll        $a0, $fp, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E150 - addiu      $s1, $fp, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E154 - lw         $v1, -20488($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E158 - sw         $a1, 0($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E15C - sw         $a2, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E160 - sw         $a3, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E164 - sw         $t0, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E168 - sw         $t1, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E16C - jal        0x09E51620
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E170 - lw         $s7, 12($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E174 - sw         $v0, 28($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E178 - sll        $a0, $fp, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E17C - jal        0x09E51620
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E180 - addiu      $a0, $a0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E184 - addiu      $s2, $v0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E188 - sw         $fp, -4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E18C - beq        $fp, $zr, 0x09E4E1DC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E190 - addu       $s0, $s2, $zr <=> move $s0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E194 - addiu      $s3, $zr, -1 <=> li $s3, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E198 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E19C - lw         $v0, -20452($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1A0 - addiu      $s1, $s1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1A4 - addiu      $v0, $v0, 324
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1A8 - lw         $a2, 12($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1AC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1B0 - sw         $a2, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1B4 - lw         $a1, 12($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1B8 - sltu       $v1, $a2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1BC - movz       $a1, $a2, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E1C0 - jal        0x09E4EB98
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1C4 - andi       $a1, $a1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1C8 - addiu      $v1, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1CC - sw         $v1, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1D0 - addiu      $s0, $s0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E1D4 - bne        $s1, $s3, 0x09E4E198
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1D8 - sb         $zr, 2($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E1DC - sw         $s2, 12($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E1E0 - blez       $fp, 0x09E4E35C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1E4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1E8 - addiu      $s2, $s4, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1EC - lw         $a1, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E1F0 - sll        $s5, $s6, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1F4 - lw         $v1, 12($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1F8 - lw         $v0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E1FC - sll        $s3, $s6, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E200 - addu       $s0, $v1, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E204 - addu       $v0, $v0, $s5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E208 - lw         $s1, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E20C - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E210 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E214 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E218 - lw         $v0, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E21C - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E220 - sltu       $v0, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E224 - bne        $v0, $zr, 0x09E4E2B8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E228 - lw         $a0, -20452($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E22C - lw         $a2, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E230 - addiu      $v0, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E234 - sw         $v0, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E238 - addiu      $a1, $a2, -2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E23C - addiu      $a3, $a0, 324
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E240 - lhu        $v0, -2($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E244 - andi       $a0, $v0, 32767
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E248 - addu       $v1, $a1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E24C - lhu        $v1, 2($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E250 - andi       $v0, $v1, -32768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E254 - beql       $v0, $zr, 0x09E4E278
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E258 - lhu        $v0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E25C - andi       $v0, $v1, 32767
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E260 - addiu      $v0, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E264 - addu       $v0, $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E268 - sltiu      $v1, $v0, 32512
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E26C - bnel       $v1, $zr, 0x09E4E274
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E270 - sh         $v0, -2($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E274 - lhu        $v0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E278 - lw         $a0, 8($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E27C - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E280 - or         $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E284 - sltu       $a0, $a1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E288 - beq        $a0, $zr, 0x09E4E294
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E28C - sh         $v0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E290 - sw         $a1, 8($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E294 - lw         $a1, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E298 - lw         $v1, 12($a3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E29C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2A0 - sltu       $v0, $a1, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2A4 - movn       $a1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E2A8 - jal        0x09E4EB98
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2AC - andi       $a1, $a1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2B0 - addiu      $v0, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2B4 - sw         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E2B8 - lw         $a0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E2BC - jal        0x09E7B4F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2C0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2C4 - lw         $v1, 12($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2C8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2CC - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2D0 - addu       $v1, $v1, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2D4 - lw         $s0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E2D8 - jal        0x09E4EF18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2DC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E2E0 - bne        $v0, $zr, 0x09E4E488
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2E4 - sw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2E8 - lw         $a1, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2EC - lw         $a3, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2F0 - lw         $t0, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2F4 - lw         $t1, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E2F8 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E2FC - jal        0x09E4F02C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E300 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E304 - sw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E308 - lw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E30C - lw         $s0, 28($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E310 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E314 - lw         $a1, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E318 - addu       $s0, $s5, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E31C - jal        0x09E4F22C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E320 - addu       $s5, $sp, $zr <=> move $s5, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E324 - lw         $s1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E328 - lw         $v1, 8($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E32C - beq        $s1, $v1, 0x09E4E38C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E330 - sw         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E334 - beq        $s1, $zr, 0x09E4E348
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E338 - addiu      $v0, $s1, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E33C - lw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E340 - sw         $v0, 0($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E344 - addiu      $v0, $s1, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E348 - sw         $v0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E34C - addiu      $s6, $s6, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E350 - slt        $v0, $s6, $fp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E354 - bne        $v0, $zr, 0x09E4E1F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E358 - lw         $a1, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E35C - lw         $ra, 84($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E360 - lw         $fp, 80($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E364 - lw         $s7, 76($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E368 - lw         $s6, 72($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E36C - lw         $s5, 68($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E370 - lw         $s4, 64($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E374 - lw         $s3, 60($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E378 - lw         $s2, 56($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E37C - lw         $s1, 52($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E380 - lw         $s0, 48($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E384 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E388 - addiu      $sp, $sp, 96
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E38C - lw         $v0, 16($s4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E390 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E394 - sw         $v1, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E398 - subu       $v0, $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E39C - sra        $v0, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3A0 - sw         $v0, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3A4 - addiu      $v1, $sp, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3A8 - addiu      $a0, $sp, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3AC - movz       $v1, $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3B0 - lw         $a1, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3B4 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3B8 - addu       $v0, $v0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E3BC - beq        $v0, $zr, 0x09E4E3E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3C0 - sw         $zr, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3C4 - sll        $v0, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3C8 - sw         $v0, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3CC - sltiu      $v0, $v0, 129
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E3D0 - bne        $v0, $zr, 0x09E4E478
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3D4 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E3D8 - jal        0x09E51610
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3DC - lw         $a0, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3E0 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E3E4 - lw         $a1, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E3E8 - beq        $s1, $a1, 0x09E4E404
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3EC - addu       $v0, $s3, $zr <=> move $v0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3F0 - subu       $s0, $s1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3F4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E3F8 - jal        0x09E79AC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E3FC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E400 - addu       $v0, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E404 - lw         $v1, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E408 - beq        $v1, $zr, 0x09E4E424
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E40C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E410 - lw         $v0, 0($s5)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E414 - addiu      $v1, $v1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E418 - sw         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E41C - bne        $v1, $zr, 0x09E4E410
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E420 - addiu      $s0, $s0, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E424 - lw         $a0, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E428 - lw         $v0, 8($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E42C - subu       $v0, $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E430 - beq        $a0, $zr, 0x09E4E450
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E434 - sra        $v0, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E438 - sll        $a1, $v0, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E43C - sltiu      $v0, $a1, 129
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E440 - bne        $v0, $zr, 0x09E4E468
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E444 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E448 - jal        0x09E51630
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E44C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E450 - lw         $v1, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E454 - sw         $s3, 0($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E458 - addu       $v0, $s3, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E45C - sw         $s0, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E460 - j          0x09E4E34C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E464 - sw         $v0, 8($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4E468 - jal        0x09E468F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E46C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E470 - j          0x09E4E454
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E474 - lw         $v1, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4E478 - jal        0x09E468A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E47C - lw         $a0, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E480 - j          0x09E4E3E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E484 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4E488 - jal        0x09E4ECDC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E48C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E490 - j          0x09E4E30C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E494 - lw         $v0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4EB98
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EB98 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EB9C - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBA0 - addu       $t4, $a0, $zr <=> move $t4, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBA4 - andi       $a1, $a1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBA8 - lw         $a0, 12($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBAC - lw         $t5, 4($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBB0 - lw         $v1, 0($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBB4 - sltu       $v0, $a1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EBB8 - beq        $v0, $zr, 0x09E4EBC4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBBC - addu       $t2, $t5, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBC0 - lhu        $a1, 12($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EBC4 - lw         $a2, 8($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBC8 - addiu      $t7, $a0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBCC - addiu      $t3, $zr, 1 <=> li $t3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBD0 - addiu      $t9, $zr, -1 <=> li $t9, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBD4 - andi       $t6, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EBD8 - sltu       $v0, $a2, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EBDC - beql       $v0, $zr, 0x09E4EC2C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBE0 - addiu      $t3, $t3, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EBE4 - addu       $t8, $t7, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBE8 - addu       $a0, $a1, $t6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBEC - lhu        $v0, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EBF0 - andi       $v1, $v0, 32767
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBF4 - andi       $v0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBF8 - andi       $t0, $v0, 32767
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EBFC - andi       $a3, $t0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC00 - andi       $v0, $v0, -32768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC04 - addu       $t1, $a2, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EC08 - beq        $v0, $zr, 0x09E4EC18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC0C - sltu       $v1, $a3, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EC10 - beq        $v1, $zr, 0x09E4EC60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC14 - sltu       $v0, $a3, $t8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EC18 - addiu      $a2, $t1, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC1C - sltu       $v0, $a2, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EC20 - bnel       $v0, $zr, 0x09E4EBF0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC24 - lhu        $v0, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EC28 - addiu      $t3, $t3, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4EC2C - bne        $t3, $t9, 0x09E4EBD8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC30 - addu       $a2, $t5, $zr <=> move $a2, $t5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC34 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC38 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC3C - addiu      $a0, $a0, 24632
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC40 - addiu      $a1, $a1, 24660
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4EC44 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC48 - addiu      $a2, $zr, 136 <=> li $a2, 136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC4C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EC50 - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC54 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC58 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC5C - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4EC60 - beq        $v0, $zr, 0x09E4EC88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC64 - andi       $a1, $a0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC68 - sh         $t0, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EC6C - lhu        $v0, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC70 - addu       $v1, $a2, $zr <=> move $v1, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC74 - andi       $v0, $v0, 32767
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC78 - addu       $v0, $a2, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC7C - addiu      $v0, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EC80 - j          0x09E4EC50
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC84 - sw         $v0, 8($t4)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EC88 - subu       $v0, $t0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC8C - andi       $v0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC90 - sltiu      $v1, $v0, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EC94 - bne        $v1, $zr, 0x09E4EC6C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC98 - sh         $t0, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EC9C - addiu      $v1, $v0, -2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECA0 - andi       $a0, $a1, 32767
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECA4 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECA8 - or         $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECAC - addu       $a0, $a2, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECB0 - sh         $a1, 0($a2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4ECB4 - j          0x09E4EC6C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECB8 - sh         $v1, 2($a0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4EF18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EF18 - addiu      $sp, $sp, -32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF1C - sw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF20 - addu       $s5, $a2, $zr <=> move $s5, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF24 - sw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF28 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF2C - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF30 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF34 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF38 - sw         $ra, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF3C - sw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF40 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF44 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF48 - lw         $a3, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EF4C - blez       $a3, 0x09E4EF88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF50 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF54 - addiu      $s6, $zr, -1 <=> li $s6, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF58 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EF5C - lw         $v0, 8($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF60 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF64 - addu       $s0, $v0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF68 - lw         $v1, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF6C - lw         $v0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EF70 - bne        $v0, $zr, 0x09E4EFB8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EF78 - addiu      $s2, $s2, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF7C - slt        $v0, $s2, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EF80 - bne        $v0, $zr, 0x09E4EF5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF84 - addiu      $s1, $s1, 12
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EF88 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF8C - lw         $ra, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EF90 - lw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EF94 - lw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF98 - lw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EF9C - lw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFA0 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFA4 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFA8 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFAC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFB0 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFB4 - addiu      $sp, $sp, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4EFB8 - jal        0x09E7B47C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFBC - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EFC0 - beq        $v0, $zr, 0x09E4EFD0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFC4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EFC8 - j          0x09E4EF78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFCC - lw         $a3, 0($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4EFD0 - beq        $s5, $s6, 0x09E4EF90
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFD4 - lw         $ra, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFD8 - lw         $v1, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFDC - lw         $v0, 12($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4EFE0 - bnel       $v0, $s5, 0x09E4EF78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFE4 - lw         $a3, 0($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4EFE8 - j          0x09E4EF94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFEC - lw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F02C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F02C - addiu      $sp, $sp, -48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F030 - sw         $fp, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F034 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F038 - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F03C - sw         $s7, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F040 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F044 - addu       $s7, $a1, $zr <=> move $s7, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F048 - sw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F04C - addiu      $a1, $zr, 46 <=> li $a1, 46
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F050 - andi       $s6, $t1, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F054 - sw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F058 - andi       $s5, $t0, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F05C - sw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F060 - andi       $s4, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F064 - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F068 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F06C - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F070 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F074 - sw         $ra, 36($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F078 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F07C - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F080 - lw         $v1, -20488($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F084 - jal        0x09E7B37C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F088 - lw         $s0, 8($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F08C - bne        $v0, $zr, 0x09E4F21C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F090 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F094 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F098 - jal        0x09E4F6EC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F09C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F0A0 - beq        $v0, $zr, 0x09E4F1F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0A4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F0A8 - jal        0x09E4F548
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0AC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F0B0 - lw         $a3, 4($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F0B4 - bne        $a3, $zr, 0x09E4F170
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0B8 - addiu      $s4, $s1, 152
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0BC - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0C0 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F0C4 - jal        0x09E4EFF0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0C8 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F0CC - beq        $v0, $zr, 0x09E4F12C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0D0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0D4 - lw         $v0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0D8 - addiu      $v1, $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0DC - sw         $s1, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0E4 - sw         $s2, 12($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0E8 - sw         $s3, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0EC - sw         $v1, 4($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F0F0 - jal        0x09E4ECDC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0F4 - sw         $s4, 8($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0F8 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F0FC - lw         $ra, 36($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F100 - lw         $fp, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F104 - lw         $s7, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F108 - lw         $s6, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F10C - lw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F110 - lw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F114 - lw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F118 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F11C - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F120 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F124 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F128 - addiu      $sp, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F12C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F130 - addiu      $a0, $a0, 24896
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F134 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F138 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F13C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F140 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F144 - addiu      $a0, $a0, 24928
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F148 - addiu      $a1, $a1, 24768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F14C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F150 - addiu      $a2, $zr, 246 <=> li $a2, 246
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F154 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F158 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F15C - addiu      $a0, $a0, 24792
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F160 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F164 - addiu      $a1, $a1, 24960
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4F168 - j          0x09E4F168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F16C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F170 - sltu       $v0, $s2, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F174 - bne        $v0, $zr, 0x09E4F0C4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F178 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F17C - addiu      $a0, $a0, 25024
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F180 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F184 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F188 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F18C - lui        $s0, 0x09F2 <=> li $s0, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F190 - lw         $v1, -20468($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F194 - slti       $v1, $v1, 100
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F198 - bne        $v1, $zr, 0x09E4F1A8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F19C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4F1A0 - j          0x09E4F0C4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1A4 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F1A8 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1AC - addiu      $a0, $a0, 24740
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1B0 - addiu      $a1, $a1, 24768
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F1B4 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1B8 - addiu      $a2, $zr, 234 <=> li $a2, 234
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1BC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1C0 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1C4 - addiu      $a0, $a0, 24792
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F1C8 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1CC - addiu      $a1, $a1, 25056
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1D0 - lw         $v1, -20468($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1D4 - addiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1D8 - slti       $v0, $v1, 100
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F1DC - bne        $v0, $zr, 0x09E4F1A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1E0 - sw         $v1, -20468($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1E4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F1E8 - jal        0x09E3816C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1EC - addiu      $a0, $a0, 24852
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F1F0 - j          0x09E4F0C4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1F4 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F1F8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F1FC - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F200 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F204 - addu       $t0, $s5, $zr <=> move $t0, $s5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F208 - addu       $t1, $s6, $zr <=> move $t1, $s6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F20C - jal        0x09E4F7F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F210 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F214 - j          0x09E4F0B0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F218 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F21C - jal        0x09E78AE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F220 - addiu      $a0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F224 - j          0x09E4F094
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F228 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E78AE8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E78AE8 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78AEC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78AF0 - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E78AF4 - jal        0x09E7BA70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78AF8 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78AFC - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78B00 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E78B04 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7BA70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BA70 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA74 - sw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA78 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA7C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA80 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA84 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA88 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7BA8C - jal        0x09E79188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA90 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA94 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA98 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA9C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7BAA0 - jal        0x09E7B8AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAA4 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAA8 - lw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAAC - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAB0 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAB4 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BAB8 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BABC - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B8AC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B8AC - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8B0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8B4 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8B8 - addu       $t7, $a1, $zr <=> move $t7, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8BC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8C0 - addu       $t9, $a2, $zr <=> move $t9, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8C4 - addiu      $a0, $v0, -30224
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8C8 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8CC - addu       $t8, $zr, $zr <=> li $t8, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B8D0 - lb         $t0, 0($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8D4 - addu       $v1, $t0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8D8 - lbu        $v0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8DC - andi       $v0, $v0, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B8E0 - bne        $v0, $zr, 0x09E7B8D0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8E4 - addiu      $t1, $t1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8E8 - addiu      $v0, $zr, 45 <=> li $v0, 45
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B8EC - beq        $t0, $v0, 0x09E7BA64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8F0 - addiu      $v0, $zr, 43 <=> li $v0, 43
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B8F4 - beql       $t0, $v0, 0x09E7BA5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8F8 - lb         $t0, 0($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B8FC - xori       $v1, $a3, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B900 - sltiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B904 - sltiu      $v0, $a3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B908 - or         $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B90C - beq        $v0, $zr, 0x09E7B91C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B910 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B914 - beql       $t0, $v0, 0x09E7BA30
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B918 - lb         $v0, 0($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B91C - bne        $a3, $zr, 0x09E7B938
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B920 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B924 - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B928 - xori       $v1, $t0, 48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B92C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B930 - movn       $a3, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B934 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B938 - ori        $v0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B93C - lui        $v1, 0x8000 <=> li $v1, 0x80000000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B940 - movz       $v1, $v0, $t8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B944 - divu       $v1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B948 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B94C - beql       $a3, $zr, 0x09E7B954
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B950 - break      0x00007
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B954 - addiu      $t6, $v0, -30224
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B958 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B95C - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B960 - mfhi       $t5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B964 - mflo       $t4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B968 - addu       $v0, $t0, $t6
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B96C - lbu        $v1, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B970 - addiu      $a2, $t0, -87
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B974 - addiu      $a1, $t0, -55
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B978 - andi       $v0, $v1, 4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B97C - andi       $a0, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B980 - addiu      $t0, $t0, -48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B984 - bne        $v0, $zr, 0x09E7B998
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B988 - andi       $v1, $v1, 3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B98C - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B990 - beq        $v1, $zr, 0x09E7B9E8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B994 - movz       $t0, $a2, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B998 - xor        $v0, $t2, $t4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B99C - srl        $a1, $t3, 0x001F
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9A0 - sltu       $a0, $t4, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9A4 - slt        $a2, $t5, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9A8 - sltiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9AC - slt        $v1, $t0, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9B0 - or         $a1, $a1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B9B4 - beq        $v1, $zr, 0x09E7B9E8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9B8 - and        $v0, $v0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B9BC - bne        $a1, $zr, 0x09E7B9DC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9C0 - addiu      $t3, $zr, -1 <=> li $t3, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B9C4 - bnel       $v0, $zr, 0x09E7B9E0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9C8 - lb         $t0, 0($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B9CC - mult       $t2, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9D0 - addiu      $t3, $zr, 1 <=> li $t3, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9D4 - mflo       $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9D8 - addu       $t2, $t2, $t0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B9DC - lb         $t0, 0($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7B9E0 - j          0x09E7B968
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9E4 - addiu      $t1, $t1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B9E8 - subu       $v0, $zr, $t2 <=> negu $v0, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B9EC - bltz       $t3, 0x09E7BA14
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9F0 - movn       $t2, $v0, $t8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7B9F4 - beq        $t9, $zr, 0x09E7BA04
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9F8 - addiu      $v0, $t1, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B9FC - movn       $t7, $v0, $t3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA00 - sw         $t7, 0($t9)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BA04 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA08 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA0C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA10 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BA14 - addiu      $v1, $zr, 34 <=> li $v1, 34
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA18 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA1C - sw         $v1, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA20 - ori        $v0, $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA24 - lui        $t2, 0x8000 <=> li $t2, 0x80000000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BA28 - j          0x09E7B9F4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA2C - movz       $t2, $v0, $t8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BA30 - xori       $v1, $v0, 88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA34 - xori       $v0, $v0, 120
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA38 - sltiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA3C - sltiu      $v1, $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA40 - or         $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BA44 - beq        $v0, $zr, 0x09E7B91C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA48 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA4C - lb         $t0, 1($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA50 - addiu      $a3, $zr, 16 <=> li $a3, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BA54 - j          0x09E7B91C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA58 - addiu      $t1, $t1, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7BA5C - j          0x09E7B8FC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA60 - addiu      $t1, $t1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BA64 - lb         $t0, 0($t1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BA68 - j          0x09E7BA5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BA6C - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F6EC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F6EC - addiu      $sp, $sp, -32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F6F0 - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F6F4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F6F8 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F6FC - sw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F700 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F704 - sw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F708 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F70C - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F710 - sw         $ra, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F714 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F718 - jal        0x09E4F350
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F71C - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F720 - lw         $a1, 0($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F724 - blez       $a1, 0x09E4F754
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F728 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F72C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F730 - lw         $v0, 4($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F734 - addu       $s0, $v0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F738 - lw         $v1, 12($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F73C - bne        $v1, $zr, 0x09E4F780
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F740 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F744 - addiu      $s2, $s2, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F748 - slt        $v0, $s2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F74C - bne        $v0, $zr, 0x09E4F730
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F750 - addiu      $s1, $s1, 168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F754 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F758 - lw         $ra, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F75C - lw         $s5, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F760 - lw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F764 - lw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F768 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F76C - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F770 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F774 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F778 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F77C - addiu      $sp, $sp, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F780 - jal        0x09E4F350
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F784 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F788 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F78C - beq        $s4, $v0, 0x09E4F79C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F790 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4F794 - j          0x09E4F744
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F798 - lw         $a1, 0($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F79C - jal        0x09E7B5A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7A0 - lw         $a0, 12($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F7A4 - bne        $v0, $zr, 0x09E4F794
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7A8 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F7AC - j          0x09E4F75C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7B0 - lw         $ra, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F350
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F350 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F354 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F358 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F35C - sw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F360 - jal        0x09E7B844
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F364 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F368 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F36C - beq        $v0, $zr, 0x09E4F3B0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F370 - addiu      $a1, $zr, 92 <=> li $a1, 92
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F374 - addiu      $a0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F378 - jal        0x09E7B844
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F37C - addiu      $a1, $zr, 46 <=> li $a1, 46
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F380 - subu       $v1, $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F384 - beq        $v0, $zr, 0x09E4F3A0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F388 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F38C - lw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F390 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F394 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F398 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F39C - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F3A0 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3A4 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F3A8 - j          0x09E4F38C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3AC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F3B0 - jal        0x09E7B844
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3B4 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F3B8 - bne        $v0, $zr, 0x09E4F374
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F3C0 - j          0x09E4F378
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F3C4 - nop
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7B844
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B844 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B848 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B84C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B850 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B854 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B858 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B85C - beq        $a1, $zr, 0x09E7B89C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B860 - sw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B864 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7B868 - jal        0x09E7B37C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B86C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7B870 - beql       $v0, $zr, 0x09E7B888
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B874 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B878 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B87C - j          0x09E7B864
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B880 - addiu      $v0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B884 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7B888 - lw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B88C - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B890 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B894 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B898 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7B89C - jal        0x09E7B37C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8A0 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7B8A4 - j          0x09E7B884
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7B8A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F7F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F7F0 - addiu      $sp, $sp, -288
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7F4 - sw         $s6, 280($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7F8 - andi       $s6, $t1, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7FC - sw         $s5, 276($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F800 - andi       $s5, $t0, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F804 - sw         $s4, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F808 - andi       $s4, $a3, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F80C - sw         $s2, 264($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F810 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F814 - sw         $s1, 260($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F818 - sw         $s0, 256($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F81C - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F820 - sw         $ra, 284($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F824 - jal        0x09E4F7B4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F828 - sw         $s3, 268($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F82C - beq        $v0, $zr, 0x09E4FB60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F830 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F834 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F838 - jal        0x09E4F428
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F83C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F840 - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F844 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F848 - lw         $a0, 12($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F84C - jal        0x09E7B588
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F850 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F854 - addu       $s0, $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F858 - sltiu      $s0, $s0, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F85C - beql       $s0, $zr, 0x09E4FB1C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F860 - lw         $a2, 12($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4F864 - beq        $s4, $zr, 0x09E4FB10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F868 - lw         $a3, 12($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F86C - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F870 - addiu      $a1, $a1, 25220
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F874 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F878 - jal        0x09E7B0A4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F87C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F880 - jal        0x09E3BF70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F884 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F888 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F88C - jal        0x09E3B438
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F890 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F894 - bne        $v0, $zr, 0x09E4F8E0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F898 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F89C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8A0 - addiu      $a0, $a0, 25232
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F8A4 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8A8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8AC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8B0 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8B4 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8B8 - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F8BC - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8C0 - addiu      $a2, $zr, 375 <=> li $a2, 375
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8C4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8C8 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8CC - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F8D0 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8D4 - addiu      $a1, $a1, 25248
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4F8D8 - j          0x09E4F8D8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8DC - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F8E0 - jal        0x09E3B840
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8E4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F8E8 - beq        $v0, $zr, 0x09E4FACC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8EC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F8F0 - bne        $s5, $zr, 0x09E4FA90
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8F4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4F8F8 - beq        $s4, $zr, 0x09E4FA20
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F8FC - sw         $s0, 8($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F900 - addiu      $s3, $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F904 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F908 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F90C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F910 - jal        0x09E52AF0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F914 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F918 - beq        $v0, $zr, 0x09E4F964
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F91C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F920 - lw         $a1, 12($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F924 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F928 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F92C - addiu      $a0, $a0, 25316
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F930 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F934 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F938 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F93C - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F940 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F944 - addiu      $a2, $zr, 411 <=> li $a2, 411
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F948 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F94C - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F950 - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F954 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F958 - addiu      $a1, $a1, 25344
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4F95C - j          0x09E4F95C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F960 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4F964 - jal        0x09E3BF70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F968 - sw         $v0, 4($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F96C - beq        $v0, $zr, 0x09E4FA10
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F970 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4F974 - bne        $s4, $zr, 0x09E4F98C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F978 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F97C - lw         $v0, 4($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F980 - bnel       $v0, $zr, 0x09E4F9C4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F984 - lw         $a1, 8($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F988 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F98C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F990 - sb         $s6, 119($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F994 - sb         $v1, 120($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F998 - sb         $v1, 121($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F99C - lw         $ra, 284($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9A0 - lw         $s6, 280($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9A4 - lw         $s5, 276($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9A8 - lw         $s4, 272($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9AC - lw         $s3, 268($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9B0 - lw         $s2, 264($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9B4 - lw         $s1, 260($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9B8 - lw         $s0, 256($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9BC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9C0 - addiu      $sp, $sp, 288
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F9C4 - addiu      $a0, $s1, 152
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F9CC - jal        0x09E53100
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9D0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F9D4 - beq        $v0, $zr, 0x09E4F98C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9D8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9DC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9E0 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9E4 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9E8 - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F9EC - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9F0 - addiu      $a2, $zr, 450 <=> li $a2, 450
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9F4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9F8 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F9FC - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FA00 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA04 - addiu      $a1, $a1, 25416
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4FA08 - j          0x09E4FA08
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA0C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4FA10 - jal        0x09E3D21C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA14 - lw         $a0, 8($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4FA18 - j          0x09E4F974
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA1C - sw         $zr, 8($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FA20 - addiu      $s3, $s1, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA24 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA28 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA2C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FA30 - jal        0x09E52C84
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA34 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4FA38 - beq        $v0, $zr, 0x09E4FA80
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA3C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA40 - lw         $a1, 12($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FA44 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA48 - addiu      $a0, $a0, 25492
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA4C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA50 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA54 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA58 - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FA5C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA60 - addiu      $a2, $zr, 426 <=> li $a2, 426
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA64 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA68 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA6C - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FA70 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA74 - addiu      $a1, $a1, 25532
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4FA78 - j          0x09E4FA78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA7C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4FA80 - jal        0x09E4F23C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA84 - lw         $a0, 8($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4FA88 - j          0x09E4F974
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA8C - sw         $v0, 4($s1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FA90 - lw         $v1, -20460($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA94 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FA98 - jal        0x09E4D380
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FA9C - lw         $a0, 4($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4FAA0 - beq        $v0, $zr, 0x09E4F8F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FAAC - jal        0x09E799B0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAB0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4FAB4 - bne        $s3, $zr, 0x09E4F8F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAB8 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FABC - jal        0x09E3D21C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4FAC4 - j          0x09E4F8F8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAC8 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FACC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAD0 - addiu      $a0, $a0, 25232
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FAD4 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAD8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FADC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAE0 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAE4 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAE8 - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FAEC - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAF0 - addiu      $a2, $zr, 382 <=> li $a2, 382
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAF4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAF8 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FAFC - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB00 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB04 - addiu      $a1, $a1, 25604
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4FB08 - j          0x09E4FB08
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB0C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FB10 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4FB14 - j          0x09E4F874
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB18 - addiu      $a1, $a1, 25676
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FB1C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB20 - addiu      $a0, $a0, 25688
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB24 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB28 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB2C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB30 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB34 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB38 - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB3C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB40 - addiu      $a2, $zr, 355 <=> li $a2, 355
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB44 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB48 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB4C - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB50 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB54 - addiu      $a1, $a1, 25712
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4FB58 - j          0x09E4FB58
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB5C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FB60 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB64 - addiu      $a0, $a0, 25796
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB68 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB6C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB70 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB74 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB78 - addiu      $a0, $a0, 25136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB7C - addiu      $a1, $a1, 25168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB80 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB84 - addiu      $a2, $zr, 342 <=> li $a2, 342
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB88 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB8C - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB90 - addiu      $a0, $a0, 25188
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FB94 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FB98 - addiu      $a1, $a1, 25816
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4FB9C - j          0x09E4FB9C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FBA0 - nop
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F7B4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F7B4 - lw         $a3, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F7B8 - blez       $a3, 0x09E4F7E4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7BC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7C0 - lw         $a0, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7C4 - lw         $v0, 12($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F7C8 - addiu      $a1, $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7CC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7D0 - slt        $v1, $a1, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F7D4 - beq        $v0, $zr, 0x09E4F7E8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7D8 - addiu      $a0, $a0, 168
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F7DC - bnel       $v1, $zr, 0x09E4F7C8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7E0 - lw         $v0, 12($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F7E4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F7E8 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F7EC - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F428
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F428 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F42C - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F430 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F434 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F438 - sw         $v0, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F43C - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F440 - sw         $zr, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F444 - sw         $zr, 8($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F448 - sw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F44C - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F450 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F454 - jal        0x09E4F350
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F458 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F45C - addiu      $a0, $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F460 - jal        0x09E51620
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F464 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F468 - sw         $v0, 12($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F46C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F470 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F474 - jal        0x09E7B6BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F478 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F47C - lw         $v1, 12($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F480 - addiu      $a0, $s0, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F484 - addiu      $s0, $s0, 152
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F488 - addu       $v1, $v1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F48C - jal        0x09E52A88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F490 - sb         $zr, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4F494 - jal        0x09E533BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F498 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F49C - lw         $ra, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F4A0 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F4A4 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F4A8 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F4AC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F4B0 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E52A88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52A88 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52A8C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52A90 - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52A94 - jal        0x09E79DC0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52A98 - addiu      $a2, $zr, 136 <=> li $a2, 136
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52A9C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AA0 - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AA4 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AA8 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E533BC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E533BC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533C0 - sw         $zr, 12($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533C4 - sw         $zr, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533C8 - sw         $zr, 4($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533CC - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533D0 - sw         $zr, 8($a0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BF70
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BF70 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF74 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF78 - sw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BF7C - jal        0x09E3BFBC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF80 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3BF84 - beq        $v0, $zr, 0x09E3BFA4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF88 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF8C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BF90 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BF94 - lw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF98 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF9C - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFA0 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3BFA4 - jal        0x09E3BFCC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFA8 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BFAC - beq        $v0, $zr, 0x09E3BF94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFB0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BFB4 - j          0x09E3BF90
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFB8 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BFBC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BFBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFC0 - lw         $v0, -21928($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFC4 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BFC8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3B438
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B438 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B43C - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B440 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B444 - sw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3B448 - jal        0x09E3FD94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B44C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B450 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B454 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B458 - lb         $v1, -26672($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3B45C - bne        $v1, $zr, 0x09E3B49C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B460 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B464 - sll        $v1, $s0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B468 - addu       $v1, $v1, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B46C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B470 - addiu      $v0, $v0, -27476
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B474 - sll        $v1, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B478 - addu       $v1, $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B47C - lw         $v0, 20($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B480 - jalr       $ra, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B484 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B488 - lw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B48C - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B490 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B494 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B498 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3B49C - jal        0x09E3FD94
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B4A0 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B4A4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B4A8 - addiu      $a0, $a0, 17280
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B4AC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3B4B0 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B4B4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B4B8 - j          0x09E3B468
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B4BC - sll        $v1, $s0, 0x0003
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C014
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C014 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C018 - sw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C01C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C020 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C024 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C028 - lw         $a1, -21632($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C02C - lb         $v0, -21556($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C030 - lw         $s0, 0($a1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C034 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C038 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C03C - addiu      $a0, $a0, 17560
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C040 - bne        $v0, $zr, 0x09E3C05C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C044 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C048 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C04C - lw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C050 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C054 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C058 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C05C - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C060 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C064 - j          0x09E3C04C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C068 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E52AF0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52AF0 - addiu      $sp, $sp, -32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AF4 - sw         $ra, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AF8 - sw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AFC - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B00 - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B04 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B08 - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B0C - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B10 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B14 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52B18 - jal        0x09E52AAC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B1C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52B20 - jal        0x09E62B60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B24 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52B28 - beq        $v0, $zr, 0x09E52C78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B2C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B30 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B34 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B38 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52B3C - jal        0x09E62E54
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B40 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52B44 - bne        $v0, $zr, 0x09E52B80
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B48 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B4C - sb         $zr, 116($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52B50 - jal        0x09E62C88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B54 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B58 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52B5C - lw         $ra, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B60 - lw         $s4, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B64 - lw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B68 - lw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B6C - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B70 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B74 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B78 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B7C - addiu      $sp, $sp, 32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E52B80 - jal        0x09E63374
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B84 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B88 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52B8C - jal        0x09E63388
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B90 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B94 - lhu        $v1, 4($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B98 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B9C - sltiu      $v0, $v1, 8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52BA0 - beq        $v0, $zr, 0x09E52BD0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BA4 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BA8 - sll        $v0, $v1, 0x0002
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BAC - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BB0 - addiu      $v1, $v1, 27200
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BB4 - addu       $v0, $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BB8 - lw         $a0, 0($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BBC - jr         $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BC0 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52BD0 - sb         $v0, 116($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BD8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BDC - sw         $s1, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BE0 - sb         $zr, 117($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BE4 - lhu        $v1, 42($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BE8 - sb         $v0, 121($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BEC - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BF0 - sltiu      $v1, $v1, 2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BF4 - movz       $v0, $zr, $v1 <=> move $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BF8 - addiu      $v0, $v0, 5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BFC - sb         $v0, 120($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C00 - lbu        $v1, 42($s2)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C04 - sb         $zr, 125($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C08 - sb         $v1, 124($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C0C - sw         $zr, 128($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52C10 - jal        0x09E63374
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C14 - sw         $zr, 132($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C18 - lhu        $a0, 8($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C1C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C20 - sh         $a0, 112($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C24 - lhu        $v1, 10($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52C28 - j          0x09E52B5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C2C - sh         $v1, 114($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52C78 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52C7C - j          0x09E52B5C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C80 - sb         $zr, 116($s0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E52AAC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52AAC - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AB0 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AB4 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AB8 - sw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52ABC - lbu        $v1, 116($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52AC0 - beq        $v1, $v0, 0x09E52AE0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AC4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AC8 - sb         $zr, 116($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52ACC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AD0 - lw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AD4 - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AD8 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52ADC - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E52AE0 - jal        0x09E62C88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AE4 - lw         $a0, 0($a0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52AE8 - j          0x09E52ACC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52AEC - sb         $zr, 116($s0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62B60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62B60 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B64 - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B68 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B6C - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B70 - sw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62B74 - jal        0x09E62AA8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B78 - addiu      $a0, $zr, 140 <=> li $a0, 140
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B7C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B80 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62B84 - beq        $s0, $zr, 0x09E62C64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B88 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B8C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B90 - lwc1       $f1, 28712($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B94 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B98 - sw         $v0, 92($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B9C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BA0 - addiu      $v1, $zr, 255 <=> li $v1, 255
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BA4 - lwc1       $f0, 28716($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BA8 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BAC - sw         $v1, 104($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BB0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BB4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BB8 - swc1       $f0, 48($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BBC - lwc1       $f0, 28720($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BC0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BC4 - swc1       $f1, 44($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BC8 - swc1       $f0, 52($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BCC - lwc1       $f0, 28724($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BD0 - addiu      $v0, $zr, 7 <=> li $v0, 7
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BD4 - sw         $a2, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BD8 - swc1       $f0, 56($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BDC - swc1       $f1, 40($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BE0 - sw         $a2, 112($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BE4 - sw         $zr, 4($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BE8 - sw         $zr, 8($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BEC - sw         $zr, 12($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BF0 - sw         $zr, 16($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BF4 - sw         $zr, 20($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BF8 - sw         $zr, 24($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62BFC - sw         $zr, 28($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C00 - sw         $zr, 32($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C04 - sw         $zr, 36($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C08 - sw         $zr, 60($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C0C - sw         $zr, 64($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C10 - sw         $zr, 68($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C14 - sw         $zr, 72($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C18 - sw         $zr, 76($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C1C - sw         $zr, 80($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C20 - sw         $zr, 84($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C24 - sw         $zr, 88($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C28 - sw         $zr, 96($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C2C - sw         $zr, 100($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C30 - sw         $zr, 108($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C34 - sw         $zr, 116($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C38 - sw         $a2, 124($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C3C - sw         $v0, 128($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C40 - sw         $a2, 120($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C44 - sw         $zr, 132($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62C48 - beq        $s1, $zr, 0x09E62C60
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C4C - sw         $zr, 136($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62C50 - jal        0x09E62F50
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C54 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62C58 - beq        $v0, $zr, 0x09E62C78
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C5C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62C60 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62C64 - lw         $ra, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C68 - lw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C6C - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C70 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C74 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E62C78 - jal        0x09E62C88
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C7C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E62C80 - j          0x09E62C64
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62C84 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62AA8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62AA8 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AAC - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62AB0 - beq        $a0, $zr, 0x09E62ACC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AB4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AB8 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62ABC - lw         $v0, -19728($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AC0 - jalr       $ra, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AC4 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AC8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62ACC - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AD0 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AD4 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AD8 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D980
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D980 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D984 - sw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D988 - jal        0x09E3CF04
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D98C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D990 - lw         $ra, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D994 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D998 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3CF04
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CF04 - addiu      $sp, $sp, -48
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF08 - sw         $s2, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF0C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF10 - addiu      $v1, $v0, 18032
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF14 - sw         $ra, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF18 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF1C - sw         $s3, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF20 - sw         $s1, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF24 - sw         $s0, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF28 - lw         $a1, 18032($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF2C - lw         $a2, 8($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF30 - lw         $v0, 4($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF34 - sw         $a1, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF38 - sw         $v0, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF3C - sw         $a2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF40 - addiu      $t0, $ra, -8
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF44 - sw         $t0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF48 - lui        $s3, 0x09E9 <=> li $s3, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF4C - lw         $a0, -21516($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF50 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CF54 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF58 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CF5C - jal        0x09E3CE6C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF60 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF64 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CF68 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CF6C - jal        0x09E3CFE0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF70 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF74 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CF78 - bne        $v0, $zr, 0x09E3CFB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF7C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF80 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF84 - lw         $v1, -21524($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CF88 - beq        $v1, $zr, 0x09E3CFB4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF8C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF90 - jalr       $ra, $v1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF94 - sw         $v0, -21536($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CF98 - beq        $v0, $zr, 0x09E3CFB0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CF9C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CFA0 - jal        0x09E3CC7C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFA4 - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3CFA8 - j          0x09E3CF68
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFAC - sw         $zr, -21536($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CFB0 - sw         $zr, -21536($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CFB4 - lw         $a0, -21516($s3)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CFB8 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFBC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFC0 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFC4 - lw         $ra, 32($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFC8 - lw         $s3, 28($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFCC - lw         $s2, 24($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFD0 - lw         $s1, 20($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFD4 - lw         $s0, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFD8 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFDC - addiu      $sp, $sp, 48
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3CFE0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3CFE0 - addiu      $sp, $sp, -16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFE4 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFE8 - sw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3CFEC - jal        0x09E3E15C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFF0 - lui        $a2, 0x2000 <=> li $a2, 0x20000000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFF4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3CFF8 - beq        $s0, $zr, 0x09E3D018
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3CFFC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D000 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D004 - lw         $v0, -21552($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D008 - andi       $v0, $v0, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D00C - bne        $v0, $zr, 0x09E3D028
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D010 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D014 - lw         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D018 - lw         $ra, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D01C - lw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D020 - jr         $ra
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D024 - addiu      $sp, $sp, 16
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3D028 - jal        0x09E3D8B4
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D02C - nop
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D030 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D034 - lbu        $a2, -21528($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D038 - lw         $a0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D03C - jal        0x09E3CA18
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D040 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D044 - j          0x09E3D018
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D048 - lw         $v0, 0($s0)
14:03:24 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3E15C
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E15C - addiu      $sp, $sp, -32
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E160 - sw         $s3, 12($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E164 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E168 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E16C - sw         $s2, 8($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E170 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E174 - sw         $s0, 0($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E178 - sw         $ra, 16($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E17C - sw         $s1, 4($sp)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E180 - lw         $v1, -21548($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E184 - lw         $v0, 0($v1)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E188 - bne        $v0, $zr, 0x09E3E1F0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E18C - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E190 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E194 - lw         $v1, -21552($v0)
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E198 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E19C - andi       $v1, $v1, 5
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E1A0 - bne        $v1, $zr, 0x09E3E1E0
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1A4 - addiu      $s0, $a0, 18700
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E1A8 - jal        0x09E37FFC
14:03:24 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1B0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1B4 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E1B8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1BC - sw         $v1, -21520($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E1C0 - lw         $ra, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1C4 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1C8 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1CC - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1D0 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1D4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1D8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1DC - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E1E0 - jal        0x09E3EC68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1E4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E1E8 - j          0x09E3E1A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1EC - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E1F0 - jal        0x09E3F0C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1F4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E1F8 - beq        $v0, $zr, 0x09E3E290
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E1FC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E200 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E204 - or         $v0, $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E208 - sw         $v0, 12($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E20C - addiu      $a1, $s2, 31
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E210 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E214 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E218 - jal        0x09E3E3F0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E21C - and        $a1, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E220 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E224 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E228 - lw         $v0, -21552($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E22C - beql       $v0, $zr, 0x09E3E248
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E230 - andi       $v0, $v0, 10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E234 - andi       $v0, $v0, 5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E238 - bnel       $v0, $zr, 0x09E3E268
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E23C - lw         $a2, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E240 - lw         $v0, -21552($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E244 - andi       $v0, $v0, 10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E3E248 - bne        $v0, $zr, 0x09E3E258
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E24C - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E250 - j          0x09E3E1C0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E254 - lw         $a0, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E258 - jal        0x09E3E574
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E25C - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E260 - j          0x09E3E1C0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E264 - lw         $a0, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E268 - lw         $t2, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E26C - lw         $a1, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E270 - lw         $a3, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E274 - lw         $t1, 0($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E278 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E27C - addiu      $a0, $a0, 18488
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E280 - jal        0x09E3EC68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E284 - addu       $t0, $s2, $zr <=> move $t0, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E288 - j          0x09E3E244
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E28C - lw         $v0, -21552($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E290 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E294 - lw         $v0, -21552($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E298 - andi       $v0, $v0, 5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E29C - bnel       $v0, $zr, 0x09E3E2F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2A0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E2A4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E2A8 - jal        0x09E3816C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2AC - addiu      $a0, $a0, 18748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2B0 - lw         $v1, -21552($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2B4 - andi       $v1, $v1, 5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E2B8 - bne        $v1, $zr, 0x09E3E2DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2BC - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2C0 - lw         $a1, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E2C4 - addiu      $a0, $s0, 18764
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E2C8 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2CC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2D0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E2D4 - j          0x09E3E1B8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2D8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E2DC - lw         $a1, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2E0 - addiu      $a0, $s0, 18764
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E2E4 - jal        0x09E3EC68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E2EC - j          0x09E3E2C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2F0 - lw         $a1, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3E2F4 - jal        0x09E3EC68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E2F8 - addiu      $a0, $a0, 18728
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E2FC - j          0x09E3E2A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E300 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F0C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F0C4 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0C8 - sw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0CC - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0D0 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0D4 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0D8 - lw         $a2, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F0DC - beq        $a2, $zr, 0x09E3F110
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0E0 - lui        $s0, 0xEFFF <=> li $s0, 0xEFFF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0E4 - ori        $s0, $s0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0E8 - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F0EC - addiu      $s1, $v0, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0F0 - lw         $v1, 8($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0F4 - addiu      $v1, $v1, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F0F8 - sltu       $v0, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F0FC - beql       $v0, $zr, 0x09E3F130
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F100 - lw         $v0, 44($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F104 - lw         $a2, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F108 - bnel       $a2, $zr, 0x09E3F0EC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F10C - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F110 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F114 - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F118 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F11C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F120 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F124 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F128 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F12C - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F130 - sltu       $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F134 - bne        $v0, $zr, 0x09E3F160
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F138 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F13C - jal        0x09E3EF5C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F140 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F144 - lw         $v1, 12($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F148 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F14C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F150 - and        $v1, $v1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F154 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F158 - j          0x09E3F114
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F15C - sw         $v1, 12($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F160 - lw         $v0, -21544($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F164 - beq        $v0, $zr, 0x09E3F17C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F168 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F16C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F170 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F174 - j          0x09E3F114
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F178 - sw         $v0, -21544($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3F17C - jal        0x09E3DC88
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F180 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F184 - jal        0x09E3C410
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F188 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F18C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F190 - lw         $a1, -21548($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F194 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F198 - addiu      $a0, $a0, 19860
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F19C - lw         $t2, 20($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1A0 - lw         $a3, 16($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1A4 - lw         $t0, 12($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1A8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1AC - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1B0 - addu       $t3, $v0, $zr <=> move $t3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3F1B4 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1B8 - addiu      $a1, $zr, 2427 <=> li $a1, 2427
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3F1BC - j          0x09E3F170
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F1C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3E3F0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E3F0 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3F4 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3F8 - sltiu      $v1, $a1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E3FC - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E400 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E404 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E408 - sw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E40C - sw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E410 - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E414 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E418 - lw         $s1, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E41C - subu       $s1, $s1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E420 - sltiu      $v0, $s1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E424 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E428 - beq        $v0, $zr, 0x09E3E454
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E42C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E430 - lw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E434 - lw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E438 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E43C - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E440 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E444 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E448 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E44C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E450 - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E454 - lw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E458 - addu       $s3, $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E45C - jal        0x09E3F1C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E460 - lw         $a0, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E464 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E468 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E46C - ori        $v0, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E470 - and        $a3, $s2, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E474 - addiu      $t0, $s3, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E478 - addiu      $t1, $s0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E47C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E480 - beq        $s4, $zr, 0x09E3E430
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E484 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E488 - sw         $s1, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E48C - lui        $v0, 0xF000 <=> li $v0, 0xF0000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E490 - sw         $s2, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E494 - lw         $v1, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E498 - lw         $a2, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E49C - lw         $a1, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4A0 - and        $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4A4 - or         $v1, $v1, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4A8 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4AC - sw         $t0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4B0 - sw         $v1, 12($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4B4 - sw         $a2, 0($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4B8 - sw         $a1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4BC - sw         $v0, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4C0 - sw         $t1, 0($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E4C4 - jal        0x09E3ED94
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4C8 - sw         $s4, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4CC - lw         $v1, 12($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4D0 - lw         $a2, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4D4 - lw         $a0, 44($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4D8 - lw         $v0, 40($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4DC - addu       $v1, $s3, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4E0 - addu       $v0, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4E4 - sltu       $v0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E4E8 - beq        $v0, $zr, 0x09E3E430
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4EC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3E4F0 - j          0x09E3E430
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4F4 - sw         $a2, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3EF24
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF24 - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF28 - sw         $zr, 8($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF2C - sw         $v0, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF30 - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EF34 - bnel       $v0, $zr, 0x09E3EF3C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF38 - sw         $a1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF3C - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3EF40 - bne        $v0, $zr, 0x09E3EF4C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF44 - sw         $a1, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF48 - sw         $a1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3EF4C - lw         $v0, 20($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF50 - addiu      $v0, $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF54 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3EF58 - sw         $v0, 20($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62E54
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62E54 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E58 - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E5C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E60 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E64 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E68 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E6C - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E70 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E74 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E78 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62E7C - beq        $a0, $zr, 0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E80 - sw         $ra, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E84 - slti       $v1, $a2, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E88 - sltiu      $v0, $a1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E8C - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62E90 - bne        $v0, $zr, 0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E94 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E98 - lw         $v1, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62E9C - lui        $v0, 0x2E47 <=> li $v0, 0x2E470000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EA0 - ori        $v0, $v0, 18765
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62EA4 - beq        $v1, $v0, 0x09E62F10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EA8 - lui        $v0, 0x324D <=> li $v0, 0x324D0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EAC - ori        $v0, $v0, 18772
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62EB0 - beq        $v1, $v0, 0x09E62F00
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EB4 - addiu      $v0, $zr, 19778 <=> li $v0, 19778
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EB8 - andi       $v1, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62EBC - beq        $v1, $v0, 0x09E62EF0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EC0 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62EC4 - jal        0x09E6550C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EC8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62ECC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62ED0 - lw         $ra, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62ED4 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62ED8 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EDC - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EE0 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EE4 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EE8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EEC - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E62EF0 - jal        0x09E64AB4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EF4 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E62EF8 - j          0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62EFC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E62F00 - jal        0x09E65ACC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F04 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E62F08 - j          0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F0C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62F10 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62F14 - jal        0x09E65FC8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F18 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E62F1C - beq        $v0, $zr, 0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F20 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F24 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F28 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62F2C - jal        0x09E66054
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F30 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E62F34 - beq        $v0, $zr, 0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F38 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F3C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62F40 - jal        0x09E62F50
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F44 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E62F48 - j          0x09E62ED0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F4C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E65FC8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E65FC8 - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FCC - sltiu      $a1, $a1, 31
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E65FD0 - beq        $a0, $zr, 0x09E65FF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FD4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FD8 - lui        $v1, 0x2E47 <=> li $v1, 0x2E470000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E65FDC - bne        $a1, $zr, 0x09E65FF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FE0 - ori        $v1, $v1, 18765
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FE4 - lw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FE8 - lui        $a1, 0x312E <=> li $a1, 0x312E0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E65FEC - beq        $v0, $v1, 0x09E65FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FF0 - ori        $a1, $a1, 12336
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E65FF4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E65FF8 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E65FFC - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66000 - lui        $v1, 0x0050 <=> li $v1, 0x00500000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E66004 - bne        $v0, $a1, 0x09E65FF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66008 - ori        $v1, $v1, 21328
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6600C - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66010 - xor        $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E66014 - j          0x09E65FF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66018 - sltiu      $a2, $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E66054
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66054 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66058 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6605C - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66060 - addiu      $a0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66064 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E66068 - beq        $v0, $zr, 0x09E6607C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6606C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E66070 - jal        0x09E660D8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66074 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66078 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6607C - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66080 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66084 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66088 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E660D8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E660D8 - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660DC - lw         $v1, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660E0 - addu       $a3, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660E4 - addu       $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660E8 - sltu       $v0, $a0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E660EC - beq        $v0, $zr, 0x09E66120
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660F0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660F4 - addiu      $t0, $zr, -1 <=> li $t0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E660F8 - beql       $a1, $zr, 0x09E66128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660FC - addiu      $a2, $a2, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66100 - lhu        $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E66104 - beql       $v0, $a1, 0x09E66128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66108 - addiu      $a2, $a2, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6610C - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66110 - addu       $a0, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66114 - sltu       $v1, $a0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E66118 - bne        $v1, $zr, 0x09E660F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6611C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E66120 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66124 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E66128 - bne        $a2, $t0, 0x09E6610C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6612C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E66130 - j          0x09E66120
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66134 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62F50
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62F50 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F54 - sw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F58 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F5C - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F60 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F64 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F68 - sw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F6C - sw         $s6, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F70 - sw         $s5, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F74 - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F78 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62F7C - beq        $a0, $zr, 0x09E63034
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F80 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62F84 - beq        $a1, $zr, 0x09E63038
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F88 - lw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62F8C - jal        0x09E631C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F90 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F94 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E62F98 - jal        0x09E6608C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62F9C - addiu      $a1, $zr, 6 <=> li $a1, 6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62FA0 - blezl      $v0, 0x09E62FC0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FA4 - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E62FA8 - jal        0x09E62AA8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FAC - sll        $a0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FB0 - sw         $v0, 84($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62FB4 - beq        $v0, $zr, 0x09E63034
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FB8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FBC - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62FC0 - lw         $v1, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FC4 - addu       $s5, $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FC8 - addu       $s0, $s0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FCC - sltu       $v0, $s0, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62FD0 - beq        $v0, $zr, 0x09E63020
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FD4 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FD8 - lw         $v1, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62FDC - lw         $v0, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FE0 - lhu        $a3, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FE4 - subu       $s3, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FE8 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62FEC - beq        $a3, $v0, 0x09E63140
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FF0 - addu       $s2, $s0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FF4 - slti       $v0, $a3, 6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62FF8 - beq        $v0, $zr, 0x09E630F0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62FFC - addiu      $v0, $zr, 6 <=> li $v0, 6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63000 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63004 - beql       $a3, $v0, 0x09E63060
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63008 - lw         $v0, 16($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6300C - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63010 - addu       $s0, $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63014 - sltu       $v1, $s0, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63018 - bnel       $v1, $zr, 0x09E62FDC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6301C - lw         $v1, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E63020 - jal        0x09E63E74
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63024 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E63028 - jal        0x09E82B40 [sceKernelDcacheWritebackAll]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6302C - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63030 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63034 - lw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63038 - lw         $s6, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6303C - lw         $s5, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63040 - lw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63044 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63048 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6304C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63050 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63054 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63058 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6305C - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E63060 - bnel       $v0, $zr, 0x09E63010
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63064 - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E63068 - jal        0x09E62ADC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6306C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63070 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63074 - beq        $v0, $zr, 0x09E63034
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63078 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6307C - sw         $v0, 16($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63080 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63084 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E63088 - jal        0x09E799B0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6308C - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63090 - lhu        $v1, 46($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63094 - lhu        $v0, 42($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63098 - lw         $a0, 24($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6309C - sh         $s6, 2($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630A0 - mult       $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630A4 - mflo       $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E630A8 - blez       $a1, 0x09E630C8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630AC - addu       $v1, $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E630B0 - lw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630B4 - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630B8 - addu       $v0, $v0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630BC - sw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E630C0 - bgtz       $a1, 0x09E630B0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630C4 - addiu      $v1, $v1, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E630C8 - lhu        $v0, 8($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630CC - sltiu      $v0, $v0, 513
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E630D0 - beq        $v0, $zr, 0x09E63034
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630D4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630D8 - lhu        $v0, 10($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630DC - sltiu      $v0, $v0, 513
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E630E0 - bnel       $v0, $zr, 0x09E63010
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630E4 - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E630E8 - j          0x09E63038
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630EC - lw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E630F0 - bnel       $a3, $v0, 0x09E63010
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630F4 - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E630F8 - jal        0x09E62AA8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E630FC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63100 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63104 - beq        $v0, $zr, 0x09E63034
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63108 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6310C - lw         $v0, 88($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63110 - lw         $a0, 84($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63114 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63118 - sll        $v1, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6311C - addu       $v1, $v1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63120 - addiu      $v0, $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63124 - sw         $s1, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63128 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6312C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E63130 - jal        0x09E799B0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63134 - sw         $v0, 88($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63138 - j          0x09E6300C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6313C - sh         $s6, 2($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63140 - lw         $v0, 20($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63144 - bnel       $v0, $zr, 0x09E63010
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63148 - lw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6314C - jal        0x09E62ADC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63150 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63154 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63158 - beq        $v0, $zr, 0x09E63034
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6315C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63160 - sw         $v0, 20($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63164 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63168 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6316C - jal        0x09E799B0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63170 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63174 - lhu        $v1, 46($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63178 - lhu        $v0, 42($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6317C - lw         $a0, 24($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63180 - sh         $s6, 2($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63184 - mult       $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63188 - mflo       $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6318C - blez       $a1, 0x09E631AC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63190 - addu       $v1, $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63194 - lw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63198 - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6319C - addu       $v0, $v0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631A0 - sw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E631A4 - bgtz       $a1, 0x09E63194
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631A8 - addiu      $v1, $v1, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E631AC - lhu        $v0, 8($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631B0 - sltiu      $v0, $v0, 257
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E631B4 - bne        $v0, $zr, 0x09E6300C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631B8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E631BC - j          0x09E63038
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631C0 - lw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E631C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E631C4 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631C8 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631CC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631D0 - sw         $ra, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E631D4 - beq        $a0, $zr, 0x09E63280
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631D8 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E631DC - jal        0x09E64560
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631E0 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631E4 - lw         $a0, 16($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E631E8 - beql       $a0, $zr, 0x09E6320C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631EC - lw         $a0, 20($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E631F0 - lhu        $v0, 2($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631F4 - addiu      $v0, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E631F8 - andi       $v1, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E631FC - beq        $v1, $zr, 0x09E632B4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63200 - sh         $v0, 2($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63204 - sw         $zr, 16($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63208 - lw         $a0, 20($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6320C - beql       $a0, $zr, 0x09E63230
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63210 - lw         $a2, 88($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63214 - lhu        $v0, 2($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63218 - addiu      $v0, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6321C - andi       $v1, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63220 - beq        $v1, $zr, 0x09E632A4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63224 - sh         $v0, 2($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63228 - sw         $zr, 20($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6322C - lw         $a2, 88($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E63230 - blez       $a2, 0x09E63270
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63234 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63238 - lw         $v1, 84($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6323C - sll        $v0, $s0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63240 - addiu      $s0, $s0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63244 - addu       $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63248 - lw         $a1, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6324C - lhu        $v1, 2($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63250 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63254 - addiu      $v1, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63258 - andi       $v0, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6325C - beq        $v0, $zr, 0x09E63294
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63260 - sh         $v1, 2($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63264 - slt        $v0, $s0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63268 - bnel       $v0, $zr, 0x09E6323C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6326C - lw         $v1, 84($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E63270 - jal        0x09E62B10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63274 - lw         $a0, 84($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63278 - sw         $zr, 88($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6327C - sw         $zr, 84($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63280 - lw         $ra, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63284 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63288 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6328C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63290 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E63294 - jal        0x09E62B10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63298 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6329C - j          0x09E63264
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E632A0 - lw         $a2, 88($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E632A4 - jal        0x09E62B38
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E632A8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E632AC - j          0x09E6322C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E632B0 - sw         $zr, 20($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E632B4 - jal        0x09E62B38
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E632B8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E632BC - j          0x09E63208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E632C0 - sw         $zr, 16($s1)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E64560
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E64560 - nop[03E00008,00000000]()
14:03:25 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E64560 (09E64560-0x09E64564, length 2) by nop[03E00008,00000000]()
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62B10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62B10 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62B14 - beq        $a0, $zr, 0x09E62B2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B18 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B1C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B20 - lw         $v1, -19724($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B24 - jalr       $ra, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B28 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62B2C - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B30 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B34 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6608C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6608C - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66090 - lw         $v1, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66094 - addu       $a3, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E66098 - addu       $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6609C - sltu       $v0, $a0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E660A0 - beq        $v0, $zr, 0x09E660D0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660A4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E660A8 - beql       $a1, $zr, 0x09E660BC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660AC - addiu      $a2, $a2, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E660B0 - lhu        $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E660B4 - beql       $v0, $a1, 0x09E660BC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660B8 - addiu      $a2, $a2, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E660BC - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660C0 - addu       $a0, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660C4 - sltu       $v1, $a0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E660C8 - bne        $v1, $zr, 0x09E660A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660CC - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E660D0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E660D4 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E62ADC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62ADC - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AE0 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E62AE4 - beq        $a0, $zr, 0x09E62B00
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AE8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AEC - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AF0 - lw         $v0, -19720($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AF4 - jalr       $ra, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AF8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62AFC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E62B00 - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B04 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B08 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E62B0C - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E799B0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E799B0 - memcpy[00A41025,30420003,14400026,00805021,00064102,00A04821,30C6000F,1100000D,00803821,8D220000,8D230004,8D240008,8D25000C,2508FFFF,ACE20000,25290010,ACE30004,ACE40008,ACE5000C,1500FFF5,24E70010,00064082,11000007,30C60003,8D220000,2508FFFF,25290004,ACE20000,1500FFFB,24E70004,00E01821,18C00007,01202821,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,03E00008,01401021,000617C3,00021782,00C21021,00024083,00081880,00C33023,11000009,00801821,2508FFFF,88A20003,98A20000,24A50004,A8620003,B8620000,1500FFF9,24630004,18C0FFED,00000000,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,0A20391D,00000000]()
14:03:25 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E799B0 (09E799B0-0x09E79AB8, length 67) by memcpy[00A41025,30420003,14400026,00805021,00064102,00A04821,30C6000F,1100000D,00803821,8D220000,8D230004,8D240008,8D25000C,2508FFFF,ACE20000,25290010,ACE30004,ACE40008,ACE5000C,1500FFF5,24E70010,00064082,11000007,30C60003,8D220000,2508FFFF,25290004,ACE20000,1500FFFB,24E70004,00E01821,18C00007,01202821,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,03E00008,01401021,000617C3,00021782,00C21021,00024083,00081880,00C33023,11000009,00801821,2508FFFF,88A20003,98A20000,24A50004,A8620003,B8620000,1500FFF9,24630004,18C0FFED,00000000,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,0A20391D,00000000]()
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E63E74
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63E74 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E78 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E7C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E80 - lw         $a2, 16($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63E84 - beq        $a2, $zr, 0x09E63F80
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E88 - sw         $zr, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E8C - lhu        $v0, 42($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E90 - sltiu      $v0, $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63E94 - bnel       $v0, $zr, 0x09E63EA8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63E98 - lhu        $v0, 46($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63E9C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EA0 - sw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EA4 - lhu        $v0, 46($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63EA8 - sltiu      $v0, $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63EAC - bnel       $v0, $zr, 0x09E63EC4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EB0 - lhu        $t1, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63EB4 - lw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EB8 - ori        $v0, $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EBC - sw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EC0 - lhu        $t1, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63EC4 - lhu        $t0, 10($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EC8 - addiu      $a1, $zr, 32 <=> li $a1, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63ECC - addiu      $v1, $t1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63ED0 - addiu      $v0, $t0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63ED4 - clz        $v1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63ED8 - clz        $v0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EDC - subu       $v0, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EE0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EE4 - subu       $a1, $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EE8 - sllv       $t2, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EEC - sllv       $a0, $a0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EF0 - xor        $v1, $t1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EF4 - xor        $v0, $t0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EF8 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63EFC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F00 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63F04 - beql       $v1, $zr, 0x09E63F54
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F08 - lhu        $v0, 14($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63F0C - mtc1       $a0, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F10 - mtc1       $t0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F14 - lw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F18 - cvt.s.w    $f3, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F1C - cvt.s.w    $f1, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F20 - mtc1       $t2, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F24 - mtc1       $t1, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F28 - ori        $v0, $v0, 96
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F2C - cvt.s.w    $f2, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F30 - cvt.s.w    $f0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F34 - sw         $zr, 32($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F38 - div.s      $f1, $f1, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F3C - sw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F40 - sw         $zr, 36($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F44 - div.s      $f0, $f0, $f3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F48 - swc1       $f1, 44($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F4C - swc1       $f0, 40($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F50 - lhu        $v0, 14($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63F54 - lhu        $v1, 12($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F58 - sll        $v0, $v0, 0x0003
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F5C - div        $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63F60 - beql       $v1, $zr, 0x09E63F68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F64 - break      0x00007
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63F68 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F6C - addiu      $v0, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F70 - addu       $v1, $t1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F74 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F78 - and        $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F7C - sw         $v1, 24($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63F80 - lw         $v1, 20($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63F84 - beql       $v1, $zr, 0x09E63FF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F88 - lw         $t1, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63F8C - lhu        $a0, 42($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F90 - sltiu      $v0, $a0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63F94 - bnel       $v0, $zr, 0x09E63FAC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63F98 - lhu        $v0, 46($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63F9C - lw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FA0 - ori        $v0, $v0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FA4 - sw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FA8 - lhu        $v0, 46($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63FAC - sltiu      $v0, $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63FB0 - bnel       $v0, $zr, 0x09E63FC8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FB4 - lhu        $v0, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63FB8 - lw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FBC - ori        $v0, $v0, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FC0 - sw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FC4 - lhu        $v0, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63FC8 - lhu        $a1, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FCC - srl        $v0, $v0, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FD0 - mult       $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FD4 - xori       $a1, $a1, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FD8 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FDC - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FE0 - sll        $v1, $v0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FE4 - movz       $v0, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FE8 - min        $v0, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FEC - sw         $v0, 28($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FF0 - lw         $t1, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63FF4 - andi       $v0, $t1, 10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63FF8 - beql       $v0, $zr, 0x09E64020
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63FFC - lw         $t0, 88($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64000 - ori        $v0, $t1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64004 - sw         $v0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64008 - lw         $a1, 96($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6400C - jal        0x09E63D2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64010 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64014 - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64018 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6401C - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E64020 - blez       $t0, 0x09E64008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64024 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64028 - lw         $a0, 84($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6402C - lw         $v1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64030 - addiu      $a2, $a2, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64034 - slt        $a1, $a2, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64038 - lhu        $v0, 14($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6403C - bne        $v0, $zr, 0x09E64000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64040 - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E64044 - bnel       $a1, $zr, 0x09E64030
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64048 - lw         $v1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6404C - j          0x09E6400C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64050 - lw         $a1, 96($a3)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E63D2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63D2C - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D30 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63D34 - beq        $a0, $zr, 0x09E63D98
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D38 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D3C - lw         $v0, 16($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63D40 - beq        $v0, $zr, 0x09E63D98
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D44 - sw         $a1, 96($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D48 - lw         $v1, 36($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63D4C - beq        $v1, $zr, 0x09E63DA4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D50 - srl        $v0, $v1, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D54 - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D58 - xor        $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E63D5C - bltz       $a1, 0x09E63D78
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D60 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63D64 - subu       $v0, $v1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D68 - xor        $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D6C - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63D70 - bgez       $a1, 0x09E63D64
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D74 - addu       $a2, $a2, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63D78 - subu       $v0, $v1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D7C - xor        $a2, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D80 - bitrev     $a1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D84 - clz        $a1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D88 - srlv       $a2, $a2, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D8C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E63D90 - jal        0x09E63DC4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D94 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63D98 - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63D9C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DA0 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63DA4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E63DA8 - j          0x09E63D90
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DAC - addiu      $a2, $zr, 255 <=> li $a2, 255
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E63DC4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E63DC4 - beq        $a0, $zr, 0x09E63DD8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DC8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DCC - sw         $a3, 108($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DD0 - sw         $a1, 100($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DD4 - sw         $a2, 104($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63DD8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63DDC - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E63374
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E63374 - beq        $a0, $zr, 0x09E63380
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63378 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6337C - lw         $v0, 16($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63380 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63384 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E63388
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E63388 - beq        $a0, $zr, 0x09E63394
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6338C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63390 - lw         $v0, 20($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E63394 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E63398 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E52C38
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52B5C - lw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B60 - lw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B64 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B68 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B6C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B70 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B74 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B78 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52B7C - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52BCC - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52BD0 - sb         $v0, 116($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BD8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BDC - sw         $s1, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BE0 - sb         $zr, 117($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BE4 - lhu        $v1, 42($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BE8 - sb         $v0, 121($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BEC - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BF0 - sltiu      $v1, $v1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BF4 - movz       $v0, $zr, $v1 <=> move $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BF8 - addiu      $v0, $v0, 5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52BFC - sb         $v0, 120($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C00 - lbu        $v1, 42($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C04 - sb         $zr, 125($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C08 - sb         $v1, 124($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C0C - sw         $zr, 128($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52C10 - jal        0x09E63374
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C14 - sw         $zr, 132($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C18 - lhu        $a0, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C1C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C20 - sh         $a0, 112($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C24 - lhu        $v1, 10($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52C28 - j          0x09E52B5C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C2C - sh         $v1, 114($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52C38 - lhu        $v1, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C3C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52C40 - beq        $v1, $a0, 0x09E52C60
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C44 - slti       $v0, $v1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52C48 - bne        $v0, $zr, 0x09E52C68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C4C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E52C50 - beq        $v1, $v0, 0x09E52C60
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C54 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E52C58 - bne        $v1, $v0, 0x09E52BD0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C5C - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E52C60 - j          0x09E52BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C64 - sb         $a0, 118($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E52C68 - beql       $v1, $zr, 0x09E52BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C6C - sb         $zr, 118($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E52C70 - j          0x09E52BD0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52C74 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4EFF0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4EFF0 - lw         $a3, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4EFF4 - blez       $a3, 0x09E4F020
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFF8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4EFFC - lw         $a0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F000 - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F004 - addiu      $a1, $a1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F008 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F00C - slt        $v1, $a1, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4F010 - blez       $v0, 0x09E4F024
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F014 - addiu      $a0, $a0, 12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4F018 - bnel       $v1, $zr, 0x09E4F004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F01C - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F020 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F024 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F028 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4ECDC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4ECDC - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECE0 - addiu      $v0, $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECE4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4ECE8 - sw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4F22C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4F22C - lw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F230 - subu       $v0, $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F234 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4F238 - sra        $v0, $v0, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E7D8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E7D8 - lw         $a2, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7DC - lui        $v1, 0x38E3 <=> li $v1, 0x38E30000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7E0 - ori        $v1, $v1, -29127
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7E4 - subu       $v0, $a1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7E8 - sra        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7EC - mult       $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7F0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E7F4 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E44560
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44560 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44564 - sw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44568 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4456C - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44570 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44574 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44578 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4457C - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44580 - swc1       $f21, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44584 - mtc1       $a2, $f21
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44588 - addu       $a2, $t1, $zr <=> move $a2, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4458C - swc1       $f20, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44590 - mtc1       $a3, $f20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44594 - sw         $t0, 60($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44598 - jal        0x09E4DB98
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4459C - lw         $a0, -20488($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445A0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E445A8 - jal        0x09E53394
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445AC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445B0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445B4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E445B8 - jal        0x09E533A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445BC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445C0 - mtc1       $v0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445C4 - mtc1       $s1, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445C8 - cvt.s.w    $f3, $f21
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445CC - cvt.s.w    $f0, $f20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445D0 - cvt.s.w    $f1, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445D4 - lui        $a2, 0x09E8 <=> li $a2, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445D8 - cvt.s.w    $f2, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445DC - lwc1       $f4, 20616($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445E0 - addiu      $v1, $s2, 20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445E4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445E8 - addiu      $v0, $s2, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445EC - swc1       $f0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445F0 - addiu      $s1, $s1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445F4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445F8 - sw         $zr, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E445FC - sw         $zr, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44600 - swc1       $f3, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44604 - swc1       $f1, 20($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44608 - swc1       $f2, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4460C - sw         $zr, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44610 - swc1       $f4, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44614 - slt        $v0, $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44618 - bnel       $v0, $zr, 0x09E44628
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4461C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E44620 - j          0x09E44614
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44624 - sll        $a0, $a0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44628 - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4462C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44630 - slt        $v0, $a1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44634 - bne        $v0, $zr, 0x09E44644
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44638 - addiu      $v0, $s2, 36
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4463C - j          0x09E44630
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44640 - sll        $a0, $a0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44644 - mtc1       $s1, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44648 - mtc1       $a0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4464C - cvt.s.w    $f1, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44650 - lwc1       $f0, 20616($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44654 - cvt.s.w    $f2, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44658 - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4465C - div.s      $f1, $f0, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44660 - swc1       $f0, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44664 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44668 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4466C - lwc1       $f21, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44670 - lwc1       $f20, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44674 - sw         $zr, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44678 - div.s      $f0, $f0, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4467C - swc1       $f1, 36($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44680 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44684 - swc1       $f0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44688 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4468C - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4DB98
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4DB98 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DB9C - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DBA0 - jal        0x09E4E998
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DBA4 - lw         $a0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DBA8 - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DBAC - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DBB0 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E998
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E998 - lw         $a3, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E99C - sll        $v0, $a1, 0x0003
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9A0 - addu       $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9A4 - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9A8 - addu       $a3, $a3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9AC - lw         $v1, 16($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9B0 - sll        $a2, $a2, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9B4 - addu       $v1, $v1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9B8 - lw         $a0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9BC - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9C0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E9C4 - addiu      $v0, $v0, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53394
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53394 - lhu        $v1, 112($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53398 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5339C - srav       $v1, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533A0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533A4 - movn       $v0, $v1, $v1
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E533A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E533A8 - lhu        $v1, 114($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533AC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533B0 - srav       $v1, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533B4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E533B8 - movn       $v0, $v1, $v1
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51640
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D21C - addiu      $sp, $sp, -48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D220 - sw         $ra, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D224 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D228 - addiu      $v1, $v0, 18116
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D22C - lw         $a1, 18116($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D230 - lw         $a2, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D234 - lw         $v0, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D238 - sw         $a0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D23C - sw         $a1, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D240 - sw         $v0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D244 - sw         $a2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D248 - addiu      $t0, $ra, -8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D24C - sw         $t0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D250 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D254 - jal        0x09E3D268
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D258 - addiu      $a1, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D25C - lw         $ra, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D260 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D264 - addiu      $sp, $sp, 48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E51640 - j          0x09E3D21C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51644 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D268
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D268 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D26C - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D270 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D274 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D278 - sw         $ra, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D27C - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D280 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D284 - lw         $a1, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D288 - beq        $a1, $zr, 0x09E3D2A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D28C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D290 - andi       $v0, $a1, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D294 - beq        $v0, $zr, 0x09E3D2C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D298 - lui        $s3, 0x09E9 <=> li $s3, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D29C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D2A0 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2A4 - addiu      $a0, $a0, 18128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D2A8 - lw         $ra, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D2AC - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2B0 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2B4 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2B8 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2BC - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2C0 - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D2C4 - lw         $a0, -21516($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2CC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D2D0 - jal        0x09E82AF8 [sceKernelWaitSema]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2D4 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2D8 - lw         $a2, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2DC - lw         $v0, -21552($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D2E0 - beq        $v0, $zr, 0x09E3D2F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2E4 - addiu      $s0, $a2, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2E8 - andi       $v0, $v0, 5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D2EC - bnel       $v0, $zr, 0x09E3D35C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2F0 - lw         $a3, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3D2F4 - jal        0x09E3ED94
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2F8 - lw         $a0, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D2FC - lw         $v1, -21552($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D300 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D304 - andi       $v0, $v1, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D308 - bnel       $v0, $zr, 0x09E3D340
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D30C - lw         $a1, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D310 - andi       $v0, $v1, 10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3D314 - bne        $v0, $zr, 0x09E3D330
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D318 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D31C - lw         $a0, -21516($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3D320 - jal        0x09E82AF0 [sceKernelSignalSema]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D324 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D328 - j          0x09E3D2AC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D32C - lw         $ra, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3D330 - jal        0x09E3E574
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D334 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D338 - j          0x09E3D320
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D33C - lw         $a0, -21516($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D340 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D344 - lbu        $a2, -21527($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D348 - addiu      $a1, $a1, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D34C - jal        0x09E3CA18
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D350 - addiu      $a0, $s0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D354 - j          0x09E3D310
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D358 - lw         $v1, -21552($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D35C - lw         $t1, 4($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D360 - lw         $a1, -16($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D364 - lw         $t0, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D368 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D36C - addiu      $a3, $a3, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D370 - jal        0x09E3EC68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D374 - addiu      $a0, $a0, 18164
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3D378 - j          0x09E3D2F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D37C - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43F94
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43F94 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F98 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F9C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FA0 - addiu      $a0, $zr, 96 <=> li $a0, 96
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FA4 - sw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FA8 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FAC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43FB0 - jal        0x09E51610
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FB4 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FB8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FBC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FC0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43FC4 - jal        0x09E4209C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FC8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43FCC - jal        0x09E51610
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FD0 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FD4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FD8 - sw         $zr, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FDC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FE0 - sw         $zr, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FE4 - lw         $v1, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FE8 - lw         $a0, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FEC - sw         $s0, 8($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43FF0 - bne        $a0, $zr, 0x09E43FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FF4 - sw         $v1, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43FF8 - sw         $a1, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43FFC - lw         $v1, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44000 - bnel       $v1, $zr, 0x09E44008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44004 - sw         $a1, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44008 - sw         $a1, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4400C - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44010 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44014 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44018 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4401C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44020 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4209C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4209C - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420A0 - sw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420A4 - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420A8 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420AC - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420B0 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420B4 - sw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420B8 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420BC - lw         $v0, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420C0 - sw         $a1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420C4 - addiu      $a0, $zr, 208 <=> li $a0, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420C8 - lw         $s0, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420CC - sw         $zr, 84($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420D0 - mult       $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420D4 - sw         $zr, 80($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420D8 - addiu      $s2, $s0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420DC - sw         $a2, 92($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420E0 - mflo       $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E420E4 - jal        0x09E51620
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420E8 - addiu      $a0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420EC - addiu      $s4, $v0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420F0 - sw         $s0, -4($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E420F4 - beq        $s0, $zr, 0x09E42114
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420F8 - addu       $s1, $s4, $zr <=> move $s1, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E420FC - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42100 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42104 - jal        0x09E43BA0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42108 - addiu      $s2, $s2, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4210C - bne        $s2, $s0, 0x09E42100
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42110 - addiu      $s1, $s1, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42114 - lw         $v0, 92($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42118 - sw         $s4, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4211C - lw         $v0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42120 - lw         $v1, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42124 - blez       $v1, 0x09E42154
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42128 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4212C - lw         $a1, 16($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42130 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42134 - lw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42138 - addiu      $a2, $a2, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4213C - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42140 - lw         $v1, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42144 - addiu      $a1, $a1, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42148 - sw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4214C - bne        $a2, $zr, 0x09E42134
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42150 - addiu      $a0, $a0, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42154 - jal        0x09E5FF50
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42158 - addiu      $a0, $s3, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4215C - lw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42160 - lw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42164 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42168 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4216C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42170 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42174 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42178 - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43BA0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43BA0 - sw         $zr, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BA4 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BA8 - sw         $zr, 176($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BAC - sw         $zr, 192($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BB0 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BB4 - sw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43BB8 - jal        0x09E43BFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BBC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43BC0 - jal        0x09E43C44
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BC4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BC8 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BCC - lwc1       $f0, 20600($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BD0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BD4 - sw         $v0, 160($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BD8 - swc1       $f0, 184($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BDC - sw         $zr, 188($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BE0 - sb         $zr, 164($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BE4 - sw         $zr, 168($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BE8 - sw         $zr, 180($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BEC - lw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BF0 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BF4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43BF8 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43BFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43BFC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C00 - mtc1       $zr, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C04 - lwc1       $f1, 20604($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C08 - lui        $a1, 0x8080 <=> li $a1, 0x80800000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C0C - addiu      $v0, $a0, 20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C10 - addiu      $v1, $a0, 36
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C14 - ori        $a1, $a1, -32640
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C18 - swc1       $f0, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C1C - swc1       $f0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C20 - swc1       $f0, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C24 - swc1       $f0, 20($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C28 - swc1       $f0, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C2C - swc1       $f1, 36($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C30 - swc1       $f0, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C34 - swc1       $f1, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C38 - swc1       $f0, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C3C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C40 - sw         $a1, 16($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43C44
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43C44 - addiu      $t0, $a0, 40
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C48 - addiu      $a3, $a0, 52
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C4C - addiu      $a2, $a0, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43C50 - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C54 - lw         $v1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C58 - lw         $a0, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C5C - lw         $a1, 12($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C60 - sw         $v0, 0($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C64 - addiu      $a2, $a2, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C68 - addiu      $a3, $a3, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C6C - sw         $v1, -12($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C70 - sw         $a0, -8($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43C74 - bne        $a2, $t0, 0x09E43C50
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C78 - sw         $a1, -4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C7C - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C80 - lw         $v1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C84 - lw         $a0, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C88 - sw         $v0, 0($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C8C - sw         $v1, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C90 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43C94 - sw         $a0, 8($a3)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43AE8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43AE8 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AEC - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AF0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AF4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AF8 - sw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AFC - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B00 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B04 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43B08 - jal        0x09E42BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B0C - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B10 - lw         $a1, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B14 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43B18 - jal        0x09E423A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B1C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B20 - sw         $s2, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B24 - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B28 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B2C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B30 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B34 - sb         $zr, 15($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B38 - sb         $zr, 14($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B3C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43B40 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E42BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42BCC - addiu      $sp, $sp, -96
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BD0 - sw         $s3, 44($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BD4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BD8 - sw         $s0, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BDC - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BE0 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BE4 - sw         $s6, 56($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BE8 - sw         $s5, 52($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BEC - addu       $s5, $a3, $zr <=> move $s5, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BF0 - sw         $s2, 40($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BF4 - sw         $ra, 68($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BF8 - sw         $fp, 64($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BFC - sw         $s7, 60($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C00 - sw         $s4, 48($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C04 - sw         $s1, 36($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42C08 - jal        0x09E424F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C0C - swc1       $f20, 80($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C10 - addiu      $v0, $zr, 52 <=> li $v0, 52
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C14 - lw         $a0, 92($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C18 - mult       $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C1C - lw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C20 - lw         $v0, 24($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C24 - mflo       $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C28 - addu       $s6, $v0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C2C - lw         $v1, 24($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42C30 - blez       $v1, 0x09E42CE4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C34 - lw         $s2, 28($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C38 - lui        $s7, 0x09EA <=> li $s7, 0x09EA0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C3C - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C40 - addiu      $fp, $zr, 208 <=> li $fp, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C44 - addiu      $s4, $s7, -29132
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42C48 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C4C - lw         $t0, -29132($s7)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C50 - lw         $t1, 4($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C54 - mult       $v0, $fp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C58 - lw         $t2, 8($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C5C - lw         $t3, 12($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C60 - lw         $v1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C64 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C68 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C6C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C70 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C74 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C78 - addu       $s0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C7C - sw         $t0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C80 - addiu      $s1, $s1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C84 - sw         $t1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C88 - sw         $t2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42C8C - jal        0x09E43778
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C90 - sw         $t3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C94 - lw         $v0, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C98 - lwc1       $f0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42C9C - lwc1       $f1, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CA0 - add.s      $f0, $f0, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CA4 - swc1       $f0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CA8 - lw         $v0, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CAC - lwc1       $f0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CB0 - addiu      $s2, $s2, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CB4 - lwc1       $f1, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CB8 - lw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CBC - add.s      $f0, $f0, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CC0 - swc1       $f0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CC4 - sw         $v0, 20($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CC8 - lw         $v1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CCC - sw         $v1, 24($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CD0 - lw         $v0, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CD4 - sw         $v0, 28($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CD8 - lw         $v1, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42CDC - bne        $s1, $zr, 0x09E42C48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CE0 - sw         $v1, 32($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42CE4 - lw         $v1, 16($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42CE8 - blez       $v1, 0x09E42DB0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CEC - lw         $s2, 20($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CF0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CF4 - lwc1       $f20, 20580($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CF8 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42CFC - addiu      $fp, $zr, 208 <=> li $fp, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D00 - lui        $s4, 0x09E8 <=> li $s4, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D04 - lui        $s7, 0x09E8 <=> li $s7, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42D08 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D0C - lw         $v1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D10 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D14 - mult       $v0, $fp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D18 - addiu      $a1, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D1C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D20 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D24 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42D28 - jal        0x09E43624
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D2C - addu       $s0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D30 - lw         $v0, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D34 - lwc1       $f0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D38 - lwc1       $f1, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D3C - add.s      $f0, $f0, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D40 - c.lt.s     $f20, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D44 - swc1       $f0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42D48 - bc1f       0x09E42D70
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D4C - mov.s      $f1, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D50 - lwc1       $f3, 20584($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D54 - mov.s      $f2, $f20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42D58 - sub.s      $f0, $f1, $f3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D5C - c.lt.s     $f2, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D60 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42D64 - bc1t       0x09E42D58
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D68 - mov.s      $f1, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D6C - swc1       $f0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42D70 - lwc1       $f2, 20588($s7)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D74 - c.lt.s     $f0, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D78 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42D7C - bc1f       0x09E42DA0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D80 - mov.s      $f1, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D84 - lwc1       $f3, 20584($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42D88 - add.s      $f0, $f1, $f3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D8C - c.lt.s     $f0, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D90 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42D94 - bc1t       0x09E42D88
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D98 - mov.s      $f1, $f0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42D9C - swc1       $f0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42DA0 - addiu      $s1, $s1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DA4 - swc1       $f0, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42DA8 - bne        $s1, $zr, 0x09E42D08
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DAC - addiu      $s2, $s2, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42DB0 - lw         $v1, 8($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42DB4 - blez       $v1, 0x09E42DFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DB8 - lw         $s2, 12($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DBC - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DC0 - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DC4 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42DC8 - lw         $v1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DCC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DD0 - mult       $v0, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DD4 - addiu      $s1, $s1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DD8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DDC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DE0 - addiu      $s2, $s2, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DE4 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DE8 - addu       $s0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42DEC - jal        0x09E43778
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DF0 - addiu      $a1, $s0, 36
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42DF4 - bnel       $s1, $zr, 0x09E42DC8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42DF8 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42DFC - lw         $v1, 0($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42E00 - blez       $v1, 0x09E42E48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E04 - lw         $s2, 4($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E08 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E0C - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E10 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42E14 - lw         $v1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E18 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E1C - mult       $v0, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E20 - addiu      $s1, $s1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E24 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E28 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E2C - addiu      $s2, $s2, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E30 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E34 - addu       $s0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42E38 - jal        0x09E43544
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E3C - addiu      $a1, $s0, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42E40 - bnel       $s1, $zr, 0x09E42E14
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E44 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42E48 - lw         $v1, 32($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42E4C - blez       $v1, 0x09E42E94
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E50 - lw         $s2, 36($s6)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E54 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E58 - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E5C - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42E60 - lw         $v1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E64 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E68 - mult       $v0, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E6C - addiu      $s1, $s1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E70 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E74 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E78 - addiu      $s2, $s2, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E7C - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E80 - addu       $s0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42E84 - jal        0x09E438F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E88 - addiu      $a1, $s0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42E8C - bnel       $s1, $zr, 0x09E42E60
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E90 - lhu        $v0, 0($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42E94 - lw         $ra, 68($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E98 - lw         $fp, 64($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42E9C - lw         $s7, 60($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EA0 - lw         $s6, 56($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EA4 - lw         $s5, 52($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EA8 - lw         $s4, 48($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EAC - lw         $s3, 44($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EB0 - lw         $s2, 40($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EB4 - lw         $s1, 36($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EB8 - lw         $s0, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EBC - lwc1       $f20, 80($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EC0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42EC4 - addiu      $sp, $sp, 96
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E424F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E424F8 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E424FC - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42500 - andi       $s2, $a2, 255
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42504 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42508 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4250C - sw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42510 - sw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42514 - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42518 - bltz       $a1, 0x09E42574
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4251C - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42520 - lui        $s4, 0x09EA <=> li $s4, 0x09EA0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42524 - addiu      $s3, $zr, 208 <=> li $s3, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42528 - mult       $a1, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4252C - lw         $v1, 4($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42530 - lbu        $a0, -29116($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42534 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42538 - beq        $a0, $zr, 0x09E4254C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4253C - addu       $s0, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42540 - lbu        $v0, 63($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42544 - beql       $v0, $zr, 0x09E4256C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42548 - lh         $v0, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4254C - beq        $s2, $zr, 0x09E425A4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42550 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42554 - jal        0x09E43BFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42558 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4255C - lh         $a1, 2($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E42560 - bnel       $a1, $zr, 0x09E42594
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42564 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42568 - lh         $v0, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4256C - bne        $v0, $zr, 0x09E42528
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42570 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42574 - lw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42578 - lw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4257C - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42580 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42584 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42588 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4258C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42590 - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42594 - jal        0x09E424F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42598 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4259C - j          0x09E4256C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E425A0 - lh         $v0, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E425A4 - jal        0x09E43C44
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E425A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E425AC - j          0x09E42560
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E425B0 - lh         $a1, 2($s0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43778
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43778 - lh         $v0, 2($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4377C - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43780 - addiu      $t2, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43784 - blez       $t2, 0x09E437DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43788 - addu       $t3, $a1, $zr <=> move $t3, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4378C - lw         $a0, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43790 - lw         $v0, 28($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43794 - slt        $v0, $a3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43798 - bne        $v0, $zr, 0x09E437DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4379C - sll        $v1, $t2, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437A0 - addu       $v1, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437A4 - lw         $v0, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437A8 - slt        $v0, $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E437AC - beq        $v0, $zr, 0x09E437E4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437B0 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437B4 - lw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437B8 - sw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437BC - lw         $v1, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E437C0 - lwc1       $f1, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437C4 - sw         $zr, 12($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437C8 - sw         $v1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437CC - lwc1       $f0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437D0 - swc1       $f1, 0($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437D4 - swc1       $f0, 4($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437D8 - sw         $zr, 8($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E437DC - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437E0 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E437E4 - slt        $v0, $t1, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E437E8 - beq        $v0, $zr, 0x09E43844
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437EC - addu       $t0, $t2, $zr <=> move $t0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437F0 - addu       $v0, $t1, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E437F4 - sra        $a1, $v0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437F8 - sll        $v1, $a1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E437FC - addu       $v1, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43800 - lw         $v0, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43804 - slt        $v0, $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43808 - beql       $v0, $zr, 0x09E43814
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4380C - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43810 - addiu      $t1, $a1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43814 - slt        $v0, $t1, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43818 - bne        $v0, $zr, 0x09E437F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4381C - addu       $v0, $t1, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43820 - slti       $v0, $t1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43824 - bne        $v0, $zr, 0x09E43848
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43828 - sll        $t4, $t1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4382C - addu       $v1, $a0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43830 - lw         $v0, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43834 - slt        $v0, $a3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43838 - beq        $v0, $zr, 0x09E4384C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4383C - addu       $t0, $a0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43840 - addiu      $t1, $t1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43844 - sll        $t4, $t1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43848 - addu       $t0, $a0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4384C - lw         $v1, 8($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43850 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43854 - beq        $v1, $v0, 0x09E4387C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43858 - slti       $v0, $v1, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4385C - beq        $v0, $zr, 0x09E437DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43860 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43864 - bne        $v1, $v0, 0x09E437DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43868 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4386C - lw         $v0, 0($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43870 - sw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43874 - j          0x09E437C0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43878 - lw         $v1, 4($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4387C - beql       $t1, $t2, 0x09E43870
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43880 - lw         $v0, 0($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43884 - lw         $a1, 12($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43888 - addiu      $v1, $t1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4388C - sll        $v1, $v1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43890 - addu       $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43894 - subu       $a3, $a3, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43898 - lwc1       $f4, 0($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4389C - lwc1       $f0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438A0 - lw         $v0, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438A4 - mtc1       $a3, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438A8 - sub.s      $f0, $f0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438AC - subu       $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438B0 - cvt.s.w    $f3, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438B4 - mtc1       $v0, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438B8 - mul.s      $f0, $f0, $f3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438BC - cvt.s.w    $f2, $f1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438C0 - div.s      $f0, $f0, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438C4 - add.s      $f0, $f0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438C8 - swc1       $f0, 0($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438CC - lw         $v0, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438D0 - addu       $v1, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438D4 - addu       $v0, $v0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438D8 - lwc1       $f4, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438DC - lwc1       $f0, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438E0 - sub.s      $f0, $f0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438E4 - mul.s      $f0, $f0, $f3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438E8 - div.s      $f0, $f0, $f2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438EC - add.s      $f0, $f0, $f4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E438F0 - j          0x09E437DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438F4 - swc1       $f0, 4($t3)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43544
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43544 - lw         $t1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43548 - lh         $v0, 2($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4354C - lw         $v1, 0($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43550 - addiu      $a0, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43554 - blez       $a0, 0x09E4361C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43558 - sw         $v1, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4355C - lw         $v0, 20($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43560 - slt        $v0, $a3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43564 - bne        $v0, $zr, 0x09E4361C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43568 - sll        $v0, $a0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4356C - addu       $v0, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43570 - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43574 - addu       $v0, $t1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43578 - lw         $v1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4357C - slt        $v1, $a3, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43580 - bne        $v1, $zr, 0x09E43594
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43584 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43588 - lw         $v0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4358C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43590 - sw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43594 - slt        $v0, $t0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43598 - beq        $v0, $zr, 0x09E43604
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4359C - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435A0 - addu       $v0, $t0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E435A4 - sra        $a0, $v0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435A8 - sll        $v1, $a0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435AC - addu       $v1, $v1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435B0 - sll        $v1, $v1, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435B4 - addu       $v1, $t1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435B8 - lw         $v0, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435BC - slt        $v0, $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E435C0 - beql       $v0, $zr, 0x09E435CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435C4 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E435C8 - addiu      $t0, $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E435CC - slt        $v0, $t0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E435D0 - bne        $v0, $zr, 0x09E435A4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435D4 - addu       $v0, $t0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435D8 - slti       $v0, $t0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E435DC - bne        $v0, $zr, 0x09E43608
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435E0 - sll        $a0, $t0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435E4 - addu       $v0, $a0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435E8 - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435EC - addu       $v0, $t1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435F0 - lw         $v1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435F4 - slt        $v1, $a3, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E435F8 - beq        $v1, $zr, 0x09E4360C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E435FC - addu       $v0, $a0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43600 - addiu      $t0, $t0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43604 - sll        $a0, $t0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43608 - addu       $v0, $a0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4360C - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43610 - addu       $v0, $t1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43614 - lw         $v1, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43618 - sw         $v1, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4361C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43620 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E438F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E438F8 - lui        $v0, 0x8080 <=> li $v0, 0x80800000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E438FC - ori        $v0, $v0, -32640
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43900 - sw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43904 - addu       $t2, $a1, $zr <=> move $t2, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43908 - lh         $v0, 2($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4390C - addiu      $t0, $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43910 - blez       $t0, 0x09E439F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43914 - addu       $t3, $a2, $zr <=> move $t3, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43918 - lw         $a1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4391C - lw         $v0, 20($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43920 - slt        $v0, $a3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43924 - bne        $v0, $zr, 0x09E439F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43928 - sll        $v0, $t0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4392C - addu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43930 - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43934 - addu       $v0, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43938 - lw         $v1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4393C - slt        $v1, $v1, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43940 - beq        $v1, $zr, 0x09E43954
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43944 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43948 - lw         $v0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4394C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43950 - sw         $v0, 0($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43954 - slt        $v0, $t1, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43958 - beq        $v0, $zr, 0x09E439C4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4395C - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43960 - addu       $v0, $t1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43964 - sra        $a0, $v0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43968 - sll        $v1, $a0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4396C - addu       $v1, $v1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43970 - sll        $v1, $v1, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43974 - addu       $v1, $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43978 - lw         $v0, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4397C - slt        $v0, $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43980 - beql       $v0, $zr, 0x09E4398C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43984 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43988 - addiu      $t1, $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4398C - slt        $v0, $t1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43990 - bne        $v0, $zr, 0x09E43964
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43994 - addu       $v0, $t1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43998 - slti       $v0, $t1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4399C - bne        $v0, $zr, 0x09E439C8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439A0 - sll        $a0, $t1, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439A4 - addu       $v0, $a0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439A8 - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439AC - addu       $v0, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439B0 - lw         $v1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439B4 - slt        $v1, $a3, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E439B8 - beq        $v1, $zr, 0x09E439CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439BC - addu       $v0, $a0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439C0 - addiu      $t1, $t1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E439C4 - sll        $a0, $t1, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E439C8 - addu       $v0, $a0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E439CC - sll        $t4, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439D0 - addu       $a2, $a1, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439D4 - lw         $v1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439D8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E439DC - beq        $v1, $v0, 0x09E439FC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439E0 - slti       $v0, $v1, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E439E4 - beq        $v0, $zr, 0x09E439F4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439E8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E439EC - beql       $v1, $v0, 0x09E4394C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439F0 - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E439F4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E439F8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E439FC - beql       $t1, $t0, 0x09E4394C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A00 - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43A04 - addiu      $v0, $t1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A08 - sll        $a0, $v0, 0x0001
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A0C - addu       $a0, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A10 - sll        $a0, $a0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A14 - addu       $a1, $a1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A18 - lbu        $t0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A1C - lbu        $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A20 - lw         $a2, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A24 - lw         $v1, 8($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A28 - subu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A2C - subu       $a3, $a3, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A30 - mult       $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A34 - subu       $v1, $v1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43A38 - beql       $v1, $zr, 0x09E43A40
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A3C - break      0x00007
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43A40 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A44 - div        $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A48 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A4C - addu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A50 - sb         $v0, 0($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A54 - lw         $v0, 4($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A58 - addu       $a1, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A5C - addu       $v0, $v0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A60 - lbu        $t0, 1($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A64 - lbu        $v0, 1($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A68 - subu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A6C - mult       $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A70 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A74 - div        $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A78 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A7C - addu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A80 - sb         $v0, 1($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A84 - lw         $v0, 4($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A88 - addu       $a1, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A8C - addu       $v0, $v0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A90 - lbu        $t0, 2($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A94 - lbu        $v0, 2($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A98 - subu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43A9C - mult       $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AA0 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AA4 - div        $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AA8 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AAC - addu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AB0 - sb         $v0, 2($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AB4 - lw         $v0, 4($t3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AB8 - addu       $a0, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43ABC - addu       $v0, $v0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AC0 - lbu        $t0, 3($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AC4 - lbu        $v0, 3($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AC8 - subu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43ACC - mult       $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AD0 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AD4 - div        $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AD8 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43ADC - addu       $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AE0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43AE4 - sb         $v0, 3($t2)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E423A8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E423A8 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423AC - sw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423B0 - sw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423B4 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423B8 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423BC - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423C0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423C4 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423C8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423CC - addiu      $s4, $s1, 80
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423D0 - sw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423D4 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423D8 - lw         $v0, 92($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E423DC - beq        $v0, $zr, 0x09E42440
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423E0 - addiu      $a0, $zr, 28 <=> li $a0, 28
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E423E4 - jal        0x09E51610
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423E8 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423EC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423F0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423F4 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E423F8 - jal        0x09E43D2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423FC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42400 - jal        0x09E51610
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42404 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42408 - sw         $zr, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4240C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42410 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42414 - sw         $zr, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42418 - lw         $v0, 80($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4241C - lw         $v1, 4($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42420 - sw         $s0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42424 - bne        $v1, $zr, 0x09E42430
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42428 - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4242C - sw         $a0, 4($s4)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42430 - lw         $v0, 80($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42434 - bnel       $v0, $zr, 0x09E4243C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42438 - sw         $a0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4243C - sw         $a0, 80($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42440 - lw         $ra, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42444 - lw         $s4, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42448 - lw         $s3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4244C - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42450 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42454 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42458 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4245C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42460 - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43D2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43D2C - sw         $a1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D30 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D34 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D38 - sw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D3C - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43D40 - jal        0x09E43DB4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D44 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D48 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D4C - lwc1       $f0, 20612($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D50 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D54 - sw         $v0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D58 - swc1       $f0, 20($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D5C - sw         $zr, 16($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D60 - sw         $zr, 24($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D64 - lw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D68 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D6C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D70 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43DB4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43DB4 - sh         $a1, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DB8 - sb         $zr, 14($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DBC - sw         $zr, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DC0 - sw         $zr, 24($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DC4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DC8 - sb         $zr, 15($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46CC0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46CC0 - addiu      $sp, $sp, -48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CC4 - sw         $s6, 40($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CC8 - addiu      $v0, $sp, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CCC - andi       $s6, $t1, 255
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CD0 - sw         $s5, 36($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CD4 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CD8 - sw         $s4, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CDC - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CE0 - sw         $s3, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CE4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CE8 - sw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CEC - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CF0 - sw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CF4 - sw         $ra, 44($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CF8 - sw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CFC - lw         $a3, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D00 - lw         $t2, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D04 - sw         $t0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D08 - subu       $v1, $a3, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D0C - sra        $v1, $v1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D10 - sw         $v1, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D14 - sltu       $t0, $v1, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D18 - movz       $v0, $sp, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D1C - lw         $a0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D20 - addu       $v1, $v1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46D24 - beq        $v1, $zr, 0x09E46D50
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D28 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D2C - sll        $s5, $v1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D30 - sltiu      $v0, $s5, 129
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46D34 - bne        $v0, $zr, 0x09E46EDC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D38 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46D3C - jal        0x09E51610
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D40 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D44 - lw         $a3, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46D48 - lw         $t2, 0($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D4C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46D50 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46D54 - beq        $t2, $s2, 0x09E46D90
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D58 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E46D5C - beql       $a1, $zr, 0x09E46D88
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D60 - addiu      $a0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46D64 - lw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D68 - sw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D6C - lw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D70 - sw         $v1, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D74 - lw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D78 - sw         $v0, 8($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D7C - lw         $v1, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D80 - sw         $v1, 12($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D84 - addiu      $a0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E46D88 - bne        $a0, $s2, 0x09E46D5C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D8C - addiu      $a1, $a1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46D90 - lw         $v1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D94 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46D98 - beq        $v1, $v0, 0x09E46EB0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46D9C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DA0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46DA4 - beq        $v1, $zr, 0x09E46DDC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DA8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E46DAC - beq        $a0, $zr, 0x09E46DD4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DB0 - addiu      $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DB4 - lw         $v0, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DB8 - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DBC - lw         $v1, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DC0 - sw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DC4 - lw         $v0, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DC8 - sw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DCC - lw         $v1, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DD0 - sw         $v1, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E46DD4 - bne        $a1, $zr, 0x09E46DAC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DD8 - addiu      $a0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46DDC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E46DE0 - bne        $s6, $zr, 0x09E46E2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DE4 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DE8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46DEC - beq        $s2, $a3, 0x09E46E28
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DF0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E46DF4 - beql       $a0, $zr, 0x09E46E20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46DF8 - addiu      $a1, $a1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46DFC - lw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E00 - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E04 - lw         $v1, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E08 - sw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E0C - lw         $v0, 8($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E10 - sw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E14 - lw         $v1, 12($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E18 - sw         $v1, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E1C - addiu      $a1, $a1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E46E20 - bne        $a1, $a3, 0x09E46DF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E24 - addiu      $a0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46E28 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E46E2C - beq        $t2, $a3, 0x09E46E40
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E30 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E34 - addiu      $v0, $v0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E46E38 - bnel       $v0, $a3, 0x09E46E38
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E3C - addiu      $v0, $v0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46E40 - lw         $v0, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E44 - subu       $v0, $v0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46E48 - beq        $t2, $zr, 0x09E46E68
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E4C - sra        $v0, $v0, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E50 - sll        $a1, $v0, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E54 - sltiu      $v0, $a1, 129
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46E58 - bne        $v0, $zr, 0x09E46EA0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E5C - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46E60 - jal        0x09E51630
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E64 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46E68 - addu       $v0, $s4, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46E6C - sw         $s4, 0($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E70 - sw         $s1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E74 - sw         $v0, 8($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E78 - lw         $ra, 44($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E7C - lw         $s6, 40($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E80 - lw         $s5, 36($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E84 - lw         $s4, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E88 - lw         $s3, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E8C - lw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E90 - lw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E94 - lw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E98 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46E9C - addiu      $sp, $sp, 48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E46EA0 - jal        0x09E468F8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EA4 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46EA8 - j          0x09E46E6C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EAC - addu       $v0, $s4, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E46EB0 - beq        $a1, $zr, 0x09E46DE0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EB4 - addiu      $s1, $s1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EB8 - lw         $v0, 0($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EBC - sw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EC0 - lw         $v1, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EC4 - sw         $v1, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EC8 - lw         $v0, 8($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46ECC - sw         $v0, 8($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46ED0 - lw         $v1, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46ED4 - j          0x09E46DE0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46ED8 - sw         $v1, 12($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E46EDC - jal        0x09E468A4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EE0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46EE4 - j          0x09E46D48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46EE8 - lw         $a3, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4236C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4236C - addiu      $v0, $zr, 208 <=> li $v0, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42370 - mult       $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42374 - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42378 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4237C - mflo       $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42380 - addu       $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42384 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42388 - sb         $v1, 164($v0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4238C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4238C - addiu      $v0, $zr, 208 <=> li $v0, 208
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42390 - mult       $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42394 - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42398 - mflo       $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4239C - addu       $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423A0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E423A4 - sb         $zr, 164($v0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3BF10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BF10 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF14 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BF18 - jal        0x09E3BF70
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF1C - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3BF20 - jal        0x09E3AB28
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF24 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF28 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF2C - lb         $v0, -21556($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF30 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF34 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF38 - addiu      $a0, $a0, 17496
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3BF3C - bne        $v0, $zr, 0x09E3BF60
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF40 - addiu      $a1, $a1, -21888
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF44 - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3BF48 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF4C - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF50 - sw         $zr, -21928($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF54 - sb         $zr, -21555($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF58 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF5C - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3BF60 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF64 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3BF68 - j          0x09E3BF48
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3BF6C - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E45630
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E45630 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45634 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45638 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4563C - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45640 - sw         $ra, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E45644 - jal        0x09E455AC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45648 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4564C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E45650 - jal        0x09E4566C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45654 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45658 - lw         $ra, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4565C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45660 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45664 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45668 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E455AC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E455AC - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455B0 - sw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455B4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455B8 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455BC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455C0 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455C4 - sll        $s0, $a1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455C8 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455CC - lw         $v0, 40($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455D0 - addu       $v0, $v0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455D4 - lw         $s2, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455D8 - lw         $a0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455DC - lw         $a1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E455E0 - jal        0x09E42BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455E4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455E8 - lw         $v0, 40($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455EC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455F0 - addu       $v0, $v0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E455F4 - jal        0x09E43DB4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455F8 - lw         $a0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E455FC - lw         $v0, 40($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45600 - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45604 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45608 - addu       $v0, $v0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4560C - lw         $a0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45610 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45614 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45618 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4561C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45620 - sb         $v1, 14($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45624 - sb         $v0, 15($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45628 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4562C - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4566C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4566C - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45670 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45674 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45678 - sw         $ra, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4567C - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E45680 - jal        0x09E456DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45684 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45688 - lw         $v0, 40($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4568C - sll        $s0, $s0, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45690 - lw         $ra, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45694 - addu       $v0, $v0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45698 - lw         $v1, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4569C - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456A0 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456A4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456A8 - sb         $a0, 14($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456AC - sb         $a0, 15($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456B0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456B4 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E456DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E456DC - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456E0 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456E4 - sll        $a1, $a1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456E8 - lw         $v0, 40($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456EC - addu       $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456F0 - lw         $a1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E456F4 - jal        0x09E4236C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456F8 - lw         $a0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E456FC - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45700 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45704 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4DA74
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4DA74 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA78 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA7C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA80 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA84 - sw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DA88 - jal        0x09E3816C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA8C - addiu      $a0, $a0, 24044
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA90 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA94 - lw         $v1, 12($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA98 - lw         $a0, -20584($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DA9C - lw         $a2, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAA0 - lw         $a1, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DAA4 - jal        0x09E56A2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAA8 - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAAC - lw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAB0 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAB4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DAB8 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56A2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56A2C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A30 - sw         $a2, 32($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A34 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A38 - sw         $a1, 28($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4CFF8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4CFF8 - addiu      $sp, $sp, -64
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFFC - sw         $s0, 48($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D000 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D004 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D008 - addiu      $a0, $a0, 23428
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D00C - sw         $ra, 56($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D010 - jal        0x09E3816C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D014 - sw         $s1, 52($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D018 - lw         $v1, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D01C - lw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D020 - sw         $v1, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D024 - beq        $v0, $v1, 0x09E4D06C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D028 - sw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D02C - lui        $s1, 0x09E8 <=> li $s1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D030 - lw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D034 - addiu      $a0, $s1, 23444
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D038 - lw         $v1, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D03C - lw         $a1, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D040 - lw         $a3, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D044 - lw         $t0, 8($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D048 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D04C - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D050 - lw         $v1, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D054 - lw         $a0, 4($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D058 - sw         $v1, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D05C - lw         $v0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D060 - sw         $a0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4D064 - bne        $v0, $a0, 0x09E4D030
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D068 - sw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D06C - lw         $ra, 56($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D070 - lw         $s1, 52($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D074 - lw         $s0, 48($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D078 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D07C - addiu      $sp, $sp, 64
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E52288
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E52288 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5228C - sw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52290 - addiu      $v0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52294 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52298 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5229C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522A0 - lw         $a2, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522A4 - lw         $a1, 32($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E522A8 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522AC - addiu      $a0, $a0, 26800
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522B0 - addiu      $v1, $s0, 44
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522B4 - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522B8 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522BC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E522C0 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522C4 - addiu      $a0, $a0, 26824
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522C8 - addiu      $v1, $s0, 84
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522CC - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522D0 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522D4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E522D8 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522DC - addiu      $a0, $a0, 26852
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522E0 - addiu      $v1, $s0, 124
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522E4 - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522E8 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522EC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E522F0 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522F4 - addiu      $a0, $a0, 26884
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522F8 - addiu      $v1, $s0, 164
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E522FC - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52300 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52304 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52308 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5230C - addiu      $a0, $a0, 26912
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52310 - addiu      $v1, $s0, 204
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52314 - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52318 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5231C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52320 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52324 - addiu      $a0, $a0, 26944
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52328 - addiu      $v1, $s0, 244
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5232C - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52330 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52334 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52338 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5233C - addiu      $a0, $a0, 26972
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52340 - addiu      $v1, $s0, 284
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52344 - lw         $a2, 12($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52348 - lw         $a1, 32($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5234C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52350 - addiu      $a0, $a0, 27000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E52354 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52358 - addiu      $s0, $s0, 324
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5235C - jal        0x09E5169C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52360 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52364 - lw         $ra, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52368 - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5236C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E52370 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5169C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5169C - addiu      $sp, $sp, -64
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516A0 - sw         $fp, 48($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516A4 - ori        $v0, $zr, -1 <=> li $v0, 65535
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516A8 - addu       $fp, $zr, $zr <=> li $fp, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516AC - sw         $s7, 44($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516B0 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516B4 - sw         $s6, 40($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516B8 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516BC - sw         $s5, 36($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516C0 - sw         $s4, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516C4 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516C8 - sw         $s3, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516CC - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516D0 - sw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516D4 - sw         $ra, 52($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516D8 - sw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516DC - sw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516E0 - lw         $a1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516E4 - lw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516E8 - sw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516EC - addu       $s5, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516F0 - sltu       $v0, $v1, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516F4 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E516F8 - beq        $v0, $zr, 0x09E5173C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E516FC - sw         $zr, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51700 - lhu        $v1, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51704 - addiu      $s2, $s1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51708 - andi       $v0, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5170C - andi       $a1, $v0, 32767
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51710 - andi       $v0, $v0, -32768
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E51714 - beq        $v0, $zr, 0x09E517DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51718 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5171C - addu       $s4, $s4, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51720 - addiu      $s3, $s3, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51724 - andi       $v0, $v1, 32767
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51728 - addu       $v0, $s1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5172C - addiu      $s1, $v0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51730 - sltu       $v1, $s1, $s5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51734 - bnel       $v1, $zr, 0x09E51704
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51738 - lhu        $v1, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5173C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51740 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51744 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51748 - addiu      $a0, $a0, 26644
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5174C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51750 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51754 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51758 - addiu      $a0, $a0, 26664
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5175C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51760 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51764 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51768 - addiu      $a0, $a0, 26684
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5176C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51770 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51774 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51778 - addiu      $a0, $a0, 26704
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5177C - lw         $a1, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51780 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51784 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51788 - addiu      $a0, $a0, 26724
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5178C - lw         $a1, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51790 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51794 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51798 - addiu      $a0, $a0, 26744
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5179C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517A0 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E517A4 - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517A8 - addiu      $a0, $a0, 26764
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517AC - lw         $ra, 52($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517B0 - lw         $fp, 48($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517B4 - lw         $s7, 44($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517B8 - lw         $s6, 40($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517BC - lw         $s5, 36($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517C0 - lw         $s4, 32($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517C4 - lw         $s3, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517C8 - lw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517CC - lw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517D0 - lw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517D4 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517D8 - addiu      $sp, $sp, 64
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E517DC - jal        0x09E7B588
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517E0 - addiu      $s6, $s6, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517E4 - lw         $v1, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517E8 - sw         $v0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517EC - addiu      $a3, $sp, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517F0 - sltu       $v1, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517F4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517F8 - movn       $a0, $a3, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E517FC - lw         $a2, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51800 - lw         $v1, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51804 - addiu      $a1, $sp, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51808 - sw         $a2, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5180C - sltu       $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51810 - movn       $a1, $a3, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51814 - lw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51818 - lhu        $s0, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5181C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51820 - sw         $v0, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51824 - jal        0x09E7B588
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51828 - andi       $s0, $s0, 32767
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5182C - lhu        $v1, 0($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51830 - subu       $v0, $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51834 - addu       $fp, $fp, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51838 - j          0x09E51724
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5183C - addu       $s7, $s7, $s0
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47B74
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47B74 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B78 - sw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B7C - lui        $s0, 0x09F2 <=> li $s0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B80 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B84 - addiu      $s0, $s0, -23936
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B88 - or         $s0, $s0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B8C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B90 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B94 - sw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B98 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47B9C - sw         $ra, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BA0 - jal        0x09E79DC0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BA4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BA8 - jal        0x09E69AD8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BAC - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BB4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BB8 - jal        0x09E69BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BBC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BC0 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BC4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BC8 - jal        0x09E6BD1C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BCC - addiu      $a2, $zr, 512 <=> li $a2, 512
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BD0 - lui        $a2, 0x0008 <=> li $a2, 0x00080000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BD4 - ori        $a2, $a2, -32768
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BD8 - addiu      $a3, $zr, 512 <=> li $a3, 512
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BDC - addiu      $a0, $zr, 480 <=> li $a0, 480
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BE0 - jal        0x09E6BEF0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BE4 - addiu      $a1, $zr, 272 <=> li $a1, 272
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BE8 - addiu      $a1, $zr, 512 <=> li $a1, 512
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BEC - jal        0x09E6BE6C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BF0 - lui        $a0, 0x0011 <=> li $a0, 0x00110000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47BF4 - jal        0x09E6A7A0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BF8 - addiu      $a0, $zr, 6 <=> li $a0, 6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47BFC - addiu      $a0, $zr, 1808 <=> li $a0, 1808
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C00 - jal        0x09E6C254
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C04 - addiu      $a1, $zr, 1912 <=> li $a1, 1912
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C08 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C0C - addiu      $a2, $zr, 480 <=> li $a2, 480
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C10 - addiu      $a3, $zr, 272 <=> li $a3, 272
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C14 - jal        0x09E6D0C0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C18 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C1C - jal        0x09E6A4CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C20 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C24 - jal        0x09E6A4CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C28 - addiu      $a0, $zr, 10 <=> li $a0, 10
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C2C - jal        0x09E6A4CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C30 - addiu      $a0, $zr, 4 <=> li $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C34 - jal        0x09E6A4CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C38 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C3C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C40 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C44 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C48 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C4C - jal        0x09E6D224
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C50 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C54 - jal        0x09E6D01C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C58 - addiu      $a0, $zr, 7 <=> li $a0, 7
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C5C - jal        0x09E6A4CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C60 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C64 - jal        0x09E6C5DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C68 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C6C - lw         $a1, 52($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C70 - lw         $a2, 56($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C74 - lw         $a3, 60($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C78 - jal        0x09E482D0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C7C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C80 - jal        0x09E6BA54
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C84 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C88 - jal        0x09E6BA2C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C8C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47C90 - jal        0x09E6A3BC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C94 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C98 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47C9C - slti       $v0, $v0, 257
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47CA0 - bne        $v0, $zr, 0x09E47CAC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CA4 - sw         $a0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CA8 - break      0x00000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47CAC - lw         $v0, 28($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CB0 - addiu      $v1, $s1, 28
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CB4 - slt        $v0, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CB8 - movn       $v1, $sp, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CBC - lw         $a0, 0($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47CC0 - jal        0x09E69EF4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CC4 - sw         $a0, 28($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CC8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47CCC - jal        0x09E6A3D4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CD0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CD4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CD8 - lw         $v0, -20496($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CDC - lw         $a0, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47CE0 - bne        $a0, $zr, 0x09E47D88
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CE4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CE8 - lw         $v1, -20608($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CEC - lw         $a0, 36($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47CF0 - bne        $a0, $zr, 0x09E47D78
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CF4 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E47CF8 - jal        0x09E82B88 [sceDisplayWaitVblankStart]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47CFC - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47D00 - lbu        $v0, 96($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47D04 - beq        $v0, $zr, 0x09E47D50
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D08 - lui        $a1, 0x09E4 <=> li $a1, 0x09E40000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E47D0C - jal        0x09E6BF98
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D10 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47D14 - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D18 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D1C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D20 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D24 - addiu      $a0, $a0, 21060
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D28 - addiu      $a1, $a1, 21140
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47D2C - jal        0x09E37FFC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D30 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D34 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D38 - sb         $v1, 96($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D3C - lw         $ra, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D40 - lw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D44 - lw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D48 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D4C - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47D50 - addiu      $a1, $a1, 29424
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47D54 - jal        0x09E6D590
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D58 - addiu      $a0, $zr, 4 <=> li $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D5C - lui        $a1, 0x09E4 <=> li $a1, 0x09E40000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D60 - addiu      $a1, $a1, 29496
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D64 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47D68 - jal        0x09E73164
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D6C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47D70 - j          0x09E47D0C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D74 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E47D78 - jal        0x09E82BE8 [sceKernelPowerTick]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D7C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47D80 - j          0x09E47CF8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D84 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47D88 - lw         $a0, -20608($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D8C - lw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D90 - addiu      $v1, $v1, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47D94 - j          0x09E47D00
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47D98 - sw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69AD8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69AD8 - lui        $v0, 0x09E7 <=> li $v0, 0x09E70000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ADC - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AE0 - addiu      $v0, $v0, -27148
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AE4 - sw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AE8 - lui        $s0, 0x09F2 <=> li $s0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AEC - addiu      $s0, $s0, -16840
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AF0 - sw         $v0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AF4 - lui        $v0, 0x09E7 <=> li $v0, 0x09E70000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AF8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AFC - addiu      $v0, $v0, -27024
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B00 - sw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B04 - sw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B08 - lui        $s2, 0x09F2 <=> li $s2, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B0C - sw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B10 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B14 - sw         $s0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B18 - sw         $s0, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69B1C - jal        0x09E82BD8 [sceGeSetCallback]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B20 - sw         $v0, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69B24 - jal        0x09E82B98 [sceGeEdramGetAddr]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B28 - sw         $v0, -16792($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B2C - lui        $v1, 0x1FFF <=> li $v1, 0x1FFF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B30 - lw         $a2, -16792($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B34 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B38 - ori        $v1, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B3C - addiu      $a0, $a0, 29848
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B40 - and        $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B44 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B48 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B4C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69B50 - jal        0x09E82BA0 [sceGeListEnQueue]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B54 - sw         $v0, -16844($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69B58 - jal        0x09E698A0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B5C - sw         $v0, -16852($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B60 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B64 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B68 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B6C - addiu      $a0, $a0, 30928
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69B70 - jal        0x09E82B00 [sceKernelCreateEventFlag]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B74 - addiu      $a1, $zr, 512 <=> li $a1, 512
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B78 - sw         $v0, 44($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B7C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69B80 - jal        0x09E82BB8 [sceGeListSync]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B84 - lw         $a0, -16852($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B88 - lw         $ra, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B8C - lw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B90 - lw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B94 - lw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B98 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69B9C - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82BD8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82BD8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82BDC - syscall    0x045FB [sceGeSetCallback]
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82BA0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82BA0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82BA4 - syscall    0x045F4 [sceGeListEnQueue]
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E698A0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E698A0 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698A4 - addiu      $v0, $v1, 30896
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698A8 - lw         $t3, 30896($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698AC - lw         $t4, 28($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698B0 - lw         $a1, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698B4 - lw         $a2, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698B8 - lw         $a3, 12($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698BC - lw         $t0, 16($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698C0 - lw         $t1, 20($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698C4 - lw         $t2, 24($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698C8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698CC - addiu      $t5, $v0, -17128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698D0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698D4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698D8 - sw         $zr, -16764($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698DC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698E0 - addiu      $a0, $v1, -16748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698E4 - sw         $t3, -16748($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698E8 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698EC - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698F0 - sw         $zr, -16752($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698F4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698F8 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E698FC - sw         $zr, -17132($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69900 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69904 - ori        $t7, $zr, -1 <=> li $t7, 65535
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69908 - sw         $zr, -16588($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6990C - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69910 - addiu      $t6, $t5, 276
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69914 - sw         $t4, 28($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69918 - sw         $a1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6991C - sw         $a2, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69920 - sw         $a3, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69924 - sw         $t0, 16($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69928 - sw         $t1, 20($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6992C - sw         $t2, 24($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69930 - sw         $zr, -16760($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69934 - sw         $zr, -16756($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69938 - sw         $t3, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6993C - sw         $a1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69940 - sw         $a2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69944 - sw         $a3, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69948 - sw         $t0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6994C - sw         $t1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69950 - sw         $t2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69954 - sw         $t4, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69958 - sw         $zr, 12($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6995C - sw         $zr, 16($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69960 - sw         $zr, 20($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69964 - sw         $zr, 24($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69968 - sw         $zr, 28($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6996C - sw         $zr, 32($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69970 - sw         $t8, 36($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69974 - sw         $zr, 40($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69978 - sw         $zr, 60($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6997C - sw         $zr, 64($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69980 - sw         $zr, 68($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69984 - sw         $zr, 72($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69988 - sw         $zr, 76($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6998C - sw         $zr, 80($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69990 - sw         $t7, 84($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69994 - sw         $zr, 88($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69998 - sw         $zr, 44($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6999C - sw         $zr, 48($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699A0 - sw         $zr, 52($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699A4 - sw         $zr, 56($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699A8 - addiu      $t5, $t5, 92
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699AC - slt        $v0, $t5, $t6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E699B0 - bnel       $v0, $zr, 0x09E6995C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699B4 - sw         $zr, 12($t5)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E699B8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699BC - addiu      $v1, $v0, -16840
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699C0 - sw         $zr, -16840($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699C4 - sw         $zr, 4($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699C8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E699CC - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B00
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B00 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B04 - syscall    0x044D6 [sceKernelCreateEventFlag]
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82BB8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82BB8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82BBC - syscall    0x045F8 [sceGeListSync]
14:03:25  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
14:03:25  WARN       ge - GUI - Unimplemented VSCX: coordX=0
14:03:25  WARN       ge - GUI - Unimplemented VSCY: coordY=0
14:03:25  WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
14:03:25  WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
14:03:25  WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
14:03:25  WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
14:03:25  WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
14:03:25  WARN       ge - GUI - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
14:03:25  WARN       ge - GUI - Unimplemented VFC: fog=0
14:03:25  WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
14:03:25 DEBUG compiler - Callback - Compiling _S1_2_9E69670
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile  > 0x9E69670 - lw         $v0, 4($a1)
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E69674 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E69678 - sw         $ra, 0($sp)
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile v  0x9E6967C - bne        $v0, $zr, 0x09E69690
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E69680 - andi       $a0, $a0, -1
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E69684 - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile  > 0x9E69688 - jr         $ra
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E6968C - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile  > 0x9E69690 - jalr       $ra, $v0
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E69694 - nop
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile ^  0x9E69698 - j          0x09E69688
14:03:25 DEBUG compiler - Callback - CodeInstruction.compile    0x9E6969C - lw         $ra, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69BCC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69BCC - addiu      $a2, $zr, 92 <=> li $a2, 92
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BD0 - mult       $a0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BD4 - addiu      $sp, $sp, -112
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BD8 - sw         $s0, 64($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BDC - lui        $s0, 0x09F2 <=> li $s0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BE0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BE4 - lw         $a3, -16768($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BE8 - addiu      $v0, $v0, -17128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BEC - mflo       $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BF0 - lui        $v1, 0x4000 <=> li $v1, 0x40000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BF4 - addu       $a2, $a2, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BF8 - or         $a1, $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BFC - sw         $s3, 76($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C00 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C04 - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C08 - sw         $s2, 72($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C0C - addiu      $s2, $v0, -16748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C10 - sw         $a3, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C14 - sw         $ra, 80($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C18 - sw         $s1, 68($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C1C - swc1       $f20, 96($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C20 - sw         $a2, -16772($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C24 - sw         $a1, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C28 - sw         $a1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69C2C - beq        $a0, $zr, 0x09E69D4C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C30 - sw         $a0, -16768($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69C34 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C38 - lw         $v0, -16764($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69C3C - bne        $v0, $zr, 0x09E69CC4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C40 - lw         $v0, -16768($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C44 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C48 - addiu      $a2, $v0, 30940
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C4C - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C50 - addiu      $t0, $a2, 64
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69C54 - lw         $v0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C58 - lw         $v1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C5C - lw         $a0, 8($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C60 - lw         $a1, 12($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C64 - sw         $v0, 0($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C68 - addiu      $a2, $a2, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C6C - addiu      $a3, $a3, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C70 - sw         $v1, -12($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C74 - sw         $a0, -8($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69C78 - bne        $a2, $t0, 0x09E69C54
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C7C - sw         $a1, -4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69C80 - jal        0x09E69D74
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C84 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C88 - addiu      $a1, $zr, 16 <=> li $a1, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69C8C - jal        0x09E6C2A0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C90 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69C94 - jal        0x09E6C3B8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C98 - addiu      $a0, $zr, 7 <=> li $a0, 7
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69C9C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CA0 - lwc1       $f20, 31228($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69CA4 - jal        0x09E6C540
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CA8 - mov.s      $f12, $f20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CAC - mov.s      $f12, $f20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69CB0 - jal        0x09E6CD84
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CB4 - mov.s      $f13, $f20
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CB8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CBC - sw         $v0, -16764($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CC0 - lw         $v0, -16768($s0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E69CC4 - bne        $v0, $zr, 0x09E69D30
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CC8 - lw         $ra, 80($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CCC - lw         $t0, 4($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69CD0 - beql       $t0, $zr, 0x09E69D34
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CD4 - lw         $s3, 76($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69CD8 - lw         $a3, -16772($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CDC - lw         $v1, 8($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CE0 - lui        $a1, 0x00FF <=> li $a1, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CE4 - lw         $a0, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CE8 - ori        $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CEC - lui        $v0, 0x9C00 <=> li $v0, 0x9C000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CF0 - and        $v1, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CF4 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CF8 - sw         $v1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69CFC - lui        $v1, 0xFF00 <=> li $v1, 0xFF000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D00 - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D04 - lw         $v0, 8($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D08 - addiu      $a2, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D0C - sw         $a2, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D10 - and        $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D14 - srl        $v0, $v0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D18 - or         $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D1C - and        $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D20 - lui        $v1, 0x9D00 <=> li $v1, 0x9D000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D24 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D28 - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D2C - lw         $ra, 80($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69D30 - lw         $s3, 76($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69D34 - lw         $s2, 72($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D38 - lw         $s1, 68($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D3C - lw         $s0, 64($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D40 - lwc1       $f20, 96($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D44 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D48 - addiu      $sp, $sp, 112
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69D4C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D50 - lw         $a2, -16792($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D54 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D58 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D5C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69D60 - jal        0x09E82BA0 [sceGeListEnQueue]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D64 - sw         $zr, -16800($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D68 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69D6C - j          0x09E69C34
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D70 - sw         $v0, -16852($v1)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69D74
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69D74 - addiu      $sp, $sp, -32
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D78 - sw         $s3, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D7C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D80 - sw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D84 - sw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D88 - sw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D8C - lw         $a1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D90 - lw         $t2, 20($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D94 - lw         $a3, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D98 - lw         $t1, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69D9C - lw         $t3, 36($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DA0 - lw         $t4, 52($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DA4 - lw         $v1, 16($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DA8 - lw         $s0, 24($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DAC - lw         $s2, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DB0 - lw         $t0, 32($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DB4 - lw         $t7, 40($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DB8 - lw         $a2, 48($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DBC - lw         $t5, 56($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DC0 - lw         $s3, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DC4 - lw         $v0, 28($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DC8 - lw         $s1, 60($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DCC - lw         $t6, 44($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DD0 - andi       $a1, $a1, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DD4 - andi       $t2, $t2, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DD8 - sll        $a1, $a1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DDC - sll        $t2, $t2, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DE0 - andi       $a3, $a3, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DE4 - andi       $t1, $t1, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DE8 - andi       $t3, $t3, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DEC - andi       $t4, $t4, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DF0 - andi       $v1, $v1, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DF4 - andi       $s0, $s0, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DF8 - or         $a3, $a3, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69DFC - sll        $t1, $t1, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E00 - sll        $t3, $t3, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E04 - sll        $t4, $t4, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E08 - or         $v1, $v1, $t2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E0C - sll        $s0, $s0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E10 - andi       $s2, $s2, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E14 - andi       $t0, $t0, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E18 - andi       $t7, $t7, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E1C - andi       $a2, $a2, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E20 - andi       $t5, $t5, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E24 - andi       $v0, $v0, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E28 - lw         $a0, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E2C - or         $a3, $a3, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E30 - or         $t0, $t0, $t3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E34 - or         $a2, $a2, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E38 - sll        $s2, $s2, 0x000C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E3C - sll        $t7, $t7, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E40 - sll        $t5, $t5, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E44 - or         $v1, $v1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E48 - sll        $v0, $v0, 0x000C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E4C - andi       $t6, $t6, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E50 - andi       $s1, $s1, 15
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E54 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E58 - or         $t0, $t0, $t7
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E5C - or         $a2, $a2, $t5
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E60 - or         $a3, $a3, $s2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E64 - sll        $t6, $t6, 0x000C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E68 - sll        $s1, $s1, 0x000C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E6C - lui        $v0, 0xE200 <=> li $v0, 0xE2000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E70 - or         $a2, $a2, $s1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E74 - or         $a3, $a3, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E78 - or         $t0, $t0, $t6
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E7C - sw         $v1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E80 - lui        $a1, 0x00FF <=> li $a1, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E84 - ori        $a1, $a1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E88 - sw         $t0, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E8C - sw         $a2, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E90 - sw         $a3, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E94 - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E98 - addiu      $v1, $a0, 12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69E9C - lw         $v0, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EA0 - sw         $v1, 4($s3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EA4 - lui        $v1, 0xE300 <=> li $v1, 0xE3000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EA8 - and        $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EAC - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EB0 - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EB4 - lui        $v0, 0xE400 <=> li $v0, 0xE4000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EB8 - lw         $v1, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EBC - lw         $s3, 28($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EC0 - lw         $s2, 24($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EC4 - and        $v1, $v1, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EC8 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ECC - sw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ED0 - lui        $v1, 0xE500 <=> li $v1, 0xE5000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ED4 - lw         $v0, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ED8 - lw         $s1, 20($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EDC - lw         $s0, 16($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EE0 - and        $v0, $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EE4 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EE8 - sw         $v0, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EEC - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EF0 - addiu      $sp, $sp, 32
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6C2A0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C2A0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2A4 - lw         $a2, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2A8 - sll        $a1, $a1, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2AC - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2B0 - or         $a1, $a1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2B4 - ori        $v1, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2B8 - lw         $a0, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2BC - and        $a1, $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2C0 - lui        $v0, 0x3600 <=> li $v0, 0x36000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2C4 - or         $a1, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2C8 - sw         $a1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2CC - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2D0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C2D4 - sw         $a0, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6C3B8
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C3B8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3BC - lw         $a2, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3C0 - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3C4 - ori        $v1, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3C8 - lw         $a1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3CC - and        $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3D0 - lui        $v0, 0x5300 <=> li $v0, 0x53000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3D4 - or         $a0, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3D8 - sw         $a0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3DC - addiu      $a1, $a1, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3E0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C3E4 - sw         $a1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6C540
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C540 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C544 - lw         $a1, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C548 - mfc1       $v0, $f12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C54C - lui        $v1, 0x5B00 <=> li $v1, 0x5B000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C550 - lw         $a0, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C554 - srl        $v0, $v0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C558 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C55C - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C560 - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C564 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C568 - sw         $a0, 4($a1)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6CD84
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6CD84 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CD88 - lw         $a2, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CD8C - mfc1       $v0, $f12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CD90 - mfc1       $a0, $f13
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CD94 - lw         $a1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CD98 - lui        $v1, 0x4800 <=> li $v1, 0x48000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CD9C - srl        $v0, $v0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDA0 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDA4 - sw         $v0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDA8 - srl        $a0, $a0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDAC - addiu      $a1, $a1, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDB0 - lui        $v0, 0x4900 <=> li $v0, 0x49000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDB4 - or         $a0, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDB8 - addiu      $v1, $a1, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDBC - sw         $v1, 4($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDC0 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6CDC4 - sw         $a0, 0($a1)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BD1C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BD1C - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD20 - addiu      $t0, $v1, -16748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD24 - lui        $t1, 0x00FF <=> li $t1, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD28 - lw         $a3, 16($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD2C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD30 - ori        $t1, $t1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD34 - lw         $t2, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD38 - sw         $a0, -16748($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD3C - and        $v0, $a0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD40 - lui        $v1, 0xD200 <=> li $v1, 0xD2000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD44 - lui        $t3, 0xFF00 <=> li $t3, 0xFF000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD48 - sw         $a1, 8($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD4C - or         $v1, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BD50 - bne        $a3, $zr, 0x09E6BD78
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD54 - sw         $a2, 4($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD58 - lw         $v0, 28($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BD5C - beql       $v0, $zr, 0x09E6BD7C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD60 - lw         $v0, 20($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BD64 - mult       $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD68 - mflo       $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD6C - sll        $v0, $v0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD70 - addu       $v0, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD74 - sw         $v0, 16($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BD78 - lw         $v0, 20($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6BD7C - beql       $v0, $zr, 0x09E6BD84
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD80 - sw         $a2, 20($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BD84 - lw         $a0, 4($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD88 - sw         $v1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD8C - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD90 - addiu      $v0, $a0, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD94 - lw         $v1, 8($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD98 - sw         $v0, 4($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD9C - lui        $v0, 0x9C00 <=> li $v0, 0x9C000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDA0 - and        $v1, $v1, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDA4 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDA8 - sw         $v1, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDAC - lui        $v1, 0x9D00 <=> li $v1, 0x9D000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDB0 - lw         $v0, 8($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDB4 - and        $v0, $v0, $t3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDB8 - srl        $v0, $v0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDBC - or         $v0, $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDC0 - and        $v0, $v0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDC4 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDC8 - sw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDCC - lui        $v0, 0x9E00 <=> li $v0, 0x9E000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDD0 - lw         $v1, 16($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDD4 - and        $v1, $v1, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDD8 - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDDC - sw         $v1, 8($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDE0 - lw         $v0, 16($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDE4 - lw         $v1, 20($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDE8 - and        $v0, $v0, $t3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDEC - srl        $v0, $v0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDF0 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDF4 - and        $v0, $v0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDF8 - lui        $v1, 0x9F00 <=> li $v1, 0x9F000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BDFC - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE00 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE04 - sw         $v0, 12($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BEF0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BEF0 - addiu      $sp, $sp, -16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEF4 - sw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEF8 - lui        $s2, 0x09F2 <=> li $s2, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEFC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF00 - sw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF04 - addiu      $s1, $s2, -16748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF08 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF0C - lw         $v1, 4($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF10 - sw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF14 - addu       $s0, $a3, $zr <=> move $s0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF18 - sw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF1C - sw         $v0, 24($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF20 - sw         $a1, 28($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BF24 - bne        $v1, $zr, 0x09E6BF34
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF28 - sw         $a2, 12($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF2C - sw         $a3, 4($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF30 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6BF34 - bnel       $v1, $s0, 0x09E6BF3C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF38 - sw         $s0, 4($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BF3C - lw         $a1, 24($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6BF40 - jal        0x09E82B78 [sceDisplaySetMode]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF44 - lw         $a2, 28($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF48 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF4C - lw         $a0, -16760($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF50 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF54 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BF58 - beq        $a0, $v0, 0x09E6BF78
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF5C - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF60 - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BF64 - lw         $s2, 8($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF68 - lw         $s1, 4($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF6C - lw         $s0, 0($sp)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF70 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF74 - addiu      $sp, $sp, 16
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BF78 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF7C - lw         $a0, -16844($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF80 - lw         $v1, 12($s1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF84 - lw         $a2, -16748($s2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6BF88 - jal        0x09E82B80 [sceDisplaySetFrameBuf]
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF8C - addu       $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6BF90 - j          0x09E6BF64
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF94 - lw         $ra, 12($sp)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B78
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B78 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B7C - syscall    0x045DA [sceDisplaySetMode]
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BE6C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BE6C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE70 - lw         $t0, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE74 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE78 - addiu      $a2, $v0, -16748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE7C - lw         $v0, 20($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE80 - lui        $a3, 0x00FF <=> li $a3, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE84 - ori        $a3, $a3, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BE88 - bne        $v0, $zr, 0x09E6BE98
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE8C - sw         $a0, 16($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE90 - sw         $a1, 20($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE94 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6BE98 - bnel       $v0, $a1, 0x09E6BEA0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BE9C - sw         $a1, 20($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BEA0 - lw         $v0, 16($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEA4 - lw         $a0, 4($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEA8 - lui        $v1, 0x9E00 <=> li $v1, 0x9E000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEAC - and        $v0, $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEB0 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEB4 - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEB8 - lui        $v1, 0xFF00 <=> li $v1, 0xFF000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEBC - addiu      $a0, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEC0 - lw         $v0, 16($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEC4 - lw         $a2, 20($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEC8 - addiu      $a1, $a0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BECC - and        $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BED0 - srl        $v0, $v0, 0x0008
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BED4 - or         $v0, $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BED8 - and        $v0, $v0, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEDC - lui        $v1, 0x9F00 <=> li $v1, 0x9F000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEE0 - or         $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEE4 - sw         $a1, 4($t0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEE8 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BEEC - sw         $v0, 0($a0)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A7A0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A7A0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7A4 - sltiu      $v1, $a0, 22
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7A8 - addu       $t1, $a0, $zr <=> move $t1, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A7AC - beq        $v1, $zr, 0x09E6A7EC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7B0 - addiu      $a1, $v0, -16748
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7B4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7B8 - sll        $v0, $a0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7BC - addiu      $v1, $v1, 31112
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7C0 - addu       $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7C4 - lw         $a0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7C8 - jr         $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7CC - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A7EC - slti       $v0, $t1, 22
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A7F0 - beq        $v0, $zr, 0x09E6A810
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7F4 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7F8 - lw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7FC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A800 - sllv       $v0, $v0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A804 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A808 - and        $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A80C - sw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A810 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A814 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A8E4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A7DC - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7E0 - sw         $v1, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7E4 - addiu      $v0, $v0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7E8 - sw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7EC - slti       $v0, $t1, 22
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A7F0 - beq        $v0, $zr, 0x09E6A810
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7F4 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7F8 - lw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A7FC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A800 - sllv       $v0, $v0, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A804 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A808 - and        $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A80C - sw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A810 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A814 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A8E4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A8E8 - lw         $a0, -16772($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A8EC - j          0x09E6A7DC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A8F0 - lui        $v1, 0x2000 <=> li $v1, 0x20000000
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6C254
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C254 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C258 - lw         $a3, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C25C - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C260 - ori        $v1, $v1, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C264 - lw         $a2, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C268 - sll        $a0, $a0, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C26C - and        $a0, $a0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C270 - lui        $v0, 0x4C00 <=> li $v0, 0x4C000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C274 - or         $a0, $a0, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C278 - sll        $a1, $a1, 0x0004
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C27C - sw         $a0, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C280 - and        $a1, $a1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C284 - addiu      $a2, $a2, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C288 - lui        $v0, 0x4D00 <=> li $v0, 0x4D000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C28C - or         $a1, $a1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C290 - addiu      $v1, $a2, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C294 - sw         $v1, 4($a3)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C298 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C29C - sw         $a1, 0($a2)
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6D0C0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D0C0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0C4 - lw         $t1, -16768($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0C8 - addiu      $v1, $zr, 92 <=> li $v1, 92
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0CC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0D0 - mult       $t1, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0D4 - addiu      $v0, $v0, -17128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0D8 - lui        $t0, 0x00FF <=> li $t0, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0DC - ori        $t0, $t0, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0E0 - addu       $a3, $a1, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0E4 - mflo       $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0E8 - addu       $t1, $t1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0EC - sll        $v0, $a1, 0x000A
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0F0 - or         $v0, $v0, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0F4 - and        $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0F8 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D0FC - addiu      $a3, $a3, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D100 - addu       $a2, $a0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D104 - or         $t4, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D108 - addiu      $a2, $a2, -1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D10C - sll        $v0, $a3, 0x000A
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D110 - lw         $t2, 12($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D114 - or         $v0, $v0, $a2
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D118 - and        $v0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D11C - lui        $v1, 0x1600 <=> li $v1, 0x16000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D120 - lui        $t0, 0xD500 <=> li $t0, 0xD5000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D124 - or         $t3, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D128 - or         $t0, $v0, $t0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D12C - sw         $a0, 16($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D130 - sw         $a1, 20($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D134 - sw         $a2, 24($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D138 - beq        $t2, $zr, 0x09E6D16C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D13C - sw         $a3, 28($t1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D140 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D144 - lw         $a0, -16772($v1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D148 - lw         $v0, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D14C - sw         $t4, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D150 - addiu      $v0, $v0, 4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D154 - addiu      $v1, $v0, 12
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D158 - sw         $v1, 4($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D15C - lui        $v1, 0x1500 <=> li $v1, 0x15000000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D160 - sw         $t0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D164 - sw         $v1, 4($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D168 - sw         $t3, 8($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D16C - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D170 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A4CC
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A4CC - sltiu      $v0, $a0, 22
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A4D0 - beq        $v0, $zr, 0x09E6A514
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4D4 - addu       $t4, $a0, $zr <=> move $t4, $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4D8 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4DC - sll        $v0, $a0, 0x0002
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4E0 - addiu      $v1, $v1, 31024
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4E4 - addu       $v0, $v0, $v1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4E8 - lw         $a0, 0($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4EC - jr         $a0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A4F0 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A514 - slti       $v0, $t4, 22
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A518 - beq        $v0, $zr, 0x09E6A534
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A51C - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A520 - lw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A524 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A528 - sllv       $v0, $v0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A52C - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A530 - sw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A534 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A538 - nop
14:03:25 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A54C
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A514 - slti       $v0, $t4, 22
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A518 - beq        $v0, $zr, 0x09E6A534
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A51C - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A520 - lw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A524 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A528 - sllv       $v0, $v0, $t4
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A52C - or         $v1, $v1, $v0
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A530 - sw         $v1, -16752($a0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A534 - jr         $ra
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A538 - nop
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A54C - lui        $t2, 0x09F2 <=> li $t2, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A550 - lw         $a1, -16768($t2)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A554 - addiu      $t1, $zr, 92 <=> li $t1, 92
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A558 - lui        $a3, 0x09F2 <=> li $a3, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A55C - mult       $a1, $t1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A560 - addiu      $a3, $a3, -17128
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A564 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A568 - lw         $t3, -16772($v0)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A56C - lui        $t0, 0x00FF <=> li $t0, 0x00FF0000
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A570 - mflo       $a1
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A574 - addu       $a1, $a1, $a3
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A578 - lw         $v0, 20($a1)
14:03:25 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A57C - lw         $v1, 16($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A580 - ori        $t0, $t0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A584 - sll        $v0, $v0, 0x000A
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A588 - lw         $a2, 4($t3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A58C - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A590 - and        $v0, $v0, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A594 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A598 - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A59C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5A0 - sw         $a0, 12($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5A4 - lui        $a0, 0x1500 <=> li $a0, 0x15000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5A8 - sw         $v0, 0($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5AC - addiu      $a2, $a2, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5B0 - addiu      $v0, $a2, 12
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5B4 - lw         $v1, -16768($t2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5B8 - sw         $v0, 4($t3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5BC - mult       $v1, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5C0 - mflo       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5C4 - addu       $v1, $v1, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5C8 - lw         $v0, 28($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5CC - lw         $a1, 24($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5D0 - lui        $v1, 0xD500 <=> li $v1, 0xD5000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5D4 - sll        $v0, $v0, 0x000A
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5D8 - or         $v0, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5DC - and        $v0, $v0, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5E0 - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5E4 - sw         $a0, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5E8 - sw         $v0, 0($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5EC - lw         $v1, -16768($t2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5F0 - mult       $v1, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5F4 - mflo       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5F8 - addu       $v1, $v1, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A5FC - lw         $v0, 28($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A600 - lw         $a0, 24($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A604 - lui        $v1, 0x1600 <=> li $v1, 0x16000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A608 - sll        $v0, $v0, 0x000A
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A60C - or         $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A610 - and        $v0, $v0, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A614 - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A618 - j          0x09E6A514
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A61C - sw         $v0, 8($a2)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A690
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A500 - lw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A504 - ori        $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A508 - sw         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A50C - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A510 - sw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A514 - slti       $v0, $t4, 22
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A518 - beq        $v0, $zr, 0x09E6A534
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A51C - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A520 - lw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A524 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A528 - sllv       $v0, $v0, $t4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A52C - or         $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A530 - sw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A534 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A538 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A690 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A694 - lw         $a0, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A698 - j          0x09E6A500
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A69C - lui        $v1, 0x1700 <=> li $v1, 0x17000000
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A630
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A500 - lw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A504 - ori        $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A508 - sw         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A50C - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A510 - sw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A514 - slti       $v0, $t4, 22
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A518 - beq        $v0, $zr, 0x09E6A534
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A51C - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A520 - lw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A524 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A528 - sllv       $v0, $v0, $t4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A52C - or         $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A530 - sw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A534 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A538 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A630 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A634 - lw         $a0, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A638 - j          0x09E6A500
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A63C - lui        $v1, 0x2100 <=> li $v1, 0x21000000
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A670
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A500 - lw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A504 - ori        $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A508 - sw         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A50C - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A510 - sw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A514 - slti       $v0, $t4, 22
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A518 - beq        $v0, $zr, 0x09E6A534
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A51C - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A520 - lw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A524 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A528 - sllv       $v0, $v0, $t4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A52C - or         $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A530 - sw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A534 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A538 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A670 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A674 - lw         $a0, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A678 - j          0x09E6A500
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A67C - lui        $v1, 0x1C00 <=> li $v1, 0x1C000000
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6D224
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D224 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D228 - lw         $t1, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D22C - sll        $a0, $a0, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D230 - sll        $a2, $a2, 0x0004
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D234 - or         $a0, $a0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D238 - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D23C - ori        $v1, $v1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D240 - or         $a0, $a0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D244 - lw         $a1, 4($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D248 - and        $a0, $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D24C - lui        $v0, 0xDF00 <=> li $v0, 0xDF000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D250 - or         $a0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D254 - sw         $a0, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D258 - and        $t0, $t0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D25C - addiu      $a1, $a1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D260 - and        $a3, $a3, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D264 - lui        $v0, 0xE000 <=> li $v0, 0xE0000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D268 - lui        $v1, 0xE100 <=> li $v1, 0xE1000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D26C - or         $a3, $a3, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D270 - or         $t0, $t0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D274 - addiu      $v0, $a1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D278 - sw         $v0, 4($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D27C - sw         $a3, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D280 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D284 - sw         $t0, 4($a1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6D01C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D01C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D020 - lw         $a2, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D024 - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D028 - ori        $v1, $v1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D02C - lw         $a1, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D030 - and        $a0, $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D034 - lui        $v0, 0xDE00 <=> li $v0, 0xDE000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D038 - or         $a0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D03C - sw         $a0, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D040 - addiu      $a1, $a1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D044 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D048 - sw         $a1, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A53C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A500 - lw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A504 - ori        $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A508 - sw         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A50C - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A510 - sw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A514 - slti       $v0, $t4, 22
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A518 - beq        $v0, $zr, 0x09E6A534
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A51C - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A520 - lw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A524 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A528 - sllv       $v0, $v0, $t4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A52C - or         $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A530 - sw         $v1, -16752($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A534 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A538 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A53C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A540 - lw         $a0, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A544 - j          0x09E6A500
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A548 - lui        $v1, 0x2300 <=> li $v1, 0x23000000
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6C5DC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C5DC - lui        $a1, 0x5000 <=> li $a1, 0x50000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6C5E4 - beq        $a0, $v0, 0x09E6C60C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5E8 - ori        $a1, $a1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5EC - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5F0 - lw         $a0, -16772($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5F4 - lui        $v1, 0x5000 <=> li $v1, 0x50000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5F8 - lw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C5FC - sw         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C600 - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C604 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C608 - sw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C60C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C610 - lw         $a0, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C614 - lw         $v1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C618 - sw         $a1, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C61C - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C620 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C624 - sw         $v1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E482D0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E482D0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482D4 - sw         $a3, 60($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482D8 - sll        $a0, $a2, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482DC - or         $a0, $a1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482E0 - sw         $a1, 52($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482E4 - sll        $a3, $a3, 0x0010
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482E8 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482EC - sw         $a2, 56($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482F0 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E482F4 - jal        0x09E6BA04
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482F8 - or         $a0, $a0, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E482FC - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48300 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48304 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BA04
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BA04 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA08 - lw         $a1, -16768($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA0C - addiu      $v1, $zr, 92 <=> li $v1, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA10 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA14 - mult       $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA18 - addiu      $v0, $v0, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA1C - mflo       $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA20 - addu       $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA24 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA28 - sw         $a0, 76($a1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BA54
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BA54 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA58 - lw         $a1, -16768($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA5C - addiu      $v1, $zr, 92 <=> li $v1, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA60 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA64 - mult       $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA68 - addiu      $v0, $v0, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA6C - mflo       $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA70 - addu       $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA74 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA78 - sw         $a0, 84($a1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BA2C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BA2C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA30 - lw         $a1, -16768($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA34 - addiu      $v1, $zr, 92 <=> li $v1, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA38 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA3C - mult       $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA40 - addiu      $v0, $v0, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA44 - mflo       $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA48 - addu       $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA4C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA50 - sw         $a0, 80($a1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A3BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A3BC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3C0 - lw         $v1, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3C4 - lw         $a0, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3C8 - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3CC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3D0 - subu       $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69EF4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69EF4 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EF8 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69EFC - lui        $s0, 0x09F2 <=> li $s0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F00 - lw         $v0, -16768($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F04 - sw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F08 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F0C - xori       $v1, $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F10 - sltiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F14 - sltiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F18 - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69F1C - beq        $v0, $zr, 0x09E69FBC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F20 - sw         $ra, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F24 - lw         $a1, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F28 - lui        $v0, 0x0F00 <=> li $v0, 0x0F000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F2C - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F30 - lw         $a0, 4($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F34 - sw         $v0, 0($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F38 - addiu      $a0, $a0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F3C - lui        $v0, 0x0C00 <=> li $v0, 0x0C000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F40 - sw         $v0, 0($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F44 - addiu      $a2, $a0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F48 - lw         $v0, -16588($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69F4C - bne        $v0, $zr, 0x09E69F64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F50 - sw         $a2, 4($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F54 - lw         $v0, -16768($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F58 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E69F5C - beq        $v0, $zr, 0x09E69FAC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F60 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69F64 - lw         $v1, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69F68 - addiu      $a0, $zr, 92 <=> li $a0, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F6C - lw         $ra, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F70 - lw         $a2, 8($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F74 - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F78 - lw         $a1, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F7C - mult       $a2, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F80 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F84 - addiu      $v1, $v1, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F88 - sw         $a2, -16768($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F8C - subu       $v0, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F90 - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F94 - addu       $a0, $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F98 - sw         $a0, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69F9C - lw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FA0 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FA4 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FA8 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E69FAC - jal        0x09E82BB0 [sceGeListUpdateStallAddr]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FB0 - lw         $a0, -16852($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69FB4 - j          0x09E69F68
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FB8 - lw         $v1, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69FBC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FC0 - lw         $a0, -16756($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FC4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69FC8 - beq        $a0, $v1, 0x09E69FF0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FCC - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FD0 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FD4 - lw         $v0, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FD8 - lui        $a0, 0x0B00 <=> li $a0, 0x0B000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FDC - lw         $v1, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FE0 - sw         $a0, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FE4 - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69FE8 - j          0x09E69F64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FEC - sw         $v1, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69FF0 - lw         $a0, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FF4 - lui        $v0, 0x0E12 <=> li $v0, 0x0E120000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FF8 - lw         $v1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69FFC - sw         $v0, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A000 - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A004 - lui        $v0, 0x0C00 <=> li $v0, 0x0C000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A008 - sw         $v0, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A00C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A010 - addiu      $a1, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A014 - sw         $zr, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A018 - lw         $v1, -16588($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A01C - bne        $v1, $zr, 0x09E69F64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A020 - sw         $a1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A024 - j          0x09E69F5C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A028 - lw         $v0, -16768($s0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82BB0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82BB0 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82BB4 - syscall    0x045F7 [sceGeListUpdateStallAddr]
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A3D4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A3D4 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3D8 - sltiu      $v0, $a0, 5
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A3DC - beq        $v0, $zr, 0x09E6A414
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3E0 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3E4 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3E8 - sll        $v0, $a0, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3EC - addiu      $v1, $v1, 31004
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3F0 - addu       $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3F4 - lw         $a0, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3F8 - jr         $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A3FC - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A408 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A40C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A410 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6A414 - j          0x09E6A408
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A418 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A400
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6A400 - jal        0x09E82BC0 [sceGeDrawSync]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A404 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A408 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A40C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A410 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82BC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82BC0 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82BC4 - syscall    0x045F9 [sceGeDrawSync]
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B88
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B88 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B8C - syscall    0x045E7 [sceDisplayWaitVblankStart]
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6D590
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D590 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D594 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D598 - beq        $a0, $v0, 0x09E6D5C0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D59C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5A0 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6D5A4 - beq        $a0, $v0, 0x09E6D5B4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5A8 - addiu      $v1, $v1, -16840
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D5AC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5B0 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D5B4 - lw         $a2, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D5B8 - j          0x09E6D5AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5BC - sw         $a1, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6D5C0 - lw         $a2, -16840($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6D5C4 - j          0x09E6D5AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6D5C8 - sw         $a1, -16840($v1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E73164
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E73164 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73168 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7316C - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73170 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73174 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73178 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7317C - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73180 - addiu      $a0, $zr, 30 <=> li $a0, 30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73184 - beq        $v1, $zr, 0x09E731B8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73188 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7318C - jal        0x09E82928 [sceKernelRegisterSubIntrHandler]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73190 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E73194 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E73198 - bltz       $v0, 0x09E731A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7319C - addiu      $a0, $zr, 30 <=> li $a0, 30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E731A0 - jal        0x09E82938 [sceKernelEnableSubIntr]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731A4 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E731A8 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E731AC - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731B0 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731B4 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E731B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E731BC - jal        0x09E82930 [sceKernelReleaseSubIntrHandler]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731C0 - addiu      $a0, $zr, 30 <=> li $a0, 30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E731C4 - j          0x09E731AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E731C8 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82928
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82928 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8292C - syscall    0x04529 [sceKernelRegisterSubIntrHandler]
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82938
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82938 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E8293C - syscall    0x0452D [sceKernelEnableSubIntr]
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BF98
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BF98 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BF9C - lui        $t1, 0x09F2 <=> li $t1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFA0 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFA4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFA8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFAC - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFB0 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFB4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BFB8 - beq        $a0, $zr, 0x09E6BFDC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFBC - addiu      $t0, $t1, -16748
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFC0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFC4 - lw         $a0, -16844($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFC8 - lw         $v1, 12($t0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFCC - lw         $a1, 4($t0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFD0 - lw         $a2, -16748($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFD4 - addu       $a0, $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFD8 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6BFDC - jal        0x09E82B80 [sceDisplaySetFrameBuf]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFE0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFE4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFE8 - lw         $v0, -16760($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFEC - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFF0 - sw         $s0, -16760($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFF4 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFF8 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BFFC - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B80
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B80 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B84 - syscall    0x045DF [sceDisplaySetFrameBuf]
14:03:26  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4CC14
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4CC14 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CC18 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CC1C - jal        0x09E4C7D0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CC20 - lw         $a1, 560($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CC24 - jal        0x09E6086C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CC28 - addiu      $a0, $zr, 4 <=> li $a0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CC2C - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CC30 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CC34 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4C7D0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C7D0 - addiu      $sp, $sp, -32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7D4 - sw         $ra, 24($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7D8 - sw         $s1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7DC - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7E0 - sw         $s0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C7E4 - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7E8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7EC - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7F0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7F4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7F8 - addiu      $a1, $a1, 23252
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C7FC - jal        0x09E37FFC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C800 - addiu      $a0, $a0, 22792
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C804 - jal        0x09E6084C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C808 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C80C - lw         $v0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C810 - jal        0x09E3A088
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C814 - sw         $zr, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C818 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C81C - lw         $v0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C820 - lw         $v1, 8($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C824 - jal        0x09E7B4F0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C828 - lw         $a0, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C82C - lw         $v1, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C830 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C834 - addiu      $a1, $a1, 22900
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C838 - lw         $v0, 8($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C83C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C840 - jal        0x09E7B0A4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C844 - lw         $a0, 8($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C848 - lw         $v1, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C84C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C850 - addiu      $a0, $a0, 22904
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C854 - jal        0x09E37FFC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C858 - lw         $a1, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C85C - lw         $v1, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C860 - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C864 - blez       $v0, 0x09E4C8A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C868 - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C86C - lw         $v1, 8($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C870 - sll        $v0, $s1, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C874 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C878 - addu       $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C87C - lw         $a2, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C880 - addiu      $a0, $s0, 22916
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C884 - jal        0x09E37FFC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C888 - addiu      $s1, $s1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C88C - lw         $v1, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C890 - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C894 - slt        $v0, $s1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C898 - bnel       $v0, $zr, 0x09E4C870
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C89C - lw         $v1, 8($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C8A0 - lw         $ra, 24($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C8A4 - lw         $s1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C8A8 - lw         $s0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C8AC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C8B0 - addiu      $sp, $sp, 32
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E7BF1C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BCF4 - lbu        $a2, 0($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCF8 - seb        $v0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BCFC - xori       $v1, $v0, 37
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD00 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD08 - and        $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD0C - beq        $v0, $zr, 0x09E7BD38
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD10 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD14 - addiu      $s3, $s3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD18 - lbu        $a2, 0($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD1C - seb        $v0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD20 - xori       $v1, $v0, 37
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD24 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD28 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD2C - and        $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7BD30 - bnel       $v0, $zr, 0x09E7BD18
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD34 - addiu      $s3, $s3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD38 - subu       $s1, $s3, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD3C - beq        $s1, $zr, 0x09E7BD84
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD40 - seb        $v0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD44 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD48 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD4C - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD50 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD54 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD58 - addu       $v1, $v1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD5C - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD60 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD64 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BD68 - beq        $a0, $zr, 0x09E7D5D4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD6C - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD70 - lw         $a0, 556($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BD74 - lbu        $a2, 0($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD78 - addu       $a0, $a0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD7C - sw         $a0, 556($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD80 - seb        $v0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BD84 - beq        $v0, $zr, 0x09E7D59C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD88 - addiu      $s3, $s3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD8C - lbu        $a2, 0($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD90 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD94 - sw         $zr, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD98 - sw         $zr, 580($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BD9C - sw         $zr, 560($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA0 - sb         $zr, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA4 - seb        $s7, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDA8 - addiu      $s3, $s3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDAC - addiu      $v1, $s7, -32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB0 - sltiu      $v0, $v1, 89
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BDB4 - beq        $v0, $zr, 0x09E7D588
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDB8 - sll        $v0, $v1, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDBC - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC0 - addiu      $v1, $v1, -29752
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC4 - addu       $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDC8 - lw         $a0, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDCC - jr         $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BDD0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BF1C - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF20 - andi       $v0, $a0, 32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF24 - beq        $v0, $zr, 0x09E7CDFC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF28 - lw         $v1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF2C - lw         $a1, 548($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF30 - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF34 - addiu      $v0, $a1, 7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF38 - and        $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF3C - lw         $s0, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF40 - lw         $s1, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF44 - addiu      $v0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF48 - sw         $v0, 548($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7BF4C - bltz       $s1, 0x09E7CDE4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF50 - addiu      $v1, $zr, 45 <=> li $v1, 45
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BF54 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF58 - bltz       $s5, 0x09E7BF70
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF5C - sw         $s5, 580($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF60 - lw         $v1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF64 - addiu      $v0, $zr, -129 <=> li $v0, -129
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF68 - and        $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF6C - sw         $v1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BF70 - lw         $a1, 580($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF74 - or         $v0, $s0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF78 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF7C - sltu       $v1, $zr, $a1 <=> move $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF80 - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF84 - beq        $v0, $zr, 0x09E7CDBC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF88 - addiu      $s4, $sp, 476
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF8C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF90 - beq        $a0, $v0, 0x09E7CD3C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF94 - slti       $v0, $a0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BF98 - bne        $v0, $zr, 0x09E7CCE4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BF9C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFA0 - beq        $a0, $v0, 0x09E7CCAC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFA4 - lw         $a1, 588($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFA8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFAC - addiu      $s4, $v0, -29844
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7BFB0 - jal        0x09E7B588
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFB4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFB8 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFBC - lw         $a0, 580($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC0 - lbu        $v1, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC4 - max        $a0, $s6, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFC8 - sw         $a0, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFCC - bne        $v1, $zr, 0x09E7BFE4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD0 - addiu      $a0, $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD4 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFD8 - lw         $a0, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFDC - andi       $v0, $a1, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE0 - addu       $a0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7BFE4 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFE8 - andi       $fp, $a1, 132
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7BFEC - bne        $fp, $zr, 0x09E7C08C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF0 - sw         $a0, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF4 - lw         $v0, 560($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFF8 - lw         $a0, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7BFFC - subu       $s0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C000 - blez       $s0, 0x09E7C08C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C004 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C008 - bne        $v0, $zr, 0x09E7C054
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C00C - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C010 - addiu      $s5, $a1, -29876
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C014 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C018 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C01C - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C020 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C024 - sw         $s5, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C028 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C02C - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C030 - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C034 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C038 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C03C - beq        $a0, $zr, 0x09E7CC8C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C040 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C044 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C048 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C04C - beql       $v0, $zr, 0x09E7C01C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C050 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C054 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C058 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C05C - addiu      $v0, $v1, -29876
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C060 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C064 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C068 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C06C - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C070 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C074 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C078 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C07C - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C080 - beq        $a0, $zr, 0x09E7CC70
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C084 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C088 - lbu        $v1, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C08C - seb        $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C090 - beq        $v0, $zr, 0x09E7CC08
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C094 - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C098 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C09C - sw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A0 - addiu      $v1, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A4 - lw         $a0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0A8 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0AC - sw         $v1, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B0 - addiu      $a0, $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B4 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0B8 - slti       $v1, $a0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0BC - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C0 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0C4 - beq        $v1, $zr, 0x09E7CBE8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0C8 - sw         $a0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0CC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C0D0 - beq        $fp, $v0, 0x09E7CB24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0D4 - lw         $a1, 560($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0D8 - lw         $v1, 580($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0DC - subu       $s0, $v1, $s6
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E0 - blez       $s0, 0x09E7C164
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0E4 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C0E8 - bne        $v0, $zr, 0x09E7C134
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0EC - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F0 - addiu      $s5, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C0F8 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C0FC - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C100 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C104 - sw         $s5, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C108 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C10C - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C110 - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C114 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C118 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C11C - beq        $a0, $zr, 0x09E7CB08
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C120 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C124 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C128 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C12C - beql       $v0, $zr, 0x09E7C0FC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C130 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C134 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C138 - addiu      $v0, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C13C - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C140 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C144 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C148 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C14C - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C150 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C154 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C158 - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C15C - beq        $a0, $zr, 0x09E7CAEC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C160 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C164 - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C168 - andi       $v0, $a0, 256
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C16C - bne        $v0, $zr, 0x09E7C348
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C170 - slti       $v0, $s7, 102
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C174 - sw         $s6, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C178 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C17C - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C180 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C184 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C188 - addu       $v1, $v1, $s6
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C18C - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C190 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C194 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C198 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C19C - beq        $a0, $zr, 0x09E7C32C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1A0 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A4 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1A8 - andi       $v0, $a1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C1AC - beq        $v0, $zr, 0x09E7C244
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B0 - lw         $v1, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B4 - lw         $v0, 560($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1B8 - subu       $s0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1BC - blez       $s0, 0x09E7C244
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C0 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1C4 - bne        $v0, $zr, 0x09E7C210
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1C8 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1CC - addiu      $s4, $a0, -29876
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1D4 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C1D8 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1DC - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E0 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E4 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1E8 - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1EC - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F0 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1F4 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C1F8 - beq        $a0, $zr, 0x09E7C310
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C1FC - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C200 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C204 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C208 - beql       $v0, $zr, 0x09E7C1D8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C20C - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C210 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C214 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C218 - addiu      $v0, $a1, -29876
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C21C - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C220 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C224 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C228 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C22C - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C230 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C234 - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C238 - beq        $a0, $zr, 0x09E7C2F4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C23C - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C240 - lw         $v1, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C244 - lw         $a0, 560($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C248 - lw         $a1, 556($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C24C - max        $v0, $v1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C250 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C254 - addu       $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C258 - bne        $v1, $zr, 0x09E7C280
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C25C - sw         $a1, 556($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C260 - lw         $v0, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C264 - sw         $zr, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C268 - beq        $v0, $zr, 0x09E7BCF4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C26C - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C270 - jal        0x09E791E0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C274 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C278 - j          0x09E7BCF4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C27C - sw         $zr, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C280 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C284 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C288 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C28C - beq        $v0, $zr, 0x09E7C264
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C290 - lw         $v0, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C294 - lw         $v1, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C298 - beq        $v1, $zr, 0x09E7C2AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C29C - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2A0 - jal        0x09E791E0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2A8 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2AC - lw         $a1, 556($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B4 - lhu        $v0, 12($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2B8 - andi       $v0, $v0, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2BC - movz       $v1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C0 - lw         $ra, 644($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C4 - lw         $fp, 640($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2C8 - lw         $s7, 636($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2CC - lw         $s6, 632($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D0 - lw         $s5, 628($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D4 - lw         $s4, 624($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2D8 - lw         $s3, 620($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2DC - lw         $s2, 616($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E0 - lw         $s1, 612($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E4 - lw         $s0, 608($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2EC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2F0 - addiu      $sp, $sp, 656
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C2F4 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C2F8 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C2FC - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C300 - beql       $v0, $zr, 0x09E7C244
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C304 - lw         $v1, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C308 - j          0x09E7C298
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C30C - lw         $v1, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C310 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C314 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C318 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C31C - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C320 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C324 - j          0x09E7C204
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C328 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C32C - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C330 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C334 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C338 - beq        $v0, $zr, 0x09E7C1A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C33C - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C340 - j          0x09E7C298
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C344 - lw         $v1, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C348 - bne        $v0, $zr, 0x09E7C8BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C34C - lw         $v0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C350 - lw         $a0, 568($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C354 - lw         $a1, 572($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C358 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C35C - jal        0x09E73BD8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C360 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C364 - bne        $v0, $zr, 0x09E7C4D8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C368 - lw         $a1, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C36C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C370 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C374 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C378 - addiu      $v0, $v0, -29816
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C37C - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C380 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C384 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C388 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C38C - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C390 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C394 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C398 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C39C - beq        $a0, $zr, 0x09E7C4BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A0 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3A4 - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3A8 - lw         $v1, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3AC - slt        $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3B0 - bnel       $v0, $zr, 0x09E7C3CC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3B4 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3B8 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3BC - andi       $v0, $a1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C3C0 - beq        $v0, $zr, 0x09E7C1AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C4 - andi       $v0, $a1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3C8 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3CC - lw         $v0, 564($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D0 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D4 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3D8 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3DC - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E0 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E4 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3E8 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3EC - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C3F0 - beq        $a0, $zr, 0x09E7C4A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F4 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C3F8 - lw         $v0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C3FC - addiu      $s0, $v0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C400 - blez       $s0, 0x09E7C1A4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C404 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C408 - bne        $v0, $zr, 0x09E7C454
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C40C - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C410 - addiu      $s4, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C414 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C418 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C41C - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C420 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C424 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C428 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C42C - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C430 - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C434 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C438 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C43C - beq        $a0, $zr, 0x09E7C484
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C440 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C444 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C448 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C44C - beql       $v0, $zr, 0x09E7C41C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C450 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C454 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C458 - addiu      $v0, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C45C - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C460 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C464 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C468 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C46C - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C470 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C474 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C478 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7C47C - j          0x09E7C19C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C480 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C484 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C488 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C48C - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C490 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C494 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C498 - j          0x09E7C448
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C49C - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4A0 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4A4 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4A8 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4AC - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B0 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4B4 - j          0x09E7C3FC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4B8 - lw         $v0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4BC - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C4C0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4C4 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4C8 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4CC - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C4D0 - j          0x09E7C3A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4D4 - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C4D8 - blez       $a1, 0x09E7C714
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4DC - lw         $v1, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E0 - slt        $v0, $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C4E4 - bnel       $v0, $zr, 0x09E7C634
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4E8 - sw         $a1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C4EC - sw         $v1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F4 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4F8 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C4FC - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C500 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C504 - addu       $v1, $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C508 - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C50C - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C510 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C514 - beq        $a0, $zr, 0x09E7C618
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C518 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C51C - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C520 - subu       $s0, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C524 - blez       $s0, 0x09E7C5A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C528 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C52C - bne        $v0, $zr, 0x09E7C578
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C530 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C534 - addiu      $s1, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C538 - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C53C - sw         $s4, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C540 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C544 - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C548 - sw         $s1, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C54C - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C550 - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C554 - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C558 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C55C - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C560 - beq        $a0, $zr, 0x09E7C5FC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C564 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C568 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C56C - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C570 - beql       $v0, $zr, 0x09E7C540
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C574 - sw         $s4, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C578 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C57C - addiu      $v0, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C580 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C584 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C588 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C58C - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C590 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C594 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C598 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C59C - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C5A0 - beq        $a0, $zr, 0x09E7C5E0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5A4 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5A8 - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5AC - andi       $v0, $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5B0 - beq        $v0, $zr, 0x09E7C1A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B4 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5B8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5BC - sw         $v1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C4 - addiu      $v0, $v0, -29812
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5C8 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5CC - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D0 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5D4 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5D8 - j          0x09E7C470
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5DC - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5E0 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C5E4 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5E8 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5EC - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F0 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C5F4 - j          0x09E7C5AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C5F8 - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C5FC - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C600 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C604 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C608 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C60C - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C610 - j          0x09E7C56C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C614 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C618 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C61C - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C620 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C624 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C628 - lw         $a1, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C62C - j          0x09E7C51C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C630 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C634 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C638 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C63C - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C640 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C644 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C648 - addu       $v1, $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C64C - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C650 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C654 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C658 - beq        $a0, $zr, 0x09E7C6F8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C65C - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C660 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C664 - sw         $v1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C668 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C66C - addiu      $v0, $v0, -29812
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C670 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C674 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C678 - addu       $s4, $s4, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C67C - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C680 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C684 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C688 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C68C - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C690 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C694 - beq        $a0, $zr, 0x09E7C6DC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C698 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C69C - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6A0 - lw         $a0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A4 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6A8 - subu       $a0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6AC - sw         $a0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B0 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B4 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6B8 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6BC - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C0 - addu       $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C4 - slti       $a1, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6C8 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6CC - bne        $a1, $zr, 0x09E7C1A4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D0 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6D4 - j          0x09E7C32C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6D8 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6DC - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6E0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6E4 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6E8 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6EC - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C6F0 - j          0x09E7C6A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C6F4 - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C6F8 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C6FC - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C700 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C704 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C708 - lw         $t1, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C70C - j          0x09E7C660
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C710 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C714 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C718 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C71C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C720 - addiu      $v0, $v0, -29816
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C724 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C728 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C72C - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C730 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C734 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C738 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C73C - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C740 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C744 - beq        $a0, $zr, 0x09E7C8A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C748 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C74C - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C750 - bnel       $v0, $zr, 0x09E7C768
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C754 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C758 - lw         $v0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C75C - beq        $v0, $zr, 0x09E7C1A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C760 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C764 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C768 - lw         $v1, 564($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C76C - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C770 - sw         $v1, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C774 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C778 - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C77C - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C780 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C784 - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C788 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C78C - beq        $a0, $zr, 0x09E7C884
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C790 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C794 - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C798 - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C79C - blez       $s0, 0x09E7C820
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A0 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7A4 - bne        $v0, $zr, 0x09E7C7F0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7A8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7AC - addiu      $s1, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B0 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7B4 - sw         $s5, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7B8 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7BC - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C0 - sw         $s1, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C4 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7C8 - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7CC - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D0 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7D4 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C7D8 - beq        $a0, $zr, 0x09E7C868
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7DC - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7E0 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7E4 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C7E8 - beql       $v0, $zr, 0x09E7C7B8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7EC - sw         $s5, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C7F0 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F4 - addiu      $v0, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7F8 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C7FC - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C800 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C804 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C808 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C80C - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C810 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C814 - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C818 - beq        $a0, $zr, 0x09E7C84C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C81C - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C820 - lw         $a1, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C824 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C828 - sw         $a1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C82C - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C830 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C834 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C838 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C83C - addu       $v0, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C840 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C844 - j          0x09E7C47C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C848 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C84C - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C850 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C854 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C858 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C85C - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C860 - j          0x09E7C824
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C864 - lw         $a1, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C868 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C86C - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C870 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C874 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C878 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C87C - j          0x09E7C7E4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C880 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C884 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C888 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C88C - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C890 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C894 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C898 - j          0x09E7C798
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C89C - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8A0 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C8A4 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8A8 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8AC - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B0 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C8B4 - j          0x09E7C750
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8B8 - lw         $v0, 532($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8BC - slti       $v0, $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C8C0 - bne        $v0, $zr, 0x09E7CA94
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C4 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8C8 - lbu        $v0, 0($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C8CC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D0 - addiu      $s4, $s4, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D4 - sb         $v0, 480($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8D8 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8DC - sb         $v0, 481($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E0 - addiu      $v0, $sp, 480
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E4 - sw         $v1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8E8 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8EC - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F0 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F4 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8F8 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C8FC - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C900 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C904 - addiu      $v0, $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C908 - beq        $a0, $zr, 0x09E7CA78
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C90C - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C910 - lw         $a0, 568($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C914 - lw         $a1, 572($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C918 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C91C - jal        0x09E73C60
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C920 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C924 - beq        $v0, $zr, 0x09E7C9D8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C928 - lw         $v0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C92C - lw         $a0, 528($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C930 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C934 - addiu      $v0, $a0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C938 - sw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C93C - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C940 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C944 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C948 - addu       $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C94C - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C950 - addiu      $v0, $v0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C954 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C958 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7C95C - beq        $a0, $zr, 0x09E7C9B8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C960 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C964 - lw         $v0, 576($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C968 - lw         $a0, 576($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C96C - sw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C970 - addiu      $v0, $sp, 32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C974 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C978 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C97C - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C980 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C984 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C988 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C98C - addu       $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C990 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C994 - bne        $a0, $zr, 0x09E7C1A4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C998 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C99C - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9A0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9A4 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9A8 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9AC - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9B0 - j          0x09E7C1A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9B4 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9B8 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9BC - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7C9C0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9C4 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9C8 - beq        $v0, $zr, 0x09E7C968
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9CC - lw         $v0, 576($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9D0 - j          0x09E7C298
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9D4 - lw         $v1, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9D8 - addiu      $s0, $v0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7C9DC - blez       $s0, 0x09E7C964
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E0 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7C9E4 - bne        $v0, $zr, 0x09E7CA30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9E8 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9EC - addiu      $s4, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F0 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9F4 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7C9F8 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7C9FC - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA00 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA04 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA08 - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA0C - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA10 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA14 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CA18 - beq        $a0, $zr, 0x09E7CA5C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA1C - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA20 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA24 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA28 - beql       $v0, $zr, 0x09E7C9F8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA2C - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA30 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA34 - addiu      $v0, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA38 - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA3C - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA40 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA44 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA48 - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA4C - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA50 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA54 - j          0x09E7C95C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA58 - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA5C - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA60 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA64 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA68 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA6C - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA70 - j          0x09E7CA24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA74 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA78 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CA7C - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA80 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA84 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA88 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA8C - j          0x09E7C910
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA90 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CA94 - andi       $v0, $a1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CA98 - bnel       $v0, $zr, 0x09E7C8CC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CA9C - lbu        $v0, 0($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA4 - sw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAA8 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAAC - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB0 - sw         $s4, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB4 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAB8 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CABC - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC0 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAC4 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAC8 - bne        $a0, $zr, 0x09E7C964
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CACC - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD0 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAD4 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAD8 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CADC - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE0 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAE4 - j          0x09E7C968
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAE8 - lw         $v0, 576($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CAEC - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CAF0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAF4 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CAF8 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CAFC - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB00 - j          0x09E7C168
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB04 - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB08 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CB0C - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB10 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB14 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB18 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB1C - j          0x09E7C128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB20 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB24 - lw         $v0, 584($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB28 - subu       $s0, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB2C - blez       $s0, 0x09E7C0D8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB30 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB34 - bne        $v0, $zr, 0x09E7CB80
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB38 - lui        $fp, 0x09E9 <=> li $fp, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB3C - addiu      $s5, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB40 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB44 - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB48 - lw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB4C - lw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB50 - sw         $s5, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB54 - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB58 - addiu      $v1, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB5C - slti       $a0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB60 - sw         $v1, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB64 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CB68 - beq        $a0, $zr, 0x09E7CBCC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB6C - sw         $v0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB70 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB74 - slti       $v0, $s0, 17
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CB78 - beql       $v0, $zr, 0x09E7CB48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB7C - sw         $s1, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CB80 - sw         $s0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB84 - addiu      $v0, $fp, -29860
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB88 - lw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB8C - sw         $v0, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB90 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB94 - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB98 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CB9C - slti       $a0, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA0 - sw         $v1, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBA4 - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBA8 - bne        $a0, $zr, 0x09E7C0D8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBAC - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB0 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBB4 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBB8 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBBC - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC0 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBC4 - j          0x09E7C0DC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBC8 - lw         $v1, 580($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBCC - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBD0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBD4 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBD8 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBDC - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBE0 - j          0x09E7CB74
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBE4 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CBE8 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBEC - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CBF0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBF4 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CBF8 - beq        $v0, $zr, 0x09E7C0D0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CBFC - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC00 - j          0x09E7C298
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC04 - lw         $v1, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC08 - andi       $v0, $a0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC0C - beq        $v0, $zr, 0x09E7C0D0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC10 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC14 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC18 - sb         $v0, 480($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC1C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC20 - addiu      $v1, $sp, 480
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC24 - sb         $s7, 481($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC28 - sw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC2C - lw         $a0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC30 - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC34 - sw         $v1, 0($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC38 - addiu      $a0, $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC3C - addiu      $v0, $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC40 - slti       $v1, $a0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC44 - sw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC48 - addiu      $s2, $s2, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC4C - bne        $v1, $zr, 0x09E7C0CC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC50 - sw         $a0, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC54 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC58 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC5C - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC60 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC64 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC68 - j          0x09E7C0D0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC6C - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC70 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC74 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC78 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC7C - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC80 - lbu        $v1, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC84 - j          0x09E7C08C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC88 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CC8C - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CC90 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC94 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CC98 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CC9C - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCA0 - j          0x09E7C048
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCA4 - addiu      $s0, $s0, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCA8 - lw         $a1, 588($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCAC - andi       $v0, $s0, 15
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCB0 - sll        $a0, $s1, 0x001C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCB4 - addu       $v0, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCB8 - lbu        $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCBC - srl        $s0, $s0, 0x0004
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCC0 - or         $s0, $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCC4 - srl        $s1, $s1, 0x0004
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCC8 - addiu      $s4, $s4, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCCC - or         $v0, $s0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CCD0 - bne        $v0, $zr, 0x09E7CCA8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCD4 - sb         $v1, 0($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCD8 - subu       $v0, $sp, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CCDC - j          0x09E7BFBC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCE0 - addiu      $s6, $v0, 476
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CCE4 - bne        $a0, $zr, 0x09E7BFAC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCE8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CCEC - andi       $v0, $s0, 7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCF0 - sll        $v1, $s1, 0x001D
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCF4 - srl        $s0, $s0, 0x0003
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCF8 - or         $s0, $s0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CCFC - srl        $s1, $s1, 0x0003
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD00 - addiu      $v1, $v0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD04 - addiu      $s4, $s4, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD08 - or         $v0, $s0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD0C - bne        $v0, $zr, 0x09E7CCEC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD10 - sb         $v1, 0($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD14 - lw         $a0, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD18 - andi       $v0, $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD1C - beq        $v0, $zr, 0x09E7CCDC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD20 - subu       $v0, $sp, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD24 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD28 - beql       $v1, $v0, 0x09E7CCDC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD2C - subu       $v0, $sp, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD30 - addiu      $s4, $s4, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD34 - j          0x09E7CCD8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD38 - sb         $v0, 0($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7CD3C - beq        $s1, $zr, 0x09E7CDA0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD40 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD44 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD48 - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD4C - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CD50 - jal        0x09E82234
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD54 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD58 - addiu      $v0, $v0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD5C - addiu      $s4, $s4, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD60 - sb         $v0, 0($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD64 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD68 - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD6C - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7CD70 - jal        0x09E81CC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD74 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD78 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD7C - bne        $v1, $zr, 0x09E7CD44
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD80 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD84 - bnel       $v1, $zr, 0x09E7CD30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD88 - addiu      $v0, $s0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CD8C - sltiu      $v0, $v0, 10
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CD90 - beql       $v0, $zr, 0x09E7CD48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD94 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CD98 - j          0x09E7CD30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CD9C - addiu      $v0, $s0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CDA0 - bne        $s1, $zr, 0x09E7CD30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDA4 - addiu      $v0, $s0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDA8 - sltiu      $v0, $s0, 10
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDAC - beql       $v0, $zr, 0x09E7CD48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDB0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CDB4 - j          0x09E7CD30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDB8 - addiu      $v0, $s0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7CDBC - bne        $a0, $zr, 0x09E7CCDC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDC0 - subu       $v0, $sp, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDC4 - lw         $v1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDC8 - andi       $v0, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDCC - beq        $v0, $zr, 0x09E7CCDC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDD0 - subu       $v0, $sp, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDD4 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDD8 - sb         $v0, 475($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDDC - j          0x09E7CCD8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDE0 - addiu      $s4, $sp, 475
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CDE4 - subu       $s0, $zr, $s0 <=> negu $s0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDE8 - subu       $s1, $zr, $s1 <=> negu $s1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDEC - sltu       $v0, $zr, $s0 <=> move $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDF0 - subu       $s1, $s1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CDF4 - j          0x09E7BF54
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CDF8 - sb         $v1, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CDFC - andi       $v0, $v1, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CE00 - bne        $v0, $zr, 0x09E7CE30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE04 - lw         $v0, 548($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE08 - lw         $a1, 552($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE0C - andi       $v0, $a1, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7CE10 - beq        $v0, $zr, 0x09E7CE30
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE14 - lw         $v0, 548($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE18 - lh         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE1C - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE20 - sw         $v0, 548($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CE24 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CE28 - j          0x09E7BF4C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE2C - sra        $s1, $v1, 0x001F
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7CE30 - addiu      $a0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE34 - lw         $v1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7CE38 - j          0x09E7CE24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7CE3C - sw         $a0, 548($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D08C - j          0x09E7BFBC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D090 - sb         $zr, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E7D588 - beq        $s7, $zr, 0x09E7D59C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D58C - addiu      $s4, $sp, 128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D590 - sb         $s7, 128($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D594 - j          0x09E7D08C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D598 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D59C - lw         $v0, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E7D5A0 - bne        $v0, $zr, 0x09E7D5B0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5A4 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5A8 - j          0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5AC - sw         $zr, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E7D5B0 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5B4 - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5B8 - beql       $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5BC - sw         $zr, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E7D5C0 - j          0x09E7C298
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5C4 - lw         $v1, 592($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E7D5D4 - lw         $a0, 544($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E7D5D8 - jal        0x09E7BAC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5DC - addiu      $a1, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E0 - bne        $v0, $zr, 0x09E7C294
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5E4 - addiu      $s2, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E7D5E8 - j          0x09E7BD74
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E7D5EC - lw         $a0, 556($sp)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3938C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3938C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39390 - addiu      $v0, $v0, 16520
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39394 - sw         $v0, 0($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39398 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3939C - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E393A0 - jal        0x09E51630
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393A4 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393A8 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393AC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E393B0 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51630
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D21C - addiu      $sp, $sp, -48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D220 - sw         $ra, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D224 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D228 - addiu      $v1, $v0, 18116
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D22C - lw         $a1, 18116($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D230 - lw         $a2, 8($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D234 - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D238 - sw         $a0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D23C - sw         $a1, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D240 - sw         $v0, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D244 - sw         $a2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D248 - addiu      $t0, $ra, -8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D24C - sw         $t0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D250 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D254 - jal        0x09E3D268
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D258 - addiu      $a1, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D25C - lw         $ra, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D260 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D264 - addiu      $sp, $sp, 48
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E51630 - j          0x09E3D21C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51634 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B90
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B90 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B94 - syscall    0x045E9 [sceDisplayGetCurrentHcount]
14:03:26  INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0
14:03:26  INFO   loader - LoadPrx - Found ModuleInfo name:'kokaku' version:0101 attr:00000000 gp:08aeaef0
14:03:26  INFO   loader - LoadPrx - Found 480 unresolved imports
14:03:26  INFO   loader - LoadPrx - 480 NIDS mapped
14:03:26 DEBUG compiler - LoadPrx - Compiling _S1_2_9E47338
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile  > 0x9E47338 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E4733C - lw         $v1, -20608($v0)
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E47340 - lw         $a0, 8($v1)
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E47344 - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E47348 - addiu      $a0, $a0, 1
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E4734C - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E47350 - sw         $v0, 4($v1)
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E47354 - jr         $ra
14:03:26 DEBUG compiler - LoadPrx - CodeInstruction.compile    0x9E47358 - sw         $a0, 8($v1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4735C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4735C - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47360 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47364 - jal        0x09E6BF98
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47368 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4736C - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47370 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47374 - addiu      $sp, $sp, 16
14:03:26  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6C000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C000 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C004 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C008 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6C00C - jal        0x09E696C8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C010 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C014 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C018 - addiu      $s0, $a1, -16748
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C01C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C020 - lw         $v1, -16760($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C024 - lw         $v0, 12($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C028 - lw         $t0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C02C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C030 - sw         $v0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C034 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6C038 - beq        $v1, $v0, 0x09E6C064
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C03C - sw         $t0, 12($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C040 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C044 - lw         $v1, -17132($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C048 - lw         $v0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C04C - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C050 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C054 - sltiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C058 - sw         $v1, -17132($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C05C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C060 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6C064 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C068 - lw         $a0, -16844($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C06C - lw         $a2, -16748($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C070 - lw         $a1, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6C074 - jal        0x09E82B80 [sceDisplaySetFrameBuf]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C078 - addu       $a0, $a0, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6C07C - j          0x09E6C044
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6C080 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E696C8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E696C8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696CC - lw         $a0, -17132($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696D0 - addiu      $sp, $sp, -64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696D4 - sw         $s6, 40($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696D8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696DC - addiu      $v1, $v0, 16184
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696E0 - sw         $fp, 48($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696E4 - sll        $v0, $a0, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696E8 - addu       $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696EC - sw         $s7, 44($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696F0 - sll        $a0, $a0, 0x000E
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696F4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696F8 - sw         $s5, 36($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E696FC - addiu      $s6, $v1, -16748
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69700 - sw         $s4, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69704 - sw         $s3, 28($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69708 - sw         $s2, 24($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6970C - sw         $s1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69710 - sw         $s0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69714 - lw         $s2, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69718 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6971C - addiu      $v0, $v0, -16584
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69720 - beq        $s2, $zr, 0x09E69854
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69724 - addu       $t9, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69728 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6972C - lw         $v0, -16844($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69730 - lw         $s7, 28($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69734 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69738 - sw         $v0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6973C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69740 - lw         $t8, 4($t9)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69744 - addiu      $v0, $t8, 7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69748 - sltu       $v0, $v0, $s7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6974C - beq        $v0, $zr, 0x09E6982C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69750 - lw         $s0, 0($t9)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69754 - lw         $a0, 24($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69758 - addiu      $v1, $s0, 7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6975C - nor        $v0, $zr, $t8 <=> li $v0, not $t8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69760 - sltu       $v1, $v1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69764 - srl        $v0, $v0, 0x001F
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69768 - and        $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6976C - beql       $v1, $zr, 0x09E69830
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69770 - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E69774 - bltzl      $s0, 0x09E69830
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69778 - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6977C - lb         $v0, 12($t9)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69780 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69784 - lw         $t1, 8($t9)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69788 - lw         $t4, 0($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6978C - lw         $s3, 8($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69790 - lw         $s4, 4($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69794 - lw         $s1, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69798 - sll        $v0, $v0, 0x0003
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6979C - addiu      $v1, $v1, 29080
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697A0 - addu       $s5, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697A4 - addu       $t6, $zr, $zr <=> li $t6, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697A8 - addiu      $fp, $zr, 4 <=> li $fp, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E697AC - bne        $t6, $zr, 0x09E69890
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697B0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697B4 - lw         $t2, 0($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E697B8 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697BC - addu       $v0, $t8, $t6
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E697C0 - mult       $v0, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697C4 - addiu      $t5, $zr, 3 <=> li $t5, 3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697C8 - lui        $t3, 0x4000 <=> li $t3, 0x40000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697CC - sra        $t7, $t1, 0x0010
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697D0 - addiu      $a3, $zr, 7 <=> li $a3, 7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697D4 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697D8 - addu       $v0, $s0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697DC - sll        $v1, $v0, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697E0 - sll        $v0, $v0, 0x0001
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697E4 - addu       $v0, $v0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697E8 - addu       $v1, $v1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697EC - addu       $v0, $v0, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697F0 - addu       $v1, $v1, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E697F4 - beq        $t4, $t5, 0x09E69880
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E697F8 - and        $a2, $t2, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E697FC - beq        $a2, $zr, 0x09E69808
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69800 - addu       $a0, $v0, $t3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69804 - sh         $t1, 0($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69808 - addiu      $a3, $a3, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6980C - sll        $t0, $t0, 0x0001
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69810 - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69814 - bgez       $a3, 0x09E697F4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69818 - addiu      $v0, $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6981C - addiu      $t6, $t6, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69820 - slti       $v0, $t6, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69824 - bne        $v0, $zr, 0x09E697AC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69828 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6982C - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E69830 - bne        $s2, $zr, 0x09E69740
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69834 - addiu      $t9, $t9, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69838 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6983C - lw         $v0, -17132($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69840 - lui        $a0, 0x09F2 <=> li $a0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69844 - addiu      $v1, $a0, 16184
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69848 - sll        $v0, $v0, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6984C - addu       $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69850 - sw         $zr, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69854 - lw         $fp, 48($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69858 - lw         $s7, 44($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6985C - lw         $s6, 40($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69860 - lw         $s5, 36($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69864 - lw         $s4, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69868 - lw         $s3, 28($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6986C - lw         $s2, 24($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69870 - lw         $s1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69874 - lw         $s0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69878 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6987C - addiu      $sp, $sp, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E69880 - beq        $a2, $zr, 0x09E69808
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69884 - addu       $a0, $v1, $t3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69888 - j          0x09E69804
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6988C - sh         $t7, 2($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E69890 - bne        $t6, $fp, 0x09E697C0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69894 - addu       $v0, $t8, $t6
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69898 - j          0x09E697B8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6989C - lw         $t2, 4($s5)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6BA7C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BA7C - addiu      $sp, $sp, -32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA80 - sw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA84 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA88 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA8C - sw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA90 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA94 - sw         $ra, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA98 - sw         $s4, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BA9C - sw         $s3, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAA0 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAA4 - lw         $a1, -16748($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BAA8 - beq        $a1, $v0, 0x09E6BCE0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAAC - addiu      $s1, $v1, -16748
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BAB4 - beq        $a1, $v0, 0x09E6BCA8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAB8 - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BABC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BAC0 - beq        $a1, $v0, 0x09E6BC70
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAC4 - lw         $a0, -16768($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAC8 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BACC - bne        $a1, $zr, 0x09E6BAFC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAD0 - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAD4 - lw         $a0, -16768($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAD8 - addiu      $v0, $zr, 92 <=> li $v0, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BADC - addiu      $a1, $s3, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAE0 - mult       $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAE4 - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAE8 - ori        $v1, $v1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAEC - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAF0 - addu       $a0, $a0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAF4 - lw         $v0, 76($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BAF8 - and        $s0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BAFC - andi       $v0, $s2, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6BB00 - beq        $v0, $zr, 0x09E6BC04
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB04 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6BB08 - jal        0x09E69A2C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB0C - addiu      $a0, $zr, 192 <=> li $a0, 192
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB10 - lw         $v1, -16768($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB14 - addu       $t1, $v0, $zr <=> move $t1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB18 - addiu      $v0, $zr, 92 <=> li $v0, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB1C - mult       $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB20 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB24 - addiu      $v0, $v0, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB28 - addiu      $t2, $zr, 16 <=> li $t2, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB2C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB30 - mflo       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB34 - addu       $a2, $t1, $zr <=> move $a2, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB38 - addu       $t0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BB3C - sw         $s0, 0($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB40 - srl        $v0, $a3, 0x001F
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB44 - addu       $v0, $a3, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB48 - sra        $v0, $v0, 0x0001
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB4C - lw         $a0, 28($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB50 - sll        $v1, $v0, 0x0001
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB54 - subu       $v1, $a3, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB58 - mult       $v1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB5C - lhu        $a1, 84($t0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB60 - addu       $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB64 - addiu      $a3, $a3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB68 - sll        $v0, $v0, 0x0006
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB6C - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB70 - slti       $v1, $a3, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB74 - sh         $v0, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB78 - sh         $a0, 6($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB7C - sh         $a1, 8($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6BB80 - bne        $v1, $zr, 0x09E6BB3C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB84 - addiu      $a2, $a2, 12
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BB88 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB8C - lw         $a0, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB90 - andi       $v0, $s2, 7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB94 - sll        $v0, $v0, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB98 - lw         $v1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BB9C - lui        $s0, 0xD300 <=> li $s0, 0xD3000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBA0 - ori        $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBA4 - or         $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBA8 - sw         $v0, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBAC - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBB0 - lui        $a1, 0x0080 <=> li $a1, 0x00800000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBB4 - sw         $v1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBB8 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBBC - addu       $t0, $t1, $zr <=> move $t0, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBC0 - addiu      $a0, $zr, 6 <=> li $a0, 6
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBC4 - ori        $a1, $a1, 284
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E6BBC8 - jal        0x09E6AE64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBCC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBD0 - lw         $v1, -16772($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBD4 - lw         $ra, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBD8 - lw         $s4, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBDC - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBE0 - lw         $s3, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBE4 - lw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBE8 - sw         $s0, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBEC - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBF0 - lw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBF4 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBF8 - sw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BBFC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC00 - addiu      $sp, $sp, 32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6BC04 - jal        0x09E69A2C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC08 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC0C - addu       $t1, $v0, $zr <=> move $t1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC10 - lw         $v0, -16768($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC14 - addiu      $v1, $zr, 92 <=> li $v1, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC18 - sw         $s0, 0($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC1C - mult       $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC20 - addiu      $a0, $s3, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC24 - addiu      $t2, $zr, 2 <=> li $t2, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC28 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC2C - addu       $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC30 - lhu        $a2, 16($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC34 - lhu        $a3, 20($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC38 - lhu        $t0, 84($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC3C - sw         $s0, 12($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC40 - lhu        $v1, 24($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC44 - lhu        $a0, 28($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC48 - lhu        $a1, 84($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC4C - addiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC50 - addiu      $a0, $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC54 - sh         $a2, 4($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC58 - sh         $a3, 6($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC5C - sh         $t0, 8($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC60 - sh         $v1, 16($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC64 - sh         $a0, 18($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6BC68 - j          0x09E6BB88
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC6C - sh         $a1, 20($t1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BC70 - addiu      $v0, $zr, 92 <=> li $v0, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC74 - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC78 - mult       $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC7C - addiu      $a2, $s3, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC80 - lui        $a1, 0x00FF <=> li $a1, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC84 - ori        $a1, $a1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC88 - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC8C - addu       $a0, $a0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC90 - lw         $v1, 76($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC94 - lw         $v0, 80($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC98 - and        $v1, $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BC9C - sll        $v0, $v0, 0x001C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E6BCA0 - j          0x09E6BAFC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCA4 - or         $s0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BCA8 - lw         $a0, -16768($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCAC - addiu      $v0, $zr, 92 <=> li $v0, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCB0 - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCB4 - mult       $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCB8 - addiu      $a2, $s3, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCBC - lui        $a1, 0x00FF <=> li $a1, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCC0 - ori        $a1, $a1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCC4 - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCC8 - addu       $a0, $a0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCCC - lw         $v1, 76($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCD0 - lw         $v0, 80($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCD4 - and        $v1, $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6BCD8 - j          0x09E6BCA0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCDC - sll        $v0, $v0, 0x001F
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6BCE0 - lui        $s4, 0x09F2 <=> li $s4, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCE4 - lw         $a0, -16768($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCE8 - addiu      $v0, $zr, 92 <=> li $v0, 92
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCEC - lui        $s3, 0x09F2 <=> li $s3, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCF0 - mult       $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCF4 - addiu      $a2, $s3, -17128
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCF8 - lui        $a1, 0x00FF <=> li $a1, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BCFC - ori        $a1, $a1, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD00 - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD04 - addu       $a0, $a0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD08 - lw         $v1, 76($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD0C - lw         $v0, 80($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD10 - and        $v1, $v1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6BD14 - j          0x09E6BCA0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6BD18 - sll        $v0, $v0, 0x0018
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69A2C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69A2C - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A30 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A34 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A38 - addiu      $a0, $a0, 3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A3C - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A40 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A44 - lw         $a2, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A48 - sra        $v0, $a0, 0x001F
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A4C - srl        $v0, $v0, 0x001E
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A50 - lw         $s0, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A54 - addu       $a0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A58 - sra        $a0, $a0, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A5C - sll        $a0, $a0, 0x0002
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A60 - addu       $a0, $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A64 - addiu      $a0, $a0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A68 - srl        $a1, $a0, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A6C - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A70 - and        $a1, $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A74 - ori        $v0, $v0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A78 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A7C - or         $a1, $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A80 - and        $v0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A84 - lui        $v1, 0x0800 <=> li $v1, 0x08000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A88 - sw         $a1, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A8C - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A90 - addiu      $s0, $s0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A94 - sw         $v0, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A98 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69A9C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AA0 - lw         $v0, -16768($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AA4 - sw         $a0, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E69AA8 - beq        $v0, $zr, 0x09E69AC4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AAC - addiu      $s0, $s0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AB0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69AB4 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AB8 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ABC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AC0 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69AC4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69AC8 - jal        0x09E82BB0 [sceGeListUpdateStallAddr]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69ACC - lw         $a0, -16852($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E69AD0 - j          0x09E69AB4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69AD4 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6AE64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6AE64 - lui        $t3, 0x00FF <=> li $t3, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE68 - ori        $t3, $t3, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE6C - and        $v1, $a1, $t3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE70 - lui        $v0, 0x1200 <=> li $v0, 0x12000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE74 - or         $t7, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE78 - srl        $v0, $a3, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE7C - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE80 - addu       $t4, $a3, $zr <=> move $t4, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE84 - and        $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE88 - lui        $a3, 0x1000 <=> li $a3, 0x10000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE8C - or         $t5, $v0, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE90 - and        $t1, $t4, $t3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE94 - lui        $v0, 0x0200 <=> li $v0, 0x02000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE98 - or         $t1, $t1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AE9C - srl        $v0, $t0, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEA0 - and        $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEA4 - sll        $a0, $a0, 0x0010
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEA8 - or         $t6, $v0, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEAC - and        $t2, $t0, $t3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEB0 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEB4 - or         $a0, $a0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEB8 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEBC - or         $t2, $t2, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEC0 - and        $a0, $a0, $t3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEC4 - lui        $v0, 0x0400 <=> li $v0, 0x04000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEC8 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AECC - or         $t3, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6AED0 - beq        $a1, $zr, 0x09E6AEEC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AED4 - lui        $a3, 0x09F2 <=> li $a3, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AED8 - lw         $v1, -16772($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEDC - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEE0 - sw         $t7, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEE4 - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEE8 - sw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6AEEC - beq        $t4, $zr, 0x09E6AF0C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEF0 - lw         $a2, -16772($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEF4 - lw         $v1, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEF8 - sw         $t5, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AEFC - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF00 - addiu      $a0, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF04 - sw         $a0, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF08 - sw         $t1, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E6AF0C - beq        $t0, $zr, 0x09E6AF2C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF10 - lw         $v0, -16772($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF14 - lw         $v1, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF18 - sw         $t6, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF1C - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF20 - addiu      $a0, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF24 - sw         $a0, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF28 - sw         $t2, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6AF2C - lw         $a1, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF30 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF34 - sw         $t3, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF38 - addiu      $a1, $a1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF3C - lw         $v1, -16588($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6AF40 - bne        $v1, $zr, 0x09E6AF58
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF44 - sw         $a1, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF48 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF4C - lw         $v1, -16768($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6AF50 - beq        $v1, $zr, 0x09E6AF64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF54 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6AF58 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6AF5C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF60 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6AF64 - jal        0x09E82BB0 [sceGeListUpdateStallAddr]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF68 - lw         $a0, -16852($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6AF6C - j          0x09E6AF5C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6AF70 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56A3C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56A3C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56A40 - lw         $v0, 48($a0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E6A260
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A260 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A264 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A268 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A26C - srl        $a2, $a0, 0x0010
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A270 - lui        $v1, 0x0011 <=> li $v1, 0x00110000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A274 - lui        $a3, 0x00FF <=> li $a3, 0x00FF0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A278 - srl        $a1, $a0, 0x0008
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A27C - or         $a2, $a2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A280 - ori        $a3, $a3, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A284 - lui        $v1, 0x0E00 <=> li $v1, 0x0E000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A288 - lw         $t0, -16756($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A28C - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A290 - and        $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A294 - and        $a3, $a0, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A298 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A29C - or         $a2, $a2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2A0 - andi       $a0, $a0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2A4 - lui        $v1, 0x0C00 <=> li $v1, 0x0C000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2A8 - or         $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2AC - or         $t1, $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2B0 - lui        $v0, 0x0A00 <=> li $v0, 0x0A000000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2B4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A2B8 - beq        $t0, $v1, 0x09E6A318
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2BC - or         $a3, $a3, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2C0 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2C4 - lw         $a0, -16772($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2C8 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2CC - lw         $v0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2D0 - sw         $a1, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2D4 - addiu      $v0, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2D8 - addiu      $a1, $v0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2DC - sw         $a3, 0($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2E0 - lw         $v0, -16588($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A2E4 - bne        $v0, $zr, 0x09E6A2FC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2E8 - sw         $a1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2EC - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A2F0 - lw         $v1, -16768($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6A2F4 - beq        $v1, $zr, 0x09E6A308
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A2F8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A2FC - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A300 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A304 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E6A308 - jal        0x09E82BB0 [sceGeListUpdateStallAddr]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A30C - lw         $a0, -16852($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A310 - j          0x09E6A300
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A314 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6A318 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A31C - lw         $a0, -16772($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A320 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A324 - lw         $v1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A328 - sw         $a2, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A32C - addiu      $v1, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A330 - addiu      $a1, $v1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A334 - sw         $t1, 0($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A338 - sw         $zr, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A33C - lw         $v1, -16588($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A340 - bne        $v1, $zr, 0x09E6A2FC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A344 - sw         $a1, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6A348 - j          0x09E6A2F0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6A34C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38F6C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38F6C - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F70 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F74 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F78 - lw         $a0, -28000($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F7C - jal        0x09E390BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F80 - addiu      $a0, $a0, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F84 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38F88 - jal        0x09E4C704
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F8C - lw         $a0, -20496($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F90 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F94 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38F98 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E390BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E390BC - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390C0 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390C4 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E390C8 - jal        0x09E40D94
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390CC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390D0 - lw         $a0, 116($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390D4 - lw         $v1, 0($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390D8 - lw         $v0, 16($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390DC - jalr       $ra, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390E0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E390E4 - jal        0x09E50E8C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E390EC - jal        0x09E50D9C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390F4 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390F8 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390FC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39100 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40D94
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40D94 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40D98 - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40D9C - jal        0x09E412A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DA0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DA4 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DA8 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DAC - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E412A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E412A0 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412A4 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412A8 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412AC - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412B0 - lw         $v0, -21216($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412B4 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412B8 - addiu      $a0, $a0, -21200
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412BC - sll        $a2, $v0, 0x0003
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412C0 - addu       $a2, $a2, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412C4 - sll        $a2, $a2, 0x0004
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E412C8 - bne        $v0, $zr, 0x09E412EC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412CC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412D0 - sw         $zr, -21216($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E412D4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412D8 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412DC - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412E0 - sw         $zr, -21208($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412E4 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412E8 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E412EC - jal        0x09E79DC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412F0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E412F4 - j          0x09E412D4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E412F8 - sw         $zr, -21216($s0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46F58
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46F58 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F5C - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F60 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F64 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F68 - lw         $v0, 96($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46F6C - beq        $v0, $zr, 0x09E46F8C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F70 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E46F74 - jal        0x09E45414
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F78 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F7C - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F80 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F84 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F88 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E46F8C - jal        0x09E46260
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F90 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46F94 - beq        $v0, $zr, 0x09E46F74
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46F98 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46F9C - j          0x09E46F74
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FA0 - sw         $v0, 96($s0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46260
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46260 - lw         $v0, 40($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46264 - sll        $a1, $a1, 0x0004
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46268 - addu       $v0, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4626C - lw         $v1, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46270 - lbu        $v0, 14($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46274 - xori       $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46278 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4627C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E45414
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E45414 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45418 - sw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4541C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45420 - addiu      $a0, $a0, 52
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45424 - sw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45428 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4542C - sw         $ra, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E45430 - jal        0x09E46B50
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45434 - addiu      $s1, $s2, 28
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45438 - lw         $s0, 28($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4543C - lw         $v0, 4($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E45440 - beql       $s0, $v0, 0x09E4546C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45444 - addiu      $s0, $s2, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E45448 - lw         $a0, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4544C - lw         $v1, 0($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45450 - lw         $v0, 12($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45454 - jalr       $ra, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45458 - addiu      $s0, $s0, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4545C - lw         $v1, 4($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E45460 - bnel       $s0, $v1, 0x09E4544C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45464 - lw         $a0, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E45468 - addiu      $s0, $s2, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4546C - jal        0x09E441BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45470 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45474 - lui        $v0, 0x09EA <=> li $v0, 0x09EA0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45478 - lw         $a0, -29072($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4547C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E45480 - beq        $a0, $v1, 0x09E454A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45484 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45488 - lw         $ra, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4548C - lw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45490 - lw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45494 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45498 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4549C - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E454A0 - jal        0x09E441F4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E454A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E454A8 - j          0x09E4548C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E454AC - lw         $ra, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46B50
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46B50 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B54 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B58 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B5C - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46B60 - jal        0x09E3F768
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B64 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B68 - mtc1       $v0, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B6C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B70 - cvt.s.w    $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46B74 - jal        0x09E3F768
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B78 - swc1       $f1, 28($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B7C - mtc1       $v0, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B80 - sw         $zr, 36($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B84 - cvt.s.w    $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B88 - sw         $zr, 40($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46B8C - jal        0x09E3F64C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B90 - swc1       $f1, 32($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B94 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B98 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:26  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46B9C - lwc1       $f2, 20632($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BA0 - lwc1       $f0, 28($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BA4 - c.le.s     $f0, $f2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BA8 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46BAC - bc1f       0x09E46BC0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BB0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BB4 - lui        $v0, 0x0080 <=> li $v0, 0x00800000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BB8 - or         $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BBC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46BC0 - lwc1       $f1, 20636($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BC4 - c.le.s     $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BC8 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46BCC - bc1f       0x09E46BDC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BD0 - lwc1       $f0, 32($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BD4 - lui        $v0, 0x0020 <=> li $v0, 0x00200000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BD8 - or         $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46BDC - c.le.s     $f0, $f2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BE0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46BE4 - bc1f       0x09E46BF0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BE8 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BEC - or         $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46BF0 - c.le.s     $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BF4 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46BF8 - bc1fl      0x09E46C0C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46BFC - lw         $v0, 20($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C00 - lui        $v0, 0x0040 <=> li $v0, 0x00400000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C04 - or         $a1, $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C08 - lw         $v0, 20($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C0C - nor        $a0, $zr, $a1 <=> li $a0, not $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C10 - sw         $a1, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C14 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C18 - and        $v1, $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C1C - and        $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C20 - or         $a0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C24 - sw         $v1, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C28 - sw         $v1, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C2C - sw         $v0, 12($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46C30 - beq        $a1, $zr, 0x09E46C40
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C34 - sw         $a0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46C38 - beql       $a0, $zr, 0x09E46CAC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C3C - lbu        $v0, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C40 - sb         $zr, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C44 - lbu        $a3, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C48 - lbu        $a2, 25($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C4C - andi       $a0, $a3, 255
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46C50 - beql       $a0, $a2, 0x09E46C9C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C54 - lw         $v0, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C58 - lbu        $v1, 26($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C5C - andi       $v0, $v1, 255
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C60 - addu       $v0, $a2, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C64 - slt        $v0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E46C68 - bnel       $v0, $zr, 0x09E46C8C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C6C - sw         $a1, 20($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C70 - lw         $v0, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C74 - lw         $a0, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C78 - subu       $v1, $a3, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C7C - sb         $v1, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C80 - or         $v0, $v0, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C84 - sw         $v0, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C88 - sw         $a1, 20($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C8C - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C90 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C94 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46C98 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46C9C - lw         $v1, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CA0 - or         $v0, $v0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46CA4 - j          0x09E46C58
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CA8 - sw         $v0, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46CAC - addiu      $v0, $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E46CB0 - j          0x09E46C44
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46CB4 - sb         $v0, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E441BC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E441BC - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441C0 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441C4 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441C8 - lw         $s0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E441CC - beq        $s0, $zr, 0x09E441E8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441D0 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E441D4 - jal        0x09E4271C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441D8 - lw         $a0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441DC - lw         $s0, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E441E0 - bne        $s0, $zr, 0x09E441D4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441E4 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E441E8 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441EC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441F0 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4271C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4271C - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42720 - sw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42724 - sw         $ra, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42728 - sw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4272C - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42730 - lw         $s0, 84($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42734 - beq        $s0, $zr, 0x09E427A0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42738 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4273C - addiu      $s2, $zr, 208 <=> li $s2, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42740 - lw         $v1, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42744 - lbu        $v0, 15($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42748 - beql       $v0, $zr, 0x09E42798
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4274C - lw         $s0, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42750 - lw         $a1, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42754 - lw         $a3, 4($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42758 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4275C - mult       $a1, $s2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42760 - mflo       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42764 - addu       $a3, $a3, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42768 - lbu        $v0, 19($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4276C - bne        $v0, $zr, 0x09E42780
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42770 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42774 - lbu        $v0, 63($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42778 - beql       $v0, $zr, 0x09E4278C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4277C - lw         $a1, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42780 - jal        0x09E424F8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42784 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42788 - lw         $a1, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4278C - jal        0x09E42618
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42790 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42794 - lw         $s0, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E42798 - bnel       $s0, $zr, 0x09E42744
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4279C - lw         $v1, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E427A0 - lw         $ra, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427A4 - lw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427A8 - lw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427AC - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427B0 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427B4 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E472F0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E472F0 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472F4 - sw         $ra, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472F8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472FC - sw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47300 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47304 - lw         $s1, -20608($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47308 - addiu      $v0, $zr, 285 <=> li $v0, 285
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4730C - lw         $s0, 4($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47310 - mult       $s0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47314 - jal        0x09E82B90 [sceDisplayGetCurrentHcount]
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47318 - mflo       $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4731C - addu       $s0, $s0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47320 - sw         $s0, 20($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47324 - lw         $ra, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47328 - lw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4732C - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47330 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47334 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E42618
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42618 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4261C - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42620 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42624 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42628 - lbu        $a3, 14($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4262C - beq        $a3, $v0, 0x09E42670
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42630 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42634 - slti       $v0, $a3, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42638 - bne        $v0, $zr, 0x09E42650
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4263C - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42640 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42644 - beql       $a3, $v0, 0x09E4265C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42648 - lh         $a1, 12($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4264C - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42650 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42654 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42658 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4265C - lw         $a2, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42660 - jal        0x09E42880
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42664 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42668 - j          0x09E42650
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4266C - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42670 - lw         $v0, 92($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42674 - lh         $t1, 12($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42678 - addiu      $a1, $zr, 52 <=> li $a1, 52
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4267C - lw         $a2, 4($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42680 - mult       $t1, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42684 - lwc1       $f1, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42688 - lw         $v0, 24($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4268C - trunc.w.s  $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42690 - mflo       $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42694 - addu       $v0, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42698 - lw         $t0, 48($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4269C - mfc1       $v1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426A0 - addiu      $v0, $t0, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426A4 - slt        $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E426A8 - bne        $v1, $zr, 0x09E426FC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426AC - swc1       $f0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426B0 - lw         $v0, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E426B4 - bnel       $v0, $zr, 0x09E426D8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426B8 - sw         $t0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E426BC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426C0 - addu       $a1, $t1, $zr <=> move $a1, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426C4 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426C8 - sb         $v0, 14($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426CC - sb         $a3, 15($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E426D0 - j          0x09E42660
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426D4 - sw         $t0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E426D8 - addu       $a1, $t1, $zr <=> move $a1, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E426DC - jal        0x09E42880
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426E0 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426E4 - lw         $v0, 16($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426E8 - mtc1       $v0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426EC - sw         $v0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426F0 - cvt.s.w    $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E426F4 - j          0x09E4264C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E426F8 - swc1       $f0, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E426FC - lwc1       $f0, 20($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42700 - addu       $a1, $t1, $zr <=> move $a1, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42704 - add.s      $f0, $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42708 - trunc.w.s  $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4270C - swc1       $f0, 24($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42710 - mfc1       $a2, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42714 - j          0x09E42660
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42718 - swc1       $f1, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E42880
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42880 - addiu      $sp, $sp, -96
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42884 - sw         $s5, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42888 - addiu      $v0, $zr, 52 <=> li $v0, 52
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4288C - mult       $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42890 - sw         $s3, 44($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42894 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42898 - sw         $s1, 36($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4289C - mflo       $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428A0 - sw         $ra, 64($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428A4 - sw         $s7, 60($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428A8 - sw         $s6, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428AC - sw         $s4, 48($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428B0 - sw         $s2, 40($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428B4 - sw         $s0, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428B8 - swc1       $f20, 80($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428BC - lw         $v1, 92($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428C0 - lw         $a3, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428C4 - lw         $v0, 24($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428C8 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428CC - addu       $s5, $v0, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428D0 - addiu      $a2, $s5, 40
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428D4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428D8 - addiu      $a1, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E428DC - jal        0x09E43484
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428E0 - sw         $v0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428E4 - lw         $v1, 24($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E428E8 - blez       $v1, 0x09E42974
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428EC - lw         $s1, 28($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428F0 - lui        $s6, 0x09EA <=> li $s6, 0x09EA0000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428F4 - addu       $s2, $v1, $zr <=> move $s2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428F8 - addiu      $s7, $zr, 208 <=> li $s7, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E428FC - addiu      $s4, $s6, -29132
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42900 - lhu        $v0, 0($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42904 - lw         $v1, 4($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42908 - lw         $t0, -29132($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4290C - mult       $v0, $s7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42910 - lw         $t1, 4($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42914 - lw         $t2, 8($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42918 - lw         $t3, 12($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4291C - lw         $a3, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42920 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42924 - addu       $s0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42928 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4292C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42930 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42934 - sw         $t0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42938 - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4293C - addiu      $s1, $s1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42940 - sw         $t1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42944 - sw         $t2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42948 - jal        0x09E43778
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4294C - sw         $t3, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42950 - lwc1       $f2, 64($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42954 - lwc1       $f3, 68($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42958 - lwc1       $f0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4295C - lwc1       $f1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42960 - add.s      $f2, $f2, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42964 - add.s      $f3, $f3, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42968 - swc1       $f2, 64($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4296C - bne        $s2, $zr, 0x09E42900
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42970 - swc1       $f3, 68($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42974 - lw         $v1, 16($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42978 - blez       $v1, 0x09E42A3C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4297C - lw         $s1, 20($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42980 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42984 - lwc1       $f20, 20568($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42988 - addu       $s2, $v1, $zr <=> move $s2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4298C - addiu      $s7, $zr, 208 <=> li $s7, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42990 - lui        $s6, 0x09E8 <=> li $s6, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42994 - lui        $s4, 0x09E8 <=> li $s4, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42998 - lhu        $v0, 0($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4299C - lw         $v1, 4($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429A0 - lw         $a3, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429A4 - mult       $v0, $s7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429A8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429AC - addiu      $a1, $sp, 20
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429B0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429B4 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E429B8 - jal        0x09E43624
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429BC - addu       $s0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429C0 - lwc1       $f1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429C4 - c.lt.s     $f20, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429C8 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E429CC - bc1f       0x09E429F4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429D0 - mov.s      $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429D4 - lwc1       $f3, 20572($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429D8 - mov.s      $f2, $f20
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E429DC - sub.s      $f1, $f0, $f3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429E0 - c.lt.s     $f2, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429E4 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E429E8 - bc1t       0x09E429DC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429EC - mov.s      $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429F0 - swc1       $f1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E429F4 - lwc1       $f2, 20576($s6)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429F8 - c.lt.s     $f1, $f2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E429FC - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42A00 - bc1f       0x09E42A24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A04 - mov.s      $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A08 - lwc1       $f3, 20572($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42A0C - add.s      $f1, $f0, $f3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A10 - c.lt.s     $f1, $f2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A14 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42A18 - bc1t       0x09E42A0C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A1C - mov.s      $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A20 - swc1       $f1, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42A24 - lwc1       $f0, 56($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A28 - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A2C - addiu      $s1, $s1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A30 - add.s      $f0, $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42A34 - bne        $s2, $zr, 0x09E42998
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A38 - swc1       $f0, 56($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42A3C - lw         $v1, 8($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42A40 - blez       $v1, 0x09E42AA4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A44 - lw         $s1, 12($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A48 - addu       $s2, $v1, $zr <=> move $s2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A4C - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42A50 - lhu        $v0, 0($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A54 - lw         $v1, 4($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A58 - lw         $a3, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A5C - mult       $v0, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A60 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A64 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A68 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A6C - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A70 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42A74 - jal        0x09E43778
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A78 - addu       $s0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A7C - lwc1       $f0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A80 - lwc1       $f1, 80($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A84 - lwc1       $f2, 84($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A88 - addiu      $s1, $s1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A8C - mul.s      $f1, $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A90 - lwc1       $f0, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A94 - mul.s      $f2, $f2, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42A98 - swc1       $f1, 80($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42A9C - bne        $s2, $zr, 0x09E42A50
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AA0 - swc1       $f2, 84($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42AA4 - lw         $v1, 0($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42AA8 - blez       $v1, 0x09E42AF0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AAC - lw         $s1, 4($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AB0 - addu       $s2, $v1, $zr <=> move $s2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AB4 - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AB8 - lhu        $v0, 0($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42ABC - lw         $v1, 4($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AC0 - lw         $a3, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AC4 - mult       $v0, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AC8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42ACC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AD0 - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AD4 - addiu      $s1, $s1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AD8 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42ADC - addu       $s0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42AE0 - jal        0x09E43544
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AE4 - addiu      $a1, $s0, 52
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42AE8 - bnel       $s2, $zr, 0x09E42ABC
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AEC - lhu        $v0, 0($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42AF0 - lw         $v1, 32($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42AF4 - blez       $v1, 0x09E42B9C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AF8 - lw         $s1, 36($s5)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42AFC - addu       $s2, $v1, $zr <=> move $s2, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B00 - addiu      $s4, $sp, 24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B04 - addiu      $s5, $zr, 208 <=> li $s5, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42B08 - lhu        $v0, 0($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B0C - lw         $v1, 4($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B10 - lw         $a3, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B14 - mult       $v0, $s5
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B18 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B1C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B20 - addiu      $a1, $sp, 24
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B24 - addiu      $s2, $s2, -1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B28 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42B2C - jal        0x09E438F8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B30 - addu       $s0, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B34 - lbu        $a2, 24($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B38 - lbu        $v0, 60($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B3C - lbu        $v1, 61($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B40 - lbu        $a3, 1($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B44 - mult       $v0, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B48 - lbu        $a0, 62($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B4C - lbu        $t0, 2($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B50 - lbu        $a1, 63($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B54 - lbu        $t1, 3($s4)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B58 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B5C - mult       $v1, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B60 - srl        $v0, $v0, 0x0007
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B64 - addiu      $s1, $s1, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B68 - sb         $v0, 60($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B6C - mflo       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B70 - mult       $a0, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B74 - srl        $v1, $v1, 0x0007
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B78 - sb         $v1, 61($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B7C - mflo       $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B80 - mult       $a1, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B84 - srl        $a0, $a0, 0x0007
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B88 - sb         $a0, 62($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B8C - mflo       $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B90 - srl        $a1, $a1, 0x0007
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42B94 - bne        $s2, $zr, 0x09E42B08
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42B98 - sb         $a1, 63($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42B9C - lw         $ra, 64($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BA0 - lw         $s7, 60($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BA4 - lw         $s6, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BA8 - lw         $s5, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BAC - lw         $s4, 48($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BB0 - lw         $s3, 44($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BB4 - lw         $s2, 40($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BB8 - lw         $s1, 36($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BBC - lw         $s0, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BC0 - lwc1       $f20, 80($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BC4 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42BC8 - addiu      $sp, $sp, 96
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43484
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43484 - lh         $t5, 2($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43488 - addu       $t3, $a3, $zr <=> move $t3, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4348C - beq        $t5, $zr, 0x09E4350C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43490 - sw         $a3, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43494 - lw         $a2, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43498 - addiu      $t2, $zr, 1 <=> li $t2, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4349C - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E434A0 - blez       $t5, 0x09E43500
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434A4 - addu       $t4, $zr, $zr <=> li $t4, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E434A8 - lw         $t1, 12($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434AC - addiu      $t4, $t4, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434B0 - subu       $v0, $t1, $t2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434B4 - addu       $a0, $a3, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434B8 - slt        $v1, $t3, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E434BC - bne        $v1, $zr, 0x09E43534
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434C0 - slt        $t6, $t4, $t5
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434C4 - lw         $v0, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434C8 - lw         $t0, 0($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434CC - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434D0 - mult       $t0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434D4 - mflo       $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434D8 - addu       $a0, $a0, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434DC - xor        $v1, $a3, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434E0 - sltiu      $v1, $v1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434E4 - slt        $v0, $t3, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434E8 - or         $v1, $v1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E434EC - bne        $v1, $zr, 0x09E43514
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434F0 - addiu      $a2, $a2, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434F4 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E434F8 - bne        $t6, $zr, 0x09E434A8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E434FC - addu       $t2, $t1, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43500 - subu       $v0, $t3, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43504 - addu       $v0, $t2, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43508 - sw         $v0, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4350C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43510 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43514 - subu       $v0, $t3, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43518 - div        $v0, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4351C - beql       $t0, $zr, 0x09E43524
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43520 - break      0x00007
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43524 - mfhi       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43528 - addu       $v1, $t1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4352C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43530 - sw         $v1, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43534 - subu       $v0, $t3, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43538 - addu       $v0, $t2, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4353C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43540 - sw         $v0, 0($a1)
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E441F4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E441F4 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441F8 - sw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441FC - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44200 - lw         $s0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44204 - beq        $s0, $zr, 0x09E44228
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44208 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4420C - lw         $a0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E44210 - jal        0x09E427E4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44214 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44218 - lw         $s0, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4421C - bnel       $s0, $zr, 0x09E44210
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44220 - lw         $a0, 8($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44224 - lw         $ra, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44228 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4422C - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44230 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E427E4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E427E4 - addiu      $sp, $sp, -32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427E8 - sw         $s4, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427EC - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427F0 - sw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427F4 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427F8 - sw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427FC - sw         $ra, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42800 - sw         $s3, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42804 - sw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42808 - lw         $v1, 92($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4280C - lw         $v0, 4($v1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42810 - lw         $s3, 28($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42814 - blez       $s3, 0x09E42850
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42818 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4281C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42820 - lw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42824 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42828 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4282C - addu       $v0, $v0, $s0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42830 - lbu        $v1, 164($v0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42834 - addiu      $s1, $s1, 1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42838 - addiu      $s0, $s0, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4283C - bne        $v1, $zr, 0x09E42870
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42840 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42844 - slt        $v0, $s1, $s3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E42848 - bnel       $v0, $zr, 0x09E42824
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4284C - lw         $v0, 4($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42850 - lw         $ra, 20($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42854 - lw         $s4, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42858 - lw         $s3, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4285C - lw         $s2, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42860 - lw         $s1, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42864 - lw         $s0, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42868 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4286C - addiu      $sp, $sp, 32
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42870 - jal        0x09E427B8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42874 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42878 - j          0x09E42848
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4287C - slt        $v0, $s1, $s3
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E427B8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E427B8 - addiu      $a2, $a0, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427BC - lui        $t0, 0x8080 <=> li $t0, 0x80800000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427C0 - addiu      $sp, $sp, -16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427C4 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427C8 - ori        $t0, $t0, -32640
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427CC - sw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E427D0 - jal        0x09E42FF8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427D4 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427D8 - lw         $ra, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427DC - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E427E0 - addiu      $sp, $sp, 16
14:03:26 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E42FF8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42FF8 - addiu      $sp, $sp, -80
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42FFC - sw         $fp, 64($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43000 - addiu      $fp, $zr, -256 <=> li $fp, -256
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43004 - sw         $s7, 60($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43008 - addu       $s7, $a3, $zr <=> move $s7, $a3
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4300C - sw         $s6, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43010 - addu       $s6, $t0, $zr <=> move $s6, $t0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43014 - sw         $s5, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43018 - addu       $s5, $t1, $zr <=> move $s5, $t1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4301C - sw         $s4, 48($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43020 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43024 - sw         $s3, 44($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43028 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4302C - sw         $ra, 68($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43030 - sw         $s2, 40($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43034 - sw         $s1, 36($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43038 - sw         $s0, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4303C - lw         $a0, 4($a0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43040 - addiu      $v1, $zr, 208 <=> li $v1, 208
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43044 - mult       $a1, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43048 - sw         $s6, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4304C - mflo       $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43050 - addu       $s0, $a0, $v1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43054 - lw         $v0, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43058 - andi       $v0, $v0, 8
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4305C - bnel       $v0, $zr, 0x09E43074
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43060 - lbu        $v0, 164($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43064 - lui        $v0, 0x8080 <=> li $v0, 0x80800000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43068 - ori        $v0, $v0, -32640
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4306C - sw         $v0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43070 - lbu        $v0, 164($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E43074 - bnel       $v0, $zr, 0x09E430C0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43078 - lw         $v0, 168($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4307C - bnel       $s5, $zr, 0x09E430C0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43080 - lw         $v0, 168($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43084 - lh         $v0, 0($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43088 - bne        $v0, $zr, 0x09E43040
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4308C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43090 - lw         $ra, 68($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43094 - lw         $fp, 64($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43098 - lw         $s7, 60($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4309C - lw         $s6, 56($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430A0 - lw         $s5, 52($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430A4 - lw         $s4, 48($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430A8 - lw         $s3, 44($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430AC - lw         $s2, 40($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430B0 - lw         $s1, 36($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430B4 - lw         $s0, 32($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430B8 - jr         $ra
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430BC - addiu      $sp, $sp, 80
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E430C0 - bne        $v0, $zr, 0x09E43468
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430C4 - addiu      $s1, $s0, 96
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430C8 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E430CC - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430D0 - addiu      $t0, $s7, 64
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E430D4 - lw         $v0, 0($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430D8 - lw         $v1, 4($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430DC - lw         $a0, 8($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430E0 - lw         $a1, 12($a2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430E4 - sw         $v0, 0($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430E8 - addiu      $a2, $a2, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430EC - addiu      $a3, $a3, 16
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430F0 - sw         $v1, -12($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430F4 - sw         $a0, -8($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E430F8 - bne        $a2, $t0, 0x09E430D4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E430FC - sw         $a1, -4($a3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43100 - lw         $v1, 4($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43104 - andi       $v0, $v1, 4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43108 - beq        $v0, $zr, 0x09E43450
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4310C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43110 - andi       $v0, $v1, 2
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43114 - bnel       $v0, $zr, 0x09E43168
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43118 - lwc1       $f3, 64($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4311C - lwc1       $f0, 0($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43120 - swc1       $f0, 96($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43124 - lwc1       $f1, 4($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43128 - swc1       $f1, 4($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4312C - lwc1       $f0, 8($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43130 - swc1       $f0, 8($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43134 - lwc1       $f1, 16($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43138 - swc1       $f1, 16($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4313C - lwc1       $f0, 20($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43140 - swc1       $f0, 20($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43144 - lwc1       $f1, 24($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43148 - swc1       $f1, 24($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4314C - lwc1       $f0, 32($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43150 - swc1       $f0, 32($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43154 - lwc1       $f1, 36($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43158 - swc1       $f1, 36($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4315C - lwc1       $f0, 40($s3)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43160 - swc1       $f0, 40($s1)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43164 - lwc1       $f3, 64($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43168 - mtc1       $zr, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4316C - c.eq.s     $f3, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43170 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43174 - bc1f       0x09E43448
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43178 - lwc1       $f2, 68($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4317C - c.eq.s     $f2, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43180 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43184 - bc1f       0x09E4319C
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43188 - lwc1       $f1, 72($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4318C - c.eq.s     $f1, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43190 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43194 - bc1t       0x09E431C4
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43198 - lui        $s2, 0x09E8 <=> li $s2, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4319C - lui        $s2, 0x09E8 <=> li $s2, 0x09E80000
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431A0 - lwc1       $f0, 20592($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431A4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431A8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431AC - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431B0 - swc1       $f3, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431B4 - swc1       $f2, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431B8 - swc1       $f1, 8($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E431BC - jal        0x09E47234
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431C0 - swc1       $f0, 12($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E431C4 - lwc1       $f12, 56($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431C8 - mtc1       $zr, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431CC - c.eq.s     $f12, $f0
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431D0 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E431D4 - bc1fl      0x09E43434
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431D8 - neg.s      $f12, $f12
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E431DC - lwc1       $f1, 20592($s2)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E431E0 - lwc1       $f2, 80($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431E4 - c.eq.s     $f2, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431E8 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E431EC - bc1f       0x09E43204
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431F0 - lwc1       $f0, 84($s0)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431F4 - c.eq.s     $f0, $f1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E431F8 - nop
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E431FC - bc1t       0x09E43228
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43200 - lbu        $v0, 16($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43204 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43208 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4320C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43210 - swc1       $f2, 0($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43214 - swc1       $f0, 4($sp)
14:03:26 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43218 - swc1       $f1, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4321C - jal        0x09E47288
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43220 - swc1       $f1, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43224 - lbu        $v0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43228 - lbu        $a0, 60($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4322C - lw         $v1, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43230 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43234 - mult       $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43238 - and        $v1, $v1, $fp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4323C - mflo       $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43240 - srl        $v0, $v0, 0x0007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43244 - andi       $v0, $v0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43248 - or         $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4324C - sw         $v1, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43250 - lbu        $v0, 17($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43254 - lbu        $a2, 61($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43258 - lbu        $v1, 18($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4325C - lbu        $a1, 62($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43260 - mult       $v0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43264 - lbu        $a0, 19($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43268 - lbu        $a3, 63($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4326C - mflo       $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43270 - mult       $v1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43274 - srl        $v0, $v0, 0x0007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43278 - sb         $v0, 17($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4327C - mflo       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43280 - mult       $a0, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43284 - srl        $v1, $v1, 0x0007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43288 - sb         $v1, 18($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4328C - mflo       $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43290 - srl        $a0, $a0, 0x0007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43294 - sb         $a0, 19($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43298 - lbu        $v0, 164($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4329C - beq        $v0, $t0, 0x09E43304
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432A0 - lw         $a3, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E432A4 - beq        $s5, $t0, 0x09E43308
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432A8 - lui        $a0, 0xFFFF <=> li $a0, 0xFFFF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432AC - lh         $a1, 2($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E432B0 - beql       $a1, $zr, 0x09E432D4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432B4 - lh         $v0, 0($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E432B8 - lbu        $v0, 164($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432BC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E432C0 - beq        $v0, $v1, 0x09E432E8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432C4 - lw         $t0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E432C8 - beq        $s5, $v1, 0x09E432EC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432CC - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432D0 - lh         $v0, 0($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E432D4 - beq        $v0, $zr, 0x09E43094
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432D8 - lw         $ra, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432DC - lw         $a0, 4($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E432E0 - j          0x09E43040
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432E4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E432E8 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E432EC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432F0 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E432F4 - jal        0x09E42FF8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E432F8 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E432FC - j          0x09E432D4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43300 - lh         $v0, 0($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43304 - lui        $a0, 0xFFFF <=> li $a0, 0xFFFF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43308 - ori        $a0, $a0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4330C - andi       $v0, $a3, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43310 - srl        $v0, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43314 - and        $a3, $a3, $fp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43318 - or         $a3, $a3, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4331C - srl        $v1, $a3, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43320 - andi       $v1, $v1, 32512
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43324 - and        $a3, $a3, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43328 - or         $a3, $a3, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4332C - srl        $v0, $a3, 0x0011
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43330 - lui        $v1, 0xFF00 <=> li $v1, 0xFF000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43334 - lw         $t0, 180($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43338 - andi       $v0, $v0, 127
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4333C - ori        $v1, $v1, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43340 - sll        $v0, $v0, 0x0010
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43344 - and        $a3, $a3, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43348 - beq        $t0, $zr, 0x09E43390
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4334C - or         $a3, $a3, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43350 - lw         $a1, 92($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43354 - lw         $v0, 52($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43358 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4335C - lw         $a0, 8($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43360 - addiu      $v0, $v0, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43364 - max        $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43368 - lwc1       $f12, 184($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4336C - lw         $a2, 188($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43370 - sll        $v0, $v0, 0x0006
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43374 - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43378 - addu       $a0, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4337C - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43380 - jal        0x09E447C0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43384 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43388 - j          0x09E432B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4338C - lh         $a1, 2($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43390 - lw         $a1, 192($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43394 - bnel       $a1, $zr, 0x09E43410
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43398 - lw         $v1, 92($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4339C - lw         $v1, 176($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E433A0 - beql       $v1, $zr, 0x09E433F8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433A4 - lw         $v1, 52($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E433A8 - blez       $v1, 0x09E433D8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433AC - lw         $t0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433B0 - lw         $v0, 92($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E433B4 - sll        $v1, $v1, 0x0006
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433B8 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433BC - lw         $a0, 8($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433C0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433C4 - addu       $a0, $a0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E433C8 - jal        0x09E44690
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433CC - addiu      $a0, $a0, -64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E433D0 - j          0x09E432B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433D4 - lh         $a1, 2($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E433D8 - nor        $a1, $zr, $v1 <=> li $a1, not $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433DC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433E0 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433E4 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E433E8 - jal        0x09E42FF8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433EC - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E433F0 - j          0x09E432B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433F4 - lh         $a1, 2($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E433F8 - bgtzl      $v1, 0x09E433B4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E433FC - lw         $v0, 92($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E43400 - bgezl      $v1, 0x09E432B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43404 - lh         $a1, 2($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E43408 - j          0x09E433D8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4340C - lw         $t0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43410 - lw         $v0, 52($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43414 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43418 - lw         $a0, 8($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4341C - sll        $v0, $v0, 0x0006
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43420 - addu       $a0, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43424 - jal        0x09E4471C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43428 - addiu      $a0, $a0, -64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4342C - j          0x09E432B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43430 - lh         $a1, 2($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43434 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43438 - jal        0x09E47184
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4343C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43440 - j          0x09E431E0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43444 - lwc1       $f1, 20592($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E43448 - j          0x09E4319C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4344C - lwc1       $f1, 72($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E43450 - jal        0x09E3816C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43454 - addiu      $a0, $a0, 20560
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43458 - sw         $zr, 52($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4345C - sw         $zr, 48($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43460 - j          0x09E43110
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43464 - lw         $v1, 4($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43468 - lw         $a3, 172($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4346C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43470 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43474 - jalr       $ra, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43478 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4347C - j          0x09E430CC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43480 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47234
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47234 - lv.q       C100.q, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47238 - lv.q       C000.q, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E47238-0x09E47244
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47248 - VPFXT      [x, x, x, x]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4724C - vmul.q     C130.q, C000.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47250 - VPFXT      [y, y, y, y]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47254 - vmul.q     C120.q, C010.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47258 - vadd.q     C130.q, C130.q, C120.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4725C - VPFXT      [z, z, z, z]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47260 - vmul.q     C120.q, C020.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47264 - vadd.q     C130.q, C130.q, C120.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47268 - VPFXT      [w, w, w, w]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4726C - vmul.q     C120.q, C030.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47270 - vadd.q     C130.q, C130.q, C120.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47274 - sv.q       C130.q, 48($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47278 - sv.q       C000.q, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E47278-0x09E4727C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47280 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47284 - sv.q       C020.q, 32($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47288
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47288 - lv.q       C100.q, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4728C - lv.q       C000.q, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - lv.q sequence 0x09E4728C-0x09E47298
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4729C - VPFXT      [x, x, x, x]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472A0 - vmul.q     C000.q, C000.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472A4 - VPFXT      [y, y, y, y]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472A8 - vmul.q     C010.q, C010.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472AC - VPFXT      [z, z, z, z]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472B0 - vmul.q     C020.q, C020.q, C100.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472B4 - sv.q       C000.q, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - sv.q sequence 0x09E472B4-0x09E472BC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472C0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E472C4 - sv.q       C030.q, 48($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E44690
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44690 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44694 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44698 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4469C - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446A0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446A4 - addiu      $a0, $a0, 60
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446A8 - sw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446AC - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E446B0 - jal        0x09E41308
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446B4 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E446B8 - jal        0x09E41410
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446BC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446C0 - lwc1       $f12, 4($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446C4 - lwc1       $f13, 8($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446C8 - neg.s      $f12, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E446CC - jal        0x09E413B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446D0 - neg.s      $f13, $f13
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446D4 - lwc1       $f0, 24($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446D8 - lwc1       $f1, 20($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446DC - trunc.w.s  $f2, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446E0 - trunc.w.s  $f3, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446E4 - mfc1       $a1, $f2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446E8 - mfc1       $a0, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E446EC - jal        0x09E41358
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446F0 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E446F4 - jal        0x09E41330
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E446F8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E446FC - jal        0x09E41604
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44700 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44704 - lw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44708 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4470C - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44710 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44714 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44718 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41308
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41308 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4130C - lw         $a1, -21216($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41310 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41314 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41318 - sll        $v1, $a1, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4131C - addu       $v1, $v1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41320 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41324 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41328 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4132C - sw         $a0, 96($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41410
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41410 - beq        $a0, $zr, 0x09E41470
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41414 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41418 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4141C - lw         $a0, -21216($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41420 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41424 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41428 - sll        $v1, $a0, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4142C - addu       $v1, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41430 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41434 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41438 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4143C - addiu      $a3, $v1, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41440 - addiu      $t0, $a1, 64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41444 - lw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41448 - lw         $v1, 4($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4144C - lw         $a0, 8($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41450 - lw         $a1, 12($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41454 - sw         $v0, 0($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41458 - addiu      $a2, $a2, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4145C - addiu      $a3, $a3, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41460 - sw         $v1, -12($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41464 - sw         $a0, -8($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41468 - bne        $a2, $t0, 0x09E41444
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4146C - sw         $a1, -4($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41470 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41474 - nop
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E413B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E413B0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413B4 - lw         $a0, -21216($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413B8 - trunc.w.s  $f1, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413BC - trunc.w.s  $f0, $f13
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413C0 - sll        $v1, $a0, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413C4 - addu       $v1, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413C8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413CC - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413D0 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413D4 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413D8 - swc1       $f0, 112($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413DC - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E413E0 - swc1       $f1, 108($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41358
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41358 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4135C - lw         $a2, -21216($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41360 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41364 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41368 - sll        $v1, $a2, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4136C - addu       $v1, $v1, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41370 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41374 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41378 - sw         $a1, 104($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4137C - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41380 - sw         $a0, 100($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41330
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41330 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41334 - lw         $a1, -21216($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41338 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4133C - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41340 - sll        $v1, $a1, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41344 - addu       $v1, $v1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41348 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4134C - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41350 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41354 - sw         $a0, 116($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41604
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41604 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41608 - lw         $v0, -21216($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4160C - addiu      $v1, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41610 - slti       $v0, $v0, 399
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41614 - bne        $v0, $zr, 0x09E4162C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41618 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4161C - lw         $v0, -21208($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41620 - addiu      $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41624 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41628 - sw         $v0, -21208($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4162C - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41630 - sw         $v1, -21216($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E50E8C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50E8C - addiu      $sp, $sp, -64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50E90 - sw         $s1, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50E94 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50E98 - sw         $s0, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50E9C - addiu      $s0, $a0, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EA0 - sw         $ra, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EA4 - lw         $v0, 36($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EA8 - sw         $s0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50EAC - bne        $v0, $s0, 0x09E50EC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EB0 - sw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EB4 - lw         $ra, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50EB8 - lw         $s1, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EBC - lw         $s0, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EC0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EC4 - addiu      $sp, $sp, 64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50EC8 - lw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ECC - lw         $a0, 8($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ED0 - lw         $v1, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ED4 - lw         $v0, 40($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ED8 - jalr       $ra, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EDC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EE0 - lw         $v1, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EE4 - sw         $v1, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EE8 - lw         $v0, 4($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EEC - sw         $s0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E50EF0 - bne        $v0, $s0, 0x09E50EC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EF4 - sw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E50EF8 - j          0x09E50EB8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50EFC - lw         $ra, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E50D9C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50D9C - addiu      $sp, $sp, -64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DA0 - sw         $s1, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DA4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DA8 - sw         $s0, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DAC - addiu      $s0, $a0, 80
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DB0 - sw         $ra, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DB4 - lw         $v0, 84($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DB8 - sw         $s0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50DBC - bne        $v0, $s0, 0x09E50DD8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DC0 - sw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DC4 - lw         $ra, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50DC8 - lw         $s1, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DCC - lw         $s0, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DD0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DD4 - addiu      $sp, $sp, 64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50DD8 - lw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DDC - lw         $a0, 8($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DE0 - lw         $v1, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DE4 - lw         $v0, 36($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DE8 - jalr       $ra, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DEC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DF0 - lw         $v1, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DF4 - sw         $v1, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DF8 - lw         $v0, 4($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50DFC - sw         $s0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E50E00 - bne        $v0, $s0, 0x09E50DD8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50E04 - sw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E50E08 - j          0x09E50DC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50E0C - lw         $ra, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4C704
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C704 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C708 - sw         $s0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C70C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C710 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C714 - sw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C718 - jal        0x09E60864
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C71C - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C720 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C724 - lw         $v1, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C728 - beq        $v1, $v0, 0x09E4C7C8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C72C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C730 - lw         $v0, 16($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C734 - bne        $v0, $zr, 0x09E4C74C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C738 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C73C - lw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C740 - lw         $s0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C744 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C748 - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C74C - lw         $v1, -20456($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C750 - jal        0x09E46FA4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C754 - lw         $a0, 116($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C758 - beq        $v0, $zr, 0x09E4C73C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C75C - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C760 - jal        0x09E6085C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C764 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C768 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C76C - lw         $s0, -20496($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C770 - lw         $v0, 4($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4C774 - bne        $v0, $zr, 0x09E4C7B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C778 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C77C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4C780 - jal        0x09E82A68 [sceKernelGetThreadId]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C784 - sw         $v0, 4($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C788 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C78C - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C790 - addiu      $a0, $a0, 22812
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C794 - addiu      $a1, $a1, 23216
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C798 - jal        0x09E37FFC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C79C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4C7A0 - jal        0x09E6086C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7A4 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C7A8 - j          0x09E4C740
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7AC - lw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4C7B0 - lw         $v0, 0($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7B4 - lw         $v1, 4($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7B8 - jalr       $ra, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7BC - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4C7C0 - j          0x09E4C780
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7C4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4C7C8 - j          0x09E4C730
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4C7CC - sw         $v0, 16($s0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60864
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8805004 - lui        $v1, 0x0881 <=> li $v1, 0x08810000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805008 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880500C - lw         $a0, 29924($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805010 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805014 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805018 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880501C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x8805020 - jal        0x088162F8 [sceKernelPollEventFlag]
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805024 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805028 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880502C - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805030 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805034 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E60864 - j          0x08805004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60868 - nop
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38F9C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38F9C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FA0 - lw         $a0, -28000($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FA4 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FA8 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38FAC - jal        0x09E39104
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FB0 - addiu      $a0, $a0, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FB4 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FB8 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FBC - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39104
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39104 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39108 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3910C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39110 - lw         $v1, -20584($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39114 - jal        0x09E40490
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39118 - lw         $a0, 312($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3911C - jal        0x09E40DB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39120 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39124 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39128 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3912C - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40490
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40490 - lui        $a1, 0x09E9 <=> li $a1, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40494 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40498 - sw         $a0, -21292($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4049C - addiu      $a2, $a1, -21284
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404A0 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404A4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404A8 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404AC - sw         $a0, -21276($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404B0 - sw         $zr, -21288($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404B4 - sw         $zr, -21284($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404B8 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404BC - sw         $zr, 4($a2)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40DB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40DB0 - mtc1       $zr, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DB4 - addiu      $sp, $sp, -192
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DB8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DBC - sw         $ra, 168($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DC0 - sw         $s0, 160($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DC4 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DC8 - swc1       $f20, 176($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DCC - sw         $s1, 164($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40DD0 - jal        0x09E40F2C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DD4 - sw         $zr, 136($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40DD8 - jal        0x09E412FC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DDC - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DE0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DE4 - lwc1       $f20, 20196($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E40DE8 - jal        0x09E41648
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DEC - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DF0 - slt        $v0, $s0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40DF4 - beq        $v0, $zr, 0x09E40F18
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40DF8 - lw         $ra, 168($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40DFC - jal        0x09E41478
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E00 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E04 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40E08 - jal        0x09E415A0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E0C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E10 - addiu      $a0, $sp, 128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E14 - addiu      $a1, $sp, 132
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E18 - sw         $zr, 84($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E1C - sw         $zr, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E20 - sw         $zr, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E24 - sw         $zr, 88($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E28 - sw         $zr, 92($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E2C - sw         $zr, 96($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E30 - sw         $zr, 100($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E34 - sw         $zr, 104($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E38 - sw         $zr, 108($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E3C - sw         $zr, 112($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E40 - sw         $zr, 116($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E44 - sw         $zr, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E48 - sw         $zr, 72($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E4C - sw         $zr, 76($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E50 - sh         $zr, 86($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40E54 - jal        0x09E41538
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E58 - sh         $zr, 84($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E5C - addiu      $a1, $sp, 92
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E60 - lhu        $v1, 132($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E64 - lhu        $v0, 128($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E68 - addiu      $a0, $sp, 88
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E6C - sh         $v1, 82($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40E70 - jal        0x09E414FC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E74 - sh         $v0, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E78 - swc1       $f20, 100($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40E7C - jal        0x09E414A0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E80 - swc1       $f20, 96($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40E88 - jal        0x09E40BC0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E8C - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E90 - lui        $v1, 0xFF00 <=> li $v1, 0xFF000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E94 - and        $v1, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40E98 - sw         $v0, 108($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40E9C - beq        $v1, $zr, 0x09E40EC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EA0 - sw         $zr, 104($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EA4 - addiu      $a0, $sp, 136
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EA8 - addiu      $a1, $sp, 140
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40EAC - beq        $s1, $zr, 0x09E40EF4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EB0 - addiu      $a2, $sp, 144
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EB4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EB8 - lw         $v1, -21232($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EBC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40EC0 - beq        $v1, $v0, 0x09E40ED8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EC4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E40EC8 - jal        0x09E41634
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40ECC - addiu      $s0, $s0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40ED0 - j          0x09E40DE8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40ED4 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E40ED8 - jal        0x09E404E4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EDC - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EE0 - addiu      $a0, $sp, 64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40EE4 - jal        0x09E404F0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EE8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40EEC - j          0x09E40EC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EF0 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E40EF4 - jal        0x09E41728
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EF8 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40EFC - lw         $v0, 136($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40F00 - beq        $v0, $zr, 0x09E40EC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F04 - lw         $a0, 144($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F08 - jalr       $ra, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F0C - lwc1       $f12, 140($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40F10 - j          0x09E40EC8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F14 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40F18 - lw         $s1, 164($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F1C - lw         $s0, 160($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F20 - lwc1       $f20, 176($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F24 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F28 - addiu      $sp, $sp, 192
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40F2C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40F2C - mtc1       $zr, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F30 - addiu      $sp, $sp, -96
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F34 - sw         $ra, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F38 - c.eq.s     $f12, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F3C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F40 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F44 - addiu      $a2, $zr, 480 <=> li $a2, 480
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40F48 - bc1t       0x09E41028
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F4C - addiu      $a3, $zr, 272 <=> li $a3, 272
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F50 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F54 - lwc1       $f0, 20200($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F58 - c.eq.s     $f12, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F5C - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40F60 - bc1t       0x09E40F74
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F64 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F68 - lw         $ra, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40F6C - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F70 - addiu      $sp, $sp, 96
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E40F74 - jal        0x09E415A0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F78 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F7C - addiu      $a0, $sp, 64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40F80 - jal        0x09E41538
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F84 - addiu      $a1, $sp, 68
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F88 - lwc1       $f0, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F8C - lwc1       $f1, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F90 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F94 - cvt.s.w    $f4, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F98 - trunc.w.s  $f1, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40F9C - lwc1       $f0, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FA0 - trunc.w.s  $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FA4 - mfc1       $a3, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FA8 - lwc1       $f1, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FAC - mfc1       $t0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FB0 - cvt.s.w    $f2, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FB4 - mtc1       $a3, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FB8 - lwc1       $f1, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FBC - max        $a3, $a3, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FC0 - cvt.s.w    $f3, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FC4 - lwc1       $f0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FC8 - mul.s      $f2, $f2, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FCC - mtc1       $t0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FD0 - mul.s      $f4, $f4, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FD4 - max        $t0, $t0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FD8 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FDC - addiu      $v0, $zr, 480 <=> li $v0, 480
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FE0 - add.s      $f3, $f3, $f4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FE4 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FE8 - add.s      $f0, $f0, $f2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FEC - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FF0 - trunc.w.s  $f3, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FF4 - trunc.w.s  $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FF8 - mfc1       $v1, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40FFC - mfc1       $a2, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41000 - min        $v1, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41004 - addiu      $v0, $zr, 272 <=> li $v0, 272
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41008 - min        $a2, $v0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4100C - subu       $v1, $v1, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41010 - subu       $a3, $a2, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41014 - sw         $v1, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41018 - bltz       $v1, 0x09E41044
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4101C - sw         $a3, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E41020 - bltz       $a3, 0x09E41038
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41024 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41028 - jal        0x09E40A10
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4102C - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41030 - j          0x09E40F6C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41034 - lw         $ra, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41038 - sw         $zr, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4103C - j          0x09E41028
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41040 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41044 - sw         $zr, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E41048 - j          0x09E41020
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4104C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40A10
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40A10 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A14 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A18 - lui        $s2, 0x09E9 <=> li $s2, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A1C - mtc1       $zr, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A20 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A24 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A28 - lw         $a0, -21292($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A2C - sw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A30 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A34 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A38 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A3C - sw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A40 - sw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40A44 - jal        0x09E5707C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A48 - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A4C - addu       $v1, $s1, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A50 - sll        $a1, $s1, 0x000A
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A54 - addu       $a2, $s0, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A58 - or         $a1, $a1, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A5C - lui        $a0, 0xD400 <=> li $a0, 0xD4000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A60 - sll        $v1, $v1, 0x000A
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A64 - or         $a1, $a1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A68 - or         $v1, $v1, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A6C - lui        $a0, 0xD500 <=> li $a0, 0xD5000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A70 - sw         $a1, 0($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A74 - or         $v1, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A78 - addiu      $v0, $v0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A7C - sw         $v1, 0($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A80 - addiu      $v0, $v0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A84 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40A88 - jal        0x09E570D0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A8C - lw         $a0, -21292($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A90 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A94 - addiu      $v0, $v1, -21272
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A98 - sw         $s0, -21272($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A9C - sw         $s3, 12($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AA0 - sw         $s1, 4($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AA4 - sw         $s4, 8($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AA8 - lw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AAC - lw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AB0 - lw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AB4 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AB8 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40ABC - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AC0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40AC4 - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5707C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5707C - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57080 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57084 - mfc1       $a1, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57088 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5708C - lw         $a0, 2072($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57090 - sra        $v0, $a1, 0x001F
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57094 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57098 - xor        $a1, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5709C - jal        0x09E57944
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570A4 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570A8 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570AC - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E57944
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E57944 - lw         $v0, 16($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57948 - lw         $a3, 24($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5794C - addiu      $a3, $a3, -32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57950 - sw         $a3, 24($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57954 - sw         $a3, 32($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57958 - lw         $v1, 20($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5795C - addiu      $v0, $zr, -128 <=> li $v0, -128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57960 - sw         $a2, 16($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57964 - addiu      $v1, $v1, 127
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57968 - and        $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5796C - sll        $v1, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57970 - lui        $v0, 0x09E6 <=> li $v0, 0x09E60000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57974 - srl        $v1, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57978 - addiu      $v0, $v0, -32012
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5797C - sw         $v0, 12($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57980 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57984 - sw         $v1, 20($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57988 - lw         $a2, 12($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5798C - sw         $a1, 0($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57990 - sw         $a3, 4($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57994 - sw         $zr, 8($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57998 - lw         $v1, 36($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5799C - sw         $a3, 12($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579A0 - addiu      $v1, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579A4 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579A8 - sw         $v1, 36($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E570D0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E570D0 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570D4 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E570D8 - jal        0x09E579AC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570DC - lw         $a0, 2072($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570E0 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570E4 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E570E8 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E579AC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E579AC - lw         $a2, 32($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579B0 - addiu      $v0, $a1, 135
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579B4 - addiu      $v1, $zr, -128 <=> li $v1, -128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579B8 - sw         $a1, 24($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579BC - and        $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579C0 - sll        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579C4 - lw         $a1, 16($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579C8 - lui        $v1, 0x4000 <=> li $v1, 0x40000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579CC - srl        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579D0 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579D4 - sw         $v0, 20($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579D8 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E579DC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E412FC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E412FC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41300 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41304 - sw         $zr, -21212($v0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41648
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41648 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4164C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41650 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41654 - lw         $v1, -21208($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41658 - bgtz       $v1, 0x09E41674
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4165C - lui        $a2, 0x09EA <=> li $a2, 0x09EA0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41660 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41664 - lw         $v0, -21216($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41668 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4166C - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41670 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41674 - lw         $v0, -29136($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41678 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4167C - addiu      $a0, $a0, 20288
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41680 - slt        $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E41684 - bne        $v0, $zr, 0x09E41694
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41688 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4168C - j          0x09E41668
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41690 - addiu      $v0, $zr, 399 <=> li $v0, 399
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E41694 - jal        0x09E37FFC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41698 - sw         $v1, -29136($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4169C - j          0x09E41668
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E416A0 - addiu      $v0, $zr, 399 <=> li $v0, 399
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41478
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41478 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4147C - lw         $a0, -21212($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41480 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41484 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41488 - sll        $v1, $a0, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4148C - addu       $v1, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41490 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41494 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41498 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4149C - lw         $v0, 96($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E415A0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E415A0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415A4 - lw         $a1, -21212($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415A8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415AC - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415B0 - sll        $v1, $a1, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415B4 - addu       $v1, $v1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415B8 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E415BC - beq        $a0, $zr, 0x09E415FC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415C0 - addu       $v0, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415C4 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415C8 - addiu      $t0, $v0, 96
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415CC - addiu      $a2, $v0, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E415D0 - lw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415D4 - lw         $v1, 4($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415D8 - lw         $a0, 8($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415DC - lw         $a1, 12($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415E0 - sw         $v0, 0($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415E4 - addiu      $a2, $a2, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415E8 - addiu      $a3, $a3, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415EC - sw         $v1, -12($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415F0 - sw         $a0, -8($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E415F4 - bne        $a2, $t0, 0x09E415D0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E415F8 - sw         $a1, -4($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E415FC - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41600 - nop
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41538
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41538 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4153C - lw         $a2, -21212($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41540 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41544 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41548 - sll        $v1, $a2, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4154C - addu       $v1, $v1, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41550 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41554 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41558 - lw         $a2, 100($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4155C - sw         $a2, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41560 - lw         $v0, 104($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41564 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41568 - sw         $v0, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E414FC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E414FC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41500 - lw         $a2, -21212($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41504 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41508 - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4150C - sll        $v1, $a2, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41510 - addu       $v1, $v1, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41514 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41518 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4151C - lwc1       $f1, 112($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41520 - lwc1       $f2, 108($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41524 - cvt.s.w    $f3, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41528 - cvt.s.w    $f0, $f2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4152C - swc1       $f0, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41530 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41534 - swc1       $f3, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E414A0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E414A0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414A4 - lw         $a0, -21212($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414A8 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414AC - addiu      $v0, $v0, -21200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414B0 - sll        $v1, $a0, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414B4 - addu       $v1, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414B8 - sll        $v1, $v1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414BC - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414C0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E414C4 - lw         $v0, 116($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40BC0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40BC0 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BC4 - sw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BC8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BCC - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BD0 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BD4 - andi       $a0, $a0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BD8 - addiu      $s0, $zr, -256 <=> li $s0, -256
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BDC - sw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BE0 - and        $s0, $v0, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BE4 - sw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BE8 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BEC - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BF0 - lui        $s2, 0xFFFF <=> li $s2, 0xFFFF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BF4 - ori        $s2, $s2, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40BF8 - jal        0x09E40BA4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BFC - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C00 - srl        $a0, $s3, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C04 - or         $v0, $s0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C08 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C0C - andi       $a0, $a0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40C10 - jal        0x09E40BA4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C14 - and        $s2, $v0, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C18 - sll        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C1C - srl        $a0, $s3, 0x0010
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C20 - lui        $s1, 0xFF00 <=> li $s1, 0xFF000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C24 - or         $v0, $s2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C28 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C2C - andi       $a0, $a0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C30 - ori        $s1, $s1, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40C34 - jal        0x09E40BA4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C38 - and        $s1, $v0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C3C - srl        $s3, $s3, 0x0018
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C40 - sll        $v0, $v0, 0x0010
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C44 - lui        $s0, 0x00FF <=> li $s0, 0x00FF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C48 - or         $v0, $s1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C4C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C50 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C54 - ori        $s0, $s0, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40C58 - jal        0x09E40BA4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C5C - and        $s0, $v0, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C60 - sll        $v0, $v0, 0x0018
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C64 - or         $v0, $s0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C68 - lw         $ra, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C6C - lw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C70 - lw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C74 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C78 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C7C - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C80 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40C84 - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E40BA4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40BA4 - mult       $a0, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BA8 - addiu      $v1, $zr, 255 <=> li $v1, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BAC - mflo       $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BB0 - sltiu      $a0, $v0, 256
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BB4 - movz       $v0, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BB8 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40BBC - andi       $v0, $v0, 255
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E404E4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E404E4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404E8 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404EC - sw         $a0, -21296($v0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E404F0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E404F0 - addiu      $sp, $sp, -192
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404F4 - sw         $s2, 152($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404F8 - sw         $s0, 144($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E404FC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40500 - sw         $ra, 176($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40504 - sw         $s7, 172($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40508 - sw         $s6, 168($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4050C - sw         $s5, 164($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40510 - sw         $s4, 160($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40514 - sw         $s3, 156($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40518 - sw         $s1, 148($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4051C - lw         $a0, 44($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40520 - andi       $v0, $a0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40524 - bltz       $v0, 0x09E409F4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40528 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4052C - mtc1       $v0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40530 - cvt.s.w    $f12, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40534 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40538 - lwc1       $f0, 20168($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4053C - srl        $v0, $a0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40540 - andi       $v1, $v0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40544 - bltz       $v1, 0x09E409D8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40548 - mul.s      $f12, $f12, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4054C - mtc1       $v1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40550 - cvt.s.w    $f13, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40554 - lwc1       $f0, 20168($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40558 - srl        $v0, $a0, 0x0010
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4055C - andi       $v1, $v0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40560 - bltz       $v1, 0x09E409BC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40564 - mul.s      $f13, $f13, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40568 - mtc1       $v1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4056C - cvt.s.w    $f14, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40570 - lwc1       $f0, 20168($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40574 - srl        $v0, $a0, 0x0018
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40578 - andi       $v1, $v0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4057C - bltz       $v1, 0x09E409A0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40580 - mul.s      $f14, $f14, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40584 - mtc1       $v1, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40588 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4058C - lui        $s1, 0x09E8 <=> li $s1, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40590 - lwc1       $f15, 20172($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40594 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40598 - jal        0x09E5FE2C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4059C - div.s      $f15, $f0, $f15
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405A0 - lbu        $v0, 47($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405A4 - andi       $v1, $v0, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E405A8 - bltzl      $v1, 0x09E40988
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405AC - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E405B0 - mtc1       $v1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405B4 - cvt.s.w    $f1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E405B8 - lwc1       $f0, 20172($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405BC - mtc1       $zr, $f7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405C0 - div.s      $f0, $f1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405C4 - c.eq.s     $f0, $f7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405C8 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E405CC - bc1t       0x09E408DC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405D0 - lw         $ra, 176($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405D4 - lwc1       $f1, 24($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405D8 - lwc1       $f2, 28($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405DC - lhu        $v0, 16($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405E0 - lhu        $s0, 18($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405E4 - sub.s      $f1, $f7, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405E8 - mtc1       $v0, $f4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405EC - mtc1       $s0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405F0 - sub.s      $f2, $f7, $f2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405F4 - cvt.s.w    $f5, $f4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405F8 - cvt.s.w    $f3, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E405FC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40600 - lwc1       $f0, 20176($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40604 - add.s      $f6, $f1, $f5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40608 - add.s      $f4, $f2, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4060C - swc1       $f3, 116($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40610 - addiu      $s6, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40614 - addiu      $s3, $sp, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40618 - swc1       $f4, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4061C - addiu      $s4, $sp, 48
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40620 - addiu      $s7, $sp, 64
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40624 - swc1       $f6, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40628 - lui        $s5, 0x09E9 <=> li $s5, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4062C - swc1       $f2, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40630 - swc1       $f1, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40634 - swc1       $f4, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40638 - swc1       $f7, 24($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4063C - swc1       $f0, 28($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40640 - swc1       $f7, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40644 - swc1       $f3, 84($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40648 - swc1       $f0, 88($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4064C - swc1       $f0, 92($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40650 - swc1       $f1, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40654 - swc1       $f2, 36($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40658 - swc1       $f7, 40($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4065C - swc1       $f0, 44($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40660 - swc1       $f7, 96($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40664 - swc1       $f7, 100($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40668 - swc1       $f0, 104($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4066C - swc1       $f0, 108($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40670 - swc1       $f6, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40674 - swc1       $f7, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40678 - swc1       $f0, 60($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4067C - swc1       $f5, 112($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40680 - swc1       $f0, 120($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40684 - swc1       $f0, 124($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40688 - swc1       $f7, 72($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4068C - swc1       $f0, 76($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40690 - swc1       $f5, 128($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40694 - swc1       $f7, 132($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40698 - swc1       $f0, 140($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4069C - beq        $s2, $zr, 0x09E40758
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406A0 - swc1       $f0, 136($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406A4 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406A8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E406AC - jal        0x09E5FFB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406B0 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406B4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406B8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E406BC - jal        0x09E5FFB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406C0 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406C4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406C8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E406CC - jal        0x09E5FFB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406D0 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406D4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406D8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E406DC - jal        0x09E5FFB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406E0 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406E4 - lw         $v1, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406E8 - ori        $v0, $zr, -1025 <=> li $v0, 64511
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406EC - addu       $v0, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E406F0 - bltz       $v0, 0x09E40970
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406F4 - srl        $v1, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406F8 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E406FC - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40700 - lw         $v1, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40704 - ori        $v0, $zr, -1025 <=> li $v0, 64511
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40708 - addu       $v0, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4070C - bltz       $v0, 0x09E40954
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40710 - swc1       $f0, 24($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40714 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40718 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4071C - lw         $v1, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40720 - ori        $v0, $zr, -1025 <=> li $v0, 64511
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40724 - addu       $v0, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40728 - bltz       $v0, 0x09E40938
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4072C - swc1       $f0, 40($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40730 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40734 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40738 - lw         $v1, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4073C - ori        $v0, $zr, -1025 <=> li $v0, 64511
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40740 - addu       $v0, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E40744 - bltz       $v0, 0x09E4091C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40748 - swc1       $f0, 56($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4074C - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40750 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40754 - swc1       $f0, 72($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40758 - lw         $v0, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4075C - bltz       $v0, 0x09E40904
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40760 - srl        $v1, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40764 - mtc1       $v0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40768 - cvt.s.w    $f12, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4076C - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40770 - lw         $v1, -21296($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40774 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40778 - lw         $a2, 0($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4077C - bltz       $a2, 0x09E40798
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40780 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40784 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40788 - lw         $a0, -20488($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4078C - jal        0x09E4DB60
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40790 - lw         $a1, -21292($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40794 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40798 - mtc1       $zr, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4079C - jal        0x09E5707C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407A0 - lw         $a0, -21292($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E407A4 - beq        $s0, $zr, 0x09E407C0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407A8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E407B4 - jal        0x09E53AC4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407BC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E407C0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407C4 - lw         $a1, -21276($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407C8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E407CC - jal        0x09E541EC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407D0 - addiu      $s1, $sp, 96
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407D4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407D8 - lui        $v0, 0xC700 <=> li $v0, 0xC7000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407DC - ori        $v0, $v0, 257
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407E0 - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407E4 - lui        $a0, 0x09E9 <=> li $a0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407E8 - addiu      $v1, $a0, -21284
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407EC - lw         $v0, 4($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407F0 - lw         $a1, -21284($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407F4 - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407F8 - sll        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E407FC - or         $v0, $v0, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40800 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40804 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40808 - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4080C - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40810 - lui        $v0, 0x2300 <=> li $v0, 0x23000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40814 - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40818 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4081C - lui        $v0, 0x2200 <=> li $v0, 0x22000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40820 - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40824 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40828 - lui        $v0, 0x1D00 <=> li $v0, 0x1D000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4082C - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40830 - addiu      $s0, $sp, 112
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40834 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40838 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4083C - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40840 - addiu      $t0, $sp, 80
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40844 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40848 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4084C - addu       $t1, $s1, $zr <=> move $t1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40850 - addu       $t2, $s0, $zr <=> move $t2, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40854 - jal        0x09E547B8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40858 - addu       $t3, $sp, $zr <=> move $t3, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4085C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40860 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40864 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40868 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4086C - addu       $t0, $s1, $zr <=> move $t0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40870 - addiu      $t1, $sp, 128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40874 - addu       $t2, $s0, $zr <=> move $t2, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E40878 - jal        0x09E547B8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4087C - addu       $t3, $sp, $zr <=> move $t3, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40880 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40884 - lui        $v0, 0x2300 <=> li $v0, 0x23000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40888 - ori        $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4088C - lui        $v1, 0x2200 <=> li $v1, 0x22000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40890 - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40894 - ori        $v1, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40898 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4089C - lui        $v0, 0x1D00 <=> li $v0, 0x1D000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408A0 - sw         $v1, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408A4 - ori        $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408A8 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408AC - sw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408B0 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408B4 - addiu      $a2, $a2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408B8 - lw         $a0, -21292($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E408BC - jal        0x09E570D0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408C0 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408C4 - lw         $v1, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408C8 - sltiu      $v0, $v1, 1024
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E408CC - beq        $v0, $zr, 0x09E408DC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408D0 - lw         $ra, 176($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408D4 - addiu      $v0, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408D8 - sw         $v0, -21288($s5)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E408DC - lw         $s7, 172($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408E0 - lw         $s6, 168($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408E4 - lw         $s5, 164($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408E8 - lw         $s4, 160($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408EC - lw         $s3, 156($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408F0 - lw         $s2, 152($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408F4 - lw         $s1, 148($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408F8 - lw         $s0, 144($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E408FC - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40900 - addiu      $sp, $sp, 192
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40904 - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40908 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4090C - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40910 - cvt.s.w    $f12, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40914 - j          0x09E4076C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40918 - add.s      $f12, $f12, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4091C - srl        $v1, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40920 - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40924 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40928 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4092C - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40930 - j          0x09E40754
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40934 - add.s      $f0, $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40938 - srl        $v1, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4093C - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40940 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40944 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40948 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4094C - j          0x09E40738
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40950 - add.s      $f0, $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40954 - srl        $v1, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40958 - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4095C - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40960 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40964 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40968 - j          0x09E4071C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4096C - add.s      $f0, $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40970 - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40974 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40978 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4097C - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40980 - j          0x09E40700
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40984 - add.s      $f0, $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E40988 - srl        $v1, $v1, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4098C - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40990 - mtc1       $v0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40994 - cvt.s.w    $f1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40998 - j          0x09E405B8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4099C - add.s      $f1, $f1, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E409A0 - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409A4 - srl        $v1, $v1, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409A8 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409AC - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409B0 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E409B4 - j          0x09E4058C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409B8 - add.s      $f0, $f0, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E409BC - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409C0 - srl        $v1, $v1, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409C4 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409C8 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409CC - cvt.s.w    $f14, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E409D0 - j          0x09E40570
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409D4 - add.s      $f14, $f14, $f14
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E409D8 - andi       $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409DC - srl        $v1, $v1, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409E0 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409E4 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409E8 - cvt.s.w    $f13, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E409EC - j          0x09E40554
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409F0 - add.s      $f13, $f13, $f13
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E409F4 - srl        $v1, $v0, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409F8 - andi       $v0, $a0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E409FC - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A00 - mtc1       $v0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A04 - cvt.s.w    $f12, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E40A08 - j          0x09E40534
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E40A0C - add.s      $f12, $f12, $f12
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5FE2C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5FE2C - swc1       $f15, 12($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FE30 - swc1       $f12, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FE34 - swc1       $f13, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FE38 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5FE3C - swc1       $f14, 8($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4DB60
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4DB60 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DB64 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4DB68 - jal        0x09E4E834
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DB6C - lw         $a0, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DB70 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DB74 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4DB78 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4E834
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E834 - addiu      $sp, $sp, -96
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E838 - sw         $s2, 72($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E83C - sll        $v0, $a2, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E840 - addu       $v0, $v0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E844 - sw         $s1, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E848 - sll        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E84C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E850 - sw         $s0, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E854 - lui        $s2, 0x09F2 <=> li $s2, 0x09F20000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E858 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E85C - swc1       $f20, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E860 - mov.s      $f20, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E864 - sw         $ra, 76($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E868 - lw         $a3, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E86C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E870 - addu       $s0, $a3, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E874 - lw         $v1, 0($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4E878 - blez       $v1, 0x09E4E90C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E87C - addiu      $a0, $a0, 24404
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E880 - lw         $v0, 16($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4E884 - swc1       $f20, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E888 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E88C - addiu      $t0, $zr, 2 <=> li $t0, 2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E890 - lw         $v1, 20($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E894 - lw         $a2, 28($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E898 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E89C - subu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8A0 - lw         $v0, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8A4 - sra        $v1, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8A8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8AC - sw         $v1, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8B0 - sw         $a2, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8B4 - sw         $a3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8B8 - sw         $t0, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8BC - sw         $a2, 36($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8C0 - sw         $v1, 40($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8C4 - sw         $a3, 44($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8C8 - sw         $t0, 48($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8CC - sw         $v0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8D0 - sw         $zr, 52($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E8D4 - jal        0x09E57350
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8D8 - sw         $zr, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8DC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8E0 - sw         $v0, 32($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E8E4 - jal        0x09E5701C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8E8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8EC - lw         $v0, 32($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8F0 - lw         $ra, 76($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8F4 - lw         $s2, 72($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8F8 - lw         $s1, 68($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E8FC - lw         $s0, 64($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E900 - lwc1       $f20, 80($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E904 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E908 - addiu      $sp, $sp, 96
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4E90C - jal        0x09E37FFC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E910 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E914 - lw         $v0, -20476($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E918 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E91C - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E920 - slti       $v0, $v0, 100
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E924 - addiu      $a2, $zr, 401 <=> li $a2, 401
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E928 - addiu      $a0, $a0, 24172
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E92C - beq        $v0, $zr, 0x09E4E880
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E930 - addiu      $a1, $a1, 24200
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E934 - jal        0x09E37FFC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E938 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E93C - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E940 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E944 - addiu      $a0, $a0, 24224
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E948 - jal        0x09E37FFC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E94C - addiu      $a1, $a1, 24432
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E950 - lw         $v1, -20476($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E954 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E958 - addiu      $a0, $a0, 24284
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E95C - addiu      $v1, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E960 - slti       $v0, $v1, 100
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E964 - bne        $v0, $zr, 0x09E4E880
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E968 - sw         $v1, -20476($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4E96C - jal        0x09E3816C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E970 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4E974 - j          0x09E4E884
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4E978 - lw         $v0, 16($s0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5701C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5701C - sw         $a1, 2088($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57020 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57024 - lw         $v1, 12($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E57028 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5702C - sw         $v1, 2072($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53AC4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53AC4 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AC8 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53ACC - sll        $a2, $a2, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AD0 - sw         $ra, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AD4 - lw         $v0, 24($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AD8 - lw         $v1, 36($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53ADC - lw         $a3, 2068($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AE0 - addu       $a2, $a2, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AE4 - lw         $v0, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AE8 - lw         $a1, 28($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AEC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AF0 - sll        $v0, $v0, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AF4 - addu       $s0, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AF8 - lw         $v1, 8($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E53AFC - beq        $v1, $zr, 0x09E53B10
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B00 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53B04 - jal        0x09E53A34
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B08 - lw         $a2, 12($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B0C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53B10 - lw         $v0, 4($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B14 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E53B18 - beq        $v0, $zr, 0x09E53B2C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B1C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53B20 - jal        0x09E538E0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B24 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B28 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53B2C - lw         $ra, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B30 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B34 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B38 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53B3C - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E53A34
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53A34 - lbu        $v1, 14($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A38 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A3C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A40 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A44 - addiu      $t2, $zr, 255 <=> li $t2, 255
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A48 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E53A4C - beq        $v1, $v0, 0x09E53A5C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A50 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53A54 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A58 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53A5C - lbu        $v0, 13($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A60 - lui        $v1, 0xC500 <=> li $v1, 0xC5000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A64 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A68 - ins        $v0, $t1, 2, 5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A6C - ins        $v0, $t2, 8, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A70 - ins        $v0, $t1, 16, 5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A74 - sw         $v0, 0($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A78 - lui        $a1, 0xB000 <=> li $a1, 0xB0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A7C - addiu      $a3, $a3, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A80 - lw         $v1, 8($t0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A84 - lw         $v0, 0($t0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A88 - lbu        $a2, 12($t0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A8C - mult       $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A90 - mflo       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A94 - addu       $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A98 - ins        $a1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A9C - lui        $v1, 0xB100 <=> li $v1, 0xB1000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AA0 - srl        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AA4 - lui        $a0, 0xC400 <=> li $a0, 0xC4000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AA8 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AAC - or         $a2, $a2, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AB0 - sw         $a1, 0($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AB4 - sw         $v0, 4($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AB8 - sw         $a2, 8($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E53ABC - j          0x09E53A54
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53AC0 - addiu      $a3, $a3, 12
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E538E0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E538E0 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538E4 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538E8 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538EC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538F0 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538F4 - sw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538F8 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E538FC - lbu        $v1, 116($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E53900 - beq        $v1, $v0, 0x09E53A10
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53904 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53908 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5390C - beq        $v1, $v0, 0x09E539F8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53910 - addiu      $a1, $a1, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53914 - lbu        $v0, 117($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53918 - lui        $v1, 0xC900 <=> li $v1, 0xC9000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5391C - lbu        $a0, 118($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53920 - lbu        $a1, 119($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53924 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53928 - ins        $v0, $a0, 8, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5392C - ins        $v0, $a1, 16, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53930 - sw         $v0, 0($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53934 - lui        $v0, 0xC700 <=> li $v0, 0xC7000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53938 - lbu        $a0, 122($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5393C - lbu        $v1, 123($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53940 - or         $a0, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53944 - ins        $a0, $v1, 8, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53948 - sw         $a0, 4($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5394C - lui        $v1, 0xCA00 <=> li $v1, 0xCA000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53950 - lw         $v0, 108($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53954 - ins        $v1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53958 - sw         $v1, 8($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5395C - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53960 - lbu        $v0, 120($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53964 - lbu        $a0, 121($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53968 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5396C - ins        $v0, $a0, 8, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53970 - sw         $v0, 12($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53974 - lbu        $v0, 124($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53978 - sltiu      $v0, $v0, 2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5397C - bne        $v0, $zr, 0x09E539DC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53980 - addiu      $s2, $s2, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53984 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53988 - lwc1       $f0, 27264($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5398C - lwc1       $f1, 128($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53990 - lbu        $a1, 125($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53994 - lui        $v0, 0xC800 <=> li $v0, 0xC8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53998 - mul.s      $f1, $f1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5399C - addiu      $v1, $zr, 127 <=> li $v1, 127
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539A0 - or         $a1, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539A4 - addiu      $v0, $zr, -128 <=> li $v0, -128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539A8 - trunc.w.s  $f1, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539AC - mfc1       $a0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539B0 - min        $a0, $a0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539B4 - max        $a0, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539B8 - ins        $a1, $a0, 16, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539BC - sw         $a1, 0($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539C0 - lui        $v1, 0xD000 <=> li $v1, 0xD0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539C4 - addiu      $s2, $s2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539C8 - lw         $v0, 132($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539CC - srl        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539D0 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539D4 - sw         $v0, 0($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539D8 - addiu      $s2, $s2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E539DC - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539E0 - lw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539E4 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539E8 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539EC - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539F0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539F4 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E539F8 - lw         $s0, 104($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E539FC - sll        $s0, $s0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53A00 - jal        0x09E799B0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A04 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E53A08 - j          0x09E53914
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A0C - addu       $s2, $s2, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E53A10 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A14 - lw         $a0, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53A18 - jal        0x09E64054
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A1C - lwc1       $f12, 27260($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A20 - lw         $a1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E53A24 - jal        0x09E5BFEC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A28 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E53A2C - j          0x09E53914
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E53A30 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E64054
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64054 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64058 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6405C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64060 - sw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64064 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64068 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6406C - beq        $a0, $zr, 0x09E64124
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64070 - swc1       $f20, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64074 - lw         $v1, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64078 - andi       $v0, $v1, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E6407C - beql       $v0, $zr, 0x09E64128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64080 - lw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64084 - lwc1       $f0, 56($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64088 - lwc1       $f1, 60($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6408C - lwc1       $f2, 52($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64090 - mul.s      $f0, $f0, $f12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64094 - add.s      $f20, $f1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64098 - c.le.s     $f2, $f20
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6409C - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E640A0 - bc1f       0x09E64184
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640A4 - lwc1       $f3, 48($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640A8 - c.lt.s     $f1, $f2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640AC - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E640B0 - bc1f       0x09E64184
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640B4 - andi       $v0, $v1, 128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E640B8 - bne        $v0, $zr, 0x09E640C4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640BC - mov.s      $f20, $f2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640C0 - mov.s      $f20, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E640C4 - lw         $v1, 92($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E640C8 - bltz       $v1, 0x09E64140
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640CC - swc1       $f20, 60($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640D0 - lw         $v0, 88($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640D4 - slt        $v0, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E640D8 - beql       $v0, $zr, 0x09E64144
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640DC - trunc.w.s  $f0, $f20
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E640E0 - lw         $v0, 84($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640E4 - sll        $v1, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640E8 - addu       $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640EC - lw         $s1, 0($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640F0 - lhu        $v0, 14($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E640F4 - beq        $v0, $zr, 0x09E64124
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640F8 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E640FC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64100 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64104 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E64108 - jal        0x09E64364
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6410C - mov.s      $f12, $f20
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64110 - lhu        $v0, 14($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64114 - addiu      $s2, $s2, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64118 - slt        $v0, $s2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6411C - bne        $v0, $zr, 0x09E64100
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64120 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64124 - lw         $ra, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64128 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6412C - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64130 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64134 - lwc1       $f20, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64138 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6413C - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64140 - trunc.w.s  $f0, $f20
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64144 - mfc1       $v1, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64148 - mtc1       $zr, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6414C - c.lt.s     $f20, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64150 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E64154 - bc1tl      0x09E6415C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64158 - addiu      $v1, $v1, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E6415C - mtc1       $v1, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64160 - addiu      $v0, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64164 - sw         $v0, 80($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64168 - cvt.s.w    $f0, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6416C - sw         $v1, 68($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64170 - sub.s      $f0, $f20, $f0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64174 - sw         $v0, 72($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64178 - swc1       $f0, 64($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6417C - j          0x09E64124
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64180 - sw         $v1, 76($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64184 - c.lt.s     $f20, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64188 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6418C - bc1fl      0x09E640C8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64190 - lw         $v1, 92($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E64194 - c.le.s     $f3, $f1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E64198 - nop
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E6419C - bc1fl      0x09E640C8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E641A0 - lw         $v1, 92($s0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E641A4 - andi       $v0, $v1, 128
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E641A8 - bne        $v0, $zr, 0x09E640C4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E641AC - mov.s      $f20, $f3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E641B0 - j          0x09E640C4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E641B4 - mov.s      $f20, $f2
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5BFEC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5BFEC - addiu      $sp, $sp, -48
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFF0 - sw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFF4 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFF8 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFFC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C000 - sw         $ra, 36($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C004 - sw         $fp, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C008 - sw         $s7, 28($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C00C - sw         $s6, 24($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C010 - sw         $s5, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C014 - sw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C018 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C01C - beq        $a1, $zr, 0x09E5C14C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C020 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C024 - lw         $s3, 4($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C028 - bne        $s3, $zr, 0x09E5C180
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C02C - lw         $s2, 16($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C030 - beq        $s2, $zr, 0x09E5C0E0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C034 - lw         $t1, 20($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C038 - lw         $t0, 24($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C03C - lhu        $v0, 6($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C040 - lui        $v1, 0xC200 <=> li $v1, 0xC2000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C044 - addu       $t0, $s2, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C048 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C04C - lhu        $a0, 4($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C050 - ins        $v0, $s3, 8, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C054 - ins        $v0, $s3, 16, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C058 - lui        $v1, 0xC300 <=> li $v1, 0xC3000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C05C - or         $a0, $a0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C060 - sw         $v0, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C064 - lui        $a2, 0xA000 <=> li $a2, 0xA0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C068 - sw         $a0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C06C - addiu      $s1, $s1, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C070 - lw         $v0, 0($t0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C074 - lhu        $a3, 10($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C078 - lhu        $a1, 8($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C07C - lw         $t0, 24($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C080 - ins        $a2, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C084 - sll        $v0, $v0, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C088 - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C08C - srl        $v0, $v0, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C090 - and        $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C094 - lui        $a0, 0xA800 <=> li $a0, 0xA8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C098 - or         $v0, $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C09C - or         $v0, $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0A0 - sw         $a2, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0A4 - sw         $v0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0A8 - clz        $a1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0AC - addiu      $v0, $zr, 31 <=> li $v0, 31
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0B0 - subu       $a1, $v0, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0B4 - clz        $a3, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0B8 - subu       $v0, $v0, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0BC - sll        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0C0 - or         $a1, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0C4 - lui        $v1, 0xB800 <=> li $v1, 0xB8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0C8 - or         $a1, $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0CC - sw         $a1, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0D0 - lui        $v0, 0xCB00 <=> li $v0, 0xCB000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0D4 - addiu      $s1, $s1, 12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0D8 - sw         $v0, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0DC - addiu      $s1, $s1, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E5C0E0 - beq        $t1, $zr, 0x09E5C14C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0E4 - lui        $v1, 0xC500 <=> li $v1, 0xC5000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0E8 - lhu        $v0, 4($t1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0EC - lw         $a3, 24($t1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0F0 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0F4 - addu       $a3, $t1, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0F8 - lw         $v1, 100($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C0FC - lw         $a0, 104($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C100 - lw         $a1, 108($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C104 - ins        $v0, $v1, 2, 5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C108 - ins        $v0, $a0, 8, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C10C - ins        $v0, $a1, 16, 5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C110 - sw         $v0, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C114 - lui        $a1, 0xB000 <=> li $a1, 0xB0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C118 - addiu      $s1, $s1, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C11C - lw         $a2, 28($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C120 - lw         $v0, 0($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C124 - ins        $a1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C128 - lui        $v1, 0xB100 <=> li $v1, 0xB1000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C12C - srl        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C130 - lui        $a0, 0xC400 <=> li $a0, 0xC4000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C134 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C138 - or         $a2, $a2, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C13C - sw         $a1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C140 - sw         $v0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C144 - sw         $a2, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C148 - addiu      $s1, $s1, 12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C14C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C150 - lw         $ra, 36($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C154 - lw         $fp, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C158 - lw         $s7, 28($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C15C - lw         $s6, 24($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C160 - lw         $s5, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C164 - lw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C168 - lw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C16C - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C170 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C174 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C178 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C17C - addiu      $sp, $sp, 48
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E5C180 - beql       $s2, $zr, 0x09E5C34C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C184 - lw         $a3, 20($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C188 - lhu        $s6, 8($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C18C - lhu        $s0, 10($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C190 - jal        0x09E5BFB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C194 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C198 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E5C19C - jal        0x09E5BFB0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1A0 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1A4 - lhu        $v1, 14($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1A8 - addu       $t4, $v0, $zr <=> move $t4, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1AC - lhu        $v0, 12($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1B0 - sll        $v1, $v1, 0x0003
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1B4 - div        $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C1B8 - beql       $v0, $zr, 0x09E5C1C0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1BC - break      0x00007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C1C0 - lhu        $t3, 46($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1C4 - lw         $a2, 68($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1C8 - lw         $a0, 8($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1CC - lw         $a1, 24($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1D0 - lhu        $t7, 42($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1D4 - andi       $a0, $a0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1D8 - addu       $t2, $s2, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1DC - mflo       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1E0 - div        $a2, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1E4 - addiu      $t6, $v1, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1E8 - mfhi       $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1EC - addu       $v1, $v0, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1F0 - mfhi       $t1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1F4 - slti       $v0, $v0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C1F8 - beq        $a0, $zr, 0x09E5C4C4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C1FC - movn       $t1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C200 - lhu        $v1, 6($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C204 - andi       $a0, $s3, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C208 - lui        $v0, 0xC200 <=> li $v0, 0xC2000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C20C - or         $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C210 - sltu       $a0, $zr, $a0 <=> move $a0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C214 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C218 - lhu        $a2, 4($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C21C - ins        $v1, $a0, 8, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C220 - ins        $v1, $v0, 16, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C224 - mult       $t1, $t7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C228 - lui        $v0, 0xC300 <=> li $v0, 0xC3000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C22C - or         $a2, $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C230 - lui        $a3, 0xCB00 <=> li $a3, 0xCB000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C234 - sw         $v1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C238 - mflo       $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C23C - sll        $a1, $a1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C240 - sw         $a2, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C244 - nor        $v0, $zr, $t6 <=> li $v0, not $t6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C248 - addu       $v1, $s6, $t6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C24C - sw         $a3, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C250 - addu       $a1, $a1, $t2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C254 - and        $s6, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C258 - addiu      $s1, $s1, 12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C25C - lw         $v0, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C260 - lui        $a0, 0xA000 <=> li $a0, 0xA0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C264 - ins        $a0, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C268 - sll        $v0, $v0, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C26C - lui        $t0, 0x00FF <=> li $t0, 0x00FF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C270 - srl        $v0, $v0, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C274 - and        $v0, $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C278 - lui        $v1, 0xA800 <=> li $v1, 0xA8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C27C - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C280 - or         $v0, $v0, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C284 - sw         $a0, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C288 - sw         $v0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C28C - clz        $v1, $s5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C290 - addiu      $a1, $zr, 31 <=> li $a1, 31
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C294 - subu       $v1, $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C298 - clz        $v0, $t4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C29C - subu       $v0, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2A0 - sll        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2A4 - or         $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2A8 - lui        $a0, 0xB800 <=> li $a0, 0xB8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2AC - or         $v1, $v1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2B0 - sw         $v1, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2B4 - lui        $a2, 0xA100 <=> li $a2, 0xA1000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2B8 - sw         $a3, 12($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C2BC - beql       $t3, $zr, 0x09E5C2C4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2C0 - break      0x00007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C2C4 - addiu      $s1, $s1, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2C8 - lw         $v0, 72($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2CC - div        $v0, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2D0 - mfhi       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2D4 - mfhi       $t1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2D8 - addu       $a0, $v1, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2DC - slti       $v1, $v1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2E0 - movn       $t1, $a0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2E4 - mult       $t1, $t7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2E8 - mflo       $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2EC - sll        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2F0 - addu       $v0, $v0, $t2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2F4 - lw         $v0, 0($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2F8 - ins        $a2, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C2FC - sll        $v0, $v0, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C300 - srl        $v0, $v0, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C304 - and        $v0, $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C308 - lui        $v1, 0xA900 <=> li $v1, 0xA9000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C30C - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C310 - or         $v0, $v0, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C314 - sw         $a2, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C318 - sw         $v0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C31C - clz        $v1, $s5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C320 - subu       $v1, $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C324 - clz        $v0, $t4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C328 - subu       $a1, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C32C - sll        $a1, $a1, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C330 - or         $v1, $v1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C334 - lui        $v0, 0xB900 <=> li $v0, 0xB9000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C338 - or         $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C33C - sw         $v1, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C340 - sw         $a3, 12($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C344 - addiu      $s1, $s1, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C348 - lw         $a3, 20($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E5C34C - beq        $a3, $zr, 0x09E5C14C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C350 - lui        $v1, 0xC500 <=> li $v1, 0xC5000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C354 - lhu        $v0, 4($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C358 - lw         $a1, 100($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C35C - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C360 - lw         $a0, 104($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C364 - lw         $v1, 108($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C368 - ins        $v0, $a1, 2, 5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C36C - ins        $v0, $a0, 8, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C370 - ins        $v0, $v1, 16, 5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C374 - sw         $v0, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C378 - addiu      $s1, $s1, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C37C - lhu        $t0, 46($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C380 - lw         $v0, 76($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C384 - lw         $a0, 24($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C388 - beql       $t0, $zr, 0x09E5C390
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C38C - break      0x00007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C390 - div        $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C394 - lw         $v1, 8($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C398 - addu       $t4, $a3, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C39C - lhu        $t3, 42($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3A0 - andi       $v1, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3A4 - mfhi       $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3A8 - mfhi       $t1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3AC - addu       $a0, $a1, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3B0 - slti       $v0, $a1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C3B4 - bne        $v1, $zr, 0x09E5C3DC
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3B8 - movn       $t1, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3BC - mult       $t1, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3C0 - lw         $a2, 28($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3C4 - mflo       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C3C8 - sll        $v1, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3CC - addu       $v1, $v1, $t4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3D0 - lw         $v0, 0($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C3D4 - j          0x09E5C124
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3D8 - lui        $a1, 0xB000 <=> li $a1, 0xB0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C3DC - lw         $v0, 80($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3E0 - lhu        $a2, 8($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3E4 - lhu        $a0, 4($a3)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3E8 - div        $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3EC - srl        $t2, $a2, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3F0 - xori       $a0, $a0, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3F4 - sll        $v0, $t2, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3F8 - movz       $t2, $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C3FC - addiu      $v1, $t1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C400 - xori       $a1, $t3, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C404 - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C408 - beql       $t0, $zr, 0x09E5C410
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C40C - break      0x00007
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C410 - mfhi       $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C414 - addu       $a0, $a3, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C418 - slti       $v0, $a3, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C41C - movn       $a3, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C420 - xor        $v1, $a3, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C424 - sltiu      $v1, $v1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C428 - and        $v1, $v1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C42C - beq        $v1, $zr, 0x09E5C44C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C430 - mult       $a3, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C434 - mult       $t1, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C438 - slti       $v0, $t2, 17
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C43C - mflo       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C440 - bne        $v0, $zr, 0x09E5C3C8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C444 - sll        $a2, $t2, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C448 - mult       $a3, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C44C - sll        $a0, $t2, 0x0005
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C450 - sll        $a3, $t2, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C454 - lui        $a1, 0xB000 <=> li $a1, 0xB0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C458 - mflo       $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C45C - sll        $v1, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C460 - addu       $v1, $v1, $t4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C464 - lw         $v0, 0($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C468 - subu       $v0, $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C46C - ins        $a1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C470 - mult       $t1, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C474 - lui        $t0, 0xB100 <=> li $t0, 0xB1000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C478 - lui        $a2, 0xC400 <=> li $a2, 0xC4000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C47C - srl        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C480 - or         $v0, $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C484 - or         $a3, $a3, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C488 - sw         $a1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C48C - mflo       $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C490 - sll        $a0, $a0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C494 - sw         $v0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C498 - addu       $a0, $a0, $t4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C49C - lui        $v1, 0xB000 <=> li $v1, 0xB0000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4A0 - sw         $a3, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4A4 - addiu      $s1, $s1, 12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4A8 - lw         $v0, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4AC - ins        $v1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4B0 - sw         $v1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4B4 - srl        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4B8 - or         $v0, $v0, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C4BC - j          0x09E5C140
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4C0 - or         $a2, $t2, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C4C4 - mult       $t1, $t7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4C8 - lhu        $v1, 6($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4CC - andi       $a1, $s3, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4D0 - lui        $v0, 0xC200 <=> li $v0, 0xC2000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4D4 - or         $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4D8 - mflo       $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4DC - sll        $a0, $a0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4E0 - addu       $t2, $t2, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4E4 - sltu       $a1, $zr, $a1 <=> move $a1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4E8 - lhu        $a2, 4($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4EC - addiu      $a0, $t7, -1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4F0 - ins        $v1, $a1, 8, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4F4 - ins        $v1, $a0, 16, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4F8 - lui        $v0, 0xC300 <=> li $v0, 0xC3000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C4FC - or         $a2, $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C500 - lui        $v0, 0xCB00 <=> li $v0, 0xCB000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C504 - sw         $v1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C508 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C50C - sw         $a2, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C510 - sw         $v0, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C514 - beq        $t7, $zr, 0x09E5C348
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C518 - addiu      $s1, $s1, 12
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C51C - nor        $s3, $zr, $t6 <=> li $s3, not $t6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C520 - lui        $fp, 0x00FF <=> li $fp, 0x00FF0000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C524 - addiu      $t8, $zr, 31 <=> li $t8, 31
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C528 - lui        $s7, 0xCB00 <=> li $s7, 0xCB000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C52C - addiu      $t9, $zr, 1 <=> li $t9, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C530 - lui        $t5, 0xB800 <=> li $t5, 0xB8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C534 - lui        $t3, 0xA800 <=> li $t3, 0xA8000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C538 - lui        $s0, 0x0100 <=> li $s0, 0x01000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C53C - addu       $a0, $s6, $t6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C540 - addiu      $v1, $t1, 160
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C544 - lw         $v0, 0($t2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C548 - and        $a0, $a0, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C54C - sll        $v1, $v1, 0x0018
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C550 - addiu      $t2, $t2, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C554 - ins        $v1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C558 - sll        $v0, $v0, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C55C - srl        $v0, $v0, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C560 - and        $v0, $v0, $fp
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C564 - or         $v0, $t3, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C568 - or         $v0, $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C56C - sw         $v1, 0($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C570 - sw         $v0, 4($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C574 - clz        $v1, $s5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C578 - subu       $v1, $t8, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C57C - clz        $v0, $t4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C580 - subu       $v0, $t8, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C584 - sll        $v0, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C588 - or         $v1, $v1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C58C - or         $v1, $t5, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C590 - sw         $v1, 8($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C594 - addiu      $a2, $s6, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C598 - addiu      $a3, $s5, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C59C - sw         $s7, 12($s1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5A0 - addiu      $a1, $t4, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5A4 - srl        $v0, $a2, 0x001F
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5A8 - lhu        $t0, 40($s2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5AC - addiu      $t1, $t1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5B0 - srl        $v1, $a3, 0x001F
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5B4 - srl        $a0, $a1, 0x001F
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5B8 - addu       $a2, $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5BC - addu       $a3, $a3, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5C0 - addu       $a1, $a1, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5C4 - slt        $v0, $t1, $t7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5C8 - addu       $t3, $t3, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5CC - addu       $t5, $t5, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5C5D0 - beq        $t0, $t9, 0x09E5C5E8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5D4 - addiu      $s1, $s1, 16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E5C5D8 - bne        $v0, $zr, 0x09E5C540
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5DC - addu       $a0, $s6, $t6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C5E0 - j          0x09E5C34C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5E4 - lw         $a3, 20($s4)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5C5E8 - sra        $s6, $a2, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5EC - sra        $s5, $a3, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E5C5F0 - j          0x09E5C5D8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5C5F4 - sra        $t4, $a1, 0x0001
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E547B8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E547B8 - addiu      $sp, $sp, -48
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547BC - sw         $s7, 28($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547C0 - addiu      $s7, $a0, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547C4 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547C8 - addu       $s2, $t0, $zr <=> move $s2, $t0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547CC - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547D4 - addiu      $a1, $zr, 30 <=> li $a1, 30
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547D8 - sw         $ra, 36($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547DC - sw         $fp, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547E0 - sw         $s6, 24($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547E4 - addu       $s6, $t3, $zr <=> move $s6, $t3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547E8 - sw         $s5, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547EC - addu       $s5, $a3, $zr <=> move $s5, $a3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547F0 - sw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547F4 - addu       $s4, $t2, $zr <=> move $s4, $t2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547F8 - sw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E547FC - addu       $s3, $t1, $zr <=> move $s3, $t1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54800 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54804 - jal        0x09E5BED4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54808 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5480C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54810 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54814 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54818 - jal        0x09E54404
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5481C - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54820 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54824 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54828 - jal        0x09E54404
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5482C - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54830 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54834 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54838 - jal        0x09E54404
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5483C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54840 - jal        0x09E60100
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54844 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54848 - sll        $a1, $v0, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5484C - lui        $v1, 0x5500 <=> li $v1, 0x55000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54850 - lui        $a0, 0x5800 <=> li $a0, 0x58000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54854 - srl        $a1, $a1, 0x0008
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54858 - srl        $v0, $v0, 0x0018
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5485C - or         $a1, $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54860 - or         $v0, $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54864 - sw         $a1, 0($fp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54868 - addiu      $a0, $fp, 8
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5486C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54870 - jal        0x09E5B334
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54874 - sw         $v0, 4($fp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54878 - lui        $a2, 0x0080 <=> li $a2, 0x00800000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5487C - addu       $t1, $s7, $zr <=> move $t1, $s7
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54880 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54884 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54888 - ori        $a2, $a2, 258
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5488C - addiu      $a3, $zr, 3 <=> li $a3, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E54890 - jal        0x09E5B8F4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54894 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54898 - lw         $ra, 36($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5489C - lw         $fp, 32($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548A0 - lw         $s7, 28($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548A4 - lw         $s6, 24($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548A8 - lw         $s5, 20($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548AC - lw         $s4, 16($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548B0 - lw         $s3, 12($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548B4 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548B8 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548BC - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548C0 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E548C4 - addiu      $sp, $sp, 48
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5BED4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5BED4 - addiu      $v0, $a1, 11
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BED8 - srl        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEDC - sll        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEE0 - addu       $v0, $a0, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEE4 - sll        $a1, $v0, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEE8 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEEC - srl        $a1, $a1, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEF0 - or         $a1, $a1, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEF4 - sw         $a1, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEF8 - lui        $v1, 0x0800 <=> li $v1, 0x08000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BEFC - ins        $v1, $v0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BF00 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BF04 - sw         $v1, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E54404
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E54404 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54408 - lv.q       C010.q, 0($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5440C - vmul.q     C000.q, C010.q, C520.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54410 - vadd.q     C000.q, C000.q, C530.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54414 - vf2iz.q    C000.q, C000.q, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54418 - sv.q       C000.q, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5441C - lv.q       C010.q, 0($a2)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54420 - vf2iz.q    C000.q, C010.q, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54424 - mfv.s      $t0, S000.s
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54428 - sh         $t0, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5442C - mfv.s      $t0, S001.s
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54430 - sh         $t0, 2($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54434 - lhu        $a1, 4($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54438 - lhu        $a2, 8($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5443C - lhu        $v1, 0($sp)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54440 - addiu      $v0, $a0, 10
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54444 - sh         $a1, 6($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54448 - sh         $v1, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5444C - sh         $a2, 8($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54450 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E54454 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E60100
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E60100 - lv.q       C000.q, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60104 - vsat0.q    C000.q, C000.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60108 - vscl.q     C000.q, C000.q, S701.s
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6010C - vf2iz.q    C000.q, C000.q, 23
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60110 - vi2uc.q    S000.s, C000.q
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60114 - mfv.s      $v0, S000.s
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E60118 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E6011C - nop
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5B334
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5B334 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B338 - or         $a1, $a1, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B33C - addiu      $v0, $a0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B340 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B344 - sw         $a1, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5B8F4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5B8F4 - lui        $v0, 0x1200 <=> li $v0, 0x12000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B8F8 - or         $t2, $a2, $v0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B8FC - sll        $v0, $t1, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B900 - srl        $v0, $v0, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B904 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5B908 - beq        $a2, $zr, 0x09E5B918
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B90C - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B910 - sw         $t2, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B914 - addiu      $a0, $a0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5B918 - sw         $v0, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B91C - lui        $v0, 0x0200 <=> li $v0, 0x02000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5B920 - beq        $t0, $zr, 0x09E5B934
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B924 - addiu      $a0, $a0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B928 - ins        $v0, $t0, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B92C - sw         $v0, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B930 - addiu      $a0, $a0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5B934 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B938 - ins        $v0, $t1, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B93C - lui        $v1, 0x0400 <=> li $v1, 0x04000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B940 - sw         $v0, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B944 - or         $v1, $a3, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B948 - addiu      $a0, $a0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B94C - ins        $v1, $a1, 16, 3
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B950 - addiu      $v0, $a0, 4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B954 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5B958 - sw         $v1, 0($a0)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41634
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E41634 - lui        $v1, 0x09E9 <=> li $v1, 0x09E90000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41638 - lw         $v0, -21212($v1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4163C - addiu      $v0, $v0, 1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41640 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E41644 - sw         $v0, -21212($v1)
14:03:27 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E582F4
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E582F4 - lw         $v0, 16($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E582F8 - addiu      $a0, $a0, 276
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E582FC - lw         $t0, 4($a0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58300 - sll        $v0, $v0, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58304 - addu       $v0, $v0, $a0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58308 - sw         $zr, 8($v0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5830C - lui        $a2, 0x0800 <=> li $a2, 0x08000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58310 - lw         $a3, 20($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58314 - sll        $v1, $a3, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58318 - srl        $a3, $v1, 0x0002
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5831C - sll        $v0, $a3, 0x0004
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58320 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58324 - srl        $v0, $v0, 0x000C
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58328 - or         $v0, $v0, $v1
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5832C - sw         $v0, 0($t0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58330 - ins        $a2, $a3, 0, 24
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58334 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58338 - sw         $a2, 4($t0)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5833C - lw         $t0, 24($a1)
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58340 - jr         $ra
14:03:27 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E58344 - sw         $t0, 4($a0)
14:03:27 DEBUG compiler - SceModmgrStart - Compiling _S1_2_881CA28
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x881CA28 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA2C - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA30 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA34 - lui        $t2, 0x08AC <=> li $t2, 0x08AC0000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA38 - lui        $t4, 0x08AC <=> li $t4, 0x08AC0000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA3C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA40 - addiu      $a2, $v1, 4568
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA44 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA48 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA4C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA50 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA54 - addiu      $a0, $a3, -28528
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA58 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA5C - sw         $ra, 8($sp)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA60 - addiu      $t3, $t2, 4572
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA64 - addiu      $t5, $t4, 4576
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA68 - addiu      $a1, $v0, -13620
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile v  0x881CA6C - beq        $a2, $zr, 0x0881CA7C
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA70 - lui        $a3, 0x0004 <=> li $a3, 0x00040000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA74 - lw         $a2, 4568($v1)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA78 - sll        $a3, $a2, 0x000A
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x881CA7C - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile v  0x881CA80 - beq        $t3, $zr, 0x0881CA8C
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA84 - lui        $t0, 0x8000 <=> li $t0, 0x80000000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA88 - lw         $a2, 4572($t2)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile v> 0x881CA8C - beq        $t5, $zr, 0x0881CA9C
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA90 - lui        $t2, 0x8000 <=> li $t2, 0x80000000
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA94 - lw         $t3, 4576($t4)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CA98 - or         $t0, $t3, $t2
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile <> 0x881CA9C - jal        0x08A877CC [sceKernelCreateThread]
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAA0 - nop
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAA8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile <  0x881CAAC - jal        0x08A877DC [sceKernelStartThread]
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAB0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAB4 - lw         $ra, 8($sp)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAB8 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CABC - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAC0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAC4 - jr         $ra
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x881CAC8 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - SceModmgrStart - Compiling _S1_2_8A877CC
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x8A877CC - jr         $ra
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x8A877D0 - syscall    0x04518 [sceKernelCreateThread]
14:03:27 DEBUG compiler - SceModmgrStart - Compiling _S1_2_8A877DC
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile  > 0x8A877DC - jr         $ra
14:03:27 DEBUG compiler - SceModmgrStart - CodeInstruction.compile    0x8A877E0 - syscall    0x0451A [sceKernelStartThread]
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_881CACC
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CACC - addiu      $sp, $sp, -1008
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAD0 - sw         $s5, 996($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAD4 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAD8 - sw         $s4, 992($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CADC - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAE0 - sw         $s3, 988($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAE4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAE8 - sw         $s1, 980($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAEC - addiu      $s1, $sp, 80
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAF0 - sw         $s0, 976($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAF4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CAF8 - sw         $ra, 1000($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CAFC - blez       $a0, 0x0881CB3C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB00 - sw         $s2, 984($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB04 - addu       $s2, $sp, $zr <=> move $s2, $sp
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB08 - sw         $s0, 0($s2)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CB0C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CB10 - jal        0x08A7D06C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB14 - addiu      $s5, $s5, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB18 - addu       $a1, $s0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB1C - addiu      $s0, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB20 - subu       $v1, $s0, $s4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB24 - slti       $a0, $s5, 20
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB28 - slt        $v0, $v1, $s3
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CB2C - beq        $a0, $zr, 0x0881CB3C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB30 - addiu      $s2, $s2, 4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881CB34 - bnel       $v0, $zr, 0x0881CB0C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB38 - sw         $s0, 0($s2)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CB3C - sll        $a2, $s5, 0x0002
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB40 - addu       $t0, $a2, $sp
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB44 - addiu      $a0, $s1, 708
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB48 - addiu      $a2, $s1, 616
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB4C - addiu      $a3, $s1, 800
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB50 - sw         $zr, 0($t0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB54 - addiu      $v0, $s1, 20
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB58 - addiu      $a1, $zr, 24 <=> li $a1, 24
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB5C - sw         $a0, 8($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB60 - sw         $a3, 12($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB64 - sw         $zr, 0($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB68 - sw         $a2, 4($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB6C - sw         $zr, 16($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CB70 - addiu      $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB74 - sb         $zr, 0($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881CB78 - bgez       $a1, 0x0881CB70
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB7C - addiu      $v0, $v0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB80 - lui        $t2, 0x08A9 <=> li $t2, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB84 - addiu      $t1, $t2, -28516
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB88 - sw         $t1, 52($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB8C - addiu      $a0, $s1, 124
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB90 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB94 - sw         $zr, 48($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB98 - sw         $zr, 56($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CB9C - sw         $zr, 60($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBA0 - sw         $zr, 64($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBA4 - sw         $zr, 68($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBA8 - sw         $zr, 72($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBAC - sw         $zr, 76($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBB0 - sw         $zr, 80($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBB4 - sw         $zr, 84($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBB8 - sw         $zr, 88($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBBC - sw         $zr, 92($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBC0 - sb         $zr, 96($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CBC4 - addu       $v0, $a0, $a1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBC8 - addiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBCC - sltiu      $t3, $a1, 36
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881CBD0 - bne        $t3, $zr, 0x0881CBC4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBD4 - sb         $zr, 0($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBD8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBDC - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBE0 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBE4 - addiu      $t7, $zr, -8468 <=> li $t7, -8468
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBE8 - addiu      $t6, $zr, 5 <=> li $t6, 5
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBEC - addiu      $t5, $zr, 11 <=> li $t5, 11
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBF0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBF4 - addiu      $a2, $zr, 276 <=> li $a2, 276
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBF8 - addiu      $s4, $zr, 13070 <=> li $s4, 13070
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CBFC - addiu      $s3, $zr, -21555 <=> li $s3, -21555
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC00 - addiu      $s2, $zr, 4660 <=> li $s2, 4660
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC04 - addiu      $s0, $zr, -6547 <=> li $s0, -6547
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC08 - sw         $t8, 168($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC0C - sw         $t9, 172($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC10 - sh         $t7, 184($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC14 - sh         $t6, 186($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC18 - sh         $t5, 188($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC1C - sh         $s4, 176($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC20 - sh         $s3, 178($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC24 - sh         $s2, 180($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC28 - sh         $s0, 182($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC2C - sw         $zr, 160($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC30 - sw         $zr, 192($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC34 - sw         $zr, 196($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC38 - sw         $zr, 200($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC3C - sw         $zr, 204($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC40 - sw         $zr, 208($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC44 - sw         $zr, 212($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC48 - sw         $zr, 252($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC4C - sw         $zr, 256($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC50 - sw         $zr, 260($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC54 - sw         $zr, 264($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC58 - sw         $zr, 268($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC5C - sw         $zr, 272($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC60 - sw         $zr, 276($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC64 - sw         $zr, 280($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC68 - sw         $zr, 284($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC6C - sw         $zr, 288($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC70 - sb         $zr, 216($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC74 - sb         $zr, 224($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC78 - sw         $zr, 248($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC7C - sw         $zr, 328($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC80 - sw         $zr, 336($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC84 - sw         $zr, 340($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC88 - sw         $zr, 596($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC8C - sw         $zr, 468($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC90 - sw         $zr, 600($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC94 - sw         $zr, 604($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CC98 - sw         $zr, 608($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CC9C - jal        0x08A7A700
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCA0 - sw         $zr, 612($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCA4 - sw         $s1, 4($k0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCA8 - lui        $t4, 0x08A8 <=> li $t4, 0x08A80000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CCAC - jal        0x08A79008
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCB0 - addiu      $a0, $t4, 30416
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CCB4 - jal        0x0881C900
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCB8 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCBC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CCC0 - jal        0x0881E880
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCC4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CCC8 - jal        0x08A79180
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCD0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCD4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCD8 - lw         $a0, 4304($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCDC - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCE0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCE4 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CCE8 - jal        0x08A8771C [sceIoWrite]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCEC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCF0 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCF4 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CCF8 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A7A700
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile 0x8A7A700 - memset[2CC20010,14400024,00801821,30870003,50E0000B,30A500FF,2CE20004,10400007,24E70001,2CE20004,A0650000,24C6FFFF,24630001,1440FFFB,24E70001,30A500FF,00603821,10A00005,00A04021,00051200,00A24025,00081C00,01034025,000610C2,10400006,30C60007,2442FFFF,ACE80000,ACE80004,1440FFFC,24E70008,2CC20004,14400005,00E01821,ACE80000,24C6FFFC,24E70004,00E01821,10C00005,00000000,24C6FFFF,A0650000,14C0FFFD,24630001,03E00008,00801021]()
14:03:27 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A7A700 (08A7A700-0x08A7A7B4, length 46) by memset[2CC20010,14400024,00801821,30870003,50E0000B,30A500FF,2CE20004,10400007,24E70001,2CE20004,A0650000,24C6FFFF,24630001,1440FFFB,24E70001,30A500FF,00603821,10A00005,00A04021,00051200,00A24025,00081C00,01034025,000610C2,10400006,30C60007,2442FFFF,ACE80000,ACE80004,1440FFFC,24E70008,2CC20004,14400005,00E01821,ACE80000,24C6FFFC,24E70004,00E01821,10C00005,00000000,24C6FFFF,A0650000,14C0FFFD,24630001,03E00008,00801021]()
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A79008
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79008 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7900C - sw         $ra, 16($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79010 - sw         $s3, 12($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79014 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79018 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7901C - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79020 - jal        0x08A8775C [sceKernelCpuSuspendIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79024 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79028 - jal        0x08A7B1C0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7902C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79030 - lw         $s0, 328($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79034 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79038 - beq        $s0, $zr, 0x08A790D0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7903C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79040 - lw         $v1, 4($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79044 - slti       $v0, $v1, 32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79048 - bnel       $v0, $zr, 0x08A79098
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7904C - sll        $v0, $v1, 0x0002
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A79050 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79054 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79058 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A7905C - jal        0x08A79CD8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79060 - addiu      $a1, $zr, 268 <=> li $a1, 268
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79064 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79068 - beq        $s0, $zr, 0x08A790B4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7906C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79070 - jal        0x08A8775C [sceKernelCpuSuspendIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79074 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79078 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7907C - lw         $v0, 328($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79080 - sw         $zr, 4($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79084 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79088 - sw         $v0, 0($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7908C - sw         $zr, 264($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79090 - sw         $s0, 328($s1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79094 - sll        $v0, $v1, 0x0002
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79098 - addu       $v0, $v0, $s0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7909C - addiu      $v1, $v1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790A0 - sw         $s3, 8($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790A4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A790A8 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790AC - sw         $v1, 4($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790B0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A790B4 - lw         $ra, 16($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790B8 - lw         $s3, 12($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790BC - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790C0 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790C4 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790C8 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790CC - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A790D0 - addiu      $s0, $v0, 332
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A790D4 - j          0x08A79040
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A790D8 - sw         $s0, 328($v0)
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A8775C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A8775C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87760 - syscall    0x04622 [sceKernelCpuSuspendIntr]
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A7B1C0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B1C0 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1C4 - sw         $ra, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B1C8 - beq        $k0, $zr, 0x08A7B2B4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1CC - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1D0 - lw         $s0, 4($k0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B1D4 - beql       $s0, $zr, 0x08A7B2B8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1D8 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A7B1DC - jal        0x08A8775C [sceKernelCpuSuspendIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1E0 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1E4 - lw         $a3, 892($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1EC - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1F0 - sra        $v1, $a3, 0x001F
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1F4 - srl        $v1, $v1, 0x001B
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1F8 - addu       $v1, $a3, $v1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B1FC - addiu      $a2, $v0, 26584
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B200 - sra        $v0, $v1, 0x0005
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B204 - sll        $v0, $v0, 0x0005
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B208 - beq        $a2, $zr, 0x08A7B230
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B20C - subu       $v0, $a3, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B210 - sll        $v1, $v0, 0x0002
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B214 - addu       $a1, $v1, $a2
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B218 - lw         $v0, 132($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B21C - beq        $v0, $a3, 0x08A7B2A4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B220 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B224 - lw         $a2, 0($a2)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7B228 - bne        $a2, $zr, 0x08A7B218
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B22C - addu       $a1, $v1, $a2
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A7B230 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B234 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B238 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B23C - addiu      $v0, $v0, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B240 - beq        $v0, $zr, 0x08A7B28C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B244 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B248 - addiu      $a0, $a0, 1444
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B24C - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B250 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B254 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B258 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B25C - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B260 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B264 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B268 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B26C - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B270 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B274 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B278 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B27C - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B280 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A7B284 - jal        0x00000000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B288 - addiu      $a1, $a1, 1480
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B28C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B290 - lw         $v0, 10888($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B294 - lw         $ra, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B298 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B29C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B2A0 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A7B2A4 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B2A8 - lw         $s0, 4($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7B2AC - j          0x08A7B294
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B2B0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B2B4 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B2B8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B2BC - addiu      $v0, $v0, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7B2C0 - bne        $v0, $zr, 0x08A7B280
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B2C4 - addiu      $a0, $a0, 1496
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7B2C8 - j          0x08A7B290
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B2CC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A87764
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A87764 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87768 - syscall    0x04623 [sceKernelCpuResumeIntr]
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_881C900
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881C900 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C904 - sw         $ra, 20($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881C908 - jal        0x0881C9C8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C90C - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881C910 - jal        0x08A87678
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C914 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C918 - lw         $ra, 20($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C91C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C920 - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_881C9C8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881C9C8 - lui        $v0, 0x08A7 <=> li $v0, 0x08A70000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9CC - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9D0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9D4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9D8 - addiu      $v0, $v0, 28148
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9DC - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9E0 - addiu      $a0, $a0, -31372
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x881C9E4 - beq        $v0, $zr, 0x0881C9F4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9E8 - addiu      $a1, $a1, 12036
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881C9EC - jal        0x08A76DF4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9F0 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881C9F4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881C9F8 - lw         $v1, -31376($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x881C9FC - beq        $v1, $zr, 0x0881CA1C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CA00 - addiu      $a0, $v0, -31376
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CA04 - lui        $v0, 0x0000 <=> li $v0, 0x00000000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CA08 - addiu      $v0, $v0, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CA0C - beq        $v0, $zr, 0x0881CA20
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CA10 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CA14 - jal        0x00000000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CA18 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CA1C - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CA20 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x881CA24 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A76DF4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A76DF4 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DF8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DFC - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A76E00 - jal        0x08A76D84
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76E04 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76E08 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76E0C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76E10 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A76D84
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A76D84 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76D88 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76D8C - sw         $ra, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76D90 - lw         $v0, 0($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A76D94 - bne        $v0, $zr, 0x08A76DAC
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76D98 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76D9C - lw         $ra, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A76DA0 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DA4 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DA8 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A76DAC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DB0 - sw         $v0, 0($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DB4 - addiu      $v0, $zr, 2040 <=> li $v0, 2040
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DB8 - sw         $a2, 4($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DBC - sw         $a0, 12($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DC0 - sw         $a3, 8($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A76DC4 - jal        0x08A8775C [sceKernelCpuSuspendIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DC8 - sw         $v0, 16($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DCC - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DD0 - lw         $a2, 26496($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DD4 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DDC - sw         $a2, 20($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DE0 - sw         $v0, 26488($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A76DE4 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DE8 - sw         $s0, 26496($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A76DEC - j          0x08A76DA0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A76DF0 - lw         $ra, 4($sp)
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8A87678
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A87678 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8767C - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87680 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87684 - addiu      $v0, $v0, -31408
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87688 - sw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8768C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87690 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87694 - lw         $a0, -4($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A87698 - beq        $a0, $v1, 0x08A876BC
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8769C - addiu      $s0, $v0, -4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876A0 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876A4 - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A876A8 - jalr       $ra, $v1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876AC - addiu      $s0, $s0, -4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876B0 - lw         $v0, 0($s0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A876B4 - bne        $v0, $s1, 0x08A876A8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876B8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A876BC - lw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876C0 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876C4 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876C8 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8A876CC - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_89058F8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89058F8 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058FC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905900 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8905904 - jal        0x0890587C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905908 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x890590C - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905910 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905914 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_890587C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890587C - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905880 - xori       $v0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905884 - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905888 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x890588C - sltiu      $v0, $v0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905890 - sltiu      $s0, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905894 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8905898 - and        $v0, $s0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x890589C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058A0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058A4 - sw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x89058A8 - bne        $v0, $zr, 0x089058E8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058AC - addiu      $a0, $a0, -12496
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058B0 - sltiu      $v0, $s1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89058B4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058B8 - and        $v0, $s0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x89058BC - bne        $v0, $zr, 0x089058D8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058C0 - addiu      $a0, $a0, -12496
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058C4 - lw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89058C8 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058CC - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058D0 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058D4 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89058D8 - jal        0x08904E28
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058DC - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x89058E0 - j          0x089058C8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058E4 - lw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89058E8 - jal        0x08904DA0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058EC - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x89058F0 - j          0x089058B4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x89058F4 - sltiu      $v0, $s1, 1
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8904DA0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8904DA0 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DA4 - sw         $zr, 16($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DA8 - sw         $zr, 0($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DAC - sw         $zr, 4($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DB0 - sw         $zr, 8($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DB4 - sw         $zr, 12($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DB8 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8904DBC - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88C8688
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C8688 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C868C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8690 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x88C8694 - jal        0x088C8550
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8698 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C869C - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C86A0 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C86A4 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88C8550
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C8550 - xori       $v1, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8554 - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8558 - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C855C - sltiu      $v0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8560 - sltiu      $v1, $v1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8564 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8568 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C856C - and        $a2, $a1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8570 - and        $a1, $a1, $v1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8574 - sw         $ra, 16($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8578 - addiu      $a0, $a0, -13492
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x88C857C - beq        $a1, $zr, 0x088C859C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8580 - lui        $a3, 0x08AE <=> li $a3, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8584 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8588 - addiu      $v0, $v0, -22928
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C858C - sw         $v0, -13492($a3)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8590 - sw         $zr, 12($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8594 - sw         $zr, 4($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C8598 - sw         $zr, 8($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88C859C - bne        $a2, $zr, 0x088C85B0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C85A0 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C85A4 - lw         $ra, 16($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C85A8 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C85AC - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88C85B0 - jal        0x088C7A44
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C85B4 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88C85B8 - j          0x088C85A8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C85BC - lw         $ra, 16($sp)
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88C7820
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C7820 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7824 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7828 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x88C782C - jal        0x088C77C4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7830 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7834 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7838 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C783C - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88C77C4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C77C4 - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77C8 - xori       $a0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77CC - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77D0 - sltiu      $a0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77D4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77D8 - and        $a1, $a1, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77DC - addiu      $v1, $v0, -13536
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x88C77E0 - beq        $a1, $zr, 0x088C7818
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77E4 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77E8 - sw         $zr, -13536($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77EC - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77F0 - sb         $a2, 37($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77F4 - sw         $v0, 24($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77F8 - sw         $zr, 4($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C77FC - sw         $zr, 16($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7800 - sw         $zr, 12($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7804 - sw         $zr, 20($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7808 - sw         $zr, 8($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C780C - sw         $zr, 28($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7810 - sw         $zr, 32($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C7814 - sb         $a2, 36($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C7818 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88C781C - nop
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88B06E8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88B06E8 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88B06EC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88B06F0 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x88B06F4 - jal        0x088ADC5C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88B06F8 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88B06FC - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88B0700 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88B0704 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88ADC5C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88ADC5C - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC60 - xori       $a0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC64 - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC68 - sltiu      $a0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC6C - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC70 - and        $a1, $a1, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x88ADC74 - beq        $a1, $zr, 0x088ADC98
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC78 - addiu      $v1, $a2, -24448
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC7C - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC80 - addiu      $v0, $v0, -29368
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC84 - sw         $v0, -24448($a2)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC88 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC8C - lwc1       $f0, 27264($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC90 - sw         $zr, 4($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC94 - swc1       $f0, 240($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88ADC98 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88ADC9C - nop
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88A8380
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A8380 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8384 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8388 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x88A838C - jal        0x088A7EFC
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8390 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8394 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8398 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A839C - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88A7EFC
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A7EFC - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F00 - xori       $a0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F04 - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F08 - sltiu      $a0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F0C - and        $a1, $a1, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x88A7F10 - beq        $a1, $zr, 0x088A8290
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F14 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F18 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F1C - lwc1       $f1, 22208($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F20 - lwc1       $f8, 22216($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F24 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F28 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F2C - lwc1       $f9, 22220($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F30 - lwc1       $f11, 22232($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F34 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F38 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F3C - lwc1       $f17, 22228($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F40 - sw         $zr, -25392($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F44 - addiu      $v0, $v1, -25392
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F48 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F4C - lwc1       $f0, 22212($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F50 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F54 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F58 - swc1       $f0, 32($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F5C - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F60 - addiu      $a1, $a2, -24816
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F64 - lwc1       $f0, 22224($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F68 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F6C - lwc1       $f10, 22256($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F70 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F74 - lwc1       $f16, 22248($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F78 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F7C - swc1       $f0, 64($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F80 - lwc1       $f0, 22236($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F84 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F88 - lwc1       $f14, 22244($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F8C - swc1       $f0, 128($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F90 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F94 - lwc1       $f0, 22240($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F98 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7F9C - lwc1       $f15, 22252($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FA0 - swc1       $f1, 16($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FA4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FA8 - swc1       $f1, 20($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FAC - swc1       $f1, 24($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FB0 - swc1       $f1, 28($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FB4 - swc1       $f1, 48($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FB8 - swc1       $f8, 52($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FBC - swc1       $f1, 56($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FC0 - swc1       $f9, 60($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FC4 - swc1       $f1, 80($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FC8 - swc1       $f1, 84($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FCC - swc1       $f1, 88($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FD0 - swc1       $f1, 92($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FD4 - swc1       $f17, 96($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FD8 - swc1       $f1, 112($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FDC - swc1       $f8, 116($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FE0 - swc1       $f11, 120($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FE4 - swc1       $f9, 124($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FE8 - swc1       $f0, 160($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FEC - lwc1       $f7, 22276($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FF0 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FF4 - lwc1       $f2, 22268($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FF8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A7FFC - lwc1       $f0, 22260($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8000 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8004 - lwc1       $f12, 22264($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8008 - swc1       $f0, 252($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A800C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8010 - lwc1       $f0, 22272($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8014 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8018 - lwc1       $f13, 22280($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A801C - swc1       $f0, 288($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8020 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8024 - lwc1       $f0, 22284($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8028 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A802C - swc1       $f2, 272($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8030 - swc1       $f0, 352($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8034 - swc1       $f1, 144($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8038 - swc1       $f1, 148($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A803C - swc1       $f1, 152($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8040 - swc1       $f1, 156($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8044 - swc1       $f1, 176($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8048 - swc1       $f8, 180($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A804C - swc1       $f9, 184($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8050 - swc1       $f9, 188($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8054 - swc1       $f14, 192($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8058 - swc1       $f1, 208($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A805C - swc1       $f1, 212($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8060 - swc1       $f1, 216($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8064 - swc1       $f16, 220($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8068 - swc1       $f15, 224($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A806C - swc1       $f8, 240($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8070 - swc1       $f1, 244($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8074 - swc1       $f10, 248($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8078 - swc1       $f12, 256($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A807C - swc1       $f1, 276($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8080 - swc1       $f1, 280($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8084 - swc1       $f10, 284($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8088 - swc1       $f11, 304($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A808C - swc1       $f9, 308($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8090 - lwc1       $f0, 22288($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8094 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8098 - swc1       $f2, 432($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A809C - swc1       $f0, 384($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80A0 - lwc1       $f0, 22292($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80A4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80A8 - swc1       $f1, 312($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80AC - swc1       $f0, 416($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80B0 - lwc1       $f0, 22296($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80B4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80B8 - swc1       $f7, 316($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80BC - swc1       $f0, 448($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80C0 - lwc1       $f0, 22300($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80C4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80C8 - swc1       $f13, 320($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80CC - swc1       $f0, 480($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80D0 - swc1       $f1, 336($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80D4 - swc1       $f8, 340($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80D8 - swc1       $f9, 344($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80DC - swc1       $f7, 348($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80E0 - swc1       $f8, 368($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80E4 - swc1       $f1, 372($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80E8 - swc1       $f10, 376($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80EC - swc1       $f7, 380($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80F0 - swc1       $f8, 400($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80F4 - swc1       $f1, 404($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80F8 - swc1       $f10, 408($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A80FC - swc1       $f7, 412($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8100 - swc1       $f1, 436($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8104 - swc1       $f1, 440($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8108 - swc1       $f7, 444($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A810C - swc1       $f11, 464($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8110 - swc1       $f9, 468($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8114 - swc1       $f1, 472($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8118 - swc1       $f7, 476($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A811C - swc1       $f1, 496($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8120 - swc1       $f8, 500($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8124 - swc1       $f9, 504($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8128 - lwc1       $f6, 22312($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A812C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8130 - lwc1       $f3, -25404($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8134 - lwc1       $f4, -25408($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8138 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A813C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8140 - lwc1       $f2, -25416($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8144 - lwc1       $f5, -25412($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8148 - div.s      $f3, $f3, $f6
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A814C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8150 - lwc1       $f0, 22304($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8154 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8158 - swc1       $f7, 508($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A815C - swc1       $f0, 512($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8160 - lwc1       $f0, 22308($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8164 - swc1       $f8, 528($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8168 - swc1       $f0, 544($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A816C - swc1       $f1, 532($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8170 - swc1       $f10, 536($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8174 - swc1       $f7, 540($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8178 - sw         $zr, -24816($a2)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A817C - div.s      $f2, $f2, $f6
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8180 - swc1       $f17, 32($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8184 - swc1       $f3, 560($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8188 - swc1       $f10, 48($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A818C - swc1       $f3, 24($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8190 - swc1       $f1, 52($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8194 - swc1       $f8, 56($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8198 - swc1       $f14, 96($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A819C - swc1       $f11, 120($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81A0 - swc1       $f7, 124($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81A4 - div.s      $f4, $f4, $f6
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81A8 - swc1       $f15, 128($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81AC - swc1       $f2, 572($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81B0 - swc1       $f2, 28($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81B4 - div.s      $f5, $f5, $f6
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81B8 - swc1       $f4, 564($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81BC - swc1       $f4, 20($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81C0 - swc1       $f5, 568($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81C4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81C8 - lwc1       $f0, 22316($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81CC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81D0 - swc1       $f5, 16($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81D4 - swc1       $f0, 64($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81D8 - swc1       $f10, 144($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81DC - lwc1       $f0, 22320($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81E0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81E4 - swc1       $f16, 156($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81E8 - swc1       $f0, 192($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81EC - lwc1       $f0, 22324($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81F0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81F4 - swc1       $f12, 160($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81F8 - swc1       $f0, 224($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A81FC - lwc1       $f0, 22328($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8200 - swc1       $f7, 60($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8204 - swc1       $f9, 80($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8208 - swc1       $f8, 84($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A820C - swc1       $f1, 88($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8210 - swc1       $f7, 92($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8214 - swc1       $f1, 112($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8218 - swc1       $f9, 116($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A821C - swc1       $f1, 148($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8220 - swc1       $f8, 152($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8224 - swc1       $f1, 176($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8228 - swc1       $f1, 180($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A822C - swc1       $f1, 184($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8230 - swc1       $f1, 188($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8234 - swc1       $f13, 256($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8238 - swc1       $f8, 276($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A823C - swc1       $f9, 284($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8240 - swc1       $f0, 288($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8244 - swc1       $f9, 208($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8248 - swc1       $f8, 212($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A824C - swc1       $f1, 216($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8250 - swc1       $f9, 220($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8254 - swc1       $f1, 240($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8258 - swc1       $f1, 244($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A825C - swc1       $f1, 248($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8260 - swc1       $f1, 252($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8264 - swc1       $f1, 272($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8268 - swc1       $f1, 280($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A826C - swc1       $f1, 304($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8270 - swc1       $f1, 308($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8274 - swc1       $f1, 312($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8278 - swc1       $f1, 316($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A827C - swc1       $f1, 320($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8280 - swc1       $f1, 336($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8284 - swc1       $f1, 340($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8288 - swc1       $f1, 344($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A828C - swc1       $f1, 348($a1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A8290 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A8294 - nop
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88A5874
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A5874 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5878 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A587C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x88A5880 - jal        0x088A57F8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5884 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5888 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A588C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5890 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88A57F8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A57F8 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A57FC - xori       $v0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5800 - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5804 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5808 - sltiu      $v0, $v0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A580C - sltiu      $s0, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5810 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5814 - and        $v0, $s0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5818 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A581C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5820 - sw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x88A5824 - bne        $v0, $zr, 0x088A5864
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5828 - addiu      $a0, $a0, -25456
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A582C - sltiu      $v0, $s1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A5830 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5834 - and        $v0, $s0, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x88A5838 - bne        $v0, $zr, 0x088A5854
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A583C - addiu      $a0, $a0, -25456
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5840 - lw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A5844 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5848 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A584C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5850 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88A5854 - jal        0x088A41B8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5858 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88A585C - j          0x088A5844
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5860 - lw         $ra, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88A5864 - jal        0x088A4078
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5868 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88A586C - j          0x088A5830
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A5870 - sltiu      $v0, $s1, 1
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88A4078
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88A4078 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A407C - addiu      $v0, $v0, 21208
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A4080 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A4084 - sw         $v0, 0($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A4088 - sw         $zr, 28($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A408C - sw         $zr, 4($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A4090 - sw         $zr, 8($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A4094 - sw         $zr, 12($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A4098 - sw         $zr, 16($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A409C - sw         $zr, 20($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A40A0 - sw         $zr, 24($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A40A4 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88A40A8 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_885AEFC
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885AEFC - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AF00 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AF04 - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x885AF08 - jal        0x0885AE18
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AF0C - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AF10 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AF14 - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AF18 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_885AE18
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885AE18 - addiu      $sp, $sp, -32
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE1C - sw         $s4, 16($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE20 - xori       $s4, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE24 - sltiu      $v1, $s4, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE28 - sw         $s3, 12($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE2C - xori       $s3, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE30 - sltiu      $v0, $s3, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE34 - and        $v0, $v0, $v1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE38 - sw         $s5, 20($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE3C - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE40 - sw         $ra, 24($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE44 - sw         $s2, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE48 - sw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x885AE4C - beq        $v0, $zr, 0x0885AE78
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE50 - sw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE54 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE58 - addiu      $s1, $v0, 20048
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE5C - addiu      $s0, $zr, 399 <=> li $s0, 399
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE60 - addiu      $s2, $zr, -1 <=> li $s2, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885AE64 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x885AE68 - jal        0x0885AEF4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE6C - addiu      $s0, $s0, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x885AE70 - bne        $s0, $s2, 0x0885AE64
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE74 - addiu      $s1, $s1, 144
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885AE78 - sltiu      $a1, $s3, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE7C - sltiu      $v0, $s4, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE80 - and        $v0, $a1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x885AE84 - beq        $v0, $zr, 0x0885AEA8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE88 - sltiu      $v0, $s5, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE8C - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE90 - addiu      $v0, $v1, 12116
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE94 - sw         $zr, 12116($v1)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE98 - sw         $zr, 12($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AE9C - sw         $zr, 4($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEA0 - sw         $zr, 8($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEA4 - sltiu      $v0, $s5, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885AEA8 - and        $v0, $a1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x885AEAC - beq        $v0, $zr, 0x0885AED4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEB0 - lw         $ra, 24($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEB4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEB8 - addiu      $v1, $v0, 20048
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x885AEBC - beq        $v1, $zr, 0x0885AED4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEC0 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEC4 - addiu      $v0, $v0, 12112
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x885AEC8 - bne        $v0, $v1, 0x0885AEC8
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AECC - addiu      $v0, $v0, -144
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AED0 - lw         $ra, 24($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885AED4 - lw         $s5, 20($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AED8 - lw         $s4, 16($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEDC - lw         $s3, 12($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEE0 - lw         $s2, 8($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEE4 - lw         $s1, 4($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEE8 - lw         $s0, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEEC - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x885AEF0 - addiu      $sp, $sp, 32
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_885AEF4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile 0x885AEF4 - nop[03E00008,00000000]()
14:03:27 DEBUG compiler - user_main - Replacing CodeBlock at 0x0885AEF4 (0885AEF4-0x0885AEF8, length 2) by nop[03E00008,00000000]()
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8857B34
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8857B34 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8857B38 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8857B3C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8857B40 - jal        0x08857B2C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8857B44 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8857B48 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8857B4C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8857B50 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8857B2C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile 0x8857B2C - nop[03E00008,00000000]()
14:03:27 DEBUG compiler - user_main - Replacing CodeBlock at 0x08857B2C (08857B2C-0x08857B30, length 2) by nop[03E00008,00000000]()
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8832364
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8832364 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832368 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x883236C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8832370 - jal        0x08832320
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832374 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832378 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x883237C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832380 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8832320
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8832320 - xori       $v0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832324 - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832328 - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x883232C - sltiu      $v0, $v0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832330 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832334 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832338 - and        $a1, $a1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x883233C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8832340 - bne        $a1, $zr, 0x08832354
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832344 - addiu      $a0, $a0, 9956
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832348 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883234C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832350 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8832354 - jal        0x08832180
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832358 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x883235C - j          0x0883234C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832360 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8832180
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8832180 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832184 - lwc1       $f0, -17728($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832188 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x883218C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832190 - swc1       $f0, 24($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832194 - ori        $v1, $v1, -28672
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8832198 - lwc1       $f0, -17744($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x883219C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321A0 - sw         $v1, 8($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321A4 - swc1       $f0, 0($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321A8 - lwc1       $f0, -17740($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321AC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321B0 - swc1       $f0, 4($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321B4 - lwc1       $f0, -17736($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321B8 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321BC - swc1       $f0, 12($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321C0 - lwc1       $f0, -17732($v0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321C4 - addiu      $v0, $zr, 20 <=> li $v0, 20
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321C8 - sw         $v0, 20($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321CC - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88321D0 - swc1       $f0, 16($a0)
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8829E54
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829E54 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E58 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E5C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829E60 - jal        0x08829E10
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E64 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E68 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E6C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E70 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_8829E10
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829E10 - xori       $v0, $a0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E14 - xori       $a1, $a1, -1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E18 - sltiu      $a1, $a1, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E1C - sltiu      $v0, $v0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E20 - addiu      $sp, $sp, -16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E24 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E28 - and        $a1, $a1, $v0
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E2C - sw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829E30 - bne        $a1, $zr, 0x08829E44
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E34 - addiu      $a0, $a0, 5728
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E38 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829E3C - jr         $ra
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E40 - addiu      $sp, $sp, 16
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829E44 - jal        0x088297C4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E48 - nop
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8829E4C - j          0x08829E3C
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E50 - lw         $ra, 0($sp)
14:03:27 DEBUG compiler - user_main - Compiling _S1_2_88297C4
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88297C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297C8 - sw         $v0, 84($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297CC - sw         $zr, 92($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297D0 - sw         $v0, 0($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297D4 - sw         $zr, 4($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297D8 - sw         $zr, 8($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297DC - sw         $zr, 12($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297E0 - sw         $zr, 16($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297E4 - sw         $zr, 20($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297E8 - sw         $zr, 24($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297EC - sw         $zr, 28($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297F0 - sw         $zr, 32($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297F4 - sw         $zr, 36($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297F8 - sw         $zr, 40($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x88297FC - sw         $zr, 44($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829800 - sw         $zr, 48($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829804 - sw         $zr, 52($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8829808 - sw         $zr, 56($a0)
14:03:27 DEBUG compiler - user_main - CodeInstruction.compile    0x882980C - sw         $zr, 64($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8829810 - sw         $zr, 68($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8829814 - sw         $zr, 60($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8829818 - sw         $zr, 72($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x882981C - sw         $zr, 80($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8829820 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8829824 - sw         $zr, 88($a0)
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_881E880
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881E880 - addiu      $sp, $sp, -64
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E884 - sw         $ra, 48($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E888 - sw         $s3, 44($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E88C - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E890 - sw         $a0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E894 - sw         $a0, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E898 - sw         $a1, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E89C - sw         $s2, 40($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8A0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8A4 - sw         $s0, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E8A8 - jal        0x08A8794C [sceKernelGetGPI]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8AC - sw         $s1, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E8B0 - jal        0x08A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8B4 - sb         $v0, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E8B8 - jal        0x08A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8BC - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8C0 - lbu        $v1, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8C4 - sra        $v0, $v0, 0x0008
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8C8 - and        $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E8CC - jal        0x08A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8D0 - sb         $v1, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E8D4 - jal        0x08A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8D8 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8DC - lbu        $s0, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8E0 - or         $s0, $s0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8E4 - sb         $s0, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E8E8 - jal        0x08A0A9D4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8EC - andi       $s0, $s0, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8F0 - xori       $s0, $s0, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8F4 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881E8F8 - beq        $s0, $zr, 0x0881E904
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E8FC - addiu      $a0, $v0, -13060
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E900 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881E904 - jal        0x08A0AA4C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E908 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E90C - jal        0x08A79A44
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E910 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E914 - jal        0x08A79A74
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E918 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E91C - jal        0x08853F68
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E920 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E924 - jal        0x0881CF50
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E928 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E92C - jal        0x0881CEC8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E930 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E934 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E938 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E93C - addiu      $a0, $a0, -27416
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E940 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E944 - jal        0x08A87BBC [sceRtcGetCurrentTick]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E948 - addiu      $a0, $a0, 4648
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E94C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E950 - lw         $a2, 4648($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E954 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E958 - lw         $a3, 4652($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E95C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E960 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E964 - addiu      $a0, $a0, -27408
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E968 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E96C - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E970 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E974 - addiu      $a0, $a0, -27392
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E978 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E97C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881E980 - bnel       $s2, $zr, 0x0881EB00
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E984 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881E988 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E98C - jal        0x0881CE6C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E990 - addiu      $a0, $a0, -27360
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881E994 - jal        0x08A0A96C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E998 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E99C - jal        0x08A0A95C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9A0 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E9A4 - jal        0x08A5BA60
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9A8 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9AC - addiu      $v1, $zr, -3969 <=> li $v1, -3969
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9B0 - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E9B4 - jal        0x08A5BA6C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9B8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881E9BC - beq        $s2, $zr, 0x0881EAC8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9C0 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9C4 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881E9C8 - jal        0x08A0A9D4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9CC - addiu      $s0, $s0, -27348
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9D0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E9D4 - jal        0x08A0A9DC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9D8 - lui        $a0, 0x0002 <=> li $a0, 0x00020000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9DC - lui        $a1, 0x0882 <=> li $a1, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9E4 - addiu      $a1, $a1, -9200
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9E8 - addiu      $a2, $zr, 30 <=> li $a2, 30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9EC - lui        $a3, 0x0002 <=> li $a3, 0x00020000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9F0 - addiu      $t0, $zr, 16384 <=> li $t0, 16384
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9F4 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881E9F8 - jal        0x0885407C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881E9FC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881EA00 - bltz       $v0, 0x0881EAB4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA04 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA08 - jal        0x08854478
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA0C - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA10 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA14 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA18 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA1C - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA20 - addiu      $a1, $a1, -26344
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA24 - addiu      $a0, $a0, -27336
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA28 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA2C - addiu      $a2, $zr, 1644 <=> li $a2, 1644
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA30 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA34 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA38 - jal        0x088541C8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA3C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA40 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA44 - jal        0x08854648
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA48 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA4C - jal        0x08854154
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA50 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881EA54 - jal        0x08A0A9D4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA58 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA5C - jal        0x08A0AA24
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA60 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA64 - jal        0x08A0A9D4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA68 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA6C - jal        0x08A0AA54
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA70 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA74 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA78 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA7C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA80 - addiu      $a0, $a0, -27308
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA84 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA88 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EA8C - jal        0x08853FE4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA90 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA94 - lw         $ra, 48($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA98 - lw         $s3, 44($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EA9C - lw         $s2, 40($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAA0 - lw         $s1, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAA4 - lw         $s0, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAA8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAAC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAB0 - addiu      $sp, $sp, 64
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881EAB4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EAB8 - jal        0x0881CE6C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EABC - addiu      $a0, $a0, -27288
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881EAC0 - j          0x0881EA54
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAC4 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881EAC8 - jal        0x08A0A94C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EACC - addiu      $a0, $sp, 20
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAD0 - lw         $v1, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAD4 - lw         $a0, 0($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAD8 - lw         $v0, 8($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EADC - lw         $a1, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAE0 - sw         $a0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAE4 - sw         $v0, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EAE8 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAEC - sw         $a1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EAF0 - jal        0x08A0A99C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAF4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881EAF8 - j          0x0881E9C8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EAFC - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881EB00 - jal        0x0881CE6C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB04 - addiu      $a0, $a0, -27380
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB08 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB0C - addiu      $a0, $a0, -28112
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EB10 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB14 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881EB18 - blez       $s2, 0x0881E994
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB1C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB20 - addu       $s0, $s3, $zr <=> move $s0, $s3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB24 - lui        $s3, 0x08A9 <=> li $s3, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881EB28 - lw         $a2, 0($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB2C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB30 - addiu      $a0, $s3, -28100
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EB34 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB38 - addiu      $s1, $s1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB3C - slt        $v1, $s1, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881EB40 - bne        $v1, $zr, 0x0881EB28
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB44 - addiu      $s0, $s0, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881EB48 - j          0x0881E994
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881EB4C - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A8794C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A8794C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87950 - syscall    0x045C8 [sceKernelGetGPI]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B66C - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B670 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B674 - addiu      $v0, $v0, -27992
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0AAC4 - j          0x0880B66C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0AAC8 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880B6FC - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B700 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B704 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x880B708 - jal        0x0880BCAC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B70C - addiu      $a0, $a0, -27992
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B710 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B714 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880B718 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0AAEC - j          0x0880B6FC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0AAF0 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A9D4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807AB4 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AB8 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ABC - addiu      $v0, $v0, -29588
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A9D4 - j          0x08807AB4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A9D8 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0AA4C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807CCC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CD0 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CD4 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CD8 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807CDC - jal        0x08809DEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CE0 - addiu      $a0, $a0, -29588
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CE4 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CE8 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807CEC - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0AA4C - j          0x08807CCC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0AA50 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A79A44
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79A44 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A48 - sw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A4C - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79A50 - jal        0x08A79788
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A54 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A58 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79A5C - jal        0x08A79CD8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A60 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A64 - lw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A68 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A6C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A70 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A79788
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A79788 - beq        $k0, $zr, 0x08A797A8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7978C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79790 - lw         $v0, 4($k0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79794 - beq        $v0, $zr, 0x08A797A4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79798 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7979C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A797A0 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A797A4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A797A8 - j          0x08A7979C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A797AC - lw         $v1, 10888($v0)
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A79CD8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79CD8 - addiu      $v0, $a1, 19
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CDC - addiu      $sp, $sp, -32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CE0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CE4 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CE8 - sltiu      $a1, $v0, 31
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CEC - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CF0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CF4 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CF8 - and        $s1, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CFC - sw         $ra, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D00 - sw         $s4, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D04 - sw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79D08 - beq        $a1, $zr, 0x08A79D14
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D0C - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D10 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79D14 - sltu       $v1, $s1, $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D18 - srl        $v0, $s1, 0x001F
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D1C - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79D20 - bne        $v0, $zr, 0x08A79D90
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D24 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79D28 - jal        0x08A7B11C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D2C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D30 - sltiu      $v0, $s1, 504
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79D34 - beq        $v0, $zr, 0x08A7A198
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D38 - srl        $a0, $s1, 0x0009
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D3C - lui        $s4, 0x08AE <=> li $s4, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D40 - addiu      $v0, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D44 - addu       $a0, $s1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D48 - lw         $s0, 12($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79D4C - beq        $s0, $a0, 0x08A79DB4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D50 - srl        $t1, $s1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D54 - lw         $v1, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D58 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D5C - lw         $t2, 12($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D60 - and        $a1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D64 - addu       $a1, $s0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D68 - lw         $v0, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D6C - lw         $t0, 8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D70 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D74 - ori        $v0, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D78 - sw         $t0, 8($t2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D7C - sw         $v0, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79D80 - sw         $t2, 12($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A79D84 - jal        0x08A7B158
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D88 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D8C - addiu      $v1, $s0, 8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79D90 - lw         $ra, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D94 - lw         $s4, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D98 - lw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79D9C - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DA0 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DA4 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DA8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DAC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DB0 - addiu      $sp, $sp, 32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79DB4 - addiu      $t1, $t1, 2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79DB8 - lui        $t4, 0x08AE <=> li $t4, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DBC - addiu      $a2, $t4, 10904
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DC0 - lw         $s0, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79DC4 - beq        $s0, $a2, 0x08A79E50
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DC8 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DCC - lw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DD0 - and        $a1, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DD4 - subu       $a3, $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DD8 - slti       $v0, $a3, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79DDC - beql       $v0, $zr, 0x08A7A168
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DE0 - addu       $t1, $s0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79DE4 - sw         $a2, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79DE8 - bltz       $a3, 0x08A79E08
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DEC - sw         $a2, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DF0 - addu       $v1, $s0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DF4 - lw         $v0, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79DFC - ori        $v0, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79E00 - j          0x08A79D84
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E04 - sw         $v0, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79E08 - sltiu      $v0, $a1, 512
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79E0C - beql       $v0, $zr, 0x08A7A0A0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E10 - srl        $a2, $a1, 0x0009
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79E14 - srl        $a0, $a1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E18 - sll        $v0, $a0, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E1C - addiu      $a1, $a2, -8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E20 - addu       $t2, $v0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E24 - lw         $v1, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E28 - srl        $a0, $a0, 0x0002
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E30 - lw         $t0, 8($t2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E34 - sllv       $v0, $v0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E38 - or         $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E3C - sw         $v1, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79E40 - sw         $t2, 12($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E44 - sw         $t0, 8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E48 - sw         $s0, 12($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E4C - sw         $s0, 8($t2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79E50 - sra        $v0, $t1, 0x001F
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E54 - lui        $s4, 0x08AE <=> li $s4, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E58 - addiu      $v1, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E5C - srl        $v0, $v0, 0x001E
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E60 - lw         $a1, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E64 - addu       $v0, $t1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E68 - sra        $v0, $v0, 0x0002
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E6C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E70 - sllv       $a2, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E74 - sltu       $a0, $a1, $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79E78 - bne        $a0, $zr, 0x08A79F9C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E7C - addiu      $s0, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E80 - and        $v0, $a2, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79E84 - bne        $v0, $zr, 0x08A79EBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E88 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E8C - sll        $a2, $a2, 0x0001
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E90 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E94 - and        $v0, $t1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79E98 - and        $v1, $a2, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79E9C - bne        $v1, $zr, 0x08A79EB8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EA0 - addiu      $t1, $v0, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EA4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79EA8 - sll        $a2, $a2, 0x0001
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EAC - and        $v0, $a2, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79EB0 - beq        $v0, $zr, 0x08A79EA8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EB4 - addiu      $t1, $t1, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79EB8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79EBC - addiu      $t3, $v0, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EC0 - addu       $t5, $t3, $zr <=> move $t5, $t3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EC4 - sll        $v0, $t1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79EC8 - addu       $a0, $v0, $t3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79ECC - addu       $t2, $t1, $zr <=> move $t2, $t1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79ED0 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79ED4 - lw         $s0, 12($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A79ED8 - beq        $s0, $v1, 0x08A79F14
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EDC - slti       $v0, $t1, 63
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EE0 - addiu      $t0, $zr, -4 <=> li $t0, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EE4 - lw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79EE8 - and        $a1, $v0, $t0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EEC - subu       $a3, $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EF0 - slti       $v0, $a3, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79EF4 - beql       $v0, $zr, 0x08A7A05C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79EF8 - lw         $t2, 12($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A79EFC - bgezl      $a3, 0x08A7A03C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F00 - addu       $v1, $s0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F04 - lw         $s0, 12($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79F08 - bnel       $s0, $v1, 0x08A79EE8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F0C - lw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F10 - slti       $v0, $t1, 63
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A79F14 - beq        $v0, $zr, 0x08A79F24
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F18 - addiu      $v1, $v1, 8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F1C - addiu      $v1, $v1, 8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F20 - addiu      $t1, $t1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F24 - addiu      $t1, $t1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F28 - andi       $v0, $t1, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79F2C - bnel       $v0, $zr, 0x08A79ED8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F30 - lw         $s0, 12($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F34 - andi       $v0, $t2, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F38 - addiu      $a0, $a0, -8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79F3C - beq        $v0, $zr, 0x08A7A028
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F40 - addiu      $t2, $t2, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F44 - lw         $v0, 8($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79F48 - beq        $v0, $a0, 0x08A79F38
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F4C - andi       $v0, $t2, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F50 - lui        $s4, 0x08AE <=> li $s4, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F54 - addiu      $v0, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F58 - lw         $v1, 4($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F5C - sll        $a2, $a2, 0x0001
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F60 - sltu       $v0, $v1, $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79F64 - bnel       $v0, $zr, 0x08A79F9C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F68 - addiu      $s0, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A79F6C - beq        $a2, $zr, 0x08A79F98
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F70 - and        $v0, $a2, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79F74 - bne        $v0, $zr, 0x08A79EC8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F78 - sll        $v0, $t1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F7C - lw         $v1, 4($t5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F80 - sll        $a2, $a2, 0x0001
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F84 - and        $v0, $a2, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79F88 - beq        $v0, $zr, 0x08A79F80
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F8C - addiu      $t1, $t1, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79F90 - j          0x08A79EC8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79F94 - sll        $v0, $t1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F98 - addiu      $s0, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79F9C - lw         $v0, 8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FA0 - addiu      $s3, $zr, -4 <=> li $s3, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FA4 - lw         $v1, 4($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FA8 - and        $v1, $v1, $s3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FAC - subu       $a3, $v1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FB0 - slti       $v0, $a3, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FB4 - sltu       $v1, $v1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FB8 - or         $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79FBC - beq        $v1, $zr, 0x08A79FF4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FC0 - addiu      $a2, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FC4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79FC8 - jal        0x08A79AA4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FCC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FD0 - lw         $v0, 8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FD4 - lw         $v1, 4($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FD8 - and        $v1, $v1, $s3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FDC - subu       $a3, $v1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FE0 - slti       $v0, $a3, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FE4 - sltu       $v1, $v1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FE8 - or         $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79FEC - bne        $v1, $zr, 0x08A7A018
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FF0 - addiu      $a2, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79FF4 - lw         $s0, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FF8 - ori        $a1, $a3, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79FFC - ori        $v0, $s1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A000 - addu       $v1, $s0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A004 - sw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A008 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A00C - sw         $a1, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A010 - j          0x08A79D84
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A014 - sw         $v1, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A7A018 - jal        0x08A7B158
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A01C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A020 - j          0x08A79D90
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A024 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A028 - lw         $v0, 4($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A02C - nor        $v1, $zr, $a2 <=> li $v1, not $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A030 - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A034 - j          0x08A79F50
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A038 - sw         $v0, 4($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A03C - lw         $v0, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A040 - lw         $t2, 12($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A044 - lw         $t0, 8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A048 - ori        $v0, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A04C - sw         $v0, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A050 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A054 - j          0x08A79D80
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A058 - sw         $t0, 8($t2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A05C - lw         $t0, 8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A060 - addu       $t1, $s0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A064 - addiu      $v0, $t4, 10904
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A068 - addu       $v1, $t1, $a3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A06C - ori        $a1, $s1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A070 - ori        $a2, $a3, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A074 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A078 - sw         $t0, 8($t2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A07C - sw         $t2, 12($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A080 - sw         $a1, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A084 - sw         $t1, 8($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A088 - sw         $t1, 12($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A08C - sw         $a3, 0($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A090 - sw         $a2, 4($t1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A094 - sw         $v0, 8($t1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A098 - j          0x08A79D84
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A09C - sw         $v0, 12($t1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A7A0A0 - beq        $a2, $zr, 0x08A7A0F8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0A4 - srl        $a0, $a1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0A8 - srl        $v1, $a1, 0x0006
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0AC - sltiu      $v0, $a2, 5
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A0B0 - bne        $v0, $zr, 0x08A7A0F8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0B4 - addiu      $a0, $v1, 56
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0B8 - sltiu      $v0, $a2, 21
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A0BC - bne        $v0, $zr, 0x08A7A0F8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0C0 - addiu      $a0, $a2, 91
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0C4 - srl        $v1, $a1, 0x000C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0C8 - sltiu      $v0, $a2, 85
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A0CC - bne        $v0, $zr, 0x08A7A0F8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0D0 - addiu      $a0, $v1, 110
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0D4 - srl        $v0, $a1, 0x000F
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0D8 - sltiu      $v1, $a2, 341
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A0DC - bne        $v1, $zr, 0x08A7A0F8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0E0 - addiu      $a0, $v0, 119
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0E4 - srl        $v0, $a1, 0x0012
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0E8 - sltiu      $v1, $a2, 1365
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A0EC - bne        $v1, $zr, 0x08A7A0F8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0F0 - addiu      $a0, $v0, 124
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0F4 - addiu      $a0, $zr, 126 <=> li $a0, 126
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A0F8 - addiu      $a2, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A0FC - sll        $v0, $a0, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A100 - addu       $t2, $v0, $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A104 - lw         $t0, 8($t2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A108 - beq        $t0, $t2, 0x08A7A14C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A10C - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A110 - lw         $v0, 4($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A114 - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A118 - sltu       $v0, $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A11C - beql       $v0, $zr, 0x08A79E40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A120 - lw         $t2, 12($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A124 - lw         $t0, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A7A128 - beql       $t0, $t2, 0x08A79E40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A12C - lw         $t2, 12($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A130 - lw         $v0, 4($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A134 - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A138 - sltu       $v0, $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A13C - bnel       $v0, $zr, 0x08A7A128
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A140 - lw         $t0, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A7A144 - j          0x08A79E40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A148 - lw         $t2, 12($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A14C - lw         $v0, 4($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A150 - srl        $a0, $a0, 0x0002
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A154 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A158 - sllv       $v1, $v1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A15C - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A160 - j          0x08A79E40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A164 - sw         $v0, 4($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A168 - addu       $v0, $t1, $a3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A16C - ori        $v1, $s1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A170 - ori        $a1, $a3, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A174 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A178 - sw         $v1, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A17C - sw         $t1, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A180 - sw         $t1, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A184 - sw         $a3, 0($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A188 - sw         $a1, 4($t1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A18C - sw         $a2, 8($t1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A190 - j          0x08A79D84
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A194 - sw         $a2, 12($t1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A7A198 - beq        $a0, $zr, 0x08A7A1F0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A19C - srl        $t1, $s1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1A0 - srl        $v1, $s1, 0x0006
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1A4 - sltiu      $v0, $a0, 5
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A1A8 - bne        $v0, $zr, 0x08A7A1F0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1AC - addiu      $t1, $v1, 56
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1B0 - sltiu      $v0, $a0, 21
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A1B4 - bne        $v0, $zr, 0x08A7A1F0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1B8 - addiu      $t1, $a0, 91
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1BC - srl        $v1, $s1, 0x000C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1C0 - sltiu      $v0, $a0, 85
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A1C4 - bne        $v0, $zr, 0x08A7A1F0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1C8 - addiu      $t1, $v1, 110
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1CC - srl        $v1, $s1, 0x000F
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1D0 - sltiu      $v0, $a0, 341
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A1D4 - bne        $v0, $zr, 0x08A7A1F0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1D8 - addiu      $t1, $v1, 119
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1DC - srl        $v0, $s1, 0x0012
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1E0 - sltiu      $v1, $a0, 1365
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A1E4 - bne        $v1, $zr, 0x08A7A1F0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1E8 - addiu      $t1, $v0, 124
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1EC - addiu      $t1, $zr, 126 <=> li $t1, 126
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A1F0 - lui        $s4, 0x08AE <=> li $s4, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1F4 - sll        $v1, $t1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1F8 - addiu      $v0, $s4, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A1FC - addu       $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A200 - lw         $s0, 12($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A204 - beql       $s0, $v1, 0x08A79DB8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A208 - addiu      $t1, $t1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A20C - addiu      $a0, $zr, -4 <=> li $a0, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A210 - lw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A214 - and        $a1, $v0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A218 - subu       $a3, $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A21C - slti       $v0, $a3, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7A220 - beql       $v0, $zr, 0x08A7A23C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A224 - addiu      $t1, $t1, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A7A228 - bgezl      $a3, 0x08A7A03C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A22C - addu       $v1, $s0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7A230 - lw         $s0, 12($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7A234 - bnel       $s0, $v1, 0x08A7A214
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A238 - lw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A7A23C - j          0x08A79DB8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7A240 - addiu      $t1, $t1, 1
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A7B11C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B11C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B120 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A7B124 - jal        0x08A8775C [sceKernelCpuSuspendIntr]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B128 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B12C - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B130 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B134 - lw         $v0, 26576($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B138 - bne        $v0, $zr, 0x08A7B148
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B13C - addiu      $v1, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B140 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B144 - sw         $a0, 26580($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B148 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B14C - sw         $v1, 26576($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B150 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B154 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A79AA4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79AA4 - addiu      $sp, $sp, -48
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AA8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AAC - sw         $s7, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AB0 - addiu      $s7, $v0, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AB4 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AB8 - sw         $fp, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79ABC - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AC0 - sw         $s6, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AC4 - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AC8 - sw         $s5, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79ACC - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AD0 - sw         $s4, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AD4 - sw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AD8 - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79ADC - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AE0 - sw         $ra, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AE4 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AE8 - lw         $s3, 8($s7)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AEC - lw         $a2, 26524($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AF0 - lw         $a3, 11932($s6)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AF4 - lw         $v1, 4($s3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AF8 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AFC - and        $s4, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B00 - addu       $v1, $a1, $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B04 - addu       $s1, $s3, $s4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79B08 - beq        $a3, $s5, 0x08A79B1C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B0C - addiu      $s2, $v1, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B10 - addiu      $v1, $v1, 4111
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B14 - addiu      $v0, $zr, -4096 <=> li $v0, -4096
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B18 - and        $s2, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A79B1C - jal        0x08A7C58C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B20 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79B24 - beq        $v0, $s5, 0x08A79B40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B28 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B2C - sltu       $v0, $v0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79B30 - beq        $v0, $zr, 0x08A79B70
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B34 - lui        $s5, 0x08B0 <=> li $s5, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79B38 - beq        $s3, $s7, 0x08A79B74
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B3C - lw         $v0, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79B40 - lw         $ra, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B44 - lw         $fp, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B48 - lw         $s7, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B4C - lw         $s6, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B50 - lw         $s5, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B54 - lw         $s4, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B58 - lw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B5C - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B60 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B64 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B68 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B6C - addiu      $sp, $sp, 48
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79B70 - lw         $v0, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79B74 - addu       $v0, $v0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79B78 - beq        $s0, $s1, 0x08A79CB8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B7C - sw         $v0, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B80 - lw         $v1, 11932($s6)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79B84 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79B88 - beq        $v1, $v0, 0x08A79CB0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B8C - lw         $v0, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B90 - subu       $v1, $s0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B94 - addu       $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79B98 - sw         $v0, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79B9C - addiu      $v0, $s0, 8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BA0 - andi       $v1, $v0, 15
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79BA4 - beq        $v1, $zr, 0x08A79BB8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BA8 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BAC - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BB0 - subu       $s1, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BB4 - addu       $s0, $s0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79BB8 - addu       $v0, $s0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BBC - andi       $v0, $v0, 4095
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BC0 - addiu      $v1, $zr, 4096 <=> li $v1, 4096
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BC4 - subu       $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BC8 - addu       $s1, $s1, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BCC - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79BD0 - jal        0x08A7C58C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BD4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BDC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79BE0 - beql       $a0, $v0, 0x08A79CA8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BE4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79BE8 - lw         $v1, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BEC - subu       $v0, $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BF0 - addu       $v0, $v0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BF4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BF8 - addu       $v1, $v1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79BFC - addiu      $a0, $a1, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C00 - ori        $v0, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C04 - sw         $v1, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C08 - sw         $s0, 8($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79C0C - beq        $s3, $a0, 0x08A79C5C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C10 - sw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C14 - sltiu      $v0, $s4, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79C18 - beql       $v0, $zr, 0x08A79C2C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C1C - lw         $v1, 4($s3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79C20 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79C24 - j          0x08A79B40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C28 - sw         $v0, 4($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79C2C - addiu      $a0, $s4, -12
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C30 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C34 - and        $s4, $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C38 - andi       $v1, $v1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C3C - addu       $a0, $s3, $s4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C40 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C44 - or         $v1, $v1, $s4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C48 - sltiu      $a1, $s4, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C4C - sw         $v1, 4($s3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C50 - sw         $v0, 8($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A79C54 - beq        $a1, $zr, 0x08A79C94
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C58 - sw         $v0, 4($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79C5C - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79C60 - lui        $t0, 0x08B0 <=> li $t0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C64 - lw         $a0, 26536($s5)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C68 - lw         $v1, 26528($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C6C - lw         $v0, 26532($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C70 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C74 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C78 - sltu       $v1, $v1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C7C - sltu       $v0, $v0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C80 - movn       $a2, $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C84 - movn       $a1, $a0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C88 - sw         $a1, 26528($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79C8C - j          0x08A79B40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C90 - sw         $a2, 26532($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79C94 - addiu      $a1, $s3, 8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79C98 - jal        0x08A83D9C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79C9C - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79CA0 - j          0x08A79C60
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CA4 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A79CA8 - j          0x08A79BE8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CAC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A79CB0 - j          0x08A79B9C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CB4 - sw         $s0, 11932($s6)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79CB8 - andi       $v0, $s0, 4095
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79CBC - bne        $v0, $zr, 0x08A79B84
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CC0 - lw         $v1, 11932($s6)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CC4 - lw         $v1, 8($s7)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CC8 - addu       $v0, $s2, $s4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CCC - ori        $v0, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A79CD0 - j          0x08A79C5C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79CD4 - sw         $v0, 4($v1)
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A7C58C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7C58C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C590 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C594 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C598 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C59C - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5A0 - lui        $s0, 0x08B0 <=> li $s0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5A4 - sw         $ra, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A7C5A8 - jal        0x08A78C20
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5AC - sw         $zr, 30980($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5B0 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5B4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7C5B8 - beq        $v1, $v0, 0x08A7C5D8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5BC - lw         $v0, 30980($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7C5C0 - lw         $ra, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7C5C4 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5C8 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5CC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5D0 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5D4 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A7C5D8 - bnel       $v0, $zr, 0x08A7C5C0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5DC - sw         $v0, 0($s1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A7C5E0 - j          0x08A7C5C4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7C5E4 - lw         $ra, 8($sp)
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A78C20
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A78C20 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C24 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C28 - lui        $s0, 0x08B0 <=> li $s0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C2C - lw         $v1, 26508($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C30 - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C34 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C38 - sw         $ra, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A78C3C - bne        $v1, $zr, 0x08A78CB0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C40 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C44 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C48 - addiu      $a0, $v1, 4564
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A78C4C - beq        $a0, $zr, 0x08A78C64
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C50 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C54 - lw         $a1, 4564($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C58 - sll        $s1, $a1, 0x000A
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A78C5C - beq        $s1, $zr, 0x08A78CB4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C60 - lw         $v0, 26508($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A78C64 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C68 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C6C - addiu      $a1, $v0, 940
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C70 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C74 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A78C78 - jal        0x08A877B4 [sceKernelAllocPartitionMemory]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C7C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C80 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A78C88 - blez       $v0, 0x08A78CB0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C8C - sw         $v0, 26516($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A78C90 - jal        0x08A877C4 [sceKernelGetBlockHeadAddr]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C94 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C98 - addu       $t0, $v0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78C9C - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CA0 - lui        $a2, 0x08B0 <=> li $a2, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CA4 - sw         $t0, 26512($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CA8 - sw         $v0, 26504($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CAC - sw         $v0, 26508($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A78CB0 - lw         $v0, 26508($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A78CB4 - beql       $v0, $zr, 0x08A78CF0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CB8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A78CBC - lui        $a2, 0x08B0 <=> li $a2, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CC0 - lw         $a1, 26504($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CC4 - addu       $a0, $a1, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CC8 - sltu       $t1, $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A78CCC - bne        $t1, $zr, 0x08A78CF0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CD0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CD4 - lui        $t4, 0x08B0 <=> li $t4, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CD8 - lw         $t3, 26512($t4)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CDC - sltu       $t2, $t3, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A78CE0 - bne        $t2, $zr, 0x08A78CF4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CE4 - lw         $ra, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CE8 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CEC - sw         $a0, 26504($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A78CF0 - lw         $ra, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A78CF4 - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CF8 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78CFC - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78D00 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A78D04 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A877B4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A877B4 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A877B8 - syscall    0x04476 [sceKernelAllocPartitionMemory]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A877C4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A877C4 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A877C8 - syscall    0x0447A [sceKernelGetBlockHeadAddr]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A7B158
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B158 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B15C - lw         $v0, 26576($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B160 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B164 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B168 - addiu      $v0, $v0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7B16C - beq        $v0, $zr, 0x08A7B180
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B170 - sw         $v0, 26576($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B174 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B178 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B17C - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7B180 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A7B184 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B188 - lw         $a0, 26580($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A7B18C - j          0x08A7B178
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7B190 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A79A74
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A79A74 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A78 - sw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A7C - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79A80 - jal        0x08A79788
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A88 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A79A8C - jal        0x08A83D9C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A90 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A94 - lw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A98 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79A9C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A79AA0 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A83D9C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83D9C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DA0 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DA4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DA8 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DAC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83DB0 - beq        $a1, $zr, 0x08A83EC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DB4 - sw         $ra, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A83DB8 - jal        0x08A7B11C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DBC - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DC0 - addiu      $t3, $s0, -8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DC4 - lw         $a2, 4($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DC8 - addiu      $v0, $zr, -2 <=> li $v0, -2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DCC - lui        $t5, 0x08AE <=> li $t5, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DD0 - and        $t1, $a2, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DD4 - addu       $a3, $t3, $t1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DD8 - addiu      $t4, $t5, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DDC - lw         $v1, 4($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DE0 - lw         $a0, 8($t4)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DE4 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83DE8 - beq        $a3, $a0, 0x08A83FC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DEC - and        $t2, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DF0 - andi       $v0, $a2, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DF4 - sw         $t2, 4($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83DF8 - bne        $v0, $zr, 0x08A83E24
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83DFC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E00 - lw         $a1, -8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E04 - addiu      $v0, $t4, 8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E08 - subu       $t3, $t3, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E0C - lw         $v1, 8($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83E10 - beq        $v1, $v0, 0x08A83FBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E14 - addu       $t1, $t1, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E18 - lw         $t0, 12($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E1C - sw         $v1, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E20 - sw         $t0, 12($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83E24 - addu       $v1, $a3, $t2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E28 - lw         $v0, 4($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E2C - andi       $v0, $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83E30 - bne        $v0, $zr, 0x08A83E64
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E34 - ori        $v0, $t1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83E38 - bne        $a0, $zr, 0x08A83FB4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E3C - addu       $t1, $t1, $t2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E40 - lw         $v1, 8($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E44 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E48 - addiu      $v0, $v0, 10904
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83E4C - beql       $v1, $v0, 0x08A83FA0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E50 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83E54 - lw         $t0, 12($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E58 - sw         $v1, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E5C - sw         $t0, 12($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83E60 - ori        $v0, $t1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83E64 - addu       $v1, $t3, $t1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E68 - sw         $v0, 4($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83E6C - bne        $a0, $zr, 0x08A83EBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E70 - sw         $t1, 0($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E74 - sltiu      $v0, $t1, 512
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83E78 - beq        $v0, $zr, 0x08A83ED8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E7C - srl        $a2, $t1, 0x0009
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E80 - srl        $a0, $t1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E84 - addiu      $a1, $t5, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E88 - sll        $v0, $a0, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E8C - addu       $t0, $v0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E90 - lw         $v1, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E94 - srl        $a0, $a0, 0x0002
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E98 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83E9C - lw         $a2, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EA0 - sllv       $v0, $v0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EA4 - or         $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EA8 - sw         $v1, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83EAC - sw         $t0, 12($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EB0 - sw         $a2, 8($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EB4 - sw         $t3, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EB8 - sw         $t3, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A83EBC - jal        0x08A7B158
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EC0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83EC4 - lw         $ra, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EC8 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83ECC - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83ED0 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83ED4 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A83ED8 - beq        $a2, $zr, 0x08A83F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EDC - srl        $a0, $t1, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EE0 - srl        $v1, $t1, 0x0006
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EE4 - sltiu      $v0, $a2, 5
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83EE8 - bne        $v0, $zr, 0x08A83F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EEC - addiu      $a0, $v1, 56
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EF0 - sltiu      $v0, $a2, 21
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83EF4 - bne        $v0, $zr, 0x08A83F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EF8 - addiu      $a0, $a2, 91
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83EFC - srl        $v1, $t1, 0x000C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F00 - sltiu      $v0, $a2, 85
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83F04 - bne        $v0, $zr, 0x08A83F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F08 - addiu      $a0, $v1, 110
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F0C - srl        $v1, $t1, 0x000F
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F10 - sltiu      $v0, $a2, 341
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83F14 - bne        $v0, $zr, 0x08A83F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F18 - addiu      $a0, $v1, 119
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F1C - srl        $v0, $t1, 0x0012
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F20 - sltiu      $v1, $a2, 1365
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83F24 - bne        $v1, $zr, 0x08A83F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F28 - addiu      $a0, $v0, 124
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F2C - addiu      $a0, $zr, 126 <=> li $a0, 126
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83F30 - addiu      $a1, $t5, 10896
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F34 - sll        $v0, $a0, 0x0003
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F38 - addu       $t0, $v0, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F3C - lw         $a2, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83F40 - beq        $a2, $t0, 0x08A83F84
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F44 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F48 - lw         $v0, 4($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F4C - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F50 - sltu       $v0, $t1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A83F54 - beql       $v0, $zr, 0x08A83EAC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F58 - lw         $t0, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83F5C - lw         $a2, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A83F60 - beql       $a2, $t0, 0x08A83EAC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F64 - lw         $t0, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83F68 - lw         $v0, 4($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F6C - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F70 - sltu       $v0, $t1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A83F74 - bnel       $v0, $zr, 0x08A83F60
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F78 - lw         $a2, 8($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A83F7C - j          0x08A83EAC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F80 - lw         $t0, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83F84 - lw         $v0, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F88 - srl        $a0, $a0, 0x0002
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F8C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F90 - sllv       $v1, $v1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F94 - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A83F98 - j          0x08A83EAC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83F9C - sw         $v0, 4($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83FA0 - sw         $t3, 12($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FA4 - sw         $t3, 8($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FA8 - sw         $v1, 12($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A83FAC - j          0x08A83E60
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FB0 - sw         $v1, 8($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A83FB4 - j          0x08A83E54
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FB8 - lw         $v1, 8($a3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A83FBC - j          0x08A83E24
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FC0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83FC4 - andi       $v0, $a2, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A83FC8 - bne        $v0, $zr, 0x08A83FEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FCC - addu       $t1, $t1, $t2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FD0 - lw         $a1, -8($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FD4 - subu       $t3, $t3, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FD8 - lw         $t0, 12($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FDC - lw         $a2, 8($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FE0 - addu       $t1, $t1, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FE4 - sw         $a2, 8($t0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FE8 - sw         $t0, 12($a2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A83FEC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FF0 - lw         $v1, 11928($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FF4 - ori        $a0, $t1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FF8 - sw         $t3, 8($t4)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A83FFC - sltu       $v1, $t1, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A84000 - bne        $v1, $zr, 0x08A83EBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A84004 - sw         $a0, 4($t3)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A84008 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8400C - lw         $a1, 26524($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A84010 - jal        0x08A84020
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A84014 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A84018 - j          0x08A83EBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8401C - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8853F68
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853F68 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F6C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F70 - addiu      $a0, $a0, 968
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F74 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F78 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F7C - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F80 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8853F84 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F88 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F8C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8853F90 - beq        $v0, $zr, 0x08853FC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F94 - sw         $v0, 19880($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F98 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F9C - addiu      $v0, $v0, 19860
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FA0 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FA4 - addiu      $v1, $zr, 4 <=> li $v1, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853FA8 - addiu      $v1, $v1, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FAC - sw         $a0, 0($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8853FB0 - bgez       $v1, 0x08853FA8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FB4 - addiu      $v0, $v0, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FB8 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FBC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FC0 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853FC4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FC8 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FCC - addiu      $a0, $a0, 972
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FD0 - addiu      $a1, $a1, 1004
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8853FD4 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FD8 - addiu      $a2, $zr, 27 <=> li $a2, 27
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8853FDC - jal        0x08A79180
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FE0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FE4 - addiu      $sp, $sp, -32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FE8 - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FEC - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FF0 - lw         $a0, 19880($s2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FF4 - sw         $ra, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FF8 - sw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853FFC - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8854000 - bne        $a0, $zr, 0x08854024
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854004 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8854008 - lw         $ra, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885400C - lw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854010 - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854014 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854018 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885401C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854020 - addiu      $sp, $sp, 32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8854024 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8854028 - jal        0x08A878CC [sceKernelWaitSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885402C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854030 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854034 - addiu      $s0, $v1, 19860
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854038 - lui        $s3, 0x08A9 <=> li $s3, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885403C - addiu      $s1, $zr, 4 <=> li $s1, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8854040 - lw         $v0, 0($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854044 - addiu      $a0, $s3, 1040
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854048 - addiu      $s1, $s1, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x885404C - blez       $v0, 0x08854064
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854050 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8854054 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854058 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x885405C - jal        0x08A877FC [sceKernelTerminateDeleteThread]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854060 - lw         $a0, 0($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8854064 - bgez       $s1, 0x08854040
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854068 - addiu      $s0, $s0, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x885406C - jal        0x08A878BC [sceKernelDeleteSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854070 - lw         $a0, 19880($s2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8854074 - j          0x08854008
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854078 - sw         $zr, 19880($s2)
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A878B4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A878B4 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A878B8 - syscall    0x044CE [sceKernelCreateSema]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_881CF50
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CF50 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF54 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF58 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CF5C - jal        0x08A0A9CC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF60 - addiu      $a0, $a0, 4304
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF64 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CF68 - jal        0x08A0A9C4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF6C - addiu      $a0, $a0, 4300
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF70 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF74 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF78 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A9CC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805224 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805228 - lw         $v1, 29932($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880522C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805230 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805234 - sw         $v1, 0($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A9CC - j          0x08805224
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A9D0 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A9C4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805210 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805214 - lw         $v1, 29928($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805218 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880521C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805220 - sw         $v1, 0($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A9C4 - j          0x08805210
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A9C8 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_881CEC8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CEC8 - addiu      $sp, $sp, -32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CECC - sw         $s0, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CED0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CED4 - sw         $ra, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CED8 - sw         $s2, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CEDC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CEE0 - sw         $s1, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CEE4 - jal        0x08A8794C [sceKernelGetGPI]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CEE8 - lw         $s1, 4296($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CEEC - jal        0x08A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CEF0 - sb         $v0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CEF4 - jal        0x08A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CEF8 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CEFC - lbu        $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF00 - sra        $v0, $v0, 0x0008
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF04 - and        $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CF08 - jal        0x08A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF0C - sb         $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CF10 - jal        0x08A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF14 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF18 - lbu        $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF1C - lw         $a0, 4296($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF20 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF24 - or         $v1, $v1, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF28 - andi       $v1, $v1, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF2C - movn       $a0, $s2, $v1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF30 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF34 - sw         $a0, 4296($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF38 - lw         $ra, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF3C - lw         $s2, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF40 - lw         $s1, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF44 - lw         $s0, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF48 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CF4C - addiu      $sp, $sp, 32
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CCFC - addiu      $sp, $sp, -96
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD00 - sw         $ra, 60($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD04 - sw         $a3, 76($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD08 - sw         $t0, 80($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD0C - sw         $t1, 84($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD10 - sw         $t2, 88($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD14 - sw         $t3, 92($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD18 - sw         $a1, 68($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD1C - sw         $a2, 72($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD20 - sw         $s1, 52($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD24 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD28 - sw         $s2, 56($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CD2C - jal        0x08A8794C [sceKernelGetGPI]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD30 - sw         $s0, 48($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CD34 - jal        0x08A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD38 - sb         $v0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CD3C - jal        0x08A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD40 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD44 - lbu        $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD48 - sra        $v0, $v0, 0x0008
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD4C - and        $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CD50 - jal        0x08A0AAC4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD54 - sb         $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CD58 - jal        0x08A0AAEC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD5C - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD60 - lbu        $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD64 - or         $v1, $v1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD68 - andi       $a0, $v1, 3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CD6C - beq        $a0, $zr, 0x0881CDA0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD70 - sb         $v1, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD74 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD78 - lw         $v1, 4304($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CD7C - beq        $v1, $zr, 0x0881CDA4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD80 - lw         $ra, 60($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD84 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD88 - lw         $v0, 4296($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD8C - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD90 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD94 - sltu       $v0, $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CD98 - beq        $v0, $zr, 0x0881CDBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CD9C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CDA0 - lw         $ra, 60($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CDA4 - lw         $s2, 56($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDA8 - lw         $s1, 52($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDAC - lw         $s0, 48($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDB0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDB4 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDB8 - addiu      $sp, $sp, 96
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CDBC - lw         $a0, 4300($s2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDC0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CDC4 - jal        0x08A878CC [sceKernelWaitSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDC8 - addiu      $s0, $s0, 4308
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDCC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDD0 - addiu      $a2, $sp, 68
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CDD4 - jal        0x08A81D34
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDD8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CDDC - jal        0x08A7D06C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDE0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDE4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDE8 - sltiu      $v0, $v0, 256
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881CDEC - beq        $v0, $zr, 0x0881CE10
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDF0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CDF4 - jal        0x0881CCD0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDF8 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CDFC - lw         $a0, 4300($s2)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE00 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE04 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881CE08 - j          0x0881CDA4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE0C - lw         $ra, 60($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CE10 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE14 - addiu      $v0, $v1, -28512
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE18 - lw         $a2, -28512($v1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE1C - lbu        $t4, 26($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE20 - lw         $v1, 4($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE24 - lw         $a3, 8($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE28 - lw         $t0, 12($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE2C - lw         $t1, 16($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE30 - lw         $t2, 20($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE34 - lhu        $t3, 24($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE38 - addiu      $a0, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE3C - addiu      $a1, $zr, 26 <=> li $a1, 26
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE40 - sw         $a2, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE44 - sw         $v1, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE48 - sw         $a3, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE4C - sw         $t0, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE50 - sw         $t1, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE54 - sw         $t2, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE58 - sh         $t3, 40($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE5C - jal        0x0881CCD0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE60 - sb         $t4, 42($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE64 - jal        0x08A79180
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE68 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE6C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE70 - sw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE74 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE78 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE7C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE80 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE84 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE88 - addiu      $a0, $a0, -28484
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE8C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE90 - lw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE94 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE98 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE9C - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A87BBC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A87BBC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87BC0 - syscall    0x045FE [sceRtcGetCurrentTick]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A87834
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A87834 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87838 - syscall    0x04520 [sceKernelGetThreadId]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_881CE6C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881CE6C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE70 - sw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE74 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE78 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE7C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE80 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881CE84 - jal        0x0881CCFC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE88 - addiu      $a0, $a0, -28484
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE8C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE90 - lw         $ra, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE94 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE98 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881CE9C - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A96C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805038 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880503C - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805040 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805044 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8805048 - jal        0x088162D8 [sceKernelSetEventFlag]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880504C - lw         $a0, 29924($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805050 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805054 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805058 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880505C - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A96C - j          0x08805038
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A970 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A95C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FD0 - addiu      $sp, $sp, -32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD4 - sw         $ra, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD8 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FDC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE0 - lw         $a0, 29924($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE4 - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE8 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804FEC - jal        0x088162F0 [sceKernelWaitEventFlagCB]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF4 - lw         $ra, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FFC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805000 - addiu      $sp, $sp, 32
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A95C - j          0x08804FD0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A960 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A5BA60
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5BA60 - cfc1       $v0, $fcsr31
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA64 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA68 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A5BA6C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5BA6C - cfc1       $v0, $fcsr31
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA70 - ctc1       $zr, $fcsr31
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA74 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA78 - ctc1       $a0, $fcsr31
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA7C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5BA80 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A94C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804C5C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C60 - addiu      $v0, $v0, 29912
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C64 - sw         $v0, 0($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C68 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8804C6C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A94C - j          0x08804C5C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A950 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A99C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880515C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805160 - sw         $a0, 29940($v0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805164 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8805168 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A99C - j          0x0880515C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A9A0 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A0A9DC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807AC0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AC4 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AC8 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ACC - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AD0 - addiu      $a0, $a0, -29588
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AD4 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807AD8 - jal        0x08808AF8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807ADC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AE0 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AE4 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807AE8 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A0A9DC - j          0x08807AC0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0A9E0 - nop
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_885407C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x885407C - addiu      $sp, $sp, -48
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854080 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854084 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854088 - sw         $fp, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885408C - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854090 - lw         $a0, 19880($s1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854094 - sw         $s7, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854098 - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885409C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540A0 - sw         $s6, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540A4 - addu       $s6, $a1, $zr <=> move $s6, $a1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540AC - sw         $ra, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540B0 - sw         $s5, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540B4 - addu       $s5, $t1, $zr <=> move $s5, $t1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540B8 - sw         $s4, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540BC - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540C0 - sw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540C4 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540C8 - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88540CC - jal        0x08A878CC [sceKernelWaitSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540D0 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88540D4 - jal        0x08853F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540D8 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540DC - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540E0 - sll        $s0, $v0, 0x0002
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540E4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540E8 - addiu      $v0, $v0, 19860
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540EC - addu       $s0, $s0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540F0 - lw         $a0, 19880($s1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540F4 - sw         $zr, 0($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88540F8 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88540FC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854100 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854104 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854108 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885410C - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854110 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8854114 - jal        0x08A877CC [sceKernelCreateThread]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854118 - addu       $t1, $s5, $zr <=> move $t1, $s5
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885411C - sw         $v0, 0($s0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854120 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854124 - lw         $ra, 36($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854128 - lw         $fp, 32($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885412C - lw         $s7, 28($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854130 - lw         $s6, 24($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854134 - lw         $s5, 20($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854138 - lw         $s4, 16($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885413C - lw         $s3, 12($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854140 - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854144 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854148 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885414C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854150 - addiu      $sp, $sp, 48
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A878CC
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A878CC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A878D0 - syscall    0x044D1 [sceKernelWaitSema]
14:03:28  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output)
14:03:28 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E5BFB0
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5BFB0 - mtc1       $a0, $f0
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFB4 - lui        $v0, 0x007F <=> li $v0, 0x007F0000
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFB8 - ori        $v0, $v0, -1
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFBC - cvt.s.w    $f0, $f0
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFC0 - mfc1       $v1, $f0
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFC4 - and        $v0, $v1, $v0
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5BFC8 - beql       $v0, $zr, 0x09E5BFDC
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFCC - sra        $v1, $v1, 0x0017
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5BFD0 - lui        $v0, 0x0080 <=> li $v0, 0x00800000
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFD4 - addu       $v1, $v1, $v0
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFD8 - sra        $v1, $v1, 0x0017
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E5BFDC - addiu      $v1, $v1, -127
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFE0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFE4 - jr         $ra
14:03:28 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5BFE8 - sllv       $v0, $v0, $v1
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8853F30
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853F30 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F34 - addiu      $a1, $v0, 19860
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F38 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F3C - lw         $v0, 0($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853F40 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F44 - addiu      $a0, $a0, 1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F48 - addiu      $a1, $a1, 4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8853F4C - bltz       $v0, 0x08853F60
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F50 - slti       $v1, $a0, 5
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8853F54 - bnel       $v1, $zr, 0x08853F40
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F58 - lw         $v0, 0($a1)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853F5C - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8853F60 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8853F64 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A878C4
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A878C4 - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A878C8 - syscall    0x044D0 [sceKernelSignalSema]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8854478
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8854478 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885447C - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8854480 - jal        0x08A8783C [sceKernelGetThreadCurrentPriority]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854484 - nop
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854488 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x885448C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8854490 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_8A8783C
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A8783C - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8A87840 - syscall    0x044B3 [sceKernelGetThreadCurrentPriority]
14:03:28 DEBUG compiler - user_main - Compiling _S1_2_88541C8
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88541C8 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541CC - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541D0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541D4 - addiu      $v0, $v0, 19860
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541D8 - sll        $a0, $a0, 0x0002
14:03:28  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541DC - addu       $a0, $a0, $v0
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88541E0 - jal        0x08A877DC [sceKernelStartThread]
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541E4 - lw         $a0, 0($a0)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541E8 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541EC - jr         $ra
14:03:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88541F0 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_881DC10
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DC10 - addiu      $sp, $sp, -144
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC14 - sw         $ra, 132($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC18 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC1C - addiu      $a0, $v0, -12420
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC20 - sw         $s3, 108($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC24 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC28 - sw         $s1, 100($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC2C - sw         $fp, 128($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC30 - sw         $s7, 124($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC34 - sw         $s6, 120($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC38 - sw         $s5, 116($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC3C - sw         $s4, 112($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC40 - sw         $s2, 104($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC44 - sw         $s0, 96($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC48 - lw         $s6, 4($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC4C - lw         $s7, 8($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC50 - lw         $a1, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC54 - slt        $s1, $zr, $s6 <=> move $s1, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DC58 - jal        0x08A0A9B4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC5C - sw         $a1, 84($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DC60 - jal        0x08A5BA60
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC64 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC68 - addiu      $v1, $zr, -3969 <=> li $v1, -3969
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC6C - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DC70 - jal        0x08A5BA6C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC78 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DC7C - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC80 - addiu      $a0, $a0, -28144
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DC84 - jal        0x08854424
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC88 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC8C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC90 - addiu      $a0, $v1, -28124
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DC94 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC98 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DC9C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCA0 - addiu      $a0, $a0, -28112
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DCA4 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCA8 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DCAC - beq        $s1, $zr, 0x0881DD30
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCB0 - addu       $s0, $s7, $zr <=> move $s0, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCB4 - lui        $s2, 0x08A9 <=> li $s2, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DCB8 - lw         $a2, 0($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCBC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCC0 - addiu      $a0, $s2, -28100
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DCC4 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCC8 - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCCC - slt        $v1, $s3, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881DCD0 - bne        $v1, $zr, 0x0881DCB8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCD4 - addiu      $s0, $s0, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DCD8 - beq        $s1, $zr, 0x0881DD30
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCDC - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCE0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCE4 - addiu      $fp, $v0, 4656
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCE8 - addu       $s4, $s7, $zr <=> move $s4, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DCEC - sll        $v0, $s3, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCF0 - addu       $s5, $v0, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCF4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCF8 - addu       $s2, $s4, $zr <=> move $s2, $s4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DCFC - addu       $s0, $fp, $zr <=> move $s0, $fp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DD00 - lw         $a0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DD04 - jal        0x08A7CF60
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD08 - lw         $a1, 4($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DD0C - beq        $v0, $zr, 0x0881E82C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD10 - addiu      $s1, $s1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD14 - sltiu      $v0, $s1, 11
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881DD18 - bne        $v0, $zr, 0x0881DD00
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD1C - addiu      $s0, $s0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DD20 - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DD24 - slt        $v0, $s3, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881DD28 - bne        $v0, $zr, 0x0881DCEC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD2C - addiu      $s4, $s4, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881DD30 - jal        0x088507F8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD34 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD38 - addiu      $a0, $sp, 80
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DD3C - jal        0x08A0A9AC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD40 - sw         $zr, 80($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD44 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD48 - lw         $a1, 80($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DD4C - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD50 - addiu      $a0, $a0, -28084
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD54 - lw         $v0, 80($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DD58 - beq        $v0, $zr, 0x0881E808
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD5C - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD60 - lui        $s6, 0x08AC <=> li $s6, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD64 - sw         $v0, 4924($s6)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD68 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DD6C - lw         $a0, 4596($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD70 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD74 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DD78 - bne        $a0, $zr, 0x0881E7F4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD7C - sw         $s0, 4580($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DD80 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD84 - lw         $a0, 4580($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD88 - xori       $v1, $a0, 3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD8C - xori       $v0, $a0, 7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD90 - sltiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD94 - sltiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DD98 - or         $v1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DD9C - beq        $v1, $zr, 0x0881DE74
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDA0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDA4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDA8 - lw         $v1, 4632($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DDAC - bne        $v1, $zr, 0x0881DE70
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDB0 - lw         $s5, 4924($s6)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDB4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDB8 - lw         $v1, 4624($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DDBC - beq        $v1, $zr, 0x0881E7B0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDC0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDC4 - addiu      $v0, $zr, 7 <=> li $v0, 7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DDC8 - beql       $a0, $v0, 0x0881DDD0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDCC - sw         $s0, 3528($s5)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DDD0 - lb         $s0, 0($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDD4 - lb         $s1, 1($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDD8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDDC - addiu      $s0, $s0, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDE0 - addiu      $s1, $s1, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDE4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDE8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DDEC - jal        0x08828A30
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDF0 - lb         $s2, 2($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDF4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDF8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DDFC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE00 - jal        0x08828A8C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE04 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE08 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE0C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE10 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE14 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE18 - jal        0x08828E8C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE1C - addiu      $a3, $zr, -1 <=> li $a3, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE20 - addiu      $s2, $s2, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE24 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE28 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE2C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE30 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE34 - jal        0x088279D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE38 - addu       $t0, $s3, $zr <=> move $t0, $s3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE3C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE40 - jal        0x08828F98
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE44 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE48 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE4C - addiu      $a0, $a0, -28064
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DE50 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE54 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE58 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE5C - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE60 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DE64 - lw         $v0, 4636($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DE68 - bnel       $v0, $zr, 0x0881E79C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE6C - lb         $a1, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DE70 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DE74 - lw         $a0, 4580($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE78 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE7C - jal        0x0895C2F0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE80 - lui        $s1, 0x08A9 <=> li $s1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE84 - lw         $a0, 4924($s6)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE88 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DE8C - jal        0x0882800C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE90 - sw         $v0, 4584($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE94 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE98 - lw         $v1, 4580($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DE9C - lw         $a0, 4924($s6)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEA0 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEA4 - addiu      $v1, $v1, -6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEA8 - sltiu      $v1, $v1, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEAC - sw         $v0, 4588($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEB0 - sw         $v1, 3528($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DEB4 - jal        0x08850900
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEB8 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEBC - addiu      $a1, $zr, 238 <=> li $a1, 238
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DEC0 - jal        0x08850960
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEC4 - addiu      $a0, $zr, 119 <=> li $a0, 119
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DEC8 - jal        0x0881CFE0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DECC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DED0 - lw         $a1, 84($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DED4 - lw         $a2, 0($s7)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DED8 - jal        0x0881D148
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEDC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEE0 - lw         $v0, 4616($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DEE4 - bne        $v0, $zr, 0x0881DEF8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEE8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEEC - lw         $v1, 4612($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DEF0 - bne        $v1, $zr, 0x0881E77C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEF4 - addiu      $a0, $s1, -28024
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881DEF8 - jal        0x0884F374
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DEFC - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DF00 - beq        $v0, $zr, 0x0881DF34
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF04 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF08 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF0C - addiu      $v0, $v1, -27992
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF10 - lw         $a1, -27992($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF14 - lhu        $a2, 12($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF18 - lw         $v1, 4($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF1C - lw         $a0, 8($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF20 - sw         $a1, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF24 - sw         $v1, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF28 - sw         $a0, 24($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF2C - sh         $a2, 28($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF30 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DF34 - addiu      $a0, $v0, 5728
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DF38 - jal        0x08829838
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF3C - addiu      $a1, $s1, -28024
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF40 - lw         $v0, 4616($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DF44 - bne        $v0, $zr, 0x0881E2F0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF48 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF4C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF50 - lw         $v1, 4608($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DF54 - bne        $v1, $zr, 0x0881DF78
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF58 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF5C - lw         $v1, 4612($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DF60 - bne        $v1, $zr, 0x0881DF7C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF64 - addiu      $s6, $sp, 32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF68 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF6C - lw         $v1, 4604($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DF70 - beq        $v1, $zr, 0x0881E2F4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF74 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DF78 - addiu      $s6, $sp, 32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881DF7C - jal        0x08954CDC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF80 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF84 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF88 - addiu      $a1, $a1, -27948
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DF8C - jal        0x0895547C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF90 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF94 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF98 - addiu      $a1, $a1, -27916
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DF9C - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DFA0 - jal        0x08956AC4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFA4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFA8 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFAC - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFB0 - lui        $fp, 0x08A9 <=> li $fp, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DFB4 - beq        $v0, $zr, 0x0881E13C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFB8 - addiu      $s7, $zr, -32768 <=> li $s7, -32768
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881DFBC - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFC0 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFC4 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881DFC8 - jal        0x08956CF8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFCC - addiu      $a2, $fp, -27904
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFD0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881DFD4 - beq        $v0, $zr, 0x0881E13C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFD8 - addiu      $s4, $s4, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFDC - addiu      $s2, $s0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFE0 - lw         $v1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFE4 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFE8 - lw         $a0, -608($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFEC - sw         $v1, 68($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFF0 - addiu      $s1, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFF4 - addiu      $a0, $a0, 324
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFF8 - lw         $a1, 12($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881DFFC - sltu       $v0, $v1, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E000 - movz       $a1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E004 - jal        0x0881EB50
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E008 - andi       $a1, $a1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E00C - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E010 - sw         $v0, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E014 - jal        0x08A7D06C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E018 - lw         $a0, 8($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E01C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E020 - lw         $v0, 68($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E024 - sltu       $v0, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E028 - bne        $v0, $zr, 0x0881E0B0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E02C - lw         $a0, -608($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E030 - lw         $a2, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E034 - addiu      $v0, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E038 - sw         $v0, 68($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E03C - addiu      $a1, $a2, -2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E040 - lhu        $v0, -2($a2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E044 - andi       $a3, $v0, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E048 - addu       $v1, $a1, $a3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E04C - lhu        $v1, 2($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E050 - andi       $v0, $v1, -32768
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E054 - beq        $v0, $zr, 0x0881E074
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E058 - addiu      $a0, $a0, 324
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E05C - andi       $v0, $v1, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E060 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E064 - addu       $v0, $a3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E068 - sltiu      $v1, $v0, 32512
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E06C - bnel       $v1, $zr, 0x0881E074
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E070 - sh         $v0, -2($a2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E074 - lhu        $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E078 - lw         $v1, 8($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E07C - or         $v0, $v0, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E080 - sltu       $v1, $a1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E084 - beq        $v1, $zr, 0x0881E090
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E088 - sh         $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E08C - sw         $a1, 8($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E090 - lw         $a1, 4($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E094 - lw         $v1, 12($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E098 - sltu       $v0, $a1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E09C - movn       $a1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E0A0 - jal        0x0881EB50
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0A4 - andi       $a1, $a1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0A8 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0AC - sw         $v0, 0($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E0B0 - lw         $a1, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E0B4 - jal        0x08A7CFD4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0B8 - lw         $a0, 0($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0BC - lw         $a0, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E0C0 - jal        0x0884FEE4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0C4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0C8 - lw         $a1, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0CC - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E0D0 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0D4 - addiu      $a0, $a0, -27896
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0D8 - lw         $a1, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0DC - lw         $v0, -608($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0E0 - lhu        $v1, -2($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0E4 - addiu      $a0, $a1, -2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0E8 - addiu      $a3, $v0, 324
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0EC - andi       $a2, $v1, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0F0 - addu       $v0, $a0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0F4 - lhu        $v0, 2($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E0F8 - andi       $v1, $v0, -32768
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E0FC - beql       $v1, $zr, 0x0881E120
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E100 - lhu        $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E104 - andi       $v0, $v0, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E108 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E10C - addu       $v0, $a2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E110 - sltiu      $v1, $v0, 32512
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E114 - bnel       $v1, $zr, 0x0881E11C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E118 - sh         $v0, -2($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E11C - lhu        $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E120 - lw         $v1, 8($a3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E124 - or         $v0, $v0, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E128 - sltu       $v1, $a0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E12C - beq        $v1, $zr, 0x0881DFBC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E130 - sh         $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E134 - j          0x0881DFBC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E138 - sw         $a0, 8($a3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E13C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E140 - addiu      $a1, $a1, -27880
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E144 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E148 - jal        0x08956AC4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E14C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E150 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E154 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E158 - lui        $fp, 0x08A9 <=> li $fp, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E15C - beq        $v0, $zr, 0x0881E2E4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E160 - addiu      $s7, $zr, -32768 <=> li $s7, -32768
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E164 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E168 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E16C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E170 - jal        0x08956CF8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E174 - addiu      $a2, $fp, -27872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E178 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E17C - beq        $v0, $zr, 0x0881E2E4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E180 - addiu      $s4, $s4, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E184 - addiu      $s2, $s0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E188 - lw         $v1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E18C - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E190 - lw         $a0, -608($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E194 - sw         $v1, 68($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E198 - addiu      $s1, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E19C - addiu      $a0, $a0, 324
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1A0 - lw         $a1, 12($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1A4 - sltu       $v0, $v1, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1A8 - movz       $a1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E1AC - jal        0x0881EB50
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1B0 - andi       $a1, $a1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1B4 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1B8 - sw         $v0, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E1BC - jal        0x08A7D06C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1C0 - lw         $a0, 8($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1C4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1C8 - lw         $v0, 68($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1CC - sltu       $v0, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E1D0 - bne        $v0, $zr, 0x0881E258
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1D4 - lw         $a0, -608($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1D8 - lw         $a2, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1DC - addiu      $v0, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1E0 - sw         $v0, 68($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1E4 - addiu      $a1, $a2, -2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1E8 - lhu        $v0, -2($a2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1EC - andi       $a3, $v0, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1F0 - addu       $v1, $a1, $a3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1F4 - lhu        $v1, 2($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E1F8 - andi       $v0, $v1, -32768
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E1FC - beq        $v0, $zr, 0x0881E21C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E200 - addiu      $a0, $a0, 324
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E204 - andi       $v0, $v1, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E208 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E20C - addu       $v0, $a3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E210 - sltiu      $v1, $v0, 32512
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E214 - bnel       $v1, $zr, 0x0881E21C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E218 - sh         $v0, -2($a2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E21C - lhu        $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E220 - lw         $v1, 8($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E224 - or         $v0, $v0, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E228 - sltu       $v1, $a1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E22C - beq        $v1, $zr, 0x0881E238
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E230 - sh         $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E234 - sw         $a1, 8($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E238 - lw         $a1, 4($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E23C - lw         $v1, 12($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E240 - sltu       $v0, $a1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E244 - movn       $a1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E248 - jal        0x0881EB50
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E24C - andi       $a1, $a1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E250 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E254 - sw         $v0, 0($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E258 - lw         $a1, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E25C - jal        0x08A7CFD4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E260 - lw         $a0, 0($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E264 - lw         $a0, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E268 - jal        0x0884FEE4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E26C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E270 - lw         $a1, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E274 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E278 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E27C - addiu      $a0, $a0, -27864
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E280 - lw         $a1, 64($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E284 - lw         $v0, -608($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E288 - lhu        $v1, -2($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E28C - addiu      $a0, $a1, -2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E290 - addiu      $a3, $v0, 324
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E294 - andi       $a2, $v1, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E298 - addu       $v0, $a0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E29C - lhu        $v0, 2($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2A0 - andi       $v1, $v0, -32768
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E2A4 - beql       $v1, $zr, 0x0881E2C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2A8 - lhu        $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E2AC - andi       $v0, $v0, 32767
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2B0 - addiu      $v0, $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2B4 - addu       $v0, $a2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2B8 - sltiu      $v1, $v0, 32512
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E2BC - bnel       $v1, $zr, 0x0881E2C4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2C0 - sh         $v0, -2($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E2C4 - lhu        $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E2C8 - lw         $v1, 8($a3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2CC - or         $v0, $v0, $s7
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2D0 - sltu       $v1, $a0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E2D4 - beq        $v1, $zr, 0x0881E164
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2D8 - sh         $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E2DC - j          0x0881E164
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2E0 - sw         $a0, 8($a3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E2E4 - jal        0x08954F70
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2E8 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2EC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E2F0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E2F4 - addiu      $a0, $a0, 9956
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E2F8 - jal        0x088321D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E2FC - addiu      $a1, $a1, -27976
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E300 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E304 - jal        0x089F88EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E308 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E30C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E310 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E314 - jal        0x089F90AC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E318 - addiu      $s0, $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E31C - slti       $v0, $s0, 19
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E320 - bne        $v0, $zr, 0x0881E304
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E324 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E328 - jal        0x089FADD4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E32C - addiu      $s0, $zr, 39 <=> li $s0, 39
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E330 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E334 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E338 - jal        0x089FA72C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E33C - addiu      $a1, $a1, -27848
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E340 - jal        0x089FADD4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E344 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E348 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E34C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E350 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E354 - jal        0x089FA908
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E358 - addiu      $s0, $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E35C - slti       $v1, $s0, 47
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E360 - bne        $v1, $zr, 0x0881E340
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E364 - lui        $s2, 0x08AD <=> li $s2, 0x08AD0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E368 - lw         $a0, 12136($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E36C - lui        $s1, 0x08A9 <=> li $s1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E370 - jal        0x0885B2E0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E374 - addiu      $s1, $s1, -27828
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E378 - lw         $a0, 12136($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E37C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E380 - addiu      $a1, $a1, -27804
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E384 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E388 - jal        0x0885B4EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E38C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E390 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E394 - lw         $a0, 12136($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E398 - addiu      $s0, $s0, -27780
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E39C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3A0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E3A4 - jal        0x0885B4EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3A8 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3AC - lw         $a0, 12136($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3B4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E3B8 - jal        0x0885B4EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3BC - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E3C0 - jal        0x0884F374
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3C4 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E3C8 - bne        $v0, $zr, 0x0881E40C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3CC - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3D0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3D4 - addiu      $v0, $v1, 5728
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3D8 - lw         $v1, 28($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E3DC - beq        $v1, $zr, 0x0881E410
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3E0 - addiu      $s1, $s3, 4820
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3E4 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E3E8 - beq        $v1, $v0, 0x0881E710
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3EC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E3F0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3F4 - lw         $a2, 4588($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3F8 - lw         $a1, 4584($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E3FC - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E400 - jal        0x0884EE84
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E404 - addiu      $a0, $a0, -28392
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E408 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E40C - addiu      $s1, $s3, 4820
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E410 - lw         $a1, 4($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E414 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E418 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E41C - addiu      $a0, $a0, -27752
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E420 - lw         $v1, 4($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E424 - blez       $v1, 0x0881E460
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E428 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E42C - lui        $s2, 0x08A9 <=> li $s2, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E430 - lw         $v1, 8($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E434 - sll        $v0, $s0, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E438 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E43C - addu       $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E440 - lw         $a2, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E444 - addiu      $a0, $s2, -28100
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E448 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E44C - addiu      $s0, $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E450 - lw         $v1, 4($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E454 - slt        $v1, $s0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E458 - bnel       $v1, $zr, 0x0881E434
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E45C - lw         $v1, 8($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E460 - jal        0x08A0A954
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E464 - addiu      $a0, $s3, 4820
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E468 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E46C - lw         $v1, 4596($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E470 - beq        $v1, $zr, 0x0881E6BC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E474 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E478 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E47C - lw         $v1, 4580($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E480 - sltiu      $v0, $v1, 9
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E484 - beq        $v0, $zr, 0x0881E4A4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E488 - sll        $v0, $v1, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E48C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E490 - addiu      $v1, $v1, -27452
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E494 - addu       $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E498 - lw         $a0, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E49C - jr         $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4A0 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E4A4 - jal        0x0899E644
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4A8 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4AC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4B0 - addiu      $v1, $v1, -27728
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4B4 - sw         $v1, 4($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4B8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4BC - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4C4 - addiu      $v1, $v1, -26200
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E4C8 - sh         $a0, 8($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E4CC - jal        0x08850A30
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4D0 - sw         $v1, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E4D4 - bltz       $v0, 0x0881E588
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4D8 - srl        $v1, $v0, 0x0001
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4DC - mtc1       $v0, $f1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4E0 - cvt.s.w    $f0, $f1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E4E4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4E8 - lwc1       $f12, -26348($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E4EC - jal        0x08A736EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4F0 - mul.s      $f12, $f0, $f12
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4F4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4F8 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4FC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E500 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E504 - addiu      $a0, $a0, -27712
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E508 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E50C - jal        0x0881D838
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E510 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E514 - jal        0x0881D8B0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E518 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E51C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E520 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E524 - addiu      $a0, $a0, -27672
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E528 - jal        0x08854424
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E52C - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E530 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E534 - addiu      $a0, $v1, -28124
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E538 - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E53C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E540 - lui        $a1, 0x0882 <=> li $a1, 0x08820000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E544 - jal        0x08A0A9BC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E548 - addiu      $a0, $a1, -12420
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E54C - jal        0x0881D000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E550 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E554 - lw         $ra, 132($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E558 - lw         $fp, 128($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E55C - lw         $s7, 124($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E560 - lw         $s6, 120($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E564 - lw         $s5, 116($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E568 - lw         $s4, 112($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E56C - lw         $s3, 108($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E570 - lw         $s2, 104($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E574 - lw         $s1, 100($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E578 - lw         $s0, 96($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E57C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E580 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E584 - addiu      $sp, $sp, 144
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E588 - andi       $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E58C - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E590 - mtc1       $v0, $f1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E594 - cvt.s.w    $f0, $f1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E598 - j          0x0881E4E4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E59C - add.s      $f0, $f0, $f0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E5E0 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E5E4 - sh         $a0, 8($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E5E8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E5EC - j          0x0881E4CC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E5F0 - addiu      $v1, $v1, -18072
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E6BC - lw         $v1, 5728($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6C0 - addiu      $v0, $zr, 6 <=> li $v0, 6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E6C4 - beq        $v1, $v0, 0x0881E6E8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6C8 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E6CC - jal        0x0899E644
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6D0 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6D4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6D8 - addiu      $v1, $v1, -27636
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6DC - sw         $v1, 4($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E6E0 - j          0x0881E5E0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E6E8 - jal        0x0899E644
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6EC - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6F0 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6F4 - addiu      $v1, $v1, -27516
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6F8 - sw         $v1, 4($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E6FC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E700 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E704 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E708 - j          0x0881E4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E70C - addiu      $v1, $v1, -18120
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E710 - jal        0x0884CC38
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E714 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E718 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E71C - beq        $v0, $v1, 0x0881E3F0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E720 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E724 - jal        0x0884CC38
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E728 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E72C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E730 - jal        0x08A0AA5C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E734 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E738 - beq        $v0, $zr, 0x0881E76C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E73C - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E740 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E744 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E748 - lw         $a1, 4584($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E74C - lw         $a2, 4588($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E750 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E754 - jal        0x0884EE84
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E758 - addiu      $a0, $a0, -28392
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E75C - jal        0x0884CCAC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E760 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E764 - j          0x0881E40C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E768 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E76C - jal        0x0884CCAC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E770 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E774 - j          0x0881E744
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E778 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E77C - jal        0x0884FEE4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E780 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E784 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E788 - addiu      $a0, $a0, -27948
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E78C - jal        0x0884FEE4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E790 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E794 - j          0x0881DEF8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E798 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E79C - lw         $a0, 4924($s6)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E7A0 - jal        0x0882799C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7A4 - addiu      $a1, $a1, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E7A8 - j          0x0881DE74
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7AC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E7B0 - lw         $v0, 4628($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E7B4 - beql       $v0, $zr, 0x0881DE64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7B8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E7BC - lb         $s2, 2($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7C0 - lb         $s0, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7C4 - lb         $s1, 1($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7C8 - addiu      $s2, $s2, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7CC - addiu      $s0, $s0, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7D0 - addiu      $s1, $s1, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7D4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7D8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7DC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E7E0 - jal        0x08828E8C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7E4 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7E8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E7EC - j          0x0881DE50
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7F0 - addiu      $a0, $a0, -27500
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E7F4 - jal        0x08A790F8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7F8 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E7FC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E800 - j          0x0881DD80
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E804 - sw         $v0, 4580($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E808 - jal        0x0899E644
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E80C - addiu      $a0, $zr, 4504 <=> li $a0, 4504
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E810 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E814 - jal        0x088271B4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E818 - lui        $s6, 0x08AC <=> li $s6, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E81C - jal        0x0882725C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E820 - lw         $a0, 4924($s6)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E824 - j          0x0881DD6C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E828 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E82C - lw         $v1, 4($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E830 - addiu      $a0, $zr, 45 <=> li $a0, 45
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E834 - lb         $v0, 0($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E838 - beq        $v0, $a0, 0x0881E858
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E83C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E840 - lw         $v0, 0($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E844 - sw         $v1, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E848 - jal        0x0881D038
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E84C - lw         $a0, 4($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E850 - j          0x0881DD24
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E854 - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E858 - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E85C - slt        $v0, $s3, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E860 - addiu      $s4, $s4, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E864 - beq        $v0, $zr, 0x0881DD20
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E868 - addiu      $s5, $s5, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E86C - lw         $v0, 0($s5)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E870 - lw         $v1, 0($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E874 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E878 - j          0x0881E848
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E87C - sw         $v0, 0($v1)
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0A9B4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88051A8 - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051AC - addiu      $a2, $v0, -31072
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051B0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88051B4 - lw         $v0, 0($a2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051B8 - addiu      $a1, $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88051BC - beq        $v0, $zr, 0x088051D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051C0 - sltiu      $v1, $a1, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88051C4 - bne        $v1, $zr, 0x088051B4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051C8 - addiu      $a2, $a2, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88051CC - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051D0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88051D4 - j          0x088051CC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051D8 - sw         $a0, 0($a2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0A9B4 - j          0x088051A8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0A9B8 - nop
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8854424
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854424 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854428 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885442C - jal        0x08A87834 [sceKernelGetThreadId]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854430 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854434 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854438 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885443C - addiu      $a1, $v0, 19860
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854440 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854444 - lw         $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854448 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885444C - addiu      $a0, $a0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854450 - addiu      $a1, $a1, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854454 - beq        $v0, $a3, 0x08854468
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854458 - slti       $v1, $a0, 5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885445C - bnel       $v1, $zr, 0x08854448
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854460 - lw         $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854464 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854468 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885446C - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854470 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854474 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CF60
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8A7CF60 - strcmp[00851025,30420001,14400010,90860000,90A70000,10C0000A,24840002,14C70008,9082FFFF,90A30001,10400003,24A50002,1043FFF7,90860000,03E00008,00431023,03E00008,00C71023,90860000,90A70000,24840001,0006182B,00C71026,2C420001,00621824,1460FFF8,24A50001,0A235569,00000000]()
14:03:28 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08A7CF60 (08A7CF60-0x08A7CFD0, length 29) by strcmp[00851025,30420001,14400010,90860000,90A70000,10C0000A,24840002,14C70008,9082FFFF,90A30001,10400003,24A50002,1043FFF7,90860000,03E00008,00431023,03E00008,00C71023,90860000,90A70000,24840001,0006182B,00C71026,2C420001,00621824,1460FFF8,24A50001,0A235569,00000000]()
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_881D038
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D038 - addiu      $sp, $sp, -32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D03C - sw         $s6, 24($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D040 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D044 - sw         $s4, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D048 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D04C - sw         $s3, 12($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D050 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D054 - sw         $ra, 28($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D058 - sw         $s5, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D05C - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D060 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D064 - beq        $a1, $zr, 0x0881D138
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D068 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D06C - jal        0x0881CE6C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D070 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D074 - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D078 - addiu      $v1, $s5, 4820
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D07C - lw         $v0, 4($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D080 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D084 - slt        $v0, $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D088 - beq        $v0, $zr, 0x0881D0CC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D08C - addiu      $s1, $zr, 4 <=> li $s1, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D090 - addu       $s2, $v1, $zr <=> move $s2, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D094 - lw         $v0, 8($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D098 - sll        $s1, $s0, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D09C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0A0 - addu       $v0, $s1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D0A4 - jal        0x08A7CF60
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0A8 - lw         $a0, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D0AC - beql       $v0, $zr, 0x0881D0C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0B0 - addiu      $s6, $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D0B4 - lw         $v0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0B8 - addiu      $s0, $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0BC - slt        $v0, $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D0C0 - bne        $v0, $zr, 0x0881D094
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0C4 - sll        $s1, $s0, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D0C8 - addiu      $v1, $s5, 4820
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D0CC - lw         $v0, 4($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D0D0 - beq        $s0, $v0, 0x0881D120
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0D4 - addiu      $a0, $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D0D8 - addiu      $v0, $s5, 4820
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0DC - lw         $a0, 8($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0E0 - addu       $v1, $s1, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D0E4 - beq        $s3, $zr, 0x0881D0F8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0E8 - sw         $s4, 0($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0EC - sll        $v0, $s6, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0F0 - addu       $v0, $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0F4 - sw         $s3, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D0F8 - lw         $ra, 28($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D0FC - lw         $s6, 24($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D100 - lw         $s5, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D104 - lw         $s4, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D108 - lw         $s3, 12($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D10C - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D110 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D114 - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D118 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D11C - addiu      $sp, $sp, 32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x881D120 - beq        $s3, $zr, 0x0881D0D8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D124 - sw         $a0, 4($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D128 - addiu      $v0, $s0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D12C - sw         $v0, 4($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D130 - j          0x0881D0D8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D134 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D138 - jal        0x0881CEA0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D13C - addiu      $a0, $zr, 10 <=> li $a0, 10
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D140 - j          0x0881D078
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D144 - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_88507F8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88507F8 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88507FC - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850800 - jal        0x08850870
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850804 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850808 - jal        0x0885129C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885080C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850810 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850814 - jal        0x0885139C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850818 - lwc1       $f12, -1296($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885081C - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850820 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850824 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8850870
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850870 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850874 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850878 - addiu      $a0, $a0, -1292
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885087C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850880 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850884 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850888 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885088C - jal        0x08A878B4 [sceKernelCreateSema]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850890 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850894 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850898 - beq        $v0, $zr, 0x088508AC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885089C - sw         $v0, 19648($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508A0 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508A4 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508A8 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88508AC - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508B0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508B4 - addiu      $a0, $a0, -1284
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508B8 - addiu      $a1, $a1, -1252
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88508BC - jal        0x0881CCFC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508C0 - addiu      $a2, $zr, 275 <=> li $a2, 275
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88508C4 - jal        0x08A79180
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508C8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508CC - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508D0 - sw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508D4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508D8 - lw         $v1, 19648($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88508DC - bne        $v1, $zr, 0x088508F0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508E0 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508E4 - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88508E8 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508EC - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88508F0 - jal        0x08A878BC [sceKernelDeleteSema]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508F4 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88508F8 - j          0x088508E8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88508FC - lw         $ra, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_885129C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885129C - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512A0 - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512A4 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512AC - lw         $v0, 19628($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512B0 - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512B4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88512BC - beq        $v0, $zr, 0x08851388
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512C0 - sw         $ra, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512C4 - lui        $t3, 0x08AC <=> li $t3, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88512C8 - addiu      $v1, $s0, 15
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512CC - lw         $s0, 19616($t3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512D0 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512D4 - and        $t1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512D8 - sltu       $v1, $zr, $t1 <=> move $v1, $t1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512DC - sltu       $v0, $zr, $s0 <=> move $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512E0 - lw         $t2, 19628($s1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512E4 - and        $t0, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88512E8 - beq        $s0, $zr, 0x08851320
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512EC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512F0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512F4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512F8 - lw         $a3, 19620($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88512FC - lw         $a2, 19612($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851300 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851304 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851308 - lw         $a0, 19644($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885130C - lw         $v0, 19632($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851310 - sw         $a3, 52($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851314 - sw         $a0, 48($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851318 - sw         $a2, 56($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885131C - sw         $v0, 60($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8851320 - beq        $t0, $zr, 0x08851358
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851324 - sw         $t1, 19616($t3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851328 - lw         $a0, 48($t1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885132C - lw         $a2, 52($t1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851330 - lw         $t0, 60($t1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851334 - lw         $a3, 56($t1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851338 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885133C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851340 - sw         $a0, 19644($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851344 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851348 - sw         $a2, 19620($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885134C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851350 - sw         $a3, 19612($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851354 - sw         $t0, 19632($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8851358 - beq        $t2, $zr, 0x08851378
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885135C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851360 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851364 - lw         $ra, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851368 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885136C - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851370 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851374 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851378 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885137C - lw         $a0, 19648($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851380 - j          0x08851364
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851384 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851388 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885138C - jal        0x08A878CC [sceKernelWaitSema]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851390 - lw         $a0, 19648($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851394 - j          0x088512C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851398 - lui        $t3, 0x08AC <=> li $t3, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_885139C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885139C - addiu      $sp, $sp, -32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513A0 - sw         $s2, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513A4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513A8 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513AC - sw         $s0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513B0 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513B4 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513B8 - swc1       $f20, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513BC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513C0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513C4 - sw         $ra, 12($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513C8 - mov.s      $f20, $f12
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513CC - sw         $s1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513D0 - swc1       $f21, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513D4 - lwc1       $f0, 936($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513D8 - lw         $a0, 19648($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513DC - lwc1       $f1, 940($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513E0 - c.lt.s     $f12, $f0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513E4 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88513E8 - bc1f       0x088513F4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513EC - lwc1       $f21, 19624($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513F0 - mov.s      $f20, $f0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88513F4 - c.lt.s     $f1, $f20
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88513F8 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88513FC - bc1tl      0x08851404
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851400 - mov.s      $f20, $f1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851404 - jal        0x08A878CC [sceKernelWaitSema]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851408 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885140C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851410 - lw         $v0, 19612($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851414 - andi       $v0, $v0, 5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851418 - bne        $v0, $zr, 0x08851450
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885141C - swc1       $f20, 19624($s0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851420 - lw         $a0, 19648($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851424 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851428 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885142C - mov.s      $f0, $f21
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851430 - lw         $ra, 12($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851434 - lw         $s2, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851438 - lw         $s1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885143C - lw         $s0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851440 - lwc1       $f21, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851444 - lwc1       $f20, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851448 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885144C - addiu      $sp, $sp, 32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851450 - jal        0x08A736EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851454 - mov.s      $f12, $f21
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851458 - mov.s      $f12, $f20
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885145C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851460 - jal        0x08A736EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851464 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851468 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885146C - addiu      $a0, $a0, -1072
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851470 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851474 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851478 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885147C - jal        0x08853288
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851480 - addu       $t1, $v1, $zr <=> move $t1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851484 - j          0x08851424
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851488 - lw         $a0, 19648($s2)
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A736EC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A736EC - addiu      $sp, $sp, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A736F0 - addiu      $a0, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A736F4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A736F8 - sw         $ra, 32($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A736FC - jal        0x08A782D8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73700 - swc1       $f12, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73704 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73708 - lw         $t0, 12($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7370C - lw         $a0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73710 - lw         $a1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73714 - lw         $a2, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73718 - srl        $v0, $t0, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7371C - sll        $t1, $t1, 0x001E
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73720 - or         $t1, $t1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73724 - jal        0x08A7461C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73728 - sll        $t0, $t0, 0x001E
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7372C - lw         $ra, 32($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73730 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73734 - addiu      $sp, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A782D8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A782D8 - lw         $v0, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782DC - lui        $v1, 0x007F <=> li $v1, 0x007F0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782E0 - ori        $v1, $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782E4 - srl        $a2, $v0, 0x0017
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782E8 - srl        $a0, $v0, 0x001F
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782EC - andi       $a2, $a2, 255
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782F0 - sw         $a0, 4($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A782F4 - bne        $a2, $zr, 0x08A78354
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A782F8 - and        $a3, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A782FC - beq        $a3, $zr, 0x08A7834C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78300 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78304 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78308 - sll        $a3, $a3, 0x0007
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7830C - ori        $v0, $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78310 - addiu      $v1, $zr, -126 <=> li $v1, -126
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78314 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78318 - sltu       $v0, $v0, $a3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7831C - sw         $v1, 8($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78320 - bne        $v0, $zr, 0x08A78344
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78324 - sw         $a0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78328 - lui        $a0, 0x3FFF <=> li $a0, 0x3FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7832C - ori        $a0, $a0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78330 - sll        $a3, $a3, 0x0001
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78334 - sltu       $v0, $a0, $a3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78338 - beq        $v0, $zr, 0x08A78330
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7833C - addiu      $v1, $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78340 - sw         $v1, 8($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78344 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78348 - sw         $a3, 12($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7834C - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78350 - sw         $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78354 - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78358 - beq        $a2, $v0, 0x08A7837C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7835C - sll        $v0, $a3, 0x0007
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78360 - lui        $v1, 0x4000 <=> li $v1, 0x40000000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78364 - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78368 - addiu      $a0, $a2, -127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7836C - sw         $v0, 12($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78370 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78374 - j          0x08A7834C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78378 - sw         $a0, 8($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7837C - bnel       $a3, $zr, 0x08A7838C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78380 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78384 - j          0x08A7834C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78388 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7838C - and        $v0, $a3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78390 - beql       $v0, $zr, 0x08A78344
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78394 - sw         $zr, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78398 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7839C - j          0x08A78344
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783A0 - sw         $v0, 0($a1)
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7461C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7461C - addiu      $sp, $sp, -48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74620 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74624 - sw         $ra, 32($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74628 - sw         $v0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7462C - sw         $a1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74630 - sw         $a2, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74634 - sw         $t0, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74638 - sw         $t1, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7463C - jal        0x08A783D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74640 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74644 - lw         $ra, 32($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74648 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7464C - addiu      $sp, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A783D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A783D4 - lw         $v1, 0($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783D8 - addiu      $sp, $sp, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783DC - lw         $t2, 16($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783E0 - lw         $t3, 20($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783E4 - sltiu      $v0, $v1, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783E8 - lw         $t4, 4($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A783EC - beq        $v0, $zr, 0x08A78468
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783F0 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783F4 - addiu      $v0, $zr, 0 <=> li $v0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783F8 - lui        $v1, 0x0008 <=> li $v1, 0x00080000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783FC - or         $t2, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78400 - or         $t3, $t3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78404 - addiu      $t1, $zr, 2047 <=> li $t1, 2047
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78408 - lw         $v0, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7840C - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78410 - lui        $v1, 0xFFF0 <=> li $v1, 0xFFF00000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78414 - ori        $a0, $a0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78418 - and        $a0, $t3, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7841C - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78420 - lui        $a1, 0x800F <=> li $a1, 0x800F0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78424 - or         $v0, $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78428 - andi       $a2, $t1, 2047
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7842C - ori        $a1, $a1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78430 - and        $v0, $v0, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78434 - sll        $a2, $a2, 0x0014
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78438 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7843C - or         $v0, $v0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78440 - ori        $v1, $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78444 - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78448 - sll        $a0, $t4, 0x001F
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7844C - or         $v0, $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78450 - sw         $v0, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78454 - sw         $t2, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78458 - lw         $v0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7845C - lw         $v1, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78460 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78464 - addiu      $sp, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78468 - xori       $v0, $v1, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7846C - beql       $v0, $zr, 0x08A785D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78470 - addiu      $t1, $zr, 2047 <=> li $t1, 2047
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78474 - xori       $v0, $v1, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78478 - beq        $v0, $zr, 0x08A785D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7847C - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78480 - or         $v0, $t2, $t3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78484 - beq        $v0, $zr, 0x08A7840C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78488 - lw         $v0, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7848C - lw         $a0, 8($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78490 - slti       $v0, $a0, -1022
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78494 - beq        $v0, $zr, 0x08A785CC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78498 - slti       $v0, $a0, 1024
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7849C - addiu      $v0, $zr, -1022 <=> li $v0, -1022
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784A0 - subu       $t5, $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784A4 - slti       $v1, $t5, 57
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A784A8 - bne        $v1, $zr, 0x08A78534
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784AC - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784B0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784B4 - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A784B8 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784BC - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784C0 - and        $v0, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784C4 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A784C8 - beq        $v0, $a0, 0x08A78504
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784CC - and        $v1, $t3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784D0 - addiu      $t2, $t2, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A784D4 - sltiu      $v0, $t2, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A784D8 - addu       $t3, $t3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784DC - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A784E0 - ori        $v0, $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784E4 - sltu       $v0, $v0, $t3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784E8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784EC - srl        $t2, $t2, 0x0008
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784F0 - sll        $a0, $t3, 0x0018
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784F4 - movn       $t1, $v1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A784F8 - or         $t2, $t2, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A784FC - j          0x08A78408
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78500 - srl        $t3, $t3, 0x0008
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78504 - bnel       $v1, $zr, 0x08A784D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78508 - addiu      $t2, $t2, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7850C - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78510 - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78514 - and        $v0, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78518 - and        $v1, $t3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7851C - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78520 - beql       $v0, $zr, 0x08A784E0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78524 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78528 - addiu      $t2, $t2, 128
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7852C - j          0x08A784D8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78530 - sltiu      $v0, $t2, 128
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78534 - addiu      $a1, $zr, 0 <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78538 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7853C - sll        $a2, $t5, 0x001A
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78540 - bgez       $a2, 0x08A78554
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78544 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78548 - sllv       $v1, $a0, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7854C - b          0x08A7856C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78550 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A78554 - beq        $a2, $zr, 0x08A78568
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78558 - sllv       $v1, $a1, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7855C - subu       $a2, $zr, $t5 <=> negu $a2, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78560 - srlv       $a2, $a0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78564 - or         $v1, $v1, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78568 - sllv       $v0, $a0, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7856C - addiu      $v0, $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78570 - sltiu      $a3, $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78574 - addiu      $v1, $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78578 - addu       $v1, $v1, $a3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7857C - and        $v0, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78580 - and        $v1, $t3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78584 - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78588 - sll        $t0, $t5, 0x001A
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7858C - bgez       $t0, 0x08A785A0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78590 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78594 - srlv       $a2, $t3, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78598 - b          0x08A785B8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7859C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A785A0 - beq        $t0, $zr, 0x08A785B4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785A4 - srlv       $a2, $t2, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785A8 - subu       $t0, $zr, $t5 <=> negu $t0, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785AC - sllv       $t0, $t3, $t0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785B0 - or         $a2, $a2, $t0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A785B4 - srlv       $a3, $t3, $t5
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A785B8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785BC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785C0 - or         $t2, $a2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A785C4 - j          0x08A784B8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785C8 - or         $t3, $a3, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A785CC - bne        $v0, $zr, 0x08A785E4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785D0 - addiu      $t1, $zr, 2047 <=> li $t1, 2047
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A785D4 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785D8 - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A785DC - j          0x08A7840C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785E0 - lw         $v0, 4($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A785E4 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785E8 - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785EC - and        $a2, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785F0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785F4 - and        $a3, $t3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A785F8 - beq        $a2, $v0, 0x08A78644
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A785FC - addiu      $t1, $a0, 1023
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78600 - addiu      $t2, $t2, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78604 - sltiu      $v0, $t2, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78608 - addu       $t3, $t3, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7860C - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78610 - ori        $v0, $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78614 - sltu       $v0, $v0, $t3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78618 - beql       $v0, $zr, 0x08A78638
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7861C - srl        $t2, $t2, 0x0008
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78620 - sll        $v0, $t3, 0x001F
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78624 - srl        $t2, $t2, 0x0001
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78628 - or         $t2, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7862C - srl        $t3, $t3, 0x0001
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78630 - addiu      $t1, $t1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78634 - srl        $t2, $t2, 0x0008
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78638 - sll        $v0, $t3, 0x0018
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7863C - j          0x08A784FC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78640 - or         $t2, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78644 - bnel       $a3, $zr, 0x08A78604
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78648 - addiu      $t2, $t2, 127
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7864C - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78650 - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78654 - and        $v0, $t2, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78658 - and        $v1, $t3, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7865C - or         $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78660 - beql       $v0, $zr, 0x08A78610
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78664 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78668 - addiu      $t2, $t2, 128
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7866C - j          0x08A78608
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78670 - sltiu      $v0, $t2, 128
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8853288
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853288 - addiu      $sp, $sp, -304
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885328C - sw         $a1, 276($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853290 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853294 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853298 - sw         $a2, 280($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885329C - addiu      $a2, $sp, 276
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532A0 - sw         $ra, 256($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532A4 - sw         $a3, 284($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532A8 - sw         $t0, 288($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532AC - sw         $t1, 292($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532B0 - sw         $t2, 296($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88532B4 - jal        0x08A81D34
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532B8 - sw         $t3, 300($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88532BC - jal        0x088532D0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532C0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532C4 - lw         $ra, 256($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532C8 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532CC - addiu      $sp, $sp, 304
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A81D34
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81D34 - addiu      $sp, $sp, -112
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D38 - addiu      $v0, $zr, 520 <=> li $v0, 520
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D3C - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D40 - ori        $v1, $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D44 - sh         $v0, 12($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D48 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D4C - sw         $ra, 104($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D50 - sw         $v1, 20($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D54 - sw         $v1, 8($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D58 - sw         $s1, 100($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D5C - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D60 - sw         $s0, 96($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D64 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D68 - sw         $a0, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D6C - sw         $a0, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81D70 - jal        0x08A79788
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D74 - sh         $v0, 14($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D78 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D7C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D80 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81D84 - jal        0x08A7EE64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D88 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D8C - lw         $v1, 0($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D90 - lw         $ra, 104($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D94 - lw         $s1, 100($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D98 - lw         $s0, 96($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81D9C - sb         $zr, 0($v1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81DA0 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81DA4 - addiu      $sp, $sp, 112
14:03:28 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7EE64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EE64 - addiu      $sp, $sp, -656
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE68 - sw         $s0, 608($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE6C - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE70 - sw         $a1, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE74 - sw         $a0, 540($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE78 - sw         $ra, 644($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE7C - sw         $fp, 640($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE80 - sw         $s7, 636($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE84 - sw         $s6, 632($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE88 - sw         $s5, 628($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE8C - sw         $s4, 624($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE90 - sw         $s3, 620($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE94 - sw         $s2, 616($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EE98 - sw         $s1, 612($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7EE9C - jal        0x08A847A4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEA0 - sw         $a3, 548($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEA4 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEA8 - lw         $v0, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEAC - sw         $zr, 576($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEB0 - lhu        $v1, 12($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEB4 - sw         $v0, 564($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEB8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEBC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEC0 - andi       $v0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEC4 - sw         $a0, 568($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEC8 - sw         $a1, 572($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EECC - sw         $zr, 588($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EED0 - beq        $v0, $zr, 0x08A7EEE8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EED4 - sw         $zr, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EED8 - lw         $a1, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEDC - lw         $v0, 16($a1)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EEE0 - bne        $v0, $zr, 0x08A7EF04
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEE4 - andi       $v1, $v1, 26
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7EEE8 - jal        0x08A82534
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEEC - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EEF0 - bne        $v0, $zr, 0x08A7F4F4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEF4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEF8 - lw         $v0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EEFC - lhu        $v1, 12($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF00 - andi       $v1, $v1, 26
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF04 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF08 - beq        $v1, $v0, 0x08A80824
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF0C - lw         $v1, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF10 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF14 - sw         $s2, 48($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF18 - addu       $s3, $s0, $zr <=> move $s3, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF1C - sw         $zr, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF20 - sw         $zr, 556($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF24 - sw         $zr, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF28 - lbu        $a2, 0($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF2C - seb        $v0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF30 - xori       $v1, $v0, 37
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF38 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF3C - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF40 - beq        $v0, $zr, 0x08A7EF6C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF44 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF48 - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF4C - lbu        $a2, 0($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF50 - seb        $v0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF54 - xori       $v1, $v0, 37
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF58 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF60 - and        $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7EF64 - bnel       $v0, $zr, 0x08A7EF4C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF68 - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF6C - subu       $s1, $s3, $s4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF70 - beq        $s1, $zr, 0x08A7EFB8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF74 - seb        $v0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF78 - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF7C - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF80 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF84 - sw         $s4, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF88 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF8C - addu       $v1, $v1, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF90 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF94 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF98 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF9C - beq        $a0, $zr, 0x08A80808
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA0 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA4 - lw         $a0, 556($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFA8 - lbu        $a2, 0($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFAC - addu       $a0, $a0, $s1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB0 - sw         $a0, 556($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB4 - seb        $v0, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7EFB8 - beq        $v0, $zr, 0x08A807D0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFBC - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC0 - lbu        $a2, 0($s3)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC4 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC8 - sw         $zr, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFCC - sw         $zr, 580($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD0 - sw         $zr, 560($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD4 - sb         $zr, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD8 - seb        $s7, $a2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFDC - addiu      $s3, $s3, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE0 - addiu      $v1, $s7, -32
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE4 - sltiu      $v0, $v1, 89
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EFE8 - beq        $v0, $zr, 0x08A807BC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFEC - sll        $v0, $v1, 0x0002
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF4 - addiu      $v1, $v1, 1980
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF8 - addu       $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFFC - lw         $a0, 0($v0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F000 - jr         $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F004 - nop
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F0 - lw         $a0, 580($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F4 - lbu        $v1, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F8 - max        $a0, $s6, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1FC - sw         $a0, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F200 - bne        $v1, $zr, 0x08A7F218
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F204 - addiu      $a0, $a0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F208 - lw         $a1, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F20C - lw         $a0, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F210 - andi       $v0, $a1, 2
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F214 - addu       $a0, $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F218 - lw         $a1, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F21C - andi       $fp, $a1, 132
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F220 - bne        $fp, $zr, 0x08A7F2C0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F224 - sw         $a0, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F228 - lw         $v0, 560($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F22C - lw         $a0, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F230 - subu       $s0, $v0, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F234 - blez       $s0, 0x08A7F2C0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F238 - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F23C - bne        $v0, $zr, 0x08A7F288
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F240 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F244 - addiu      $s5, $a1, 1856
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F248 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F24C - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F250 - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F254 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F258 - sw         $s5, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F25C - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F260 - addiu      $v1, $v1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F264 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F268 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F26C - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F270 - beq        $a0, $zr, 0x08A7FEC0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F274 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F278 - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F27C - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F280 - beql       $v0, $zr, 0x08A7F250
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F284 - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F288 - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F28C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F290 - addiu      $v0, $v1, 1856
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F294 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F298 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F29C - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A0 - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A4 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A8 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2AC - sw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B0 - addu       $v0, $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2B4 - beq        $a0, $zr, 0x08A7FEA4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B8 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2BC - lbu        $v1, 16($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F2C0 - seb        $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2C4 - beq        $v0, $zr, 0x08A7FE3C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2C8 - lw         $a0, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D0 - sw         $v0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D4 - addiu      $v1, $sp, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D8 - lw         $a0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2DC - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E0 - sw         $v1, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E4 - addiu      $a0, $a0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E8 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2EC - slti       $v1, $a0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F0 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F4 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2F8 - beq        $v1, $zr, 0x08A7FE1C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2FC - sw         $a0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F300 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F304 - beq        $fp, $v0, 0x08A7FD58
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F308 - lw         $a1, 560($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F30C - lw         $v1, 580($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F310 - subu       $s0, $v1, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F314 - blez       $s0, 0x08A7F398
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F318 - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F31C - bne        $v0, $zr, 0x08A7F368
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F320 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F324 - addiu      $s5, $fp, 1872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F328 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F32C - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F330 - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F334 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F338 - sw         $s5, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F33C - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F340 - addiu      $v1, $v1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F344 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F348 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F34C - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F350 - beq        $a0, $zr, 0x08A7FD3C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F354 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F358 - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F35C - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F360 - beql       $v0, $zr, 0x08A7F330
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F364 - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F368 - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F36C - addiu      $v0, $fp, 1872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F370 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F374 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F378 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F37C - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F380 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F384 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F388 - sw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F38C - addu       $v0, $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F390 - beq        $a0, $zr, 0x08A7FD20
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F394 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F398 - lw         $a0, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F39C - andi       $v0, $a0, 256
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3A0 - bne        $v0, $zr, 0x08A7F57C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A4 - slti       $v0, $s7, 102
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A8 - sw         $s6, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3AC - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B0 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B4 - sw         $s4, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B8 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3BC - addu       $v1, $v1, $s6
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C0 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C4 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C8 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3CC - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3D0 - beq        $a0, $zr, 0x08A7F560
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3D4 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3D8 - lw         $a1, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3DC - andi       $v0, $a1, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3E0 - beq        $v0, $zr, 0x08A7F478
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E4 - lw         $v1, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E8 - lw         $v0, 560($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3EC - subu       $s0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F0 - blez       $s0, 0x08A7F478
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3F4 - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F8 - bne        $v0, $zr, 0x08A7F444
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F400 - addiu      $s4, $a0, 1856
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F404 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F408 - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F40C - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F410 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F414 - sw         $s4, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F418 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F41C - addiu      $v1, $v1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F420 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F424 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F428 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F42C - beq        $a0, $zr, 0x08A7F544
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F430 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F434 - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F438 - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F43C - beql       $v0, $zr, 0x08A7F40C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F440 - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F444 - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F44C - addiu      $v0, $a1, 1856
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F450 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F454 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F458 - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F45C - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F460 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F464 - sw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F468 - addu       $v0, $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F46C - beq        $a0, $zr, 0x08A7F528
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F470 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F474 - lw         $v1, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F478 - lw         $a0, 560($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F47C - lw         $a1, 556($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F480 - max        $v0, $v1, $a0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F484 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F488 - addu       $a1, $a1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F48C - bne        $v1, $zr, 0x08A7F4B4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F490 - sw         $a1, 556($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F494 - lw         $v0, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F498 - sw         $zr, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F49C - beq        $v0, $zr, 0x08A7EF28
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A0 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4A4 - jal        0x08A79A74
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4AC - j          0x08A7EF28
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4B0 - sw         $zr, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4B4 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4B8 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4BC - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4C0 - beq        $v0, $zr, 0x08A7F498
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4C4 - lw         $v0, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4C8 - lw         $v1, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F4CC - beq        $v1, $zr, 0x08A7F4E0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D0 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4D4 - jal        0x08A79A74
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4DC - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4E0 - lw         $a1, 556($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E8 - lhu        $v0, 12($a0)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4EC - andi       $v0, $v0, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F0 - movz       $v1, $a1, $v0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4F4 - lw         $ra, 644($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F8 - lw         $fp, 640($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4FC - lw         $s7, 636($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F500 - lw         $s6, 632($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F504 - lw         $s5, 628($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F508 - lw         $s4, 624($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F50C - lw         $s3, 620($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F510 - lw         $s2, 616($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F514 - lw         $s1, 612($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F518 - lw         $s0, 608($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F51C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F520 - jr         $ra
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F524 - addiu      $sp, $sp, 656
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F528 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F52C - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F530 - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F534 - beql       $v0, $zr, 0x08A7F478
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F538 - lw         $v1, 584($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F53C - j          0x08A7F4CC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F540 - lw         $v1, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F544 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F548 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F54C - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F550 - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F554 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F558 - j          0x08A7F438
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F55C - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F560 - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F564 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F568 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F56C - beq        $v0, $zr, 0x08A7F3DC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F570 - lw         $a1, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F574 - j          0x08A7F4CC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F578 - lw         $v1, 592($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F57C - bne        $v0, $zr, 0x08A7FAF0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F580 - lw         $v0, 528($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F584 - lw         $a0, 568($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F588 - lw         $a1, 572($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F58C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F590 - jal        0x08A740F8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F594 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F598 - bne        $v0, $zr, 0x08A7F70C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F59C - lw         $a1, 532($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A4 - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5AC - addiu      $v0, $v0, 1916
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B0 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B4 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B8 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5BC - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C0 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C4 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C8 - sw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5CC - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5D0 - beq        $a0, $zr, 0x08A7F6F0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D4 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D8 - lw         $v0, 532($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5DC - lw         $v1, 528($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E0 - slt        $v0, $v0, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5E4 - bnel       $v0, $zr, 0x08A7F600
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E8 - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5EC - lw         $a1, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F0 - andi       $v0, $a1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F5F4 - beq        $v0, $zr, 0x08A7F3E0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F8 - andi       $v0, $a1, 4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5FC - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F600 - lw         $v0, 564($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F604 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F608 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F60C - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F610 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F614 - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F618 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F61C - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F620 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F624 - beq        $a0, $zr, 0x08A7F6D4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F628 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F62C - lw         $v0, 528($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F630 - addiu      $s0, $v0, -1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F634 - blez       $s0, 0x08A7F3D8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F638 - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F63C - bne        $v0, $zr, 0x08A7F688
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F640 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F644 - addiu      $s4, $fp, 1872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F648 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F64C - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F650 - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F654 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F658 - sw         $s4, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F65C - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F660 - addiu      $v1, $v1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F664 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F668 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F66C - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F670 - beq        $a0, $zr, 0x08A7F6B8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F674 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F678 - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F67C - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F680 - beql       $v0, $zr, 0x08A7F650
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F684 - sw         $s1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F688 - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F68C - addiu      $v0, $fp, 1872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F690 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F694 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F698 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F69C - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A0 - addu       $v0, $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6A4 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A8 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6AC - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F6B0 - j          0x08A7F3D0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6B4 - sw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6B8 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6BC - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C0 - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6C4 - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C8 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6CC - j          0x08A7F67C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6D0 - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6D4 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6D8 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6DC - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E0 - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6E4 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E8 - j          0x08A7F630
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6EC - lw         $v0, 528($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6F0 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6F4 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6F8 - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6FC - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F700 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F704 - j          0x08A7F5DC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F708 - lw         $v0, 532($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F70C - blez       $a1, 0x08A7F948
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F710 - lw         $v1, 528($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F714 - slt        $v0, $a1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F718 - bnel       $v0, $zr, 0x08A7F868
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F71C - sw         $a1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F720 - sw         $v1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F724 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F728 - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F72C - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F730 - sw         $s4, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F734 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F738 - addu       $v1, $v1, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F73C - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F740 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F744 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F748 - beq        $a0, $zr, 0x08A7F84C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F74C - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F750 - lw         $v0, 532($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F754 - subu       $s0, $v0, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F758 - blez       $s0, 0x08A7F7DC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F75C - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F760 - bne        $v0, $zr, 0x08A7F7AC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F764 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F768 - addiu      $s1, $fp, 1872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F76C - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F770 - sw         $s4, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F774 - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F778 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F77C - sw         $s1, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F780 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F784 - addiu      $v1, $v1, 16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F788 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F78C - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F790 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F794 - beq        $a0, $zr, 0x08A7F830
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F798 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F79C - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7A0 - slti       $v0, $s0, 17
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7A4 - beql       $v0, $zr, 0x08A7F774
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7A8 - sw         $s4, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7AC - sw         $s0, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B0 - addiu      $v0, $fp, 1872
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B4 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B8 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7BC - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C0 - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C4 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C8 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7CC - sw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D0 - addu       $v0, $v0, $s0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F7D4 - beq        $a0, $zr, 0x08A7F814
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D8 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7DC - lw         $a0, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7E0 - andi       $v0, $a0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7E4 - beq        $v0, $zr, 0x08A7F3DC
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7E8 - lw         $a1, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F0 - sw         $v1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F8 - addiu      $v0, $v0, 1920
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7FC - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F800 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F804 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F808 - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F80C - j          0x08A7F6A4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F810 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F814 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F818 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F81C - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F820 - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F824 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F828 - j          0x08A7F7E0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F82C - lw         $a0, 552($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F830 - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F834 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F838 - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F83C - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F840 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F844 - j          0x08A7F7A0
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F848 - addiu      $s0, $s0, -16
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F84C - lw         $a0, 544($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F850 - jal        0x08A7ECF4
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F854 - addiu      $a1, $sp, 48
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F858 - bne        $v0, $zr, 0x08A7F4C8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F85C - lw         $a1, 528($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F860 - j          0x08A7F750
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F864 - addiu      $s2, $sp, 64
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F868 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F86C - lw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F870 - lw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F874 - sw         $s4, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F878 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F87C - addu       $v1, $v1, $a1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F880 - slti       $a0, $v0, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F884 - sw         $v1, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F888 - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F88C - beq        $a0, $zr, 0x08A7F92C
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F890 - sw         $v0, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F894 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F898 - sw         $v1, 4($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F89C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A0 - addiu      $v0, $v0, 1920
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A4 - lw         $v1, 52($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A8 - sw         $v0, 0($s2)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8AC - addu       $s4, $s4, $t1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B0 - addiu      $v1, $v1, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B4 - lw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B8 - slti       $a0, $v1, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8BC - addiu      $s2, $s2, 8
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C0 - addiu      $v0, $v0, 1
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C4 - sw         $v0, 56($sp)
14:03:28 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F8C8 - beq        $a0, $zr, 0x08A7F910
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8CC - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D0 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F8D4 - lw         $a0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D8 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8DC - subu       $a0, $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E0 - sw         $a0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E8 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8EC - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F0 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F4 - addu       $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F8 - slti       $a1, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8FC - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F900 - bne        $a1, $zr, 0x08A7F3D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F904 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F908 - j          0x08A7F560
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F90C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F910 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F914 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F918 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F91C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F920 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F924 - j          0x08A7F8D4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F928 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F92C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F930 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F934 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F938 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F93C - lw         $t1, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F940 - j          0x08A7F894
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F944 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F948 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F94C - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F950 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F954 - addiu      $v0, $v0, 1916
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F958 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F95C - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F960 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F964 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F968 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F96C - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F970 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F974 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F978 - beq        $a0, $zr, 0x08A7FAD4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F97C - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F980 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F984 - bnel       $v0, $zr, 0x08A7F99C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F988 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F98C - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F990 - beq        $v0, $zr, 0x08A7F3DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F994 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F998 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F99C - lw         $v1, 564($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A0 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A4 - sw         $v1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A8 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9AC - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B0 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B8 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9BC - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9C0 - beq        $a0, $zr, 0x08A7FAB8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C4 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C8 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9CC - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D0 - blez       $s0, 0x08A7FA54
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9D4 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D8 - bne        $v0, $zr, 0x08A7FA24
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9DC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E0 - addiu      $s1, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E4 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E8 - sw         $s5, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9EC - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F0 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F4 - sw         $s1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F8 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9FC - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA00 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA04 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA08 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA0C - beq        $a0, $zr, 0x08A7FA9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA10 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA14 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA18 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA1C - beql       $v0, $zr, 0x08A7F9EC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA20 - sw         $s5, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA24 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA28 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA2C - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA30 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA34 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA38 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA3C - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA40 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA44 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA48 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA4C - beq        $a0, $zr, 0x08A7FA80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA50 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA54 - lw         $a1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA58 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA5C - sw         $a1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA60 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA64 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA68 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA6C - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA70 - addu       $v0, $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA74 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA78 - j          0x08A7F6B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA7C - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA80 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FA84 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA88 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA8C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA90 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA94 - j          0x08A7FA58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA98 - lw         $a1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA9C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAA0 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAA4 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAA8 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAAC - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAB0 - j          0x08A7FA18
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAB4 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAB8 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FABC - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC0 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAC4 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC8 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FACC - j          0x08A7F9CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAD0 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAD4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAD8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FADC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAE4 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE8 - j          0x08A7F984
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAEC - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAF0 - slti       $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FAF4 - bne        $v0, $zr, 0x08A7FCC8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAF8 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAFC - lbu        $v0, 0($s4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB00 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB04 - addiu      $s4, $s4, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB08 - sb         $v0, 480($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB0C - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB10 - sb         $v0, 481($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB14 - addiu      $v0, $sp, 480
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB18 - sw         $v1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB1C - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB20 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB24 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB28 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB2C - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB30 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB34 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB38 - addiu      $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB3C - beq        $a0, $zr, 0x08A7FCAC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB40 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB44 - lw         $a0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB48 - lw         $a1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FB50 - jal        0x08A74180
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB54 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB58 - beq        $v0, $zr, 0x08A7FC0C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB5C - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB60 - lw         $a0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB64 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB68 - addiu      $v0, $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB6C - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB70 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB74 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB78 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB7C - addu       $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB80 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB84 - addiu      $v0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB88 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB8C - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FB90 - beq        $a0, $zr, 0x08A7FBEC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB94 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB98 - lw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB9C - lw         $a0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA0 - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA4 - addiu      $v0, $sp, 32
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA8 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBAC - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB0 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB4 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB8 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBBC - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC0 - addu       $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC4 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBC8 - bne        $a0, $zr, 0x08A7F3D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBCC - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD0 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBD4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBDC - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBE4 - j          0x08A7F3DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE8 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FBEC - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF0 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBF4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF8 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBFC - beq        $v0, $zr, 0x08A7FB9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC00 - lw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC04 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC08 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC0C - addiu      $s0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC10 - blez       $s0, 0x08A7FB98
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC14 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC18 - bne        $v0, $zr, 0x08A7FC64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC1C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC20 - addiu      $s4, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC24 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC28 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC2C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC30 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC34 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC38 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC3C - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC40 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC44 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC48 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC4C - beq        $a0, $zr, 0x08A7FC90
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC50 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC54 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC58 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC5C - beql       $v0, $zr, 0x08A7FC2C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC60 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC64 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC68 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC6C - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC70 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC74 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC78 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC7C - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC80 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC84 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC88 - j          0x08A7FB90
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC8C - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC90 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FC94 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC98 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC9C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCA4 - j          0x08A7FC58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA8 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCAC - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FCB0 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCB4 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCB8 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCBC - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCC0 - j          0x08A7FB44
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCC4 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCC8 - andi       $v0, $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCCC - bnel       $v0, $zr, 0x08A7FB00
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD0 - lbu        $v0, 0($s4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD8 - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCDC - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE0 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE4 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE8 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCEC - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF0 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF4 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF8 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCFC - bne        $a0, $zr, 0x08A7FB98
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD00 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD04 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD08 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD0C - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD10 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD14 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD18 - j          0x08A7FB9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD1C - lw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD20 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD24 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD28 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD2C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD30 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD34 - j          0x08A7F39C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD38 - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD3C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD40 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD44 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD48 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD4C - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD50 - j          0x08A7F35C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD54 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD58 - lw         $v0, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD5C - subu       $s0, $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD60 - blez       $s0, 0x08A7F30C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD64 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD68 - bne        $v0, $zr, 0x08A7FDB4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD6C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD70 - addiu      $s5, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD74 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD78 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD7C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD80 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD84 - sw         $s5, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD88 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD8C - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD90 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD94 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD98 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD9C - beq        $a0, $zr, 0x08A7FE00
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA0 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA4 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDA8 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDAC - beql       $v0, $zr, 0x08A7FD7C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB0 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDB4 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB8 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDBC - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC0 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC8 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDCC - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD0 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD4 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD8 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDDC - bne        $a0, $zr, 0x08A7F30C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE0 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FDE8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDEC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDF4 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF8 - j          0x08A7F310
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDFC - lw         $v1, 580($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE00 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE04 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE08 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE0C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE10 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE14 - j          0x08A7FDA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE18 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE1C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE20 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE24 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE28 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE2C - beq        $v0, $zr, 0x08A7F304
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE30 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE34 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE38 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE3C - andi       $v0, $a0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE40 - beq        $v0, $zr, 0x08A7F304
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE44 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE48 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE4C - sb         $v0, 480($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE54 - addiu      $v1, $sp, 480
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE58 - sb         $s7, 481($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE5C - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE60 - lw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE64 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE68 - sw         $v1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE6C - addiu      $a0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE70 - addiu      $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE74 - slti       $v1, $a0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE78 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE7C - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE80 - bne        $v1, $zr, 0x08A7F300
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE84 - sw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE88 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE8C - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE90 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE94 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE98 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE9C - j          0x08A7F304
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEA0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEA4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEA8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEAC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEB4 - lbu        $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB8 - j          0x08A7F2C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEBC - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEC0 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEC4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEC8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FECC - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FED4 - j          0x08A7F27C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED8 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A802C0 - j          0x08A7F1F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802C4 - sb         $zr, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A807BC - beq        $s7, $zr, 0x08A807D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C0 - addiu      $s4, $sp, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C4 - sb         $s7, 128($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807C8 - j          0x08A802C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807CC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807D0 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A807D4 - bne        $v0, $zr, 0x08A807E4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807D8 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807DC - j          0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E0 - sw         $zr, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A807E4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807EC - beql       $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F0 - sw         $zr, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807F4 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F8 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80808 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8080C - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80810 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80814 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80818 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8081C - j          0x08A7EFA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80820 - lw         $a0, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80824 - lh         $v0, 14($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80828 - bltz       $v0, 0x08A7EF10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8082C - lw         $a2, 548($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80830 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80834 - jal        0x08A7ED40
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80838 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8083C - j          0x08A7F4F4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80840 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A847A4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A847A4 - addiu      $sp, $sp, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A847A8 - sw         $ra, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A847AC - jal        0x08A79788
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A847B0 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A847B4 - jal        0x08A84758
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A847B8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A847BC - lw         $ra, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A847C0 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A847C4 - addiu      $sp, $sp, 16
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A84758
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84758 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8475C - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84760 - addiu      $v0, $v0, 3600
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A802E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF28 - lbu        $a2, 0($s3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF2C - seb        $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF30 - xori       $v1, $v0, 37
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF38 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF3C - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF40 - beq        $v0, $zr, 0x08A7EF6C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF44 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF48 - addiu      $s3, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF4C - lbu        $a2, 0($s3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF50 - seb        $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF54 - xori       $v1, $v0, 37
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF58 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF60 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7EF64 - bnel       $v0, $zr, 0x08A7EF4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF68 - addiu      $s3, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF6C - subu       $s1, $s3, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF70 - beq        $s1, $zr, 0x08A7EFB8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF74 - seb        $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF78 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF7C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF80 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF84 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF88 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF8C - addu       $v1, $v1, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF90 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF94 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF98 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF9C - beq        $a0, $zr, 0x08A80808
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA0 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA4 - lw         $a0, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFA8 - lbu        $a2, 0($s3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFAC - addu       $a0, $a0, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB0 - sw         $a0, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB4 - seb        $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7EFB8 - beq        $v0, $zr, 0x08A807D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFBC - addiu      $s3, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC0 - lbu        $a2, 0($s3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC4 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC8 - sw         $zr, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFCC - sw         $zr, 580($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD0 - sw         $zr, 560($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD4 - sb         $zr, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD8 - seb        $s7, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFDC - addiu      $s3, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE0 - addiu      $v1, $s7, -32
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE4 - sltiu      $v0, $v1, 89
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EFE8 - beq        $v0, $zr, 0x08A807BC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFEC - sll        $v0, $v1, 0x0002
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF4 - addiu      $v1, $v1, 1980
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF8 - addu       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFFC - lw         $a0, 0($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F000 - jr         $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F004 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F0 - lw         $a0, 580($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F4 - lbu        $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F8 - max        $a0, $s6, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1FC - sw         $a0, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F200 - bne        $v1, $zr, 0x08A7F218
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F204 - addiu      $a0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F208 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F20C - lw         $a0, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F210 - andi       $v0, $a1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F214 - addu       $a0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F218 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F21C - andi       $fp, $a1, 132
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F220 - bne        $fp, $zr, 0x08A7F2C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F224 - sw         $a0, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F228 - lw         $v0, 560($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F22C - lw         $a0, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F230 - subu       $s0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F234 - blez       $s0, 0x08A7F2C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F238 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F23C - bne        $v0, $zr, 0x08A7F288
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F240 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F244 - addiu      $s5, $a1, 1856
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F248 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F24C - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F250 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F254 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F258 - sw         $s5, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F25C - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F260 - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F264 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F268 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F26C - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F270 - beq        $a0, $zr, 0x08A7FEC0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F274 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F278 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F27C - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F280 - beql       $v0, $zr, 0x08A7F250
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F284 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F288 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F28C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F290 - addiu      $v0, $v1, 1856
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F294 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F298 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F29C - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A0 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A4 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A8 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2AC - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B0 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2B4 - beq        $a0, $zr, 0x08A7FEA4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B8 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2BC - lbu        $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F2C0 - seb        $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2C4 - beq        $v0, $zr, 0x08A7FE3C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2C8 - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D0 - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D4 - addiu      $v1, $sp, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D8 - lw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2DC - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E0 - sw         $v1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E4 - addiu      $a0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E8 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2EC - slti       $v1, $a0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F0 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2F8 - beq        $v1, $zr, 0x08A7FE1C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2FC - sw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F300 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F304 - beq        $fp, $v0, 0x08A7FD58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F308 - lw         $a1, 560($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F30C - lw         $v1, 580($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F310 - subu       $s0, $v1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F314 - blez       $s0, 0x08A7F398
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F318 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F31C - bne        $v0, $zr, 0x08A7F368
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F320 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F324 - addiu      $s5, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F328 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F32C - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F330 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F334 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F338 - sw         $s5, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F33C - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F340 - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F344 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F348 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F34C - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F350 - beq        $a0, $zr, 0x08A7FD3C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F354 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F358 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F35C - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F360 - beql       $v0, $zr, 0x08A7F330
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F364 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F368 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F36C - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F370 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F374 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F378 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F37C - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F380 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F384 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F388 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F38C - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F390 - beq        $a0, $zr, 0x08A7FD20
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F394 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F398 - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F39C - andi       $v0, $a0, 256
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3A0 - bne        $v0, $zr, 0x08A7F57C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A4 - slti       $v0, $s7, 102
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A8 - sw         $s6, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3AC - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B0 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B4 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B8 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3BC - addu       $v1, $v1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C0 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C8 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3CC - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3D0 - beq        $a0, $zr, 0x08A7F560
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3D4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3D8 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3DC - andi       $v0, $a1, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3E0 - beq        $v0, $zr, 0x08A7F478
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E4 - lw         $v1, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E8 - lw         $v0, 560($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3EC - subu       $s0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F0 - blez       $s0, 0x08A7F478
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3F4 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F8 - bne        $v0, $zr, 0x08A7F444
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F400 - addiu      $s4, $a0, 1856
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F404 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F408 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F40C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F410 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F414 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F418 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F41C - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F420 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F424 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F428 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F42C - beq        $a0, $zr, 0x08A7F544
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F430 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F434 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F438 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F43C - beql       $v0, $zr, 0x08A7F40C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F440 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F444 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F44C - addiu      $v0, $a1, 1856
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F450 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F454 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F458 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F45C - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F460 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F464 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F468 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F46C - beq        $a0, $zr, 0x08A7F528
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F470 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F474 - lw         $v1, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F478 - lw         $a0, 560($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F47C - lw         $a1, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F480 - max        $v0, $v1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F484 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F488 - addu       $a1, $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F48C - bne        $v1, $zr, 0x08A7F4B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F490 - sw         $a1, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F494 - lw         $v0, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F498 - sw         $zr, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F49C - beq        $v0, $zr, 0x08A7EF28
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4A4 - jal        0x08A79A74
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4AC - j          0x08A7EF28
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4B0 - sw         $zr, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4B4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4B8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4BC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4C0 - beq        $v0, $zr, 0x08A7F498
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4C4 - lw         $v0, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4C8 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F4CC - beq        $v1, $zr, 0x08A7F4E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D0 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4D4 - jal        0x08A79A74
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4DC - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4E0 - lw         $a1, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E8 - lhu        $v0, 12($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4EC - andi       $v0, $v0, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F0 - movz       $v1, $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F4 - lw         $ra, 644($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F8 - lw         $fp, 640($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4FC - lw         $s7, 636($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F500 - lw         $s6, 632($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F504 - lw         $s5, 628($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F508 - lw         $s4, 624($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F50C - lw         $s3, 620($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F510 - lw         $s2, 616($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F514 - lw         $s1, 612($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F518 - lw         $s0, 608($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F51C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F520 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F524 - addiu      $sp, $sp, 656
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F528 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F52C - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F530 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F534 - beql       $v0, $zr, 0x08A7F478
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F538 - lw         $v1, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F53C - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F540 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F544 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F548 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F54C - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F550 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F554 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F558 - j          0x08A7F438
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F55C - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F560 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F564 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F568 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F56C - beq        $v0, $zr, 0x08A7F3DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F570 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F574 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F578 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F57C - bne        $v0, $zr, 0x08A7FAF0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F580 - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F584 - lw         $a0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F588 - lw         $a1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F58C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F590 - jal        0x08A740F8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F594 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F598 - bne        $v0, $zr, 0x08A7F70C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F59C - lw         $a1, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A4 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5AC - addiu      $v0, $v0, 1916
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B0 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B4 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B8 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5BC - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C0 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C4 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C8 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5CC - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5D0 - beq        $a0, $zr, 0x08A7F6F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D4 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D8 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5DC - lw         $v1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E0 - slt        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5E4 - bnel       $v0, $zr, 0x08A7F600
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E8 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5EC - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F0 - andi       $v0, $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F5F4 - beq        $v0, $zr, 0x08A7F3E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F8 - andi       $v0, $a1, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5FC - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F600 - lw         $v0, 564($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F604 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F608 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F60C - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F610 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F614 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F618 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F61C - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F620 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F624 - beq        $a0, $zr, 0x08A7F6D4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F628 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F62C - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F630 - addiu      $s0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F634 - blez       $s0, 0x08A7F3D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F638 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F63C - bne        $v0, $zr, 0x08A7F688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F640 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F644 - addiu      $s4, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F648 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F64C - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F650 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F654 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F658 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F65C - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F660 - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F664 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F668 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F66C - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F670 - beq        $a0, $zr, 0x08A7F6B8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F674 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F678 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F67C - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F680 - beql       $v0, $zr, 0x08A7F650
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F684 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F688 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F68C - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F690 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F694 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F698 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F69C - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A0 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6A4 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A8 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6AC - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F6B0 - j          0x08A7F3D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6B4 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6B8 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6BC - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C0 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6C4 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C8 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6CC - j          0x08A7F67C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6D0 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6D4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6D8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6DC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6E4 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E8 - j          0x08A7F630
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6EC - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6F0 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6F4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6F8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6FC - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F700 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F704 - j          0x08A7F5DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F708 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F70C - blez       $a1, 0x08A7F948
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F710 - lw         $v1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F714 - slt        $v0, $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F718 - bnel       $v0, $zr, 0x08A7F868
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F71C - sw         $a1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F720 - sw         $v1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F724 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F728 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F72C - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F730 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F734 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F738 - addu       $v1, $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F73C - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F740 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F744 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F748 - beq        $a0, $zr, 0x08A7F84C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F74C - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F750 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F754 - subu       $s0, $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F758 - blez       $s0, 0x08A7F7DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F75C - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F760 - bne        $v0, $zr, 0x08A7F7AC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F764 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F768 - addiu      $s1, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F76C - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F770 - sw         $s4, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F774 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F778 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F77C - sw         $s1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F780 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F784 - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F788 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F78C - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F790 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F794 - beq        $a0, $zr, 0x08A7F830
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F798 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F79C - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7A0 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7A4 - beql       $v0, $zr, 0x08A7F774
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7A8 - sw         $s4, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7AC - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B0 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B4 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B8 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7BC - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C0 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C4 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C8 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7CC - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D0 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F7D4 - beq        $a0, $zr, 0x08A7F814
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D8 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7DC - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7E0 - andi       $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7E4 - beq        $v0, $zr, 0x08A7F3DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7E8 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F0 - sw         $v1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F8 - addiu      $v0, $v0, 1920
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7FC - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F800 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F804 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F808 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F80C - j          0x08A7F6A4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F810 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F814 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F818 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F81C - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F820 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F824 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F828 - j          0x08A7F7E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F82C - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F830 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F834 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F838 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F83C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F840 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F844 - j          0x08A7F7A0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F848 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F84C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F850 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F854 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F858 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F85C - lw         $a1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F860 - j          0x08A7F750
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F864 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F868 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F86C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F870 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F874 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F878 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F87C - addu       $v1, $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F880 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F884 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F888 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F88C - beq        $a0, $zr, 0x08A7F92C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F890 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F894 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F898 - sw         $v1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F89C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A0 - addiu      $v0, $v0, 1920
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A4 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A8 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8AC - addu       $s4, $s4, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B0 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B4 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B8 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8BC - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C0 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C4 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F8C8 - beq        $a0, $zr, 0x08A7F910
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8CC - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D0 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F8D4 - lw         $a0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D8 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8DC - subu       $a0, $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E0 - sw         $a0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E8 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8EC - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F0 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F4 - addu       $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F8 - slti       $a1, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8FC - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F900 - bne        $a1, $zr, 0x08A7F3D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F904 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F908 - j          0x08A7F560
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F90C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F910 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F914 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F918 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F91C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F920 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F924 - j          0x08A7F8D4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F928 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F92C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F930 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F934 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F938 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F93C - lw         $t1, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F940 - j          0x08A7F894
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F944 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F948 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F94C - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F950 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F954 - addiu      $v0, $v0, 1916
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F958 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F95C - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F960 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F964 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F968 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F96C - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F970 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F974 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F978 - beq        $a0, $zr, 0x08A7FAD4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F97C - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F980 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F984 - bnel       $v0, $zr, 0x08A7F99C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F988 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F98C - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F990 - beq        $v0, $zr, 0x08A7F3DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F994 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F998 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F99C - lw         $v1, 564($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A0 - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A4 - sw         $v1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A8 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9AC - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B0 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B8 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9BC - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9C0 - beq        $a0, $zr, 0x08A7FAB8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C4 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C8 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9CC - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D0 - blez       $s0, 0x08A7FA54
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9D4 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D8 - bne        $v0, $zr, 0x08A7FA24
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9DC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E0 - addiu      $s1, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E4 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E8 - sw         $s5, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9EC - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F0 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F4 - sw         $s1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F8 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9FC - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA00 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA04 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA08 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA0C - beq        $a0, $zr, 0x08A7FA9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA10 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA14 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA18 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA1C - beql       $v0, $zr, 0x08A7F9EC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA20 - sw         $s5, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA24 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA28 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA2C - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA30 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA34 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA38 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA3C - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA40 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA44 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA48 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA4C - beq        $a0, $zr, 0x08A7FA80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA50 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA54 - lw         $a1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA58 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA5C - sw         $a1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA60 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA64 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA68 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA6C - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA70 - addu       $v0, $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA74 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA78 - j          0x08A7F6B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA7C - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA80 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FA84 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA88 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA8C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA90 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA94 - j          0x08A7FA58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA98 - lw         $a1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA9C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAA0 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAA4 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAA8 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAAC - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAB0 - j          0x08A7FA18
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAB4 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAB8 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FABC - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC0 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAC4 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC8 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FACC - j          0x08A7F9CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAD0 - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAD4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAD8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FADC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAE4 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE8 - j          0x08A7F984
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAEC - lw         $v0, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAF0 - slti       $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FAF4 - bne        $v0, $zr, 0x08A7FCC8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAF8 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAFC - lbu        $v0, 0($s4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB00 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB04 - addiu      $s4, $s4, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB08 - sb         $v0, 480($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB0C - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB10 - sb         $v0, 481($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB14 - addiu      $v0, $sp, 480
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB18 - sw         $v1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB1C - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB20 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB24 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB28 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB2C - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB30 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB34 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB38 - addiu      $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB3C - beq        $a0, $zr, 0x08A7FCAC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB40 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB44 - lw         $a0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB48 - lw         $a1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FB50 - jal        0x08A74180
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB54 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB58 - beq        $v0, $zr, 0x08A7FC0C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB5C - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB60 - lw         $a0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB64 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB68 - addiu      $v0, $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB6C - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB70 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB74 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB78 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB7C - addu       $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB80 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB84 - addiu      $v0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB88 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB8C - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FB90 - beq        $a0, $zr, 0x08A7FBEC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB94 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB98 - lw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB9C - lw         $a0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA0 - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA4 - addiu      $v0, $sp, 32
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA8 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBAC - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB0 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB4 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB8 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBBC - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC0 - addu       $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC4 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBC8 - bne        $a0, $zr, 0x08A7F3D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBCC - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD0 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBD4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBDC - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBE4 - j          0x08A7F3DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE8 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FBEC - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF0 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBF4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF8 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBFC - beq        $v0, $zr, 0x08A7FB9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC00 - lw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC04 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC08 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC0C - addiu      $s0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC10 - blez       $s0, 0x08A7FB98
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC14 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC18 - bne        $v0, $zr, 0x08A7FC64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC1C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC20 - addiu      $s4, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC24 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC28 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC2C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC30 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC34 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC38 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC3C - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC40 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC44 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC48 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC4C - beq        $a0, $zr, 0x08A7FC90
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC50 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC54 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC58 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC5C - beql       $v0, $zr, 0x08A7FC2C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC60 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC64 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC68 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC6C - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC70 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC74 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC78 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC7C - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC80 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC84 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC88 - j          0x08A7FB90
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC8C - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC90 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FC94 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC98 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC9C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCA4 - j          0x08A7FC58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA8 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCAC - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FCB0 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCB4 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCB8 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCBC - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCC0 - j          0x08A7FB44
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCC4 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCC8 - andi       $v0, $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCCC - bnel       $v0, $zr, 0x08A7FB00
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD0 - lbu        $v0, 0($s4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD8 - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCDC - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE0 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE4 - sw         $s4, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE8 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCEC - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF0 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF4 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF8 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCFC - bne        $a0, $zr, 0x08A7FB98
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD00 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD04 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD08 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD0C - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD10 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD14 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD18 - j          0x08A7FB9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD1C - lw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD20 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD24 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD28 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD2C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD30 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD34 - j          0x08A7F39C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD38 - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD3C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD40 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD44 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD48 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD4C - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD50 - j          0x08A7F35C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD54 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD58 - lw         $v0, 584($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD5C - subu       $s0, $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD60 - blez       $s0, 0x08A7F30C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD64 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD68 - bne        $v0, $zr, 0x08A7FDB4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD6C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD70 - addiu      $s5, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD74 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD78 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD7C - lw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD80 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD84 - sw         $s5, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD88 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD8C - addiu      $v1, $v1, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD90 - slti       $a0, $v0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD94 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD98 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD9C - beq        $a0, $zr, 0x08A7FE00
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA0 - sw         $v0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA4 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDA8 - slti       $v0, $s0, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDAC - beql       $v0, $zr, 0x08A7FD7C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB0 - sw         $s1, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDB4 - sw         $s0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB8 - addiu      $v0, $fp, 1872
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDBC - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC0 - sw         $v0, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC4 - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC8 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDCC - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD0 - slti       $a0, $v1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD4 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD8 - addu       $v0, $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDDC - bne        $a0, $zr, 0x08A7F30C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE0 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FDE8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDEC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDF4 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF8 - j          0x08A7F310
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDFC - lw         $v1, 580($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE00 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE04 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE08 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE0C - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE10 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE14 - j          0x08A7FDA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE18 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE1C - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE20 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE24 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE28 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE2C - beq        $v0, $zr, 0x08A7F304
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE30 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE34 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE38 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE3C - andi       $v0, $a0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE40 - beq        $v0, $zr, 0x08A7F304
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE44 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE48 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE4C - sb         $v0, 480($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE54 - addiu      $v1, $sp, 480
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE58 - sb         $s7, 481($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE5C - sw         $v0, 4($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE60 - lw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE64 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE68 - sw         $v1, 0($s2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE6C - addiu      $a0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE70 - addiu      $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE74 - slti       $v1, $a0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE78 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE7C - addiu      $s2, $s2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE80 - bne        $v1, $zr, 0x08A7F300
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE84 - sw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE88 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE8C - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE90 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE94 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE98 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE9C - j          0x08A7F304
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEA0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEA4 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEA8 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEAC - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB0 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEB4 - lbu        $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB8 - j          0x08A7F2C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEBC - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEC0 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEC4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEC8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FECC - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED0 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FED4 - j          0x08A7F27C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED8 - addiu      $s0, $s0, -16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A802C0 - j          0x08A7F1F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802C4 - sb         $zr, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A802E0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A802E4 - beq        $s5, $v0, 0x08A80528
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802E8 - xori       $v1, $s7, 103
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802EC - xori       $v0, $s7, 71
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802F0 - sltiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802F4 - sltiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802F8 - or         $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A802FC - beq        $v1, $zr, 0x08A80310
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80300 - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80304 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80308 - movz       $s5, $v0, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8030C - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80310 - andi       $v0, $a1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80314 - beq        $v0, $zr, 0x08A80520
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80318 - lw         $a0, 548($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8031C - lw         $v1, 548($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80320 - addiu      $v0, $v1, 7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80324 - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80328 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8032C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80330 - lw         $v1, 4($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80334 - lw         $v0, 0($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80338 - sw         $v0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8033C - sw         $v1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80340 - addiu      $v1, $a0, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80344 - lw         $a0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80348 - lw         $a1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8034C - jal        0x08A85FF0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80350 - sw         $v1, 548($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80354 - beq        $v0, $zr, 0x08A80390
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80358 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8035C - lw         $a0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80360 - lw         $a1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80364 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80368 - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8036C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80370 - bltz       $v0, 0x08A80388
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80374 - addiu      $v1, $zr, 45 <=> li $v1, 45
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80378 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8037C - addiu      $s4, $v0, 1944
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80380 - j          0x08A7F1F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80384 - addiu      $s6, $zr, 3 <=> li $s6, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80388 - j          0x08A80378
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8038C - sb         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80390 - lw         $a0, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80394 - lw         $a1, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80398 - jal        0x08A6E4E4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8039C - addiu      $s6, $zr, 3 <=> li $s6, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803A0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A803A4 - bne        $v0, $zr, 0x08A7F1F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803A8 - addiu      $s4, $v1, 1948
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803AC - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803B0 - lw         $a2, 568($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803B4 - lw         $a3, 572($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803B8 - addiu      $v0, $sp, 528
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803BC - ori        $a0, $a0, 256
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803C0 - sw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803C4 - addiu      $t2, $sp, 17
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803C8 - addu       $t0, $s5, $zr <=> move $t0, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803CC - lw         $a0, 540($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803D0 - lw         $t1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803D4 - addiu      $t3, $sp, 532
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803D8 - sw         $v0, 4($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A803DC - jal        0x08A80844
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803E0 - sw         $s7, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803E4 - xori       $a0, $s7, 103
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803E8 - xori       $v1, $s7, 71
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803EC - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803F0 - sltiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803F4 - sltiu      $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A803F8 - or         $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A803FC - beq        $v0, $zr, 0x08A80428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80400 - lw         $t1, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80404 - slti       $v0, $t1, -3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80408 - bne        $v0, $zr, 0x08A80420
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8040C - addiu      $s7, $zr, 101 <=> li $s7, 101
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80410 - slt        $v0, $s5, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80414 - beq        $v0, $zr, 0x08A80434
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80418 - addiu      $s7, $zr, 103 <=> li $s7, 103
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8041C - addiu      $s7, $zr, 101 <=> li $s7, 101
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80420 - addiu      $v0, $zr, 69 <=> li $v0, 69
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80424 - movn       $s7, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80428 - slti       $v0, $s7, 102
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8042C - bnel       $v0, $zr, 0x08A804D4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80430 - addiu      $t1, $t1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80434 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80438 - beq        $s7, $v0, 0x08A80488
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8043C - lw         $v1, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80440 - slt        $v0, $t1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80444 - bne        $v0, $zr, 0x08A80478
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80448 - subu       $v0, $v1, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8044C - lw         $v1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80450 - andi       $v0, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80454 - beq        $v0, $zr, 0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80458 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8045C - addiu      $s6, $t1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80460 - lb         $v0, 17($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80464 - beql       $v0, $zr, 0x08A7F1F4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80468 - lw         $a0, 580($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8046C - addiu      $v1, $zr, 45 <=> li $v1, 45
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80470 - j          0x08A7F1F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80474 - sb         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80478 - blez       $t1, 0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8047C - addiu      $s6, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80480 - j          0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80484 - addiu      $s6, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80488 - blez       $t1, 0x08A804B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8048C - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80490 - bne        $s5, $zr, 0x08A804A8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80494 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80498 - lw         $a0, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8049C - andi       $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A804A0 - beq        $v0, $zr, 0x08A80464
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804A4 - lb         $v0, 17($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A804A8 - addu       $v0, $t1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A804AC - j          0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804B0 - addiu      $s6, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A804B4 - bne        $s5, $zr, 0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804B8 - addiu      $s6, $s5, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804BC - lw         $a1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804C0 - andi       $v0, $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A804C4 - beq        $v0, $zr, 0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804C8 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A804CC - j          0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804D0 - addiu      $s6, $s5, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A804D4 - addu       $a1, $t1, $zr <=> move $a1, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804D8 - addiu      $a0, $sp, 32
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804DC - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A804E0 - jal        0x08A80A0C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804E4 - sw         $t1, 532($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804E8 - sw         $v0, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804EC - lw         $v0, 528($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804F0 - lw         $a1, 576($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804F4 - slti       $v1, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A804F8 - bne        $v1, $zr, 0x08A80508
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A804FC - addu       $s6, $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80500 - j          0x08A80460
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80504 - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80508 - lw         $v1, 552($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8050C - andi       $v0, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80510 - beq        $v0, $zr, 0x08A80464
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80514 - lb         $v0, 17($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80518 - j          0x08A80464
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8051C - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80520 - j          0x08A80324
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80524 - addiu      $v0, $a0, 7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80528 - j          0x08A8030C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8052C - addiu      $s5, $zr, 6 <=> li $s5, 6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A807BC - beq        $s7, $zr, 0x08A807D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C0 - addiu      $s4, $sp, 128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C4 - sb         $s7, 128($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807C8 - j          0x08A802C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807CC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807D0 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A807D4 - bne        $v0, $zr, 0x08A807E4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807D8 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807DC - j          0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E0 - sw         $zr, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A807E4 - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E8 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807EC - beql       $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F0 - sw         $zr, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807F4 - j          0x08A7F4CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F8 - lw         $v1, 592($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80808 - lw         $a0, 544($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8080C - jal        0x08A7ECF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80810 - addiu      $a1, $sp, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80814 - bne        $v0, $zr, 0x08A7F4C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80818 - addiu      $s2, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8081C - j          0x08A7EFA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80820 - lw         $a0, 556($sp)
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A85FF0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85FF0 - subu       $v0, $zr, $a0 <=> negu $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FF4 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FF8 - or         $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FFC - ori        $v1, $v1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86000 - and        $v1, $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86004 - srl        $v0, $v0, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86008 - or         $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8600C - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86010 - subu       $v1, $a0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86014 - subu       $v0, $zr, $v1 <=> negu $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86018 - or         $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8601C - srl        $v1, $v1, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86020 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86024 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86028 - subu       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A6E4E4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6E4E4 - subu       $v1, $zr, $a0 <=> negu $v1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E4E8 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E4EC - or         $v1, $v1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E4F0 - ori        $v0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E4F4 - and        $v0, $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E4F8 - srl        $v1, $v1, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E4FC - or         $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E500 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E504 - subu       $v0, $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E508 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6E50C - srl        $v0, $v0, 0x001F
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A80844
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80844 - addiu      $sp, $sp, -80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80848 - sw         $s5, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8084C - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80850 - lw         $s5, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80854 - sw         $fp, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80858 - addu       $fp, $t1, $zr <=> move $fp, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8085C - sw         $s7, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80860 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80864 - sw         $s6, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80868 - addu       $s6, $t3, $zr <=> move $s6, $t3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8086C - sw         $s4, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80870 - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80874 - sw         $s3, 44($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80878 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8087C - sw         $s2, 40($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80880 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80884 - sw         $s1, 36($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80888 - addiu      $s1, $zr, 3 <=> li $s1, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8088C - sw         $s0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80890 - addu       $s0, $t2, $zr <=> move $s0, $t2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80894 - beq        $s5, $v0, 0x08A808B8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80898 - sw         $ra, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8089C - xori       $v1, $s5, 101
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808A0 - xori       $v0, $s5, 69
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808A4 - sltiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808A8 - sltiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808AC - or         $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808B0 - addu       $s4, $t0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808B4 - addiu      $s1, $zr, 2 <=> li $s1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A808B8 - bltz       $s3, 0x08A809F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808BC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808C0 - sb         $zr, 0($s0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A808C4 - addu       $t0, $s1, $zr <=> move $t0, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808C8 - addiu      $v0, $sp, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808CC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808D0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808D4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808D8 - addu       $t1, $s4, $zr <=> move $t1, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808DC - addu       $t2, $s6, $zr <=> move $t2, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808E0 - addiu      $t3, $sp, 20
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A808E4 - jal        0x08A828F4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808E8 - sw         $v0, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808EC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808F0 - xori       $v1, $s5, 103
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808F4 - xori       $v0, $s5, 71
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808F8 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A808FC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80900 - and        $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80904 - bne        $v1, $zr, 0x08A8091C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80908 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8090C - andi       $v0, $fp, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80910 - beq        $v0, $zr, 0x08A8096C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80914 - lw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80918 - addiu      $v0, $zr, 102 <=> li $v0, 102
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8091C - beq        $s5, $v0, 0x08A809AC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80920 - addu       $s0, $s1, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80924 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80928 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8092C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80930 - jal        0x08A740F8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80934 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80938 - lw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8093C - movz       $v1, $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80940 - sltu       $v0, $v1, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80944 - sw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80948 - beq        $v0, $zr, 0x08A8096C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8094C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80950 - addiu      $a1, $zr, 48 <=> li $a1, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80954 - addiu      $v1, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80958 - sltu       $v0, $v1, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8095C - sb         $a1, 0($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80960 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80964 - bne        $v0, $zr, 0x08A80954
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80968 - sw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8096C - lw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80970 - subu       $v1, $v1, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80974 - lw         $ra, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80978 - sw         $v1, 0($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8097C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80980 - lw         $fp, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80984 - lw         $s7, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80988 - lw         $s6, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8098C - lw         $s5, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80990 - lw         $s4, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80994 - lw         $s3, 44($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80998 - lw         $s2, 40($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8099C - lw         $s1, 36($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809A0 - lw         $s0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809A4 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809A8 - addiu      $sp, $sp, 80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A809AC - lb         $v1, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809B0 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A809B4 - beql       $v1, $v0, 0x08A809C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809B8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A809BC - lw         $v0, 0($s6)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A809C0 - j          0x08A80924
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809C4 - addu       $s0, $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A809C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809CC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A809D0 - jal        0x08A74180
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809D4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A809D8 - beql       $v0, $zr, 0x08A809C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809DC - lw         $v0, 0($s6)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A809E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809E4 - subu       $v0, $v0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A809E8 - j          0x08A809BC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809EC - sw         $v0, 0($s6)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A809F0 - jal        0x08A745D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809F4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809F8 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A809FC - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80A00 - addiu      $v0, $zr, 45 <=> li $v0, 45
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80A04 - j          0x08A808C4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80A08 - sb         $v0, 0($s0)
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A828F4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A828F4 - addiu      $sp, $sp, -160
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A828F8 - sw         $s7, 140($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A828FC - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82900 - sw         $s3, 124($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82904 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82908 - sw         $s2, 120($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8290C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82910 - sw         $s0, 112($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82914 - addu       $s0, $t3, $zr <=> move $s0, $t3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82918 - sw         $ra, 148($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8291C - sw         $fp, 144($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82920 - sw         $s6, 136($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82924 - sw         $s5, 132($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82928 - sw         $s4, 128($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8292C - sw         $s1, 116($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82930 - lw         $t4, 64($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82934 - sw         $t0, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82938 - sw         $t1, 12($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8293C - sw         $t2, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82940 - bne        $t4, $zr, 0x08A83C58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82944 - sw         $zr, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A82948 - bltz       $s3, 0x08A83C44
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8294C - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82950 - sw         $zr, 0($s0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82954 - lui        $v1, 0x7FF0 <=> li $v1, 0x7FF00000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82958 - and        $v0, $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8295C - beq        $v0, $v1, 0x08A83BF0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82960 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82964 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82968 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8296C - jal        0x08A740F8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82970 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82974 - bne        $v0, $zr, 0x08A829D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82978 - lw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8297C - lw         $a0, 160($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82980 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82984 - sw         $v0, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82988 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8298C - beq        $a0, $zr, 0x08A8299C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82990 - addiu      $s1, $v1, 3464
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82994 - addiu      $v0, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82998 - sw         $v0, 0($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8299C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A829A0 - lw         $ra, 148($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829A4 - lw         $fp, 144($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829A8 - lw         $s7, 140($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829AC - lw         $s6, 136($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829B0 - lw         $s5, 132($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829B4 - lw         $s4, 128($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829B8 - lw         $s3, 124($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829BC - lw         $s2, 120($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829C0 - lw         $s1, 116($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829C4 - lw         $s0, 112($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829C8 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829CC - addiu      $sp, $sp, 160
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A829D0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829D4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829D8 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829DC - addu       $t0, $sp, $zr <=> move $t0, $sp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A829E0 - jal        0x08A857F4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829E4 - addiu      $t1, $sp, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829E8 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829EC - srl        $v0, $s3, 0x0014
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829F0 - andi       $s6, $v0, 2047
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A829F4 - beql       $s6, $zr, 0x08A83B64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829F8 - lw         $a0, 4($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A829FC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A00 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A04 - sw         $a0, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A08 - sw         $a1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A0C - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A10 - ori        $v1, $v1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A14 - lw         $v0, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A18 - lw         $a1, 4($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A1C - addiu      $s6, $s6, -1023
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A20 - and        $v0, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A24 - sw         $v0, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A28 - lui        $v0, 0x3FF0 <=> li $v0, 0x3FF00000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A2C - lw         $v1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A30 - sw         $a1, 100($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A34 - or         $v1, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A38 - sw         $v1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A3C - sw         $zr, 72($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82A40 - lw         $a0, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A44 - lw         $a1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A48 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A4C - lw         $a2, 3496($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A50 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82A54 - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A58 - lw         $a3, 3500($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A5C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A60 - lw         $a2, 3504($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A64 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A68 - lw         $a3, 3508($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A6C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82A70 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A74 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A78 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A7C - lw         $a2, 3512($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A80 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A84 - lw         $a3, 3516($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A88 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82A8C - jal        0x08A73A80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A90 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A94 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82A98 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82A9C - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AA0 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AA4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AA8 - lw         $a2, 3520($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AAC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AB0 - lw         $a3, 3524($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82AB8 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ABC - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AC0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AC4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82ACC - jal        0x08A73A80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AD0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AD4 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AD8 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ADC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82AE0 - jal        0x08A74504
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AE4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AE8 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AEC - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AF0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AF4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82AF8 - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82AFC - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82B00 - bltz       $v0, 0x08A83B3C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B04 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82B08 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B0C - sltiu      $v0, $fp, 23
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82B10 - beq        $v0, $zr, 0x08A82B48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B14 - sw         $v1, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B18 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B1C - sll        $v1, $fp, 0x0003
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B20 - addiu      $v0, $v0, 3688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B24 - addu       $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B28 - lw         $a0, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B2C - lw         $a1, 4($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B30 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B34 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82B38 - jal        0x08A74208
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B3C - sw         $zr, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B40 - slt        $v0, $zr, $v0 <=> move $v0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B44 - subu       $fp, $fp, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82B48 - lw         $a0, 100($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B4C - sw         $zr, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B50 - subu       $v0, $a0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B54 - addiu      $s0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82B58 - bltz       $s0, 0x08A83B2C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B5C - sw         $s0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A82B60 - bltz       $fp, 0x08A83B10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B64 - lw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B68 - sw         $zr, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B6C - addu       $a1, $a1, $fp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B70 - sw         $fp, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B74 - sw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82B78 - lw         $a0, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B7C - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B80 - sltiu      $v0, $a0, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B84 - movz       $a0, $zr, $v0 <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B88 - slti       $v1, $a0, 6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82B8C - bne        $v1, $zr, 0x08A82BA0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B90 - sw         $a0, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B94 - addiu      $a0, $a0, -4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B98 - sw         $a0, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82B9C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82BA0 - lw         $a1, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BA4 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BA8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BAC - sltiu      $v0, $a1, 6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BB0 - sw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BB4 - sw         $a0, 40($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82BB8 - beq        $v0, $zr, 0x08A82BE4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BBC - sw         $a0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BC0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BC4 - sll        $v0, $a1, 0x0002
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BC8 - addiu      $v1, $v1, 3568
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BCC - addu       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BD0 - lw         $a0, 0($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BD4 - jr         $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BD8 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82BE4 - sltiu      $v0, $s6, 24
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BE8 - sw         $zr, 68($s7)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82BEC - bne        $v0, $zr, 0x08A82C10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BF0 - addiu      $s0, $zr, 4 <=> li $s0, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BF4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82BF8 - sll        $s0, $s0, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BFC - addiu      $v0, $s0, 20
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C00 - sltu       $v0, $s6, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82C04 - beq        $v0, $zr, 0x08A82BF8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C08 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C0C - sw         $v1, 68($s7)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82C10 - lw         $a1, 68($s7)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82C14 - jal        0x08A84B94
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C18 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C1C - sw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C20 - lw         $a0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C24 - lw         $a1, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C28 - sltiu      $v0, $a0, 15
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C2C - and        $v0, $v0, $s1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C30 - sw         $a1, 64($s7)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82C34 - beq        $v0, $zr, 0x08A82F14
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C38 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C3C - addu       $v1, $s3, $zr <=> move $v1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C40 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C44 - sw         $v0, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C48 - sw         $v1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C4C - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C50 - sw         $fp, 44($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C54 - sw         $a0, 36($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82C58 - blez       $fp, 0x08A83A38
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C5C - sw         $v1, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C60 - andi       $v0, $fp, 15
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C64 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C68 - sll        $v0, $v0, 0x0003
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C6C - sra        $s0, $fp, 0x0004
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C70 - addiu      $v1, $v1, 3688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C74 - addu       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C78 - andi       $a0, $s0, 16
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C7C - lw         $s4, 0($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C80 - lw         $s5, 4($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82C84 - beq        $a0, $zr, 0x08A82CB8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C88 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C8C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C90 - lw         $a2, 3920($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C94 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C98 - lw         $a3, 3924($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82C9C - jal        0x08A73ED4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CA0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CA4 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CA8 - sw         $a0, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CAC - andi       $s0, $s0, 15
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CB0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CB4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A82CB8 - beq        $s0, $zr, 0x08A82D04
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CBC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CC0 - addiu      $s6, $v0, 3888
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82CC4 - andi       $v0, $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82CC8 - beql       $v0, $zr, 0x08A82CFC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CCC - sra        $s0, $s0, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82CD0 - lw         $v0, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CD4 - lw         $a2, 0($s6)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CD8 - lw         $a3, 4($s6)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CDC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CE0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CE4 - addiu      $v0, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82CE8 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CEC - sw         $v0, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CF0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CF4 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CF8 - sra        $s0, $s0, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A82CFC - bne        $s0, $zr, 0x08A82CC4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D00 - addiu      $s6, $s6, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82D04 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D08 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D0C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82D10 - jal        0x08A73ED4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D14 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D18 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D1C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82D20 - lw         $a0, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A82D24 - beq        $a0, $zr, 0x08A82D9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D28 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D2C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D30 - lw         $a2, 3528($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D34 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D38 - lw         $a3, 3532($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D3C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82D40 - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D44 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D48 - lw         $a1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D4C - slti       $v0, $v0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D50 - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D54 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82D58 - beq        $v0, $zr, 0x08A82D9C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D5C - lw         $v0, 40($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82D60 - blez       $v0, 0x08A82EF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D64 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D68 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D6C - lw         $a0, 3536($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D70 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D74 - lw         $a1, 3540($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D78 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82D7C - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D80 - sw         $v0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D84 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D88 - lw         $v1, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D8C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D90 - addiu      $fp, $fp, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D94 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D98 - sw         $v1, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82D9C - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DA0 - lw         $a0, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DA8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DAC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82DB0 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DB4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DB8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DBC - lw         $a2, 3544($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DC0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DC4 - lw         $a3, 3548($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82DCC - jal        0x08A73A80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DD0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DD4 - lw         $a0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DD8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DDC - lui        $v0, 0xFCC0 <=> li $v0, 0xFCC00000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82DE0 - bne        $a0, $zr, 0x08A837CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DE4 - addu       $s5, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DE8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DEC - lw         $a2, 3552($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DF0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DF4 - lw         $a3, 3556($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DFC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82E00 - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E04 - sw         $zr, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E08 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E0C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E10 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E14 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E18 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82E1C - jal        0x08A74208
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E20 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E24 - blez       $v0, 0x08A82EC0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E28 - sw         $zr, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E2C - lw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E30 - lw         $v1, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E34 - addiu      $fp, $fp, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E38 - addiu      $s1, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E3C - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E40 - sb         $v0, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E44 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82E48 - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E4C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E50 - lw         $a0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E54 - beq        $a0, $zr, 0x08A82E80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E58 - lw         $a1, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E5C - xor        $v1, $a1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E60 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E64 - sltu       $v0, $zr, $a1 <=> move $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E68 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E6C - bne        $v0, $zr, 0x08A82EB0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E70 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E74 - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82E78 - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E7C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E80 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82E84 - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E88 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E8C - sb         $zr, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E90 - addiu      $v0, $fp, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E94 - lw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E98 - lw         $a0, 160($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E9C - beq        $a0, $zr, 0x08A82EA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EA0 - sw         $v0, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EA4 - sw         $s1, 0($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A82EA8 - j          0x08A829A0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EAC - lw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82EB0 - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EB4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82EB8 - j          0x08A82E78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EBC - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82EC0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82EC4 - jal        0x08A745D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EC8 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ECC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ED0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ED4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82ED8 - jal        0x08A74208
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EDC - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82EE0 - blez       $v0, 0x08A82EF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EE4 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82EE8 - lw         $a1, 12($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A82EEC - j          0x08A82E44
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EF0 - nor        $fp, $zr, $a1 <=> li $fp, not $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82EF4 - lw         $v0, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EF8 - lw         $v1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EFC - lw         $fp, 44($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F00 - lw         $s1, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F04 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F08 - lw         $v1, 36($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F0C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F10 - sw         $v1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82F14 - lw         $a0, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F18 - slti       $v1, $fp, 15
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F1C - nor        $v0, $zr, $a0 <=> li $v0, not $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F20 - srl        $v0, $v0, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F24 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82F28 - beq        $v0, $zr, 0x08A83128
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F2C - lw         $v0, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F30 - lw         $a1, 12($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F34 - lw         $v0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F38 - sll        $v1, $fp, 0x0003
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F3C - srl        $a0, $a1, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F40 - slti       $a1, $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F44 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F48 - addiu      $v0, $v0, 3688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F4C - addu       $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F50 - and        $a0, $a0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F54 - lw         $s4, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F58 - lw         $s5, 4($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82F5C - beq        $a0, $zr, 0x08A82FB4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F60 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F64 - lw         $v1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F68 - sw         $zr, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82F6C - bltz       $v1, 0x08A82EE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F70 - sw         $zr, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F74 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F78 - lw         $a2, 3552($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F7C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F80 - lw         $a3, 3556($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F84 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82F88 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F8C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F90 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F94 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F98 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82F9C - jal        0x08A74290
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FA0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82FA4 - bgez       $v0, 0x08A82EEC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FA8 - lw         $a1, 12($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82FAC - j          0x08A82E30
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FB0 - lw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82FB4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82FB8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FBC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FC0 - jal        0x08A73ED4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FC4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FC8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FCC - jal        0x08A74504
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FD0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FD8 - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FDC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FE0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FE4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FE8 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FEC - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FF0 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FF4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FFC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83000 - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83004 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83008 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8300C - addiu      $v0, $s0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83010 - sb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83014 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83018 - lw         $v0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8301C - beq        $s6, $v0, 0x08A83070
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83020 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83024 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83028 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8302C - lw         $a0, 3536($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83030 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83034 - lw         $a1, 3540($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83038 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8303C - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83040 - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83044 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83048 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8304C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83050 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83054 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83058 - jal        0x08A740F8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8305C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83060 - bne        $v0, $zr, 0x08A82FB8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83064 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83068 - j          0x08A82E84
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8306C - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83070 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83074 - jal        0x08A73A80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83078 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8307C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83080 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83084 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83088 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8308C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83090 - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83094 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83098 - bltz       $v0, 0x08A830C4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8309C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830A0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830A4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A830A8 - jal        0x08A740F8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830AC - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A830B0 - bne        $v0, $zr, 0x08A82E84
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830B4 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830B8 - andi       $v0, $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A830BC - beq        $v0, $zr, 0x08A82E84
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830C0 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830C4 - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830C8 - lbu        $a0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830CC - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830D0 - seb        $v1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A830D4 - beq        $v1, $v0, 0x08A830EC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830D8 - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830DC - addiu      $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830E0 - sb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A830E4 - j          0x08A82E80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830E8 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830EC - lw         $a0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A830F0 - beq        $s1, $a0, 0x08A83114
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830F4 - lw         $a1, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830F8 - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830FC - lbu        $a0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83100 - seb        $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83104 - beql       $v0, $v1, 0x08A830F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83108 - lw         $a0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8310C - j          0x08A830E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83110 - addiu      $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83114 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83118 - addiu      $fp, $fp, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8311C - addiu      $a0, $zr, 48 <=> li $a0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83120 - j          0x08A830DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83124 - sb         $v0, 0($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83128 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8312C - lw         $s5, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83130 - slti       $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83134 - lw         $s4, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83138 - sw         $zr, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8313C - sw         $zr, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83140 - beq        $v1, $zr, 0x08A831B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83144 - sw         $v0, 96($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83148 - bne        $v0, $zr, 0x08A837B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8314C - lw         $v1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83150 - lw         $a0, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83154 - addiu      $s0, $v1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83158 - slt        $v0, $a0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8315C - beq        $v0, $zr, 0x08A83180
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83160 - subu       $s4, $a0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83164 - lw         $a1, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83168 - subu       $s0, $s0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8316C - addu       $a0, $a0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83170 - addu       $a1, $a1, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83174 - sw         $a0, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83178 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8317C - sw         $a1, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83180 - lw         $s6, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83184 - bltz       $s6, 0x08A837A4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83188 - lw         $v0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8318C - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83190 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83194 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83198 - addu       $v1, $v1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8319C - jal        0x08A84FE0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831A0 - sw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831A4 - lw         $a0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831A8 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831AC - addu       $a0, $a0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831B0 - sw         $a0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A831B4 - lw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831B8 - slt        $v0, $zr, $s5 <=> move $v0, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831BC - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831C0 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A831C4 - beq        $v0, $zr, 0x08A831EC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831C8 - lw         $v1, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831CC - lw         $v0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831D0 - min        $s6, $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831D4 - subu       $a1, $a1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831D8 - subu       $v0, $v0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831DC - sw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831E0 - subu       $s5, $s5, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831E4 - sw         $v0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831E8 - lw         $v1, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A831EC - blez       $v1, 0x08A83248
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831F0 - lw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A831F4 - beq        $a0, $zr, 0x08A8379C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831F8 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A831FC - blez       $s4, 0x08A83238
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83200 - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83204 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83208 - jal        0x08A8522C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8320C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83210 - lw         $a2, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83214 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83218 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8321C - jal        0x08A85014
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83220 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83224 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83228 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8322C - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83230 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83234 - sw         $s0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83238 - lw         $a1, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8323C - subu       $s0, $a1, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83240 - bne        $s0, $zr, 0x08A83788
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83244 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83248 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8324C - jal        0x08A84FE0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83250 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83254 - sw         $v0, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83258 - lw         $v0, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8325C - blez       $v0, 0x08A83274
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83260 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83264 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83268 - jal        0x08A8522C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8326C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83270 - sw         $v0, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83274 - lw         $v1, 96($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83278 - beq        $v1, $zr, 0x08A832C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8327C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83280 - bne        $s2, $zr, 0x08A832CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83284 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83288 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8328C - ori        $v0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83290 - and        $v0, $s3, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83294 - bne        $v0, $zr, 0x08A832D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83298 - lw         $a0, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8329C - lui        $v0, 0x7FF0 <=> li $v0, 0x7FF00000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832A0 - and        $v0, $s3, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A832A4 - beq        $v0, $zr, 0x08A832D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832A8 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832AC - lw         $a0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832B0 - lw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832B4 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832B8 - addiu      $a0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832BC - addiu      $a1, $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832C0 - sw         $a0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832C4 - sw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A832C8 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A832CC - lw         $a0, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A832D0 - addiu      $v0, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A832D4 - bne        $a0, $zr, 0x08A83760
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832D8 - andi       $s6, $v0, 31
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A832DC - beq        $s6, $zr, 0x08A832F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832E0 - slti       $v0, $s6, 5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832E4 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832E8 - subu       $s6, $v0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832EC - slti       $v0, $s6, 5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A832F0 - bne        $v0, $zr, 0x08A83738
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832F4 - slti       $v0, $s6, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832F8 - lw         $a0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832FC - lw         $a1, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83300 - addiu      $s6, $s6, -4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83304 - addu       $a0, $a0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83308 - addu       $a1, $a1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8330C - sw         $a0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83310 - sw         $a1, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83314 - addu       $s5, $s5, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83318 - lw         $a0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8331C - blez       $a0, 0x08A83334
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83320 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83324 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83328 - jal        0x08A85344
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8332C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83330 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83334 - lw         $a1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83338 - blez       $a1, 0x08A83350
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8333C - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83340 - lw         $a2, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83344 - jal        0x08A85344
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83348 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8334C - sw         $v0, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83350 - lw         $v0, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83354 - bne        $v0, $zr, 0x08A836DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83358 - lw         $a0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8335C - lw         $a1, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83360 - lw         $a0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83364 - slti       $v1, $a1, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83368 - xori       $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8336C - slti       $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83370 - and        $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83374 - beql       $v0, $zr, 0x08A833B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83378 - lw         $a0, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8337C - bltz       $a0, 0x08A82EE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83380 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83384 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83388 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8338C - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83390 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83394 - lw         $a0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83398 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8339C - jal        0x08A8547C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833A0 - sw         $v0, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A833A4 - bgtz       $v0, 0x08A82E30
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833A8 - lw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A833AC - j          0x08A82EEC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833B0 - lw         $a1, 12($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A833B4 - beq        $a0, $zr, 0x08A83698
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833B8 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A833BC - blez       $s5, 0x08A833D4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833C0 - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833C4 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A833C8 - jal        0x08A85344
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833CC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833D0 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A833D4 - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A833D8 - bne        $s0, $zr, 0x08A83650
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833DC - sw         $a1, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A833E0 - andi       $s5, $s2, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833E4 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A833E8 - lw         $a0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833EC - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A833F0 - jal        0x08A826B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833F4 - addiu      $s4, $zr, 1 <=> li $s4, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833F8 - lw         $a0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833FC - lw         $a1, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83400 - jal        0x08A8547C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83404 - addiu      $s3, $v0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83408 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8340C - lw         $a2, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83410 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83414 - jal        0x08A854E4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83418 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8341C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83420 - lw         $v0, 12($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83424 - beq        $v0, $zr, 0x08A83640
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83428 - lw         $a0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8342C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83430 - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83434 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83438 - lw         $a0, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8343C - or         $v0, $s4, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83440 - bne        $v0, $zr, 0x08A83450
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83444 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83448 - beql       $s5, $zr, 0x08A83630
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8344C - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A83450 - bltz       $s0, 0x08A835D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83454 - lw         $v1, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83458 - or         $v0, $s0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8345C - bne        $v0, $zr, 0x08A8346C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83460 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83464 - beq        $s5, $zr, 0x08A835D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83468 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8346C - bgtz       $s4, 0x08A835B8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83470 - addiu      $a0, $zr, 57 <=> li $a0, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83474 - sb         $s3, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83478 - lw         $v0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8347C - beq        $s6, $v0, 0x08A83500
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83480 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83484 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83488 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8348C - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83490 - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83494 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83498 - lw         $v1, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8349C - lw         $a0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A834A0 - beq        $v1, $a0, 0x08A834E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834A4 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834A8 - lw         $a1, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834AC - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834B0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A834B4 - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834B8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834BC - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834C0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834C4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834C8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A834CC - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834D0 - sw         $v0, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834D4 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A834D8 - j          0x08A833E8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834DC - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A834E0 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834E4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834E8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A834EC - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834F0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834F4 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A834F8 - j          0x08A834D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834FC - sw         $v0, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83500 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83504 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83508 - jal        0x08A85344
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8350C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83510 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83514 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83518 - jal        0x08A8547C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8351C - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83520 - blez       $v0, 0x08A83588
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83524 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83528 - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8352C - lbu        $a0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83530 - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83534 - seb        $v1, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83538 - beq        $v1, $v0, 0x08A8354C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8353C - addiu      $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83540 - sb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83544 - j          0x08A82E44
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83548 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8354C - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83550 - lw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A83554 - beql       $s1, $v0, 0x08A83578
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83558 - lw         $v1, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8355C - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83560 - lbu        $a0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83564 - seb        $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83568 - beql       $v0, $v1, 0x08A83554
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8356C - lw         $v0, 92($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83570 - j          0x08A83540
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83574 - addiu      $v0, $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83578 - addiu      $fp, $fp, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8357C - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83580 - j          0x08A82E40
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83584 - addiu      $s1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A83588 - bne        $v0, $zr, 0x08A835A0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8358C - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83590 - andi       $v0, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83594 - bnel       $v0, $zr, 0x08A8352C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83598 - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8359C - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835A0 - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835A4 - lb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A835A8 - beql       $v0, $v1, 0x08A835A4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835AC - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A835B0 - j          0x08A82E44
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835B4 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A835B8 - bne        $s3, $a0, 0x08A83540
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835BC - addiu      $v0, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835C0 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835C4 - sb         $a1, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A835C8 - j          0x08A83528
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835CC - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A835D0 - blez       $s4, 0x08A8360C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835D4 - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835D8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A835DC - jal        0x08A85344
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835E0 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835E4 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A835EC - jal        0x08A8547C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835F0 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A835F4 - blez       $v0, 0x08A83614
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835F8 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835FC - addiu      $s3, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83600 - addiu      $v0, $zr, 58 <=> li $v0, 58
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83604 - beq        $s3, $v0, 0x08A835C4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83608 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8360C - j          0x08A83544
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83610 - sb         $s3, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83614 - bnel       $v0, $zr, 0x08A83544
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83618 - sb         $s3, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8361C - andi       $v0, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83620 - beql       $v0, $zr, 0x08A83544
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83624 - sb         $s3, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83628 - j          0x08A83600
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8362C - addiu      $s3, $s3, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83630 - beq        $s3, $a1, 0x08A835C0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83634 - slt        $v0, $zr, $s0 <=> move $v0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83638 - j          0x08A8360C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8363C - addu       $s3, $s3, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A83640 - jal        0x08A8547C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83644 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83648 - j          0x08A8342C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8364C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83650 - lw         $a1, 4($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83654 - jal        0x08A84B94
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83658 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8365C - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83660 - lw         $v0, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83664 - lw         $v1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83668 - lw         $a2, 16($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8366C - addiu      $a0, $v1, 12
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83670 - addiu      $a1, $v0, 12
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83674 - sll        $a2, $a2, 0x0002
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83678 - jal        0x08A7A2C8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8367C - addiu      $a2, $a2, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83680 - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83684 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83688 - jal        0x08A85344
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8368C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83690 - j          0x08A833E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83694 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83698 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8369C - jal        0x08A826B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836A0 - lw         $a0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836A4 - lw         $a1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836A8 - addiu      $s3, $v0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836AC - sb         $s3, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836B0 - slt        $v1, $s6, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A836B4 - beq        $v1, $zr, 0x08A83500
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836B8 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836BC - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836C0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836C4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A836C8 - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836CC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836D0 - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A836D4 - j          0x08A83698
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836D8 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A836DC - jal        0x08A8547C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836E0 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A836E4 - bgez       $v0, 0x08A83360
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836E8 - lw         $a1, 8($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836EC - lw         $a1, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836F0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836F4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A836F8 - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836FC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83700 - lw         $v1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83704 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83708 - bne        $v1, $zr, 0x08A8371C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8370C - addiu      $fp, $fp, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83710 - lw         $a0, 40($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83714 - j          0x08A8335C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83718 - sw         $a0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8371C - lw         $a1, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83720 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83724 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83728 - jal        0x08A84C78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8372C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83730 - j          0x08A83710
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83734 - sw         $v0, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83738 - beq        $v0, $zr, 0x08A8331C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8373C - lw         $a0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83740 - lw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83744 - lw         $v1, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83748 - addiu      $s6, $s6, 28
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8374C - addu       $v0, $v0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83750 - addu       $v1, $v1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83754 - sw         $v0, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83758 - j          0x08A83314
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8375C - sw         $v1, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83760 - lw         $a1, 88($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83764 - lw         $v0, 16($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83768 - sll        $v0, $v0, 0x0002
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8376C - addu       $v0, $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83770 - jal        0x08A84EA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83774 - lw         $a0, 16($v0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83778 - lw         $v1, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8377C - subu       $v0, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83780 - j          0x08A832DC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83784 - andi       $s6, $v0, 31
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83788 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A8378C - jal        0x08A8522C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83790 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83794 - j          0x08A83248
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83798 - sw         $v0, 76($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8379C - j          0x08A8378C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837A0 - lw         $a2, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837A4 - subu       $s5, $v0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A837A8 - j          0x08A8318C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837AC - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837B0 - lw         $v0, 72($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A837B4 - bne        $v0, $zr, 0x08A8318C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837B8 - addiu      $s6, $a0, 1075
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837BC - lw         $v0, 4($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837C0 - addiu      $v1, $zr, 54 <=> li $v1, 54
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A837C4 - j          0x08A8318C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837C8 - subu       $s6, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837CC - lw         $a1, 52($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A837D0 - beql       $a1, $zr, 0x08A83910
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837D4 - lw         $a0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837D8 - lw         $v0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837DC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837E0 - lw         $a0, 3560($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837E4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837E8 - lw         $a1, 3564($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837EC - sll        $v1, $v0, 0x0003
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837F0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837F4 - addiu      $v0, $v0, 3688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837F8 - addu       $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837FC - lw         $a2, -8($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83800 - lw         $a3, -4($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83804 - jal        0x08A73ED4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83808 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8380C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83810 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83814 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83818 - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8381C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83820 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83824 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83828 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8382C - jal        0x08A74504
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83830 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83834 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83838 - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8383C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83840 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83844 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83848 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8384C - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83850 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83854 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83858 - addiu      $v0, $s0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8385C - sb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83860 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83864 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83868 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8386C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83870 - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83874 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83878 - bltz       $v0, 0x08A82E80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8387C - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83880 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83884 - lw         $a0, 3528($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83888 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8388C - lw         $a1, 3532($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83890 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83894 - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83898 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8389C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838A0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838A4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A838A8 - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838AC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A838B0 - bltz       $v0, 0x08A830C4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838B4 - lw         $v1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838B8 - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838BC - slt        $v0, $s6, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A838C0 - beq        $v0, $zr, 0x08A82EF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838C4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838C8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838CC - lw         $a0, 3536($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838D0 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838D4 - lw         $a1, 3540($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A838D8 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838DC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838E0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838E4 - lw         $a0, 3536($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838E8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838EC - lw         $a1, 3540($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838F0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838F4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838F8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A838FC - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83900 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83904 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83908 - j          0x08A83828
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8390C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83910 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83914 - addiu      $v0, $v0, 3688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83918 - sll        $v1, $a0, 0x0003
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8391C - addu       $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83920 - lw         $a0, -8($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83924 - lw         $a1, -4($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83928 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8392C - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83930 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83934 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83938 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8393C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83940 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83944 - jal        0x08A74504
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83948 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8394C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83950 - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83954 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83958 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8395C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83960 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83964 - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83968 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8396C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83970 - addiu      $v0, $s0, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83974 - sb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83978 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8397C - lw         $a1, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83980 - beq        $s6, $a1, 0x08A839B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83984 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83988 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8398C - lw         $a0, 3536($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83990 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83994 - lw         $a1, 3540($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83998 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8399C - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839A0 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839A4 - addiu      $s6, $s6, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839A8 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A839AC - j          0x08A83940
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839B0 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A839B4 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839B8 - lw         $a0, 3560($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839BC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839C0 - lw         $a1, 3564($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839C4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A839C8 - jal        0x08A73A80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839CC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839D4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839D8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A839DC - jal        0x08A74318
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839E0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A839E4 - bltz       $v0, 0x08A830C4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839E8 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839EC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839F0 - lw         $a0, 3560($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839F4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839F8 - lw         $a1, 3564($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A839FC - jal        0x08A73AE8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A00 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A04 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A08 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A0C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83A10 - jal        0x08A74208
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A14 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A18 - blez       $v0, 0x08A82EF4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A1C - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A20 - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A24 - lb         $v0, 0($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A28 - beql       $v0, $v1, 0x08A83A24
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A2C - addiu      $s1, $s1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83A30 - j          0x08A82E80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A34 - addiu      $s1, $s1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A38 - subu       $s4, $zr, $fp <=> negu $s4, $fp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A3C - beq        $s4, $zr, 0x08A82D24
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A40 - lw         $a0, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A44 - andi       $v1, $s4, 15
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A48 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A4C - addiu      $v0, $v0, 3688
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A50 - sll        $v1, $v1, 0x0003
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A54 - addu       $v1, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A58 - lw         $a0, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A5C - lw         $a1, 4($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A60 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83A64 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A68 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A6C - sra        $s0, $s4, 0x0004
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A70 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A74 - beq        $s0, $zr, 0x08A82D20
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A78 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A7C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A80 - addiu      $s4, $v0, 3888
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A84 - andi       $v0, $s0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83A88 - beql       $v0, $zr, 0x08A83ABC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A8C - sra        $s0, $s0, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A90 - lw         $v1, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A94 - lw         $a0, 0($s4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A98 - lw         $a1, 4($s4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A9C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AA0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AA4 - addiu      $v1, $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83AA8 - jal        0x08A73B5C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AAC - sw         $v1, 28($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AB0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AB4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AB8 - sra        $s0, $s0, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83ABC - bne        $s0, $zr, 0x08A83A84
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AC0 - addiu      $s4, $s4, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83AC4 - j          0x08A82D24
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AC8 - lw         $a0, 48($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83B10 - lw         $v0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B14 - subu       $v1, $zr, $fp <=> negu $v1, $fp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B18 - sw         $v1, 24($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B1C - subu       $v0, $v0, $fp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B20 - sw         $v0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83B24 - j          0x08A82B78
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B28 - sw         $zr, 60($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83B2C - subu       $s0, $zr, $s0 <=> negu $s0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B30 - sw         $s0, 20($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83B34 - j          0x08A82B60
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B38 - sw         $zr, 56($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A83B3C - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B40 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B44 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B48 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B4C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83B50 - jal        0x08A74180
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B54 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B58 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83B5C - j          0x08A82B08
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B60 - subu       $fp, $fp, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83B64 - lw         $v0, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B68 - sw         $a0, 100($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B6C - addu       $a0, $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B70 - addiu      $s6, $a0, 1074
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B74 - subu       $v1, $zr, $s6 <=> negu $v1, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B78 - slti       $v0, $s6, 33
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83B7C - bne        $v0, $zr, 0x08A83B98
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B80 - sllv       $s0, $s2, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B84 - addiu      $v1, $a0, 1042
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B88 - subu       $v0, $zr, $s6 <=> negu $v0, $s6
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B8C - sllv       $v0, $s3, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B90 - srlv       $v1, $s2, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B94 - or         $s0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A83B98 - jal        0x08A74428
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B9C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83BA0 - bltzl      $s0, 0x08A83BD0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83BA8 - sw         $v0, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BAC - sw         $v1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BB0 - lui        $v0, 0xFE10 <=> li $v0, 0xFE100000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BB4 - addiu      $s6, $s6, -1075
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BB8 - lw         $a1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BBC - addu       $a1, $v0, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BC4 - sw         $a1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83BC8 - j          0x08A82A40
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BCC - sw         $v0, 72($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83BD0 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BD4 - lw         $a2, 3488($a2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BD8 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BDC - lw         $a3, 3492($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83BE0 - jal        0x08A73A80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BE4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83BE8 - j          0x08A83BA8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BEC - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83BF0 - lw         $v1, 16($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BF4 - addiu      $v0, $zr, 9999 <=> li $v0, 9999
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83BF8 - bne        $s2, $zr, 0x08A83C18
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83BFC - sw         $v0, 0($v1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C00 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C04 - ori        $v0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C08 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C0C - and        $v0, $s3, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83C10 - beq        $v0, $zr, 0x08A83C20
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C14 - addiu      $s1, $v1, 3468
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83C18 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C1C - addiu      $s1, $v0, 3480
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83C20 - lw         $a0, 160($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83C24 - beq        $a0, $zr, 0x08A8299C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C28 - addiu      $a0, $s1, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C2C - lb         $v0, 3($s1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C30 - lw         $a1, 160($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C34 - addiu      $v1, $s1, 8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C38 - movz       $v1, $a0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83C3C - j          0x08A8299C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C40 - sw         $v1, 0($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83C44 - ori        $v0, $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C48 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C4C - and        $s3, $v0, $s3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83C50 - j          0x08A82954
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C54 - sw         $v1, 0($s0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83C58 - lw         $v0, 68($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C5C - addu       $a1, $t4, $zr <=> move $a1, $t4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C60 - sw         $v0, 4($t4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C64 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C68 - lw         $v1, 68($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C6C - sllv       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83C70 - jal        0x08A84C4C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C74 - sw         $v0, 8($t4)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83C78 - j          0x08A82948
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83C7C - sw         $zr, 64($s7)
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A740F8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A740F8 - addiu      $sp, $sp, -112
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740FC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74100 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74104 - sw         $s0, 96($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74108 - addiu      $a0, $sp, 64
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7410C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74110 - sw         $v0, 64($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74114 - sw         $v1, 68($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74118 - sw         $ra, 100($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7411C - sw         $a2, 80($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74120 - sw         $a3, 84($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74124 - jal        0x08A78674
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74128 - addiu      $s0, $sp, 32
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7412C - addiu      $a0, $sp, 80
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74130 - jal        0x08A78674
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74134 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74138 - lw         $v0, 0($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7413C - sltiu      $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74140 - bne        $v0, $zr, 0x08A7415C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74144 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74148 - lw         $v0, 32($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7414C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74150 - sltiu      $v0, $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74154 - beq        $v0, $zr, 0x08A74170
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74158 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7415C - lw         $ra, 100($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74160 - lw         $s0, 96($sp)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74164 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74168 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7416C - addiu      $sp, $sp, 112
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A74170 - jal        0x08A78790
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74174 - nop
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74178 - j          0x08A7415C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7417C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A78674
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78674 - lw         $v0, 4($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78678 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7867C - addu       $t2, $a1, $zr <=> move $t2, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78680 - srl        $a3, $v0, 0x0014
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78684 - srl        $a1, $v0, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78688 - ori        $v1, $v1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7868C - andi       $a3, $a3, 2047
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78690 - lw         $t0, 0($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78694 - and        $t1, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78698 - bne        $a3, $zr, 0x08A7871C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7869C - sw         $a1, 4($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786A0 - or         $v0, $t0, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A786A4 - bne        $v0, $zr, 0x08A786B8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786A8 - srl        $v0, $t0, 0x0018
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786AC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A786B0 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786B4 - sw         $v0, 0($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A786B8 - lui        $a0, 0x0FFF <=> li $a0, 0x0FFF0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786BC - sll        $t1, $t1, 0x0008
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786C0 - or         $t1, $t1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786C4 - ori        $a0, $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786C8 - addiu      $v0, $zr, -1022 <=> li $v0, -1022
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786CC - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786D0 - sltu       $a0, $a0, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786D4 - sll        $t0, $t0, 0x0008
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786D8 - sw         $v0, 8($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A786DC - bne        $a0, $zr, 0x08A78710
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786E0 - sw         $v1, 0($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786E4 - lui        $a1, 0x0FFF <=> li $a1, 0x0FFF0000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786E8 - ori        $a1, $a1, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786EC - addiu      $a0, $zr, -1022 <=> li $a0, -1022
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A786F0 - srl        $v1, $t0, 0x001F
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786F4 - sll        $t1, $t1, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786F8 - or         $t1, $t1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A786FC - sltu       $v0, $a1, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78700 - sll        $t0, $t0, 0x0001
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78704 - beq        $v0, $zr, 0x08A786F0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78708 - addiu      $a0, $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7870C - sw         $a0, 8($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78710 - sw         $t0, 16($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78714 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78718 - sw         $t1, 20($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7871C - addiu      $v0, $zr, 2047 <=> li $v0, 2047
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78720 - beq        $a3, $v0, 0x08A7875C
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78724 - srl        $a2, $t0, 0x0018
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78728 - sll        $v1, $t1, 0x0008
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7872C - or         $v1, $v1, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78730 - addiu      $a0, $zr, 0 <=> li $a0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78734 - lui        $a1, 0x1000 <=> li $a1, 0x10000000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78738 - sll        $v0, $t0, 0x0008
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7873C - or         $v0, $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78740 - or         $v1, $v1, $a1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78744 - addiu      $a2, $a3, -1023
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78748 - sw         $v0, 16($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7874C - sw         $v1, 20($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78750 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78754 - j          0x08A786B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78758 - sw         $a2, 8($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7875C - or         $v0, $t0, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78760 - beq        $v0, $zr, 0x08A786B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78764 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78768 - addiu      $v0, $zr, 0 <=> li $v0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7876C - lui        $v1, 0x0008 <=> li $v1, 0x00080000
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78770 - and        $v0, $t0, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78774 - and        $v1, $t1, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78778 - or         $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7877C - beql       $v0, $zr, 0x08A78710
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78780 - sw         $zr, 0($t2)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78784 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78788 - j          0x08A78710
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7878C - sw         $v0, 0($t2)
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A78790
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78790 - lw         $v1, 0($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78794 - sltiu      $v0, $v1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78798 - bne        $v0, $zr, 0x08A787B0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7879C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787A0 - lw         $a2, 0($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787A4 - sltiu      $v0, $a2, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A787A8 - beql       $v0, $zr, 0x08A787BC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787AC - xori       $v0, $v1, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A787B0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A787B4 - jr         $ra
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787B8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A787BC - bne        $v0, $zr, 0x08A787E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787C0 - xori       $v0, $v1, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787C4 - xori       $v0, $a2, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A787C8 - bnel       $v0, $zr, 0x08A787E0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787CC - xori       $v0, $v1, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A787D0 - lw         $v1, 4($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787D4 - lw         $v0, 4($a0)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A787D8 - j          0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787DC - subu       $a0, $v1, $v0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A787E0 - beql       $v0, $zr, 0x08A78834
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787E4 - lw         $v1, 4($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A787E8 - xori       $v0, $a2, 4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A787EC - beql       $v0, $zr, 0x08A78818
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787F0 - lw         $v1, 4($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A787F4 - xori       $v0, $v1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A787F8 - bne        $v0, $zr, 0x08A78828
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A787FC - xori       $v0, $a2, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78800 - beq        $v0, $zr, 0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78804 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78808 - xori       $v0, $v1, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7880C - bnel       $v0, $zr, 0x08A78828
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78810 - xori       $v0, $a2, 2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78814 - lw         $v1, 4($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78818 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7881C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78820 - j          0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78824 - movz       $a0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A78828 - bnel       $v0, $zr, 0x08A78840
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7882C - lw         $a2, 4($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78830 - lw         $v1, 4($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78834 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78838 - j          0x08A78820
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7883C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78840 - lw         $v1, 4($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78844 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78848 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7884C - bne        $a2, $v1, 0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78850 - movz       $a0, $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78854 - lw         $t1, 8($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78858 - lw         $t0, 8($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7885C - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78860 - slt        $v1, $t0, $t1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78864 - bne        $v1, $zr, 0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78868 - movz       $a0, $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7886C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78870 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78874 - slt        $v1, $t1, $t0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78878 - bne        $v1, $zr, 0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7887C - movz       $a0, $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78880 - lw         $t0, 20($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78884 - lw         $a0, 20($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78888 - sltu       $v0, $a0, $t0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7888C - bnel       $v0, $zr, 0x08A788EC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78890 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A78894 - beql       $t0, $a0, 0x08A788D8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78898 - lw         $v1, 16($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7889C - sltu       $v0, $t0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A788A0 - bnel       $v0, $zr, 0x08A788CC
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788A4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A788A8 - beql       $a0, $t0, 0x08A788B8
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788AC - lw         $v1, 16($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A788B0 - j          0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788B4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A788B8 - lw         $v0, 16($a3)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788BC - sltu       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A788C0 - beql       $v0, $zr, 0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788C4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A788C8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A788CC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A788D0 - j          0x08A787B4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788D4 - movz       $a0, $v0, $a2
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A788D8 - lw         $v0, 16($a1)
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788DC - sltu       $v0, $v0, $v1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A788E0 - beql       $v0, $zr, 0x08A788A0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788E4 - sltu       $v0, $t0, $a0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A788E8 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A788EC - j          0x08A788D0
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:29 DEBUG compiler - KokakuGame - Compiling _S1_2_8A857F4
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A857F4 - addiu      $sp, $sp, -48
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A857F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:29 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A857FC - sw         $s6, 40($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85800 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85804 - sw         $s5, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85808 - addu       $s5, $t0, $zr <=> move $s5, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8580C - sw         $s4, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85810 - sw         $s3, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85814 - sw         $s2, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85818 - sw         $s1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8581C - addu       $s1, $a3, $zr <=> move $s1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85820 - sw         $s0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85824 - sw         $ra, 44($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A85828 - jal        0x08A84B94
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8582C - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85830 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85834 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85838 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8583C - ori        $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85840 - ori        $v1, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85844 - and        $a0, $s1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85848 - and        $s1, $v1, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8584C - srl        $s3, $s1, 0x0014
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85850 - sw         $a0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85854 - beq        $s3, $zr, 0x08A85868
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85858 - addiu      $s4, $s2, 20
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8585C - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85860 - or         $v0, $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85864 - sw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A85868 - beq        $s0, $zr, 0x08A8593C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8586C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A85870 - jal        0x08A84F28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85874 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85878 - beq        $v0, $zr, 0x08A85930
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8587C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85880 - lw         $v1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85884 - subu       $a0, $zr, $v0 <=> negu $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85888 - lw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8588C - sllv       $v1, $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85890 - or         $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85894 - sw         $v0, 20($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85898 - lw         $v1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8589C - srlv       $v1, $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858A0 - sw         $v1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A858A4 - lw         $a0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858A8 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858AC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858B0 - movz       $v1, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858B4 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858B8 - sw         $a0, 4($s4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858BC - sw         $v1, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A858C0 - beq        $s3, $zr, 0x08A8590C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858C4 - sll        $v1, $s0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858C8 - addu       $v0, $s3, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858CC - addiu      $v1, $zr, 53 <=> li $v1, 53
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858D0 - subu       $v1, $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858D4 - addiu      $v0, $v0, -1075
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858D8 - sw         $v0, 0($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858DC - sw         $v1, 0($s6)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A858E0 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858E4 - lw         $ra, 44($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858E8 - lw         $s6, 40($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858EC - lw         $s5, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858F0 - lw         $s4, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858F4 - lw         $s3, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858F8 - lw         $s2, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A858FC - lw         $s1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85900 - lw         $s0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85904 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85908 - addiu      $sp, $sp, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8590C - addu       $v1, $v1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85910 - addiu      $v0, $a1, -1074
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85914 - sw         $v0, 0($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85918 - sll        $s0, $s0, 0x0005
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8591C - jal        0x08A84EA8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85920 - lw         $a0, -4($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85924 - subu       $s0, $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85928 - j          0x08A858E0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8592C - sw         $s0, 0($s6)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85930 - lw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85934 - j          0x08A858A4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85938 - sw         $v0, 20($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A8593C - jal        0x08A84F28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85940 - addiu      $a0, $sp, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85944 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85948 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8594C - sw         $v0, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85950 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85954 - addiu      $a1, $a1, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85958 - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8595C - j          0x08A858C0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85960 - sw         $v0, 20($s2)
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A84B94
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84B94 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84B98 - sw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84B9C - addiu      $a2, $zr, 16 <=> li $a2, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BA0 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BA4 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BA8 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BAC - sw         $ra, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BB0 - lw         $a3, 76($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84BB4 - beq        $a3, $zr, 0x08A84C30
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BB8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84BBC - sll        $v1, $s1, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BC0 - addu       $v1, $v1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BC4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BC8 - lw         $a3, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BCC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BD0 - sllv       $s0, $v0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BD4 - sll        $a2, $s0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BD8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84BDC - beq        $a3, $zr, 0x08A84C10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BE0 - addiu      $a2, $a2, 20
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BE4 - lw         $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BE8 - sw         $v0, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84BEC - sw         $zr, 16($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BF0 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BF4 - sw         $zr, 12($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84BF8 - lw         $ra, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84BFC - lw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C00 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C04 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C08 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C0C - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A84C10 - jal        0x08A86A24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C14 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C18 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84C1C - beq        $v0, $zr, 0x08A84BF8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C20 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C24 - sw         $s1, 4($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84C28 - j          0x08A84BEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C2C - sw         $s0, 8($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A84C30 - jal        0x08A86A24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C34 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C38 - sw         $v0, 76($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84C3C - beq        $v0, $zr, 0x08A84BF8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C40 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84C44 - j          0x08A84BBC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C48 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A86A24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A86A24 - mult       $a1, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A28 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A2C - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A30 - mflo       $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A34 - sw         $ra, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A86A38 - jal        0x08A79CD8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A3C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A40 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A86A44 - beq        $s0, $zr, 0x08A86AC4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A48 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A4C - lw         $v0, -4($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A50 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A54 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A58 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A5C - addiu      $v1, $v0, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A60 - sltiu      $v0, $v1, 37
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A64 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A68 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A6C - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A86A70 - beq        $v0, $zr, 0x08A86AD4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A74 - sltiu      $t0, $v1, 20
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A86A78 - bne        $t0, $zr, 0x08A86AB0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A7C - sltiu      $a0, $v1, 28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A80 - sltiu      $v0, $v1, 36
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A84 - sw         $zr, 0($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A88 - addiu      $a3, $s0, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A86A8C - bne        $a0, $zr, 0x08A86AB0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A90 - sw         $zr, 4($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A94 - sw         $zr, 8($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86A98 - addiu      $a3, $s0, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A86A9C - bne        $v0, $zr, 0x08A86AB0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AA0 - sw         $zr, 12($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AA4 - sw         $zr, 16($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AA8 - addiu      $a3, $s0, 24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AAC - sw         $zr, 20($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A86AB0 - sw         $zr, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AB4 - addiu      $a3, $a3, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AB8 - sw         $zr, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86ABC - sw         $zr, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AC0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A86AC4 - lw         $ra, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AC8 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86ACC - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AD0 - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A86AD4 - jal        0x08A7A700
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AD8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A86ADC - j          0x08A86AC4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A86AE0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A84F28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84F28 - lw         $v1, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F2C - andi       $v0, $v1, 7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84F30 - beq        $v0, $zr, 0x08A84F6C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F34 - andi       $v0, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F38 - andi       $v0, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84F3C - bne        $v0, $zr, 0x08A84F5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F40 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F44 - andi       $v0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84F48 - beql       $v0, $zr, 0x08A84F64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F4C - srl        $v0, $v1, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84F50 - srl        $v0, $v1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F54 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84F58 - sw         $v0, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84F5C - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F60 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A84F64 - j          0x08A84F58
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F68 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A84F6C - bne        $v0, $zr, 0x08A84F7C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F70 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F74 - addiu      $a2, $zr, 16 <=> li $a2, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F78 - srl        $v1, $v1, 0x0010
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84F7C - andi       $v0, $v1, 255
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84F80 - bne        $v0, $zr, 0x08A84F94
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F84 - andi       $v0, $v1, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F88 - addiu      $a2, $a2, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F8C - srl        $v1, $v1, 0x0008
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F90 - andi       $v0, $v1, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A84F94 - bne        $v0, $zr, 0x08A84FA8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F98 - andi       $v0, $v1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84F9C - addiu      $a2, $a2, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FA0 - srl        $v1, $v1, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FA4 - andi       $v0, $v1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A84FA8 - bne        $v0, $zr, 0x08A84FBC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FAC - andi       $v0, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FB0 - addiu      $a2, $a2, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FB4 - srl        $v1, $v1, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FB8 - andi       $v0, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A84FBC - bnel       $v0, $zr, 0x08A84FD8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FC0 - sw         $v1, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84FC4 - srl        $v1, $v1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FC8 - addiu      $a2, $a2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84FCC - beq        $v1, $zr, 0x08A84F5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FD0 - addiu      $a1, $zr, 32 <=> li $a1, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FD4 - sw         $v1, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A84FD8 - j          0x08A84F5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84FDC - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73AE8 - addiu      $sp, $sp, -144
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AEC - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AF0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AF4 - sw         $s0, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AF8 - addiu      $a0, $sp, 96
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AFC - addiu      $s0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B00 - sw         $ra, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B04 - sw         $v0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B08 - sw         $v1, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B0C - sw         $a2, 112($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B10 - sw         $a3, 116($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73B14 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B18 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B1C - addiu      $a0, $sp, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73B20 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B24 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B28 - lw         $v0, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B2C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B30 - addiu      $a2, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B34 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B38 - xori       $v0, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73B3C - jal        0x08A73738
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B40 - sw         $v0, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73B44 - jal        0x08A783D4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B48 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B4C - lw         $ra, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B50 - lw         $s0, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B54 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B58 - addiu      $sp, $sp, 144
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A73738
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73738 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7373C - lw         $a0, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73740 - addu       $t2, $a2, $zr <=> move $t2, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73744 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73748 - sltiu      $v0, $a0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7374C - bne        $v0, $zr, 0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73750 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73754 - lw         $v1, 0($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73758 - sltiu      $v0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7375C - bne        $v0, $zr, 0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73760 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73764 - xori       $v0, $a0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73768 - bne        $v0, $zr, 0x08A7379C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7376C - xori       $v0, $v1, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73770 - bne        $v0, $zr, 0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73774 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73778 - lw         $a0, 4($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7377C - lw         $v1, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73780 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73784 - beq        $v1, $a0, 0x08A73794
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73788 - addiu      $a2, $v0, -56
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7378C - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73790 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A73794 - j          0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73798 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7379C - beq        $v0, $zr, 0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737A0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737A4 - xori       $v0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A737A8 - bne        $v0, $zr, 0x08A737FC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737AC - xori       $v0, $a0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A737B0 - bne        $v0, $zr, 0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737B4 - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737B8 - sw         $a0, 0($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737BC - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737C0 - lw         $v0, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737C4 - sw         $v0, 4($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737C8 - lw         $v1, 8($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737CC - sw         $v1, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737D0 - lw         $v0, 12($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737D4 - sw         $v0, 12($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737D8 - lw         $v1, 16($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737DC - sw         $v1, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737E0 - lw         $a0, 20($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737E4 - sw         $a0, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737E8 - lw         $v0, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737EC - lw         $v1, 4($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737F0 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A737F4 - j          0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A737F8 - sw         $v0, 4($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A737FC - beq        $v0, $zr, 0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73800 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73804 - lw         $t3, 8($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73808 - lw         $t1, 8($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7380C - lw         $t4, 16($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73810 - lw         $t5, 20($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73814 - lw         $t6, 16($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73818 - lw         $t7, 20($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7381C - subu       $v0, $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73820 - subu       $v1, $zr, $v0 <=> negu $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73824 - max        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73828 - slti       $v0, $v0, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7382C - beq        $v0, $zr, 0x08A73A58
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73830 - slt        $v0, $t1, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73834 - beq        $v0, $zr, 0x08A73878
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73838 - slt        $v0, $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7383C - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73840 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73844 - subu       $t1, $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73848 - srl        $a0, $t6, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7384C - sll        $a2, $t7, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73850 - or         $a0, $a0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73854 - srl        $a1, $t7, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73858 - and        $v0, $t6, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7385C - and        $v1, $t7, $t9
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73860 - addiu      $t1, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73864 - or         $t6, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73868 - bne        $t1, $zr, 0x08A73848
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7386C - or         $t7, $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73870 - addu       $t1, $t3, $zr <=> move $t1, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73874 - slt        $v0, $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73878 - beql       $v0, $zr, 0x08A738BC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7387C - lw         $a2, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73880 - addiu      $t9, $zr, 0 <=> li $t9, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73884 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73888 - subu       $t3, $t1, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7388C - srl        $a0, $t4, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73890 - sll        $a2, $t5, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73894 - or         $a0, $a0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73898 - srl        $a1, $t5, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7389C - and        $v0, $t4, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738A0 - and        $v1, $t5, $t9
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738A4 - addiu      $t3, $t3, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738A8 - or         $t4, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A738AC - bne        $t3, $zr, 0x08A7388C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738B0 - or         $t5, $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738B4 - addu       $t3, $t1, $zr <=> move $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A738B8 - lw         $a2, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A738BC - lw         $v0, 4($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A738C0 - beq        $a2, $v0, 0x08A73A30
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738C4 - subu       $a1, $t7, $t5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738C8 - sltu       $v0, $t6, $t4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738CC - subu       $a0, $t6, $t4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A738D0 - bne        $a2, $zr, 0x08A738E8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738D4 - subu       $a1, $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738D8 - sltu       $v0, $t4, $t6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738DC - subu       $a1, $t5, $t7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738E0 - subu       $a0, $t4, $t6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738E4 - subu       $a1, $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A738E8 - bltz       $a1, 0x08A73A0C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738F0 - sw         $t3, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738F4 - sw         $a0, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738F8 - sw         $a1, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A738FC - sw         $zr, 4($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73900 - lw         $t0, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73904 - lw         $t1, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73908 - lui        $a2, 0x0FFF <=> li $a2, 0x0FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7390C - ori        $a2, $a2, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73910 - addiu      $a0, $t0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73914 - sltiu      $v1, $a0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73918 - addiu      $a1, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7391C - addu       $a1, $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73920 - sltu       $v0, $a2, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73924 - bnel       $v0, $zr, 0x08A73998
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73928 - lw         $v0, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7392C - beq        $a1, $a2, 0x08A739FC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73930 - sltiu      $v0, $a0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73934 - srl        $v1, $t0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73938 - lw         $v0, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7393C - sll        $a3, $t1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73940 - or         $a3, $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73944 - sll        $a2, $t0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73948 - lui        $t3, 0x0FFF <=> li $t3, 0x0FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7394C - addiu      $a0, $a2, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73950 - sltiu      $v1, $a0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73954 - addiu      $a1, $a3, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73958 - addu       $a1, $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7395C - ori        $t3, $t3, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73960 - addiu      $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73964 - sltu       $v1, $t3, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73968 - sltiu      $t4, $a0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7396C - sw         $v0, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73970 - addu       $t0, $a2, $zr <=> move $t0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73974 - sw         $a2, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73978 - sw         $a3, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7397C - bne        $v1, $zr, 0x08A73994
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73980 - addu       $t1, $a3, $zr <=> move $t1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73984 - bne        $a1, $t3, 0x08A73938
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73988 - srl        $v1, $t0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7398C - bnel       $t4, $zr, 0x08A7393C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73990 - lw         $v0, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73994 - lw         $v0, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73998 - lui        $v1, 0x1FFF <=> li $v1, 0x1FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7399C - ori        $v1, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739A0 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739A4 - sltu       $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A739A8 - beq        $v1, $zr, 0x08A739F4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739AC - sw         $a0, 0($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739B0 - lw         $a0, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739B4 - lw         $a1, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739B8 - lw         $a2, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739BC - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739C4 - and        $v0, $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739C8 - sll        $a3, $a1, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739CC - srl        $a0, $a0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739D0 - and        $v1, $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739D4 - or         $a0, $a0, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739D8 - srl        $a1, $a1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739DC - or         $v0, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739E0 - or         $v1, $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739E4 - addiu      $a2, $a2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739E8 - sw         $v0, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739EC - sw         $v1, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739F0 - sw         $a2, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A739F4 - j          0x08A7378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A739F8 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A739FC - bne        $v0, $zr, 0x08A73938
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A00 - srl        $v1, $t0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73A04 - j          0x08A73998
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A08 - lw         $v0, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73A0C - subu       $a0, $zr, $a0 <=> negu $a0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A10 - subu       $a1, $zr, $a1 <=> negu $a1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A14 - sltu       $v1, $zr, $a0 <=> move $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A18 - subu       $a1, $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A1C - sw         $v0, 4($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A20 - sw         $t3, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A24 - sw         $a0, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73A28 - j          0x08A73900
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A2C - sw         $a1, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73A30 - addu       $v0, $t4, $t6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A34 - sltu       $a0, $v0, $t6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A38 - addu       $v1, $t5, $t7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A3C - addu       $v1, $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A40 - sw         $a2, 4($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A44 - sw         $t3, 8($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A48 - sw         $v0, 16($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A4C - sw         $v1, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73A50 - j          0x08A73998
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A54 - lw         $v0, 20($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73A58 - beq        $v0, $zr, 0x08A73A70
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A5C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A60 - addu       $t6, $zr, $zr <=> li $t6, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A64 - addu       $t7, $zr, $zr <=> li $t7, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73A68 - j          0x08A738BC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A6C - lw         $a2, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73A70 - addu       $t4, $zr, $zr <=> li $t4, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A74 - addu       $t5, $zr, $zr <=> li $t5, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73A78 - j          0x08A738B8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A7C - addu       $t3, $t1, $zr <=> move $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73B5C - addiu      $sp, $sp, -160
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B60 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B64 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B68 - sw         $s0, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B6C - addiu      $a0, $sp, 96
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B70 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B74 - addiu      $s0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B78 - sw         $v0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B7C - sw         $v1, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B80 - sw         $ra, 148($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B84 - sw         $a2, 112($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B88 - sw         $a3, 116($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B8C - sw         $s5, 144($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B90 - sw         $s4, 140($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B94 - sw         $s3, 136($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73B98 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73B9C - sw         $s2, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BA0 - addiu      $a0, $sp, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73BA4 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BAC - lw         $v1, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BB0 - addu       $t5, $sp, $zr <=> move $t5, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BB4 - sltiu      $v0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73BB8 - bne        $v0, $zr, 0x08A73BEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BBC - addiu      $t4, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BC0 - lw         $a0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BC4 - sltiu      $v0, $a0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73BC8 - bnel       $v0, $zr, 0x08A73C48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BCC - lw         $v1, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73BD0 - xori       $v0, $v1, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73BD4 - bne        $v0, $zr, 0x08A73C2C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BD8 - xori       $v0, $a0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BDC - xori       $v1, $a0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BE0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73BE4 - beq        $v1, $zr, 0x08A73C04
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BE8 - addiu      $a0, $v0, -56
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73BEC - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73BF0 - lw         $v1, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BF4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BF8 - xor        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73BFC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C00 - sw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A73C04 - jal        0x08A783D4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C08 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C0C - lw         $ra, 148($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C10 - lw         $s5, 144($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C14 - lw         $s4, 140($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C18 - lw         $s3, 136($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C1C - lw         $s2, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C20 - lw         $s0, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C24 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C28 - addiu      $sp, $sp, 160
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73C2C - bne        $v0, $zr, 0x08A73C60
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C30 - xori       $v0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C38 - xori       $v1, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73C3C - beq        $v1, $zr, 0x08A73C04
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C40 - addiu      $a0, $v0, -56
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C44 - lw         $v1, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73C48 - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C4C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C50 - xor        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C54 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73C58 - j          0x08A73C04
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C5C - sw         $v0, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A73C60 - beq        $v0, $zr, 0x08A73BF0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C64 - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C68 - xori       $v0, $a0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73C6C - beq        $v0, $zr, 0x08A73C48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C70 - lw         $v1, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C74 - lw         $a2, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C78 - lw         $a3, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C7C - lw         $t0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C80 - lw         $a1, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C84 - multu      $a3, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C88 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C8C - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C90 - mfhi       $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C94 - mflo       $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C98 - multu      $a1, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73C9C - mfhi       $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CA0 - mflo       $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CA4 - multu      $a1, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CA8 - addu       $t6, $t2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CAC - sltu       $t1, $t6, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CB0 - addu       $t7, $t3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CB4 - addu       $t7, $t7, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CB8 - mfhi       $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CBC - mflo       $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CC0 - multu      $a3, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CC4 - sltu       $a0, $t7, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CC8 - mfhi       $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73CCC - bne        $a0, $zr, 0x08A73EC4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CD0 - mflo       $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73CD4 - beq        $t3, $t7, 0x08A73EBC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CD8 - sltu       $v0, $t6, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CDC - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73CE0 - sll        $t3, $t6, 0x0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CE4 - addu       $t8, $a2, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CE8 - sltu       $a1, $t8, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CEC - addu       $t9, $a3, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CF0 - addu       $t9, $t9, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CF4 - sltu       $v0, $t9, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73CF8 - bnel       $v0, $zr, 0x08A73EB0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73CFC - addiu      $s2, $s2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73D00 - beq        $a3, $t9, 0x08A73EA4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D04 - sltu       $v0, $t8, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73D08 - srl        $v0, $t7, 0x0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73D0C - addu       $v0, $v0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D10 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D14 - lw         $t0, 4($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D18 - lw         $a2, 4($t5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D1C - lw         $a0, 8($t5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D20 - lw         $a3, 8($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D24 - sltu       $t1, $v0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D28 - addu       $v1, $v1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D2C - addu       $v1, $v1, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D30 - addu       $t2, $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D34 - sltu       $t1, $t2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D38 - lui        $a1, 0x1FFF <=> li $a1, 0x1FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D3C - addu       $t3, $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D40 - addu       $t3, $t3, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D44 - xor        $a2, $a2, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D48 - addu       $a0, $a0, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D4C - ori        $a1, $a1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D50 - addiu      $a0, $a0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D54 - sltu       $a2, $zr, $a2 <=> move $a2, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D58 - sltu       $a1, $a1, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D5C - sw         $a0, 8($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D60 - addu       $t0, $t8, $zr <=> move $t0, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D64 - addu       $t1, $t9, $zr <=> move $t1, $t9
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73D68 - beq        $a1, $zr, 0x08A73DD0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D6C - sw         $a2, 4($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D70 - lui        $a2, 0x1FFF <=> li $a2, 0x1FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D74 - addiu      $t7, $zr, 0 <=> li $t7, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D78 - addiu      $t6, $zr, 1 <=> li $t6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D7C - addiu      $t8, $zr, 0 <=> li $t8, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D80 - lui        $t9, 0x8000 <=> li $t9, 0x80000000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D84 - ori        $a2, $a2, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D88 - lw         $v0, 8($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73D8C - sll        $v1, $t3, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D90 - and        $a0, $t2, $t6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D94 - srl        $t3, $t3, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D98 - srl        $t2, $t2, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73D9C - addiu      $v0, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DA0 - or         $t2, $t2, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DA4 - sw         $v0, 8($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73DA8 - beq        $a0, $zr, 0x08A73DC8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DAC - sltu       $v1, $a2, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DB0 - sll        $v0, $t1, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DB4 - srl        $t0, $t0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DB8 - or         $t0, $t0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DBC - srl        $t1, $t1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DC0 - or         $t0, $t0, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DC4 - or         $t1, $t1, $t9
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A73DC8 - bnel       $v1, $zr, 0x08A73D8C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DCC - lw         $v0, 8($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73DD0 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DD4 - ori        $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DD8 - sltu       $v0, $v0, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73DDC - bne        $v0, $zr, 0x08A73E28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DE0 - lui        $a0, 0x0FFF <=> li $a0, 0x0FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DE4 - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DE8 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DEC - ori        $a0, $a0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73DF0 - lw         $v0, 8($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DF4 - srl        $v1, $t2, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DF8 - sll        $t3, $t3, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73DFC - addiu      $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E00 - or         $t3, $t3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E04 - sll        $t2, $t2, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73E08 - bltz       $t1, 0x08A73E98
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E0C - sw         $v0, 8($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E10 - srl        $v1, $t0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E14 - sll        $t1, $t1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E18 - sltu       $v0, $a0, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E1C - or         $t1, $t1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73E20 - beq        $v0, $zr, 0x08A73DF0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E24 - sll        $t0, $t0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E28 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E2C - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E30 - and        $v0, $t2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E34 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73E38 - beq        $v0, $a0, 0x08A73E58
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E3C - and        $v1, $t3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E40 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E44 - sw         $t2, 16($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E48 - sw         $t3, 20($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E4C - addu       $a0, $t4, $zr <=> move $a0, $t4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73E50 - j          0x08A73C04
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E54 - sw         $v0, 0($t4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A73E58 - bne        $v1, $zr, 0x08A73E44
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E5C - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E60 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E64 - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E68 - and        $v0, $t2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E6C - and        $v1, $t3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E70 - or         $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73E74 - bnel       $v0, $zr, 0x08A73E8C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E78 - addiu      $t2, $t2, 128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E7C - or         $v0, $t0, $t1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73E80 - beq        $v0, $zr, 0x08A73E44
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E84 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E88 - addiu      $t2, $t2, 128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E8C - sltiu      $v0, $t2, 128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73E90 - j          0x08A73E40
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73E94 - addu       $t3, $t3, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73E98 - or         $t2, $t2, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73E9C - j          0x08A73E10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EA0 - or         $t3, $t3, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A73EA4 - beq        $v0, $zr, 0x08A73D0C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EA8 - srl        $v0, $t7, 0x0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EAC - addiu      $s2, $s2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73EB0 - sltiu      $v0, $s2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73EB4 - j          0x08A73D08
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EB8 - addu       $s3, $s3, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A73EBC - beql       $v0, $zr, 0x08A73CE0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EC0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73EC4 - addiu      $s2, $zr, 0 <=> li $s2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EC8 - addiu      $s3, $zr, 1 <=> li $s3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73ECC - j          0x08A73CE0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73ED0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A73A80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73A80 - addiu      $sp, $sp, -144
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A84 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A88 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A8C - sw         $s0, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A90 - addiu      $a0, $sp, 96
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A94 - addiu      $s0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A98 - sw         $ra, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73A9C - sw         $a2, 112($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AA0 - sw         $a3, 116($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AA4 - sw         $v0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AA8 - sw         $v1, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73AAC - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AB0 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AB4 - addiu      $a0, $sp, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73AB8 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73ABC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AC0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AC4 - addiu      $a2, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73AC8 - jal        0x08A73738
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73ACC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73AD0 - jal        0x08A783D4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AD8 - lw         $ra, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73ADC - lw         $s0, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AE0 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73AE4 - addiu      $sp, $sp, 144
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A74428
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74428 - addiu      $sp, $sp, -48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7442C - srl        $v1, $a0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74430 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74434 - sw         $ra, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74438 - sw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7443C - bne        $a0, $zr, 0x08A74460
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74440 - sw         $v1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74444 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74448 - sw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7444C - jal        0x08A783D4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74450 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74454 - lw         $ra, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74458 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7445C - addiu      $sp, $sp, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74460 - addiu      $v0, $zr, 60 <=> li $v0, 60
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74464 - beq        $v1, $zr, 0x08A744F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74468 - sw         $v0, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7446C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74470 - beq        $a0, $v0, 0x08A744E0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74474 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74478 - subu       $v0, $zr, $a0 <=> negu $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7447C - sra        $v1, $v0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74480 - sw         $v0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74484 - sw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74488 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7448C - ori        $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74490 - lw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74494 - sltu       $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74498 - bne        $v0, $zr, 0x08A7444C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7449C - lw         $a1, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744A0 - lui        $a2, 0x0FFF <=> li $a2, 0x0FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744A4 - ori        $a2, $a2, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A744A8 - lw         $v0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744AC - lw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744B0 - srl        $a0, $v0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744B4 - sll        $v1, $v1, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744B8 - or         $v1, $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744BC - sll        $v0, $v0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744C0 - sw         $v0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744C4 - sw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744C8 - lw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744CC - sltu       $a0, $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A744D0 - beq        $a0, $zr, 0x08A744A8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744D4 - addiu      $a1, $a1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A744D8 - j          0x08A7444C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744DC - sw         $a1, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A744E0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744E4 - lw         $v0, -64($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744E8 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744EC - lw         $v1, -60($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A744F0 - j          0x08A74458
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A744F4 - lw         $ra, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A744F8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A744FC - j          0x08A74480
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74500 - sra        $v1, $a0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A74504
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74504 - addiu      $sp, $sp, -64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74508 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7450C - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74510 - addiu      $a0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74514 - sw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74518 - sw         $v1, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7451C - sw         $ra, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74520 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74524 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74528 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7452C - lw         $v1, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74530 - xori       $v0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74534 - beq        $v0, $zr, 0x08A74578
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74538 - sltiu      $a0, $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7453C - bne        $a0, $zr, 0x08A74578
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74540 - xori       $v0, $v1, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74544 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74548 - beq        $v0, $zr, 0x08A7456C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7454C - lui        $a1, 0x8000 <=> li $a1, 0x80000000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74550 - lw         $v0, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74554 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74558 - bltz       $v0, 0x08A74578
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7455C - slti       $a0, $v0, 31
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74560 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74564 - bne        $a0, $zr, 0x08A74588
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74568 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7456C - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74570 - ori        $v1, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74574 - movz       $a1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74578 - lw         $ra, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7457C - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74580 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74584 - addiu      $sp, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74588 - addiu      $a0, $zr, 60 <=> li $a0, 60
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7458C - subu       $a0, $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74590 - lw         $v0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74594 - lw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74598 - sll        $t0, $a0, 0x001A
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7459C - bgez       $t0, 0x08A745B0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745A0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745A4 - srlv       $a2, $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A745A8 - b          0x08A745C8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745AC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A745B0 - beq        $t0, $zr, 0x08A745C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745B4 - srlv       $a2, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745B8 - subu       $t0, $zr, $a0 <=> negu $t0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745BC - sllv       $t0, $v1, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745C0 - or         $a2, $a2, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A745C4 - srlv       $a3, $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A745C8 - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745CC - subu       $a1, $zr, $a2 <=> negu $a1, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A745D0 - j          0x08A74578
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745D4 - movz       $a1, $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A74318
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74318 - addiu      $sp, $sp, -112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7431C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74320 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74324 - sw         $s0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74328 - addiu      $a0, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7432C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74330 - sw         $v0, 64($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74334 - sw         $v1, 68($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74338 - sw         $ra, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7433C - sw         $a2, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74340 - sw         $a3, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74344 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74348 - addiu      $s0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7434C - addiu      $a0, $sp, 80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74350 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74354 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74358 - lw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7435C - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74360 - bne        $v0, $zr, 0x08A7437C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74364 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74368 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7436C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74370 - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74374 - beq        $v0, $zr, 0x08A74390
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74378 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7437C - lw         $ra, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74380 - lw         $s0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74384 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74388 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7438C - addiu      $sp, $sp, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A74390 - jal        0x08A78790
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74394 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74398 - j          0x08A7437C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7439C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A74180
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74180 - addiu      $sp, $sp, -112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74184 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74188 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7418C - sw         $s0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74190 - addiu      $a0, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74194 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74198 - sw         $v0, 64($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7419C - sw         $v1, 68($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741A0 - sw         $ra, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741A4 - sw         $a2, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741A8 - sw         $a3, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A741AC - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741B0 - addiu      $s0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741B4 - addiu      $a0, $sp, 80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A741B8 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741BC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741C0 - lw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741C4 - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A741C8 - bne        $v0, $zr, 0x08A741E4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741CC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741D0 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741D8 - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A741DC - beq        $v0, $zr, 0x08A741F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741E0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A741E4 - lw         $ra, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741E8 - lw         $s0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741EC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741F0 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741F4 - addiu      $sp, $sp, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A741F8 - jal        0x08A78790
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A741FC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74200 - j          0x08A741E4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74204 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A83AEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A829A0 - lw         $ra, 148($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829A4 - lw         $fp, 144($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829A8 - lw         $s7, 140($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829AC - lw         $s6, 136($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829B0 - lw         $s5, 132($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829B4 - lw         $s4, 128($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829B8 - lw         $s3, 124($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829BC - lw         $s2, 120($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829C0 - lw         $s1, 116($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829C4 - lw         $s0, 112($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829C8 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A829CC - addiu      $sp, $sp, 160
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82BE4 - sltiu      $v0, $s6, 24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BE8 - sw         $zr, 68($s7)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82BEC - bne        $v0, $zr, 0x08A82C10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BF0 - addiu      $s0, $zr, 4 <=> li $s0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BF4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82BF8 - sll        $s0, $s0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82BFC - addiu      $v0, $s0, 20
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C00 - sltu       $v0, $s6, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82C04 - beq        $v0, $zr, 0x08A82BF8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C08 - addiu      $v1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C0C - sw         $v1, 68($s7)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82C10 - lw         $a1, 68($s7)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82C14 - jal        0x08A84B94
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C18 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C1C - sw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C20 - lw         $a0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C24 - lw         $a1, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C28 - sltiu      $v0, $a0, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C2C - and        $v0, $v0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C30 - sw         $a1, 64($s7)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82C34 - beq        $v0, $zr, 0x08A82F14
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C38 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C3C - addu       $v1, $s3, $zr <=> move $v1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C40 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C44 - sw         $v0, 64($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C48 - sw         $v1, 68($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C4C - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C50 - sw         $fp, 44($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C54 - sw         $a0, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82C58 - blez       $fp, 0x08A83A38
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C5C - sw         $v1, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C60 - andi       $v0, $fp, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C64 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C68 - sll        $v0, $v0, 0x0003
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C6C - sra        $s0, $fp, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C70 - addiu      $v1, $v1, 3688
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C74 - addu       $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C78 - andi       $a0, $s0, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C7C - lw         $s4, 0($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C80 - lw         $s5, 4($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82C84 - beq        $a0, $zr, 0x08A82CB8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C88 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C8C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C90 - lw         $a2, 3920($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C94 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82C98 - lw         $a3, 3924($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82C9C - jal        0x08A73ED4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CA0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CA4 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CA8 - sw         $a0, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CAC - andi       $s0, $s0, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CB0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CB4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A82CB8 - beq        $s0, $zr, 0x08A82D04
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CBC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CC0 - addiu      $s6, $v0, 3888
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82CC4 - andi       $v0, $s0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82CC8 - beql       $v0, $zr, 0x08A82CFC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CCC - sra        $s0, $s0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82CD0 - lw         $v0, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CD4 - lw         $a2, 0($s6)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CD8 - lw         $a3, 4($s6)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CDC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CE0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CE4 - addiu      $v0, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82CE8 - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CEC - sw         $v0, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CF0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CF4 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82CF8 - sra        $s0, $s0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A82CFC - bne        $s0, $zr, 0x08A82CC4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D00 - addiu      $s6, $s6, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82D04 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D08 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D0C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82D10 - jal        0x08A73ED4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D14 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D18 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D1C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82D20 - lw         $a0, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A82D24 - beq        $a0, $zr, 0x08A82D9C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D28 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D2C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D30 - lw         $a2, 3528($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D34 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D38 - lw         $a3, 3532($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D3C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82D40 - jal        0x08A74318
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D44 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D48 - lw         $a1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D4C - slti       $v0, $v0, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D50 - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D54 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82D58 - beq        $v0, $zr, 0x08A82D9C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D5C - lw         $v0, 40($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82D60 - blez       $v0, 0x08A82EF4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D64 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D68 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D6C - lw         $a0, 3536($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D70 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D74 - lw         $a1, 3540($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D78 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82D7C - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D80 - sw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D84 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D88 - lw         $v1, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D8C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D90 - addiu      $fp, $fp, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D94 - addiu      $v1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82D98 - sw         $v1, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82D9C - jal        0x08A74428
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DA0 - lw         $a0, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DA8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DAC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82DB0 - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DB4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DB8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DBC - lw         $a2, 3544($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DC0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DC4 - lw         $a3, 3548($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82DCC - jal        0x08A73A80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DD0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DD4 - lw         $a0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DD8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DDC - lui        $v0, 0xFCC0 <=> li $v0, 0xFCC00000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82DE0 - bne        $a0, $zr, 0x08A837CC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DE4 - addu       $s5, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DE8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DEC - lw         $a2, 3552($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DF0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DF4 - lw         $a3, 3556($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82DFC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82E00 - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E04 - sw         $zr, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E08 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E0C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E10 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E14 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E18 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82E1C - jal        0x08A74208
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E20 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E24 - blez       $v0, 0x08A82EC0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E28 - sw         $zr, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E2C - lw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E30 - lw         $v1, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E34 - addiu      $fp, $fp, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E38 - addiu      $s1, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E3C - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E40 - sb         $v0, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E44 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82E48 - jal        0x08A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E4C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E50 - lw         $a0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E54 - beq        $a0, $zr, 0x08A82E80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E58 - lw         $a1, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E5C - xor        $v1, $a1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E60 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E64 - sltu       $v0, $zr, $a1 <=> move $v0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E68 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E6C - bne        $v0, $zr, 0x08A82EB0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E70 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E74 - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82E78 - jal        0x08A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E7C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82E80 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82E84 - jal        0x08A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E88 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E8C - sb         $zr, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E90 - addiu      $v0, $fp, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E94 - lw         $v1, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82E98 - lw         $a0, 160($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82E9C - beq        $a0, $zr, 0x08A82EA8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EA0 - sw         $v0, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EA4 - sw         $s1, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A82EA8 - j          0x08A829A0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EAC - lw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A82EB0 - jal        0x08A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EB4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82EB8 - j          0x08A82E78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EBC - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82EC0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82EC4 - jal        0x08A745D8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EC8 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ECC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ED0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82ED4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82ED8 - jal        0x08A74208
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EDC - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82EE0 - blez       $v0, 0x08A82EF4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EE4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82EE8 - lw         $a1, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A82EEC - j          0x08A82E44
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EF0 - nor        $fp, $zr, $a1 <=> li $fp, not $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82EF4 - lw         $v0, 64($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EF8 - lw         $v1, 68($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82EFC - lw         $fp, 44($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F00 - lw         $s1, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F04 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F08 - lw         $v1, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F0C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F10 - sw         $v1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82F14 - lw         $a0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F18 - slti       $v1, $fp, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F1C - nor        $v0, $zr, $a0 <=> li $v0, not $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F20 - srl        $v0, $v0, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F24 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82F28 - beq        $v0, $zr, 0x08A83128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F2C - lw         $v0, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F30 - lw         $a1, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F34 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F38 - sll        $v1, $fp, 0x0003
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F3C - srl        $a0, $a1, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F40 - slti       $a1, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F44 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F48 - addiu      $v0, $v0, 3688
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F4C - addu       $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F50 - and        $a0, $a0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F54 - lw         $s4, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F58 - lw         $s5, 4($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A82F5C - beq        $a0, $zr, 0x08A82FB4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F60 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F64 - lw         $v1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F68 - sw         $zr, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82F6C - bltz       $v1, 0x08A82EE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F70 - sw         $zr, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F74 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F78 - lw         $a2, 3552($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F7C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F80 - lw         $a3, 3556($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F84 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82F88 - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F8C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F90 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F94 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82F98 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82F9C - jal        0x08A74290
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FA0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82FA4 - bgez       $v0, 0x08A82EEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FA8 - lw         $a1, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A82FAC - j          0x08A82E30
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FB0 - lw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82FB4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A82FB8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FBC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FC0 - jal        0x08A73ED4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FC4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FC8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FCC - jal        0x08A74504
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FD0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FD8 - jal        0x08A74428
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FDC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FE0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FE4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FE8 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A82FEC - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FF0 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FF4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A82FFC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83000 - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83004 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83008 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8300C - addiu      $v0, $s0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83010 - sb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83014 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83018 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8301C - beq        $s6, $v0, 0x08A83070
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83020 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83024 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83028 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8302C - lw         $a0, 3536($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83030 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83034 - lw         $a1, 3540($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83038 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8303C - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83040 - addiu      $s6, $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83044 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83048 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8304C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83050 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83054 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83058 - jal        0x08A740F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8305C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83060 - bne        $v0, $zr, 0x08A82FB8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83064 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83068 - j          0x08A82E84
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8306C - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83070 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83074 - jal        0x08A73A80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83078 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8307C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83080 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83084 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83088 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8308C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83090 - jal        0x08A74318
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83094 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83098 - bltz       $v0, 0x08A830C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8309C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830A0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830A4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A830A8 - jal        0x08A740F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830AC - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A830B0 - bne        $v0, $zr, 0x08A82E84
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830B4 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830B8 - andi       $v0, $s0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A830BC - beq        $v0, $zr, 0x08A82E84
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830C0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830C4 - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830C8 - lbu        $a0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830CC - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830D0 - seb        $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A830D4 - beq        $v1, $v0, 0x08A830EC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830D8 - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830DC - addiu      $v0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830E0 - sb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A830E4 - j          0x08A82E80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830E8 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A830EC - lw         $a0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A830F0 - beq        $s1, $a0, 0x08A83114
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830F4 - lw         $a1, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830F8 - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A830FC - lbu        $a0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83100 - seb        $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83104 - beql       $v0, $v1, 0x08A830F0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83108 - lw         $a0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8310C - j          0x08A830E0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83110 - addiu      $v0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83114 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83118 - addiu      $fp, $fp, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8311C - addiu      $a0, $zr, 48 <=> li $a0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83120 - j          0x08A830DC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83124 - sb         $v0, 0($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83128 - lw         $v1, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8312C - lw         $s5, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83130 - slti       $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83134 - lw         $s4, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83138 - sw         $zr, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8313C - sw         $zr, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83140 - beq        $v1, $zr, 0x08A831B4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83144 - sw         $v0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83148 - bne        $v0, $zr, 0x08A837B0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8314C - lw         $v1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83150 - lw         $a0, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83154 - addiu      $s0, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83158 - slt        $v0, $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8315C - beq        $v0, $zr, 0x08A83180
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83160 - subu       $s4, $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83164 - lw         $a1, 60($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83168 - subu       $s0, $s0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8316C - addu       $a0, $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83170 - addu       $a1, $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83174 - sw         $a0, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83178 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8317C - sw         $a1, 60($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83180 - lw         $s6, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83184 - bltz       $s6, 0x08A837A4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83188 - lw         $v0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8318C - lw         $v1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83190 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83194 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83198 - addu       $v1, $v1, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8319C - jal        0x08A84FE0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831A0 - sw         $v1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831A4 - lw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831A8 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831AC - addu       $a0, $a0, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831B0 - sw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A831B4 - lw         $a1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831B8 - slt        $v0, $zr, $s5 <=> move $v0, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831BC - slt        $v1, $zr, $a1 <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831C0 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A831C4 - beq        $v0, $zr, 0x08A831EC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831C8 - lw         $v1, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831CC - lw         $v0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831D0 - min        $s6, $a1, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831D4 - subu       $a1, $a1, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831D8 - subu       $v0, $v0, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831DC - sw         $a1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831E0 - subu       $s5, $s5, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831E4 - sw         $v0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831E8 - lw         $v1, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A831EC - blez       $v1, 0x08A83248
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831F0 - lw         $a0, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A831F4 - beq        $a0, $zr, 0x08A8379C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A831F8 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A831FC - blez       $s4, 0x08A83238
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83200 - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83204 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83208 - jal        0x08A8522C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8320C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83210 - lw         $a2, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83214 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83218 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8321C - jal        0x08A85014
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83220 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83224 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83228 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8322C - jal        0x08A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83230 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83234 - sw         $s0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83238 - lw         $a1, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8323C - subu       $s0, $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83240 - bne        $s0, $zr, 0x08A83788
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83244 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83248 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8324C - jal        0x08A84FE0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83250 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83254 - sw         $v0, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83258 - lw         $v0, 60($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8325C - blez       $v0, 0x08A83274
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83260 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83264 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83268 - jal        0x08A8522C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8326C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83270 - sw         $v0, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83274 - lw         $v1, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83278 - beq        $v1, $zr, 0x08A832C8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8327C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83280 - bne        $s2, $zr, 0x08A832CC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83284 - lw         $v1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83288 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8328C - ori        $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83290 - and        $v0, $s3, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83294 - bne        $v0, $zr, 0x08A832D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83298 - lw         $a0, 60($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8329C - lui        $v0, 0x7FF0 <=> li $v0, 0x7FF00000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832A0 - and        $v0, $s3, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A832A4 - beq        $v0, $zr, 0x08A832D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832A8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832AC - lw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832B0 - lw         $a1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832B4 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832B8 - addiu      $a0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832BC - addiu      $a1, $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832C0 - sw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832C4 - sw         $a1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A832C8 - lw         $v1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A832CC - lw         $a0, 60($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A832D0 - addiu      $v0, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A832D4 - bne        $a0, $zr, 0x08A83760
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832D8 - andi       $s6, $v0, 31
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A832DC - beq        $s6, $zr, 0x08A832F0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832E0 - slti       $v0, $s6, 5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832E4 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832E8 - subu       $s6, $v0, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832EC - slti       $v0, $s6, 5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A832F0 - bne        $v0, $zr, 0x08A83738
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832F4 - slti       $v0, $s6, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832F8 - lw         $a0, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A832FC - lw         $a1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83300 - addiu      $s6, $s6, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83304 - addu       $a0, $a0, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83308 - addu       $a1, $a1, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8330C - sw         $a0, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83310 - sw         $a1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83314 - addu       $s5, $s5, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83318 - lw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8331C - blez       $a0, 0x08A83334
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83320 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83324 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83328 - jal        0x08A85344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8332C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83330 - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83334 - lw         $a1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83338 - blez       $a1, 0x08A83350
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8333C - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83340 - lw         $a2, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83344 - jal        0x08A85344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83348 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8334C - sw         $v0, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83350 - lw         $v0, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83354 - bne        $v0, $zr, 0x08A836DC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83358 - lw         $a0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8335C - lw         $a1, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83360 - lw         $a0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83364 - slti       $v1, $a1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83368 - xori       $v1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8336C - slti       $v0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83370 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83374 - beql       $v0, $zr, 0x08A833B4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83378 - lw         $a0, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8337C - bltz       $a0, 0x08A82EE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83380 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83384 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83388 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8338C - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83390 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83394 - lw         $a0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83398 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8339C - jal        0x08A8547C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833A0 - sw         $v0, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A833A4 - bgtz       $v0, 0x08A82E30
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833A8 - lw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A833AC - j          0x08A82EEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833B0 - lw         $a1, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A833B4 - beq        $a0, $zr, 0x08A83698
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833B8 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A833BC - blez       $s5, 0x08A833D4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833C0 - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833C4 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A833C8 - jal        0x08A85344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833CC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833D0 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A833D4 - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A833D8 - bne        $s0, $zr, 0x08A83650
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833DC - sw         $a1, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A833E0 - andi       $s5, $s2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833E4 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A833E8 - lw         $a0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833EC - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A833F0 - jal        0x08A826B0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833F4 - addiu      $s4, $zr, 1 <=> li $s4, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833F8 - lw         $a0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A833FC - lw         $a1, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83400 - jal        0x08A8547C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83404 - addiu      $s3, $v0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83408 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8340C - lw         $a2, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83410 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83414 - jal        0x08A854E4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83418 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8341C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83420 - lw         $v0, 12($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83424 - beq        $v0, $zr, 0x08A83640
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83428 - lw         $a0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8342C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83430 - jal        0x08A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83434 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83438 - lw         $a0, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8343C - or         $v0, $s4, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83440 - bne        $v0, $zr, 0x08A83450
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83444 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83448 - beql       $s5, $zr, 0x08A83630
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8344C - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A83450 - bltz       $s0, 0x08A835D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83454 - lw         $v1, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83458 - or         $v0, $s0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8345C - bne        $v0, $zr, 0x08A8346C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83460 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83464 - beq        $s5, $zr, 0x08A835D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83468 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8346C - bgtz       $s4, 0x08A835B8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83470 - addiu      $a0, $zr, 57 <=> li $a0, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83474 - sb         $s3, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83478 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8347C - beq        $s6, $v0, 0x08A83500
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83480 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83484 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83488 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8348C - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83490 - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83494 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83498 - lw         $v1, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8349C - lw         $a0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A834A0 - beq        $v1, $a0, 0x08A834E0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834A4 - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834A8 - lw         $a1, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834AC - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834B0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A834B4 - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834B8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834BC - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834C0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834C4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834C8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A834CC - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834D0 - sw         $v0, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834D4 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A834D8 - j          0x08A833E8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834DC - addiu      $s6, $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A834E0 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834E4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834E8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A834EC - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834F0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834F4 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A834F8 - j          0x08A834D8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A834FC - sw         $v0, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83500 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83504 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83508 - jal        0x08A85344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8350C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83510 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83514 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83518 - jal        0x08A8547C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8351C - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83520 - blez       $v0, 0x08A83588
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83524 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83528 - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8352C - lbu        $a0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83530 - addiu      $v0, $zr, 57 <=> li $v0, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83534 - seb        $v1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83538 - beq        $v1, $v0, 0x08A8354C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8353C - addiu      $v0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83540 - sb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83544 - j          0x08A82E44
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83548 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8354C - addiu      $v1, $zr, 57 <=> li $v1, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83550 - lw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A83554 - beql       $s1, $v0, 0x08A83578
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83558 - lw         $v1, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8355C - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83560 - lbu        $a0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83564 - seb        $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83568 - beql       $v0, $v1, 0x08A83554
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8356C - lw         $v0, 92($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83570 - j          0x08A83540
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83574 - addiu      $v0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83578 - addiu      $fp, $fp, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8357C - addiu      $v0, $zr, 49 <=> li $v0, 49
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83580 - j          0x08A82E40
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83584 - addiu      $s1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A83588 - bne        $v0, $zr, 0x08A835A0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8358C - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83590 - andi       $v0, $s3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83594 - bnel       $v0, $zr, 0x08A8352C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83598 - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8359C - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835A0 - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835A4 - lb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A835A8 - beql       $v0, $v1, 0x08A835A4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835AC - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A835B0 - j          0x08A82E44
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835B4 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A835B8 - bne        $s3, $a0, 0x08A83540
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835BC - addiu      $v0, $s3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835C0 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A835C4 - sb         $a1, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A835C8 - j          0x08A83528
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835CC - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A835D0 - blez       $s4, 0x08A8360C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835D4 - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835D8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A835DC - jal        0x08A85344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835E0 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835E4 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A835EC - jal        0x08A8547C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835F0 - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A835F4 - blez       $v0, 0x08A83614
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835F8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A835FC - addiu      $s3, $s3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83600 - addiu      $v0, $zr, 58 <=> li $v0, 58
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83604 - beq        $s3, $v0, 0x08A835C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83608 - addiu      $a1, $zr, 57 <=> li $a1, 57
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8360C - j          0x08A83544
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83610 - sb         $s3, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83614 - bnel       $v0, $zr, 0x08A83544
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83618 - sb         $s3, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8361C - andi       $v0, $s3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83620 - beql       $v0, $zr, 0x08A83544
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83624 - sb         $s3, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83628 - j          0x08A83600
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8362C - addiu      $s3, $s3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83630 - beq        $s3, $a1, 0x08A835C0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83634 - slt        $v0, $zr, $s0 <=> move $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83638 - j          0x08A8360C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8363C - addu       $s3, $s3, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A83640 - jal        0x08A8547C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83644 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83648 - j          0x08A8342C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8364C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83650 - lw         $a1, 4($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83654 - jal        0x08A84B94
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83658 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8365C - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83660 - lw         $v0, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83664 - lw         $v1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83668 - lw         $a2, 16($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8366C - addiu      $a0, $v1, 12
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83670 - addiu      $a1, $v0, 12
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83674 - sll        $a2, $a2, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83678 - jal        0x08A7A2C8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8367C - addiu      $a2, $a2, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83680 - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83684 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83688 - jal        0x08A85344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8368C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83690 - j          0x08A833E0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83694 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83698 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8369C - jal        0x08A826B0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836A0 - lw         $a0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836A4 - lw         $a1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836A8 - addiu      $s3, $v0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836AC - sb         $s3, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836B0 - slt        $v1, $s6, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A836B4 - beq        $v1, $zr, 0x08A83500
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836B8 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836BC - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836C0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836C4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A836C8 - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836CC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836D0 - addiu      $s6, $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A836D4 - j          0x08A83698
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836D8 - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A836DC - jal        0x08A8547C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836E0 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A836E4 - bgez       $v0, 0x08A83360
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836E8 - lw         $a1, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836EC - lw         $a1, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836F0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836F4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A836F8 - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A836FC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83700 - lw         $v1, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83704 - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83708 - bne        $v1, $zr, 0x08A8371C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8370C - addiu      $fp, $fp, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83710 - lw         $a0, 40($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83714 - j          0x08A8335C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83718 - sw         $a0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8371C - lw         $a1, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83720 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83724 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83728 - jal        0x08A84C78
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8372C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83730 - j          0x08A83710
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83734 - sw         $v0, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83738 - beq        $v0, $zr, 0x08A8331C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8373C - lw         $a0, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83740 - lw         $v0, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83744 - lw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83748 - addiu      $s6, $s6, 28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8374C - addu       $v0, $v0, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83750 - addu       $v1, $v1, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83754 - sw         $v0, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83758 - j          0x08A83314
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8375C - sw         $v1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83760 - lw         $a1, 88($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83764 - lw         $v0, 16($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83768 - sll        $v0, $v0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8376C - addu       $v0, $v0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83770 - jal        0x08A84EA8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83774 - lw         $a0, 16($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83778 - lw         $v1, 56($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8377C - subu       $v0, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83780 - j          0x08A832DC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83784 - andi       $s6, $v0, 31
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83788 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A8378C - jal        0x08A8522C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83790 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83794 - j          0x08A83248
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83798 - sw         $v0, 76($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8379C - j          0x08A8378C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837A0 - lw         $a2, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837A4 - subu       $s5, $v0, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A837A8 - j          0x08A8318C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837AC - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837B0 - lw         $v0, 72($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A837B4 - bne        $v0, $zr, 0x08A8318C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837B8 - addiu      $s6, $a0, 1075
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837BC - lw         $v0, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837C0 - addiu      $v1, $zr, 54 <=> li $v1, 54
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A837C4 - j          0x08A8318C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837C8 - subu       $s6, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837CC - lw         $a1, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A837D0 - beql       $a1, $zr, 0x08A83910
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837D4 - lw         $a0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A837D8 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837DC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837E0 - lw         $a0, 3560($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837E4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837E8 - lw         $a1, 3564($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837EC - sll        $v1, $v0, 0x0003
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837F0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837F4 - addiu      $v0, $v0, 3688
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837F8 - addu       $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A837FC - lw         $a2, -8($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83800 - lw         $a3, -4($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83804 - jal        0x08A73ED4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83808 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8380C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83810 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83814 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83818 - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8381C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83820 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83824 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83828 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8382C - jal        0x08A74504
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83830 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83834 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83838 - jal        0x08A74428
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8383C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83840 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83844 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83848 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8384C - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83850 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83854 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83858 - addiu      $v0, $s0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8385C - sb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83860 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83864 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83868 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8386C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83870 - jal        0x08A74318
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83874 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83878 - bltz       $v0, 0x08A82E80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8387C - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83880 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83884 - lw         $a0, 3528($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83888 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8388C - lw         $a1, 3532($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83890 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83894 - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83898 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8389C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838A0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838A4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A838A8 - jal        0x08A74318
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838AC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A838B0 - bltz       $v0, 0x08A830C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838B4 - lw         $v1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838B8 - addiu      $s6, $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838BC - slt        $v0, $s6, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A838C0 - beq        $v0, $zr, 0x08A82EF4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838C4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838C8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838CC - lw         $a0, 3536($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838D0 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838D4 - lw         $a1, 3540($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A838D8 - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838DC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838E0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838E4 - lw         $a0, 3536($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838E8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838EC - lw         $a1, 3540($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838F0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838F4 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A838F8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A838FC - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83900 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83904 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83908 - j          0x08A83828
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8390C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83910 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83914 - addiu      $v0, $v0, 3688
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83918 - sll        $v1, $a0, 0x0003
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8391C - addu       $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83920 - lw         $a0, -8($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83924 - lw         $a1, -4($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83928 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8392C - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83930 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83934 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83938 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8393C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83940 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83944 - jal        0x08A74504
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83948 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8394C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83950 - jal        0x08A74428
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83954 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83958 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8395C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83960 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83964 - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83968 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8396C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83970 - addiu      $v0, $s0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83974 - sb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83978 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8397C - lw         $a1, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83980 - beq        $s6, $a1, 0x08A839B4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83984 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83988 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8398C - lw         $a0, 3536($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83990 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83994 - lw         $a1, 3540($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83998 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8399C - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839A0 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839A4 - addiu      $s6, $s6, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839A8 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A839AC - j          0x08A83940
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839B0 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A839B4 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839B8 - lw         $a0, 3560($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839BC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839C0 - lw         $a1, 3564($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839C4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A839C8 - jal        0x08A73A80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839CC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839D4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839D8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A839DC - jal        0x08A74318
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839E0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A839E4 - bltz       $v0, 0x08A830C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839E8 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839EC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839F0 - lw         $a0, 3560($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839F4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A839F8 - lw         $a1, 3564($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A839FC - jal        0x08A73AE8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A00 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A04 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A08 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A0C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83A10 - jal        0x08A74208
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A14 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A18 - blez       $v0, 0x08A82EF4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A1C - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A20 - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A24 - lb         $v0, 0($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A28 - beql       $v0, $v1, 0x08A83A24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A2C - addiu      $s1, $s1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83A30 - j          0x08A82E80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A34 - addiu      $s1, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A38 - subu       $s4, $zr, $fp <=> negu $s4, $fp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A3C - beq        $s4, $zr, 0x08A82D24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A40 - lw         $a0, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A44 - andi       $v1, $s4, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A48 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A4C - addiu      $v0, $v0, 3688
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A50 - sll        $v1, $v1, 0x0003
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A54 - addu       $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A58 - lw         $a0, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A5C - lw         $a1, 4($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A60 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83A64 - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A68 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A6C - sra        $s0, $s4, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A70 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83A74 - beq        $s0, $zr, 0x08A82D20
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A78 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A7C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A80 - addiu      $s4, $v0, 3888
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A84 - andi       $v0, $s0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A83A88 - beql       $v0, $zr, 0x08A83ABC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A8C - sra        $s0, $s0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83A90 - lw         $v1, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A94 - lw         $a0, 0($s4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A98 - lw         $a1, 4($s4)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83A9C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AA0 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AA4 - addiu      $v1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A83AA8 - jal        0x08A73B5C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AAC - sw         $v1, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AB0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AB4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AB8 - sra        $s0, $s0, 0x0001
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A83ABC - bne        $s0, $zr, 0x08A83A84
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AC0 - addiu      $s4, $s4, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83AC4 - j          0x08A82D24
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AC8 - lw         $a0, 48($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A83AEC - sw         $zr, 52($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AF0 - lw         $v1, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AF4 - addu       $v0, $v1, $fp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AF8 - addiu      $s6, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83AFC - sw         $v0, 40($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B00 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B04 - sw         $s6, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A83B08 - j          0x08A82BE4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A83B0C - max        $s6, $s6, $v0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A74208
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74208 - addiu      $sp, $sp, -112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7420C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74210 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74214 - sw         $s0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74218 - addiu      $a0, $sp, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7421C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74220 - sw         $v0, 64($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74224 - sw         $v1, 68($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74228 - sw         $ra, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7422C - sw         $a2, 80($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74230 - sw         $a3, 84($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74234 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74238 - addiu      $s0, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7423C - addiu      $a0, $sp, 80
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74240 - jal        0x08A78674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74244 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74248 - lw         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7424C - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74250 - bne        $v0, $zr, 0x08A7426C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74254 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74258 - lw         $v0, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7425C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74260 - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74264 - beq        $v0, $zr, 0x08A74280
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74268 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7426C - lw         $ra, 100($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74270 - lw         $s0, 96($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74274 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74278 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7427C - addiu      $sp, $sp, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A74280 - jal        0x08A78790
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74284 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74288 - j          0x08A7426C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7428C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A84C4C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A84C4C - beq        $a1, $zr, 0x08A84C70
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C50 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C54 - lw         $v0, 4($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C58 - lw         $a0, 76($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C5C - sll        $v0, $v0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C60 - addu       $v0, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C64 - lw         $v1, 0($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C68 - sw         $v1, 0($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C6C - sw         $a1, 0($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84C70 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84C74 - nop
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7ECF4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7ECF4 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ECF8 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ECFC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED00 - sw         $ra, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED04 - lw         $v0, 8($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7ED08 - bne        $v0, $zr, 0x08A7ED28
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED0C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED10 - sw         $zr, 4($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7ED14 - lw         $ra, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED18 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED1C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED20 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED24 - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7ED28 - jal        0x08A84164
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED2C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED30 - sw         $zr, 4($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED34 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7ED38 - j          0x08A7ED14
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7ED3C - sw         $zr, 8($s0)
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A84164
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84164 - addiu      $sp, $sp, -48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84168 - sw         $s5, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8416C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84170 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84174 - sw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84178 - sw         $ra, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8417C - sw         $s7, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84180 - sw         $s6, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84184 - sw         $s4, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84188 - sw         $s3, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8418C - sw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84190 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84194 - lw         $s1, 8($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84198 - beq        $s1, $zr, 0x08A8423C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8419C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841A0 - lhu        $v1, 12($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841A4 - andi       $v0, $v1, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A841A8 - beq        $v0, $zr, 0x08A841BC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841AC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841B0 - lw         $v0, 16($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A841B4 - bnel       $v0, $zr, 0x08A841D4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841B8 - andi       $a0, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A841BC - jal        0x08A82534
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841C0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A841C4 - bne        $v0, $zr, 0x08A8423C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841C8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841CC - lhu        $v1, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841D0 - andi       $a0, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A841D4 - andi       $v0, $a0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841D8 - lw         $s3, 0($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A841DC - beq        $v0, $zr, 0x08A84280
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841E0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A841E4 - bnel       $s1, $zr, 0x08A84200
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841E8 - lw         $v0, 36($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A841EC - lw         $s1, 4($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841F0 - lw         $s4, 0($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A841F4 - beq        $s1, $zr, 0x08A841EC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841F8 - addiu      $s3, $s3, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A841FC - lw         $v0, 36($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84200 - lw         $a0, 28($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84204 - sltiu      $v1, $s1, 1025
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84208 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8420C - movn       $a2, $s1, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84210 - jalr       $ra, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84214 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84218 - blez       $v0, 0x08A8426C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8421C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84220 - lw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84224 - addu       $s4, $s4, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84228 - subu       $s1, $s1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8422C - subu       $v0, $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84230 - bne        $v0, $zr, 0x08A841E4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84234 - sw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84238 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8423C - lw         $ra, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84240 - lw         $s7, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84244 - lw         $s6, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84248 - lw         $s5, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8424C - lw         $s4, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84250 - lw         $s3, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84254 - lw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84258 - lw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8425C - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84260 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84264 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84268 - addiu      $sp, $sp, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8426C - lhu        $v0, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84270 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84274 - ori        $v0, $v0, 64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84278 - j          0x08A8423C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8427C - sh         $v0, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84280 - andi       $v0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84284 - bne        $v0, $zr, 0x08A843FC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84288 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8428C - lw         $s1, 4($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84290 - lw         $s4, 0($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84294 - beq        $s1, $zr, 0x08A8428C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84298 - addiu      $s3, $s3, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8429C - andi       $v1, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842A0 - andi       $v0, $v1, 512
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A842A4 - beq        $v0, $zr, 0x08A84364
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842A8 - lw         $s0, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842AC - sltu       $v0, $s0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A842B0 - beq        $v0, $zr, 0x08A842C8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842B4 - sltu       $v0, $s1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842B8 - andi       $v0, $v1, 128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A842BC - bnel       $v0, $zr, 0x08A84320
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842C0 - lw         $v1, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A842C4 - sltu       $v0, $s1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A842C8 - lw         $a0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842CC - movn       $s0, $s1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842D0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A842D4 - jal        0x08A7A400
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842D8 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842DC - lw         $v1, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842E0 - lw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842E4 - subu       $v1, $v1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842E8 - addu       $v0, $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842EC - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A842F0 - sw         $v1, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A842F4 - sw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A842F8 - lw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A842FC - addu       $s4, $s4, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84300 - subu       $s1, $s1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84304 - subu       $v0, $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84308 - beq        $v0, $zr, 0x08A84238
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8430C - sw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84310 - bne        $s1, $zr, 0x08A8429C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84314 - lhu        $v1, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84318 - j          0x08A84290
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8431C - lw         $s1, 4($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84320 - lw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A84324 - jal        0x08A79788
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84328 - subu       $s0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8432C - lw         $a1, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84330 - addu       $s6, $s0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84334 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A84338 - jal        0x08A7C01C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8433C - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84340 - beq        $v0, $zr, 0x08A8426C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84344 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84348 - addu       $v0, $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8434C - sw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84350 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84354 - sw         $s6, 20($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84358 - sw         $v1, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8435C - j          0x08A842C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84360 - sw         $s1, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84364 - lw         $a0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84368 - lw         $v0, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8436C - sltu       $v1, $s0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84370 - sltu       $v0, $v0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84374 - and        $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84378 - bne        $v0, $zr, 0x08A843D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8437C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84380 - lw         $s0, 20($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84384 - sltu       $v0, $s1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84388 - bne        $v0, $zr, 0x08A843B0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8438C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84390 - lw         $v0, 36($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84394 - lw         $a0, 28($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84398 - jalr       $ra, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8439C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A843A0 - bgtz       $v0, 0x08A842F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843A4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A843A8 - j          0x08A84270
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843AC - lhu        $v0, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A843B0 - jal        0x08A7A400
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843B4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843B8 - lw         $v1, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843BC - lw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843C0 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843C4 - subu       $v1, $v1, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A843C8 - j          0x08A842F0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843CC - addu       $v0, $v0, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A843D0 - jal        0x08A7A400
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843D4 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843D8 - lw         $v1, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843DC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843E0 - addu       $v1, $v1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A843E4 - jal        0x08A79280
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843E8 - sw         $v1, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A843EC - beql       $v0, $zr, 0x08A842FC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843F0 - lw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A843F4 - j          0x08A84270
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A843F8 - lhu        $v0, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A843FC - bne        $s1, $zr, 0x08A84418
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84400 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84404 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84408 - lw         $s1, 4($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8440C - lw         $s4, 0($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84410 - beq        $s1, $zr, 0x08A84408
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84414 - addiu      $s3, $s3, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A84418 - beq        $s7, $zr, 0x08A8451C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8441C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84420 - lw         $a0, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84424 - lw         $t0, 20($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84428 - lw         $a3, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8442C - lw         $v1, 16($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84430 - sltu       $v0, $s1, $s6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84434 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84438 - movz       $a1, $s6, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8443C - addu       $s0, $a0, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84440 - sltu       $v1, $v1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84444 - slt        $v0, $s0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84448 - and        $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8444C - bne        $v1, $zr, 0x08A844E8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84450 - slt        $v0, $a1, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A84454 - bne        $v0, $zr, 0x08A844BC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84458 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8445C - lw         $v0, 36($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84460 - lw         $a0, 28($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84464 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84468 - jalr       $ra, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8446C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84470 - blez       $v0, 0x08A8426C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84474 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84478 - subu       $s6, $s6, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8447C - beq        $s6, $zr, 0x08A844A4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84480 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84484 - lw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A84488 - addu       $s4, $s4, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8448C - subu       $s1, $s1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84490 - subu       $v0, $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84494 - bne        $v0, $zr, 0x08A843FC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84498 - sw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8449C - j          0x08A8423C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844A0 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A844A4 - jal        0x08A79280
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844A8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A844AC - bne        $v0, $zr, 0x08A8426C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844B0 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A844B4 - j          0x08A84488
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844B8 - lw         $v0, 8($s5)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A844BC - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844C0 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A844C4 - jal        0x08A7A400
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844C8 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844CC - lw         $v1, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844D0 - lw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844D4 - subu       $v1, $v1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844D8 - addu       $v0, $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844DC - sw         $v1, 8($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A844E0 - j          0x08A84478
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844E4 - sw         $v0, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A844E8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844EC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A844F0 - jal        0x08A7A400
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844F4 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844F8 - lw         $v1, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A844FC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84500 - addu       $v1, $v1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A84504 - jal        0x08A79280
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84508 - sw         $v1, 0($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8450C - beq        $v0, $zr, 0x08A8447C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84510 - subu       $s6, $s6, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A84514 - j          0x08A84270
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84518 - lhu        $v0, 12($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8451C - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A84520 - jal        0x08A84AAC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84524 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84528 - subu       $v1, $v0, $s4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8452C - beq        $v0, $zr, 0x08A8453C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84530 - addiu      $s6, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A84534 - j          0x08A84420
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84538 - addiu      $s7, $zr, 1 <=> li $s7, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8453C - j          0x08A84534
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A84540 - addiu      $s6, $s1, 1
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7A400
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A400 - sltu       $v0, $a1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A404 - beq        $v0, $zr, 0x08A7A56C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A408 - addu       $t2, $a0, $zr <=> move $t2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A40C - addu       $v1, $a1, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A410 - sltu       $v0, $a0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A414 - beq        $v0, $zr, 0x08A7A570
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A418 - sltiu      $v0, $a2, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A41C - addu       $t2, $a0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A420 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A424 - addu       $t1, $a2, $zr <=> move $t1, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A428 - bne        $v0, $zr, 0x08A7A4D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A42C - addu       $v1, $t2, $zr <=> move $v1, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A430 - xor        $v0, $a0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A434 - andi       $v0, $v0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A438 - bne        $v0, $zr, 0x08A7A520
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A43C - sra        $v0, $a2, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A440 - andi       $a1, $a0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A444 - beq        $a1, $zr, 0x08A7A464
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A448 - srl        $t0, $t1, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A44C - lwl        $v0, -1($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A450 - subu       $t1, $a2, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A454 - subu       $v1, $t2, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A458 - subu       $a0, $a0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A45C - swl        $v0, -1($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A460 - srl        $t0, $t1, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A464 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A468 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A46C - beq        $t0, $zr, 0x08A7A4A4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A470 - andi       $t1, $t1, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A474 - addiu      $a2, $a2, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A478 - lw         $v0, 0($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A47C - lw         $v1, 4($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A480 - lw         $a0, 8($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A484 - lw         $a1, 12($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A488 - addiu      $a3, $a3, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A48C - addiu      $t0, $t0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A490 - sw         $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A494 - sw         $v1, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A498 - sw         $a0, 8($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A49C - bne        $t0, $zr, 0x08A7A474
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4A0 - sw         $a1, 12($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A4A4 - srl        $t0, $t1, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A4A8 - beq        $t0, $zr, 0x08A7A4C8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4AC - andi       $t1, $t1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A4B0 - addiu      $a2, $a2, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4B4 - lw         $v0, 0($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4B8 - addiu      $a3, $a3, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4BC - addiu      $t0, $t0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A4C0 - bne        $t0, $zr, 0x08A7A4B0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4C4 - sw         $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A4C8 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A4CC - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7A4D0 - blez       $t1, 0x08A7A518
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4D4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4D8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4DC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4E0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4E4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4E8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4EC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4F0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4F4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4F8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A4FC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A500 - addiu      $a0, $a0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A504 - lbu        $v0, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A508 - addiu      $v1, $v1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A50C - addiu      $t1, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A510 - bgtz       $t1, 0x08A7A500
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A514 - sb         $v0, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A518 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A51C - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A520 - srl        $v0, $v0, 0x001E
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A524 - addu       $v0, $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A528 - sra        $t0, $v0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A52C - sll        $v1, $t0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A530 - subu       $t1, $a2, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A534 - addu       $a3, $t2, $zr <=> move $a3, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A538 - beq        $t0, $zr, 0x08A7A4C8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A53C - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A540 - addiu      $t0, $t0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A544 - addiu      $a2, $a2, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A548 - addiu      $a3, $a3, -4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A54C - lwl        $v0, 3($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A550 - lwr        $v0, 0($a2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A554 - swl        $v0, 3($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A558 - swr        $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A55C - bnel       $t0, $zr, 0x08A7A544
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A560 - addiu      $t0, $t0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7A564 - j          0x08A7A4CC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A568 - addu       $v1, $a3, $zr <=> move $v1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A56C - sltiu      $v0, $a2, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7A570 - bne        $v0, $zr, 0x08A7A660
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A574 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A578 - xor        $v0, $a1, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A57C - andi       $v0, $v0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A580 - bne        $v0, $zr, 0x08A7A6A0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A584 - sra        $v0, $a2, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A588 - andi       $v1, $a1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A58C - beq        $v1, $zr, 0x08A7A5B4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A590 - srl        $t1, $a2, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A594 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A598 - subu       $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A59C - subu       $a2, $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5A0 - lwr        $v1, 0($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5A4 - addu       $a0, $t2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5A8 - addu       $a1, $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5AC - swr        $v1, 0($t2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5B0 - srl        $t1, $a2, 0x0004
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A5B4 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5B8 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A5BC - beq        $t1, $zr, 0x08A7A630
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5C0 - andi       $a2, $a2, 15
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5C4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5C8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5CC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5D0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5D4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5D8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5DC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5E0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5E4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5E8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5EC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5F0 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5F4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5F8 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A5FC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A600 - lw         $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A604 - lw         $v1, 4($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A608 - lw         $a0, 8($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A60C - lw         $a1, 12($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A610 - addiu      $t1, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A614 - sw         $v0, 0($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A618 - addiu      $a3, $a3, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A61C - sw         $v1, 4($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A620 - sw         $a0, 8($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A624 - sw         $a1, 12($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A628 - bne        $t1, $zr, 0x08A7A600
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A62C - addiu      $t0, $t0, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A630 - srl        $t1, $a2, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7A634 - beq        $t1, $zr, 0x08A7A658
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A638 - andi       $a2, $a2, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A63C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A640 - lw         $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A644 - addiu      $t1, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A648 - addiu      $a3, $a3, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A64C - sw         $v0, 0($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A650 - bne        $t1, $zr, 0x08A7A640
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A654 - addiu      $t0, $t0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A658 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A65C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7A660 - blez       $a2, 0x08A7A698
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A664 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A668 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A66C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A670 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A674 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A678 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A67C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A680 - lbu        $v0, 0($a1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A684 - addiu      $a2, $a2, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A688 - addiu      $a1, $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A68C - sb         $v0, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A690 - bgtz       $a2, 0x08A7A680
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A694 - addiu      $a0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A698 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A69C - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A6A0 - srl        $v0, $v0, 0x001E
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6A4 - addu       $v0, $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6A8 - sra        $t1, $v0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6AC - sll        $v1, $t1, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6B0 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6B4 - subu       $a2, $a2, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A6B8 - beq        $t1, $zr, 0x08A7A658
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6BC - addu       $t0, $t2, $zr <=> move $t0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7A6C0 - addiu      $t1, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6C4 - lwl        $v0, 3($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6C8 - lwr        $v0, 0($a3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6CC - addiu      $a3, $a3, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6D0 - swl        $v0, 3($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6D4 - swr        $v0, 0($t0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A6D8 - bne        $t1, $zr, 0x08A7A6C0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6DC - addiu      $t0, $t0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7A6E0 - j          0x08A7A65C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7A6E4 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_88532D0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88532D0 - addiu      $sp, $sp, -32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532D4 - sw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532D8 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532DC - lw         $v0, 19612($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532E0 - sw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532E4 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532E8 - andi       $v0, $v0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532EC - sw         $s3, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532F0 - addu       $s3, $s2, $zr <=> move $s3, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532F4 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88532F8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88532FC - beq        $v0, $zr, 0x0885331C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853300 - sw         $ra, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853304 - lw         $v1, 19632($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853308 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885330C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853310 - addiu      $a1, $zr, 1538 <=> li $a1, 1538
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853314 - beq        $v1, $v0, 0x0885338C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853318 - addiu      $a0, $a0, 724
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885331C - lw         $v0, 19612($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853320 - andi       $v0, $v0, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853324 - beq        $v0, $zr, 0x08853354
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853328 - lw         $v0, 19612($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885332C - lw         $v0, 19632($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853330 - bltz       $v0, 0x08853350
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853334 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853338 - jal        0x08A7D06C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885333C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853340 - lw         $a0, 19632($s3)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853344 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853348 - jal        0x0884E864
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885334C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853350 - lw         $v0, 19612($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853354 - andi       $v0, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853358 - bne        $v0, $zr, 0x0885337C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885335C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853360 - lw         $ra, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853364 - lw         $s3, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853368 - lw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885336C - lw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853370 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853374 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853378 - addiu      $sp, $sp, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885337C - jal        0x0881CCFC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853380 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853384 - j          0x08853364
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853388 - lw         $ra, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885338C - jal        0x0884E498
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853390 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853394 - j          0x0885331C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853398 - sw         $v0, 19632($s2)
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0A9AC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8805194 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805198 - addiu      $v0, $v0, 29944
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880519C - sw         $v0, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051A0 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88051A4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0A9AC - j          0x08805194
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0A9B0 - nop
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A790F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A790F8 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A790FC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79100 - sw         $ra, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A79104 - jal        0x08A7E77C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79108 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7910C - lw         $ra, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79110 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79114 - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7E77C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E77C - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E780 - sw         $ra, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E784 - sw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E788 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E78C - sw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E790 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E794 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E798 - jal        0x08A79788
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E79C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7A4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7A8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E7AC - jal        0x08A7E5B8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7B0 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7B4 - lw         $ra, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7B8 - lw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7BC - lw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7C0 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7C4 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E7C8 - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7E5B8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E5B8 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5BC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5C0 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5C4 - addu       $t7, $a1, $zr <=> move $t7, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5C8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5CC - addu       $t9, $a2, $zr <=> move $t9, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5D0 - addiu      $a0, $v0, 1080
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5D4 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5D8 - addu       $t8, $zr, $zr <=> li $t8, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E5DC - lb         $t0, 0($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5E0 - addu       $v1, $t0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5E4 - lbu        $v0, 0($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5E8 - andi       $v0, $v0, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E5EC - bne        $v0, $zr, 0x08A7E5DC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5F0 - addiu      $t1, $t1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5F4 - addiu      $v0, $zr, 45 <=> li $v0, 45
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E5F8 - beq        $t0, $v0, 0x08A7E770
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E5FC - addiu      $v0, $zr, 43 <=> li $v0, 43
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E600 - beql       $t0, $v0, 0x08A7E768
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E604 - lb         $t0, 0($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E608 - xori       $v1, $a3, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E60C - sltiu      $v1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E610 - sltiu      $v0, $a3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E614 - or         $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E618 - beq        $v0, $zr, 0x08A7E628
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E61C - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E620 - beql       $t0, $v0, 0x08A7E73C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E624 - lb         $v0, 0($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7E628 - bne        $a3, $zr, 0x08A7E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E62C - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E630 - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E634 - xori       $v1, $t0, 48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E638 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E63C - movn       $a3, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E640 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E644 - ori        $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E648 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E64C - movz       $v1, $v0, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E650 - divu       $v1, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E654 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E658 - beql       $a3, $zr, 0x08A7E660
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E65C - break      0x00007
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E660 - addiu      $t6, $v0, 1080
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E664 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E668 - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E66C - mfhi       $t5
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E670 - mflo       $t4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E674 - addu       $v0, $t0, $t6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E678 - lbu        $v1, 0($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E67C - addiu      $a2, $t0, -87
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E680 - addiu      $a1, $t0, -55
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E684 - andi       $v0, $v1, 4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E688 - andi       $a0, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E68C - addiu      $t0, $t0, -48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E690 - bne        $v0, $zr, 0x08A7E6A4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E694 - andi       $v1, $v1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E698 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E69C - beq        $v1, $zr, 0x08A7E6F4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6A0 - movz       $t0, $a2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E6A4 - xor        $v0, $t2, $t4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6A8 - srl        $a1, $t3, 0x001F
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6AC - sltu       $a0, $t4, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6B0 - slt        $a2, $t5, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6B4 - sltiu      $v0, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6B8 - slt        $v1, $t0, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6BC - or         $a1, $a1, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E6C0 - beq        $v1, $zr, 0x08A7E6F4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6C4 - and        $v0, $v0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E6C8 - bne        $a1, $zr, 0x08A7E6E8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6CC - addiu      $t3, $zr, -1 <=> li $t3, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E6D0 - bnel       $v0, $zr, 0x08A7E6EC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6D4 - lb         $t0, 0($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E6D8 - mult       $t2, $a3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6DC - addiu      $t3, $zr, 1 <=> li $t3, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6E0 - mflo       $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6E4 - addu       $t2, $t2, $t0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E6E8 - lb         $t0, 0($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E6EC - j          0x08A7E674
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6F0 - addiu      $t1, $t1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E6F4 - subu       $v0, $zr, $t2 <=> negu $v0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E6F8 - bltz       $t3, 0x08A7E720
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E6FC - movn       $t2, $v0, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7E700 - beq        $t9, $zr, 0x08A7E710
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E704 - addiu      $v0, $t1, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E708 - movn       $t7, $v0, $t3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E70C - sw         $t7, 0($t9)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E710 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E714 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E718 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E71C - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E720 - addiu      $v1, $zr, 34 <=> li $v1, 34
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E724 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E728 - sw         $v1, 0($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E72C - ori        $v0, $v0, -1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E730 - lui        $t2, 0x8000 <=> li $t2, 0x80000000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E734 - j          0x08A7E700
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E738 - movz       $t2, $v0, $t8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E73C - xori       $v1, $v0, 88
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E740 - xori       $v0, $v0, 120
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E744 - sltiu      $v0, $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E748 - sltiu      $v1, $v1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E74C - or         $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E750 - beq        $v0, $zr, 0x08A7E628
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E754 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E758 - lb         $t0, 1($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E75C - addiu      $a3, $zr, 16 <=> li $a3, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E760 - j          0x08A7E628
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E764 - addiu      $t1, $t1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E768 - j          0x08A7E608
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E76C - addiu      $t1, $t1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E770 - lb         $t0, 0($t1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E774 - j          0x08A7E768
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E778 - addiu      $t8, $zr, 1 <=> li $t8, 1
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_895C2F0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895C2F0 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C2F4 - sltiu      $v0, $a0, 9
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895C2F8 - beq        $v0, $zr, 0x0895C330
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C2FC - sw         $ra, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C300 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C304 - sll        $v0, $a0, 0x0002
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C308 - addiu      $v1, $v1, -24460
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C30C - addu       $v0, $v0, $v1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C310 - lw         $a0, 0($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C314 - jr         $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C318 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895C324 - lw         $ra, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C328 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C32C - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x895C330 - j          0x0895C324
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C334 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_895C31C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895C31C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C320 - addiu      $v0, $v0, -24560
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C324 - lw         $ra, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C328 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895C32C - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_882800C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882800C - lw         $v0, 3528($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8828010 - bne        $v0, $zr, 0x08828020
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828014 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828018 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882801C - lw         $v0, 4($a0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8828020 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828024 - lw         $v0, 12($a0)
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8850900
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850900 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850904 - sw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850908 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885090C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850910 - sw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850914 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850918 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885091C - lw         $a0, 19648($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850920 - sw         $ra, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850924 - jal        0x08A878CC [sceKernelWaitSema]
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850928 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885092C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850930 - lw         $s0, 19612($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850934 - lw         $a0, 19648($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850938 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885093C - jal        0x08A878C4 [sceKernelSignalSema]
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850940 - sw         $s2, 19612($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850944 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850948 - lw         $ra, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885094C - lw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850950 - lw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850954 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850958 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885095C - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_8850960
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850960 - addiu      $sp, $sp, -16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850964 - sw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850968 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885096C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850970 - sw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850974 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850978 - andi       $s0, $s0, 255
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885097C - lw         $a0, 19648($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850980 - sw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850984 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850988 - sw         $ra, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885098C - jal        0x08A878CC [sceKernelWaitSema]
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850990 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850994 - andi       $s1, $s1, 255
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850998 - lw         $a0, 19648($s2)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885099C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509A0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509A4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509A8 - sb         $s1, 19637($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88509AC - jal        0x08A878C4 [sceKernelSignalSema]
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509B0 - sb         $s0, 19636($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509B4 - lw         $ra, 12($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509B8 - lw         $s2, 8($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509BC - lw         $s1, 4($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509C0 - lw         $s0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509C4 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88509C8 - addiu      $sp, $sp, 16
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_881CFE0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881CFE0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881CFE4 - addiu      $v0, $v0, -26312
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881CFE8 - jr         $ra
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881CFEC - sw         $v0, 0($a0)
14:03:30 DEBUG compiler - KokakuGame - Compiling _S1_2_881D148
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D148 - addiu      $sp, $sp, -48
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D14C - sw         $s2, 24($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D150 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D154 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D158 - sw         $s1, 20($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D15C - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D160 - sw         $s0, 16($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D164 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D168 - sw         $ra, 36($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D16C - sw         $s4, 32($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D170 - jal        0x0884CA34
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D174 - sw         $s3, 28($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D178 - lw         $v0, 4612($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D17C - bne        $v0, $zr, 0x0881D660
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D180 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D184 - jal        0x0884C808
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D188 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D18C - bne        $s0, $zr, 0x0881D62C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D190 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D194 - lw         $v0, 4580($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D198 - addiu      $v0, $v0, -6
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D19C - sltiu      $v0, $v0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D1A0 - bne        $v0, $zr, 0x0881D5E0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1A4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D1A8 - lw         $v0, 4612($s1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D1AC - bne        $v0, $zr, 0x0881D594
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1B0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D1B4 - lw         $a0, 4616($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D1B8 - bne        $a0, $zr, 0x0881D584
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1BC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D1C0 - jal        0x0881D6AC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D1C8 - jal        0x088539EC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1CC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D1D0 - jal        0x08A8794C [sceKernelGetGPI]
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1D4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D1D8 - jal        0x08A0AAC4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1DC - sb         $v0, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D1E0 - jal        0x08A0AAEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1E4 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1E8 - lbu        $v1, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1EC - sra        $v0, $v0, 0x0008
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1F0 - and        $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D1F4 - jal        0x08A0AAC4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D1F8 - sb         $v1, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D1FC - jal        0x08A0AAEC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D200 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D204 - lbu        $v1, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D208 - or         $v1, $v1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D20C - andi       $s0, $v1, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D210 - jal        0x0884E104
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D214 - sb         $v1, 0($sp)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D218 - sltiu      $a0, $s0, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D21C - xori       $s0, $s0, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D220 - xori       $a0, $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D224 - jal        0x0884E24C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D228 - sltiu      $s0, $s0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D22C - jal        0x08850228
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D230 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D234 - jal        0x08850258
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D238 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D23C - jal        0x0884EDE0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D240 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D244 - jal        0x0884EE74
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D248 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D24C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D250 - lw         $a0, 4600($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D254 - beq        $a0, $zr, 0x0881D528
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D258 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D25C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D260 - lw         $a1, 4584($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D264 - lw         $a2, 4588($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D268 - jal        0x0884EE84
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D26C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D270 - jal        0x0884F2F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D274 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D278 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D27C - jal        0x0884F9B4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D280 - addiu      $a0, $a0, -28396
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D284 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D288 - addiu      $a0, $a0, -28472
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D28C - jal        0x0881D038
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D290 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D294 - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D298 - addiu      $a0, $zr, 340 <=> li $a0, 340
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D29C - jal        0x08A006F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2A4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2A8 - lw         $a0, -608($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2AC - jal        0x08A00BD0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2B0 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2B4 - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2B8 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2BC - jal        0x0896E3F8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2C4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2C8 - jal        0x0896E564
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2CC - lw         $a0, -3504($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2D0 - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2D4 - addiu      $a0, $zr, 608 <=> li $a0, 608
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2D8 - jal        0x0896481C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2DC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2E0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2E4 - jal        0x08965344
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2E8 - lw         $a0, -4216($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2EC - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2F0 - addiu      $a0, $zr, 112 <=> li $a0, 112
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D2F4 - jal        0x08840A04
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D2FC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D300 - jal        0x08840B40
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D304 - lw         $a0, 10064($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D308 - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D30C - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D310 - jal        0x0894DC14
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D314 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D318 - jal        0x0894DF64
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D31C - lw         $a0, -6528($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D320 - lw         $v1, -6528($s0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D324 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D328 - jal        0x089FD5C4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D32C - sw         $v0, 44($v1)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D330 - jal        0x089FD6D8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D334 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D338 - jal        0x089FADD4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D33C - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D340 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D344 - jal        0x089FA4FC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D348 - addiu      $a1, $zr, 1024 <=> li $a1, 1024
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D34C - jal        0x089F88EC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D350 - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D354 - jal        0x089F8FD8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D358 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D35C - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D360 - addiu      $a0, $zr, 1008 <=> li $a0, 1008
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D364 - jal        0x08951EF8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D368 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D36C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D370 - lw         $a0, -6496($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D374 - jal        0x08952528
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D378 - lui        $a1, 0x0020 <=> li $a1, 0x00200000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D37C - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D380 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D384 - jal        0x089642AC
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D388 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D38C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D390 - lw         $a0, -4228($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D394 - jal        0x08964384
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D398 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D39C - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3A0 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3A4 - jal        0x0894D714
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3AC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3B0 - lw         $a0, -9876($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3B4 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3B8 - jal        0x0894D7B4
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3BC - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3C0 - jal        0x08A0A96C
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3C4 - addiu      $a0, $zr, 256 <=> li $a0, 256
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3C8 - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3CC - addiu      $a0, $zr, 9564 <=> li $a0, 9564
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3D0 - jal        0x0896F984
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3D8 - jal        0x089713E8
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3DC - nop
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3E4 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3E8 - jal        0x0896FA90
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3EC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3F0 - jal        0x0899E644
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3F4 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D3F8 - jal        0x08972194
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D3FC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D400 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D404 - lw         $a0, -3448($v0)
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D408 - addiu      $a2, $zr, 798 <=> li $a2, 798
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D40C - addiu      $a3, $zr, 1054 <=> li $a3, 1054
14:03:30 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D410 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D414 - jal        0x0897234C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D418 - addiu      $a1, $zr, 1025 <=> li $a1, 1025
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D41C - jal        0x08A0A974
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D420 - addiu      $a0, $zr, 256 <=> li $a0, 256
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D424 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D428 - addiu      $a0, $zr, 144 <=> li $a0, 144
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D42C - jal        0x08949034
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D430 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D434 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D438 - jal        0x08949294
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D43C - lw         $a0, -12060($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D440 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D444 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D448 - jal        0x0895F2C0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D44C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D450 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D454 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D458 - jal        0x089604C0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D45C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D460 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D464 - addiu      $a0, $zr, 288 <=> li $a0, 288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D468 - jal        0x0894D0BC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D46C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D470 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D474 - jal        0x0894D1DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D478 - lw         $a0, -12048($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D47C - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D480 - addiu      $a0, $zr, 1056 <=> li $a0, 1056
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D484 - jal        0x08982E14
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D488 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D48C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D490 - jal        0x08982F40
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D494 - lw         $a0, -3408($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D498 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D49C - addiu      $a0, $zr, 1040 <=> li $a0, 1040
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4A0 - jal        0x08958C88
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4A8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4AC - lw         $a0, -6420($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4B0 - jal        0x089593A8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4B4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4B8 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4BC - addiu      $a0, $zr, 1104 <=> li $a0, 1104
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4C0 - jal        0x08967674
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4C8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4CC - lw         $a0, -4196($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4D0 - jal        0x08967798
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4D4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4D8 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4DC - addiu      $a0, $zr, 912 <=> li $a0, 912
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4E0 - jal        0x08953478
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4E8 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4EC - addiu      $a0, $zr, 948 <=> li $a0, 948
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4F0 - jal        0x0881EC74
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D4F8 - jal        0x0899E644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D4FC - addiu      $a0, $zr, 524 <=> li $a0, 524
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D500 - jal        0x0885C67C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D504 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D508 - lw         $ra, 36($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D50C - lw         $s4, 32($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D510 - lw         $s3, 28($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D514 - lw         $s2, 24($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D518 - lw         $s1, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D51C - lw         $s0, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D520 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D524 - addiu      $sp, $sp, 48
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D528 - jal        0x0884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D52C - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D530 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D534 - beq        $v0, $v1, 0x0881D564
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D538 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D53C - jal        0x0884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D540 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D544 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D548 - beq        $v0, $v1, 0x0881D564
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D54C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D550 - jal        0x0884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D554 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D558 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D55C - bne        $v0, $v1, 0x0881D294
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D560 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D564 - lw         $a1, 4584($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D568 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D56C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D570 - lw         $a2, 4588($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D574 - sw         $zr, 5756($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D578 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D57C - j          0x0881D268
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D580 - addiu      $a0, $a0, -28392
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D584 - jal        0x0881D038
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D588 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D58C - j          0x0881D1C0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D590 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D594 - jal        0x0884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D598 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D59C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D5A0 - beq        $v0, $v1, 0x0881D5BC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5A4 - lw         $a0, 4612($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5A8 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D5AC - jal        0x08A7CF60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5B0 - addiu      $a1, $a1, -28460
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D5B4 - beq        $v0, $zr, 0x0881D5D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5B8 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D5BC - lw         $a0, 4612($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D5C0 - jal        0x0881D038
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5C4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D5C8 - j          0x0881D1B4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5CC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D5D0 - jal        0x0884CCAC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5D4 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D5D8 - j          0x0881D5C0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5DC - lw         $a0, 4612($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D5E0 - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5E4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D5E8 - jal        0x088467F0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5EC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D5F0 - bltz       $v0, 0x0881D618
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5F4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D5F8 - jal        0x08A0AA1C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D5FC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D600 - jal        0x08A0AA54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D604 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D608 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D60C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D610 - j          0x0881D1A8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D614 - sw         $v1, 4592($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D618 - addiu      $a0, $a0, -28380
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D61C - jal        0x0881CE6C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D620 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D624 - jal        0x08A79180
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D628 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D62C - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D630 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D634 - jal        0x08846720
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D638 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D63C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D640 - bltz       $v0, 0x0881D61C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D644 - addiu      $a0, $a0, -28352
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D648 - jal        0x08A0AA1C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D64C - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D650 - jal        0x08A0AA54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D654 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D658 - j          0x0881D194
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D65C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D660 - jal        0x0884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D664 - addiu      $s3, $zr, 1 <=> li $s3, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D668 - beq        $v0, $s3, 0x0881D184
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D66C - lw         $a0, 4612($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D670 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D674 - jal        0x08A7CF60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D678 - addiu      $a1, $a1, -28464
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D67C - bne        $v0, $zr, 0x0881D184
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D680 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D684 - lw         $a0, 4616($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D688 - jal        0x08A0AA5C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D68C - sltu       $a0, $zr, $a0 <=> move $a0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D690 - bne        $v0, $zr, 0x0881D184
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D694 - lw         $v0, 4616($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D698 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D69C - jal        0x0884CCAC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6A0 - movn       $a0, $s3, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D6A4 - j          0x0881D184
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6A8 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884CA34
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CA34 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA38 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA3C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA40 - sw         $ra, 28($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA44 - sw         $s6, 24($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA48 - sw         $s5, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA4C - sw         $s4, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA50 - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA54 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CA58 - jal        0x08854424
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA5C - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA60 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CA64 - jal        0x0884CAEC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA68 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA6C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA70 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA74 - addiu      $a0, $a0, 13096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA78 - addiu      $s6, $v0, 12768
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA7C - sll        $v1, $s3, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA80 - addu       $s5, $v1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA84 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA88 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA8C - sll        $s4, $s3, 0x0006
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA90 - addu       $s1, $s6, $zr <=> move $s1, $s6
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CA94 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CA98 - addu       $a1, $s4, $s6
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884CA9C - beq        $s0, $s3, 0x0884CAB4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAA0 - addiu      $s1, $s1, 64
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CAA4 - jal        0x08A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAA8 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAAC - lw         $v1, 0($s5)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAB0 - sw         $v1, 0($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CAB4 - addiu      $s0, $s0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAB8 - slti       $v0, $s0, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884CABC - bne        $v0, $zr, 0x0884CA94
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAC0 - addiu      $s2, $s2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAC4 - lw         $ra, 28($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAC8 - lw         $s6, 24($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CACC - lw         $s5, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAD0 - lw         $s4, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAD4 - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAD8 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CADC - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAE0 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAE4 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAE8 - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884CAEC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CAEC - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAF0 - sw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAF4 - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAF8 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CAFC - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB00 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CB04 - jal        0x08854424
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB08 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB0C - sll        $v1, $v0, 0x0006
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB10 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB14 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB18 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB1C - addiu      $a1, $zr, 58 <=> li $a1, 58
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB20 - addiu      $v0, $v0, 12768
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CB24 - jal        0x08A7CE60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB28 - addu       $s2, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB2C - subu       $v1, $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB30 - addiu      $s1, $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB34 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB38 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884CB3C - beq        $v0, $zr, 0x0884CBEC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB40 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CB44 - jal        0x08A7D27C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB48 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB4C - addu       $v1, $s2, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CB50 - jal        0x0884C704
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB54 - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB58 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB5C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB60 - addiu      $v0, $v0, 13096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB64 - sll        $v1, $s3, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB68 - addu       $v1, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB6C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB70 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB74 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB78 - addiu      $a1, $a1, -2548
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB7C - sltiu      $a3, $a2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884CB80 - beq        $a2, $v0, 0x0884CBB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB84 - sw         $a2, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884CB88 - beq        $a3, $zr, 0x0884CBC8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB8C - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB90 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884CB94 - beq        $a2, $v0, 0x0884CBB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CB98 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CB9C - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CBA0 - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBA4 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBA8 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBAC - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBB0 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBB4 - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884CBB8 - jal        0x08A7CDB4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBBC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884CBC0 - j          0x0884CBA0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBC4 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884CBC8 - bne        $a2, $v0, 0x0884CB9C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBCC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884CBD0 - jal        0x0884CC20
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBD4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBD8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CBDC - jal        0x08A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBE0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884CBE4 - j          0x0884CBA0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBE8 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884CBEC - j          0x0884CBD0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBF0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CE60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8A7CE60 - strchr[30820003,00803021,1440002B,30A700FF,00005021,00002821,24A50001,000A1200,2CA30004,1460FFFC,00475025,8CC40000,3C08FEFE,3508FEFF,00881021,00041827,3C058080,00431024,34A58080,00451024,14400018,008A1026,00481821,00021027,00621824,00651824,14600013,00C02021,3C09FEFE,3529FEFF,00A04021,24C60004,8CC40000,008A1826,00891021,00042027,00032827,00441024,00691821,00651824,00481024,14400003,00681824,5060FFF4,24C60004,00C02021,90830000,306200FF,1040000B,306300FF,1047000A,00671826,24840001,90830000,306200FF,50400004,306300FF,5447FFFB,24840001,306300FF,00671826,00001021,03E00008,0083100A]()
14:03:31 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08A7CE60 (08A7CE60-0x08A7CF5C, length 64) by strchr[30820003,00803021,1440002B,30A700FF,00005021,00002821,24A50001,000A1200,2CA30004,1460FFFC,00475025,8CC40000,3C08FEFE,3508FEFF,00881021,00041827,3C058080,00431024,34A58080,00451024,14400018,008A1026,00481821,00021027,00621824,00651824,14600013,00C02021,3C09FEFE,3529FEFF,00A04021,24C60004,8CC40000,008A1826,00891021,00042027,00032827,00441024,00691821,00651824,00481024,14400003,00681824,5060FFF4,24C60004,00C02021,90830000,306200FF,1040000B,306300FF,1047000A,00671826,24840001,90830000,306200FF,50400004,306300FF,5447FFFB,24840001,306300FF,00671826,00001021,03E00008,0083100A]()
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D27C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D27C - sltiu      $v0, $a2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D280 - bne        $v0, $zr, 0x08A7D2D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D284 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D288 - andi       $t2, $a2, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D28C - subu       $a2, $a2, $t2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D290 - lbu        $v0, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D294 - lbu        $a3, 1($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D298 - lbu        $t0, 2($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D29C - lbu        $t1, 3($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2A0 - addiu      $a2, $a2, -4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2A4 - sb         $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D2A8 - beq        $v0, $zr, 0x08A7D3F8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2AC - addiu      $a1, $a1, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D2B0 - beq        $a3, $zr, 0x08A7D3EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2B4 - sb         $a3, 1($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D2B8 - beq        $t0, $zr, 0x08A7D3E0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2BC - sb         $t0, 2($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D2C0 - beq        $t1, $zr, 0x08A7D324
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2C4 - sb         $t1, 3($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D2C8 - bne        $a2, $zr, 0x08A7D290
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2CC - addiu      $v1, $v1, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2D0 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D2D4 - addu       $a2, $v1, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D2D8 - beq        $v1, $a2, 0x08A7D2FC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2DC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2E0 - lbu        $v0, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D2E4 - addiu      $a1, $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2E8 - sb         $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D2EC - beq        $v0, $zr, 0x08A7D304
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2F0 - addiu      $v1, $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D2F4 - bnel       $v1, $a2, 0x08A7D2E4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D2F8 - lbu        $v0, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D2FC - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D300 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7D304 - beq        $v1, $a2, 0x08A7D2FC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D308 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D30C - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D310 - addiu      $v1, $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D314 - bnel       $v1, $a2, 0x08A7D310
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D318 - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7D31C - j          0x08A7D2FC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D320 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D324 - addu       $a2, $a2, $t2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D328 - beq        $a2, $zr, 0x08A7D358
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D32C - addiu      $v1, $v1, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D330 - andi       $v0, $v1, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D334 - beq        $v0, $zr, 0x08A7D35C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D338 - sltiu      $v0, $a2, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D33C - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D340 - addiu      $a2, $a2, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D344 - addiu      $v1, $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D348 - beq        $a2, $zr, 0x08A7D358
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D34C - andi       $v0, $v1, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D350 - bnel       $v0, $zr, 0x08A7D340
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D354 - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D358 - sltiu      $v0, $a2, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D35C - bne        $v0, $zr, 0x08A7D388
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D360 - sltiu      $v0, $a2, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D364 - addiu      $a2, $a2, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D368 - addiu      $v1, $v1, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D36C - sltiu      $v0, $a2, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D370 - sw         $zr, -16($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D374 - sw         $zr, -12($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D378 - sw         $zr, -8($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D37C - beq        $v0, $zr, 0x08A7D364
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D380 - sw         $zr, -4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D384 - sltiu      $v0, $a2, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D388 - bne        $v0, $zr, 0x08A7D3A4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D38C - sltiu      $v0, $a2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D390 - sw         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D394 - addiu      $a2, $a2, -8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D398 - sw         $zr, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D39C - addiu      $v1, $v1, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3A0 - sltiu      $v0, $a2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D3A4 - bne        $v0, $zr, 0x08A7D3BC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3A8 - sltiu      $v0, $a2, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3AC - sw         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3B0 - addiu      $a2, $a2, -4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3B4 - addiu      $v1, $v1, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3B8 - sltiu      $v0, $a2, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D3BC - bne        $v0, $zr, 0x08A7D3D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3C0 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3C4 - sh         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3C8 - addiu      $a2, $a2, -2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3CC - addiu      $v1, $v1, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7D3D0 - bnel       $a2, $zr, 0x08A7D2FC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3D4 - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7D3D8 - j          0x08A7D2FC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3DC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D3E0 - addiu      $a2, $a2, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D3E4 - j          0x08A7D324
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3E8 - addiu      $v1, $v1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D3EC - addiu      $a2, $a2, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D3F0 - j          0x08A7D3E0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D3F4 - addiu      $v1, $v1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D3F8 - addiu      $a2, $a2, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D3FC - j          0x08A7D3EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D400 - addiu      $v1, $v1, -1
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884C704
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884C704 - addiu      $sp, $sp, -80
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C708 - sw         $ra, 76($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C70C - sw         $s2, 72($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C710 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C714 - sw         $s1, 68($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C718 - jal        0x08854424
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C71C - sw         $s0, 64($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C720 - sll        $s0, $v0, 0x0006
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C724 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C728 - addiu      $v0, $v0, 12768
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C72C - addu       $s0, $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C730 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C734 - jal        0x08A7CE60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C738 - addiu      $a1, $zr, 58 <=> li $a1, 58
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C73C - subu       $v0, $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C740 - addiu      $s1, $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C744 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C748 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C74C - jal        0x08A7D27C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C750 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C754 - addu       $v1, $sp, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C758 - sb         $zr, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C75C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884C760 - jal        0x0884CC20
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C764 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C768 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C76C - jal        0x08A7CF60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C770 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884C774 - bnel       $v0, $zr, 0x0884C798
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C778 - addiu      $s0, $s0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884C77C - bne        $s0, $s2, 0x0884C7DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C780 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C784 - jal        0x08A0AABC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C788 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884C78C - beq        $v0, $zr, 0x0884C7DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C790 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C794 - addiu      $s0, $s0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884C798 - slti       $v0, $s0, 6
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884C79C - bne        $v0, $zr, 0x0884C760
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7A0 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884C7A4 - bne        $s1, $v0, 0x0884C7C8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7A8 - lb         $v0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7AC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7B0 - addiu      $v1, $v1, 1080
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7B4 - addu       $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7B8 - lbu        $a0, 0($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7BC - andi       $a0, $a0, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884C7C0 - bne        $a0, $zr, 0x0884C7F4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7C4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884C7C8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7CC - addiu      $a0, $a0, -2608
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C7D0 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7D4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7D8 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884C7DC - lw         $ra, 76($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7E0 - lw         $s2, 72($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7E4 - lw         $s1, 68($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7E8 - lw         $s0, 64($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7EC - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7F0 - addiu      $sp, $sp, 80
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884C7F4 - addiu      $a0, $a0, -2628
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884C7F8 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C7FC - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884C800 - j          0x0884C7DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C804 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884CC20
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CC20 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC24 - addiu      $v0, $v0, 12696
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC28 - sll        $a0, $a0, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC2C - addu       $a0, $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC30 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC34 - lw         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AABC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880AB7C - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880AB80 - lw         $v0, -27996($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880AB84 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880AB88 - sltiu      $v0, $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0AABC - j          0x0880AB7C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AAC0 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CDB4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CDB4 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDB8 - andi       $v0, $a0, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDBC - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7CDC4 - bne        $v0, $zr, 0x08A7CE28
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDC8 - sw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDCC - lw         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDD0 - lui        $v1, 0xFEFE <=> li $v1, 0xFEFE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDD4 - ori        $v1, $v1, -257
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDD8 - addu       $v1, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDDC - lui        $a0, 0x8080 <=> li $a0, 0x80800000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDE0 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDE4 - ori        $a0, $a0, -32640
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDE8 - and        $v1, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDEC - and        $v1, $v1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7CDF0 - bne        $v1, $zr, 0x08A7CE28
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDF8 - lui        $a3, 0xFEFE <=> li $a3, 0xFEFE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDFC - lui        $a2, 0x8080 <=> li $a2, 0x80800000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE00 - ori        $a3, $a3, -257
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE04 - ori        $a2, $a2, -32640
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE08 - addiu      $a0, $a0, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CE0C - lw         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE10 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE14 - addu       $v0, $v0, $a3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE18 - and        $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE1C - and        $v0, $v0, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7CE20 - beql       $v0, $zr, 0x08A7CE0C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE24 - addiu      $a0, $a0, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CE28 - lb         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7CE2C - beq        $v0, $zr, 0x08A7CE44
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE30 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE34 - addiu      $a0, $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CE38 - lb         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7CE3C - bnel       $v0, $zr, 0x08A7CE38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE40 - addiu      $a0, $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7CE44 - jal        0x08A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE48 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE4C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE50 - lw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE54 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE58 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CE5C - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CFD4 - or         $v0, $a1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFD8 - andi       $v0, $v0, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFDC - addu       $t2, $a0, $zr <=> move $t2, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7CFE0 - bne        $v0, $zr, 0x08A7D050
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFE4 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFE8 - lw         $a3, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFEC - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFF0 - ori        $v0, $v0, -257
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFF4 - addu       $v0, $a3, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFF8 - nor        $a0, $zr, $a3 <=> li $a0, not $a3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CFFC - lui        $v1, 0x8080 <=> li $v1, 0x80800000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D000 - and        $v0, $v0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D004 - ori        $v1, $v1, -32640
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D008 - and        $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D00C - bne        $v0, $zr, 0x08A7D04C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D010 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D014 - lui        $t1, 0xFEFE <=> li $t1, 0xFEFE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D018 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D01C - ori        $t1, $t1, -257
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D020 - addu       $t0, $v1, $zr <=> move $t0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D024 - sw         $a0, 0($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D028 - addiu      $a1, $a1, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D02C - lw         $v0, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D030 - addu       $v1, $v0, $t1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D034 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D038 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D03C - and        $v1, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D040 - and        $v1, $v1, $t0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D044 - beq        $v1, $zr, 0x08A7D024
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D048 - addiu      $a2, $a2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D04C - addu       $v1, $a2, $zr <=> move $v1, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D050 - lbu        $v0, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D054 - addiu      $a1, $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D058 - sb         $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D05C - bne        $v0, $zr, 0x08A7D050
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D060 - addiu      $v1, $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D064 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D068 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884C808
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884C808 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C80C - addiu      $v0, $v0, 12720
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C810 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C814 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C818 - sw         $v0, 13088($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C81C - addiu      $v1, $v1, 12744
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C820 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C824 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884C828 - sw         $v1, 13092($v0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_881D6AC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D6AC - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6B0 - sw         $ra, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6B4 - sw         $s0, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6B8 - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6BC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6C0 - jal        0x08A0AA1C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6C4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6C8 - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6CC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6D0 - jal        0x08A0AA54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6D4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6D8 - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6DC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6E0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6E4 - jal        0x08A0A9EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6E8 - addiu      $a0, $a0, -28328
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D6EC - jal        0x08A877AC [sceKernelMaxFreeMemSize]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6F0 - sw         $v0, 8($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6F4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6F8 - lw         $a2, 4580($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D6FC - lui        $v1, 0x0004 <=> li $v1, 0x00040000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D700 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D704 - addiu      $a2, $a2, -6
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D708 - ori        $v1, $v1, 16384
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D70C - sltiu      $a2, $a2, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D710 - addiu      $a0, $a0, -28320
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D714 - subu       $v1, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D718 - beq        $a2, $zr, 0x0881D724
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D71C - sw         $v0, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D720 - sw         $v1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D724 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D728 - lw         $a1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D72C - lw         $v1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D730 - lui        $a0, 0x012C <=> li $a0, 0x012C0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D734 - ori        $a0, $a0, -20480
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D738 - sw         $a0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D73C - slt        $v1, $v1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D740 - addiu      $v0, $sp, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D744 - movz       $v0, $sp, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D748 - lw         $t2, 0($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D74C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D750 - addiu      $a0, $a0, -28288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D754 - addu       $a3, $t2, $zr <=> move $a3, $t2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D758 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D75C - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D760 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D764 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D768 - jal        0x08A87914 [sceKernelCreateFpl]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D76C - sw         $t2, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D770 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D774 - sw         $v0, 12($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D778 - jal        0x08A87924 [sceKernelTryAllocateFpl]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D77C - addiu      $a1, $s0, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D780 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D784 - ori        $v1, $v1, 400
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D788 - beql       $v0, $v1, 0x0881D790
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D78C - sw         $zr, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881D790 - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D794 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D798 - jal        0x08A0AA1C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D79C - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D7A0 - jal        0x08A0A9D4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7A4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D7A8 - jal        0x08A0AA54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7AC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7B0 - lw         $a1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7B4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D7B8 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7BC - addiu      $a0, $a0, -28276
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7C0 - lw         $v0, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7C4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7C8 - addiu      $a0, $a0, -28260
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D7CC - beq        $v0, $zr, 0x0881D818
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7D0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D7D4 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7D8 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7DC - lw         $a1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7E0 - lw         $a0, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D7E4 - jal        0x08850C88
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7E8 - addiu      $a2, $zr, 16384 <=> li $a2, 16384
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D7EC - jal        0x0885129C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7F4 - lui        $a0, 0x0885 <=> li $a0, 0x08850000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7F8 - lui        $a1, 0x0885 <=> li $a1, 0x08850000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D7FC - addiu      $a0, $a0, 5412
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D800 - jal        0x08A5BDCC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D804 - addiu      $a1, $a1, 6204
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D808 - lw         $ra, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D80C - lw         $s0, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D810 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D814 - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D818 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D81C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D820 - addiu      $a0, $a0, -28244
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D824 - addiu      $a1, $a1, -28220
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D828 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D82C - addiu      $a2, $zr, 718 <=> li $a2, 718
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D830 - jal        0x08A79180
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D834 - addiu      $a0, $zr, -999 <=> li $a0, -999
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D838 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D83C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D840 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D844 - addiu      $a0, $a0, -28212
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D848 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D84C - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D850 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D854 - sw         $ra, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D858 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D85C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D860 - lw         $v1, -4216($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D864 - lw         $v0, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D868 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D86C - bne        $v0, $zr, 0x0881D898
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D870 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D874 - sw         $s1, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D878 - jal        0x089654DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D87C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D880 - lw         $ra, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D884 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D888 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D88C - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D890 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D894 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D898 - lw         $v0, 0($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D89C - lw         $v1, 4($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D8A0 - jalr       $ra, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D8A4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D8A8 - j          0x0881D874
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D8AC - lw         $v1, -4216($s2)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AA1C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8807C00 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807C04 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807C08 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8807C0C - jal        0x08808F54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807C10 - addiu      $a0, $a0, -29588
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807C14 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807C18 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807C1C - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0AA1C - j          0x08807C00
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AA20 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AA54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8807CF0 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807CF4 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807CF8 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8807CFC - jal        0x08809DF4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807D00 - addiu      $a0, $a0, -29588
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807D04 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807D08 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807D0C - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0AA54 - j          0x08807CF0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AA58 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0A9EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8807B18 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B1C - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B20 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B24 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8807B28 - jal        0x08808BC8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B2C - addiu      $a0, $a0, -29588
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B30 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B34 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8807B38 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0A9EC - j          0x08807B18
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0A9F0 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8808BC8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808BC8 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BCC - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BD0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BD4 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BD8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BDC - sw         $ra, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808BE0 - jal        0x08807D1C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BE4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BE8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BEC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808BF0 - jal        0x088089F0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BF4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BF8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808BFC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808C00 - jal        0x08807DB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C04 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C08 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C0C - lw         $ra, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C10 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C14 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C18 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808C1C - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88089F0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88089F0 - addiu      $sp, $sp, -112
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88089F4 - sw         $s2, 104($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88089F8 - andi       $s2, $a2, 255
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88089FC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A00 - sw         $s1, 100($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A04 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A08 - sw         $s0, 96($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A0C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A10 - sw         $ra, 108($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A14 - lw         $v0, 1348($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A18 - addiu      $a0, $a0, 1344
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A1C - sw         $zr, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A20 - sw         $v0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8808A24 - beq        $v0, $a0, 0x08808AF0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A28 - sw         $a0, 32($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808A2C - lw         $v1, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A30 - lw         $a1, 20($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A34 - sltu       $v0, $a2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8808A38 - beql       $v0, $zr, 0x08808A4C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A3C - sw         $v1, 48($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808A40 - sw         $v1, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A44 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A48 - sw         $v1, 48($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808A4C - lw         $v0, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A50 - sw         $a0, 32($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8808A54 - bne        $v0, $a0, 0x08808A2C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A58 - sw         $v0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8808A5C - beq        $a2, $zr, 0x08808AA0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A60 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808A64 - jal        0x0880A900
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A68 - lw         $a1, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A6C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A70 - lw         $s0, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A74 - addiu      $a2, $zr, 14 <=> li $a2, 14
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A78 - addiu      $s0, $s0, 24
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808A7C - jal        0x08805344
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A80 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8808A84 - beq        $s2, $zr, 0x08808AB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A88 - sb         $zr, 15($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A8C - lw         $a1, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808A90 - jal        0x0880A8CC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A94 - addiu      $a0, $s1, 1432
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808A98 - lw         $v0, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808A9C - lw         $v0, 8($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808AA0 - lw         $ra, 108($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AA4 - lw         $s2, 104($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AA8 - lw         $s1, 100($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AAC - lw         $s0, 96($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AB0 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AB4 - addiu      $sp, $sp, 112
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8808AB8 - lw         $a1, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808ABC - jal        0x0880A8CC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AC0 - addiu      $a0, $s1, 1388
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AC4 - lw         $v0, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AC8 - addiu      $s0, $v0, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808ACC - lw         $a0, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8808AD0 - beql       $a0, $zr, 0x08808AA0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AD4 - lw         $v0, 8($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8808AD8 - jal        0x08816328 [sceKernelFreeFpl]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808ADC - lw         $a1, 8($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8808AE0 - jal        0x08816318 [sceKernelDeleteFpl]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AE4 - lw         $a0, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8808AE8 - j          0x08808A98
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AEC - sw         $zr, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8808AF0 - j          0x08808AA0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8808AF4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A877AC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A877AC - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A877B0 - syscall    0x04477 [sceKernelMaxFreeMemSize]
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87914
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87914 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87918 - syscall    0x044F8 [sceKernelCreateFpl]
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87924
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87924 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87928 - syscall    0x044FC [sceKernelTryAllocateFpl]
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8850C88
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850C88 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850C8C - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850C90 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850C94 - lw         $v0, 19628($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850C98 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850C9C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CA0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CA4 - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CA8 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CAC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CB0 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CB4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850CB8 - beq        $v0, $zr, 0x08850D70
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CBC - sw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CC0 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850CC4 - addiu      $v0, $s2, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CC8 - and        $s2, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CCC - addiu      $a0, $s0, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CD0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CD4 - and        $s0, $a0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CD8 - lw         $v1, 19612($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CDC - andi       $a2, $s1, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CE0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CE4 - subu       $s1, $s1, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CE8 - andi       $v1, $v1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CEC - addiu      $a0, $a0, -1208
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CF0 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CF4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850CF8 - bne        $v1, $zr, 0x08850D60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850CFC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D00 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850D04 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850D08 - jal        0x08851038
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D0C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D10 - lw         $v0, 19628($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850D14 - beq        $v0, $zr, 0x08850D4C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D18 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D1C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850D20 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850D24 - jal        0x08850D84
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D28 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D2C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D30 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D34 - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D38 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D3C - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D40 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D44 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D48 - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850D4C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850D50 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D54 - lw         $a0, 19648($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850D58 - j          0x08850D20
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D5C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850D60 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D64 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850D68 - j          0x08850D04
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D6C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850D70 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850D74 - jal        0x08A878CC [sceKernelWaitSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D78 - lw         $a0, 19648($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850D7C - j          0x08850CC4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D80 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8851038
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851038 - andi       $v0, $a0, 7
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885103C - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851040 - subu       $a3, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851044 - beq        $a3, $v1, 0x08851070
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851048 - andi       $a2, $a2, 255
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885104C - subu       $a1, $a1, $a3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851050 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851054 - addiu      $a3, $a3, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851058 - beq        $a3, $v0, 0x08851070
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885105C - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851060 - addiu      $a3, $a3, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851064 - sb         $a2, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851068 - bne        $a3, $v0, 0x08851060
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885106C - addiu      $a0, $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8851070 - beq        $a1, $zr, 0x088510D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851074 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851078 - srl        $a3, $a1, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885107C - beq        $a3, $zr, 0x088510B0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851080 - andi       $a1, $a1, 3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851084 - sll        $v0, $a2, 0x0008
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851088 - or         $t0, $v0, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885108C - sll        $v1, $t0, 0x0010
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851090 - addiu      $a3, $a3, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851094 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851098 - beq        $a3, $v0, 0x088510B0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885109C - or         $t0, $t0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88510A0 - addiu      $a3, $a3, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510A4 - sw         $t0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88510A8 - bne        $a3, $v0, 0x088510A0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510AC - addiu      $a0, $a0, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88510B0 - addiu      $a1, $a1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510B4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88510B8 - beq        $a1, $v0, 0x088510D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510BC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88510C0 - addiu      $a1, $a1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510C4 - sb         $a2, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88510C8 - bne        $a1, $v0, 0x088510C0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510CC - addiu      $a0, $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88510D0 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88510D4 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8850D84
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850D84 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D88 - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D8C - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D90 - lw         $v0, 19628($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D94 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D98 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850D9C - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DA0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DA4 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DA8 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850DAC - beq        $v0, $zr, 0x08850F88
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DB0 - sw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DB4 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850DB8 - addiu      $v0, $s1, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DBC - and        $s1, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DC0 - addiu      $v0, $s1, 79
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DC4 - addiu      $a0, $s0, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DC8 - and        $t0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DCC - and        $s0, $a0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DD0 - andi       $v0, $s2, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DD4 - subu       $s2, $s2, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DD8 - sw         $s0, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DDC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850DE0 - beq        $s0, $zr, 0x08850E10
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DE4 - addu       $a3, $t0, $zr <=> move $a3, $t0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850DE8 - addiu      $a1, $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DEC - addiu      $v0, $a3, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DF0 - addiu      $v1, $a3, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DF4 - sltu       $a0, $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DF8 - sw         $v0, 4($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850DFC - sw         $zr, 0($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E00 - sw         $v1, 8($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E04 - sw         $s1, 12($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850E08 - bne        $a0, $zr, 0x08850DE8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E0C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850E10 - sll        $a0, $s0, 0x0004
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E14 - addu       $a0, $t0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E18 - subu       $v0, $a0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E1C - addiu      $v1, $s0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E20 - subu       $v0, $s2, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E24 - sw         $v0, 44($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E28 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E2C - lui        $v0, 0x1000 <=> li $v0, 0x10000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E30 - sw         $v1, 16($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E34 - addiu      $a1, $t0, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E38 - addiu      $a2, $a0, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E3C - sw         $zr, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E40 - lw         $v1, 44($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E44 - lw         $t1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E48 - sw         $v0, 12($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E4C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E50 - sw         $v1, 8($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E54 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E58 - sw         $zr, -8($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E5C - sw         $a2, 0($t0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E60 - sw         $a1, 0($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E64 - sw         $v0, 20($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E68 - sw         $zr, 4($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E6C - sw         $v1, 60($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E70 - sw         $t0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E74 - sw         $a0, 40($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E78 - sw         $zr, 8($t0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E7C - sw         $zr, 4($t0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E80 - sw         $zr, 56($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E84 - sw         $t0, 4($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850E88 - beq        $t1, $zr, 0x08850ED8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E8C - sw         $t0, 8($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E90 - andi       $v0, $t1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850E94 - bne        $v0, $zr, 0x08850F78
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850E98 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850E9C - andi       $v0, $t1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850EA0 - bne        $v0, $zr, 0x08850F64
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EA4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850EA8 - andi       $v0, $t1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850EAC - bnel       $v0, $zr, 0x08850F50
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EB0 - lw         $a1, 44($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850EB4 - andi       $v0, $t1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850EB8 - bnel       $v0, $zr, 0x08850F3C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EBC - lw         $a1, 40($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850EC0 - andi       $v0, $t1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850EC4 - bnel       $v0, $zr, 0x08850F28
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EC8 - lw         $a1, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850ECC - andi       $v0, $t1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850ED0 - bnel       $v0, $zr, 0x08850F14
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850ED4 - lw         $a1, 0($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850ED8 - lw         $v0, 19628($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8850EDC - beq        $v0, $zr, 0x08850F00
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EE0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EE4 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850EE8 - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EEC - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EF0 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EF4 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EF8 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850EFC - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F00 - lw         $a0, 19648($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F04 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F08 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F0C - j          0x08850EE8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F10 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F14 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F18 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F1C - addiu      $a0, $a0, -1148
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F20 - j          0x08850EDC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F24 - lw         $v0, 19628($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F28 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F2C - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F30 - addiu      $a0, $a0, -1124
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F34 - j          0x08850ECC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F38 - lw         $t1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F3C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F40 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F44 - addiu      $a0, $a0, -1104
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F48 - j          0x08850EC0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F4C - lw         $t1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F50 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F54 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F58 - addiu      $a0, $a0, -1088
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F5C - j          0x08850EB4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F60 - lw         $t1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F64 - addiu      $a0, $a0, -1164
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F68 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F6C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F70 - j          0x08850EA8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F74 - lw         $t1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850F78 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F7C - addiu      $a0, $a0, -1180
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F80 - j          0x08850E9C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F84 - lw         $t1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850F88 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F8C - lw         $a0, 19648($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F90 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850F94 - jal        0x08A878CC [sceKernelWaitSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850F98 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850F9C - j          0x08850DB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FA0 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5BDCC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5BDCC - beq        $a0, $zr, 0x08A5BE08
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDD0 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5BDD4 - beql       $a1, $zr, 0x08A5BE00
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDD8 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BDDC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDE0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDE4 - sw         $a0, 9700($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDE8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDEC - sw         $a1, 9704($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDF0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDF4 - sw         $a0, 9692($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDF8 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BDFC - sw         $a1, 9696($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5BE00 - j          0x08A5BDDC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE04 - addiu      $a1, $v0, -25996
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5BE08 - j          0x08A5BDD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE0C - addiu      $a0, $v0, -26044
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88539EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88539EC - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539F0 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88539F4 - jal        0x08853AB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539F8 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88539FC - jal        0x088539C4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A00 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853A04 - jal        0x08853A54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A08 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853A0C - jal        0x08A87A0C [sceCtrlSetSamplingCycle]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A10 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A14 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A18 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A1C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A20 - sb         $v1, 19816($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A24 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A28 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A2C - sw         $a0, 19780($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A30 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A34 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8853AB8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853AB8 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853ABC - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853AC0 - jal        0x08853A80
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AC4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AC8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853ACC - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AD0 - addiu      $a0, $v0, 19844
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AD4 - addiu      $v1, $zr, 6 <=> li $v1, 6
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AD8 - sb         $v1, 1($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853ADC - sb         $zr, 19844($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AE0 - sh         $zr, 2($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AE4 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AE8 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8853A80
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853A80 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A84 - addiu      $v0, $a0, 19784
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A88 - addiu      $a1, $zr, -128 <=> li $a1, -128
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A8C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A90 - sw         $v1, 19784($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A94 - sb         $a1, 31($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A98 - sw         $zr, 40($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A9C - sb         $zr, 33($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AA0 - sw         $zr, 4($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AA4 - sw         $zr, 8($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AA8 - sw         $zr, 12($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AAC - sb         $a1, 30($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AB0 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AB4 - sw         $zr, 36($v0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88539C4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88539C4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539C8 - addiu      $v0, $v0, 19784
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539CC - addiu      $v1, $zr, 40 <=> li $v1, 40
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539D0 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539D4 - sh         $v1, 24($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539D8 - sh         $a0, 26($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539DC - sw         $zr, 16($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539E0 - sh         $zr, 28($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539E4 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539E8 - sw         $zr, 20($v0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8853A54
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853A54 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A58 - sw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A5C - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853A60 - jal        0x08A87A14 [sceCtrlSetSamplingMode]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A64 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A68 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A6C - sb         $s0, 19817($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A70 - lw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A74 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A78 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853A7C - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87A14
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87A14 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87A18 - syscall    0x04656 [sceCtrlSetSamplingMode]
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87A0C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87A0C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87A10 - syscall    0x04654 [sceCtrlSetSamplingCycle]
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884E104
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E104 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E108 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E10C - addiu      $a0, $a0, -2456
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E110 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E114 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E118 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E11C - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E120 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E124 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E128 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E12C - beq        $v0, $zr, 0x0884E1F0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E130 - sw         $v0, 14104($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E134 - jal        0x0884CBF4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E138 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E13C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E140 - addiu      $a0, $a0, 13332
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E144 - jal        0x08A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E148 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E14C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E150 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E154 - jal        0x0884E24C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E158 - sb         $zr, 13588($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E15C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E160 - addiu      $v1, $v1, 14108
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E164 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E168 - addiu      $t0, $zr, 15 <=> li $t0, 15
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E16C - addiu      $t0, $t0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E170 - sw         $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E174 - sb         $zr, 259($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E178 - bgez       $t0, 0x0884E16C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E17C - addiu      $v1, $v1, 296
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E180 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E184 - addiu      $t3, $v0, -2496
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E188 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E18C - addiu      $t2, $v1, 13152
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E190 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E194 - addiu      $t1, $t3, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E198 - addu       $a2, $t2, $zr <=> move $a2, $t2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E19C - addu       $a3, $t3, $zr <=> move $a3, $t3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E1A0 - lw         $v0, 0($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1A4 - lw         $v1, 4($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1A8 - lw         $a0, 8($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1AC - lw         $a1, 12($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1B0 - sw         $v0, 0($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1B4 - addiu      $a3, $a3, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1B8 - addiu      $a2, $a2, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1BC - sw         $v1, -12($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1C0 - sw         $a0, -8($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E1C4 - bne        $a3, $t1, 0x0884E1A0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1C8 - sw         $a1, -4($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1CC - addiu      $t0, $t0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1D0 - slti       $v0, $t0, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1D4 - lw         $v1, 0($a3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1D8 - sw         $v1, 0($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E1DC - bne        $v0, $zr, 0x0884E198
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1E0 - addiu      $t2, $t2, 36
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1E4 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1E8 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1EC - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E1F0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1F4 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1F8 - addiu      $a0, $a0, -2448
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E1FC - addiu      $a1, $a1, -2416
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E200 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E204 - addiu      $a2, $zr, 302 <=> li $a2, 302
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E208 - jal        0x08A79180
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E20C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E210 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E214 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E218 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E21C - lw         $v0, 14104($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E220 - sw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E224 - bne        $v0, $zr, 0x0884E23C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E228 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E22C - lw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E230 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E234 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E238 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884E23C - jal        0x08A878BC [sceKernelDeleteSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E240 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E244 - j          0x0884E22C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E248 - sw         $zr, 14104($s0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884CBF4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CBF4 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CBF8 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CBFC - jal        0x08854424
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC00 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC04 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC08 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC0C - addiu      $v1, $v1, 12768
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC10 - sll        $v0, $v0, 0x0006
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC14 - addu       $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC18 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC1C - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884E24C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E24C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E250 - lb         $v0, 14100($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E254 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E258 - sb         $a0, 14100($v1)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8850228
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850228 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885022C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850230 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850234 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850238 - jal        0x08850258
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885023C - sw         $zr, 19236($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850240 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850244 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850248 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8850258
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850258 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885025C - lb         $v0, 19608($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850260 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850264 - sb         $a0, 19608($v1)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884EDE0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EDE0 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDE4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDE8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDEC - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EDF0 - jal        0x0884EE74
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDF4 - sw         $zr, 18844($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDF8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDFC - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE00 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE04 - addiu      $a0, $a0, 19212
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE08 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE0C - addiu      $a2, $zr, 4096 <=> li $a2, 4096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EE10 - jal        0x0884F9D8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE14 - sw         $v1, 19196($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE18 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE1C - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE20 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE24 - sb         $zr, 18940($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE28 - sw         $zr, 18936($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE2C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE30 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884EE74
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EE74 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE78 - lb         $v0, 18932($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE7C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE80 - sb         $a0, 18932($v1)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884F9D8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F9D8 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9DC - sll        $v0, $a1, 0x0003
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9E0 - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9E4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9EC - sw         $ra, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9F0 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9F4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9F8 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F9FC - jal        0x08851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA00 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA04 - sw         $v0, 16($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FA08 - jal        0x08851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA0C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA10 - sw         $v0, 20($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA14 - sw         $s0, 8($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA18 - sw         $zr, 4($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA1C - sw         $zr, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884FA20 - blez       $s2, 0x0884FA50
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA24 - sw         $s2, 0($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA28 - lw         $a0, 16($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA2C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA30 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884FA34 - addiu      $a1, $a1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA38 - sh         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA3C - sh         $v0, 2($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA40 - sh         $v0, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA44 - sh         $zr, 6($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884FA48 - bne        $a1, $zr, 0x0884FA34
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA4C - addiu      $a0, $a0, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884FA50 - lw         $ra, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA54 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA58 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA5C - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA60 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FA64 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851688 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885168C - sw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851690 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851694 - addiu      $v1, $v0, -992
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851698 - lw         $a1, -992($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885169C - lw         $a2, 8($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516A0 - lw         $v0, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516A4 - sw         $a1, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516A8 - sw         $v0, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516AC - sw         $a2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516B0 - addiu      $t0, $ra, -8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516B4 - sw         $t0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516B8 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88516BC - jal        0x08851710
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516C0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516C4 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516C8 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516CC - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8851710
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851710 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851714 - sw         $s4, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851718 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885171C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851720 - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851724 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851728 - lw         $a0, 19648($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885172C - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851730 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851734 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851738 - sw         $ra, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885173C - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851740 - jal        0x08A878CC [sceKernelWaitSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851744 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851748 - jal        0x0885148C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885174C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851750 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851754 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851758 - jal        0x088517D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885175C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851760 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851764 - bne        $v0, $zr, 0x088517A0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851768 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885176C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851770 - lw         $v1, 19640($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851774 - beq        $v1, $zr, 0x088517A0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851778 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885177C - jalr       $ra, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851780 - sw         $v0, 19628($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851784 - beq        $v0, $zr, 0x0885179C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851788 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885178C - jal        0x0885129C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851790 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851794 - j          0x08851754
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851798 - sw         $zr, 19628($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885179C - sw         $zr, 19628($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88517A0 - lw         $a0, 19648($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88517A4 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517AC - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517B0 - lw         $ra, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517B4 - lw         $s4, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517B8 - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517BC - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517C0 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517C4 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517C8 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517CC - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_885148C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885148C - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851490 - beq        $a0, $zr, 0x088514A8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851494 - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851498 - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885149C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514A0 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514A4 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88514A8 - jal        0x088522C4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514AC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514B0 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514B4 - andi       $a0, $v1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514B8 - srl        $v0, $v0, 0x0001
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88514BC - bltz       $v1, 0x08851514
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514C0 - or         $a0, $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514C4 - mtc1       $v1, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514C8 - cvt.s.w    $f1, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88514CC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514D0 - lwc1       $f0, 19624($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514D4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514D8 - lwc1       $f2, 944($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514DC - mul.s      $f0, $f1, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514E0 - c.le.s     $f2, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514E4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88514E8 - bc1tl      0x08851500
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514EC - sub.s      $f0, $f0, $f2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88514F0 - trunc.w.s  $f0, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514F4 - mfc1       $a0, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88514F8 - j          0x0885149C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88514FC - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851500 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851504 - trunc.w.s  $f0, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851508 - mfc1       $a0, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885150C - j          0x08851498
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851510 - or         $a0, $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851514 - mtc1       $a0, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851518 - cvt.s.w    $f1, $f0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885151C - j          0x088514CC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851520 - add.s      $f1, $f1, $f1
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88517D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88517D0 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517D4 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517D8 - sw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88517DC - jal        0x088525E0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517E0 - lui        $a2, 0x2000 <=> li $a2, 0x20000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88517E8 - beq        $s0, $zr, 0x08851808
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517EC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517F0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517F4 - lw         $v0, 19612($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88517F8 - andi       $v0, $v0, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88517FC - bne        $v0, $zr, 0x08851818
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851800 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851804 - lw         $v0, 0($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851808 - lw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885180C - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851810 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851814 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851818 - jal        0x08851ED4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885181C - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851820 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851824 - lbu        $a2, 19636($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851828 - lw         $a0, 0($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885182C - jal        0x08851038
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851830 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851834 - j          0x08851808
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851838 - lw         $v0, 0($s0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88525E0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88525E0 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525E4 - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525E8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525EC - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525F0 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525F4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525F8 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88525FC - sw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852600 - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852604 - lw         $v1, 19616($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852608 - lw         $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885260C - bne        $v0, $zr, 0x08852674
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852610 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852614 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852618 - lw         $v1, 19612($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885261C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852620 - andi       $v1, $v1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852624 - bne        $v1, $zr, 0x08852664
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852628 - addiu      $s0, $a0, -352
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885262C - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852630 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852634 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852638 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885263C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852640 - sw         $v1, 19644($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852644 - lw         $ra, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852648 - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885264C - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852650 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852654 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852658 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885265C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852660 - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852664 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852668 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885266C - j          0x0885262C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852670 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852674 - jal        0x088535EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852678 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885267C - beq        $v0, $zr, 0x08852708
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852680 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852684 - sw         $s0, 12($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852688 - addiu      $a1, $s2, 31
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885268C - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852690 - and        $a1, $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852694 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852698 - jal        0x08852924
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885269C - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526A0 - lw         $v0, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88526A4 - beql       $v0, $zr, 0x088526C0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526A8 - andi       $v0, $v0, 10
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88526AC - andi       $v0, $v0, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88526B0 - bnel       $v0, $zr, 0x088526E0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526B4 - lw         $a2, 0($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88526B8 - lw         $v0, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88526BC - andi       $v0, $v0, 10
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88526C0 - bne        $v0, $zr, 0x088526D0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526C4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88526C8 - j          0x08852644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526CC - lw         $a0, 0($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88526D0 - jal        0x08852B94
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526D4 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88526D8 - j          0x08852644
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526DC - lw         $a0, 0($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88526E0 - lw         $t2, 4($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526E4 - lw         $a1, 8($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526E8 - lw         $a3, 0($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526EC - lw         $t1, 0($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526F0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526F4 - addiu      $a0, $a0, -564
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88526F8 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88526FC - addu       $t0, $s2, $zr <=> move $t0, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852700 - j          0x088526BC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852704 - lw         $v0, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852708 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885270C - lw         $v0, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852710 - andi       $v0, $v0, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852714 - bnel       $v0, $zr, 0x0885276C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852718 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885271C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852720 - jal        0x0881CE6C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852724 - addiu      $a0, $a0, -304
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852728 - lw         $v1, 19612($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885272C - andi       $v1, $v1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852730 - bne        $v1, $zr, 0x08852754
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852734 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852738 - lw         $a1, 8($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885273C - addiu      $a0, $s0, -288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852740 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852744 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852748 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885274C - j          0x0885263C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852750 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852754 - lw         $a1, 8($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852758 - addiu      $a0, $s0, -288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885275C - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852760 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852764 - j          0x0885273C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852768 - lw         $a1, 8($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885276C - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852770 - addiu      $a0, $a0, -324
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852774 - j          0x08852720
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852778 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88535EC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88535EC - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535F0 - sw         $ra, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535F4 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535F8 - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535FC - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853600 - lw         $a2, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853604 - beq        $a2, $zr, 0x08853638
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853608 - lui        $s0, 0xAFFF <=> li $s0, 0xAFFF0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885360C - ori        $s0, $s0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853610 - lw         $v0, 0($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853614 - addiu      $s1, $v0, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853618 - lw         $v1, 8($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885361C - addiu      $v1, $v1, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853620 - sltu       $v0, $v1, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853624 - beql       $v0, $zr, 0x08853658
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853628 - lw         $v0, 44($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885362C - lw         $a2, 8($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853630 - bnel       $a2, $zr, 0x08853614
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853634 - lw         $v0, 0($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853638 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885363C - lw         $ra, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853640 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853644 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853648 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885364C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853650 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853654 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853658 - sltu       $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885365C - bne        $v0, $zr, 0x08853680
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853660 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853664 - jal        0x0885357C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853668 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885366C - lw         $v0, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853670 - addu       $v1, $s1, $zr <=> move $v1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853674 - and        $v0, $v0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853678 - j          0x0885363C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885367C - sw         $v0, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853680 - lw         $v0, 19620($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853684 - beq        $v0, $zr, 0x0885369C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853688 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885368C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853690 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853694 - j          0x0885363C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853698 - sw         $v0, 19620($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885369C - jal        0x088522A8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536A0 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88536A4 - jal        0x08850A30
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536AC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536B0 - lw         $a1, 19616($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536B4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536B8 - addiu      $a0, $a0, 808
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536BC - lw         $t2, 20($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536C0 - lw         $a3, 16($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536C4 - lw         $t0, 12($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536C8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536CC - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536D0 - addu       $t3, $v0, $zr <=> move $t3, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88536D4 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536D8 - addiu      $a1, $zr, 2401 <=> li $a1, 2401
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88536DC - j          0x08853690
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_885357C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885357C - lw         $a2, 4($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853580 - beql       $a2, $zr, 0x08853594
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853584 - lw         $v1, 8($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853588 - lw         $v0, 8($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885358C - sw         $v0, 8($a2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853590 - lw         $v1, 8($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8853594 - bnel       $v1, $zr, 0x0885359C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853598 - sw         $a2, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885359C - lw         $v0, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88535A0 - beql       $v0, $a1, 0x088535E4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535A4 - sw         $v1, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88535A8 - bnel       $v0, $zr, 0x088535B0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535AC - sw         $zr, 4($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88535B0 - lw         $v0, 8($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88535B4 - beql       $v0, $a1, 0x088535DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535B8 - lw         $v0, 4($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88535BC - bnel       $v0, $zr, 0x088535C4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535C0 - sw         $zr, 8($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88535C4 - lw         $v0, 20($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535C8 - sw         $zr, 4($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535CC - addiu      $v0, $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535D0 - sw         $v0, 20($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535D4 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535D8 - sw         $zr, 8($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88535DC - j          0x088535BC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535E0 - sw         $v0, 8($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88535E4 - j          0x088535A8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88535E8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8852924
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852924 - addiu      $sp, $sp, -32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852928 - sw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885292C - sltiu      $v1, $a1, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852930 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852934 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852938 - sw         $ra, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885293C - sw         $s4, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852940 - sw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852944 - sw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852948 - lw         $s2, 8($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885294C - subu       $s2, $s2, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852950 - sltiu      $v0, $s2, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852954 - or         $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852958 - beq        $v0, $zr, 0x08852984
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885295C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852960 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852964 - lw         $ra, 20($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852968 - lw         $s4, 16($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885296C - lw         $s3, 12($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852970 - lw         $s2, 8($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852974 - lw         $s1, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852978 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885297C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852980 - addiu      $sp, $sp, 32
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852984 - lw         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852988 - addu       $s3, $a0, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885298C - jal        0x088537E4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852990 - lw         $a0, 12($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852994 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852998 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885299C - ori        $v0, $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529A0 - and        $a1, $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529A4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88529A8 - beq        $s4, $zr, 0x08852960
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529AC - addiu      $v0, $s3, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529B0 - lw         $v1, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529B4 - sw         $s0, 8($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529B8 - sw         $s2, 8($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529BC - sw         $v0, 0($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529C0 - lui        $v0, 0xF000 <=> li $v0, 0xF0000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529C4 - and        $v1, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529C8 - lw         $v0, 8($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529CC - or         $v1, $v1, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529D0 - sw         $v1, 12($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529D4 - sw         $s4, 0($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529D8 - sw         $v0, 4($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88529DC - jal        0x088533B4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529E0 - sw         $zr, 12($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529E4 - lw         $v1, 12($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529E8 - lw         $a1, 8($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529EC - lw         $a0, 44($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529F0 - lw         $v0, 40($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529F4 - addu       $v1, $s3, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529F8 - addu       $v0, $v0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88529FC - sltu       $v0, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852A00 - bnel       $v0, $zr, 0x08852960
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A04 - sw         $a1, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8852A08 - j          0x08852964
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A0C - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88537E4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88537E4 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537E8 - sw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537EC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537F0 - sw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537F4 - lw         $v1, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88537F8 - beq        $v1, $zr, 0x08853834
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537FC - addiu      $s0, $v0, -352
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853800 - lw         $v0, 8($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853804 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853808 - beq        $v0, $zr, 0x08853814
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885380C - sw         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853810 - sw         $zr, 4($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853814 - lw         $v0, 16($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853818 - addiu      $v0, $v0, -1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885381C - sw         $v0, 16($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853820 - lw         $ra, 4($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853824 - lw         $s0, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853828 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885382C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853830 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853834 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853838 - lw         $v1, 19612($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885383C - andi       $v1, $v1, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853840 - bne        $v1, $zr, 0x08853864
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853844 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8853848 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885384C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853850 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853854 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853858 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885385C - j          0x08853820
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853860 - sw         $v1, 19644($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8853864 - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853868 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885386C - j          0x08853848
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853870 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_88533B4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88533B4 - addiu      $sp, $sp, -96
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533B8 - sw         $s2, 72($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533BC - lui        $a3, 0x1000 <=> li $a3, 0x10000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533C0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533C4 - sw         $s0, 64($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533C8 - sw         $ra, 80($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533CC - sw         $s3, 76($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533D0 - sw         $s1, 68($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533D4 - lw         $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533D8 - addiu      $s0, $v0, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533DC - lw         $a2, 12($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533E0 - and        $v0, $a2, $a3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88533E4 - bne        $v0, $zr, 0x088534B0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533E8 - lw         $s1, 12($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533EC - lw         $v0, 8($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533F0 - lw         $v1, 40($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533F4 - lw         $a0, 44($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533F8 - addu       $a1, $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88533FC - addu       $v1, $v1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853400 - sltu       $v1, $a1, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853404 - beq        $v1, $zr, 0x08853420
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853408 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885340C - lw         $v0, 12($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853410 - and        $v0, $v0, $a3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853414 - bne        $v0, $zr, 0x088534A0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853418 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885341C - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853420 - and        $v0, $a2, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853424 - beq        $v0, $zr, 0x08853490
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853428 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885342C - jal        0x08853544
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853430 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853434 - lw         $v0, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853438 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885343C - sw         $v1, 12($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853440 - beq        $v0, $zr, 0x08853460
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853444 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853448 - subu       $s3, $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885344C - lw         $v0, 12($s3)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853450 - and        $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853454 - bnel       $v0, $zr, 0x08853480
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853458 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885345C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853460 - lw         $ra, 80($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853464 - lw         $s3, 76($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853468 - lw         $s2, 72($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885346C - lw         $s1, 68($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853470 - lw         $s0, 64($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853474 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853478 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885347C - addiu      $sp, $sp, 96
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8853480 - jal        0x08852B18
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853484 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853488 - j          0x08853460
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885348C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8853490 - jal        0x0885350C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853494 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853498 - j          0x08853438
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885349C - lw         $v0, 4($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88534A0 - jal        0x08852B18
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88534A8 - j          0x0885341C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534AC - lw         $a2, 12($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88534B0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534B4 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534B8 - addiu      $a1, $a1, 744
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534BC - addiu      $a2, $a2, 784
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534C0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88534C4 - jal        0x08A7C9DC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534C8 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534CC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534D0 - lw         $v0, 19612($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534D4 - andi       $v0, $v0, 5
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88534D8 - bne        $v0, $zr, 0x088534FC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534DC - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88534E0 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534E4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534E8 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534EC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88534F4 - j          0x08853460
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88534F8 - sw         $v1, 19644($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88534FC - jal        0x08853288
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853500 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853504 - j          0x088534E0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853508 - nop
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_885350C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885350C - sw         $zr, 4($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853510 - lw         $v0, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853514 - sw         $v0, 8($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853518 - lw         $v0, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885351C - bnel       $v0, $zr, 0x08853524
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853520 - sw         $a1, 4($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853524 - lw         $v0, 8($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853528 - bne        $v0, $zr, 0x08853534
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885352C - sw         $a1, 4($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853530 - sw         $a1, 8($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853534 - lw         $v0, 20($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853538 - addiu      $v0, $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885353C - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853540 - sw         $v0, 20($a0)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_8851ED4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851ED4 - lw         $v1, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851ED8 - lw         $v0, -8($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851EDC - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851EE0 - addiu      $v0, $v0, -16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884CC38 - addiu      $sp, $sp, -16
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC3C - sw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884CC40 - jal        0x08854424
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC44 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC48 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC4C - addiu      $v1, $v1, 13096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC50 - sll        $v0, $v0, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC54 - addu       $v0, $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC58 - lw         $v0, 0($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC5C - lw         $ra, 0($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC60 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884CC64 - addiu      $sp, $sp, 16
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884EE84
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EE84 - addiu      $sp, $sp, -304
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE88 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE8C - sw         $s3, 268($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE90 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE94 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE98 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EE9C - sw         $ra, 288($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEA0 - sw         $s7, 284($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEA4 - lui        $s7, 0x08AC <=> li $s7, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEA8 - sw         $s6, 280($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEAC - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEB0 - sw         $s5, 276($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEB4 - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEB8 - sw         $s4, 272($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEBC - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEC0 - sw         $s2, 264($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEC4 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEC8 - sw         $s1, 260($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EECC - sw         $s0, 256($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EED0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EED4 - jal        0x0884DF38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EED8 - sw         $zr, 18928($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EEDC - jal        0x08A7D06C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEE0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEE4 - addiu      $v0, $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EEE8 - jal        0x08851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEEC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEF0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEF4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EEF8 - jal        0x08A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EEFC - sw         $v0, 18884($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF00 - jal        0x0884CBF4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF04 - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF08 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF0C - jal        0x08A7D06C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF10 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF14 - addiu      $v0, $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF18 - jal        0x08851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF1C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF20 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF24 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF28 - jal        0x08A7CFD4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF2C - sw         $v0, 18888($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF30 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF34 - lw         $a1, 18888($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF38 - lw         $a2, 18884($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF3C - addiu      $a0, $a0, -2184
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF40 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF44 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF48 - jal        0x0884CC38
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF4C - nop
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF50 - lw         $a0, 18884($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF54 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF58 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF5C - sw         $v0, 18892($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF60 - sb         $zr, 18940($s7)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF64 - jal        0x0884E498
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF68 - sw         $zr, 18936($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF6C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EF70 - bltz       $v0, 0x0884F160
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF74 - sw         $v0, 18844($s5)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF78 - jal        0x08851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF7C - addiu      $a0, $zr, 4096 <=> li $a0, 4096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF80 - lw         $a0, 18844($s5)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF84 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF88 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF8C - addiu      $a2, $zr, 4096 <=> li $a2, 4096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EF90 - jal        0x0884E6C8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF94 - sw         $v0, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF98 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EF9C - lw         $a0, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFA0 - lw         $v0, 18936($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFA4 - lhu        $v1, 2($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFA8 - addiu      $v0, $v0, 4096
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EFAC - beq        $v1, $zr, 0x0884F010
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFB0 - sw         $v0, 18936($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EFB4 - beql       $s3, $zr, 0x0884F000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFB8 - lw         $v1, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EFBC - lhu        $v0, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EFC0 - beq        $v0, $zr, 0x0884EFFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFC4 - addu       $s0, $a0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EFC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EFCC - jal        0x08A7CF60
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFD0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EFD4 - beq        $v0, $zr, 0x0884F1B0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFD8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EFDC - jal        0x08A7D06C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFE0 - addiu      $s1, $s1, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFE4 - lw         $a0, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFE8 - addu       $v0, $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFEC - lhu        $v1, 0($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFF0 - slt        $v1, $s1, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884EFF4 - bne        $v1, $zr, 0x0884EFC8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EFF8 - addiu      $s0, $v0, 1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EFFC - lw         $v1, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F000 - lhu        $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F004 - slt        $v0, $s1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F008 - beq        $v0, $zr, 0x0884F19C
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F00C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F010 - lw         $a2, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F014 - sll        $v0, $s1, 0x0001
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F018 - addu       $v0, $v0, $s1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F01C - sll        $v0, $v0, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F020 - addiu      $a1, $a2, 4
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F024 - addu       $a1, $a1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F028 - lw         $v1, 8($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F02C - lw         $a0, 18844($s5)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F030 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F034 - sll        $v1, $v1, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F038 - addu       $v1, $v1, $a2
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F03C - lw         $s0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F040 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F044 - sw         $a1, 18900($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F048 - jal        0x0884EC14
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F04C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F050 - lw         $v1, 18900($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F054 - addiu      $v0, $zr, -2048 <=> li $v0, -2048
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F058 - addiu      $s0, $s0, 2047
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F05C - lw         $a0, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F060 - and        $s0, $s0, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F064 - jal        0x08851688
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F068 - sw         $s0, 18936($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F06C - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F070 - lw         $a1, 18900($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F074 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F078 - sw         $v0, 18904($a0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F07C - lw         $v1, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F080 - sltu       $v1, $s6, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F084 - bne        $v1, $zr, 0x0884F190
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F088 - sw         $v0, 18908($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F08C - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F090 - sw         $zr, 18924($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F094 - lw         $v0, 18900($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F098 - lw         $a0, 18844($s5)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F09C - lw         $a1, 18908($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0A0 - lw         $a2, 4($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F0A4 - jal        0x0884E6C8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0A8 - addiu      $s7, $s7, 18940
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0AC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0B0 - addiu      $v1, $v1, -2128
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0B4 - lwl        $v0, 3($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0B8 - lwr        $v0, 0($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0BC - lb         $a0, 4($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0C0 - lb         $a1, 5($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0C4 - lb         $a2, 6($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0C8 - swl        $v0, 3($s7)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0CC - swr        $v0, 0($s7)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0D0 - sb         $a0, 4($s7)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0D4 - sb         $a1, 5($s7)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0D8 - sb         $a2, 6($s7)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0DC - lw         $t2, 18908($s0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0E0 - lw         $a1, 18900($s1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0E4 - lw         $t3, 18936($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0E8 - lhu        $v0, 0($t2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0EC - lhu        $a0, 2($t2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0F0 - lw         $v1, 4($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0F4 - sll        $t1, $v0, 0x0001
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0F8 - addu       $t1, $t1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F0FC - sll        $t0, $a0, 0x0003
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F100 - addiu      $t2, $t2, 8
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F104 - addu       $t0, $t0, $a0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F108 - sll        $t1, $t1, 0x0002
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F10C - lw         $a3, 0($a1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F110 - addu       $t1, $t2, $t1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F114 - addiu      $v0, $zr, -2048 <=> li $v0, -2048
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F118 - addiu      $v1, $v1, 2047
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F11C - lw         $a2, 18924($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F120 - sll        $t0, $t0, 0x0001
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F124 - and        $v1, $v1, $v0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F128 - addu       $t0, $t1, $t0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F12C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F130 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F134 - addu       $t3, $t3, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F138 - sw         $t0, 18920($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F13C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F140 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F144 - addiu      $a0, $a0, -2120
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F148 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F14C - sw         $t2, 18912($v1)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F150 - sw         $t3, 18936($s4)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F154 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F158 - sw         $t1, 18916($v0)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F15C - lw         $v1, 18844($s5)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F160 - lw         $ra, 288($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F164 - lw         $s7, 284($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F168 - lw         $s6, 280($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F16C - lw         $s5, 276($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F170 - lw         $s4, 272($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F174 - lw         $s3, 268($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F178 - lw         $s2, 264($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F17C - lw         $s1, 260($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F180 - lw         $s0, 256($sp)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F184 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F188 - jr         $ra
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F18C - addiu      $sp, $sp, 304
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F190 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F194 - j          0x0884F094
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F198 - sw         $s6, 18924($s2)
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F19C - addiu      $a0, $a0, -2156
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F1A0 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F1A4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F1A8 - j          0x0884F010
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F1AC - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F1B0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F1B4 - addiu      $a0, $a0, -2088
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F1B8 - jal        0x0881CCFC
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F1BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F1C0 - j          0x0884F000
14:03:31 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F1C4 - lw         $v1, 18896($s2)
14:03:31 DEBUG compiler - KokakuGame - Compiling _S1_2_884DF38
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DF38 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF3C - sw         $ra, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DF40 - jal        0x0884DDA4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF44 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF48 - lw         $ra, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF4C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF50 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DDA4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DDA4 - sb         $zr, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDA8 - addiu      $sp, $sp, -304
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDAC - sw         $s4, 272($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDB0 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDB4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDB8 - sw         $s6, 280($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDBC - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDC0 - sw         $s1, 260($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDC4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDC8 - sw         $s0, 256($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDCC - sw         $ra, 288($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDD0 - sw         $s7, 284($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDD4 - sw         $s5, 276($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDD8 - sw         $s3, 268($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DDDC - jal        0x08A7D06C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDE0 - sw         $s2, 264($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DDE4 - bne        $v0, $zr, 0x0884DE18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDE8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDEC - lw         $ra, 288($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DDF0 - lw         $s7, 284($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDF4 - lw         $s6, 280($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDF8 - lw         $s5, 276($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDFC - lw         $s4, 272($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE00 - lw         $s3, 268($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE04 - lw         $s2, 264($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE08 - lw         $s1, 260($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE0C - lw         $s0, 256($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE10 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE14 - addiu      $sp, $sp, 304
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DE18 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE1C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DE20 - jal        0x08A7CFD4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE24 - addu       $s3, $s4, $zr <=> move $s3, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DE28 - beq        $s6, $zr, 0x0884DE4C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE2C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE30 - addu       $a2, $s0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE34 - lb         $v0, -1($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE38 - addiu      $v1, $zr, 47 <=> li $v1, 47
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DE3C - beq        $v0, $v1, 0x0884DE4C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE40 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE44 - sb         $v1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE48 - sb         $zr, 1($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DE4C - jal        0x08A7CE60
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE50 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE54 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DE58 - beq        $v0, $zr, 0x0884DEB8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE5C - addu       $s1, $sp, $zr <=> move $s1, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE60 - lui        $s5, 0x08A9 <=> li $s5, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE64 - addiu      $s7, $zr, 47 <=> li $s7, 47
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DE68 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE6C - addiu      $a1, $s5, -2460
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DE70 - jal        0x08A7D160
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE74 - addiu      $a2, $zr, 2 <=> li $a2, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DE78 - beq        $v0, $zr, 0x0884DEF8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE7C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE80 - lbu        $v1, 0($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE84 - subu       $v0, $s2, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE88 - addiu      $s0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE8C - addiu      $v1, $v1, -46
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE90 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE94 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DE98 - bne        $v1, $zr, 0x0884DEE8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DE9C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DEA0 - addiu      $s1, $s2, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEA4 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DEA8 - jal        0x08A7CE60
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEAC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DEB0 - bne        $v0, $zr, 0x0884DE68
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEB4 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884DEB8 - bne        $s6, $zr, 0x0884DDF0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEBC - lw         $ra, 288($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEC0 - lb         $v1, 0($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEC4 - addiu      $v0, $zr, 47 <=> li $v0, 47
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DEC8 - beq        $v1, $v0, 0x0884DDF0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DECC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DED0 - jal        0x08A7CFD4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DED4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DED8 - jal        0x08A7D06C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEDC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DEE0 - j          0x0884DDF0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEE4 - lw         $ra, 288($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DEE8 - jal        0x08A7D27C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEEC - addu       $s3, $s3, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884DEF0 - j          0x0884DEA0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEF4 - sb         $zr, 0($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DEF8 - jal        0x08A7D06C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DEFC - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF00 - addiu      $s0, $v0, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF04 - addu       $a2, $s4, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF08 - lb         $v0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF0C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DF10 - beq        $v0, $s7, 0x0884DF30
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF14 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DF18 - jal        0x08A7D404
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF1C - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DF20 - bne        $v0, $zr, 0x0884DEA0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF24 - addiu      $s3, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DF28 - j          0x0884DEF0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF2C - addu       $s3, $s4, $zr <=> move $s3, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884DF30 - j          0x0884DF18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF34 - sb         $zr, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D06C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8A7D06C - strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023]()
14:03:32 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08A7D06C (08A7D06C-0x08A7D080, length 6) by strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023]()
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E498
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E498 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E49C - sw         $ra, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4A0 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4A4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4A8 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E4AC - jal        0x08854424
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4B4 - sll        $a2, $v0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4B8 - addu       $a2, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4BC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4C0 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4C4 - sll        $a2, $a2, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4CC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E4D0 - jal        0x0884E340
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4D4 - addu       $a2, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4D8 - lw         $ra, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4DC - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4E0 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4E4 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4E8 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E340
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E340 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E344 - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E348 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E34C - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E350 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E354 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E358 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E35C - sw         $ra, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E360 - sw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E364 - lw         $v0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E368 - jalr       $ra, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E36C - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E370 - blez       $v0, 0x0884E428
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E374 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E378 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E37C - lw         $a0, 14104($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E380 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E384 - jal        0x08A878CC [sceKernelWaitSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E388 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E38C - jal        0x0884E308
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E390 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E394 - blez       $v0, 0x0884E478
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E398 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E39C - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3A0 - mult       $s2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3A4 - lui        $t1, 0x08AC <=> li $t1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3A8 - lw         $v1, 13148($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3AC - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3B0 - addiu      $t0, $s1, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3B4 - mflo       $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3B8 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3BC - sw         $s0, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3C0 - addiu      $a2, $v0, 260
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E3C4 - lw         $v0, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3C8 - lw         $v1, 4($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3CC - lw         $a0, 8($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3D0 - lw         $a1, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3D4 - sw         $v0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3D8 - addiu      $a3, $a3, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3DC - addiu      $a2, $a2, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3E0 - sw         $v1, -12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3E4 - sw         $a0, -8($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E3E8 - bne        $a3, $t0, 0x0884E3C4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3EC - sw         $a1, -4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3F0 - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3F4 - mult       $s2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3F8 - lw         $a0, 13148($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E3FC - lw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E400 - sw         $v1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E404 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E408 - addiu      $a2, $zr, 254 <=> li $a2, 254
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E40C - mflo       $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E410 - addu       $a0, $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E414 - jal        0x08A7D27C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E418 - addiu      $a0, $a0, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E41C - lw         $a0, 14104($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E420 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E424 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E428 - lw         $a2, 32($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E42C - bne        $a2, $zr, 0x0884E458
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E430 - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E434 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E438 - lw         $ra, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E43C - lw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E440 - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E444 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E448 - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E44C - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E450 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E454 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E458 - mult       $s2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E45C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E460 - lw         $a0, 13148($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E464 - mflo       $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E468 - jalr       $ra, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E46C - addu       $a0, $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E470 - j          0x0884E438
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E474 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E478 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E47C - jal        0x0881CE6C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E480 - addiu      $a0, $a0, -2384
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E484 - lw         $v1, 4($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E488 - jalr       $ra, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E48C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E490 - j          0x0884E438
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E494 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E4EC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E4EC - addiu      $sp, $sp, -288
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4F0 - sw         $s0, 272($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4F4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4F8 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E4FC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E500 - sw         $ra, 280($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E504 - jal        0x0884E2A4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E508 - sw         $s1, 276($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E50C - jal        0x0884CC38
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E510 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E514 - xori       $v1, $v0, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E518 - xori       $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E51C - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E520 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E524 - or         $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E528 - beq        $v0, $zr, 0x0884E558
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E52C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E530 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E534 - jal        0x08A0AAA4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E538 - addiu      $a2, $zr, 420 <=> li $a2, 420
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E53C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E540 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E544 - lw         $ra, 280($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E548 - lw         $s1, 276($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E54C - lw         $s0, 272($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E550 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E554 - addiu      $sp, $sp, 288
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E558 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E55C - jal        0x08A87704 [sceIoOpenAsync]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E560 - addiu      $a2, $zr, 420 <=> li $a2, 420
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E564 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E568 - blez       $v0, 0x0884E58C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E56C - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E570 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884E574 - jal        0x08A87734 [sceIoWaitAsync]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E578 - addiu      $a1, $sp, 256
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E57C - beq        $v0, $s1, 0x0884E574
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E580 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E584 - j          0x0884E544
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E588 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E58C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E590 - addiu      $a0, $a0, -2368
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E594 - jal        0x0881CCFC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E598 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E59C - j          0x0884E544
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5A0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E2A4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E2A4 - addiu      $sp, $sp, -272
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2A8 - sw         $ra, 264($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2AC - sw         $s1, 260($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2B0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2B4 - sw         $s0, 256($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E2B8 - jal        0x0884CBF4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2BC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2C0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E2C4 - jal        0x08A7CFD4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2C8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2CC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E2D4 - jal        0x08A7CDB4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2D8 - addiu      $a1, $a1, 13588
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2DC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E2E0 - jal        0x08A7CDB4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2E4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2E8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E2EC - jal        0x0884DF38
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2F0 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2F4 - lw         $ra, 264($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2F8 - lw         $s1, 260($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E2FC - lw         $s0, 256($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E300 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E304 - addiu      $sp, $sp, 272
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D160
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D160 - beq        $a2, $zr, 0x08A7D1D0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D164 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D168 - or         $v0, $a0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D16C - andi       $v0, $v0, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D170 - bne        $v0, $zr, 0x08A7D1A4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D174 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D178 - sltiu      $v0, $a2, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D17C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D180 - bne        $v0, $zr, 0x08A7D198
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D184 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D188 - lw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D18C - lw         $v0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D190 - beq        $v1, $v0, 0x08A7D224
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D194 - lui        $t1, 0xFEFE <=> li $t1, 0xFEFE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D198 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D19C - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1A0 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D1A4 - beq        $v0, $zr, 0x08A7D218
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1A8 - addiu      $a2, $a2, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1AC - lbu        $a3, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1B0 - lbu        $t0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1B4 - seb        $v1, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1B8 - seb        $v0, $t0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D1BC - beq        $v1, $v0, 0x08A7D1D8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1C0 - addu       $t1, $a3, $zr <=> move $t1, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D1C4 - andi       $v1, $a3, 255
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D1C8 - andi       $v0, $t0, 255
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1CC - subu       $v0, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D1D0 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1D4 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D1D8 - addiu      $a0, $a0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1DC - addiu      $a1, $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D1E0 - beq        $a2, $zr, 0x08A7D210
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1E4 - seb        $v0, $t1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D1E8 - beq        $v0, $zr, 0x08A7D210
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1EC - addiu      $a2, $a2, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1F0 - lbu        $a3, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1F4 - lbu        $t0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1F8 - seb        $v1, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D1FC - seb        $v0, $t0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D200 - beq        $v1, $v0, 0x08A7D1D8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D204 - addu       $t1, $a3, $zr <=> move $t1, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D208 - j          0x08A7D1C8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D20C - andi       $v1, $a3, 255
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D210 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D214 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D218 - lbu        $a3, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D21C - j          0x08A7D1C4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D220 - lbu        $t0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D224 - lui        $a1, 0x8080 <=> li $a1, 0x80800000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D228 - ori        $t1, $t1, -257
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D22C - ori        $a1, $a1, -32640
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D230 - addiu      $a2, $a2, -4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7D234 - beq        $a2, $zr, 0x08A7D210
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D238 - sltiu      $a0, $a2, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D23C - lw         $v0, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D240 - addiu      $t0, $t0, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D244 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D248 - addu       $v0, $v0, $t1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D24C - and        $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D250 - and        $v0, $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D254 - bne        $v0, $zr, 0x08A7D210
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D258 - addiu      $a3, $a3, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D25C - bnel       $a0, $zr, 0x08A7D19C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D260 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D264 - lw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D268 - lw         $v0, 0($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D26C - beql       $v1, $v0, 0x08A7D234
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D270 - addiu      $a2, $a2, -4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7D274 - j          0x08A7D19C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D278 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AAA4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B0DC - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0E0 - sw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0E4 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0E8 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0EC - sw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0F0 - lui        $s6, 0x0881 <=> li $s6, 0x08810000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0F4 - sw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0F8 - lui        $s5, 0x0881 <=> li $s5, 0x08810000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B0FC - sw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B100 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B104 - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B108 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B10C - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B110 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B114 - jal        0x08816380 [sceUmdGetDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B118 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B11C - andi       $v0, $v0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B120 - bne        $v0, $zr, 0x0880B13C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B124 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B128 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B12C - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B130 - bltz       $v0, 0x0880B248
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B134 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B138 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B13C - lw         $a0, -28016($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B140 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B144 - jal        0x088162B8 [sceKernelWaitSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B148 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B14C - bltz       $v0, 0x0880B248
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B150 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B154 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B158 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B15C - jal        0x088161E8 [sceIoOpen]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B160 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B164 - lw         $a0, -28016($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B168 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B16C - jal        0x088162B0 [sceKernelSignalSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B170 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B174 - bgez       $s0, 0x0880B248
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B178 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B17C - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B180 - ori        $v1, $v1, -20478
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B184 - ori        $v0, $v0, 19
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B188 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B18C - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B190 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B194 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B198 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B19C - bne        $v1, $zr, 0x0880B274
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1A0 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1A4 - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1A8 - ori        $v1, $v1, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1AC - ori        $v0, $v0, 22
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1B0 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1B4 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1B8 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1BC - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1C0 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B1C4 - bne        $v1, $zr, 0x0880B278
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1C8 - addiu      $a0, $s6, 28296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1CC - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1D0 - ori        $v0, $v0, 36
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B1D4 - beq        $s0, $v0, 0x0880B27C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1D8 - addiu      $a1, $s5, 28332
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1DC - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B1E0 - jal        0x088162A0 [sceKernelDelayThreadCB]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1E4 - ori        $a0, $a0, 16960
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1E8 - lui        $v1, 0x8021 <=> li $v1, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1EC - lui        $v0, 0x8021 <=> li $v0, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1F0 - ori        $v1, $v1, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1F4 - ori        $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1F8 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B1FC - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B200 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B204 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B208 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B20C - bne        $v1, $zr, 0x0880B228
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B210 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B214 - jal        0x08816380 [sceUmdGetDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B218 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B21C - andi       $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B220 - beq        $v0, $zr, 0x0880B238
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B224 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B228 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B22C - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B230 - bltz       $v0, 0x0880B248
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B234 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B238 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B23C - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x880B240 - bgez       $v0, 0x0880B114
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B244 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B248 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B24C - lw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B250 - lw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B254 - lw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B258 - lw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B25C - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B260 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B264 - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B268 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B26C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B270 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B274 - addiu      $a0, $s6, 28296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B278 - addiu      $a1, $s5, 28332
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B27C - jal        0x0880D480
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B280 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x880B284 - j          0x0880B1E0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B288 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0AAA4 - j          0x0880B0DC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AAA8 - nop
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_88161E8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88161E8 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88161EC - syscall    0x04480 [sceIoOpen]
14:03:32  INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644
14:03:32 DEBUG compiler - user_main - Compiling _S1_2_8854648
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8854648 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x885464C - sw         $ra, 0($sp)
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8854650 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8854654 - addiu      $v0, $v0, 19860
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8854658 - sll        $a0, $a0, 0x0002
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x885465C - addu       $a0, $a0, $v0
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8854660 - jal        0x08A8789C [sceKernelWaitThreadEnd]
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8854664 - lw         $a0, 0($a0)
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8854668 - lw         $ra, 0($sp)
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x885466C - jr         $ra
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8854670 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - user_main - Compiling _S1_2_8A8789C
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A8789C - jr         $ra
14:03:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A878A0 - syscall    0x044C9 [sceKernelWaitThreadEnd]
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E308
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E308 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E30C - addiu      $a1, $v0, 14108
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E310 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E314 - lw         $v0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E318 - addiu      $a2, $a0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E31C - addiu      $a1, $a1, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E320 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E324 - bltz       $v0, 0x0884E338
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E328 - slti       $v1, $a2, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E32C - bnel       $v1, $zr, 0x0884E318
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E330 - lw         $v0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E334 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E338 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E33C - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E6C8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E6C8 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6CC - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6D0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6D4 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6D8 - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6DC - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6E0 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6E4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6E8 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6EC - sw         $ra, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6F0 - lb         $v1, 14100($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E6F4 - bne        $v1, $zr, 0x0884E740
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6F8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E6FC - addiu      $v1, $zr, 296 <=> li $v1, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E700 - mult       $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E704 - lw         $v0, 13148($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E708 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E70C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E710 - mflo       $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E714 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E718 - lw         $v0, 268($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E71C - jalr       $ra, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E720 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E724 - lw         $ra, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E728 - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E72C - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E730 - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E734 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E738 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E73C - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884E740 - jal        0x08854424
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E744 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E748 - addiu      $v1, $zr, 296 <=> li $v1, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E74C - mult       $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E750 - lw         $a3, 13148($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E754 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E758 - addiu      $a0, $a0, -2324
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E75C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E760 - mflo       $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E764 - addu       $a3, $a3, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E768 - addiu      $a3, $a3, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E76C - jal        0x0881CCFC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E770 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E774 - j          0x0884E700
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E778 - addiu      $v1, $zr, 296 <=> li $v1, 296
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884E77C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E77C - addiu      $sp, $sp, -48
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E780 - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E784 - sw         $s4, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E788 - mult       $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E78C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E790 - sw         $s3, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E794 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E798 - lui        $s4, 0x08A9 <=> li $s4, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E79C - sw         $s2, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7A0 - mflo       $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7A4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7A8 - sw         $ra, 36($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7AC - sw         $s1, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7B0 - sw         $s0, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7B4 - lw         $v0, 13148($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7B8 - addu       $a0, $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E7BC - jal        0x0884CC38
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7C0 - lw         $s0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7C4 - xori       $v1, $v0, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7C8 - xori       $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7CC - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7D0 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7D4 - or         $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E7D8 - bne        $v0, $zr, 0x0884E844
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E7E0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E7E4 - jal        0x08A87714 [sceIoReadAsync]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7E8 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7EC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7F0 - addiu      $a0, $s4, -2300
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E7F4 - beq        $v0, $zr, 0x0884E80C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E7F8 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E7FC - jal        0x0881CCFC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E800 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E804 - j          0x0884E7E0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E808 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E80C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884E810 - jal        0x08A87734 [sceIoWaitAsync]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E814 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E818 - beq        $v0, $s1, 0x0884E810
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E81C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E820 - lw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E824 - lw         $ra, 36($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E828 - lw         $s4, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E82C - lw         $s3, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E830 - lw         $s2, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E834 - lw         $s1, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E838 - lw         $s0, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E83C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E840 - addiu      $sp, $sp, 48
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E844 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E848 - jal        0x08A0AAAC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E84C - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E850 - sra        $v1, $v0, 0x001F
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E854 - sw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E858 - sw         $v1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E85C - j          0x0884E824
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E860 - lw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AAAC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B28C - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B290 - sw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B294 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B298 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B29C - sw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2A0 - lui        $s6, 0x0881 <=> li $s6, 0x08810000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2A4 - sw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2A8 - lui        $s5, 0x0881 <=> li $s5, 0x08810000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2AC - sw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2B0 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2B4 - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2B8 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2BC - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2C0 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B2C4 - jal        0x08816380 [sceUmdGetDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2C8 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2CC - andi       $v0, $v0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B2D0 - bne        $v0, $zr, 0x0880B2EC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2D4 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B2D8 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2DC - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B2E0 - bltz       $v0, 0x0880B450
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2E8 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B2EC - lw         $a0, -28016($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B2F4 - jal        0x088162B8 [sceKernelWaitSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B2F8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B2FC - bltz       $v0, 0x0880B450
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B300 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B304 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B308 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B30C - jal        0x088161A8 [sceIoRead]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B310 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B314 - lw         $a0, -28016($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B318 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B31C - jal        0x088162B0 [sceKernelSignalSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B320 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B324 - bgez       $s0, 0x0880B450
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B328 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B32C - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B330 - ori        $v1, $v1, 9
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B334 - ori        $v0, $v0, 22
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B338 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B33C - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B340 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B344 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B348 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B34C - bne        $v1, $zr, 0x0880B3D4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B350 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B354 - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B358 - ori        $v1, $v1, 19
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B35C - ori        $v0, $v0, -20477
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B360 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B364 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B368 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B36C - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B370 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B374 - bne        $v1, $zr, 0x0880B3D8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B378 - addiu      $a0, $s6, 28296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B37C - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B380 - lui        $v0, 0x8021 <=> li $v0, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B384 - ori        $v1, $v1, 14
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B388 - ori        $v0, $v0, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B38C - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B390 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B394 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B398 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B39C - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B3A0 - bne        $v1, $zr, 0x0880B3DC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3A4 - addiu      $a1, $s5, 28348
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3A8 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3AC - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3B0 - ori        $v1, $v1, -20479
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3B4 - ori        $v0, $v0, 36
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3B8 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3BC - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3C0 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3C4 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3C8 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B3CC - beql       $v1, $zr, 0x0880B3E8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3D0 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B3D4 - addiu      $a0, $s6, 28296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B3D8 - addiu      $a1, $s5, 28348
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B3DC - jal        0x0880D480
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3E0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3E4 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B3E8 - jal        0x088162A0 [sceKernelDelayThreadCB]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3EC - ori        $a0, $a0, 16960
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3F0 - lui        $v1, 0x8021 <=> li $v1, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3F4 - lui        $v0, 0x8021 <=> li $v0, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3F8 - ori        $v1, $v1, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B3FC - ori        $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B400 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B404 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B408 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B40C - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B410 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B414 - bne        $v1, $zr, 0x0880B430
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B418 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B41C - jal        0x08816380 [sceUmdGetDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B420 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B424 - andi       $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B428 - beq        $v0, $zr, 0x0880B440
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B42C - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B430 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B434 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B438 - bltz       $v0, 0x0880B450
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B43C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B440 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B444 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x880B448 - bgez       $v0, 0x0880B2C4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B44C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B450 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B454 - lw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B458 - lw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B45C - lw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B460 - lw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B464 - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B468 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B46C - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B470 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B474 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B478 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0AAAC - j          0x0880B28C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AAB0 - nop
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_88161A8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88161A8 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88161AC - syscall    0x04483 [sceIoRead]
14:03:32  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884EC14
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EC14 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC18 - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:32  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC1C - sw         $ra, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC20 - mult       $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC24 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC28 - lw         $v0, 13148($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC2C - mflo       $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC30 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC34 - lw         $v0, 276($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC38 - jalr       $ra, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC3C - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC40 - lw         $ra, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC44 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC48 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884EC4C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EC4C - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC50 - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC54 - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC58 - mult       $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC60 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC64 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC68 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC6C - sw         $ra, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC70 - mflo       $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC74 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC78 - lw         $v0, 13148($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC7C - addu       $a0, $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EC80 - jal        0x0884CC38
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC84 - lw         $s0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC88 - xori       $v1, $v0, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC8C - xori       $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC90 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC94 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC98 - or         $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EC9C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECA0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884ECA4 - beq        $v0, $zr, 0x0884ECCC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECA8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884ECAC - jal        0x08A0AAB4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECB0 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECB4 - lw         $ra, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ECB8 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECBC - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECC0 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECC4 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECC8 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884ECCC - jal        0x08A8772C [sceIoLseek32]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECD0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884ECD4 - j          0x0884ECB8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECD8 - lw         $ra, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AAB4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B47C - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B480 - sw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B484 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B488 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B48C - sw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B490 - lui        $s6, 0x0881 <=> li $s6, 0x08810000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B494 - sw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B498 - lui        $s5, 0x0881 <=> li $s5, 0x08810000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B49C - sw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4A0 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4A4 - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4A8 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4AC - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4B0 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B4B4 - jal        0x08816380 [sceUmdGetDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4B8 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4BC - andi       $v0, $v0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B4C0 - bne        $v0, $zr, 0x0880B4DC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4C4 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B4C8 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4CC - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B4D0 - bltz       $v0, 0x0880B640
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4D4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4D8 - lui        $s1, 0x0882 <=> li $s1, 0x08820000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B4DC - lw         $a0, -28016($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4E0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B4E4 - jal        0x088162B8 [sceKernelWaitSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B4EC - bltz       $v0, 0x0880B640
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4F0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4F4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B4F8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B4FC - jal        0x088161B8 [sceIoLseek32]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B500 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B504 - lw         $a0, -28016($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B508 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B50C - jal        0x088162B0 [sceKernelSignalSema]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B510 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B514 - bgez       $s0, 0x0880B640
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B518 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B51C - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B520 - ori        $v1, $v1, 9
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B524 - ori        $v0, $v0, 22
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B528 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B52C - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B530 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B534 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B538 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B53C - bne        $v1, $zr, 0x0880B5C4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B540 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B544 - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B548 - ori        $v1, $v1, 19
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B54C - ori        $v0, $v0, -20477
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B550 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B554 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B558 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B55C - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B560 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B564 - bne        $v1, $zr, 0x0880B5C8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B568 - addiu      $a0, $s6, 28296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B56C - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B570 - lui        $v0, 0x8021 <=> li $v0, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B574 - ori        $v1, $v1, 14
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B578 - ori        $v0, $v0, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B57C - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B580 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B584 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B588 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B58C - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B590 - bne        $v1, $zr, 0x0880B5CC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B594 - addiu      $a1, $s5, 28364
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B598 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B59C - lui        $v0, 0x8001 <=> li $v0, 0x80010000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5A0 - ori        $v1, $v1, -20479
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5A4 - ori        $v0, $v0, 36
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5A8 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5AC - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5B0 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5B4 - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5B8 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B5BC - beql       $v1, $zr, 0x0880B5D8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5C0 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B5C4 - addiu      $a0, $s6, 28296
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B5C8 - addiu      $a1, $s5, 28364
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B5CC - jal        0x0880D480
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5D0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5D4 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B5D8 - jal        0x088162A0 [sceKernelDelayThreadCB]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5DC - ori        $a0, $a0, 16960
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5E0 - lui        $v1, 0x8021 <=> li $v1, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5E4 - lui        $v0, 0x8021 <=> li $v0, 0x80210000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5E8 - ori        $v1, $v1, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5EC - ori        $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5F0 - xor        $v0, $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5F4 - xor        $v1, $s0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5F8 - sltiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B5FC - sltiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B600 - or         $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B604 - bne        $v1, $zr, 0x0880B620
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B608 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x880B60C - jal        0x08816380 [sceUmdGetDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B610 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B614 - andi       $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B618 - beq        $v0, $zr, 0x0880B630
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B61C - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B620 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B624 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x880B628 - bltz       $v0, 0x0880B640
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B62C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x880B630 - jal        0x08816370 [sceUmdWaitDriveStat]
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B634 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x880B638 - bgez       $v0, 0x0880B4B4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B63C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880B640 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B644 - lw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B648 - lw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B64C - lw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B650 - lw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B654 - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B658 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B65C - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B660 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B664 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880B668 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0AAB4 - j          0x0880B47C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AAB8 - nop
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_88161B8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88161B8 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88161BC - syscall    0x04494 [sceIoLseek32]
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884F2F8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F2F8 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F2FC - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F300 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F304 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F308 - sw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F30C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F310 - addiu      $a0, $a0, -2064
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F314 - lb         $v1, 18932($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F318 - bne        $v1, $zr, 0x0884F358
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F31C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F320 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F324 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F328 - beq        $s0, $zr, 0x0884F348
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F32C - sw         $s0, 18928($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F330 - jal        0x0884EDC0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F334 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F338 - lw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F33C - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F340 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F344 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884F348 - jal        0x0884DC90
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F34C - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F350 - j          0x0884F33C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F354 - lw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884F358 - jal        0x0881CCFC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F35C - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F360 - j          0x0884F324
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F364 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884EDC0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EDC0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDC4 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDC8 - sw         $ra, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EDCC - jal        0x0884DC90
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDD0 - addiu      $a0, $a0, 18848
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDD4 - lw         $ra, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDD8 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDDC - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DC90
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC90 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC94 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC98 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC9C - sw         $ra, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCA0 - jal        0x08854424
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCA4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCA8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCAC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DCB0 - beq        $s1, $zr, 0x0884DD3C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCB4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCB8 - jal        0x0884DB64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCBC - lw         $a1, 0($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCC0 - lw         $a1, 4($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCC4 - jal        0x0884DBA0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCCC - lw         $a1, 8($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCD0 - jal        0x0884DBDC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCD4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCD8 - lw         $a1, 12($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCDC - jal        0x0884DC18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCE0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCE4 - lw         $a1, 16($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCE8 - jal        0x0884DC54
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCEC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCF0 - lw         $a1, 20($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DCF4 - jal        0x0884ECDC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCF8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DCFC - lw         $a1, 24($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD00 - jal        0x0884ED18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD04 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD08 - lw         $a1, 28($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD0C - jal        0x0884ED54
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD10 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD14 - lw         $a1, 32($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD18 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DD1C - jal        0x0884ED90
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD20 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD24 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD28 - lw         $ra, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD2C - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD30 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD34 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD38 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DD3C - jal        0x0884DB64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD40 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD44 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD48 - jal        0x0884DBA0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD4C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD50 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD54 - jal        0x0884DBDC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD58 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD5C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD60 - jal        0x0884DC18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD64 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD68 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD6C - jal        0x0884DC54
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD70 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD74 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD78 - jal        0x0884ECDC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD7C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD80 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD84 - jal        0x0884ED18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD88 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD8C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DD90 - jal        0x0884ED54
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD94 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DD98 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DD9C - j          0x0884DD1C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DDA0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DB64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DB64 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB68 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB6C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB70 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB74 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB78 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DB7C - beq        $a1, $zr, 0x0884DB90
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB80 - lw         $a0, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB84 - sw         $a1, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DB88 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB8C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DB90 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB94 - addiu      $v0, $v0, -6932
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DB98 - j          0x0884DB88
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DB9C - sw         $v0, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DBA0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DBA0 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBA4 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBA8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBAC - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBB0 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBB4 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DBB8 - beq        $a1, $zr, 0x0884DBCC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBBC - lw         $a0, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBC0 - sw         $a1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DBC4 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBC8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DBCC - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBD0 - addiu      $v0, $v0, -5812
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DBD4 - j          0x0884DBC4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBD8 - sw         $v0, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DBDC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DBDC - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBE0 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBE4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBE8 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBEC - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBF0 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DBF4 - beq        $a1, $zr, 0x0884DC08
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBF8 - lw         $a0, 8($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DBFC - sw         $a1, 8($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC00 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC04 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC08 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC0C - addiu      $v0, $v0, -6276
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DC10 - j          0x0884DC00
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC14 - sw         $v0, 8($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DC18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC18 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC1C - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC20 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC24 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC28 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC2C - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DC30 - beq        $a1, $zr, 0x0884DC44
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC34 - lw         $a0, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC38 - sw         $a1, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC3C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC40 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC44 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC48 - addiu      $v0, $v0, -5988
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DC4C - j          0x0884DC3C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC50 - sw         $v0, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884DC54
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC54 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC58 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC5C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC60 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC64 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC68 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DC6C - beq        $a1, $zr, 0x0884DC80
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC70 - lw         $a0, 16($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC74 - sw         $a1, 16($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC78 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC7C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DC80 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC84 - addiu      $v0, $v0, -5044
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DC88 - j          0x0884DC78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DC8C - sw         $v0, 16($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884ECDC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ECDC - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECE0 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECE4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECE8 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECEC - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECF0 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884ECF4 - beq        $a1, $zr, 0x0884ED08
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECF8 - lw         $a0, 20($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ECFC - sw         $a1, 20($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED00 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED04 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED08 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED0C - addiu      $v0, $v0, -6612
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884ED10 - j          0x0884ED00
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED14 - sw         $v0, 20($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884ED18
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED18 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED1C - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED20 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED24 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED28 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED2C - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884ED30 - beq        $a1, $zr, 0x0884ED44
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED34 - lw         $a0, 24($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED38 - sw         $a1, 24($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED3C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED40 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED44 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED48 - addiu      $v0, $v0, -5580
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884ED4C - j          0x0884ED3C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED50 - sw         $v0, 24($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884ED54
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED54 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED58 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED5C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED60 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED64 - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED68 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884ED6C - beq        $a1, $zr, 0x0884ED80
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED70 - lw         $a0, 28($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED74 - sw         $a1, 28($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED78 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED7C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED80 - lui        $v0, 0x0885 <=> li $v0, 0x08850000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED84 - addiu      $v0, $v0, -5272
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884ED88 - j          0x0884ED78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED8C - sw         $v0, 28($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884ED90
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884ED90 - sll        $v1, $a0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED94 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED98 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884ED9C - addiu      $v0, $v0, 13152
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDA0 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDA4 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDA8 - lw         $v0, 32($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDAC - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDB0 - sw         $a1, 32($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_884F9B4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F9B4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9B8 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9BC - lw         $v0, 18884($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_899E644
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x899E644 - j          0x088516D0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899E648 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_88516D0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88516D0 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516D4 - sw         $ra, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516D8 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516DC - addiu      $v0, $v0, -960
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516E0 - lw         $a2, 8($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516E4 - lw         $v1, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516E8 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516EC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516F0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516F4 - sw         $v1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88516F8 - sw         $a2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88516FC - jal        0x08851710
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851700 - sw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851704 - lw         $ra, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851708 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885170C - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A006F8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A006F8 - addu       $t8, $a0, $zr <=> move $t8, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A006FC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00700 - addiu      $v1, $a0, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00704 - addiu      $a1, $a0, 44
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00708 - addiu      $a2, $a0, 84
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0070C - addiu      $a3, $a0, 124
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00710 - addiu      $t3, $a0, 164
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00714 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00718 - addiu      $a0, $a0, 20
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0071C - addiu      $t0, $t8, 60
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00720 - addiu      $t1, $t8, 100
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00724 - addiu      $t2, $t8, 140
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00728 - addiu      $v0, $v0, -27600
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0072C - lui        $t9, 0x08AE <=> li $t9, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00730 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00734 - addiu      $t4, $t8, 204
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00738 - addiu      $t6, $t8, 284
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0073C - sw         $zr, 12($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00740 - addiu      $t5, $t8, 180
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00744 - addiu      $t7, $t8, 220
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00748 - sw         $zr, 32($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0074C - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00750 - sw         $zr, 12($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00754 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00758 - addiu      $s1, $t8, 300
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0075C - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00760 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00764 - addiu      $s0, $t8, 260
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00768 - sw         $zr, 32($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0076C - sw         $v0, 0($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00770 - addiu      $v0, $t8, 244
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00774 - sw         $zr, 12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00778 - sw         $a1, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0077C - sw         $zr, 12($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00780 - sw         $a2, 4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00784 - sw         $zr, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00788 - sw         $a3, 4($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0078C - sw         $zr, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00790 - sw         $v1, 4($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00794 - sw         $zr, 12($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00798 - sw         $ra, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0079C - sw         $zr, 32($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007A0 - sw         $a0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007A4 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007A8 - sw         $t1, 4($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007AC - sw         $t2, 4($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007B0 - sw         $a0, 20($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007B4 - sw         $a1, 44($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007B8 - sw         $zr, 12($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007BC - sw         $t0, 60($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007C0 - sw         $a2, 84($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007C4 - sw         $t1, 100($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007C8 - sw         $a3, 124($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007CC - sw         $t2, 140($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007D0 - sw         $t3, 164($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007D4 - lw         $v1, -608($t9)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007D8 - sw         $zr, 12($t5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007DC - sw         $t3, 4($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007E0 - sw         $zr, 32($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007E4 - sw         $t4, 4($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007E8 - sw         $zr, 12($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007EC - sw         $v0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007F0 - sw         $zr, 12($t7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007F4 - sw         $t6, 4($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007F8 - sw         $zr, 32($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A007FC - sw         $t5, 180($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00800 - sw         $zr, 12($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00804 - sw         $t5, 4($t5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00808 - sw         $zr, 12($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0080C - sw         $t7, 4($t7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00810 - sw         $zr, 32($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00814 - sw         $s0, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00818 - sw         $zr, 12($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0081C - sw         $s1, 4($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00820 - sw         $zr, 12($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00824 - sw         $t4, 204($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00828 - sw         $t7, 220($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0082C - sw         $zr, 32($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00830 - sw         $v0, 244($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00834 - sw         $s0, 260($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00838 - sw         $t6, 284($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0083C - sw         $s1, 300($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A00840 - bne        $v1, $zr, 0x08A00860
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00844 - sw         $zr, 328($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00848 - lw         $ra, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0084C - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00850 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00854 - sw         $t8, -608($t9)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00858 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0085C - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00860 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00864 - jal        0x0881CE6C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00868 - addiu      $a0, $a0, -27848
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0086C - jal        0x08A79180
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00870 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00874 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00878 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0087C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00880 - addiu      $v0, $v0, -27600
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00884 - sw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00888 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0088C - sw         $v0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00890 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00894 - lw         $a0, 328($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00898 - jal        0x0899E664
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0089C - sw         $zr, -608($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008A0 - lw         $a0, 320($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A008A4 - bne        $a0, $zr, 0x08A00980
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008A8 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008AC - lw         $a0, 280($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008B0 - bne        $a0, $zr, 0x08A00970
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008B4 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008B8 - lw         $a0, 240($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008BC - bne        $a0, $zr, 0x08A00960
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008C0 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008C4 - lw         $a0, 200($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008C8 - bne        $a0, $zr, 0x08A00950
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008CC - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008D0 - lw         $a0, 160($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008D4 - bne        $a0, $zr, 0x08A00940
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008D8 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008DC - lw         $a0, 120($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008E0 - bne        $a0, $zr, 0x08A00930
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008E4 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008E8 - lw         $a0, 80($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008EC - bne        $a0, $zr, 0x08A00920
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008F0 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008F4 - lw         $a0, 40($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A008F8 - bne        $a0, $zr, 0x08A00910
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A008FC - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00900 - lw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00904 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00908 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0090C - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00910 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00914 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00918 - j          0x08A00904
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0091C - lw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00920 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00924 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00928 - j          0x08A008F8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0092C - lw         $a0, 40($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00930 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00934 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00938 - j          0x08A008EC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0093C - lw         $a0, 80($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00940 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00944 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00948 - j          0x08A008E0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0094C - lw         $a0, 120($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00950 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00954 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00958 - j          0x08A008D4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0095C - lw         $a0, 160($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00960 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00964 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00968 - j          0x08A008C8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0096C - lw         $a0, 200($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00970 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00974 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00978 - j          0x08A008BC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0097C - lw         $a0, 240($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A00980 - jal        0x0899E674
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00984 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00988 - j          0x08A008B0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0098C - lw         $a0, 280($s0)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8A00BD0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00BD0 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BD4 - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BD8 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BDC - addiu      $a0, $zr, 600 <=> li $a0, 600
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BE0 - sw         $ra, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BE4 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00BE8 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BEC - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BF0 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BF4 - addiu      $a2, $s2, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BF8 - addiu      $v0, $zr, 50 <=> li $v0, 50
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00BFC - sw         $v0, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C00 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C04 - addiu      $a1, $zr, 50 <=> li $a1, 50
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C08 - sw         $a3, 36($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00C0C - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C10 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C14 - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C18 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C1C - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00C20 - bne        $a1, $zr, 0x08A00C0C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C24 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C28 - addiu      $v1, $a2, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C2C - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C30 - addiu      $a0, $zr, 132 <=> li $a0, 132
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C34 - addiu      $s0, $s2, 44
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C38 - lw         $a1, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C3C - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C40 - sll        $v0, $a1, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C44 - addu       $v0, $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C48 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C4C - addu       $v0, $a3, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C50 - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C54 - sw         $v1, 16($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C58 - sw         $a3, 4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C5C - sw         $a2, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C60 - sw         $a1, 12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C64 - sw         $a2, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00C68 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C6C - sw         $v0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C70 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C74 - addiu      $v0, $zr, 11 <=> li $v0, 11
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C78 - sw         $v0, 32($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C7C - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C80 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C84 - sw         $a2, 36($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00C88 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C8C - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C90 - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C94 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00C98 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00C9C - bne        $a1, $zr, 0x08A00C88
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CA4 - addiu      $v1, $s0, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CA8 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CAC - addiu      $a0, $zr, 1440 <=> li $a0, 1440
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CB0 - addiu      $s1, $s2, 84
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CB4 - lw         $a1, 32($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CB8 - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CBC - sll        $v0, $a1, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CC0 - addu       $v0, $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CC4 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CC8 - addu       $v0, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CCC - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CD0 - sw         $a2, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CD4 - sw         $v1, 16($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CD8 - sw         $a1, 12($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CDC - sw         $s0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CE0 - sw         $s0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00CE4 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CE8 - sw         $v0, 0($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CEC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CF0 - addiu      $v0, $zr, 120 <=> li $v0, 120
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CF4 - sw         $v0, 32($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CF8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00CFC - addiu      $a1, $zr, 120 <=> li $a1, 120
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D00 - sw         $a2, 36($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00D04 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D08 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D0C - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D10 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D14 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00D18 - bne        $a1, $zr, 0x08A00D04
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D1C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D20 - addiu      $v1, $s1, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D24 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D28 - addiu      $a0, $zr, 120 <=> li $a0, 120
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D2C - addiu      $s0, $s2, 124
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D30 - lw         $a1, 32($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D34 - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D38 - sll        $v0, $a1, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D3C - addu       $v0, $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D40 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D44 - addu       $v0, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D48 - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D4C - sw         $a2, 4($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D50 - sw         $v1, 16($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D54 - sw         $a1, 12($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D58 - sw         $s1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D5C - sw         $s1, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00D60 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D64 - sw         $v0, 0($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D68 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D6C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D70 - sw         $v0, 32($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D74 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D78 - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D7C - sw         $a2, 36($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00D80 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D84 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D88 - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D8C - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D90 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00D94 - bne        $a1, $zr, 0x08A00D80
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D98 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00D9C - addiu      $v1, $s0, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DA0 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DA4 - addiu      $a0, $zr, 768 <=> li $a0, 768
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DA8 - addiu      $s1, $s2, 164
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DAC - lw         $a1, 32($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DB0 - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DB4 - sll        $v0, $a1, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DB8 - addu       $v0, $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DBC - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DC0 - addu       $v0, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DC4 - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DC8 - sw         $a2, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DCC - sw         $v1, 16($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DD0 - sw         $a1, 12($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DD4 - sw         $s0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DD8 - sw         $s0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00DDC - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DE0 - sw         $v0, 0($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DE4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DE8 - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DEC - sw         $v0, 32($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DF0 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DF4 - addiu      $a1, $zr, 64 <=> li $a1, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00DF8 - sw         $a2, 36($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00DFC - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E00 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E04 - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E08 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E0C - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00E10 - bne        $a1, $zr, 0x08A00DFC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E14 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E18 - addiu      $v1, $s1, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E1C - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E20 - addiu      $a0, $zr, 2400 <=> li $a0, 2400
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E24 - addiu      $s0, $s2, 204
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E28 - lw         $a1, 32($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E2C - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E30 - sll        $v0, $a1, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E34 - addu       $v0, $v0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E38 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E3C - addu       $v0, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E40 - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E44 - sw         $a2, 4($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E48 - sw         $v1, 16($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E4C - sw         $a1, 12($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E50 - sw         $s1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E54 - sw         $s1, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00E58 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E5C - sw         $v0, 0($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E60 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E64 - addiu      $v0, $zr, 200 <=> li $v0, 200
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E68 - sw         $v0, 32($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E6C - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E70 - addiu      $a1, $zr, 200 <=> li $a1, 200
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E74 - sw         $a2, 36($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00E78 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E7C - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E80 - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E84 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E88 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00E8C - bne        $a1, $zr, 0x08A00E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E90 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E94 - addiu      $v1, $s0, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E98 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00E9C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EA0 - lw         $a0, 32($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EA4 - lw         $a1, 4580($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EA8 - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EAC - sll        $v0, $a0, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EB0 - addu       $v0, $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EB4 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EB8 - addu       $v0, $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EBC - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EC0 - sw         $v1, 16($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EC4 - addiu      $v1, $zr, 7 <=> li $v1, 7
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EC8 - sw         $a2, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00ECC - sw         $s0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00ED0 - sw         $s0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00ED4 - sw         $a0, 12($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A00ED8 - beq        $a1, $v1, 0x08A01000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EDC - sw         $v0, 0($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00EE0 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EE4 - addiu      $a0, $zr, 12000 <=> li $a0, 12000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EE8 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EEC - addiu      $a2, $s2, 244
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EF0 - addiu      $v0, $zr, 1000 <=> li $v0, 1000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EF4 - sw         $v0, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EF8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00EFC - addiu      $a1, $zr, 1000 <=> li $a1, 1000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F00 - sw         $a3, 36($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00F04 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F08 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F0C - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F10 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F14 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00F18 - bne        $a1, $zr, 0x08A00F04
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F1C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F20 - addiu      $v0, $a2, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00F24 - sw         $zr, 12($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F28 - lw         $a0, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F2C - sw         $v0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F30 - sll        $v1, $a0, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F34 - addu       $v1, $v1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F38 - sll        $v1, $v1, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F3C - addu       $v1, $a3, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F40 - addiu      $v1, $v1, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F44 - sw         $v0, 16($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F48 - sw         $a3, 4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F4C - sw         $a2, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F50 - sw         $a0, 12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F54 - addiu      $a0, $zr, 1200 <=> li $a0, 1200
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F58 - sw         $a2, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00F5C - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F60 - sw         $v1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F64 - addu       $t1, $v0, $zr <=> move $t1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F68 - addiu      $t0, $s2, 284
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F6C - addiu      $v0, $zr, 100 <=> li $v0, 100
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F70 - sw         $v0, 32($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F74 - addu       $a0, $t1, $zr <=> move $a0, $t1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F78 - addiu      $a1, $zr, 100 <=> li $a1, 100
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F7C - sw         $t1, 36($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A00F80 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F84 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F88 - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F8C - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F90 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A00F94 - bne        $a1, $zr, 0x08A00F80
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F98 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00F9C - addiu      $v1, $t0, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FA0 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FA4 - addiu      $a0, $s2, 324
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FA8 - lui        $a1, 0x0005 <=> li $a1, 0x00050000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FAC - lw         $a3, 32($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FB0 - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FB4 - addiu      $a2, $zr, 16 <=> li $a2, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FB8 - sll        $v0, $a3, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FBC - addu       $v0, $v0, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FC0 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FC4 - addu       $v0, $t1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FC8 - addiu      $v0, $v0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FCC - sw         $v1, 16($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FD0 - sw         $t1, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FD4 - sw         $t0, 0($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FD8 - sw         $t0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FDC - sw         $a3, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A00FE0 - jal        0x089F0928
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FE4 - sw         $v0, 0($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FE8 - lw         $ra, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FEC - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FF0 - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FF4 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FF8 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A00FFC - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A01000 - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01004 - addiu      $a0, $zr, 16800 <=> li $a0, 16800
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01008 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0100C - addiu      $a2, $s2, 244
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01010 - addiu      $v0, $zr, 1400 <=> li $v0, 1400
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01014 - sw         $v0, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01018 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0101C - addiu      $a1, $zr, 1400 <=> li $a1, 1400
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01020 - sw         $a3, 36($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A01024 - addiu      $v1, $a0, -12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01028 - addiu      $v0, $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0102C - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01030 - sw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01034 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A01038 - bne        $a1, $zr, 0x08A01024
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0103C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A01040 - j          0x08A00F24
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01044 - addiu      $v0, $a2, 16
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x899E654 - j          0x088516D0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899E658 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_89F0928
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F0928 - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F092C - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0930 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0934 - sw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0938 - lw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F093C - sw         $a2, 12($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0940 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F0944 - beq        $v0, $zr, 0x089F099C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0948 - sw         $a1, 0($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F094C - lw         $v1, 0($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0950 - sw         $v0, 8($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0954 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0958 - sltiu      $v0, $v1, 32514
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F095C - bne        $v0, $zr, 0x089F097C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0960 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0964 - addiu      $a1, $zr, -256 <=> li $a1, -256
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F0968 - addiu      $v1, $v1, -32514
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F096C - sltiu      $v0, $v1, 32514
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0970 - sh         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F0974 - beq        $v0, $zr, 0x089F0968
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0978 - addiu      $a0, $a0, 32514
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89F097C - beq        $v1, $zr, 0x089F0990
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0980 - lw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0984 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0988 - or         $v0, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F098C - sh         $v0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F0990 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0994 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F0998 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F099C - jal        0x0899E654
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F09A0 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F09A4 - j          0x089F094C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F09A8 - sw         $v0, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_896E3F8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E3F8 - addiu      $sp, $sp, -48
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E3FC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E400 - sw         $s0, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E404 - addiu      $v0, $v0, -18768
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E408 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E40C - sw         $v0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E410 - sw         $zr, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E414 - sw         $ra, 36($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E418 - jal        0x08822420
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E41C - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E420 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E424 - lw         $v1, -3504($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E428 - sw         $v0, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E42C - sw         $v0, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E430 - bne        $v1, $zr, 0x0896E44C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E434 - sw         $v0, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E438 - sw         $s0, -3504($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E43C - lw         $ra, 36($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E440 - lw         $s0, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E444 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E448 - addiu      $sp, $sp, 48
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E44C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E450 - jal        0x0881CE6C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E454 - addiu      $a0, $a0, -18952
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E458 - jal        0x08A79180
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E45C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E460 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E464 - addiu      $v0, $v0, -18768
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E468 - sw         $v0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E46C - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E470 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E474 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E478 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E47C - sw         $zr, -3504($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E480 - sw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E484 - jal        0x0896E988
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E488 - addiu      $a0, $a0, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E48C - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E490 - lw         $v0, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E494 - beq        $v0, $zr, 0x0896E4A4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E498 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E49C - jal        0x088223F0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E4A0 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E4A4 - lw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E4A8 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E4AC - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E4B0 - addiu      $sp, $sp, 16
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8822420
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822420 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822424 - addiu      $v0, $a0, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822428 - sw         $ra, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882242C - srl        $v0, $v0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822430 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822434 - addiu      $v1, $v1, 4836
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822438 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882243C - addu       $a1, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822440 - lw         $v1, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8822444 - beq        $v1, $zr, 0x08822464
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822448 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882244C - lw         $v0, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822450 - sw         $v0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822454 - lw         $ra, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822458 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882245C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822460 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8822464 - jal        0x08822474
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822468 - nop
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x882246C - j          0x08822454
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822470 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8822474
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822474 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822478 - addiu      $v1, $a0, 7
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882247C - addiu      $v0, $zr, -8 <=> li $v0, -8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822480 - sw         $s0, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822484 - and        $s0, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822488 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882248C - addiu      $v0, $zr, 20 <=> li $v0, 20
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822490 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822494 - sw         $ra, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8822498 - jal        0x08822504
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882249C - sw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224A0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224A4 - lw         $a1, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88224AC - beq        $a1, $v0, 0x088224F0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224B0 - addiu      $v1, $s0, -8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224B4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224B8 - srl        $v1, $v1, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224BC - addiu      $v0, $v0, 4836
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224C0 - addu       $v1, $v1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224C4 - addu       $a0, $a2, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224C8 - sw         $a0, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224CC - addiu      $a1, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224D0 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88224D4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88224D8 - beq        $a1, $v1, 0x088224EC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224DC - addu       $a0, $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224E0 - addiu      $v1, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88224E4 - j          0x088224D4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224E8 - sw         $a0, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88224EC - sw         $zr, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88224F0 - lw         $ra, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224F4 - lw         $s0, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224F8 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88224FC - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822500 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8822504
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822504 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822508 - sw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882250C - sw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822510 - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822514 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822518 - sw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882251C - addu       $s6, $a1, $zr <=> move $s6, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822520 - sw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822524 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822528 - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882252C - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822530 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822534 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822538 - lw         $v0, 0($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882253C - lw         $v1, 4904($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822540 - lw         $a2, 4900($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822544 - mult       $s1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822548 - subu       $a1, $v1, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882254C - mflo       $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822550 - sltu       $v0, $a1, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8822554 - beq        $v0, $zr, 0x08822690
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822558 - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882255C - sltu       $v0, $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8822560 - beq        $v0, $zr, 0x08822640
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822564 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822568 - lw         $v0, 4908($s2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882256C - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822570 - sll        $a0, $a0, 0x0001
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822574 - srl        $v0, $v0, 0x0004
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822578 - addiu      $v0, $v0, 7
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882257C - and        $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8822580 - beq        $a1, $zr, 0x088225AC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822584 - addu       $s0, $a0, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822588 - addiu      $v0, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882258C - srl        $v0, $v0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822590 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822594 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822598 - addiu      $v1, $v1, 4836
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882259C - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225A0 - lw         $a0, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225A4 - sw         $a0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225A8 - sw         $a2, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88225AC - jal        0x0899E644
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225B0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88225B4 - beq        $v0, $zr, 0x088225D8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225B8 - sw         $v0, 4900($s5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88225BC - lw         $v0, 4908($s2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225C0 - lw         $v1, 4900($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225C4 - addu       $v0, $v0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225C8 - addu       $v1, $v1, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225CC - sw         $v0, 4908($s2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88225D0 - j          0x08822538
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225D4 - sw         $v1, 4904($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88225D8 - sltiu      $v0, $s1, 129
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88225DC - beq        $v0, $zr, 0x08822618
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225E4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225E8 - addiu      $v1, $v1, 4836
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225EC - addiu      $v0, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88225F0 - srl        $v0, $v0, 0x0003
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225F4 - sll        $v0, $v0, 0x0002
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225F8 - addu       $a2, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88225FC - lw         $a0, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8822600 - bnel       $a0, $zr, 0x0882262C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822604 - lw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822608 - addiu      $a1, $a1, 8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882260C - sltiu      $v0, $a1, 129
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8822610 - bne        $v0, $zr, 0x088225F0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822614 - addiu      $v0, $a1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822618 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882261C - jal        0x0899E644
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822620 - sw         $zr, 4904($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8822624 - j          0x088225BC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822628 - sw         $v0, 4900($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882262C - addu       $v0, $a0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822630 - sw         $v0, 4904($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822634 - sw         $v1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8822638 - j          0x08822538
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882263C - sw         $a0, 4900($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822640 - divu       $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8822644 - beql       $s1, $zr, 0x0882264C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822648 - break      0x00007
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882264C - mflo       $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822650 - mult       $s1, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822654 - sw         $v1, 0($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822658 - mflo       $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882265C - addu       $v0, $a2, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822660 - sw         $v0, 4900($s5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822664 - lw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822668 - lw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882266C - lw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822670 - lw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822674 - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822678 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882267C - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822680 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822684 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822688 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882268C - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822690 - addu       $v0, $a2, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8822694 - j          0x08822664
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822698 - sw         $v0, 4900($s3)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_896E564
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x896E564 - nop[03E00008,00000000]()
14:03:32 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x0896E564 (0896E564-0x0896E568, length 2) by nop[03E00008,00000000]()
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_896481C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896481C - addiu      $sp, $sp, -64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964820 - sw         $fp, 48($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964824 - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964828 - addiu      $v0, $fp, 320
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896482C - addiu      $t8, $fp, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964830 - sw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964834 - addiu      $v0, $zr, 127 <=> li $v0, 127
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964838 - lui        $t1, 0x08AB <=> li $t1, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896483C - sh         $v0, 8($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964840 - addiu      $v0, $fp, 512
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964844 - addiu      $v1, $a0, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964848 - sw         $v0, 512($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896484C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964850 - addiu      $v0, $v0, -21360
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964854 - addiu      $a0, $a0, 80
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964858 - addiu      $t1, $t1, -22132
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896485C - addiu      $a1, $fp, 144
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964860 - addiu      $t5, $fp, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964864 - addiu      $t7, $fp, 96
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964868 - sw         $s0, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896486C - addiu      $t9, $fp, 128
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964870 - addiu      $s0, $fp, 160
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964874 - sw         $v0, 0($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964878 - addiu      $v0, $zr, 127 <=> li $v0, 127
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896487C - addiu      $a2, $fp, 208
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964880 - sw         $zr, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964884 - addiu      $a3, $fp, 272
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964888 - addiu      $t0, $fp, 336
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896488C - sw         $zr, 32($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964890 - addiu      $t2, $fp, 400
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964894 - addiu      $t3, $fp, 448
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964898 - sw         $v1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896489C - addiu      $t4, $fp, 496
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648A0 - addiu      $t6, $fp, 384
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648A4 - sw         $zr, 12($t5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648A8 - sw         $zr, 40($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648AC - sw         $t5, 4($t5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648B0 - sw         $zr, 12($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648B4 - sw         $a0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648B8 - sw         $zr, 32($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648BC - sw         $zr, 40($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648C0 - sw         $zr, 36($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648C4 - sw         $s7, 44($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648C8 - addiu      $s7, $fp, 192
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648CC - sw         $s6, 40($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648D0 - addiu      $s6, $fp, 464
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648D4 - sw         $s5, 36($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648D8 - addiu      $s5, $fp, 416
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648DC - sw         $s4, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648E0 - addiu      $s4, $fp, 352
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648E4 - sw         $s3, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648E8 - addiu      $s3, $fp, 288
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648EC - sw         $s2, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648F0 - addiu      $s2, $fp, 224
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648F4 - sw         $s1, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648F8 - addiu      $s1, $fp, 256
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89648FC - sh         $v0, 8($t9)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964900 - sw         $t7, 4($t7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964904 - sw         $zr, 12($t7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964908 - sw         $zr, 36($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896490C - sw         $ra, 52($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964910 - sw         $zr, 40($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964914 - sw         $t1, 4($t8)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964918 - sw         $zr, 12($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896491C - sw         $a1, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964920 - sw         $s0, 4($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964924 - sw         $a0, 80($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964928 - lw         $a0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896492C - sw         $v1, 16($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964930 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964934 - addiu      $v1, $v1, -17752
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964938 - sw         $zr, 32($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896493C - sh         $v0, 8($s7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964940 - sw         $zr, 12($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964944 - sw         $a2, 4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964948 - sw         $zr, 12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896494C - sw         $zr, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964950 - sw         $t1, 4($t9)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964954 - sw         $zr, 12($s2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964958 - sw         $zr, 36($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896495C - sw         $zr, 40($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964960 - sh         $v0, 8($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964964 - sw         $s2, 4($s2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964968 - sh         $v0, 8($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896496C - sw         $v1, 64($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964970 - sw         $v1, 128($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964974 - sw         $zr, 40($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964978 - sw         $t1, 4($s7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896497C - sw         $zr, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964980 - sw         $zr, 32($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964984 - sw         $zr, 36($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964988 - sw         $a3, 4($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896498C - sw         $t5, 32($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964990 - sw         $t7, 96($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964994 - sw         $a1, 144($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964998 - sw         $s0, 160($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896499C - sw         $zr, 40($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649A0 - sw         $zr, 12($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649A4 - sw         $s3, 4($s3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649A8 - sw         $t1, 4($s1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649AC - sw         $zr, 36($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649B0 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649B4 - sw         $v1, 192($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649B8 - sw         $v1, 256($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649BC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649C0 - lw         $v0, -4216($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649C4 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649C8 - sw         $t1, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649CC - addiu      $v1, $v1, -17752
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649D0 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649D4 - sw         $zr, 32($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649D8 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649DC - sw         $zr, 12($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649E0 - sw         $s4, 4($s4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649E4 - sw         $zr, 12($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649E8 - sw         $zr, 32($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649EC - sw         $t2, 4($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649F0 - sw         $zr, 12($s5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649F4 - sw         $zr, 36($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649F8 - sw         $zr, 40($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89649FC - sw         $s5, 4($s5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A00 - sh         $a0, 8($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A04 - sw         $zr, 40($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A08 - sw         $t3, 4($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A0C - sw         $zr, 12($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A10 - sw         $zr, 32($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A14 - sw         $zr, 36($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A18 - sw         $a2, 208($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A1C - sw         $s2, 224($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A20 - sw         $a3, 272($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A24 - sw         $s3, 288($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A28 - sw         $t0, 336($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A2C - sw         $s4, 352($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A30 - sw         $t1, 4($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A34 - sw         $v1, 384($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A38 - sw         $zr, 40($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A3C - sw         $s6, 4($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A40 - sw         $zr, 12($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A44 - sw         $zr, 36($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A48 - sw         $zr, 12($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A4C - lw         $a0, 512($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A50 - sw         $t4, 4($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A54 - sw         $zr, 32($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A58 - sw         $a0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A5C - sw         $v1, 320($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A60 - sw         $t2, 400($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A64 - sw         $s5, 416($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A68 - sw         $t3, 448($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A6C - sw         $s6, 464($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A70 - sw         $t4, 496($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A74 - sw         $zr, 36($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964A78 - bne        $v0, $zr, 0x08964AC4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A7C - sw         $zr, 12($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A80 - addiu      $v0, $zr, 9 <=> li $v0, 9
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A84 - sw         $v0, 544($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A88 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A8C - sw         $fp, -4216($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A90 - sw         $zr, 4($fp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A94 - lw         $ra, 52($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A98 - lw         $fp, 48($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964A9C - lw         $s7, 44($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AA0 - lw         $s6, 40($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AA4 - lw         $s5, 36($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AA8 - lw         $s4, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AAC - lw         $s3, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AB0 - lw         $s2, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AB4 - lw         $s1, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AB8 - lw         $s0, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964ABC - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AC0 - addiu      $sp, $sp, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964AC4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8964AC8 - jal        0x0881CE6C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964ACC - addiu      $a0, $a0, -22128
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8964AD0 - jal        0x08A79180
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AD4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AD8 - addiu      $t0, $a0, 512
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964ADC - lw         $t1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AE0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AE4 - addiu      $v0, $v0, -21360
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AE8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AEC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AF0 - sw         $v0, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AF4 - sw         $zr, -4216($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964AF8 - beq        $t1, $zr, 0x08964B34
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964AFC - lw         $a3, 532($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B00 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B04 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B08 - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B0C - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B10 - addu       $v0, $v0, $t1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B14 - lw         $v1, 512($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B18 - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B1C - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B20 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B24 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B28 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B2C - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B30 - sw         $t0, 512($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964B34 - addiu      $t0, $a2, 464
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B38 - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964B3C - beq        $v1, $zr, 0x08964B78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B40 - lw         $a3, 484($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B44 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B48 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B4C - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B50 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B54 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B58 - lw         $v1, 464($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B5C - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B60 - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B64 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B68 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B6C - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B70 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B74 - sw         $t0, 464($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964B78 - addiu      $t0, $a2, 416
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B7C - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B80 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B84 - addiu      $t2, $v0, -17752
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B88 - sw         $t2, 384($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964B8C - beq        $v1, $zr, 0x08964BC8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B90 - lw         $a3, 436($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B94 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B98 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964B9C - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BA0 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BA4 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BA8 - lw         $v1, 416($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BAC - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BB0 - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BB4 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BB8 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BBC - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BC0 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BC4 - sw         $t0, 416($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964BC8 - addiu      $t0, $a2, 352
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BCC - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BD0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BD4 - addiu      $t3, $v0, -25848
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BD8 - sw         $t3, 384($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BDC - sw         $t2, 320($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964BE0 - beq        $v1, $zr, 0x08964C1C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BE4 - lw         $a3, 372($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BE8 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BEC - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BF0 - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BF4 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BF8 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964BFC - lw         $v1, 352($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C00 - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C04 - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C08 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C0C - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C10 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C14 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C18 - sw         $t0, 352($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964C1C - addiu      $t0, $a2, 288
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C20 - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C24 - sw         $t3, 320($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C28 - sw         $t2, 256($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964C2C - beq        $v1, $zr, 0x08964C68
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C30 - lw         $a3, 308($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C34 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C38 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C3C - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C40 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C44 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C48 - lw         $v1, 288($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C4C - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C50 - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C54 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C58 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C5C - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C60 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C64 - sw         $t0, 288($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964C68 - addiu      $t0, $a2, 224
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C6C - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C70 - sw         $t3, 256($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C74 - sw         $t2, 192($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964C78 - beq        $v1, $zr, 0x08964CB4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C7C - lw         $a3, 244($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C80 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C84 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C88 - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C8C - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C90 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C94 - lw         $v1, 224($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C98 - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964C9C - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CA0 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CA4 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CA8 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CAC - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CB0 - sw         $t0, 224($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964CB4 - addiu      $t0, $a2, 160
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CB8 - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CBC - addu       $t1, $t3, $zr <=> move $t1, $t3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CC0 - sw         $t3, 192($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CC4 - sw         $t2, 128($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964CC8 - beq        $v1, $zr, 0x08964D04
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CCC - lw         $a3, 180($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CD0 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CD4 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CD8 - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CDC - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CE0 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CE4 - lw         $v1, 160($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CE8 - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CEC - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CF0 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CF4 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CF8 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964CFC - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D00 - sw         $t0, 160($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964D04 - addiu      $t0, $a2, 96
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D08 - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D0C - sw         $t1, 128($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D10 - sw         $t2, 64($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964D14 - beq        $v1, $zr, 0x08964D50
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D18 - lw         $a3, 116($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D1C - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D20 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D24 - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D28 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D2C - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D30 - lw         $v1, 96($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D34 - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D38 - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D3C - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D40 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D44 - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D48 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D4C - sw         $t0, 96($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964D50 - addiu      $t0, $a2, 32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D54 - lw         $v1, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D58 - sw         $t3, 64($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964D5C - beq        $v1, $zr, 0x08964D98
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D60 - lw         $a3, 52($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D64 - lw         $a1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D68 - lw         $a0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D6C - lw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D70 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D74 - addu       $v0, $v0, $v1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D78 - lw         $v1, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D7C - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D80 - sw         $v0, 12($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D84 - sw         $a3, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D88 - sw         $v1, 0($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D8C - sw         $t0, 4($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D90 - sw         $t0, 32($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D94 - sw         $zr, 12($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964D98 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964D9C - nop
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8965344
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965344 - addiu      $sp, $sp, -32
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965348 - sw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896534C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965350 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965354 - sw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965358 - sw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896535C - sw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965360 - sw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965364 - sw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965368 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896536C - sw         $zr, 600($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965370 - sw         $zr, 548($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965374 - sw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965378 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896537C - sw         $v0, 8($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965380 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965384 - addiu      $v1, $v1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965388 - sw         $zr, 552($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896538C - sw         $zr, 568($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965390 - sw         $zr, 584($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965394 - bgez       $v1, 0x08965384
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965398 - addiu      $v0, $v0, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896539C - lui        $a0, 0x0896 <=> li $a0, 0x08960000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89653A0 - jal        0x0885399C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653A4 - addiu      $a0, $a0, 26220
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653A8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653AC - addiu      $v0, $zr, 8 <=> li $v0, 8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653B0 - lw         $a3, -608($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653B4 - sh         $v0, 392($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653BC - addiu      $a2, $a3, 36
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653C0 - sh         $v0, 72($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653C4 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653C8 - addiu      $a3, $a3, 4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653CC - sh         $v0, 136($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653D0 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653D4 - addiu      $s0, $s6, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653D8 - addiu      $t7, $s6, 80
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653DC - addiu      $t0, $s6, 144
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653E0 - addiu      $t1, $s6, 208
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653E4 - addiu      $t2, $s6, 272
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653E8 - addiu      $t3, $s6, 336
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653EC - addiu      $t4, $s6, 400
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653F0 - addiu      $t5, $s6, 448
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653F4 - addiu      $t6, $s6, 496
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653F8 - addiu      $v1, $zr, 7 <=> li $v1, 7
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89653FC - sh         $v0, 200($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965400 - addiu      $v0, $zr, 6 <=> li $v0, 6
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965404 - addiu      $a1, $s6, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965408 - sw         $a3, 36($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896540C - addiu      $s2, $s6, 128
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965410 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965414 - sw         $a2, 40($s0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965418 - addiu      $s1, $s6, 192
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896541C - addiu      $s3, $s6, 256
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965420 - sw         $a2, 40($t7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965424 - addiu      $s4, $s6, 320
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965428 - addiu      $s5, $s6, 384
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896542C - sw         $a3, 36($t7)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965430 - sw         $a2, 40($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965434 - sw         $a3, 36($t0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965438 - sw         $a2, 40($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896543C - sw         $a3, 36($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965440 - sw         $a2, 40($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965444 - sw         $a3, 36($t2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965448 - sw         $a2, 40($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896544C - sw         $a3, 36($t3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965450 - sw         $a2, 40($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965454 - sw         $a3, 36($t4)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965458 - sh         $v0, 264($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896545C - sh         $v1, 328($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965460 - sw         $a2, 40($t5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965464 - sw         $a3, 36($t5)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965468 - sw         $a2, 40($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896546C - sw         $a3, 36($t6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965470 - jal        0x08971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965474 - sw         $zr, 604($s6)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965478 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896547C - jal        0x08971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965480 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965484 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965488 - jal        0x08971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896548C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965490 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965494 - jal        0x08971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965498 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896549C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89654A0 - jal        0x08971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654A4 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89654AC - jal        0x08971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654B0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654B4 - lw         $ra, 28($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654B8 - lw         $s6, 24($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654BC - lw         $s5, 20($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654C0 - lw         $s4, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654C4 - lw         $s3, 12($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654C8 - lw         $s2, 8($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654CC - lw         $s1, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654D0 - lw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654D4 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654D8 - addiu      $sp, $sp, 32
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_885399C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885399C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539A0 - lw         $v0, 19640($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539A4 - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88539A8 - sw         $a0, 19640($v1)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8971E78
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971E78 - lw         $v0, 20($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E7C - addiu      $sp, $sp, -64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E80 - addiu      $a2, $a0, 16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E84 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E88 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E8C - sw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971E90 - beq        $v0, $a2, 0x08971EC8
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E94 - sw         $a2, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E98 - lhu        $a1, 8($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971E9C - addu       $t1, $a2, $zr <=> move $t1, $a2
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971EA0 - lw         $a0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EA4 - lw         $v1, 8($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EA8 - lhu        $v0, 8($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EAC - sltu       $v0, $a1, $v0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971EB0 - bne        $v0, $zr, 0x08971F24
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EB4 - sw         $a0, 48($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EB8 - lw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EBC - sw         $a2, 16($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971EC0 - bne        $v0, $a2, 0x08971EA0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EC4 - sw         $v0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971EC8 - lw         $v0, 36($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ECC - lw         $v1, 12($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ED0 - lw         $a1, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ED4 - addiu      $v1, $v1, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ED8 - sw         $v1, 12($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EDC - lw         $a0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EE0 - lw         $v1, 12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EE4 - sw         $t0, 8($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EE8 - sw         $v0, 4($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971EEC - bne        $v1, $zr, 0x08971F14
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EF0 - sw         $a0, 0($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EF4 - sw         $a1, 4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971EF8 - sw         $a2, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971EFC - addiu      $v0, $v1, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F00 - sw         $v0, 12($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F04 - sw         $a1, 0($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F08 - sw         $a2, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971F0C - jr         $ra
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F10 - addiu      $sp, $sp, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971F14 - lw         $v0, 16($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F18 - sw         $v0, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971F1C - j          0x08971EFC
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F20 - sw         $a1, 4($v0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971F24 - lw         $v1, 36($a3)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F28 - lw         $a1, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F2C - lw         $v0, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F30 - lw         $a2, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F34 - addiu      $v0, $v0, -1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F38 - sw         $v0, 12($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F3C - sw         $v1, 4($a2)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F40 - sw         $a2, 0($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F44 - lw         $a0, 48($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F48 - lw         $v0, 12($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F4C - sw         $t0, 8($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F50 - addiu      $v0, $v0, 1
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F54 - lw         $v1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F58 - sw         $v0, 12($t1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F5C - sw         $a1, 4($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F60 - sw         $v1, 0($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F64 - sw         $a0, 4($a1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F68 - sw         $a1, 0($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F6C - lw         $v0, 48($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971F70 - j          0x08971F0C
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F74 - sw         $v0, 32($sp)
14:03:32 DEBUG compiler - KokakuGame - Compiling _S1_2_8840A04
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8840A04 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A08 - lw         $v0, 10064($v1)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A0C - addiu      $sp, $sp, -16
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A10 - sw         $s0, 0($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A14 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A18 - addiu      $a2, $zr, 64 <=> li $a2, 64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A1C - sw         $ra, 4($sp)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8840A20 - bne        $v0, $zr, 0x08840A64
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A24 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A28 - sw         $zr, 104($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A2C - sw         $zr, 108($a0)
14:03:32 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A30 - sw         $zr, 84($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A34 - sw         $zr, 88($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A38 - sw         $zr, 80($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840A3C - jal        0x08A7A700
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A40 - sw         $a0, 10064($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A44 - sw         $zr, 76($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A48 - sw         $zr, 64($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A4C - sw         $zr, 68($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A50 - sw         $zr, 72($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A54 - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A58 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A5C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A60 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8840A64 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840A68 - jal        0x0881CE6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A6C - addiu      $a0, $a0, -11996
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840A70 - jal        0x08A79180
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A74 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A78 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A7C - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A80 - sw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A84 - lw         $v0, 84($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8840A88 - bne        $v0, $zr, 0x08840ACC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A8C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A90 - lw         $v0, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8840A94 - bne        $v0, $zr, 0x08840AB4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840A98 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8840A9C - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AA0 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AA4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AA8 - sw         $zr, 10064($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AAC - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AB0 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8840AB4 - jal        0x08A0A9D4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AB8 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840ABC - jal        0x08A0AA24
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AC0 - lw         $a0, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8840AC4 - j          0x08840A9C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AC8 - sw         $zr, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8840ACC - jal        0x08840F2C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AD0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8840AD4 - j          0x08840A94
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840AD8 - lw         $v0, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8840B40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8840B40 - nop[03E00008,00000000]()
14:03:33 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08840B40 (08840B40-0x08840B44, length 2) by nop[03E00008,00000000]()
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_894DC14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DC14 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC18 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC1C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC20 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC24 - sw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC28 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC2C - addiu      $v0, $v0, -31784
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC30 - lw         $v1, -6528($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC34 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894DC38 - bne        $v1, $zr, 0x0894DCE4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC3C - sw         $v0, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC40 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC44 - lwc1       $f0, -31964($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC48 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC4C - sw         $v1, 40($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC50 - swc1       $f0, 112($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC54 - swc1       $f0, 104($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC58 - sw         $zr, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC5C - sw         $zr, 8($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC60 - sb         $zr, 48($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC64 - sb         $zr, 96($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC68 - sw         $zr, 28($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC6C - sw         $zr, 32($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC70 - sw         $zr, 92($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC74 - sw         $zr, 100($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC78 - sw         $zr, 108($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC7C - sw         $zr, 116($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC80 - sw         $zr, 120($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC84 - sw         $zr, 64($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC88 - sw         $zr, 68($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC8C - sw         $zr, 72($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC90 - sb         $zr, 76($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC94 - sb         $zr, 77($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DC98 - sw         $zr, 36($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DC9C - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCA0 - sw         $s0, -6528($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DCA4 - jal        0x089833DC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCAC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCB0 - lw         $a0, -3188($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCB4 - lui        $a1, 0x0015 <=> li $a1, 0x00150000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCB8 - lui        $a2, 0x000A <=> li $a2, 0x000A0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCBC - ori        $a1, $a1, 16384
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DCC0 - jal        0x0898347C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCC4 - ori        $a2, $a2, -16384
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCC8 - sw         $zr, 60($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCCC - sw         $zr, 52($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCD0 - sw         $zr, 56($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCD4 - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCD8 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCDC - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCE0 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DCE4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DCE8 - jal        0x0881CE6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCEC - addiu      $a0, $a0, -32272
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DCF0 - jal        0x08A79180
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCF4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCF8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DCFC - addiu      $v0, $v0, -31784
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD00 - sw         $v0, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD04 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD08 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD0C - sw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DD10 - jal        0x0894E298
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD14 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD18 - lw         $v0, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894DD1C - bne        $v0, $zr, 0x0894DDAC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD20 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD24 - lw         $v0, 84($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x894DD28 - bne        $v0, $zr, 0x0894DD94
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD2C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD30 - lw         $v0, 88($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x894DD34 - bne        $v0, $zr, 0x0894DD7C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD38 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894DD3C - jal        0x08A62F3C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD40 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD44 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD48 - lw         $a0, -3188($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894DD4C - beq        $a0, $zr, 0x0894DD68
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD50 - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD54 - lw         $v1, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD58 - lw         $v0, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD5C - jalr       $ra, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD60 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD64 - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DD68 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD6C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD70 - sw         $zr, -6528($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD74 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD78 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DD7C - lw         $v0, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD80 - lw         $v1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD84 - jalr       $ra, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD88 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894DD8C - j          0x0894DD3C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD90 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DD94 - lw         $v0, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD98 - lw         $v1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DD9C - jalr       $ra, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DDA0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894DDA4 - j          0x0894DD34
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DDA8 - lw         $v0, 88($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DDAC - lw         $v0, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DDB0 - lw         $v1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DDB4 - jalr       $ra, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DDB8 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894DDBC - j          0x0894DD28
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DDC0 - lw         $v0, 84($s0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89833DC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89833DC - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833E0 - sw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833E4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833E8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833EC - lw         $v1, -3188($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833F0 - addiu      $v0, $v0, -11952
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89833F4 - bne        $v1, $zr, 0x0898340C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833F8 - sw         $v0, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89833FC - lw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983400 - sw         $a0, -3188($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983404 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983408 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x898340C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8983410 - jal        0x0881CE6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983414 - addiu      $a0, $a0, -11996
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8983418 - jal        0x08A79180
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898341C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983420 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983424 - addiu      $v0, $v0, -11952
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983428 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898342C - sw         $v0, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983430 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983434 - sw         $zr, -3188($v1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_898347C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x898347C - addiu      $sp, $sp, -32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983480 - sw         $ra, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983484 - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983488 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898348C - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983490 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983494 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983498 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x898349C - jal        0x08A87A5C [sceGeEdramGetAddr]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834A0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834A4 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89834A8 - jal        0x08851688
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834AC - addu       $s1, $v0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834B0 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834B4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834B8 - addiu      $a1, $a1, -11980
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89834BC - beq        $v0, $zr, 0x089834CC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834C4 - sw         $s2, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834C8 - sw         $s1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89834CC - jal        0x0896E884
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834D0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834D4 - lw         $v0, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834D8 - sw         $s0, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834DC - sw         $v0, 20($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834E0 - lw         $ra, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834E4 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834E8 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834EC - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834F0 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834F4 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89834F8 - addiu      $sp, $sp, 32
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87A5C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87A5C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87A60 - syscall    0x045F0 [sceGeEdramGetAddr]
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_896E884
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E884 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E888 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E88C - sw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E890 - jal        0x0896E5F4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E894 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E898 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E89C - lw         $v0, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8A0 - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8A4 - addiu      $v0, $v0, 15
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8A8 - and        $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8AC - sw         $v0, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8B0 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8B4 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8B8 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_896E5F4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E5F4 - addiu      $sp, $sp, -64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E5F8 - sw         $s1, 52($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E5FC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E600 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E604 - sw         $s0, 48($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E608 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E60C - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E610 - sw         $ra, 56($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E614 - lw         $v1, -3504($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E618 - sw         $s0, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E61C - lw         $v0, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E620 - jal        0x08822420
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E624 - sw         $v0, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E628 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E62C - addiu      $v0, $v0, 8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E630 - beq        $v0, $zr, 0x0896E640
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E634 - lw         $a0, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E638 - lw         $v0, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E63C - sw         $v0, 8($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E640 - lw         $v0, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E644 - sw         $s1, 12($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E648 - sw         $zr, 8($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E64C - lw         $ra, 56($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E650 - lw         $s1, 52($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E654 - lw         $s0, 48($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E658 - sw         $a0, 0($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E65C - sw         $v0, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E660 - sw         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E664 - sw         $v1, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E668 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E66C - addiu      $sp, $sp, 64
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_894DF64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894DF64 - sw         $zr, 44($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF68 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF6C - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF70 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF74 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF78 - sw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF7C - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF80 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DF84 - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF88 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF8C - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF90 - addiu      $v1, $v1, -32256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF94 - sw         $v1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF98 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DF9C - addiu      $v1, $v1, -31808
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFA0 - sw         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFA4 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFA8 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFAC - sw         $v0, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DFB0 - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFB4 - sh         $s2, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFB8 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFBC - addiu      $v1, $v1, -32240
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFC0 - sw         $v1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFC4 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFC8 - addiu      $v1, $v1, -31832
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFCC - sh         $s2, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFD0 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFD4 - sw         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894DFD8 - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFDC - sw         $v0, 84($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFE0 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFE4 - addiu      $v1, $v1, -32224
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFE8 - sw         $v1, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFEC - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFF0 - addiu      $v1, $v1, -31856
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFF4 - lw         $a0, -4216($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFF8 - addiu      $a1, $zr, 255 <=> li $a1, 255
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894DFFC - sh         $a1, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E000 - addiu      $a0, $a0, 80
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E004 - sw         $v0, 88($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E008 - sw         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E00C - jal        0x08971E78
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E010 - lw         $a1, 80($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E014 - lw         $a0, -4216($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E018 - lw         $a1, 84($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E01C - jal        0x08971E78
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E020 - addiu      $a0, $a0, 272
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E024 - lw         $a0, -4216($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E028 - lw         $a1, 88($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E02C - jal        0x08971E78
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E030 - addiu      $a0, $a0, 400
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E034 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E038 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E03C - addiu      $a2, $zr, 8 <=> li $a2, 8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E040 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E044 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E048 - jal        0x08A5F4D4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E04C - addiu      $a0, $a0, -9600
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E050 - jal        0x08A6251C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E054 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E058 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E05C - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E060 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E064 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E068 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E06C - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5F4D4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F4D4 - addiu      $sp, $sp, -48
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4D8 - sw         $s6, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4DC - lui        $s6, 0x08B0 <=> li $s6, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4E0 - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4E4 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4E8 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4EC - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4F0 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4F4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4F8 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4FC - addu       $s0, $a3, $zr <=> move $s0, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F500 - sw         $ra, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F504 - sw         $s7, 28($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F508 - sw         $s5, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F50C - sw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F510 - bne        $t0, $zr, 0x08A5F678
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F514 - sw         $zr, -32212($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F518 - lui        $s4, 0x08B0 <=> li $s4, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F51C - lui        $s5, 0x08B0 <=> li $s5, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F520 - addiu      $t5, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F524 - addiu      $v0, $s5, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F528 - sw         $zr, 40($t5)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F52C - lui        $s7, 0x08B0 <=> li $s7, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F530 - sw         $zr, 12($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F534 - sw         $zr, 36($t5)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F538 - sw         $zr, 44($t5)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5F53C - bne        $s0, $zr, 0x08A5F630
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F540 - addiu      $t1, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F544 - addiu      $t2, $s5, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F548 - sw         $zr, 28($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F54C - sw         $zr, 8($t2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F550 - sw         $zr, 24($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F554 - sw         $zr, 32($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5F558 - bne        $s2, $zr, 0x08A5F5F0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F55C - addiu      $s0, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F560 - addiu      $v0, $s5, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F564 - sw         $zr, 16($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F568 - sw         $zr, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F56C - sw         $zr, 12($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F570 - sw         $zr, 20($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5F574 - bne        $s3, $zr, 0x08A5F5C0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F578 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F57C - addiu      $s6, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F580 - sw         $a1, -32160($s5)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F584 - sw         $zr, -32208($s4)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F588 - sw         $zr, 4($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F58C - sw         $zr, 8($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F590 - sw         $zr, -32216($s7)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F594 - lw         $ra, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F598 - lw         $s7, 28($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F59C - lw         $s6, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5A0 - lw         $s5, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5A4 - lw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5A8 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5AC - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5B0 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5B4 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5B8 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5BC - addiu      $sp, $sp, 48
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F5C0 - sll        $t9, $s3, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5C4 - addu       $t8, $s1, $t9
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5C8 - addiu      $s3, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5CC - sw         $t8, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5D0 - sw         $s1, -32212($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5D4 - sw         $s1, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5D8 - sw         $s1, -32208($s4)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5DC - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5F5E0 - jal        0x08A5F6D0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5E4 - sw         $zr, -32216($s7)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F5E8 - j          0x08A5F590
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5EC - sw         $s1, -32160($s5)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F5F0 - addu       $t7, $s3, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5F4 - sll        $t5, $t7, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5F8 - sll        $t6, $s3, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F5FC - addu       $v1, $s1, $t6
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F600 - addiu      $t3, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F604 - addu       $t4, $s1, $t5
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F608 - sw         $t4, 16($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F60C - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F610 - addiu      $s2, $s5, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F614 - sw         $v1, -32212($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F618 - sw         $v1, 12($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F61C - sw         $v1, 20($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5F620 - jal        0x08A5F6D0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F624 - sw         $s0, -32216($s7)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F628 - j          0x08A5F574
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F62C - sw         $s0, 4($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F630 - addu       $a3, $s3, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F634 - addu       $t0, $a3, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F638 - sll        $a0, $t0, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F63C - sll        $a2, $a3, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F640 - addu       $t8, $s1, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F644 - addiu      $s0, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F648 - addu       $a1, $s1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F64C - sw         $a1, 28($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F650 - addiu      $t9, $zr, 2 <=> li $t9, 2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F654 - sw         $t8, -32212($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F658 - sw         $t8, 24($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F65C - sw         $t8, 32($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5F660 - jal        0x08A5F6D0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F664 - sw         $t9, -32216($s7)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F668 - addiu      $t6, $s5, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F66C - addiu      $t7, $zr, 1 <=> li $t7, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F670 - j          0x08A5F558
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F674 - sw         $t7, 8($t6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F678 - addu       $t4, $a1, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F67C - addu       $t2, $t4, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F680 - addu       $t3, $t2, $t0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F684 - sll        $t0, $t3, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F688 - sll        $t1, $t2, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F68C - lui        $s4, 0x08B0 <=> li $s4, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F690 - addu       $a0, $a0, $t1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F694 - addiu      $a1, $s4, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F698 - addu       $a3, $s1, $t0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F69C - sw         $a3, 40($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6A0 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6A4 - lui        $s7, 0x08B0 <=> li $s7, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6A8 - sw         $a0, -32212($s6)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6AC - lui        $s5, 0x08B0 <=> li $s5, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6B0 - sw         $a0, 36($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6B4 - sw         $a0, 44($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5F6B8 - jal        0x08A5F6D0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6BC - sw         $a2, -32216($s7)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6C0 - addiu      $a0, $s5, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6C4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F6C8 - j          0x08A5F53C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6CC - sw         $v1, 12($a0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5F6D0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F6D0 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6D4 - lw         $a1, -32212($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6D8 - addiu      $v1, $zr, 15 <=> li $v1, 15
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6DC - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F6E0 - addiu      $v1, $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6E4 - sw         $zr, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F6E8 - bgez       $v1, 0x08A5F6E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6EC - addiu      $v0, $v0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6F0 - lui        $a0, 0x08B0 <=> li $a0, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6F4 - lw         $t2, -32216($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6F8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F6FC - lwc1       $f1, -7724($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F700 - lui        $t1, 0x08B0 <=> li $t1, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F704 - sll        $a3, $t2, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F708 - addiu      $t0, $t1, -32160
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F70C - addu       $v1, $a3, $t0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F710 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F714 - swc1       $f1, 60($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F718 - sw         $a2, 0($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F71C - swc1       $f1, 0($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F720 - swc1       $f1, 20($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F724 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F728 - swc1       $f1, 40($a1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A6251C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6251C - lui        $t0, 0x08B0 <=> li $t0, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62520 - lw         $t7, -32216($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62524 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62528 - lw         $t3, -32212($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6252C - sll        $a2, $t7, 0x0001
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62530 - addu       $t5, $a2, $t7
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62534 - lui        $t6, 0x08B0 <=> li $t6, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62538 - addiu      $t1, $t6, -32208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6253C - sll        $t4, $t5, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62540 - addu       $v0, $t4, $t1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62544 - sll        $t2, $a0, 0x0001
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62548 - addu       $v1, $t2, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6254C - sw         $t3, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62550 - sll        $a1, $v1, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62554 - addu       $v1, $a1, $t1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62558 - lw         $v0, 8($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6255C - beq        $v0, $zr, 0x08A6256C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62560 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62564 - sw         $a0, -32216($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62568 - sw         $v0, -32212($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6256C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A62570 - nop
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FD5C4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD5C4 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5C8 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5CC - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5D0 - addiu      $a0, $zr, 5040 <=> li $a0, 5040
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5D4 - lw         $v0, -620($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5D8 - sw         $ra, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD5DC - beq        $v0, $zr, 0x089FD5F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5E0 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD5E4 - lw         $ra, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5E8 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5EC - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5F0 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5F4 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FD5F8 - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD5FC - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD600 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD604 - jal        0x089FD3F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD608 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD60C - sw         $s0, -620($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FD610 - j          0x089FD5E4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD614 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FD3F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD3F8 - addiu      $t1, $a0, 48
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD3FC - addiu      $t3, $a0, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD400 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD404 - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD408 - sw         $zr, 12($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD40C - addiu      $t2, $a0, 84
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD410 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD414 - sw         $t1, 4($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD418 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD41C - sw         $zr, 12($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD420 - sw         $t1, 48($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD424 - sw         $v0, 32($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD428 - sw         $t3, 64($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD42C - sw         $t3, 4($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD430 - addiu      $v1, $a0, -12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD434 - addiu      $v0, $a0, 12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD438 - addiu      $a1, $a1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD43C - sw         $v1, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD440 - sw         $v0, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FD444 - bne        $a1, $zr, 0x089FD430
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD448 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD44C - addiu      $a0, $t1, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD450 - sw         $zr, 12($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD454 - addiu      $a3, $t0, 3156
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD458 - addiu      $a1, $t0, 3172
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD45C - lw         $v0, 32($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD460 - sw         $a0, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD464 - addiu      $t4, $t0, 3192
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD468 - sll        $v1, $v0, 0x0001
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD46C - addu       $v1, $v1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD470 - sll        $v1, $v1, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD474 - addu       $v1, $t2, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD478 - sw         $v0, 12($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD47C - addiu      $v1, $v1, -12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD480 - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD484 - sw         $a0, 16($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD488 - addu       $a2, $t4, $zr <=> move $a2, $t4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD48C - addiu      $a0, $zr, 64 <=> li $a0, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD490 - sw         $t2, 4($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD494 - sw         $t1, 0($t2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD498 - sw         $zr, 12($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD49C - sw         $a3, 4($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4A0 - sw         $zr, 12($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4A4 - sw         $t1, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4A8 - sw         $a1, 4($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4AC - sw         $v0, 32($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4B0 - sw         $v1, 0($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4B4 - sw         $a3, 3156($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4B8 - sw         $a1, 3172($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD4BC - addiu      $v1, $a2, -12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4C0 - addiu      $v0, $a2, 12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4C4 - addiu      $a0, $a0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4C8 - sw         $v1, 0($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4CC - sw         $v0, 4($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FD4D0 - bne        $a0, $zr, 0x089FD4BC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4D4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4D8 - addiu      $a0, $a3, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4DC - sw         $zr, 12($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4E0 - lw         $v1, 32($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4E4 - sw         $a0, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4E8 - sll        $v0, $v1, 0x0001
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4EC - sw         $v1, 12($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4F0 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4F4 - addiu      $v1, $zr, 128 <=> li $v1, 128
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4F8 - sw         $v1, 4988($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD4FC - sll        $v0, $v0, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD500 - addu       $v0, $t4, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD504 - lw         $v1, 28($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD508 - addiu      $v0, $v0, -12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD50C - sw         $a0, 16($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD510 - sw         $t4, 4($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD514 - sw         $a3, 0($t4)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD518 - sw         $a3, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD51C - beq        $v1, $zr, 0x089FD564
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD520 - sw         $v0, 0($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD524 - lw         $v1, 12($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD528 - beql       $v1, $zr, 0x089FD568
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD52C - sb         $zr, 5012($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD530 - lw         $a1, 4($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD534 - lw         $a0, 48($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD538 - lw         $v0, 12($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD53C - sw         $a0, 0($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD540 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD544 - lw         $v1, 64($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD548 - sw         $a1, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD54C - sw         $v0, 12($t1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD550 - sw         $t1, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD554 - sw         $v1, 48($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD558 - sw         $t3, 4($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD55C - sw         $zr, 12($t3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD560 - sw         $t3, 64($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD564 - sb         $zr, 5012($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD568 - sw         $zr, 4992($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD56C - sw         $zr, 4996($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD570 - sw         $zr, 0($t0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD574 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD578 - sw         $zr, 4($t0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FD6D8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD6D8 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6DC - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6E0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6E4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6E8 - sw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6EC - lw         $v1, 5752($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD6F4 - beq        $v1, $v0, 0x089FD878
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD6F8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD6FC - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD700 - addiu      $a0, $zr, 20 <=> li $a0, 20
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD704 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD708 - addiu      $v1, $v1, -28224
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD70C - sw         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD710 - addiu      $a0, $zr, 20 <=> li $a0, 20
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD714 - sw         $v0, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD718 - sw         $zr, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD71C - jal        0x0899E644
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD720 - sw         $zr, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD724 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD728 - addiu      $v1, $v1, -28240
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD72C - sw         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD730 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD734 - sw         $v0, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD738 - sw         $zr, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD73C - sw         $zr, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD740 - jal        0x089FEFE4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD744 - lw         $a0, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD748 - lw         $a0, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD74C - jal        0x089FF138
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD750 - addiu      $a1, $zr, 64 <=> li $a1, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD754 - addiu      $a2, $s0, 48
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD758 - lw         $v0, 28($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD75C - beql       $v0, $zr, 0x089FD7AC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD760 - addiu      $a2, $s0, 3156
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD764 - addiu      $a3, $s0, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD768 - lw         $v1, 12($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD76C - beql       $v1, $zr, 0x089FD7AC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD770 - addiu      $a2, $s0, 3156
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD774 - lw         $a1, 4($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD778 - lw         $a0, 48($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD77C - lw         $v0, 12($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD780 - sw         $a0, 0($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD784 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD788 - lw         $v1, 64($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD78C - sw         $a1, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD790 - sw         $v0, 12($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD794 - sw         $a2, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD798 - sw         $v1, 48($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD79C - sw         $a3, 4($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7A0 - sw         $zr, 12($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7A4 - sw         $a3, 64($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7A8 - addiu      $a2, $s0, 3156
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD7AC - lw         $v0, 28($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD7B0 - beq        $v0, $zr, 0x089FD800
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7B4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7B8 - addiu      $a3, $s0, 3172
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7BC - lw         $v1, 12($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD7C0 - beq        $v1, $zr, 0x089FD804
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7C4 - lwc1       $f0, -28300($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7C8 - lw         $a1, 4($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7CC - lw         $a0, 3156($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7D0 - lw         $v0, 12($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7D4 - sw         $a0, 0($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7D8 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7DC - lw         $v1, 3172($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7E0 - sw         $a1, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7E4 - sw         $v0, 12($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7E8 - sw         $a2, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7EC - sw         $v1, 3156($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7F0 - sw         $a3, 4($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7F4 - sw         $zr, 12($a3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7F8 - sw         $a3, 3172($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD7FC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD800 - lwc1       $f0, -28300($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD804 - addiu      $v1, $s0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD808 - addiu      $v0, $s0, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD80C - swc1       $f0, 12($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD810 - sw         $zr, 4($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD814 - sw         $zr, 8($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD818 - sw         $zr, 12($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD81C - swc1       $f0, 8($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD820 - sw         $zr, 16($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD824 - sw         $zr, 32($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD828 - jal        0x08A0A9D4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD82C - sw         $zr, 4($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD830 - jal        0x08A0AA1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD834 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD838 - jal        0x08A0AA54
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD83C - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD840 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD844 - jal        0x08A0A9EC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD848 - addiu      $a0, $a0, -28848
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD84C - jal        0x08A0AA54
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD850 - sw         $v0, 5016($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD854 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD858 - jal        0x08A25EB8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD85C - lw         $a0, -616($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD860 - bne        $v0, $zr, 0x089FD88C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD864 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD868 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD86C - jal        0x0881CE6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD870 - addiu      $a0, $a0, -28844
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD874 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD878 - lw         $ra, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD87C - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD880 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD884 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD888 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FD88C - jal        0x08A0AA1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD890 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD894 - jal        0x08A0AA54
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD898 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD89C - jal        0x08A261F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8A0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8A4 - lui        $a0, 0x08A0 <=> li $a0, 0x08A00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD8A8 - jal        0x08A261C8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8AC - addiu      $a0, $a0, -17208
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8B0 - lui        $a0, 0x08A0 <=> li $a0, 0x08A00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD8B4 - jal        0x08A261D8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8B8 - addiu      $a0, $a0, -17152
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8BC - lui        $a0, 0x08A0 <=> li $a0, 0x08A00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD8C0 - jal        0x08A32B08
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8C4 - addiu      $a0, $a0, -16768
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8CC - addiu      $a1, $zr, 128 <=> li $a1, 128
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD8D0 - jal        0x089FD9EC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8D4 - addiu      $a2, $zr, 128 <=> li $a2, 128
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD8D8 - jal        0x089FBD34
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8DC - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8E0 - addiu      $v0, $s0, 3960
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8E4 - addiu      $v1, $zr, 255 <=> li $v1, 255
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD8E8 - addiu      $v1, $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8EC - sw         $zr, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FD8F0 - bgez       $v1, 0x089FD8E8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8F4 - addiu      $v0, $v0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8F8 - lw         $v0, 4996($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD8FC - sw         $zr, 4984($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD900 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD904 - sw         $v0, 5000($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FD908 - j          0x089FD878
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD90C - sw         $zr, 5004($s0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FEFE4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FEFE4 - addiu      $sp, $sp, -32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FEFE8 - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FEFEC - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FEFF0 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FEFF4 - sw         $ra, 28($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FEFF8 - sw         $s6, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FEFFC - sw         $s5, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF000 - sw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF004 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF008 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF00C - lw         $s1, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF010 - beq        $s1, $zr, 0x089FF050
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF014 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF018 - lw         $v1, -4($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF01C - sll        $v0, $v1, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF020 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF024 - sll        $v0, $v0, 0x0004
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF028 - addu       $s0, $s1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89FF02C - beq        $s1, $s0, 0x089FF044
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF030 - addiu      $s0, $s0, -80
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF034 - jal        0x089FBF38
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF038 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF03C - j          0x089FF02C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF040 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FF044 - jal        0x0899E674
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF048 - addiu      $a0, $s1, -4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF04C - sw         $zr, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF050 - lw         $a0, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF054 - bne        $a0, $zr, 0x089FF128
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF058 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF05C - sll        $s6, $s2, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF060 - addu       $s0, $s6, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF064 - sll        $s0, $s0, 0x0004
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF068 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF06C - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF070 - addiu      $a0, $a0, -28716
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF074 - addiu      $a1, $zr, 80 <=> li $a1, 80
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF078 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF07C - jal        0x0881CCFC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF080 - addiu      $s0, $s0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF084 - jal        0x0899E654
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF088 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF08C - addiu      $s4, $v0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF090 - sw         $s2, -4($s4)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF094 - addu       $s1, $s4, $zr <=> move $s1, $s4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF098 - beq        $s2, $zr, 0x089FF0B8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF09C - addiu      $s0, $s2, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0A0 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF0A4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF0A8 - jal        0x089FBF14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0AC - addiu      $s0, $s0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF0B0 - bne        $s0, $s5, 0x089FF0A4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0B4 - addiu      $s1, $s1, 80
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF0B8 - sw         $s4, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF0BC - jal        0x0899E654
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0C0 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0C4 - sw         $v0, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF0C8 - blez       $s2, 0x089FF0F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0CC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0D4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF0D8 - lw         $v0, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0DC - addiu      $a2, $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0E0 - slt        $v1, $a2, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0E4 - addu       $v0, $v0, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0E8 - sw         $v0, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0EC - addiu      $a1, $a1, 80
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF0F0 - bne        $v1, $zr, 0x089FF0D8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0F4 - addiu      $a0, $a0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF0F8 - sw         $s2, 16($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF0FC - sw         $zr, 12($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF100 - lw         $ra, 28($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF104 - lw         $s6, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF108 - lw         $s5, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF10C - lw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF110 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF114 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF118 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF11C - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF120 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF124 - addiu      $sp, $sp, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FF128 - jal        0x0899E674
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF12C - sll        $s6, $s2, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF130 - j          0x089FF060
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF134 - sw         $zr, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FBF14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBF14 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF18 - sw         $v0, 8($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF1C - sw         $zr, 52($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF20 - sw         $zr, 36($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF24 - sw         $zr, 72($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF28 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF2C - sw         $zr, 16($a0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FF138
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF138 - addiu      $sp, $sp, -32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF13C - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF140 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF144 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF148 - sw         $ra, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF14C - sw         $s5, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF150 - sw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF154 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF158 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF15C - lw         $s1, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF160 - beq        $s1, $zr, 0x089FF198
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF164 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF168 - lw         $v0, -4($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF16C - sll        $v0, $v0, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF170 - addu       $s0, $s1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89FF174 - beq        $s1, $s0, 0x089FF18C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF178 - addiu      $s0, $s0, -64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF17C - jal        0x089FE9D4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF180 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF184 - j          0x089FF174
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF188 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FF18C - jal        0x0899E674
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF190 - addiu      $a0, $s1, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF194 - sw         $zr, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF198 - lw         $a0, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF19C - bne        $a0, $zr, 0x089FF260
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1A0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1A4 - sll        $s0, $s2, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF1A8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1AC - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1B0 - addiu      $a0, $a0, -28716
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1B4 - addiu      $a1, $zr, 64 <=> li $a1, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1B8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF1BC - jal        0x0881CCFC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1C0 - addiu      $s0, $s0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF1C4 - jal        0x0899E654
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1CC - addiu      $s4, $v0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1D0 - sw         $s2, -4($s4)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1D4 - addu       $s1, $s4, $zr <=> move $s1, $s4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF1D8 - beq        $s2, $zr, 0x089FF1F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1DC - addiu      $s0, $s2, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1E0 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF1E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF1E8 - jal        0x089FE994
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1EC - addiu      $s0, $s0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF1F0 - bne        $s0, $s5, 0x089FF1E4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF1F4 - addiu      $s1, $s1, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF1F8 - sw         $s4, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FF1FC - jal        0x0899E654
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF200 - sll        $a0, $s2, 0x0002
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF204 - sw         $v0, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF208 - blez       $s2, 0x089FF234
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF20C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF210 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF214 - lw         $v0, 4($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF218 - sll        $v1, $a2, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF21C - addiu      $a2, $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF220 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF224 - slt        $a0, $a2, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF228 - sw         $v0, 0($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF22C - bne        $a0, $zr, 0x089FF214
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF230 - addiu      $a1, $a1, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF234 - sw         $s2, 16($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF238 - sw         $zr, 12($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF23C - lw         $ra, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF240 - lw         $s5, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF244 - lw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF248 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF24C - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF250 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF254 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF258 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF25C - addiu      $sp, $sp, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FF260 - jal        0x0899E674
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF264 - sll        $s0, $s2, 0x0006
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF268 - j          0x089FF1A8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF26C - sw         $zr, 8($s3)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_89FE994
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FE994 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE998 - lwc1       $f0, -28276($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE99C - addiu      $v1, $zr, 64 <=> li $v1, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9A0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9A4 - sw         $v0, 4($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9A8 - sw         $v1, 8($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9AC - swc1       $f0, 20($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9B0 - sb         $zr, 56($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9B4 - sw         $v0, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9B8 - sw         $v1, 12($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9BC - swc1       $f0, 16($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9C0 - sw         $zr, 24($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9C4 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE9C8 - sw         $zr, 48($a0)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25EB8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25EB8 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EBC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EC0 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EC4 - addiu      $s0, $v0, 12332
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EC8 - lw         $v1, 20($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25ECC - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25ED0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25ED4 - sw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25ED8 - beq        $v1, $zr, 0x08A25F38
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EDC - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EE0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EE4 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EE8 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25EEC - bne        $v0, $zr, 0x08A25F14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EF0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EF4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25EF8 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25EFC - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F00 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F04 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F08 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F0C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F10 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25F14 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F18 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F1C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F20 - addiu      $a1, $a1, -21624
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F24 - addiu      $a3, $a3, -21564
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25F28 - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F2C - addiu      $a2, $zr, 376 <=> li $a2, 376
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25F30 - j          0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F34 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25F38 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F3C - lw         $v0, 3732($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F40 - andi       $v0, $v0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25F44 - bne        $v0, $zr, 0x08A26018
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F48 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F4C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A25F50 - jal        0x08A25890
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F54 - addiu      $a1, $zr, 24 <=> li $a1, 24
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25F58 - jal        0x08A30910
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F5C - sw         $zr, 8($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F60 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F64 - sw         $v0, 4($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25F68 - jal        0x08A300B8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F6C - sw         $zr, 16($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25F70 - beq        $v0, $zr, 0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F74 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25F78 - jal        0x08A2641C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F7C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25F80 - beq        $v0, $zr, 0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F84 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25F88 - jal        0x08A2709C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F8C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25F90 - beq        $v0, $zr, 0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F94 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25F98 - jal        0x08A2D1B4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25F9C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25FA0 - beq        $v0, $zr, 0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FA4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25FA8 - jal        0x08A2A570
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FAC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25FB0 - beq        $v0, $zr, 0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FB4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25FB8 - jal        0x08A280E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FBC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25FC0 - beq        $v0, $zr, 0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FC4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FC8 - lw         $v1, 3732($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FCC - andi       $v0, $v1, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25FD0 - bnel       $v0, $zr, 0x08A26004
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FD4 - lw         $a1, 12($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25FD8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FDC - andi       $v1, $v1, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25FE0 - bne        $v1, $zr, 0x08A25FF0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FE4 - sw         $v0, 20($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25FE8 - j          0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FEC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25FF0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25FF4 - jal        0x08A25754
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25FF8 - addiu      $a0, $a0, -21536
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25FFC - j          0x08A25EF8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26000 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A26004 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A26008 - jal        0x08A25754
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2600C - addiu      $a0, $a0, -21504
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A26010 - j          0x08A25FD8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26014 - lw         $v1, 3732($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A26018 - jal        0x08A25754
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2601C - addiu      $a0, $a0, -21536
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A26020 - j          0x08A25F50
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26024 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25754
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25754 - addiu      $sp, $sp, -1072
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25758 - sw         $a1, 1044($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2575C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25760 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25764 - sw         $a2, 1048($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25768 - addiu      $a2, $sp, 1044
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2576C - sw         $ra, 1024($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25770 - sw         $a3, 1052($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25774 - sw         $t0, 1056($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25778 - sw         $t1, 1060($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2577C - sw         $t2, 1064($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25780 - jal        0x08A81D34
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25784 - sw         $t3, 1068($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25788 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2578C - lw         $v0, 3720($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25790 - jalr       $ra, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25794 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25798 - lw         $ra, 1024($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2579C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257A0 - addiu      $sp, $sp, 1072
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25890
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25890 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25894 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25898 - sw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2589C - jal        0x08A7A700
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258A0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258A4 - lw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258A8 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258AC - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A30910
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30910 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30914 - sw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30918 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3091C - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30920 - lw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30924 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30928 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A300B8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A300B8 - addiu      $sp, $sp, -64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300BC - sw         $s3, 44($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300C0 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300C4 - addiu      $v1, $zr, 1000 <=> li $v1, 1000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300C8 - sw         $s2, 40($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300CC - addiu      $s2, $s3, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300D0 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300D4 - sw         $s1, 36($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300D8 - addiu      $a1, $zr, 8484 <=> li $a1, 8484
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300DC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300E0 - sw         $s0, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300E4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300E8 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300EC - sw         $ra, 48($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300F0 - sw         $v1, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300F4 - sw         $v0, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300F8 - sw         $zr, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A300FC - sw         $zr, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30100 - jal        0x08A25890
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30104 - sw         $s0, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30108 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3010C - addiu      $a1, $a1, -18436
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30110 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30114 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30118 - addiu      $a3, $zr, 4 <=> li $a3, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3011C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30120 - sw         $s0, 8388($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30124 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30128 - addiu      $a2, $s2, 124
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3012C - addiu      $a1, $a1, -18416
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30130 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30134 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30138 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3013C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30140 - addiu      $a1, $a1, -18396
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30144 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30148 - addiu      $a2, $sp, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3014C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30150 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30154 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30158 - addiu      $a2, $s2, 128
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3015C - addiu      $a1, $a1, -18376
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30160 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30164 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30168 - addiu      $a3, $zr, 16 <=> li $a3, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3016C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30170 - addiu      $a2, $s2, 132
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30174 - addiu      $a1, $a1, -18360
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30178 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3017C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30180 - addiu      $a3, $zr, 8192 <=> li $a3, 8192
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30184 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30188 - addiu      $a2, $s2, 92
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3018C - addiu      $a1, $a1, -18340
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30190 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30194 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30198 - addiu      $a3, $zr, 16 <=> li $a3, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3019C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301A0 - addiu      $a2, $s2, 88
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301A4 - addiu      $a1, $a1, -18324
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301A8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A301AC - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301B0 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301B4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301B8 - addiu      $a2, $s2, 96
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301BC - addiu      $a1, $a1, -18308
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301C0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A301C4 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301C8 - ori        $a3, $zr, -16384 <=> li $a3, 49152
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301CC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301D0 - addiu      $a2, $s2, 8396
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301D4 - addiu      $a1, $a1, -18288
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301D8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A301DC - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301E0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301E4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301E8 - addiu      $a1, $a1, -18272
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301EC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301F0 - addiu      $a2, $sp, 8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A301F4 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301F8 - addiu      $a3, $zr, 16 <=> li $a3, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A301FC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30200 - addiu      $a1, $a1, -18256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30204 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30208 - addiu      $a2, $sp, 12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3020C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30210 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30214 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30218 - addiu      $a1, $a1, -18240
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3021C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30220 - addiu      $a2, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30224 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30228 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3022C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30230 - addiu      $a1, $a1, -18224
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30234 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30238 - addiu      $a2, $sp, 20
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3023C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30240 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30244 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30248 - addiu      $a1, $a1, -18204
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3024C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30250 - addiu      $a2, $sp, 24
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30254 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30258 - addiu      $a3, $zr, 1000 <=> li $a3, 1000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3025C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30260 - addiu      $a2, $s2, 76
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30264 - addiu      $a1, $a1, -18184
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30268 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3026C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30270 - addiu      $a3, $zr, 16384 <=> li $a3, 16384
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30274 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30278 - addiu      $a2, $s2, 8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3027C - addiu      $a1, $a1, -18164
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30280 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30284 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30288 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3028C - lui        $a0, 0x08A3 <=> li $a0, 0x08A30000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30290 - jal        0x08A2FCB8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30294 - addiu      $a0, $a0, 14664
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30298 - lui        $a0, 0x08A3 <=> li $a0, 0x08A30000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3029C - jal        0x08A2FCC8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302A0 - addiu      $a0, $a0, 14792
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302A4 - lui        $a0, 0x08A3 <=> li $a0, 0x08A30000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A302A8 - jal        0x08A2FCD8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302AC - addiu      $a0, $a0, 15844
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302B0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302B4 - addiu      $a0, $a0, -18148
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302B8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302BC - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302C0 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A302C4 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302C8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A302CC - bltz       $v0, 0x08A304BC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302D0 - sw         $v0, 4($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A302D4 - jal        0x08A70D14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302D8 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A302DC - beq        $v0, $zr, 0x08A30340
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302E0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302E4 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302E8 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A302EC - bne        $v0, $zr, 0x08A30318
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302F0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302F4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A302F8 - lw         $ra, 48($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A302FC - lw         $s3, 44($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30300 - lw         $s2, 40($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30304 - lw         $s1, 36($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30308 - lw         $s0, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3030C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30310 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30314 - addiu      $sp, $sp, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30318 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3031C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30320 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30324 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30328 - addiu      $a3, $a3, -18124
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3032C - addiu      $a2, $zr, 418 <=> li $a2, 418
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A30330 - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30334 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30338 - j          0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3033C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30340 - lw         $a1, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30344 - jal        0x08A32B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30348 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A3034C - beq        $v0, $zr, 0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30350 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30354 - lw         $v0, 124($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30358 - bne        $v0, $zr, 0x08A304A4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3035C - addiu      $v0, $s3, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30360 - lw         $v1, 88($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30364 - bne        $v1, $zr, 0x08A3048C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30368 - addiu      $s0, $s3, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A3036C - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30370 - sw         $s1, 72($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30374 - lw         $v0, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30378 - beq        $v0, $zr, 0x08A30468
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3037C - lw         $a2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30380 - lw         $a3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30384 - addiu      $a0, $s0, 12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30388 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3038C - addiu      $t0, $zr, 512 <=> li $t0, 512
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30390 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30394 - jal        0x08A30B00
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30398 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3039C - lw         $a2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303A0 - lw         $a3, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303A4 - lw         $t2, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303A8 - addiu      $a0, $s0, 40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303AC - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303B0 - addiu      $t0, $zr, 1024 <=> li $t0, 1024
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A303B4 - jal        0x08A30B00
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303B8 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303BC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303C0 - sw         $v1, 68($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A303C4 - lw         $a0, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303C8 - lw         $v0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A303CC - jal        0x08A2FBE4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303D0 - addu       $a0, $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A303D4 - beq        $v0, $zr, 0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303D8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303DC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303E0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A303E4 - jal        0x08A2FD00
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303EC - lw         $a2, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303F0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303F4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A303F8 - jal        0x08A2FD00
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A303FC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30400 - lw         $a2, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30404 - addu       $s0, $s0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30408 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3040C - jal        0x08A2FD00
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30410 - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30414 - jal        0x08A2FCE8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30418 - addiu      $s1, $s3, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3041C - sw         $v0, 80($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30420 - jal        0x08A2FCF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30424 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30428 - sw         $v0, 84($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3042C - lw         $v0, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30430 - blez       $v0, 0x08A30460
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30434 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30438 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A3043C - lw         $v1, 80($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30440 - sll        $v0, $s0, 0x0005
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30444 - addu       $v0, $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30448 - sw         $a0, 28($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3044C - addiu      $a0, $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30450 - lw         $v0, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30454 - slt        $v0, $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30458 - bne        $v0, $zr, 0x08A3043C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3045C - addiu      $s0, $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A30460 - j          0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30464 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30468 - lw         $a3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3046C - lw         $t2, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30470 - addiu      $a0, $s0, 12
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30474 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30478 - addiu      $t0, $zr, 1024 <=> li $t0, 1024
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3047C - jal        0x08A30B00
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30480 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30484 - j          0x08A303C4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30488 - sw         $s1, 68($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A3048C - jal        0x08A318E8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30490 - lw         $a0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30494 - beq        $v0, $zr, 0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30498 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A3049C - j          0x08A3036C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304A0 - addiu      $s0, $s3, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A304A4 - jal        0x08A30DD4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304A8 - lw         $a0, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A304AC - beq        $v0, $zr, 0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304B0 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A304B4 - j          0x08A30360
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304B8 - addiu      $v0, $s3, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A304BC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304C0 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304C4 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A304C8 - beql       $v0, $zr, 0x08A302F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304CC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A304D0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304D4 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304D8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304DC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304E0 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304E4 - addiu      $a3, $a3, -18104
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A304E8 - j          0x08A30330
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A304EC - addiu      $a2, $zr, 410 <=> li $a2, 410
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25B1C - addiu      $sp, $sp, -1040
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B20 - sw         $s0, 1024($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B24 - addu       $s0, $a3, $zr <=> move $s0, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B28 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B2C - sw         $s1, 1028($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B30 - addiu      $a3, $a3, -21568
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B34 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B38 - sw         $ra, 1032($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25B3C - jal        0x08A25A40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B40 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B44 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B48 - lb         $v1, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25B4C - bne        $v1, $zr, 0x08A25B6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B50 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B54 - sw         $v0, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25B58 - lw         $ra, 1032($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B5C - lw         $s1, 1028($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B60 - lw         $s0, 1024($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B64 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B68 - addiu      $sp, $sp, 1040
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A25B6C - jal        0x08A790F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B70 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25B74 - j          0x08A25B58
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B78 - sw         $v0, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25A40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25A40 - addiu      $sp, $sp, -2096
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A44 - sw         $s7, 2076($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A48 - addu       $s7, $a3, $zr <=> move $s7, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A4C - sw         $s5, 2068($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A50 - addu       $s5, $a2, $zr <=> move $s5, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A54 - sw         $s3, 2060($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A58 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A5C - sw         $ra, 2080($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A60 - sw         $s6, 2072($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A64 - sw         $s4, 2064($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A68 - sw         $s2, 2056($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A6C - sw         $s1, 2052($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25A70 - beq        $a0, $zr, 0x08A25B14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A74 - sw         $s0, 2048($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A78 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A7C - addiu      $s2, $sp, 1024
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A80 - lui        $s6, 0x08AC <=> li $s6, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A84 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25A88 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25A8C - jal        0x08A259E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A90 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A94 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A98 - lb         $v0, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A9C - addiu      $a2, $s6, -21576
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AA0 - addiu      $a3, $s4, -21572
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AA4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25AA8 - bne        $v0, $zr, 0x08A25ABC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AAC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AB0 - lb         $v0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25AB4 - beql       $v0, $zr, 0x08A25ADC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AB8 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A25ABC - jal        0x08A258B0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AC0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AC4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AC8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25ACC - jal        0x08A7CF60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AD0 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25AD4 - bne        $v0, $zr, 0x08A25A88
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AD8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A25ADC - jal        0x08A7CFD4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AE0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AE4 - addu       $v0, $s5, $zr <=> move $v0, $s5
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AE8 - lw         $ra, 2080($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AEC - lw         $s7, 2076($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AF0 - lw         $s6, 2072($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AF4 - lw         $s5, 2068($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AF8 - lw         $s4, 2064($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25AFC - lw         $s3, 2060($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B00 - lw         $s2, 2056($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B04 - lw         $s1, 2052($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B08 - lw         $s0, 2048($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B0C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B10 - addiu      $sp, $sp, 2096
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A25B14 - j          0x08A25ADC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B18 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A259E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A259E0 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259E4 - sw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259E8 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259EC - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259F0 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259F4 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259F8 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259FC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A00 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25A04 - addiu      $a2, $s2, -21584
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25A08 - jal        0x08A258B0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A0C - addiu      $a3, $s1, -21580
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A10 - lb         $v1, 0($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25A14 - beq        $v1, $zr, 0x08A25A28
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A18 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A1C - lb         $v1, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25A20 - beq        $v1, $zr, 0x08A25A04
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A24 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25A28 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A2C - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A30 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A34 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A38 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25A3C - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A258B0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A258B0 - addiu      $sp, $sp, -32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258B4 - sw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258B8 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258BC - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258C0 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258C4 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258C8 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258CC - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258D0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258D4 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258D8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258DC - sw         $ra, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A258E0 - lbu        $v1, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258E4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258E8 - seb        $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A258EC - beq        $v0, $zr, 0x08A25914
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258F0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A258F4 - jal        0x08A7CE60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A258F8 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A258FC - beql       $v0, $zr, 0x08A25910
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25900 - lbu        $v1, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A25904 - j          0x08A258E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25908 - addiu      $s1, $s1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2590C - lbu        $v1, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25910 - seb        $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25914 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25918 - beq        $v0, $zr, 0x08A25970
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2591C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25920 - jal        0x08A7CE60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25924 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25928 - bne        $v0, $zr, 0x08A25970
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2592C - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25930 - lbu        $v1, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25934 - seb        $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25938 - bltz       $v0, 0x08A2595C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2593C - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A25940 - beql       $s0, $zr, 0x08A2590C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25944 - addiu      $s1, $s1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25948 - lbu        $v0, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2594C - sb         $v0, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25950 - addiu      $s0, $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25954 - j          0x08A2590C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25958 - addiu      $s1, $s1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A2595C - beq        $s0, $zr, 0x08A25940
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25960 - addiu      $s1, $s1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25964 - sb         $v1, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25968 - j          0x08A25940
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2596C - addiu      $s0, $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A25970 - beql       $s0, $zr, 0x08A259A0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25974 - lb         $a1, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A25978 - beq        $s0, $s4, 0x08A25998
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2597C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25980 - jal        0x08A7CE60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25984 - lb         $a1, -1($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25988 - beql       $v0, $zr, 0x08A2599C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2598C - sb         $zr, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A25990 - j          0x08A25978
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25994 - addiu      $s0, $s0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25998 - sb         $zr, 0($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2599C - lb         $a1, 0($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A259A0 - bne        $a1, $zr, 0x08A259CC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259A4 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A259A8 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259AC - lw         $ra, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259B0 - lw         $s4, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259B4 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259B8 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259BC - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259C0 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259C4 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259C8 - addiu      $sp, $sp, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A259CC - jal        0x08A7CE60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259D0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259D4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A259D8 - j          0x08A259A8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A259DC - addu       $s1, $s1, $v0
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FCB8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FCB8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCBC - lw         $v0, 4272($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCC0 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCC4 - sw         $a0, 4272($v1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FCC8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FCC8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCCC - lw         $v0, 4276($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCD0 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCD4 - sw         $a0, 4276($v1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FCD8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FCD8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCDC - lw         $v0, 4280($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCE0 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCE4 - sw         $a0, 4280($v1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A70D14
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A70D14 - addiu      $sp, $sp, -32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D18 - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D1C - lui        $s3, 0x08B0 <=> li $s3, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D20 - lui        $v0, 0x8044 <=> li $v0, 0x80440000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D24 - lw         $a0, 17600($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D28 - sw         $ra, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D2C - ori        $v1, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D30 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D34 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A70D38 - bne        $a0, $zr, 0x08A70E1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D3C - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D40 - lui        $a2, 0x08B0 <=> li $a2, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D44 - addiu      $v1, $a2, 17720
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D48 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D4C - lui        $t1, 0x08B0 <=> li $t1, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D50 - sw         $v1, 22548($a1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D54 - lui        $a0, 0x08B0 <=> li $a0, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D58 - addiu      $t0, $t1, 17608
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D5C - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D60 - sw         $t0, 22552($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D64 - addiu      $v0, $zr, 607 <=> li $v0, 607
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D68 - addiu      $a0, $a3, 21320
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A70D6C - addiu      $v0, $v0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D70 - sb         $zr, 0($a0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A70D74 - bgez       $v0, 0x08A70D6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D78 - addiu      $a0, $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D7C - lui        $t2, 0x08B0 <=> li $t2, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D80 - addiu      $v0, $t2, 21928
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D84 - addiu      $v1, $zr, 607 <=> li $v1, 607
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8A70D88 - bzeroSequence[2463FFFF,A0400000,0461FFFD,24420001](2,0,3,-1)
14:03:33 DEBUG compiler - KokakuGame - Replacing CodeSequence at 0x08A70D88-0x08A70D94 by Native Code bzeroSequence[2463FFFF,A0400000,0461FFFD,24420001](2,0,3,-1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D98 - lui        $t4, 0x08B0 <=> li $t4, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70D9C - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DA0 - addiu      $a1, $zr, 448 <=> li $a1, 448
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DA4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A70DA8 - jal        0x08A879DC [sceAudioChReserve]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DAC - addiu      $s1, $t4, 22536
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DB0 - lui        $t3, 0x8044 <=> li $t3, 0x80440000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DB4 - sw         $v0, 4($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A70DB8 - bltz       $v0, 0x08A70E1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DBC - ori        $v1, $t3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DC0 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DC4 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DC8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A70DCC - jal        0x08A879DC [sceAudioChReserve]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DD0 - lui        $s0, 0x08B0 <=> li $s0, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DD4 - sw         $v0, 22556($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A70DD8 - bltz       $v0, 0x08A70E74
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DDC - addiu      $s2, $s0, 22556
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DE0 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DE4 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A70DE8 - jal        0x08A879DC [sceAudioChReserve]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DEC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A70DF0 - bltz       $v0, 0x08A70E64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DF4 - sw         $v0, 4($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DF8 - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70DFC - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A70E00 - jal        0x08A879DC [sceAudioChReserve]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E04 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A70E08 - bltz       $v0, 0x08A70E3C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E0C - sw         $v0, 8($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E10 - addiu      $t6, $zr, 1 <=> li $t6, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E14 - sw         $t6, 17600($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E18 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A70E1C - lw         $ra, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E20 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E24 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E28 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E2C - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E30 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E34 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E38 - addiu      $sp, $sp, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A70E3C - jal        0x08A879E4 [sceAudioChRelease]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E40 - lw         $a0, 4($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A70E44 - jal        0x08A879E4 [sceAudioChRelease]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E48 - lw         $a0, 22556($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E4C - lw         $a0, 4($s2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A70E50 - jal        0x08A879E4 [sceAudioChRelease]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E54 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E58 - lui        $t5, 0x8044 <=> li $t5, 0x80440000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A70E5C - j          0x08A70E1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E60 - ori        $v1, $t5, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A70E64 - jal        0x08A879E4 [sceAudioChRelease]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E68 - lw         $a0, 4($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A70E6C - j          0x08A70E50
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E70 - lw         $a0, 22556($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A70E74 - j          0x08A70E50
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A70E78 - lw         $a0, 4($s1)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A879DC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A879DC - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A879E0 - syscall    0x0466B [sceAudioChReserve]
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A32B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32B1C - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B20 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B24 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B28 - addiu      $s0, $s0, 21376
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B2C - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B30 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B34 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B38 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B3C - addiu      $a1, $a1, -17252
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B40 - addiu      $a3, $zr, 16 <=> li $a3, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B44 - sw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B48 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32B4C - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B50 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B54 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B58 - addiu      $a2, $s0, 4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B5C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B60 - addiu      $a1, $a1, -17232
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32B64 - jal        0x08A25B1C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B68 - addiu      $a3, $zr, 16384 <=> li $a3, 16384
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B6C - addiu      $a2, $s0, 52
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B70 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B74 - addiu      $s0, $s0, -8400
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B78 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B7C - sw         $v0, 8408($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B80 - sll        $a0, $s2, 0x0005
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B84 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B88 - sw         $zr, 28($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B8C - sw         $v1, 8456($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B90 - sw         $v1, 8412($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B94 - sw         $v1, 8416($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B98 - sw         $v1, 8420($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B9C - sw         $v1, 8424($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BA0 - sw         $v1, 8428($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BA4 - sw         $zr, 8432($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BA8 - sw         $s2, 8436($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BAC - sw         $zr, 8440($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BB0 - sw         $zr, 8444($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BB4 - sw         $zr, 8448($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BB8 - sw         $zr, 8($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BBC - sw         $zr, 12($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BC0 - sw         $zr, 16($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BC4 - sw         $zr, 20($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BC8 - sw         $zr, 24($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32BCC - jal        0x08A257A4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BD0 - sw         $v1, 8452($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32BD4 - bne        $v0, $zr, 0x08A32CE4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BD8 - sw         $v0, 8432($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BDC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BE0 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BE4 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32BE8 - bne        $v0, $zr, 0x08A32CBC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BEC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BF0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32BF4 - addiu      $s0, $v0, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32BF8 - lw         $a0, 8412($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32BFC - bltzl      $a0, 0x08A32C18
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C00 - lw         $a0, 8428($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32C04 - jal        0x08A877D4 [sceKernelDeleteThread]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C08 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C0C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C10 - sw         $v1, 8412($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C14 - lw         $a0, 8428($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A32C18 - bltzl      $a0, 0x08A32C34
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C1C - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32C20 - jal        0x08A878BC [sceKernelDeleteSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C24 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C28 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C2C - sw         $v1, 8428($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C30 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A32C34 - bltzl      $a0, 0x08A32C50
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C38 - lw         $a0, 8420($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32C3C - jal        0x08A878BC [sceKernelDeleteSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C40 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C44 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C48 - sw         $v1, 8424($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C4C - lw         $a0, 8420($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A32C50 - bltzl      $a0, 0x08A32C6C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C54 - lw         $a0, 8416($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32C58 - jal        0x08A878BC [sceKernelDeleteSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C5C - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C60 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C64 - sw         $v1, 8420($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C68 - lw         $a0, 8416($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A32C6C - bltzl      $a0, 0x08A32C88
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C70 - lw         $a0, 8432($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32C74 - jal        0x08A878BC [sceKernelDeleteSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C78 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C7C - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C80 - sw         $v1, 8416($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C84 - lw         $a0, 8432($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A32C88 - bne        $a0, $zr, 0x08A32CAC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C8C - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32C90 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32C94 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C98 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32C9C - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CA0 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CA4 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CA8 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32CAC - jal        0x08A25868
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CB0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32CB4 - j          0x08A32C90
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CB8 - sw         $zr, 8432($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32CBC - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CC0 - lw         $t0, 8436($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CC4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CC8 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CCC - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CD0 - addiu      $a3, $a3, -17212
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32CD4 - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CD8 - addiu      $a2, $zr, 2287 <=> li $a2, 2287
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32CDC - j          0x08A32BF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CE0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32CE4 - lw         $a3, 8436($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CE8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CEC - addiu      $a0, $a0, -17168
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CF0 - addiu      $a3, $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CF4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32CF8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32CFC - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D00 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32D04 - bltz       $v0, 0x08A32DFC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D08 - sw         $v0, 8416($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D0C - lw         $a2, 8436($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D10 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D14 - addiu      $a0, $a0, -17144
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D18 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D1C - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32D20 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D24 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32D28 - bltz       $v0, 0x08A32DFC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D2C - sw         $v0, 8420($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D30 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D34 - addiu      $a0, $a0, -17120
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D38 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D3C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D40 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32D44 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D48 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32D4C - bltz       $v0, 0x08A32DFC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D50 - sw         $v0, 8424($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D54 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D58 - addiu      $a0, $a0, -17096
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D5C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D60 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D64 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32D68 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D6C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32D70 - bltz       $v0, 0x08A32DFC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D74 - sw         $v0, 8428($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D78 - lw         $a2, 8400($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D7C - lw         $a3, 8404($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D80 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D84 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D88 - addiu      $a0, $a0, -17072
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D8C - addiu      $a1, $a1, 13200
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D90 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32D94 - jal        0x08A877CC [sceKernelCreateThread]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32D98 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A32D9C - bltz       $v0, 0x08A32DBC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DA0 - sw         $v0, 8412($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DA8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A32DAC - jal        0x08A877DC [sceKernelStartThread]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DB0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32DB4 - j          0x08A32C94
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DB8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32DBC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DC0 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DC4 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32DC8 - beql       $v0, $zr, 0x08A32BF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DCC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32DD0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DD4 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DD8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DDC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DE0 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DE4 - addiu      $a3, $a3, -17052
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DE8 - addiu      $a2, $zr, 2306 <=> li $a2, 2306
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A32DEC - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DF0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32DF4 - j          0x08A32BF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32DF8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32DFC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E00 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E04 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32E08 - beql       $v0, $zr, 0x08A32BF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E0C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32E10 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E14 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E18 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E1C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E20 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E24 - addiu      $a3, $a3, -17012
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A32E28 - j          0x08A32DEC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32E2C - addiu      $a2, $zr, 2298 <=> li $a2, 2298
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A257A4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A257A4 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257A8 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257AC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257B0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257B4 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257B8 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257BC - sw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257C0 - lw         $v0, 3724($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257C4 - jalr       $ra, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257C8 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A257CC - beq        $v0, $zr, 0x08A25824
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257D0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A257D8 - bne        $s1, $zr, 0x08A25814
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257DC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257E0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A257E4 - addiu      $v1, $v1, 12332
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257E8 - lw         $v0, 12($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257EC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257F0 - addu       $v0, $v0, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257F4 - sw         $v0, 12($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A257F8 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A257FC - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25800 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25804 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25808 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2580C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25810 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A25814 - jal        0x08A25890
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25818 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2581C - j          0x08A257E4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25820 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25824 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25828 - lw         $v1, 3732($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2582C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25830 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25834 - andi       $v1, $v1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25838 - addiu      $a1, $a1, -21624
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2583C - addiu      $a3, $a3, -21612
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25840 - addu       $t0, $s2, $zr <=> move $t0, $s2
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A25844 - bne        $v1, $zr, 0x08A25854
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25848 - addiu      $a2, $zr, 105 <=> li $a2, 105
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2584C - j          0x08A257F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25850 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25854 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A25858 - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2585C - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25860 - j          0x08A257F8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25864 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - Compiling _S1_2_8A33390
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A33390 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33394 - sw         $ra, 12($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33398 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3339C - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333A0 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333A4 - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333A8 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333AC - addiu      $s0, $s2, 12976
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333B0 - lw         $a0, 8416($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A333B4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A333B8 - jal        0x08A878CC [sceKernelWaitSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333BC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333C0 - lw         $v1, 8408($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile v  0x8A333C4 - beq        $v1, $zr, 0x08A3351C
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333CC - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A333D0 - jal        0x08A878CC [sceKernelWaitSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333D4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333D8 - lw         $v1, 8444($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333DC - lw         $v0, 8432($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333E0 - lw         $a2, 8436($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333E4 - sll        $a0, $v1, 0x0005
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333E8 - addu       $a0, $a0, $v0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333EC - lw         $a1, 0($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333F0 - addiu      $v1, $v1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333F4 - div        $v1, $a2
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333F8 - sw         $a1, 8452($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A333FC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33400 - lw         $v0, 4($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33404 - sw         $v0, 8456($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33408 - lw         $v1, 8($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3340C - sw         $v1, 8460($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33410 - lw         $v0, 12($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33414 - sw         $v0, 8464($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33418 - lw         $v1, 16($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3341C - sw         $v1, 8468($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33420 - lw         $v0, 20($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33424 - sw         $v0, 8472($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33428 - lw         $v1, 24($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3342C - mfhi       $a3
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33430 - sw         $v1, 8476($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33434 - lw         $v0, 28($a0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33438 - sw         $v0, 8480($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile v  0x8A3343C - beql       $a2, $zr, 0x08A33444
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33440 - break      0x00007
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A33444 - lw         $v0, 8448($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33448 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3344C - sw         $a3, 8444($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33450 - addiu      $v0, $v0, -1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A33454 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33458 - sw         $v0, 8448($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3345C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A33460 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33464 - lw         $a0, 8420($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33468 - lw         $v1, 8456($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3346C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile v  0x8A33470 - beq        $v1, $v0, 0x08A33504
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33474 - slti       $v0, $v1, 2
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile v  0x8A33478 - bne        $v0, $zr, 0x08A334E0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3347C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile v  0x8A33480 - beql       $v1, $v0, 0x08A334C0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33484 - lw         $a0, 8460($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A33488 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A3348C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A33490 - jal        0x08A878CC [sceKernelWaitSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33494 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33498 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3349C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334A0 - sw         $s1, 8452($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A334A4 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334A8 - sw         $s1, 8456($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334AC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A334B0 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334B4 - lw         $a0, 8428($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile ^  0x8A334B8 - j          0x08A333B4
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334BC - lw         $a0, 8416($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A334C0 - lw         $a1, 8464($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334C4 - lw         $a2, 8468($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334C8 - lw         $a3, 8472($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334CC - lw         $t0, 8476($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A334D0 - jal        0x08A33254
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334D4 - addiu      $t1, $s0, 8480
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile ^  0x8A334D8 - j          0x08A3348C
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334DC - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile ^> 0x8A334E0 - bnel       $v1, $zr, 0x08A3348C
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334E4 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A334E8 - lw         $a0, 8460($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334EC - lw         $a1, 8464($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334F0 - lw         $a2, 8468($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A334F4 - jal        0x08A33064
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A334F8 - addiu      $a3, $s0, 8480
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile ^  0x8A334FC - j          0x08A3348C
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33500 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A33504 - lw         $a0, 8460($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33508 - lw         $a1, 8464($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A3350C - jal        0x08A331E0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33510 - addiu      $a2, $s0, 8480
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile ^  0x8A33514 - j          0x08A3348C
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33518 - lw         $a0, 8424($s0)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A3351C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33520 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33524 - andi       $v0, $v0, 4
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile v  0x8A33528 - bne        $v0, $zr, 0x08A3354C
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3352C - nop
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33530 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile  > 0x8A33534 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33538 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3353C - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33540 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33544 - jr         $ra
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33548 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <> 0x8A3354C - jal        0x08A87854 [sceKernelGetThreadStackFreeSize]
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33550 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33554 - addiu      $v1, $s2, 12976
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33558 - lw         $a2, 8404($v1)
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A3355C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33560 - addiu      $a0, $a0, -16872
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile <  0x8A33564 - jal        0x08A25754
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33568 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile ^  0x8A3356C - j          0x08A33534
14:03:33 DEBUG compiler - sgx-psp-freq-thr - CodeInstruction.compile    0x8A33570 - lw         $ra, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A30DD4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30DD4 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DD8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DDC - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DE0 - addiu      $v1, $zr, 8192 <=> li $v1, 8192
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DE4 - addiu      $s1, $v0, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DE8 - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DEC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DF0 - sw         $ra, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30DF4 - jal        0x08A72AF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30DF8 - sw         $v1, 184($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30DFC - bltz       $v0, 0x08A30F98
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E00 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E04 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30E08 - jal        0x08A72FB8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E0C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E10 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30E14 - jal        0x08A73004
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E18 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E1C - addiu      $a0, $zr, 100 <=> li $a0, 100
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E20 - mult       $s0, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E24 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E28 - mflo       $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30E2C - jal        0x08A257A4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E30 - sw         $s0, 172($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E34 - sw         $v0, 168($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30E38 - bne        $v0, $zr, 0x08A30E58
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E3C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30E40 - lw         $ra, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E44 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E48 - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E4C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E50 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E54 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30E58 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E5C - addiu      $a0, $a0, -17980
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E60 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E64 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E68 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30E6C - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E70 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30E74 - bltz       $v0, 0x08A30F64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E78 - sw         $v0, 148($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E7C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E80 - addiu      $a0, $a0, -17960
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E84 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E88 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E8C - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30E90 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E94 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30E98 - bltz       $v0, 0x08A30F30
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30E9C - sw         $v0, 144($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EA0 - lw         $a2, 128($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EA4 - lw         $a3, 132($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EA8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EAC - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EB4 - addiu      $a0, $a0, -17936
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EB8 - addiu      $a1, $a1, 4632
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EBC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EC0 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30EC4 - jal        0x08A877CC [sceKernelCreateThread]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EC8 - sw         $v0, 140($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30ECC - bltz       $v0, 0x08A30EEC
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30ED0 - sw         $v0, 136($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30ED4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30ED8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30EDC - jal        0x08A877DC [sceKernelStartThread]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EE0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30EE4 - j          0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EE8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30EEC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EF0 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EF4 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30EF8 - bne        $v0, $zr, 0x08A30F08
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30EFC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30F00 - j          0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F04 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30F08 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F0C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F10 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F14 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F18 - addiu      $a3, $a3, -17920
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F1C - addiu      $a2, $zr, 1057 <=> li $a2, 1057
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A30F20 - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F24 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30F28 - j          0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F2C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30F30 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F34 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F38 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30F3C - beql       $v0, $zr, 0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F40 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30F44 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F48 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F4C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F50 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F54 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F58 - addiu      $a3, $a3, -17888
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30F5C - j          0x08A30F20
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F60 - addiu      $a2, $zr, 1041 <=> li $a2, 1041
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30F64 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F68 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F6C - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30F70 - beql       $v0, $zr, 0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F74 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30F78 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F7C - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F80 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F84 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F88 - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F8C - addiu      $a3, $a3, -17856
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30F90 - j          0x08A30F20
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F94 - addiu      $a2, $zr, 1030 <=> li $a2, 1030
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30F98 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30F9C - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FA0 - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30FA4 - beql       $v0, $zr, 0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FA8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30FAC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FB0 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FB4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FB8 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FBC - addiu      $a1, $a1, -18136
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FC0 - addiu      $a3, $a3, -17824
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30FC4 - jal        0x08A256E0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FC8 - addiu      $a2, $zr, 1008 <=> li $a2, 1008
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30FCC - j          0x08A30E40
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30FD0 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A72AF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A72AF4 - addiu      $sp, $sp, -32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72AF8 - sw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72AFC - lui        $s1, 0x08B0 <=> li $s1, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B00 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B04 - lw         $a0, 22592($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B08 - sw         $ra, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B0C - ori        $v1, $v0, 257
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B10 - sw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B14 - sw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A72B18 - bne        $a0, $zr, 0x08A72B7C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B1C - sw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B20 - lui        $s2, 0x08B0 <=> li $s2, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B24 - addiu      $a0, $s2, 22656
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B28 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B2C - addiu      $a2, $zr, 32 <=> li $a2, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B30 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A72B34 - jal        0x08A87C24 [__sceSasInit]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B38 - ori        $t0, $zr, -21436 <=> li $t0, 44100
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A72B3C - bne        $v0, $zr, 0x08A72B7C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B40 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B44 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B48 - addu       $s3, $s1, $zr <=> move $s3, $s1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B4C - lw         $v1, 22592($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A72B50 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B54 - addiu      $a0, $s2, 22656
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A72B58 - bne        $v1, $zr, 0x08A72B9C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B5C - addiu      $a2, $zr, 4096 <=> li $a2, 4096
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A72B60 - addiu      $s0, $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B64 - slti       $a0, $s0, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A72B68 - bne        $a0, $zr, 0x08A72B50
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B6C - lw         $v1, 22592($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B70 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B74 - sw         $a1, 22592($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B78 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A72B7C - lw         $ra, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B80 - lw         $s3, 12($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B84 - lw         $s2, 8($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B88 - lw         $s1, 4($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B8C - lw         $s0, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B90 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B94 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72B98 - addiu      $sp, $sp, 32
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A72B9C - jal        0x08A87BE4 [__sceSasSetPitch]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BA0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BA4 - lw         $t0, 22592($s1)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BAC - addiu      $a0, $s2, 22656
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BB0 - addiu      $a2, $zr, 15 <=> li $a2, 15
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A72BB4 - beq        $t0, $zr, 0x08A72B60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BB8 - addiu      $a3, $zr, 24512 <=> li $a3, 24512
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A72BBC - jal        0x08A87C1C [__sceSasSetSimpleADSR]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BC0 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BC4 - lw         $t2, 22592($s3)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BC8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BCC - addiu      $a0, $s2, 22656
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BD0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BD4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BD8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A72BDC - beq        $t2, $zr, 0x08A72B60
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BE0 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A72BE4 - jal        0x08A87BDC [__sceSasSetVolume]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BE8 - addiu      $s0, $s0, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A72BEC - j          0x08A72B68
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72BF0 - slti       $a0, $s0, 32
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87C24
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87C24 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87C28 - syscall    0x046B6 [__sceSasInit]
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A72FB8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A72FB8 - lui        $a2, 0x08B0 <=> li $a2, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FBC - lw         $t0, 22592($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FC0 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FC4 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FC8 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FCC - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FD0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FD4 - sw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FD8 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FDC - addiu      $a0, $v0, 22656
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A72FE0 - beq        $t0, $zr, 0x08A72FF4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FE4 - ori        $a3, $v1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A72FE8 - jal        0x08A87C3C [__sceSasRevVON]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FEC - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FF0 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A72FF4 - lw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FF8 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A72FFC - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73000 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87C3C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87C3C - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87C40 - syscall    0x046D0 [__sceSasRevVON]
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A73004
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73004 - lui        $a2, 0x08B0 <=> li $a2, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73008 - lw         $t0, 22592($a2)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7300C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73010 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73014 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73018 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7301C - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73020 - sw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73024 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73028 - addiu      $a0, $v0, 22656
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7302C - beq        $t0, $zr, 0x08A73040
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73030 - ori        $a3, $v1, 256
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73034 - jal        0x08A87C44 [__sceSasRevEVOL]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73038 - nop
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7303C - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73040 - lw         $ra, 0($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73044 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73048 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7304C - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87C44
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87C44 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87C48 - syscall    0x046CC [__sceSasRevEVOL]
14:03:33 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A31218
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31218 - addiu      $sp, $sp, -2224
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3121C - sw         $fp, 2208($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31220 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31224 - addiu      $a1, $v0, 12976
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31228 - sw         $ra, 2212($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3122C - addiu      $v1, $sp, 63
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31230 - addiu      $v0, $zr, -64 <=> li $v0, -64
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31234 - sw         $s7, 2204($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31238 - and        $fp, $v1, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3123C - sw         $s6, 2200($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31240 - sw         $s5, 2196($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31244 - sw         $s4, 2192($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31248 - sw         $s3, 2188($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3124C - sw         $s2, 2184($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31250 - sw         $s1, 2180($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31254 - sw         $s0, 2176($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31258 - lw         $a0, 140($a1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A3125C - beq        $a0, $zr, 0x08A31360
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31260 - addu       $s7, $a1, $zr <=> move $s7, $a1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A31264 - jal        0x08A31080
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31268 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3126C - slti       $v0, $v0, 256
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31270 - bne        $v0, $zr, 0x08A313E8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31274 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31278 - lw         $a0, 144($s7)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3127C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A31280 - jal        0x08A878CC [sceKernelWaitSema]
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31284 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31288 - lw         $v1, 172($s7)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A3128C - blez       $v1, 0x08A312C8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31290 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31294 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31298 - addiu      $s6, $v1, 12976
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3129C - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A312A0 - lw         $v0, 168($s6)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312A4 - addu       $s2, $v0, $s4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312A8 - lw         $s0, 52($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A312AC - bne        $s0, $zr, 0x08A3141C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312B0 - addiu      $s1, $s2, 52
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A312B4 - lw         $v0, 172($s6)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A312B8 - addiu      $s3, $s3, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312BC - slt        $v0, $s3, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A312C0 - bne        $v0, $zr, 0x08A312A0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312C4 - addiu      $s4, $s4, 100
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A312C8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312CC - addiu      $s0, $a0, 12976
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312D0 - lw         $v0, 8388($s0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312D4 - lw         $a0, 144($s0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312DC - sw         $v0, 8392($s0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312E0 - addiu      $v0, $v0, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A312E4 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312E8 - sw         $v0, 8388($s0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A312EC - jal        0x08A72A9C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312F0 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A312F4 - bltz       $v0, 0x08A313D4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312F8 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A312FC - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A31300 - jal        0x08A31098
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31304 - addiu      $a1, $zr, 256 <=> li $a1, 256
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A31308 - jal        0x08A72F40
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3130C - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31310 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31314 - lw         $v0, 172($s0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31318 - blez       $v0, 0x08A31354
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3131C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31320 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31324 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31328 - sllv       $v0, $a2, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3132C - and        $v0, $a0, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31330 - beq        $v0, $zr, 0x08A31344
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31334 - addiu      $s3, $s3, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31338 - lw         $v0, 168($a1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3133C - addu       $v0, $v1, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31340 - sb         $zr, 0($v0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31344 - lw         $v0, 172($a1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31348 - slt        $v0, $s3, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A3134C - bne        $v0, $zr, 0x08A31328
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31350 - addiu      $v1, $v1, 100
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31354 - lw         $v0, 140($s7)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31358 - bne        $v0, $zr, 0x08A31264
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3135C - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31360 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31364 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31368 - andi       $v0, $v0, 4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A3136C - bne        $v0, $zr, 0x08A313A8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31370 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31374 - lw         $ra, 2212($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31378 - lw         $fp, 2208($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3137C - lw         $s7, 2204($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31380 - lw         $s6, 2200($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31384 - lw         $s5, 2196($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31388 - lw         $s4, 2192($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3138C - lw         $s3, 2188($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31390 - lw         $s2, 2184($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31394 - lw         $s1, 2180($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31398 - lw         $s0, 2176($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3139C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313A0 - jr         $ra
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313A4 - addiu      $sp, $sp, 2224
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A313A8 - jal        0x08A87854 [sceKernelGetThreadStackFreeSize]
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313AC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313B0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313B4 - addiu      $v1, $a0, 12976
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313B8 - lw         $a2, 132($v1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313BC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313C0 - addiu      $a0, $a0, -17792
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A313C4 - jal        0x08A25754
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313C8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A313CC - j          0x08A31378
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313D0 - lw         $ra, 2212($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A313D4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313D8 - lw         $v0, 3732($v1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313DC - andi       $v0, $v0, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A313E0 - bne        $v0, $zr, 0x08A313F8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313E4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A313E8 - jal        0x08A878AC [sceKernelDelayThread]
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313EC - addiu      $a0, $zr, 10000 <=> li $a0, 10000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A313F0 - j          0x08A31354
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313F4 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A313F8 - lw         $a0, 3736($v0)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A313FC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31400 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31404 - addiu      $a1, $v1, -18136
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31408 - addiu      $a2, $zr, 1266 <=> li $a2, 1266
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A3140C - jal        0x08A256E0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31410 - addiu      $a3, $v0, -17768
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31414 - j          0x08A313E8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31418 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A3141C - andi       $v0, $s0, 3072
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31420 - beq        $v0, $zr, 0x08A3144C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31424 - sw         $zr, 52($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31428 - lw         $a1, 40($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3142C - lw         $a2, 44($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31430 - or         $v0, $a1, $a2
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31434 - bne        $v0, $zr, 0x08A31444
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31438 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3143C - ori        $a1, $zr, -32513 <=> li $a1, 33023
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31440 - ori        $a2, $zr, -24637 <=> li $a2, 40899
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A31444 - jal        0x08A72EEC
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31448 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A3144C - andi       $v0, $s0, 480
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31450 - bnel       $v0, $zr, 0x08A3155C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31454 - lw         $a1, 20($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31458 - andi       $v0, $s0, 512
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v> 0x8A3145C - bnel       $v0, $zr, 0x08A3154C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31460 - lw         $a1, 36($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31464 - andi       $v0, $s0, 2
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^> 0x8A31468 - beql       $v0, $zr, 0x08A312B8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3146C - lw         $v0, 172($s6)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31470 - lw         $s0, 4($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31474 - addiu      $s5, $zr, 1 <=> li $s5, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31478 - beq        $s0, $s5, 0x08A31514
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3147C - slti       $v0, $s0, 2
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31480 - bne        $v0, $zr, 0x08A314CC
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31484 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31488 - beq        $s0, $v0, 0x08A314BC
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3148C - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31490 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31494 - bnel       $s0, $v0, 0x08A312B8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31498 - lw         $v0, 172($s6)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A3149C - ori        $a1, $zr, -32513 <=> li $a1, 33023
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314A0 - ori        $a2, $zr, -24637 <=> li $a2, 40899
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A314A4 - jal        0x08A72EEC
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314A8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A314AC - jal        0x08A72C30
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314B0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A314B4 - j          0x08A312B4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314B8 - sb         $zr, 0($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A314BC - jal        0x08A72C30
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314C0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A314C4 - j          0x08A312B8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314C8 - lw         $v0, 172($s6)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^> 0x8A314CC - bnel       $s0, $zr, 0x08A312B8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314D0 - lw         $v0, 172($s6)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A314D4 - lb         $v0, 0($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A314D8 - bne        $v0, $zr, 0x08A31504
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314DC - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314E0 - lw         $a2, 12($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A314E4 - lw         $a1, 8($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314E8 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A314EC - jal        0x08A72D20
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314F0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A314F4 - jal        0x08A72BF4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A314F8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A314FC - j          0x08A312B4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31500 - sb         $s5, 0($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A31504 - jal        0x08A72C30
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31508 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A3150C - j          0x08A314E4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31510 - lw         $a2, 12($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31514 - lb         $v0, 0($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31518 - bne        $v0, $zr, 0x08A3153C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3151C - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31520 - lw         $a1, 16($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A31524 - jal        0x08A72D7C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31528 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A3152C - jal        0x08A72BF4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31530 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31534 - j          0x08A312B4
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31538 - sb         $s0, 0($s2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A3153C - jal        0x08A72C30
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31540 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31544 - j          0x08A31524
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31548 - lw         $a1, 16($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A3154C - jal        0x08A72CD0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31550 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31554 - j          0x08A31468
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31558 - andi       $v0, $s0, 2
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A3155C - lw         $a2, 24($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31560 - lw         $a3, 28($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31564 - lw         $t0, 32($s1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A31568 - jal        0x08A72C6C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3156C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31570 - j          0x08A3145C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31574 - andi       $v0, $s0, 512
14:03:33 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A31080
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31080 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31084 - addiu      $v1, $v1, 12976
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31088 - lw         $a0, 188($v1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3108C - lw         $v0, 184($v1)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31090 - jr         $ra
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31094 - subu       $v0, $v0, $a0
14:03:33 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A72A9C
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A72A9C - lui        $a2, 0x08B0 <=> li $a2, 0x08B00000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AA0 - lw         $a1, 22592($a2)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AA4 - addiu      $sp, $sp, -16
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AA8 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AAC - sw         $ra, 0($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A72AB0 - beq        $a1, $zr, 0x08A72AE8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AB4 - ori        $v0, $v1, 256
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AB8 - lui        $a1, 0x8042 <=> li $a1, 0x80420000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72ABC - andi       $v1, $a0, 63
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A72AC0 - beq        $a0, $zr, 0x08A72AE8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AC4 - ori        $v0, $a1, 5
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AC8 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72ACC - lui        $a3, 0x8042 <=> li $a3, 0x80420000
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AD0 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AD4 - addiu      $a0, $v0, 22656
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A72AD8 - bne        $v1, $zr, 0x08A72AE8
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72ADC - ori        $v0, $a3, 5
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A72AE0 - jal        0x08A87BCC [__sceSasCore]
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AE4 - nop
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A72AE8 - lw         $ra, 0($sp)
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AEC - jr         $ra
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72AF0 - addiu      $sp, $sp, 16
14:03:33 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A87BCC
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A87BCC - jr         $ra
14:03:33 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A87BD0 - syscall    0x046B7 [__sceSasCore]
14:03:33 DEBUG compiler - KokakuGame - Compiling _S1_2_8A318E8
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A318E8 - addu       $v1, $a0, $zr <=> move $v1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A318EC - addiu      $a0, $zr, 24732 <=> li $a0, 24732
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A318F0 - mult       $v1, $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A318F4 - addiu      $sp, $sp, -64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A318F8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A318FC - sw         $s0, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31900 - addiu      $s0, $v0, 12976
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31904 - mflo       $a0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31908 - sw         $v1, 108($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3190C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31910 - sw         $ra, 52($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31914 - sw         $fp, 48($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31918 - sw         $s7, 44($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3191C - sw         $s6, 40($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31920 - sw         $s5, 36($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31924 - sw         $s4, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31928 - sw         $s3, 28($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3192C - sw         $s2, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A31930 - jal        0x08A257A4
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31934 - sw         $s1, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31938 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A3193C - bne        $v0, $zr, 0x08A31978
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31940 - sw         $v0, 104($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31944 - lw         $ra, 52($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31948 - lw         $fp, 48($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3194C - lw         $s7, 44($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31950 - lw         $s6, 40($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31954 - lw         $s5, 36($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31958 - lw         $s4, 32($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3195C - lw         $s3, 28($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31960 - lw         $s2, 24($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31964 - lw         $s1, 20($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31968 - lw         $s0, 16($sp)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3196C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31970 - jr         $ra
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31974 - addiu      $sp, $sp, 64
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31978 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3197C - addiu      $a0, $a0, -17748
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31980 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31984 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31988 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A3198C - jal        0x08A878B4 [sceKernelCreateSema]
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31990 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A31994 - bltz       $v0, 0x08A31B28
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31998 - sw         $v0, 100($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3199C - lw         $v0, 108($s0)
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A319A0 - blez       $v0, 0x08A31A8C
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319A4 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319A8 - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319AC - lui        $s6, 0x08AC <=> li $s6, 0x08AC0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319B0 - lui        $s7, 0x08AE <=> li $s7, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319B4 - lui        $fp, 0x08AE <=> li $fp, 0x08AE0000
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319B8 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:33 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319BC - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319C0 - lui        $s4, 0x08A3 <=> li $s4, 0x08A30000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319C4 - lw         $v0, 104($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A319C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319CC - addiu      $a0, $s6, -17724
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319D0 - addu       $v0, $v0, $s3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319D4 - sw         $v0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319D8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319DC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319E0 - sw         $s2, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319E4 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319E8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319EC - lw         $v0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319F0 - addiu      $s2, $s2, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319F4 - addiu      $s3, $s3, 24732
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319F8 - sw         $v1, 8($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A319FC - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A00 - lw         $v0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A04 - sw         $v1, 36($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A31A08 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A0C - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A10 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A14 - addiu      $a0, $a0, -17688
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A18 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A1C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A20 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A24 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A31A28 - bltz       $v0, 0x08A31AFC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A2C - sw         $v0, 16($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A31A30 - jal        0x08A878B4 [sceKernelCreateSema]
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A34 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A38 - addiu      $a0, $s5, -17704
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A3C - addiu      $a1, $s4, 7704
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A40 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A44 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A31A48 - bltz       $v0, 0x08A31AD0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A4C - sw         $v0, 20($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A50 - lw         $a2, 92($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A54 - lw         $a3, 96($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A31A58 - jal        0x08A877CC [sceKernelCreateThread]
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A5C - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A60 - sw         $v0, 12($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A64 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A31A68 - bltz       $v0, 0x08A31A94
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A6C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A70 - lw         $v0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A31A74 - jal        0x08A877DC [sceKernelStartThread]
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A78 - lw         $a0, 12($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A7C - lw         $v1, 108($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A80 - slt        $v1, $s2, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31A84 - bnel       $v1, $zr, 0x08A319C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A88 - lw         $v0, 104($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A31A8C - j          0x08A31944
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A90 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31A94 - lw         $v0, 3732($s7)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31A98 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A31A9C - bne        $v0, $zr, 0x08A31AAC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AA0 - lw         $a0, 3736($fp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31AA4 - j          0x08A31944
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AA8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31AAC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AB0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AB4 - addiu      $a1, $v0, -18136
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AB8 - addiu      $a3, $a3, -17668
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31ABC - addiu      $a2, $zr, 1529 <=> li $a2, 1529
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A31AC0 - jal        0x08A256E0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AC4 - nop
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31AC8 - j          0x08A31944
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31ACC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31AD0 - lw         $v0, 3732($s7)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AD4 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31AD8 - beql       $v0, $zr, 0x08A31944
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31ADC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31AE0 - lw         $a0, 3736($fp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AE4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AE8 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AEC - addiu      $a1, $v0, -18136
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AF0 - addiu      $a3, $a3, -17636
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31AF4 - j          0x08A31AC0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31AF8 - addiu      $a2, $zr, 1515 <=> li $a2, 1515
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31AFC - lw         $v0, 3732($s7)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B00 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31B04 - beql       $v0, $zr, 0x08A31944
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B08 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31B0C - lw         $a0, 3736($fp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B10 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B14 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B18 - addiu      $a1, $v0, -18136
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B1C - addiu      $a3, $a3, -17604
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31B20 - j          0x08A31AC0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B24 - addiu      $a2, $zr, 1504 <=> li $a2, 1504
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31B28 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B2C - lw         $v0, 3732($v1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B30 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31B34 - beql       $v0, $zr, 0x08A31944
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B38 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A31B3C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B40 - lw         $a0, 3736($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B44 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B48 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B4C - addiu      $a1, $a1, -18136
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B50 - addiu      $a3, $a3, -17572
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A31B54 - j          0x08A31AC0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A31B58 - addiu      $a2, $zr, 1481 <=> li $a2, 1481
14:03:34 DEBUG compiler - sgx-psp-at3-th - Compiling _S1_2_8A31E18
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A31E18 - addiu      $sp, $sp, -8336
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E1C - sw         $s7, 8316($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E20 - addiu      $v1, $sp, 63
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E24 - addiu      $v0, $zr, -64 <=> li $v0, -64
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E28 - sw         $s4, 8304($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E2C - and        $s7, $v1, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E30 - lui        $s4, 0x08AE <=> li $s4, 0x08AE0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E34 - sw         $ra, 8324($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E38 - sw         $fp, 8320($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E3C - sw         $s6, 8312($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E40 - sw         $s5, 8308($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E44 - sw         $s3, 8300($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E48 - sw         $s2, 8296($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E4C - sw         $s1, 8292($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E50 - sw         $s0, 8288($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E54 - lw         $s1, 0($a1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E58 - lw         $a0, 8($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31E5C - beq        $a0, $zr, 0x08A32078
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E60 - addiu      $s3, $zr, -1 <=> li $s3, -1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E64 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E68 - lui        $s5, 0x08AE <=> li $s5, 0x08AE0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E6C - lui        $s6, 0x08AC <=> li $s6, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E70 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E74 - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A31E78 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31E7C - jal        0x08A878CC [sceKernelWaitSema]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E80 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E84 - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31E88 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E8C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E90 - lw         $v1, 8($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31E94 - beq        $v1, $zr, 0x08A3207C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31E98 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A31E9C - lbu        $v0, 50($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31EA0 - bne        $v0, $zr, 0x08A32344
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EA4 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EA8 - lb         $v0, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31EAC - bne        $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EB0 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EB4 - lbu        $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EB8 - seb        $v0, $a0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31EBC - bgez       $v0, 0x08A31FD0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EC0 - seb        $a0, $a0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31EC4 - jal        0x08A31728
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EC8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31ECC - beq        $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31ED0 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31ED4 - lw         $s0, 8320($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31ED8 - lw         $v0, 32($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EDC - lb         $v1, 46($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31EE0 - beq        $v1, $zr, 0x08A3232C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EE4 - min        $s0, $v0, $s0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31EE8 - bne        $v1, $s2, 0x08A31F88
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EEC - addiu      $a2, $s1, 36
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EF0 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EF4 - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31EF8 - jal        0x08A33680
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31EFC - addiu      $a3, $sp, 8256
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F00 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A31F04 - jal        0x08A33838
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F08 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31F0C - beq        $v0, $zr, 0x08A31F30
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F10 - addiu      $a0, $zr, 10000 <=> li $a0, 10000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F14 - lbu        $v0, 50($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A31F18 - bne        $v0, $zr, 0x08A31E9C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F1C - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31F20 - jal        0x08A878AC [sceKernelDelayThread]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F24 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A31F28 - j          0x08A31F04
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F2C - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A31F30 - lw         $a2, 36($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31F34 - bltz       $a2, 0x08A32320
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F38 - lw         $v0, 8256($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F3C - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F40 - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F44 - lw         $a3, 28($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F48 - lw         $t0, 8316($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F4C - min        $s0, $v0, $s0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31F50 - jal        0x08A3371C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F54 - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F58 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A31F5C - jal        0x08A33838
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F60 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31F64 - beq        $v0, $zr, 0x08A31F88
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F68 - addiu      $a0, $zr, 10000 <=> li $a0, 10000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F6C - lbu        $v0, 50($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A31F70 - bne        $v0, $zr, 0x08A31E9C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F74 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31F78 - jal        0x08A878AC [sceKernelDelayThread]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F7C - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A31F80 - j          0x08A31F5C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F84 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A31F88 - jal        0x08A8795C [sceKernelDcacheWritebackInvalidateAll]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F8C - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F90 - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F94 - lw         $a1, 8316($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31F98 - jal        0x08A8798C [sceAtracSetData]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31F9C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31FA0 - bltz       $v0, 0x08A322F8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FA4 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FA8 - lb         $v0, 54($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31FAC - bltz       $v0, 0x08A31FC8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FB0 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FB4 - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31FB8 - jal        0x08A879BC [sceAtracSetLoopNum]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FBC - movn       $a1, $v0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31FC0 - bltz       $v0, 0x08A322D0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FC4 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A31FC8 - lbu        $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FCC - seb        $a0, $a0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A31FD0 - jal        0x08A879B4 [sceAtracGetNextSample]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FD4 - addiu      $a1, $sp, 8260
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31FD8 - bltz       $v0, 0x08A322A8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FDC - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FE0 - lb         $v0, 53($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A31FE4 - bnel       $v0, $zr, 0x08A32298
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FE8 - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A31FEC - sw         $s2, 8264($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FF0 - lw         $s0, 8260($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v> 0x8A31FF4 - blez       $s0, 0x08A3201C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A31FF8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A31FFC - jal        0x08A31CAC
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32000 - sll        $s0, $s0, 0x0002
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32004 - slt        $v0, $v0, $s0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32008 - bnel       $v0, $zr, 0x08A32020
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3200C - lb         $v0, 46($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32010 - lw         $v0, 8264($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32014 - bnel       $v0, $zr, 0x08A321F8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32018 - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3201C - lb         $v0, 46($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v> 0x8A32020 - beql       $v0, $s2, 0x08A32198
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32024 - lb         $v0, 55($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32028 - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3202C - addiu      $a1, $sp, 8276
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32030 - addiu      $a2, $sp, 8280
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32034 - jal        0x08A879A4 [sceAtracGetStreamDataInfo]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32038 - addiu      $a3, $sp, 8284
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A3203C - bltz       $v0, 0x08A32170
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32040 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32044 - lw         $t1, 8280($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32048 - blez       $t1, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3204C - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32050 - lb         $s0, 46($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32054 - beq        $s0, $zr, 0x08A3210C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32058 - lw         $v0, 8284($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A3205C - beql       $s0, $s2, 0x08A320E4
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32060 - lw         $a3, 28($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A32064 - jal        0x08A878AC [sceKernelDelayThread]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32068 - addiu      $a0, $zr, 10000 <=> li $a0, 10000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3206C - lw         $v0, 8($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32070 - bnel       $v0, $zr, 0x08A31E78
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32074 - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32078 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3207C - andi       $v0, $v0, 4
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32080 - bne        $v0, $zr, 0x08A320BC
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32084 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32088 - lw         $ra, 8324($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3208C - lw         $fp, 8320($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32090 - lw         $s7, 8316($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32094 - lw         $s6, 8312($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32098 - lw         $s5, 8308($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3209C - lw         $s4, 8304($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320A0 - lw         $s3, 8300($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320A4 - lw         $s2, 8296($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320A8 - lw         $s1, 8292($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320AC - lw         $s0, 8288($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320B0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320B4 - jr         $ra
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320B8 - addiu      $sp, $sp, 8336
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A320BC - jal        0x08A87854 [sceKernelGetThreadStackFreeSize]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320C0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320C4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320C8 - lw         $a2, 13072($v1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320CC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320D0 - addiu      $a0, $a0, -17512
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A320D4 - jal        0x08A25754
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320D8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A320DC - j          0x08A3208C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320E0 - lw         $ra, 8324($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A320E4 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320E8 - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320EC - lw         $a2, 36($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320F0 - lw         $t0, 8276($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A320F4 - jal        0x08A3371C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320F8 - addu       $a3, $a3, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A320FC - lw         $v0, 8280($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32100 - sb         $s0, 55($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32104 - j          0x08A3206C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32108 - sw         $v0, 24728($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3210C - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32110 - lw         $a0, 8276($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32114 - addu       $a2, $t1, $zr <=> move $a2, $t1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32118 - jal        0x08A7A2C8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3211C - addu       $a1, $a1, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32120 - jal        0x08A8795C [sceKernelDcacheWritebackInvalidateAll]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32124 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32128 - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A3212C - jal        0x08A879AC [sceAtracAddStreamData]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32130 - lw         $a1, 8280($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32134 - bgez       $v0, 0x08A3206C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32138 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3213C - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32140 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32144 - bne        $v0, $zr, 0x08A32154
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32148 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A3214C - j          0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32150 - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32154 - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32158 - addiu      $a2, $zr, 1908 <=> li $a2, 1908
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3215C - addiu      $a3, $fp, -17540
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A32160 - jal        0x08A256E0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32164 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32168 - j          0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3216C - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32170 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32174 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32178 - beql       $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3217C - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32180 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32184 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32188 - addiu      $a3, $a3, -17484
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3218C - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32190 - j          0x08A32160
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32194 - addiu      $a2, $zr, 1891 <=> li $a2, 1891
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^> 0x8A32198 - beql       $v0, $zr, 0x08A3202C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3219C - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A321A0 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A321A4 - jal        0x08A33838
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321A8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A321AC - bne        $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321B0 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A321B4 - jal        0x08A8795C [sceKernelDcacheWritebackInvalidateAll]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321B8 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321BC - lb         $a0, 44($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A321C0 - jal        0x08A879AC [sceAtracAddStreamData]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321C4 - lw         $a1, 24728($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A321C8 - bltz       $v0, 0x08A321D8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321CC - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A321D0 - j          0x08A32028
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321D4 - sb         $zr, 55($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A321D8 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321DC - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A321E0 - beql       $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321E4 - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A321E8 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321EC - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A321F0 - j          0x08A3215C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321F4 - addiu      $a2, $zr, 1879 <=> li $a2, 1879
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A321F8 - addiu      $t0, $sp, 8272
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A321FC - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32200 - addiu      $a2, $sp, 8260
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32204 - jal        0x08A87994 [sceAtracDecodeData]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32208 - addiu      $a3, $sp, 8268
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A3220C - bltz       $v0, 0x08A32270
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32210 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32214 - lw         $a2, 8260($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32218 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3221C - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32220 - jal        0x08A31CBC
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32224 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32228 - sb         $s0, 53($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3222C - lw         $v0, 8268($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32230 - beql       $v0, $zr, 0x08A32020
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32234 - lb         $v0, 46($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A32238 - jal        0x08A31828
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3223C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32240 - jal        0x08A33758
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32244 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32248 - lw         $a2, 36($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A3224C - bltzl      $a2, 0x08A3206C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32250 - sb         $s0, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32254 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32258 - jal        0x08A336B4
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3225C - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32260 - sb         $zr, 55($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32264 - sw         $s3, 36($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32268 - j          0x08A3206C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3226C - sb         $s0, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32270 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32274 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32278 - beql       $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3227C - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32280 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32284 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32288 - addiu      $a3, $a3, -17452
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3228C - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32290 - j          0x08A32160
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32294 - addiu      $a2, $zr, 1829 <=> li $a2, 1829
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A32298 - jal        0x08A8799C [sceAtracGetRemainFrame]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3229C - addiu      $a1, $sp, 8264
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A322A0 - j          0x08A31FF4
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322A4 - lw         $s0, 8260($sp)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A322A8 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322AC - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A322B0 - beql       $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322B4 - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A322B8 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322BC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322C0 - addiu      $a3, $a3, -17428
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322C4 - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A322C8 - j          0x08A32160
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322CC - addiu      $a2, $zr, 1802 <=> li $a2, 1802
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A322D0 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322D4 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A322D8 - beql       $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322DC - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A322E0 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322E4 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322E8 - addiu      $a3, $a3, -17400
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322EC - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A322F0 - j          0x08A32160
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322F4 - addiu      $a2, $zr, 1789 <=> li $a2, 1789
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A322F8 - lw         $v0, 3732($s4)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A322FC - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32300 - beql       $v0, $zr, 0x08A32064
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32304 - sb         $s2, 52($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32308 - lw         $a0, 3736($s5)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3230C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32310 - addiu      $a3, $a3, -17376
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32314 - addiu      $a1, $s6, -18136
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32318 - j          0x08A32160
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3231C - addiu      $a2, $zr, 1778 <=> li $a2, 1778
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32320 - sb         $s2, 50($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A32324 - j          0x08A31E9C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32328 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3232C - lw         $a0, 8316($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32330 - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32334 - jal        0x08A7A2C8
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32338 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A3233C - j          0x08A31F88
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32340 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <> 0x8A32344 - jal        0x08A31828
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32348 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A3234C - jal        0x08A33758
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32350 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32354 - lw         $a2, 36($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v  0x8A32358 - bltzl      $a2, 0x08A32378
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3235C - lw         $a0, 8324($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A32360 - lw         $a0, 0($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32364 - jal        0x08A336B4
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32368 - lw         $a1, 24($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3236C - sb         $zr, 55($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32370 - sw         $s3, 36($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32374 - lw         $a0, 8324($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile v> 0x8A32378 - bltz       $a0, 0x08A3238C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3237C - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32380 - jal        0x08A267E0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32384 - nop
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32388 - sw         $s3, 8324($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile  > 0x8A3238C - sb         $zr, 48($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32390 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A32394 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile <  0x8A32398 - jal        0x08A878CC [sceKernelWaitSema]
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A3239C - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile ^  0x8A323A0 - j          0x08A3206C
14:03:34 DEBUG compiler - sgx-psp-at3-th - CodeInstruction.compile    0x8A323A4 - nop
14:03:34 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A31098
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31098 - addiu      $sp, $sp, -32
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3109C - sw         $s3, 12($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310A0 - sll        $s3, $a1, 0x0002
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310A4 - sw         $s6, 24($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310A8 - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310AC - sw         $s4, 16($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310B0 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310B4 - sw         $s2, 8($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310B8 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310BC - sw         $ra, 28($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310C0 - sw         $s5, 20($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310C4 - sw         $s1, 4($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A310C8 - blez       $s3, 0x08A31128
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310CC - sw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310D0 - addiu      $s1, $s6, 12976
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310D4 - addiu      $s5, $s1, 192
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A310D8 - lw         $v0, 176($s1)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310DC - lw         $s0, 184($s1)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310E0 - subu       $v1, $s3, $s2
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310E4 - addu       $a0, $v0, $s5
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310E8 - subu       $s0, $s0, $v0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310EC - min        $s0, $s0, $v1
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310F0 - addu       $a1, $s4, $s2
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A310F4 - jal        0x08A7A2C8
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310F8 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A310FC - lw         $v0, 176($s1)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31100 - lw         $v1, 184($s1)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31104 - addu       $s2, $s2, $s0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31108 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3110C - div        $v0, $v1
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31110 - slt        $a1, $s2, $s3
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A31114 - beql       $v1, $zr, 0x08A3111C
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31118 - break      0x00007
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A3111C - mfhi       $a0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A31120 - bne        $a1, $zr, 0x08A310D8
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31124 - sw         $a0, 176($s1)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A31128 - addiu      $s0, $s6, 12976
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3112C - lw         $a0, 148($s0)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31130 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A31134 - jal        0x08A878CC [sceKernelWaitSema]
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31138 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3113C - lw         $v1, 188($s0)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31140 - lw         $a0, 148($s0)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31144 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31148 - addu       $v1, $v1, $s3
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <  0x8A3114C - jal        0x08A878C4 [sceKernelSignalSema]
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31150 - sw         $v1, 188($s0)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31154 - lw         $ra, 28($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31158 - lw         $s6, 24($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3115C - lw         $s5, 20($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31160 - lw         $s4, 16($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31164 - lw         $s3, 12($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31168 - lw         $s2, 8($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A3116C - lw         $s1, 4($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31170 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31174 - jr         $ra
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A31178 - addiu      $sp, $sp, 32
14:03:34 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A7A2C8
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile 0x8A7A2C8 - memcpy[00A41025,30420003,14400026,00805021,00064102,00A04821,30C6000F,1100000D,00803821,8D220000,8D230004,8D240008,8D25000C,2508FFFF,ACE20000,25290010,ACE30004,ACE40008,ACE5000C,1500FFF5,24E70010,00064082,11000007,30C60003,8D220000,2508FFFF,25290004,ACE20000,1500FFFB,24E70004,00E01821,18C00007,01202821,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,03E00008,01401021,000617C3,00021782,00C21021,00024083,00081880,00C33023,11000009,00801821,2508FFFF,88A20003,98A20000,24A50004,A8620003,B8620000,1500FFF9,24630004,18C0FFED,00000000,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,0A20391D,00000000]()
14:03:34 DEBUG compiler - sgx-psp-sas-th - Replacing CodeBlock at 0x08A7A2C8 (08A7A2C8-0x08A7A3D0, length 67) by memcpy[00A41025,30420003,14400026,00805021,00064102,00A04821,30C6000F,1100000D,00803821,8D220000,8D230004,8D240008,8D25000C,2508FFFF,ACE20000,25290010,ACE30004,ACE40008,ACE5000C,1500FFF5,24E70010,00064082,11000007,30C60003,8D220000,2508FFFF,25290004,ACE20000,1500FFFB,24E70004,00E01821,18C00007,01202821,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,03E00008,01401021,000617C3,00021782,00C21021,00024083,00081880,00C33023,11000009,00801821,2508FFFF,88A20003,98A20000,24A50004,A8620003,B8620000,1500FFF9,24630004,18C0FFED,00000000,90A20000,24C6FFFF,24A50001,A0620000,1CC0FFFB,24630001,0A20391D,00000000]()
14:03:34 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A72F40
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A72F40 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F44 - lw         $a1, 22592($v1)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F48 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F4C - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F50 - addiu      $a0, $v0, 22656
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F54 - sw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile v  0x8A72F58 - bne        $a1, $zr, 0x08A72F6C
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F5C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F60 - lw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A72F64 - jr         $ra
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F68 - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile <> 0x8A72F6C - jal        0x08A87BD4 [__sceSasGetEndFlag]
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F70 - nop
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile ^  0x8A72F74 - j          0x08A72F64
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A72F78 - lw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-psp-sas-th - Compiling _S1_2_8A87BD4
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile  > 0x8A87BD4 - jr         $ra
14:03:34 DEBUG compiler - sgx-psp-sas-th - CodeInstruction.compile    0x8A87BD8 - syscall    0x046BF [__sceSasGetEndFlag]
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A30B00
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30B00 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B04 - sw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B08 - addu       $t3, $t0, $zr <=> move $t3, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B0C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B10 - addu       $t4, $t1, $zr <=> move $t4, $t1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B14 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B18 - sw         $a1, 0($a0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B1C - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B20 - addiu      $a1, $a1, 3120
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B24 - sw         $v0, 8($a0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B28 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B2C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B30 - sw         $a2, 4($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B34 - addiu      $a0, $a0, -18076
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B38 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B3C - sw         $ra, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B40 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B44 - sw         $a3, 16($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B48 - sw         $t3, 12($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B4C - sw         $t4, 20($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B50 - sw         $t2, 24($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30B54 - jal        0x08A877CC [sceKernelCreateThread]
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B58 - lw         $a3, 13052($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B5C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B60 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B64 - addiu      $a1, $zr, 28 <=> li $a1, 28
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30B68 - bltz       $v0, 0x08A30BD0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B6C - sw         $v0, 8($s0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A30B70 - jal        0x08A877DC [sceKernelStartThread]
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B74 - nop
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30B78 - beq        $v0, $zr, 0x08A30BAC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B7C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B80 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B84 - lw         $v1, 3732($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B88 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B8C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B90 - andi       $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B94 - addiu      $a2, $zr, 814 <=> li $a2, 814
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B98 - addiu      $a3, $a3, -18064
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30B9C - addiu      $a1, $a1, -18136
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A30BA0 - bne        $v1, $zr, 0x08A30BC0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BA4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BA8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30BAC - lw         $ra, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BB0 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BB4 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BB8 - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BBC - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A30BC0 - jal        0x08A256E0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BC4 - lw         $a0, 3736($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30BC8 - j          0x08A30BAC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BCC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30BD0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BD4 - lw         $v1, 3732($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BD8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BDC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BE0 - addiu      $a2, $zr, 808 <=> li $a2, 808
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BE4 - andi       $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BE8 - addiu      $a1, $a1, -18136
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30BEC - j          0x08A30BA0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30BF0 - addiu      $a3, $a3, -18036
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A30C30
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30C30 - addiu      $sp, $sp, -12320
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C34 - sw         $ra, 12316($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C38 - sw         $s6, 12312($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C3C - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C40 - sw         $s5, 12308($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C44 - addiu      $s5, $sp, 8192
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C48 - sw         $s3, 12300($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C4C - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C50 - sw         $s1, 12292($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C54 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C58 - sw         $s4, 12304($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C5C - sw         $s2, 12296($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C60 - sw         $s0, 12288($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C64 - lw         $a0, 16($a1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30C68 - jal        0x08A715B0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C6C - lw         $a1, 12($a1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C70 - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C74 - ori        $a2, $zr, -32768 <=> li $a2, 32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30C78 - jal        0x08A71620
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C7C - ori        $a1, $zr, -32768 <=> li $a1, 32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C80 - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30C84 - jal        0x08A71A04
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C88 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C8C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C90 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30C94 - jal        0x08A7A700
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C98 - addiu      $a2, $zr, 4096 <=> li $a2, 4096
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30C9C - addiu      $v1, $s6, 12976
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CA0 - lw         $v0, 72($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30CA4 - beq        $v0, $zr, 0x08A30D30
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CA8 - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CAC - lw         $v1, 20($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30CB0 - sll        $v0, $s3, 0x000C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CB4 - addu       $s0, $sp, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CB8 - xori       $s3, $s3, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30CBC - bne        $v1, $zr, 0x08A30DBC
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CC0 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CC4 - lw         $v1, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30CC8 - sltiu      $v0, $v1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30CCC - beq        $v0, $zr, 0x08A30CE8
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CD0 - xori       $v0, $v1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CD4 - lw         $v0, 124($s4)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CD8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30CDC - bne        $v0, $zr, 0x08A30DA8
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CE0 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30CE4 - xori       $v0, $v1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30CE8 - sltiu      $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CEC - sltiu      $v1, $v1, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CF0 - or         $v1, $v1, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30CF4 - beq        $v1, $zr, 0x08A30D08
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CF8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30CFC - lw         $v0, 88($s4)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30D00 - bne        $v0, $zr, 0x08A30D98
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D04 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A30D08 - jal        0x08A8795C [sceKernelDcacheWritebackInvalidateAll]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D0C - movn       $s0, $s5, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D10 - lw         $a0, 16($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D14 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D18 - ori        $a1, $zr, -32768 <=> li $a1, 32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30D1C - jal        0x08A716F0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D20 - ori        $a2, $zr, -32768 <=> li $a2, 32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D24 - lw         $v1, 72($s4)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A30D28 - bnel       $v1, $zr, 0x08A30CB0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D2C - lw         $v1, 20($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30D30 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D34 - lw         $v0, 3732($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D38 - andi       $v0, $v0, 4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A30D3C - bne        $v0, $zr, 0x08A30D70
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D40 - nop
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D44 - lw         $ra, 12316($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A30D48 - lw         $s6, 12312($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D4C - lw         $s5, 12308($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D50 - lw         $s4, 12304($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D54 - lw         $s3, 12300($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D58 - lw         $s2, 12296($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D5C - lw         $s1, 12292($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D60 - lw         $s0, 12288($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D64 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D68 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D6C - addiu      $sp, $sp, 12320
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A30D70 - jal        0x08A87854 [sceKernelGetThreadStackFreeSize]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D74 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D78 - addiu      $v1, $s6, 12976
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D7C - lw         $a2, 76($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D80 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D84 - addiu      $a0, $a0, -18004
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30D88 - jal        0x08A25754
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D8C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A30D90 - j          0x08A30D48
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D94 - lw         $ra, 12316($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A30D98 - jal        0x08A328E0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30D9C - lw         $a1, 12($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A30DA0 - j          0x08A30D08
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DA4 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A30DA8 - jal        0x08A31654
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DAC - lw         $a1, 12($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DB0 - lw         $v1, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A30DB4 - j          0x08A30CE4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DB8 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A30DBC - jal        0x08A87A3C [sceDisplayWaitVblank]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DC0 - nop
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A30DC4 - jal        0x08A878AC [sceKernelDelayThread]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DC8 - lw         $a0, 24($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A30DCC - j          0x08A30CC8
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A30DD0 - lw         $v1, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A715B0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A715B0 - ori        $a2, $zr, -128 <=> li $a2, 65408
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715B4 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715B8 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715BC - sltiu      $t1, $a0, 4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715C0 - addiu      $t2, $a1, -64
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715C4 - lui        $a0, 0x8044 <=> li $a0, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715C8 - sltu       $v0, $a2, $t2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715CC - sw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A715D0 - beq        $t1, $zr, 0x08A71610
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715D4 - ori        $a2, $a0, 16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715D8 - lui        $v1, 0x8044 <=> li $v1, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715DC - andi       $a0, $a1, 63
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A715E0 - bne        $v0, $zr, 0x08A71610
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715E4 - ori        $a2, $v1, 17
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715E8 - lui        $t1, 0x08B0 <=> li $t1, 0x08B00000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715EC - sll        $a3, $t0, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715F0 - lui        $v0, 0x8044 <=> li $v0, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715F4 - addiu      $t0, $t1, 22556
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A715F8 - addu       $v1, $a3, $t0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A715FC - bne        $a0, $zr, 0x08A71610
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71600 - ori        $a2, $v0, 17
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A71604 - jal        0x08A879F4 [sceAudioSetChannelDataLen]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71608 - lw         $a0, 0($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7160C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A71610 - lw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71614 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71618 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7161C - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A879F4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A879F4 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A879F8 - syscall    0x0466F [sceAudioSetChannelDataLen]
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A71620
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A71620 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71624 - ori        $t1, $zr, -32768 <=> li $t1, 32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71628 - lui        $v0, 0x8044 <=> li $v0, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7162C - sltiu      $t2, $a0, 4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71630 - sw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71634 - ori        $a3, $v0, 16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71638 - beq        $t2, $zr, 0x08A71678
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7163C - sltu       $t0, $t1, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71640 - lui        $t2, 0x8044 <=> li $t2, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71644 - sltu       $t1, $t1, $a2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71648 - bne        $t0, $zr, 0x08A71678
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7164C - ori        $a3, $t2, 10
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71650 - lui        $t3, 0x08B0 <=> li $t3, 0x08B00000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71654 - sll        $a3, $a0, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71658 - addiu      $t0, $t3, 22556
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7165C - lui        $a0, 0x8044 <=> li $a0, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71660 - addu       $v1, $a3, $t0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71664 - bne        $t1, $zr, 0x08A71678
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71668 - ori        $a3, $a0, 10
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A7166C - jal        0x08A87A04 [sceAudioChangeChannelVolume]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71670 - lw         $a0, 0($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71674 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A71678 - lw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7167C - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71680 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71684 - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A87A04
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A87A04 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A87A08 - syscall    0x04671 [sceAudioChangeChannelVolume]
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A71A04
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A71A04 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A08 - sll        $a2, $a0, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A0C - addiu      $t0, $v1, 22556
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A10 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A14 - addu       $v1, $a2, $t0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A18 - lui        $a3, 0x8044 <=> li $a3, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A1C - sltiu      $a2, $a0, 4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A20 - sw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71A24 - beq        $a2, $zr, 0x08A71A34
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A28 - ori        $v0, $a3, 16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A71A2C - jal        0x08A879FC [sceAudioChangeChannelConfig]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A30 - lw         $a0, 0($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A71A34 - lw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A38 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71A3C - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A879FC
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A879FC - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A87A00 - syscall    0x04670 [sceAudioChangeChannelConfig]
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A31654
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A31654 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31658 - sw         $s2, 8($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3165C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31660 - sw         $s1, 4($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31664 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31668 - sw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3166C - sw         $ra, 12($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A31670 - jal        0x08A3117C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31674 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31678 - slt        $v0, $v0, $s1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A3167C - bne        $v0, $zr, 0x08A316EC
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31680 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A31684 - bne        $s0, $zr, 0x08A31708
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31688 - nop
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A3168C - jal        0x08A31188
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31690 - nop
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31694 - sll        $a3, $s1, 0x0001
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31698 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A3169C - blez       $a3, 0x08A316E0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316A0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316A4 - addiu      $t1, $zr, 32767 <=> li $t1, 32767
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A316A8 - lh         $v1, 0($t0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316AC - lh         $v0, 0($a2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316B0 - addiu      $a3, $a3, -1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316B4 - addiu      $t0, $t0, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316B8 - addu       $v0, $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316BC - slt        $a1, $t1, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316C0 - addiu      $v1, $zr, 32767 <=> li $v1, 32767
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316C4 - slti       $a0, $v0, -32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316C8 - movn       $v0, $v1, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316CC - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316D0 - movn       $v0, $v1, $a0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316D4 - sh         $v0, 0($a2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A316D8 - bgtz       $a3, 0x08A316A8
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316DC - addiu      $a2, $a2, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A316E0 - jal        0x08A311A0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316E8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A316EC - lw         $ra, 12($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316F0 - lw         $s2, 8($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316F4 - lw         $s1, 4($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316F8 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A316FC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31700 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31704 - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A31708 - jal        0x08A31188
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3170C - sll        $s0, $s1, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31710 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31714 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A31718 - jal        0x08A7A2C8
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3171C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A31720 - j          0x08A316E0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31724 - nop
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A3117C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A3117C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31180 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31184 - lw         $v0, 13164($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A31188
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A31188 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3118C - addiu      $v1, $v1, 12976
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31190 - lw         $v0, 180($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31194 - addiu      $v1, $v1, 192
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31198 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3119C - addu       $v0, $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A311A0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A311A0 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311A4 - sw         $ra, 8($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311A8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311AC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311B0 - sw         $s1, 4($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311B4 - sll        $s1, $a0, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311B8 - sw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311BC - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311C0 - addiu      $s0, $s0, 12976
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311C4 - lw         $v0, 180($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311C8 - lw         $v1, 184($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311CC - addu       $v0, $v0, $s1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311D0 - div        $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A311D4 - beql       $v1, $zr, 0x08A311DC
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311D8 - break      0x00007
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A311DC - lw         $a0, 148($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311E0 - mfhi       $a3
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A311E4 - jal        0x08A878CC [sceKernelWaitSema]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311E8 - sw         $a3, 180($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311EC - lw         $v0, 188($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311F0 - lw         $a0, 148($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311F4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A311F8 - subu       $v0, $v0, $s1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A311FC - jal        0x08A878C4 [sceKernelSignalSema]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31200 - sw         $v0, 188($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31204 - lw         $ra, 8($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31208 - lw         $s1, 4($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3120C - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31210 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A31214 - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A8795C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A8795C - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A87960 - syscall    0x045D7 [sceKernelDcacheWritebackInvalidateAll]
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A716F0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A716F0 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A716F4 - ori        $t2, $zr, -32768 <=> li $t2, 32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A716F8 - lui        $v0, 0x8044 <=> li $v0, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A716FC - sltiu      $t3, $a0, 4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71700 - sw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71704 - ori        $t0, $v0, 16
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71708 - beq        $t3, $zr, 0x08A71748
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7170C - sltu       $t1, $t2, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71710 - lui        $t3, 0x8044 <=> li $t3, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71714 - sltu       $t2, $t2, $a2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71718 - bne        $t1, $zr, 0x08A71748
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7171C - ori        $t0, $t3, 10
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71720 - lui        $t4, 0x08B0 <=> li $t4, 0x08B00000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71724 - sll        $t0, $a0, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71728 - addiu      $t1, $t4, 22556
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7172C - lui        $a0, 0x8044 <=> li $a0, 0x80440000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71730 - addu       $v1, $t0, $t1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A71734 - bne        $t2, $zr, 0x08A71748
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71738 - ori        $t0, $a0, 10
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A7173C - jal        0x08A879D4 [sceAudioOutputPannedBlocking]
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71740 - lw         $a0, 0($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71744 - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A71748 - lw         $ra, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A7174C - addu       $v0, $t0, $zr <=> move $v0, $t0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71750 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A71754 - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A879D4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A879D4 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A879D8 - syscall    0x0466A [sceAudioOutputPannedBlocking]
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A87A3C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A87A3C - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A87A40 - syscall    0x045E5 [sceDisplayWaitVblank]
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A878AC
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A878AC - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A878B0 - syscall    0x044CB [sceKernelDelayThread]
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FBE4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FBE4 - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FBE8 - sw         $s1, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FBEC - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FBF0 - addiu      $a1, $zr, 104 <=> li $a1, 104
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FBF4 - sw         $s2, 8($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FBF8 - addiu      $s2, $s1, 12864
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FBFC - sw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC00 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC04 - sw         $ra, 12($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2FC08 - jal        0x08A25890
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC0C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC10 - sll        $a0, $s0, 0x0005
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC14 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2FC18 - jal        0x08A257A4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC1C - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC20 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2FC24 - beq        $v0, $zr, 0x08A2FC64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC28 - sw         $v0, 12864($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC2C - lw         $v0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2FC30 - blez       $v0, 0x08A2FC60
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC34 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC38 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC3C - lw         $v0, 12864($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FC40 - sll        $v1, $a1, 0x0005
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC44 - addu       $v1, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC48 - sw         $a1, 0($v1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC4C - addiu      $a1, $a1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC50 - lw         $v0, 4($a0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC54 - slt        $v0, $a1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2FC58 - bne        $v0, $zr, 0x08A2FC40
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC5C - lw         $v0, 12864($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FC60 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FC64 - lw         $ra, 12($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC68 - lw         $s2, 8($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC6C - lw         $s1, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC70 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC74 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC78 - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FC7C - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FD00
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FD00 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD04 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD08 - addiu      $v1, $v1, 12864
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD0C - sll        $v0, $a0, 0x0002
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD10 - sll        $a1, $a0, 0x0003
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD14 - addu       $t0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD18 - addu       $v0, $a3, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD1C - addu       $a1, $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD20 - sltiu      $a0, $a0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD24 - addiu      $v1, $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD28 - slt        $v0, $v1, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD2C - xori       $a0, $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD30 - or         $a0, $a0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2FD34 - bne        $a0, $zr, 0x08A2FD4C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD38 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD3C - sw         $v1, 12($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD40 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD44 - sw         $a3, 72($t0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD48 - sw         $a3, 8($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FD4C - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FD50 - nop
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FCE8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FCE8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCEC - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCF0 - lw         $v0, 12864($v1)
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2FCF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2FCF4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCF8 - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2FCFC - lw         $v0, 12868($v1)
14:03:34 DEBUG compiler - sgx-pcm-th - Compiling _S1_2_8A328E0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A328E0 - addiu      $sp, $sp, -64
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328E4 - sw         $s7, 44($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328E8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328EC - addiu      $v0, $v0, 12976
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328F0 - sw         $s6, 40($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328F4 - addu       $s7, $a1, $zr <=> move $s7, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328F8 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A328FC - sw         $s5, 36($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32900 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32904 - sw         $ra, 52($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32908 - sw         $fp, 48($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3290C - sw         $s4, 32($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32910 - sw         $s3, 28($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32914 - sw         $s2, 24($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32918 - sw         $s1, 20($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3291C - sw         $s0, 16($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32920 - lw         $v1, 108($v0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A32924 - blez       $v1, 0x08A32964
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32928 - sw         $a0, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3292C - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32930 - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32934 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A32938 - lw         $v0, 104($s3)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3293C - addu       $s2, $v0, $s4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32940 - lbu        $v1, 48($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A32944 - bnel       $v1, $zr, 0x08A32998
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32948 - lb         $v0, 51($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A3294C - lw         $v0, 108($fp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A32950 - addiu      $s5, $s5, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32954 - addiu      $s4, $s4, 24732
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32958 - slt        $v0, $s5, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A3295C - bne        $v0, $zr, 0x08A32938
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32960 - addu       $s3, $fp, $zr <=> move $s3, $fp
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A32964 - addu       $v0, $s6, $zr <=> move $v0, $s6
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32968 - lw         $ra, 52($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3296C - lw         $fp, 48($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32970 - lw         $s7, 44($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32974 - lw         $s6, 40($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32978 - lw         $s5, 36($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3297C - lw         $s4, 32($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32980 - lw         $s3, 28($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32984 - lw         $s2, 24($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32988 - lw         $s1, 20($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3298C - lw         $s0, 16($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32990 - jr         $ra
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32994 - addiu      $sp, $sp, 64
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^> 0x8A32998 - bnel       $v0, $zr, 0x08A32950
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A3299C - lw         $v0, 108($fp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A329A0 - sb         $zr, 49($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A329A4 - jal        0x08A31D8C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329A8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329AC - sll        $v1, $s7, 0x0002
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329B0 - slt        $v0, $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A329B4 - bnel       $v0, $zr, 0x08A32950
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329B8 - lw         $v0, 108($fp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A329BC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329C0 - sb         $v0, 49($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <  0x8A329C4 - jal        0x08A31D94
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329C8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329CC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329D0 - lw         $v0, 120($s3)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A329D4 - bne        $v0, $zr, 0x08A32AD8
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329D8 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329DC - lh         $t0, 56($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v> 0x8A329E0 - beq        $s6, $zr, 0x08A32A44
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329E4 - lh         $a3, 58($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile v  0x8A329E8 - blez       $s7, 0x08A32A30
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329EC - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A329F0 - lh         $v0, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329F4 - addiu      $s1, $s1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329F8 - addiu      $a2, $a2, -1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A329FC - mult       $v0, $t0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A00 - mflo       $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A04 - sra        $v0, $v0, 0x000C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A08 - sh         $v0, 0($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A0C - addiu      $s0, $s0, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A10 - lh         $v0, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A14 - addiu      $s1, $s1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A18 - mult       $v0, $a3
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A1C - mflo       $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A20 - sra        $v0, $v0, 0x000C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A24 - sh         $v0, 0($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A32A28 - bgtz       $a2, 0x08A329F0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A2C - addiu      $s0, $s0, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A32A30 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A32A34 - jal        0x08A31DA4
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A38 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A32A3C - j          0x08A3294C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A40 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^> 0x8A32A44 - blez       $s7, 0x08A32A30
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A48 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A4C - addiu      $t1, $zr, 32767 <=> li $t1, 32767
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A32A50 - lh         $v0, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A54 - lh         $a0, 0($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A58 - addiu      $s1, $s1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A5C - mult       $v0, $t0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A60 - addiu      $a2, $a2, -1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A64 - mflo       $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A68 - sra        $v0, $v0, 0x000C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A6C - addu       $a1, $a0, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A70 - slt        $a0, $t1, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A74 - addiu      $v0, $zr, 32767 <=> li $v0, 32767
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A78 - slti       $v1, $a1, -32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A7C - movn       $a1, $v0, $a0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A80 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A84 - movn       $a1, $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A88 - sh         $a1, 0($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A8C - addiu      $s0, $s0, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A90 - lh         $v0, 0($s1)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A94 - lh         $a0, 0($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A98 - addiu      $s1, $s1, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32A9C - mult       $v0, $a3
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AA0 - mflo       $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AA4 - sra        $v0, $v0, 0x000C
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AA8 - addu       $a1, $a0, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AAC - slt        $a0, $t1, $a1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AB0 - addiu      $v0, $zr, 32767 <=> li $v0, 32767
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AB4 - slti       $v1, $a1, -32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AB8 - movn       $a1, $v0, $a0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32ABC - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AC0 - movn       $a1, $v0, $v1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AC4 - sh         $a1, 0($s0)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A32AC8 - bgtz       $a2, 0x08A32A50
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32ACC - addiu      $s0, $s0, 2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A32AD0 - j          0x08A32A34
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AD4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile <> 0x8A32AD8 - jal        0x08A29840
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32ADC - lw         $a0, 4($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AE0 - andi       $v0, $v0, 1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A32AE4 - beql       $v0, $zr, 0x08A329E0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AE8 - lh         $t0, 56($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile  > 0x8A32AEC - lw         $v0, 120($s3)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AF0 - lw         $a0, 4($s2)
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AF4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AF8 - jalr       $ra, $v0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32AFC - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile ^  0x8A32B00 - j          0x08A329E0
14:03:34 DEBUG compiler - sgx-pcm-th - CodeInstruction.compile    0x8A32B04 - lh         $t0, 56($s2)
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2641C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2641C - addiu      $sp, $sp, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26420 - sw         $s2, 8($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26424 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26428 - addiu      $a1, $zr, 40 <=> li $a1, 40
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2642C - sw         $s1, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26430 - addiu      $s1, $s2, 12356
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26434 - sw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26438 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2643C - sw         $ra, 12($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A26440 - jal        0x08A25890
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26444 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2644C - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26450 - addiu      $a2, $s1, 36
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26454 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A26458 - jal        0x08A25B1C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2645C - addiu      $a1, $a1, -21360
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26460 - lw         $v1, 36($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26464 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26468 - sll        $a0, $v1, 0x0004
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2646C - subu       $a0, $a0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A26470 - jal        0x08A257A4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26474 - sll        $a0, $a0, 0x0002
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26478 - addiu      $t0, $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2647C - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26480 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26484 - addiu      $t1, $zr, -1 <=> li $t1, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26488 - addiu      $a3, $zr, 60 <=> li $a3, 60
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2648C - sw         $v0, 32($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A26490 - bne        $v0, $zr, 0x08A264B4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26494 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A26498 - lw         $ra, 12($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2649C - lw         $s2, 8($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264A0 - lw         $s1, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264A4 - lw         $s0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264A8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264AC - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264B0 - addiu      $sp, $sp, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A264B4 - lw         $a2, 36($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264B8 - sw         $s1, 4($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264BC - sw         $t1, 8($t0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264C0 - sw         $zr, 12($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264C4 - sw         $t0, 4($t0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264C8 - sw         $zr, 12($t0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264CC - sw         $s1, 12356($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264D0 - sw         $t1, 8($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A264D4 - jal        0x08A25B7C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264D8 - sw         $t0, 16($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264DC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264E0 - lw         $v1, 3732($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264E4 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264E8 - andi       $v1, $v1, 4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A264EC - bne        $v1, $zr, 0x08A264FC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264F0 - addiu      $a0, $a0, -21344
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A264F4 - j          0x08A26498
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A264F8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A264FC - jal        0x08A25754
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26500 - lw         $a1, 36($s1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A26504 - j          0x08A26498
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26508 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25B7C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A25B7C - blez       $a2, 0x08A25BB8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B80 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25B84 - sw         $a1, 4($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B88 - lw         $v0, 4($a0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B8C - sw         $t0, 8($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B90 - addiu      $t0, $t0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B94 - slt        $v1, $t0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B98 - sw         $v0, 4($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25B9C - sw         $a1, 4($a0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25BA0 - lw         $v0, 4($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25BA4 - sw         $a0, 0($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25BA8 - sw         $zr, 12($a1)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25BAC - sw         $a1, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A25BB0 - bne        $v1, $zr, 0x08A25B84
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25BB4 - addu       $a1, $a1, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25BB8 - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25BBC - nop
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7F150
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF28 - lbu        $a2, 0($s3)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF2C - seb        $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF30 - xori       $v1, $v0, 37
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF38 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF3C - and        $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF40 - beq        $v0, $zr, 0x08A7EF6C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF44 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF48 - addiu      $s3, $s3, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF4C - lbu        $a2, 0($s3)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF50 - seb        $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF54 - xori       $v1, $v0, 37
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF58 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF60 - and        $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7EF64 - bnel       $v0, $zr, 0x08A7EF4C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF68 - addiu      $s3, $s3, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF6C - subu       $s1, $s3, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF70 - beq        $s1, $zr, 0x08A7EFB8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF74 - seb        $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF78 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF7C - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF80 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF84 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF88 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF8C - addu       $v1, $v1, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF90 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF94 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF98 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF9C - beq        $a0, $zr, 0x08A80808
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA0 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA4 - lw         $a0, 556($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFA8 - lbu        $a2, 0($s3)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFAC - addu       $a0, $a0, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB0 - sw         $a0, 556($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB4 - seb        $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7EFB8 - beq        $v0, $zr, 0x08A807D0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFBC - addiu      $s3, $s3, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC0 - lbu        $a2, 0($s3)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC4 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC8 - sw         $zr, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFCC - sw         $zr, 580($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD0 - sw         $zr, 560($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD4 - sb         $zr, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD8 - seb        $s7, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFDC - addiu      $s3, $s3, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE0 - addiu      $v1, $s7, -32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE4 - sltiu      $v0, $v1, 89
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EFE8 - beq        $v0, $zr, 0x08A807BC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFEC - sll        $v0, $v1, 0x0002
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF4 - addiu      $v1, $v1, 1980
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF8 - addu       $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFFC - lw         $a0, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F000 - jr         $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F004 - nop
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F150 - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F154 - andi       $v0, $a0, 32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F158 - beq        $v0, $zr, 0x08A80030
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F15C - lw         $v1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F160 - lw         $a1, 548($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F164 - addiu      $v1, $zr, -8 <=> li $v1, -8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F168 - addiu      $v0, $a1, 7
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F16C - and        $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F170 - lw         $s0, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F174 - lw         $s1, 4($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F178 - addiu      $v0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F17C - sw         $v0, 548($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F180 - bltz       $s1, 0x08A80018
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F184 - addiu      $v1, $zr, 45 <=> li $v1, 45
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F188 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F18C - bltz       $s5, 0x08A7F1A4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F190 - sw         $s5, 580($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F194 - lw         $v1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F198 - addiu      $v0, $zr, -129 <=> li $v0, -129
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F19C - and        $v1, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1A0 - sw         $v1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1A4 - lw         $a1, 580($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1A8 - or         $v0, $s0, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1AC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1B0 - sltu       $v1, $zr, $a1 <=> move $v1, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1B4 - or         $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F1B8 - beq        $v0, $zr, 0x08A7FFF0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1BC - addiu      $s4, $sp, 476
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F1C4 - beq        $a0, $v0, 0x08A7FF70
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1C8 - slti       $v0, $a0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F1CC - bne        $v0, $zr, 0x08A7FF18
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1D0 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F1D4 - beq        $a0, $v0, 0x08A7FEE0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1D8 - lw         $a1, 588($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1DC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1E0 - addiu      $s4, $v0, 1888
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F1E4 - jal        0x08A7D06C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1E8 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1EC - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F0 - lw         $a0, 580($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F4 - lbu        $v1, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F8 - max        $a0, $s6, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1FC - sw         $a0, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F200 - bne        $v1, $zr, 0x08A7F218
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F204 - addiu      $a0, $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F208 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F20C - lw         $a0, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F210 - andi       $v0, $a1, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F214 - addu       $a0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F218 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F21C - andi       $fp, $a1, 132
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F220 - bne        $fp, $zr, 0x08A7F2C0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F224 - sw         $a0, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F228 - lw         $v0, 560($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F22C - lw         $a0, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F230 - subu       $s0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F234 - blez       $s0, 0x08A7F2C0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F238 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F23C - bne        $v0, $zr, 0x08A7F288
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F240 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F244 - addiu      $s5, $a1, 1856
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F248 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F24C - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F250 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F254 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F258 - sw         $s5, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F25C - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F260 - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F264 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F268 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F26C - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F270 - beq        $a0, $zr, 0x08A7FEC0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F274 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F278 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F27C - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F280 - beql       $v0, $zr, 0x08A7F250
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F284 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F288 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F28C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F290 - addiu      $v0, $v1, 1856
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F294 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F298 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F29C - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A0 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A4 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A8 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2AC - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B0 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2B4 - beq        $a0, $zr, 0x08A7FEA4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B8 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2BC - lbu        $v1, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F2C0 - seb        $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2C4 - beq        $v0, $zr, 0x08A7FE3C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2C8 - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D0 - sw         $v0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D4 - addiu      $v1, $sp, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D8 - lw         $a0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2DC - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E0 - sw         $v1, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E4 - addiu      $a0, $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E8 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2EC - slti       $v1, $a0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F0 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F4 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2F8 - beq        $v1, $zr, 0x08A7FE1C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2FC - sw         $a0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F300 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F304 - beq        $fp, $v0, 0x08A7FD58
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F308 - lw         $a1, 560($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F30C - lw         $v1, 580($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F310 - subu       $s0, $v1, $s6
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F314 - blez       $s0, 0x08A7F398
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F318 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F31C - bne        $v0, $zr, 0x08A7F368
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F320 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F324 - addiu      $s5, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F328 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F32C - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F330 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F334 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F338 - sw         $s5, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F33C - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F340 - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F344 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F348 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F34C - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F350 - beq        $a0, $zr, 0x08A7FD3C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F354 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F358 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F35C - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F360 - beql       $v0, $zr, 0x08A7F330
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F364 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F368 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F36C - addiu      $v0, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F370 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F374 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F378 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F37C - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F380 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F384 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F388 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F38C - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F390 - beq        $a0, $zr, 0x08A7FD20
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F394 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F398 - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F39C - andi       $v0, $a0, 256
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3A0 - bne        $v0, $zr, 0x08A7F57C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A4 - slti       $v0, $s7, 102
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A8 - sw         $s6, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3AC - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B0 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B4 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B8 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3BC - addu       $v1, $v1, $s6
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C0 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C4 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C8 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3CC - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3D0 - beq        $a0, $zr, 0x08A7F560
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3D4 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3D8 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3DC - andi       $v0, $a1, 4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3E0 - beq        $v0, $zr, 0x08A7F478
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E4 - lw         $v1, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E8 - lw         $v0, 560($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3EC - subu       $s0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F0 - blez       $s0, 0x08A7F478
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3F4 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F8 - bne        $v0, $zr, 0x08A7F444
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F400 - addiu      $s4, $a0, 1856
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F404 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F408 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F40C - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F410 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F414 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F418 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F41C - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F420 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F424 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F428 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F42C - beq        $a0, $zr, 0x08A7F544
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F430 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F434 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F438 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F43C - beql       $v0, $zr, 0x08A7F40C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F440 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F444 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F44C - addiu      $v0, $a1, 1856
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F450 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F454 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F458 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F45C - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F460 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F464 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F468 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F46C - beq        $a0, $zr, 0x08A7F528
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F470 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F474 - lw         $v1, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F478 - lw         $a0, 560($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F47C - lw         $a1, 556($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F480 - max        $v0, $v1, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F484 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F488 - addu       $a1, $a1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F48C - bne        $v1, $zr, 0x08A7F4B4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F490 - sw         $a1, 556($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F494 - lw         $v0, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F498 - sw         $zr, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F49C - beq        $v0, $zr, 0x08A7EF28
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A0 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4A4 - jal        0x08A79A74
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4AC - j          0x08A7EF28
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4B0 - sw         $zr, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4B4 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4B8 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4BC - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4C0 - beq        $v0, $zr, 0x08A7F498
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4C4 - lw         $v0, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4C8 - lw         $v1, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F4CC - beq        $v1, $zr, 0x08A7F4E0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D0 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4D4 - jal        0x08A79A74
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4DC - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4E0 - lw         $a1, 556($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E8 - lhu        $v0, 12($a0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4EC - andi       $v0, $v0, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F0 - movz       $v1, $a1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F4 - lw         $ra, 644($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F8 - lw         $fp, 640($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4FC - lw         $s7, 636($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F500 - lw         $s6, 632($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F504 - lw         $s5, 628($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F508 - lw         $s4, 624($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F50C - lw         $s3, 620($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F510 - lw         $s2, 616($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F514 - lw         $s1, 612($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F518 - lw         $s0, 608($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F51C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F520 - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F524 - addiu      $sp, $sp, 656
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F528 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F52C - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F530 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F534 - beql       $v0, $zr, 0x08A7F478
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F538 - lw         $v1, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F53C - j          0x08A7F4CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F540 - lw         $v1, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F544 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F548 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F54C - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F550 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F554 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F558 - j          0x08A7F438
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F55C - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F560 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F564 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F568 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F56C - beq        $v0, $zr, 0x08A7F3DC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F570 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F574 - j          0x08A7F4CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F578 - lw         $v1, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F57C - bne        $v0, $zr, 0x08A7FAF0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F580 - lw         $v0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F584 - lw         $a0, 568($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F588 - lw         $a1, 572($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F58C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F590 - jal        0x08A740F8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F594 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F598 - bne        $v0, $zr, 0x08A7F70C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F59C - lw         $a1, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A4 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5AC - addiu      $v0, $v0, 1916
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B0 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B4 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B8 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5BC - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C0 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C4 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C8 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5CC - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5D0 - beq        $a0, $zr, 0x08A7F6F0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D4 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D8 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5DC - lw         $v1, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E0 - slt        $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5E4 - bnel       $v0, $zr, 0x08A7F600
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E8 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5EC - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F0 - andi       $v0, $a1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F5F4 - beq        $v0, $zr, 0x08A7F3E0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F8 - andi       $v0, $a1, 4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5FC - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F600 - lw         $v0, 564($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F604 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F608 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F60C - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F610 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F614 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F618 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F61C - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F620 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F624 - beq        $a0, $zr, 0x08A7F6D4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F628 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F62C - lw         $v0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F630 - addiu      $s0, $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F634 - blez       $s0, 0x08A7F3D8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F638 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F63C - bne        $v0, $zr, 0x08A7F688
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F640 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F644 - addiu      $s4, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F648 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F64C - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F650 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F654 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F658 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F65C - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F660 - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F664 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F668 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F66C - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F670 - beq        $a0, $zr, 0x08A7F6B8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F674 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F678 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F67C - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F680 - beql       $v0, $zr, 0x08A7F650
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F684 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F688 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F68C - addiu      $v0, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F690 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F694 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F698 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F69C - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A0 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6A4 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A8 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6AC - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F6B0 - j          0x08A7F3D0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6B4 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6B8 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6BC - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C0 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6C4 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C8 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6CC - j          0x08A7F67C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6D0 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6D4 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6D8 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6DC - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E0 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6E4 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E8 - j          0x08A7F630
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6EC - lw         $v0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6F0 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6F4 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6F8 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6FC - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F700 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F704 - j          0x08A7F5DC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F708 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F70C - blez       $a1, 0x08A7F948
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F710 - lw         $v1, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F714 - slt        $v0, $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F718 - bnel       $v0, $zr, 0x08A7F868
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F71C - sw         $a1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F720 - sw         $v1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F724 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F728 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F72C - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F730 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F734 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F738 - addu       $v1, $v1, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F73C - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F740 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F744 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F748 - beq        $a0, $zr, 0x08A7F84C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F74C - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F750 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F754 - subu       $s0, $v0, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F758 - blez       $s0, 0x08A7F7DC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F75C - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F760 - bne        $v0, $zr, 0x08A7F7AC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F764 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F768 - addiu      $s1, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F76C - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F770 - sw         $s4, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F774 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F778 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F77C - sw         $s1, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F780 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F784 - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F788 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F78C - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F790 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F794 - beq        $a0, $zr, 0x08A7F830
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F798 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F79C - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7A0 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7A4 - beql       $v0, $zr, 0x08A7F774
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7A8 - sw         $s4, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7AC - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B0 - addiu      $v0, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B4 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B8 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7BC - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C0 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C4 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C8 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7CC - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D0 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F7D4 - beq        $a0, $zr, 0x08A7F814
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D8 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7DC - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7E0 - andi       $v0, $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7E4 - beq        $v0, $zr, 0x08A7F3DC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7E8 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F0 - sw         $v1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F8 - addiu      $v0, $v0, 1920
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7FC - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F800 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F804 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F808 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F80C - j          0x08A7F6A4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F810 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F814 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F818 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F81C - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F820 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F824 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F828 - j          0x08A7F7E0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F82C - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F830 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F834 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F838 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F83C - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F840 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F844 - j          0x08A7F7A0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F848 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F84C - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F850 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F854 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F858 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F85C - lw         $a1, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F860 - j          0x08A7F750
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F864 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F868 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F86C - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F870 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F874 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F878 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F87C - addu       $v1, $v1, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F880 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F884 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F888 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F88C - beq        $a0, $zr, 0x08A7F92C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F890 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F894 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F898 - sw         $v1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F89C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A0 - addiu      $v0, $v0, 1920
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A4 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A8 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8AC - addu       $s4, $s4, $t1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B0 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B4 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B8 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8BC - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C0 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C4 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F8C8 - beq        $a0, $zr, 0x08A7F910
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8CC - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D0 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F8D4 - lw         $a0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D8 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8DC - subu       $a0, $a0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E0 - sw         $a0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E4 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E8 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8EC - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F0 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F4 - addu       $v0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F8 - slti       $a1, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8FC - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F900 - bne        $a1, $zr, 0x08A7F3D8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F904 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F908 - j          0x08A7F560
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F90C - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F910 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F914 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F918 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F91C - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F920 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F924 - j          0x08A7F8D4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F928 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F92C - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F930 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F934 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F938 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F93C - lw         $t1, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F940 - j          0x08A7F894
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F944 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F948 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F94C - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F950 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F954 - addiu      $v0, $v0, 1916
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F958 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F95C - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F960 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F964 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F968 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F96C - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F970 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F974 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F978 - beq        $a0, $zr, 0x08A7FAD4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F97C - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F980 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F984 - bnel       $v0, $zr, 0x08A7F99C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F988 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F98C - lw         $v0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F990 - beq        $v0, $zr, 0x08A7F3DC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F994 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F998 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F99C - lw         $v1, 564($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A0 - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A4 - sw         $v1, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A8 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9AC - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B0 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B4 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B8 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9BC - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9C0 - beq        $a0, $zr, 0x08A7FAB8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C4 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C8 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9CC - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D0 - blez       $s0, 0x08A7FA54
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9D4 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D8 - bne        $v0, $zr, 0x08A7FA24
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9DC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E0 - addiu      $s1, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E4 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E8 - sw         $s5, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9EC - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F0 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F4 - sw         $s1, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F8 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9FC - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA00 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA04 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA08 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA0C - beq        $a0, $zr, 0x08A7FA9C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA10 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA14 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA18 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA1C - beql       $v0, $zr, 0x08A7F9EC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA20 - sw         $s5, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA24 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA28 - addiu      $v0, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA2C - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA30 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA34 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA38 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA3C - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA40 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA44 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA48 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA4C - beq        $a0, $zr, 0x08A7FA80
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA50 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA54 - lw         $a1, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA58 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA5C - sw         $a1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA60 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA64 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA68 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA6C - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA70 - addu       $v0, $v0, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA74 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA78 - j          0x08A7F6B0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA7C - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA80 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FA84 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA88 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA8C - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA90 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA94 - j          0x08A7FA58
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA98 - lw         $a1, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA9C - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAA0 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAA4 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAA8 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAAC - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAB0 - j          0x08A7FA18
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAB4 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAB8 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FABC - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC0 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAC4 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC8 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FACC - j          0x08A7F9CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAD0 - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAD4 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAD8 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FADC - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE0 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAE4 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE8 - j          0x08A7F984
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAEC - lw         $v0, 532($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAF0 - slti       $v0, $v0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FAF4 - bne        $v0, $zr, 0x08A7FCC8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAF8 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAFC - lbu        $v0, 0($s4)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB00 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB04 - addiu      $s4, $s4, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB08 - sb         $v0, 480($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB0C - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB10 - sb         $v0, 481($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB14 - addiu      $v0, $sp, 480
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB18 - sw         $v1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB1C - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB20 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB24 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB28 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB2C - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB30 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB34 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB38 - addiu      $v0, $v0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB3C - beq        $a0, $zr, 0x08A7FCAC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB40 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB44 - lw         $a0, 568($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB48 - lw         $a1, 572($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FB50 - jal        0x08A74180
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB54 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB58 - beq        $v0, $zr, 0x08A7FC0C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB5C - lw         $v0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB60 - lw         $a0, 528($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB64 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB68 - addiu      $v0, $a0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB6C - sw         $v0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB70 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB74 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB78 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB7C - addu       $v0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB80 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB84 - addiu      $v0, $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB88 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB8C - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FB90 - beq        $a0, $zr, 0x08A7FBEC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB94 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB98 - lw         $v0, 576($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB9C - lw         $a0, 576($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA0 - sw         $v0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA4 - addiu      $v0, $sp, 32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA8 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBAC - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB0 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB4 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB8 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBBC - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC0 - addu       $v0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC4 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBC8 - bne        $a0, $zr, 0x08A7F3D8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBCC - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD0 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBD4 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD8 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBDC - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE0 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBE4 - j          0x08A7F3DC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE8 - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FBEC - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF0 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBF4 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF8 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBFC - beq        $v0, $zr, 0x08A7FB9C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC00 - lw         $v0, 576($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC04 - j          0x08A7F4CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC08 - lw         $v1, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC0C - addiu      $s0, $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC10 - blez       $s0, 0x08A7FB98
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC14 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC18 - bne        $v0, $zr, 0x08A7FC64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC1C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC20 - addiu      $s4, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC24 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC28 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC2C - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC30 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC34 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC38 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC3C - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC40 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC44 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC48 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC4C - beq        $a0, $zr, 0x08A7FC90
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC50 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC54 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC58 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC5C - beql       $v0, $zr, 0x08A7FC2C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC60 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC64 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC68 - addiu      $v0, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC6C - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC70 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC74 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC78 - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC7C - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC80 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC84 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC88 - j          0x08A7FB90
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC8C - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC90 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FC94 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC98 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC9C - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA0 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCA4 - j          0x08A7FC58
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA8 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCAC - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FCB0 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCB4 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCB8 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCBC - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCC0 - j          0x08A7FB44
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCC4 - nop
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCC8 - andi       $v0, $a1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCCC - bnel       $v0, $zr, 0x08A7FB00
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD0 - lbu        $v0, 0($s4)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD8 - sw         $v0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCDC - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE0 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE4 - sw         $s4, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE8 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCEC - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF0 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF4 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF8 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCFC - bne        $a0, $zr, 0x08A7FB98
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD00 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD04 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD08 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD0C - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD10 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD14 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD18 - j          0x08A7FB9C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD1C - lw         $v0, 576($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD20 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD24 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD28 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD2C - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD30 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD34 - j          0x08A7F39C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD38 - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD3C - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD40 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD44 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD48 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD4C - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD50 - j          0x08A7F35C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD54 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD58 - lw         $v0, 584($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD5C - subu       $s0, $a1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD60 - blez       $s0, 0x08A7F30C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD64 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD68 - bne        $v0, $zr, 0x08A7FDB4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD6C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD70 - addiu      $s5, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD74 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD78 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD7C - lw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD80 - lw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD84 - sw         $s5, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD88 - addiu      $v0, $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD8C - addiu      $v1, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD90 - slti       $a0, $v0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD94 - sw         $v1, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD98 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD9C - beq        $a0, $zr, 0x08A7FE00
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA0 - sw         $v0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA4 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDA8 - slti       $v0, $s0, 17
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDAC - beql       $v0, $zr, 0x08A7FD7C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB0 - sw         $s1, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDB4 - sw         $s0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB8 - addiu      $v0, $fp, 1872
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDBC - lw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC0 - sw         $v0, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC4 - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC8 - addiu      $v1, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDCC - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD0 - slti       $a0, $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD4 - sw         $v1, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD8 - addu       $v0, $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDDC - bne        $a0, $zr, 0x08A7F30C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE0 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE4 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FDE8 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDEC - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF0 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDF4 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF8 - j          0x08A7F310
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDFC - lw         $v1, 580($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE00 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE04 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE08 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE0C - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE10 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE14 - j          0x08A7FDA8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE18 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE1C - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE20 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE24 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE28 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE2C - beq        $v0, $zr, 0x08A7F304
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE30 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE34 - j          0x08A7F4CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE38 - lw         $v1, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE3C - andi       $v0, $a0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE40 - beq        $v0, $zr, 0x08A7F304
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE44 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE48 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE4C - sb         $v0, 480($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE54 - addiu      $v1, $sp, 480
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE58 - sb         $s7, 481($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE5C - sw         $v0, 4($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE60 - lw         $a0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE64 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE68 - sw         $v1, 0($s2)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE6C - addiu      $a0, $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE70 - addiu      $v0, $v0, 2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE74 - slti       $v1, $a0, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE78 - sw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE7C - addiu      $s2, $s2, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE80 - bne        $v1, $zr, 0x08A7F300
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE84 - sw         $a0, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE88 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE8C - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE90 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE94 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE98 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE9C - j          0x08A7F304
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEA0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEA4 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEA8 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEAC - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB0 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEB4 - lbu        $v1, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB8 - j          0x08A7F2C0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEBC - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEC0 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEC4 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEC8 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FECC - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED0 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FED4 - j          0x08A7F27C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED8 - addiu      $s0, $s0, -16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEDC - lw         $a1, 588($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEE0 - andi       $v0, $s0, 15
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEE4 - sll        $a0, $s1, 0x001C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEE8 - addu       $v0, $a1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEEC - lbu        $v1, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEF0 - srl        $s0, $s0, 0x0004
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEF4 - or         $s0, $s0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEF8 - srl        $s1, $s1, 0x0004
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEFC - addiu      $s4, $s4, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF00 - or         $v0, $s0, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FF04 - bne        $v0, $zr, 0x08A7FEDC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF08 - sb         $v1, 0($s4)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FF0C - subu       $v0, $sp, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7FF10 - j          0x08A7F1F0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF14 - addiu      $s6, $v0, 476
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7FF18 - bne        $a0, $zr, 0x08A7F1E0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF1C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FF20 - andi       $v0, $s0, 7
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF24 - sll        $v1, $s1, 0x001D
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF28 - srl        $s0, $s0, 0x0003
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF2C - or         $s0, $s0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF30 - srl        $s1, $s1, 0x0003
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF34 - addiu      $v1, $v0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF38 - addiu      $s4, $s4, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF3C - or         $v0, $s0, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FF40 - bne        $v0, $zr, 0x08A7FF20
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF44 - sb         $v1, 0($s4)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF48 - lw         $a0, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF4C - andi       $v0, $a0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FF50 - beq        $v0, $zr, 0x08A7FF10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF54 - subu       $v0, $sp, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF58 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FF5C - beql       $v1, $v0, 0x08A7FF10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF60 - subu       $v0, $sp, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FF64 - addiu      $s4, $s4, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FF68 - j          0x08A7FF0C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF6C - sb         $v0, 0($s4)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FF70 - beq        $s1, $zr, 0x08A7FFD4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF74 - nop
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FF78 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FF7C - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF80 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FF84 - jal        0x08A870CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF88 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF8C - addiu      $v0, $v0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF90 - addiu      $s4, $s4, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF94 - sb         $v0, 0($s4)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF98 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FF9C - addiu      $a3, $zr, 0 <=> li $a3, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFA0 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FFA4 - jal        0x08A86B58
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFA8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFAC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FFB0 - bne        $v1, $zr, 0x08A7FF78
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFB4 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FFB8 - bnel       $v1, $zr, 0x08A7FF64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFBC - addiu      $v0, $s0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FFC0 - sltiu      $v0, $v0, 10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FFC4 - beql       $v0, $zr, 0x08A7FF7C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7FFCC - j          0x08A7FF64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFD0 - addiu      $v0, $s0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7FFD4 - bne        $s1, $zr, 0x08A7FF64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFD8 - addiu      $v0, $s0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFDC - sltiu      $v0, $s0, 10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FFE0 - beql       $v0, $zr, 0x08A7FF7C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFE4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7FFE8 - j          0x08A7FF64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFEC - addiu      $v0, $s0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7FFF0 - bne        $a0, $zr, 0x08A7FF10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFF4 - subu       $v0, $sp, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFF8 - lw         $v1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FFFC - andi       $v0, $v1, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80000 - beq        $v0, $zr, 0x08A7FF10
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80004 - subu       $v0, $sp, $s4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80008 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8000C - sb         $v0, 475($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80010 - j          0x08A7FF0C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80014 - addiu      $s4, $sp, 475
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80018 - subu       $s0, $zr, $s0 <=> negu $s0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8001C - subu       $s1, $zr, $s1 <=> negu $s1, $s1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80020 - sltu       $v0, $zr, $s0 <=> move $v0, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80024 - subu       $s1, $s1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80028 - j          0x08A7F188
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8002C - sb         $v1, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80030 - andi       $v0, $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80034 - bne        $v0, $zr, 0x08A80064
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80038 - lw         $v0, 548($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8003C - lw         $a1, 552($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80040 - andi       $v0, $a1, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80044 - beq        $v0, $zr, 0x08A80064
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80048 - lw         $v0, 548($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8004C - lh         $v1, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80050 - addiu      $v0, $v0, 4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80054 - sw         $v0, 548($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80058 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8005C - j          0x08A7F180
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80060 - sra        $s1, $v1, 0x001F
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80064 - addiu      $a0, $v0, 4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80068 - lw         $v1, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8006C - j          0x08A80058
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80070 - sw         $a0, 548($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A802C0 - j          0x08A7F1F0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802C4 - sb         $zr, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A807BC - beq        $s7, $zr, 0x08A807D0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C0 - addiu      $s4, $sp, 128
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C4 - sb         $s7, 128($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807C8 - j          0x08A802C0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807CC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807D0 - lw         $v0, 56($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A807D4 - bne        $v0, $zr, 0x08A807E4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807D8 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807DC - j          0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E0 - sw         $zr, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A807E4 - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E8 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807EC - beql       $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F0 - sw         $zr, 52($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807F4 - j          0x08A7F4CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F8 - lw         $v1, 592($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80808 - lw         $a0, 544($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8080C - jal        0x08A7ECF4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80810 - addiu      $a1, $sp, 48
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80814 - bne        $v0, $zr, 0x08A7F4C8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80818 - addiu      $s2, $sp, 64
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8081C - j          0x08A7EFA8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80820 - lw         $a0, 556($sp)
14:03:34 DEBUG compiler - KokakuGame - Compiling _S1_2_8A870CC
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A870CC - addiu      $sp, $sp, -32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870D0 - sw         $s3, 28($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870D4 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870D8 - addu       $s3, $sp, $zr <=> move $s3, $sp
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870DC - sw         $s2, 24($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870E0 - addu       $t3, $a2, $zr <=> move $t3, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870E4 - addu       $t7, $a0, $zr <=> move $t7, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870E8 - sw         $s1, 20($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870EC - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A870F0 - bne        $a3, $zr, 0x08A87468
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870F4 - sw         $s0, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A870F8 - sltu       $v0, $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A870FC - beq        $v0, $zr, 0x08A87260
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87100 - ori        $v0, $zr, -1 <=> li $v0, 65535
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87104 - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87108 - sltiu      $a0, $a2, 256
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8710C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87110 - sltu       $v0, $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87114 - beq        $v0, $zr, 0x08A87138
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87118 - movn       $a1, $zr, $a0 <=> move $a1, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8711C - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87120 - ori        $v0, $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87124 - addiu      $v1, $zr, 16 <=> li $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87128 - sltu       $v0, $v0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8712C - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87130 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87134 - movn       $a1, $a0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87138 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8713C - srlv       $v0, $a2, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87140 - addiu      $v1, $v1, 3984
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87144 - addu       $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87148 - lbu        $a0, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8714C - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87150 - addu       $a0, $a0, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87154 - subu       $a3, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87158 - beq        $a3, $zr, 0x08A8717C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8715C - srl        $a2, $t3, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87160 - subu       $v0, $v0, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87164 - srlv       $v0, $t7, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87168 - sllv       $v1, $t1, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8716C - or         $t1, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87170 - sllv       $t3, $t3, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87174 - sllv       $t7, $t7, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87178 - srl        $a2, $t3, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8717C - divu       $t1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87180 - andi       $t2, $t3, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87184 - srl        $a0, $t7, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87188 - beql       $a2, $zr, 0x08A87190
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8718C - break      0x00007
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87190 - mflo       $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87194 - mfhi       $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87198 - mult       $v1, $t2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8719C - sll        $v0, $v0, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871A0 - or         $a1, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871A4 - mflo       $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871A8 - sltu       $v1, $a1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A871AC - beq        $v1, $zr, 0x08A871D0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871B0 - divu       $t1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871B4 - addu       $a1, $a1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871B8 - sltu       $v0, $a1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A871BC - bnel       $v0, $zr, 0x08A871D4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871C0 - subu       $a1, $a1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A871C4 - sltu       $v0, $a1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871C8 - addu       $v1, $a1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871CC - movn       $a1, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A871D0 - subu       $a1, $a1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A871D4 - divu       $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871D8 - andi       $a0, $t7, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A871DC - beql       $a2, $zr, 0x08A871E4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871E0 - break      0x00007
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A871E4 - mflo       $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871E8 - mfhi       $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871EC - mult       $v1, $t2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871F0 - sll        $v0, $v0, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871F4 - or         $a0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871F8 - mflo       $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A871FC - sltu       $v1, $a0, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87200 - beq        $v1, $zr, 0x08A87224
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87204 - divu       $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87208 - addu       $a0, $a0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8720C - sltu       $v0, $a0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87210 - bne        $v0, $zr, 0x08A87228
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87214 - subu       $t7, $a0, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87218 - sltu       $v0, $a0, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8721C - addu       $v1, $a0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87220 - movn       $a0, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87224 - subu       $t7, $a0, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87228 - srlv       $t8, $t7, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8722C - addu       $t9, $zr, $zr <=> li $t9, 0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A87230 - beq        $s3, $zr, 0x08A87240
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87234 - nop
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87238 - sw         $t8, 0($s3)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8723C - sw         $t9, 4($s3)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87240 - lw         $v0, 0($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87244 - lw         $v1, 4($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87248 - lw         $s3, 28($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8724C - lw         $s2, 24($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87250 - lw         $s1, 20($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87254 - lw         $s0, 16($sp)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87258 - jr         $ra
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8725C - addiu      $sp, $sp, 32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A87260 - bne        $a2, $zr, 0x08A87284
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87264 - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87268 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8726C - divu       $v0, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87270 - beql       $a2, $zr, 0x08A87278
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87274 - break      0x00007
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87278 - mflo       $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8727C - ori        $v0, $zr, -1 <=> li $v0, 65535
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87280 - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87284 - sltiu      $a0, $t3, 256
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87288 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8728C - sltu       $v0, $v0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87290 - beq        $v0, $zr, 0x08A872B4
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87294 - movn       $a1, $zr, $a0 <=> move $a1, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87298 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8729C - ori        $v0, $v0, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872A0 - addiu      $v1, $zr, 16 <=> li $v1, 16
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872A4 - sltu       $v0, $v0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872A8 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872AC - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872B0 - movn       $a1, $a0, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A872B4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872B8 - srlv       $v0, $t3, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872BC - addiu      $v1, $v1, 3984
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872C0 - addu       $v0, $v0, $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872C4 - lbu        $a0, 0($v0)
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872C8 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872CC - addu       $a0, $a0, $a1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872D0 - subu       $a3, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A872D4 - bne        $a3, $zr, 0x08A87394
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872D8 - subu       $s0, $v0, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872DC - subu       $t1, $t1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872E0 - srl        $t0, $t3, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872E4 - andi       $t6, $t3, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A872E8 - divu       $t1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872EC - srl        $a0, $t7, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A872F0 - beql       $t0, $zr, 0x08A872F8
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872F4 - break      0x00007
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A872F8 - mflo       $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A872FC - mfhi       $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87300 - mult       $v1, $t6
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87304 - sll        $v0, $v0, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87308 - or         $a1, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8730C - mflo       $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87310 - sltu       $v1, $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87314 - beq        $v1, $zr, 0x08A87338
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87318 - divu       $t1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8731C - addu       $a1, $a1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87320 - sltu       $v0, $a1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87324 - bnel       $v0, $zr, 0x08A8733C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87328 - subu       $a1, $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8732C - sltu       $v0, $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87330 - addu       $v1, $a1, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87334 - movn       $a1, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87338 - subu       $a1, $a1, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8733C - divu       $a1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87340 - andi       $a0, $t7, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87344 - beql       $t0, $zr, 0x08A8734C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87348 - break      0x00007
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8734C - mflo       $v1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87350 - mfhi       $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87354 - mult       $v1, $t6
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87358 - sll        $v0, $v0, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8735C - or         $a0, $v0, $a0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87360 - mflo       $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87364 - sltu       $v1, $a0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87368 - beq        $v1, $zr, 0x08A8738C
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8736C - divu       $a1, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87370 - addu       $a0, $a0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87374 - sltu       $v0, $a0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A87378 - bnel       $v0, $zr, 0x08A87228
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8737C - subu       $t7, $a0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87380 - sltu       $v0, $a0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87384 - addu       $v1, $a0, $t3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87388 - movn       $a0, $v1, $v0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A8738C - j          0x08A87228
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87390 - subu       $t7, $a0, $a2
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87394 - sllv       $t3, $t3, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87398 - srl        $t0, $t3, 0x0010
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8739C - srlv       $t5, $t1, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873A0 - divu       $t5, $t0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873A4 - andi       $t6, $t3, -1
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873A8 - srlv       $v1, $t7, $s0
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873AC - sllv       $v0, $t1, $a3
14:03:34 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873B0 - or         $t1, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873B4 - srl        $a1, $t1, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A873B8 - beql       $t0, $zr, 0x08A873C0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873BC - break      0x00007
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A873C0 - addu       $t4, $t0, $zr <=> move $t4, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873C4 - sllv       $t7, $t7, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873C8 - addu       $s0, $t6, $zr <=> move $s0, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873CC - mflo       $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873D0 - mfhi       $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873D4 - mult       $a2, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873D8 - sll        $a0, $a0, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873DC - or         $t2, $a0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873E0 - mflo       $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873E4 - sltu       $v0, $t2, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A873E8 - beq        $v0, $zr, 0x08A8740C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873EC - divu       $t5, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873F0 - addu       $t2, $t2, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873F4 - sltu       $v0, $t2, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A873F8 - bnel       $v0, $zr, 0x08A87410
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A873FC - subu       $t2, $t2, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87400 - sltu       $v0, $t2, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87404 - addu       $v1, $t2, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87408 - movn       $t2, $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8740C - subu       $t2, $t2, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87410 - divu       $t2, $t4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87414 - andi       $a0, $t1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87418 - beql       $t4, $zr, 0x08A87420
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8741C - break      0x00007
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87420 - mflo       $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87424 - mfhi       $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87428 - mult       $v1, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8742C - sll        $v0, $v0, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87430 - or         $a0, $v0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87434 - mflo       $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87438 - sltu       $v1, $a0, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8743C - beq        $v1, $zr, 0x08A87460
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87440 - divu       $t2, $t4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87444 - addu       $a0, $a0, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87448 - sltu       $v0, $a0, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8744C - bnel       $v0, $zr, 0x08A872E8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87450 - subu       $t1, $a0, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87454 - sltu       $v0, $a0, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87458 - addu       $v1, $a0, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8745C - movn       $a0, $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A87460 - j          0x08A872E8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87464 - subu       $t1, $a0, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87468 - sltu       $v0, $a1, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8746C - beq        $v0, $zr, 0x08A87488
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87470 - ori        $v0, $zr, -1 <=> li $v0, 65535
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87474 - addu       $t8, $a0, $zr <=> move $t8, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87478 - addu       $t9, $a1, $zr <=> move $t9, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8747C - sw         $t8, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A87480 - j          0x08A87240
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87484 - sw         $t9, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87488 - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8748C - sltiu      $a0, $a3, 256
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87490 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87494 - sltu       $v0, $v0, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87498 - beq        $v0, $zr, 0x08A874BC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8749C - movn       $a1, $zr, $a0 <=> move $a1, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874A0 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874A4 - ori        $v0, $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874A8 - addiu      $v1, $zr, 16 <=> li $v1, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874AC - sltu       $v0, $v0, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874B0 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874B4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874B8 - movn       $a1, $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A874BC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874C0 - srlv       $v0, $t0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874C4 - addiu      $v1, $v1, 3984
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874C8 - addu       $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874CC - lbu        $a0, 0($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874D0 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874D4 - addu       $a0, $a0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874D8 - subu       $a3, $v0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A874DC - bne        $a3, $zr, 0x08A8751C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874E0 - subu       $s0, $v0, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874E4 - sltu       $v1, $t7, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874E8 - xori       $v1, $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874EC - sltu       $v0, $t0, $t1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874F0 - or         $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A874F4 - beql       $v0, $zr, 0x08A87514
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A874F8 - addu       $t8, $t7, $zr <=> move $t8, $t7
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A874FC - subu       $a0, $t7, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87500 - sltu       $v0, $t7, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87504 - subu       $v1, $t1, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87508 - subu       $t1, $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8750C - addu       $t7, $a0, $zr <=> move $t7, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87510 - addu       $t8, $t7, $zr <=> move $t8, $t7
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A87514 - j          0x08A87230
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87518 - addu       $t9, $t1, $zr <=> move $t9, $t1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8751C - srlv       $v0, $t3, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87520 - sllv       $v1, $t0, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87524 - or         $t0, $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87528 - srl        $t4, $t0, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8752C - srlv       $t5, $t1, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87530 - divu       $t5, $t4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87534 - andi       $s2, $t0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87538 - srlv       $v0, $t7, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8753C - sllv       $v1, $t1, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87540 - or         $t1, $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87544 - srl        $a1, $t1, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87548 - beql       $t4, $zr, 0x08A87550
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8754C - break      0x00007
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87550 - sllv       $t3, $t3, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87554 - sllv       $t7, $t7, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87558 - mflo       $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8755C - mfhi       $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87560 - mflo       $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87564 - mult       $a2, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87568 - sll        $a0, $a0, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8756C - or         $t2, $a0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87570 - mflo       $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87574 - sltu       $v0, $t2, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87578 - beq        $v0, $zr, 0x08A875A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8757C - divu       $t5, $t4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87580 - addu       $t2, $t2, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87584 - sltu       $v0, $t2, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87588 - bne        $v0, $zr, 0x08A875A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8758C - addiu      $s1, $a2, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87590 - sltu       $v0, $t2, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87594 - beql       $v0, $zr, 0x08A875A8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87598 - subu       $t2, $t2, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8759C - addiu      $s1, $s1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875A0 - addu       $t2, $t2, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A875A4 - subu       $t2, $t2, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A875A8 - divu       $t2, $t4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875AC - andi       $a0, $t1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A875B0 - beql       $t4, $zr, 0x08A875B8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875B4 - break      0x00007
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A875B8 - mflo       $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875BC - mfhi       $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875C0 - mflo       $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875C4 - mult       $v1, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875C8 - sll        $v0, $v0, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875CC - or         $a1, $v0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875D0 - mflo       $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875D4 - sltu       $v1, $a1, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A875D8 - beq        $v1, $zr, 0x08A87604
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875DC - divu       $t2, $t4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875E0 - addu       $a1, $a1, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875E4 - sltu       $v0, $a1, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A875E8 - bne        $v0, $zr, 0x08A87604
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875EC - addiu      $a2, $a2, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875F0 - sltu       $v0, $a1, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A875F4 - beq        $v0, $zr, 0x08A87608
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875F8 - sll        $v0, $s1, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A875FC - addiu      $a2, $a2, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87600 - addu       $a1, $a1, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87604 - sll        $v0, $s1, 0x0010
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87608 - or         $v0, $v0, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8760C - subu       $a1, $a1, $t6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87610 - multu      $v0, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87614 - mfhi       $t2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87618 - sltu       $v1, $a1, $t2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8761C - mflo       $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87620 - bne        $v1, $zr, 0x08A87640
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87624 - subu       $a0, $a2, $t3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87628 - xor        $v0, $t2, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8762C - sltiu      $v0, $v0, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87630 - sltu       $v1, $t7, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87634 - and        $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A87638 - beq        $v0, $zr, 0x08A87650
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8763C - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87640 - sltu       $v0, $a2, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87644 - subu       $v1, $t2, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87648 - subu       $t2, $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8764C - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A87650 - beq        $s3, $zr, 0x08A87240
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87654 - subu       $v1, $t7, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87658 - subu       $a0, $a1, $t2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8765C - sltu       $v0, $t7, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87660 - subu       $t1, $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87664 - sllv       $a1, $t1, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87668 - srlv       $v1, $v1, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8766C - or         $t8, $a1, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A87670 - j          0x08A87238
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87674 - srlv       $t9, $t1, $a3
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A86B58
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8A86B58 - ULongIntegerDiv[27BDFFF0,AFB10004,00E04021,00A05021,AFB00000,00C04821,14E000E9,00807021,00A6102B,10400056,3402FFFF,24030008,2CC40100,00602821,0046102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0046102B,24040018,00602821,0082280B,3C0308A2,00A61006,2463A090,00431021,90440000,24020020,00852021,00443823,50E00008,00093C02,00471023,004E1006,00EA1804,00625025,00EE7004,00E94804,00093C02,0147001B,312CFFFF,000E2402,50E00001,000001CD,00001812,00001010,00005812,006C0018,00021400,00443025,00002812,00C5182B,1060000A,0147001B,00C93021,00C9102B,14400006,256BFFFF,00C5102B,50400004,00C53023,256BFFFF,00C93021,00C53023,00C7001B,31C4FFFF,50E00001,000001CD,00001812,00001010,00004012,006C0018,00021400,00442025,00002812,0085182B,10600008,00C7001B,00892021,0089102B,14400004,2508FFFF,0085102B,0002102B,01024023,000B1400,00482025,00003021,8FB10004,8FB00000,00801021,00C01821,03E00008,27BD0010,14C00008,24030008,24020001,0047001B,50C00001,000001CD,00004812,3402FFFF,24030008,2D240100,00602821,0049102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0049102B,24040018,00602821,0082280B,3C0308A2,00A91006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00035,00472823,01495023,24060001,00094402,3130FFFF,0148001B,000E2402,51000001,000001CD,00001812,00001010,00005812,00700018,00021400,00443825,00002812,00E5182B,1060000A,0148001B,00E93821,00E9102B,14400006,256BFFFF,00E5102B,50400004,00E53823,256BFFFF,00E93821,00E53823,00E8001B,31C4FFFF,51000001,000001CD,00001812,00001010,00005012,00700018,00021400,00442025,00002812,0085182B,10600008,00E8001B,00892021,0089102B,14400004,254AFFFF,0085102B,0002102B,01425023,000B1400,0A2706A1,004A2025,00E94804,00094402,00AA6006,0188001B,3130FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,51000001,000001CD,01005821,02008821,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,0188001B,00E93821,00E9102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E93821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00710018,00021400,00442025,00006812,008D182B,1060000A,00EB001B,00892021,0089102B,14400006,24C6FFFF,008D102B,10400004,000F1400,24C6FFFF,00892021,000F1400,00463025,0A2706CA,008D5023,00A7102B,00002021,1440FF67,00003021,3402FFFF,24030008,2CE40100,00602821,0047102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0047102B,24040018,00602821,0082280B,3C0308A2,00A81006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00007,00472823,01C9102B,010A182B,38420001,00621825,0A2706A0,0003202B,00A91006,00E81804,00624025,00085C02,00AA6006,018B001B,3110FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,00E94804,51600001,000001CD,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,018B001B,00E83821,00E8102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E83821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00700018,00021400,00442825,00006812,00AD182B,1060000A,00EB001B,00A82821,00A8102B,14400006,24C6FFFF,00AD102B,10400004,000F1400,00A82821,24C6FFFF,000F1400,00462025,00AD2823,00890019,00001810,00A3102B,5440FF06,2484FFFF,00651026,00002812,01C5182B,2C420001,00431024,1040FF00,00003021,0A2706A1,2484FFFF]()
14:03:35 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08A86B58 (08A86B58-0x08A870C8, length 349) by ULongIntegerDiv[27BDFFF0,AFB10004,00E04021,00A05021,AFB00000,00C04821,14E000E9,00807021,00A6102B,10400056,3402FFFF,24030008,2CC40100,00602821,0046102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0046102B,24040018,00602821,0082280B,3C0308A2,00A61006,2463A090,00431021,90440000,24020020,00852021,00443823,50E00008,00093C02,00471023,004E1006,00EA1804,00625025,00EE7004,00E94804,00093C02,0147001B,312CFFFF,000E2402,50E00001,000001CD,00001812,00001010,00005812,006C0018,00021400,00443025,00002812,00C5182B,1060000A,0147001B,00C93021,00C9102B,14400006,256BFFFF,00C5102B,50400004,00C53023,256BFFFF,00C93021,00C53023,00C7001B,31C4FFFF,50E00001,000001CD,00001812,00001010,00004012,006C0018,00021400,00442025,00002812,0085182B,10600008,00C7001B,00892021,0089102B,14400004,2508FFFF,0085102B,0002102B,01024023,000B1400,00482025,00003021,8FB10004,8FB00000,00801021,00C01821,03E00008,27BD0010,14C00008,24030008,24020001,0047001B,50C00001,000001CD,00004812,3402FFFF,24030008,2D240100,00602821,0049102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0049102B,24040018,00602821,0082280B,3C0308A2,00A91006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00035,00472823,01495023,24060001,00094402,3130FFFF,0148001B,000E2402,51000001,000001CD,00001812,00001010,00005812,00700018,00021400,00443825,00002812,00E5182B,1060000A,0148001B,00E93821,00E9102B,14400006,256BFFFF,00E5102B,50400004,00E53823,256BFFFF,00E93821,00E53823,00E8001B,31C4FFFF,51000001,000001CD,00001812,00001010,00005012,00700018,00021400,00442025,00002812,0085182B,10600008,00E8001B,00892021,0089102B,14400004,254AFFFF,0085102B,0002102B,01425023,000B1400,0A2706A1,004A2025,00E94804,00094402,00AA6006,0188001B,3130FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,51000001,000001CD,01005821,02008821,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,0188001B,00E93821,00E9102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E93821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00710018,00021400,00442025,00006812,008D182B,1060000A,00EB001B,00892021,0089102B,14400006,24C6FFFF,008D102B,10400004,000F1400,24C6FFFF,00892021,000F1400,00463025,0A2706CA,008D5023,00A7102B,00002021,1440FF67,00003021,3402FFFF,24030008,2CE40100,00602821,0047102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0047102B,24040018,00602821,0082280B,3C0308A2,00A81006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00007,00472823,01C9102B,010A182B,38420001,00621825,0A2706A0,0003202B,00A91006,00E81804,00624025,00085C02,00AA6006,018B001B,3110FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,00E94804,51600001,000001CD,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,018B001B,00E83821,00E8102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E83821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00700018,00021400,00442825,00006812,00AD182B,1060000A,00EB001B,00A82821,00A8102B,14400006,24C6FFFF,00AD102B,10400004,000F1400,00A82821,24C6FFFF,000F1400,00462025,00AD2823,00890019,00001810,00A3102B,5440FF06,2484FFFF,00651026,00002812,01C5182B,2C420001,00431024,1040FF00,00003021,0A2706A1,2484FFFF]()
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2709C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2709C - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270A0 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270A4 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270A8 - addiu      $a1, $zr, 40 <=> li $a1, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270AC - sw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270B0 - addiu      $s2, $s1, 12396
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270B4 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270BC - sw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A270C0 - jal        0x08A25890
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270C8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270CC - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270D0 - addiu      $a2, $s2, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A270D8 - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270DC - addiu      $a1, $a1, -21052
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270E0 - lw         $a0, 4($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270E4 - addiu      $v0, $zr, 328 <=> li $v0, 328
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270E8 - mult       $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270EC - mflo       $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A270F0 - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270F4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270F8 - addiu      $t0, $s2, 24
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A270FC - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27100 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27104 - addiu      $t1, $s2, 8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27108 - addiu      $t2, $zr, -1 <=> li $t2, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2710C - addiu      $a3, $zr, 328 <=> li $a3, 328
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27110 - sw         $v0, 12396($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27114 - bne        $v0, $zr, 0x08A27138
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27118 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2711C - lw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27120 - lw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27124 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27128 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2712C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27130 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27134 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27138 - lw         $a2, 4($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2713C - sw         $t2, 8($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27140 - sw         $zr, 12($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27144 - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27148 - sw         $t2, 8($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2714C - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27150 - sw         $t1, 4($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27154 - sw         $t0, 24($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27158 - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2715C - sw         $t1, 8($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27160 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27164 - lw         $v1, 3732($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27168 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2716C - andi       $v1, $v1, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27170 - bne        $v1, $zr, 0x08A27180
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27174 - addiu      $a0, $a0, -21036
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27178 - j          0x08A2711C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2717C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A27180 - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27184 - lw         $a1, 4($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27188 - j          0x08A2711C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2718C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2D1B4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D1B4 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1B8 - sw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1BC - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1C0 - addiu      $a1, $zr, 188 <=> li $a1, 188
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1C4 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1C8 - addiu      $s0, $s2, 12676
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1CC - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1D0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1D4 - sw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D1D8 - jal        0x08A25890
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1E0 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1E4 - addiu      $a2, $s0, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1E8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1EC - addiu      $a1, $a1, -18896
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1F0 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D1F4 - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1F8 - sw         $zr, 12676($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1FC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D200 - addiu      $a2, $s0, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D204 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D208 - addiu      $a1, $a1, -18880
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D20C - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D210 - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D214 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D218 - addiu      $a2, $s0, 88
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D21C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D220 - addiu      $a1, $a1, -18864
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D224 - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D228 - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D22C - addiu      $s0, $s0, 92
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D230 - addiu      $s1, $zr, 15 <=> li $s1, 15
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D234 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D238 - jal        0x08A2D190
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D23C - addiu      $s1, $s1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2D240 - bgez       $s1, 0x08A2D234
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D244 - addiu      $s0, $s0, 6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D248 - addiu      $s0, $s2, 12676
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D24C - lw         $v0, 40($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D250 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D254 - sll        $a0, $v0, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D258 - addu       $a0, $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D25C - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D260 - sll        $a0, $a0, 0x0005
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D264 - sw         $v0, 36($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2D268 - bne        $v0, $zr, 0x08A2D28C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D26C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D270 - lw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D274 - lw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D278 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D27C - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D280 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D284 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D288 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D28C - addiu      $v1, $s0, 20
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D290 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D294 - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D298 - addiu      $v0, $s0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D29C - lw         $a2, 40($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2A0 - sw         $v0, 4($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2A8 - addiu      $a3, $zr, 160 <=> li $a3, 160
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2AC - sw         $zr, 12($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2B0 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2B4 - sw         $v0, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2B8 - sw         $s1, 8($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2BC - sw         $v1, 20($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2C0 - sw         $v1, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2C4 - sw         $s1, 8($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D2C8 - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2CC - sw         $zr, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2D0 - lw         $v0, 3732($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2D4 - andi       $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2D2D8 - bnel       $v0, $zr, 0x08A2D3C8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2DC - lw         $a1, 40($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D2E0 - lw         $v0, 64($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D2E4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2E8 - sll        $a0, $v0, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2EC - addu       $a0, $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D2F0 - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2F4 - sll        $a0, $a0, 0x0005
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2F8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D2FC - sw         $v0, 60($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2D300 - beq        $v0, $zr, 0x08A2D270
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D304 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D308 - addiu      $v0, $s0, 44
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D30C - lw         $a2, 64($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D310 - sw         $v0, 44($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D314 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D318 - addiu      $a3, $zr, 160 <=> li $a3, 160
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D31C - sw         $v0, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D320 - sw         $s1, 8($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D324 - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D328 - sw         $zr, 12($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D32C - lw         $v0, 3732($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D330 - andi       $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2D334 - bnel       $v0, $zr, 0x08A2D3B4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D338 - lw         $a1, 64($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D33C - lw         $v0, 88($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D340 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D344 - sll        $a0, $v0, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D348 - addu       $a0, $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D34C - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D350 - sll        $a0, $a0, 0x0003
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D354 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D358 - sw         $v0, 84($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2D35C - beq        $v0, $zr, 0x08A2D270
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D360 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D364 - addiu      $v0, $s0, 68
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D368 - lw         $a2, 88($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D36C - sw         $v0, 68($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D370 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D374 - addiu      $a3, $zr, 40 <=> li $a3, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D378 - sw         $s1, 8($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D37C - sw         $v0, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D380 - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D384 - sw         $zr, 12($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D388 - lw         $v0, 3732($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D38C - andi       $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2D390 - bnel       $v0, $zr, 0x08A2D3A0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D394 - lw         $a1, 88($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A2D398 - j          0x08A2D270
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D39C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D3A0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D3A4 - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D3A8 - addiu      $a0, $a0, -18848
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2D3AC - j          0x08A2D270
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D3B0 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D3B4 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D3B8 - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D3BC - addiu      $a0, $a0, -18828
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2D3C0 - j          0x08A2D340
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D3C4 - lw         $v0, 88($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D3C8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2D3CC - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D3D0 - addiu      $a0, $a0, -18808
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2D3D4 - j          0x08A2D2E4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D3D8 - lw         $v0, 64($s0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2D190
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2D190 - addiu      $v0, $zr, -128 <=> li $v0, -128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D194 - addiu      $v1, $zr, 64 <=> li $v1, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D198 - sb         $v1, 5($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D19C - sb         $v0, 3($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1A0 - sb         $zr, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1A4 - sb         $zr, 1($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1A8 - sb         $v0, 2($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1AC - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2D1B0 - sb         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2A570
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2A570 - addiu      $sp, $sp, -32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A574 - sw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A578 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A57C - addiu      $a1, $zr, 64 <=> li $a1, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A580 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A584 - addiu      $s1, $s2, 12612
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A588 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A58C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A590 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A594 - sw         $ra, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A598 - jal        0x08A25890
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A59C - sw         $s3, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5A0 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5A8 - addiu      $a2, $s1, 36
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5AC - addiu      $a1, $a1, -20140
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A5B0 - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5B4 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5B8 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5C0 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5C4 - addiu      $a2, $s1, 60
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A5C8 - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5CC - addiu      $a1, $a1, -20124
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5D0 - lw         $v1, 36($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5D4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5D8 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5DC - sll        $a0, $v1, 0x0003
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5E0 - addu       $a0, $a0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A5E4 - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5E8 - sll        $a0, $a0, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5EC - addiu      $t0, $s1, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5F0 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5F4 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5F8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A5FC - addiu      $a3, $zr, 36 <=> li $a3, 36
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A600 - sw         $v0, 32($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2A604 - bne        $v0, $zr, 0x08A2A62C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A608 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2A60C - lw         $ra, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A610 - lw         $s3, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A614 - lw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A618 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A61C - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A620 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A624 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A628 - addiu      $sp, $sp, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2A62C - lw         $a2, 36($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A630 - sw         $s1, 4($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A634 - sw         $s0, 8($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A638 - sw         $zr, 12($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A63C - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A640 - sw         $s0, 8($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A644 - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A648 - sw         $s1, 12612($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A64C - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A650 - sw         $t0, 16($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A654 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A658 - lw         $v0, 3732($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A65C - andi       $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2A660 - bne        $v0, $zr, 0x08A2A6D8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A664 - addiu      $a0, $a0, -20108
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A668 - lw         $a0, 60($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2A66C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A670 - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A674 - sll        $a0, $a0, 0x0007
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A678 - addiu      $t0, $s1, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A67C - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A680 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A684 - addiu      $a3, $zr, 128 <=> li $a3, 128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A688 - sw         $v0, 56($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2A68C - beq        $v0, $zr, 0x08A2A60C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A690 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A694 - lw         $a2, 60($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A698 - sw         $s0, 8($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A69C - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6A0 - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A6A4 - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6A8 - sw         $t0, 40($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6AC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6B0 - lw         $v0, 3732($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6B4 - andi       $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2A6B8 - bne        $v0, $zr, 0x08A2A6C8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6BC - addiu      $a0, $a0, -20088
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2A6C0 - j          0x08A2A60C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6C4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A2A6C8 - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6CC - lw         $a1, 60($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2A6D0 - j          0x08A2A60C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6D4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A2A6D8 - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6DC - lw         $a1, 36($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A2A6E0 - j          0x08A2A66C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A6E4 - lw         $a0, 60($s1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A280E0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A280E0 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280E4 - sw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280E8 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280EC - addiu      $a1, $zr, 176 <=> li $a1, 176
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280F0 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280F4 - addiu      $s1, $s2, 12436
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280F8 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A280FC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28100 - sw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A28104 - jal        0x08A25890
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28108 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2810C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28110 - addiu      $a3, $zr, 32 <=> li $a3, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28114 - addiu      $v0, $zr, 4096 <=> li $v0, 4096
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28118 - addiu      $a2, $s1, 36
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2811C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28120 - addiu      $a1, $a1, -20704
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28124 - sw         $v0, 44($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A28128 - jal        0x08A25B1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2812C - sw         $v0, 40($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28130 - addiu      $v0, $zr, 228 <=> li $v0, 228
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28134 - lw         $a0, 36($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28138 - mult       $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2813C - mflo       $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A28140 - jal        0x08A257A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28144 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28148 - addiu      $t0, $s1, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2814C - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28150 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28154 - addiu      $t1, $zr, -1 <=> li $t1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28158 - addiu      $a3, $zr, 228 <=> li $a3, 228
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2815C - sw         $v0, 32($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A28160 - bne        $v0, $zr, 0x08A28184
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28164 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A28168 - lw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2816C - lw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28170 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28174 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28178 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2817C - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28180 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A28184 - lw         $a2, 36($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28188 - sw         $s1, 4($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2818C - sw         $t1, 8($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28190 - sw         $zr, 12($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28194 - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A28198 - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2819C - sw         $s1, 12436($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281A0 - sw         $t1, 8($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A281A4 - jal        0x08A25B7C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281A8 - sw         $t0, 16($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281AC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281B0 - lw         $v1, 3732($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281B4 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281B8 - andi       $v1, $v1, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A281BC - bne        $v1, $zr, 0x08A281CC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281C0 - addiu      $a0, $a0, -20688
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A281C4 - j          0x08A28168
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A281CC - jal        0x08A25754
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281D0 - lw         $a1, 36($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A281D4 - j          0x08A28168
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A281D8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A261F8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A261F8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261FC - lw         $v0, 3732($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26200 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26204 - sw         $a0, 3732($v1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A261C8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A261C8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261CC - lw         $v0, 3724($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261D0 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261D4 - sw         $a0, 3724($v1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A261D8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A261D8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261DC - lw         $v0, 3728($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261E0 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A261E4 - sw         $a0, 3728($v1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A32B08
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A32B08 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B0C - addiu      $v1, $v1, 12976
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B10 - lw         $v0, 120($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B14 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A32B18 - sw         $a0, 120($v1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89FD9EC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD9EC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD9F0 - lw         $v1, 5752($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD9F4 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD9F8 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD9FC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA00 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA04 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA08 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA0C - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDA10 - beq        $v1, $zr, 0x089FDA30
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA14 - sw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA18 - sw         $s0, 4988($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDA1C - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA20 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA24 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA28 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA2C - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FDA30 - jal        0x08A29FD0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA34 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDA38 - j          0x089FDA1C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDA3C - sw         $s0, 4988($s1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A29FD0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A29FD0 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FD4 - slti       $v1, $a0, -128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FD8 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FDC - sw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FE0 - min        $a0, $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FE4 - slti       $a2, $a1, -128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FE8 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A29FEC - beq        $v1, $zr, 0x08A29FFC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FF0 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FF4 - addiu      $a0, $zr, -128 <=> li $a0, -128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A29FF8 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A29FFC - beq        $a2, $zr, 0x08A2A008
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A000 - min        $s0, $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A004 - addiu      $s0, $zr, -128 <=> li $s0, -128
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A2A008 - jal        0x08A291AC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A00C - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A010 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2A014 - jal        0x08A291AC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A018 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A01C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A020 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A024 - addiu      $a0, $v0, 12436
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A028 - lw         $v1, 40($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2A02C - beql       $v1, $s1, 0x08A2A054
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A030 - lw         $v0, 44($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2A034 - sw         $a1, 44($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A2A038 - jal        0x08A2A064
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A03C - sw         $s1, 40($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A040 - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2A044 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A048 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A04C - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A050 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A2A054 - bnel       $v0, $a1, 0x08A2A038
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A058 - sw         $a1, 44($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A2A05C - j          0x08A2A044
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2A060 - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A291AC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A291AC - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A291B0 - sll        $v0, $a0, 0x0005
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89FBD34
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBD34 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBD38 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBD3C - sw         $zr, -624($v0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89FADD4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FADD4 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADD8 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADDC - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADE0 - addiu      $a0, $zr, 36 <=> li $a0, 36
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADE4 - lw         $v0, -692($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADE8 - sw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FADEC - beq        $v0, $zr, 0x089FAE08
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADF0 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FADF4 - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADF8 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FADFC - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE00 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE04 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FAE08 - jal        0x0899E644
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE0C - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE10 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FAE14 - jal        0x089FA3D4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE18 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE1C - sw         $s0, -692($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAE20 - j          0x089FADF4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAE24 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89FA3D4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA3D4 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3D8 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3DC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3E0 - sw         $zr, 12($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3E4 - sw         $zr, 4($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3E8 - sw         $zr, 20($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3EC - sw         $zr, 24($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3F0 - sw         $zr, 28($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3F4 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA3F8 - sw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA3FC - jal        0x08851688
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA400 - ori        $a0, $zr, -32748 <=> li $a0, 32788
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA404 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA408 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA40C - addiu      $a1, $a1, -30232
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA410 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA414 - beq        $v0, $zr, 0x089FA428
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA418 - addiu      $v1, $v0, 20
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA41C - ori        $v0, $zr, -32768 <=> li $v0, 32768
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA420 - sw         $v0, 0($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA424 - sw         $v1, 4($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FA428 - jal        0x0896E670
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA42C - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA430 - sw         $s1, 8($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA434 - sw         $zr, 16($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA438 - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA43C - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA440 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA444 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA448 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_896E670
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E670 - addiu      $sp, $sp, -64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E674 - sw         $s1, 52($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E678 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E67C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E680 - sw         $s0, 48($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E684 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E688 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E68C - sw         $ra, 56($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E690 - lw         $v1, -3504($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E694 - sw         $s0, 32($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E698 - lw         $v0, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896E69C - jal        0x08822420
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6A0 - sw         $v0, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6A4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6A8 - addiu      $v0, $v0, 8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E6AC - beq        $v0, $zr, 0x0896E6BC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6B0 - lw         $a0, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6B4 - lw         $v0, 32($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6B8 - sw         $v0, 8($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E6BC - lw         $v0, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6C0 - sw         $s1, 12($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6C4 - sw         $zr, 8($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6C8 - lw         $ra, 56($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6CC - lw         $s1, 52($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6D0 - lw         $s0, 48($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6D4 - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6D8 - sw         $v0, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6DC - sw         $v1, 0($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6E0 - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6E4 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E6E8 - addiu      $sp, $sp, 64
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89FA4FC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA4FC - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA500 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA504 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA508 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA50C - sw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA510 - lw         $a0, 20($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA514 - bne        $a0, $zr, 0x089FA570
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA518 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FA51C - jal        0x0899E654
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA520 - addiu      $a0, $zr, 10000 <=> li $a0, 10000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA524 - sw         $v0, 20($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA528 - addiu      $v1, $zr, 2499 <=> li $v1, 2499
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA52C - addiu      $v1, $v1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA530 - sw         $zr, 0($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FA534 - bgez       $v1, 0x089FA52C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA538 - addiu      $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA53C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA540 - lw         $a0, 4924($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA544 - sw         $s1, 32($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA548 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA54C - jal        0x08828448
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA550 - sw         $zr, 28($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA554 - swc1       $f0, 0($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA558 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA55C - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA560 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA564 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA568 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA56C - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FA570 - jal        0x0899E674
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA574 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FA578 - j          0x089FA51C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA57C - sw         $zr, 20($s0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8828448
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8828448 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882844C - max        $a1, $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828450 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828454 - min        $a1, $a1, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828458 - sll        $a1, $a1, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882845C - addu       $a1, $a1, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828460 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8828464 - lwc1       $f0, 1804($a1)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89F88EC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F88EC - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F88F0 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F88F4 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F88F8 - addiu      $a0, $zr, 168 <=> li $a0, 168
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F88FC - lw         $v0, -696($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8900 - sw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F8904 - beq        $v0, $zr, 0x089F8920
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8908 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F890C - lw         $ra, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8910 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8914 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8918 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F891C - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F8920 - jal        0x0899E644
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8924 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8928 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F892C - jal        0x089F8E64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8930 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8934 - sw         $s0, -696($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F8938 - j          0x089F890C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F893C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89F8E64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8E64 - addiu      $v0, $a0, 8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8E68 - addiu      $v1, $zr, 31 <=> li $v1, 31
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8E6C - addiu      $v1, $v1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8E70 - sw         $zr, 0($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F8E74 - bgez       $v1, 0x089F8E6C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8E78 - addiu      $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8E7C - sw         $zr, 164($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8E80 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8E84 - sw         $zr, 144($a0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89F8FD8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8FD8 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FDC - sw         $ra, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FE0 - addiu      $v0, $a0, 152
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FE4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FE8 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FEC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8FF0 - addiu      $v1, $v1, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FF4 - sw         $zr, 0($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F8FF8 - bgez       $v1, 0x089F8FF0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8FFC - addiu      $v0, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9000 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9004 - lw         $a0, 4924($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9008 - sw         $zr, 160($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F900C - jal        0x08828448
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9010 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9014 - swc1       $f0, 148($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9018 - jal        0x0899E644
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F901C - addiu      $a0, $zr, 20 <=> li $a0, 20
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9020 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9024 - addiu      $v1, $v1, -30320
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9028 - sw         $v1, 0($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F902C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9030 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9034 - sw         $v0, 164($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9038 - sw         $zr, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F903C - jal        0x089F98D4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9040 - sw         $zr, 8($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9044 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9048 - sw         $v0, 140($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F904C - sb         $zr, 4($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9050 - sw         $v0, 136($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9054 - sw         $zr, 0($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9058 - lw         $ra, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F905C - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9060 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9064 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89F98D4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F98D4 - addiu      $sp, $sp, -32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98D8 - sw         $s3, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98DC - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98E0 - sw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98E4 - sw         $ra, 28($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98E8 - sw         $s6, 24($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98EC - sw         $s5, 20($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98F0 - sw         $s4, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98F4 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98F8 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F98FC - lw         $s1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9900 - beq        $s1, $zr, 0x089F9940
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9904 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9908 - lw         $v1, -4($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F990C - sll        $v0, $v1, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9910 - addu       $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9914 - sll        $v0, $v0, 0x0003
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9918 - addu       $s0, $s1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89F991C - beq        $s1, $s0, 0x089F9934
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9920 - addiu      $s0, $s0, -40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9924 - jal        0x089F8988
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9928 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F992C - j          0x089F991C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9930 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F9934 - jal        0x0899E674
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9938 - addiu      $a0, $s1, -4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F993C - sw         $zr, 4($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9940 - lw         $a0, 8($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9944 - bne        $a0, $zr, 0x089F9A18
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9948 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F994C - sll        $s6, $s2, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9950 - addu       $s0, $s6, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9954 - sll        $s0, $s0, 0x0003
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9958 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F995C - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9960 - addiu      $a0, $a0, -30728
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9964 - addiu      $a1, $zr, 40 <=> li $a1, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9968 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F996C - jal        0x0881CCFC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9970 - addiu      $s0, $s0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9974 - jal        0x0899E654
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9978 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F997C - addiu      $s4, $v0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9980 - sw         $s2, -4($s4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9984 - addu       $s1, $s4, $zr <=> move $s1, $s4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9988 - beq        $s2, $zr, 0x089F99A8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F998C - addiu      $s0, $s2, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9990 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9994 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9998 - jal        0x089F8960
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F999C - addiu      $s0, $s0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F99A0 - bne        $s0, $s5, 0x089F9994
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99A4 - addiu      $s1, $s1, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F99A8 - sw         $s4, 4($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F99AC - jal        0x0899E654
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99B0 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99B4 - sw         $v0, 8($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F99B8 - blez       $s2, 0x089F99E8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99BC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99C4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F99C8 - lw         $v0, 4($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99CC - addiu      $a2, $a2, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99D0 - slt        $v1, $a2, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99D4 - addu       $v0, $v0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99D8 - sw         $v0, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99DC - addiu      $a1, $a1, 40
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F99E0 - bne        $v1, $zr, 0x089F99C8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99E4 - addiu      $a0, $a0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F99E8 - sw         $s2, 16($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99EC - sw         $zr, 12($s3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99F0 - lw         $ra, 28($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99F4 - lw         $s6, 24($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99F8 - lw         $s5, 20($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F99FC - lw         $s4, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A00 - lw         $s3, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A04 - lw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A08 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A0C - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A10 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A14 - addiu      $sp, $sp, 32
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F9A18 - jal        0x0899E674
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A1C - sll        $s6, $s2, 0x0002
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9A20 - j          0x089F9950
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A24 - sw         $zr, 8($s3)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_89F8960
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8960 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8964 - lwc1       $f0, -30860($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8968 - sw         $zr, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F896C - swc1       $f0, 16($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8970 - sw         $zr, 8($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8974 - sw         $zr, 20($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8978 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F897C - sw         $zr, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8951EF8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951EF8 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951EFC - sw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F00 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F04 - addu       $t8, $a0, $zr <=> move $t8, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F08 - sw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F0C - addiu      $a0, $a0, 608
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F10 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F14 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F18 - addiu      $t4, $t8, 592
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F1C - addiu      $a1, $t8, 800
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F20 - sw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F24 - addiu      $a2, $t8, 848
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F28 - addiu      $a3, $t8, 896
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F2C - lw         $t1, -608($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F30 - lwc1       $f0, -31108($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F34 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F38 - addiu      $v0, $t1, 276
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F3C - sw         $v0, 40($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F40 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F44 - addiu      $v0, $v0, -30688
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F48 - sw         $v0, 0($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F4C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F50 - addiu      $v0, $v0, -30640
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F54 - sb         $v1, 112($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F58 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F5C - addiu      $v1, $v1, -30672
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F60 - sw         $v0, 336($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F64 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F68 - addiu      $v0, $v0, -30656
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F6C - sw         $v1, 304($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F70 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F74 - addiu      $t0, $t8, 944
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F78 - sw         $v0, 384($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F7C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F80 - addiu      $t3, $t8, 624
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F84 - addiu      $t2, $t8, 656
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F88 - addiu      $t5, $t8, 672
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F8C - addiu      $t6, $t8, 688
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F90 - addiu      $t7, $t8, 816
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F94 - addiu      $s0, $t8, 864
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F98 - addiu      $s1, $t8, 912
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951F9C - addiu      $v0, $v0, -2448
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FA0 - addiu      $t1, $t1, 244
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FA4 - lui        $t9, 0x08AE <=> li $t9, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FA8 - addiu      $v1, $v1, -30608
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FAC - sw         $zr, 8($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FB0 - addiu      $s2, $t8, 960
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FB4 - sw         $zr, 4($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FB8 - swc1       $f0, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FBC - sw         $v0, 592($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FC0 - swc1       $f0, 12($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FC4 - sw         $zr, 4($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FC8 - sw         $zr, 8($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FCC - sw         $zr, 12($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FD0 - sw         $a0, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FD4 - sw         $zr, 32($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FD8 - sw         $v1, 352($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FDC - sw         $t1, 36($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FE0 - swc1       $f0, 12($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FE4 - sw         $t3, 4($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FE8 - sw         $zr, 4($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FEC - sw         $zr, 8($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FF0 - sw         $a0, 608($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FF4 - sw         $zr, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FF8 - sw         $t3, 624($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951FFC - sw         $zr, 12($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952000 - sw         $zr, 656($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952004 - sw         $zr, 672($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952008 - sw         $zr, 12($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895200C - sw         $zr, 32($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952010 - sw         $zr, 40($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952014 - sw         $zr, 12($t7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952018 - sw         $zr, 40($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895201C - sw         $zr, 12($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952020 - sw         $zr, 32($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952024 - sw         $zr, 40($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952028 - sw         $zr, 12($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895202C - sw         $a1, 4($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952030 - sw         $zr, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952034 - sw         $zr, 32($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952038 - sw         $a2, 4($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895203C - sw         $zr, 12($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952040 - sw         $a3, 4($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952044 - swc1       $f0, 688($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952048 - swc1       $f0, 4($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895204C - swc1       $f0, 8($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952050 - sw         $zr, 40($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952054 - sw         $t7, 4($t7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952058 - sw         $s0, 4($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895205C - sw         $s1, 4($s1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952060 - sw         $a1, 800($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952064 - sw         $zr, 36($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952068 - sw         $t7, 816($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895206C - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952070 - sw         $zr, 32($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952074 - sw         $a2, 848($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952078 - sw         $zr, 36($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895207C - sw         $s0, 864($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952080 - sw         $a3, 896($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952084 - sw         $zr, 36($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952088 - sw         $s1, 912($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895208C - sw         $t0, 944($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952090 - lw         $v0, -6496($t9)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952094 - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952098 - sw         $zr, 36($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895209C - sw         $zr, 12($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520A0 - sw         $s2, 960($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89520A4 - bne        $v0, $zr, 0x089520C8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520A8 - sw         $s2, 4($s2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520AC - lw         $ra, 12($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520B0 - lw         $s2, 8($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520B4 - lw         $s1, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520B8 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520BC - sw         $t8, -6496($t9)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520C0 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520C4 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89520C8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89520CC - jal        0x0881CE6C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520D0 - addiu      $a0, $a0, -31096
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89520D4 - jal        0x08A79180
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520D8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520DC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520E0 - addiu      $v0, $v0, -30688
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520E4 - sw         $v0, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520E8 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520EC - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520F0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520F4 - sw         $ra, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89520F8 - jal        0x08A0F864
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89520FC - addiu      $a0, $a0, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952100 - jal        0x0885183C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952104 - lw         $a0, 992($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952108 - addiu      $t0, $s0, 960
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895210C - lw         $a0, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952110 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952114 - addiu      $t1, $s0, 912
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952118 - addiu      $t2, $s0, 864
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895211C - addiu      $t3, $s0, 816
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952120 - addiu      $a1, $s0, 624
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952124 - sw         $zr, -6496($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952128 - beq        $a0, $zr, 0x08952164
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895212C - lw         $a3, 980($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952130 - lw         $a2, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952134 - lw         $v1, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952138 - lw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895213C - sw         $a2, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952140 - addu       $v0, $v0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952144 - lw         $a0, 960($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952148 - sw         $v1, 4($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895214C - sw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952150 - sw         $a3, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952154 - sw         $a0, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952158 - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895215C - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952160 - sw         $t0, 960($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952164 - lw         $a0, 12($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952168 - beq        $a0, $zr, 0x089521A4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895216C - lw         $a3, 932($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952170 - lw         $a2, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952174 - lw         $v1, 4($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952178 - lw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895217C - sw         $a2, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952180 - addu       $v0, $v0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952184 - lw         $a0, 912($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952188 - sw         $v1, 4($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895218C - sw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952190 - sw         $a3, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952194 - sw         $a0, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952198 - sw         $t1, 4($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895219C - sw         $zr, 12($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521A0 - sw         $t1, 912($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89521A4 - lw         $a3, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89521A8 - beq        $a3, $zr, 0x089521E4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521AC - lw         $a2, 884($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521B0 - lw         $v1, 4($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521B4 - lw         $a0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521B8 - lw         $v0, 12($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521BC - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521C0 - addu       $v0, $v0, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521C4 - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521C8 - lw         $v1, 864($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521CC - sw         $v0, 12($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521D0 - sw         $a2, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521D4 - sw         $v1, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521D8 - sw         $t2, 4($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521DC - sw         $zr, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521E0 - sw         $t2, 864($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89521E4 - lw         $a3, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89521E8 - beq        $a3, $zr, 0x08952224
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521EC - lw         $a2, 836($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521F0 - lw         $v1, 4($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521F4 - lw         $a0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521F8 - lw         $v0, 12($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89521FC - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952200 - addu       $v0, $v0, $a3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952204 - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952208 - lw         $v1, 816($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895220C - sw         $v0, 12($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952210 - sw         $a2, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952214 - sw         $v1, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952218 - sw         $t3, 4($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895221C - sw         $zr, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952220 - sw         $t3, 816($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952224 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952228 - addiu      $v0, $v0, -2216
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895222C - sw         $v0, 592($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952230 - jal        0x088241F8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952234 - lw         $a0, 644($s0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952238 - lw         $ra, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895223C - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952240 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952244 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8952528
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952528 - addiu      $sp, $sp, -64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895252C - sw         $s7, 44($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952530 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952534 - sll        $a0, $a1, 0x0001
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952538 - sw         $a1, 784($s7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895253C - sw         $ra, 48($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952540 - sw         $s0, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952544 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952548 - sw         $s6, 40($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895254C - sw         $s5, 36($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952550 - sw         $s4, 32($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952554 - sw         $s3, 28($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952558 - sw         $s2, 24($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895255C - jal        0x08851688
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952560 - sw         $s1, 20($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952564 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952568 - jal        0x08850FA4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895256C - sw         $v0, 992($s7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952570 - addiu      $v0, $zr, 300 <=> li $v0, 300
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952574 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952578 - jal        0x08A0F328
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895257C - sw         $v0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952580 - lw         $v1, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952584 - beq        $v1, $v0, 0x0895259C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952588 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895258C - jal        0x08A25664
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952590 - addiu      $a0, $a0, -31080
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8952594 - j          0x08952594
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952598 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895259C - jal        0x08A0F29C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525A0 - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89525A4 - bne        $v0, $zr, 0x089526AC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525A8 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525AC - lw         $a1, 992($s7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525B0 - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89525B4 - jal        0x08A0F86C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525B8 - addiu      $a0, $s7, 4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525BC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525C0 - lwc1       $f0, -31104($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525C4 - addiu      $v1, $s7, 656
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525C8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525CC - swc1       $f0, 8($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525D0 - addiu      $s2, $s7, 592
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525D4 - addiu      $s1, $s7, 400
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525D8 - lwc1       $f0, -31100($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525DC - sw         $zr, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525E0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525E4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525E8 - swc1       $f0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525EC - lui        $s0, 0x08AB <=> li $s0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525F0 - addiu      $s0, $s0, -30864
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525F4 - sw         $zr, 656($s7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89525F8 - addiu      $s6, $s7, 352
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89525FC - jal        0x0899D35C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952600 - addiu      $s3, $s7, 464
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952604 - jal        0x08951168
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952608 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895260C - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952610 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952614 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952618 - jal        0x089519A0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895261C - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952620 - addiu      $s4, $s7, 336
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952624 - jal        0x08950CE8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952628 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895262C - addiu      $s5, $s7, 512
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952630 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952634 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952638 - jal        0x08951A9C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895263C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952640 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952644 - jal        0x08950D30
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952648 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895264C - addiu      $a0, $s7, 384
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952650 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952654 - jal        0x08951B04
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952658 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895265C - mtc1       $zr, $f12
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952660 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952664 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952668 - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895266C - addiu      $a0, $s7, 304
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952670 - jal        0x08951B64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952674 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952678 - jal        0x089526C0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895267C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952680 - lw         $ra, 48($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952684 - lw         $s7, 44($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952688 - lw         $s6, 40($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895268C - lw         $s5, 36($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952690 - lw         $s4, 32($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952694 - lw         $s3, 28($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952698 - lw         $s2, 24($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895269C - lw         $s1, 20($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526A0 - lw         $s0, 16($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526A4 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526A8 - addiu      $sp, $sp, 64
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89526AC - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89526B0 - jal        0x0881CE6C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526B4 - addiu      $a0, $a0, -30848
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89526B8 - jal        0x08A79180
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526BC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526C0 - lui        $t2, 0x08AE <=> li $t2, 0x08AE0000
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526C4 - addiu      $t8, $a0, 944
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526C8 - lw         $a2, -608($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526CC - lw         $v1, 28($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526D0 - addu       $t1, $a0, $zr <=> move $t1, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526D4 - addiu      $a3, $a2, 44
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526D8 - addiu      $v0, $a2, 76
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526DC - addiu      $t0, $a0, 960
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526E0 - sw         $v0, 40($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89526E4 - beq        $v1, $zr, 0x0895272C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526E8 - sw         $a3, 36($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526EC - lw         $v1, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89526F0 - beq        $v1, $zr, 0x08952730
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526F4 - addiu      $t7, $t1, 848
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526F8 - lw         $a1, 44($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526FC - lw         $a0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952700 - lw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952704 - sw         $a1, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952708 - addu       $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895270C - lw         $v1, 960($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952710 - sw         $a0, 4($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952714 - sw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952718 - sw         $v1, 44($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895271C - sw         $a3, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952720 - sw         $zr, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952724 - sw         $t0, 960($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952728 - sw         $t0, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895272C - addiu      $t7, $t1, 848
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952730 - lw         $a2, -608($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952734 - lw         $v1, 28($t7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952738 - addiu      $t4, $t1, 864
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895273C - addiu      $a3, $a2, 84
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952740 - addiu      $v0, $a2, 116
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952744 - sw         $v0, 40($t7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952748 - beq        $v1, $zr, 0x08952790
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895274C - sw         $a3, 36($t7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952750 - lw         $v1, 12($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952754 - beq        $v1, $zr, 0x08952794
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952758 - addiu      $t6, $t1, 896
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895275C - lw         $a1, 84($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952760 - lw         $a0, 4($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952764 - lw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952768 - sw         $a1, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895276C - addu       $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952770 - lw         $v1, 864($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952774 - sw         $a0, 4($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952778 - sw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895277C - sw         $v1, 84($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952780 - sw         $a3, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952784 - sw         $zr, 12($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952788 - sw         $t4, 864($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895278C - sw         $t4, 4($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952790 - addiu      $t6, $t1, 896
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952794 - lw         $a2, -608($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952798 - lw         $v1, 28($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895279C - addiu      $t3, $t1, 912
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527A0 - addiu      $a3, $a2, 124
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527A4 - addiu      $v0, $a2, 156
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527A8 - sw         $v0, 40($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89527AC - beq        $v1, $zr, 0x089527F4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527B0 - sw         $a3, 36($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527B4 - lw         $v1, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89527B8 - beql       $v1, $zr, 0x089527F8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527BC - lw         $a2, -608($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89527C0 - lw         $a1, 124($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527C4 - lw         $a0, 4($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527C8 - lw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527CC - sw         $a1, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527D0 - addu       $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527D4 - lw         $v1, 912($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527D8 - sw         $a0, 4($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527DC - sw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527E0 - sw         $v1, 124($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527E4 - sw         $a3, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527E8 - sw         $zr, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527EC - sw         $t3, 912($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527F0 - sw         $t3, 4($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89527F4 - lw         $a2, -608($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89527F8 - addiu      $t5, $t1, 800
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527FC - lw         $v1, 28($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952800 - addiu      $a3, $a2, 164
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952804 - addiu      $v0, $a2, 196
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952808 - sw         $v0, 40($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895280C - addiu      $t2, $t1, 816
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952810 - beq        $v1, $zr, 0x08952858
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952814 - sw         $a3, 36($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952818 - lw         $v1, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895281C - beql       $v1, $zr, 0x0895285C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952820 - lw         $v1, 36($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952824 - lw         $a1, 164($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952828 - lw         $a0, 4($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895282C - lw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952830 - sw         $a1, 0($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952834 - addu       $v0, $v0, $v1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952838 - lw         $v1, 816($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895283C - sw         $a0, 4($a1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952840 - sw         $v0, 12($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952844 - sw         $v1, 164($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952848 - sw         $a3, 4($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895284C - sw         $zr, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952850 - sw         $t2, 816($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952854 - sw         $t2, 4($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952858 - lw         $v1, 36($t8)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895285C - addiu      $a1, $t1, 352
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952860 - lw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952864 - lw         $a2, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952868 - addiu      $v0, $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895286C - sw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952870 - lw         $a0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952874 - lw         $a3, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952878 - sw         $a1, 8($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895287C - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952880 - bne        $a3, $zr, 0x089529AC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952884 - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952888 - sw         $a2, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895288C - sw         $t0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952890 - addiu      $v0, $a3, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952894 - lw         $v1, 36($t7)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952898 - sw         $v0, 12($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895289C - addiu      $a1, $t1, 336
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528A0 - lw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528A4 - lw         $a3, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528A8 - sw         $a2, 0($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528AC - addiu      $v0, $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528B0 - sw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528B4 - lw         $a0, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528B8 - sw         $t0, 4($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528BC - lw         $a2, 12($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528C0 - sw         $a1, 8($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528C4 - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89528C8 - bne        $a2, $zr, 0x0895299C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528CC - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528D0 - sw         $a3, 4($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528D4 - sw         $t4, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89528D8 - addiu      $v0, $a2, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528DC - lw         $v1, 36($t6)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528E0 - sw         $v0, 12($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528E4 - addiu      $a1, $t1, 384
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528E8 - lw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528EC - lw         $t0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528F0 - sw         $a3, 0($t4)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528F4 - addiu      $v0, $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528F8 - sw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528FC - lw         $a0, 0($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952900 - lw         $a2, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952904 - sw         $t4, 4($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952908 - sw         $a1, 8($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895290C - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952910 - bne        $a2, $zr, 0x0895298C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952914 - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952918 - sw         $t0, 4($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895291C - sw         $t3, 0($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952920 - addiu      $v0, $a2, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952924 - lw         $v1, 36($t5)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952928 - sw         $v0, 12($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895292C - addiu      $a1, $t1, 304
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952930 - lw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952934 - lw         $a2, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952938 - sw         $t0, 0($t3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895293C - addiu      $v0, $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952940 - sw         $v0, 12($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952944 - lw         $a0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952948 - lw         $a3, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895294C - sw         $t3, 4($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952950 - sw         $a1, 8($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952954 - sw         $v1, 4($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952958 - bne        $a3, $zr, 0x0895297C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895295C - sw         $a0, 0($v1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952960 - sw         $a2, 4($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952964 - sw         $t2, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952968 - addiu      $v0, $a3, 1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895296C - sw         $v0, 12($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952970 - sw         $a2, 0($t2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952974 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952978 - sw         $t2, 4($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895297C - lw         $v0, 816($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952980 - sw         $v0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952984 - j          0x08952968
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952988 - sw         $a2, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895298C - lw         $v0, 912($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952990 - sw         $v0, 0($t0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952994 - j          0x08952920
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952998 - sw         $t0, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895299C - lw         $v0, 864($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529A0 - sw         $v0, 0($a3)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89529A4 - j          0x089528D8
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529A8 - sw         $a3, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89529AC - lw         $v0, 960($t1)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529B0 - sw         $v0, 0($a2)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89529B4 - j          0x08952890
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529B8 - sw         $a2, 4($v0)
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8850FA4
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850FA4 - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FA8 - sw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FAC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850FB0 - beq        $a0, $zr, 0x08850FCC
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FB4 - sw         $ra, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850FB8 - jal        0x088519A0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FBC - nop
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FC0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850FC4 - jal        0x0885101C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850FCC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FD0 - lw         $ra, 4($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FD4 - lw         $s0, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FD8 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850FDC - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_88519A0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88519A0 - lw         $v0, -8($a0)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88519A4 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88519A8 - addiu      $v0, $v0, -16
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_885101C
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885101C - addiu      $sp, $sp, -16
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851020 - sw         $ra, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851024 - jal        0x08851038
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851028 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885102C - lw         $ra, 0($sp)
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851030 - jr         $ra
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851034 - addiu      $sp, $sp, 16
14:03:35 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F328
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A0F328 - bne        $a0, $zr, 0x08A0F338
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F32C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:35 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F330 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F334 - lw         $v0, -22672($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F338 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F33C - nop
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F29C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F29C - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2A0 - sw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F2A4 - jal        0x08A24C78
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2A8 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2AC - vone.q     C520.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2B0 - vzero.q    C530.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2B4 - vzero.q    C600.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2B8 - vzero.q    C610.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2BC - vzero.q    C620.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2C0 - lw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2C4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2C8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2CC - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24C78
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24C78 - VIIM.s     S701.s, 0x00FF
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24C7C - VCST.s     S702.s, VFPU_PI_2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24C80 - VCST.s     S703.s, VFPU_2_PI
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24C84 - vzero.s    S713.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24C88 - vzero.q    C720.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24C8C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24C90 - vidt.q     C730.q
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F86C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F86C - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F870 - sw         $s6, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F874 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F878 - addiu      $a2, $zr, 300 <=> li $a2, 300
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F87C - sw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F880 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F884 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F888 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F88C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F890 - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F894 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F898 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F89C - lui        $s3, 0x0010 <=> li $s3, 0x00100000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8A0 - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8A4 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8A8 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8AC - sw         $ra, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F8B0 - jal        0x08A7A700
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8B4 - addiu      $s0, $s1, 52
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F8B8 - addiu      $a0, $s0, 52
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F8BC - jal        0x08A17FF4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8C0 - addiu      $s2, $s2, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8C4 - sw         $s3, 84($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0F8C8 - bgez       $s2, 0x08A0F8B8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8CC - addiu      $s0, $s0, -52
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F8D0 - jal        0x08A17FF4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8D4 - addiu      $a0, $s1, 156
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8D8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8DC - lwc1       $f0, -22668($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8E0 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8E4 - sw         $v1, 216($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8E8 - lui        $v1, 0x08A1 <=> li $v1, 0x08A10000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8EC - addiu      $a0, $s1, 52
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8F0 - addiu      $v1, $v1, -3376
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8F4 - sw         $s5, 12($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8F8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F8FC - sw         $s6, 16($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F900 - sw         $s4, 4($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F904 - swc1       $f0, 232($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F908 - sw         $a0, 208($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F90C - sw         $v1, 224($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F910 - sw         $zr, 212($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F914 - sw         $zr, 220($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F918 - lw         $ra, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F91C - lw         $s6, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F920 - lw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F924 - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F928 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F92C - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F930 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F934 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F938 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F93C - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A17FF4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A17FF4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A17FF8 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A17FFC - addiu      $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18000 - sw         $a0, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18004 - sw         $a0, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A18008 - bgez       $v1, 0x08A17FFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1800C - addiu      $v0, $v0, 8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18010 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18014 - sw         $zr, 48($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18018 - sw         $zr, 32($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1801C - sw         $zr, 36($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18020 - sw         $zr, 40($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18024 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18028 - sw         $zr, 44($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_899D35C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D35C - addiu      $sp, $sp, -368
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D360 - sw         $s1, 308($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D364 - sw         $ra, 336($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D368 - sw         $s7, 332($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D36C - sw         $s6, 328($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D370 - sw         $s5, 324($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D374 - sw         $s4, 320($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D378 - sw         $s3, 316($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D37C - sw         $s2, 312($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D380 - sw         $s0, 304($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D384 - swc1       $f20, 352($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D388 - lw         $v1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D38C - lw         $v0, 32($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D390 - jalr       $ra, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D394 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D398 - bne        $v0, $zr, 0x0899D3CC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D39C - lw         $ra, 336($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D3A0 - lw         $s7, 332($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3A4 - lw         $s6, 328($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3A8 - lw         $s5, 324($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3AC - lw         $s4, 320($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3B0 - lw         $s3, 316($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3B4 - lw         $s2, 312($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3B8 - lw         $s1, 308($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3BC - lw         $s0, 304($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3C0 - lwc1       $f20, 352($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3C4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3C8 - addiu      $sp, $sp, 368
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D3CC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3D0 - lwc1       $f0, -2604($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3D4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3D8 - mtc1       $zr, $f20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3DC - swc1       $f0, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3E0 - addiu      $s3, $sp, 96
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3E4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3E8 - lwc1       $f0, -2600($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3EC - swc1       $f20, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3F0 - addiu      $s2, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3F4 - addiu      $s0, $sp, 160
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3F8 - swc1       $f0, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D3FC - addiu      $s4, $sp, 224
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D400 - addiu      $s5, $sp, 288
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D404 - swc1       $f20, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D408 - addiu      $s7, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D40C - addiu      $s6, $s1, 64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D410 - swc1       $f20, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D414 - swc1       $f20, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D418 - swc1       $f20, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D41C - jal        0x08A24DE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D420 - swc1       $f20, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D424 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D428 - lwc1       $f12, 84($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D42C - jal        0x0893FEEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D430 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D434 - lwc1       $f12, 80($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D438 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D43C - jal        0x0893FE3C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D440 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D444 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D448 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D44C - jal        0x08A24E44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D450 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D454 - jal        0x08A24DE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D458 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D45C - lwc1       $f12, 88($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D460 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D464 - jal        0x0893FF9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D468 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D46C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D470 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D474 - jal        0x08A24E44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D478 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D47C - jal        0x08A24DE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D480 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D484 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D488 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D48C - jal        0x08A24FB4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D490 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D494 - lwc1       $f0, 288($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D498 - c.eq.s     $f0, $f20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D49C - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D4A0 - bc1f       0x0899D5FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4A4 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4A8 - lwc1       $f0, 292($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4AC - c.eq.s     $f0, $f20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4B0 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D4B4 - bc1f       0x0899D5FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4B8 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4BC - lwc1       $f0, 296($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4C0 - c.eq.s     $f0, $f20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4C4 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D4C8 - bc1f       0x0899D5FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4CC - lw         $v0, 288($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4D0 - lw         $v1, 292($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4D4 - sw         $v0, 224($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4D8 - sw         $v1, 228($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4DC - lw         $v0, 296($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4E0 - lw         $v1, 300($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4E4 - sw         $v0, 232($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4E8 - sw         $v1, 236($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4EC - lwc1       $f0, 0($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D4F0 - mtc1       $zr, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4F4 - c.eq.s     $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D4F8 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D4FC - bc1f       0x0899D5E8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D500 - addiu      $s0, $sp, 256
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D504 - lwc1       $f0, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D508 - c.eq.s     $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D50C - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D510 - bc1fl      0x0899D5EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D514 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D518 - lwc1       $f0, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D51C - c.eq.s     $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D520 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D524 - bc1fl      0x0899D5EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D528 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D52C - lw         $a1, 12($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D530 - lw         $v0, 0($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D534 - lw         $v1, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D538 - lw         $a0, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D53C - sw         $v0, 256($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D540 - sw         $v1, 260($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D544 - sw         $a0, 264($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D548 - sw         $a1, 268($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D54C - addiu      $a0, $sp, 240
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D550 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D554 - jal        0x08A24FB4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D558 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D55C - addiu      $a0, $sp, 272
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D560 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D564 - jal        0x08A59B6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D568 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D56C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D570 - jal        0x08A2508C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D574 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D578 - lw         $a0, 12($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899D57C - beq        $a0, $zr, 0x0899D5D8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D580 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D584 - lw         $v1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D588 - lw         $v0, 24($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D58C - jalr       $ra, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D590 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D594 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D598 - jal        0x08A24D9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D59C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5A0 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D5A4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D5A8 - jal        0x08A25140
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5AC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5B0 - addiu      $a0, $s1, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899D5B4 - jal        0x08A24D9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5B8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5BC - lw         $v1, 0($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5C0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5C4 - lw         $v0, 28($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5C8 - jalr       $ra, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5CC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x899D5D0 - j          0x0899D3A0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5D4 - lw         $ra, 336($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x899D5D8 - jal        0x08A24DE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5DC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x899D5E0 - j          0x0899D5A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5E4 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899D5E8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x899D5EC - jal        0x08A25000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x899D5F4 - j          0x0899D550
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D5F8 - addiu      $a0, $sp, 240
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x899D5FC - jal        0x08A25000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D600 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x899D604 - j          0x0899D4F0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899D608 - lwc1       $f0, 0($s2)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_88331B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88331B4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88331B8 - lbu        $v0, 112($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24DE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24DE4 - VMIDT.q    M000.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24DE8 - sv.q       C000.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x08A24DE8-0x08A24DF0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24DF4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24DF8 - sv.q       C030.q, 48($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_893FEEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x893FEEC - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEF0 - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEF4 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEF8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEFC - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FF00 - jal        0x08A736EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF04 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF08 - lui        $a2, 0x08AA <=> li $a2, 0x08AA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF0C - lw         $a2, 28184($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF10 - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF14 - lw         $a3, 28188($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF18 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FF1C - jal        0x08A73ED4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF20 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF24 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FF28 - jal        0x08A74650
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF2C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF30 - lv.q       C000.q, 32($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF34 - lv.q       C010.q, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF38 - mfc1       $t0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF3C - MTV.s      $t0, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF40 - vcos.s     S110.s, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF44 - VPFXS      [x, x, x, x]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF48 - vmov.q     C120.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF4C - vsin.s     S110.s, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF50 - VPFXS      [x, x, x, x]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF54 - vmov.q     C130.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF58 - vmul.q     C100.q, C000.q, C120.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF5C - vmul.q     C110.q, C010.q, C130.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF60 - vadd.q     C020.q, C100.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF64 - vmul.q     C100.q, C010.q, C120.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF68 - vmul.q     C110.q, C000.q, C130.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF6C - vsub.q     C030.q, C100.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF70 - sv.q       C020.q, 32($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF74 - sv.q       C030.q, 0($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF78 - lv.q       C000.q, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF7C - lv.q       C010.q, 48($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF80 - sv.q       C000.q, 16($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF84 - sv.q       C010.q, 48($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF88 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF8C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF90 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF94 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FF98 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A73ED4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73ED4 - addiu      $sp, $sp, -112
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73ED8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EDC - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EE0 - sw         $s0, 96($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EE4 - addiu      $a0, $sp, 64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EE8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EEC - sw         $v0, 64($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EF0 - sw         $v1, 68($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EF4 - sw         $ra, 100($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EF8 - sw         $a2, 80($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73EFC - sw         $a3, 84($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73F00 - jal        0x08A78674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F04 - addiu      $s0, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F08 - addiu      $a0, $sp, 80
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A73F0C - jal        0x08A78674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F10 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F14 - lw         $a1, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F18 - addu       $t5, $sp, $zr <=> move $t5, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F1C - sltiu      $v0, $a1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73F20 - bne        $v0, $zr, 0x08A73F6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F24 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F28 - lw         $a2, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F2C - sltiu      $v0, $a2, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73F30 - bne        $v0, $zr, 0x08A73F6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F34 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F38 - lw         $v1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F3C - lw         $a0, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F40 - xori       $v0, $a1, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F44 - xor        $v1, $v1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73F48 - beq        $v0, $zr, 0x08A73F5C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F4C - sw         $v1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F50 - xori       $v0, $a1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73F54 - bne        $v0, $zr, 0x08A73F84
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F58 - xori       $v0, $a2, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73F5C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73F60 - beq        $a1, $a2, 0x08A73F6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F64 - addiu      $a0, $v0, -56
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F68 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A73F6C - jal        0x08A783D4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F70 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F74 - lw         $ra, 100($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F78 - lw         $s0, 96($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F7C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F80 - addiu      $sp, $sp, 112
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73F84 - bne        $v0, $zr, 0x08A73FA8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F88 - xori       $v0, $a2, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F8C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F90 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F94 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F98 - sw         $v0, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73F9C - sw         $v1, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73FA0 - j          0x08A73F6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FA4 - sw         $zr, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73FA8 - bne        $v0, $zr, 0x08A73FC0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FAC - lw         $v1, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FB0 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FB4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A73FB8 - j          0x08A73F6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FBC - sw         $v0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73FC0 - lw         $a0, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FC4 - lw         $a1, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FC8 - lw         $t2, 48($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FCC - lw         $t3, 52($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FD0 - lw         $v0, 40($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FD4 - sltu       $t4, $a1, $t3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FD8 - subu       $v1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73FDC - bne        $t4, $zr, 0x08A740D8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FE0 - sw         $v1, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A73FE4 - beq        $t3, $a1, 0x08A740D0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FE8 - sltu       $v0, $a0, $t2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A73FEC - addiu      $t0, $zr, 0 <=> li $t0, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FF0 - lui        $t1, 0x1000 <=> li $t1, 0x10000000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FF4 - addu       $t6, $zr, $zr <=> li $t6, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A73FF8 - addu       $t7, $zr, $zr <=> li $t7, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A73FFC - bne        $t4, $zr, 0x08A74028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74000 - sll        $v0, $t1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74004 - beq        $t3, $a1, 0x08A740C0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74008 - sltu       $v0, $a0, $t2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7400C - sltu       $v0, $a0, $t2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74010 - subu       $a1, $a1, $t3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74014 - subu       $a0, $a0, $t2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74018 - subu       $a1, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7401C - or         $t6, $t6, $t0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74020 - or         $t7, $t7, $t1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74024 - sll        $v0, $t1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74028 - srl        $t0, $t0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7402C - sll        $a3, $a1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74030 - srl        $v1, $a0, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74034 - or         $t0, $t0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74038 - srl        $t1, $t1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7403C - or         $a3, $a3, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74040 - sll        $a2, $a0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74044 - or         $v0, $t0, $t1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74048 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7404C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74050 - bne        $v0, $zr, 0x08A73FFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74054 - sltu       $t4, $a3, $t3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74058 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7405C - addiu      $v0, $zr, 255 <=> li $v0, 255
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74060 - and        $v0, $t6, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74064 - addiu      $a0, $zr, 128 <=> li $a0, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A74068 - beq        $v0, $a0, 0x08A74080
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7406C - and        $v1, $t7, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74070 - sw         $t6, 16($t5)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74074 - sw         $t7, 20($t5)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A74078 - j          0x08A73F6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7407C - addu       $a0, $t5, $zr <=> move $a0, $t5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A74080 - bne        $v1, $zr, 0x08A74070
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74084 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74088 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7408C - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74090 - and        $v0, $t6, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74094 - and        $v1, $t7, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74098 - or         $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7409C - bnel       $v0, $zr, 0x08A740B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740A0 - addiu      $t6, $t6, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A740A4 - or         $v0, $a2, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A740A8 - beq        $v0, $zr, 0x08A74070
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740AC - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740B0 - addiu      $t6, $t6, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A740B4 - sltiu      $v0, $t6, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A740B8 - j          0x08A74070
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740BC - addu       $t7, $t7, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A740C0 - bnel       $v0, $zr, 0x08A74028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740C4 - sll        $v0, $t1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A740C8 - j          0x08A74010
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740CC - sltu       $v0, $a0, $t2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A740D0 - beq        $v0, $zr, 0x08A73FEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740D4 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A740D8 - addiu      $v0, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740DC - sll        $a1, $a1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740E0 - srl        $v1, $a0, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740E4 - sw         $v0, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740E8 - or         $a1, $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740EC - sll        $a0, $a0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A740F0 - j          0x08A73FEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A740F4 - sltu       $t4, $a1, $t3
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A74650
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A74650 - addiu      $sp, $sp, -64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74654 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74658 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7465C - addiu      $a0, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74660 - sw         $ra, 48($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74664 - sw         $v0, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74668 - sw         $v1, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7466C - jal        0x08A78674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74670 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74674 - addiu      $v1, $zr, 0 <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74678 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7467C - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74680 - lw         $t0, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74684 - lw         $t1, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74688 - lw         $a0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7468C - lw         $a1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74690 - and        $v1, $t1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74694 - and        $v0, $t0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74698 - sll        $a2, $t1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7469C - or         $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746A0 - srl        $t0, $t0, 0x001E
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746A4 - or         $t0, $t0, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746A8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746AC - lw         $a2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746B0 - or         $v0, $v0, $t0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A746B4 - jal        0x08A783A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746B8 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746BC - lw         $ra, 48($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746C0 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A746C4 - addiu      $sp, $sp, 64
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A783A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A783A4 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783A8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783AC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783B0 - sw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783B4 - sw         $v0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783B8 - sw         $a1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783BC - sw         $a2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A783C0 - jal        0x08A788F4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783C4 - sw         $a3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783C8 - lw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783CC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A783D0 - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A788F4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A788F4 - lw         $v1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788F8 - lw         $a1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A788FC - lw         $t0, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78900 - sltiu      $v0, $v1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78904 - beq        $v0, $zr, 0x08A78968
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78908 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7890C - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78910 - or         $a1, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78914 - addiu      $a3, $zr, 255 <=> li $a3, 255
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78918 - lui        $v1, 0x007F <=> li $v1, 0x007F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7891C - lui        $v0, 0xFF80 <=> li $v0, 0xFF800000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78920 - ori        $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78924 - and        $v1, $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78928 - and        $a2, $a2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7892C - lui        $a1, 0x807F <=> li $a1, 0x807F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78930 - or         $a2, $a2, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78934 - andi       $a0, $a3, 255
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78938 - ori        $a1, $a1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7893C - sll        $a0, $a0, 0x0017
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78940 - and        $a2, $a2, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78944 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78948 - or         $a2, $a2, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7894C - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78950 - sll        $v1, $t0, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78954 - and        $a2, $a2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78958 - or         $a2, $a2, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7895C - mtc1       $a2, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78960 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78964 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78968 - xori       $v0, $v1, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7896C - beql       $v0, $zr, 0x08A78A18
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78970 - addiu      $a3, $zr, 255 <=> li $a3, 255
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78974 - xori       $v0, $v1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78978 - beql       $v0, $zr, 0x08A78918
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7897C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78980 - beq        $a1, $zr, 0x08A7891C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78984 - lui        $v1, 0x007F <=> li $v1, 0x007F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78988 - lw         $a0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7898C - slti       $v0, $a0, -126
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78990 - beq        $v0, $zr, 0x08A78A0C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78994 - slti       $v0, $a0, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78998 - addiu      $v0, $zr, -126 <=> li $v0, -126
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7899C - subu       $a0, $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789A0 - slti       $v1, $a0, 26
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A789A4 - bne        $v1, $zr, 0x08A789F0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789AC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A789B0 - andi       $v1, $a1, 127
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789B4 - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A789B8 - beql       $v1, $v0, 0x08A789E0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789BC - andi       $v0, $a1, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A789C0 - addiu      $a1, $a1, 63
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A789C4 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A789C8 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789CC - sltu       $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789D0 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789D4 - movn       $a3, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A789D8 - j          0x08A78918
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789DC - srl        $a1, $a1, 0x0007
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A789E0 - bnel       $v0, $zr, 0x08A789C4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789E4 - addiu      $a1, $a1, 64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A789E8 - j          0x08A789C8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789EC - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A789F0 - sllv       $v0, $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789F4 - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789F8 - and        $v0, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A789FC - srlv       $v1, $a1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A00 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78A04 - j          0x08A789B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A08 - or         $a1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A78A0C - bnel       $v0, $zr, 0x08A78A20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A10 - andi       $v1, $a1, 127
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78A14 - addiu      $a3, $zr, 255 <=> li $a3, 255
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78A18 - j          0x08A78918
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A1C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78A20 - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A78A24 - beq        $v1, $v0, 0x08A78A44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A28 - addiu      $a3, $a0, 127
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A2C - addiu      $a1, $a1, 63
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78A30 - bgezl      $a1, 0x08A78918
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A34 - srl        $a1, $a1, 0x0007
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78A38 - srl        $a1, $a1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78A3C - j          0x08A789D8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A40 - addiu      $a3, $a3, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A78A44 - andi       $v0, $a1, 128
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A78A48 - bnel       $v0, $zr, 0x08A78A30
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A4C - addiu      $a1, $a1, 64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A78A50 - j          0x08A78A30
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A78A54 - nop
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_893FE3C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x893FE3C - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE40 - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE44 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE48 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE4C - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FE50 - jal        0x08A736EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE54 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE58 - lui        $a2, 0x08AA <=> li $a2, 0x08AA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE5C - lw         $a2, 28176($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE60 - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE64 - lw         $a3, 28180($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE68 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FE6C - jal        0x08A73ED4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE70 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FE78 - jal        0x08A74650
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE7C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE80 - lv.q       C000.q, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x0893FE80-0x0893FE84
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE88 - mfc1       $t0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE8C - MTV.s      $t0, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE90 - vcos.s     S110.s, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE94 - VPFXS      [x, x, x, x]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE98 - vmov.q     C120.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FE9C - vsin.s     S110.s, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEA0 - VPFXS      [x, x, x, x]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEA4 - vmov.q     C130.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEA8 - vmul.q     C100.q, C000.q, C120.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEAC - vmul.q     C110.q, C010.q, C130.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEB0 - vadd.q     C020.q, C100.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEB4 - vmul.q     C100.q, C010.q, C120.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEB8 - vmul.q     C110.q, C000.q, C130.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEBC - vsub.q     C030.q, C100.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEC0 - sv.q       C020.q, 16($s1)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x0893FEC0-0x0893FEC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEC8 - lv.q       C000.q, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FECC - lv.q       C010.q, 48($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FED0 - sv.q       C000.q, 0($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FED4 - sv.q       C010.q, 48($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FED8 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEDC - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEE0 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEE4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FEE8 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24E44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24E44 - lv.q       C100.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x08A24E44-0x08A24E50
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24E54 - lv.q       C200.q, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24E58 - VTFM4.q    C000.q, E100.q, C200.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24E5C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24E60 - sv.q       C000.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_893FF9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x893FF9C - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFA0 - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFA4 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFA8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFAC - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FFB0 - jal        0x08A736EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFB4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFB8 - lui        $a2, 0x08AA <=> li $a2, 0x08AA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFBC - lw         $a2, 28192($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFC0 - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFC4 - lw         $a3, 28196($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FFCC - jal        0x08A73ED4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFD0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x893FFD8 - jal        0x08A74650
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFDC - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFE0 - lv.q       C000.q, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x0893FFE0-0x0893FFE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFE8 - mfc1       $t0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFEC - MTV.s      $t0, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFF0 - vcos.s     S110.s, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFF4 - VPFXS      [x, x, x, x]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFF8 - vmov.q     C120.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x893FFFC - vsin.s     S110.s, S100.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940000 - VPFXS      [x, x, x, x]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940004 - vmov.q     C130.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940008 - vmul.q     C100.q, C000.q, C120.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894000C - vmul.q     C110.q, C010.q, C130.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940010 - vadd.q     C020.q, C100.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940014 - vmul.q     C100.q, C010.q, C120.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940018 - vmul.q     C110.q, C000.q, C130.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894001C - vsub.q     C030.q, C100.q, C110.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940020 - sv.q       C020.q, 0($s1)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x08940020-0x08940024
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940028 - lv.q       C000.q, 32($s0)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x08940028-0x0894002C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940030 - sv.q       C000.q, 32($s1)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x08940030-0x08940034
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940038 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894003C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940040 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940044 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8940048 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24FB4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24FB4 - lv.q       C010.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24FB8 - lv.q       C020.q, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24FBC - vcrsp.t    C710.t, C010.t, C020.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24FC0 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24FC4 - sv.q       C710.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25000 - lv.q       C010.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25004 - vdot.t     S020.s, C010.t, C010.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25008 - vrsq.s     S021.s, S020.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2500C - vscl.t     C710.t, C010.t, S021.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25010 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25014 - sv.q       C710.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A59B6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A59B6C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B70 - lv.s       S000.s, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B74 - lv.s       S001.s, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B78 - lv.s       S002.s, 8($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B7C - lv.s       S010.s, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B80 - lv.s       S011.s, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B84 - lv.s       S012.s, 8($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B88 - vadd.t     C000.t, C000.t, C010.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B8C - sv.s       S000.s, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B90 - sv.s       S001.s, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B94 - sv.s       S002.s, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B98 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A59B9C - nop
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2508C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2508C - lv.q       C000.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x08A2508C-0x08A25098
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2509C - vmov.q     R203.q, C730.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250A0 - vcrsp.t    C120.t, C000.t, C010.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250A4 - vcrsp.t    C100.t, C010.t, C020.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250A8 - vcrsp.t    C110.t, C020.t, C000.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250AC - vdot.t     S133.s, C120.t, C020.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250B0 - vrcp.s     S133.s, S133.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250B4 - vscl.t     C200.t, R100.t, S133.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250B8 - vscl.t     C210.t, R101.t, S133.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250BC - vscl.t     C220.t, R102.t, S133.s
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250C0 - vdot.t     S230.s, C030.t, R200.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250C4 - vdot.t     S231.s, C030.t, R201.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250C8 - vdot.t     S232.s, C030.t, R202.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250CC - vneg.t     C230.t, C230.t
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250D0 - sv.q       C200.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x08A250D0-0x08A250D8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250DC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A250E0 - sv.q       C230.q, 48($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A25140
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A25140 - lv.q       C100.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x08A25140-0x08A2514C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25150 - lv.q       C200.q, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x08A25150-0x08A2515C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25160 - VMMUL.q    M000.q, M100.q, M200.q
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25164 - sv.q       C000.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x08A25164-0x08A2516C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25170 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A25174 - sv.q       C030.q, 48($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24D9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24D9C - lv.q       C000.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - lv.q sequence 0x08A24D9C-0x08A24DA8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24DAC - sv.q       C000.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - sv.q sequence 0x08A24DAC-0x08A24DB4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24DB8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24DBC - sv.q       C030.q, 48($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_88331AC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88331AC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88331B0 - sb         $a1, 112($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8951168
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951168 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895116C - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951170 - lwc1       $f12, -31140($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951174 - lwc1       $f13, -31136($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951178 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895117C - sw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951180 - jal        0x089510AC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951184 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951188 - lw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895118C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951190 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89510AC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89510AC - addiu      $sp, $sp, -96
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510B0 - sw         $s0, 64($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510B4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510B8 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510BC - sw         $ra, 68($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510C0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510C4 - mov.s      $f14, $f13
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510C8 - swc1       $f21, 84($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510CC - mov.s      $f13, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510D4 - swc1       $f20, 80($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510D8 - lwc1       $f1, -6500($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510DC - lwc1       $f0, -31148($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510E0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510E4 - lwc1       $f21, 24($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510E8 - mul.s      $f1, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510EC - lwc1       $f0, -31144($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510F0 - lwc1       $f20, 28($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510F4 - div.s      $f1, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89510F8 - jal        0x08950DEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89510FC - mov.s      $f12, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951100 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951104 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951108 - addiu      $t0, $sp, 48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895110C - lw         $v0, 0($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951110 - lw         $v1, 4($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951114 - lw         $a0, 8($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951118 - lw         $a1, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895111C - sw         $v0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951120 - addiu      $a3, $a3, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951124 - addiu      $a2, $a2, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951128 - sw         $v1, -12($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895112C - sw         $a0, -8($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8951130 - bne        $a3, $t0, 0x0895110C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951134 - sw         $a1, -4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951138 - lw         $v0, 0($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895113C - lw         $v1, 4($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951140 - sw         $v0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951144 - sw         $v1, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951148 - lw         $ra, 68($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895114C - swc1       $f20, 28($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951150 - swc1       $f21, 24($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951154 - lwc1       $f20, 80($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951158 - lw         $s0, 64($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895115C - lwc1       $f21, 84($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951160 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951164 - addiu      $sp, $sp, 96
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8950DEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8950DEC - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DF0 - sw         $ra, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DF4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DF8 - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DFC - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E00 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E04 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E08 - swc1       $f23, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E0C - mov.s      $f23, $f14
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E10 - swc1       $f22, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E14 - mov.s      $f22, $f13
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E18 - swc1       $f21, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E1C - swc1       $f20, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E20 - lwc1       $f0, -31164($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8950E24 - jal        0x08A670A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E28 - mul.s      $f12, $f12, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E2C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E30 - lw         $s2, -32420($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E34 - mul.s      $f21, $f0, $f22
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E38 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E3C - mtc1       $s2, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E40 - lw         $s1, -32416($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E44 - cvt.s.w    $f20, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E48 - mtc1       $s1, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E4C - mul.s      $f20, $f21, $f20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E50 - cvt.s.w    $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E54 - div.s      $f20, $f20, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8950E58 - jal        0x08A66C00
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E5C - div.s      $f12, $f20, $f22
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E60 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E64 - lw         $a1, -32436($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E68 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E6C - lw         $a0, -32432($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E70 - subu       $a1, $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E74 - srl        $v0, $a1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E78 - addu       $a1, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E7C - subu       $a0, $a0, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E80 - sra        $a1, $a1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E84 - srl        $v1, $a0, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E88 - addu       $s2, $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E8C - addu       $a0, $a0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E90 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E94 - addiu      $s2, $s2, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E98 - lwc1       $f3, -32428($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950E9C - sra        $a0, $a0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EA0 - mtc1       $s2, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EA4 - addu       $s1, $a0, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EA8 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EAC - addiu      $s1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EB0 - lwc1       $f2, -32424($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EB4 - mtc1       $s1, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EB8 - cvt.s.w    $f4, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EBC - cvt.s.w    $f6, $f3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EC0 - neg.s      $f0, $f20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EC4 - mtc1       $a1, $f3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EC8 - mtc1       $a0, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950ECC - cvt.s.w    $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950ED0 - cvt.s.w    $f7, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950ED4 - neg.s      $f1, $f21
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950ED8 - cvt.s.w    $f2, $f3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EDC - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EE0 - cvt.s.w    $f3, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EE4 - swc1       $f0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EE8 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EEC - lwc1       $f0, -31160($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EF0 - swc1       $f22, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EF4 - swc1       $f23, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EF8 - swc1       $f20, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950EFC - swc1       $f21, 20($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F00 - swc1       $f1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F04 - swc1       $f0, 24($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F08 - swc1       $f2, 32($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F0C - swc1       $f4, 36($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F10 - swc1       $f3, 40($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F14 - swc1       $f5, 44($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F18 - swc1       $f6, 48($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F1C - swc1       $f7, 52($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F20 - sw         $zr, 28($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F24 - lw         $ra, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F28 - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F2C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F30 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F34 - lwc1       $f23, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F38 - lwc1       $f22, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F3C - lwc1       $f21, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F40 - lwc1       $f20, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F44 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950F48 - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A670A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A670A4 - mfc1       $a0, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670A8 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670AC - ori        $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670B0 - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670B4 - and        $v1, $a0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670B8 - lui        $a1, 0x7F7F <=> li $a1, 0x7F7F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670BC - ori        $v0, $v0, 4058
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670C0 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670C4 - ori        $a1, $a1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670C8 - slt        $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670CC - sw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670D0 - mtc1       $zr, $f13
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670D4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A670D8 - beq        $v0, $zr, 0x08A67118
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670DC - slt        $a1, $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A670E0 - beq        $a1, $zr, 0x08A670F8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670E4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670E8 - sub.s      $f0, $f12, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670EC - lw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A670F0 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670F4 - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A670F8 - jal        0x08A6BA54
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A670FC - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A67100 - andi       $v0, $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A67104 - lwc1       $f12, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A67108 - lwc1       $f13, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6710C - sll        $v0, $v0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A67110 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A67114 - subu       $a0, $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A67118 - jal        0x08A6DC64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6711C - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A67120 - j          0x08A670F0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A67124 - lw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A6DC64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DC64 - mfc1       $a2, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC68 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC6C - ori        $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC70 - lui        $v0, 0x317F <=> li $v0, 0x317F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC74 - and        $a1, $a2, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC78 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC7C - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC80 - slt        $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC84 - sw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6DC88 - bne        $v0, $zr, 0x08A6DCE8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC8C - mov.s      $f8, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC90 - trunc.w.s  $f0, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC94 - mfc1       $v0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6DC98 - bne        $v0, $zr, 0x08A6DCEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DC9C - lui        $v0, 0x3F2C <=> li $v0, 0x3F2C0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCA0 - addiu      $v0, $a0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCA4 - or         $v0, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6DCA8 - beq        $v0, $zr, 0x08A6DCD0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCAC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6DCB0 - beq        $a0, $v0, 0x08A6DCC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCB4 - mov.s      $f0, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCB8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCBC - lwc1       $f0, -1548($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCC0 - div.s      $f0, $f0, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DCC4 - lw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCC8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCCC - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A6DCD0 - jal        0x08A66F70
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCD4 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCD8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCDC - lwc1       $f1, -1552($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A6DCE0 - j          0x08A6DCC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCE4 - div.s      $f0, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DCE8 - lui        $v0, 0x3F2C <=> li $v0, 0x3F2C0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DCEC - ori        $v0, $v0, -24257
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCF0 - slt        $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6DCF4 - beql       $v0, $zr, 0x08A6DD28
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DCF8 - mul.s      $f7, $f8, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A6DCFC - bltzl      $a2, 0x08A6DEC0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD00 - neg.s      $f8, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DD04 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD08 - lwc1       $f0, -1544($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD0C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD10 - sub.s      $f7, $f0, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD14 - lwc1       $f0, -1540($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD18 - sub.s      $f5, $f0, $f13
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD1C - mtc1       $zr, $f13
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD20 - add.s      $f8, $f7, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD24 - mul.s      $f7, $f8, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DD28 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD2C - lwc1       $f0, -1512($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD30 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD34 - mul.s      $f5, $f7, $f7
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD38 - lwc1       $f1, -1536($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD3C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD40 - lwc1       $f2, -1508($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD44 - mul.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD48 - mul.s      $f1, $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD4C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD50 - mul.s      $f4, $f7, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD54 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD58 - lwc1       $f2, -1532($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD5C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD60 - lui        $v1, 0x3F2C <=> li $v1, 0x3F2C0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD64 - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD68 - mul.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD6C - lwc1       $f2, -1504($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD70 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD74 - mul.s      $f1, $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD78 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD7C - lwc1       $f2, -1528($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD80 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD84 - ori        $v1, $v1, -24257
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD88 - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD8C - mul.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD90 - lwc1       $f2, -1500($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD94 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD98 - mul.s      $f1, $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DD9C - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDA0 - lwc1       $f2, -1524($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDA4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDA8 - slt        $v1, $v1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDAC - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDB0 - mul.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDB4 - lwc1       $f2, -1496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDB8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDBC - mul.s      $f1, $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDC0 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDC4 - lwc1       $f2, -1520($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDC8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDCC - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDD0 - mul.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDD4 - lwc1       $f2, -1492($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDD8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDDC - mul.s      $f1, $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDE0 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDE4 - lwc1       $f2, -1516($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDE8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDEC - add.s      $f6, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDF0 - mul.s      $f12, $f7, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDF4 - lwc1       $f1, -1488($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDF8 - add.s      $f0, $f6, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DDFC - mul.s      $f1, $f4, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE00 - mul.s      $f0, $f4, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE04 - add.s      $f0, $f0, $f13
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE08 - mul.s      $f0, $f7, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE0C - add.s      $f6, $f13, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE10 - add.s      $f6, $f6, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A6DE14 - beq        $v1, $zr, 0x08A6DE60
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE18 - add.s      $f5, $f8, $f6
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE1C - mtc1       $a0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE20 - sra        $v0, $a2, 0x001E
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE24 - andi       $v0, $v0, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE28 - cvt.s.w    $f12, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE2C - mul.s      $f0, $f5, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE30 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE34 - subu       $v1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE38 - add.s      $f2, $f5, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE3C - mtc1       $v1, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE40 - div.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE44 - cvt.s.w    $f3, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE48 - sub.s      $f0, $f0, $f6
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE4C - sub.s      $f0, $f8, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE50 - add.s      $f0, $f0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE54 - sub.s      $f0, $f12, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A6DE58 - j          0x08A6DCC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE5C - mul.s      $f0, $f3, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A6DE60 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A6DE64 - beq        $a0, $v0, 0x08A6DCC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE68 - mov.s      $f0, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE6C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE70 - lwc1       $f2, -1548($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE74 - mfc1       $v1, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE78 - addiu      $a0, $zr, -4096 <=> li $a0, -4096
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE7C - div.s      $f2, $f2, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE80 - and        $v1, $v1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE84 - mtc1       $v1, $f7
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE88 - sub.s      $f1, $f7, $f8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE8C - mfc1       $v0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE90 - sub.s      $f12, $f6, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE94 - and        $v0, $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE98 - mtc1       $v0, $f3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DE9C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEA0 - lwc1       $f0, -1552($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEA4 - mul.s      $f4, $f3, $f7
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEA8 - mul.s      $f1, $f3, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEAC - add.s      $f4, $f4, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEB0 - add.s      $f1, $f4, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEB4 - mul.s      $f2, $f2, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A6DEB8 - j          0x08A6DCC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEBC - add.s      $f0, $f3, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A6DEC0 - j          0x08A6DD04
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A6DEC4 - neg.s      $f13, $f13
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A66C00
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66C00 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C04 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C08 - mfc1       $s1, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C0C - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C10 - ori        $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C14 - lui        $v0, 0x507F <=> li $v0, 0x507F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C18 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C1C - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C20 - and        $s0, $s1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C24 - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C28 - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66C2C - beq        $v0, $zr, 0x08A66C90
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C30 - mov.s      $f5, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C34 - lui        $v0, 0x7F80 <=> li $v0, 0x7F800000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C38 - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66C3C - beq        $v0, $zr, 0x08A66C5C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C40 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C44 - add.s      $f0, $f12, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66C48 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C4C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C50 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C54 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C58 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A66C5C - blez       $s1, 0x08A66C78
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C60 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C64 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C68 - lwc1       $f1, -5412($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C6C - lwc1       $f0, -5408($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66C70 - j          0x08A66C48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C74 - add.s      $f0, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66C78 - lwc1       $f0, -5412($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C7C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C80 - lwc1       $f1, -5408($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C84 - neg.s      $f0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66C88 - j          0x08A66C48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C8C - sub.s      $f0, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66C90 - lui        $v0, 0x3EDF <=> li $v0, 0x3EDF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C94 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66C98 - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66C9C - bne        $v0, $zr, 0x08A66DE8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CA0 - lui        $v0, 0x30FF <=> li $v0, 0x30FF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CA4 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CA8 - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66CAC - bne        $v0, $zr, 0x08A66CE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CB0 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CB4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CB8 - lwc1       $f0, -5404($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CBC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CC0 - lwc1       $f1, -5400($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CC4 - add.s      $f0, $f12, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CC8 - c.lt.s     $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CCC - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66CD0 - bc1fl      0x08A66CE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CD4 - mul.s      $f4, $f5, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A66CD8 - j          0x08A66C48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CDC - mov.s      $f0, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66CE0 - mul.s      $f4, $f5, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66CE4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CE8 - lwc1       $f0, -5384($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CEC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CF0 - mul.s      $f3, $f4, $f4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CF4 - lwc1       $f1, -5360($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CF8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66CFC - lwc1       $f2, -5380($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D00 - mul.s      $f0, $f3, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D04 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D08 - mul.s      $f1, $f3, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D0C - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D10 - lwc1       $f2, -5356($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D14 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D18 - mul.s      $f0, $f3, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D1C - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D20 - lwc1       $f2, -5376($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D24 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D28 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D2C - mul.s      $f1, $f3, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D30 - lwc1       $f2, -5352($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D38 - mul.s      $f0, $f3, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D3C - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D40 - lwc1       $f2, -5372($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D44 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D48 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D4C - mul.s      $f1, $f3, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D50 - lwc1       $f2, -5348($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D54 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D58 - mul.s      $f0, $f3, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D5C - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D60 - lwc1       $f2, -5368($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D64 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D68 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D6C - mul.s      $f1, $f3, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D70 - lwc1       $f2, -5344($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D74 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D78 - mul.s      $f0, $f3, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D7C - add.s      $f1, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D80 - lwc1       $f2, -5364($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D84 - add.s      $f0, $f0, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D88 - mul.s      $f1, $f3, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66D8C - bltz       $v1, 0x08A66DD8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D90 - mul.s      $f0, $f4, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D94 - add.s      $f1, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D98 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66D9C - sll        $v1, $v1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DA0 - addiu      $v0, $v0, -5480
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DA4 - addu       $v0, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DA8 - mul.s      $f1, $f5, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DAC - lwc1       $f0, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DB0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DB4 - addiu      $v0, $v0, -5496
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DB8 - sub.s      $f1, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DBC - addu       $v1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DC0 - lwc1       $f0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DC4 - sub.s      $f1, $f1, $f5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66DC8 - bgez       $s1, 0x08A66C48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DCC - sub.s      $f0, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66DD0 - j          0x08A66C48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DD4 - neg.s      $f0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66DD8 - add.s      $f0, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DDC - mul.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66DE0 - j          0x08A66C48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DE4 - sub.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A66DE8 - jal        0x08A66F70
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DEC - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DF0 - lui        $v0, 0x3F97 <=> li $v0, 0x3F970000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DF4 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66DF8 - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66DFC - bne        $v0, $zr, 0x08A66E54
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E00 - mov.s      $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E04 - lui        $v0, 0x3F2F <=> li $v0, 0x3F2F0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E08 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E0C - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66E10 - bne        $v0, $zr, 0x08A66E3C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E14 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E18 - add.s      $f1, $f0, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E1C - lwc1       $f0, -5400($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E20 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E24 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E28 - sub.s      $f1, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E2C - lwc1       $f0, -5396($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E30 - add.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66E34 - j          0x08A66CE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E38 - div.s      $f5, $f1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66E3C - lwc1       $f0, -5400($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E40 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E44 - add.s      $f1, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E48 - sub.s      $f0, $f5, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66E4C - j          0x08A66CE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E50 - div.s      $f5, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66E54 - lui        $v0, 0x401B <=> li $v0, 0x401B0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E58 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E5C - slt        $v0, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A66E60 - bne        $v0, $zr, 0x08A66E90
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E64 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E68 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E6C - lwc1       $f1, -5392($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E70 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E74 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E78 - mul.s      $f2, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E7C - sub.s      $f1, $f0, $f1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E80 - lwc1       $f0, -5400($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E84 - add.s      $f2, $f2, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66E88 - j          0x08A66CE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E8C - div.s      $f5, $f1, $f2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66E90 - lwc1       $f0, -5388($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E94 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A66E98 - j          0x08A66CE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66E9C - div.s      $f5, $f0, $f5
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A66F70
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A66F70 - mfc1       $v1, $f12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66F74 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66F78 - ori        $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66F7C - and        $v1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66F80 - mtc1       $v1, $f0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66F84 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A66F88 - nop
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89519A0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89519A0 - beq        $a2, $zr, 0x089519C8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519A4 - sw         $a3, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89519A8 - beql       $a1, $zr, 0x089519BC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519AC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89519B0 - sw         $a1, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519B4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519B8 - sw         $a2, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89519BC - lw         $v1, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89519C0 - j          0x089519B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519C4 - addiu      $a1, $v1, 592
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89519C8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519CC - lw         $v1, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89519D0 - j          0x089519A8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519D4 - addiu      $a2, $v1, 400
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8950CE8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8950CE8 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950CEC - sw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950CF0 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8950CF4 - jal        0x08A0BDF0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950CF8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950CFC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D00 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D04 - addiu      $v0, $v0, -30464
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D08 - sw         $v1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D0C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D10 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D14 - sw         $v0, 20($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8950D18 - jal        0x08A24D90
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D1C - addiu      $a1, $a1, -30240
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D20 - lw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D24 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D28 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D2C - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0BDF0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BDF0 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BDF4 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BDF8 - sw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0BDFC - jal        0x08A245B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE00 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE04 - sw         $zr, 36($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE08 - sw         $zr, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE0C - sw         $zr, 20($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE10 - sw         $zr, 24($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE14 - sw         $zr, 28($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE18 - sw         $zr, 32($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE1C - lw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE20 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE24 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE28 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A245B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A245B0 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A245B4 - sv.q       C720.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24D90
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24D90 - lv.q       C000.q, 0($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24D94 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24D98 - sv.q       C000.q, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8951A9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8951A9C - beq        $a1, $zr, 0x08951AB0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AA0 - sw         $a2, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951AA4 - sw         $a1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AA8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AAC - sw         $zr, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951AB0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AB4 - lw         $v1, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8951AB8 - j          0x08951AA4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951ABC - addiu      $a1, $v1, 464
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8950D30
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8950D30 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D34 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D38 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D3C - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D40 - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8950D44 - jal        0x08A0B45C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D48 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D4C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8950D50 - beq        $s0, $zr, 0x08950DAC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D54 - addiu      $a0, $v0, -30272
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D58 - lw         $v0, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D5C - sw         $v0, 0($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D60 - lw         $v1, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D64 - sw         $v1, 4($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D68 - lw         $v0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D6C - sw         $v0, 8($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D70 - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D74 - sw         $v1, 12($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D78 - lw         $v0, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D7C - sw         $v0, 16($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D80 - lw         $v1, 20($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D84 - sw         $v1, 20($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D88 - lw         $v0, 24($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D8C - sw         $v0, 24($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D90 - lw         $v1, 28($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8950D94 - sw         $v1, 28($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D98 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950D9C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DA0 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DA4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DA8 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8950DAC - lw         $v0, -30272($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DB0 - sw         $v0, 0($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DB4 - lw         $v1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DB8 - sw         $v1, 4($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DBC - lw         $v0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DC0 - sw         $v0, 8($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DC4 - lw         $v1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DC8 - sw         $v1, 12($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DCC - lw         $v0, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DD0 - sw         $v0, 16($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DD4 - lw         $v1, 20($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DD8 - sw         $v1, 20($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DDC - lw         $v0, 24($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DE0 - sw         $v0, 24($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8950DE4 - j          0x08950D94
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8950DE8 - lw         $v1, 28($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0B45C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0B45C - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B460 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B464 - sw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0B468 - jal        0x08A245B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B46C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B470 - sw         $zr, 20($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B474 - sw         $zr, 24($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B478 - sw         $zr, 28($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B47C - sw         $zr, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B480 - lw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B484 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B488 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B48C - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8951B04
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8951B04 - beq        $a1, $zr, 0x08951B14
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B08 - sw         $a2, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B0C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B10 - sw         $a1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B14 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B18 - lw         $v1, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8951B1C - j          0x08951B0C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B20 - addiu      $a1, $v1, 512
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8951B64
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B64 - sw         $t0, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8951B68 - beq        $a1, $zr, 0x08951B94
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B6C - swc1       $f12, 24($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8951B70 - beql       $a2, $zr, 0x08951B88
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B74 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B78 - sw         $a3, 20($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B7C - sw         $a1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B80 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B84 - sw         $a2, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B88 - lw         $v1, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8951B8C - j          0x08951B78
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B90 - addiu      $a2, $v1, 352
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B94 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B98 - lw         $v1, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8951B9C - j          0x08951B70
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BA0 - addiu      $a1, $v1, 336
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89526C0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89526C0 - lui        $t2, 0x08AE <=> li $t2, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526C4 - addiu      $t8, $a0, 944
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526C8 - lw         $a2, -608($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526CC - lw         $v1, 28($t8)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526D0 - addu       $t1, $a0, $zr <=> move $t1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526D4 - addiu      $a3, $a2, 44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526D8 - addiu      $v0, $a2, 76
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526DC - addiu      $t0, $a0, 960
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526E0 - sw         $v0, 40($t8)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89526E4 - beq        $v1, $zr, 0x0895272C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526E8 - sw         $a3, 36($t8)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526EC - lw         $v1, 12($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89526F0 - beq        $v1, $zr, 0x08952730
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526F4 - addiu      $t7, $t1, 848
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526F8 - lw         $a1, 44($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89526FC - lw         $a0, 4($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952700 - lw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952704 - sw         $a1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952708 - addu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895270C - lw         $v1, 960($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952710 - sw         $a0, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952714 - sw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952718 - sw         $v1, 44($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895271C - sw         $a3, 4($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952720 - sw         $zr, 12($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952724 - sw         $t0, 960($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952728 - sw         $t0, 4($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895272C - addiu      $t7, $t1, 848
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952730 - lw         $a2, -608($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952734 - lw         $v1, 28($t7)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952738 - addiu      $t4, $t1, 864
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895273C - addiu      $a3, $a2, 84
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952740 - addiu      $v0, $a2, 116
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952744 - sw         $v0, 40($t7)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952748 - beq        $v1, $zr, 0x08952790
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895274C - sw         $a3, 36($t7)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952750 - lw         $v1, 12($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952754 - beq        $v1, $zr, 0x08952794
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952758 - addiu      $t6, $t1, 896
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895275C - lw         $a1, 84($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952760 - lw         $a0, 4($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952764 - lw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952768 - sw         $a1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895276C - addu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952770 - lw         $v1, 864($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952774 - sw         $a0, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952778 - sw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895277C - sw         $v1, 84($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952780 - sw         $a3, 4($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952784 - sw         $zr, 12($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952788 - sw         $t4, 864($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895278C - sw         $t4, 4($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952790 - addiu      $t6, $t1, 896
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952794 - lw         $a2, -608($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952798 - lw         $v1, 28($t6)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895279C - addiu      $t3, $t1, 912
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527A0 - addiu      $a3, $a2, 124
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527A4 - addiu      $v0, $a2, 156
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527A8 - sw         $v0, 40($t6)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89527AC - beq        $v1, $zr, 0x089527F4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527B0 - sw         $a3, 36($t6)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527B4 - lw         $v1, 12($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89527B8 - beql       $v1, $zr, 0x089527F8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527BC - lw         $a2, -608($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89527C0 - lw         $a1, 124($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527C4 - lw         $a0, 4($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527C8 - lw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527CC - sw         $a1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527D0 - addu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527D4 - lw         $v1, 912($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527D8 - sw         $a0, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527DC - sw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527E0 - sw         $v1, 124($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527E4 - sw         $a3, 4($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527E8 - sw         $zr, 12($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527EC - sw         $t3, 912($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527F0 - sw         $t3, 4($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89527F4 - lw         $a2, -608($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89527F8 - addiu      $t5, $t1, 800
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89527FC - lw         $v1, 28($t5)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952800 - addiu      $a3, $a2, 164
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952804 - addiu      $v0, $a2, 196
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952808 - sw         $v0, 40($t5)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895280C - addiu      $t2, $t1, 816
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952810 - beq        $v1, $zr, 0x08952858
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952814 - sw         $a3, 36($t5)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952818 - lw         $v1, 12($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895281C - beql       $v1, $zr, 0x0895285C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952820 - lw         $v1, 36($t8)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952824 - lw         $a1, 164($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952828 - lw         $a0, 4($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895282C - lw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952830 - sw         $a1, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952834 - addu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952838 - lw         $v1, 816($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895283C - sw         $a0, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952840 - sw         $v0, 12($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952844 - sw         $v1, 164($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952848 - sw         $a3, 4($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895284C - sw         $zr, 12($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952850 - sw         $t2, 816($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952854 - sw         $t2, 4($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952858 - lw         $v1, 36($t8)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895285C - addiu      $a1, $t1, 352
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952860 - lw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952864 - lw         $a2, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952868 - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895286C - sw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952870 - lw         $a0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952874 - lw         $a3, 12($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952878 - sw         $a1, 8($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895287C - sw         $v1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952880 - bne        $a3, $zr, 0x089529AC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952884 - sw         $a0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952888 - sw         $a2, 4($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895288C - sw         $t0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952890 - addiu      $v0, $a3, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952894 - lw         $v1, 36($t7)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952898 - sw         $v0, 12($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895289C - addiu      $a1, $t1, 336
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528A0 - lw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528A4 - lw         $a3, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528A8 - sw         $a2, 0($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528AC - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528B0 - sw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528B4 - lw         $a0, 0($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528B8 - sw         $t0, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528BC - lw         $a2, 12($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528C0 - sw         $a1, 8($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528C4 - sw         $v1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89528C8 - bne        $a2, $zr, 0x0895299C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528CC - sw         $a0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528D0 - sw         $a3, 4($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528D4 - sw         $t4, 0($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89528D8 - addiu      $v0, $a2, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528DC - lw         $v1, 36($t6)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528E0 - sw         $v0, 12($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528E4 - addiu      $a1, $t1, 384
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528E8 - lw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528EC - lw         $t0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528F0 - sw         $a3, 0($t4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528F4 - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528F8 - sw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89528FC - lw         $a0, 0($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952900 - lw         $a2, 12($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952904 - sw         $t4, 4($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952908 - sw         $a1, 8($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895290C - sw         $v1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952910 - bne        $a2, $zr, 0x0895298C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952914 - sw         $a0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952918 - sw         $t0, 4($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895291C - sw         $t3, 0($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952920 - addiu      $v0, $a2, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952924 - lw         $v1, 36($t5)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952928 - sw         $v0, 12($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895292C - addiu      $a1, $t1, 304
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952930 - lw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952934 - lw         $a2, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952938 - sw         $t0, 0($t3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895293C - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952940 - sw         $v0, 12($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952944 - lw         $a0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952948 - lw         $a3, 12($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895294C - sw         $t3, 4($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952950 - sw         $a1, 8($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952954 - sw         $v1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952958 - bne        $a3, $zr, 0x0895297C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895295C - sw         $a0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952960 - sw         $a2, 4($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952964 - sw         $t2, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952968 - addiu      $v0, $a3, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895296C - sw         $v0, 12($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952970 - sw         $a2, 0($t2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952974 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952978 - sw         $t2, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895297C - lw         $v0, 816($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952980 - sw         $v0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952984 - j          0x08952968
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952988 - sw         $a2, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895298C - lw         $v0, 912($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952990 - sw         $v0, 0($t0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952994 - j          0x08952920
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952998 - sw         $t0, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895299C - lw         $v0, 864($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529A0 - sw         $v0, 0($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89529A4 - j          0x089528D8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529A8 - sw         $a3, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89529AC - lw         $v0, 960($t1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529B0 - sw         $v0, 0($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89529B4 - j          0x08952890
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529B8 - sw         $a2, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89642AC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89642AC - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642B0 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642B4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642B8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642BC - sw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642C0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642C4 - addiu      $v0, $v0, -22192
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642C8 - lw         $v1, -4228($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642CC - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89642D0 - bne        $v1, $zr, 0x08964314
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642D4 - sw         $v0, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89642D8 - jal        0x0899E644
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642DC - sw         $s0, -4228($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642E0 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642E4 - sw         $v0, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642E8 - addiu      $v1, $v1, -22244
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642EC - addiu      $a0, $zr, 2 <=> li $a0, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642F0 - lw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642F4 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642F8 - sw         $v1, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89642FC - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964300 - addiu      $v1, $v1, -22216
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964304 - sh         $a0, 8($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964308 - sw         $v1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896430C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964310 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964314 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8964318 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896431C - addiu      $a0, $a0, -22240
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8964320 - jal        0x08A79180
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964324 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964328 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896432C - addiu      $v0, $v0, -22192
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964330 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964334 - sw         $v0, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964338 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896433C - sw         $zr, -4228($v1)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8964384
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964384 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964388 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896438C - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964390 - min        $v1, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964394 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8964398 - bltz       $a1, 0x089643FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896439C - sw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89643A0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643A4 - lw         $a0, -4216($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643A8 - sw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643AC - addiu      $a0, $a0, 80
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89643B0 - jal        0x08971E78
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643B4 - lw         $a1, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643B8 - lw         $v0, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89643BC - blez       $v0, 0x089643DC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643C0 - sw         $zr, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643C4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89643C8 - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643CC - sw         $zr, 24($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643D0 - sw         $zr, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89643D4 - bne        $v0, $zr, 0x089643C8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643D8 - addiu      $a0, $a0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89643DC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643E0 - lw         $a0, -4228($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89643E4 - jal        0x08964404
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643E8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643EC - lw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643F0 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643F4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89643F8 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89643FC - j          0x089643A0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964400 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8964404
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964404 - addiu      $v1, $zr, 20 <=> li $v1, 20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964408 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896440C - movn       $v1, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964410 - addu       $v1, $a0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964414 - sw         $zr, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964418 - sw         $a1, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896441C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964420 - sw         $zr, 8($v1)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_894D714
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D714 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D718 - sw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D71C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D720 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D724 - lw         $v1, -9876($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D728 - addiu      $v0, $v0, -32488
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894D72C - bne        $v1, $zr, 0x0894D744
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D730 - sw         $v0, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D734 - lw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D738 - sw         $a0, -9876($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D73C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D740 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D744 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D748 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D74C - addiu      $a0, $a0, -32516
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D750 - jal        0x08A79180
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D754 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D758 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D75C - addiu      $v0, $v0, -32488
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D760 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D764 - sw         $v0, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D768 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D76C - sw         $zr, -9876($v1)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_894D7B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x894D7B4 - nop[03E00008,00000000]()
14:03:36 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x0894D7B4 (0894D7B4-0x0894D7B8, length 2) by nop[03E00008,00000000]()
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F984
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F984 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F988 - addiu      $v0, $v0, -17872
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F98C - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F990 - addiu      $a1, $a0, 9476
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F994 - addiu      $a2, $a0, 9516
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F998 - sw         $v0, 9476($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F99C - addiu      $v1, $v1, -17888
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9A0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9A4 - sw         $zr, 8($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9A8 - sw         $zr, 8($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9AC - sw         $v1, 9516($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9B0 - sw         $a0, -3456($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9B4 - sw         $zr, 5080($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9B8 - sw         $zr, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9BC - sw         $zr, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9C0 - sw         $zr, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9C4 - sw         $zr, 9500($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9C8 - sw         $zr, 9504($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9CC - sw         $zr, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9D0 - sw         $zr, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9D4 - sw         $zr, 9472($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9D8 - sw         $zr, 9544($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9DC - sw         $zr, 9540($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9E0 - sw         $zr, 9536($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9E4 - sb         $zr, 9469($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9E8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F9EC - sw         $zr, 9548($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89713E8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89713E8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89713EC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89713F0 - lw         $v0, -3456($v1)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896FA90
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FA90 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA94 - addiu      $sp, $sp, -1440
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA98 - sb         $v0, 9469($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA9C - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAA0 - lui        $v0, 0x0897 <=> li $v0, 0x08970000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAA4 - sw         $v1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAA8 - lui        $v1, 0x0897 <=> li $v1, 0x08970000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAAC - addiu      $v0, $v0, -1448
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAB0 - sw         $s4, 1424($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAB4 - addiu      $v1, $v1, -1420
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAB8 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FABC - sw         $s0, 1408($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAC0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAC4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAC8 - addiu      $a1, $sp, 1392
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FACC - sw         $s1, 1412($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAD0 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAD4 - sw         $ra, 1432($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAD8 - sw         $s5, 1428($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FADC - sw         $s3, 1420($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAE0 - sw         $s2, 1416($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAE4 - sw         $v0, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAE8 - sw         $v1, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAEC - sw         $s4, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAF0 - sw         $zr, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAF4 - sw         $zr, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAF8 - sw         $zr, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FAFC - sw         $zr, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB00 - sw         $zr, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB04 - sw         $zr, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FB08 - jal        0x08A87AAC [sceFontNewLib]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB0C - sw         $zr, 40($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB10 - sw         $v0, 32($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB14 - lw         $v0, 1392($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FB18 - bne        $v0, $zr, 0x0896FEE8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB1C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FB20 - lw         $a0, 32($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FB24 - jal        0x08A87ABC [sceFontGetNumFontList]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB28 - addiu      $a1, $sp, 1392
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB2C - sw         $v0, 36($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB30 - lw         $v0, 1392($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FB34 - bne        $v0, $zr, 0x0896FED8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB38 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FB3C - lw         $a0, 32($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB40 - lw         $a2, 36($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FB44 - jal        0x08A87AC4 [sceFontGetFontList]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB48 - addiu      $a1, $s4, 40
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FB4C - bne        $v0, $zr, 0x0896FEC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB50 - sw         $v0, 1392($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FB54 - lw         $a0, 32($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB58 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB5C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FB60 - jal        0x08A87ACC [sceFontOpen]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB64 - addiu      $a3, $sp, 1392
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB68 - sw         $v0, 5080($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB6C - lw         $v0, 1392($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FB70 - bne        $v0, $zr, 0x0896FEB4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB74 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FB78 - lw         $a0, 5080($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FB7C - jal        0x08A87ADC [sceFontGetFontInfo]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB80 - addiu      $a1, $s4, 5084
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FB84 - bne        $v0, $zr, 0x0896FEA0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB88 - sw         $v0, 1392($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FB8C - mult       $s0, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB90 - sw         $s1, 9504($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB94 - addiu      $s5, $s4, 9476
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB98 - addiu      $s3, $s4, 9516
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FB9C - sw         $s0, 9500($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBA0 - mflo       $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBA4 - srl        $v0, $a0, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBA8 - addu       $a0, $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FBAC - jal        0x08851688
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBB0 - sra        $a0, $a0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBB4 - lw         $a2, 9504($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBB8 - lui        $v1, 0x2AAA <=> li $v1, 0x2AAA0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBBC - ori        $v1, $v1, -21845
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBC0 - mult       $a2, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBC4 - lw         $a1, 9500($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBC8 - sra        $a2, $a2, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBCC - sw         $v0, 0($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBD0 - sra        $a3, $a1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBD4 - mfhi       $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBD8 - mult       $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBDC - sra        $a0, $a0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBE0 - subu       $a0, $a0, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBE4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBE8 - mfhi       $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBEC - sra        $a1, $a1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBF0 - subu       $s2, $a1, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBF4 - mult       $s2, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBF8 - mflo       $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FBFC - sw         $a0, 9512($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FC00 - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC04 - sll        $a0, $a0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC08 - sw         $v0, 9472($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC0C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FC10 - jal        0x089714F0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC14 - lw         $a1, 9512($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC18 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FC1C - jal        0x08971638
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC20 - addiu      $a1, $zr, 320 <=> li $a1, 320
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC24 - lw         $v1, 9512($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FC28 - blezl      $v1, 0x0896FD10
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC2C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896FC30 - jal        0x08971750
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC34 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC38 - lw         $v1, 9472($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC3C - sll        $s0, $s1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC40 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC44 - addu       $v1, $s0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FC48 - jal        0x0896F680
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC4C - sw         $v0, 0($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC50 - div        $s1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FC54 - beql       $s2, $zr, 0x0896FC5C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC58 - break      0x00007
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FC5C - lw         $v1, 9500($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC60 - lw         $v0, 9472($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC64 - lw         $t1, 0($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC68 - addu       $s0, $s0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC6C - lw         $a0, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC70 - addiu      $s1, $s1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC74 - mflo       $t0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC78 - mfhi       $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC7C - mult       $t0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC80 - sll        $a2, $a1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC84 - addu       $a2, $a2, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC88 - sll        $a1, $a2, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC8C - sll        $a3, $t0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC90 - mflo       $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC94 - srl        $v0, $v1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC98 - addu       $v1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FC9C - sra        $v1, $v1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCA0 - sll        $v0, $v1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCA4 - addu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCA8 - sll        $v0, $v0, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCAC - addu       $a1, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCB0 - addu       $a3, $a3, $t0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCB4 - addu       $a1, $a1, $t1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCB8 - sll        $a2, $a2, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FCBC - jal        0x0896F694
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCC0 - sll        $a3, $a3, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCC4 - lw         $v1, 9512($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCC8 - slt        $v0, $s1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FCCC - bne        $v0, $zr, 0x0896FC30
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCD0 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FCD4 - blez       $v1, 0x0896FD10
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCD8 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCDC - lw         $v1, 9472($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FCE0 - sll        $s0, $s1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCE4 - addu       $v0, $s0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCE8 - lw         $a1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCEC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FCF0 - jal        0x08971788
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCF4 - addiu      $s1, $s1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCF8 - lw         $v1, 9472($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FCFC - lw         $v0, 9512($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD00 - addu       $s0, $s0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD04 - slt        $v0, $s1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FD08 - bne        $v0, $zr, 0x0896FCE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD0C - sw         $zr, 0($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FD10 - addu       $s2, $sp, $zr <=> move $s2, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD14 - addiu      $s1, $zr, 319 <=> li $s1, 319
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896FD18 - jal        0x089719E4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD1C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD20 - sw         $v0, 48($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD24 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FD28 - jal        0x0896F774
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD2C - addiu      $s1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD30 - lw         $s0, 48($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD34 - addiu      $a0, $zr, 768 <=> li $a0, 768
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD38 - addiu      $s2, $s2, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD3C - sw         $zr, 104($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FD40 - jal        0x08851688
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD44 - sw         $zr, 100($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FD48 - bgez       $s1, 0x0896FD18
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD4C - sw         $v0, 92($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD50 - addu       $s0, $sp, $zr <=> move $s0, $sp
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD54 - addiu      $s1, $zr, 319 <=> li $s1, 319
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FD58 - lw         $a1, 48($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD5C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FD60 - jal        0x08971A1C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD64 - addiu      $s1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD68 - sw         $zr, 48($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FD6C - bgez       $s1, 0x0896FD58
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD70 - addiu      $s0, $s0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FD74 - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD78 - addiu      $a0, $zr, 1280 <=> li $a0, 1280
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD7C - sw         $v0, 9544($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD80 - addiu      $s1, $zr, 319 <=> li $s1, 319
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FD84 - addiu      $s1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD88 - sw         $zr, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FD8C - bgez       $s1, 0x0896FD84
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD90 - addiu      $v0, $v0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD94 - sw         $zr, 9536($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD98 - addiu      $s1, $zr, 320 <=> li $s1, 320
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FD9C - addiu      $s3, $sp, 1328
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDA0 - sw         $zr, 9496($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDA4 - addiu      $s5, $zr, 1 <=> li $s5, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDA8 - addiu      $s2, $zr, 10 <=> li $s2, 10
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDAC - sw         $zr, 20($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDB0 - addu       $s0, $s4, $zr <=> move $s0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDB4 - sw         $zr, 28($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDB8 - sw         $zr, 9508($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDBC - sw         $s1, 24($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDC0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FDC4 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDC8 - andi       $v1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDCC - xor        $v0, $s1, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FDD0 - beq        $s1, $zr, 0x0896FDE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDD4 - addiu      $a1, $zr, 8230 <=> li $a1, 8230
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDD8 - addiu      $a1, $zr, 8734 <=> li $a1, 8734
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDDC - movn       $a1, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896FDE0 - jal        0x08A87AE4 [sceFontGetCharInfo]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDE4 - lw         $a0, 5080($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896FDE8 - bnel       $v0, $zr, 0x0896FE90
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDEC - sw         $s2, 5372($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FDF0 - lw         $v0, 1328($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDF4 - lw         $v1, 1332($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDF8 - sw         $v0, 5372($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FDFC - sw         $v1, 6396($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE00 - lw         $v0, 1336($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE04 - lw         $v1, 1340($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE08 - sw         $v0, 7420($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE0C - sw         $v1, 8444($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FE10 - addiu      $s1, $s1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE14 - slti       $v0, $s1, 256
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FE18 - bne        $v0, $zr, 0x0896FDC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE1C - addiu      $s0, $s0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE20 - addiu      $s1, $zr, 32 <=> li $s1, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE24 - andi       $a1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FE28 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FE2C - jal        0x08970FE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE30 - addiu      $s1, $s1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE34 - slti       $v1, $s1, 127
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FE38 - bne        $v1, $zr, 0x0896FE28
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE3C - andi       $a1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE40 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FE44 - jal        0x08970FE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE48 - addiu      $a1, $zr, 8230 <=> li $a1, 8230
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE4C - addiu      $a1, $zr, 8734 <=> li $a1, 8734
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FE50 - jal        0x08970FE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE54 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FE58 - jal        0x08A87AD4 [sceFontClose]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE5C - lw         $a0, 5080($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FE60 - jal        0x08A87AB4 [sceFontDoneLib]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE64 - lw         $a0, 32($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE68 - lw         $ra, 1432($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE6C - lw         $s5, 1428($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE70 - lw         $s4, 1424($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE74 - lw         $s3, 1420($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE78 - lw         $s2, 1416($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE7C - lw         $s1, 1412($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE80 - lw         $s0, 1408($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE84 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE88 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE8C - addiu      $sp, $sp, 1440
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FE90 - sw         $s2, 6396($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE94 - sw         $zr, 7420($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FE98 - j          0x0896FE10
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FE9C - sw         $zr, 8444($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FEA0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FEA4 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEA8 - addiu      $a0, $a0, -18564
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FEAC - j          0x0896FB8C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEB0 - sb         $zr, 9469($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896FEB4 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEB8 - addiu      $a0, $a0, -18600
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FEBC - j          0x0896FB78
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEC0 - sb         $zr, 9469($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FEC4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FEC8 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FECC - addiu      $a0, $a0, -18528
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FED0 - j          0x0896FB54
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FED4 - sb         $zr, 9469($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896FED8 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEDC - addiu      $a0, $a0, -18632
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FEE0 - j          0x0896FB3C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEE4 - sb         $zr, 9469($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896FEE8 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEEC - addiu      $a0, $a0, -18672
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896FEF0 - j          0x0896FB20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FEF4 - sb         $zr, 9469($s4)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87AAC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87AAC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AB0 - syscall    0x0470B [sceFontNewLib]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896FA58
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FA58 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA5C - sw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FA60 - jal        0x08A79868
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA64 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA68 - lw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA6C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA70 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A79868
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A79868 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7986C - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79870 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79874 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79878 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7987C - jal        0x08A79788
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79880 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79884 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79888 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7988C - jal        0x08A798A8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79890 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79894 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79898 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7989C - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798A0 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798A4 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A798A8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A798A8 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798AC - sltiu      $v0, $a1, 17
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798B0 - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798B4 - addu       $a3, $a2, $zr <=> move $a3, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798B8 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798BC - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798C0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798C4 - sw         $ra, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798C8 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798CC - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A798D0 - bne        $v0, $zr, 0x08A79A34
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798D4 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798D8 - addiu      $a1, $a2, 19
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798DC - sltiu      $a0, $s0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798E0 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798E4 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798E8 - sltiu      $a2, $a1, 31
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798EC - movn       $s0, $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A798F0 - beq        $a2, $zr, 0x08A798FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798F4 - and        $s3, $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A798F8 - addiu      $s3, $zr, 16 <=> li $s3, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A798FC - sltu       $v1, $s3, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79900 - srl        $v0, $s3, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79904 - or         $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A79908 - bne        $v0, $zr, 0x08A799E4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7990C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79910 - addu       $a1, $s3, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79914 - addiu      $a1, $a1, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A79918 - jal        0x08A79CD8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7991C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79920 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A79924 - beq        $v0, $zr, 0x08A799E4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79928 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7992C - jal        0x08A7B11C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79930 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79934 - divu       $s1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A79938 - beql       $s0, $zr, 0x08A79940
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7993C - break      0x00007
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A79940 - mfhi       $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A79944 - beq        $v0, $zr, 0x08A799BC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79948 - addiu      $s2, $s1, -8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7994C - addu       $v0, $s1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79950 - addiu      $v0, $v0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79954 - subu       $v1, $zr, $s0 <=> negu $v1, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79958 - and        $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7995C - addiu      $a3, $v0, -8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79960 - subu       $t0, $a3, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79964 - slti       $v0, $t0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A79968 - beq        $v0, $zr, 0x08A79978
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7996C - lw         $a2, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79970 - addu       $a3, $a3, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79974 - subu       $t0, $a3, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A79978 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7997C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79980 - and        $a2, $a2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79984 - subu       $a2, $a2, $t0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79988 - ori        $v0, $a2, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7998C - sw         $v0, 4($a3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79990 - addu       $a2, $a3, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79994 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79998 - lw         $v0, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7999C - ori        $v0, $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799A0 - sw         $v0, 4($a2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799A4 - lw         $v1, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799A8 - andi       $v1, $v1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799AC - or         $v1, $v1, $t0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799B0 - sw         $v1, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A799B4 - jal        0x08A83D9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799B8 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A799BC - lw         $v0, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799C0 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799C4 - and        $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799C8 - subu       $v0, $v0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799CC - slti       $v1, $v0, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A799D0 - beq        $v1, $zr, 0x08A79A08
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799D4 - ori        $v0, $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A799D8 - jal        0x08A7B158
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799DC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799E0 - addiu      $a1, $s2, 8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A799E4 - lw         $ra, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799E8 - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799EC - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799F0 - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799F4 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799F8 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A799FC - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A00 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A04 - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A79A08 - addu       $a1, $s2, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A0C - sw         $v0, 4($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A10 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A14 - addiu      $a1, $a1, 8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A18 - lw         $v0, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A1C - andi       $v0, $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A20 - or         $v0, $v0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A79A24 - jal        0x08A83D9C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A28 - sw         $v0, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A79A2C - j          0x08A799D8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A30 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A79A34 - jal        0x08A79CD8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A38 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A79A3C - j          0x08A799E4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79A40 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87ABC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87ABC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AC0 - syscall    0x04713 [sceFontGetNumFontList]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87AC4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87AC4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AC8 - syscall    0x04714 [sceFontGetFontList]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87ACC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87ACC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AD0 - syscall    0x04709 [sceFontOpen]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87ADC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87ADC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AE0 - syscall    0x0470E [sceFontGetFontInfo]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89714F0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89714F0 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89714F4 - sw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89714F8 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89714FC - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971500 - sw         $ra, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971504 - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971508 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897150C - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971510 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971514 - lw         $s1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971518 - beq        $s1, $zr, 0x08971558
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897151C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971520 - lw         $v1, -4($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971524 - sll        $v0, $v1, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971528 - subu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897152C - sll        $v0, $v0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971530 - addu       $s0, $s1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8971534 - beq        $s1, $s0, 0x0897154C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971538 - addiu      $s0, $s0, -28
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897153C - jal        0x0896F678
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971540 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971544 - j          0x08971534
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971548 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x897154C - jal        0x0899E674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971550 - addiu      $a0, $s1, -4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971554 - sw         $zr, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971558 - lw         $a0, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897155C - bne        $a0, $zr, 0x08971628
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971560 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971564 - sll        $s0, $s5, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971568 - subu       $s0, $s0, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897156C - sll        $s0, $s0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971570 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971574 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971578 - addiu      $a0, $a0, -18328
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897157C - addiu      $a1, $zr, 28 <=> li $a1, 28
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971580 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971584 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971588 - addiu      $s0, $s0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897158C - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971590 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971594 - addiu      $s3, $v0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971598 - sw         $s5, -4($s3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897159C - addu       $s1, $s3, $zr <=> move $s1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89715A0 - beq        $s5, $zr, 0x089715C0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715A4 - addiu      $s0, $s5, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715A8 - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89715AC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89715B0 - jal        0x0896F654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715B4 - addiu      $s0, $s0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89715B8 - bne        $s0, $s4, 0x089715AC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715BC - addiu      $s1, $s1, 28
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89715C0 - sw         $s3, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89715C4 - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715C8 - sll        $a0, $s5, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89715CC - blez       $s5, 0x089715FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715D0 - sw         $v0, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715D8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715DC - addu       $v1, $s5, $zr <=> move $v1, $s5
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89715E0 - lw         $v0, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715E4 - addiu      $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715E8 - addu       $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715EC - sw         $v0, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715F0 - addiu      $a1, $a1, 28
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89715F4 - bne        $v1, $zr, 0x089715E0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89715F8 - addiu      $a0, $a0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89715FC - sw         $s5, 16($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971600 - sw         $zr, 12($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971604 - lw         $ra, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971608 - lw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897160C - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971610 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971614 - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971618 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897161C - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971620 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971624 - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971628 - jal        0x0899E674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897162C - sll        $s0, $s5, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971630 - j          0x08971568
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971634 - sw         $zr, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F654 - sw         $zr, 24($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F658 - sw         $zr, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F65C - sw         $zr, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F660 - sw         $zr, 20($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F664 - sh         $zr, 2($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F668 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F66C - sw         $zr, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8971638
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971638 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897163C - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971640 - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971644 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971648 - sw         $ra, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897164C - sw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971650 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971654 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971658 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897165C - lw         $a0, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971660 - bne        $a0, $zr, 0x08971740
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971664 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971668 - lw         $a0, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897166C - bne        $a0, $zr, 0x08971730
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971670 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971674 - addiu      $s0, $zr, 432 <=> li $s0, 432
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971678 - mult       $s4, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897167C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971680 - addiu      $a0, $a0, -18328
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971684 - addiu      $a1, $zr, 432 <=> li $a1, 432
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971688 - mflo       $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897168C - mflo       $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971690 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971694 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971698 - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897169C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716A0 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716A4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89716A8 - beq        $s4, $zr, 0x089716C8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716AC - addiu      $s0, $s4, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716B0 - addiu      $s3, $zr, -1 <=> li $s3, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89716B4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89716B8 - jal        0x0896F72C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716BC - addiu      $s0, $s0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89716C0 - bne        $s0, $s3, 0x089716B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716C4 - addiu      $s1, $s1, 432
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89716C8 - sw         $s5, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89716CC - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716D0 - sll        $a0, $s4, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89716D4 - blez       $s4, 0x08971704
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716D8 - sw         $v0, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716DC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716E0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716E4 - addu       $v1, $s4, $zr <=> move $v1, $s4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89716E8 - lw         $v0, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716EC - addiu      $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716F0 - addu       $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716F4 - sw         $v0, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89716F8 - addiu      $a1, $a1, 432
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89716FC - bne        $v1, $zr, 0x089716E8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971700 - addiu      $a0, $a0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971704 - sw         $s4, 16($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971708 - sw         $zr, 12($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897170C - lw         $ra, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971710 - lw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971714 - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971718 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897171C - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971720 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971724 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971728 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897172C - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971730 - jal        0x0899E674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971734 - addiu      $s0, $zr, 432 <=> li $s0, 432
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971738 - j          0x08971678
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897173C - sw         $zr, 8($s2)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971740 - jal        0x0899E674
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971744 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971748 - j          0x08971668
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897174C - sw         $zr, 4($s2)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F72C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F72C - sh         $zr, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F730 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F734 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F738 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F73C - addiu      $a2, $zr, 80 <=> li $a2, 80
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F740 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F744 - sw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896F748 - jal        0x08A7A700
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F74C - addiu      $a0, $a0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F750 - sw         $zr, 108($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F754 - sw         $zr, 88($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F758 - sw         $zr, 96($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F75C - sw         $zr, 104($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F760 - sw         $zr, 100($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F764 - lw         $ra, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F768 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F76C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F770 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8971750
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971750 - lw         $v0, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971754 - lw         $v1, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971758 - sll        $a2, $v0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897175C - addiu      $a1, $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971760 - slt        $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971764 - beq        $v0, $zr, 0x08971780
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971768 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897176C - lw         $v0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971770 - sw         $a1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971774 - addu       $v0, $a2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971778 - lw         $v1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897177C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971780 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971784 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F680
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F680 - sw         $zr, 24($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F684 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F688 - sh         $zr, 2($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F694
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F694 - sw         $a3, 20($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F698 - sw         $a1, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F69C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F6A0 - sw         $a2, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8971788
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971788 - addiu      $sp, $sp, -48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897178C - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971790 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971794 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971798 - sw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897179C - sw         $fp, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717A0 - sw         $s7, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717A4 - sw         $s6, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717A8 - sw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717AC - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717B0 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717B4 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717B8 - lw         $v1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89717BC - beq        $v1, $zr, 0x089718B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717C0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89717C4 - beql       $a1, $zr, 0x089718B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717C8 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89717CC - lw         $v0, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89717D0 - beql       $v0, $zr, 0x089718B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717D4 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89717D8 - lw         $a0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89717DC - beql       $a0, $zr, 0x089718B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717E0 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89717E4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717E8 - lw         $v1, -12072($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717EC - slti       $v0, $v1, 3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89717F0 - beq        $v0, $zr, 0x089719D0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717F4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89717F8 - blezl      $v1, 0x089719C8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89717FC - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971800 - lw         $v1, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971804 - sltu       $v0, $s2, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971808 - bne        $v0, $zr, 0x08971834
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897180C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971810 - lw         $a1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971814 - sll        $v0, $a1, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971818 - subu       $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897181C - sll        $v0, $v0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971820 - addu       $v0, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971824 - sltu       $v0, $s2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971828 - bnel       $v0, $zr, 0x0897185C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897182C - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971830 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971834 - addiu      $a0, $a0, -18240
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971838 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897183C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971840 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971844 - lw         $v0, -12068($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971848 - blezl      $v0, 0x08971858
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897184C - lw         $a1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8971850 - j          0x08971850
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971854 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971858 - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897185C - slt        $v0, $v1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971860 - beq        $v0, $zr, 0x089719C8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971864 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971868 - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897186C - lui        $s5, 0x08AB <=> li $s5, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971870 - lui        $s6, 0x08AB <=> li $s6, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971874 - sll        $s4, $s3, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971878 - addu       $v0, $s4, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897187C - lw         $v1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971880 - beql       $v1, $s2, 0x089718E0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971884 - addiu      $a0, $s5, -18156
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971888 - addiu      $s3, $s3, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897188C - slt        $v0, $s3, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971890 - bne        $v0, $zr, 0x08971878
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971894 - sll        $s4, $s3, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971898 - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897189C - addiu      $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718A0 - sll        $v0, $v1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718A4 - addu       $v0, $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718A8 - sw         $s2, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718AC - sw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89718B0 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89718B4 - lw         $fp, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718B8 - lw         $s7, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718BC - lw         $s6, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718C0 - lw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718C4 - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718C8 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718CC - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718D0 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718D4 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718D8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718DC - addiu      $sp, $sp, 48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89718E0 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718E4 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718E8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718EC - lw         $v1, -12072($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718F0 - slti       $v1, $v1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89718F4 - beq        $v1, $zr, 0x0897191C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89718F8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89718FC - lw         $v1, -12068($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971900 - bgtz       $v1, 0x08971914
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971904 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971908 - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x897190C - j          0x08971888
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971910 - lw         $a1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8971914 - j          0x08971914
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971918 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897191C - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971920 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971924 - addiu      $a0, $v1, -18028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971928 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897192C - addiu      $a0, $s6, -18056
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971930 - lw         $v1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971934 - blez       $v1, 0x08971990
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971938 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897193C - lui        $s7, 0x08AB <=> li $s7, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971940 - lui        $fp, 0x08AB <=> li $fp, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971944 - sll        $v1, $s1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971948 - addiu      $a0, $s7, -17972
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897194C - beq        $s3, $s1, 0x089719B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971950 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971954 - lw         $v0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971958 - addu       $v0, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x897195C - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971960 - lw         $a2, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971964 - lw         $v0, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971968 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897196C - beq        $s1, $v0, 0x089719A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971970 - addiu      $a0, $v1, -17948
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971974 - jal        0x0881CEA0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971978 - addiu      $a0, $zr, 10 <=> li $a0, 10
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897197C - lw         $v1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971980 - addiu      $s1, $s1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971984 - slt        $v1, $s1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971988 - bne        $v1, $zr, 0x08971948
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897198C - sll        $v1, $s1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971990 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971994 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971998 - addiu      $a0, $v0, -18028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x897199C - j          0x089718FC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719A0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89719A4 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719A8 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89719AC - j          0x08971974
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719B0 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89719B4 - lw         $v0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719B8 - addiu      $a0, $fp, -17964
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89719C0 - j          0x0897195C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719C4 - addu       $v0, $s4, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89719C8 - j          0x0897189C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719CC - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89719D0 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719D4 - addiu      $a0, $a0, -18288
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719D8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89719DC - j          0x089717F8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719E0 - lw         $v1, -12072($v0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89719E4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89719E4 - lw         $v0, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719E8 - lw         $v1, 16($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719EC - sll        $a2, $v0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719F0 - addiu      $a1, $v0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719F4 - slt        $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89719F8 - beq        $v0, $zr, 0x08971A14
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89719FC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A00 - lw         $v0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A04 - sw         $a1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A08 - addu       $v0, $a2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A0C - lw         $v1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A10 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971A14 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A18 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F774
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F774 - sw         $zr, 100($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F778 - sh         $zr, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F77C - sw         $zr, 88($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F780 - sw         $zr, 96($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F784 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F788 - sw         $zr, 104($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8971A1C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971A1C - addiu      $sp, $sp, -48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A20 - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A24 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A28 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A2C - sw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A30 - sw         $fp, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A34 - sw         $s7, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A38 - sw         $s6, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A3C - sw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A40 - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A44 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A48 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A4C - lw         $v1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971A50 - beq        $v1, $zr, 0x08971B40
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A54 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971A58 - beql       $a1, $zr, 0x08971B44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A5C - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971A60 - lw         $v0, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971A64 - beql       $v0, $zr, 0x08971B44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A68 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971A6C - lw         $a0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971A70 - beql       $a0, $zr, 0x08971B44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A74 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971A78 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A7C - lw         $v1, -12072($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A80 - slti       $v0, $v1, 3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971A84 - beq        $v0, $zr, 0x08971C60
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A88 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8971A8C - blezl      $v1, 0x08971C58
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A90 - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971A94 - lw         $v1, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971A98 - sltu       $v0, $s2, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971A9C - bne        $v0, $zr, 0x08971AC0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AA0 - addiu      $v0, $zr, 432 <=> li $v0, 432
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AA4 - lw         $a1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AA8 - mult       $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AAC - mflo       $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AB0 - addu       $v0, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AB4 - sltu       $v0, $s2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971AB8 - bnel       $v0, $zr, 0x08971AEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ABC - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971AC0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AC4 - addiu      $a0, $a0, -18240
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971AC8 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ACC - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AD0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AD4 - lw         $v0, -12068($v1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971AD8 - blezl      $v0, 0x08971AE8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971ADC - lw         $a1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8971AE0 - j          0x08971AE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AE4 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971AE8 - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971AEC - slt        $v0, $v1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971AF0 - beq        $v0, $zr, 0x08971C58
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AF4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AF8 - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971AFC - lui        $s5, 0x08AB <=> li $s5, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B00 - lui        $s6, 0x08AB <=> li $s6, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B04 - sll        $s4, $s3, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971B08 - addu       $v0, $s4, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B0C - lw         $v1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971B10 - beql       $v1, $s2, 0x08971B70
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B14 - addiu      $a0, $s5, -18156
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971B18 - addiu      $s3, $s3, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B1C - slt        $v0, $s3, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971B20 - bne        $v0, $zr, 0x08971B08
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B24 - sll        $s4, $s3, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B28 - lw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971B2C - addiu      $v1, $v1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B30 - sll        $v0, $v1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B34 - addu       $v0, $v0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B38 - sw         $s2, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B3C - sw         $v1, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971B40 - lw         $ra, 36($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971B44 - lw         $fp, 32($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B48 - lw         $s7, 28($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B4C - lw         $s6, 24($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B50 - lw         $s5, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B54 - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B58 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B5C - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B60 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B64 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B68 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B6C - addiu      $sp, $sp, 48
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971B70 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B74 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B78 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B7C - lw         $v1, -12072($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B80 - slti       $v1, $v1, 2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971B84 - beq        $v1, $zr, 0x08971BAC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B88 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971B8C - lw         $v1, -12068($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971B90 - bgtz       $v1, 0x08971BA4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B94 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971B98 - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971B9C - j          0x08971B18
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BA0 - lw         $a1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8971BA4 - j          0x08971BA4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BA8 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971BAC - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971BB0 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BB4 - addiu      $a0, $v1, -18028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971BB8 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BBC - addiu      $a0, $s6, -18056
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BC0 - lw         $v1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971BC4 - blez       $v1, 0x08971C20
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BC8 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BCC - lui        $s7, 0x08AB <=> li $s7, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BD0 - lui        $fp, 0x08AB <=> li $fp, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BD4 - sll        $v1, $s1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971BD8 - addiu      $a0, $s7, -17972
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971BDC - beq        $s3, $s1, 0x08971C44
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BE0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BE4 - lw         $v0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BE8 - addu       $v0, $v1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971BEC - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BF0 - lw         $a2, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BF4 - lw         $v0, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971BF8 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971BFC - beq        $s1, $v0, 0x08971C34
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C00 - addiu      $a0, $v1, -17948
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971C04 - jal        0x0881CEA0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C08 - addiu      $a0, $zr, 10 <=> li $a0, 10
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C0C - lw         $v1, 16($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C10 - addiu      $s1, $s1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C14 - slt        $v1, $s1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971C18 - bne        $v1, $zr, 0x08971BD8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C1C - sll        $v1, $s1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971C20 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971C24 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C28 - addiu      $a0, $v0, -18028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971C2C - j          0x08971B8C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C30 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971C34 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C38 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971C3C - j          0x08971C04
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C40 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971C44 - lw         $v0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C48 - addiu      $a0, $fp, -17964
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C4C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971C50 - j          0x08971BEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C54 - addu       $v0, $s4, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8971C58 - j          0x08971B2C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C5C - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971C60 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C64 - addiu      $a0, $a0, -18288
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C68 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971C6C - j          0x08971A8C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971C70 - lw         $v1, -12072($v0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87AE4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87AE4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AE8 - syscall    0x0470F [sceFontGetCharInfo]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8970FE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970FE0 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FE4 - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FE8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FEC - andi       $s2, $a1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FF0 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FF4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FF8 - sw         $ra, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970FFC - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971000 - lw         $v0, 9472($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971004 - beq        $v0, $zr, 0x08971064
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971008 - addiu      $a0, $a0, 9476
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897100C - jal        0x08971750
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971010 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971014 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971018 - beq        $v0, $zr, 0x08971088
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897101C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971020 - jal        0x0896F680
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971024 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971028 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897102C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971030 - jal        0x08970620
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971034 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971038 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897103C - jal        0x08971218
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971040 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971044 - lw         $v1, 9472($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971048 - sll        $v0, $v0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897104C - addu       $v0, $v0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971050 - lw         $v1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971054 - bne        $v1, $zr, 0x08971080
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971058 - sw         $s1, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897105C - sw         $zr, 24($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971060 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971064 - lw         $ra, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971068 - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897106C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971070 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971074 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971078 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897107C - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8971080 - j          0x08971060
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971084 - sw         $v1, 24($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8971088 - jal        0x089710A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897108C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971090 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8971094 - jal        0x08970FE0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971098 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x897109C - j          0x08971064
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89710A0 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8970620
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970620 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970624 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970628 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897062C - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970630 - andi       $s2, $a1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970634 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970638 - sw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897063C - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970640 - lbu        $v0, 9469($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970644 - beq        $v0, $zr, 0x08970794
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970648 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897064C - jal        0x0896F6C4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970650 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970654 - lw         $a1, 9500($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970658 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897065C - lhu        $a0, 9504($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970660 - lhu        $v0, 9500($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970664 - srl        $v1, $a1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970668 - lw         $t0, 5092($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897066C - addu       $v1, $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970670 - sra        $v1, $v1, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970674 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970678 - sh         $v0, 5360($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897067C - sh         $a0, 5362($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970680 - sh         $v1, 5364($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970684 - sw         $zr, 5348($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970688 - sh         $zr, 5366($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897068C - sw         $a3, 5368($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970690 - srl        $v0, $a1, 0x001F
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970694 - addu       $v0, $a1, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970698 - sra        $v0, $v0, 0x0001
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897069C - mult       $v0, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706A0 - addiu      $a2, $a2, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706A4 - slti       $v1, $a2, 24
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706A8 - mflo       $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706AC - addu       $v0, $a3, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706B0 - sb         $zr, 11($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706B4 - sb         $zr, 0($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706B8 - sb         $zr, 1($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706BC - sb         $zr, 2($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706C0 - sb         $zr, 3($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706C4 - sb         $zr, 4($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706C8 - sb         $zr, 5($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706CC - sb         $zr, 6($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706D0 - sb         $zr, 7($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706D4 - sb         $zr, 8($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706D8 - sb         $zr, 9($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89706DC - beq        $v1, $zr, 0x089706EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706E0 - sb         $zr, 10($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89706E4 - j          0x08970690
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706E8 - lw         $a1, 9500($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89706EC - addiu      $v0, $zr, 8230 <=> li $v0, 8230
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89706F0 - beq        $s2, $v0, 0x08970704
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706F4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706F8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89706FC - xori       $v0, $s2, 8734
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970700 - movn       $v1, $s2, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970704 - sll        $v0, $v1, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970708 - addu       $s1, $v0, $s0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897070C - lw         $v1, 8444($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970710 - lw         $v0, 7420($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970714 - lw         $t1, 9500($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970718 - sll        $v1, $v1, 0x0006
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897071C - subu       $v1, $t0, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970720 - lw         $t2, 9504($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970724 - sll        $v0, $v0, 0x0006
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970728 - sw         $v0, 5352($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897072C - addiu      $t1, $t1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970730 - addiu      $t2, $t2, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970734 - sw         $v1, 5356($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970738 - addiu      $a2, $s0, 5348
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897073C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970740 - lw         $a0, 5080($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970744 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8970748 - jal        0x08A87AEC [sceFontGetCharGlyphImage_Clip]
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897074C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970750 - bne        $v0, $zr, 0x089707B0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970754 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970758 - lw         $t1, 5356($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897075C - lw         $t0, 5352($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970760 - lw         $v1, 6396($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970764 - lw         $v0, 5372($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970768 - sra        $t0, $t0, 0x0006
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897076C - sra        $t1, $t1, 0x0006
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970770 - addu       $t0, $t0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970774 - addu       $t1, $t1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970778 - addiu      $t0, $t0, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897077C - addiu      $t1, $t1, 1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970780 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970784 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970788 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897078C - jal        0x0896F6A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970790 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970794 - lw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970798 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897079C - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89707A0 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89707A4 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89707A8 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89707AC - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89707B0 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89707B4 - addiu      $a0, $a0, -18416
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89707B8 - j          0x0897075C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89707BC - lw         $t1, 5356($s0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F6C4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F6C4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F6C8 - lw         $v0, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87AEC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87AEC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AF0 - syscall    0x04721 [sceFontGetCharGlyphImage_Clip]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896F6A4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896F6A4 - sw         $t1, 12($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F6A8 - sh         $a1, 2($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F6AC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896F6B0 - sw         $t0, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8971218
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971218 - lw         $v1, 9512($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897121C - andi       $a1, $a1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971220 - div        $a1, $v1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971224 - beql       $v1, $zr, 0x0897122C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971228 - break      0x00007
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897122C - mfhi       $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971230 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971234 - nop
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87AD4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87AD4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AD8 - syscall    0x04708 [sceFontClose]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87AB4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87AB4 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87AB8 - syscall    0x04712 [sceFontDoneLib]
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_896FA74
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896FA74 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA78 - sw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896FA7C - jal        0x08A79A74
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA80 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA84 - lw         $ra, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA88 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896FA8C - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8972194
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972194 - addiu      $sp, $sp, -16
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972198 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897219C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721A0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721A4 - sw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721A8 - addiu      $v0, $v0, -17248
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721AC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721B0 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721B4 - lw         $v1, -3448($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89721B8 - beq        $v1, $zr, 0x089721F4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721BC - sw         $v0, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721C0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721C4 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721C8 - addiu      $a0, $a0, -17540
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721CC - addiu      $a1, $a1, -17508
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89721D0 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721D4 - addiu      $a2, $zr, 55 <=> li $a2, 55
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721D8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721DC - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721E0 - addiu      $a0, $a0, -17492
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89721E4 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721E8 - addiu      $a1, $a1, -17484
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89721EC - j          0x089721EC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721F0 - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89721F4 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89721F8 - jal        0x0899E644
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89721FC - sw         $s1, -3448($a1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972200 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972204 - jal        0x0897305C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972208 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897220C - sw         $s0, 4($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972210 - jal        0x0899E644
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972214 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972218 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897221C - jal        0x089742A8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972220 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972224 - sw         $s0, 8($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972228 - jal        0x0899E644
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897222C - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972230 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972234 - jal        0x08973B24
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972238 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897223C - sw         $s0, 12($s1)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972240 - lw         $ra, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972244 - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972248 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897224C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972250 - addiu      $sp, $sp, 16
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_897305C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897305C - sw         $zr, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973060 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973064 - sw         $zr, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_89742A8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89742A8 - sw         $zr, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742AC - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742B0 - sw         $zr, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8973B24
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973B24 - sw         $zr, 4($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B28 - sw         $zr, 0($a0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B2C - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B30 - sw         $zr, 8($a0)
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_897234C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897234C - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972350 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972354 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972358 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897235C - addiu      $a0, $a0, -17428
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972360 - sw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972364 - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972368 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897236C - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972370 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972374 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972378 - jal        0x0881CE6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897237C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972380 - lw         $a0, 4($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972384 - jal        0x08973068
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972388 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897238C - lw         $a0, 8($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972390 - jal        0x089742B4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972394 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972398 - lw         $a0, 12($s0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897239C - jal        0x08973B34
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723A0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723A4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723A8 - lw         $a0, -6496($v0)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89723AC - jal        0x08A12D6C
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723B0 - addiu      $a0, $a0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89723B4 - beq        $v0, $zr, 0x089723F0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723B8 - lui        $a0, 0x0897 <=> li $a0, 0x08970000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723BC - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723C0 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723C4 - addiu      $a0, $a0, -17540
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723C8 - addiu      $a1, $a1, -17508
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89723CC - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723D0 - addiu      $a2, $zr, 161 <=> li $a2, 161
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723D4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723D8 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723DC - addiu      $a0, $a0, -17492
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89723E0 - jal        0x0881CCFC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723E4 - addiu      $a1, $a1, -17412
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89723E8 - j          0x089723E8
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723EC - nop
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89723F0 - lui        $a1, 0x0897 <=> li $a1, 0x08970000
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723F4 - addiu      $a0, $a0, 8944
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89723F8 - jal        0x08A5BDCC
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89723FC - addiu      $a1, $a1, 9028
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972400 - lw         $ra, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972404 - lw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972408 - lw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897240C - lw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972410 - lw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972414 - jr         $ra
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972418 - addiu      $sp, $sp, 32
14:03:36 DEBUG compiler - KokakuGame - Compiling _S1_2_8973068
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973068 - addiu      $sp, $sp, -32
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897306C - sll        $v0, $a1, 0x0003
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973070 - sw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973074 - addu       $v0, $v0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973078 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897307C - sll        $v0, $v0, 0x0002
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973080 - sw         $a1, 0($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973084 - addiu      $v0, $v0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973088 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897308C - sw         $s3, 12($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973090 - sw         $s2, 8($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973094 - sw         $s1, 4($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973098 - sw         $s0, 0($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897309C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730A0 - sw         $ra, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89730A4 - jal        0x0899E654
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730A8 - addiu      $s1, $s0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730AC - addiu      $s3, $v0, 4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730B0 - sw         $s0, -4($s3)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89730B4 - beq        $s0, $zr, 0x089730D4
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730B8 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730BC - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89730C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89730C4 - jal        0x08972778
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730C8 - addiu      $s1, $s1, -1
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89730CC - bne        $s1, $s0, 0x089730C0
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730D0 - addiu      $s2, $s2, 36
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89730D4 - sw         $s3, 4($s4)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730D8 - lw         $ra, 20($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730DC - lw         $s4, 16($sp)
14:03:36 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730E0 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730E4 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730E8 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730EC - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730F0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89730F4 - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8972778
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972778 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897277C - sw         $zr, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972780 - sw         $zr, 16($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972784 - sw         $zr, 20($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972788 - sw         $zr, 24($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897278C - sw         $zr, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972790 - sw         $zr, 32($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972794 - sw         $zr, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972798 - sw         $zr, 28($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897279C - sw         $zr, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89727A0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89727A4 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89742B4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89742B4 - addiu      $v0, $zr, 168 <=> li $v0, 168
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742B8 - mult       $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742BC - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742C0 - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742C4 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742C8 - mflo       $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742CC - sw         $a1, 0($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742D0 - addiu      $v0, $v0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742D8 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742DC - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742E0 - addiu      $s2, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742E4 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742E8 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742EC - sw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89742F0 - jal        0x0899E654
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742F4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742F8 - addiu      $s3, $v0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89742FC - sw         $s0, -4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8974300 - beq        $s0, $zr, 0x08974320
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974304 - addu       $s1, $s3, $zr <=> move $s1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974308 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897430C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974310 - jal        0x08974120
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974314 - addiu      $s2, $s2, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974318 - bne        $s2, $s0, 0x0897430C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897431C - addiu      $s1, $s1, 168
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974320 - sw         $s3, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974324 - lw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974328 - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897432C - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974330 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974334 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974338 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897433C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974340 - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8974120
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974120 - sw         $zr, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974124 - sw         $zr, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974128 - sw         $zr, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897412C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974130 - sw         $zr, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8973B34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973B34 - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B38 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B3C - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B40 - sll        $a0, $a1, 0x0004
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B44 - sw         $a1, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B48 - sw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B4C - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B50 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B54 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973B58 - jal        0x0899E654
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B5C - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B60 - lw         $s0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B64 - sw         $v0, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B68 - sll        $a0, $s0, 0x0001
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B6C - addu       $a0, $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973B70 - jal        0x0899E654
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B74 - sll        $a0, $a0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B78 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B7C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973B80 - beq        $s0, $zr, 0x08973BA0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B84 - addiu      $s1, $s0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B88 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973B8C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973B90 - jal        0x08973A10
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B94 - addiu      $s1, $s1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973B98 - bne        $s1, $s0, 0x08973B8C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973B9C - addiu      $s2, $s2, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973BA0 - lw         $v0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BA4 - sw         $s4, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973BA8 - blez       $v0, 0x08973BE0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BAC - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BB0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973BB4 - lw         $a1, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BB8 - lw         $a0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BBC - sll        $v0, $s0, 0x0004
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BC0 - addu       $a1, $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973BC4 - jal        0x08973A30
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BC8 - addu       $a0, $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BCC - lw         $v0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BD0 - addiu      $s0, $s0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BD4 - slt        $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973BD8 - bne        $v0, $zr, 0x08973BB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BDC - addiu      $s1, $s1, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973BE0 - lw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BE4 - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BE8 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BEC - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BF0 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BF4 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BF8 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973BFC - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8973A10
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973A10 - sw         $zr, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A14 - sw         $zr, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A18 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A1C - sw         $zr, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8973A30
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973A30 - sw         $a1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A34 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A38 - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973A3C - jal        0x08973A50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A40 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A44 - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A48 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A4C - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8973A50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973A50 - lw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A54 - sw         $zr, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A58 - sw         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A5C - sw         $zr, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A60 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A64 - sw         $zr, 8($v0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12D6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12D6C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D70 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0A974
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8805060 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805064 - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805068 - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880506C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805070 - lw         $a0, 29924($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8805074 - jal        0x088162E0 [sceKernelClearEventFlag]
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805078 - nor        $a1, $zr, $a1 <=> li $a1, not $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880507C - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805080 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805084 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805088 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0A974 - j          0x08805060
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0A978 - nop
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8949034
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8949034 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949038 - addu       $t5, $a0, $zr <=> move $t5, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894903C - addiu      $v0, $v0, 31424
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949040 - lui        $t6, 0x08AE <=> li $t6, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949044 - lui        $a1, 0x08AA <=> li $a1, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949048 - sw         $v0, 128($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894904C - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949050 - addiu      $a1, $a1, 31200
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949054 - lw         $t4, -12060($t6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949058 - addiu      $t1, $t5, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894905C - addiu      $t3, $t5, 128
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949060 - addiu      $v0, $v0, 31204
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949064 - lui        $t0, 0x08AB <=> li $t0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949068 - addiu      $v1, $a0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894906C - addiu      $a2, $t5, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949070 - addiu      $a0, $a0, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949074 - addiu      $a3, $t5, 96
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949078 - addiu      $t0, $t0, -17752
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894907C - addiu      $t2, $zr, 127 <=> li $t2, 127
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949080 - sw         $a1, 4($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949084 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949088 - sw         $a1, 4($t1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894908C - sw         $v0, 4($t3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949090 - addiu      $v0, $zr, 127 <=> li $v0, 127
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949094 - sw         $zr, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949098 - sw         $zr, 32($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894909C - sw         $v1, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490A0 - sw         $zr, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490A4 - sw         $a2, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490A8 - sh         $t2, 8($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490AC - sw         $zr, 40($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490B0 - sh         $t2, 8($t1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490B4 - sw         $zr, 36($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490B8 - sw         $zr, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490BC - sw         $a0, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490C0 - sw         $zr, 32($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490C4 - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490C8 - sw         $t0, 64($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490CC - sw         $zr, 40($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490D0 - sh         $v0, 8($t3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490D4 - sw         $a3, 4($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490D8 - sw         $v1, 16($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490DC - sw         $a2, 32($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490E0 - sw         $t0, 0($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490E4 - sw         $a0, 80($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490E8 - sw         $zr, 36($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490EC - sw         $zr, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89490F0 - bne        $t4, $zr, 0x08949108
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490F4 - sw         $a3, 96($t5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490F8 - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89490FC - sw         $t5, -12060($t6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949100 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949104 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8949108 - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894910C - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949110 - addiu      $a0, $a0, 31224
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8949114 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949118 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894911C - addiu      $t0, $a0, 96
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949120 - lw         $t2, 12($t0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949124 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949128 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894912C - addiu      $t3, $v0, -25848
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949130 - addiu      $t4, $v1, -17752
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949134 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949138 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894913C - addiu      $t1, $a0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949140 - sw         $zr, -12060($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949144 - sw         $t4, 64($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949148 - sw         $t3, 128($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894914C - beq        $t2, $zr, 0x08949188
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949150 - lw         $a3, 116($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949154 - lw         $a1, 0($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949158 - lw         $a0, 4($t0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894915C - lw         $v0, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949160 - sw         $a1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949164 - addu       $v0, $v0, $t2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949168 - lw         $v1, 96($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894916C - sw         $a0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949170 - sw         $v0, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949174 - sw         $a3, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949178 - sw         $v1, 0($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894917C - sw         $t0, 4($t0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949180 - sw         $zr, 12($t0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949184 - sw         $t0, 96($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8949188 - lw         $v1, 12($t1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894918C - sw         $t4, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949190 - sw         $t3, 64($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8949194 - beq        $v1, $zr, 0x089491D0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949198 - lw         $a3, 52($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894919C - lw         $a1, 0($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491A0 - lw         $a0, 4($t1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491A4 - lw         $v0, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491A8 - sw         $a1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491AC - addu       $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491B0 - lw         $v1, 32($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491B4 - sw         $a0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491B8 - sw         $v1, 0($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491BC - sw         $a3, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491C0 - sw         $v0, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491C4 - sw         $t1, 4($t1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491C8 - sw         $zr, 12($t1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491CC - sw         $t1, 32($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89491D0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89491D4 - sw         $t3, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8949294
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8949294 - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949298 - sw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894929C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492A0 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492A4 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492A8 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492AC - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492B0 - addiu      $s1, $a0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492B4 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492BC - addiu      $s3, $s0, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492C0 - lw         $v1, -608($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492C4 - addiu      $v0, $s0, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492C8 - addiu      $a0, $v1, 36
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492CC - addiu      $v1, $v1, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492D0 - sw         $v1, 36($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492D4 - sw         $a0, 40($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492D8 - sw         $v1, 36($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89492DC - jal        0x089D201C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492E0 - sw         $a0, 40($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492E4 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492E8 - lw         $a0, -4216($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492EC - sh         $v0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492F0 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492F4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492F8 - sh         $v0, 72($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89492FC - addiu      $a0, $a0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8949300 - jal        0x08971E78
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949304 - addiu      $s0, $s0, 128
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949308 - lw         $a0, -4216($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894930C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8949310 - jal        0x08971E78
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949314 - addiu      $a0, $a0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949318 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894931C - jal        0x08971E78
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949320 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949324 - lw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949328 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894932C - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949330 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949334 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949338 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894933C - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89D201C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D201C - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2020 - addiu      $a0, $zr, 72 <=> li $a0, 72
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2024 - sw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2028 - jal        0x0899E644
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D202C - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2030 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2034 - jal        0x089DD930
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2038 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D203C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2040 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2044 - jal        0x089D7A8C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2048 - sw         $s0, -2556($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D204C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2050 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2054 - lw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2058 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D205C - sw         $zr, -2552($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2060 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2064 - sw         $zr, -2548($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2068 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D206C - sw         $zr, -2544($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2070 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2074 - sw         $zr, -2540($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2078 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D207C - sw         $zr, -2536($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2080 - sw         $zr, -2532($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2084 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2088 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89DD930
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD930 - addiu      $sp, $sp, -80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD934 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD938 - sw         $s0, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD93C - addiu      $v0, $v0, 19088
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD940 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD944 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD948 - sw         $zr, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD94C - sw         $ra, 68($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD950 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD954 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD958 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD95C - sw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD960 - sw         $zr, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD964 - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD968 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD96C - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD970 - sw         $v0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD974 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD978 - sw         $zr, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD97C - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD980 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD984 - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD988 - sw         $v0, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD98C - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD990 - sw         $zr, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD994 - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD998 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD99C - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9A0 - sw         $v0, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9A4 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9A8 - sw         $zr, 20($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9AC - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD9B0 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9B4 - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9B8 - sw         $v0, 20($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9BC - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9C0 - sw         $zr, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9C4 - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD9C8 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9CC - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9D0 - sw         $v0, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9D4 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9D8 - sw         $zr, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9DC - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD9E0 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9E4 - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9E8 - sw         $v0, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9EC - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9F0 - sw         $zr, 60($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9F4 - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD9F8 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD9FC - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA00 - sw         $v0, 60($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA04 - lw         $ra, 68($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA08 - lw         $s0, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA0C - sw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA10 - sw         $v0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA14 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DDA18 - addiu      $sp, $sp, 80
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89D7A8C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D7A8C - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7A90 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7A94 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7A98 - sw         $zr, 32($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7A9C - sw         $zr, 36($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AA0 - sw         $zr, 40($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AA4 - sw         $zr, 44($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AA8 - sw         $zr, 48($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AAC - sw         $zr, 52($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AB0 - sw         $zr, 56($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AB4 - sw         $zr, 64($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AB8 - sw         $zr, 68($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7ABC - sw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AC0 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AC4 - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AC8 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7ACC - addiu      $a0, $s0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AD0 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AD4 - addiu      $a0, $s0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AD8 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7ADC - addiu      $a0, $s0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AE0 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AE4 - addiu      $a0, $s0, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AE8 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AEC - addiu      $a0, $s0, 24
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AF0 - addiu      $a0, $s0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AF4 - jal        0x089DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7AF8 - addiu      $s0, $s0, 60
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D7AFC - jal        0x089DD8CC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B00 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B04 - lw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B08 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B0C - addiu      $v1, $zr, 512 <=> li $v1, 512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B10 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B14 - sw         $v1, -2564($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B18 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D7B1C - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89DD868
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD868 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD86C - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD870 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD874 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD878 - lw         $v1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD87C - lw         $s0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89DD880 - beq        $s0, $v1, 0x089DD8B0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD884 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD888 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD88C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD890 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89DD894 - beq        $v0, $zr, 0x089DD8A8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD898 - lw         $s0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD89C - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8A0 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8A4 - lw         $v1, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89DD8A8 - bne        $s0, $v1, 0x089DD88C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8AC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD8B0 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8B4 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8B8 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8BC - sw         $v1, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8C0 - sw         $v1, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8C4 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8C8 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89DD8CC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD8CC - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8D0 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8D4 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8D8 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8DC - lw         $v1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8E0 - lw         $s0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89DD8E4 - beq        $s0, $v1, 0x089DD914
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8E8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8EC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD8F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8F4 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89DD8F8 - beq        $v0, $zr, 0x089DD90C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD8FC - lw         $s0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89DD900 - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD904 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD908 - lw         $v1, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89DD90C - bne        $s0, $v1, 0x089DD8F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD910 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89DD914 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD918 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD91C - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD920 - sw         $v1, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD924 - sw         $v1, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD928 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89DD92C - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_895F2C0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895F2C0 - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2C4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2C8 - sw         $s1, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2CC - addiu      $v0, $v0, -23128
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2D0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2D4 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2D8 - addiu      $a0, $zr, 28 <=> li $a0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2DC - sw         $zr, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2E0 - sw         $s0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2E4 - sw         $ra, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895F2E8 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2EC - addiu      $s0, $s1, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2F0 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2F4 - sw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2F8 - sw         $zr, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F2FC - lw         $a0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F300 - lw         $a1, -4300($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F304 - sw         $zr, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F308 - sw         $a0, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F30C - lw         $v1, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F310 - sb         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895F314 - bne        $a1, $zr, 0x0895F334
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F318 - sw         $v1, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F31C - sw         $s1, -4300($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F320 - lw         $ra, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F324 - lw         $s1, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F328 - lw         $s0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F32C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F330 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895F334 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895F338 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F33C - addiu      $a0, $a0, -23388
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895F340 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F344 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F348 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F34C - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F350 - addiu      $s1, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F354 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F358 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F35C - addiu      $v1, $v1, -23128
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F360 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F364 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F368 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F36C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F370 - lw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F374 - sw         $v1, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895F378 - bne        $v0, $zr, 0x0895F3AC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F37C - sw         $zr, -4300($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895F380 - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F384 - addiu      $a1, $zr, 28 <=> li $a1, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895F388 - beq        $v0, $zr, 0x0895F398
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F38C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895F390 - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F394 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895F398 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F39C - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3A0 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3A4 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3A8 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895F3AC - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895F3B0 - jal        0x08961258
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3B4 - lw         $a1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3B8 - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3BC - sw         $zr, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3C0 - sw         $v0, 8($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3C4 - lw         $v1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3C8 - sw         $zr, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3CC - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895F3D0 - j          0x0895F380
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895F3D4 - sw         $v0, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89604C0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89604C0 - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604C4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604C8 - sw         $s1, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604CC - addiu      $v0, $v0, -23144
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604D0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604D4 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604D8 - addiu      $a0, $zr, 28 <=> li $a0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604DC - sw         $zr, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604E0 - sw         $s0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604E4 - sw         $ra, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89604E8 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604EC - addiu      $s0, $s1, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604F0 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604F4 - sw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604F8 - sw         $zr, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89604FC - lw         $a0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960500 - lw         $a1, -4296($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960504 - sw         $zr, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960508 - sw         $a0, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896050C - lw         $v1, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960510 - sb         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8960514 - bne        $a1, $zr, 0x08960534
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960518 - sw         $v1, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896051C - sw         $s1, -4296($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960520 - lw         $ra, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960524 - lw         $s1, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960528 - lw         $s0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896052C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960530 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8960534 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8960538 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896053C - addiu      $a0, $a0, -23280
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8960540 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960544 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960548 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896054C - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960550 - addiu      $s1, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960554 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960558 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896055C - addiu      $v1, $v1, -23144
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960560 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960564 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960568 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896056C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960570 - lw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960574 - sw         $v1, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8960578 - bne        $v0, $zr, 0x089605AC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896057C - sw         $zr, -4296($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8960580 - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960584 - addiu      $a1, $zr, 28 <=> li $a1, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8960588 - beq        $v0, $zr, 0x08960598
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896058C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8960590 - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8960594 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8960598 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896059C - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605A0 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605A4 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605A8 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89605AC - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89605B0 - jal        0x0896184C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605B4 - lw         $a1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605B8 - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605BC - sw         $zr, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605C0 - sw         $v0, 8($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605C4 - lw         $v1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605C8 - sw         $zr, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605CC - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89605D0 - j          0x08960580
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89605D4 - sw         $v0, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_894D0BC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D0BC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0C0 - addiu      $v0, $v0, -32544
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0C4 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0C8 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0CC - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0D4 - sw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D0D8 - jal        0x08954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0DC - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0E0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0E4 - addiu      $v0, $v0, -30656
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0E8 - addiu      $v1, $s0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0EC - addiu      $a0, $zr, 4 <=> li $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0F0 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D0F4 - addiu      $a0, $a0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D0F8 - sw         $v0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894D0FC - bne        $a0, $a1, 0x0894D0F4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D100 - addiu      $v1, $v1, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D104 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D108 - lw         $v0, -12048($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894D10C - bne        $v0, $zr, 0x0894D124
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D110 - lw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D114 - sw         $s0, -12048($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D118 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D11C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D120 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D124 - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D128 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D12C - addiu      $a0, $a0, 32580
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D130 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D134 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D138 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D13C - addiu      $v0, $v0, -32544
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D140 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D144 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D148 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D14C - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D150 - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D154 - jal        0x08954F70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D158 - sw         $zr, -12048($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D15C - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D160 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D164 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8954CDC - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CE0 - sw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CE4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CE8 - sw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CEC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CF0 - lw         $v1, -608($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CF4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CF8 - addiu      $v0, $v0, -26360
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954CFC - addiu      $v1, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D00 - lw         $a2, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D04 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D08 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D0C - sw         $a2, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D10 - lw         $a1, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D14 - sltu       $v0, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D18 - movz       $a1, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8954D1C - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D20 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D24 - addiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D28 - sw         $v1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D2C - lw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D30 - sb         $zr, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D34 - sw         $zr, 20($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D38 - sw         $zr, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D3C - sw         $zr, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D40 - lw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D44 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954D48 - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EB50 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB54 - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB58 - addu       $t4, $a0, $zr <=> move $t4, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB5C - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB60 - lw         $a0, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB64 - lw         $t5, 4($t4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB68 - lw         $v1, 0($t4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB6C - sltu       $v0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881EB70 - beq        $v0, $zr, 0x0881EB7C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB74 - addu       $t2, $t5, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB78 - lhu        $a1, 12($t4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EB7C - lw         $a2, 8($t4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB80 - addiu      $t7, $a0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB84 - addiu      $t3, $zr, 1 <=> li $t3, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB88 - addiu      $t9, $zr, -1 <=> li $t9, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB8C - andi       $t6, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EB90 - sltu       $v0, $a2, $t2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881EB94 - beql       $v0, $zr, 0x0881EBE4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EB98 - addiu      $t3, $t3, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EB9C - addu       $t8, $t7, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBA0 - addu       $a0, $a1, $t6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBA4 - lhu        $v0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EBA8 - andi       $v1, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBAC - andi       $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBB0 - andi       $t0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBB4 - andi       $a3, $t0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBB8 - andi       $v0, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBBC - addu       $t1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881EBC0 - beq        $v0, $zr, 0x0881EBD0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBC4 - sltu       $v1, $a3, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881EBC8 - beq        $v1, $zr, 0x0881EC18
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBCC - sltu       $v0, $a3, $t8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EBD0 - addiu      $a2, $t1, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBD4 - sltu       $v0, $a2, $t2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881EBD8 - bnel       $v0, $zr, 0x0881EBA8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBDC - lhu        $v0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EBE0 - addiu      $t3, $t3, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x881EBE4 - bne        $t3, $t9, 0x0881EB90
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBE8 - addu       $a2, $t5, $zr <=> move $a2, $t5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBEC - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBF0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBF4 - addiu      $a0, $a0, -27264
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EBF8 - addiu      $a1, $a1, -26160
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881EBFC - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC00 - addiu      $a2, $zr, 136 <=> li $a2, 136
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC04 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EC08 - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC0C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC10 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC14 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x881EC18 - beq        $v0, $zr, 0x0881EC40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC1C - andi       $a1, $a0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC20 - sh         $t0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EC24 - lhu        $v0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC28 - addu       $v1, $a2, $zr <=> move $v1, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC2C - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC30 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC34 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881EC38 - j          0x0881EC08
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC3C - sw         $v0, 8($t4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EC40 - subu       $v0, $t0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC44 - andi       $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC48 - sltiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881EC4C - bne        $v1, $zr, 0x0881EC24
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC50 - sh         $t0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC54 - addiu      $v1, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC58 - andi       $a0, $a1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC5C - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC60 - or         $v1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC64 - addu       $a0, $a2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC68 - sh         $a1, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881EC6C - j          0x0881EC24
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC70 - sh         $v1, 2($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_894D1DC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D1DC - addiu      $sp, $sp, -64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1E0 - sw         $ra, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1E4 - sw         $s7, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1E8 - sw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1EC - sw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1F0 - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1F4 - addiu      $s4, $zr, 4 <=> li $s4, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1F8 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D1FC - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D200 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D204 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D208 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D20C - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D210 - swc1       $f22, 56($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D214 - addiu      $s3, $s0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D218 - swc1       $f21, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D21C - jal        0x0894D35C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D220 - swc1       $f20, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D224 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D228 - lw         $s7, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D22C - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D230 - addiu      $a0, $a0, 32596
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D234 - addiu      $s6, $s7, 896
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D238 - lw         $a1, 28($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D23C - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D240 - addiu      $s2, $s7, 912
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D244 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D248 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D24C - sw         $v1, 272($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D250 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D254 - addiu      $s5, $v0, -12044
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D258 - lwc1       $f22, -32572($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D25C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D260 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D264 - lwc1       $f21, -32568($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D268 - lwc1       $f20, -32564($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D26C - addiu      $s0, $s1, 112
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D270 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D274 - jal        0x08950D30
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D278 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D27C - lw         $a2, 0($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D280 - sw         $zr, 112($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D284 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D288 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D28C - sw         $zr, 116($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D290 - sw         $zr, 120($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D294 - swc1       $f22, 124($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D298 - swc1       $f21, 128($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D29C - sw         $zr, 132($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2A0 - swc1       $f20, 136($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D2A4 - jal        0x08951B04
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2A8 - sw         $zr, 140($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2AC - lw         $v1, 36($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2B0 - lw         $v0, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2B4 - lw         $a1, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2B8 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2BC - sw         $v0, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2C0 - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2C4 - lw         $a2, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2C8 - sw         $s3, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2CC - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894D2D0 - bne        $a2, $zr, 0x0894D34C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2D4 - sw         $a0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2D8 - sw         $a1, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2DC - sw         $s2, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D2E0 - addiu      $v0, $a2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2E4 - addiu      $s4, $s4, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2E8 - sw         $a1, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2EC - addiu      $s1, $s1, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2F0 - addiu      $s3, $s3, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2F4 - sw         $s2, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D2F8 - addiu      $s5, $s5, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894D2FC - bgez       $s4, 0x0894D26C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D300 - sw         $v0, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D304 - lw         $a1, 28($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D308 - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D30C - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D310 - addiu      $a0, $a0, 32652
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D314 - lw         $ra, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D318 - lw         $s7, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D31C - lw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D320 - lw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D324 - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D328 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D32C - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D330 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D334 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D338 - lwc1       $f22, 56($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D33C - lwc1       $f21, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D340 - lwc1       $f20, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D344 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D348 - addiu      $sp, $sp, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D34C - lw         $v0, 912($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D350 - sw         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894D354 - j          0x0894D2E0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D358 - sw         $a1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_894D35C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D35C - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D360 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D364 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D368 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D36C - addiu      $s1, $zr, 4 <=> li $s1, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D370 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D374 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D378 - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D37C - sw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D380 - addiu      $a0, $a0, 32708
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D384 - addiu      $s0, $s0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D388 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D38C - lw         $s2, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D390 - addiu      $s3, $s2, 896
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D394 - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D398 - lw         $a1, 28($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894D39C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3A0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D3A4 - jal        0x08952F00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3A8 - addiu      $s1, $s1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894D3AC - bgez       $s1, 0x0894D39C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3B0 - addiu      $s0, $s0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3B4 - lw         $a1, 28($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3B8 - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894D3BC - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3C0 - addiu      $a0, $a0, 32764
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3C4 - lw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3C8 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3CC - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3D0 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3D4 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3D8 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894D3DC - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8952F00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952F00 - addiu      $sp, $sp, -80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F04 - sw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F08 - addiu      $a3, $a0, 896
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F0C - addiu      $a0, $a0, 912
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F10 - lw         $v0, 20($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F14 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F18 - sw         $a0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952F1C - beq        $v0, $a0, 0x08952F4C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F20 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F24 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952F28 - lw         $a1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F2C - lw         $v0, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952F30 - beql       $v0, $v1, 0x08952F58
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F34 - sw         $a1, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952F38 - sw         $a1, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F3C - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F40 - sw         $a2, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952F44 - bne        $v0, $a2, 0x08952F28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F48 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952F4C - lw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952F50 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F54 - addiu      $sp, $sp, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952F58 - sw         $a1, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F5C - lw         $v1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F60 - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952F64 - beq        $a1, $v1, 0x08952FBC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F68 - sw         $v0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F6C - lw         $v0, 16($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952F70 - beq        $a1, $v0, 0x08952FA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F74 - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F78 - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F7C - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F80 - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F84 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F88 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F8C - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F90 - sw         $a0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8952F94 - jal        0x08953194
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952F98 - lw         $a0, 36($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952F9C - j          0x08952F50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FA0 - lw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952FA4 - lw         $v1, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FA8 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FAC - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FB0 - sw         $a2, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952FB4 - j          0x08952F94
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FB8 - sw         $v1, 16($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952FBC - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FC0 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FC4 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FC8 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FCC - sw         $a2, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952FD0 - j          0x08952F94
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FD4 - sw         $v1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8982E14
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8982E14 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E18 - addiu      $v0, $v0, -12032
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E1C - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E20 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E24 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E28 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E2C - sw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982E30 - jal        0x08954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E34 - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E38 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E3C - addiu      $v0, $v0, -30608
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E40 - addiu      $v1, $s0, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E44 - addiu      $a0, $zr, 8 <=> li $a0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E48 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8982E4C - addiu      $a0, $a0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E50 - sw         $v0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8982E54 - bne        $a0, $a1, 0x08982E4C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E58 - addiu      $v1, $v1, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E5C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E60 - lw         $v1, -3408($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E64 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E68 - addiu      $v0, $v0, -30624
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8982E6C - bne        $v1, $zr, 0x08982E88
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E70 - sw         $v0, 368($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E74 - sw         $s0, -3408($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E78 - lw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E7C - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E80 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E84 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8982E88 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982E8C - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E90 - addiu      $a0, $a0, -12160
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982E94 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E98 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982E9C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EA0 - addiu      $v0, $v0, -12032
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EA4 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EA8 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EAC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EB0 - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EB4 - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982EB8 - jal        0x08954F70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EBC - sw         $zr, -3408($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EC0 - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EC4 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982EC8 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8982F40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8982F40 - addiu      $sp, $sp, -64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F44 - sw         $fp, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F48 - sw         $s7, 44($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F4C - sw         $s6, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F50 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F54 - sw         $s5, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F58 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F5C - sw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F60 - addiu      $s4, $s6, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F64 - sw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F68 - addiu      $s3, $s6, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F6C - sw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F70 - sw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F74 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F78 - addiu      $s1, $s1, -3404
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F7C - sw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F80 - sw         $ra, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982F84 - jal        0x089830C4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F88 - addiu      $s0, $s6, 400
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F8C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F90 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F94 - lw         $s7, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F98 - sw         $v1, 1040($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982F9C - addiu      $v0, $s6, 368
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FA0 - addiu      $v1, $s6, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FA4 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FA8 - addiu      $fp, $s7, 944
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FAC - addiu      $s2, $s7, 960
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FB0 - sw         $v1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8982FB4 - lwc1       $f12, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FB8 - lwc1       $f13, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982FBC - jal        0x089510AC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FC4 - lwc1       $f0, 12($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FC8 - addiu      $v0, $zr, 8 <=> li $v0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FCC - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FD0 - swc1       $f0, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FD4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FD8 - addiu      $a2, $s6, 912
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FDC - lwc1       $f0, 16($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8982FE0 - beq        $s5, $v0, 0x089830A4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FE4 - swc1       $f0, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FE8 - lw         $a3, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FEC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FF0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8982FF4 - jal        0x089519A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FF8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8982FFC - sw         $s4, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983000 - addiu      $s4, $s4, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8983004 - lw         $v1, 36($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983008 - lw         $a1, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898300C - lw         $v0, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983010 - lw         $a2, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983014 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983018 - sw         $v0, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898301C - lw         $a0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983020 - lw         $a3, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983024 - sw         $a1, 8($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983028 - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x898302C - bne        $a3, $zr, 0x08983094
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983030 - sw         $a0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983034 - sw         $a2, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983038 - sw         $s2, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x898303C - addiu      $s5, $s5, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983040 - addiu      $v1, $a3, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983044 - slti       $v0, $s5, 10
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983048 - sw         $a2, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898304C - addiu      $s0, $s0, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983050 - addiu      $s1, $s1, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983054 - sw         $s2, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983058 - addiu      $s3, $s3, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x898305C - bne        $v0, $zr, 0x08982FB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983060 - sw         $v1, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983064 - lw         $ra, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983068 - lw         $fp, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898306C - lw         $s7, 44($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983070 - lw         $s6, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983074 - lw         $s5, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983078 - lw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898307C - lw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983080 - lw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983084 - lw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983088 - lw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898308C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983090 - addiu      $sp, $sp, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8983094 - lw         $v0, 960($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983098 - sw         $v0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x898309C - j          0x0898303C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830A0 - sw         $a2, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89830A4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830A8 - addiu      $v1, $v1, -3404
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89830AC - jal        0x089519A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830B0 - lw         $a3, 160($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830B4 - lw         $v1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830B8 - lw         $v0, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89830BC - j          0x08983004
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830C0 - sw         $v1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89830C4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89830C4 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830C8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830CC - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830D0 - sw         $ra, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830D4 - lw         $s2, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830D8 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830DC - addiu      $s1, $zr, 9 <=> li $s1, 9
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830E0 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830E4 - addiu      $s0, $a0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89830E8 - lw         $a1, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830EC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89830F0 - jal        0x08952FD8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830F4 - addiu      $s1, $s1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89830F8 - bgez       $s1, 0x089830E8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89830FC - addiu      $s0, $s0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983100 - lw         $ra, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983104 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983108 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x898310C - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983110 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983114 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8952FD8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952FD8 - addiu      $sp, $sp, -80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FDC - sw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FE0 - addiu      $a3, $a0, 944
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FE4 - addiu      $a0, $a0, 960
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FE8 - lw         $v0, 20($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FEC - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FF0 - sw         $a0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952FF4 - beq        $v0, $a0, 0x08953024
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FF8 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952FFC - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953000 - lw         $a1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953004 - lw         $v0, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8953008 - beql       $v0, $v1, 0x08953030
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895300C - sw         $a1, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953010 - sw         $a1, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953014 - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953018 - sw         $a2, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895301C - bne        $v0, $a2, 0x08953000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953020 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953024 - lw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953028 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895302C - addiu      $sp, $sp, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953030 - sw         $a1, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953034 - lw         $v1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953038 - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895303C - beq        $a1, $v1, 0x08953094
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953040 - sw         $v0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953044 - lw         $v0, 16($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8953048 - beq        $a1, $v0, 0x0895307C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895304C - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953050 - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953054 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953058 - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895305C - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953060 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953064 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953068 - sw         $a0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895306C - jal        0x0895312C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953070 - lw         $a0, 36($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8953074 - j          0x08953028
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953078 - lw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895307C - lw         $v1, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953080 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953084 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953088 - sw         $a2, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895308C - j          0x0895306C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953090 - sw         $v1, 16($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953094 - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953098 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895309C - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89530A0 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89530A4 - sw         $a2, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89530A8 - j          0x0895306C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89530AC - sw         $v1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8958C88
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958C88 - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958C8C - sw         $ra, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958C90 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958C94 - addiu      $v1, $a0, 260
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958C98 - sw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958C9C - addiu      $v0, $v0, -30640
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CA0 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CA4 - sw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CA8 - sw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CAC - sw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CB0 - sw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CB4 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CB8 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958CBC - addiu      $a0, $a0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CC0 - sw         $v0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958CC4 - bne        $a0, $a1, 0x08958CBC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CC8 - addiu      $v1, $v1, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CCC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CD0 - lw         $v0, -6420($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958CD4 - bnel       $v0, $zr, 0x08958E4C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CD8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958CDC - addiu      $a0, $zr, 64 <=> li $a0, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958CE0 - jal        0x0899E644
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CE4 - sw         $s2, -6420($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CE8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958CEC - jal        0x08954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CF0 - addiu      $a0, $v0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CF4 - sw         $s0, 1008($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CF8 - lui        $s4, 0x08AB <=> li $s4, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958CFC - addu       $s1, $s2, $zr <=> move $s1, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D00 - sw         $zr, 40($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D04 - addiu      $s3, $zr, 3 <=> li $s3, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D08 - sw         $zr, 44($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D0C - sw         $zr, 48($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958D10 - jal        0x08A24CA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D14 - addiu      $a0, $s1, 528
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D18 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D1C - lwc1       $f15, -25988($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D20 - addiu      $a0, $s1, 544
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D24 - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958D28 - jal        0x08A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D2C - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D30 - lw         $v0, 528($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D34 - lw         $v1, 532($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D38 - lw         $a0, 536($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D3C - lw         $a1, 540($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D40 - lw         $a2, 544($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D44 - lw         $a3, 548($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D48 - lw         $t0, 552($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D4C - lw         $t1, 556($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D50 - addiu      $s3, $s3, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D54 - sw         $v0, 688($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D58 - sw         $v1, 692($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D5C - sw         $a0, 696($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D60 - sw         $a1, 700($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D64 - sw         $a2, 704($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D68 - sw         $a3, 708($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D6C - sw         $t0, 712($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D70 - sw         $t1, 716($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958D74 - bgez       $s3, 0x08958D10
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D78 - addiu      $s1, $s1, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958D7C - jal        0x08A24CA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D80 - addiu      $a0, $s2, 656
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D84 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D88 - lwc1       $f15, -25988($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D8C - addiu      $a0, $s2, 672
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D90 - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958D94 - jal        0x08A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D98 - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958D9C - lw         $v0, 656($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DA0 - lw         $v1, 660($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DA4 - lw         $a0, 664($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DA8 - lw         $a1, 668($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DAC - lw         $a2, 672($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DB0 - lw         $a3, 676($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DB4 - lw         $t0, 680($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DB8 - lw         $t1, 684($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DBC - sw         $v0, 816($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DC0 - addu       $s0, $s2, $zr <=> move $s0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DC4 - addiu      $s3, $zr, 3 <=> li $s3, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DC8 - sw         $v1, 820($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DCC - sw         $a0, 824($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DD0 - sw         $a1, 828($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DD4 - sw         $a2, 832($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DD8 - sw         $a3, 836($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DDC - sw         $t0, 840($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DE0 - sw         $t1, 844($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958DE4 - jal        0x08A24CA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DE8 - addiu      $a0, $s0, 848
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DEC - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DF0 - lwc1       $f15, -25988($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DF4 - addiu      $a0, $s0, 864
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DF8 - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958DFC - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958E00 - jal        0x08A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E04 - addiu      $s3, $s3, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958E08 - bgez       $s3, 0x08958DE4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E0C - addiu      $s0, $s0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E10 - lwc1       $f12, -25988($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E14 - addiu      $a0, $s2, 1024
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E18 - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E1C - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958E20 - jal        0x08A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E24 - mov.s      $f15, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E28 - sw         $zr, 256($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E2C - lw         $ra, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E30 - lw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E34 - lw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E38 - lw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E3C - lw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E40 - lw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E44 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E48 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958E4C - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E50 - addiu      $a0, $a0, -26252
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958E54 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E58 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E5C - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E60 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E64 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E68 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E6C - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E70 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E74 - lw         $s0, 1008($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958E78 - beq        $s0, $zr, 0x08958EC8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E7C - sw         $zr, -6420($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E80 - lw         $v1, 40($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958E84 - beq        $v1, $zr, 0x08958EB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E88 - addiu      $v0, $s0, 40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E8C - lw         $v0, 8($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E90 - subu       $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E94 - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E98 - sll        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958E9C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EA0 - sltiu      $v0, $v0, 129
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958EA4 - bne        $v0, $zr, 0x08958F00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EA8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958EAC - jal        0x0899E664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EB0 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958EB4 - jal        0x08954F70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EB8 - addiu      $a0, $s0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958EBC - jal        0x0899E664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EC4 - sw         $zr, 1008($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958EC8 - lw         $v0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958ECC - bne        $v0, $zr, 0x08958EE8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958ED0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958ED4 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958ED8 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EDC - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EE0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EE4 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958EE8 - lw         $v0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EEC - lw         $v1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EF0 - jalr       $ra, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EF4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958EF8 - j          0x08958ED4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958EFC - sw         $zr, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958F00 - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958F04 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958F08 - j          0x08958EB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958F0C - nop
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24CA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24CA4 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CA8 - sv.q       C730.q, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24CC0 - swc1       $f15, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CC4 - swc1       $f12, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CC8 - swc1       $f13, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CCC - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CD0 - swc1       $f14, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89593A8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89593A8 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593AC - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593B0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593B4 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593B8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89593BC - beq        $a1, $zr, 0x08959430
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593C0 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89593C4 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593C8 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593CC - slti       $v0, $v0, 256
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89593D0 - bnel       $v0, $zr, 0x0895940C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89593D8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593DC - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593E0 - addiu      $a0, $a0, -26092
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593E4 - addiu      $a1, $a1, -26060
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89593E8 - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593EC - addiu      $a2, $zr, 142 <=> li $a2, 142
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593F0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593F4 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593F8 - addiu      $a0, $a0, -26044
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89593FC - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959400 - addiu      $a1, $a1, -26036
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8959404 - j          0x08959404
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959408 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895940C - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959410 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8959414 - jal        0x08959438
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959418 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895941C - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959420 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959424 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959428 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895942C - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8959430 - j          0x08959414
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959434 - sb         $zr, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8959438
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959438 - addiu      $sp, $sp, -80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895943C - sw         $fp, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959440 - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959444 - sw         $ra, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959448 - sw         $s7, 44($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895944C - sw         $s6, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959450 - sw         $s5, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959454 - sw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959458 - sw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895945C - sw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959460 - sw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959464 - sw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959468 - swc1       $f21, 68($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895946C - jal        0x08959634
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959470 - swc1       $f20, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959474 - lw         $a0, 256($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8959478 - bnel       $a0, $zr, 0x08959620
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895947C - lw         $v1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8959480 - jal        0x0899E644
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959484 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959488 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895948C - jal        0x08954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959490 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959494 - lb         $v0, 0($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8959498 - bne        $v0, $zr, 0x0895960C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895949C - sw         $s0, 256($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594A0 - addiu      $s3, $fp, 432
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89594A4 - jal        0x08A0BDF0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594A8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594AC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594B0 - lwc1       $f20, -22020($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594B4 - addiu      $v0, $fp, 848
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594B8 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594BC - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594C0 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594C4 - lwc1       $f21, -25980($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594C8 - sw         $v0, 456($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594CC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594D0 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594D4 - lw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594D8 - swc1       $f20, 432($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594DC - addiu      $s2, $fp, 480
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594E0 - addiu      $s0, $fp, 336
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594E4 - sw         $v0, 460($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594E8 - addiu      $s1, $fp, 384
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594EC - addiu      $s4, $fp, 292
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594F0 - swc1       $f20, 436($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594F4 - addiu      $s5, $fp, 260
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594F8 - addiu      $s6, $fp, 276
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89594FC - swc1       $f20, 440($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959500 - addiu      $s7, $fp, 308
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959504 - jal        0x0895989C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959508 - swc1       $f21, 444($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895950C - jal        0x08A0BDF0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959510 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959514 - swc1       $f20, 488($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959518 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895951C - swc1       $f21, 492($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959520 - swc1       $f20, 480($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959524 - jal        0x08A0BDF0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959528 - swc1       $f20, 484($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895952C - jal        0x08A0BDF0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959530 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959534 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959538 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895953C - jal        0x08951A9C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959540 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959544 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959548 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895954C - jal        0x08951A9C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959550 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959554 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959558 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895955C - jal        0x08951A9C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959560 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959564 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959568 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895956C - jal        0x08951A9C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959570 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959574 - jal        0x08958FC4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959578 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895957C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959580 - lw         $s0, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959584 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959588 - jal        0x08952D34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895958C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959590 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959594 - jal        0x08952D34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959598 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895959C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89595A0 - jal        0x08952D34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595A4 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89595AC - jal        0x08952D34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595B0 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595B4 - lw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595B8 - addiu      $a0, $fp, 976
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595BC - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89595C0 - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595C4 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595C8 - addiu      $v0, $v0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89595CC - bgez       $v1, 0x089595C0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595D0 - addiu      $a0, $a0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595D4 - lw         $ra, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595D8 - lw         $fp, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595DC - lw         $s7, 44($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595E0 - lw         $s6, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595E4 - lw         $s5, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595E8 - lw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595EC - lw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595F0 - lw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595F4 - lw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595F8 - lw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89595FC - lwc1       $f21, 68($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959600 - lwc1       $f20, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959604 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959608 - addiu      $sp, $sp, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895960C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959610 - jal        0x0895547C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959614 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8959618 - j          0x089594A4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895961C - addiu      $s3, $fp, 432
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959620 - lw         $v0, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959624 - jalr       $ra, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959628 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895962C - j          0x08959480
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959630 - sw         $zr, 256($fp)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8959634
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959634 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959638 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895963C - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959640 - addiu      $a1, $a0, 292
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959644 - lw         $s1, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959648 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895964C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959650 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959654 - jal        0x08952E28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959658 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895965C - addiu      $a1, $s0, 260
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959660 - jal        0x08952E28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959664 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959668 - addiu      $a1, $s0, 276
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895966C - jal        0x08952E28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959670 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959674 - addiu      $a1, $s0, 308
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959678 - jal        0x08952E28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895967C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959680 - jal        0x0895B41C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959684 - lw         $a0, 1008($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959688 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895968C - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959690 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959694 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959698 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8952E28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952E28 - addiu      $sp, $sp, -80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E2C - sw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E30 - addiu      $a3, $a0, 848
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E34 - addiu      $a0, $a0, 864
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E38 - lw         $v0, 20($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E3C - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E40 - sw         $a0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952E44 - beq        $v0, $a0, 0x08952E74
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E48 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E4C - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952E50 - lw         $a1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E54 - lw         $v0, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952E58 - beql       $v0, $v1, 0x08952E80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E5C - sw         $a1, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952E60 - sw         $a1, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E64 - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E68 - sw         $a2, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952E6C - bne        $v0, $a2, 0x08952E50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E70 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952E74 - lw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952E78 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E7C - addiu      $sp, $sp, 80
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952E80 - sw         $a1, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E84 - lw         $v1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E88 - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952E8C - beq        $a1, $v1, 0x08952EE4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E90 - sw         $v0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E94 - lw         $v0, 16($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952E98 - beq        $a1, $v0, 0x08952ECC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E9C - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EA0 - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EA4 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EA8 - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EAC - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EB0 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EB4 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EB8 - sw         $a0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8952EBC - jal        0x08953160
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EC0 - lw         $a0, 36($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952EC4 - j          0x08952E78
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EC8 - lw         $ra, 64($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952ECC - lw         $v1, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952ED0 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952ED4 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952ED8 - sw         $a2, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952EDC - j          0x08952EBC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EE0 - sw         $v1, 16($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952EE4 - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EE8 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EEC - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EF0 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EF4 - sw         $a2, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952EF8 - j          0x08952EBC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952EFC - sw         $v1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_895B41C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B41C - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B420 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B424 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B428 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B42C - addiu      $s1, $a0, 40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B430 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B434 - sw         $ra, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B438 - lw         $v1, 40($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B43C - lw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B440 - beq        $v1, $v0, 0x0895B46C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B444 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895B448 - jal        0x0895A9CC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B44C - lw         $a0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B450 - lw         $a0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B454 - jal        0x0899E664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B458 - addiu      $s0, $s0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B45C - lw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895B460 - bne        $s0, $v0, 0x0895B448
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B464 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B468 - lw         $v1, 40($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B46C - sw         $v1, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B470 - lw         $ra, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B474 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B478 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B47C - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B480 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B484 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_895989C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895989C - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598A0 - andi       $a1, $a1, 255
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598A4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598A8 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598AC - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598B0 - sw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598B4 - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598B8 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598BC - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598C0 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89598C4 - beq        $a1, $v0, 0x089599A4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598C8 - swc1       $f20, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598CC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89598D0 - jal        0x0894ED34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598D4 - lw         $a0, -6528($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89598D8 - jal        0x08829BE8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598DC - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598E0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598E4 - lwc1       $f1, -6416($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598E8 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598EC - lwc1       $f2, -25972($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598F0 - div.s      $f3, $f1, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598F4 - c.lt.s     $f2, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89598F8 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89598FC - bc1tl      0x08959904
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959900 - mov.s      $f3, $f2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959904 - mtc1       $zr, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959908 - c.lt.s     $f3, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895990C - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8959910 - bc1tl      0x08959918
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959914 - mov.s      $f3, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959918 - addu       $v0, $s3, $zr <=> move $v0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895991C - addiu      $v1, $s3, 980
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959920 - addiu      $a0, $zr, 3 <=> li $a0, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959924 - sw         $zr, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959928 - addiu      $a0, $a0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895992C - addiu      $v1, $v1, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959930 - lwc1       $f0, 864($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959934 - lwc1       $f1, 868($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959938 - lwc1       $f2, 872($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895993C - mul.s      $f0, $f0, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959940 - mul.s      $f1, $f1, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959944 - mul.s      $f2, $f2, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959948 - swc1       $f0, 864($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895994C - swc1       $f1, 868($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959950 - swc1       $f2, 872($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8959954 - bgez       $a0, 0x08959924
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959958 - addiu      $v0, $v0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895995C - lwc1       $f0, 832($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959960 - lwc1       $f2, 836($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959964 - lwc1       $f1, 840($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959968 - mul.s      $f0, $f0, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895996C - mul.s      $f2, $f2, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959970 - mul.s      $f1, $f1, $f3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959974 - swc1       $f0, 832($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959978 - swc1       $f1, 840($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895997C - swc1       $f2, 836($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959980 - lw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959984 - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959988 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895998C - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959990 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959994 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959998 - lwc1       $f20, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895999C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599A0 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89599A4 - lui        $s4, 0x08AB <=> li $s4, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599A8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599AC - addiu      $s0, $a0, 976
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599B0 - addiu      $s2, $zr, 3 <=> li $s2, 3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599B4 - sw         $zr, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89599B8 - addiu      $a0, $s1, 848
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599BC - addiu      $s2, $s2, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599C0 - lwc1       $f12, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599C4 - lwc1       $f15, -25972($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599C8 - addiu      $s0, $s0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599CC - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89599D0 - jal        0x08A24CAC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599D4 - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599D8 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599DC - addiu      $a0, $s1, 864
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599E0 - addiu      $s1, $s1, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599E4 - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599E8 - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89599EC - jal        0x08A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599F0 - mov.s      $f15, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89599F4 - bgezl      $s2, 0x089599B8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89599F8 - sw         $zr, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89599FC - lwc1       $f20, -25972($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A00 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A04 - addiu      $a0, $s3, 832
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A08 - mov.s      $f15, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A0C - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959A10 - jal        0x08A24CC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A14 - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A18 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A1C - addiu      $a0, $s3, 816
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A20 - mov.s      $f15, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A24 - mov.s      $f13, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959A28 - jal        0x08A24CAC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A2C - mov.s      $f14, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8959A30 - j          0x08959984
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959A34 - lw         $ra, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24CAC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24CAC - swc1       $f15, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CB0 - swc1       $f12, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CB4 - swc1       $f13, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CB8 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24CBC - swc1       $f14, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8958FC4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958FC4 - addiu      $sp, $sp, -144
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FC8 - sw         $s1, 84($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FCC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FD0 - addiu      $a0, $a0, 336
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FD4 - sw         $ra, 116($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FD8 - sw         $s4, 96($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FDC - sw         $s2, 88($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FE0 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FE4 - sw         $s0, 80($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FE8 - swc1       $f20, 128($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FEC - sw         $fp, 112($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FF0 - sw         $s7, 108($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FF4 - sw         $s6, 104($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958FF8 - sw         $s5, 100($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958FFC - jal        0x08A0BDF0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959000 - sw         $s3, 92($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959004 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959008 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895900C - lwc1       $f0, -22020($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959010 - lwc1       $f20, -25984($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959014 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959018 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895901C - swc1       $f0, 344($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959020 - addiu      $s0, $v0, -26236
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959024 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959028 - swc1       $f0, 336($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895902C - swc1       $f0, 340($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959030 - jal        0x08956BB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959034 - swc1       $f20, 348($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959038 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895903C - addiu      $v1, $s1, 528
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959040 - addiu      $a0, $s1, 656
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959044 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959048 - sw         $v1, 356($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895904C - sw         $v0, 360($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959050 - sw         $a0, 364($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8959054 - blez       $s4, 0x089590F4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959058 - sw         $zr, 352($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895905C - addu       $s3, $s0, $zr <=> move $s3, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959060 - lui        $s6, 0x08AB <=> li $s6, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959064 - lui        $s7, 0x08AB <=> li $s7, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959068 - addiu      $fp, $sp, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895906C - lui        $s5, 0x08AB <=> li $s5, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959070 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959074 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959078 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895907C - addiu      $a3, $s6, -26228
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959080 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959084 - jal        0x0895748C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959088 - addiu      $t1, $s7, -26220
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895908C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959090 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959094 - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959098 - sw         $v0, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895909C - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590A0 - sw         $fp, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590A4 - lw         $v1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590A8 - sltu       $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89590AC - beq        $v0, $zr, 0x08959398
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590B0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590B4 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89590B8 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590BC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590C0 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89590C4 - jal        0x08A7CF60
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590C8 - addiu      $a1, $s5, -26216
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89590CC - beql       $v0, $zr, 0x08959310
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590D0 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89590D4 - lw         $v0, 352($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590D8 - sltiu      $v0, $v0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89590DC - bne        $v0, $zr, 0x08959194
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590E0 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89590E4 - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89590E8 - slt        $v0, $s2, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89590EC - bnel       $v0, $zr, 0x08959074
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590F0 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89590F4 - jal        0x08A0BDF0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590F8 - addiu      $a0, $s1, 384
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89590FC - lw         $v1, 352($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959100 - lw         $t2, 348($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959104 - lw         $a0, 336($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959108 - lw         $a2, 340($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895910C - lw         $t1, 344($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959110 - addiu      $v0, $s1, 688
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959114 - sw         $v1, 400($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959118 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895911C - lui        $a3, 0x08AB <=> li $a3, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959120 - sw         $t2, 396($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959124 - addiu      $a3, $a3, -26160
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959128 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895912C - sw         $a0, 384($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959130 - addiu      $a1, $a1, -26176
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959134 - sw         $a2, 388($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959138 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895913C - sw         $t1, 392($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959140 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959144 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959148 - jal        0x0895748C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895914C - sw         $v0, 404($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959150 - lw         $a0, 1008($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959154 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959158 - jal        0x0895B218
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895915C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959160 - lw         $ra, 116($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959164 - lw         $fp, 112($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959168 - lw         $s7, 108($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895916C - lw         $s6, 104($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959170 - lw         $s5, 100($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959174 - lw         $s4, 96($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959178 - lw         $s3, 92($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895917C - lw         $s2, 88($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959180 - lw         $s1, 84($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959184 - lw         $s0, 80($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959188 - lwc1       $f20, 128($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895918C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959190 - addiu      $sp, $sp, 144
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959194 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959198 - jal        0x08A7CF60
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895919C - addiu      $a1, $a1, -26152
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89591A0 - bnel       $v0, $zr, 0x089590E8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591A4 - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89591A8 - lw         $s0, 352($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591AC - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591B0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591B4 - addiu      $a3, $v0, -26140
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591B8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591BC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591C0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591C4 - mov.s      $f12, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89591C8 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591CC - sll        $s0, $s0, 0x0005
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591D0 - addu       $s0, $s1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591D4 - swc1       $f0, 528($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591D8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591DC - addiu      $a3, $v0, -26132
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591E0 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591E4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591EC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89591F0 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591F4 - mov.s      $f12, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591F8 - addiu      $s0, $s0, 528
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89591FC - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959200 - swc1       $f0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959204 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959208 - addiu      $a3, $v0, -26124
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895920C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959210 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959214 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959218 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895921C - mov.s      $f12, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959220 - swc1       $f0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959224 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959228 - addiu      $a3, $v0, -26116
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895922C - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959230 - swc1       $f20, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959234 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959238 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895923C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959240 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959244 - mov.s      $f12, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959248 - jal        0x08829CCC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895924C - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959250 - swc1       $f0, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959254 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959258 - addiu      $a3, $v0, -26108
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895925C - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959260 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959264 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959268 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895926C - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959270 - mov.s      $f12, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959274 - jal        0x08829CCC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959278 - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895927C - swc1       $f0, 20($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959280 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959284 - addiu      $a3, $v0, -26100
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959288 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895928C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959290 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959294 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959298 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895929C - mov.s      $f12, $f20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89592A0 - jal        0x08829CCC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592A4 - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592A8 - lw         $a2, 352($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592AC - swc1       $f0, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592B0 - sll        $v0, $a2, 0x0005
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592B4 - sw         $zr, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592B8 - addu       $v0, $v0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592BC - addiu      $a1, $v0, 528
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592C0 - lw         $a3, 528($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592C4 - addiu      $a0, $v0, 688
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592C8 - addiu      $a2, $a2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592CC - sw         $a3, 688($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592D0 - lw         $v1, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592D4 - sw         $a2, 352($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592D8 - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592DC - lw         $v0, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592E0 - sw         $v0, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592E4 - lw         $v1, 12($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592E8 - sw         $v1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592EC - lw         $v0, 16($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592F0 - sw         $v0, 16($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592F4 - lw         $v1, 20($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592F8 - sw         $v1, 20($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89592FC - lw         $v0, 24($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959300 - sw         $v0, 24($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959304 - lw         $v1, 28($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8959308 - j          0x089590E4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895930C - sw         $v1, 28($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8959310 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959314 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959318 - addiu      $a3, $v0, -26116
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895931C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959320 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959324 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959328 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895932C - jal        0x08829CCC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959330 - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959334 - swc1       $f0, 336($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959338 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895933C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959340 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959344 - addiu      $a3, $v0, -26108
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959348 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895934C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959350 - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959354 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959358 - jal        0x08829CCC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895935C - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959360 - swc1       $f0, 340($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959364 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959368 - lw         $a0, 256($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895936C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959370 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959374 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959378 - addiu      $a3, $v0, -26100
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895937C - jal        0x08957504
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959380 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8959384 - jal        0x08829CCC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959388 - mov.s      $f12, $f0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895938C - swc1       $f0, 344($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8959390 - j          0x089590D4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8959394 - swc1       $f20, 348($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8959398 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895939C - addiu      $a0, $a0, -26208
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89593A0 - j          0x089590B8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89593A4 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8956BB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956BB4 - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BB8 - sw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BBC - addiu      $s6, $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BC0 - lui        $v1, 0xCCCC <=> li $v1, 0xCCCC0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BC4 - sw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BC8 - ori        $v1, $v1, -13107
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BCC - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BD0 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BD4 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BD8 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BDC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BE0 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BE4 - sw         $ra, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BE8 - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BEC - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BF0 - lw         $v0, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BF4 - lw         $a0, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BF8 - subu       $v0, $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BFC - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C00 - mult       $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C04 - mflo       $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956C08 - beq        $v0, $zr, 0x08956C58
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C0C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C10 - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C14 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956C18 - addu       $v0, $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C1C - lw         $a0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C20 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956C24 - jal        0x08A7CF60
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C28 - addiu      $s1, $s1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C2C - lw         $v1, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C30 - lw         $a0, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C34 - sltiu      $v0, $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C38 - addu       $s3, $s3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C3C - subu       $v1, $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C40 - sra        $v1, $v1, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C44 - mult       $v1, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C48 - mflo       $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C4C - sltu       $v1, $s1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956C50 - bne        $v1, $zr, 0x08956C18
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C54 - addiu      $s0, $s0, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956C58 - addu       $v0, $s3, $zr <=> move $v0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C5C - lw         $ra, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C60 - lw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C64 - lw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C68 - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C6C - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C70 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C74 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C78 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C7C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C80 - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_895748C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895748C - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957490 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957494 - addu       $s3, $t1, $zr <=> move $s3, $t1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957498 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895749C - addu       $s2, $t0, $zr <=> move $s2, $t0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574A0 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574A4 - addu       $s1, $a3, $zr <=> move $s1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574A8 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574AC - sw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89574B0 - jal        0x08956AC4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574B4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574B8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574C0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574C4 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89574C8 - beq        $v0, $zr, 0x089574E4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574CC - addu       $v1, $s3, $zr <=> move $v1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89574D0 - jal        0x08956CF8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574D4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89574D8 - beq        $v0, $zr, 0x089574E4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574DC - addu       $v1, $s3, $zr <=> move $v1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574E0 - lw         $v1, 8($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89574E4 - lw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574E8 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574EC - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574F0 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574F4 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574F8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89574FC - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957500 - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8956AC4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956AC4 - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AC8 - sw         $s7, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956ACC - lui        $v1, 0xCCCC <=> li $v1, 0xCCCC0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AD0 - ori        $v1, $v1, -13107
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AD4 - sw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AD8 - addiu      $s6, $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956ADC - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AE0 - sw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AE4 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AE8 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AEC - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AF0 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AF4 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AF8 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AFC - sw         $ra, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B00 - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B04 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B08 - lw         $v0, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B0C - lw         $a0, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B10 - subu       $v0, $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B14 - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B18 - mult       $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B1C - mflo       $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956B20 - beq        $v0, $zr, 0x08956B78
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B24 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B28 - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B2C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956B30 - addu       $v0, $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B34 - lw         $a0, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B38 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956B3C - jal        0x08A7CF60
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B40 - addiu      $s1, $s1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956B44 - bnel       $v0, $zr, 0x08956B58
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B48 - lw         $v0, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8956B4C - beq        $s3, $s7, 0x08956BA8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B50 - addiu      $s3, $s3, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B54 - lw         $v0, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956B58 - lw         $a0, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B5C - subu       $v0, $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B60 - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B64 - mult       $v0, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B68 - mflo       $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B6C - sltu       $v0, $s1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956B70 - bne        $v0, $zr, 0x08956B30
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B74 - addiu      $s0, $s0, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956B78 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956B7C - lw         $ra, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B80 - lw         $s7, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B84 - lw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B88 - lw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B8C - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B90 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B94 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B98 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956B9C - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BA0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BA4 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956BA8 - lw         $v0, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956BAC - j          0x08956B7C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956BB0 - addu       $v0, $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_895B218
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B218 - addiu      $sp, $sp, -64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B21C - sw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B220 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B224 - sw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B228 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B22C - sw         $ra, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B230 - sw         $fp, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B234 - sw         $s7, 44($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B238 - sw         $s6, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B23C - sw         $s5, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B240 - sw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B244 - sw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B248 - sw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B24C - jal        0x0895B41C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B250 - sw         $a1, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B254 - beq        $s0, $zr, 0x0895B2F8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B258 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B25C - lwc1       $f0, -25480($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B260 - sw         $zr, 0($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B264 - addiu      $s6, $s4, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B268 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B26C - swc1       $f0, 12($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B270 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B274 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B278 - sw         $zr, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B27C - jal        0x0895547C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B280 - sw         $zr, 8($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B284 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B288 - addiu      $a1, $a1, -25948
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B28C - jal        0x08956BB4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B290 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B294 - blez       $v0, 0x0895B2F8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B298 - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B29C - addiu      $s2, $s4, 40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895B2A0 - jal        0x0899E644
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2A4 - addiu      $a0, $zr, 192 <=> li $a0, 192
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B2AC - jal        0x08959CE4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2B0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2B4 - lw         $s1, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2B8 - lw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B2BC - beq        $s1, $v0, 0x0895B328
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2C0 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B2C4 - bnel       $s1, $zr, 0x0895B2CC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2C8 - sw         $s0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B2CC - addiu      $v0, $s1, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2D0 - sw         $v0, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B2D4 - lw         $a1, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2D8 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2DC - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2E0 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B2E4 - jal        0x08959D40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2E8 - addiu      $s3, $s3, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2EC - slt        $v0, $s3, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895B2F0 - bne        $v0, $zr, 0x0895B2A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2F4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B2F8 - lw         $ra, 52($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B2FC - lw         $fp, 48($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B300 - lw         $s7, 44($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B304 - lw         $s6, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B308 - lw         $s5, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B30C - lw         $s4, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B310 - lw         $s3, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B314 - lw         $s2, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B318 - lw         $s1, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B31C - lw         $s0, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B320 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B324 - addiu      $sp, $sp, 64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B328 - lw         $v0, 40($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B32C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B330 - sw         $v1, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B334 - subu       $v0, $s1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B338 - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B33C - sw         $v0, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B340 - addiu      $v1, $sp, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B344 - addiu      $a0, $sp, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B348 - movz       $v1, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B34C - lw         $a1, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B350 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B354 - addu       $v0, $v0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B358 - beq        $v0, $zr, 0x0895B37C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B35C - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B360 - sll        $s7, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B364 - sltiu      $v0, $s7, 129
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B368 - bne        $v0, $zr, 0x0895B40C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B36C - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B370 - jal        0x0899E644
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B374 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B378 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B37C - lw         $a1, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B380 - beq        $s1, $a1, 0x0895B39C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B384 - addu       $v0, $s5, $zr <=> move $v0, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B388 - subu       $s0, $s1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B38C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B390 - jal        0x08A7A400
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B394 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B398 - addu       $v0, $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B39C - lw         $v1, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B3A0 - beq        $v1, $zr, 0x0895B3BC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3A4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B3A8 - lw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3AC - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3B0 - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895B3B4 - bne        $v1, $zr, 0x0895B3A8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3B8 - addiu      $s0, $s0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B3BC - lw         $a0, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3C0 - lw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3C4 - subu       $v0, $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B3C8 - beq        $a0, $zr, 0x0895B3E8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3CC - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3D0 - sll        $a1, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3D4 - sltiu      $v0, $a1, 129
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895B3D8 - bne        $v0, $zr, 0x0895B3FC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3DC - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895B3E0 - jal        0x0899E664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3E4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B3E8 - addu       $v0, $s5, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895B3EC - sw         $s5, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3F0 - sw         $s0, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895B3F4 - j          0x0895B2D4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B3F8 - sw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895B3FC - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B400 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895B404 - j          0x0895B3EC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B408 - addu       $v0, $s5, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895B40C - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B410 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895B414 - j          0x0895B37C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895B418 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8952D34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952D34 - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D38 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D3C - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D40 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D44 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D48 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D4C - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D50 - addiu      $s0, $a0, 848
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D54 - sw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D58 - lw         $v0, 36($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D5C - lw         $a0, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D60 - lw         $v1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D64 - addu       $v1, $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D68 - sltu       $v1, $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952D6C - beq        $v1, $zr, 0x08952D94
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D70 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D74 - lw         $v0, -6432($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D78 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D7C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D80 - slti       $v0, $v0, 100
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D84 - addiu      $a0, $a0, -30824
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D88 - addiu      $a2, $zr, 746 <=> li $a2, 746
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952D8C - bne        $v0, $zr, 0x08952DE0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D90 - addiu      $a1, $a1, -30796
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952D94 - lw         $a2, 36($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952D98 - addiu      $a0, $s1, 864
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D9C - lw         $v1, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DA0 - lw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DA4 - lw         $a3, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DA8 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DAC - sw         $s3, 8($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DB0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DB4 - sw         $v0, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DB8 - sw         $a2, 4($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952DBC - jal        0x08953160
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DC0 - sw         $a3, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DC4 - lw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DC8 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DCC - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DD0 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DD4 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DD8 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DDC - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8952DE0 - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DE4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DE8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DEC - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DF0 - addiu      $a0, $a0, -30780
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952DF4 - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DF8 - addiu      $a1, $a1, -30772
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952DFC - lw         $v1, -6432($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E00 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E04 - addiu      $a0, $a0, -30740
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E08 - addiu      $v1, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E0C - slti       $v0, $v1, 100
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952E10 - bne        $v0, $zr, 0x08952D94
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E14 - sw         $v1, -6432($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8952E18 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E1C - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952E20 - j          0x08952D98
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952E24 - lw         $a2, 36($s0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8953160
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953160 - lw         $v1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8953164 - bnel       $v1, $zr, 0x08953188
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953168 - lw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895316C - sw         $a1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953170 - sw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953174 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953178 - sw         $a1, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895317C - sw         $a0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953180 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953184 - sw         $v0, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953188 - sw         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895318C - j          0x08953174
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953190 - sw         $a1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8967674
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967674 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967678 - addiu      $v0, $v0, -20544
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896767C - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967680 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967684 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967688 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896768C - sw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8967690 - jal        0x08954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967694 - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967698 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896769C - addiu      $v0, $v0, -30672
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676A0 - addiu      $v1, $s0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676A4 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676A8 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89676AC - addiu      $a0, $a0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676B0 - sw         $v0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89676B4 - bne        $a0, $a1, 0x089676AC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676B8 - addiu      $v1, $v1, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676BC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676C0 - lw         $v0, -4196($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89676C4 - bne        $v0, $zr, 0x089676E0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676C8 - lw         $ra, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676CC - sw         $s0, -4196($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676D0 - sw         $zr, 1100($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676D4 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676D8 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676DC - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89676E0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89676E4 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676E8 - addiu      $a0, $a0, -20652
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89676EC - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676F0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676F4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676F8 - addiu      $v0, $v0, -20544
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89676FC - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967700 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967704 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967708 - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896770C - sw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8967710 - jal        0x08954F70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967714 - sw         $zr, -4196($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967718 - lw         $ra, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896771C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967720 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8967798
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967798 - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896779C - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677A0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677A4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677A8 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677AC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677B4 - sw         $ra, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677B8 - sw         $fp, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677BC - sw         $s7, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677C0 - sw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677C4 - sw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677C8 - sw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677CC - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677D0 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677D4 - lw         $a2, 1100($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677D8 - lw         $s4, -6496($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677DC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677E0 - lw         $s7, -3408($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89677E4 - bne        $a2, $zr, 0x08967920
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677E8 - lw         $fp, -6420($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89677F0 - beq        $s1, $v0, 0x08967908
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677F4 - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677F8 - sw         $v0, 1096($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89677FC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967800 - addiu      $v1, $v1, -4192
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967804 - addiu      $s6, $zr, 17 <=> li $s6, 17
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967808 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896780C - sw         $v0, 1088($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967810 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967814 - sw         $zr, 1092($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8967818 - beq        $s6, $zr, 0x089678C8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896781C - sw         $v1, 1100($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967820 - addiu      $s2, $s0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967824 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967828 - addiu      $s5, $s4, 800
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896782C - lw         $v0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8967830 - beq        $v0, $zr, 0x089678C8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967834 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967838 - lw         $s0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896783C - lw         $a1, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8967840 - jal        0x089832F4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967844 - sll        $s0, $s0, 0x0004
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967848 - addu       $s0, $fp, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896784C - lw         $t0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967850 - mtc1       $zr, $f12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967854 - addiu      $s0, $s0, 260
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967858 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896785C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967860 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8967864 - jal        0x08951B64
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967868 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896786C - lw         $v1, 36($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967870 - addiu      $a2, $s4, 816
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967874 - lw         $v0, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967878 - lw         $a1, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896787C - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967880 - sw         $v0, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967884 - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967888 - lw         $a3, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896788C - sw         $s2, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967890 - sw         $v1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8967894 - bne        $a3, $zr, 0x089678F8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967898 - sw         $a0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896789C - sw         $a1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678A0 - sw         $a2, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89678A4 - addiu      $s3, $s3, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678A8 - addiu      $v1, $a3, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678AC - slt        $v0, $s3, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678B0 - sw         $a1, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678B4 - addiu      $s1, $s1, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678B8 - addiu      $s2, $s2, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678BC - sw         $a2, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89678C0 - bne        $v0, $zr, 0x0896782C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678C4 - sw         $v1, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89678C8 - lw         $ra, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678CC - lw         $fp, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678D0 - lw         $s7, 28($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678D4 - lw         $s6, 24($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678D8 - lw         $s5, 20($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678DC - lw         $s4, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678E0 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678E4 - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678E8 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678EC - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678F0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678F4 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89678F8 - lw         $v0, 816($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89678FC - sw         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8967900 - j          0x089678A4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967904 - sw         $a1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967908 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896790C - addiu      $v1, $v0, -3976
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967910 - addiu      $s6, $zr, 33 <=> li $s6, 33
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967914 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8967918 - j          0x08967808
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896791C - sw         $v0, 1096($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8967920 - jal        0x08967930
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967924 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8967928 - j          0x089677F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896792C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_89832F4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89832F4 - sll        $a1, $a1, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89832F8 - addu       $a1, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89832FC - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8983300 - lw         $v0, 28($a1)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8953478
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953478 - addiu      $sp, $sp, -32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895347C - sw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953480 - sw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953484 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953488 - sw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895348C - addiu      $s2, $zr, -1 <=> li $s2, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953490 - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953494 - addiu      $s1, $zr, 75 <=> li $s1, 75
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953498 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895349C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89534A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89534A4 - jal        0x08953208
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534A8 - addiu      $s1, $s1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89534AC - bne        $s1, $s2, 0x089534A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534B0 - addiu      $s0, $s0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534B4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534B8 - lw         $v0, -6428($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89534BC - bne        $v0, $zr, 0x089534E0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534C0 - lw         $ra, 16($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534C4 - sw         $s3, -6428($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534C8 - lw         $s3, 12($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534CC - lw         $s2, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534D0 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534D4 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534D8 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534DC - addiu      $sp, $sp, 32
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89534E0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89534E4 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534E8 - addiu      $a0, $a0, -30048
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89534EC - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534F0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534F4 - addiu      $sp, $sp, -16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534F8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89534FC - sw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953500 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953504 - sw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953508 - sw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895350C - beq        $a0, $zr, 0x08953530
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953510 - sw         $zr, -6428($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953514 - addiu      $s0, $a0, 912
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8953518 - beq        $s1, $s0, 0x08953530
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895351C - addiu      $s0, $s0, -12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8953520 - jal        0x08953230
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953524 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8953528 - j          0x08953518
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895352C - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953530 - lw         $ra, 8($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953534 - lw         $s1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953538 - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895353C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953540 - addiu      $sp, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8953208
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953208 - sw         $zr, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895320C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953210 - sw         $zr, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_881EC74
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EC74 - sw         $zr, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC78 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC7C - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC80 - sw         $zr, 16($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC84 - sw         $a0, 12136($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC88 - addiu      $v0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881EC8C - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC90 - sw         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881EC94 - bgez       $v1, 0x0881EC8C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC98 - addiu      $v0, $v0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EC9C - addiu      $v0, $a0, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECA0 - addiu      $v1, $zr, 215 <=> li $v1, 215
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881ECA4 - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECA8 - sw         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881ECAC - bgez       $v1, 0x0881ECA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECB0 - addiu      $v0, $v0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECB4 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECB8 - lui        $v0, 0xFF00 <=> li $v0, 0xFF000000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECBC - addiu      $v1, $zr, 7 <=> li $v1, 7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881ECC0 - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECC4 - sw         $a1, 884($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECC8 - sw         $v0, 888($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881ECCC - bgez       $v1, 0x0881ECC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECD0 - addiu      $a0, $a0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECD4 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ECD8 - nop
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_885C67C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C67C - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C680 - sw         $a0, 12660($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C684 - addiu      $v1, $zr, 129 <=> li $v1, 129
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C688 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C68C - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C690 - sw         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885C694 - bgez       $v1, 0x0885C68C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C698 - addiu      $v0, $v0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C69C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6A0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6A4 - sw         $v0, 520($a0)
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_884F374
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F374 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F378 - lw         $v0, 18844($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F37C - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F380 - slt        $v0, $zr, $v0 <=> move $v0, $v0
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_8829838
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8829838 - addiu      $sp, $sp, -48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882983C - sw         $s1, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829840 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829844 - sw         $s0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829848 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882984C - sw         $ra, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829850 - jal        0x08954CDC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829854 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829858 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882985C - jal        0x0895547C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829860 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829864 - lui        $s1, 0x08A9 <=> li $s1, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829868 - lw         $t1, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882986C - addiu      $s1, $s1, -22428
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829870 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829874 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829878 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882987C - addiu      $a3, $a3, -22420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829880 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829884 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829888 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882988C - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829890 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829894 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829898 - lw         $t1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882989C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298A0 - addiu      $a3, $a3, -22408
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298A4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88298A8 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298AC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298B0 - sw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298B4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298B8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298BC - lw         $t1, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298C0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298C4 - addiu      $a3, $a3, -22396
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88298CC - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298D0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298D4 - sw         $v0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298D8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298DC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298E0 - lw         $t1, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298E4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298E8 - addiu      $a3, $a3, -22384
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298EC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88298F0 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298F4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298F8 - sw         $v0, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88298FC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829900 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829904 - lw         $t1, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829908 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882990C - addiu      $a3, $a3, -22368
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829910 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829914 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829918 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882991C - sw         $v0, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829920 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829924 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829928 - lw         $t1, 20($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882992C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829930 - addiu      $a3, $a3, -22352
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829934 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829938 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882993C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829940 - sw         $v0, 20($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829944 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829948 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882994C - lw         $t1, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829950 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829954 - addiu      $a3, $a3, -22340
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829958 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882995C - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829960 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829964 - sw         $v0, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829968 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882996C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829970 - lw         $t1, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829974 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829978 - addiu      $a3, $a3, -22328
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882997C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829980 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829984 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829988 - sw         $v0, 28($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882998C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829990 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829994 - lw         $t1, 32($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829998 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882999C - addiu      $a3, $a3, -22316
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88299A4 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299A8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299AC - sw         $v0, 32($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299B0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299B4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299B8 - lw         $t1, 36($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299BC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299C0 - addiu      $a3, $a3, -22300
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88299C8 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299CC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299D0 - sw         $v0, 36($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299D4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299D8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299DC - lw         $t1, 40($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299E4 - addiu      $a3, $a3, -22292
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88299EC - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299F0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299F4 - sw         $v0, 40($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299F8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88299FC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A00 - lw         $t1, 44($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A04 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A08 - addiu      $a3, $a3, -22280
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A0C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829A10 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A14 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A18 - sw         $v0, 44($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A1C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A20 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A24 - lw         $t1, 48($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A28 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A2C - addiu      $a3, $a3, -22256
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A30 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829A34 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A38 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A3C - sw         $v0, 48($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A40 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A44 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A48 - lw         $t1, 52($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A4C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A50 - addiu      $a3, $a3, -22232
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A54 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829A58 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A5C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A60 - sw         $v0, 52($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A64 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A68 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A6C - lw         $t1, 56($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A70 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A74 - addiu      $a3, $a3, -22212
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A78 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829A7C - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A80 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A84 - sw         $v0, 56($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A88 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A8C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A90 - lw         $t1, 60($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A94 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A98 - addiu      $a3, $a3, -22200
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829A9C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829AA0 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AA4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AA8 - sw         $v0, 60($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AAC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AB0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AB4 - lw         $t1, 64($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AB8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829ABC - addiu      $a3, $a3, -22180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AC0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829AC4 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AC8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829ACC - sw         $v0, 64($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AD0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AD4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AD8 - lw         $t1, 68($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829ADC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AE0 - addiu      $a3, $a3, -22172
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AE4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829AE8 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AEC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AF0 - sw         $v0, 68($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AF4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AF8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829AFC - lw         $t1, 72($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B00 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B04 - addiu      $a3, $a3, -22156
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B08 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829B0C - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B10 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B14 - sw         $v0, 72($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B18 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B1C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B20 - lw         $t1, 76($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B24 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B28 - addiu      $a3, $a3, -22144
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B2C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829B30 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B34 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B38 - sw         $v0, 76($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B3C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B40 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B44 - lw         $t1, 80($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B48 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B4C - addiu      $a3, $a3, -22124
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B50 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829B54 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B58 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B5C - sw         $v0, 80($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B60 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B64 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B68 - lw         $t1, 84($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B6C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B70 - addiu      $a3, $a3, -22104
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B74 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829B78 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B7C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B80 - sw         $v0, 84($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B84 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B88 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B8C - lw         $t1, 88($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B90 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B94 - addiu      $a3, $a3, -22084
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829B98 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829B9C - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BA0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BA4 - sw         $v0, 88($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BA8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BAC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BB0 - lw         $t1, 92($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BB4 - addiu      $a3, $a3, -22068
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BB8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BBC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829BC0 - jal        0x089575A0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BC4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BC8 - sw         $v0, 92($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8829BCC - jal        0x08954F70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BD0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BD4 - lw         $ra, 40($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BD8 - lw         $s1, 36($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BDC - lw         $s0, 32($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BE0 - jr         $ra
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829BE4 - addiu      $sp, $sp, 48
14:03:37 DEBUG compiler - KokakuGame - Compiling _S1_2_895547C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895547C - addiu      $sp, $sp, -1216
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955480 - sw         $a0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955484 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955488 - sw         $s0, 1168($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895548C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955490 - sw         $ra, 1204($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955494 - sw         $fp, 1200($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955498 - sw         $s7, 1196($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895549C - sw         $s6, 1192($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554A0 - sw         $s5, 1188($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554A4 - sw         $s4, 1184($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554A8 - sw         $s3, 1180($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554AC - sw         $s2, 1176($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89554B0 - jal        0x0884E9AC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554B4 - sw         $s1, 1172($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89554B8 - beq        $v0, $zr, 0x08956AAC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554BC - sw         $v0, 1128($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89554C0 - jal        0x0884E5A4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554C4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554C8 - lw         $v1, 1128($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554CC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554D0 - addu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89554D4 - jal        0x0881CE6C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554D8 - sw         $v0, 1132($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554DC - lw         $a0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554E0 - addiu      $a0, $a0, 4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554E4 - sw         $a0, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89554E8 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554EC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554F0 - lw         $a1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554F4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554F8 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89554FC - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955500 - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955504 - bne        $v0, $zr, 0x089555A8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955508 - lw         $a0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895550C - lw         $v0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955510 - addiu      $a3, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955514 - lw         $a2, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955518 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895551C - sw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955520 - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955524 - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955528 - andi       $a0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895552C - addu       $v1, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955530 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955534 - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955538 - beql       $v0, $zr, 0x0895555C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895553C - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955540 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955544 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955548 - addu       $v0, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895554C - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955550 - bnel       $v1, $zr, 0x08955558
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955554 - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955558 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895555C - lw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955560 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955564 - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955568 - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895556C - beq        $a0, $zr, 0x08955578
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955570 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955574 - sw         $a1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955578 - lw         $v1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895557C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955580 - lw         $a1, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955584 - lw         $v1, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955588 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895558C - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955590 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955594 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955598 - lw         $a0, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895559C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555A0 - sw         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555A4 - lw         $a1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89555A8 - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89555AC - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555B4 - lw         $a0, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555B8 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555BC - addiu      $a1, $a1, -26668
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89555C0 - jal        0x08A012E8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555C4 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555C8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555CC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89555D0 - beq        $s0, $v0, 0x089569C8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555D4 - lw         $v0, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89555D8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555DC - addiu      $s0, $s0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555E0 - lw         $a2, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555E4 - lw         $v0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555E8 - sw         $a2, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555EC - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555F4 - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555F8 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89555FC - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955600 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955604 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955608 - addiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895560C - sw         $v1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955610 - lw         $a1, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955614 - sb         $zr, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955618 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895561C - lw         $a0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955620 - lw         $a2, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955624 - nor        $v1, $zr, $s0 <=> li $v1, not $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955628 - sltu       $a0, $v0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895562C - sltiu      $v1, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955630 - lw         $a1, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955634 - or         $v1, $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955638 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895563C - movn       $s0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955640 - jal        0x08A7D27C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955644 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955648 - lw         $v1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895564C - addu       $v1, $v1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955650 - sb         $zr, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955654 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955658 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895565C - lw         $v1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955660 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955664 - lw         $v0, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955668 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895566C - sltu       $v0, $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955670 - bne        $v0, $zr, 0x08955714
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955674 - lw         $a0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955678 - lw         $v0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895567C - lw         $v1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955680 - addiu      $a3, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955684 - lw         $a2, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955688 - addiu      $v0, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895568C - sw         $v0, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955690 - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955694 - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955698 - andi       $a0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895569C - addu       $v1, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556A0 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556A4 - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89556A8 - beql       $v0, $zr, 0x089556CC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556AC - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89556B0 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556B4 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556B8 - addu       $v0, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556BC - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89556C0 - bnel       $v1, $zr, 0x089556C8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556C4 - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89556C8 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89556CC - lw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556D0 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556D4 - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556D8 - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89556DC - beq        $a0, $zr, 0x089556E8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556E0 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556E4 - sw         $a1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89556E8 - lw         $a0, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556EC - lw         $v1, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556F0 - lw         $a1, 4($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556F4 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556F8 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89556FC - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955700 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955704 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955708 - lw         $a1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895570C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955710 - sw         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955714 - lw         $a2, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955718 - lw         $a1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895571C - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955720 - lw         $a0, 0($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955724 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955728 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895572C - lw         $v0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955730 - lhu        $v1, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955734 - addiu      $a1, $a0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955738 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895573C - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955740 - addu       $v0, $a1, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955744 - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955748 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895574C - beql       $v1, $zr, 0x08955770
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955750 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955754 - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955758 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895575C - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955760 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955764 - bnel       $v1, $zr, 0x0895576C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955768 - sh         $v0, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895576C - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955770 - lw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955774 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955778 - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895577C - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955780 - beq        $a0, $zr, 0x0895578C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955784 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955788 - sw         $a1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895578C - lw         $a0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955790 - lw         $a1, 1128($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955794 - lw         $fp, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955798 - addiu      $a2, $a0, 12
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895579C - sw         $a1, 1140($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557A0 - sw         $a2, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557A4 - lw         $v0, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557A8 - sw         $v0, 1152($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89557AC - beq        $fp, $v0, 0x089558AC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557B0 - addu       $s5, $fp, $zr <=> move $s5, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557B4 - addiu      $s7, $s5, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89557B8 - lw         $s4, 4($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557BC - lw         $s1, 8($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89557C0 - beq        $s1, $s4, 0x0895582C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557C4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557C8 - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557CC - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89557D0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557D4 - lw         $v1, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557D8 - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89557E0 - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557E4 - addiu      $s2, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557E8 - lw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557EC - lw         $v1, -608($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557F0 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89557F4 - beq        $v0, $zr, 0x08955800
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557F8 - addiu      $s3, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89557FC - sw         $s0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955800 - lw         $v0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955804 - addiu      $s1, $s1, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955808 - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895580C - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955810 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955814 - lw         $v0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955818 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895581C - bnel       $v0, $zr, 0x08955824
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955820 - sw         $s0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8955824 - bnel       $s1, $s4, 0x089557D0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955828 - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895582C - jal        0x08958930
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955830 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955834 - lw         $a1, 0($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955838 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895583C - lw         $v0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955840 - lhu        $v1, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955844 - addiu      $a0, $a1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955848 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895584C - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955850 - addu       $v0, $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955854 - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955858 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895585C - beql       $v1, $zr, 0x08955880
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955860 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955864 - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955868 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895586C - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955870 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955874 - bnel       $v1, $zr, 0x0895587C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955878 - sh         $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895587C - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955880 - lw         $v1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955884 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955888 - or         $v0, $v0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895588C - sltu       $v1, $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955890 - beq        $v1, $zr, 0x0895589C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955894 - sh         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955898 - sw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895589C - lw         $a2, 1152($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558A0 - addiu      $s5, $s5, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89558A4 - bnel       $s5, $a2, 0x089557B8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558A8 - addiu      $s7, $s5, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89558AC - lw         $v0, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558B0 - sw         $fp, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89558B4 - lw         $a0, 1140($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89558B8 - jal        0x089553C0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558BC - addiu      $a1, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558C0 - sw         $v0, 1140($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558C4 - sltiu      $v0, $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558C8 - lw         $a0, 1132($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558CC - lw         $a1, 1140($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558D0 - sltu       $v1, $a0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558D4 - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89558D8 - bne        $v0, $zr, 0x08956634
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558DC - addiu      $fp, $sp, 272
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558E0 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558E4 - addiu      $a1, $sp, 16
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89558E8 - jal        0x08955408
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558EC - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558F0 - lb         $a0, 272($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89558F4 - beq        $a0, $zr, 0x089558B4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558F8 - addu       $s2, $fp, $zr <=> move $s2, $fp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89558FC - xori       $v1, $a0, 59
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955900 - xori       $v0, $a0, 35
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955904 - sltiu      $v1, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955908 - sltiu      $v0, $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895590C - or         $v1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955910 - bnel       $v1, $zr, 0x089558B8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955914 - lw         $a0, 1140($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955918 - addiu      $v0, $zr, 91 <=> li $v0, 91
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895591C - beq        $a0, $v0, 0x08955FC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955920 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955924 - jal        0x08A79800
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955928 - lb         $a0, 0($fp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895592C - beql       $v0, $zr, 0x089558B8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955930 - lw         $a0, 1140($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955934 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955938 - lw         $v1, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895593C - lw         $a1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955940 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955944 - addiu      $v1, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955948 - lw         $a2, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895594C - addiu      $s6, $a1, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955950 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955954 - sw         $a2, 836($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955958 - addiu      $s7, $sp, 832
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895595C - lw         $a1, 12($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955960 - sltu       $v0, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955964 - movz       $a1, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955968 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895596C - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955970 - addiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955974 - sw         $v1, 832($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955978 - sb         $zr, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895597C - lw         $v0, -608($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955980 - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955984 - lw         $a2, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955988 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895598C - sw         $a2, 844($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955990 - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955994 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955998 - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895599C - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559A0 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559A4 - addiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559A8 - sw         $v1, 840($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559AC - sb         $zr, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559B0 - lw         $s3, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559B4 - lw         $v0, 8($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89559B8 - beq        $s3, $v0, 0x08955F9C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559BC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89559C0 - beq        $s3, $zr, 0x08955B28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559C4 - addiu      $v0, $a0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559C8 - lw         $a2, 836($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559CC - lw         $v0, -608($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559D0 - sw         $a2, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559D4 - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559DC - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559E0 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559E4 - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89559E8 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559EC - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559F0 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559F4 - sw         $v0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89559F8 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89559FC - lw         $a0, 832($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A00 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A04 - lw         $v0, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A08 - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955A0C - bne        $v0, $zr, 0x08955A98
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A10 - lw         $a0, -608($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A14 - lw         $a2, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A18 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A1C - sw         $v0, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A20 - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A24 - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A28 - andi       $a3, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A2C - addu       $v1, $a1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A30 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A34 - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955A38 - beq        $v0, $zr, 0x08955A58
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A3C - addiu      $a0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A40 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A44 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A48 - addu       $v0, $a3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A4C - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955A50 - bnel       $v1, $zr, 0x08955A58
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A54 - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955A58 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A5C - lw         $v1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A60 - addiu      $a2, $zr, -32768 <=> li $a2, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A64 - or         $v0, $v0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A68 - sltu       $v1, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955A6C - beq        $v1, $zr, 0x08955A78
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A70 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A74 - sw         $a1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955A78 - lw         $a1, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A7C - lw         $v1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A80 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A84 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955A88 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A8C - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A90 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A94 - sw         $v0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955A98 - lw         $a1, 0($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955A9C - lw         $a0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AA0 - addiu      $s5, $s7, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955AA4 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AA8 - addiu      $s4, $s3, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AAC - lw         $v1, 4($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AB0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AB4 - lw         $a0, -608($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AB8 - sw         $v1, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955ABC - addiu      $a0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AC0 - lw         $a1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AC4 - sltu       $v0, $v1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AC8 - movz       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955ACC - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AD0 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AD4 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AD8 - sw         $v0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955ADC - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AE0 - lw         $a0, 8($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AE4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AE8 - lw         $v0, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AEC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AF0 - sltu       $v0, $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955AF4 - beq        $v0, $zr, 0x08955F48
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955AF8 - lw         $a0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955AFC - lw         $a0, 0($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955B00 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B04 - lw         $a1, 0($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B08 - lw         $v1, 12($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B0C - lwc1       $f0, 8($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B10 - lw         $a0, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B14 - sw         $v1, 12($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B18 - lw         $v0, 24($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B1C - swc1       $f0, 8($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B20 - sw         $v0, 24($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B24 - addiu      $v0, $a0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955B28 - sw         $v0, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B2C - lw         $a1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955B30 - lw         $v1, 4($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B34 - lui        $v0, 0xB6DB <=> li $v0, 0xB6DB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B38 - lw         $a0, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B3C - ori        $v0, $v0, 28087
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B40 - addiu      $a1, $sp, 528
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B44 - subu       $v1, $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B48 - sra        $v1, $v1, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B4C - mult       $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B50 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B54 - mflo       $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B58 - addiu      $v1, $v1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B5C - sll        $v0, $v1, 0x0003
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B60 - subu       $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B64 - sll        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B68 - addu       $s1, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B6C - addiu      $a0, $zr, 61 <=> li $a0, 61
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955B70 - lbu        $v1, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B74 - seb        $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955B78 - beql       $v0, $zr, 0x08955F34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B7C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8955B80 - beql       $v0, $a0, 0x08955B98
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B84 - sb         $zr, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955B88 - sb         $v1, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B8C - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955B90 - j          0x08955B70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955B94 - addiu      $a1, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955B98 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955B9C - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BA0 - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BA4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BA8 - lw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BAC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BB0 - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955BB4 - bne        $v0, $zr, 0x08955C40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BB8 - lw         $a0, -608($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BBC - lw         $a2, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BC0 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BC4 - sw         $v0, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BC8 - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BCC - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BD0 - andi       $a3, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BD4 - addu       $v1, $a1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BD8 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BDC - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955BE0 - beq        $v0, $zr, 0x08955C00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BE4 - addiu      $a0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BE8 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BEC - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BF0 - addu       $v0, $a3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BF4 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955BF8 - bnel       $v1, $zr, 0x08955C00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955BFC - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955C00 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C04 - lw         $v1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C08 - addiu      $a2, $zr, -32768 <=> li $a2, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C0C - or         $v0, $v0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C10 - sltu       $v1, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955C14 - beq        $v1, $zr, 0x08955C20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C18 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C1C - sw         $a1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955C20 - lw         $a1, 4($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C24 - lw         $v1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C28 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C2C - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955C30 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C34 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C38 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C3C - sw         $v0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955C40 - lw         $a0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955C44 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C48 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C4C - lb         $v1, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955C50 - beq        $v1, $zr, 0x08955F1C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C54 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955C58 - bne        $v1, $v0, 0x08955E3C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C5C - addiu      $a1, $sp, 864
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C60 - sw         $zr, 24($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C64 - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C68 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C6C - addiu      $s3, $zr, -32768 <=> li $s3, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955C70 - lbu        $a0, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C74 - seb        $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955C78 - beq        $v1, $zr, 0x08955E18
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C7C - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C80 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955C84 - beql       $v1, $v0, 0x08955C98
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C88 - sb         $zr, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955C8C - sb         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955C90 - j          0x08955C70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955C94 - addiu      $a1, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955C98 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955C9C - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CA0 - addiu      $s0, $s1, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CA4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CA8 - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CAC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CB0 - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955CB4 - bne        $v0, $zr, 0x08955D40
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CB8 - lw         $a2, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CBC - lw         $a0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CC0 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CC4 - sw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CC8 - addiu      $a1, $a0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CCC - lhu        $v0, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CD0 - andi       $a3, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CD4 - addu       $v1, $a1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CD8 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CDC - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955CE0 - beq        $v0, $zr, 0x08955D00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CE4 - addiu      $a2, $a2, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CE8 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CEC - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CF0 - addu       $v0, $a3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CF4 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955CF8 - bnel       $v1, $zr, 0x08955D00
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955CFC - sh         $v0, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955D00 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D04 - lw         $v1, 8($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D08 - or         $v0, $v0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D0C - sltu       $v1, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955D10 - beq        $v1, $zr, 0x08955D1C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D14 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D18 - sw         $a1, 8($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955D1C - lw         $a1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D20 - lw         $v1, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D24 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D28 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D2C - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955D30 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D34 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D38 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D3C - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955D40 - lw         $a0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955D44 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D48 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D4C - lw         $a1, 840($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D50 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D54 - lw         $v0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D58 - lhu        $v1, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D5C - addiu      $a0, $a1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D60 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D64 - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D68 - addu       $v0, $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D6C - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D70 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955D74 - beql       $v1, $zr, 0x08955D98
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D78 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955D7C - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D80 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D84 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D88 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955D8C - bnel       $v1, $zr, 0x08955D94
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D90 - sh         $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955D94 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955D98 - lw         $v1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955D9C - or         $v0, $v0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DA0 - sltu       $v1, $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955DA4 - beq        $v1, $zr, 0x08955DB0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DA8 - sh         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DAC - sw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955DB0 - lw         $a1, 0($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DB4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DB8 - lw         $v0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DBC - lhu        $v1, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DC0 - addiu      $a0, $a1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DC4 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DC8 - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DCC - addu       $v0, $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DD0 - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DD4 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955DD8 - beql       $v1, $zr, 0x08955DFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DDC - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955DE0 - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DE4 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DE8 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DEC - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955DF0 - bnel       $v1, $zr, 0x08955DF8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955DF4 - sh         $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955DF8 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955DFC - lw         $v1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E00 - or         $v0, $v0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955E04 - sltu       $v1, $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955E08 - beq        $v1, $zr, 0x089558B4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E0C - sh         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955E10 - j          0x089558B4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E14 - sw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955E18 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E1C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E20 - addiu      $a0, $a0, -26664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E24 - addiu      $a1, $a1, -26648
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E28 - addiu      $a2, $zr, 271 <=> li $a2, 271
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8955E2C - jal        0x0881CCFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E30 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955E34 - jal        0x08A79180
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E38 - addiu      $a0, $zr, 222 <=> li $a0, 222
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955E3C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E40 - sw         $v0, 24($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E44 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E48 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955E4C - jal        0x08A7E77C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E50 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E54 - lw         $a1, 840($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E58 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E5C - sw         $v0, 20($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E60 - lhu        $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E64 - lw         $v1, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E68 - addiu      $a0, $a1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E6C - andi       $a2, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E70 - addiu      $a3, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E74 - addu       $v1, $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E78 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E7C - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955E80 - beql       $v0, $zr, 0x08955EA4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E84 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955E88 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E8C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E90 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E94 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955E98 - bnel       $v1, $zr, 0x08955EA0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955E9C - sh         $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955EA0 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955EA4 - lw         $v1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EA8 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EAC - or         $v0, $v0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EB0 - sltu       $v1, $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955EB4 - beq        $v1, $zr, 0x08955EC0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EB8 - sh         $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EBC - sw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955EC0 - lw         $a1, 0($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EC4 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EC8 - lw         $v0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955ECC - lhu        $v1, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955ED0 - addiu      $a0, $a1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955ED4 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955ED8 - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EDC - addu       $v0, $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EE0 - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EE4 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955EE8 - beql       $v1, $zr, 0x08955F0C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EEC - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955EF0 - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EF4 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EF8 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955EFC - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955F00 - bnel       $v1, $zr, 0x08955F08
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F04 - sh         $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F08 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F0C - lw         $v1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F10 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955F14 - j          0x08955E04
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F18 - or         $v0, $v0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F1C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F20 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F24 - addiu      $a0, $a0, -26664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F28 - addiu      $a1, $a1, -26648
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955F2C - j          0x08955E2C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F30 - addiu      $a2, $zr, 262 <=> li $a2, 262
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F34 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F38 - addiu      $a0, $a0, -26664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F3C - addiu      $a1, $a1, -26648
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955F40 - j          0x08955E2C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F44 - addiu      $a2, $zr, 239 <=> li $a2, 239
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F48 - lw         $v1, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F4C - addiu      $v0, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F50 - sw         $v0, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F54 - addiu      $s1, $v1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F58 - addiu      $s0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955F5C - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F60 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F64 - lw         $v0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F68 - sltu       $v0, $s1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955F6C - bnel       $v0, $zr, 0x08955F74
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F70 - sw         $s1, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F74 - lw         $a1, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F78 - lw         $v1, 12($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F7C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F80 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F84 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955F88 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F8C - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F90 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955F94 - j          0x08955AFC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955F98 - sw         $v0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955F9C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FA0 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FA4 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FA8 - addiu      $a3, $sp, 1121
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FAC - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955FB0 - jal        0x08957F70
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FB4 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8955FB8 - j          0x08955B30
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FBC - lw         $a1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955FC0 - lw         $v0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FC4 - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FC8 - lw         $a2, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FD0 - sw         $a2, 788($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FD4 - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FD8 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FDC - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955FE0 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FE4 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FE8 - addiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FEC - sw         $v1, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FF0 - sb         $zr, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FF4 - lw         $v0, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FF8 - sw         $zr, 792($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955FFC - sw         $zr, 796($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956000 - sw         $zr, 800($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956004 - sb         $zr, 0($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956008 - lw         $s5, 792($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895600C - lw         $s4, 796($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956010 - beq        $s5, $s4, 0x0895607C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956014 - addu       $s1, $s5, $zr <=> move $s1, $s5
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956018 - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895601C - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956020 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956024 - lw         $v1, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956028 - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895602C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956030 - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956034 - addiu      $s2, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956038 - lw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895603C - lw         $v1, -608($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956040 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956044 - beq        $v0, $zr, 0x08956050
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956048 - addiu      $s3, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895604C - sw         $s0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956050 - lw         $v0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956054 - addiu      $s1, $s1, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956058 - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895605C - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956060 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956064 - lw         $v0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956068 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895606C - bnel       $v0, $zr, 0x08956074
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956070 - sw         $s0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8956074 - bnel       $s1, $s4, 0x08956020
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956078 - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895607C - lw         $a1, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956080 - sw         $s5, 796($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956084 - lw         $s0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956088 - lw         $v0, 8($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895608C - beq        $s0, $v0, 0x08956610
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956090 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956094 - beq        $s0, $zr, 0x089562F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956098 - addiu      $v0, $v1, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895609C - lw         $a2, 788($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560A0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560A4 - lw         $v0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560A8 - sw         $a2, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560AC - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560B0 - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560B8 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560BC - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89560C0 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560C4 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560C8 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560CC - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89560D0 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560D4 - lw         $a0, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560D8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560DC - lw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560E0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560E4 - sltu       $v0, $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89560E8 - bne        $v0, $zr, 0x08956174
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560EC - lw         $a0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560F0 - lw         $a2, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560F4 - addiu      $v0, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560F8 - sw         $v0, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89560FC - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956100 - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956104 - andi       $a3, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956108 - addu       $v1, $a1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895610C - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956110 - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956114 - beq        $v0, $zr, 0x08956134
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956118 - addiu      $a0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895611C - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956120 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956124 - addu       $v0, $a3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956128 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895612C - bnel       $v1, $zr, 0x08956134
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956130 - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956134 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956138 - lw         $v1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895613C - addiu      $a2, $zr, -32768 <=> li $a2, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956140 - or         $v0, $v0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956144 - sltu       $v1, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956148 - beq        $v1, $zr, 0x08956154
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895614C - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956150 - sw         $a1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956154 - lw         $a1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956158 - lw         $v1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895615C - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956160 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956164 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956168 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895616C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956170 - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956174 - lw         $a0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956178 - lw         $a1, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895617C - addiu      $v0, $sp, 784
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956180 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956184 - addiu      $s2, $v0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956188 - lw         $a0, 792($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895618C - lw         $v1, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956190 - lui        $v0, 0xB6DB <=> li $v0, 0xB6DB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956194 - ori        $v0, $v0, 28087
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956198 - subu       $v1, $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895619C - sra        $v1, $v1, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561A0 - mult       $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561A4 - addiu      $s5, $s0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561A8 - sw         $zr, 4($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561AC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561B0 - mflo       $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561B4 - sw         $zr, 16($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89561B8 - beq        $s1, $zr, 0x089561DC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561BC - sw         $zr, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561C0 - sll        $a0, $v1, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561C4 - sltiu      $v0, $a0, 129
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89561C8 - bne        $v0, $zr, 0x08956600
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561CC - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89561D0 - jal        0x0899E644
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561D4 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89561DC - sw         $a0, 0($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561E0 - sll        $v0, $s1, 0x0003
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561E4 - subu       $v0, $v0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561E8 - sw         $a0, 4($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561EC - sll        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561F0 - addu       $v0, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561F4 - lw         $s6, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561F8 - lw         $s2, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89561FC - sw         $v0, 8($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956200 - beq        $s2, $s6, 0x089562E0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956204 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956208 - addiu      $s4, $s2, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895620C - beq        $s0, $zr, 0x089562D4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956210 - addiu      $s3, $s0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956214 - lw         $a2, 4($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956218 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895621C - lw         $v0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956220 - sw         $a2, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956224 - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956228 - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895622C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956230 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956234 - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956238 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895623C - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956240 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956244 - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956248 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895624C - lw         $a0, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956250 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956254 - lw         $a0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956258 - lw         $a1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895625C - addiu      $a3, $v0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956260 - addiu      $s1, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956264 - sltu       $v0, $v0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956268 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895626C - beq        $v0, $zr, 0x089565CC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956270 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956274 - lw         $a1, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956278 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895627C - lw         $a0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956280 - lw         $a1, 4($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956284 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956288 - lw         $a0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895628C - sw         $a1, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956290 - jal        0x088226E8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956294 - addiu      $a0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956298 - sw         $v0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895629C - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562A0 - lw         $a0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562A4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89562A8 - jal        0x08822714
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562AC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562B0 - lw         $a1, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89562B4 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562B8 - lw         $a0, 8($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562BC - lw         $v1, 12($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562C0 - lwc1       $f0, 8($s4)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562C4 - sw         $v1, 12($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562C8 - lw         $v0, 24($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562CC - swc1       $f0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562D0 - sw         $v0, 24($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89562D4 - addiu      $s2, $s2, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89562D8 - bne        $s2, $s6, 0x08956208
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562DC - addiu      $s0, $s0, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89562E0 - lw         $v0, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562E4 - sw         $s0, 4($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562E8 - lw         $v1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562EC - addiu      $v0, $v1, 20
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89562F0 - lw         $v1, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562F4 - sw         $v0, 4($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89562F8 - lw         $a1, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89562FC - lw         $a2, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956300 - lui        $v1, 0xCCCC <=> li $v1, 0xCCCC0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956304 - lw         $a0, 12($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956308 - lw         $v0, 4($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895630C - ori        $v1, $v1, -13107
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956310 - subu       $v0, $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956314 - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956318 - mult       $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895631C - mflo       $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956320 - addiu      $v0, $v0, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956324 - sll        $v1, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956328 - addu       $v1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895632C - sll        $v1, $v1, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956330 - addu       $a0, $a0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956334 - lw         $s4, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956338 - addiu      $s7, $a0, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895633C - sw         $a0, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956340 - lw         $s5, 4($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956344 - beq        $s4, $s5, 0x089563B0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956348 - addu       $s1, $s4, $zr <=> move $s1, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895634C - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956350 - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956354 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956358 - lw         $v1, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895635C - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956360 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956364 - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956368 - addiu      $s2, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895636C - lw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956370 - lw         $v1, -608($s6)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956374 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956378 - beq        $v0, $zr, 0x08956384
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895637C - addiu      $s3, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956380 - sw         $s0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956384 - lw         $v0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956388 - addiu      $s1, $s1, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895638C - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956390 - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956394 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956398 - lw         $v0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895639C - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89563A0 - bnel       $v0, $zr, 0x089563A8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563A4 - sw         $s0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89563A8 - bnel       $s1, $s5, 0x08956354
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563AC - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89563B0 - sw         $s4, 4($s7)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563B4 - addiu      $a1, $sp, 528
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563B8 - addiu      $s2, $fp, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563BC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563C0 - addiu      $s6, $zr, -32768 <=> li $s6, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89563C4 - lbu        $a0, 0($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563C8 - seb        $v1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89563CC - beq        $v1, $zr, 0x089565B4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563D0 - addiu      $s2, $s2, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563D4 - addiu      $v0, $zr, 93 <=> li $v0, 93
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89563D8 - beql       $v1, $v0, 0x089563EC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563DC - sb         $zr, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89563E0 - sb         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89563E4 - j          0x089563C4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563E8 - addiu      $a1, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89563EC - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563F4 - lw         $a1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563F8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89563FC - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956400 - lw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956404 - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956408 - bne        $v0, $zr, 0x0895649C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895640C - lw         $a0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956410 - lw         $a2, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956414 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956418 - sw         $v0, 4($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895641C - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956420 - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956424 - andi       $a3, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956428 - addu       $v1, $a1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895642C - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956430 - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956434 - beq        $v0, $zr, 0x08956454
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956438 - addiu      $a0, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895643C - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956440 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956444 - addu       $v0, $a3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956448 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895644C - bnel       $v1, $zr, 0x08956454
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956450 - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956454 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956458 - lw         $v1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895645C - or         $v0, $v0, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956460 - sltu       $v1, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956464 - beq        $v1, $zr, 0x08956470
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956468 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895646C - sw         $a1, 8($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956470 - lw         $v0, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956474 - lw         $v1, 12($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956478 - lw         $a1, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895647C - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956480 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956484 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956488 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895648C - lw         $v1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956490 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956494 - sw         $v0, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956498 - lw         $a1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895649C - lw         $a0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89564A0 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564A4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564A8 - lw         $s4, 796($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564AC - lw         $s1, 792($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89564B0 - beq        $s1, $s4, 0x08956520
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564B4 - lw         $a0, 792($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564B8 - lui        $s5, 0x08AE <=> li $s5, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564BC - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89564C0 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564C4 - lw         $v1, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564C8 - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564CC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89564D0 - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564D4 - addiu      $s2, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564D8 - lw         $v0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564DC - lw         $v1, -608($s5)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564E0 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89564E4 - beq        $v0, $zr, 0x089564F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564E8 - addiu      $s3, $v1, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564EC - sw         $s0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89564F0 - lw         $v0, 0($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564F4 - addiu      $s1, $s1, 28
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89564F8 - addiu      $s0, $v0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89564FC - jal        0x0882269C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956500 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956504 - lw         $v0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956508 - sltu       $v0, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895650C - bnel       $v0, $zr, 0x08956514
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956510 - sw         $s0, 8($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8956514 - bnel       $s1, $s4, 0x089564C0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956518 - lw         $v0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895651C - lw         $a0, 792($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8956520 - beq        $a0, $zr, 0x08956550
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956524 - lw         $a1, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956528 - lw         $v0, 800($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895652C - subu       $v0, $v0, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956530 - sra        $v0, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956534 - sll        $a1, $v0, 0x0002
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956538 - sltiu      $v1, $a1, 129
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895653C - bne        $v1, $zr, 0x089565A4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956540 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956544 - jal        0x0899E664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956548 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895654C - lw         $a1, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956550 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956554 - lw         $v0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956558 - lhu        $v1, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895655C - addiu      $a0, $a1, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956560 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956564 - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956568 - addu       $v0, $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895656C - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956570 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956574 - beql       $v1, $zr, 0x08956598
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956578 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895657C - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956580 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956584 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956588 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895658C - bnel       $v1, $zr, 0x08956594
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956590 - sh         $v0, -2($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956594 - lhu        $v0, 0($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956598 - lw         $v1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895659C - j          0x08955E04
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565A0 - or         $v0, $v0, $s6
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89565A4 - jal        0x088223F0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565A8 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89565AC - j          0x08956550
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565B0 - lw         $a1, 784($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89565B4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565B8 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565BC - addiu      $a0, $a0, -26664
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565C0 - addiu      $a1, $a1, -26648
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89565C4 - j          0x08955E2C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565C8 - addiu      $a2, $zr, 215 <=> li $a2, 215
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89565CC - sw         $a3, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89565D0 - jal        0x089588EC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565D4 - lw         $a1, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565D8 - lw         $a1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565DC - lw         $v1, 12($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565E0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565E4 - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565E8 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89565EC - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565F0 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565F4 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89565F8 - j          0x08956274
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89565FC - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8956600 - jal        0x08822420
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956604 - nop
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956608 - j          0x089561DC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895660C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956610 - lw         $a0, 1148($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956614 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956618 - addiu      $a2, $sp, 784
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895661C - addiu      $a3, $sp, 1120
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956620 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956624 - jal        0x08957628
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956628 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895662C - j          0x089562FC
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956630 - lw         $a1, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8956634 - jal        0x0885183C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956638 - lw         $a0, 1128($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895663C - lw         $a0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956640 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956644 - addiu      $a1, $a1, -26628
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956648 - jal        0x08956AC4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895664C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956650 - beq        $v0, $zr, 0x089569B0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956654 - sw         $v0, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956658 - lw         $a1, 1144($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895665C - lw         $a0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956660 - lui        $a2, 0x08AB <=> li $a2, 0x08AB0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956664 - addiu      $a2, $a2, -26624
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956668 - jal        0x08956CF8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895666C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956670 - beq        $v0, $zr, 0x08956998
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956674 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956678 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895667C - lw         $v0, -608($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956680 - addu       $s0, $sp, $zr <=> move $s0, $sp
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956684 - addiu      $v0, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956688 - lw         $a2, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895668C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956690 - sw         $a2, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956694 - lw         $a1, 12($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956698 - sltu       $v1, $a2, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895669C - movz       $a1, $a2, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89566A0 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566A4 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566A8 - addiu      $v1, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566AC - sw         $v1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566B0 - sb         $zr, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566B4 - lw         $v0, 1124($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89566B8 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566BC - lw         $a0, 4($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566C0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566C4 - lw         $v0, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566C8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566CC - sltu       $v0, $a1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89566D0 - bne        $v0, $zr, 0x08956764
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566D4 - lw         $a0, -608($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566D8 - lw         $a2, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566DC - addiu      $v0, $a1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566E0 - sw         $v0, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566E4 - addiu      $a1, $a2, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566E8 - addiu      $a3, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566EC - lhu        $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566F0 - andi       $a0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566F4 - addu       $v1, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566F8 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89566FC - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956700 - beql       $v0, $zr, 0x08956724
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956704 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956708 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895670C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956710 - addu       $v0, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956714 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956718 - bnel       $v1, $zr, 0x08956720
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895671C - sh         $v0, -2($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956720 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956724 - lw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956728 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895672C - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956730 - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956734 - beq        $a0, $zr, 0x08956740
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956738 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895673C - sw         $a1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956740 - lw         $a1, 4($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956744 - lw         $v1, 12($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956748 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895674C - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956750 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956754 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956758 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895675C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956760 - sw         $v0, 0($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956764 - lw         $v1, 1136($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956768 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895676C - addiu      $s3, $s1, 8
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956770 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956774 - lw         $a1, 0($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956778 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895677C - lw         $a0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956780 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956784 - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956788 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895678C - addu       $v1, $s0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956790 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956794 - lw         $v0, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956798 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895679C - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89567A0 - bne        $v0, $zr, 0x0895683C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567A4 - lw         $a0, -608($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567A8 - addiu      $v1, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567AC - sw         $v1, 4($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567B0 - addiu      $s2, $a0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567B4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567B8 - lw         $a1, 12($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567BC - lw         $s0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567C0 - sltu       $v0, $v1, $a1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567C4 - movz       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89567C8 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567CC - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567D0 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567D8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89567DC - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567E0 - sw         $v0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567E4 - addiu      $a1, $s0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567E8 - lhu        $v0, -2($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567EC - andi       $a0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567F0 - addu       $v1, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567F4 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89567F8 - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89567FC - beql       $v0, $zr, 0x08956820
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956800 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956804 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956808 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895680C - addu       $v0, $a0, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956810 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956814 - bnel       $v1, $zr, 0x0895681C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956818 - sh         $v0, -2($s0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895681C - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956820 - lw         $a0, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956824 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956828 - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895682C - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956830 - beq        $a0, $zr, 0x0895683C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956834 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956838 - sw         $a1, 8($s2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895683C - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956840 - lw         $a1, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956844 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956848 - addu       $a0, $a0, $s4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895684C - jal        0x08A7D06C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956850 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956854 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956858 - lw         $v0, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895685C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956860 - sltu       $v0, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956864 - bne        $v0, $zr, 0x089568F4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956868 - lw         $a2, -608($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895686C - lw         $a0, 8($s1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956870 - addiu      $v0, $v1, 1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956874 - sw         $v0, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956878 - addiu      $a1, $a0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895687C - lhu        $v0, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956880 - andi       $a3, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956884 - addu       $v1, $a1, $a3
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956888 - lhu        $v1, 2($v1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895688C - andi       $v0, $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956890 - beq        $v0, $zr, 0x089568B0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956894 - addiu      $a2, $a2, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956898 - andi       $v0, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895689C - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568A0 - addu       $v0, $a3, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568A4 - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89568A8 - bnel       $v1, $zr, 0x089568B0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568AC - sh         $v0, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89568B0 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568B4 - lw         $a0, 8($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568B8 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568BC - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568C0 - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89568C4 - beq        $a0, $zr, 0x089568D0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568C8 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568CC - sw         $a1, 8($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89568D0 - lw         $a1, 4($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568D4 - lw         $v1, 12($a2)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568D8 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568DC - sltu       $v0, $a1, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568E0 - movn       $a1, $v1, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89568E4 - jal        0x0881EB50
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568E8 - andi       $a1, $a1, -1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568EC - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568F0 - sw         $v0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89568F4 - lw         $a1, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89568F8 - jal        0x08A7CFD4
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89568FC - lw         $a0, 0($s3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956900 - lw         $a0, 0($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956904 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956908 - lw         $v0, -608($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895690C - lhu        $v1, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956910 - addiu      $a1, $a0, -2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956914 - addiu      $a3, $v0, 324
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956918 - andi       $a2, $v1, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895691C - addu       $v0, $a1, $a2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956920 - lhu        $v0, 2($v0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956924 - andi       $v1, $v0, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956928 - beql       $v1, $zr, 0x0895694C
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895692C - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956930 - andi       $v0, $v0, 32767
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956934 - addiu      $v0, $v0, 2
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956938 - addu       $v0, $a2, $v0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895693C - sltiu      $v1, $v0, 32512
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956940 - bnel       $v1, $zr, 0x08956948
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956944 - sh         $v0, -2($a0)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956948 - lhu        $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895694C - lw         $a0, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956950 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956954 - or         $v0, $v0, $v1
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956958 - sltu       $a0, $a1, $a0
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895695C - beq        $a0, $zr, 0x08956968
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956960 - sh         $v0, 0($a1)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956964 - sw         $a1, 8($a3)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956968 - lw         $ra, 1204($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895696C - lw         $fp, 1200($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956970 - lw         $s7, 1196($sp)
14:03:37 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956974 - lw         $s6, 1192($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956978 - lw         $s5, 1188($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895697C - lw         $s4, 1184($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956980 - lw         $s3, 1180($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956984 - lw         $s2, 1176($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956988 - lw         $s1, 1172($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895698C - lw         $s0, 1168($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956990 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956994 - addiu      $sp, $sp, 1216
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956998 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895699C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569A0 - addiu      $a0, $a0, -26664
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569A4 - addiu      $a1, $a1, -26648
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89569A8 - j          0x08955E2C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569AC - addiu      $a2, $zr, 340 <=> li $a2, 340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89569B0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569B4 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569B8 - addiu      $a0, $a0, -26664
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569BC - addiu      $a1, $a1, -26648
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89569C0 - j          0x08955E2C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569C4 - addiu      $a2, $zr, 336 <=> li $a2, 336
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89569C8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569CC - addiu      $s0, $v0, -26616
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89569D0 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569D8 - lw         $a2, 1136($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569DC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569E0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569E4 - lw         $v0, 4($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569E8 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89569EC - bne        $v0, $zr, 0x08956A94
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569F0 - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569F4 - lw         $v0, 1124($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569F8 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89569FC - lw         $a2, 4($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A00 - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A04 - lw         $v1, 1136($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A08 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A0C - sw         $v0, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A10 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A14 - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A18 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A1C - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A20 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956A24 - beql       $v0, $zr, 0x08956A48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A28 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956A2C - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A30 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A34 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A38 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956A3C - bnel       $v1, $zr, 0x08956A44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A40 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956A44 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956A48 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A4C - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A50 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A54 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956A58 - beq        $a0, $zr, 0x08956A64
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A5C - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A60 - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956A64 - lw         $a0, 1136($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A68 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A6C - lw         $a1, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A70 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A74 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A78 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956A7C - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A80 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A84 - lw         $a1, 1136($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A88 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A8C - sw         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A90 - lw         $a2, 1136($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956A94 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956A98 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956A9C - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AA0 - lw         $a0, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956AA4 - j          0x089555D8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AA8 - lw         $v0, 1136($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956AAC - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AB0 - addiu      $a0, $a0, -26612
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956AB4 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AB8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8956ABC - j          0x08956ABC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956AC0 - nop
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884E9AC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E9AC - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9B0 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9B4 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9B8 - sw         $ra, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E9BC - jal        0x08854424
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9C0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9C4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9C8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9CC - lb         $v1, 14100($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E9D0 - bne        $v1, $zr, 0x0884EA10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9D4 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9D8 - sll        $v1, $s0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E9DC - addu       $v1, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9E0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9E4 - addiu      $v0, $v0, 13152
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9E8 - sll        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9EC - addu       $v1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9F0 - lw         $v0, 24($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9F4 - jalr       $ra, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9F8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E9FC - lw         $ra, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA00 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA04 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA08 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA0C - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884EA10 - jal        0x08854424
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA14 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA18 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA1C - addiu      $a0, $a0, -2272
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA20 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EA24 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA28 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884EA2C - j          0x0884E9DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA30 - sll        $v1, $s0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884EA34
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EA34 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA38 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA3C - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA40 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA44 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EA48 - jal        0x0884E5A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA4C - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA50 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA54 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EA58 - blez       $s1, 0x0884EAB0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA5C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EA60 - jal        0x08851688
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA64 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA68 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA6C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EA70 - beq        $v0, $zr, 0x0884EAAC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA74 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EA78 - jal        0x0884E498
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA7C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA80 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA84 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA88 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA8C - addiu      $a0, $a0, -2244
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884EA90 - blez       $v0, 0x0884EAC8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA94 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EA98 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EA9C - jal        0x0884E6C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAA0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EAA4 - jal        0x0884E8D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EAAC - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EAB0 - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAB4 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAB8 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EABC - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAC0 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAC4 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884EAC8 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EACC - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884EAD0 - jal        0x0885183C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EAD4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884EAD8 - j          0x0884EAB0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EADC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884E5A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E5A4 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5A8 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5AC - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5B0 - sw         $ra, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E5B4 - jal        0x08854424
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5B8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5BC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5C0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5C4 - lb         $v1, 14100($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E5C8 - bne        $v1, $zr, 0x0884E608
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5CC - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5D0 - sll        $v1, $s0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E5D4 - addu       $v1, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5D8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5DC - addiu      $v0, $v0, 13152
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5E0 - sll        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5E4 - addu       $v1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5E8 - lw         $v0, 20($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5EC - jalr       $ra, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5F0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5F4 - lw         $ra, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5F8 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E5FC - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E600 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E604 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884E608 - jal        0x08854424
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E60C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E610 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E614 - addiu      $a0, $a0, -2348
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E618 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E61C - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E620 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E624 - j          0x0884E5D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E628 - sll        $v1, $s0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884F5A0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F5A0 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5A4 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5A8 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5AC - lw         $v0, 18892($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5B0 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5B4 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5B8 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5BC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5C0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5C4 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5C8 - addiu      $a0, $a0, 19212
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F5CC - beq        $v0, $s1, 0x0884F5E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5D0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F5D4 - jal        0x0884FE44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5D8 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F5DC - beq        $v0, $s1, 0x0884F67C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884F5E4 - jal        0x0884FF44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5EC - andi       $a0, $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5F0 - sll        $v1, $a0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5F4 - addu       $v1, $v1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F5F8 - bltz       $v0, 0x0884F668
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F5FC - sll        $t0, $v1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F600 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F604 - lw         $a2, 18916($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F608 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F60C - lb         $a3, 18932($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F610 - addu       $a2, $a2, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F614 - lhu        $v0, 6($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F618 - lhu        $v1, 4($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F61C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F620 - sll        $v0, $v0, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F624 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F628 - addu       $s0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F62C - addiu      $a0, $a0, -2008
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F630 - bne        $a3, $zr, 0x0884F658
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F634 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F638 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F63C - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F640 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F644 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F648 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F64C - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F650 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F654 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884F658 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F65C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F660 - j          0x0884F63C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F664 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F668 - lw         $v1, 18892($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F66C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F670 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F674 - beq        $v1, $v0, 0x0884F63C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F678 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884F67C - jal        0x0884F518
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F680 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F684 - j          0x0884F63C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F688 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884FF44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884FF44 - addiu      $sp, $sp, -832
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF48 - sw         $s2, 792($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF4C - addiu      $v0, $zr, 47 <=> li $v0, 47
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF50 - sw         $ra, 820($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF54 - sw         $fp, 816($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF58 - sw         $s7, 812($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF5C - sw         $s6, 808($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF60 - sw         $s5, 804($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF64 - sw         $s4, 800($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF68 - sw         $s3, 796($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF6C - sw         $s1, 788($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF70 - sw         $s0, 784($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF74 - sw         $a0, 768($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF78 - lb         $v1, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884FF7C - beq        $v1, $v0, 0x0884FFA8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF80 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FF84 - jal        0x0884EDB4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF88 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF8C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FF90 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF94 - addiu      $a0, $sp, 512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF98 - lw         $a1, 768($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FF9C - addiu      $a0, $sp, 512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FFA0 - jal        0x08A7CDB4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFA4 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884FFA8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FFAC - jal        0x0884DF38
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFB0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFB4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFB8 - lw         $v0, 18924($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFBC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFC0 - lui        $s7, 0x08AC <=> li $s7, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFC4 - sw         $v0, 772($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884FFC8 - addiu      $a0, $sp, 256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FFCC - jal        0x0884E034
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFD0 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFD4 - addiu      $a0, $sp, 512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884FFD8 - jal        0x0884DF70
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFDC - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFE0 - lw         $s5, 18912($fp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFE4 - addiu      $s2, $sp, 256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFE8 - lhu        $v1, 4($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFEC - lhu        $s3, 8($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFF0 - sll        $v0, $v1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFF4 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFF8 - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884FFFC - addu       $s0, $s5, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850000 - lb         $v0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850004 - beq        $v0, $zr, 0x08850070
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850008 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885000C - jal        0x08A7CE60
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850010 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850014 - beq        $v0, $zr, 0x08850020
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850018 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885001C - sb         $zr, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850020 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850024 - beq        $s3, $zr, 0x088500EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850028 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885002C - lhu        $v0, 2($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850030 - lhu        $v1, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850034 - lw         $a1, 18920($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850038 - sll        $v0, $v0, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885003C - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850040 - addu       $a1, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850044 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850048 - jal        0x08A7CD18
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885004C - addiu      $s1, $s1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850050 - beq        $v0, $zr, 0x08850204
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850054 - slt        $v1, $s1, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850058 - bne        $v1, $zr, 0x0885002C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885005C - addiu      $s0, $s0, 12
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850060 - beql       $s6, $zr, 0x088500F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850064 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8850068 - bne        $s4, $zr, 0x08850000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885006C - addiu      $s2, $s4, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850070 - lhu        $v0, 6($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850074 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850078 - lw         $a0, 18916($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885007C - lhu        $s2, 10($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850080 - sll        $v1, $v0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850084 - addu       $v1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850088 - sll        $v1, $v1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885008C - addu       $s0, $a0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850090 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850094 - beq        $s2, $zr, 0x088500EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850098 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885009C - lhu        $v0, 2($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500A0 - lhu        $v1, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500A4 - lw         $a1, 18920($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500A8 - sll        $v0, $v0, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500AC - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500B0 - addu       $a1, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88500B4 - jal        0x08A7CD18
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500B8 - addiu      $a0, $sp, 512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500BC - addiu      $s1, $s1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500C0 - slt        $a1, $s1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88500C4 - beq        $v0, $zr, 0x088501AC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500C8 - addu       $v1, $s6, $zr <=> move $v1, $s6
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500CC - lhu        $s6, 16($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500D0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500D4 - lw         $v1, 18916($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500D8 - sll        $v0, $s6, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500DC - addu       $v0, $v0, $s6
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500E0 - sll        $v0, $v0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88500E4 - bne        $a1, $zr, 0x0885009C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500E8 - addu       $s0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88500EC - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88500F0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500F4 - addiu      $a0, $a0, -1696
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88500F8 - addiu      $a1, $s0, -1724
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88500FC - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850100 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850104 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850108 - lw         $a0, 18900($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885010C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850110 - lw         $v0, 18924($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850114 - lw         $v1, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850118 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885011C - addiu      $v0, $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850120 - sw         $v0, 18924($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850124 - sltu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850128 - bne        $v0, $zr, 0x088501E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885012C - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850130 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850134 - lw         $v1, 18904($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850138 - sw         $zr, 18924($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885013C - sw         $v1, 18908($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850140 - lw         $a0, 18908($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850144 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850148 - lw         $a3, 18924($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885014C - lhu        $a1, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850150 - lhu        $a2, 2($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850154 - addiu      $a0, $a0, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850158 - sll        $v1, $a1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885015C - addu       $v1, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850160 - sll        $v0, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850164 - addu       $v0, $v0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850168 - sll        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885016C - addu       $v1, $a0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850170 - sll        $v0, $v0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850174 - addu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850178 - sw         $v0, 18920($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885017C - lw         $v0, 772($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850180 - sw         $a0, 18912($fp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850184 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850188 - bne        $v0, $a3, 0x0884FFC8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885018C - sw         $v1, 18916($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850190 - lw         $a3, 768($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850194 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850198 - addiu      $a1, $s0, -1724
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885019C - addiu      $a0, $a0, -1672
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88501A0 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501A4 - addiu      $a2, $zr, 569 <=> li $a2, 569
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501A8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88501AC - lw         $ra, 820($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501B0 - lw         $fp, 816($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501B4 - lw         $s7, 812($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501B8 - lw         $s6, 808($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501BC - lw         $s5, 804($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501C0 - lw         $s4, 800($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501C4 - lw         $s3, 796($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501C8 - lw         $s2, 792($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501CC - lw         $s1, 788($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501D0 - lw         $s0, 784($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501D4 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501D8 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501DC - addiu      $sp, $sp, 832
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88501E0 - lw         $a0, 18908($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501E4 - lw         $v0, 18920($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501E8 - lw         $v1, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501EC - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501F0 - addiu      $v0, $v0, 3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501F4 - addiu      $v1, $zr, -4 <=> li $v1, -4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88501F8 - and        $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88501FC - j          0x08850140
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850200 - sw         $v0, 18908($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850204 - lhu        $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850208 - lw         $a0, 18912($fp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885020C - lhu        $s3, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850210 - sll        $v1, $v0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850214 - addu       $v1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850218 - sll        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885021C - addu       $s5, $s0, $zr <=> move $s5, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850220 - j          0x08850068
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850224 - addu       $s0, $a0, $v1
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884EDB4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884EDB4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDB8 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884EDBC - addiu      $v0, $v0, 13588
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884E034
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E034 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E038 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E03C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E040 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E044 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E048 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E04C - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E050 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E054 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E058 - addu       $v0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E05C - addiu      $v1, $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E060 - sltu       $v0, $s0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E064 - beq        $v0, $zr, 0x0884E090
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E068 - sltu       $v0, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E06C - addiu      $a0, $zr, 47 <=> li $a0, 47
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E070 - lb         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884E074 - bne        $v0, $a0, 0x0884E090
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E078 - sltu       $v0, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E07C - addiu      $v1, $v1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E080 - sltu       $v0, $s0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E084 - bnel       $v0, $zr, 0x0884E074
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E088 - lb         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E08C - sltu       $v0, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884E090 - bne        $v0, $zr, 0x0884E0BC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E094 - subu       $v0, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E098 - addiu      $a0, $zr, 47 <=> li $a0, 47
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E09C - lb         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884E0A0 - beql       $v0, $a0, 0x0884E0B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0A4 - addiu      $v1, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E0A8 - addiu      $v1, $v1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0AC - sltu       $v0, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E0B0 - beql       $v0, $zr, 0x0884E0A0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0B4 - lb         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E0B8 - subu       $v0, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E0BC - addiu      $s1, $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884E0C0 - blez       $s1, 0x0884E0F4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0C4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0C8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E0CC - jal        0x08A7D27C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0D0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0D4 - addu       $v1, $s2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0D8 - sb         $zr, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E0DC - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0E0 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0E4 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0E8 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0EC - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0F0 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E0F4 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E0F8 - sb         $v0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884E0FC - j          0x0884E0DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E100 - sb         $zr, 1($s2)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884DF70
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DF70 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF74 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF78 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF7C - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF80 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF84 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF88 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DF8C - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF90 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF94 - addu       $v0, $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF98 - addiu      $s0, $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DF9C - sltu       $v0, $s1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DFA0 - beq        $v0, $zr, 0x0884DFC4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFA4 - addiu      $v1, $zr, 47 <=> li $v1, 47
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFA8 - lb         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884DFAC - bne        $v0, $v1, 0x0884DFC8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFB0 - sltu       $v0, $s0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFB4 - addiu      $s0, $s0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFB8 - sltu       $v0, $s1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DFBC - bnel       $v0, $zr, 0x0884DFAC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFC0 - lb         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DFC4 - sltu       $v0, $s0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884DFC8 - bne        $v0, $zr, 0x0884E000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFCC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFD0 - lb         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DFD4 - xori       $v1, $v0, 58
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFD8 - xori       $v0, $v0, 47
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFDC - sltiu      $v0, $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFE0 - sltiu      $v1, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFE4 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884DFE8 - bnel       $v0, $zr, 0x0884E000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFEC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DFF0 - addiu      $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFF4 - sltu       $v0, $a1, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DFF8 - beql       $v0, $zr, 0x0884DFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DFFC - lb         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E000 - subu       $s0, $s0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E004 - addiu      $s0, $s0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E008 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E00C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E010 - jal        0x08A7D27C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E014 - addu       $s0, $s2, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E018 - sb         $zr, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E01C - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E020 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E024 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E028 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E02C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E030 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CD18
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CD18 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD1C - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD20 - lui        $t5, 0x08AC <=> li $t5, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CD24 - lbu        $t4, 0($t0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD28 - addiu      $a1, $t5, 1080
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD2C - addiu      $t0, $t0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD30 - seb        $a2, $t4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD34 - addu       $v0, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7CD38 - beq        $a2, $zr, 0x08A7CDAC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD3C - addiu      $t3, $a2, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD40 - lbu        $t2, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD44 - lbu        $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD48 - seb        $v1, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD4C - addu       $a1, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD50 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD54 - andi       $a0, $a0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD58 - addiu      $a3, $v1, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD5C - andi       $v0, $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD60 - movn       $a2, $t3, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD64 - movn       $v1, $a3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7CD68 - beq        $a2, $v1, 0x08A7CD24
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD6C - addiu      $t1, $t1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CD70 - andi       $v0, $t4, 255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD74 - andi       $a2, $t2, 255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD78 - addiu      $v1, $t5, 1080
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD7C - addu       $a3, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD80 - addu       $v1, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD84 - lbu        $a0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD88 - lbu        $a1, 0($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD8C - addiu      $t0, $v0, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD90 - andi       $a0, $a0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD94 - andi       $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD98 - addiu      $v1, $a2, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CD9C - movn       $v0, $t0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDA0 - movn       $a2, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDA4 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDA8 - subu       $v0, $v0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7CDAC - j          0x08A7CD70
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CDB0 - lbu        $t2, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884F448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F448 - addiu      $sp, $sp, -32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F44C - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F450 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F454 - lw         $v0, 18892($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F458 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F45C - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F460 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F464 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F468 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F46C - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F470 - addiu      $a0, $a0, 19212
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F474 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F478 - sw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F47C - beq        $v0, $s2, 0x0884F498
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F480 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F484 - jal        0x0884FE44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F488 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F48C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F490 - beq        $v0, $s2, 0x0884F508
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F494 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F498 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F49C - bne        $s1, $v0, 0x0884F4F4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F4A4 - jal        0x0884FF44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4A8 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4AC - addiu      $v1, $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F4B0 - bne        $v1, $zr, 0x0884F4D8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4B4 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4B8 - lw         $v0, 18892($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F4C0 - beq        $v0, $s1, 0x0884F4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4C4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F4C8 - jal        0x0884F3AC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4CC - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4D0 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F4D4 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F4D8 - lw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F4DC - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4E0 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4E4 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4E8 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4EC - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4F0 - addiu      $sp, $sp, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F4F4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F4F8 - jal        0x0881CE6C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F4FC - addiu      $a0, $a0, -2048
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F500 - j          0x0884F4D8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F504 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884F508 - jal        0x0884F3AC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F510 - j          0x0884F4DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F514 - lw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884F68C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F68C - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F690 - mult       $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F694 - addiu      $sp, $sp, -48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F698 - sw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F69C - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6A0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6A4 - lw         $v0, 13148($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6A8 - sw         $fp, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6AC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6B0 - sw         $s7, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6B4 - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6B8 - sw         $s6, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6BC - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6C0 - sw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6C4 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6C8 - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6CC - mflo       $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6D0 - addu       $v0, $s3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6D4 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6D8 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6DC - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6E0 - sw         $ra, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6E4 - lw         $a0, 18916($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6E8 - lw         $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6EC - addiu      $v1, $v1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6F0 - sll        $v0, $v1, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6F4 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6F8 - sll        $v0, $v0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F6FC - addu       $a0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F700 - lhu        $v1, 6($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F704 - lhu        $v0, 10($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F708 - lhu        $a1, 14($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F70C - lhu        $t0, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F710 - lhu        $a2, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F714 - lhu        $a3, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F718 - sll        $v1, $v1, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F71C - sll        $v0, $v0, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F720 - sll        $a1, $a1, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F724 - addu       $s2, $v1, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F728 - addu       $s0, $v0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F72C - jal        0x0884E25C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F730 - addu       $s1, $a1, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F734 - beql       $v0, $zr, 0x0884F76C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F738 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F73C - lw         $v1, 18936($fp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F740 - beq        $v1, $s1, 0x0884F768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F744 - lw         $a2, 13148($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F748 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F74C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F750 - addu       $a2, $a2, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F754 - addiu      $a2, $a2, 4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F758 - subu       $a3, $s1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F75C - addiu      $a1, $v0, 18940
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F760 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F764 - addiu      $a0, $a0, -1976
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F768 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F76C - lb         $v0, 18932($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F770 - bne        $v0, $zr, 0x0884F85C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F774 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884F778 - bne        $s0, $zr, 0x0884F838
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F77C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F780 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F784 - lw         $a0, 18844($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F788 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F78C - jal        0x0884EC14
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F790 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F794 - lw         $a0, 18844($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F798 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F79C - jal        0x0884E6C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7A0 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7A4 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7A8 - addu       $v0, $s1, $s7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F7AC - addiu      $v1, $zr, -2048 <=> li $v1, -2048
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7B0 - addiu      $v0, $v0, 2047
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7B4 - and        $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7B8 - sw         $v0, 18936($fp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7BC - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7C0 - mult       $s6, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7C4 - lw         $a1, 13148($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7C8 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7CC - addiu      $a0, $v1, 18940
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7D0 - mflo       $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7D4 - addu       $a1, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F7D8 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7DC - addiu      $a1, $a1, 4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7E0 - lb         $v1, 18932($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884F7E4 - bne        $v1, $zr, 0x0884F820
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7E8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7EC - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F7F0 - lw         $ra, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7F4 - lw         $fp, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7F8 - lw         $s7, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F7FC - lw         $s6, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F800 - lw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F804 - lw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F808 - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F80C - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F810 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F814 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F818 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F81C - addiu      $sp, $sp, 48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F820 - addiu      $a0, $a0, -1880
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F824 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F828 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F82C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F830 - j          0x0884F7F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F834 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F838 - lw         $a0, 18844($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F83C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F840 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F844 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F848 - jal        0x0884D78C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F84C - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F850 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F854 - j          0x0884F7AC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F858 - addu       $v0, $s1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F85C - addiu      $a0, $a0, -1924
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F860 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F864 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F868 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F86C - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884F870 - j          0x0884F778
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F874 - nop
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884E25C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E25C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E260 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E264 - lb         $v0, 14100($v1)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D78C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D78C - addiu      $v0, $a3, 15
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D790 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D794 - addiu      $sp, $sp, -48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D798 - and        $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D79C - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7A0 - addiu      $s0, $v0, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7A4 - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7A8 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7B0 - sw         $s7, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7B4 - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7B8 - sw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7BC - sw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7C0 - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7C4 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7C8 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7CC - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7D4 - sw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D7D8 - jal        0x08851524
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7DC - sw         $s6, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D7E0 - beq        $v0, $zr, 0x0884DAC0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7E4 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D7E8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7EC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7F0 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D7F4 - jal        0x0884D700
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D7F8 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D7FC - beq        $s0, $zr, 0x0884D870
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D800 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D804 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D808 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D80C - jal        0x0884E6C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D810 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D814 - subu       $a1, $s0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D818 - addu       $s0, $s5, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D81C - subu       $a1, $a1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D820 - addu       $a0, $s0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D824 - jal        0x08851038
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D828 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D82C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D830 - jal        0x0884D2EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D834 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884D838 - jal        0x0885183C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D83C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D840 - addu       $v0, $s7, $zr <=> move $v0, $s7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D844 - lw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D848 - lw         $s7, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D84C - lw         $s6, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D850 - lw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D854 - lw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D858 - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D85C - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D860 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D864 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D868 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D86C - addiu      $sp, $sp, 48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884D870 - jal        0x0884D5EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D874 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D878 - jal        0x0884D5EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D87C - addiu      $s6, $zr, -256 <=> li $s6, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D880 - addiu      $a1, $v0, 4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D884 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D888 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D88C - lb         $s3, 4($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D890 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D894 - beq        $s2, $zr, 0x0884DAAC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D898 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D89C - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D8A0 - beql       $v0, $zr, 0x0884DA90
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8A4 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D8A8 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D8AC - beq        $s2, $zr, 0x0884DA7C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8B0 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D8B4 - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D8B8 - bne        $v0, $zr, 0x0884D970
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8BC - lb         $s1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D8C0 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8C4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8C8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D8CC - beq        $s1, $zr, 0x0884D838
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8D0 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8D4 - or         $s1, $s1, $s6
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D8D8 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D8DC - beq        $s2, $zr, 0x0884D95C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8E0 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D8E4 - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D8E8 - beq        $v0, $zr, 0x0884D934
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8EC - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8F0 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D8F4 - beq        $s2, $zr, 0x0884D920
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D8F8 - sll        $s0, $s0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D8FC - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D900 - beq        $v0, $zr, 0x0884D914
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D904 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D908 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D90C - j          0x0884D8DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D910 - addu       $s0, $s0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D914 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D918 - j          0x0884D90C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D91C - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884D920 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D924 - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D928 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D92C - j          0x0884D8FC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D930 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D934 - bltz       $s0, 0x0884D894
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D938 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D93C - addu       $v0, $s4, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D940 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D944 - addiu      $s0, $s0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D948 - sb         $v1, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D94C - bgez       $s0, 0x0884D93C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D950 - addiu      $s4, $s4, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D954 - j          0x0884D894
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D958 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884D95C - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D960 - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D964 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D968 - j          0x0884D8E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D96C - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884D970 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D974 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D978 - or         $s1, $s1, $s6
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D97C - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D980 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D984 - beq        $s2, $zr, 0x0884DA64
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D988 - sll        $s0, $s1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D98C - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D990 - beq        $v0, $zr, 0x0884DA5C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D994 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D998 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D99C - addu       $s1, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D9A0 - beq        $s2, $zr, 0x0884DA44
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9A4 - sll        $s0, $s1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D9A8 - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D9AC - beq        $v0, $zr, 0x0884DA3C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9B0 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9B4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D9B8 - addu       $s1, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D9BC - beq        $s2, $zr, 0x0884DA24
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9C0 - sll        $s0, $s1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D9C4 - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D9C8 - beq        $v0, $zr, 0x0884DA1C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9CC - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9D0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D9D4 - addu       $s1, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D9D8 - beq        $s2, $zr, 0x0884DA04
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9DC - sll        $s0, $s1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D9E0 - and        $v0, $s3, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D9E4 - beq        $v0, $zr, 0x0884D9FC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9E8 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D9F0 - addu       $s1, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D9F4 - j          0x0884D8D8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D9F8 - addiu      $s1, $s1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D9FC - j          0x0884D9F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA00 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DA04 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DA08 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA0C - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA10 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DA14 - j          0x0884D9E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA18 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884DA1C - j          0x0884D9D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA20 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DA24 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DA28 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA2C - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA30 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DA34 - j          0x0884D9C4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA38 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884DA3C - j          0x0884D9B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA40 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DA44 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DA48 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA4C - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA50 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DA54 - j          0x0884D9A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA58 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884DA5C - j          0x0884D99C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA60 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DA64 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DA68 - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA6C - lb         $s3, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA70 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DA74 - j          0x0884D98C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA78 - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DA7C - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA80 - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA84 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DA88 - j          0x0884D8B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA8C - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884DA90 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA94 - sra        $s2, $s2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DA98 - sb         $v0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884DA9C - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAA0 - addiu      $s4, $s4, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DAA4 - j          0x0884D894
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAA8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DAAC - jal        0x0884D6A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAB0 - lb         $s3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAB4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DAB8 - j          0x0884D89C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DABC - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884DAC0 - jal        0x08851524
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAC4 - addiu      $a0, $zr, 16384 <=> li $a0, 16384
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAC8 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884DACC - j          0x0884D7E8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884DAD0 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8851524
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851524 - addiu      $sp, $sp, -48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851528 - sw         $s2, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885152C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851530 - addiu      $v1, $v0, -1020
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851534 - sw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851538 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885153C - sw         $s3, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851540 - sw         $s1, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851544 - sw         $s0, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851548 - lw         $a1, -1020($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885154C - lw         $a2, 8($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851550 - lw         $v0, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851554 - sw         $a1, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851558 - sw         $v0, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885155C - sw         $a2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851560 - addiu      $t0, $ra, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851564 - sw         $t0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851568 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885156C - lw         $a0, 19648($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851570 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851574 - jal        0x08A878CC [sceKernelWaitSema]
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851578 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885157C - jal        0x0885148C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851580 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851584 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851588 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885158C - jal        0x08851600
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851590 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851594 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851598 - bne        $v0, $zr, 0x088515D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885159C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515A0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515A4 - lw         $v1, 19640($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88515A8 - beq        $v1, $zr, 0x088515D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515AC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515B0 - jalr       $ra, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515B4 - sw         $v0, 19628($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88515B8 - beq        $v0, $zr, 0x088515D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88515C0 - jal        0x0885129C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515C4 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88515C8 - j          0x08851588
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515CC - sw         $zr, 19628($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88515D0 - sw         $zr, 19628($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88515D4 - lw         $a0, 19648($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88515D8 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515DC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515E0 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515E4 - lw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515E8 - lw         $s3, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515EC - lw         $s2, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515F0 - lw         $s1, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515F4 - lw         $s0, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515F8 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88515FC - addiu      $sp, $sp, 48
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8851600
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851600 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851604 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851608 - sw         $ra, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885160C - jal        0x0885277C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851610 - lui        $a2, 0x2000 <=> li $a2, 0x20000000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851614 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851618 - beq        $s0, $zr, 0x08851638
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885161C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851620 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851624 - lw         $v0, 19612($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851628 - andi       $v0, $v0, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885162C - bne        $v0, $zr, 0x08851648
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851630 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851634 - lw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851638 - lw         $ra, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885163C - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851640 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851644 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851648 - jal        0x08851ED4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885164C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851650 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851654 - lbu        $a2, 19636($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851658 - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885165C - jal        0x08851038
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851660 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851664 - j          0x08851638
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851668 - lw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_885277C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885277C - addiu      $sp, $sp, -32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852780 - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852784 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852788 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885278C - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852790 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852794 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852798 - sw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885279C - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527A0 - lw         $v1, 19616($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527A4 - lw         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88527A8 - bne        $v0, $zr, 0x08852810
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527AC - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527B0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527B4 - lw         $v1, 19612($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527B8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527BC - andi       $v1, $v1, 5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88527C0 - bne        $v1, $zr, 0x08852800
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527C4 - addiu      $s0, $a0, -352
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88527C8 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527CC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527D0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527D4 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88527D8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527DC - sw         $v1, 19644($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88527E0 - lw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527E4 - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527E8 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527EC - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527F0 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527F4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527F8 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88527FC - addiu      $sp, $sp, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852800 - jal        0x08853288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852804 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852808 - j          0x088527C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885280C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852810 - jal        0x088536E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852814 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852818 - beq        $v0, $zr, 0x088528B0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885281C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852820 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852824 - or         $v0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852828 - sw         $v0, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885282C - addiu      $a1, $s2, 31
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852830 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852834 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852838 - jal        0x08852A10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885283C - and        $a1, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852840 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852844 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852848 - lw         $v0, 19612($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885284C - beql       $v0, $zr, 0x08852868
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852850 - andi       $v0, $v0, 10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852854 - andi       $v0, $v0, 5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852858 - bnel       $v0, $zr, 0x08852888
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885285C - lw         $a2, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852860 - lw         $v0, 19612($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852864 - andi       $v0, $v0, 10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8852868 - bne        $v0, $zr, 0x08852878
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885286C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852870 - j          0x088527E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852874 - lw         $a0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852878 - jal        0x08852B94
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885287C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852880 - j          0x088527E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852884 - lw         $a0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852888 - lw         $t2, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885288C - lw         $a1, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852890 - lw         $a3, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852894 - lw         $t1, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852898 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885289C - addiu      $a0, $a0, -564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88528A0 - jal        0x08853288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528A4 - addu       $t0, $s2, $zr <=> move $t0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88528A8 - j          0x08852864
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528AC - lw         $v0, 19612($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88528B0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528B4 - lw         $v0, 19612($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528B8 - andi       $v0, $v0, 5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88528BC - bnel       $v0, $zr, 0x08852914
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528C0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88528C4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88528C8 - jal        0x0881CE6C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528CC - addiu      $a0, $a0, -304
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528D0 - lw         $v1, 19612($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528D4 - andi       $v1, $v1, 5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88528D8 - bne        $v1, $zr, 0x088528FC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528DC - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528E0 - lw         $a1, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88528E4 - addiu      $a0, $s0, -288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88528E8 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528EC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528F0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88528F4 - j          0x088527D8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88528F8 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88528FC - lw         $a1, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852900 - addiu      $a0, $s0, -288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852904 - jal        0x08853288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852908 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885290C - j          0x088528E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852910 - lw         $a1, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8852914 - jal        0x08853288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852918 - addiu      $a0, $a0, -324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885291C - j          0x088528C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852920 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_88536E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88536E4 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536E8 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536EC - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536F0 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536F4 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88536F8 - lw         $a2, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88536FC - beq        $a2, $zr, 0x08853730
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853700 - lui        $s0, 0xEFFF <=> li $s0, 0xEFFF0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853704 - ori        $s0, $s0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853708 - lw         $v0, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885370C - addiu      $s1, $v0, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853710 - lw         $v1, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853714 - addiu      $v1, $v1, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853718 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885371C - beql       $v0, $zr, 0x08853750
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853720 - lw         $v0, 44($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853724 - lw         $a2, 4($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853728 - bnel       $a2, $zr, 0x0885370C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885372C - lw         $v0, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853730 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853734 - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853738 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885373C - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853740 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853744 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853748 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885374C - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853750 - sltu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853754 - bne        $v0, $zr, 0x08853780
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853758 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885375C - jal        0x0885357C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853760 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853764 - lw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853768 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885376C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853770 - and        $v1, $v1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853774 - or         $v1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853778 - j          0x08853734
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885377C - sw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853780 - lw         $v0, 19620($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853784 - beq        $v0, $zr, 0x0885379C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853788 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885378C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853790 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853794 - j          0x08853734
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853798 - sw         $v0, 19620($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885379C - jal        0x088522A8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537A0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88537A4 - jal        0x08850A30
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537AC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537B0 - lw         $a1, 19616($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537B4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537B8 - addiu      $a0, $a0, 808
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537BC - lw         $t2, 20($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537C0 - lw         $a3, 16($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537C4 - lw         $t0, 12($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537C8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537CC - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537D0 - addu       $t3, $v0, $zr <=> move $t3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88537D4 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537D8 - addiu      $a1, $zr, 2427 <=> li $a1, 2427
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88537DC - j          0x08853790
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88537E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8852A10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852A10 - addiu      $sp, $sp, -32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A14 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A18 - sltiu      $v1, $a1, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A1C - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A20 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A24 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A28 - sw         $ra, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A2C - sw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A30 - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A34 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A38 - lw         $s1, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A3C - subu       $s1, $s1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A40 - sltiu      $v0, $s1, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A44 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852A48 - beq        $v0, $zr, 0x08852A74
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A4C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852A50 - lw         $ra, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A54 - lw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A58 - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A5C - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A60 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A64 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A68 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A6C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A70 - addiu      $sp, $sp, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852A74 - lw         $v0, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A78 - addu       $s3, $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852A7C - jal        0x088537E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A80 - lw         $a0, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A84 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A88 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A8C - ori        $v0, $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A90 - and        $a3, $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A94 - addiu      $t0, $s3, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A98 - addiu      $t1, $s0, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852A9C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852AA0 - beq        $s4, $zr, 0x08852A50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AA4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AA8 - sw         $s1, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AAC - lui        $v0, 0xF000 <=> li $v0, 0xF0000000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AB0 - sw         $s2, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AB4 - lw         $v1, 12($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AB8 - lw         $a2, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852ABC - lw         $a1, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AC0 - and        $v1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AC4 - or         $v1, $v1, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AC8 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852ACC - sw         $t0, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AD0 - sw         $v1, 12($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AD4 - sw         $a2, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AD8 - sw         $a1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852ADC - sw         $v0, 12($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AE0 - sw         $t1, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852AE4 - jal        0x088533B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AE8 - sw         $s4, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AEC - lw         $v1, 12($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AF0 - lw         $a2, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AF4 - lw         $a0, 44($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AF8 - lw         $v0, 40($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852AFC - addu       $v1, $s3, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B00 - addu       $v0, $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B04 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852B08 - beq        $v0, $zr, 0x08852A50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B0C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8852B10 - j          0x08852A50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B14 - sw         $a2, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8853544
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853544 - lw         $v0, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853548 - sw         $zr, 8($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885354C - sw         $v0, 4($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853550 - lw         $v0, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853554 - bnel       $v0, $zr, 0x0885355C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853558 - sw         $a1, 8($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885355C - lw         $v0, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853560 - bne        $v0, $zr, 0x0885356C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853564 - sw         $a1, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853568 - sw         $a1, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885356C - lw         $v0, 20($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853570 - addiu      $v0, $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853574 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853578 - sw         $v0, 20($a0)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D700
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D700 - addiu      $sp, $sp, -32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D704 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D708 - andi       $s1, $a1, 15
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D70C - subu       $a1, $a1, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D710 - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D714 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D718 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D71C - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D720 - addu       $s0, $a3, $zr <=> move $s0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D724 - sw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D728 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884D72C - jal        0x0884EC14
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D730 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D734 - srl        $v1, $s0, 0x001F
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D738 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D73C - addu       $s0, $s0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D740 - sra        $s0, $s0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D744 - addiu      $v1, $v0, 13116
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D748 - addu       $a0, $s3, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D74C - sw         $s2, 13116($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D750 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D754 - sw         $s0, 12($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D758 - sw         $s1, 20($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D75C - sw         $s1, 16($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D760 - sw         $s3, 24($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D764 - lw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D768 - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D76C - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D770 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D774 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D778 - sw         $a0, 28($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D77C - sw         $zr, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D780 - sw         $zr, 8($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D784 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D788 - addiu      $sp, $sp, 32
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D2EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D2EC - lbu        $v1, 1($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D2F0 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D2F4 - lbu        $a2, 2($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D2F8 - lbu        $a3, 3($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D2FC - sll        $v1, $v1, 0x0008
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D300 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D304 - sll        $a2, $a2, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D308 - or         $v0, $v0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D30C - sll        $a3, $a3, 0x0018
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D310 - or         $v0, $v0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D314 - sra        $a2, $v0, 0x0008
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D318 - andi       $v1, $a2, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D31C - srl        $t4, $v0, 0x0018
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D320 - andi       $a2, $a2, 255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D324 - addu       $t4, $t4, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D328 - sll        $a2, $a2, 0x0010
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D32C - lb         $a3, 4($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D330 - addu       $t2, $a0, $zr <=> move $t2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D334 - addu       $t4, $t4, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D338 - addiu      $a1, $a1, 5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D33C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D550
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D540
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D548
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D538
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D558
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884D530
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D340 - bne        $t0, $zr, 0x0884D358
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D344 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D348 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D34C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D350 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D354 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D358 - bne        $v0, $zr, 0x0884D374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D35C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D360 - lbu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D364 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D368 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D36C - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D370 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D374 - bne        $t0, $zr, 0x0884D38C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D378 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D37C - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D380 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D384 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D388 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D38C - beq        $v0, $zr, 0x0884D584
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D390 - lb         $t1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D394 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D398 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D39C - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3A4 - bne        $t0, $zr, 0x0884D3B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3A8 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3AC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B0 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3B4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3B8 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3BC - beq        $v0, $zr, 0x0884D57C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C0 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3C8 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3CC - bne        $t0, $zr, 0x0884D3E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D0 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D4 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3D8 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3DC - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3E0 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3E4 - beq        $v0, $zr, 0x0884D574
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3E8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D3F0 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D3F4 - bne        $t0, $zr, 0x0884D408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3F8 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D3FC - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D400 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D404 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D408 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D40C - beq        $v0, $zr, 0x0884D56C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D410 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D414 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D418 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D41C - bne        $t0, $zr, 0x0884D430
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D420 - sll        $v1, $t1, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D424 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D428 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D42C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D430 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D434 - beq        $v0, $zr, 0x0884D564
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D438 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D43C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D440 - addu       $t1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D444 - addiu      $t1, $t1, -255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D448 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D44C - bne        $t0, $zr, 0x0884D464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D450 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D454 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D458 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D45C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D460 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D464 - beq        $v0, $zr, 0x0884D4A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D468 - slti       $v0, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D46C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D470 - bne        $t0, $zr, 0x0884D484
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D474 - sll        $v1, $a2, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D478 - lb         $a3, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D47C - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D480 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D484 - and        $v0, $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D488 - beq        $v0, $zr, 0x0884D49C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D48C - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D490 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D494 - j          0x0884D44C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D498 - addu       $a2, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D49C - j          0x0884D494
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x884D4A4 - beq        $v0, $zr, 0x0884D4D4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4A8 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4AC - bltz       $a2, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4B4 - addu       $v0, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4B8 - lbu        $v1, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4BC - addiu      $a2, $a2, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C0 - sb         $v1, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4C4 - bgez       $a2, 0x0884D4B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4C8 - addiu      $t2, $t2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D4CC - j          0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D4D4 - addiu      $a2, $a2, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4D8 - sra        $t3, $a2, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4DC - andi       $a2, $a2, 7
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E0 - addu       $v0, $t2, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E4 - addiu      $t2, $v0, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4E8 - sltiu      $v1, $a2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D4EC - beq        $v1, $zr, 0x0884D520
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F0 - addu       $t1, $t2, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4F8 - sll        $v0, $a2, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D4FC - addiu      $v1, $v1, -2528
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D500 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D504 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D508 - jr         $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D50C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D510 - addiu      $t3, $t3, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D514 - addiu      $t2, $t2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D518 - bltz       $t3, 0x0884D340
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D51C - addiu      $t1, $t1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D520 - lbu        $v0, 0($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D524 - sb         $v0, 0($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D528 - lbu        $v0, 1($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D52C - sb         $v0, 1($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D530 - lbu        $v0, 2($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D534 - sb         $v0, 2($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D538 - lbu        $v0, 3($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D53C - sb         $v0, 3($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D540 - lbu        $v0, 4($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D544 - sb         $v0, 4($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D548 - lbu        $v0, 5($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D54C - sb         $v0, 5($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D550 - lbu        $v0, 6($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D554 - sb         $v0, 6($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D558 - lbu        $v0, 7($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D55C - j          0x0884D510
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D560 - sb         $v0, 7($t2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D564 - j          0x0884D440
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D568 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D56C - j          0x0884D418
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D570 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D574 - j          0x0884D3F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D578 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884D57C - j          0x0884D3C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D580 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D584 - sra        $t0, $t0, 0x0001
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884D588 - beq        $t1, $zr, 0x0884D59C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D58C - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, -256 <=> li $v0, -256
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x884D594 - j          0x0884D448
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D598 - or         $t1, $t1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884D59C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884D5A0 - addu       $v0, $t4, $zr <=> move $v0, $t4
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_885183C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885183C - addiu      $sp, $sp, -48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851840 - sw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851844 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851848 - addiu      $v1, $v0, -936
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885184C - lw         $a1, -936($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851850 - lw         $a2, 8($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851854 - lw         $v0, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851858 - sw         $a0, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885185C - sw         $a1, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851860 - sw         $v0, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851864 - sw         $a2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851868 - addiu      $t0, $ra, -8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885186C - sw         $t0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851870 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851874 - jal        0x08851888
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851878 - addiu      $a1, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885187C - lw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851880 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851884 - addiu      $sp, $sp, 48
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8851888
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851888 - addiu      $sp, $sp, -32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885188C - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851890 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851894 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851898 - sw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885189C - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518A0 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518A4 - lw         $a1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88518A8 - beq        $a1, $zr, 0x088518C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518AC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518B0 - andi       $v0, $a1, 15
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88518B4 - beq        $v0, $zr, 0x088518E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518B8 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518BC - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88518C0 - jal        0x0881CCFC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518C4 - addiu      $a0, $a0, -924
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88518C8 - lw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88518CC - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518D0 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518D4 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518D8 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518DC - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518E0 - addiu      $sp, $sp, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88518E4 - lw         $a0, 19648($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518EC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88518F0 - jal        0x08A878CC [sceKernelWaitSema]
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518F4 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518F8 - lw         $a2, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88518FC - lw         $v0, 19612($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851900 - beq        $v0, $zr, 0x08851914
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851904 - addiu      $s0, $a2, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851908 - andi       $v0, $v0, 5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885190C - bnel       $v0, $zr, 0x0885197C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851910 - lw         $a3, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851914 - jal        0x088533B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851918 - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885191C - lw         $v1, 19612($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851920 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851924 - andi       $v0, $v1, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851928 - bnel       $v0, $zr, 0x08851960
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885192C - lw         $a1, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851930 - andi       $v0, $v1, 10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851934 - bne        $v0, $zr, 0x08851950
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851938 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885193C - lw         $a0, 19648($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851940 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851944 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851948 - j          0x088518CC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885194C - lw         $ra, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851950 - jal        0x08852B94
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851954 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851958 - j          0x08851940
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885195C - lw         $a0, 19648($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851960 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851964 - lbu        $a2, 19637($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851968 - addiu      $a1, $a1, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885196C - jal        0x08851038
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851970 - addiu      $a0, $s0, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851974 - j          0x08851930
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851978 - lw         $v1, 19612($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885197C - lw         $t1, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851980 - lw         $a1, -16($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851984 - lw         $t0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851988 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885198C - addiu      $a3, $a3, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851990 - jal        0x08853288
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851994 - addiu      $a0, $a0, -888
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851998 - j          0x08851914
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885199C - nop
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8852B18
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852B18 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B1C - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B20 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B24 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B28 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B2C - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B30 - lw         $v1, 8($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B34 - lw         $s0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B38 - lw         $v0, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B3C - lw         $s1, 12($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B40 - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B44 - sw         $v0, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B48 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852B4C - jal        0x0885357C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B50 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8852B54 - jal        0x08853874
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B58 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B5C - lw         $v1, 44($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B60 - lw         $a0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B64 - lw         $v0, 40($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B68 - addu       $s2, $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B6C - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B70 - sltu       $v0, $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8852B74 - bnel       $v0, $zr, 0x08852B7C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B78 - sw         $a0, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8852B7C - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B80 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B84 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B88 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B8C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8852B90 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8853874
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853874 - sw         $zr, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853878 - lw         $v1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885387C - lw         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853880 - sw         $v0, 8($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853884 - lw         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853888 - bnel       $v0, $zr, 0x08853890
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885388C - sw         $a0, 4($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853890 - lw         $v0, 16($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853894 - sw         $a0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853898 - addiu      $v0, $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885389C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88538A0 - sw         $v0, 16($v1)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884E8D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884E8D0 - addiu      $v0, $zr, 296 <=> li $v0, 296
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8D4 - mult       $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8D8 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8DC - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8E0 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8E4 - lw         $v0, 13148($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8E8 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8EC - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8F0 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8F4 - mflo       $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8F8 - addu       $v0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E8FC - lw         $v1, 264($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E900 - jalr       $ra, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E904 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E908 - lw         $a0, 14104($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E90C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E910 - jal        0x08A878CC [sceKernelWaitSema]
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E914 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E918 - lw         $v1, 13148($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E91C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E920 - lw         $a0, 14104($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E924 - addu       $s0, $s0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E928 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884E92C - jal        0x08A878C4 [sceKernelSignalSema]
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E930 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E934 - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E938 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E93C - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E940 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E944 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884E948 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_884F89C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x884F89C - nop[03E00008,00000000]()
14:03:38 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x0884F89C (0884F89C-0x0884F8A0, length 2) by nop[03E00008,00000000]()
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8A012E8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A012E8 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A012EC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A012F0 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A012F4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A012F8 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A012FC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01300 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A01304 - beq        $a2, $v0, 0x08A01390
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01308 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0130C - lw         $v0, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01310 - addu       $s0, $v0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A01314 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01318 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0131C - lw         $a3, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01320 - addu       $a0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01324 - addu       $v1, $s2, $zr <=> move $v1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01328 - slt        $v0, $a3, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0132C - beq        $v0, $zr, 0x08A01374
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01330 - addiu      $a0, $a0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01334 - lbu        $t0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A01338 - seb        $v0, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0133C - beql       $v0, $zr, 0x08A01368
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01340 - slt        $v0, $a3, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A01344 - lb         $a2, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01348 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0134C - addiu      $v1, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A01350 - beq        $a2, $a1, 0x08A01378
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01354 - subu       $v0, $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01358 - lb         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0135C - bne        $v0, $zr, 0x08A0134C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01360 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01364 - slt        $v0, $a3, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A01368 - addu       $v1, $s2, $zr <=> move $v1, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0136C - bne        $v0, $zr, 0x08A01338
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01370 - addiu      $a0, $a0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A01374 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A01378 - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0137C - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01380 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01384 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01388 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0138C - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A01390 - j          0x08A01314
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A01394 - lw         $s0, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_89553C0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89553C0 - addiu      $t0, $zr, 13 <=> li $t0, 13
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553C4 - addiu      $a3, $zr, 10 <=> li $a3, 10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89553C8 - lbu        $a2, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553CC - seb        $v1, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89553D0 - beq        $v1, $zr, 0x08955400
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553D4 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89553D8 - beql       $v1, $t0, 0x089553F8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553DC - sb         $zr, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89553E0 - beql       $v1, $a3, 0x089553F8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553E4 - sb         $zr, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89553E8 - sb         $a2, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553EC - addiu      $a0, $a0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89553F0 - j          0x089553C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553F4 - addiu      $a1, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89553F8 - addiu      $a0, $a0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553FC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955400 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955404 - nop
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8955408
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955408 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895540C - blez       $a2, 0x0895546C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955410 - addu       $t3, $zr, $zr <=> li $t3, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955414 - addiu      $t4, $zr, 34 <=> li $t4, 34
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955418 - addiu      $t5, $zr, 32 <=> li $t5, 32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895541C - addiu      $t6, $zr, 9 <=> li $t6, 9
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955420 - addu       $v0, $a1, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955424 - lbu        $t0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955428 - addiu      $t1, $t1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895542C - xori       $v1, $t3, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955430 - seb        $a3, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955434 - xor        $v0, $a3, $t4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955438 - slt        $t2, $t1, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895543C - beq        $a3, $zr, 0x08955474
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955440 - movz       $t3, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955444 - bnel       $t3, $zr, 0x08955460
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955448 - sb         $t0, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x895544C - beq        $a3, $t5, 0x08955464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955450 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955454 - beq        $a3, $t6, 0x08955464
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955458 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895545C - sb         $t0, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955460 - addiu      $a0, $a0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8955464 - bnel       $t2, $zr, 0x08955424
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955468 - addu       $v0, $a1, $t1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895546C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955470 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955474 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955478 - sb         $zr, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8957628
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957628 - addiu      $sp, $sp, -96
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895762C - sw         $s7, 76($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957630 - lui        $v0, 0xCCCC <=> li $v0, 0xCCCC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957634 - ori        $v0, $v0, -13107
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957638 - sw         $s6, 72($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895763C - andi       $s7, $t1, 255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957640 - addu       $s6, $a1, $zr <=> move $s6, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957644 - sw         $s5, 68($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957648 - addu       $s5, $a2, $zr <=> move $s5, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895764C - sw         $ra, 84($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957650 - sw         $fp, 80($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957654 - sw         $s4, 64($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957658 - sw         $s3, 60($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895765C - sw         $s2, 56($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957660 - sw         $s1, 52($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957664 - sw         $s0, 48($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957668 - lw         $fp, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895766C - lw         $t2, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957670 - sw         $t0, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957674 - subu       $v1, $fp, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957678 - sra        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895767C - mult       $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957680 - sw         $a0, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957684 - addiu      $v0, $sp, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957688 - addiu      $a0, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895768C - sw         $zr, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957690 - mflo       $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957694 - sltu       $t0, $v1, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957698 - sw         $v1, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895769C - movn       $a0, $v0, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576A0 - lw         $a3, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576A4 - sw         $zr, 44($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576A8 - addu       $v1, $v1, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89576AC - beq        $v1, $zr, 0x089576E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576B0 - sw         $v1, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576B4 - sll        $v0, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576B8 - sw         $v0, 44($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576BC - addu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576C0 - sll        $a0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576C4 - sltiu      $v1, $a0, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89576C8 - bne        $v1, $zr, 0x08957F60
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576CC - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89576D0 - jal        0x0899E644
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576D4 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576D8 - lw         $v1, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89576DC - sw         $v0, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576E0 - lw         $t2, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89576E4 - addu       $s2, $t2, $zr <=> move $s2, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89576E8 - beq        $t2, $s6, 0x08957870
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576EC - lw         $s3, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89576F0 - beq        $s3, $zr, 0x08957864
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576F4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576F8 - lw         $v1, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89576FC - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957700 - sw         $v1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957704 - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957708 - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895770C - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957710 - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957714 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957718 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895771C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957720 - sw         $v0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957724 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957728 - lw         $a0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895772C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957730 - lw         $v0, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957734 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957738 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895773C - bne        $v0, $zr, 0x089577D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957740 - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957744 - lw         $a2, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957748 - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895774C - sw         $v0, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957750 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957754 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957758 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895775C - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957760 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957764 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957768 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895776C - beql       $v0, $zr, 0x08957790
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957770 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957774 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957778 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895777C - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957780 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957784 - bnel       $v1, $zr, 0x0895778C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957788 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895778C - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957790 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957794 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957798 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895779C - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89577A0 - beq        $a0, $zr, 0x089577AC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577A4 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577A8 - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89577AC - lw         $a1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577B0 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577B4 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577B8 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577BC - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89577C0 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577C4 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577C8 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577CC - sw         $v0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89577D0 - lw         $a0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577D4 - lw         $a1, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577D8 - addiu      $s4, $s2, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89577DC - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577E0 - addiu      $s1, $s3, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577E4 - lw         $v1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577E8 - lw         $a0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577EC - lui        $v0, 0xB6DB <=> li $v0, 0xB6DB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577F0 - ori        $v0, $v0, 28087
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577F4 - subu       $v1, $v1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577F8 - sra        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89577FC - mult       $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957800 - sw         $zr, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957804 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957808 - sw         $zr, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895780C - mflo       $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957810 - beq        $s0, $zr, 0x08957834
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957814 - sw         $zr, 16($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957818 - sll        $a0, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895781C - sltiu      $v0, $a0, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957820 - bne        $v0, $zr, 0x08957F50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957824 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957828 - jal        0x0899E644
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895782C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957830 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957834 - sll        $v0, $s0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957838 - sw         $a2, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895783C - subu       $v0, $v0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957840 - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957844 - sw         $a2, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957848 - addu       $v0, $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895784C - addiu      $a3, $sp, 24
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957850 - sw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957854 - lw         $a1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957858 - jal        0x08958988
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895785C - lw         $a0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957860 - sw         $v0, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957864 - addiu      $s2, $s2, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957868 - bne        $s2, $s6, 0x089576F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895786C - addiu      $s3, $s3, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957870 - lw         $v1, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957874 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957878 - beq        $v1, $v0, 0x08957DB0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895787C - sw         $s3, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957880 - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957884 - beq        $v1, $zr, 0x08957A0C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957888 - lw         $s0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x895788C - beq        $s0, $zr, 0x08957A00
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957890 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957894 - lw         $v1, 4($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957898 - lw         $a0, -608($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895789C - sw         $v1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578A0 - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578A4 - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578A8 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578AC - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89578B0 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578B4 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578B8 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578BC - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89578C0 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578C4 - lw         $a0, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578C8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578CC - lw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578D0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578D4 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89578D8 - bne        $v0, $zr, 0x0895796C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578DC - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578E0 - lw         $a2, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578E4 - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578E8 - sw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578EC - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578F0 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578F4 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578F8 - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89578FC - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957900 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957904 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957908 - beql       $v0, $zr, 0x0895792C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895790C - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957910 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957914 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957918 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895791C - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957920 - bnel       $v1, $zr, 0x08957928
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957924 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957928 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895792C - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957930 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957934 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957938 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895793C - beq        $a0, $zr, 0x08957948
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957940 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957944 - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957948 - lw         $a1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895794C - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957950 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957954 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957958 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895795C - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957960 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957964 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957968 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895796C - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957970 - lw         $a1, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957974 - addiu      $s3, $s5, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957978 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895797C - addiu      $s2, $s0, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957980 - lw         $v1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957984 - lw         $a0, 8($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957988 - lui        $v0, 0xB6DB <=> li $v0, 0xB6DB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895798C - ori        $v0, $v0, 28087
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957990 - subu       $v1, $v1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957994 - sra        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957998 - mult       $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895799C - sw         $zr, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579A4 - sw         $zr, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579A8 - mflo       $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89579AC - beq        $s1, $zr, 0x089579D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579B0 - sw         $zr, 16($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579B4 - sll        $a0, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579B8 - sltiu      $v0, $a0, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89579BC - bne        $v0, $zr, 0x08957DA0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579C0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89579C4 - jal        0x0899E644
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579C8 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579CC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89579D0 - sll        $v0, $s1, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579D4 - sw         $a2, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579D8 - subu       $v0, $v0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579DC - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579E0 - sw         $a2, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579E4 - addu       $v0, $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579E8 - addiu      $a3, $sp, 26
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579EC - sw         $v0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579F0 - lw         $a1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89579F4 - jal        0x08958988
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579F8 - lw         $a0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89579FC - sw         $v0, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957A00 - addiu      $s4, $s4, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957A04 - bne        $s4, $zr, 0x0895788C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A08 - addiu      $s0, $s0, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957A0C - sw         $s0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8957A10 - bne        $s7, $zr, 0x08957D98
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A14 - lw         $v1, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A18 - lw         $v0, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A1C - addu       $s3, $s6, $zr <=> move $s3, $s6
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A20 - lw         $s0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A24 - lw         $fp, 4($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957A28 - beq        $s6, $fp, 0x08957BBC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A2C - addu       $s5, $fp, $zr <=> move $s5, $fp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8957A30 - beql       $s0, $zr, 0x08957BAC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A34 - addiu      $s3, $s3, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957A38 - lw         $v1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A3C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A40 - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A44 - sw         $v1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A48 - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A4C - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A50 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A54 - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957A58 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A5C - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A60 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A64 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957A68 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A6C - lw         $a0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A70 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A74 - lw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A78 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A7C - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957A80 - bne        $v0, $zr, 0x08957B14
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A84 - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A88 - lw         $a2, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A8C - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A90 - sw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A94 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A98 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957A9C - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AA0 - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AA4 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AA8 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AAC - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957AB0 - beql       $v0, $zr, 0x08957AD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AB4 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957AB8 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ABC - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AC0 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AC4 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957AC8 - bnel       $v1, $zr, 0x08957AD0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ACC - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957AD0 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957AD4 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AD8 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ADC - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AE0 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957AE4 - beq        $a0, $zr, 0x08957AF0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AE8 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AEC - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957AF0 - lw         $a1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AF4 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AF8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957AFC - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B00 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957B04 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B08 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B0C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B10 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957B14 - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B18 - lw         $a1, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B1C - addiu      $s4, $s3, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957B20 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B24 - addiu      $s2, $s0, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B28 - lw         $v1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B2C - lw         $a0, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B30 - lui        $v0, 0xB6DB <=> li $v0, 0xB6DB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B34 - ori        $v0, $v0, 28087
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B38 - subu       $v1, $v1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B3C - sra        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B40 - mult       $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B44 - sw         $zr, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B48 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B4C - sw         $zr, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B50 - mflo       $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957B54 - beq        $s1, $zr, 0x08957B78
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B58 - sw         $zr, 16($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B5C - sll        $a0, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B60 - sltiu      $v0, $a0, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957B64 - bne        $v0, $zr, 0x08957D88
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B68 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957B6C - jal        0x0899E644
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B70 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B74 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957B78 - sll        $v0, $s1, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B7C - sw         $a2, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B80 - subu       $v0, $v0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B84 - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B88 - sw         $a2, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B8C - addu       $v0, $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B90 - addiu      $a3, $sp, 27
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B94 - sw         $v0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957B98 - lw         $a1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957B9C - jal        0x08958988
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BA0 - lw         $a0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BA4 - sw         $v0, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BA8 - addiu      $s3, $s3, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8957BAC - bne        $s3, $s5, 0x08957A30
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BB0 - addiu      $s0, $s0, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BB4 - lw         $v0, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BB8 - lw         $fp, 4($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957BBC - sw         $s0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957BC0 - lw         $a0, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BC4 - lw         $t2, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957BC8 - beq        $t2, $fp, 0x08957CF4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BCC - addu       $s7, $t2, $zr <=> move $s7, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BD0 - addiu      $s5, $s7, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957BD4 - lw         $s4, 4($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BD8 - lw         $s1, 8($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957BDC - beql       $s1, $s4, 0x08957C4C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BE0 - lw         $a0, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957BE4 - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BE8 - lw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957BEC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BF0 - lw         $v1, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BF4 - addiu      $s0, $v0, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957BF8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957BFC - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C00 - addiu      $s2, $v1, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C04 - lw         $v0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C08 - lw         $v1, -608($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C0C - sltu       $v0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957C10 - beq        $v0, $zr, 0x08957C1C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C14 - addiu      $s3, $v1, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C18 - sw         $s0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957C1C - lw         $v0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C20 - addiu      $s1, $s1, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C24 - addiu      $s0, $v0, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957C28 - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C2C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C30 - lw         $v0, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C34 - sltu       $v0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957C38 - bnel       $v0, $zr, 0x08957C40
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C3C - sw         $s0, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8957C40 - bnel       $s1, $s4, 0x08957BEC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C44 - lw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957C48 - lw         $a0, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8957C4C - beql       $a0, $zr, 0x08957C7C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C50 - lw         $a0, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957C54 - lw         $v0, 8($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C58 - subu       $v0, $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C5C - sra        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C60 - sll        $a1, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C64 - sltiu      $v1, $a1, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957C68 - bne        $v1, $zr, 0x08957D78
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C6C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957C70 - jal        0x0899E664
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C74 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C78 - lw         $a0, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957C7C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C80 - lw         $v0, -608($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C84 - lhu        $v1, -2($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C88 - addiu      $a1, $a0, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C8C - addiu      $a3, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C90 - andi       $a2, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C94 - addu       $v0, $a1, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C98 - lhu        $v0, 2($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957C9C - andi       $v1, $v0, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957CA0 - beql       $v1, $zr, 0x08957CC4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CA4 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957CA8 - andi       $v0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CAC - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CB0 - addu       $v0, $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CB4 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957CB8 - bnel       $v1, $zr, 0x08957CC0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CBC - sh         $v0, -2($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957CC0 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957CC4 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CC8 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CCC - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CD0 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957CD4 - beq        $a0, $zr, 0x08957CE0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CD8 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CDC - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957CE0 - addiu      $s7, $s7, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957CE4 - bne        $s7, $fp, 0x08957BD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CE8 - addiu      $s5, $s7, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CEC - lw         $a0, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CF0 - lw         $t2, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957CF4 - lw         $a1, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CF8 - lw         $v0, 8($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957CFC - subu       $v0, $v0, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957D00 - bne        $t2, $zr, 0x08957D64
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D04 - sra        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D08 - lw         $v1, 44($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957D0C - lw         $a0, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D10 - lw         $a1, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D14 - lw         $ra, 84($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D18 - addu       $v0, $v1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D1C - lw         $fp, 80($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D20 - lw         $v1, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D24 - lw         $a0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D28 - lw         $s7, 76($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D2C - lw         $s6, 72($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D30 - lw         $s5, 68($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D34 - lw         $s4, 64($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D38 - lw         $s3, 60($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D3C - lw         $s2, 56($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D40 - lw         $s1, 52($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D44 - lw         $s0, 48($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D48 - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D4C - addu       $v0, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D50 - sw         $v0, 8($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D54 - sw         $a1, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D58 - sw         $a0, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D5C - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D60 - addiu      $sp, $sp, 96
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957D64 - sll        $a1, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957D68 - jal        0x088C85C0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D6C - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957D70 - j          0x08957D0C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D74 - lw         $v1, 44($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8957D78 - jal        0x088223F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D7C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957D80 - j          0x08957C7C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D84 - lw         $a0, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8957D88 - jal        0x08822420
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D8C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957D90 - j          0x08957B78
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D94 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8957D98 - j          0x08957BC0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957D9C - lw         $fp, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8957DA0 - jal        0x08822420
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DA4 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957DA8 - j          0x089579D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DAC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8957DB0 - beq        $s3, $zr, 0x08957F34
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DB4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DB8 - lw         $v1, 4($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DBC - lw         $a0, -608($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DC0 - sw         $v1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DC4 - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DC8 - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DCC - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DD0 - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957DD4 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DD8 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DDC - lw         $v1, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DE0 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DE4 - sw         $v0, 0($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957DE8 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DEC - lw         $a0, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DF0 - lw         $a0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DF4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DF8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957DFC - lw         $v0, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E00 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957E04 - bne        $v0, $zr, 0x08957EA0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E08 - lw         $a0, -608($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E0C - lw         $v0, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E10 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E14 - lw         $a2, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E18 - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E1C - lw         $v1, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E20 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E24 - sw         $v0, 4($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E28 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E2C - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E30 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E34 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E38 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957E3C - beql       $v0, $zr, 0x08957E60
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E40 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957E44 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E48 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E4C - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E50 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957E54 - bnel       $v1, $zr, 0x08957E5C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E58 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957E5C - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957E60 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E64 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E68 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E6C - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957E70 - beq        $a0, $zr, 0x08957E7C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E74 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E78 - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957E7C - lw         $a1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E80 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E84 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E88 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E8C - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957E90 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E94 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E98 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957E9C - sw         $v0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957EA0 - lw         $a0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EA4 - lw         $a1, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EA8 - addiu      $s2, $s5, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957EAC - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EB0 - addiu      $s1, $s3, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EB4 - lw         $a0, 8($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EB8 - lw         $v0, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EBC - lui        $v1, 0xB6DB <=> li $v1, 0xB6DB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EC0 - ori        $v1, $v1, 28087
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EC4 - subu       $v0, $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EC8 - sra        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ECC - mult       $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ED0 - sw         $zr, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ED4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957ED8 - sw         $zr, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EDC - mflo       $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957EE0 - beq        $s0, $zr, 0x08957F04
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EE4 - sw         $zr, 16($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EE8 - sll        $a0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EEC - sltiu      $v0, $a0, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957EF0 - bne        $v0, $zr, 0x08957F40
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EF4 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957EF8 - jal        0x0899E644
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957EFC - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F00 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957F04 - sll        $v0, $s0, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F08 - sw         $a2, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F0C - subu       $v0, $v0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F10 - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F14 - sw         $a2, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F18 - addu       $v0, $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F1C - addiu      $a3, $sp, 25
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F20 - sw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F24 - lw         $a1, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957F28 - jal        0x08958988
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F2C - lw         $a0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F30 - sw         $v0, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957F34 - addiu      $s3, $s3, 20
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957F38 - j          0x08957A10
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F3C - sw         $s3, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8957F40 - jal        0x08822420
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F44 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957F48 - j          0x08957F04
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F4C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8957F50 - jal        0x08822420
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F54 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957F58 - j          0x08957834
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F5C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8957F60 - jal        0x08822420
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F64 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8957F68 - j          0x089576DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F6C - lw         $v1, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8958988
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958988 - addiu      $sp, $sp, -32
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895898C - sw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958990 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958994 - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958998 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895899C - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589A0 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589A4 - sw         $ra, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589A8 - sw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589AC - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89589B0 - beq        $a0, $a1, 0x08958A8C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589B4 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89589B8 - lui        $s4, 0x08AE <=> li $s4, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589BC - addiu      $s3, $s1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89589C0 - beq        $s0, $zr, 0x08958A80
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589C4 - addiu      $s2, $s0, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589C8 - lw         $a2, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589CC - lw         $v0, -608($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589D0 - sw         $a2, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589D4 - addiu      $v0, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589DC - lw         $a1, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589E0 - sltu       $v1, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589E4 - movz       $a1, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89589E8 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589EC - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589F0 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589F4 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89589F8 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89589FC - lw         $a0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A00 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958A04 - jal        0x08822714
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A08 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A0C - lw         $a1, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958A10 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A14 - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A18 - lw         $a2, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A1C - lw         $v0, -608($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A20 - sw         $a2, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A24 - addiu      $v0, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A28 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A2C - lw         $a1, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A30 - sltu       $v1, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A34 - movz       $a1, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958A38 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A3C - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A40 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A44 - sw         $v0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958A48 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A4C - lw         $a0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A50 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958A54 - jal        0x08822714
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A58 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A5C - lw         $a1, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958A60 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A64 - lw         $a0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A68 - lw         $v1, 12($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A6C - lwc1       $f0, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A70 - sw         $v1, 12($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A74 - lw         $v0, 24($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A78 - swc1       $f0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A7C - sw         $v0, 24($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958A80 - addiu      $s1, $s1, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958A84 - bne        $s1, $s5, 0x089589B8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A88 - addiu      $s0, $s0, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958A8C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A90 - lw         $ra, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A94 - lw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A98 - lw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958A9C - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958AA0 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958AA4 - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958AA8 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958AAC - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958AB0 - addiu      $sp, $sp, 32
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8A79800
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A79800 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79804 - addiu      $v0, $v0, 1080
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79808 - addu       $a0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7980C - lbu        $v0, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79810 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79814 - andi       $v0, $v0, 7
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8957F70
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957F70 - addiu      $sp, $sp, -80
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F74 - sw         $fp, 64($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F78 - lui        $v0, 0xB6DB <=> li $v0, 0xB6DB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F7C - ori        $v0, $v0, 28087
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F80 - sw         $s7, 60($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F84 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F88 - andi       $t1, $t1, 255
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F8C - sw         $s6, 56($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F90 - addu       $fp, $a1, $zr <=> move $fp, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F94 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F98 - sw         $ra, 68($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957F9C - sw         $s5, 52($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FA0 - sw         $s4, 48($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FA4 - sw         $s3, 44($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FA8 - sw         $s2, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FAC - sw         $s1, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FB0 - sw         $s0, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FB4 - lw         $t2, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FB8 - lw         $a3, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FBC - sw         $t0, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FC0 - subu       $v1, $t2, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FC4 - sra        $v1, $v1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FC8 - mult       $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FCC - addiu      $v0, $sp, 4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FD0 - sw         $t1, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FD4 - mflo       $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FD8 - sw         $v1, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FDC - sltu       $t0, $v1, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FE0 - movz       $v0, $sp, $t0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FE4 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FE8 - sw         $zr, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FEC - addu       $v1, $v1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FF0 - sw         $v1, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8957FF4 - beq        $v1, $zr, 0x08958028
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FF8 - sw         $zr, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957FFC - sll        $v0, $v1, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958000 - sw         $v0, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958004 - subu       $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958008 - sll        $a0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895800C - sltiu      $v1, $a0, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958010 - bne        $v1, $zr, 0x089588DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958014 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958018 - jal        0x0899E644
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895801C - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958020 - lw         $a3, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958024 - sw         $v0, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958028 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895802C - beq        $a3, $fp, 0x089581A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958030 - lw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8958034 - beq        $s4, $zr, 0x08958198
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958038 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895803C - lw         $v1, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958040 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958044 - sw         $v1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958048 - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895804C - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958050 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958054 - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958058 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895805C - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958060 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958064 - sw         $v0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958068 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895806C - lw         $a0, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958070 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958074 - lw         $v0, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958078 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895807C - bne        $v0, $zr, 0x08958110
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958080 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958084 - lw         $a2, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958088 - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895808C - sw         $v0, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958090 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958094 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958098 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895809C - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580A0 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580A4 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580A8 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89580AC - beql       $v0, $zr, 0x089580D0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580B0 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89580B4 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580B8 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580BC - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580C0 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89580C4 - bnel       $v1, $zr, 0x089580CC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580C8 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89580CC - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89580D0 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580D4 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580D8 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580DC - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89580E0 - beq        $a0, $zr, 0x089580EC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580E4 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580E8 - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89580EC - lw         $a1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580F0 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580F4 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580F8 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89580FC - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958100 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958104 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958108 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895810C - sw         $v0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958110 - lw         $a1, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958114 - lw         $a0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958118 - addiu      $s5, $s3, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895811C - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958120 - addiu      $s0, $s4, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958124 - lw         $a2, 4($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958128 - lw         $v0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895812C - sw         $a2, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958130 - addiu      $v0, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958134 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958138 - lw         $a1, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895813C - sltu       $v1, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958140 - movz       $a1, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958144 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958148 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895814C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958150 - sw         $v0, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958154 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958158 - lw         $a0, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895815C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958160 - lw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958164 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958168 - sltu       $v0, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895816C - beq        $v0, $zr, 0x08958888
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958170 - lw         $a0, -608($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958174 - lw         $a1, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958178 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895817C - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958180 - lw         $v1, 12($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958184 - lwc1       $f0, 8($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958188 - sw         $v1, 12($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895818C - lw         $v0, 24($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958190 - swc1       $f0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958194 - sw         $v0, 24($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958198 - addiu      $s3, $s3, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895819C - bne        $s3, $fp, 0x08958034
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581A0 - addiu      $s4, $s4, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89581A4 - lw         $v1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89581AC - beq        $v1, $v0, 0x089586C8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581B0 - addu       $s0, $s4, $zr <=> move $s0, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89581B4 - beq        $v1, $zr, 0x0895832C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581B8 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89581BC - beq        $s0, $zr, 0x08958320
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581C0 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581C4 - lw         $v1, 4($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581C8 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581CC - sw         $v1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581D0 - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581D4 - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581D8 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581DC - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89581E0 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581E4 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581E8 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581EC - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89581F0 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581F4 - lw         $a0, 0($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581F8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89581FC - lw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958200 - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958204 - bne        $v0, $zr, 0x08958298
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958208 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895820C - lw         $a2, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958210 - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958214 - sw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958218 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895821C - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958220 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958224 - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958228 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895822C - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958230 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958234 - beql       $v0, $zr, 0x08958258
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958238 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895823C - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958240 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958244 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958248 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895824C - bnel       $v1, $zr, 0x08958254
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958250 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958254 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958258 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895825C - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958260 - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958264 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958268 - beq        $a0, $zr, 0x08958274
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895826C - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958270 - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958274 - lw         $a1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958278 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895827C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958280 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958284 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958288 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895828C - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958290 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958294 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958298 - lw         $a1, 0($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895829C - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89582A0 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582A4 - addiu      $s4, $s6, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582A8 - lw         $a2, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582AC - lw         $v0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582B0 - addiu      $s1, $s0, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582B4 - sw         $a2, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582B8 - addiu      $v0, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582C0 - lw         $a1, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582C4 - sltu       $v1, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582C8 - movz       $a1, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89582CC - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582D0 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582D4 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582D8 - sw         $v0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89582DC - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582E0 - lw         $a0, 8($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582E4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582E8 - lw         $v0, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582EC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582F0 - sltu       $v0, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89582F4 - beq        $v0, $zr, 0x08958674
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89582F8 - lw         $a0, -608($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89582FC - lw         $a1, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958300 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958304 - lw         $a0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958308 - lw         $v1, 12($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895830C - lwc1       $f0, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958310 - sw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958314 - lw         $v0, 24($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958318 - swc1       $f0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895831C - sw         $v0, 24($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958320 - addiu      $s5, $s5, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958324 - bne        $s5, $zr, 0x089581BC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958328 - addiu      $s0, $s0, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895832C - lw         $v1, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958330 - bne        $v1, $zr, 0x089584BC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958334 - lw         $t2, 4($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958338 - addu       $s4, $fp, $zr <=> move $s4, $fp
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895833C - beq        $fp, $t2, 0x089584BC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958340 - addu       $s6, $t2, $zr <=> move $s6, $t2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8958344 - beql       $s0, $zr, 0x089584B0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958348 - addiu      $s4, $s4, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895834C - lw         $v1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958350 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958354 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958358 - sw         $v1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895835C - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958360 - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958364 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958368 - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895836C - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958370 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958374 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958378 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895837C - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958380 - lw         $a0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958384 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958388 - lw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895838C - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958390 - bne        $v0, $zr, 0x08958424
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958394 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958398 - lw         $a2, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895839C - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583A0 - sw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583A4 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583A8 - addiu      $a3, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583AC - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583B0 - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583B4 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583B8 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583BC - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89583C0 - beql       $v0, $zr, 0x089583E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583C4 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89583C8 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583CC - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583D0 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583D4 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89583D8 - bnel       $v1, $zr, 0x089583E0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583DC - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89583E0 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89583E4 - lw         $a0, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583E8 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583EC - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583F0 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89583F4 - beq        $a0, $zr, 0x08958400
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583F8 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89583FC - sw         $a1, 8($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958400 - lw         $a1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958404 - lw         $v1, 12($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958408 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895840C - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958410 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958414 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958418 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895841C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958420 - sw         $v0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958424 - lw         $a1, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958428 - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895842C - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958430 - addiu      $s5, $s4, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958434 - lw         $a2, 4($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958438 - lw         $v0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895843C - addiu      $s1, $s0, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958440 - sw         $a2, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958444 - addiu      $v0, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958448 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895844C - lw         $a1, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958450 - sltu       $v1, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958454 - movz       $a1, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958458 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895845C - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958460 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958464 - sw         $v0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958468 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895846C - lw         $a0, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958470 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958474 - lw         $v0, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958478 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895847C - sltu       $v0, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958480 - beq        $v0, $zr, 0x08958620
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958484 - lw         $a0, -608($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958488 - lw         $a1, 0($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895848C - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958490 - lw         $a0, 0($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958494 - lw         $v1, 12($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958498 - lwc1       $f0, 8($s5)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895849C - sw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584A0 - lw         $v0, 24($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584A4 - swc1       $f0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584A8 - sw         $v0, 24($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584AC - addiu      $s4, $s4, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89584B0 - bne        $s4, $s6, 0x08958344
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584B4 - addiu      $s0, $s0, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584B8 - lw         $t2, 4($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89584BC - lw         $a0, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89584C0 - beq        $a0, $t2, 0x08958594
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584C4 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584C8 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584CC - lw         $t4, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584D0 - addiu      $t5, $zr, -32768 <=> li $t5, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584D4 - addiu      $t3, $t4, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584D8 - lw         $a2, 8($t0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89584DC - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584E0 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584E4 - andi       $a3, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584E8 - addu       $v1, $a1, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584EC - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584F0 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89584F4 - beql       $v0, $zr, 0x08958518
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89584F8 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89584FC - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958500 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958504 - addu       $v0, $a3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958508 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895850C - bnel       $v1, $zr, 0x08958514
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958510 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958514 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958518 - lw         $v1, 8($t3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895851C - or         $v0, $v0, $t5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958520 - sltu       $v1, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958524 - beq        $v1, $zr, 0x08958530
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958528 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895852C - sw         $a1, 8($t3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958530 - lw         $a2, 0($t0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958534 - lhu        $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958538 - addiu      $a1, $a2, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895853C - andi       $a3, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958540 - addu       $v1, $a1, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958544 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958548 - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895854C - beq        $v0, $zr, 0x0895856C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958550 - addiu      $t1, $t4, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958554 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958558 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895855C - addu       $v0, $a3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958560 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958564 - bnel       $v1, $zr, 0x0895856C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958568 - sh         $v0, -2($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895856C - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958570 - lw         $v1, 8($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958574 - or         $v0, $v0, $t5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958578 - sltu       $v1, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895857C - beq        $v1, $zr, 0x08958588
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958580 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958584 - sw         $a1, 8($t1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958588 - addiu      $t0, $t0, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895858C - bnel       $t0, $t2, 0x089584DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958590 - lw         $a2, 8($t0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958594 - lw         $v0, 8($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958598 - subu       $v0, $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895859C - beq        $a0, $zr, 0x089585BC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585A0 - sra        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585A4 - sll        $a1, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585A8 - sltiu      $v0, $a1, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89585AC - bne        $v0, $zr, 0x08958610
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585B0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89585B4 - jal        0x0899E664
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585B8 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89585BC - lw         $a0, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89585C0 - lw         $v1, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585C4 - sw         $s0, 4($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585C8 - subu       $v0, $a0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585CC - lw         $a0, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585D0 - sll        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585D4 - lw         $ra, 68($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585D8 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585DC - sw         $v0, 8($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585E0 - sw         $a0, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585E4 - lw         $fp, 64($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585E8 - lw         $s7, 60($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585EC - lw         $s6, 56($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585F0 - lw         $s5, 52($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585F4 - lw         $s4, 48($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585F8 - lw         $s3, 44($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89585FC - lw         $s2, 40($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958600 - lw         $s1, 36($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958604 - lw         $s0, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958608 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895860C - addiu      $sp, $sp, 80
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958610 - jal        0x088223F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958614 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958618 - j          0x089585C0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895861C - lw         $a0, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958620 - lw         $v1, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958624 - addiu      $v0, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958628 - sw         $v0, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895862C - addiu      $s3, $v1, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958630 - addiu      $s2, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958634 - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958638 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895863C - lw         $v0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958640 - sltu       $v0, $s3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958644 - bnel       $v0, $zr, 0x0895864C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958648 - sw         $s3, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895864C - lw         $a1, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958650 - lw         $v1, 12($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958654 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958658 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895865C - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958660 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958664 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958668 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895866C - j          0x08958488
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958670 - sw         $v0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958674 - lw         $v1, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958678 - addiu      $v0, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895867C - sw         $v0, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958680 - addiu      $s3, $v1, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958684 - addiu      $s2, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958688 - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895868C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958690 - lw         $v0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958694 - sltu       $v0, $s3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958698 - bnel       $v0, $zr, 0x089586A0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895869C - sw         $s3, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89586A0 - lw         $a1, 4($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586A4 - lw         $v1, 12($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586A8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586AC - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586B0 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89586B4 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586B8 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586BC - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89586C0 - j          0x089582FC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586C4 - sw         $v0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89586C8 - beq        $s4, $zr, 0x0895882C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586CC - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586D0 - lw         $v1, 4($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586D4 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586D8 - sw         $v1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586DC - addiu      $a0, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586E0 - lw         $a1, 12($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586E4 - sltu       $v0, $v1, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586E8 - movz       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89586EC - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586F0 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586F4 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89586F8 - sw         $v0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89586FC - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958700 - lw         $a0, 0($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958704 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958708 - lw         $v0, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895870C - sltu       $v0, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958710 - bne        $v0, $zr, 0x089587A4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958714 - lw         $a0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958718 - lw         $a3, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895871C - addiu      $v0, $v1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958720 - sw         $v0, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958724 - addiu      $a1, $a3, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958728 - addiu      $a2, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895872C - lhu        $v0, -2($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958730 - andi       $a0, $v0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958734 - addu       $v1, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958738 - lhu        $v1, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895873C - andi       $v0, $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958740 - beql       $v0, $zr, 0x08958764
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958744 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958748 - andi       $v0, $v1, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895874C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958750 - addu       $v0, $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958754 - sltiu      $v1, $v0, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958758 - bnel       $v1, $zr, 0x08958760
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895875C - sh         $v0, -2($a3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958760 - lhu        $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958764 - lw         $a0, 8($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958768 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895876C - or         $v0, $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958770 - sltu       $a0, $a1, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958774 - beq        $a0, $zr, 0x08958780
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958778 - sh         $v0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895877C - sw         $a1, 8($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958780 - lw         $a1, 4($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958784 - lw         $v1, 12($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958788 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895878C - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958790 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958794 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958798 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895879C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587A0 - sw         $v0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89587A4 - lw         $a1, 0($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587A8 - lw         $a0, 0($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587AC - addiu      $s3, $s6, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89587B0 - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587B4 - addiu      $s0, $s4, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587B8 - lw         $a2, 4($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587BC - lw         $v0, -608($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587C0 - sw         $a2, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587C4 - addiu      $v0, $v0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587CC - lw         $a1, 12($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587D0 - sltu       $v1, $a2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587D4 - movz       $a1, $a2, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89587D8 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587DC - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587E0 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587E4 - sw         $v0, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89587E8 - jal        0x08A7D06C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587EC - lw         $a0, 8($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587F0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587F4 - lw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587F8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89587FC - sltu       $v0, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958800 - beq        $v0, $zr, 0x08958834
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958804 - lw         $a0, -608($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958808 - lw         $a1, 0($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895880C - jal        0x08A7CFD4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958810 - lw         $a0, 0($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958814 - lw         $v1, 12($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958818 - lwc1       $f0, 8($s3)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895881C - sw         $v1, 12($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958820 - lw         $v0, 24($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958824 - swc1       $f0, 8($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958828 - sw         $v0, 24($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x895882C - j          0x0895832C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958830 - addiu      $s0, $s4, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958834 - lw         $v1, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958838 - addiu      $v0, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895883C - sw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958840 - addiu      $s2, $v1, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958844 - addiu      $s1, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958848 - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895884C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958850 - lw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958854 - sltu       $v0, $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8958858 - bnel       $v0, $zr, 0x08958860
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895885C - sw         $s2, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958860 - lw         $a1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958864 - lw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958868 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895886C - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958870 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958874 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958878 - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895887C - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958880 - j          0x08958808
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958884 - sw         $v0, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958888 - lw         $v1, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895888C - addiu      $v0, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958890 - sw         $v0, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958894 - addiu      $s2, $v1, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958898 - addiu      $s1, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895889C - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588A0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588A4 - lw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588A8 - sltu       $v0, $s2, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89588AC - bnel       $v0, $zr, 0x089588B4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588B0 - sw         $s2, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89588B4 - lw         $a1, 4($s0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588B8 - lw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588BC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588C0 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588C4 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89588C8 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588CC - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588D0 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89588D4 - j          0x08958174
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588D8 - sw         $v0, 8($s4)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89588DC - jal        0x08822420
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588E0 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89588E4 - j          0x08958024
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89588E8 - lw         $a3, 0($s7)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8822714
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822714 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822718 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882271C - addiu      $a2, $a1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822720 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822724 - sw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822728 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882272C - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822730 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822734 - lw         $v1, 4($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822738 - sltu       $a1, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x882273C - beq        $a1, $zr, 0x0882275C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822740 - lw         $a0, -608($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822744 - lw         $ra, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822748 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882274C - lw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822750 - lw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822754 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822758 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882275C - lw         $v0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822760 - sw         $a2, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822764 - addiu      $s1, $a0, 324
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822768 - addiu      $s0, $v0, -2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882276C - jal        0x0882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822770 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822774 - lw         $v0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822778 - sltu       $v0, $s0, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x882277C - beq        $v0, $zr, 0x08822788
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822780 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822784 - sw         $s0, 8($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8822788 - lw         $a1, 4($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882278C - lw         $v1, 12($s1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822790 - sltu       $v0, $a1, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822794 - movn       $a1, $v1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8822798 - jal        0x0881EB50
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882279C - andi       $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88227A0 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88227A4 - j          0x08822744
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88227A8 - sw         $v0, 0($s2)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_882269C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882269C - lhu        $a3, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226A0 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226A4 - andi       $a1, $a3, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226A8 - addu       $v1, $a0, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226AC - lhu        $a0, 2($v1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226B0 - andi       $v0, $a0, 32767
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226B4 - addiu      $v0, $v0, 2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226B8 - addu       $a1, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226BC - andi       $a0, $a0, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88226C0 - beq        $a0, $zr, 0x088226D8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226C4 - sltiu      $v0, $a1, 32512
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88226C8 - beq        $v0, $zr, 0x088226DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226CC - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226D0 - sh         $a1, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226D4 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88226D8 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88226DC - or         $v0, $a3, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226E0 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88226E4 - sh         $v0, 0($a2)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_88223F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88223F0 - addiu      $a1, $a1, -1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88223F4 - srl        $a1, $a1, 0x0003
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88223F8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88223FC - addiu      $v0, $v0, 4836
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822400 - sll        $a1, $a1, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822404 - addu       $a1, $a1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822408 - lw         $v1, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882240C - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822410 - sw         $v1, 0($a0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822414 - sw         $a0, 0($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8822418 - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882241C - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_88C85C0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88C85C0 - addiu      $sp, $sp, -16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85C4 - sltiu      $v0, $a1, 129
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88C85C8 - bne        $v0, $zr, 0x088C85E4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85CC - sw         $ra, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88C85D0 - jal        0x0899E664
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85D4 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85D8 - lw         $ra, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88C85DC - jr         $ra
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85E0 - addiu      $sp, $sp, 16
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88C85E4 - jal        0x088223F0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85E8 - nop
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88C85EC - j          0x088C85DC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88C85F0 - lw         $ra, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_899E664
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x899E664 - j          0x0885183C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899E668 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:38 DEBUG compiler - KokakuGame - Compiling _S1_2_8956CF8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956CF8 - addiu      $sp, $sp, -48
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CFC - sw         $s7, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D00 - lui        $v1, 0xB6DB <=> li $v1, 0xB6DB0000
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D04 - ori        $v1, $v1, 28087
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D08 - sw         $s6, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D0C - addiu      $s6, $a1, 8
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D10 - addu       $s7, $a3, $zr <=> move $s7, $a3
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D14 - sw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D18 - addu       $s5, $a2, $zr <=> move $s5, $a2
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D1C - sw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D20 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D24 - sw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D28 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D2C - sw         $s1, 4($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D30 - sw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D34 - sw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D38 - sw         $s0, 0($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D3C - lw         $v0, 4($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D40 - lw         $a0, 8($a1)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D44 - subu       $v0, $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D48 - sra        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D4C - mult       $v0, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D50 - mflo       $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956D54 - beq        $v0, $zr, 0x08956DAC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D58 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D5C - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D60 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956D64 - addu       $v0, $a0, $s0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D68 - lw         $a0, 0($v0)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D6C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956D70 - jal        0x08A7CF60
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D74 - addiu      $s1, $s1, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956D78 - bnel       $v0, $zr, 0x08956D8C
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D7C - lw         $v0, 4($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8956D80 - beq        $s3, $s7, 0x08956DDC
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D84 - addiu      $s3, $s3, 1
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D88 - lw         $v0, 4($s6)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956D8C - lw         $a0, 8($s2)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D90 - subu       $v0, $v0, $a0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D94 - sra        $v0, $v0, 0x0002
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D98 - mult       $v0, $s4
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956D9C - mflo       $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DA0 - sltu       $v0, $s1, $v0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956DA4 - bne        $v0, $zr, 0x08956D64
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DA8 - addiu      $s0, $s0, 28
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956DAC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956DB0 - lw         $ra, 32($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DB4 - lw         $s7, 28($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DB8 - lw         $s6, 24($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DBC - lw         $s5, 20($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DC0 - lw         $s4, 16($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DC4 - lw         $s3, 12($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DC8 - lw         $s2, 8($sp)
14:03:38 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DCC - lw         $s1, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DD0 - lw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DD4 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DD8 - addiu      $sp, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956DDC - lw         $v0, 8($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956DE0 - j          0x08956DB0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956DE4 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_89575A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89575A0 - addiu      $sp, $sp, -288
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575A4 - sw         $s1, 260($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575A8 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575AC - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575B0 - sw         $s4, 272($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575B4 - addiu      $a1, $a1, -26404
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575B8 - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575BC - sw         $s3, 268($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575C0 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575C4 - sw         $s2, 264($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575C8 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575CC - addu       $a2, $t1, $zr <=> move $a2, $t1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575D0 - sw         $s0, 256($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575D8 - sw         $ra, 276($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89575DC - jal        0x08A7C9DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575E0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575E4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575EC - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575F0 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575F4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89575F8 - jal        0x0895748C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89575FC - addu       $t1, $sp, $zr <=> move $t1, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957600 - jal        0x08A790F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957604 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957608 - lw         $ra, 276($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895760C - lw         $s4, 272($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957610 - lw         $s3, 268($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957614 - lw         $s2, 264($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957618 - lw         $s1, 260($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895761C - lw         $s0, 256($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957620 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957624 - addiu      $sp, $sp, 288
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7C9DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7C9DC - addiu      $sp, $sp, -144
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9E0 - addiu      $v0, $zr, 520 <=> li $v0, 520
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9E4 - lui        $v1, 0x7FFF <=> li $v1, 0x7FFF0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9E8 - ori        $v1, $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9EC - sh         $v0, 12($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9F0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9F4 - sw         $ra, 100($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9F8 - sw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7C9FC - sw         $v1, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA00 - sw         $s0, 96($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA04 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA08 - sw         $t0, 128($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA0C - sw         $t1, 132($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA10 - sw         $t2, 136($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA14 - sw         $t3, 140($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA18 - sw         $a2, 120($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA1C - sw         $a3, 124($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA20 - sw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA24 - sw         $a0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7CA28 - jal        0x08A79788
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA2C - sh         $v0, 14($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA30 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA34 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA38 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7CA3C - jal        0x08A7EE64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA40 - addiu      $a3, $sp, 120
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA44 - lw         $v1, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA48 - lw         $ra, 100($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA4C - lw         $s0, 96($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA50 - sb         $zr, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA54 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA58 - addiu      $sp, $sp, 144
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8954F70
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8954F70 - addiu      $sp, $sp, -64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F74 - sw         $fp, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F78 - addiu      $v0, $a0, 12
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F7C - lui        $fp, 0x08AE <=> li $fp, 0x08AE0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F80 - sw         $ra, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F84 - sw         $s7, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F88 - sw         $s6, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F8C - sw         $s5, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F90 - sw         $s4, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F94 - sw         $s3, 28($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F98 - sw         $s2, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954F9C - sw         $s1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FA0 - sw         $s0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FA4 - lw         $v1, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FA8 - lw         $s5, 12($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FAC - sw         $v0, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FB0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FB4 - addiu      $v0, $v0, -26360
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FB8 - sw         $a0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FBC - sw         $v1, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8954FC0 - beq        $s5, $v1, 0x089550B8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FC4 - sw         $v0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FC8 - addiu      $s7, $s5, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8954FCC - lw         $s4, 4($s7)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FD0 - lw         $s1, 8($s5)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8954FD4 - beq        $s1, $s4, 0x0895503C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FD8 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FDC - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FE0 - lw         $v0, 8($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8954FE4 - lw         $v1, -608($fp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FE8 - addiu      $s0, $v0, -2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FEC - addiu      $s2, $v1, 324
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8954FF0 - jal        0x0882269C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FF8 - lw         $v0, 8($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8954FFC - lw         $v1, -608($s6)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955000 - sltu       $v0, $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955004 - beq        $v0, $zr, 0x08955010
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955008 - addiu      $s3, $v1, 324
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895500C - sw         $s0, 8($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955010 - lw         $v0, 0($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955014 - addiu      $s1, $s1, 28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955018 - addiu      $s0, $v0, -2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895501C - jal        0x0882269C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955020 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955024 - lw         $v0, 8($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955028 - sltu       $v0, $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895502C - bnel       $v0, $zr, 0x08955034
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955030 - sw         $s0, 8($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8955034 - bnel       $s1, $s4, 0x08954FE4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955038 - lw         $v0, 8($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895503C - jal        0x08958930
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955040 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955044 - lw         $a1, 0($s5)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955048 - lw         $v0, -608($fp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895504C - lhu        $v1, -2($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955050 - addiu      $a0, $a1, -2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955054 - addiu      $a3, $v0, 324
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955058 - andi       $a2, $v1, 32767
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895505C - addu       $v0, $a0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955060 - lhu        $v0, 2($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955064 - andi       $v1, $v0, -32768
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955068 - beql       $v1, $zr, 0x0895508C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895506C - lhu        $v0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955070 - andi       $v0, $v0, 32767
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955074 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955078 - addu       $v0, $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895507C - sltiu      $v1, $v0, 32512
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955080 - bnel       $v1, $zr, 0x08955088
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955084 - sh         $v0, -2($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955088 - lhu        $v0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895508C - lw         $v1, 8($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955090 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955094 - or         $v0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955098 - sltu       $v1, $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895509C - beq        $v1, $zr, 0x089550A8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550A0 - sh         $v0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550A4 - sw         $a0, 8($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89550A8 - lw         $v0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550AC - addiu      $s5, $s5, 20
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89550B0 - bnel       $s5, $v0, 0x08954FCC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550B4 - addiu      $s7, $s5, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89550B8 - lw         $v1, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550BC - lw         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89550C0 - beq        $a0, $zr, 0x089550F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550C4 - lw         $a1, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550C8 - lw         $v0, 8($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550CC - subu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550D0 - sra        $v0, $v0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550D4 - sll        $a1, $v0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550D8 - sltiu      $v1, $a1, 129
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89550DC - bne        $v1, $zr, 0x08955184
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550E0 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89550E4 - jal        0x0899E664
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550E8 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550EC - lw         $a1, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89550F0 - lw         $v0, -608($fp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550F4 - lw         $a0, 4($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550F8 - addiu      $a3, $v0, 324
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89550FC - lhu        $v1, -2($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955100 - addiu      $a1, $a0, -2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955104 - andi       $a2, $v1, 32767
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955108 - addu       $v0, $a1, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895510C - lhu        $v0, 2($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955110 - andi       $v1, $v0, -32768
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955114 - beql       $v1, $zr, 0x08955138
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955118 - lhu        $v0, 0($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895511C - andi       $v0, $v0, 32767
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955120 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955124 - addu       $v0, $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955128 - sltiu      $v1, $v0, 32512
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895512C - bnel       $v1, $zr, 0x08955134
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955130 - sh         $v0, -2($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955134 - lhu        $v0, 0($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955138 - lw         $a0, 8($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895513C - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955140 - or         $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955144 - sltu       $a0, $a1, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955148 - beq        $a0, $zr, 0x08955154
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895514C - sh         $v0, 0($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955150 - sw         $a1, 8($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955154 - lw         $ra, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955158 - lw         $fp, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895515C - lw         $s7, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955160 - lw         $s6, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955164 - lw         $s5, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955168 - lw         $s4, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895516C - lw         $s3, 28($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955170 - lw         $s2, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955174 - lw         $s1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955178 - lw         $s0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895517C - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955180 - addiu      $sp, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8955184 - jal        0x088223F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955188 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x895518C - j          0x089550F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955190 - lw         $a1, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8958930
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958930 - addiu      $sp, $sp, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958934 - sw         $ra, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958938 - lw         $v1, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895893C - beq        $v1, $zr, 0x08958970
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958940 - lw         $ra, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958944 - lw         $v0, 8($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958948 - subu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895894C - sra        $v0, $v0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958950 - sll        $v0, $v0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958954 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958958 - sltiu      $v0, $v0, 129
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895895C - bne        $v0, $zr, 0x08958978
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958960 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8958964 - jal        0x0899E664
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958968 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895896C - lw         $ra, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8958970 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958974 - addiu      $sp, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8958978 - jal        0x088223F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895897C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8958980 - j          0x08958970
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8958984 - lw         $ra, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_88321D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88321D4 - addiu      $sp, $sp, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321D8 - sw         $s1, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321DC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321E0 - sw         $s0, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321E4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321E8 - sw         $ra, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88321EC - jal        0x08954CDC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321F0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321F4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88321F8 - jal        0x0895547C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88321FC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832200 - lui        $s1, 0x08A9 <=> li $s1, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832204 - lwc1       $f12, 0($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832208 - addiu      $s1, $s1, -17724
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883220C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832210 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832214 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832218 - addiu      $a3, $a3, -17716
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883221C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8832220 - jal        0x08957504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832224 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832228 - swc1       $f0, 0($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883222C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832230 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832234 - lwc1       $f12, 4($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832238 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883223C - addiu      $a3, $a3, -17700
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832240 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8832244 - jal        0x08957504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832248 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883224C - swc1       $f0, 4($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832250 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832254 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832258 - lw         $t1, 8($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883225C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832260 - addiu      $a3, $a3, -17676
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832264 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8832268 - jal        0x089575A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883226C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832270 - sw         $v0, 8($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832274 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832278 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883227C - lwc1       $f12, 12($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832280 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832284 - addiu      $a3, $a3, -17632
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832288 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x883228C - jal        0x08957504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832290 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832294 - swc1       $f0, 12($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832298 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883229C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322A0 - lwc1       $f12, 16($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322A4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322A8 - addiu      $a3, $a3, -17616
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88322B0 - jal        0x08957504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322B4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322B8 - swc1       $f0, 16($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322BC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322C0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322C4 - lw         $t1, 20($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322C8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322CC - addiu      $a3, $a3, -17596
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322D0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88322D4 - jal        0x089575A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322D8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322DC - sw         $v0, 20($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322E0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322E4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322E8 - lwc1       $f12, 24($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322EC - addiu      $a3, $a3, -17576
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322F0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322F4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88322F8 - jal        0x08957504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88322FC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832300 - swc1       $f0, 24($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8832304 - jal        0x08954F70
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832308 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883230C - lw         $ra, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832310 - lw         $s1, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832314 - lw         $s0, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8832318 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x883231C - addiu      $sp, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8957504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8957504 - addiu      $sp, $sp, -288
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957508 - sw         $ra, 276($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895750C - sw         $s4, 272($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957510 - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957514 - sw         $s3, 268($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957518 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895751C - sw         $s2, 264($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957520 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957524 - sw         $s1, 260($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957528 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895752C - sw         $s0, 256($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957530 - jal        0x08A736EC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957534 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957538 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895753C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957540 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957544 - addiu      $a1, $a1, -26408
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957548 - jal        0x08A7C9DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895754C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957550 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957554 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957558 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895755C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957560 - addu       $t1, $sp, $zr <=> move $t1, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957564 - jal        0x0895748C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957568 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895756C - jal        0x08A790DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957570 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957574 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8957578 - jal        0x08A74650
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895757C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957580 - lw         $ra, 276($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957584 - lw         $s4, 272($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957588 - lw         $s3, 268($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895758C - lw         $s2, 264($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957590 - lw         $s1, 260($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957594 - lw         $s0, 256($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8957598 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895759C - addiu      $sp, $sp, 288
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A790DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A790DC - addiu      $sp, $sp, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A790E0 - sw         $ra, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A790E4 - jal        0x08A7E52C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A790E8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A790EC - lw         $ra, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A790F0 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A790F4 - addiu      $sp, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7E52C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E52C - addiu      $sp, $sp, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E530 - sw         $ra, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E534 - sw         $s1, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E538 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E53C - sw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E540 - jal        0x08A79788
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E544 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E548 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E54C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E550 - jal        0x08A7D4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E554 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E558 - lw         $ra, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E55C - lw         $s1, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E560 - lw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E564 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E568 - addiu      $sp, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D4C8 - addiu      $sp, $sp, -128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4CC - sw         $ra, 116($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4D0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4D4 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4D8 - sw         $fp, 112($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4DC - sw         $s6, 104($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4E0 - sw         $s3, 92($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4E4 - sw         $s2, 88($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4E8 - sw         $s1, 84($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4EC - sw         $s0, 80($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4F0 - sw         $a2, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4F4 - sw         $zr, 12($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4F8 - sw         $a1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4FC - sw         $s7, 108($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D500 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D504 - sw         $s5, 100($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D508 - sw         $s4, 96($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D50C - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D510 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D514 - lw         $v0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D518 - lbu        $a2, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D51C - seb        $v1, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D520 - sltiu      $v0, $v1, 46
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D524 - beq        $v0, $zr, 0x08A7D5C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D528 - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D52C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D530 - addiu      $v1, $v1, 1600
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D534 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D538 - lw         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D53C - jr         $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D540 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D568 - lw         $a0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D56C - beq        $a0, $zr, 0x08A7D578
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D570 - lw         $v0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D574 - sw         $v0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D578 - lw         $a0, 12($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D57C - addu       $v0, $s4, $zr <=> move $v0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D580 - beq        $a0, $zr, 0x08A7D594
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D584 - addu       $v1, $s5, $zr <=> move $v1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D588 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D58C - jal        0x08A745D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D590 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D594 - lw         $ra, 116($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D598 - lw         $fp, 112($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D59C - lw         $s7, 108($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5A0 - lw         $s6, 104($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5A4 - lw         $s5, 100($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5A8 - lw         $s4, 96($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5AC - lw         $s3, 92($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5B0 - lw         $s2, 88($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5B4 - lw         $s1, 84($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5B8 - lw         $s0, 80($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5BC - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5C0 - addiu      $sp, $sp, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D5C8 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D5CC - beql       $v1, $v0, 0x08A7E4EC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5D0 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D5D4 - seb        $a0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D5D8 - slti       $v0, $a0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5DC - lw         $fp, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5E0 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5E4 - sw         $zr, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5E8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D5EC - bne        $v0, $zr, 0x08A7D650
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5F0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5F4 - slti       $v0, $a0, 58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D5F8 - beq        $v0, $zr, 0x08A7D654
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5FC - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D600 - slti       $v0, $s1, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D604 - beq        $v0, $zr, 0x08A7E4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D608 - slti       $v0, $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D60C - lw         $v1, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D610 - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D614 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D618 - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D61C - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D620 - addiu      $v0, $v0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D624 - sw         $v0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D628 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D62C - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D630 - sw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D634 - lb         $a0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D638 - slti       $v0, $a0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D63C - bne        $v0, $zr, 0x08A7D650
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D640 - addiu      $s1, $s1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D644 - slti       $v0, $a0, 58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D648 - bne        $v0, $zr, 0x08A7D604
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D64C - slti       $v0, $s1, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D650 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D654 - beq        $a0, $v0, 0x08A7E380
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D658 - addu       $s6, $s1, $zr <=> move $s6, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D65C - xori       $v1, $a0, 69
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D660 - xori       $v0, $a0, 101
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D664 - sltiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D668 - sltiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D66C - or         $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D670 - beq        $v0, $zr, 0x08A7D774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D674 - sw         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D678 - or         $v0, $s1, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D67C - or         $v0, $v0, $t1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D680 - beql       $v0, $zr, 0x08A7D568
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D684 - sw         $a1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D688 - lw         $a1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D68C - addiu      $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D690 - sw         $v0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D694 - lb         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D698 - addiu      $v0, $zr, 43 <=> li $v0, 43
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D69C - beq        $a0, $v0, 0x08A7E36C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6A0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6A4 - addiu      $v0, $zr, 45 <=> li $v0, 45
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6A8 - beql       $a0, $v0, 0x08A7E36C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6AC - addiu      $t2, $zr, 1 <=> li $t2, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6B0 - addiu      $v0, $a0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6B4 - sltiu      $v0, $v0, 10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6B8 - beql       $v0, $zr, 0x08A7D774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6BC - sw         $a1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6C0 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6C4 - beql       $a0, $v0, 0x08A7E350
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6C8 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6CC - addiu      $v0, $a0, -49
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6D0 - sltiu      $v0, $v0, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6D4 - beq        $v0, $zr, 0x08A7D774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6D8 - sw         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6DC - lw         $a2, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6E0 - addiu      $a0, $a0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6E4 - sw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6E8 - addiu      $v0, $a2, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6EC - sw         $v0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6F0 - lb         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6F4 - slti       $v0, $a0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6F8 - bne        $v0, $zr, 0x08A7D748
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6FC - slti       $v0, $a0, 58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D700 - beql       $v0, $zr, 0x08A7D74C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D704 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D708 - lw         $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D70C - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D710 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D714 - lw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D718 - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D71C - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D720 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D724 - sw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D728 - addiu      $v0, $v0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D72C - lb         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D730 - slti       $v1, $a0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D734 - bne        $v1, $zr, 0x08A7D748
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D738 - sw         $v0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D73C - slti       $v0, $a0, 58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D740 - bne        $v0, $zr, 0x08A7D70C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D744 - lw         $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D748 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D74C - lui        $v0, 0x0098 <=> li $v0, 0x00980000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D750 - ori        $v0, $v0, -27009
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D754 - subu       $v1, $a0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D758 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D75C - slti       $v1, $v1, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D760 - movz       $a0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D764 - beq        $t2, $zr, 0x08A7D774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D768 - sw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D76C - subu       $a0, $zr, $a0 <=> negu $a0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D770 - sw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D774 - beq        $s1, $zr, 0x08A7E33C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D778 - lw         $v0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D77C - lw         $a0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D780 - movz       $s6, $s1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D784 - subu       $v0, $v0, $t0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D788 - sw         $v0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D78C - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D790 - jal        0x08A74428
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D794 - min        $s0, $s1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D798 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D79C - lw         $v1, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D7A0 - bltz       $v1, 0x08A7E314
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7A4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D7A8 - slti       $v0, $s0, 10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7AC - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D7B0 - bne        $v0, $zr, 0x08A7D808
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7B4 - addu       $s5, $a3, $zr <=> move $s5, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7B8 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7BC - addiu      $v1, $v1, 3688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7C0 - sll        $v0, $s0, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7C4 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7C8 - lw         $a0, -72($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D7CC - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7D0 - lw         $a1, -68($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7D4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7D8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D7DC - jal        0x08A74428
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7E0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D7E4 - bltz       $s2, 0x08A7E2F4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7EC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D7F0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7F4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D7F8 - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7FC - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D800 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D804 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D808 - slti       $v0, $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D80C - beq        $v0, $zr, 0x08A7D848
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D810 - sw         $zr, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D814 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D818 - beql       $a0, $zr, 0x08A7D56C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D81C - lw         $a0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D820 - blez       $a0, 0x08A7E2B8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D824 - slti       $v0, $a0, 23
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D828 - bne        $v0, $zr, 0x08A7E294
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D82C - addiu      $v1, $zr, 15 <=> li $v1, 15
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D830 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D834 - subu       $v1, $v1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D838 - addiu      $v0, $v1, 22
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D83C - slt        $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D840 - beql       $v0, $zr, 0x08A7E238
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D844 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D848 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D84C - subu       $v0, $s1, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D850 - addu       $s2, $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D854 - blez       $s2, 0x08A7E0DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D858 - andi       $v1, $s2, 15
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D85C - beq        $v1, $zr, 0x08A7D894
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D860 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D864 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D868 - addiu      $v0, $v0, 3688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D86C - sll        $v1, $v1, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D870 - addu       $v1, $v1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D874 - lw         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D878 - lw         $a1, 4($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D87C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D880 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D884 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D888 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D88C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D890 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D894 - and        $s2, $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D898 - beq        $s2, $zr, 0x08A7D9D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D89C - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8A0 - slti       $v0, $s2, 309
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D8A4 - bnel       $v0, $zr, 0x08A7D914
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8A8 - sra        $s2, $s2, 0x0004
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8AC - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8B0 - sw         $v0, 0($s7)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8B4 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8B8 - lw         $s4, -1176($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8BC - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8C0 - lw         $s5, -1172($s5)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8C4 - lw         $v0, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D8C8 - beql       $v0, $zr, 0x08A7D56C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8CC - lw         $a0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8D0 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7D8D4 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8D8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8DC - lw         $a1, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D8E0 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8E4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8E8 - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D8EC - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8F0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8F4 - lw         $a1, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D8F8 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8FC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D900 - lw         $a1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D904 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D908 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D90C - j          0x08A7D56C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D910 - lw         $a0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D914 - beq        $s2, $zr, 0x08A7D9D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D918 - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D91C - slti       $v0, $s2, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D920 - bne        $v0, $zr, 0x08A7D96C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D924 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D928 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D92C - addiu      $s3, $v1, 3888
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D930 - andi       $v0, $s2, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D934 - beql       $v0, $zr, 0x08A7D95C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D938 - sra        $s2, $s2, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D93C - lw         $a0, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D940 - lw         $a1, 4($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D944 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D948 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D94C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D950 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D954 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D958 - sra        $s2, $s2, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D95C - slti       $v0, $s2, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D960 - addiu      $s0, $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D964 - beq        $v0, $zr, 0x08A7D930
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D968 - addiu      $s3, $s3, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D96C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D970 - addiu      $v1, $a0, 3888
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D974 - sll        $v0, $s0, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D978 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D97C - lw         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D980 - lw         $a1, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D984 - lui        $v1, 0xFCB0 <=> li $v1, 0xFCB00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D988 - addu       $s5, $v1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D98C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D990 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D994 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D998 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D99C - lui        $v1, 0x7FF0 <=> li $v1, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9A0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9A4 - and        $s2, $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9A8 - lui        $v0, 0x7CA0 <=> li $v0, 0x7CA00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9AC - sltu       $v0, $v0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D9B0 - bne        $v0, $zr, 0x08A7D8AC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9B4 - lui        $v0, 0x7C90 <=> li $v0, 0x7C900000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9B8 - sltu       $v0, $v0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D9BC - beq        $v0, $zr, 0x08A7E0D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9C0 - lui        $v0, 0x0350 <=> li $v0, 0x03500000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9C4 - lui        $s5, 0x7FEF <=> li $s5, 0x7FEF0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9C8 - ori        $s5, $s5, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9CC - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D9D0 - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D9D4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9D8 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9DC - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D9E0 - jal        0x08A84D88
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9E4 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9E8 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9EC - addiu      $a0, $v0, 12
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9F0 - ori        $v1, $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9F4 - sw         $v0, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9F8 - sw         $a0, 64($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9FC - sw         $v1, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA00 - lw         $v0, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA04 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA08 - jal        0x08A84B94
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA0C - lw         $a1, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA10 - lw         $v1, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA14 - lw         $a1, 64($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA18 - addiu      $a0, $v0, 12
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA1C - lw         $a2, 16($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA20 - sw         $v0, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA24 - sll        $a2, $a2, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA28 - jal        0x08A7A2C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA2C - addiu      $a2, $a2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA30 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA34 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA38 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA3C - addu       $t0, $sp, $zr <=> move $t0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA40 - jal        0x08A857F4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA44 - addiu      $t1, $sp, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA48 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA4C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA50 - jal        0x08A84FE0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA54 - sw         $v0, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA58 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DA5C - bltz       $a0, 0x08A7E0BC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA60 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA64 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA68 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA6C - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA70 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA74 - lw         $v0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DA78 - bltzl      $v0, 0x08A7DA84
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA7C - subu       $s1, $s1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA80 - addu       $s2, $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA84 - lw         $a0, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA88 - addiu      $s0, $v0, 1075
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA8C - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA90 - addiu      $v1, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA94 - slti       $v1, $v1, -1022
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DA98 - bne        $v1, $zr, 0x08A7DAA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA9C - addu       $s3, $s2, $zr <=> move $s3, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAA0 - addiu      $v0, $zr, 54 <=> li $v0, 54
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAA4 - subu       $s0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DAA8 - addu       $s1, $s1, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAAC - addu       $s2, $s2, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAB0 - min        $v1, $s1, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAB4 - min        $v1, $v1, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DAB8 - blez       $v1, 0x08A7DACC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DABC - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAC0 - subu       $s3, $s3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAC4 - subu       $s2, $s2, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAC8 - subu       $s1, $s1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DACC - blez       $a2, 0x08A7DB04
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAD0 - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DAD4 - jal        0x08A8522C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAD8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DADC - lw         $a2, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAE0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAE4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DAE8 - jal        0x08A85014
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAEC - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAF0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAF4 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DAF8 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAFC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB00 - sw         $s0, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB04 - blez       $s2, 0x08A7DB1C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB08 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB0C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB10 - jal        0x08A85344
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB14 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB18 - sw         $v0, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB1C - blez       $s6, 0x08A7DB34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB20 - lw         $a1, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB24 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB28 - jal        0x08A8522C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB2C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB30 - sw         $v0, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB34 - blez       $s1, 0x08A7DB4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB38 - lw         $a1, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB3C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB40 - jal        0x08A85344
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB44 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB48 - sw         $v0, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB4C - blez       $s3, 0x08A7DB64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB50 - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB54 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB58 - jal        0x08A85344
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB5C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB60 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DB64 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB68 - lw         $a2, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB6C - jal        0x08A854E4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB70 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB74 - lw         $s6, 12($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB78 - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB7C - sw         $zr, 12($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB80 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB84 - jal        0x08A8547C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB88 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DB8C - bltz       $v0, 0x08A7E070
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB90 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DB94 - beq        $v0, $zr, 0x08A7DF84
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB98 - lw         $a0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB9C - jal        0x08A85964
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBA0 - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBA4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBA8 - lw         $a2, 1544($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBAC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBB0 - lw         $a3, 1548($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBB8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBBC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DBC0 - jal        0x08A743A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBC4 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DBC8 - blez       $v0, 0x08A7DE98
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBCC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBD0 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBD4 - lw         $a2, 1568($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBD8 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBDC - lw         $a3, 1572($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DBE0 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBE4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBE8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBEC - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBF0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DBF4 - bne        $s6, $zr, 0x08A7DC10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBF8 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DBFC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DC00 - jal        0x08A745D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC04 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC08 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC0C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DC10 - lui        $fp, 0x7FF0 <=> li $fp, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DC14 - and        $v0, $s5, $fp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC18 - sw         $v0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC1C - lui        $v0, 0x7FE0 <=> li $v0, 0x7FE00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC20 - lw         $v1, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC24 - beq        $v1, $v0, 0x08A7DDEC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC28 - lui        $v0, 0x0340 <=> li $v0, 0x03400000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC2C - sltu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC30 - bne        $v0, $zr, 0x08A7DCAC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC34 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC38 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC3C - lw         $a2, 1552($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC40 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC44 - lw         $a3, 1556($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC48 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC4C - jal        0x08A74290
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC50 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC54 - bltz       $v0, 0x08A7DCA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC58 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC5C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC60 - lw         $a2, 1568($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC64 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC68 - lw         $a3, 1572($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC6C - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC70 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC78 - jal        0x08A74504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC7C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC80 - jal        0x08A74428
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC88 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC8C - bne        $s6, $zr, 0x08A7DCA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC90 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC94 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC98 - jal        0x08A745D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC9C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCA0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCA4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DCA8 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DCAC - jal        0x08A85660
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCB0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCB4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCB8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCBC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DCC0 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCC4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCCC - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCD0 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DCD4 - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCD8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCDC - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCE0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DCE4 - lw         $v0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCE8 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCEC - and        $s2, $s5, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DCF0 - beql       $v0, $s2, 0x08A7DD30
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCF4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DCF8 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DCFC - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD00 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD04 - lw         $a1, 44($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD08 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD0C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD10 - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD14 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD18 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD1C - lw         $a1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD20 - jal        0x08A84C4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD24 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DD28 - j          0x08A7DA04
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD2C - lw         $v0, 48($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DD30 - jal        0x08A74504
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD34 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD38 - jal        0x08A74428
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD3C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD40 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD44 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD48 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD4C - jal        0x08A73AE8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD50 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD54 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DD58 - bne        $s6, $zr, 0x08A7DD74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD5C - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DD60 - bne        $s4, $zr, 0x08A7DD74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD64 - lw         $v1, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD68 - and        $v0, $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DD6C - beq        $v0, $zr, 0x08A7DDC4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD70 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DD74 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD78 - lw         $a2, 1576($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD7C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD80 - lw         $a3, 1580($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD84 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD88 - jal        0x08A74318
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD8C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DD90 - bltzl      $v0, 0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD94 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DD98 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD9C - lw         $a2, 1584($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDA0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDA4 - lw         $a3, 1588($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DDAC - jal        0x08A74208
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDB0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDB4 - blez       $v0, 0x08A7DCFC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDB8 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDBC - j          0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDC0 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DDC4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDC8 - lw         $a2, 1592($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDCC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDD0 - lw         $a3, 1596($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DDD4 - jal        0x08A74318
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDD8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDDC - bgez       $v0, 0x08A7DCFC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDE0 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDE4 - j          0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDE8 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DDEC - addu       $v0, $s4, $zr <=> move $v0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDF0 - addu       $v1, $s5, $zr <=> move $v1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDF4 - sw         $v0, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDF8 - sw         $v1, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDFC - lui        $v0, 0xFCB0 <=> li $v0, 0xFCB00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE00 - addu       $s5, $v0, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE04 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DE08 - jal        0x08A85660
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE0C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE10 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE14 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE18 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DE1C - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE20 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE24 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE28 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE2C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DE30 - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE34 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE38 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE3C - lui        $v0, 0x7C9F <=> li $v0, 0x7C9F0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE40 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE44 - ori        $v0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE48 - and        $v1, $v1, $fp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE4C - sltu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DE50 - beq        $v0, $zr, 0x08A7DE90
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE54 - lui        $v0, 0x0350 <=> li $v0, 0x03500000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE58 - lw         $v1, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE5C - lui        $v0, 0x7FEF <=> li $v0, 0x7FEF0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE60 - ori        $v0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DE64 - beq        $v1, $v0, 0x08A7DE7C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE68 - lw         $a0, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE6C - lui        $s5, 0x7FEF <=> li $s5, 0x7FEF0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DE70 - ori        $s5, $s5, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DE74 - j          0x08A7DCF8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE78 - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DE7C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DE80 - bne        $a0, $v0, 0x08A7DE70
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE84 - lui        $s5, 0x7FEF <=> li $s5, 0x7FEF0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DE88 - j          0x08A7D8B0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE8C - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7DE90 - j          0x08A7DCE4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE94 - addu       $s5, $v0, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DE98 - beq        $s6, $zr, 0x08A7DEBC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE9C - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEA0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEA4 - lw         $s0, 1552($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEA8 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEAC - lw         $s1, 1556($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEB0 - addu       $s2, $s0, $zr <=> move $s2, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DEB4 - j          0x08A7DC10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEB8 - addu       $s3, $s1, $zr <=> move $s3, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DEBC - bne        $s4, $zr, 0x08A7DED8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEC4 - lw         $a0, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEC8 - and        $v0, $s5, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DECC - beq        $v0, $zr, 0x08A7DF24
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DED0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DED4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DED8 - beq        $s4, $v0, 0x08A7DF08
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEDC - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DEE0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEE4 - lw         $s0, 1552($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEE8 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEEC - lw         $s1, 1556($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEF0 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEF4 - lw         $s2, 1560($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEF8 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEFC - lw         $s3, 1564($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF00 - j          0x08A7DC14
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF04 - lui        $fp, 0x7FF0 <=> li $fp, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7DF08 - bne        $s5, $zr, 0x08A7DEE0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF0C - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF10 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF14 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF18 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF1C - j          0x08A7D8C4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF20 - sw         $v0, 0($s7)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF24 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF28 - lw         $a2, 1552($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF2C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF30 - lw         $a3, 1556($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DF34 - jal        0x08A74318
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF38 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DF3C - bltz       $v0, 0x08A7DF6C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF40 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF44 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF48 - lw         $a2, 1568($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF4C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF50 - lw         $a3, 1572($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF54 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DF58 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF5C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF60 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF64 - j          0x08A7DBFC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF68 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF6C - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF70 - lw         $s0, 1568($s0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF74 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF78 - lw         $s1, 1572($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF7C - j          0x08A7DC00
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF80 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DF84 - beq        $s6, $zr, 0x08A7E040
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF88 - lw         $v1, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF8C - lw         $a0, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF90 - and        $v0, $s5, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DF94 - beq        $v0, $a0, 0x08A7E020
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF98 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF9C - andi       $v0, $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7DFA0 - beq        $v0, $zr, 0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFA4 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DFA8 - bne        $s6, $zr, 0x08A7DFF8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFAC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DFB0 - jal        0x08A85660
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFB4 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFB8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFBC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFC0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DFC4 - jal        0x08A73AE8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFC8 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFD0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFD4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFD8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFDC - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DFE0 - jal        0x08A740F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFE4 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DFE8 - bne        $v0, $zr, 0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFEC - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DFF0 - j          0x08A7DF14
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFF4 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DFF8 - jal        0x08A85660
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFFC - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E000 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E004 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E008 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E00C - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E010 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E014 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E018 - j          0x08A7D8D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E01C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E020 - bne        $s4, $v0, 0x08A7DFA0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E024 - andi       $v0, $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E028 - lui        $v0, 0x7FF0 <=> li $v0, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E02C - and        $v1, $s5, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E030 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E034 - addu       $s5, $v1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E038 - j          0x08A7D8D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E03C - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E040 - and        $v0, $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E044 - bne        $v0, $zr, 0x08A7DFA0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E048 - andi       $v0, $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E04C - bne        $s4, $zr, 0x08A7DFA0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E050 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E054 - and        $v1, $s5, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E058 - lui        $v0, 0xFFF0 <=> li $v0, 0xFFF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E05C - addu       $v0, $v1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E060 - lw         $v1, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E064 - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E068 - j          0x08A7D8D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E06C - or         $s5, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E070 - bne        $s6, $zr, 0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E074 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E078 - bne        $s4, $zr, 0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E07C - lw         $v1, 60($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E080 - and        $v0, $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E084 - bne        $v0, $zr, 0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E088 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E08C - lw         $a1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E090 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E094 - jal        0x08A85344
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E098 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E09C - lw         $a1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E0A4 - jal        0x08A8547C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0A8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E0AC - bgtzl      $v0, 0x08A7E054
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0B0 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E0B4 - j          0x08A7D8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0B8 - lw         $a1, 40($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E0BC - lw         $v0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0C0 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0C4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0C8 - subu       $s2, $zr, $v0 <=> negu $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E0CC - j          0x08A7DA74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0D0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E0D4 - j          0x08A7D9D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0D8 - addu       $s5, $v0, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E0DC - bgez       $s2, 0x08A7D9D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0E0 - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0E4 - subu       $s2, $zr, $s2 <=> negu $s2, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0E8 - andi       $v1, $s2, 15
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E0EC - beq        $v1, $zr, 0x08A7E124
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0F0 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0F8 - addiu      $v0, $v0, 3688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0FC - sll        $v1, $v1, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E100 - addu       $v1, $v1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E104 - lw         $a2, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E108 - lw         $a3, 4($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E10C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E110 - jal        0x08A73ED4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E114 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E118 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E11C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E120 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E124 - and        $s2, $s2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E128 - beq        $s2, $zr, 0x08A7D9D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E12C - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E130 - sra        $s2, $s2, 0x0004
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E134 - slti       $v0, $s2, 32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E138 - beq        $v0, $zr, 0x08A7DF10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E13C - slti       $v0, $s2, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E140 - bne        $v0, $zr, 0x08A7E18C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E144 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E148 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E14C - addiu      $s3, $v0, 3928
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E150 - andi       $v0, $s2, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E154 - beql       $v0, $zr, 0x08A7E17C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E158 - sra        $s2, $s2, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E15C - lw         $a0, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E160 - lw         $a1, 4($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E164 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E168 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E16C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E170 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E174 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E178 - sra        $s2, $s2, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E17C - slti       $v0, $s2, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E180 - addiu      $s0, $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E184 - beq        $v0, $zr, 0x08A7E150
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E188 - addiu      $s3, $s3, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E18C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E190 - addiu      $v1, $a0, 3928
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E194 - sll        $v0, $s0, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E198 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E19C - lw         $s2, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1A0 - lw         $s3, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1A4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1A8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1B0 - sw         $s4, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1B4 - sw         $s5, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E1B8 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1C4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1CC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1D0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E1D4 - jal        0x08A740F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1D8 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E1DC - bne        $v0, $zr, 0x08A7D9D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1E0 - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1E4 - lw         $a0, 32($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1E8 - lw         $a1, 36($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1EC - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1F0 - addiu      $s4, $zr, 1 <=> li $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1F4 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E1F8 - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1FC - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E200 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E204 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E208 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E20C - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E210 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E214 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E218 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E21C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E220 - jal        0x08A740F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E224 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E228 - bne        $v0, $zr, 0x08A7D9D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E22C - lw         $t0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E230 - j          0x08A7DF14
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E234 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E238 - addiu      $s0, $s0, 3688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E23C - sll        $v0, $v1, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E240 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E244 - lw         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E248 - lw         $a1, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E24C - lw         $v0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E250 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E254 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E258 - subu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E25C - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E260 - sw         $v0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E264 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E268 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E26C - sll        $a2, $a0, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E270 - addu       $a2, $a2, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E274 - lw         $a0, 0($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E278 - lw         $a1, 4($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E27C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7E280 - jal        0x08A73B5C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E284 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E288 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E28C - j          0x08A7D568
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E290 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E294 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E298 - sll        $v1, $a0, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E29C - addiu      $v0, $v0, 3688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2A0 - addu       $v1, $v1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2A4 - lw         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2A8 - lw         $a1, 4($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2AC - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E2B0 - j          0x08A7E280
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2B4 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E2B8 - lw         $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2BC - slti       $v0, $v1, -22
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E2C0 - bne        $v0, $zr, 0x08A7D84C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2C4 - lw         $a0, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2C8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2CC - sll        $v1, $v1, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2D0 - addiu      $v0, $v0, 3688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2D4 - subu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2D8 - lw         $a2, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2DC - lw         $a3, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2E0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E2E4 - jal        0x08A73ED4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2E8 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E2EC - j          0x08A7E28C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2F0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E2F4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2F8 - lw         $a2, 1536($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2FC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E300 - lw         $a3, 1540($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E304 - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E308 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E30C - j          0x08A7D7F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E310 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E314 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E318 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E31C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E320 - lw         $a2, 1536($a2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E324 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E328 - jal        0x08A73A80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E32C - lw         $a3, 1540($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E330 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E334 - j          0x08A7D7A8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E338 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E33C - or         $v0, $a3, $t1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E340 - bne        $v0, $zr, 0x08A7D56C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E344 - lw         $a0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E348 - j          0x08A7D568
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E34C - sw         $a1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E350 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E354 - sw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E358 - lb         $a0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E35C - beql       $a0, $v0, 0x08A7E350
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E360 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E364 - j          0x08A7D6D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E368 - addiu      $v0, $a0, -49
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E36C - lw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E370 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E374 - sw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E378 - j          0x08A7D6B0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E37C - lb         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E380 - lw         $v0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E384 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E388 - sw         $v0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E38C - bne        $s1, $zr, 0x08A7E4B4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E390 - lb         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E394 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E398 - beq        $a0, $v0, 0x08A7E498
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E39C - lw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3A0 - addiu      $v0, $a0, -49
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E3A4 - sltiu      $v0, $v0, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E3A8 - beq        $v0, $zr, 0x08A7D660
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3AC - xori       $v1, $a0, 69
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3B0 - lw         $fp, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3B4 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3B8 - addiu      $a2, $a0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3BC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7E3C0 - beq        $a2, $zr, 0x08A7E430
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3C4 - addiu      $a3, $a3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3CC - slt        $v0, $v1, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E3D0 - beq        $v0, $zr, 0x08A7E408
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3D4 - addu       $t0, $t0, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3D8 - addiu      $v1, $a3, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3DC - slti       $v0, $s1, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7E3E0 - beq        $v0, $zr, 0x08A7E478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3E4 - addiu      $s1, $s1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3E8 - lw         $a0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3EC - sll        $v0, $a0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3F0 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3F4 - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3F8 - sw         $v0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E3FC - addiu      $v1, $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E400 - bne        $v1, $zr, 0x08A7E3E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E404 - slti       $v0, $s1, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E408 - slti       $v0, $s1, 9
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E40C - beq        $v0, $zr, 0x08A7E458
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E410 - addiu      $s1, $s1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E414 - lw         $v1, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E418 - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E41C - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E420 - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E424 - addu       $v0, $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E428 - sw         $v0, 24($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E42C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E430 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E434 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E438 - sw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E43C - lb         $a0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E440 - addiu      $v0, $a0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E444 - sltiu      $v1, $v0, 10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E448 - bne        $v1, $zr, 0x08A7E3C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E44C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E450 - j          0x08A7D660
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E454 - xori       $v1, $a0, 69
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E458 - slti       $v0, $s1, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E45C - beq        $v0, $zr, 0x08A7E430
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E460 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E464 - sll        $v0, $s2, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E468 - addu       $v0, $v0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E46C - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E470 - j          0x08A7E430
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E474 - addu       $s2, $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E478 - slti       $v0, $s1, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E47C - beql       $v0, $zr, 0x08A7E400
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E480 - addiu      $v1, $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E484 - sll        $v0, $s2, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E488 - addu       $v0, $v0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E48C - j          0x08A7E3FC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E490 - sll        $s2, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E494 - lw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E498 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E49C - sw         $v1, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4A0 - lb         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4A4 - beq        $a0, $v0, 0x08A7E494
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4A8 - addiu      $a3, $a3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4AC - j          0x08A7E3A4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4B0 - addiu      $v0, $a0, -49
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4B4 - addiu      $a2, $a0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4B8 - sltiu      $v0, $a2, 10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4BC - bne        $v0, $zr, 0x08A7E3C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4C0 - xori       $v1, $a0, 69
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4C4 - j          0x08A7D664
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4C8 - xori       $v0, $a0, 101
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E4CC - beql       $v0, $zr, 0x08A7D62C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4D0 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4D4 - sll        $v0, $s2, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4D8 - addu       $v0, $v0, $s2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4DC - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4E0 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4E4 - j          0x08A7D628
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4E8 - addiu      $s2, $v0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4EC - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4F0 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4F4 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4F8 - sw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4FC - lbu        $a2, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E500 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E504 - beq        $v0, $v1, 0x08A7E4F4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E508 - lw         $a0, 20($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E50C - bnel       $v0, $zr, 0x08A7D5D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E510 - seb        $a0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E514 - j          0x08A7D56C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E518 - lw         $a0, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_89F90AC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F90AC - addiu      $sp, $sp, -272
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90B0 - sltiu      $v0, $a1, 19
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90B4 - sw         $s1, 260($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90B8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90BC - sw         $s0, 256($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90C0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F90C4 - beq        $v0, $zr, 0x089F90E8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90C8 - sw         $ra, 264($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90CC - lw         $v0, 144($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90D0 - addiu      $a2, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90D4 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90D8 - slti       $v0, $v0, 31
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90DC - addiu      $a1, $a1, -30812
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F90E0 - bne        $v0, $zr, 0x089F90FC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90E4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F90E8 - lw         $ra, 264($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90EC - lw         $s1, 260($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90F0 - lw         $s0, 256($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90F4 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F90F8 - addiu      $sp, $sp, 272
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F90FC - jal        0x08A7C9DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9100 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9104 - jal        0x089FD5C4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9108 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F910C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9110 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9114 - jal        0x089FDC88
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9118 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F911C - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9120 - xori       $v0, $s0, 7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9124 - beq        $a3, $zr, 0x089F90E8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9128 - sltiu      $a1, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F912C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9130 - lw         $v1, 4580($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9134 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9138 - xori       $v1, $v1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F913C - sltiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9140 - and        $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9144 - beq        $v1, $zr, 0x089F916C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9148 - sb         $a0, 78($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F914C - sw         $zr, 32($a3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9150 - lw         $v1, 144($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9154 - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9158 - addu       $v0, $v0, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F915C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9160 - sw         $a3, 8($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9164 - j          0x089F90E8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9168 - sw         $v1, 144($s1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F916C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9170 - j          0x089F9150
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9174 - sw         $v0, 32($a3)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7F0F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF28 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF2C - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF30 - xori       $v1, $v0, 37
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF38 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF3C - and        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF40 - beq        $v0, $zr, 0x08A7EF6C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF44 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF48 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF4C - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF50 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF54 - xori       $v1, $v0, 37
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF58 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF60 - and        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7EF64 - bnel       $v0, $zr, 0x08A7EF4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF68 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF6C - subu       $s1, $s3, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF70 - beq        $s1, $zr, 0x08A7EFB8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF74 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF78 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF7C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF80 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF84 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF88 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF8C - addu       $v1, $v1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF90 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF94 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF98 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF9C - beq        $a0, $zr, 0x08A80808
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA0 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA4 - lw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFA8 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFAC - addu       $a0, $a0, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB0 - sw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB4 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7EFB8 - beq        $v0, $zr, 0x08A807D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFBC - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC0 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC4 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC8 - sw         $zr, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFCC - sw         $zr, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD0 - sw         $zr, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD4 - sb         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFD8 - seb        $s7, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFDC - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE0 - addiu      $v1, $s7, -32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE4 - sltiu      $v0, $v1, 89
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EFE8 - beq        $v0, $zr, 0x08A807BC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFEC - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF4 - addiu      $v1, $v1, 1980
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF8 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFFC - lw         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F000 - jr         $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F004 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F0F8 - lw         $v0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F0FC - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F100 - ori        $v0, $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F104 - j          0x08A7EFD8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F108 - sw         $v0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F0 - lw         $a0, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F4 - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F8 - max        $a0, $s6, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1FC - sw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F200 - bne        $v1, $zr, 0x08A7F218
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F204 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F208 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F20C - lw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F210 - andi       $v0, $a1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F214 - addu       $a0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F218 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F21C - andi       $fp, $a1, 132
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F220 - bne        $fp, $zr, 0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F224 - sw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F228 - lw         $v0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F22C - lw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F230 - subu       $s0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F234 - blez       $s0, 0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F238 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F23C - bne        $v0, $zr, 0x08A7F288
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F240 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F244 - addiu      $s5, $a1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F248 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F24C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F250 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F254 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F258 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F25C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F260 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F264 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F268 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F26C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F270 - beq        $a0, $zr, 0x08A7FEC0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F274 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F278 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F27C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F280 - beql       $v0, $zr, 0x08A7F250
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F284 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F288 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F28C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F290 - addiu      $v0, $v1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F294 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F298 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F29C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2AC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2B4 - beq        $a0, $zr, 0x08A7FEA4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2BC - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F2C0 - seb        $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2C4 - beq        $v0, $zr, 0x08A7FE3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2C8 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D0 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D4 - addiu      $v1, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D8 - lw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2DC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E0 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E4 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2EC - slti       $v1, $a0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F0 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2F8 - beq        $v1, $zr, 0x08A7FE1C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2FC - sw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F300 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F304 - beq        $fp, $v0, 0x08A7FD58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F308 - lw         $a1, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F30C - lw         $v1, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F310 - subu       $s0, $v1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F314 - blez       $s0, 0x08A7F398
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F318 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F31C - bne        $v0, $zr, 0x08A7F368
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F320 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F324 - addiu      $s5, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F328 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F32C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F330 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F334 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F338 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F33C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F340 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F344 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F348 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F34C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F350 - beq        $a0, $zr, 0x08A7FD3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F354 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F358 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F35C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F360 - beql       $v0, $zr, 0x08A7F330
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F364 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F368 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F36C - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F370 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F374 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F378 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F37C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F380 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F384 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F388 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F38C - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F390 - beq        $a0, $zr, 0x08A7FD20
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F394 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F398 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F39C - andi       $v0, $a0, 256
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3A0 - bne        $v0, $zr, 0x08A7F57C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A4 - slti       $v0, $s7, 102
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A8 - sw         $s6, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3AC - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B4 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3BC - addu       $v1, $v1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C0 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C8 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3CC - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3D0 - beq        $a0, $zr, 0x08A7F560
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3D4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3D8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3DC - andi       $v0, $a1, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3E0 - beq        $v0, $zr, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E4 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E8 - lw         $v0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3EC - subu       $s0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F0 - blez       $s0, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3F4 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F8 - bne        $v0, $zr, 0x08A7F444
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F400 - addiu      $s4, $a0, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F404 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F408 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F40C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F410 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F414 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F418 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F41C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F420 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F424 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F428 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F42C - beq        $a0, $zr, 0x08A7F544
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F430 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F434 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F438 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F43C - beql       $v0, $zr, 0x08A7F40C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F440 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F444 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F44C - addiu      $v0, $a1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F450 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F454 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F458 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F45C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F460 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F464 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F468 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F46C - beq        $a0, $zr, 0x08A7F528
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F470 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F474 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F478 - lw         $a0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F47C - lw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F480 - max        $v0, $v1, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F484 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F488 - addu       $a1, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F48C - bne        $v1, $zr, 0x08A7F4B4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F490 - sw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F494 - lw         $v0, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F498 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F49C - beq        $v0, $zr, 0x08A7EF28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4A4 - jal        0x08A79A74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4AC - j          0x08A7EF28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4B0 - sw         $zr, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4B4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4B8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4BC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4C0 - beq        $v0, $zr, 0x08A7F498
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4C4 - lw         $v0, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4C8 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F4CC - beq        $v1, $zr, 0x08A7F4E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4D4 - jal        0x08A79A74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4DC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4E0 - lw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E8 - lhu        $v0, 12($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4EC - andi       $v0, $v0, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F0 - movz       $v1, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F4 - lw         $ra, 644($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F8 - lw         $fp, 640($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4FC - lw         $s7, 636($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F500 - lw         $s6, 632($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F504 - lw         $s5, 628($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F508 - lw         $s4, 624($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F50C - lw         $s3, 620($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F510 - lw         $s2, 616($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F514 - lw         $s1, 612($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F518 - lw         $s0, 608($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F51C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F520 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F524 - addiu      $sp, $sp, 656
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F528 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F52C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F530 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F534 - beql       $v0, $zr, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F538 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F53C - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F540 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F544 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F548 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F54C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F550 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F554 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F558 - j          0x08A7F438
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F55C - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F560 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F564 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F568 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F56C - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F570 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F574 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F578 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F57C - bne        $v0, $zr, 0x08A7FAF0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F580 - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F584 - lw         $a0, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F588 - lw         $a1, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F58C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F590 - jal        0x08A740F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F594 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F598 - bne        $v0, $zr, 0x08A7F70C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F59C - lw         $a1, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A4 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5AC - addiu      $v0, $v0, 1916
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B0 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B4 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B8 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5BC - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C4 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C8 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5CC - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5D0 - beq        $a0, $zr, 0x08A7F6F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D8 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5DC - lw         $v1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E0 - slt        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5E4 - bnel       $v0, $zr, 0x08A7F600
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E8 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5EC - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F0 - andi       $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F5F4 - beq        $v0, $zr, 0x08A7F3E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F8 - andi       $v0, $a1, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5FC - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F600 - lw         $v0, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F604 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F608 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F60C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F610 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F614 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F618 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F61C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F620 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F624 - beq        $a0, $zr, 0x08A7F6D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F628 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F62C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F630 - addiu      $s0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F634 - blez       $s0, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F638 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F63C - bne        $v0, $zr, 0x08A7F688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F640 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F644 - addiu      $s4, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F648 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F64C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F650 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F654 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F658 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F65C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F660 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F664 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F668 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F66C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F670 - beq        $a0, $zr, 0x08A7F6B8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F674 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F678 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F67C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F680 - beql       $v0, $zr, 0x08A7F650
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F684 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F688 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F68C - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F690 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F694 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F698 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F69C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6A4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6AC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F6B0 - j          0x08A7F3D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6B4 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6B8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6BC - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6C4 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6CC - j          0x08A7F67C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6D0 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6D4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6D8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6DC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6E4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E8 - j          0x08A7F630
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6EC - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6F0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6F4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6F8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6FC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F700 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F704 - j          0x08A7F5DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F708 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F70C - blez       $a1, 0x08A7F948
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F710 - lw         $v1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F714 - slt        $v0, $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F718 - bnel       $v0, $zr, 0x08A7F868
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F71C - sw         $a1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F720 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F724 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F728 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F72C - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F730 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F734 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F738 - addu       $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F73C - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F740 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F744 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F748 - beq        $a0, $zr, 0x08A7F84C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F74C - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F750 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F754 - subu       $s0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F758 - blez       $s0, 0x08A7F7DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F75C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F760 - bne        $v0, $zr, 0x08A7F7AC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F764 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F768 - addiu      $s1, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F76C - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F770 - sw         $s4, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F774 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F778 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F77C - sw         $s1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F780 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F784 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F788 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F78C - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F790 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F794 - beq        $a0, $zr, 0x08A7F830
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F798 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F79C - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7A0 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7A4 - beql       $v0, $zr, 0x08A7F774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7A8 - sw         $s4, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7AC - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B0 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B4 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B8 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7BC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7CC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F7D4 - beq        $a0, $zr, 0x08A7F814
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7DC - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7E0 - andi       $v0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7E4 - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7E8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F0 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F8 - addiu      $v0, $v0, 1920
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7FC - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F800 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F804 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F808 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F80C - j          0x08A7F6A4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F810 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F814 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F818 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F81C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F820 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F824 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F828 - j          0x08A7F7E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F82C - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F830 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F834 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F838 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F83C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F840 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F844 - j          0x08A7F7A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F848 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F84C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F850 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F854 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F858 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F85C - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F860 - j          0x08A7F750
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F864 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F868 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F86C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F870 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F874 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F878 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F87C - addu       $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F880 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F884 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F888 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F88C - beq        $a0, $zr, 0x08A7F92C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F890 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F894 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F898 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F89C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A0 - addiu      $v0, $v0, 1920
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A4 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A8 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8AC - addu       $s4, $s4, $t1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8BC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C0 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F8C8 - beq        $a0, $zr, 0x08A7F910
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8CC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D0 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F8D4 - lw         $a0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D8 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8DC - subu       $a0, $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E0 - sw         $a0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E8 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8EC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F4 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F8 - slti       $a1, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8FC - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F900 - bne        $a1, $zr, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F904 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F908 - j          0x08A7F560
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F90C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F910 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F914 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F918 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F91C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F920 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F924 - j          0x08A7F8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F928 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F92C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F930 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F934 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F938 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F93C - lw         $t1, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F940 - j          0x08A7F894
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F944 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F948 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F94C - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F950 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F954 - addiu      $v0, $v0, 1916
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F958 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F95C - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F960 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F964 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F968 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F96C - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F970 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F974 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F978 - beq        $a0, $zr, 0x08A7FAD4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F97C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F980 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F984 - bnel       $v0, $zr, 0x08A7F99C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F988 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F98C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F990 - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F994 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F998 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F99C - lw         $v1, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A0 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A4 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9AC - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B8 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9BC - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9C0 - beq        $a0, $zr, 0x08A7FAB8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C4 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C8 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9CC - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D0 - blez       $s0, 0x08A7FA54
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9D4 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D8 - bne        $v0, $zr, 0x08A7FA24
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9DC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E0 - addiu      $s1, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E4 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E8 - sw         $s5, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9EC - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F4 - sw         $s1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9FC - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA00 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA04 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA08 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA0C - beq        $a0, $zr, 0x08A7FA9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA10 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA14 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA18 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA1C - beql       $v0, $zr, 0x08A7F9EC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA20 - sw         $s5, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA24 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA28 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA2C - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA30 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA34 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA38 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA3C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA40 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA44 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA48 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA4C - beq        $a0, $zr, 0x08A7FA80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA50 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA54 - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA58 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA5C - sw         $a1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA60 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA64 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA68 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA6C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA70 - addu       $v0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA74 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA78 - j          0x08A7F6B0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA7C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA80 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FA84 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA88 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA8C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA90 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA94 - j          0x08A7FA58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA98 - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA9C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAA0 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAA4 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAA8 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAAC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAB0 - j          0x08A7FA18
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAB4 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAB8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FABC - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAC4 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FACC - j          0x08A7F9CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAD0 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAD4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAD8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FADC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAE4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE8 - j          0x08A7F984
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAEC - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAF0 - slti       $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FAF4 - bne        $v0, $zr, 0x08A7FCC8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAF8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAFC - lbu        $v0, 0($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB00 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB04 - addiu      $s4, $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB08 - sb         $v0, 480($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB0C - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB10 - sb         $v0, 481($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB14 - addiu      $v0, $sp, 480
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB18 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB1C - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB20 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB24 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB28 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB2C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB30 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB34 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB38 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB3C - beq        $a0, $zr, 0x08A7FCAC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB40 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB44 - lw         $a0, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB48 - lw         $a1, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FB50 - jal        0x08A74180
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB54 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB58 - beq        $v0, $zr, 0x08A7FC0C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB5C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB60 - lw         $a0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB64 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB68 - addiu      $v0, $a0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB6C - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB70 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB74 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB78 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB7C - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB80 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB84 - addiu      $v0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB88 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB8C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FB90 - beq        $a0, $zr, 0x08A7FBEC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB94 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB98 - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB9C - lw         $a0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA0 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA4 - addiu      $v0, $sp, 32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA8 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBAC - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB0 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB4 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB8 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBBC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC0 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC4 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBC8 - bne        $a0, $zr, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBCC - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBD4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBDC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBE4 - j          0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FBEC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBF4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBFC - beq        $v0, $zr, 0x08A7FB9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC00 - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC04 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC08 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC0C - addiu      $s0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC10 - blez       $s0, 0x08A7FB98
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC14 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC18 - bne        $v0, $zr, 0x08A7FC64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC1C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC20 - addiu      $s4, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC24 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC28 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC2C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC30 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC34 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC38 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC3C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC40 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC44 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC48 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC4C - beq        $a0, $zr, 0x08A7FC90
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC50 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC54 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC58 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC5C - beql       $v0, $zr, 0x08A7FC2C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC60 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC64 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC68 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC6C - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC70 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC74 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC78 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC7C - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC80 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC84 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC88 - j          0x08A7FB90
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC8C - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC90 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FC94 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC98 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC9C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCA4 - j          0x08A7FC58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA8 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCAC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FCB0 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCB4 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCB8 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCBC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCC0 - j          0x08A7FB44
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCC4 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCC8 - andi       $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCCC - bnel       $v0, $zr, 0x08A7FB00
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD0 - lbu        $v0, 0($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD8 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCDC - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE4 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE8 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCEC - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF0 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF8 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCFC - bne        $a0, $zr, 0x08A7FB98
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD00 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD04 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD08 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD0C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD10 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD14 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD18 - j          0x08A7FB9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD1C - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD20 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD24 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD28 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD2C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD30 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD34 - j          0x08A7F39C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD38 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD3C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD40 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD44 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD48 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD4C - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD50 - j          0x08A7F35C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD54 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD58 - lw         $v0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD5C - subu       $s0, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD60 - blez       $s0, 0x08A7F30C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD64 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD68 - bne        $v0, $zr, 0x08A7FDB4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD6C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD70 - addiu      $s5, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD74 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD78 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD7C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD80 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD84 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD88 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD8C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD90 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD94 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD98 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD9C - beq        $a0, $zr, 0x08A7FE00
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA0 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA4 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDA8 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDAC - beql       $v0, $zr, 0x08A7FD7C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB0 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDB4 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB8 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDBC - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC0 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC8 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDCC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD0 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD4 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD8 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDDC - bne        $a0, $zr, 0x08A7F30C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE0 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FDE8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDEC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDF4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF8 - j          0x08A7F310
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDFC - lw         $v1, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE00 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE04 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE08 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE0C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE10 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE14 - j          0x08A7FDA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE18 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE1C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE20 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE24 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE28 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE2C - beq        $v0, $zr, 0x08A7F304
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE30 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE34 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE38 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE3C - andi       $v0, $a0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE40 - beq        $v0, $zr, 0x08A7F304
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE44 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE48 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE4C - sb         $v0, 480($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE54 - addiu      $v1, $sp, 480
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE58 - sb         $s7, 481($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE5C - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE60 - lw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE64 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE68 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE6C - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE70 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE74 - slti       $v1, $a0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE78 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE7C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE80 - bne        $v1, $zr, 0x08A7F300
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE84 - sw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE88 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE8C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE90 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE94 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE98 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE9C - j          0x08A7F304
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEA0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEA4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEA8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEAC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEB4 - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB8 - j          0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEBC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEC0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEC4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEC8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FECC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FED4 - j          0x08A7F27C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED8 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A802C0 - j          0x08A7F1F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802C4 - sb         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A807BC - beq        $s7, $zr, 0x08A807D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C0 - addiu      $s4, $sp, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C4 - sb         $s7, 128($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807C8 - j          0x08A802C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807CC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807D0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A807D4 - bne        $v0, $zr, 0x08A807E4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807D8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807DC - j          0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E0 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A807E4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807EC - beql       $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F0 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807F4 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F8 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80808 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8080C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80810 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80814 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80818 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8081C - j          0x08A7EFA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80820 - lw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7F10C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF28 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF2C - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF30 - xori       $v1, $v0, 37
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF38 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF3C - and        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF40 - beq        $v0, $zr, 0x08A7EF6C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF44 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF48 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF4C - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF50 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF54 - xori       $v1, $v0, 37
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF58 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF60 - and        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7EF64 - bnel       $v0, $zr, 0x08A7EF4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF68 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF6C - subu       $s1, $s3, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF70 - beq        $s1, $zr, 0x08A7EFB8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF74 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF78 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF7C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF80 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF84 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF88 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF8C - addu       $v1, $v1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF90 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF94 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF98 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF9C - beq        $a0, $zr, 0x08A80808
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA0 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA4 - lw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFA8 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFAC - addu       $a0, $a0, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB0 - sw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB4 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7EFB8 - beq        $v0, $zr, 0x08A807D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFBC - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC0 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC4 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC8 - sw         $zr, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFCC - sw         $zr, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD0 - sw         $zr, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD4 - sb         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD8 - seb        $s7, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFDC - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE0 - addiu      $v1, $s7, -32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFE4 - sltiu      $v0, $v1, 89
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EFE8 - beq        $v0, $zr, 0x08A807BC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFEC - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF4 - addiu      $v1, $v1, 1980
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF8 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFFC - lw         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F000 - jr         $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F004 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F10C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F110 - sll        $v0, $s0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F114 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F118 - sll        $v0, $v0, 0x0001
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F11C - addu       $v0, $v0, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F120 - lb         $s7, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F124 - addiu      $s0, $v0, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F128 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F12C - addiu      $v0, $s7, -48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F130 - sltiu      $v0, $v0, 10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F134 - bne        $v0, $zr, 0x08A7F110
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F138 - sw         $s0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F13C - j          0x08A7EFE4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F140 - addiu      $v1, $s7, -32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F0 - lw         $a0, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F4 - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F8 - max        $a0, $s6, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1FC - sw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F200 - bne        $v1, $zr, 0x08A7F218
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F204 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F208 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F20C - lw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F210 - andi       $v0, $a1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F214 - addu       $a0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F218 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F21C - andi       $fp, $a1, 132
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F220 - bne        $fp, $zr, 0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F224 - sw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F228 - lw         $v0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F22C - lw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F230 - subu       $s0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F234 - blez       $s0, 0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F238 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F23C - bne        $v0, $zr, 0x08A7F288
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F240 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F244 - addiu      $s5, $a1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F248 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F24C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F250 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F254 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F258 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F25C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F260 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F264 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F268 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F26C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F270 - beq        $a0, $zr, 0x08A7FEC0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F274 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F278 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F27C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F280 - beql       $v0, $zr, 0x08A7F250
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F284 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F288 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F28C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F290 - addiu      $v0, $v1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F294 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F298 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F29C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2AC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2B4 - beq        $a0, $zr, 0x08A7FEA4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2BC - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F2C0 - seb        $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2C4 - beq        $v0, $zr, 0x08A7FE3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2C8 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D0 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D4 - addiu      $v1, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D8 - lw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2DC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E0 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E4 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2EC - slti       $v1, $a0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F0 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2F8 - beq        $v1, $zr, 0x08A7FE1C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2FC - sw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F300 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F304 - beq        $fp, $v0, 0x08A7FD58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F308 - lw         $a1, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F30C - lw         $v1, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F310 - subu       $s0, $v1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F314 - blez       $s0, 0x08A7F398
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F318 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F31C - bne        $v0, $zr, 0x08A7F368
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F320 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F324 - addiu      $s5, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F328 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F32C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F330 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F334 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F338 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F33C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F340 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F344 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F348 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F34C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F350 - beq        $a0, $zr, 0x08A7FD3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F354 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F358 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F35C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F360 - beql       $v0, $zr, 0x08A7F330
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F364 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F368 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F36C - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F370 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F374 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F378 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F37C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F380 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F384 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F388 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F38C - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F390 - beq        $a0, $zr, 0x08A7FD20
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F394 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F398 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F39C - andi       $v0, $a0, 256
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3A0 - bne        $v0, $zr, 0x08A7F57C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A4 - slti       $v0, $s7, 102
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A8 - sw         $s6, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3AC - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B4 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3BC - addu       $v1, $v1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C0 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C8 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3CC - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3D0 - beq        $a0, $zr, 0x08A7F560
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3D4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3D8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3DC - andi       $v0, $a1, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3E0 - beq        $v0, $zr, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E4 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E8 - lw         $v0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3EC - subu       $s0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F0 - blez       $s0, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3F4 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F8 - bne        $v0, $zr, 0x08A7F444
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F400 - addiu      $s4, $a0, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F404 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F408 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F40C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F410 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F414 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F418 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F41C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F420 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F424 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F428 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F42C - beq        $a0, $zr, 0x08A7F544
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F430 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F434 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F438 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F43C - beql       $v0, $zr, 0x08A7F40C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F440 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F444 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F44C - addiu      $v0, $a1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F450 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F454 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F458 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F45C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F460 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F464 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F468 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F46C - beq        $a0, $zr, 0x08A7F528
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F470 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F474 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F478 - lw         $a0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F47C - lw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F480 - max        $v0, $v1, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F484 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F488 - addu       $a1, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F48C - bne        $v1, $zr, 0x08A7F4B4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F490 - sw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F494 - lw         $v0, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F498 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F49C - beq        $v0, $zr, 0x08A7EF28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4A4 - jal        0x08A79A74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4AC - j          0x08A7EF28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4B0 - sw         $zr, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4B4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4B8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4BC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4C0 - beq        $v0, $zr, 0x08A7F498
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4C4 - lw         $v0, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4C8 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F4CC - beq        $v1, $zr, 0x08A7F4E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4D4 - jal        0x08A79A74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4DC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4E0 - lw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E8 - lhu        $v0, 12($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4EC - andi       $v0, $v0, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F0 - movz       $v1, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F4 - lw         $ra, 644($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F8 - lw         $fp, 640($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4FC - lw         $s7, 636($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F500 - lw         $s6, 632($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F504 - lw         $s5, 628($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F508 - lw         $s4, 624($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F50C - lw         $s3, 620($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F510 - lw         $s2, 616($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F514 - lw         $s1, 612($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F518 - lw         $s0, 608($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F51C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F520 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F524 - addiu      $sp, $sp, 656
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F528 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F52C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F530 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F534 - beql       $v0, $zr, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F538 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F53C - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F540 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F544 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F548 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F54C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F550 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F554 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F558 - j          0x08A7F438
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F55C - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F560 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F564 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F568 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F56C - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F570 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F574 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F578 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F57C - bne        $v0, $zr, 0x08A7FAF0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F580 - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F584 - lw         $a0, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F588 - lw         $a1, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F58C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F590 - jal        0x08A740F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F594 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F598 - bne        $v0, $zr, 0x08A7F70C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F59C - lw         $a1, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A4 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5AC - addiu      $v0, $v0, 1916
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B0 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B4 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B8 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5BC - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C4 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C8 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5CC - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5D0 - beq        $a0, $zr, 0x08A7F6F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D8 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5DC - lw         $v1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E0 - slt        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5E4 - bnel       $v0, $zr, 0x08A7F600
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E8 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5EC - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F0 - andi       $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F5F4 - beq        $v0, $zr, 0x08A7F3E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F8 - andi       $v0, $a1, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5FC - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F600 - lw         $v0, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F604 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F608 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F60C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F610 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F614 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F618 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F61C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F620 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F624 - beq        $a0, $zr, 0x08A7F6D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F628 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F62C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F630 - addiu      $s0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F634 - blez       $s0, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F638 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F63C - bne        $v0, $zr, 0x08A7F688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F640 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F644 - addiu      $s4, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F648 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F64C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F650 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F654 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F658 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F65C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F660 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F664 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F668 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F66C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F670 - beq        $a0, $zr, 0x08A7F6B8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F674 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F678 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F67C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F680 - beql       $v0, $zr, 0x08A7F650
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F684 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F688 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F68C - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F690 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F694 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F698 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F69C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6A4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6AC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F6B0 - j          0x08A7F3D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6B4 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6B8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6BC - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6C4 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6CC - j          0x08A7F67C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6D0 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6D4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6D8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6DC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6E4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E8 - j          0x08A7F630
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6EC - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6F0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6F4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6F8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6FC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F700 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F704 - j          0x08A7F5DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F708 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F70C - blez       $a1, 0x08A7F948
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F710 - lw         $v1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F714 - slt        $v0, $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F718 - bnel       $v0, $zr, 0x08A7F868
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F71C - sw         $a1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F720 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F724 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F728 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F72C - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F730 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F734 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F738 - addu       $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F73C - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F740 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F744 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F748 - beq        $a0, $zr, 0x08A7F84C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F74C - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F750 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F754 - subu       $s0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F758 - blez       $s0, 0x08A7F7DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F75C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F760 - bne        $v0, $zr, 0x08A7F7AC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F764 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F768 - addiu      $s1, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F76C - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F770 - sw         $s4, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F774 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F778 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F77C - sw         $s1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F780 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F784 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F788 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F78C - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F790 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F794 - beq        $a0, $zr, 0x08A7F830
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F798 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F79C - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7A0 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7A4 - beql       $v0, $zr, 0x08A7F774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7A8 - sw         $s4, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7AC - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B0 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B4 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B8 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7BC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7CC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F7D4 - beq        $a0, $zr, 0x08A7F814
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7DC - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7E0 - andi       $v0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7E4 - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7E8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F0 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F8 - addiu      $v0, $v0, 1920
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7FC - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F800 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F804 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F808 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F80C - j          0x08A7F6A4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F810 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F814 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F818 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F81C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F820 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F824 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F828 - j          0x08A7F7E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F82C - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F830 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F834 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F838 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F83C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F840 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F844 - j          0x08A7F7A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F848 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F84C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F850 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F854 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F858 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F85C - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F860 - j          0x08A7F750
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F864 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F868 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F86C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F870 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F874 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F878 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F87C - addu       $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F880 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F884 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F888 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F88C - beq        $a0, $zr, 0x08A7F92C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F890 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F894 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F898 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F89C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A0 - addiu      $v0, $v0, 1920
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A4 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A8 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8AC - addu       $s4, $s4, $t1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8BC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C0 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F8C8 - beq        $a0, $zr, 0x08A7F910
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8CC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D0 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F8D4 - lw         $a0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D8 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8DC - subu       $a0, $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E0 - sw         $a0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E8 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8EC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F4 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F8 - slti       $a1, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8FC - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F900 - bne        $a1, $zr, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F904 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F908 - j          0x08A7F560
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F90C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F910 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F914 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F918 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F91C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F920 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F924 - j          0x08A7F8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F928 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F92C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F930 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F934 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F938 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F93C - lw         $t1, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F940 - j          0x08A7F894
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F944 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F948 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F94C - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F950 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F954 - addiu      $v0, $v0, 1916
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F958 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F95C - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F960 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F964 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F968 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F96C - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F970 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F974 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F978 - beq        $a0, $zr, 0x08A7FAD4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F97C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F980 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F984 - bnel       $v0, $zr, 0x08A7F99C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F988 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F98C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F990 - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F994 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F998 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F99C - lw         $v1, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A0 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A4 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9AC - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B8 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9BC - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9C0 - beq        $a0, $zr, 0x08A7FAB8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C4 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C8 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9CC - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D0 - blez       $s0, 0x08A7FA54
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9D4 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D8 - bne        $v0, $zr, 0x08A7FA24
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9DC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E0 - addiu      $s1, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E4 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E8 - sw         $s5, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9EC - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F4 - sw         $s1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9FC - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA00 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA04 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA08 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA0C - beq        $a0, $zr, 0x08A7FA9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA10 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA14 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA18 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA1C - beql       $v0, $zr, 0x08A7F9EC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA20 - sw         $s5, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA24 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA28 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA2C - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA30 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA34 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA38 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA3C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA40 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA44 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA48 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA4C - beq        $a0, $zr, 0x08A7FA80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA50 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA54 - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA58 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA5C - sw         $a1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA60 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA64 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA68 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA6C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA70 - addu       $v0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA74 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA78 - j          0x08A7F6B0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA7C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA80 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FA84 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA88 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA8C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA90 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA94 - j          0x08A7FA58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA98 - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA9C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAA0 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAA4 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAA8 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAAC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAB0 - j          0x08A7FA18
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAB4 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAB8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FABC - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAC4 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FACC - j          0x08A7F9CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAD0 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAD4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAD8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FADC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAE4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE8 - j          0x08A7F984
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAEC - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAF0 - slti       $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FAF4 - bne        $v0, $zr, 0x08A7FCC8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAF8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAFC - lbu        $v0, 0($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB00 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB04 - addiu      $s4, $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB08 - sb         $v0, 480($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB0C - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB10 - sb         $v0, 481($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB14 - addiu      $v0, $sp, 480
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB18 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB1C - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB20 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB24 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB28 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB2C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB30 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB34 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB38 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB3C - beq        $a0, $zr, 0x08A7FCAC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB40 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB44 - lw         $a0, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB48 - lw         $a1, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FB50 - jal        0x08A74180
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB54 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB58 - beq        $v0, $zr, 0x08A7FC0C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB5C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB60 - lw         $a0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB64 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB68 - addiu      $v0, $a0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB6C - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB70 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB74 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB78 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB7C - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB80 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB84 - addiu      $v0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB88 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB8C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FB90 - beq        $a0, $zr, 0x08A7FBEC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB94 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB98 - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB9C - lw         $a0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA0 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA4 - addiu      $v0, $sp, 32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA8 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBAC - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB0 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB4 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB8 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBBC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC0 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC4 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBC8 - bne        $a0, $zr, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBCC - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBD4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBDC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBE4 - j          0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FBEC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBF4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBFC - beq        $v0, $zr, 0x08A7FB9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC00 - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC04 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC08 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC0C - addiu      $s0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC10 - blez       $s0, 0x08A7FB98
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC14 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC18 - bne        $v0, $zr, 0x08A7FC64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC1C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC20 - addiu      $s4, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC24 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC28 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC2C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC30 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC34 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC38 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC3C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC40 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC44 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC48 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC4C - beq        $a0, $zr, 0x08A7FC90
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC50 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC54 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC58 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC5C - beql       $v0, $zr, 0x08A7FC2C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC60 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC64 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC68 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC6C - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC70 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC74 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC78 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC7C - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC80 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC84 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC88 - j          0x08A7FB90
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC8C - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC90 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FC94 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC98 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC9C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCA4 - j          0x08A7FC58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA8 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCAC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FCB0 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCB4 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCB8 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCBC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCC0 - j          0x08A7FB44
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCC4 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCC8 - andi       $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCCC - bnel       $v0, $zr, 0x08A7FB00
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD0 - lbu        $v0, 0($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD8 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCDC - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE4 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE8 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCEC - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF0 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF8 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCFC - bne        $a0, $zr, 0x08A7FB98
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD00 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD04 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD08 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD0C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD10 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD14 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD18 - j          0x08A7FB9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD1C - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD20 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD24 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD28 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD2C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD30 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD34 - j          0x08A7F39C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD38 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD3C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD40 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD44 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD48 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD4C - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD50 - j          0x08A7F35C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD54 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD58 - lw         $v0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD5C - subu       $s0, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD60 - blez       $s0, 0x08A7F30C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD64 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD68 - bne        $v0, $zr, 0x08A7FDB4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD6C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD70 - addiu      $s5, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD74 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD78 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD7C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD80 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD84 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD88 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD8C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD90 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD94 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD98 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD9C - beq        $a0, $zr, 0x08A7FE00
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA0 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA4 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDA8 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDAC - beql       $v0, $zr, 0x08A7FD7C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB0 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDB4 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB8 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDBC - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC0 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC8 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDCC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD0 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD4 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD8 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDDC - bne        $a0, $zr, 0x08A7F30C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE0 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FDE8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDEC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDF4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF8 - j          0x08A7F310
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDFC - lw         $v1, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE00 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE04 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE08 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE0C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE10 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE14 - j          0x08A7FDA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE18 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE1C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE20 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE24 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE28 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE2C - beq        $v0, $zr, 0x08A7F304
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE30 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE34 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE38 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE3C - andi       $v0, $a0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE40 - beq        $v0, $zr, 0x08A7F304
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE44 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE48 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE4C - sb         $v0, 480($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE54 - addiu      $v1, $sp, 480
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE58 - sb         $s7, 481($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE5C - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE60 - lw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE64 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE68 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE6C - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE70 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE74 - slti       $v1, $a0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE78 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE7C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE80 - bne        $v1, $zr, 0x08A7F300
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE84 - sw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE88 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE8C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE90 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE94 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE98 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE9C - j          0x08A7F304
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEA0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEA4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEA8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEAC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEB4 - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB8 - j          0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEBC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEC0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEC4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEC8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FECC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FED4 - j          0x08A7F27C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED8 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A802C0 - j          0x08A7F1F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802C4 - sb         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A807BC - beq        $s7, $zr, 0x08A807D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C0 - addiu      $s4, $sp, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C4 - sb         $s7, 128($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807C8 - j          0x08A802C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807CC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807D0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A807D4 - bne        $v0, $zr, 0x08A807E4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807D8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807DC - j          0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E0 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A807E4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807EC - beql       $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F0 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807F4 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F8 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80808 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8080C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80810 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80814 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80818 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8081C - j          0x08A7EFA8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80820 - lw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_89FDC88
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDC88 - addiu      $sp, $sp, -608
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDC8C - sw         $s0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDC90 - addiu      $s0, $sp, 256
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDC94 - sw         $s3, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDC98 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDC9C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCA0 - sw         $ra, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCA4 - sw         $s7, 588($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCA8 - andi       $s7, $a2, 255
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCAC - sw         $s6, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCB0 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCB4 - sw         $s5, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCB8 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCBC - sw         $s4, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCC0 - addiu      $s4, $s3, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCC4 - sw         $s2, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCC8 - addiu      $s2, $s3, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDCCC - jal        0x08A7CFD4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCD0 - sw         $s1, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCD4 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDCD8 - jal        0x08A7D404
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCDC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCE0 - addiu      $s0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDCE4 - jal        0x08A7D06C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCE8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCEC - addu       $v0, $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCF0 - sb         $zr, -4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDCF4 - jal        0x089FBBBC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCF8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDCFC - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD00 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDD04 - jal        0x08A7D404
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD08 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD0C - lw         $a1, 20($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD10 - addiu      $s0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD14 - sw         $s2, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDD18 - beq        $a1, $s2, 0x089FDD48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD1C - sw         $a1, 512($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDD20 - lw         $a1, 512($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD24 - lw         $v1, 8($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD28 - lw         $v0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDD2C - beq        $v0, $s1, 0x089FDE64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD30 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDD34 - sw         $a1, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD38 - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD3C - lw         $v1, 4($a1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDD40 - bne        $v1, $v0, 0x089FDD20
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD44 - sw         $v1, 512($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDD48 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD4C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD50 - addiu      $a1, $a1, -28772
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD54 - addiu      $a2, $a2, -28764
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD58 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDD5C - jal        0x08A7C9DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD60 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD64 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD68 - lw         $v0, 5752($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDD6C - bne        $v0, $zr, 0x089FDD84
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD70 - addu       $v0, $s6, $zr <=> move $v0, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD74 - lw         $a0, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDD78 - bne        $a0, $zr, 0x089FDDB0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD7C - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDD80 - addu       $v0, $s6, $zr <=> move $v0, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDD84 - lw         $ra, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD88 - lw         $s7, 588($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD8C - lw         $s6, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD90 - lw         $s5, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD94 - lw         $s4, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD98 - lw         $s3, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDD9C - lw         $s2, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDA0 - lw         $s1, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDA4 - lw         $s0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDA8 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDAC - addiu      $sp, $sp, 608
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FDDB0 - jal        0x089FF398
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDB4 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDDB8 - beq        $v0, $zr, 0x089FDE50
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDBC - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDDC0 - jal        0x089FBF40
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDC4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDC8 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDCC - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDDD0 - jal        0x089FC698
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDD4 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDDD8 - beql       $v0, $zr, 0x089FDE3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDDC - lw         $a0, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDDE0 - lw         $v0, 12($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDE4 - lw         $a0, 48($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDE8 - addiu      $v0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDEC - sw         $v0, 12($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDF0 - lw         $v1, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDF4 - lw         $a1, 12($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDF8 - sw         $s6, 8($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDDFC - sw         $s4, 4($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FDE00 - bne        $a1, $zr, 0x089FDE2C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE04 - sw         $v1, 48($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE08 - sw         $a0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE0C - sw         $s2, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDE10 - addiu      $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE14 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE18 - sw         $v0, 12($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE1C - sb         $v1, 5012($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE20 - sw         $a0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDE24 - j          0x089FDD80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE28 - sw         $s2, 4($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDE2C - lw         $v0, 64($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE30 - sw         $v0, 0($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDE34 - j          0x089FDE10
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE38 - sw         $a0, 4($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDE3C - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDE40 - jal        0x089FF3D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE44 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDE48 - j          0x089FDD84
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE4C - addu       $v0, $s6, $zr <=> move $v0, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FDE50 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDE54 - jal        0x0881CE6C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE58 - addiu      $a0, $a0, -28748
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDE5C - j          0x089FDD84
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE60 - addu       $v0, $s6, $zr <=> move $v0, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FDE64 - jal        0x089FC768
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE68 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE6C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FDE70 - jal        0x08A7CF60
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE74 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDE78 - bne        $v0, $zr, 0x089FDD34
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE7C - lw         $a1, 512($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE80 - lw         $v0, 512($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FDE84 - j          0x089FDD84
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FDE88 - lw         $v0, 8($v0)
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D404
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D404 - addiu      $sp, $sp, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D408 - sw         $s1, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D40C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D410 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D414 - sw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D418 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D41C - beq        $a1, $zr, 0x08A7D45C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D420 - sw         $ra, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D424 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D428 - jal        0x08A7CE60
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D42C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D430 - beql       $v0, $zr, 0x08A7D448
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D434 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D438 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D43C - j          0x08A7D424
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D440 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D444 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D448 - lw         $ra, 8($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D44C - lw         $s1, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D450 - lw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D454 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D458 - addiu      $sp, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7D45C - jal        0x08A7CE60
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D460 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D464 - j          0x08A7D444
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D468 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_89FBBBC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBBBC - addiu      $sp, $sp, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBC0 - sw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBC4 - sw         $ra, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FBBC8 - jal        0x08A7D06C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBCC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBD0 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBD4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FBBD8 - blez       $v0, 0x089FBC08
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBDC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBBE0 - addu       $v1, $s0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBE4 - sll        $v0, $a2, 0x0003
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBE8 - addu       $v0, $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBEC - lb         $a0, 0($v1)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBF0 - sll        $v0, $v0, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBF4 - addiu      $a1, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBF8 - addu       $v0, $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBBFC - slt        $v1, $a1, $a3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FBC00 - bne        $v1, $zr, 0x089FBBE0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBC04 - addu       $a2, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBC08 - lw         $ra, 4($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBC0C - lw         $s0, 0($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBC10 - subu       $v0, $zr, $a2 <=> negu $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBC14 - max        $v0, $a2, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBC18 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBC1C - addiu      $sp, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - Compiling _S1_2_8A80654
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF28 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF2C - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF30 - xori       $v1, $v0, 37
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF38 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF3C - and        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF40 - beq        $v0, $zr, 0x08A7EF6C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF44 - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF48 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF4C - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF50 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF54 - xori       $v1, $v0, 37
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF58 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF60 - and        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7EF64 - bnel       $v0, $zr, 0x08A7EF4C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF68 - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EF6C - subu       $s1, $s3, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF70 - beq        $s1, $zr, 0x08A7EFB8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF74 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF78 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF7C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF80 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF84 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF88 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF8C - addu       $v1, $v1, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF90 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF94 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EF98 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EF9C - beq        $a0, $zr, 0x08A80808
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA0 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFA4 - lw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7EFA8 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFAC - addu       $a0, $a0, $s1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB0 - sw         $a0, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFB4 - seb        $v0, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7EFB8 - beq        $v0, $zr, 0x08A807D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFBC - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC0 - lbu        $a2, 0($s3)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC4 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFC8 - sw         $zr, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFCC - sw         $zr, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD0 - sw         $zr, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD4 - sb         $zr, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFD8 - seb        $s7, $a2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFDC - addiu      $s3, $s3, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE0 - addiu      $v1, $s7, -32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFE4 - sltiu      $v0, $v1, 89
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7EFE8 - beq        $v0, $zr, 0x08A807BC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFEC - sll        $v0, $v1, 0x0002
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF4 - addiu      $v1, $v1, 1980
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFF8 - addu       $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7EFFC - lw         $a0, 0($v0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F000 - jr         $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F004 - nop
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7F1E4 - jal        0x08A7D06C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1E8 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1EC - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F0 - lw         $a0, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F1F4 - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1F8 - max        $a0, $s6, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F1FC - sw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F200 - bne        $v1, $zr, 0x08A7F218
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F204 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F208 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F20C - lw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F210 - andi       $v0, $a1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F214 - addu       $a0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F218 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F21C - andi       $fp, $a1, 132
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F220 - bne        $fp, $zr, 0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F224 - sw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F228 - lw         $v0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F22C - lw         $a0, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F230 - subu       $s0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F234 - blez       $s0, 0x08A7F2C0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F238 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F23C - bne        $v0, $zr, 0x08A7F288
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F240 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F244 - addiu      $s5, $a1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F248 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F24C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F250 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F254 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F258 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F25C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F260 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F264 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F268 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F26C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F270 - beq        $a0, $zr, 0x08A7FEC0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F274 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F278 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F27C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F280 - beql       $v0, $zr, 0x08A7F250
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F284 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F288 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F28C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F290 - addiu      $v0, $v1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F294 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F298 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F29C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2A8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2AC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2B4 - beq        $a0, $zr, 0x08A7FEA4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2B8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2BC - lbu        $v1, 16($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F2C0 - seb        $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2C4 - beq        $v0, $zr, 0x08A7FE3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2C8 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D0 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D4 - addiu      $v1, $sp, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2D8 - lw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2DC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E0 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E4 - addiu      $a0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2E8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2EC - slti       $v1, $a0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F0 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2F4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F2F8 - beq        $v1, $zr, 0x08A7FE1C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F2FC - sw         $a0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F300 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F304 - beq        $fp, $v0, 0x08A7FD58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F308 - lw         $a1, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F30C - lw         $v1, 580($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F310 - subu       $s0, $v1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F314 - blez       $s0, 0x08A7F398
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F318 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F31C - bne        $v0, $zr, 0x08A7F368
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F320 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F324 - addiu      $s5, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F328 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F32C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F330 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F334 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F338 - sw         $s5, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F33C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F340 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F344 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F348 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F34C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F350 - beq        $a0, $zr, 0x08A7FD3C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F354 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F358 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F35C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F360 - beql       $v0, $zr, 0x08A7F330
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F364 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F368 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F36C - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F370 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F374 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F378 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F37C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F380 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F384 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F388 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F38C - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F390 - beq        $a0, $zr, 0x08A7FD20
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F394 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F398 - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F39C - andi       $v0, $a0, 256
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3A0 - bne        $v0, $zr, 0x08A7F57C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A4 - slti       $v0, $s7, 102
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3A8 - sw         $s6, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3AC - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B4 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3B8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3BC - addu       $v1, $v1, $s6
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C0 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3C8 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3CC - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3D0 - beq        $a0, $zr, 0x08A7F560
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3D4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3D8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F3DC - andi       $v0, $a1, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F3E0 - beq        $v0, $zr, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E4 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3E8 - lw         $v0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3EC - subu       $s0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F0 - blez       $s0, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3F4 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F3F8 - bne        $v0, $zr, 0x08A7F444
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F400 - addiu      $s4, $a0, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F404 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F408 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F40C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F410 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F414 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F418 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F41C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F420 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F424 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F428 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F42C - beq        $a0, $zr, 0x08A7F544
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F430 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F434 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F438 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F43C - beql       $v0, $zr, 0x08A7F40C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F440 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F444 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F448 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F44C - addiu      $v0, $a1, 1856
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F450 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F454 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F458 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F45C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F460 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F464 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F468 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F46C - beq        $a0, $zr, 0x08A7F528
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F470 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F474 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F478 - lw         $a0, 560($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F47C - lw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F480 - max        $v0, $v1, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F484 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F488 - addu       $a1, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F48C - bne        $v1, $zr, 0x08A7F4B4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F490 - sw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F494 - lw         $v0, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F498 - sw         $zr, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F49C - beq        $v0, $zr, 0x08A7EF28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4A4 - jal        0x08A79A74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4AC - j          0x08A7EF28
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4B0 - sw         $zr, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4B4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4B8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4BC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F4C0 - beq        $v0, $zr, 0x08A7F498
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4C4 - lw         $v0, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4C8 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F4CC - beq        $v1, $zr, 0x08A7F4E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F4D4 - jal        0x08A79A74
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4D8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4DC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F4E0 - lw         $a1, 556($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E4 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4E8 - lhu        $v0, 12($a0)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4EC - andi       $v0, $v0, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F0 - movz       $v1, $a1, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F4 - lw         $ra, 644($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4F8 - lw         $fp, 640($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F4FC - lw         $s7, 636($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F500 - lw         $s6, 632($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F504 - lw         $s5, 628($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F508 - lw         $s4, 624($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F50C - lw         $s3, 620($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F510 - lw         $s2, 616($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F514 - lw         $s1, 612($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F518 - lw         $s0, 608($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F51C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F520 - jr         $ra
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F524 - addiu      $sp, $sp, 656
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F528 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F52C - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F530 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F534 - beql       $v0, $zr, 0x08A7F478
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F538 - lw         $v1, 584($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F53C - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F540 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F544 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F548 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F54C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F550 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F554 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F558 - j          0x08A7F438
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F55C - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F560 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F564 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F568 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F56C - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F570 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F574 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F578 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F57C - bne        $v0, $zr, 0x08A7FAF0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F580 - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F584 - lw         $a0, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F588 - lw         $a1, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F58C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F590 - jal        0x08A740F8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F594 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F598 - bne        $v0, $zr, 0x08A7F70C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F59C - lw         $a1, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A4 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5A8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5AC - addiu      $v0, $v0, 1916
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B0 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B4 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5B8 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5BC - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C0 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C4 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5C8 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5CC - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5D0 - beq        $a0, $zr, 0x08A7F6F0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5D8 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5DC - lw         $v1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E0 - slt        $v0, $v0, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F5E4 - bnel       $v0, $zr, 0x08A7F600
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5E8 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F5EC - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F0 - andi       $v0, $a1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F5F4 - beq        $v0, $zr, 0x08A7F3E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5F8 - andi       $v0, $a1, 4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F5FC - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F600 - lw         $v0, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F604 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F608 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F60C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F610 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F614 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F618 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F61C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F620 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F624 - beq        $a0, $zr, 0x08A7F6D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F628 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F62C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F630 - addiu      $s0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F634 - blez       $s0, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F638 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F63C - bne        $v0, $zr, 0x08A7F688
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F640 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F644 - addiu      $s4, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F648 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F64C - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F650 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F654 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F658 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F65C - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F660 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F664 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F668 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F66C - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F670 - beq        $a0, $zr, 0x08A7F6B8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F674 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F678 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F67C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F680 - beql       $v0, $zr, 0x08A7F650
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F684 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F688 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F68C - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F690 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F694 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F698 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F69C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6A4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6A8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6AC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7F6B0 - j          0x08A7F3D0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6B4 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6B8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6BC - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6C4 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6C8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6CC - j          0x08A7F67C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6D0 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6D4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6D8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6DC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6E4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6E8 - j          0x08A7F630
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6EC - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F6F0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F6F4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F6F8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F6FC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F700 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F704 - j          0x08A7F5DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F708 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F70C - blez       $a1, 0x08A7F948
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F710 - lw         $v1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F714 - slt        $v0, $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F718 - bnel       $v0, $zr, 0x08A7F868
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F71C - sw         $a1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F720 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F724 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F728 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F72C - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F730 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F734 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F738 - addu       $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F73C - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F740 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F744 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F748 - beq        $a0, $zr, 0x08A7F84C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F74C - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F750 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F754 - subu       $s0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F758 - blez       $s0, 0x08A7F7DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F75C - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F760 - bne        $v0, $zr, 0x08A7F7AC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F764 - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F768 - addiu      $s1, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F76C - addiu      $s4, $zr, 16 <=> li $s4, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F770 - sw         $s4, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F774 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F778 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F77C - sw         $s1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F780 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F784 - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F788 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F78C - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F790 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F794 - beq        $a0, $zr, 0x08A7F830
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F798 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F79C - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7A0 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7A4 - beql       $v0, $zr, 0x08A7F774
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7A8 - sw         $s4, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7AC - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B0 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B4 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7B8 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7BC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7C8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7CC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D0 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F7D4 - beq        $a0, $zr, 0x08A7F814
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7D8 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7DC - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F7E0 - andi       $v0, $a0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F7E4 - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7E8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F0 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7F8 - addiu      $v0, $v0, 1920
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F7FC - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F800 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F804 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F808 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F80C - j          0x08A7F6A4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F810 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F814 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F818 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F81C - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F820 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F824 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F828 - j          0x08A7F7E0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F82C - lw         $a0, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F830 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F834 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F838 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F83C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F840 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F844 - j          0x08A7F7A0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F848 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F84C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F850 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F854 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F858 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F85C - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F860 - j          0x08A7F750
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F864 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F868 - addu       $t1, $a1, $zr <=> move $t1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F86C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F870 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F874 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F878 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F87C - addu       $v1, $v1, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F880 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F884 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F888 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F88C - beq        $a0, $zr, 0x08A7F92C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F890 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F894 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F898 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F89C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A0 - addiu      $v0, $v0, 1920
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A4 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8A8 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8AC - addu       $s4, $s4, $t1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B4 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8B8 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8BC - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C0 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8C4 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F8C8 - beq        $a0, $zr, 0x08A7F910
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8CC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D0 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F8D4 - lw         $a0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8D8 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8DC - subu       $a0, $a0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E0 - sw         $a0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8E8 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8EC - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F0 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F4 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8F8 - slti       $a1, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F8FC - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F900 - bne        $a1, $zr, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F904 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F908 - j          0x08A7F560
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F90C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F910 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F914 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F918 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F91C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F920 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F924 - j          0x08A7F8D4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F928 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F92C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7F930 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F934 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F938 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F93C - lw         $t1, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F940 - j          0x08A7F894
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F944 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F948 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F94C - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F950 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F954 - addiu      $v0, $v0, 1916
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F958 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F95C - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F960 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F964 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F968 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F96C - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F970 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F974 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F978 - beq        $a0, $zr, 0x08A7FAD4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F97C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F980 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7F984 - bnel       $v0, $zr, 0x08A7F99C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F988 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F98C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7F990 - beq        $v0, $zr, 0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F994 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F998 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F99C - lw         $v1, 564($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A0 - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A4 - sw         $v1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9A8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9AC - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B4 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9B8 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9BC - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9C0 - beq        $a0, $zr, 0x08A7FAB8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C4 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9C8 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9CC - subu       $s0, $zr, $v0 <=> negu $s0, $v0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D0 - blez       $s0, 0x08A7FA54
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9D4 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7F9D8 - bne        $v0, $zr, 0x08A7FA24
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9DC - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E0 - addiu      $s1, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E4 - addiu      $s5, $zr, 16 <=> li $s5, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9E8 - sw         $s5, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7F9EC - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F0 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F4 - sw         $s1, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9F8 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7F9FC - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA00 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA04 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA08 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA0C - beq        $a0, $zr, 0x08A7FA9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA10 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA14 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA18 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA1C - beql       $v0, $zr, 0x08A7F9EC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA20 - sw         $s5, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA24 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA28 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA2C - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA30 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA34 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA38 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA3C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA40 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA44 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA48 - addu       $v0, $v0, $s0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FA4C - beq        $a0, $zr, 0x08A7FA80
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA50 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA54 - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA58 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA5C - sw         $a1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA60 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA64 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA68 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA6C - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA70 - addu       $v0, $v0, $a1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA74 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA78 - j          0x08A7F6B0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA7C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA80 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FA84 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA88 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA8C - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA90 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FA94 - j          0x08A7FA58
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FA98 - lw         $a1, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FA9C - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAA0 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAA4 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAA8 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAAC - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAB0 - j          0x08A7FA18
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAB4 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAB8 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FABC - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAC4 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAC8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FACC - j          0x08A7F9CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAD0 - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAD4 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FAD8 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FADC - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE0 - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAE4 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FAE8 - j          0x08A7F984
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAEC - lw         $v0, 532($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FAF0 - slti       $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FAF4 - bne        $v0, $zr, 0x08A7FCC8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAF8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FAFC - lbu        $v0, 0($s4)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB00 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB04 - addiu      $s4, $s4, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB08 - sb         $v0, 480($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB0C - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB10 - sb         $v0, 481($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB14 - addiu      $v0, $sp, 480
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB18 - sw         $v1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB1C - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB20 - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB24 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB28 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB2C - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB30 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB34 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB38 - addiu      $v0, $v0, 2
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB3C - beq        $a0, $zr, 0x08A7FCAC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB40 - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB44 - lw         $a0, 568($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB48 - lw         $a1, 572($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FB50 - jal        0x08A74180
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB54 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FB58 - beq        $v0, $zr, 0x08A7FC0C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB5C - lw         $v0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB60 - lw         $a0, 528($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB64 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB68 - addiu      $v0, $a0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB6C - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB70 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB74 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB78 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB7C - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB80 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB84 - addiu      $v0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB88 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB8C - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7FB90 - beq        $a0, $zr, 0x08A7FBEC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FB94 - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB98 - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FB9C - lw         $a0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA0 - sw         $v0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA4 - addiu      $v0, $sp, 32
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBA8 - lw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBAC - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB0 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB4 - addiu      $v1, $v1, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBB8 - lw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBBC - sw         $v1, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC0 - addu       $v0, $v0, $a0
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBC4 - slti       $a0, $v1, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBC8 - bne        $a0, $zr, 0x08A7F3D8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBCC - sw         $v0, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD0 - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBD4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBD8 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBDC - bne        $v0, $zr, 0x08A7F4C8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE0 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBE4 - j          0x08A7F3DC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBE8 - lw         $a1, 552($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FBEC - lw         $a0, 544($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF0 - addiu      $a1, $sp, 48
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FBF4 - jal        0x08A7ECF4
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FBF8 - addiu      $s2, $sp, 64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FBFC - beq        $v0, $zr, 0x08A7FB9C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC00 - lw         $v0, 576($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC04 - j          0x08A7F4CC
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC08 - lw         $v1, 592($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC0C - addiu      $s0, $v0, -1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC10 - blez       $s0, 0x08A7FB98
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC14 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC18 - bne        $v0, $zr, 0x08A7FC64
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC1C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC20 - addiu      $s4, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC24 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC28 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC2C - lw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC30 - lw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC34 - sw         $s4, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC38 - addiu      $v0, $v0, 1
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC3C - addiu      $v1, $v1, 16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC40 - slti       $a0, $v0, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC44 - sw         $v1, 56($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC48 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FC4C - beq        $a0, $zr, 0x08A7FC90
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC50 - sw         $v0, 52($sp)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC54 - addiu      $s0, $s0, -16
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC58 - slti       $v0, $s0, 17
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC5C - beql       $v0, $zr, 0x08A7FC2C
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC60 - sw         $s1, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC64 - sw         $s0, 4($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC68 - addiu      $v0, $fp, 1872
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC6C - sw         $v0, 0($s2)
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC70 - addiu      $s2, $s2, 8
14:03:39 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC74 - lw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC78 - lw         $v1, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC7C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC80 - sw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC84 - addiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC88 - j          0x08A7FB90
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC8C - slti       $a0, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FC90 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FC94 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FC98 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FC9C - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA0 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCA4 - j          0x08A7FC58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCA8 - addiu      $s0, $s0, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCAC - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FCB0 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCB4 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCB8 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCBC - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCC0 - j          0x08A7FB44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCC4 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCC8 - andi       $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCCC - bnel       $v0, $zr, 0x08A7FB00
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD0 - lbu        $v0, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FCD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCD8 - sw         $v0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCDC - lw         $v1, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE0 - lw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE4 - sw         $s4, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCE8 - addiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCEC - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF0 - slti       $a0, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF4 - sw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FCF8 - addiu      $s2, $s2, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FCFC - bne        $a0, $zr, 0x08A7FB98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD00 - sw         $v1, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD04 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD08 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD0C - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD10 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD14 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD18 - j          0x08A7FB9C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD1C - lw         $v0, 576($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD20 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD24 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD28 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD2C - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD30 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD34 - j          0x08A7F39C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD38 - lw         $a0, 552($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD3C - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FD40 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD44 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD48 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD4C - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD50 - j          0x08A7F35C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD54 - addiu      $s0, $s0, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD58 - lw         $v0, 584($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD5C - subu       $s0, $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FD60 - blez       $s0, 0x08A7F30C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD64 - slti       $v0, $s0, 17
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD68 - bne        $v0, $zr, 0x08A7FDB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD6C - lui        $fp, 0x08AC <=> li $fp, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD70 - addiu      $s5, $fp, 1872
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD74 - addiu      $s1, $zr, 16 <=> li $s1, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD78 - sw         $s1, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FD7C - lw         $v0, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD80 - lw         $v1, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD84 - sw         $s5, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD88 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD8C - addiu      $v1, $v1, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD90 - slti       $a0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD94 - sw         $v1, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FD98 - addiu      $s2, $s2, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7FD9C - beq        $a0, $zr, 0x08A7FE00
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA0 - sw         $v0, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDA4 - addiu      $s0, $s0, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDA8 - slti       $v0, $s0, 17
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDAC - beql       $v0, $zr, 0x08A7FD7C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB0 - sw         $s1, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FDB4 - sw         $s0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDB8 - addiu      $v0, $fp, 1872
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDBC - lw         $v1, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC0 - sw         $v0, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC4 - addiu      $s2, $s2, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDC8 - addiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDCC - lw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD0 - slti       $a0, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD4 - sw         $v1, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDD8 - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDDC - bne        $a0, $zr, 0x08A7F30C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE0 - sw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDE4 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FDE8 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDEC - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF0 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDF4 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FDF8 - j          0x08A7F310
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FDFC - lw         $v1, 580($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE00 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE04 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE08 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE0C - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE10 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE14 - j          0x08A7FDA8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE18 - addiu      $s0, $s0, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE1C - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE20 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE24 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE28 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE2C - beq        $v0, $zr, 0x08A7F304
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE30 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE34 - j          0x08A7F4CC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE38 - lw         $v1, 592($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FE3C - andi       $v0, $a0, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE40 - beq        $v0, $zr, 0x08A7F304
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE44 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE48 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE4C - sb         $v0, 480($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE54 - addiu      $v1, $sp, 480
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE58 - sb         $s7, 481($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE5C - sw         $v0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE60 - lw         $a0, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE64 - lw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE68 - sw         $v1, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE6C - addiu      $a0, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE70 - addiu      $v0, $v0, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE74 - slti       $v1, $a0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE78 - sw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE7C - addiu      $s2, $s2, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE80 - bne        $v1, $zr, 0x08A7F300
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE84 - sw         $a0, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE88 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FE8C - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE90 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE94 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FE98 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FE9C - j          0x08A7F304
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEA0 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEA4 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEA8 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEAC - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB0 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEB4 - lbu        $v1, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FEB8 - j          0x08A7F2C0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEBC - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7FEC0 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7FEC4 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FEC8 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FECC - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED0 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7FED4 - j          0x08A7F27C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7FED8 - addiu      $s0, $s0, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A802C0 - j          0x08A7F1F0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A802C4 - sb         $zr, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80654 - lw         $v0, 548($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80658 - sb         $zr, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8065C - addiu      $a0, $v0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80660 - lw         $s4, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80664 - beq        $s4, $zr, 0x08A807AC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80668 - sw         $a0, 548($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8066C - addiu      $v0, $zr, 83 <=> li $v0, 83
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80670 - beq        $s7, $v0, 0x08A80684
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80674 - lw         $a1, 552($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80678 - andi       $v0, $a1, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8067C - beq        $v0, $zr, 0x08A80778
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80680 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80684 - addiu      $a0, $sp, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80688 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8068C - addiu      $a2, $zr, 8 <=> li $a2, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80690 - sw         $s4, 536($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80694 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80698 - jal        0x08A7A700
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8069C - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A806A0 - bltz       $s5, 0x08A80748
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806A4 - addiu      $fp, $zr, -1 <=> li $fp, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A806A8 - lw         $v1, 536($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806AC - sll        $v0, $s1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806B0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806B4 - lw         $a2, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A806B8 - beq        $a2, $zr, 0x08A806EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806BC - lw         $a0, 540($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806C0 - addiu      $a1, $sp, 128
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A806C4 - jal        0x08A81DF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806C8 - addiu      $a3, $sp, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A806CC - beq        $v0, $fp, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806D0 - addu       $v1, $v0, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806D4 - slt        $v0, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A806D8 - bne        $v0, $zr, 0x08A806EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806DC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806E0 - addu       $s6, $v1, $zr <=> move $s6, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A806E4 - bne        $v1, $s5, 0x08A806A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806E8 - addiu      $s1, $s1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A806EC - beq        $s6, $zr, 0x08A7F1F4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806F0 - lw         $a0, 580($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806F4 - lw         $a0, 540($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A806F8 - jal        0x08A79CD8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A806FC - addiu      $a1, $s6, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80700 - beq        $v0, $zr, 0x08A7F4DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80704 - sw         $v0, 592($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80708 - addiu      $a2, $zr, 8 <=> li $a2, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8070C - addiu      $a0, $sp, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80710 - jal        0x08A7A700
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80714 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80718 - lw         $a0, 540($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8071C - lw         $a1, 592($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80720 - addiu      $t0, $sp, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80724 - addiu      $a2, $sp, 536
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80728 - jal        0x08A81EB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8072C - addu       $a3, $s6, $zr <=> move $a3, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80730 - bne        $v0, $s6, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80734 - lw         $v1, 592($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80738 - addu       $v0, $v1, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8073C - addu       $s4, $v1, $zr <=> move $s4, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80740 - j          0x08A7F1F0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80744 - sb         $zr, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80748 - lw         $a0, 540($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8074C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80750 - addiu      $a2, $sp, 536
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80754 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80758 - jal        0x08A81EB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8075C - addiu      $t0, $sp, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80760 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80764 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80768 - beq        $s6, $v0, 0x08A7F4CC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8076C - lw         $v1, 592($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80770 - j          0x08A806EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80774 - sw         $s4, 536($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80778 - bltz       $s5, 0x08A7F1E4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8077C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80780 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A80784 - jal        0x08A84AAC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80788 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8078C - beq        $v0, $zr, 0x08A7F1F0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80790 - addu       $s6, $s5, $zr <=> move $s6, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80794 - subu       $s6, $v0, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80798 - slt        $v0, $s5, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8079C - bnel       $v0, $zr, 0x08A7F1F0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807A0 - addu       $s6, $s5, $zr <=> move $s6, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807A4 - j          0x08A7F1F4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807A8 - lw         $a0, 580($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807AC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807B0 - addiu      $s4, $v0, 1972
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807B4 - j          0x08A7F1F0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807B8 - addiu      $s6, $zr, 6 <=> li $s6, 6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A807BC - beq        $s7, $zr, 0x08A807D0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C0 - addiu      $s4, $sp, 128
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807C4 - sb         $s7, 128($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807C8 - j          0x08A802C0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807CC - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A807D0 - lw         $v0, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A807D4 - bne        $v0, $zr, 0x08A807E4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807D8 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807DC - j          0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E0 - sw         $zr, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A807E4 - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807E8 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A807EC - beql       $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F0 - sw         $zr, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A807F4 - j          0x08A7F4CC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A807F8 - lw         $v1, 592($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80808 - lw         $a0, 544($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8080C - jal        0x08A7ECF4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80810 - addiu      $a1, $sp, 48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80814 - bne        $v0, $zr, 0x08A7F4C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80818 - addiu      $s2, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8081C - j          0x08A7EFA8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80820 - lw         $a0, 556($sp)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FF398
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF398 - lw         $v0, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF39C - lw         $v1, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3A0 - sll        $a2, $v0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3A4 - addiu      $a1, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3A8 - slt        $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF3AC - beq        $v0, $zr, 0x089FF3C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3B0 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3B4 - lw         $v0, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3B8 - sw         $a1, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3BC - addu       $v0, $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3C0 - lw         $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3C4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF3C8 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF3CC - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FBF40
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBF40 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF44 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF48 - sw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FBF4C - jal        0x089FC030
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF50 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF54 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF58 - lw         $v1, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF5C - sw         $v0, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF60 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FBF64 - bne        $v1, $zr, 0x089FC020
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF68 - sw         $v0, 8($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF6C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBF70 - lwc1       $f0, -28316($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF74 - lw         $v1, 36($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF78 - sw         $zr, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF7C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF80 - sb         $zr, 48($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF84 - swc1       $f0, 44($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF88 - swc1       $f0, 40($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FBF8C - bne        $v1, $zr, 0x089FC010
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF90 - sw         $zr, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBF94 - lw         $v0, 72($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBF98 - sw         $zr, 36($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FBF9C - bne        $v0, $zr, 0x089FC000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFA4 - addiu      $a0, $zr, 64 <=> li $a0, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FBFA8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFAC - sw         $zr, 72($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFB4 - sb         $zr, 56($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFB8 - sb         $zr, 76($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFBC - sw         $zr, 52($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFC0 - sw         $zr, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFC4 - sw         $a0, 28($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFC8 - sw         $v1, 32($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFCC - sb         $zr, 57($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFD0 - sb         $zr, 77($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFD4 - sw         $zr, 60($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFD8 - sb         $zr, 78($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFDC - sb         $zr, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFE0 - sb         $zr, 5($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFE4 - sw         $zr, 64($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFE8 - sw         $zr, 68($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFEC - sw         $a0, 24($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFF0 - lw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFF4 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFF8 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FBFFC - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC000 - jal        0x0885183C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC004 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC008 - j          0x089FBFA8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC00C - addiu      $a0, $zr, 64 <=> li $a0, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC010 - jal        0x0885183C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC014 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC018 - j          0x089FBF98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC01C - lw         $v0, 72($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC020 - jal        0x0885183C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC024 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC028 - j          0x089FBF70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC02C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FC030
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC030 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC034 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC038 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC03C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC040 - sw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC044 - lw         $v1, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC048 - beq        $v1, $v0, 0x089FC058
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC04C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC050 - jal        0x08A2747C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC054 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC058 - lw         $v0, 52($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC05C - bnel       $v0, $zr, 0x089FC064
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC060 - sw         $zr, 52($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC064 - lw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC068 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC06C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC070 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FC698
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC698 - addiu      $sp, $sp, -272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC69C - sw         $s1, 260($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6A4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6A8 - sw         $s0, 256($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6AC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6B0 - sw         $ra, 264($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6B4 - lw         $v1, 36($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6B8 - sb         $v0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6BC - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC6C0 - bne        $v1, $zr, 0x089FC738
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6C4 - sb         $a2, 5($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC6C8 - jal        0x08A7D06C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6CC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6D0 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC6D4 - jal        0x08851688
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6DC - sw         $v0, 36($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC6E4 - jal        0x08A7CFD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC6EC - jal        0x089FC768
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6F4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC6F8 - jal        0x08A7CFD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC6FC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC700 - jal        0x08A7D06C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC704 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC708 - addu       $v0, $v0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC70C - sb         $zr, -4($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC710 - jal        0x089FBBBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC714 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC718 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC71C - sw         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC720 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC724 - lw         $ra, 264($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC728 - lw         $s1, 260($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC72C - lw         $s0, 256($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC730 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC734 - addiu      $sp, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC738 - jal        0x0885183C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC73C - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC740 - j          0x089FC6C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC744 - sw         $zr, 36($s0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FC768
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC768 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC76C - sw         $ra, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC770 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC774 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC778 - lw         $v0, 36($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC77C - beq        $v0, $zr, 0x089FC790
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC780 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC784 - jal        0x08A7D404
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC788 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC78C - addiu      $v1, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC790 - lw         $ra, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC794 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC798 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC79C - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FA72C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA72C - addiu      $sp, $sp, -64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA730 - sw         $s3, 28($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA734 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA738 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA73C - sw         $ra, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA740 - sw         $fp, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA744 - sw         $s7, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA748 - sw         $s6, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA74C - sw         $s5, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA750 - sw         $s4, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA754 - sw         $s2, 24($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA758 - sw         $s1, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA75C - jal        0x0884E9AC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA760 - sw         $s0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA764 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA768 - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA76C - jal        0x0885CECC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA770 - sw         $v0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA774 - jal        0x0885CECC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA778 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA77C - lw         $a0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA780 - bne        $a0, $zr, 0x089FA8F8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA784 - addu       $s7, $v0, $zr <=> move $s7, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA788 - sll        $a0, $s7, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA78C - addu       $a0, $a0, $s7
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA790 - jal        0x0899E654
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA794 - sll        $a0, $a0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA798 - sw         $v0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA79C - blez       $s7, 0x089FA88C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7A0 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7A4 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7A8 - addu       $s5, $s7, $zr <=> move $s5, $s7
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FA7AC - jal        0x0897E32C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7B0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7B4 - lw         $s0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7B8 - lw         $a0, 8($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7BC - addiu      $s2, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7C0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7C4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA7C8 - jal        0x0896E80C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7CC - addu       $s0, $s4, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7D0 - lw         $v1, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7D4 - sw         $v0, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7D8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7DC - addu       $v1, $s4, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7E0 - lw         $a0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7E4 - lw         $a1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7E8 - andi       $s2, $s2, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA7EC - jal        0x08A7A2C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7F0 - addiu      $s5, $s5, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7F4 - lw         $v0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7F8 - lw         $v1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA7FC - sltiu      $a2, $s1, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA800 - addu       $v0, $s4, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA804 - lw         $a1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA808 - addu       $v1, $v1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA80C - sltiu      $a2, $a2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA810 - addu       $a1, $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA814 - sw         $v1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA818 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA81C - addu       $s6, $s6, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA820 - beq        $s2, $zr, 0x089FA838
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA824 - sb         $zr, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA828 - lw         $v0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA82C - subu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA830 - addiu      $v0, $v0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA834 - sw         $v0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FA838 - jal        0x0897D294
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA83C - lw         $s0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA840 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA844 - addu       $s0, $s4, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA848 - swc1       $f0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA84C - jal        0x0897D294
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA850 - lw         $s0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA854 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA858 - addu       $s0, $s4, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA85C - swc1       $f0, 8($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA860 - jal        0x0897D294
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA864 - lw         $s0, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA868 - lw         $s1, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA86C - addu       $s0, $s4, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA870 - swc1       $f0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA874 - addu       $s1, $s4, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA878 - addiu      $s4, $s4, 20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA87C - jal        0x089FBBBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA880 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FA884 - bne        $s5, $zr, 0x089FA7AC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA888 - sw         $v0, 16($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA88C - sw         $s7, 12($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA890 - jal        0x0885183C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA894 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA898 - jal        0x0899E644
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA89C - addiu      $a0, $zr, 20 <=> li $a0, 20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8A0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8A4 - addiu      $v1, $v1, -29696
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8A8 - sw         $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8AC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8B0 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8B4 - sw         $v0, 16($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8B8 - sw         $zr, 4($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA8BC - jal        0x089FB114
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8C0 - sw         $zr, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8C4 - lw         $ra, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8C8 - lw         $fp, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8CC - lw         $s7, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8D0 - lw         $s6, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8D4 - lw         $s5, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8D8 - lw         $s4, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8DC - lw         $s3, 28($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8E0 - lw         $s2, 24($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8E4 - lw         $s1, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8E8 - lw         $s0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8EC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8F0 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8F4 - addiu      $sp, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FA8F8 - jal        0x0899E674
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA8FC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FA900 - j          0x089FA788
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA904 - sw         $zr, 4($s3)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885CECC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CECC - lw         $v1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CED0 - lw         $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CED4 - addiu      $v1, $v1, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CED8 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEDC - sw         $v1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_897E32C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897E32C - lw         $v1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897E330 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897E334 - addiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897E338 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897E33C - sw         $v1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_896E80C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E80C - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E810 - sw         $ra, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E814 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E818 - lw         $a2, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E81C - lw         $v0, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E820 - lw         $v1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E824 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E828 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E82C - subu       $v1, $v1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E830 - addu       $a1, $a2, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E834 - sw         $v0, 8($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E838 - addiu      $a0, $a0, -18840
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E83C - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E840 - sw         $a1, 4($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E844 - bltz       $v1, 0x0896E858
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E848 - sw         $v1, 0($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E84C - lw         $ra, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E850 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E854 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896E858 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E85C - lw         $a1, 12($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896E860 - j          0x0896E84C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E864 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_897D294
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897D294 - lw         $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897D298 - lwc1       $f0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897D29C - addiu      $v0, $v0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897D2A0 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897D2A4 - sw         $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FB114
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB114 - addiu      $sp, $sp, -32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB118 - sw         $s5, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB11C - sw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB120 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB124 - sw         $ra, 24($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB128 - sw         $s4, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB12C - sw         $s3, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB130 - sw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB134 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB138 - lw         $a0, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FB13C - beq        $a0, $zr, 0x089FB17C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB140 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB144 - lw         $v1, -4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB148 - sll        $v0, $v1, 0x0003
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB14C - subu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB150 - sll        $v0, $v0, 0x0003
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB154 - addu       $s0, $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89FB158 - beq        $a0, $s0, 0x089FB170
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB15C - addiu      $s0, $s0, -56
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FB160 - jal        0x089F9F24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB164 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FB168 - j          0x089FB158
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB16C - lw         $a0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FB170 - jal        0x0899E674
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB174 - addiu      $a0, $a0, -4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB178 - sw         $zr, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB17C - lw         $a0, 8($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FB180 - bne        $a0, $zr, 0x089FB24C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB184 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB188 - sll        $s0, $s5, 0x0003
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB18C - subu       $s0, $s0, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB190 - sll        $s0, $s0, 0x0003
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB194 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB198 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB19C - addiu      $a0, $a0, -29744
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1A0 - addiu      $a1, $zr, 56 <=> li $a1, 56
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1A4 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FB1A8 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1AC - addiu      $s0, $s0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FB1B0 - jal        0x0899E654
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1B8 - addiu      $s3, $v0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1BC - sw         $s5, -4($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1C0 - addu       $s1, $s3, $zr <=> move $s1, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FB1C4 - beq        $s5, $zr, 0x089FB1E4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1C8 - addiu      $s0, $s5, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1CC - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB1D0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FB1D4 - jal        0x089F9E48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1D8 - addiu      $s0, $s0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FB1DC - bne        $s0, $s4, 0x089FB1D0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1E0 - addiu      $s1, $s1, 56
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB1E4 - sw         $s3, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FB1E8 - jal        0x0899E654
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1EC - sll        $a0, $s5, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FB1F0 - blez       $s5, 0x089FB220
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1F4 - sw         $v0, 8($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB1FC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB200 - addu       $v1, $s5, $zr <=> move $v1, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB204 - lw         $v0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB208 - addiu      $v1, $v1, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB20C - addu       $v0, $v0, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB210 - sw         $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB214 - addiu      $a1, $a1, 56
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FB218 - bne        $v1, $zr, 0x089FB204
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB21C - addiu      $a0, $a0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB220 - sw         $s5, 16($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB224 - sw         $zr, 12($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB228 - lw         $ra, 24($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB22C - lw         $s5, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB230 - lw         $s4, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB234 - lw         $s3, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB238 - lw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB23C - lw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB240 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB244 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB248 - addiu      $sp, $sp, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FB24C - jal        0x0899E674
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB250 - sll        $s0, $s5, 0x0003
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FB254 - j          0x089FB18C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB258 - sw         $zr, 8($s2)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89F9E48
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9E48 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E4C - lwc1       $f0, -30252($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E50 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E54 - sw         $zr, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E58 - addiu      $v1, $a0, 20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E5C - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E60 - swc1       $f0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E64 - lwc1       $f0, -30248($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E68 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E6C - swc1       $f0, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E70 - lwc1       $f0, -30244($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E74 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E78 - swc1       $f0, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E7C - lwc1       $f0, -30240($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E80 - swc1       $f0, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9E84 - addiu      $a1, $a1, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E88 - sw         $zr, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9E8C - bgez       $a1, 0x089F9E84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E90 - addiu      $v1, $v1, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E94 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9E98 - sw         $zr, 52($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FA908
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA908 - addiu      $sp, $sp, -320
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA90C - sw         $s0, 272($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA910 - sw         $ra, 304($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA914 - sw         $s7, 300($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA918 - sw         $s6, 296($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA91C - sw         $s5, 292($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA920 - sw         $s4, 288($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA924 - sw         $s3, 284($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA928 - sw         $s2, 280($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA92C - sw         $s1, 276($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA930 - lw         $v0, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA934 - slt        $v0, $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA938 - beq        $v0, $zr, 0x089FAAF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA93C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA940 - bltz       $a1, 0x089FAA24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA944 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA948 - lw         $v0, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA94C - sll        $s5, $a1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA950 - addu       $v0, $s5, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA954 - lw         $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA958 - bne        $v1, $zr, 0x089FAA24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA95C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA960 - lw         $v0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA964 - addu       $v1, $s5, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA968 - sll        $v1, $v1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA96C - addu       $v1, $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA970 - lw         $a2, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA974 - lb         $v0, 0($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA978 - beq        $v0, $zr, 0x089FAA24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA97C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA980 - lb         $v0, 3($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA984 - lb         $a0, 4($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA988 - lb         $a1, 5($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA98C - sb         $v0, 256($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA990 - sb         $a0, 257($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA994 - sb         $a1, 258($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA998 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA99C - addiu      $a2, $sp, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9A0 - sb         $zr, 259($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9A4 - addiu      $a1, $a1, -30212
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9A8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9AC - lw         $a3, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA9B0 - jal        0x08A7C9DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9B4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA9B8 - jal        0x089FD5C4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9BC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9C4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FA9C8 - jal        0x089FDC88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9CC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA9D0 - beq        $v0, $zr, 0x089FAA20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9D4 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9D8 - lw         $v0, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FA9DC - beq        $v0, $zr, 0x089FAA24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9E0 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9E4 - lw         $a2, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9E8 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9EC - lui        $s7, 0x08AC <=> li $s7, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9F0 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA9F4 - sll        $s2, $s1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9F8 - addu       $v0, $s2, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA9FC - lw         $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FAA00 - beql       $v1, $zr, 0x089FAA54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA04 - lw         $v0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FAA08 - addiu      $s1, $s1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA0C - slti       $v0, $s1, 2500
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAA10 - bne        $v0, $zr, 0x089FA9F4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA14 - addiu      $s3, $s3, 20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA18 - addu       $v0, $s5, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA1C - lw         $s6, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FAA20 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FAA24 - lw         $ra, 304($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA28 - lw         $s7, 300($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA2C - lw         $s6, 296($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA30 - lw         $s5, 292($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA34 - lw         $s4, 288($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA38 - lw         $s3, 284($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA3C - lw         $s2, 280($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA40 - lw         $s1, 276($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA44 - lw         $s0, 272($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA48 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA4C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA50 - addiu      $sp, $sp, 320
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FAA54 - lw         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA58 - addu       $v0, $s3, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA5C - lw         $v1, 16($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAA60 - bne        $a1, $v1, 0x089FAA08
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA64 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FAA68 - jal        0x089FC768
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA6C - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FAA70 - bne        $v0, $zr, 0x089FAA80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA74 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAA78 - j          0x089FAA08
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA7C - lw         $a2, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FAA80 - jal        0x089FC768
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA84 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA88 - lw         $v1, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA8C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA90 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA94 - addu       $v1, $s3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FAA98 - jal        0x08A7D160
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAA9C - lw         $a1, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAAA0 - bnel       $v0, $zr, 0x089FAA08
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAA4 - lw         $a2, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FAAA8 - jal        0x089FB25C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAAC - lw         $a0, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAB0 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FAAB8 - beq        $v0, $zr, 0x089FAAE8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAABC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAC0 - lw         $v0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAC4 - addu       $v0, $s3, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAC8 - lwc1       $f14, 12($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAACC - lwc1       $f12, 4($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FAAD0 - jal        0x089FA06C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAD4 - lwc1       $f13, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAD8 - lw         $a2, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAADC - addu       $v0, $s2, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAAE0 - j          0x089FAA08
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAE4 - sw         $s6, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FAAE8 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAEC - addiu      $a0, $s7, -30196
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAAF0 - j          0x089FAA08
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAAF4 - lw         $a2, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FAAF8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FAAFC - jal        0x0881CE6C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAB00 - addiu      $a0, $a0, -30176
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FAB04 - j          0x089FAA24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FAB08 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FB25C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB25C - lw         $v0, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB260 - lw         $v1, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB264 - sll        $a2, $v0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB268 - addiu      $a1, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB26C - slt        $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FB270 - beq        $v0, $zr, 0x089FB28C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB274 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB278 - lw         $v0, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB27C - sw         $a1, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB280 - addu       $v0, $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB284 - lw         $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB288 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FB28C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FB290 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89FA06C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FA06C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA070 - lwc1       $f0, -30236($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA074 - sw         $a1, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA078 - swc1       $f0, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA07C - swc1       $f12, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA080 - swc1       $f13, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA084 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FA088 - swc1       $f14, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885B2E0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B2E0 - addiu      $sp, $sp, -64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2E4 - sw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2E8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2EC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2F0 - sw         $ra, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2F4 - sw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2F8 - sw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B2FC - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B300 - jal        0x08954CDC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B304 - sw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B308 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B30C - addiu      $a1, $a1, 1676
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B310 - jal        0x0895547C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B314 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B318 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B31C - jal        0x0885B3A4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B320 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B324 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B328 - addiu      $s3, $v0, 1700
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B32C - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885B330 - jal        0x0899E644
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B334 - addiu      $a0, $zr, 252 <=> li $a0, 252
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B338 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B33C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B340 - jal        0x0885BFB0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B344 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B348 - sw         $s0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B34C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B350 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B354 - jal        0x0885BAD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B358 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B35C - lw         $a0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B360 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B364 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B368 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B36C - jal        0x0885BDBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B370 - addiu      $s2, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B374 - slti       $v0, $s2, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B378 - bne        $v0, $zr, 0x0885B330
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B37C - addiu      $s1, $s1, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B380 - jal        0x08954F70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B384 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B388 - lw         $ra, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B38C - lw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B390 - lw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B394 - lw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B398 - lw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B39C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3A0 - addiu      $sp, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885B3A4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B3A4 - addiu      $sp, $sp, -80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3A8 - sw         $ra, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3AC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3B0 - sw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3B4 - sw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3B8 - sw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3BC - sw         $fp, 64($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3C0 - lui        $fp, 0x08A9 <=> li $fp, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3C4 - sw         $s7, 60($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3C8 - lui        $s7, 0x08A9 <=> li $s7, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3CC - sw         $s6, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3D0 - addiu      $s6, $v0, 1712
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3D4 - sw         $s5, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3D8 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3DC - sw         $s4, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3E0 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3E4 - sw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3E8 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B3EC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3F0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3F4 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3F8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B3FC - addiu      $a3, $v0, 1760
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B400 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B404 - jal        0x0895748C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B408 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B40C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B410 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B414 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B418 - addiu      $a3, $fp, 1728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B41C - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B420 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B424 - jal        0x0895748C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B428 - sw         $v0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B42C - addiu      $s0, $s3, 884
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B430 - sw         $v0, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B434 - addu       $s2, $sp, $zr <=> move $s2, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B438 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B43C - lw         $v0, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B440 - addiu      $s1, $s1, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B444 - addiu      $a1, $s7, 1748
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B448 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B44C - addiu      $a2, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B450 - addiu      $a3, $sp, 20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B454 - addiu      $t0, $sp, 24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B458 - addiu      $t1, $sp, 28
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B45C - bne        $v0, $zr, 0x0885B4AC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B460 - addiu      $s2, $s2, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885B464 - bgez       $s1, 0x0885B43C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B468 - addiu      $s0, $s0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B46C - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B470 - slti       $v0, $s4, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B474 - bne        $v0, $zr, 0x0885B3EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B478 - addiu      $s3, $s3, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B47C - lw         $ra, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B480 - lw         $fp, 64($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B484 - lw         $s7, 60($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B488 - lw         $s6, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B48C - lw         $s5, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B490 - lw         $s4, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B494 - lw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B498 - lw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B49C - lw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4A0 - lw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4A4 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4A8 - addiu      $sp, $sp, 80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885B4AC - jal        0x08A7CA64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4B0 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4B4 - addiu      $v1, $zr, 4 <=> li $v1, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B4B8 - bne        $v0, $v1, 0x0885B464
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4BC - lw         $v0, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4C0 - lw         $a0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4C4 - lw         $v1, 24($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4C8 - sll        $a0, $a0, 0x0018
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4CC - sll        $v0, $v0, 0x0010
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4D0 - or         $a0, $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4D4 - lw         $v0, 28($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4D8 - sll        $v1, $v1, 0x0008
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4DC - or         $a0, $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4E0 - or         $a0, $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B4E4 - j          0x0885B464
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4E8 - sw         $a0, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CA64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CA64 - addiu      $sp, $sp, -144
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA68 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA6C - sw         $ra, 100($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA70 - sw         $a2, 120($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA74 - sw         $a3, 124($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA78 - sw         $t0, 128($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA7C - sw         $t1, 132($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA80 - sw         $t2, 136($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA84 - sw         $t3, 140($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA88 - sw         $a0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA8C - sw         $a0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA90 - sw         $s0, 96($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA94 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7CA98 - jal        0x08A7D06C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA9C - sh         $v0, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAA0 - lui        $v1, 0x08A8 <=> li $v1, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAA4 - addiu      $v1, $v1, -13732
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAA8 - sw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAAC - sw         $v0, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAB0 - sw         $v0, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAB4 - sw         $zr, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7CAB8 - jal        0x08A79788
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CABC - sw         $zr, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAC4 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAC8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7CACC - jal        0x08A80BCC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAD0 - addiu      $a3, $sp, 120
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAD4 - lw         $ra, 100($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAD8 - lw         $s0, 96($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CADC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CAE0 - addiu      $sp, $sp, 144
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A80BCC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80BCC - addiu      $sp, $sp, -704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BD0 - sw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BD4 - sw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BD8 - sw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BDC - sw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BE0 - sw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BE4 - sw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BE8 - sw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BEC - sw         $zr, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BF0 - sw         $zr, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BF4 - sw         $zr, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BF8 - sw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80BFC - addu       $s7, $a3, $zr <=> move $s7, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C00 - sw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C04 - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C08 - sw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C0C - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C10 - sw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C14 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C18 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C1C - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C20 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C24 - beq        $a1, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C28 - sw         $a1, 624($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C30 - b          0x08A81B70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C38 - addiu      $v0, $zr, 37 <=> li $v0, 37
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C3C - beql       $a1, $v0, 0x08A80CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C40 - lbu        $a3, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C48 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C4C - blez       $v0, 0x08A80CB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C50 - addiu      $s0, $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C54 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C58 - lb         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C5C - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C60 - bne        $v0, $v1, 0x08A80C80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C64 - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C68 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C6C - addiu      $s3, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C70 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C74 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80C78 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C7C - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C80 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C84 - lw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C88 - lw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C8C - lw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C90 - lw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C94 - lw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C98 - lw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C9C - lw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA0 - lw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA4 - lw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA8 - lw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CAC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB0 - addiu      $sp, $sp, 704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A80CB4 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CBC - beql       $v0, $zr, 0x08A80C58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CC0 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC4 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CCC - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD0 - movn       $v0, $v1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CD4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CDC - seb        $s0, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE0 - sltiu      $v0, $s0, 121
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80CE4 - beq        $v0, $zr, 0x08A81B2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE8 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CEC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF0 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF4 - addiu      $v1, $v1, 2380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CFC - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D00 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D04 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D48 - blez       $v0, 0x08A81988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D4C - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80D50 - bne        $v0, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D54 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D58 - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D60 - addiu      $a0, $v1, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D64 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D68 - addu       $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D6C - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D70 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D74 - beq        $v1, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D78 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D7C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D80 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D84 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D88 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D8C - blez       $v0, 0x08A81970
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D90 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D94 - addiu      $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D98 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D9C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DA0 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA4 - addu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA8 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DAC - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80DB0 - bnel       $v1, $zr, 0x08A80D84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DB4 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DB8 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80DBC - beql       $v0, $zr, 0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC0 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DC4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC8 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DCC - addiu      $v1, $v1, 2864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD4 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD8 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81970 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81974 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81978 - beql       $v0, $zr, 0x08A80DA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8197C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81980 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81984 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81988 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8198C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81990 - beql       $v0, $zr, 0x08A80D50
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81994 - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81998 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8199C - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B20 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B24 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B28 - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B2C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B30 - addiu      $v0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B34 - addu       $v0, $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B38 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B3C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B40 - addiu      $a0, $a0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B44 - sw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B48 - andi       $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B4C - j          0x08A81B1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B50 - or         $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B70 - addiu      $a0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B74 - addu       $v1, $a1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B78 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B7C - andi       $v0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B80 - beq        $v0, $zr, 0x08A80C38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B88 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81B8C - blez       $v0, 0x08A81BC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B90 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B94 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B98 - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B9C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA0 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA4 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BA8 - beq        $v1, $zr, 0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BAC - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB0 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB4 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB8 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BBC - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BC0 - j          0x08A81B88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BC4 - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81BC8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BD0 - beql       $v0, $zr, 0x08A81B98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BD4 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81BD8 - j          0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BDC - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A81A44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C18 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C1C - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C20 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C24 - beq        $a1, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C28 - sw         $a1, 624($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C30 - b          0x08A81B70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C38 - addiu      $v0, $zr, 37 <=> li $v0, 37
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C3C - beql       $a1, $v0, 0x08A80CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C40 - lbu        $a3, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C48 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C4C - blez       $v0, 0x08A80CB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C50 - addiu      $s0, $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C54 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C58 - lb         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C5C - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C60 - bne        $v0, $v1, 0x08A80C80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C64 - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C68 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C6C - addiu      $s3, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C70 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C74 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80C78 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C7C - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C80 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C84 - lw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C88 - lw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C8C - lw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C90 - lw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C94 - lw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C98 - lw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C9C - lw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA0 - lw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA4 - lw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA8 - lw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CAC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB0 - addiu      $sp, $sp, 704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A80CB4 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CBC - beql       $v0, $zr, 0x08A80C58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CC0 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC4 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CCC - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD0 - movn       $v0, $v1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CD4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CDC - seb        $s0, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE0 - sltiu      $v0, $s0, 121
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80CE4 - beq        $v0, $zr, 0x08A81B2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE8 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CEC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF0 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF4 - addiu      $v1, $v1, 2380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CFC - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D00 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D04 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D48 - blez       $v0, 0x08A81988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D4C - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80D50 - bne        $v0, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D54 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D58 - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D60 - addiu      $a0, $v1, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D64 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D68 - addu       $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D6C - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D70 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D74 - beq        $v1, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D78 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D7C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D80 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D84 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D88 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D8C - blez       $v0, 0x08A81970
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D90 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D94 - addiu      $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D98 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D9C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DA0 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA4 - addu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA8 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DAC - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80DB0 - bnel       $v1, $zr, 0x08A80D84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DB4 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DB8 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80DBC - beql       $v0, $zr, 0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC0 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DC4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC8 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DCC - addiu      $v1, $v1, 2864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD4 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD8 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81970 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81974 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81978 - beql       $v0, $zr, 0x08A80DA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8197C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81980 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81984 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81988 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8198C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81990 - beql       $v0, $zr, 0x08A80D50
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81994 - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81998 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8199C - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81A44 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81A48 - addiu      $v0, $v0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81A4C - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81A50 - sw         $v0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81A54 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81A58 - sw         $zr, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B20 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B24 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B28 - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B2C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B30 - addiu      $v0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B34 - addu       $v0, $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B38 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B3C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B40 - addiu      $a0, $a0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B44 - sw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B48 - andi       $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B4C - j          0x08A81B1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B50 - or         $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B70 - addiu      $a0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B74 - addu       $v1, $a1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B78 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B7C - andi       $v0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B80 - beq        $v0, $zr, 0x08A80C38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B88 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81B8C - blez       $v0, 0x08A81BC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B90 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B94 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B98 - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B9C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA0 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA4 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BA8 - beq        $v1, $zr, 0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BAC - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB0 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB4 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB8 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BBC - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BC0 - j          0x08A81B88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BC4 - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81BC8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BD0 - beql       $v0, $zr, 0x08A81B98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BD4 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81BD8 - j          0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BDC - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A813B4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C18 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C1C - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C20 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C24 - beq        $a1, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C28 - sw         $a1, 624($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C30 - b          0x08A81B70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C38 - addiu      $v0, $zr, 37 <=> li $v0, 37
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C3C - beql       $a1, $v0, 0x08A80CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C40 - lbu        $a3, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C48 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C4C - blez       $v0, 0x08A80CB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C50 - addiu      $s0, $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C54 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C58 - lb         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C5C - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C60 - bne        $v0, $v1, 0x08A80C80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C64 - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C68 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C6C - addiu      $s3, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C70 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C74 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80C78 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C7C - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C80 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C84 - lw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C88 - lw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C8C - lw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C90 - lw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C94 - lw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C98 - lw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C9C - lw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA0 - lw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA4 - lw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA8 - lw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CAC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB0 - addiu      $sp, $sp, 704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A80CB4 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CBC - beql       $v0, $zr, 0x08A80C58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CC0 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC4 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CCC - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD0 - movn       $v0, $v1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CD4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CDC - seb        $s0, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE0 - sltiu      $v0, $s0, 121
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80CE4 - beq        $v0, $zr, 0x08A81B2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE8 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CEC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF0 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF4 - addiu      $v1, $v1, 2380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CFC - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D00 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D04 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D48 - blez       $v0, 0x08A81988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D4C - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80D50 - bne        $v0, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D54 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D58 - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D60 - addiu      $a0, $v1, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D64 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D68 - addu       $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D6C - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D70 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D74 - beq        $v1, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D78 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D7C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D80 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D84 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D88 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D8C - blez       $v0, 0x08A81970
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D90 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D94 - addiu      $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D98 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D9C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DA0 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA4 - addu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA8 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DAC - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80DB0 - bnel       $v1, $zr, 0x08A80D84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DB4 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DB8 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80DBC - beql       $v0, $zr, 0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC0 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DC4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC8 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DCC - addiu      $v1, $v1, 2864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD4 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD8 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A813B4 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813B8 - sltiu      $v1, $s6, 349
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813BC - addiu      $v0, $zr, 348 <=> li $v0, 348
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813C0 - movz       $s6, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813C4 - addiu      $s6, $s6, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813C8 - ori        $s5, $s5, 1408
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A813CC - beq        $s6, $zr, 0x08A81460
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813D0 - addiu      $s2, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813D4 - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813D8 - lbu        $s0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813DC - addiu      $v1, $s0, -43
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E0 - sltiu      $v0, $v1, 78
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A813E4 - beq        $v0, $zr, 0x08A81460
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E8 - sll        $v0, $v1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813EC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F0 - addiu      $v1, $v1, 2884
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F4 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F8 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813FC - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81400 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81460 - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81464 - bne        $v0, $zr, 0x08A815A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81468 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8146C - lb         $s0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81470 - xori       $v1, $s0, 120
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81474 - xori       $v0, $s0, 88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81478 - sltiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8147C - sltiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81480 - or         $v1, $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81484 - bne        $v1, $zr, 0x08A81594
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81488 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8148C - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81490 - beql       $v0, $zr, 0x08A814A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81494 - sb         $zr, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81498 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8149C - subu       $v0, $s2, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814A0 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814A4 - addu       $s3, $s3, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814A8 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B0 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B4 - lw         $v1, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B8 - jalr       $ra, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814BC - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C4 - andi       $v0, $s5, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A814C8 - beq        $v0, $zr, 0x08A814EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814CC - andi       $v0, $s5, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D0 - lw         $v1, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D4 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D8 - sw         $a0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814DC - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E0 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814E4 - j          0x08A81498
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E8 - sw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A814EC - beq        $v0, $zr, 0x08A81504
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F0 - andi       $v0, $s5, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F4 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F8 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814FC - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81500 - sb         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81504 - beq        $v0, $zr, 0x08A8151C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81508 - andi       $v0, $s5, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8150C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81510 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81514 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81518 - sh         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8151C - bnel       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81520 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81524 - andi       $v0, $s5, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81528 - beql       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8152C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81530 - lw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81534 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81538 - addiu      $v0, $v0, 25340
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8153C - beq        $a0, $v0, 0x08A81570
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81540 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81544 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81548 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8154C - jal        0x08A8602C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81550 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81554 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81558 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8155C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81560 - sw         $a2, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81564 - sw         $a3, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81568 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8156C - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81570 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81574 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81578 - jal        0x08A864F8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8157C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81580 - j          0x08A81558
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81584 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81588 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8158C - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81590 - sw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81594 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81598 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8159C - addiu      $s2, $s2, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815A0 - j          0x08A81490
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815A4 - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815A8 - sltu       $v0, $v1, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815AC - beql       $v0, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815B0 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815B4 - lb         $a0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A815B8 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815BC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815C0 - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815C4 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81970 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81974 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81978 - beql       $v0, $zr, 0x08A80DA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8197C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81980 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81984 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81988 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8198C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81990 - beql       $v0, $zr, 0x08A80D50
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81994 - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81998 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8199C - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B20 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B24 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B28 - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B2C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B30 - addiu      $v0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B34 - addu       $v0, $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B38 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B3C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B40 - addiu      $a0, $a0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B44 - sw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B48 - andi       $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B4C - j          0x08A81B1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B50 - or         $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B70 - addiu      $a0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B74 - addu       $v1, $a1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B78 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B7C - andi       $v0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B80 - beq        $v0, $zr, 0x08A80C38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B88 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81B8C - blez       $v0, 0x08A81BC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B90 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B94 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B98 - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B9C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA0 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA4 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BA8 - beq        $v1, $zr, 0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BAC - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB0 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB4 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB8 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BBC - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BC0 - j          0x08A81B88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BC4 - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81BC8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BD0 - beql       $v0, $zr, 0x08A81B98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BD4 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81BD8 - j          0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BDC - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A815FC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C18 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C1C - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C20 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C24 - beq        $a1, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C28 - sw         $a1, 624($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C30 - b          0x08A81B70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C38 - addiu      $v0, $zr, 37 <=> li $v0, 37
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C3C - beql       $a1, $v0, 0x08A80CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C40 - lbu        $a3, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C48 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C4C - blez       $v0, 0x08A80CB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C50 - addiu      $s0, $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C54 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C58 - lb         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C5C - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C60 - bne        $v0, $v1, 0x08A80C80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C64 - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C68 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C6C - addiu      $s3, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C70 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C74 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80C78 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C7C - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C80 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C84 - lw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C88 - lw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C8C - lw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C90 - lw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C94 - lw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C98 - lw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C9C - lw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA0 - lw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA4 - lw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA8 - lw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CAC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB0 - addiu      $sp, $sp, 704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A80CB4 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CBC - beql       $v0, $zr, 0x08A80C58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CC0 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC4 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CCC - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD0 - movn       $v0, $v1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CD4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CDC - seb        $s0, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE0 - sltiu      $v0, $s0, 121
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80CE4 - beq        $v0, $zr, 0x08A81B2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE8 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CEC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF0 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF4 - addiu      $v1, $v1, 2380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CFC - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D00 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D04 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D48 - blez       $v0, 0x08A81988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D4C - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80D50 - bne        $v0, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D54 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D58 - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D60 - addiu      $a0, $v1, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D64 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D68 - addu       $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D6C - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D70 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D74 - beq        $v1, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D78 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D7C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D80 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D84 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D88 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D8C - blez       $v0, 0x08A81970
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D90 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D94 - addiu      $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D98 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D9C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DA0 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA4 - addu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA8 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DAC - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80DB0 - bnel       $v1, $zr, 0x08A80D84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DB4 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DB8 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80DBC - beql       $v0, $zr, 0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC0 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DC4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC8 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DCC - addiu      $v1, $v1, 2864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD4 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD8 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A813D8 - lbu        $s0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813DC - addiu      $v1, $s0, -43
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E0 - sltiu      $v0, $v1, 78
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A813E4 - beq        $v0, $zr, 0x08A81460
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E8 - sll        $v0, $v1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813EC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F0 - addiu      $v1, $v1, 2884
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F4 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F8 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813FC - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81400 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81430 - sb         $s0, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81434 - addiu      $s2, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81438 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8143C - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81440 - blez       $v0, 0x08A815C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81444 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81448 - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8144C - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81450 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81454 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81458 - bnel       $s6, $zr, 0x08A813D8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8145C - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81460 - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81464 - bne        $v0, $zr, 0x08A815A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81468 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8146C - lb         $s0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81470 - xori       $v1, $s0, 120
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81474 - xori       $v0, $s0, 88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81478 - sltiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8147C - sltiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81480 - or         $v1, $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81484 - bne        $v1, $zr, 0x08A81594
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81488 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8148C - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81490 - beql       $v0, $zr, 0x08A814A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81494 - sb         $zr, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81498 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8149C - subu       $v0, $s2, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814A0 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814A4 - addu       $s3, $s3, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814A8 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B0 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B4 - lw         $v1, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B8 - jalr       $ra, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814BC - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C4 - andi       $v0, $s5, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A814C8 - beq        $v0, $zr, 0x08A814EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814CC - andi       $v0, $s5, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D0 - lw         $v1, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D4 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D8 - sw         $a0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814DC - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E0 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814E4 - j          0x08A81498
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E8 - sw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A814EC - beq        $v0, $zr, 0x08A81504
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F0 - andi       $v0, $s5, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F4 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F8 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814FC - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81500 - sb         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81504 - beq        $v0, $zr, 0x08A8151C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81508 - andi       $v0, $s5, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8150C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81510 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81514 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81518 - sh         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8151C - bnel       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81520 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81524 - andi       $v0, $s5, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81528 - beql       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8152C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81530 - lw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81534 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81538 - addiu      $v0, $v0, 25340
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8153C - beq        $a0, $v0, 0x08A81570
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81540 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81544 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81548 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8154C - jal        0x08A8602C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81550 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81554 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81558 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8155C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81560 - sw         $a2, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81564 - sw         $a3, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81568 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8156C - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81570 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81574 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81578 - jal        0x08A864F8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8157C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81580 - j          0x08A81558
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81584 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81588 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8158C - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81590 - sw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81594 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81598 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8159C - addiu      $s2, $s2, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815A0 - j          0x08A81490
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815A4 - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815A8 - sltu       $v0, $v1, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815AC - beql       $v0, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815B0 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815B4 - lb         $a0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A815B8 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815BC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815C0 - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815C4 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A815C8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815CC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815D0 - beql       $v0, $zr, 0x08A81458
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815D4 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A815D8 - j          0x08A81464
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815DC - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815FC - lw         $a0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81600 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81604 - addiu      $v1, $v1, 2336
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81608 - sll        $v0, $a0, 0x0001
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8160C - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81610 - lh         $v0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81614 - addiu      $v1, $zr, -897 <=> li $v1, -897
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81618 - and        $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8161C - j          0x08A81430
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81620 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81970 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81974 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81978 - beql       $v0, $zr, 0x08A80DA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8197C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81980 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81984 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81988 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8198C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81990 - beql       $v0, $zr, 0x08A80D50
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81994 - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81998 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8199C - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B20 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B24 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B28 - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B2C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B30 - addiu      $v0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B34 - addu       $v0, $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B38 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B3C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B40 - addiu      $a0, $a0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B44 - sw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B48 - andi       $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B4C - j          0x08A81B1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B50 - or         $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B70 - addiu      $a0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B74 - addu       $v1, $a1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B78 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B7C - andi       $v0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B80 - beq        $v0, $zr, 0x08A80C38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B88 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81B8C - blez       $v0, 0x08A81BC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B90 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B94 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B98 - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B9C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA0 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA4 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BA8 - beq        $v1, $zr, 0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BAC - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB0 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB4 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB8 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BBC - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BC0 - j          0x08A81B88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BC4 - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81BC8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BD0 - beql       $v0, $zr, 0x08A81B98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BD4 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81BD8 - j          0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BDC - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85E54 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E58 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E5C - sw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A85E60 - jal        0x08A79788
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E64 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E68 - lw         $v1, 56($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85E6C - beq        $v1, $zr, 0x08A85FD8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E70 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E74 - lhu        $a0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85E78 - sw         $zr, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E7C - andi       $v1, $a0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E80 - andi       $v0, $v1, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85E84 - bne        $v0, $zr, 0x08A85F04
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E88 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E8C - andi       $v0, $v1, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85E90 - bnel       $v0, $zr, 0x08A85F90
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85E94 - lw         $v1, 48($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85E98 - andi       $v0, $v1, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85E9C - beq        $v0, $zr, 0x08A85F04
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EA0 - andi       $v0, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85EA4 - bne        $v0, $zr, 0x08A85F64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EA8 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85EAC - ori        $v0, $a0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EB0 - sh         $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85EB4 - lw         $v0, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A85EB8 - beq        $v0, $zr, 0x08A85F54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EBC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EC0 - lhu        $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85EC4 - andi       $v0, $v0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85EC8 - bne        $v0, $zr, 0x08A85F3C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85ECC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85ED0 - lw         $a1, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85ED4 - lw         $v0, 32($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85ED8 - lw         $a0, 28($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EDC - sw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EE0 - jalr       $ra, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EE4 - lw         $a2, 20($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EE8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EEC - lhu        $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EF0 - sw         $v1, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EF4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85EF8 - andi       $v0, $v0, -8193
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85EFC - blez       $v1, 0x08A85F18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F00 - sh         $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85F04 - lw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F08 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F0C - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F10 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F14 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A85F18 - bnel       $v1, $zr, 0x08A85F30
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F1C - ori        $v0, $v0, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85F20 - ori        $v0, $v0, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F24 - sh         $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A85F28 - j          0x08A85F04
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F2C - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85F30 - sh         $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85F34 - j          0x08A85F28
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F38 - sw         $zr, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85F3C - lw         $a0, 10888($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F40 - lui        $a1, 0x08A8 <=> li $a1, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A85F44 - jal        0x08A795F4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F48 - addiu      $a1, $a1, 24088
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85F4C - j          0x08A85ED4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F50 - lw         $a1, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A85F54 - jal        0x08A84830
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F58 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85F5C - j          0x08A85EC4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F60 - lhu        $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A85F64 - jal        0x08A79280
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F68 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85F6C - bne        $v0, $zr, 0x08A85F04
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F70 - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F74 - lhu        $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F78 - sw         $zr, 8($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F7C - andi       $v0, $v0, -9
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F80 - sh         $v0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85F88 - j          0x08A85EAC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F8C - sw         $zr, 24($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A85F90 - beql       $v1, $zr, 0x08A85EB8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85F94 - lw         $v0, 16($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85F98 - addiu      $v0, $s0, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A85F9C - beql       $v1, $v0, 0x08A85FBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FA0 - lw         $v0, 60($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A85FA4 - jal        0x08A79788
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FA8 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FAC - lw         $a1, 48($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A85FB0 - jal        0x08A83D9C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FB8 - lw         $v0, 60($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A85FBC - sw         $zr, 48($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85FC0 - beq        $v0, $zr, 0x08A85EB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FC4 - sw         $v0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FC8 - lw         $v0, 56($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FCC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85FD0 - j          0x08A85F04
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FD4 - sw         $v0, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A85FD8 - jal        0x08A79788
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A85FE0 - jal        0x08A79570
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A85FE8 - j          0x08A85E78
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A85FEC - lhu        $a0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A79570
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A79570 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79574 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79578 - sw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7957C - addiu      $v0, $v0, -27348
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79580 - addiu      $v1, $a0, 616
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79584 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79588 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7958C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79590 - sw         $v0, 60($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79594 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79598 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7959C - sw         $v0, 56($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795A0 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795A4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795A8 - sw         $v0, 608($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795AC - sw         $v1, 612($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795B0 - sw         $zr, 604($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A795B4 - jal        0x08A7937C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795B8 - lw         $a0, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795BC - lw         $a0, 8($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795C0 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795C4 - addiu      $a1, $zr, 9 <=> li $a1, 9
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A795C8 - jal        0x08A7937C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795CC - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795D0 - lw         $a0, 12($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795D4 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795D8 - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A795DC - jal        0x08A7937C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795E0 - addiu      $a2, $zr, 2 <=> li $a2, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795E4 - lw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795E8 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795EC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A795F0 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7937C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7937C - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79380 - addiu      $v0, $v0, -13080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79384 - sw         $v0, 44($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79388 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7938C - addiu      $v0, $v0, -13460
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79390 - sw         $v0, 32($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79394 - lui        $v1, 0x08A8 <=> li $v1, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A79398 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7939C - addiu      $v1, $v1, -13340
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793A0 - addiu      $v0, $v0, -13204
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793A4 - sh         $a1, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793A8 - sh         $a2, 14($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793AC - sw         $v1, 36($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793B0 - sw         $v0, 40($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793B4 - sw         $zr, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793B8 - sw         $zr, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793BC - sw         $zr, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793C0 - sw         $zr, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793C4 - sw         $zr, 20($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793C8 - sw         $zr, 24($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793CC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A793D0 - sw         $a0, 28($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7CA5C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7CA5C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7CA60 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A81404
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C18 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C1C - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C20 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C24 - beq        $a1, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C28 - sw         $a1, 624($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C30 - b          0x08A81B70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C38 - addiu      $v0, $zr, 37 <=> li $v0, 37
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C3C - beql       $a1, $v0, 0x08A80CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C40 - lbu        $a3, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C48 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C4C - blez       $v0, 0x08A80CB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C50 - addiu      $s0, $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C54 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C58 - lb         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C5C - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C60 - bne        $v0, $v1, 0x08A80C80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C64 - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C68 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C6C - addiu      $s3, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C70 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C74 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80C78 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C7C - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C80 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C84 - lw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C88 - lw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C8C - lw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C90 - lw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C94 - lw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C98 - lw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C9C - lw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA0 - lw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA4 - lw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA8 - lw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CAC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB0 - addiu      $sp, $sp, 704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A80CB4 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CBC - beql       $v0, $zr, 0x08A80C58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CC0 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC4 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CCC - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD0 - movn       $v0, $v1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CD4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CDC - seb        $s0, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE0 - sltiu      $v0, $s0, 121
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80CE4 - beq        $v0, $zr, 0x08A81B2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE8 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CEC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF0 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF4 - addiu      $v1, $v1, 2380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CFC - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D00 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D04 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D48 - blez       $v0, 0x08A81988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D4C - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80D50 - bne        $v0, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D54 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D58 - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D60 - addiu      $a0, $v1, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D64 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D68 - addu       $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D6C - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D70 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D74 - beq        $v1, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D78 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D7C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D80 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D84 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D88 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D8C - blez       $v0, 0x08A81970
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D90 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D94 - addiu      $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D98 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D9C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DA0 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA4 - addu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA8 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DAC - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80DB0 - bnel       $v1, $zr, 0x08A80D84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DB4 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DB8 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80DBC - beql       $v0, $zr, 0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC0 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DC4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC8 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DCC - addiu      $v1, $v1, 2864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD4 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD8 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A813D8 - lbu        $s0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813DC - addiu      $v1, $s0, -43
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E0 - sltiu      $v0, $v1, 78
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A813E4 - beq        $v0, $zr, 0x08A81460
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E8 - sll        $v0, $v1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813EC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F0 - addiu      $v1, $v1, 2884
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F4 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F8 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813FC - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81400 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81404 - lw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81408 - bne        $v0, $zr, 0x08A81420
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8140C - andi       $v0, $s5, 1024
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81410 - addiu      $v1, $zr, 8 <=> li $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81414 - sw         $v1, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81418 - ori        $s5, $s5, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8141C - andi       $v0, $s5, 1024
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81420 - beq        $v0, $zr, 0x08A8142C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81424 - addiu      $v0, $zr, -897 <=> li $v0, -897
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81428 - addiu      $v0, $zr, -1409 <=> li $v0, -1409
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8142C - and        $s5, $s5, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81430 - sb         $s0, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81434 - addiu      $s2, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81438 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8143C - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81440 - blez       $v0, 0x08A815C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81444 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81448 - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8144C - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81450 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81454 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81458 - bnel       $s6, $zr, 0x08A813D8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8145C - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81460 - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81464 - bne        $v0, $zr, 0x08A815A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81468 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8146C - lb         $s0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81470 - xori       $v1, $s0, 120
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81474 - xori       $v0, $s0, 88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81478 - sltiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8147C - sltiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81480 - or         $v1, $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81484 - bne        $v1, $zr, 0x08A81594
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81488 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8148C - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81490 - beql       $v0, $zr, 0x08A814A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81494 - sb         $zr, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81498 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8149C - subu       $v0, $s2, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814A0 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814A4 - addu       $s3, $s3, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814A8 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B0 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B4 - lw         $v1, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B8 - jalr       $ra, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814BC - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C4 - andi       $v0, $s5, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A814C8 - beq        $v0, $zr, 0x08A814EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814CC - andi       $v0, $s5, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D0 - lw         $v1, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D4 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D8 - sw         $a0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814DC - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E0 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814E4 - j          0x08A81498
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E8 - sw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A814EC - beq        $v0, $zr, 0x08A81504
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F0 - andi       $v0, $s5, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F4 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F8 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814FC - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81500 - sb         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81504 - beq        $v0, $zr, 0x08A8151C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81508 - andi       $v0, $s5, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8150C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81510 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81514 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81518 - sh         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8151C - bnel       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81520 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81524 - andi       $v0, $s5, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81528 - beql       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8152C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81530 - lw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81534 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81538 - addiu      $v0, $v0, 25340
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8153C - beq        $a0, $v0, 0x08A81570
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81540 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81544 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81548 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8154C - jal        0x08A8602C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81550 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81554 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81558 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8155C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81560 - sw         $a2, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81564 - sw         $a3, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81568 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8156C - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81570 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81574 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81578 - jal        0x08A864F8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8157C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81580 - j          0x08A81558
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81584 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81588 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8158C - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81590 - sw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81594 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81598 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8159C - addiu      $s2, $s2, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815A0 - j          0x08A81490
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815A4 - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815A8 - sltu       $v0, $v1, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815AC - beql       $v0, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815B0 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815B4 - lb         $a0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A815B8 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815BC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815C0 - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815C4 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A815C8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815CC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815D0 - beql       $v0, $zr, 0x08A81458
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815D4 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A815D8 - j          0x08A81464
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815DC - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81970 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81974 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81978 - beql       $v0, $zr, 0x08A80DA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8197C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81980 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81984 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81988 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8198C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81990 - beql       $v0, $zr, 0x08A80D50
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81994 - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81998 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8199C - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B20 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B24 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B28 - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B2C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B30 - addiu      $v0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B34 - addu       $v0, $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B38 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B3C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B40 - addiu      $a0, $a0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B44 - sw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B48 - andi       $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B4C - j          0x08A81B1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B50 - or         $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B70 - addiu      $a0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B74 - addu       $v1, $a1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B78 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B7C - andi       $v0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B80 - beq        $v0, $zr, 0x08A80C38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B88 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81B8C - blez       $v0, 0x08A81BC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B90 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B94 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B98 - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B9C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA0 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA4 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BA8 - beq        $v1, $zr, 0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BAC - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB0 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB4 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB8 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BBC - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BC0 - j          0x08A81B88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BC4 - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81BC8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BD0 - beql       $v0, $zr, 0x08A81B98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BD4 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81BD8 - j          0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BDC - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A81624
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C18 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C1C - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C20 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C24 - beq        $a1, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C28 - sw         $a1, 624($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C2C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C30 - b          0x08A81B70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C34 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C38 - addiu      $v0, $zr, 37 <=> li $v0, 37
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C3C - beql       $a1, $v0, 0x08A80CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C40 - lbu        $a3, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C48 - addu       $s2, $s3, $zr <=> move $s2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C4C - blez       $v0, 0x08A80CB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C50 - addiu      $s0, $s4, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C54 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C58 - lb         $v1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C5C - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80C60 - bne        $v0, $v1, 0x08A80C80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C64 - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C68 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C6C - addiu      $s3, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C70 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C74 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80C78 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C7C - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C80 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80C84 - lw         $ra, 692($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C88 - lw         $fp, 688($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C8C - lw         $s7, 684($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C90 - lw         $s6, 680($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C94 - lw         $s5, 676($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C98 - lw         $s4, 672($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80C9C - lw         $s3, 668($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA0 - lw         $s2, 664($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA4 - lw         $s1, 660($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CA8 - lw         $s0, 656($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CAC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB0 - addiu      $sp, $sp, 704
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A80CB4 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CBC - beql       $v0, $zr, 0x08A80C58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CC0 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC4 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CC8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80CCC - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD0 - movn       $v0, $v1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80CD4 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CD8 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CDC - seb        $s0, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE0 - sltiu      $v0, $s0, 121
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80CE4 - beq        $v0, $zr, 0x08A81B2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CE8 - addiu      $s4, $s4, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CEC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF0 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF4 - addiu      $v1, $v1, 2380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CF8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80CFC - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D00 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D04 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D44 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D48 - blez       $v0, 0x08A81988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D4C - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A80D50 - bne        $v0, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D54 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D58 - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D5C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D60 - addiu      $a0, $v1, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D64 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D68 - addu       $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D6C - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D70 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D74 - beq        $v1, $zr, 0x08A80DBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D78 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D7C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D80 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80D84 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D88 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A80D8C - blez       $v0, 0x08A81970
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D90 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D94 - addiu      $v0, $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D98 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80D9C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DA0 - lbu        $v0, 0($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA4 - addu       $v0, $v0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DA8 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DAC - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A80DB0 - bnel       $v1, $zr, 0x08A80D84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DB4 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DB8 - sltiu      $v0, $s0, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A80DBC - beql       $v0, $zr, 0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC0 - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A80DC4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DC8 - sll        $v0, $s0, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DCC - addiu      $v1, $v1, 2864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD0 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD4 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DD8 - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A80DDC - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A813D8 - lbu        $s0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813DC - addiu      $v1, $s0, -43
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E0 - sltiu      $v0, $v1, 78
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A813E4 - beq        $v0, $zr, 0x08A81460
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813E8 - sll        $v0, $v1, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813EC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F0 - addiu      $v1, $v1, 2884
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F4 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813F8 - lw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A813FC - jr         $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81400 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A8142C - and        $s5, $s5, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81430 - sb         $s0, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81434 - addiu      $s2, $s2, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81438 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8143C - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81440 - blez       $v0, 0x08A815C8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81444 - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81448 - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8144C - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81450 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81454 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81458 - bnel       $s6, $zr, 0x08A813D8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8145C - lw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81460 - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81464 - bne        $v0, $zr, 0x08A815A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81468 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8146C - lb         $s0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81470 - xori       $v1, $s0, 120
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81474 - xori       $v0, $s0, 88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81478 - sltiu      $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8147C - sltiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81480 - or         $v1, $v1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81484 - bne        $v1, $zr, 0x08A81594
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81488 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8148C - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81490 - beql       $v0, $zr, 0x08A814A8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81494 - sb         $zr, 0($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81498 - addiu      $v1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8149C - subu       $v0, $s2, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814A0 - j          0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814A4 - addu       $s3, $s3, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814A8 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B0 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B4 - lw         $v1, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814B8 - jalr       $ra, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814BC - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814C4 - andi       $v0, $s5, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A814C8 - beq        $v0, $zr, 0x08A814EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814CC - andi       $v0, $s5, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D0 - lw         $v1, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D4 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814D8 - sw         $a0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A814DC - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E0 - addiu      $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814E4 - j          0x08A81498
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814E8 - sw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A814EC - beq        $v0, $zr, 0x08A81504
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F0 - andi       $v0, $s5, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F4 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A814F8 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A814FC - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81500 - sb         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A81504 - beq        $v0, $zr, 0x08A8151C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81508 - andi       $v0, $s5, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8150C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81510 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81514 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81518 - sh         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A8151C - bnel       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81520 - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81524 - andi       $v0, $s5, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81528 - beql       $v0, $zr, 0x08A81588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8152C - lw         $v0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81530 - lw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81534 - lui        $v0, 0x08A8 <=> li $v0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81538 - addiu      $v0, $v0, 25340
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A8153C - beq        $a0, $v0, 0x08A81570
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81540 - addiu      $a1, $sp, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81544 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81548 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A8154C - jal        0x08A8602C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81550 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81554 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81558 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8155C - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81560 - sw         $a2, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81564 - sw         $a3, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81568 - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8156C - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81570 - lw         $a0, 628($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81574 - lw         $a3, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81578 - jal        0x08A864F8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8157C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81580 - j          0x08A81558
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81584 - lw         $a0, 0($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81588 - addiu      $s7, $s7, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A8158C - j          0x08A814DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81590 - sw         $a0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81594 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A81598 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8159C - addiu      $s2, $s2, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815A0 - j          0x08A81490
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815A4 - andi       $v0, $s5, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815A8 - sltu       $v0, $v1, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815AC - beql       $v0, $zr, 0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815B0 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A815B4 - lb         $a0, -1($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A815B8 - jal        0x08A8688C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815BC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815C0 - j          0x08A80C84
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815C4 - lw         $v0, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A815C8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815CC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A815D0 - beql       $v0, $zr, 0x08A81458
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815D4 - addiu      $s6, $s6, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A815D8 - j          0x08A81464
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815DC - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A815E0 - j          0x08A8142C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A815E4 - addiu      $v0, $zr, -897 <=> li $v0, -897
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81624 - lw         $v1, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81628 - sll        $v0, $v1, 0x0001
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8162C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81630 - addiu      $v1, $v1, 2336
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81634 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81638 - lh         $v0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8163C - slti       $v1, $v0, 9
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81640 - beq        $v1, $zr, 0x08A815E0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81644 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81648 - j          0x08A81464
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8164C - andi       $v0, $s5, 256
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81970 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81974 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81978 - beql       $v0, $zr, 0x08A80DA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8197C - lw         $a1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81980 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81984 - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81988 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8198C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81990 - beql       $v0, $zr, 0x08A80D50
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81994 - andi       $v0, $s5, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81998 - j          0x08A80CC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A8199C - lw         $v1, 632($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B20 - sw         $v0, 636($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B24 - j          0x08A80D44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B28 - addiu      $s0, $zr, 3 <=> li $s0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B2C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B30 - addiu      $v0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B34 - addu       $v0, $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B38 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B3C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B40 - addiu      $a0, $a0, -6728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B44 - sw         $a0, 640($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B48 - andi       $v1, $v1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B4C - j          0x08A81B1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B50 - or         $s5, $s5, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B70 - addiu      $a0, $v0, 1080
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B74 - addu       $v1, $a1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B78 - lbu        $v0, 0($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B7C - andi       $v0, $v0, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81B80 - beq        $v0, $zr, 0x08A80C38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B88 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A81B8C - blez       $v0, 0x08A81BC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B90 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B94 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A81B98 - lbu        $v0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81B9C - addu       $v0, $v0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA0 - lbu        $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BA4 - andi       $v1, $v1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BA8 - beq        $v1, $zr, 0x08A80C18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BAC - addiu      $v1, $a0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB0 - lw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB4 - addiu      $s3, $s3, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BB8 - addiu      $v0, $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BBC - sw         $v0, 4($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BC0 - j          0x08A81B88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BC4 - sw         $v1, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A81BC8 - jal        0x08A85E54
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A81BD0 - beql       $v0, $zr, 0x08A81B98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BD4 - lw         $a0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A81BD8 - j          0x08A80C1C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A81BDC - lb         $a1, 0($s4)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885BFB0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x885BFB0 - nop[03E00008,00000000]()
14:03:40 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x0885BFB0 (0885BFB0-0x0885BFB4, length 2) by nop[03E00008,00000000]()
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885BAD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BAD4 - addiu      $sp, $sp, -80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAD8 - sw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BADC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAE0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAE4 - sw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAE8 - addiu      $a1, $a1, 1828
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAEC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAF0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAF4 - sw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAF8 - sw         $ra, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BAFC - sw         $fp, 64($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB00 - sw         $s7, 60($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB04 - sw         $s6, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB08 - sw         $s5, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB0C - sw         $s4, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB10 - jal        0x08956AC4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB14 - sw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BB18 - beq        $v0, $zr, 0x0885BD8C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB1C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB20 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB24 - addiu      $a2, $a2, 1836
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB28 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB2C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB30 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB34 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BB38 - beq        $v0, $zr, 0x0885BB5C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB3C - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB40 - jal        0x08A790DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB44 - lw         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB48 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB4C - jal        0x08A74650
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB50 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB54 - swc1       $f0, 224($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB58 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BB5C - addiu      $a2, $a2, 1844
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB60 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB64 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB68 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB6C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BB70 - beq        $v0, $zr, 0x0885BB94
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB74 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB78 - jal        0x08A790DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB7C - lw         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB80 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BB84 - jal        0x08A74650
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB88 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB8C - swc1       $f0, 228($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB90 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BB94 - addiu      $a2, $a2, 1852
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB98 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BB9C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BBA0 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBA4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BBA8 - beq        $v0, $zr, 0x0885BBCC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBAC - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BBB0 - jal        0x08A790DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBB4 - lw         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBB8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BBBC - jal        0x08A74650
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBC0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBC4 - swc1       $f0, 232($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBC8 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BBCC - addiu      $a2, $a2, 1864
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBD0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBD4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BBD8 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBDC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BBE0 - beq        $v0, $zr, 0x0885BC04
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBE4 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BBE8 - jal        0x08A790DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBEC - lw         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBF0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BBF4 - jal        0x08A74650
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBF8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BBFC - swc1       $f0, 236($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC00 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BC04 - addiu      $a2, $a2, 1876
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC08 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC0C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC10 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC14 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BC18 - beq        $v0, $zr, 0x0885BC3C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC1C - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC20 - jal        0x08A790DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC24 - lw         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC28 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC2C - jal        0x08A74650
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC30 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC34 - swc1       $f0, 240($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC38 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BC3C - addiu      $a2, $a2, 1884
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC40 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC44 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC48 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC4C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BC50 - beq        $v0, $zr, 0x0885BC74
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC54 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC58 - jal        0x08A790DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC5C - lw         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC60 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC64 - jal        0x08A74650
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC68 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC6C - swc1       $f0, 244($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC70 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BC74 - addiu      $a2, $a2, 1892
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC78 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC7C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BC80 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC84 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BC88 - beq        $v0, $zr, 0x0885BC9C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC8C - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC90 - lw         $v0, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC94 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BC98 - sb         $v0, 248($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BC9C - addiu      $a2, $a2, 1900
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCA4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BCA8 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCAC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BCB0 - bnel       $v0, $zr, 0x0885BCB8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCB4 - lw         $s3, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BCB8 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCBC - addiu      $a2, $a2, 1912
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCC0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BCC8 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCCC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BCD0 - bnel       $v0, $zr, 0x0885BCD8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCD4 - lw         $s4, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BCD8 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCDC - addiu      $a2, $a2, 1924
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCE0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCE4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BCE8 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCEC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BCF0 - bnel       $v0, $zr, 0x0885BCF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCF4 - lw         $s7, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BCF8 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BCFC - addiu      $a2, $a2, 1936
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD00 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD04 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BD08 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD0C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BD10 - bnel       $v0, $zr, 0x0885BD18
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD14 - lw         $s5, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BD18 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD1C - addiu      $a2, $a2, 1944
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD20 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD24 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BD28 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD2C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BD30 - bnel       $v0, $zr, 0x0885BD38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD34 - lw         $s6, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BD38 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD3C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD40 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD44 - addiu      $a2, $a2, 1952
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BD48 - jal        0x08956CF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD4C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885BD50 - bnel       $v0, $zr, 0x0885BD58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD54 - lw         $fp, 20($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BD58 - sll        $a0, $s6, 0x0008
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD5C - sll        $v1, $s3, 0x0010
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD60 - sll        $a1, $s4, 0x0008
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD64 - sll        $v0, $s5, 0x0010
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD68 - or         $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD6C - or         $v1, $v1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD70 - lui        $a0, 0xFF00 <=> li $a0, 0xFF000000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD74 - or         $v1, $v1, $s7
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD78 - or         $v0, $v0, $fp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD7C - or         $v0, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD80 - or         $v1, $v1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD84 - sw         $v0, 220($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD88 - sw         $v1, 216($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BD8C - lw         $ra, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD90 - lw         $fp, 64($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD94 - lw         $s7, 60($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD98 - lw         $s6, 56($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BD9C - lw         $s5, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDA0 - lw         $s4, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDA4 - lw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDA8 - lw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDAC - lw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDB0 - lw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDB4 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDB8 - addiu      $sp, $sp, 80
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885BDBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885BDBC - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDC0 - sw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDC4 - addiu      $v0, $a0, 128
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDC8 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDCC - movz       $s1, $v0, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDD0 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDD4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDD8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDDC - sw         $ra, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BDE0 - jal        0x08854D88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDE4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDE8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDEC - lwc1       $f12, 240($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BDF0 - jal        0x08855528
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDF4 - lwc1       $f13, 244($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDF8 - lwc1       $f12, 224($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BDFC - lwc1       $f13, 228($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BE00 - jal        0x08855584
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE04 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE08 - lwc1       $f12, 232($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE0C - lwc1       $f13, 236($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BE10 - jal        0x08854F7C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE14 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE18 - lw         $a1, 216($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BE1C - jal        0x08854F6C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE20 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE24 - lw         $a1, 220($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BE28 - jal        0x08854F74
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE2C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE30 - lbu        $a1, 248($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885BE34 - jal        0x08855590
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE38 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE3C - lw         $ra, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE40 - lw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE44 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE48 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885BE4C - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8854D88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854D88 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854D8C - sw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854D90 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854D94 - lui        $v1, 0xFF14 <=> li $v1, 0xFF140000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854D98 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854D9C - ori        $v1, $v1, 4988
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DA0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DA4 - lwc1       $f1, 1084($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DA8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DAC - sw         $v0, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DB0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DB4 - lwc1       $f0, 1076($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DB8 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DBC - sw         $v1, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DC0 - swc1       $f0, 36($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DC4 - lwc1       $f0, 1080($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DC8 - swc1       $f1, 44($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DCC - swc1       $f0, 40($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DD0 - swc1       $f1, 48($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DD4 - sw         $zr, 52($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DD8 - sw         $zr, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DDC - sw         $zr, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DE0 - sb         $zr, 24($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854DE4 - jal        0x089713E8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DE8 - sw         $zr, 20($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DEC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DF0 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854DF4 - jal        0x08970D98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854DF8 - addiu      $a2, $zr, 4 <=> li $a2, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854DFC - jal        0x089713E8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E00 - sw         $zr, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E04 - lwc1       $f12, 44($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854E08 - jal        0x08970DD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E0C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E10 - mtc1       $v0, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E14 - cvt.s.w    $f1, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854E18 - jal        0x089713E8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E1C - swc1       $f1, 28($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E20 - lwc1       $f12, 48($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854E24 - jal        0x08970DB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E28 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E2C - mtc1       $v0, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E30 - lw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E34 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E38 - cvt.s.w    $f1, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E3C - swc1       $f1, 32($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E40 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E44 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E48 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8970D98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970D98 - sw         $a2, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970D9C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DA0 - sw         $a1, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8970DD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970DD4 - lhu        $a0, 5164($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DD8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DDC - mtc1       $a0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DE0 - cvt.s.w    $f0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DE4 - lwc1       $f1, -17916($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DE8 - mul.s      $f0, $f0, $f12
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DEC - add.s      $f0, $f0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DF0 - trunc.w.s  $f2, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DF4 - mfc1       $v0, $f2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DF8 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DFC - nop
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8970DB4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970DB4 - lhu        $a0, 5166($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DB8 - mtc1       $a0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DBC - cvt.s.w    $f0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DC0 - mul.s      $f0, $f0, $f12
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DC4 - trunc.w.s  $f1, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DC8 - mfc1       $v0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DCC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970DD0 - nop
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8855528
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855528 - addiu      $sp, $sp, -32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885552C - swc1       $f21, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855530 - mov.s      $f21, $f12
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855534 - swc1       $f20, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855538 - mov.s      $f20, $f13
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885553C - sw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855540 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855544 - jal        0x089713E8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855548 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885554C - trunc.w.s  $f0, $f21
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855550 - trunc.w.s  $f1, $f20
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855554 - mfc1       $a1, $f0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855558 - mfc1       $a2, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885555C - jal        0x08970D98
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855560 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855564 - swc1       $f20, 40($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855568 - swc1       $f21, 36($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885556C - lw         $ra, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855570 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855574 - lwc1       $f21, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855578 - lwc1       $f20, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885557C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855580 - addiu      $sp, $sp, 32
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8855584
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855584 - swc1       $f13, 48($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855588 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885558C - swc1       $f12, 44($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8854F7C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F7C - swc1       $f13, 16($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F80 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F84 - swc1       $f12, 12($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8854F6C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F6C - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F70 - sw         $a1, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8854F74
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F74 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F78 - sw         $a1, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8855590
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855590 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855594 - sb         $a1, 24($a0)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_885B4EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B4EC - addiu      $sp, $sp, -64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4F0 - sw         $s4, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4F4 - sll        $v0, $a3, 0x0002
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4F8 - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B4FC - sw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B500 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B504 - sw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B508 - addu       $s2, $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B50C - sw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B510 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B514 - sw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B518 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B51C - sw         $ra, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B520 - lw         $t0, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B524 - slti       $v1, $t0, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B528 - beq        $v1, $zr, 0x0885B548
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B52C - addiu      $a0, $zr, -1 <=> li $a0, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B530 - lw         $v0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B534 - beq        $v0, $zr, 0x0885B56C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B538 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B53C - addiu      $v0, $t0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B540 - sw         $v0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B544 - addu       $a0, $t0, $zr <=> move $a0, $t0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B548 - lw         $ra, 52($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B54C - lw         $s4, 48($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B550 - lw         $s3, 44($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B554 - lw         $s2, 40($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B558 - lw         $s1, 36($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B55C - lw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B560 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B564 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B568 - addiu      $sp, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885B56C - jal        0x08954CDC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B570 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B574 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B578 - jal        0x0895547C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B57C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B580 - jal        0x0899E644
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B584 - addiu      $a0, $zr, 252 <=> li $a0, 252
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B588 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B58C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B590 - jal        0x0885BFB0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B594 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B598 - sw         $s0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B59C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5A0 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B5A4 - jal        0x0885BAD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5A8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5AC - lw         $a0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5B0 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5B4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B5B8 - jal        0x0885BDBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5BC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B5C0 - jal        0x08954F70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5C4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B5C8 - j          0x0885B53C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5CC - lw         $t0, 0($s1)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0A954
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804D34 - addiu      $sp, $sp, -32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D38 - sw         $s4, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D3C - lui        $a2, 0x0882 <=> li $a2, 0x08820000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D40 - lui        $s4, 0x0881 <=> li $s4, 0x08810000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D44 - sw         $ra, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D48 - addiu      $v1, $s4, 29912
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D4C - addiu      $v0, $a2, -30660
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D50 - sw         $s3, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D54 - sw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D58 - sw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D5C - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D60 - lw         $a1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D64 - lw         $s3, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D68 - lw         $s0, 8($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D6C - sw         $a1, 29912($s4)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804D70 - bne        $s3, $zr, 0x08804D9C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D74 - sw         $v0, 8($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804D78 - lw         $ra, 20($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D7C - lw         $s4, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D80 - lw         $s3, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D84 - lw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D88 - lw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D8C - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D90 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D94 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804D98 - addiu      $sp, $sp, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804D9C - lui        $s2, 0x0882 <=> li $s2, 0x08820000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DA0 - lw         $v0, -30736($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DA4 - lui        $v1, 0x0882 <=> li $v1, 0x08820000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DA8 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DAC - sw         $v0, -30584($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DB4 - sw         $v0, -30660($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804DB8 - jal        0x08805380
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DBC - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DC0 - slt        $v1, $s1, $s3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804DC4 - beq        $v1, $zr, 0x08804EBC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DC8 - addiu      $s2, $s2, -30736
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DCC - addiu      $s0, $s0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DD0 - addiu      $s3, $s3, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804DD4 - lw         $a0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804DD8 - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DDC - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804DE0 - beql       $v0, $zr, 0x08804FB8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DE4 - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804DE8 - lw         $a0, 12($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804DEC - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DF0 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804DF4 - beql       $v0, $zr, 0x08804FA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804DF8 - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804DFC - lw         $a0, 20($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E00 - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E04 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E08 - beq        $v0, $zr, 0x08804F88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E0C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E10 - lw         $a0, 24($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E14 - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E18 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E1C - beq        $v0, $zr, 0x08804F70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E20 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E24 - lw         $a0, 28($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E28 - jal        0x0880D52C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E2C - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E30 - beq        $v0, $zr, 0x08804F58
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E34 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E38 - lw         $a0, 32($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E3C - jal        0x0880D52C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E40 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E44 - beql       $v0, $zr, 0x08804F40
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E48 - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E4C - lw         $a0, 40($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E50 - jal        0x0880D52C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E54 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E58 - beq        $v0, $zr, 0x08804F28
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E5C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E60 - lw         $a0, 44($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E64 - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E68 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E6C - beql       $v0, $zr, 0x08804F10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E70 - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E74 - lw         $a0, 52($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E78 - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E7C - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E80 - beql       $v0, $zr, 0x08804EF8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E84 - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E88 - lw         $a0, 60($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804E8C - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E90 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804E94 - beql       $v0, $zr, 0x08804EE0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804E98 - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804E9C - lw         $a0, 68($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804EA0 - jal        0x0880540C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EA4 - lw         $a1, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8804EA8 - beql       $v0, $zr, 0x08804EC8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EAC - lw         $a2, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804EB0 - addiu      $s3, $s3, -1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804EB4 - bne        $s3, $zr, 0x08804DD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EB8 - addiu      $s0, $s0, 4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804EBC - addiu      $v0, $s4, 29912
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804EC0 - j          0x08804D78
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EC4 - sw         $s1, 4($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804EC8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804ECC - addiu      $a1, $zr, 17 <=> li $a1, 17
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804ED0 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804ED4 - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804ED8 - j          0x08804EB0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EDC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804EE0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EE4 - addiu      $a1, $zr, 15 <=> li $a1, 15
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804EE8 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EEC - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804EF0 - j          0x08804E9C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804EF8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804EFC - addiu      $a1, $zr, 13 <=> li $a1, 13
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F00 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F04 - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F08 - j          0x08804E88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F0C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804F10 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F14 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F18 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F1C - addiu      $a3, $zr, 8 <=> li $a3, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F20 - j          0x08804E74
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F24 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804F28 - addiu      $a1, $zr, 10 <=> li $a1, 10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F2C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F30 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F34 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F38 - j          0x08804E60
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F3C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804F40 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F44 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F48 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F4C - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F50 - j          0x08804E4C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F54 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804F58 - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F5C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F60 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F64 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F68 - j          0x08804E38
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F6C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804F70 - addiu      $a1, $zr, 6 <=> li $a1, 6
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F74 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F78 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F7C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F80 - j          0x08804E24
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F84 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804F88 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F8C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804F90 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F94 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804F98 - j          0x08804E10
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804F9C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804FA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804FA4 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804FA8 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804FAC - addiu      $a3, $zr, 64 <=> li $a3, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804FB0 - j          0x08804DFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804FB4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8804FB8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804FBC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8804FC0 - jal        0x08804C70
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804FC4 - addiu      $a3, $zr, 2 <=> li $a3, 2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8804FC8 - j          0x08804DE8
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8804FCC - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0A954 - j          0x08804D34
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0A958 - nop
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_881E4A4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x881E4A4 - jal        0x0899E644
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4A8 - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4AC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4B0 - addiu      $v1, $v1, -27728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4B4 - sw         $v1, 4($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4B8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4BC - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4C4 - addiu      $v1, $v1, -26200
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4C8 - sh         $a0, 8($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E4CC - jal        0x08850A30
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4D0 - sw         $v1, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881E4D4 - bltz       $v0, 0x0881E588
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4D8 - srl        $v1, $v0, 0x0001
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4DC - mtc1       $v0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4E0 - cvt.s.w    $f0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E4E4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4E8 - lwc1       $f12, -26348($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E4EC - jal        0x08A736EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4F0 - mul.s      $f12, $f0, $f12
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4F4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4F8 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E4FC - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E500 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E504 - addiu      $a0, $a0, -27712
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E508 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E50C - jal        0x0881D838
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E510 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E514 - jal        0x0881D8B0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E518 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E51C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E520 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E524 - addiu      $a0, $a0, -27672
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E528 - jal        0x08854424
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E52C - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E530 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E534 - addiu      $a0, $v1, -28124
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E538 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E53C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E540 - lui        $a1, 0x0882 <=> li $a1, 0x08820000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E544 - jal        0x08A0A9BC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E548 - addiu      $a0, $a1, -12420
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881E54C - jal        0x0881D000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E550 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E554 - lw         $ra, 132($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E558 - lw         $fp, 128($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E55C - lw         $s7, 124($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E560 - lw         $s6, 120($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E564 - lw         $s5, 116($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E568 - lw         $s4, 112($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E56C - lw         $s3, 108($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E570 - lw         $s2, 104($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E574 - lw         $s1, 100($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E578 - lw         $s0, 96($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E57C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E580 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E584 - addiu      $sp, $sp, 144
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881E588 - andi       $v0, $v0, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E58C - or         $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E590 - mtc1       $v0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E594 - cvt.s.w    $f0, $f1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881E598 - j          0x0881E4E4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881E59C - add.s      $f0, $f0, $f0
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_8850A30
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850A30 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A34 - sw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A38 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A3C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A40 - lw         $a0, 19648($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A44 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A48 - sw         $ra, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A4C - sw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850A50 - jal        0x08A878CC [sceKernelWaitSema]
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A54 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A58 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A5C - lw         $a0, 19616($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850A60 - beq        $a0, $zr, 0x08850AAC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A64 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A68 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A6C - lw         $v1, 19620($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A70 - lw         $s0, 4($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A74 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850A78 - bne        $v1, $zr, 0x08850AAC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A7C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850A80 - beq        $s0, $zr, 0x08850AA0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A84 - lw         $a0, 19648($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850A88 - jal        0x088519A0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A8C - lw         $a0, 0($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A90 - lw         $s0, 8($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850A94 - bne        $s0, $zr, 0x08850A88
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A98 - addu       $s1, $s1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850A9C - lw         $a0, 19648($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850AA0 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AA4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AA8 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850AAC - lw         $ra, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AB0 - lw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AB4 - lw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AB8 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850ABC - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AC0 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_881D838
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D838 - addiu      $sp, $sp, -16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D83C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D840 - sw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D844 - addiu      $a0, $a0, -28212
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D848 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D84C - sw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D850 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D854 - sw         $ra, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D858 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D85C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D860 - lw         $v1, -4216($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D864 - lw         $v0, 4($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D868 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881D86C - bne        $v0, $zr, 0x0881D898
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D870 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D874 - sw         $s1, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881D878 - jal        0x089654DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D87C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D880 - lw         $ra, 12($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D884 - lw         $s2, 8($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D888 - lw         $s1, 4($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D88C - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D890 - jr         $ra
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D894 - addiu      $sp, $sp, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881D898 - lw         $v0, 0($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D89C - lw         $v1, 4($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D8A0 - jalr       $ra, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D8A4 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881D8A8 - j          0x0881D874
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881D8AC - lw         $v1, -4216($s2)
14:03:40 DEBUG compiler - KokakuGame - Compiling _S1_2_89654DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89654DC - addiu      $sp, $sp, -160
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654E0 - addiu      $v0, $a0, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654E4 - addiu      $v1, $a0, 32
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654E8 - sw         $v0, 100($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654EC - addiu      $v0, $a0, 272
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654F0 - sw         $v1, 104($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654F4 - addiu      $v1, $a0, 400
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654F8 - sw         $v0, 92($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89654FC - addiu      $v0, $a0, 144
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965500 - sw         $v1, 88($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965504 - addiu      $v1, $a0, 336
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965508 - sw         $ra, 148($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896550C - sw         $s1, 116($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965510 - sw         $s0, 112($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965514 - sw         $v0, 96($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965518 - sw         $v1, 108($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896551C - sw         $fp, 144($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965520 - addiu      $fp, $a0, 496
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965524 - sw         $s7, 140($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965528 - addiu      $s7, $a0, 80
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896552C - sw         $s6, 136($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965530 - addiu      $s6, $a0, 96
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965534 - sw         $s5, 132($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965538 - addiu      $s5, $a0, 416
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896553C - sw         $s4, 128($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965540 - addiu      $s4, $a0, 288
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965544 - sw         $s3, 124($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965548 - addiu      $s3, $a0, 512
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896554C - sw         $s2, 120($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965550 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965554 - lw         $v1, 100($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965558 - lw         $v0, 20($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896555C - lw         $v1, 104($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965560 - sw         $v0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965564 - beq        $v0, $v1, 0x0896559C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965568 - sw         $v1, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896556C - lw         $v0, 100($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965570 - addiu      $s1, $v0, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965574 - lw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965578 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896557C - lw         $v0, 8($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965580 - bne        $v0, $zr, 0x08965CD4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965584 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965588 - sw         $s0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896558C - lw         $s0, 4($s0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965590 - sw         $s1, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965594 - bne        $s0, $s1, 0x08965574
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965598 - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896559C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655A0 - lw         $v0, 4632($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89655A4 - beql       $v0, $zr, 0x089655CC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655A8 - lw         $v0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89655AC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655B0 - addiu      $a1, $a0, -4224
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655B4 - lw         $v0, -4224($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655B8 - lw         $v1, 4($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655BC - or         $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89655C0 - bne        $v0, $zr, 0x08965C74
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655C4 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655C8 - lw         $v0, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89655CC - beq        $v0, $zr, 0x089659EC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655D0 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655D4 - lw         $a1, 4($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89655D8 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89655DC - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655E0 - addiu      $a0, $v0, -22112
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89655E4 - jal        0x08850AC4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655E8 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655EC - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655F0 - addiu      $a0, $v1, -22084
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89655F4 - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89655F8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89655FC - jal        0x08850A30
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965600 - nop
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965604 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965608 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896560C - jal        0x0881CCFC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965610 - addiu      $a0, $v0, -22060
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965614 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965618 - jal        0x0881CE6C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896561C - addiu      $a0, $v1, -22032
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965620 - lw         $a1, 8($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965624 - bltz       $a1, 0x08965638
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965628 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896562C - jal        0x08966298
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965630 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965634 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965638 - lw         $v0, -6528($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896563C - lw         $a0, 20($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965640 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965644 - sw         $v1, 40($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965648 - sw         $a0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896564C - beq        $a0, $s6, 0x08965680
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965650 - sw         $s6, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965654 - addiu      $s0, $s7, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965658 - lw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896565C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965660 - lw         $v0, 8($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965664 - bne        $v0, $zr, 0x08965C5C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965668 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896566C - sw         $v1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965670 - lw         $v1, 4($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965674 - sw         $s0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965678 - bne        $v1, $s0, 0x08965658
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896567C - sw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965680 - lw         $v0, 20($fp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965684 - sw         $s3, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965688 - beq        $v0, $s3, 0x089656DC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896568C - sw         $v0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965690 - addiu      $s1, $fp, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965694 - addiu      $s0, $sp, 64
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965698 - lw         $a2, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896569C - lw         $v0, 0($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656A0 - sw         $v0, 64($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656A4 - lw         $v1, 4($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656A8 - sw         $v1, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656AC - lw         $v0, 8($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656B0 - sw         $v0, 72($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656B4 - lw         $a0, 8($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656B8 - lw         $v1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656BC - lw         $v0, 8($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656C0 - jalr       $ra, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656C4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656C8 - lw         $v1, 68($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656CC - sw         $s0, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656D0 - sw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89656D4 - bne        $v1, $s1, 0x08965698
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656D8 - sw         $s1, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89656DC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89656E0 - jal        0x089526C0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656E4 - lw         $a0, -6496($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656E8 - lw         $v1, 92($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656EC - lw         $v0, 20($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656F0 - sw         $s4, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89656F4 - beq        $v0, $s4, 0x08965728
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656F8 - sw         $v0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89656FC - addiu      $s0, $v1, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965700 - lw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965704 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965708 - lw         $v0, 8($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896570C - bne        $v0, $zr, 0x08965C44
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965710 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965714 - sw         $v1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965718 - lw         $v1, 4($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896571C - sw         $s0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965720 - bne        $v1, $s0, 0x08965700
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965724 - sw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965728 - lw         $v1, 88($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896572C - lw         $v0, 20($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965730 - sw         $s5, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965734 - beq        $v0, $s5, 0x08965768
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965738 - sw         $v0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896573C - addiu      $s0, $v1, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965740 - lw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965744 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965748 - lw         $v0, 8($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896574C - bne        $v0, $zr, 0x08965C2C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965750 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965754 - sw         $v1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965758 - lw         $v1, 4($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896575C - sw         $s0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965760 - bne        $v1, $s0, 0x08965740
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965764 - sw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965768 - lw         $v0, 20($s7)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896576C - sw         $s6, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965770 - beq        $v0, $s6, 0x089657A4
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965774 - sw         $v0, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965778 - addiu      $s0, $s7, 16
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896577C - lw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965780 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965784 - lw         $v0, 8($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965788 - bne        $v0, $zr, 0x08965C14
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896578C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965790 - sw         $v1, 0($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965794 - lw         $v1, 4($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965798 - sw         $s0, 16($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896579C - bne        $v1, $s0, 0x0896577C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657A0 - sw         $v1, 32($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89657A4 - lw         $v1, 96($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657A8 - lw         $v0, 28($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89657AC - beql       $v0, $zr, 0x08965800
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657B0 - lw         $v0, 28($fp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89657B4 - addiu      $a3, $s2, 160
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657B8 - lw         $v0, 96($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657BC - lw         $v1, 12($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89657C0 - beq        $v1, $zr, 0x089657FC
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657C4 - lw         $a2, 36($v0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657C8 - lw         $a1, 0($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657CC - lw         $a0, 4($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657D0 - lw         $v0, 12($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657D4 - sw         $a1, 0($a0)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657D8 - addu       $v0, $v0, $v1
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657DC - lw         $v1, 160($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657E0 - sw         $a0, 4($a1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657E4 - sw         $v0, 12($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657E8 - sw         $a2, 4($v1)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657EC - sw         $v1, 0($a2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657F0 - sw         $a3, 4($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657F4 - sw         $zr, 12($a3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89657F8 - sw         $a3, 160($s2)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89657FC - lw         $v0, 28($fp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8965800 - beq        $v0, $zr, 0x0896584C
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965804 - lw         $v1, 108($sp)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965808 - lw         $v1, 12($s3)
14:03:40 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896580C - beq        $v1, $zr, 0x08965848
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965810 - lw         $a2, 36($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965814 - lw         $a1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965818 - lw         $a0, 4($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896581C - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965820 - sw         $a1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965824 - addu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965828 - lw         $v1, 512($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896582C - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965830 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965834 - sw         $a2, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965838 - sw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896583C - sw         $zr, 12($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965840 - sw         $s3, 512($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965844 - sw         $s3, 4($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965848 - lw         $v1, 108($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896584C - lw         $v0, 28($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965850 - beq        $v0, $zr, 0x0896589C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965854 - addiu      $a3, $s2, 352
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965858 - lw         $v0, 108($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896585C - lw         $v1, 12($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965860 - beq        $v1, $zr, 0x0896589C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965864 - lw         $a2, 36($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965868 - lw         $a1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896586C - lw         $a0, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965870 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965874 - sw         $a1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965878 - addu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896587C - lw         $v1, 352($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965880 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965884 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965888 - sw         $a2, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896588C - sw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965890 - sw         $a3, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965894 - sw         $zr, 12($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965898 - sw         $a3, 352($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896589C - jal        0x0884CC38
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658A0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658A4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89658A8 - beql       $v0, $v1, 0x08965920
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658AC - lw         $s0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89658B0 - jal        0x08852140
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658B4 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658B8 - jal        0x08851230
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658BC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658C0 - jal        0x08852D78
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658C8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658CC - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658D0 - addiu      $a0, $a0, -22016
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658D4 - jal        0x08850AC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658D8 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658DC - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658E0 - addiu      $a0, $a0, -22084
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658E4 - jal        0x08852224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658E8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658EC - jal        0x08850AC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658F0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658F4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89658F8 - addiu      $a0, $a0, -22084
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89658FC - jal        0x0881CCFC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965900 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965904 - jal        0x08850A30
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965908 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896590C - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965910 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965914 - jal        0x0881CCFC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965918 - addiu      $a0, $v1, -22060
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896591C - lw         $s0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965920 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965924 - beq        $s0, $v0, 0x08965A88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965928 - sw         $zr, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896592C - lw         $v1, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965930 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965934 - lw         $v0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965938 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896593C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965940 - lw         $v1, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965944 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965948 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896594C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965950 - lw         $v0, 92($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965954 - lw         $v1, 20($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965958 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896595C - beq        $v1, $s4, 0x08965990
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965960 - sw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965964 - addiu      $s0, $v0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965968 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896596C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965970 - lw         $v0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965974 - bne        $v0, $zr, 0x08965A70
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965978 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896597C - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965980 - lw         $v1, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965984 - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965988 - bne        $v1, $s0, 0x08965968
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896598C - sw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965990 - lw         $v1, 88($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965994 - lw         $v0, 20($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965998 - sw         $s5, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896599C - beq        $v0, $s5, 0x089659D0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659A0 - sw         $v0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659A4 - addiu      $s0, $v1, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89659A8 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659AC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659B0 - lw         $v0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89659B4 - bne        $v0, $zr, 0x08965A58
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659B8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89659BC - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659C0 - lw         $v1, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659C4 - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89659C8 - bne        $v1, $s0, 0x089659A8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659CC - sw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89659D0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659D4 - lw         $v0, 4632($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89659D8 - bnel       $v0, $zr, 0x08965A48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89659E0 - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89659E4 - bnel       $v0, $zr, 0x089655D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659E8 - lw         $a1, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89659EC - jal        0x089FD5C4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659F0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659F4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89659F8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89659FC - jal        0x0894ED34
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A00 - lw         $a0, -6528($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A04 - mov.s      $f12, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A08 - jal        0x089FDB04
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A0C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A10 - jal        0x089F88EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A14 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A18 - jal        0x089F973C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A1C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A20 - jal        0x089FADD4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A24 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A28 - jal        0x089FA580
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A2C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A30 - jal        0x089713E8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A34 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965A38 - jal        0x0897018C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A3C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965A40 - j          0x08965558
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A44 - lw         $v1, 100($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8965A48 - jal        0x08A87BBC [sceRtcGetCurrentTick]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A4C - addiu      $a0, $a0, -4224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965A50 - j          0x089659E4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A54 - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965A58 - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A5C - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A60 - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A64 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965A68 - j          0x089659BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A6C - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965A70 - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A74 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A78 - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A7C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965A80 - j          0x0896597C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A84 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965A88 - addiu      $s3, $s2, 448
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A8C - lw         $v0, 20($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A90 - addiu      $s1, $s2, 464
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A94 - sw         $s1, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965A98 - beq        $v0, $s1, 0x08965ACC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965A9C - sw         $v0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AA0 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965AA4 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AA8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AAC - lw         $v0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965AB0 - bne        $v0, $zr, 0x08965BFC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965AB8 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965ABC - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AC0 - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965AC4 - bne        $v0, $s0, 0x08965AA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AC8 - sw         $v0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965ACC - lw         $v0, 28($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965AD0 - beq        $v0, $zr, 0x08965B1C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AD4 - lw         $v1, 92($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AD8 - lw         $v1, 12($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965ADC - beq        $v1, $zr, 0x08965B18
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AE0 - lw         $a2, 36($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AE4 - lw         $a1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AE8 - lw         $a0, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AEC - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AF0 - sw         $a1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AF4 - addu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AF8 - lw         $v1, 464($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965AFC - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B00 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B04 - sw         $a2, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B08 - sw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B0C - sw         $s1, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B10 - sw         $zr, 12($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B14 - sw         $s1, 464($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965B18 - lw         $v1, 92($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965B1C - lw         $v0, 28($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965B20 - beq        $v0, $zr, 0x08965B70
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B24 - lw         $v1, 88($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B28 - lw         $v0, 92($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B2C - lw         $v1, 12($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965B30 - beq        $v1, $zr, 0x08965B6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B34 - lw         $a2, 36($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B38 - lw         $a1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B3C - lw         $a0, 4($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B40 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B44 - sw         $a1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B48 - addu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B4C - lw         $v1, 288($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B50 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B54 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B58 - sw         $a2, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B5C - sw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B60 - sw         $s4, 4($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B64 - sw         $zr, 12($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B68 - sw         $s4, 288($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965B6C - lw         $v1, 88($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965B70 - lw         $v0, 28($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965B74 - beq        $v0, $zr, 0x08965BC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B78 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B7C - lw         $v0, 88($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B80 - lw         $v1, 12($s5)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965B84 - beq        $v1, $zr, 0x08965BC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B88 - lw         $a2, 36($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B8C - lw         $a1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B90 - lw         $a0, 4($s5)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B94 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B98 - sw         $a1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965B9C - addu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BA0 - lw         $v1, 416($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BA4 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BA8 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BAC - sw         $a2, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BB0 - sw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BB4 - sw         $s5, 4($s5)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BB8 - sw         $s5, 416($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BBC - sw         $zr, 12($s5)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BC0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8965BC4 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BC8 - addiu      $a0, $a0, -22000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BCC - lw         $ra, 148($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BD0 - lw         $fp, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BD4 - lw         $s7, 140($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BD8 - lw         $s6, 136($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BDC - lw         $s5, 132($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BE0 - lw         $s4, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BE4 - lw         $s3, 124($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BE8 - lw         $s2, 120($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BEC - lw         $s1, 116($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BF0 - lw         $s0, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BF4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965BF8 - addiu      $sp, $sp, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965BFC - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C00 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C04 - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C08 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965C0C - j          0x08965AB8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C10 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965C14 - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C18 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C1C - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C20 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965C24 - j          0x08965790
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C28 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965C2C - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C30 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C34 - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C38 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965C3C - j          0x08965754
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C40 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965C44 - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C48 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C4C - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C50 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965C54 - j          0x08965714
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C58 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965C5C - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C60 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C64 - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C68 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965C6C - j          0x0896566C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C70 - lw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8965C74 - jal        0x08A87BBC [sceRtcGetCurrentTick]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C78 - addiu      $a0, $sp, 80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C7C - lw         $v0, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C80 - lw         $v1, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C84 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C88 - lw         $a2, -4224($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C8C - lui        $a3, 0x08AE <=> li $a3, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C90 - lw         $a3, -4220($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C94 - addiu      $a0, $sp, 48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C98 - sltu       $t0, $v0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965C9C - subu       $v1, $v1, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CA0 - subu       $v1, $v1, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CA4 - subu       $v0, $v0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CA8 - sw         $v0, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CAC - sw         $v1, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965CB0 - jal        0x08A87BC4 [sceRtcSetTick]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CB4 - addiu      $a1, $sp, 80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CB8 - lhu        $v1, 58($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965CBC - beql       $v1, $zr, 0x089655CC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CC0 - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8965CC4 - jal        0x0895BE20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CC8 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965CCC - j          0x089655CC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CD0 - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965CD4 - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CD8 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CDC - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CE0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965CE4 - j          0x08965588
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CE8 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8971F78
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971F78 - addiu      $sp, $sp, -64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F7C - sw         $s1, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F80 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F84 - sw         $ra, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F88 - sw         $s0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F8C - lw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F90 - addiu      $a0, $a0, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F94 - sw         $a0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971F98 - beq        $v0, $a0, 0x08971FCC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971F9C - sw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FA0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971FA4 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FA8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FAC - lw         $v0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8971FB0 - bne        $v0, $zr, 0x08971FE0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971FB8 - sw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FBC - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FC0 - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971FC4 - bne        $v0, $s0, 0x08971FA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FC8 - sw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971FCC - lw         $ra, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FD0 - lw         $s1, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FD4 - lw         $s0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FD8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FDC - addiu      $sp, $sp, 64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8971FE0 - lw         $v0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FE4 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FE8 - jalr       $ra, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FEC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8971FF0 - j          0x08971FB8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8971FF4 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_894E994
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E994 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E998 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E99C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9A0 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9A4 - lw         $s0, -6528($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9A8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9AC - lw         $v1, 92($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E9B0 - beq        $v1, $v0, 0x0894E9C8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E9B8 - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9BC - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9C0 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9C4 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E9C8 - jal        0x0894E5F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9CC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E9D0 - j          0x0894E9B8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9D4 - sw         $zr, 92($s0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8964424
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964424 - addiu      $sp, $sp, -48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964428 - sw         $s7, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896442C - lui        $s7, 0x08AE <=> li $s7, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964430 - sw         $s6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964434 - sw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964438 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896443C - sw         $ra, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964440 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964444 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964448 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x896444C - jal        0x08853C30
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964450 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964454 - lw         $v0, -4228($s7)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964458 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896445C - addiu      $s5, $v0, 24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964460 - addiu      $s6, $v0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964464 - addiu      $s4, $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964468 - sltu       $v0, $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896446C - beq        $v0, $zr, 0x08964500
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964470 - lw         $ra, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964474 - sll        $s3, $a0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964478 - addu       $v0, $s3, $s5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896447C - lw         $a0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964480 - addu       $v1, $s3, $s6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964484 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8964488 - jal        0x08853C6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896448C - sw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964490 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964494 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964498 - addiu      $s1, $v0, -4252
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896449C - lw         $a0, 0($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89644A0 - jal        0x08853D88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644A4 - addiu      $s2, $s2, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644A8 - slti       $v1, $v0, 209
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644AC - slti       $v0, $v0, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89644B0 - beq        $v0, $zr, 0x089644C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644B4 - sltiu      $a0, $s2, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644B8 - lw         $v0, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644BC - or         $s0, $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89644C0 - bne        $v1, $zr, 0x089644D0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644C4 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644C8 - lw         $v0, 8($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644CC - or         $s0, $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89644D0 - bne        $a0, $zr, 0x0896449C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644D4 - addiu      $s1, $s1, 12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644D8 - addu       $v0, $s3, $s5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644DC - sw         $s0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644E0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644E4 - lw         $v1, -4228($s7)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644E8 - lw         $v0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644EC - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644F0 - sltu       $v0, $s4, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89644F4 - bne        $v0, $zr, 0x08964474
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644F8 - addiu      $s4, $s4, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89644FC - lw         $ra, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8964500 - lw         $s7, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964504 - lw         $s6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964508 - lw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896450C - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964510 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964514 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964518 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896451C - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964520 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8964524 - addiu      $sp, $sp, 48
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8853C30
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853C30 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C34 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853C38 - jal        0x08853B64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C3C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853C40 - beq        $v0, $zr, 0x08853C5C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C44 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8853C48 - jal        0x08853AEC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C4C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C50 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C54 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C58 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8853C5C - jal        0x08853A80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C60 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853C64 - j          0x08853C48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C68 - nop
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8853B64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853B64 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B68 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B6C - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B70 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B74 - addiu      $s0, $v0, 19652
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B78 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B7C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B80 - addiu      $s1, $v1, 19784
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B84 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B88 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B8C - sw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8853B90 - jal        0x08A87A1C [sceCtrlReadBufferPositive]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B94 - lbu        $s2, 33($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853B98 - beq        $v0, $zr, 0x08853C0C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B9C - lw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BA0 - lw         $a3, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BA4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BA8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BAC - addiu      $t2, $zr, 128 <=> li $t2, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BB0 - addiu      $t1, $zr, 128 <=> li $t1, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BB4 - lw         $v1, 0($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853BB8 - beq        $s2, $v0, 0x08853C24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BBC - nor        $t0, $zr, $a3 <=> li $t0, not $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853BC0 - lw         $a0, 36($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BC4 - lw         $v0, 40($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BC8 - lw         $a1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BCC - xor        $v1, $a3, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BD0 - addu       $a0, $a0, $t1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BD4 - addu       $v0, $v0, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BD8 - and        $a1, $t0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BDC - and        $v1, $v1, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BE0 - addiu      $a0, $a0, -128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BE4 - addiu      $v0, $v0, -128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BE8 - sw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BEC - sw         $v0, 40($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BF0 - sw         $v1, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BF4 - sw         $a1, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BF8 - sw         $a0, 36($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853BFC - sw         $a3, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C00 - sb         $t1, 30($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C04 - sb         $t2, 31($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C08 - lw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853C0C - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C10 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C14 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C18 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C1C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C20 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853C24 - lbu        $t2, 9($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8853C28 - j          0x08853BC0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C2C - lbu        $t1, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87A1C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87A1C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87A20 - syscall    0x0465A [sceCtrlReadBufferPositive]
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8853AEC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853AEC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AF0 - addiu      $a2, $v0, 19784
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AF4 - lw         $a0, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AF8 - lw         $a1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853AFC - sltu       $v0, $zr, $a0 <=> move $v0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B00 - sltiu      $v1, $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B04 - or         $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853B08 - bnel       $v0, $zr, 0x08853B1C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B0C - movn       $a1, $a0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853B10 - lw         $a3, 20($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853B14 - beq        $a3, $a1, 0x08853B2C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B18 - movn       $a1, $a0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853B1C - sw         $a0, 16($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B20 - sh         $zr, 28($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B24 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B28 - sw         $a1, 20($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853B2C - lhu        $a0, 28($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B30 - lhu        $v1, 24($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B34 - addiu      $a0, $a0, 100
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B38 - andi       $v0, $a0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B3C - sltu       $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853B40 - beq        $v1, $zr, 0x08853B5C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B44 - sh         $a0, 28($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B48 - lhu        $v0, 26($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B4C - sw         $a3, 16($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B50 - subu       $v0, $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B54 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B58 - sh         $v0, 28($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853B5C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853B60 - sw         $zr, 16($a2)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8853C6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853C6C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C70 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853C74 - lw         $v0, 19788($v1)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8853D88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853D88 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853D8C - addiu      $v0, $v0, 19784
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853D90 - addu       $v1, $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853D94 - slti       $a0, $a0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8853D98 - beq        $a0, $zr, 0x08853DA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853D9C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853DA0 - lbu        $v0, 30($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8853DA4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8853DA8 - nop
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8949340
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8949340 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949344 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8949348 - jal        0x089D2838
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894934C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949350 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949354 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8949358 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_89D2838
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2838 - addiu      $sp, $sp, -224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D283C - sw         $ra, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2840 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2844 - sw         $s3, 204($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2848 - sw         $s2, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D284C - sw         $s1, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2850 - sw         $s0, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2854 - lw         $a0, 5852($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2858 - beq        $a0, $zr, 0x089D2894
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D285C - lw         $ra, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2860 - jal        0x08831D04
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2864 - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2868 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D286C - beq        $v0, $v1, 0x089D2890
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2870 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2874 - lw         $v1, -6528($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2878 - mtc1       $zr, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D287C - lwc1       $f1, 104($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2880 - c.le.s     $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2884 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2888 - bc1f       0x089D28AC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D288C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2890 - lw         $ra, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2894 - lw         $s3, 204($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2898 - lw         $s2, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D289C - lw         $s1, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28A0 - lw         $s0, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28A4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28A8 - addiu      $sp, $sp, 224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D28AC - jal        0x08845AD8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28B0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28B4 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28B8 - addiu      $s0, $v1, 17704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D28C0 - jal        0x08845B50
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28C4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D28C8 - beq        $v0, $zr, 0x089D28DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28CC - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28D0 - sw         $s0, 12($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D28D4 - jal        0x088461B8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D28DC - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28E0 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28E4 - lw         $v1, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28E8 - lw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28EC - sw         $v1, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D28F0 - beq        $a1, $v1, 0x089D2934
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28F4 - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D28F8 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D28FC - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2900 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2904 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2908 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D290C - beq        $v0, $s0, 0x089D2CE0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2910 - addiu      $a2, $zr, 608 <=> li $a2, 608
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2914 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2918 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D291C - lw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2920 - lw         $a0, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2924 - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2928 - bne        $a1, $a0, 0x089D28FC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D292C - sw         $a0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2930 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2934 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2938 - lw         $v0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D293C - lw         $v1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2940 - sw         $v0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2944 - beq        $v1, $v0, 0x089D2980
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2948 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D294C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2950 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2954 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2958 - lw         $a1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D295C - sw         $a0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2960 - addiu      $v0, $v1, 592
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2964 - sw         $zr, 592($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2968 - sw         $zr, 12($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D296C - sw         $zr, 576($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2970 - sw         $zr, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2974 - sw         $zr, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2978 - bne        $a1, $a0, 0x089D2950
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D297C - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2980 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2984 - lw         $v1, 12($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2988 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D298C - sw         $v1, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2990 - beq        $a0, $v1, 0x089D29C8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2994 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2998 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D299C - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D29A0 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29A4 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D29A8 - beq        $v0, $s0, 0x089D2CD4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29AC - lw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D29B0 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29B4 - lw         $a1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29B8 - lw         $v1, 12($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29BC - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D29C0 - bne        $a1, $v1, 0x089D299C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29C4 - sw         $v1, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D29C8 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29CC - lw         $v1, 16($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29D0 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29D4 - sw         $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D29D8 - beq        $a0, $v1, 0x089D2A10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29DC - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29E0 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D29E4 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D29E8 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29EC - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D29F0 - beq        $v0, $s0, 0x089D2CC8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29F4 - lw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D29F8 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D29FC - lw         $a1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A00 - lw         $v1, 16($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A04 - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2A08 - bne        $a1, $v1, 0x089D29E4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A0C - sw         $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2A10 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A14 - lw         $v1, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A18 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A1C - sw         $v1, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2A20 - beq        $a0, $v1, 0x089D2A60
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A24 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A28 - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2A2C - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2A30 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A34 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A38 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2A3C - beq        $v0, $s1, 0x089D2C88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A40 - addiu      $a2, $zr, 608 <=> li $a2, 608
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A44 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2A48 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A4C - lw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A50 - lw         $a0, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A54 - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2A58 - bne        $a1, $a0, 0x089D2A2C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A5C - sw         $a0, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2A60 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A64 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A68 - lw         $v0, 60($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A6C - lw         $v1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A70 - sw         $v0, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2A74 - beq        $v1, $v0, 0x089D2A9C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A78 - sw         $v1, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A7C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2A80 - lw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A84 - lw         $a0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A88 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A8C - sw         $a1, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A90 - sw         $zr, 576($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2A94 - bne        $a0, $a1, 0x089D2A80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2A98 - sw         $a0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2A9C - jal        0x089D2ED0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AA0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2AA4 - jal        0x089D9A1C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AA8 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AAC - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AB0 - lw         $v1, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AB4 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AB8 - sw         $v1, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2ABC - bne        $a0, $v1, 0x089D2C40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AC0 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AC4 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2AC8 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2ACC - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AD0 - sw         $v1, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2AD4 - bne        $a0, $v1, 0x089D2BF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AD8 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2ADC - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2AE0 - lw         $v1, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AE4 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AE8 - sw         $v1, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2AEC - bne        $a0, $v1, 0x089D2BBC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AF0 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AF4 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2AF8 - lw         $v1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2AFC - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B00 - sw         $v1, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B04 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2B08 - bne        $a0, $v1, 0x089D2B80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B0C - sw         $v1, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B10 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2B14 - lw         $v1, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B18 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B1C - sw         $v1, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B20 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2B24 - bne        $a0, $v1, 0x089D2B44
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B28 - sw         $v1, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89D2B2C - beql       $s3, $zr, 0x089D2894
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B30 - lw         $ra, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2B34 - jal        0x0884627C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B38 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2B3C - j          0x089D2894
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B40 - lw         $ra, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2B44 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2B48 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B4C - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2B50 - bne        $v0, $zr, 0x089D2B70
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B54 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2B58 - lw         $v1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B5C - lw         $v0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2B60 - bne        $v1, $v0, 0x089D2B44
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B64 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2B68 - j          0x089D2B2C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B6C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2B70 - jal        0x089D2CF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B74 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2B78 - j          0x089D2B58
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B7C - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2B80 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2B84 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B88 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2B8C - bne        $v0, $zr, 0x089D2BAC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B90 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2B94 - lw         $a1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2B98 - lw         $v0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2B9C - bne        $a1, $v0, 0x089D2B80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BA0 - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2BA4 - j          0x089D2B14
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BA8 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2BAC - jal        0x089D2CF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BB0 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2BB4 - j          0x089D2B94
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BB8 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2BBC - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2BC0 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BC4 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2BC8 - bne        $v0, $zr, 0x089D2BE8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BCC - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2BD0 - lw         $a1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BD4 - lw         $v0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2BD8 - bne        $a1, $v0, 0x089D2BBC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BDC - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2BE0 - j          0x089D2AF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BE4 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2BE8 - jal        0x089D2CF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BEC - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2BF0 - j          0x089D2BD0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2BF4 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2BF8 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2BFC - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C00 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2C04 - bne        $v0, $zr, 0x089D2C30
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C08 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C0C - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2C10 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C14 - lw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C18 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C1C - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2C20 - bne        $a1, $a0, 0x089D2BF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C24 - sw         $a0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2C28 - j          0x089D2AE0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C2C - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2C30 - jal        0x089D3C24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C34 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2C38 - j          0x089D2C10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C3C - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2C40 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2C44 - jal        0x089D869C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C48 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89D2C4C - bne        $v0, $zr, 0x089D2C78
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C50 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C54 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2C58 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C5C - lw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C60 - lw         $a0, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C64 - sw         $a1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2C68 - bne        $a1, $a0, 0x089D2C40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C6C - sw         $a0, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2C70 - j          0x089D2AC8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C74 - lw         $v0, -2556($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89D2C78 - jal        0x089D3C24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C7C - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2C80 - j          0x089D2C58
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C84 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2C88 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C8C - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2C90 - jal        0x08A7A700
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C94 - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C98 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2C9C - lw         $s0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CA0 - lw         $a0, 640($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CA4 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CA8 - lw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CAC - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CB0 - addiu      $s0, $s0, 656
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CB4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2CB8 - jal        0x08A24D84
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CBC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2CC0 - j          0x089D2A48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CC4 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2CC8 - lw         $v0, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2CCC - j          0x089D29F8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CD0 - sw         $zr, 576($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2CD4 - lw         $v0, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2CD8 - j          0x089D29B0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CDC - sw         $zr, 576($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89D2CE0 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CE4 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89D2CE8 - jal        0x08A7A700
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CEC - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89D2CF0 - j          0x089D2918
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89D2CF4 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_894E9D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E9D8 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9DC - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9E0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9E4 - lw         $a1, -6528($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9E8 - lw         $v1, 92($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E9EC - beq        $v1, $zr, 0x0894EA00
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9F0 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9F4 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E9F8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E9FC - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894EA00 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894EA04 - jal        0x0894E31C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA08 - sw         $v0, 92($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894EA0C - j          0x0894E9F8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA10 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_894E31C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E31C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E320 - lw         $a0, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E324 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E328 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E32C - jal        0x089529BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E330 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E334 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E338 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E33C - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_89529BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89529BC - addiu      $sp, $sp, -208
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529C0 - sw         $s1, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529C4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529C8 - addiu      $a0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529CC - sw         $ra, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89529D0 - jal        0x08A0F64C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529D4 - sw         $s0, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529D8 - addiu      $v0, $s1, 864
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529DC - lw         $v1, 868($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529E0 - sw         $v0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89529E4 - beq        $v1, $v0, 0x08952A20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529E8 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529EC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89529F0 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529F4 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529F8 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89529FC - lw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A00 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A04 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A08 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A0C - sw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A10 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A14 - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952A18 - bne        $v0, $s0, 0x089529F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A1C - sw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952A20 - lw         $v0, 916($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A24 - addiu      $v1, $s1, 912
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A28 - sw         $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952A2C - beq        $v0, $v1, 0x08952A68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A30 - sw         $v0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A34 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952A38 - lw         $v0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A3C - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A40 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A44 - lw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A48 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A4C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A50 - lw         $v1, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A54 - sw         $v1, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A58 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A5C - sw         $s0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952A60 - bne        $v0, $s0, 0x08952A38
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A64 - sw         $v0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952A68 - lw         $v0, 964($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A6C - addiu      $v1, $s1, 960
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A70 - sw         $v1, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952A74 - beq        $v0, $v1, 0x08952AB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A78 - sw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A7C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952A80 - lw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A84 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A88 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A8C - lw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A90 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A94 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A98 - lw         $v1, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952A9C - sw         $v1, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AA0 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AA4 - sw         $s0, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952AA8 - bne        $v0, $s0, 0x08952A80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AAC - sw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952AB0 - lw         $v0, 820($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AB4 - addiu      $a0, $s1, 816
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AB8 - sw         $a0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952ABC - beq        $v0, $a0, 0x08952AF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AC0 - sw         $v0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AC4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952AC8 - lw         $v0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952ACC - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AD0 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AD4 - lw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AD8 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952ADC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AE0 - lw         $v1, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AE4 - sw         $v1, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AE8 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AEC - sw         $s0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952AF0 - bne        $v0, $s0, 0x08952AC8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AF4 - sw         $v0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952AF8 - lw         $ra, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952AFC - lw         $s1, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B00 - lw         $s0, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B04 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B08 - addiu      $sp, $sp, 208
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F64C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F64C - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F650 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F654 - addiu      $v1, $zr, -128 <=> li $v1, -128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F658 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F65C - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F660 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F664 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F668 - lw         $t0, 8($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F66C - lw         $t2, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F670 - lw         $t1, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F674 - addiu      $t4, $t0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F678 - mult       $t2, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F67C - lw         $v0, 44($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F680 - sltu       $t5, $t4, $t1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F684 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F688 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F68C - mflo       $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F690 - mult       $t2, $t4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F694 - sw         $v0, 44($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0F698 - beql       $t1, $zr, 0x08A0F6A0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F69C - break      0x00007
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F6A0 - lw         $t3, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6A4 - mflo       $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6A8 - divu       $t0, $t1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6AC - mflo       $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6B0 - divu       $t2, $t1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6B4 - addu       $t0, $t3, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6B8 - addiu      $v0, $t0, 127
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6BC - and        $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6C0 - sll        $v0, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6C4 - srl        $v0, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6C8 - lui        $v1, 0x4000 <=> li $v1, 0x40000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6CC - or         $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6D0 - sw         $t0, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6D4 - sw         $v0, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6D8 - sw         $t4, 8($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6DC - mflo       $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6E0 - addu       $t3, $t3, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0F6E4 - bne        $t5, $zr, 0x08A0F6F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6E8 - sw         $t3, 24($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6EC - sw         $zr, 8($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0F6F0 - jal        0x08A0F7F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6F4 - sw         $zr, 48($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6F8 - sw         $v0, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F6FC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F700 - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F704 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F708 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F70C - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F7F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F7F0 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7F4 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7F8 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7FC - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F800 - sw         $ra, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F804 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F808 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F80C - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F810 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F814 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F818 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F81C - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F820 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F824 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F828 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F82C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F830 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F834 - addu       $t0, $s4, $zr <=> move $t0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F838 - jal        0x08A136A4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F83C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F840 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F844 - lw         $ra, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F848 - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F84C - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F850 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F854 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F858 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F85C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F860 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F3E0 - lw         $v0, 24($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F3E4 - sll        $a1, $a1, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F3E8 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F3EC - subu       $v0, $v0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F3F0 - and        $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F3F4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F3F8 - sw         $v0, 24($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A136A4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A136A4 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136A8 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136AC - addu       $s4, $t0, $zr <=> move $s4, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136B0 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136B4 - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136B8 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136BC - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136C0 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136C4 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136C8 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136CC - sw         $ra, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A136D0 - jal        0x08A12D7C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136D8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136DC - sw         $s1, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136E0 - sw         $s2, 20($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136E4 - sw         $s3, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136E8 - sw         $s4, 28($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136EC - sw         $zr, 36($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136F0 - sw         $zr, 32($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136F4 - lw         $ra, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136F8 - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136FC - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13700 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13704 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13708 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1370C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13710 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12D7C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12D7C - sw         $a0, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D80 - sw         $zr, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D84 - sw         $zr, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D88 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D8C - sw         $zr, 8($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951AC0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951AC0 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AC4 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AC8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951ACC - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AD0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AD4 - lw         $v1, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AD8 - lw         $a1, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951ADC - addiu      $v1, $v1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951AE0 - jal        0x08A0C148
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AE4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AE8 - sw         $v0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AEC - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AF0 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AF4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951AF8 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0C148
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0C148 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C14C - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C150 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C154 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C158 - sw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C15C - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C160 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0C164 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C168 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C16C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0C170 - jal        0x08A0C124
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C174 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C178 - sw         $s0, 40($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C17C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0C180 - jal        0x08A0C114
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C184 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C188 - lw         $v1, 20($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C18C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0C190 - bne        $v1, $zr, 0x08A0C1F4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C194 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C198 - lw         $v0, 28($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0C19C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0C1A0 - bne        $v0, $zr, 0x08A0C1E4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1A4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1A8 - lw         $v0, 36($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0C1AC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0C1B0 - bne        $v0, $zr, 0x08A0C1D4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1B4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1B8 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0C1BC - lw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1C0 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1C4 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1C8 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1CC - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1D0 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0C1D4 - jal        0x08A0BF6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1D8 - lw         $a1, 32($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0C1DC - j          0x08A0C1BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1E0 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0C1E4 - jal        0x08A0BEF4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1E8 - lw         $a1, 24($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0C1EC - j          0x08A0C1AC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1F0 - lw         $v0, 36($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0C1F4 - jal        0x08A0BE2C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C1F8 - lw         $a1, 16($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0C1FC - j          0x08A0C19C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C200 - lw         $v0, 28($s2)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0C124
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0C124 - sv.q       C720.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C128 - sw         $zr, 40($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C12C - sw         $zr, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C130 - sw         $zr, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C134 - sw         $zr, 24($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C138 - sw         $zr, 28($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C13C - sw         $zr, 32($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C140 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C144 - sw         $zr, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0C114
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0C114 - lv.q       C000.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C118 - sv.q       C000.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C11C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0C120 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0BE2C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BE2C - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE30 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE34 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE38 - sw         $s6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE3C - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE40 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE44 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE48 - sw         $ra, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE4C - sw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE50 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE54 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE58 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0BE5C - bne        $a1, $zr, 0x08A0BE94
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE60 - sw         $a1, 16($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE64 - sw         $zr, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BE68 - lw         $ra, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE6C - lw         $s6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE70 - lw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE74 - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE78 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE7C - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE80 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE84 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE88 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE8C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE90 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BE94 - lw         $a0, 40($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BE98 - sll        $a1, $a1, 0x0001
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0BE9C - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEA0 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0BEA4 - bne        $s2, $zr, 0x08A0BEB4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEA8 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0BEAC - j          0x08A0BE68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEB0 - sw         $s5, 20($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BEB4 - sll        $s0, $s3, 0x0005
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BEB8 - addu       $s1, $s6, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEBC - addu       $s0, $s5, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0BEC4 - jal        0x08A25000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEC8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BECC - addiu      $s0, $s0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BED0 - addiu      $s1, $s1, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BED4 - lv.q       C000.q, 0($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BED8 - sv.q       C000.q, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEDC - addiu      $s3, $s3, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEE0 - sltu       $v0, $s3, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0BEE4 - bne        $v0, $zr, 0x08A0BEB8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEE8 - sll        $s0, $s3, 0x0005
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0BEEC - j          0x08A0BE68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEF0 - sw         $s5, 20($s4)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0BEF4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BEF4 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEF8 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BEFC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF00 - sll        $a1, $a1, 0x0001
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF04 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF08 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF0C - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF10 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF14 - sw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF18 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0BF1C - bne        $s1, $zr, 0x08A0BF48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF20 - sw         $s1, 24($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF24 - sw         $zr, 28($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0BF28 - lw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF2C - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF30 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF34 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF38 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF3C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF40 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF44 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0BF48 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF4C - lw         $a0, 40($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF50 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF54 - sll        $a2, $s1, 0x0005
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF58 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0BF5C - jal        0x08A7A2C8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF60 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0BF64 - j          0x08A0BF28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0BF68 - sw         $s0, 28($s2)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951B24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951B24 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B28 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B2C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B30 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B34 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B38 - lw         $a0, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B3C - lw         $a1, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951B40 - jal        0x08A0B490
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B44 - addiu      $a0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B48 - sw         $v0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B4C - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B50 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B54 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951B58 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0B490
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0B490 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B494 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B498 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B49C - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0B4A0 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4A4 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4A8 - lv.q       C000.q, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4AC - vsat0.q    C000.q, C000.q
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4B0 - vscl.q     C000.q, C000.q, S701.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4B4 - vf2iz.q    C000.q, C000.q, 23
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4B8 - vi2uc.q    S000.s, C000.q
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4BC - mfv.s      $a0, S000.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4C0 - sll        $a0, $a0, 0x0008
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4C4 - srl        $a0, $a0, 0x0008
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4C8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4CC - sw         $a0, 16($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4D0 - sw         $a1, 20($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4D4 - addiu      $v1, $s0, 24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4D8 - mtc1       $zr, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4DC - lwc1       $f4, 20($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4E0 - lwc1       $f2, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4E4 - lwc1       $f1, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4E8 - lwc1       $f3, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4EC - sub.s      $f0, $f0, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4F0 - sub.s      $f1, $f1, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4F4 - sub.s      $f3, $f3, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4F8 - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B4FC - div.s      $f3, $f3, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B500 - mul.s      $f0, $f0, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B504 - add.s      $f2, $f2, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B508 - swc1       $f2, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B50C - lwc1       $f4, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B510 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B514 - lwc1       $f0, -23516($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B518 - lwc1       $f1, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B51C - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B520 - sub.s      $f0, $f0, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B524 - mul.s      $f0, $f0, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B528 - add.s      $f1, $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B52C - swc1       $f1, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B530 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B534 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_89519D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89519D8 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519DC - sw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519E0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519E4 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519E8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519EC - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519F0 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519F4 - lw         $a0, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519F8 - lw         $s0, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89519FC - lw         $s2, 12($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A00 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A04 - lw         $v0, 24($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A08 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A0C - addiu      $s0, $s0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A10 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A14 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951A18 - jal        0x08A14BB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A1C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A20 - sw         $v0, 8($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A24 - lw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A28 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A2C - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A30 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A34 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A38 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_88331A4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88331A4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88331A8 - addiu      $v0, $a0, 128
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A14BB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14BB0 - addiu      $sp, $sp, -400
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BB4 - sw         $s0, 304($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BB8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BBC - addiu      $a1, $zr, 74 <=> li $a1, 74
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BC0 - sw         $ra, 340($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BC4 - sw         $fp, 336($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BC8 - sw         $s7, 332($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BCC - addu       $s7, $a2, $zr <=> move $s7, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BD0 - swc1       $f29, 388($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BD4 - swc1       $f28, 384($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BD8 - sw         $a0, 288($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BDC - sw         $s6, 328($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BE0 - sw         $s5, 324($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BE4 - sw         $s4, 320($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BE8 - sw         $s3, 316($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BEC - sw         $s2, 312($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BF0 - sw         $s1, 308($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BF4 - swc1       $f27, 380($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BF8 - swc1       $f26, 376($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BFC - swc1       $f25, 372($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C00 - swc1       $f24, 368($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C04 - swc1       $f23, 364($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C08 - swc1       $f22, 360($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C0C - swc1       $f21, 356($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14C10 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C14 - swc1       $f20, 352($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C18 - addu       $fp, $v0, $zr <=> move $fp, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C1C - addiu      $v0, $v0, 192
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C20 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C24 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14C28 - jal        0x08A245D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C2C - sw         $v0, 292($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C30 - lw         $v0, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C34 - lw         $v1, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C38 - lw         $t4, 40($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C3C - lw         $t5, 44($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C40 - lw         $t6, 48($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C44 - lw         $t7, 52($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C48 - lw         $t3, 20($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C4C - lw         $a3, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C50 - lw         $t0, 28($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C54 - lw         $t1, 32($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C58 - lw         $t2, 36($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C5C - lw         $a0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C60 - lw         $a1, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C64 - lw         $a2, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C68 - sw         $v0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C6C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C70 - sw         $v1, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C74 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C78 - lwc1       $f28, -22424($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C7C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C80 - sw         $a0, 72($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C84 - sw         $a1, 76($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C88 - sw         $a2, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C8C - sw         $t3, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C90 - sw         $a3, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C94 - sw         $t0, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C98 - sw         $t1, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14C9C - lwc1       $f29, -22420($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CA0 - sw         $a3, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CA4 - sw         $t0, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CA8 - sw         $t1, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CAC - sw         $t2, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CB0 - sw         $t4, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CB4 - sw         $t5, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CB8 - sw         $t6, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CBC - sw         $t7, 60($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CC0 - sw         $t2, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CC4 - lwc1       $f7, -22416($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CC8 - lwc1       $f8, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CCC - lwc1       $f10, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CD0 - sw         $t4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CD4 - add.s      $f0, $f8, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CD8 - sw         $t5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CDC - c.lt.s     $f10, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CE0 - sw         $t6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A14CE4 - bc1f       0x08A14D08
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CE8 - sw         $t7, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CEC - add.s      $f0, $f8, $f10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CF0 - mul.s      $f1, $f7, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CF4 - mul.s      $f0, $f0, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CF8 - add.s      $f10, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14CFC - sub.s      $f8, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D00 - swc1       $f10, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D04 - swc1       $f8, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14D08 - lwc1       $f6, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D0C - lwc1       $f11, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D10 - add.s      $f0, $f6, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D14 - c.lt.s     $f11, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D18 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A14D1C - bc1f       0x08A14D40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D20 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D24 - add.s      $f0, $f6, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D28 - mul.s      $f1, $f7, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D2C - mul.s      $f0, $f0, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D30 - add.s      $f11, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D34 - sub.s      $f6, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D38 - swc1       $f11, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D3C - swc1       $f6, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14D40 - lwc1       $f16, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D44 - lwc1       $f0, -22412($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D48 - lwc1       $f14, 72($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D4C - lwc1       $f15, 76($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D50 - mul.s      $f2, $f16, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D54 - add.s      $f1, $f14, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D58 - c.lt.s     $f15, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D5C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A14D60 - bc1f       0x08A14D88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D64 - lwc1       $f12, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D68 - add.s      $f0, $f14, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D6C - mul.s      $f1, $f2, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D70 - mul.s      $f0, $f0, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D74 - add.s      $f15, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D78 - sub.s      $f14, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D7C - swc1       $f15, 76($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D80 - swc1       $f14, 72($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D84 - lwc1       $f12, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14D88 - lwc1       $f13, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D8C - add.s      $f0, $f12, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D90 - c.lt.s     $f13, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D94 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A14D98 - bc1f       0x08A14DC0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14D9C - lwc1       $f4, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DA0 - add.s      $f0, $f12, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DA4 - mul.s      $f1, $f2, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DA8 - mul.s      $f0, $f0, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DAC - add.s      $f13, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DB0 - sub.s      $f12, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DB4 - swc1       $f13, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DB8 - swc1       $f12, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DBC - lwc1       $f4, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14DC0 - lwc1       $f5, 60($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DC4 - sub.s      $f2, $f10, $f8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DC8 - sub.s      $f3, $f11, $f6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DCC - add.s      $f10, $f10, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DD0 - add.s      $f11, $f11, $f5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DD4 - add.s      $f4, $f8, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DD8 - add.s      $f5, $f6, $f5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DDC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DE0 - lwc1       $f1, -22404($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DE4 - sub.s      $f8, $f10, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DE8 - sub.s      $f9, $f11, $f5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DEC - add.s      $f0, $f3, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DF0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DF4 - add.s      $f1, $f2, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DF8 - lwc1       $f26, -22408($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14DFC - div.s      $f3, $f3, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E00 - lwc1       $f0, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E04 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E08 - lwc1       $f27, -22400($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E0C - swc1       $f0, 120($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E10 - addiu      $s0, $sp, 96
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E14 - addiu      $s1, $sp, 112
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E18 - lwc1       $f0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E1C - addiu      $s4, $fp, 384
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E20 - addiu      $t3, $fp, 512
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E24 - swc1       $f0, 168($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E28 - addiu      $a3, $sp, 144
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E2C - addiu      $t0, $sp, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E30 - lwc1       $f0, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E34 - addiu      $t1, $sp, 176
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E38 - addu       $t2, $s4, $zr <=> move $t2, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E3C - swc1       $f0, 184($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E40 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E44 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E48 - addiu      $a2, $sp, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E4C - swc1       $f16, 104($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E50 - addiu      $s6, $fp, 576
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E54 - addiu      $s5, $fp, 256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E58 - swc1       $f27, 136($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E5C - addiu      $s3, $fp, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E60 - addiu      $s2, $fp, 64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E64 - swc1       $f26, 152($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E68 - div.s      $f8, $f26, $f8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E6C - swc1       $f28, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E70 - swc1       $f3, 148($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E74 - swc1       $f29, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E78 - swc1       $f28, 164($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E7C - swc1       $f29, 180($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E80 - div.s      $f9, $f26, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E84 - div.s      $f2, $f2, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E88 - sub.s      $f0, $f10, $f28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E8C - sub.s      $f1, $f11, $f28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E90 - sub.s      $f23, $f28, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E94 - sub.s      $f22, $f28, $f5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E98 - mul.s      $f6, $f0, $f14
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14E9C - mul.s      $f7, $f1, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EA0 - mul.s      $f25, $f23, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EA4 - sub.s      $f0, $f10, $f29
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EA8 - sub.s      $f1, $f11, $f29
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EAC - mul.s      $f24, $f22, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EB0 - sub.s      $f23, $f29, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EB4 - sub.s      $f22, $f29, $f5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EB8 - mul.s      $f0, $f0, $f14
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EBC - mul.s      $f1, $f1, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EC0 - mul.s      $f23, $f23, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EC4 - mul.s      $f22, $f22, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EC8 - add.s      $f25, $f25, $f6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ECC - add.s      $f24, $f24, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ED0 - add.s      $f23, $f23, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ED4 - add.s      $f22, $f22, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ED8 - mul.s      $f25, $f25, $f8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EDC - mul.s      $f24, $f24, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EE0 - mul.s      $f23, $f23, $f8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EE4 - mul.s      $f22, $f22, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EE8 - neg.s      $f3, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EEC - swc1       $f2, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EF0 - neg.s      $f2, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EF4 - swc1       $f3, 132($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EF8 - swc1       $f2, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14EFC - swc1       $f25, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F00 - swc1       $f23, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F04 - swc1       $f24, 100($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14F08 - jal        0x08A148BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F0C - swc1       $f22, 116($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F10 - addiu      $a0, $fp, 448
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F14 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14F18 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F1C - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F20 - lwc1       $f0, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F24 - lwc1       $f1, 60($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F28 - lwc1       $f5, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F2C - lwc1       $f3, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F30 - lwc1       $f4, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F34 - lwc1       $f2, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F38 - add.s      $f5, $f5, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F3C - add.s      $f3, $f3, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F40 - add.s      $f4, $f4, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F44 - add.s      $f2, $f2, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F48 - lwc1       $f0, 72($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F4C - lwc1       $f1, 76($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F50 - addiu      $t3, $fp, 704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F54 - swc1       $f0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F58 - addiu      $a3, $sp, 144
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F5C - addiu      $t0, $sp, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F60 - lwc1       $f0, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F64 - swc1       $f1, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F68 - addiu      $t1, $sp, 176
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F6C - addu       $t2, $s6, $zr <=> move $t2, $s6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F70 - lwc1       $f1, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F74 - swc1       $f0, 100($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F78 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F7C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F80 - lwc1       $f0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F84 - swc1       $f1, 116($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F88 - addiu      $a2, $sp, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F8C - lwc1       $f1, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F90 - swc1       $f0, 104($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F94 - swc1       $f1, 120($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F98 - lwc1       $f0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14F9C - lwc1       $f1, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FA0 - swc1       $f5, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FA4 - swc1       $f3, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FA8 - swc1       $f2, 164($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FAC - swc1       $f4, 180($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FB0 - swc1       $f1, 184($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14FB4 - jal        0x08A148BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FB8 - swc1       $f0, 168($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FBC - addiu      $a0, $fp, 640
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FC0 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14FC4 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FC8 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FCC - lw         $v0, 288($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FD0 - lwc1       $f12, 72($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FD4 - mov.s      $f13, $f25
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FD8 - lwc1       $f20, 232($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14FDC - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FE0 - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FE4 - lwc1       $f12, 76($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FE8 - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FEC - mov.s      $f13, $f23
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14FF0 - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FF4 - swc1       $f0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FF8 - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14FFC - lwc1       $f12, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15000 - mov.s      $f13, $f24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15004 - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15008 - swc1       $f0, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1500C - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15010 - lwc1       $f12, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15014 - mov.s      $f13, $f22
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15018 - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1501C - swc1       $f0, 100($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15020 - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15024 - lwc1       $f21, 56($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15028 - lwc1       $f12, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1502C - lwc1       $f1, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15030 - swc1       $f0, 116($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15034 - add.s      $f12, $f12, $f21
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15038 - mov.s      $f13, $f28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1503C - lwc1       $f0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15040 - swc1       $f1, 120($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15044 - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15048 - swc1       $f0, 104($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1504C - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15050 - lwc1       $f12, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15054 - mov.s      $f13, $f29
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15058 - swc1       $f0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A1505C - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15060 - add.s      $f12, $f12, $f21
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15064 - lwc1       $f21, 60($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15068 - lwc1       $f12, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1506C - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15070 - mov.s      $f13, $f28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15074 - add.s      $f12, $f12, $f21
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15078 - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1507C - swc1       $f0, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15080 - lwc1       $f12, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15084 - mov.s      $f14, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15088 - mov.s      $f13, $f29
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1508C - add.s      $f12, $f12, $f21
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15090 - jal        0x08A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15094 - swc1       $f0, 164($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15098 - swc1       $f0, 180($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1509C - addu       $t2, $s5, $zr <=> move $t2, $s5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150A0 - addu       $t3, $s3, $zr <=> move $t3, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150A4 - lwc1       $f0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150A8 - lwc1       $f1, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150AC - addiu      $a3, $sp, 144
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150B0 - addiu      $t0, $sp, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150B4 - addiu      $t1, $sp, 176
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150B8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150BC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150C0 - addiu      $a2, $sp, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150C4 - swc1       $f0, 168($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A150C8 - jal        0x08A148BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150CC - swc1       $f1, 184($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150D0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150D4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A150D8 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150DC - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150E0 - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150E4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A150E8 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150EC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150F0 - lwc1       $f2, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150F4 - lwc1       $f3, 84($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150F8 - lwc1       $f4, 76($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A150FC - lwc1       $f1, 72($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15100 - lwc1       $f0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15104 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15108 - addiu      $a0, $fp, 768
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1510C - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15110 - addiu      $t0, $sp, 128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15114 - addiu      $t1, $sp, 144
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15118 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1511C - swc1       $f2, 132($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15120 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15124 - addiu      $s0, $s0, -22496
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15128 - swc1       $f4, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1512C - swc1       $f3, 148($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15130 - swc1       $f2, 100($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15134 - swc1       $f3, 116($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15138 - swc1       $f4, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1513C - swc1       $f1, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15140 - swc1       $f1, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15144 - swc1       $f0, 152($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15148 - swc1       $f0, 104($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1514C - swc1       $f0, 120($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15150 - jal        0x08A14A90
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15154 - swc1       $f0, 136($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15158 - addiu      $a3, $sp, 176
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1515C - lwc1       $f0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15160 - addiu      $t0, $sp, 192
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15164 - addiu      $t1, $sp, 208
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15168 - addiu      $a2, $sp, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1516C - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15170 - addiu      $a0, $fp, 832
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15174 - swc1       $f0, 216($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15178 - swc1       $f0, 168($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1517C - swc1       $f0, 184($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15180 - swc1       $f0, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15184 - swc1       $f25, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15188 - swc1       $f24, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1518C - swc1       $f23, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15190 - swc1       $f22, 212($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15194 - swc1       $f25, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15198 - swc1       $f24, 164($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1519C - swc1       $f22, 180($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A151A0 - jal        0x08A14A90
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151A4 - swc1       $f23, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151A8 - addiu      $a0, $sp, 224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151AC - lwc1       $f21, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A151B0 - jal        0x08A245B0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151B4 - lwc1       $f20, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A151B8 - jal        0x08A245B0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151BC - addiu      $a0, $sp, 240
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151C0 - sub.s      $f0, $f21, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151C4 - neg.s      $f20, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151C8 - addiu      $a0, $fp, 896
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151CC - addiu      $a1, $sp, 224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151D0 - div.s      $f1, $f26, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151D4 - swc1       $f20, 272($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151D8 - addu       $a2, $s7, $zr <=> move $a2, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151DC - swc1       $f27, 260($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151E0 - swc1       $f26, 284($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151E4 - swc1       $f26, 256($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151E8 - swc1       $f21, 276($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151EC - sw         $zr, 268($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151F0 - div.s      $f20, $f20, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151F4 - swc1       $f1, 264($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A151F8 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A151FC - swc1       $f20, 280($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15200 - addiu      $a0, $fp, 1040
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15204 - lw         $a2, 292($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15208 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1520C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15210 - addiu      $a0, $fp, 1104
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15214 - addu       $a1, $s6, $zr <=> move $a1, $s6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15218 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1521C - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15220 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15224 - lwc1       $f0, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15228 - lwc1       $f1, -22396($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1522C - c.le.s     $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15230 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A15234 - bc1tl      0x08A153AC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15238 - sub.s      $f0, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A1523C - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15240 - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15244 - sh         $v1, 1168($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15248 - lwc1       $f0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1524C - lwc1       $f1, -22396($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15250 - c.le.s     $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15254 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A15258 - bc1tl      0x08A15398
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1525C - sub.s      $f0, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15260 - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15264 - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15268 - sh         $v1, 1170($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1526C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15270 - lwc1       $f1, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15274 - lwc1       $f2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15278 - lwc1       $f0, -22408($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1527C - lwc1       $f3, -22396($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15280 - sub.s      $f1, $f1, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15284 - add.s      $f0, $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15288 - c.le.s     $f3, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1528C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A15290 - bc1tl      0x08A15384
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15294 - sub.s      $f0, $f0, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15298 - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1529C - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A152A0 - sh         $v1, 1172($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152A4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152A8 - lwc1       $f1, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152AC - lwc1       $f2, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152B0 - lwc1       $f0, -22408($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152B4 - lwc1       $f3, -22396($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152B8 - sub.s      $f1, $f1, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152BC - add.s      $f0, $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152C0 - c.le.s     $f3, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152C4 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A152C8 - bc1tl      0x08A15370
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152CC - sub.s      $f0, $f0, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A152D0 - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152D4 - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A152D8 - sh         $v1, 1174($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152DC - addiu      $s0, $fp, 1024
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152E0 - addiu      $a0, $fp, 960
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152E4 - lwc1       $f0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152E8 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152EC - swc1       $f0, 1176($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152F0 - lwc1       $f0, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A152F4 - jal        0x08A247C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152F8 - swc1       $f0, 1180($fp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A152FC - addiu      $a1, $fp, 992
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A15300 - jal        0x08A24734
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15304 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15308 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A1530C - jal        0x08A2468C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15310 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15314 - addu       $v0, $fp, $zr <=> move $v0, $fp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15318 - lw         $ra, 340($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1531C - lw         $fp, 336($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15320 - lw         $s7, 332($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15324 - lw         $s6, 328($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15328 - lw         $s5, 324($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1532C - lw         $s4, 320($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15330 - lw         $s3, 316($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15334 - lw         $s2, 312($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15338 - lw         $s1, 308($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1533C - lw         $s0, 304($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15340 - lwc1       $f29, 388($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15344 - lwc1       $f28, 384($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15348 - lwc1       $f27, 380($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1534C - lwc1       $f26, 376($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15350 - lwc1       $f25, 372($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15354 - lwc1       $f24, 368($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15358 - lwc1       $f23, 364($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1535C - lwc1       $f22, 360($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15360 - lwc1       $f21, 356($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15364 - lwc1       $f20, 352($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15368 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1536C - addiu      $sp, $sp, 400
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15370 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15374 - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15378 - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A1537C - j          0x08A152D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15380 - or         $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15384 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15388 - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1538C - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A15390 - j          0x08A152A0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A15394 - or         $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A15398 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1539C - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A153A0 - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A153A4 - j          0x08A15268
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A153A8 - or         $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A153AC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A153B0 - trunc.w.s  $f0, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A153B4 - mfc1       $v1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A153B8 - j          0x08A15244
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A153BC - or         $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A245D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A245D8 - lv.q       C000.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - lv.q sequence 0x08A245D8-0x08A245E4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A245E8 - sv.q       C000.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - sv.q sequence 0x08A245E8-0x08A245F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A245F4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A245F8 - sv.q       C030.q, 48($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A148BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A148BC - lwc1       $f2, 8($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148C0 - lwc1       $f3, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148C4 - lwc1       $f4, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148C8 - lwc1       $f10, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148CC - lwc1       $f5, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148D0 - lwc1       $f9, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148D4 - sub.s      $f11, $f4, $f10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148D8 - sub.s      $f13, $f2, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148DC - sub.s      $f12, $f5, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148E0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148E4 - lwc1       $f14, -22432($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148E8 - lwc1       $f16, 0($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148EC - lwc1       $f15, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148F0 - div.s      $f11, $f14, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148F4 - lwc1       $f17, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148F8 - lwc1       $f0, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A148FC - lwc1       $f7, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14900 - lwc1       $f6, 8($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14904 - swc1       $f14, 44($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14908 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1490C - sw         $zr, 4($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14910 - sw         $zr, 8($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14914 - sw         $zr, 12($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14918 - sw         $zr, 16($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1491C - sw         $zr, 24($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14920 - sw         $zr, 28($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14924 - sw         $zr, 48($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14928 - div.s      $f12, $f14, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1492C - sw         $zr, 52($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14930 - sw         $zr, 60($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14934 - div.s      $f13, $f14, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14938 - mul.s      $f8, $f6, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1493C - mul.s      $f10, $f10, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14940 - mul.s      $f9, $f9, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14944 - mul.s      $f1, $f17, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14948 - sub.s      $f7, $f7, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1494C - sub.s      $f6, $f6, $f17
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14950 - mul.s      $f4, $f4, $f16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14954 - mul.s      $f5, $f5, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14958 - sub.s      $f0, $f0, $f16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1495C - mul.s      $f3, $f2, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14960 - sub.s      $f4, $f4, $f10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14964 - sub.s      $f5, $f5, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14968 - sub.s      $f1, $f1, $f8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1496C - mul.s      $f3, $f3, $f6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14970 - mul.s      $f0, $f2, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14974 - mul.s      $f2, $f2, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14978 - mul.s      $f4, $f4, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1497C - mul.s      $f5, $f5, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14980 - mul.s      $f1, $f1, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14984 - mul.s      $f0, $f0, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14988 - mul.s      $f2, $f2, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1498C - mul.s      $f3, $f3, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14990 - swc1       $f1, 40($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14994 - swc1       $f0, 0($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14998 - swc1       $f4, 32($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1499C - swc1       $f2, 20($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149A0 - swc1       $f3, 56($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149A4 - swc1       $f5, 36($t2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149A8 - lwc1       $f5, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149AC - lwc1       $f15, 8($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149B0 - lwc1       $f4, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149B4 - lwc1       $f9, 0($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149B8 - lwc1       $f3, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149BC - lwc1       $f10, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149C0 - sub.s      $f12, $f4, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149C4 - sub.s      $f13, $f5, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149C8 - sub.s      $f11, $f3, $f10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149CC - lwc1       $f2, 8($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149D0 - div.s      $f12, $f14, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149D4 - lwc1       $f6, 8($t1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149D8 - lwc1       $f0, -22428($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149DC - lwc1       $f7, 0($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149E0 - lwc1       $f16, 0($t1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149E4 - lwc1       $f8, 4($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149E8 - lwc1       $f17, 4($t1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149EC - div.s      $f11, $f14, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149F0 - div.s      $f13, $f14, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149F4 - sub.s      $f1, $f2, $f6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149F8 - mul.s      $f9, $f9, $f7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A149FC - mul.s      $f10, $f10, $f8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A00 - mul.s      $f4, $f4, $f16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A04 - mul.s      $f1, $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A08 - mul.s      $f3, $f3, $f17
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A0C - sub.s      $f7, $f7, $f16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A10 - sub.s      $f4, $f4, $f9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A14 - add.s      $f6, $f6, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A18 - sub.s      $f2, $f2, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A1C - sub.s      $f3, $f3, $f10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A20 - sub.s      $f8, $f8, $f17
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A24 - mul.s      $f5, $f5, $f6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A28 - mul.s      $f15, $f15, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A2C - sub.s      $f2, $f2, $f6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A30 - mul.s      $f4, $f4, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A34 - mul.s      $f3, $f3, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A38 - sub.s      $f5, $f5, $f15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A3C - mul.s      $f7, $f7, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A40 - mul.s      $f8, $f8, $f11
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A44 - mul.s      $f2, $f2, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A48 - mul.s      $f5, $f5, $f13
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A4C - swc1       $f7, 0($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A50 - swc1       $f14, 60($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A54 - swc1       $f8, 20($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A58 - swc1       $f2, 40($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A5C - swc1       $f4, 48($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A60 - swc1       $f3, 52($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A64 - swc1       $f5, 56($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A68 - sw         $zr, 4($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A6C - sw         $zr, 8($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A70 - sw         $zr, 12($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A74 - sw         $zr, 16($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A78 - sw         $zr, 24($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A7C - sw         $zr, 28($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A80 - sw         $zr, 32($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A84 - sw         $zr, 36($t3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A88 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A8C - sw         $zr, 44($t3)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24874 - lv.q       C100.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - lv.q sequence 0x08A24874-0x08A24880
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24884 - lv.q       C200.q, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - lv.q sequence 0x08A24884-0x08A24890
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24894 - VMMUL.q    M000.q, M100.q, M200.q
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24898 - sv.q       C000.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - sv.q sequence 0x08A24898-0x08A248A0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A248A4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A248A8 - sv.q       C030.q, 48($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A14BA0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14BA0 - sub.s      $f13, $f13, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BA4 - mul.s      $f13, $f13, $f14
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BA8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14BAC - add.s      $f0, $f12, $f13
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A14A90
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14A90 - addiu      $sp, $sp, -160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A94 - sw         $s5, 148($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A98 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14A9C - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AA0 - sw         $s4, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AA4 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AA8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AAC - sw         $s3, 140($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AB0 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AB4 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AB8 - sw         $s1, 132($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ABC - addu       $s1, $t0, $zr <=> move $s1, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AC0 - sw         $s0, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AC4 - addu       $s0, $t1, $zr <=> move $s0, $t1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AC8 - sw         $ra, 152($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ACC - sw         $s2, 136($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14AD0 - jal        0x08A24704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AD4 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AD8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14ADC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14AE0 - jal        0x08A24704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AE4 - addiu      $a0, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AEC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14AF0 - jal        0x08A24704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AF4 - addiu      $a0, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AF8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14AFC - addiu      $a0, $sp, 48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14B00 - jal        0x08A24704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B04 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B08 - addu       $s1, $sp, $zr <=> move $s1, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B0C - addu       $s0, $sp, $zr <=> move $s0, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B10 - addiu      $s2, $zr, 3 <=> li $s2, 3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A14B14 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14B18 - jal        0x08A24734
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B1C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B20 - lwc1       $f0, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B24 - lwc1       $f1, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B28 - lwc1       $f2, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B2C - addiu      $s2, $s2, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B30 - swc1       $f0, 64($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B34 - addiu      $s0, $s0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B38 - swc1       $f1, 80($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B3C - swc1       $f2, 96($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B40 - sw         $zr, 112($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A14B44 - bgez       $s2, 0x08A14B14
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B48 - addiu      $s1, $s1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B4C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B50 - addu       $a2, $s5, $zr <=> move $a2, $s5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A14B54 - jal        0x08A24874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B58 - addiu      $a1, $sp, 64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B5C - lw         $ra, 152($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B60 - lw         $s5, 148($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B64 - lw         $s4, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B68 - lw         $s3, 140($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B6C - lw         $s2, 136($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B70 - lw         $s1, 132($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B74 - lw         $s0, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B78 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A14B7C - addiu      $sp, $sp, 160
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24704
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24704 - lv.q       C010.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24708 - lv.q       C020.q, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2470C - vcrsp.t    C710.t, C010.t, C020.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24710 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24714 - sv.q       C710.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A24734
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A24734 - lv.q       C010.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24738 - vdot.t     S020.s, C010.t, C010.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2473C - vrsq.s     S021.s, S020.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24740 - vscl.t     C710.t, C010.t, S021.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24744 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24748 - sv.q       C710.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A247C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A247C0 - lv.q       C000.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - lv.q sequence 0x08A247C0-0x08A247CC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247D0 - vmov.q     R203.q, C730.q
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247D4 - vcrsp.t    C120.t, C000.t, C010.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247D8 - vcrsp.t    C100.t, C010.t, C020.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247DC - vcrsp.t    C110.t, C020.t, C000.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247E0 - vdot.t     S133.s, C120.t, C020.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247E4 - vrcp.s     S133.s, S133.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247E8 - vscl.t     C200.t, R100.t, S133.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247EC - vscl.t     C210.t, R101.t, S133.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247F0 - vscl.t     C220.t, R102.t, S133.s
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247F4 - vdot.t     S230.s, C030.t, R200.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247F8 - vdot.t     S231.s, C030.t, R201.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A247FC - vdot.t     S232.s, C030.t, R202.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24800 - vneg.t     C230.t, C230.t
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24804 - sv.q       C200.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - sv.q sequence 0x08A24804-0x08A2480C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24810 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24814 - sv.q       C230.q, 48($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2468C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2468C - lv.q       C010.q, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24690 - vneg.q     C000.q, C010.q
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24694 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A24698 - sv.q       C000.q, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951A3C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951A3C - addiu      $sp, $sp, -80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A40 - sw         $s0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A44 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A48 - sw         $ra, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951A4C - jal        0x08A24DE4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A50 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A54 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A58 - lwc1       $f12, -31116($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A5C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951A60 - jal        0x0893FF9C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A64 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A68 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A6C - lw         $a0, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A70 - lw         $a1, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A74 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951A78 - jal        0x08A14BB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A7C - addiu      $a0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A80 - sw         $v0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A84 - lw         $ra, 68($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A88 - lw         $s0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A8C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951A90 - addiu      $sp, $sp, 80
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951BA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951BA4 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BA8 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BAC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BB0 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BB4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BB8 - lw         $v1, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BBC - lwc1       $f12, 24($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BC0 - addiu      $v1, $v1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951BC4 - jal        0x08A0F780
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BC8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BCC - lw         $v1, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BD0 - sw         $v0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951BD8 - jal        0x08A12674
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BDC - lw         $a1, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BE0 - lw         $v0, 20($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8951BE4 - bnel       $v0, $zr, 0x08951C0C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BE8 - lw         $a1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951BEC - lw         $v0, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8951BF0 - lw         $a0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8951BF4 - jal        0x08A1268C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BF8 - lw         $a1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951BFC - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951C00 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951C04 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951C08 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8951C0C - jal        0x08A12680
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951C10 - lw         $a0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8951C14 - j          0x08951BF0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8951C18 - lw         $v0, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F780
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F780 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F784 - addiu      $a1, $zr, 260 <=> li $a1, 260
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F788 - sw         $ra, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F78C - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F790 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F794 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F798 - swc1       $f20, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F79C - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7A0 - mov.s      $f20, $f12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7A8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F7AC - jal        0x08A12C40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7B0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7B4 - mfc1       $a1, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7B8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7BC - lw         $a0, 0($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7C0 - lw         $a2, 2076($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7C4 - sra        $v1, $a1, 0x001F
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7C8 - or         $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F7CC - jal        0x08A13B88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7D0 - xor        $a1, $a1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7D4 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7D8 - lw         $ra, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7DC - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7E0 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7E4 - lwc1       $f20, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7E8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F7EC - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12C40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12C40 - addiu      $sp, $sp, -48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C44 - sw         $s1, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C48 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C4C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C50 - sw         $s0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C54 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C58 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C5C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C60 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C64 - sw         $ra, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12C68 - jal        0x08A0F7F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C6C - sw         $s2, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C70 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12C74 - jal        0x08A12D7C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C78 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C7C - sw         $zr, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C80 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C84 - addiu      $v1, $s0, 20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12C88 - addiu      $a0, $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C8C - sltiu      $v0, $a0, 256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C90 - sw         $zr, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12C94 - bne        $v0, $zr, 0x08A12C88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C98 - addiu      $v1, $v1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12C9C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CA0 - addiu      $v1, $s0, 1044
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12CA4 - addiu      $a0, $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CA8 - sltiu      $v0, $a0, 256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CAC - sw         $zr, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12CB0 - bne        $v0, $zr, 0x08A12CA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CB4 - addiu      $v1, $v1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CB8 - sw         $s1, 2068($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CBC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CC0 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CC4 - sw         $s2, 2076($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CC8 - sw         $zr, 2080($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CCC - sw         $zr, 2088($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CD0 - sw         $zr, 2092($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CD4 - sw         $zr, 2096($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CD8 - sw         $zr, 2100($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12CDC - addiu      $a0, $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CE0 - sltiu      $v0, $a0, 256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CE4 - sw         $zr, 2104($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CE8 - sw         $zr, 2108($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12CEC - bne        $v0, $zr, 0x08A12CDC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CF0 - addiu      $v1, $v1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CF4 - lui        $a2, 0x08A1 <=> li $a2, 0x08A10000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CF8 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12CFC - addiu      $a2, $a2, -2772
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D00 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D04 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12D08 - jal        0x08A13DE0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D0C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12D10 - jal        0x08A18DB4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D14 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D18 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D1C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D20 - sw         $zr, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D24 - sw         $zr, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D28 - sw         $zr, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D2C - sw         $zr, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D30 - sw         $zr, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12D34 - jal        0x08A12994
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D38 - sw         $zr, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D3C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D40 - sw         $v1, 2084($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D44 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D48 - sw         $v1, 2088($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D4C - lw         $a0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D50 - lw         $ra, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D54 - lw         $s2, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D58 - sw         $a0, 2072($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D5C - lw         $s1, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D60 - lw         $s0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D64 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D68 - addiu      $sp, $sp, 48
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13DE0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13DE0 - lw         $v0, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DE4 - lw         $v1, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DE8 - addiu      $v1, $v1, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DEC - sw         $v1, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DF0 - lui        $v0, 0x08A1 <=> li $v0, 0x08A10000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DF4 - addiu      $v0, $v0, 14768
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DF8 - sw         $a2, 16($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13DFC - sw         $a3, 20($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E00 - sw         $t0, 24($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E04 - sw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E08 - lw         $a2, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E0C - sw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E10 - sw         $v1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E14 - sw         $zr, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E18 - lw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E1C - sw         $v1, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E20 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E24 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13E28 - sw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A18DB4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A18DB4 - sw         $zr, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DB8 - sw         $zr, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DBC - sw         $zr, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DC0 - sw         $zr, 8($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DC4 - sw         $zr, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DC8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DCC - sw         $zr, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12994
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12994 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12998 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1299C - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129A0 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129A4 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129A8 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129AC - sw         $ra, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129B0 - sw         $s6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129B4 - sw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129B8 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129BC - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129C0 - lw         $a2, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129C4 - lw         $v0, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129C8 - lw         $a3, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129CC - lw         $t0, 16($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129D0 - lw         $t1, 20($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129D4 - addu       $v0, $v0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129D8 - addu       $v0, $v0, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129DC - addu       $v0, $v0, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129E0 - lw         $t2, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129E4 - addu       $s1, $v0, $t1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A129E8 - beq        $a2, $zr, 0x08A12A0C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129EC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129F0 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A129F4 - lw         $v0, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129F8 - addiu      $a1, $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A129FC - sltu       $v1, $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A00 - addu       $s1, $s1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12A04 - bne        $v1, $zr, 0x08A129F4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A08 - addiu      $a0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12A0C - srl        $v0, $s1, 0x0010
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A10 - addu       $s1, $s1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A14 - srl        $v1, $s1, 0x0008
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A18 - addu       $s1, $s1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A1C - andi       $v0, $s1, 255
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A20 - sll        $s5, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A24 - addu       $v0, $s5, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A28 - lw         $s2, 20($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A12A2C - beq        $s2, $zr, 0x08A12A54
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A30 - addu       $s6, $v0, $zr <=> move $s6, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A34 - addu       $s0, $s2, $zr <=> move $s0, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A38 - sltu       $t3, $zr, $a2 <=> move $t3, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A3C - lw         $v0, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A12A40 - beql       $s1, $v0, 0x08A12B00
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A44 - lwc1       $f1, 32($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12A48 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A12A4C - bnel       $s0, $s2, 0x08A12A40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A50 - lw         $v0, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12A54 - lw         $a0, 2068($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12A58 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A5C - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A60 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A64 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A68 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A6C - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12A70 - jal        0x08A18DD0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A74 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A12A78 - beq        $s2, $zr, 0x08A12A88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A7C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12A80 - jal        0x08A18CD0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A84 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12A88 - addu       $v0, $s5, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A8C - lw         $a0, 2068($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A90 - sw         $s0, 20($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12A94 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A98 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12A9C - lw         $a1, 0($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AA0 - lw         $a2, 12($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AA4 - lui        $a0, 0x8000 <=> li $a0, 0x80000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AA8 - sra        $v1, $a1, 0x001F
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AAC - or         $v1, $v1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AB0 - xor        $a1, $a1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AB4 - sw         $a1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AB8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12ABC - sw         $v0, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AC0 - sw         $s0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AC4 - lw         $v1, 16($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AC8 - sw         $v0, 12($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12ACC - addiu      $v1, $v1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AD0 - sw         $v1, 16($s4)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12AD4 - lw         $ra, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AD8 - lw         $s6, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12ADC - lw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AE0 - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AE4 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AE8 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AEC - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AF0 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AF4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AF8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12AFC - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B00 - lwc1       $f0, 0($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B04 - c.eq.s     $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B08 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B0C - bc1fl      0x08A12A4C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B10 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B14 - lw         $v0, 40($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B18 - bnel       $v0, $a2, 0x08A12A4C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B1C - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B20 - lw         $v0, 44($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B24 - bnel       $v0, $a3, 0x08A12A4C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B28 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B2C - lw         $v0, 48($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B30 - bnel       $v0, $t0, 0x08A12A4C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B34 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B38 - lw         $v0, 52($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B3C - bnel       $v0, $t1, 0x08A12A4C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B40 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B44 - lw         $t5, 36($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A12B48 - beq        $t3, $zr, 0x08A12B78
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B4C - addu       $t4, $zr, $zr <=> li $t4, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B50 - sll        $v0, $t4, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12B54 - addu       $v1, $v0, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B58 - addu       $v0, $v0, $t5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B5C - lw         $a1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B60 - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B64 - addiu      $t4, $t4, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B68 - bne        $a1, $a0, 0x08A12A48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B6C - sltu       $v0, $t4, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A12B70 - bne        $v0, $zr, 0x08A12B54
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B74 - sll        $v0, $t4, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A12B78 - beq        $s0, $s2, 0x08A12B8C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B7C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A12B80 - jal        0x08A18CE8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B84 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B88 - sw         $s0, 20($s6)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A12B8C - j          0x08A12AD4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12B90 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A18DD0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A18DD0 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DD4 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DD8 - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DDC - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DE0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DE4 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DE8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DEC - sw         $ra, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DF0 - sw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DF4 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DF8 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18DFC - lw         $s4, 2068($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E00 - sw         $a3, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E04 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E08 - sw         $s1, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E0C - sw         $s1, 8($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E10 - lw         $a1, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E14 - lw         $a3, 20($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A18E18 - jal        0x08A0F7F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E1C - lw         $a2, 16($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E20 - sw         $v0, 12($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E24 - sw         $s0, 24($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E28 - sw         $zr, 16($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E2C - sw         $zr, 28($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E30 - lw         $v0, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E34 - lwc1       $f0, 0($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E38 - lw         $a0, 12($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E3C - sw         $v0, 40($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E40 - lw         $v1, 16($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E44 - lw         $v0, 20($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E48 - lw         $a1, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E4C - swc1       $f0, 32($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E50 - sw         $a0, 44($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E54 - sw         $v1, 48($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E58 - sw         $v0, 52($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A18E5C - bne        $a1, $zr, 0x08A18E8C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E60 - sw         $zr, 36($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A18E64 - lw         $ra, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A18E68 - lw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E6C - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E70 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E74 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E78 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E7C - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E80 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E84 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E88 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A18E8C - sll        $a1, $a1, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E90 - addiu      $a1, $a1, 15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E94 - srl        $a1, $a1, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A18E98 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18E9C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EA0 - lw         $a1, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EA4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EA8 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EAC - sll        $a1, $a1, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EB0 - addiu      $a1, $a1, 15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A18EB4 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EB8 - srl        $a1, $a1, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EBC - sw         $v0, 16($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EC0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EC4 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EC8 - lw         $a1, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18ECC - sll        $a1, $a1, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18ED0 - addiu      $a1, $a1, 15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A18ED4 - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18ED8 - srl        $a1, $a1, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EDC - sw         $v0, 20($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EE0 - lw         $v0, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A18EE4 - beq        $v0, $zr, 0x08A18E64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EE8 - sw         $s5, 36($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EEC - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A18EF0 - sll        $s0, $s3, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EF4 - addu       $a2, $s0, $s5
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EF8 - addu       $v0, $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18EFC - lw         $v1, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F00 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F04 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F08 - sw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A18F0C - jal        0x08A0F3E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F10 - addiu      $s3, $s3, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F14 - lw         $v1, 16($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F18 - addu       $v1, $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F1C - sw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F20 - lw         $v0, 20($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F24 - addu       $s0, $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F28 - sw         $zr, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F2C - lw         $v0, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F30 - sltu       $v0, $s3, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A18F34 - bnel       $v0, $zr, 0x08A18EF0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F38 - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A18F3C - j          0x08A18E68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A18F40 - lw         $ra, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13B88
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13B88 - lw         $v0, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B8C - lw         $v1, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B90 - addiu      $v1, $v1, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B94 - sw         $v1, 24($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B98 - lui        $v0, 0x08A1 <=> li $v0, 0x08A10000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B9C - addiu      $v0, $v0, 14100
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BA0 - sw         $a2, 16($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BA4 - sw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BA8 - lw         $a2, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BAC - sw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BB0 - sw         $v1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BB4 - sw         $zr, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BB8 - lw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BBC - sw         $v1, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BC0 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BC4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BC8 - sw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12674
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12674 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12678 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1267C - sw         $a1, 2092($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A1268C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A1268C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12690 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12694 - sw         $a1, 2100($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_894EA14
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894EA14 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA18 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA1C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA20 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA24 - lw         $s0, -6528($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA28 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA2C - lw         $v1, 92($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894EA30 - beq        $v1, $v0, 0x0894EA48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA34 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894EA38 - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA3C - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA40 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA44 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894EA48 - jal        0x0894E340
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA4C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA50 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894EA54 - j          0x0894EA38
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894EA58 - sw         $v0, 92($s0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_894E340
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E340 - addiu      $sp, $sp, -256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E344 - sw         $s3, 236($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E348 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E34C - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E350 - sw         $s2, 232($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E354 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E358 - sw         $s1, 228($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E35C - sw         $ra, 240($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E360 - sw         $s0, 224($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E364 - lw         $v1, -4196($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E368 - sw         $zr, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E36C - jal        0x08967B34
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E370 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E374 - lw         $s1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E378 - beq        $s1, $zr, 0x0894E5E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E37C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E380 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E384 - lwc1       $f0, -31960($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E388 - addiu      $a1, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E38C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E390 - swc1       $f0, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E394 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E398 - sw         $zr, 36($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E39C - sw         $zr, 40($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3A0 - sw         $zr, 44($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3A4 - sw         $zr, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E3A8 - jal        0x08A12994
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3AC - sw         $zr, 52($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3B0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E3B4 - jal        0x08A12660
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3B8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3BC - lw         $v1, 5728($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3C0 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E3C4 - beq        $v1, $v0, 0x0894E5BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3C8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E3CC - jal        0x08A8794C [sceKernelGetGPI]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3D0 - addiu      $s0, $s0, 5728
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E3D4 - jal        0x08A0AAC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3D8 - sb         $v0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E3DC - jal        0x08A0AAEC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3E0 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3E4 - lbu        $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3E8 - sra        $v0, $v0, 0x0008
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3EC - and        $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E3F0 - jal        0x08A0AAC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3F4 - sb         $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E3F8 - jal        0x08A0AAEC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E3FC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E400 - lbu        $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E404 - lw         $a0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E408 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E40C - or         $v0, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E410 - bne        $a0, $zr, 0x0894E424
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E414 - sb         $v0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E418 - andi       $v0, $v0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E41C - beq        $v0, $zr, 0x0894E42C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E420 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E424 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E428 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x894E42C - beql       $a1, $v0, 0x0894E458
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E430 - lw         $v0, 44($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E434 - jal        0x08952B0C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E438 - lw         $a0, -6496($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E43C - lw         $ra, 240($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E440 - lw         $s3, 236($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E444 - lw         $s2, 232($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E448 - lw         $s1, 228($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E44C - lw         $s0, 224($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E450 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E454 - addiu      $sp, $sp, 256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x894E458 - beq        $v0, $zr, 0x0894E434
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E45C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E460 - lw         $v1, -9876($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E464 - beq        $v1, $zr, 0x0894E434
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E468 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E46C - lw         $a2, 20($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E470 - lw         $a1, 12($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E474 - jal        0x0894D874
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E478 - addiu      $s1, $sp, 80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E47C - lw         $s0, -6496($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E480 - jal        0x08A0F368
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E484 - addiu      $a0, $s0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E488 - lw         $v1, 784($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E48C - lw         $a0, 32($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E490 - addiu      $a1, $sp, 208
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E494 - subu       $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E498 - sw         $v1, 208($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E49C - addiu      $v0, $s2, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4A0 - slt        $v1, $v1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4A4 - movn       $a1, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4A8 - lw         $a0, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E4AC - jal        0x08850A30
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4B0 - sw         $a0, 32($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4B4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4B8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E4BC - jal        0x08A736EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4C0 - lwc1       $f12, -6500($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4C4 - lw         $t3, 28($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4C8 - lw         $a2, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4CC - lw         $a3, 12($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4D0 - lw         $t0, 20($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4D4 - lw         $t2, 32($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4D8 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4DC - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4E0 - addiu      $a1, $a1, -32160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4E4 - sw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4E8 - sw         $v1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E4EC - jal        0x08A7C9DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4F0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4F4 - lui        $a2, 0x00FF <=> li $a2, 0x00FF0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4F8 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E4FC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E500 - ori        $a2, $a2, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E504 - jal        0x08A667C4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E508 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E50C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E510 - lw         $s0, -936($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E514 - beq        $s0, $zr, 0x0894E434
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E518 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E51C - lw         $v1, -848($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E520 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E524 - addiu      $a1, $a1, -32108
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E528 - lw         $a2, 56($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E52C - jal        0x08A7C9DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E530 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E534 - lui        $a2, 0x00FF <=> li $a2, 0x00FF0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E538 - addiu      $a0, $zr, 280 <=> li $a0, 280
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E53C - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E540 - ori        $a2, $a2, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E544 - jal        0x08A667C4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E548 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E54C - addiu      $a0, $zr, 83 <=> li $a0, 83
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E550 - sb         $a0, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E554 - lw         $v1, 680($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E558 - lw         $v0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E55C - beql       $v0, $v1, 0x0894E570
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E560 - lw         $a2, 680($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E564 - addiu      $v0, $zr, 67 <=> li $v0, 67
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E568 - sb         $v0, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E56C - lw         $a2, 680($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E570 - lw         $a3, 16($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E574 - lw         $t0, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E578 - lw         $t1, 28($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E57C - lw         $t2, 32($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E580 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E584 - andi       $a2, $a2, 15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E588 - andi       $a3, $a3, 15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E58C - andi       $t0, $t0, 15
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E590 - addiu      $a0, $sp, 81
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E594 - jal        0x08A7C9DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E598 - addiu      $a1, $a1, -32100
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E59C - lui        $a2, 0x00FF <=> li $a2, 0x00FF0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5A0 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5A4 - addiu      $a0, $zr, 328 <=> li $a0, 328
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5A8 - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E5AC - jal        0x08A667C4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5B0 - ori        $a2, $a2, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E5B4 - j          0x0894E434
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5B8 - sw         $zr, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E5BC - lw         $v0, 5852($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E5C0 - beq        $v0, $zr, 0x0894E3CC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5C4 - addiu      $v1, $zr, 7 <=> li $v1, 7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5C8 - lw         $v0, 152($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5CC - lw         $a0, 512($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E5D0 - bne        $a0, $v1, 0x0894E3CC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5D4 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E5D8 - j          0x0894E434
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5DC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E5E0 - jal        0x089530E4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5E4 - lw         $a0, -6496($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E5E8 - j          0x0894E380
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5EC - lw         $s1, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8967B34
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967B34 - lw         $v1, 1096($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967B38 - sll        $v1, $v1, 0x0005
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967B3C - addu       $v0, $a0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967B40 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967B44 - addiu      $v0, $v0, 32
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12660
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12660 - sw         $a1, 2088($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12664 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12668 - lw         $v1, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1266C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12670 - sw         $v1, 2072($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8952B0C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952B0C - addiu      $sp, $sp, -208
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B10 - sw         $s1, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B14 - addiu      $v1, $a0, 864
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B18 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B1C - sw         $ra, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B20 - sw         $s0, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B24 - lw         $v0, 868($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B28 - sw         $v1, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952B2C - beq        $v0, $v1, 0x08952B68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B30 - sw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B34 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952B38 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B3C - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B40 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B44 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B48 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B4C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B50 - lw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B54 - sw         $v1, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B58 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B5C - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952B60 - bne        $v0, $s0, 0x08952B38
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B64 - sw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952B68 - lw         $v0, 916($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B6C - addiu      $v1, $s1, 912
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B70 - sw         $v1, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952B74 - beq        $v0, $v1, 0x08952BB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B78 - sw         $v0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B7C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952B80 - lw         $v0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B84 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B88 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B8C - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B90 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B94 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B98 - lw         $v1, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952B9C - sw         $v1, 80($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BA0 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BA4 - sw         $s0, 64($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952BA8 - bne        $v0, $s0, 0x08952B80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BAC - sw         $v0, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952BB0 - lw         $v0, 964($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BB4 - addiu      $v1, $s1, 960
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BB8 - sw         $v1, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952BBC - beq        $v0, $v1, 0x08952BF8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BC0 - sw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BC4 - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952BC8 - lw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BCC - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BD0 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BD4 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BD8 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BDC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BE0 - lw         $v1, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BE4 - sw         $v1, 128($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BE8 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BEC - sw         $s0, 112($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952BF0 - bne        $v0, $s0, 0x08952BC8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BF4 - sw         $v0, 96($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952BF8 - lw         $v0, 820($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952BFC - addiu      $v1, $s1, 816
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C00 - sw         $v1, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952C04 - beq        $v0, $v1, 0x08952C40
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C08 - sw         $v0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C0C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952C10 - lw         $v0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C14 - lw         $a0, 8($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C18 - lw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C1C - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C20 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C24 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C28 - lw         $v1, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C2C - sw         $v1, 176($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C30 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C34 - sw         $s0, 160($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952C38 - bne        $v0, $s0, 0x08952C10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C3C - sw         $v0, 144($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8952C40 - jal        0x08A0F710
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C44 - addiu      $a0, $s1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C48 - lw         $ra, 200($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C4C - lw         $s1, 196($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C50 - lw         $s0, 192($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C54 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C58 - addiu      $sp, $sp, 208
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951AFC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8951AFC - nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08951AFC (08951AFC-0x08951B00, length 2) by nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951B5C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8951B5C - nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08951B5C (08951B5C-0x08951B60, length 2) by nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951A94
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8951A94 - nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08951A94 (08951A94-0x08951A98, length 2) by nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8951C1C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8951C1C - nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08951C1C (08951C1C-0x08951C20, length 2) by nop[03E00008,00000000]()
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F710
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F710 - sw         $zr, 244($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F714 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F718 - sw         $zr, 248($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F71C - sw         $zr, 252($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F720 - sw         $zr, 256($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F724 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F728 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F72C - jal        0x08A256C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F730 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F734 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F738 - sw         $zr, 236($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F73C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F740 - jal        0x08A12D74
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F744 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F748 - jal        0x08A13AB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F74C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F750 - jal        0x08A256C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F754 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F758 - lw         $v1, 236($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F75C - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F760 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F764 - addiu      $v0, $zr, 9 <=> li $v0, 9
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F768 - movz       $v0, $zr, $v1 <=> move $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F76C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F770 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A256C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A256C0 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A256C4 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A256C8 - jal        0x08A87954 [sceKernelDcacheWritebackAll]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A256CC - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A256D0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A256D4 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A256D8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A256DC - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A87954
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A87954 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A87958 - syscall    0x045CD [sceKernelDcacheWritebackAll]
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A12D74
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A12D74 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A12D78 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13AB0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13AB0 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AB4 - sw         $ra, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AB8 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13ABC - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13AC0 - jal        0x08A0F480
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AC4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13ACC - sll        $v0, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AD0 - srl        $v0, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AD4 - sw         $v0, 48($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13AD8 - jal        0x08A0CBF0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13ADC - addiu      $s1, $s0, 276
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AE0 - sw         $v0, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AE4 - addiu      $a0, $v0, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AE8 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13AEC - jal        0x08A0F488
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AF0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AF4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AF8 - addiu      $v1, $s0, 284
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13AFC - addiu      $a0, $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B00 - sltiu      $v0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B04 - sw         $zr, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13B08 - bne        $v0, $zr, 0x08A13AFC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B0C - addiu      $v1, $v1, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B10 - lw         $a1, 0($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13B14 - jal        0x08A139DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B18 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13B1C - jal        0x08A0F480
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B20 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B24 - sll        $a0, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B28 - srl        $a0, $a0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B2C - lw         $a1, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B30 - sll        $v1, $a0, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B34 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B38 - srl        $v1, $v1, 0x000C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B3C - lui        $v0, 0x1000 <=> li $v0, 0x10000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B40 - or         $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B44 - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B48 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B4C - ins        $v0, $a0, 0, 24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B50 - sw         $v0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B54 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B58 - lw         $v0, 224($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B5C - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B60 - lw         $a1, 228($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B64 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13B68 - jal        0x08A0F488
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B6C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B70 - lw         $ra, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B74 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B78 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B7C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B80 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13B84 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F480
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F480 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F484 - lw         $v0, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0CBF0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CBF0 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CBF4 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0CBF8 - jal        0x08A0CB10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CBFC - addiu      $a1, $zr, 16 <=> li $a1, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC00 - lui        $v1, 0x2100 <=> li $v1, 0x21000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC04 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC08 - ori        $v1, $v1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC0C - lui        $a0, 0x2200 <=> li $a0, 0x22000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC10 - ori        $a0, $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC14 - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC18 - lui        $v1, 0x2400 <=> li $v1, 0x24000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC1C - lui        $a2, 0xDBFF <=> li $a2, 0xDBFF0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC20 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC24 - lui        $a0, 0x1D00 <=> li $a0, 0x1D000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC28 - lui        $a3, 0x2300 <=> li $a3, 0x23000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC2C - sw         $v1, 20($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC30 - lui        $v1, 0x1F00 <=> li $v1, 0x1F000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC34 - lui        $t0, 0xDE00 <=> li $t0, 0xDE000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC38 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC3C - sw         $a0, 24($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC40 - lui        $t1, 0xD504 <=> li $t1, 0xD5040000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC44 - lui        $a0, 0x2700 <=> li $a0, 0x27000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC48 - sw         $v1, 28($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC4C - lui        $v1, 0x2800 <=> li $v1, 0x28000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC50 - addiu      $v0, $v0, 52
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC54 - ori        $a2, $a2, 6
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC58 - ori        $a3, $a3, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC5C - ori        $t0, $t0, 7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC60 - ori        $t1, $t1, 15839
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC64 - sw         $a0, 32($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC68 - lui        $a0, 0x1E00 <=> li $a0, 0x1E000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC6C - sw         $v1, 36($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC70 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC74 - sw         $a2, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC78 - sw         $a3, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC7C - sw         $t0, 16($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC80 - sw         $a0, 40($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC84 - sw         $v1, 44($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC88 - sw         $t1, 48($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC8C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CC90 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0CB10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A0CB10 - beq        $a1, $zr, 0x08A0CB64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB14 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB18 - sltiu      $v0, $a1, 36
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0CB1C - beq        $v0, $zr, 0x08A0CBE8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB20 - lui        $v0, 0xDF00 <=> li $v0, 0xDF000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB24 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB28 - sll        $v0, $a1, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB2C - addiu      $v1, $v1, -23456
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB30 - addu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB34 - lw         $a0, 0($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB38 - jr         $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB3C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CB60 - addiu      $a2, $a2, 12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CB64 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB68 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CB80 - lui        $v0, 0xE100 <=> li $v0, 0xE1000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB84 - sw         $v1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0CB88 - j          0x08A0CB60
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB8C - sw         $v0, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CBB8 - sw         $v0, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0CBBC - j          0x08A0CB80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CBC0 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0CBE8 - j          0x08A0CBB8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CBEC - ori        $v0, $v0, 50
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0CBE4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CB60 - addiu      $a2, $a2, 12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB64 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB68 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CB80 - lui        $v0, 0xE100 <=> li $v0, 0xE1000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB84 - sw         $v1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0CB88 - j          0x08A0CB60
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CB8C - sw         $v0, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CBB8 - sw         $v0, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0CBBC - j          0x08A0CB80
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CBC0 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0CBE4 - lui        $v0, 0xDF00 <=> li $v0, 0xDF000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0CBE8 - j          0x08A0CBB8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0CBEC - ori        $v0, $v0, 50
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F488
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F488 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F48C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F490 - sw         $a1, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A139DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A139DC - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139E0 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139E8 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139EC - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139F0 - addiu      $s1, $a0, 276
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139F4 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139F8 - sw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139FC - lw         $v1, 24($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13A00 - beq        $v1, $v0, 0x08A13AA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A04 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A08 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A0C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A13A10 - jal        0x08A13BCC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A14 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13A18 - jal        0x08A13608
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A1C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A20 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13A24 - lw         $a0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13A28 - beq        $a0, $zr, 0x08A13A6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A2C - lw         $a1, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A30 - lui        $a2, 0x1000 <=> li $a2, 0x10000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A34 - sll        $a0, $a0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13A38 - srl        $a0, $a0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A3C - sll        $v1, $a0, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A40 - srl        $v1, $v1, 0x000C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A44 - or         $v1, $v1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A48 - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A4C - lui        $v0, 0x0800 <=> li $v0, 0x08000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A50 - ins        $v0, $a0, 0, 24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A54 - sw         $v0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A58 - lw         $a1, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A5C - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A60 - lw         $a0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13A64 - bne        $a0, $zr, 0x08A13A38
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A68 - sll        $a0, $a0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13A6C - sw         $a1, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A70 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A74 - lw         $v0, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A78 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A7C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13A80 - beq        $v0, $zr, 0x08A13A24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A84 - lw         $s0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A88 - lw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A8C - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A90 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A94 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A98 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13A9C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AA0 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13AA4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13AA8 - j          0x08A13A10
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13AAC - addiu      $a1, $zr, -1 <=> li $a1, -1
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13BCC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13BCC - lw         $a2, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BD0 - lui        $v0, 0x08A1 <=> li $v0, 0x08A10000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BD4 - addiu      $v0, $v0, 14132
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BD8 - lw         $v1, 24($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BDC - addiu      $v1, $v1, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BE0 - sw         $v1, 24($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BE4 - sw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BE8 - lw         $a2, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BEC - sw         $a1, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BF0 - sw         $v1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BF4 - sw         $zr, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BF8 - lw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13BFC - sw         $v1, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13C00 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13C04 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13C08 - sw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13608
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13608 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1360C - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13610 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13614 - lw         $v0, 36($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13618 - bne        $v0, $zr, 0x08A13634
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1361C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13620 - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13624 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13628 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1362C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13630 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13634 - lw         $v0, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13638 - sw         $zr, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1363C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13640 - addiu      $v0, $v0, -22664
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13644 - lw         $v1, 20($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13648 - lw         $a1, 24($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1364C - lw         $a0, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13650 - sll        $v1, $v1, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13654 - addu       $v1, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13658 - lw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1365C - lw         $a2, 28($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13660 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13664 - lw         $a3, 36($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13668 - j          0x08A13620
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1366C - sw         $v0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A135EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A135EC - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135F0 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A135F4 - jal        0x08A13670
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135F8 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135FC - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13600 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13604 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13670
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13670 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13674 - sltiu      $a3, $a3, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13678 - beq        $a3, $zr, 0x08A13694
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1367C - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A13680 - jal        0x08A13378
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13684 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13688 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A1368C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13690 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A13694 - jal        0x08A1315C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13698 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A1369C - j          0x08A1368C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A136A0 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13378
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13378 - lw         $v0, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1337C - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13380 - beq        $v0, $zr, 0x08A13418
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13384 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13388 - lui        $t2, 0x0001 <=> li $t2, 0x00010000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A1338C - beq        $a0, $zr, 0x08A133B4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13390 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13394 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13398 - lw         $v0, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1339C - sw         $a0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133A0 - addiu      $t1, $t1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133A4 - sw         $v0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133A8 - lw         $a0, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A133AC - bne        $a0, $zr, 0x08A13398
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133B0 - addiu      $v1, $v1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A133B4 - sll        $t3, $t1, 0x0003
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133B8 - addu       $v0, $t2, $t3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133BC - addiu      $a2, $v0, -8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A133C4 - beq        $a1, $v0, 0x08A13504
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133C8 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133CC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A133D0 - beq        $a1, $v0, 0x08A13428
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133D4 - sltu       $v0, $t0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A133D8 - addiu      $v0, $t1, -2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A133DC - lui        $a2, 0x0001 <=> li $a2, 0x00010000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133E0 - lw         $a2, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A133E4 - bltz       $v0, 0x08A13410
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133E8 - addu       $v0, $t3, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133EC - addiu      $a1, $t1, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133F0 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A133F4 - lw         $v1, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133F8 - lw         $v0, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A133FC - addiu      $a1, $a1, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13400 - addiu      $a0, $a0, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13404 - bne        $a1, $zr, 0x08A133F4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13408 - sw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1340C - addu       $v0, $t3, $t2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13410 - lw         $v1, -4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13414 - sw         $zr, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13418 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1341C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13420 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13424 - sltu       $v0, $t0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13428 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A1342C - beq        $v0, $zr, 0x08A133D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13430 - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13434 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13438 - lw         $v0, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1343C - sltu       $v0, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13440 - beql       $v0, $zr, 0x08A1347C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13444 - addiu      $a1, $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13448 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1344C - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13450 - lw         $v0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13454 - sw         $v0, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13458 - lw         $v1, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1345C - lw         $a0, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13460 - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13464 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13468 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1346C - sw         $v0, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13470 - lw         $v1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13474 - sw         $v1, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13478 - addiu      $a1, $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A1347C - sltu       $v0, $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13480 - bnel       $v0, $zr, 0x08A13438
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13484 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A13488 - beq        $a3, $zr, 0x08A133D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1348C - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13490 - sltu       $v0, $t0, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13494 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13498 - beq        $v0, $zr, 0x08A133D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1349C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134A0 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A134A4 - lw         $v0, -8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134A8 - sltu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A134AC - beql       $v0, $zr, 0x08A134E8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134B0 - addiu      $a1, $a1, -8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A134B4 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134B8 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134BC - lw         $v0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134C0 - sw         $v0, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134C4 - lw         $v1, -8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134C8 - lw         $a0, -4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134CC - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134D0 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134D4 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134D8 - sw         $v0, -8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134DC - lw         $v1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134E0 - sw         $v1, -4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134E4 - addiu      $a1, $a1, -8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A134E8 - sltu       $v0, $t0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A134EC - bnel       $v0, $zr, 0x08A134A4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134F0 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A134F4 - bne        $a3, $zr, 0x08A13424
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A134F8 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A134FC - j          0x08A133DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13500 - addiu      $v0, $t1, -2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13504 - sltu       $v0, $t0, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13508 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A1350C - beq        $v0, $zr, 0x08A133D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13510 - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13514 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13518 - lw         $v0, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1351C - sltu       $v0, $v0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A13520 - beql       $v0, $zr, 0x08A1355C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13524 - addiu      $a1, $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13528 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1352C - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13530 - lw         $v0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13534 - sw         $v0, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13538 - lw         $v1, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1353C - lw         $a0, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13540 - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13544 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13548 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1354C - sw         $v0, 8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13550 - lw         $v1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13554 - sw         $v1, 12($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13558 - addiu      $a1, $a1, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A1355C - sltu       $v0, $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13560 - bnel       $v0, $zr, 0x08A13518
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13564 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A13568 - beq        $a3, $zr, 0x08A133D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1356C - addu       $a2, $a3, $zr <=> move $a2, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13570 - sltu       $v0, $t0, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13574 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A13578 - beq        $v0, $zr, 0x08A133D8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1357C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13580 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13584 - lw         $v0, -8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13588 - sltu       $v0, $v1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A1358C - beql       $v0, $zr, 0x08A135C8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13590 - addiu      $a1, $a1, -8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13594 - sw         $v1, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13598 - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1359C - lw         $v0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135A0 - sw         $v0, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135A4 - lw         $v1, -8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135A8 - lw         $a0, -4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135AC - sw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135B0 - sw         $a0, 4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135B4 - lw         $v0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135B8 - sw         $v0, -8($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135BC - lw         $v1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135C0 - sw         $v1, -4($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135C4 - addiu      $a1, $a1, -8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A135C8 - sltu       $v0, $t0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A135CC - bnel       $v0, $zr, 0x08A13584
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135D0 - lw         $v1, 0($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A135D4 - bne        $a3, $zr, 0x08A13504
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135D8 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A135DC - j          0x08A133DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135E0 - addiu      $v0, $t1, -2
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13714
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13714 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13718 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A1371C - jal        0x08A139DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13720 - lw         $a1, 16($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13724 - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13728 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A1372C - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13730 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A139B0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A139B0 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139B4 - sw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139B8 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139BC - lw         $v0, 16($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139C0 - lw         $a1, 24($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139C4 - jalr       $ra, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139C8 - lw         $a0, 20($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139CC - lw         $ra, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139D0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139D4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A139D8 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F52C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F52C - addiu      $sp, $sp, -48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F530 - sw         $ra, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F534 - sw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F538 - sw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F53C - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F540 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F544 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F548 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F54C - swc1       $f20, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F550 - lw         $v0, 12($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F554 - lw         $s3, 2068($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F558 - sw         $zr, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F55C - lw         $a3, 16($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0F560 - bne        $a3, $zr, 0x08A0F590
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F564 - lw         $ra, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F568 - lw         $s5, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F56C - lw         $s4, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F570 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F574 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F578 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F57C - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F580 - lwc1       $f20, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F584 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F588 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F58C - addiu      $sp, $sp, 48
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F590 - lw         $a0, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F594 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F598 - jal        0x08A13670
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F59C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5A0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5A4 - addiu      $s5, $zr, 1 <=> li $s5, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5A8 - lw         $s1, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F5AC - lwc1       $f20, 32($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5B0 - lw         $s4, 44($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5B4 - addu       $s0, $s1, $zr <=> move $s0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0F5BC - jal        0x08A0F308
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5C0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0F5C4 - bne        $v0, $zr, 0x08A0F624
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5C8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0F5CC - beq        $s1, $s0, 0x08A0F61C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5D0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5D4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F5D8 - jal        0x08A0F494
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5DC - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F5E0 - lwc1       $f0, 32($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5E4 - c.eq.s     $f20, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5E8 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0F5EC - bc1f       0x08A0F604
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5F0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5F4 - lw         $v0, 44($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0F5F8 - beq        $s4, $v0, 0x08A0F5BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F5FC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F600 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0F604 - jal        0x08A0F494
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F608 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0F60C - bnel       $s2, $zr, 0x08A0F5AC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F610 - lw         $s1, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0F614 - j          0x08A0F568
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F618 - lw         $ra, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0F61C - jal        0x08A18D38
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F620 - sw         $s5, 236($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A0F624 - beql       $s1, $s0, 0x08A0F63C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F628 - lw         $s2, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F62C - lw         $a1, 12($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F630 - jal        0x08A13094
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F634 - lw         $a0, 12($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F638 - lw         $s2, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0F63C - beq        $s2, $zr, 0x08A0F604
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F640 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0F644 - j          0x08A0F5E0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F648 - lw         $s0, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F308
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F308 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F30C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F494
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F494 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F498 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F49C - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4A0 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4A4 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4AC - sw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F4B0 - jal        0x08A0F480
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4B4 - addiu      $s1, $s0, 276
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4B8 - sll        $a1, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4BC - srl        $a1, $a1, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4C0 - sll        $a0, $a1, 0x0004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4C4 - lw         $a2, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4C8 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4CC - srl        $a0, $a0, 0x000C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4D0 - or         $a0, $a0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4D4 - sw         $a0, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4D8 - lui        $v1, 0x0800 <=> li $v1, 0x08000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4DC - ins        $v1, $a1, 0, 24
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4E0 - sw         $v1, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4E4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F4E8 - jal        0x08A0F318
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4EC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4F0 - sw         $v0, 4($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4F4 - addiu      $v0, $v0, 8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F4F8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F4FC - jal        0x08A0F488
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F500 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F504 - lw         $a1, 12($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0F508 - jal        0x08A139DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F50C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F510 - lw         $ra, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F514 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F518 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F51C - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F520 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F524 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F528 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F318
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F318 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F31C - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A135E4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A135E4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A135E8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A13734
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A13734 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A13738 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F2D0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F2D0 - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2D4 - addiu      $v0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2D8 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F2DC - sw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_8850AC4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850AC4 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AC8 - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850ACC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AD0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AD4 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AD8 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850ADC - jal        0x08A878CC [sceKernelWaitSema]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AE0 - lw         $a0, 19648($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AE4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AE8 - lw         $v0, 19616($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AEC - lw         $a0, 19648($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AF0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850AF4 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AF8 - lw         $s0, 16($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850AFC - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850B00 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850B04 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850B08 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850B0C - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_894E5F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E5F0 - addiu      $sp, $sp, -64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5F4 - sw         $s2, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5F8 - sw         $ra, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E5FC - sw         $s3, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E600 - sw         $s1, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E604 - sw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E608 - swc1       $f20, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E60C - lbu        $v0, 96($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E610 - bne        $v0, $zr, 0x0894E638
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E614 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E618 - lw         $ra, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E61C - lw         $s3, 28($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E620 - lw         $s2, 24($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E624 - lw         $s1, 20($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E628 - lw         $s0, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E62C - lwc1       $f20, 48($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E630 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E634 - addiu      $sp, $sp, 64
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E638 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E63C - lw         $v0, -6528($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E640 - addiu      $s1, $zr, 285 <=> li $s1, 285
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E644 - lw         $s0, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E648 - mult       $s0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E64C - jal        0x08A87A4C [sceDisplayGetCurrentHcount]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E650 - mflo       $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E654 - addu       $s0, $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E658 - sw         $s0, 12($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E65C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E660 - jal        0x08A63770
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E664 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E668 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E66C - jal        0x08840C28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E670 - lw         $a0, 10064($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E674 - lw         $v0, -6528($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E678 - lw         $s0, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E67C - mult       $s0, $s1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E680 - jal        0x08A87A4C [sceDisplayGetCurrentHcount]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E684 - mflo       $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E688 - lw         $a0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E68C - lw         $v1, 12($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E690 - addu       $s0, $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E694 - slti       $v0, $a0, 120
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E698 - addu       $s0, $s0, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E69C - sw         $s0, 16($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E6A0 - bne        $v0, $zr, 0x0894E6B0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6A4 - sw         $a0, 24($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6A8 - addiu      $v0, $zr, 120 <=> li $v0, 120
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6AC - sw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E6B0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6B4 - lw         $a0, 5852($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6B8 - lui        $s1, 0x08AB <=> li $s1, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E6BC - beq        $a0, $zr, 0x0894E6EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6C0 - lwc1       $f20, -31956($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6C4 - lw         $v1, 548($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E6CC - beq        $v1, $v0, 0x0894E98C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6D0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E6D4 - jal        0x08831AA4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6D8 - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E6DC - beql       $v0, $zr, 0x0894E6F0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6E0 - lwc1       $f0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E6E4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6E8 - lwc1       $f20, -31952($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E6EC - lwc1       $f0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E6F0 - cvt.s.w    $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6F4 - c.lt.s     $f1, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E6F8 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E6FC - bc1f       0x0894E920
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E700 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E704 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E708 - lw         $v0, -4216($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E70C - lw         $v1, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E710 - bne        $v1, $zr, 0x0894E910
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E714 - lw         $v1, -6528($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E718 - lw         $v0, 36($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E71C - bne        $v0, $zr, 0x0894E900
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E720 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E724 - jal        0x08A87A44 [sceDisplayWaitVblankStart]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E728 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E72C - lwc1       $f0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E730 - cvt.s.w    $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E734 - c.lt.s     $f1, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E738 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E73C - bc1t       0x0894E70C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E740 - lw         $v0, -4216($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E744 - trunc.w.s  $f0, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E748 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E74C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E750 - swc1       $f20, -6520($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E754 - swc1       $f0, -6524($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E758 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E75C - addiu      $v0, $a2, 5728
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E760 - lw         $v1, 72($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E764 - beql       $v1, $zr, 0x0894E780
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E768 - lbu        $v1, 48($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E76C - lwc1       $f0, -31956($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E770 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E774 - sw         $v0, -6524($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E778 - swc1       $f0, -6520($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E77C - lbu        $v1, 48($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E780 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E784 - beq        $v1, $v0, 0x0894E8EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E788 - lwc1       $f0, -31956($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E78C - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E790 - lwc1       $f0, -6520($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E794 - lwc1       $f1, -31948($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E798 - lwc1       $f2, 112($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E79C - sub.s      $f1, $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7A0 - c.lt.s     $f1, $f20
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7A4 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E7A8 - bc1f       0x0894E8DC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7AC - swc1       $f2, 104($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7B0 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7B4 - lwc1       $f0, -31944($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7B8 - div.s      $f0, $f20, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E7BC - mul.s      $f4, $f0, $f2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7C0 - lwc1       $f3, -31944($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7C4 - lwc1       $f0, -6520($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7C8 - lwc1       $f1, 100($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7CC - lwc1       $f2, 120($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7D0 - div.s      $f0, $f0, $f3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7D4 - addiu      $v0, $a2, 5728
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7D8 - lw         $v1, 16($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7DC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7E0 - swc1       $f4, 108($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7E4 - add.s      $f1, $f1, $f4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7E8 - add.s      $f2, $f2, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7EC - swc1       $f0, 116($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7F0 - swc1       $f1, 100($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E7F4 - beq        $v1, $v0, 0x0894E8C0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7F8 - swc1       $f2, 120($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E7FC - lw         $v0, 40($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x894E800 - beq        $v0, $zr, 0x0894E824
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E804 - sw         $zr, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E808 - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E80C - sw         $v0, 40($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E810 - beq        $v0, $zr, 0x0894E81C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E814 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E818 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E81C - jal        0x0894D858
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E820 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E824 - jal        0x08A6539C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E828 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E82C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E830 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E834 - addiu      $a1, $a1, -9856
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E838 - or         $a1, $a1, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E83C - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E840 - jal        0x08A62F68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E844 - addiu      $a2, $zr, 256 <=> li $a2, 256
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E848 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E84C - addiu      $a2, $zr, 480 <=> li $a2, 480
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E850 - addiu      $a3, $zr, 272 <=> li $a3, 272
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E854 - jal        0x08A6645C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E858 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E85C - jal        0x08A64E18
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E860 - addiu      $a0, $zr, 7 <=> li $a0, 7
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E864 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E868 - lw         $a0, -6496($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E86C - jal        0x08A0F360
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E870 - addiu      $a0, $a0, 4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E874 - jal        0x08A635FC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E878 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E87C - jal        0x08A63758
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E880 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E884 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E888 - slti       $v0, $v0, 257
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E88C - bne        $v0, $zr, 0x0894E898
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E890 - sw         $a0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E894 - break      0x00000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E898 - lw         $a1, -6528($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E89C - lw         $v0, 28($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8A0 - addiu      $v1, $a1, 28
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8A4 - slt        $v0, $v0, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8A8 - movn       $v1, $sp, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8AC - lw         $a0, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x894E8B0 - jal        0x08A63290
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8B4 - sw         $a0, 28($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E8B8 - j          0x0894E61C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8BC - lw         $ra, 32($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E8C0 - lw         $v0, 72($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E8C4 - beql       $v0, $zr, 0x0894E800
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8C8 - lw         $v0, 40($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E8CC - jal        0x0894EAC0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8D0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E8D4 - j          0x0894E800
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8D8 - lw         $v0, 40($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E8DC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8E0 - lwc1       $f0, -31944($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E8E4 - j          0x0894E7BC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8E8 - div.s      $f0, $f1, $f0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E8EC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8F0 - sw         $v0, -6524($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8F4 - swc1       $f0, -6520($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E8F8 - j          0x0894E78C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E8FC - sb         $zr, 48($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E900 - jal        0x08A87C5C [sceKernelPowerTick]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E904 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E908 - j          0x0894E724
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E90C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E910 - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E914 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E918 - j          0x0894E72C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E91C - sw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E920 - lw         $v1, -4216($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E924 - lw         $a0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E928 - bne        $a0, $zr, 0x0894E97C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E92C - lw         $v1, -6528($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E930 - lw         $v0, -6528($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E934 - lw         $v1, 36($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x894E938 - bne        $v1, $zr, 0x0894E96C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E93C - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E940 - jal        0x08A87A44 [sceDisplayWaitVblankStart]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E944 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E948 - lw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E94C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E950 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E954 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E958 - mtc1       $v0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E95C - sw         $v0, -6524($a1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E960 - cvt.s.w    $f0, $f1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E964 - j          0x0894E758
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E968 - swc1       $f0, -6520($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x894E96C - jal        0x08A87C5C [sceKernelPowerTick]
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E970 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E974 - j          0x0894E940
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E978 - nop
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x894E97C - lw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E980 - addiu      $v0, $v0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x894E984 - j          0x0894E948
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E988 - sw         $v0, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x894E98C - j          0x0894E6D4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x894E990 - lwc1       $f20, -31952($v0)
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_881ED84
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881ED84 - addiu      $sp, $sp, -16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ED88 - addiu      $a0, $zr, 224 <=> li $a0, 224
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ED8C - sw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881ED90 - jal        0x0899E644
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ED94 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881ED98 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881ED9C - jal        0x0881F128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EDA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881EDA4 - jal        0x0882A9F4
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EDA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EDAC - lw         $ra, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EDB0 - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EDB4 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881EDB8 - addiu      $sp, $sp, 16
14:03:41 DEBUG compiler - KokakuGame - Compiling _S1_2_881F128
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F128 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F12C - addiu      $v0, $v0, -25680
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F130 - sw         $v0, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F134 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F138 - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F13C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F140 - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F144 - sw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F148 - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F14C - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F150 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F154 - addiu      $s2, $s1, 192
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F158 - jal        0x0899DA00
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F15C - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F160 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F164 - addiu      $v0, $v0, -25664
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F168 - sw         $v0, 16($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F16C - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F170 - addiu      $s0, $s0, -27160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F174 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F178 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F17C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F180 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F184 - addiu      $a0, $a0, -27080
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F188 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F18C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F190 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F194 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F198 - addiu      $t0, $s1, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F19C - addiu      $v0, $v0, -27052
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1A0 - addiu      $v1, $v1, -21336
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1A4 - sw         $v0, 4($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1A8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1AC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1B0 - sw         $v1, 160($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1B4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1B8 - addiu      $s0, $s1, 176
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1BC - addiu      $v0, $v0, -27036
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1C0 - addiu      $v1, $v1, -21360
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1C4 - lw         $a1, 5828($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1C8 - sw         $v0, 4($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1CC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1D0 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1D4 - sw         $v1, 176($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1D8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1DC - addiu      $v0, $v0, -27020
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1E0 - addiu      $v1, $v1, -21384
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1E4 - sh         $a0, 8($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1E8 - sw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1EC - sh         $a0, 8($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1F0 - sw         $v1, 192($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F1F4 - bne        $a1, $zr, 0x0881F2B8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1F8 - sh         $a0, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F1FC - lw         $v0, -4216($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F200 - sw         $s1, 5828($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F204 - addiu      $a0, $v0, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F208 - lw         $v1, 180($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F20C - lw         $a2, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F210 - lw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F214 - lw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F218 - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F21C - sw         $t0, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F220 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F224 - sw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F228 - sw         $v1, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F22C - jal        0x0881F9EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F230 - sw         $a3, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F234 - lw         $a0, -4216($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F238 - lw         $a2, 372($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F23C - addiu      $a0, $a0, 352
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F240 - lw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F244 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F248 - lw         $a3, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F24C - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F250 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F254 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F258 - sw         $a2, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F25C - sw         $s0, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F260 - jal        0x0881F9EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F264 - sw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F268 - lw         $a0, -4216($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F26C - lw         $a2, 532($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F270 - addiu      $a0, $a0, 512
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F274 - lw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F278 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F27C - lw         $a3, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F280 - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F284 - sw         $s2, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F288 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F28C - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F290 - sw         $a2, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F294 - jal        0x0881F9EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F298 - sw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F29C - lw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2A0 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2A4 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2A8 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2AC - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2B0 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2B4 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F2B8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F2BC - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2C0 - addiu      $a0, $a0, -27004
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F2C4 - jal        0x08A79180
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2C8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2CC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2D0 - addiu      $v0, $v0, -25712
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2D4 - sw         $v0, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2D8 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2DC - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2E0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2E4 - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2E8 - sw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2EC - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2F0 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F2F4 - jal        0x0899DA00
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2F8 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F2FC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F300 - addiu      $v0, $v0, -25696
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F304 - addiu      $a2, $s1, 148
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F308 - addiu      $v1, $s1, 164
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F30C - sw         $v0, 16($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F310 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F314 - addiu      $a3, $s1, 184
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F318 - sw         $zr, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F31C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F320 - addiu      $a1, $zr, 32 <=> li $a1, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F324 - sw         $a2, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F328 - sw         $zr, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F32C - sw         $v1, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F330 - sw         $v0, 32($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F334 - sw         $a2, 148($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F338 - sw         $v1, 164($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F33C - addiu      $v1, $a0, -12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F340 - addiu      $v0, $a0, 12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F344 - addiu      $a1, $a1, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F348 - sw         $v1, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F34C - sw         $v0, 4($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881F350 - bne        $a1, $zr, 0x0881F33C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F354 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F358 - addiu      $v1, $a2, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F35C - sw         $zr, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F360 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F364 - addiu      $s0, $s0, -27160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F368 - lw         $a1, 32($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F36C - sw         $v1, 4($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F370 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F374 - sll        $v0, $a1, 0x0001
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F378 - addu       $v0, $v0, $a1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F37C - sll        $v0, $v0, 0x0002
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F380 - addu       $v0, $a3, $v0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F384 - addiu      $v0, $v0, -12
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F388 - sw         $v1, 16($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F38C - addiu      $s2, $s1, 592
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F390 - addiu      $s3, $s1, 608
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F394 - sw         $a3, 4($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F398 - sw         $a2, 0($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F39C - sw         $a1, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3A0 - sw         $a2, 4($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F3A4 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3A8 - sw         $v0, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3AC - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F3B0 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3B4 - addiu      $a0, $a0, -26988
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F3B8 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3C0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3C4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3C8 - addiu      $t0, $s1, 576
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3CC - addiu      $v0, $v0, -26956
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3D0 - addiu      $v1, $v1, -21760
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3D4 - sw         $v0, 4($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3D8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3DC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3E0 - sw         $v1, 576($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3E4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3E8 - addiu      $v0, $v0, -26940
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3EC - addiu      $v1, $v1, -21784
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3F0 - lw         $a1, 5824($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3F4 - sw         $v0, 4($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3F8 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F3FC - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F400 - sw         $v1, 592($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F404 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F408 - addiu      $v0, $v0, -26924
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F40C - addiu      $v1, $v1, -21808
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F410 - sh         $a0, 8($t0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F414 - sw         $v0, 4($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F418 - sh         $a0, 8($s2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F41C - sw         $v1, 608($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F420 - bne        $a1, $zr, 0x0881F4E8
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F424 - sh         $a0, 8($s3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F428 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F42C - lw         $v0, -4216($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F430 - sw         $s1, 5824($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F434 - addiu      $a0, $v0, 160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F438 - lw         $v1, 180($v0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F43C - lw         $a2, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F440 - lw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F444 - lw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F448 - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F44C - sw         $t0, 8($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F450 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F454 - sw         $v0, 12($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F458 - sw         $v1, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F45C - jal        0x0881F9EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F460 - sw         $a3, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F464 - lw         $a0, -4216($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F468 - lw         $a2, 372($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F46C - addiu      $a0, $a0, 352
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F470 - lw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F474 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F478 - lw         $a3, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F47C - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F480 - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F484 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F488 - sw         $a2, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F48C - sw         $s2, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F490 - jal        0x0881F9EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F494 - sw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F498 - lw         $a0, -4216($s0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F49C - lw         $a2, 532($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4A0 - addiu      $a0, $a0, 512
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4A4 - lw         $v1, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4A8 - lw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4AC - lw         $a3, 0($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4B0 - addiu      $v0, $v0, -1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4B4 - sw         $s3, 8($v1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4B8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4BC - sw         $v0, 12($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4C0 - sw         $a2, 4($a3)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F4C4 - jal        0x0881F9EC
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4C8 - sw         $a3, 0($a2)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4CC - lw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4D0 - lw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4D4 - lw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4D8 - lw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4DC - lw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4E0 - jr         $ra
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4E4 - addiu      $sp, $sp, 32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F4E8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F4EC - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4F0 - addiu      $a0, $a0, -26908
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F4F4 - jal        0x08A79180
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4F8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F4FC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F500 - addiu      $v0, $v0, -25744
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F504 - sw         $v0, 0($a0)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F508 - addiu      $sp, $sp, -32
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F50C - sw         $s1, 4($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F510 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F514 - addiu      $a0, $a0, 16
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F518 - sw         $ra, 16($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F51C - sw         $s3, 12($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F520 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F524 - sw         $s2, 8($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F528 - addiu      $s2, $s1, 304
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F52C - jal        0x08825D68
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F530 - sw         $s0, 0($sp)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F534 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F538 - addiu      $v0, $v0, -25728
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F53C - sw         $v0, 16($s1)
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F540 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F544 - addiu      $s0, $s0, -27160
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F548 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F54C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F550 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F554 - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F558 - addiu      $a0, $a0, -26892
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F55C - jal        0x0881CE6C
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F560 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F564 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:41 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F568 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F56C - addiu      $t0, $s1, 272
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F570 - addiu      $v0, $v0, -26856
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F574 - addiu      $v1, $v1, -7696
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F578 - sw         $v0, 4($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F57C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F580 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F584 - sw         $v1, 272($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F588 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F58C - addiu      $s0, $s1, 288
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F590 - addiu      $v0, $v0, -26836
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F594 - addiu      $v1, $v1, -7720
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F598 - lw         $a1, 12240($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F59C - sw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5A0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5A4 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5A8 - sw         $v1, 288($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5AC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5B0 - addiu      $v0, $v0, -26816
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5B4 - addiu      $v1, $v1, -7744
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5B8 - sh         $a0, 8($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5BC - sw         $v0, 4($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5C0 - sh         $a0, 8($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5C4 - sw         $v1, 304($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F5C8 - bne        $a1, $zr, 0x0881F690
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5CC - sh         $a0, 8($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5D0 - lw         $v0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5D4 - sw         $zr, 320($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5D8 - addiu      $a0, $v0, 160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5DC - lw         $v1, 180($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5E0 - sw         $s1, 12240($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5E4 - lw         $a2, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5E8 - lw         $v0, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5EC - lw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5F0 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5F4 - sw         $t0, 8($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5F8 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F5FC - sw         $v0, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F600 - sw         $v1, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F604 - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F608 - sw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F60C - lw         $a0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F610 - lw         $a2, 372($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F614 - addiu      $a0, $a0, 352
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F618 - lw         $v1, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F61C - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F620 - lw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F624 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F628 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F62C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F630 - sw         $a2, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F634 - sw         $s0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F638 - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F63C - sw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F640 - lw         $a0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F644 - lw         $a2, 532($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F648 - addiu      $a0, $a0, 512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F64C - lw         $v1, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F650 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F654 - lw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F658 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F65C - sw         $s2, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F660 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F664 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F668 - sw         $a2, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F66C - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F670 - sw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F674 - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F678 - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F67C - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F680 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F684 - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F688 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F68C - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F690 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F694 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F698 - addiu      $a0, $a0, -26796
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F69C - jal        0x08A79180
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6A0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6A4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6A8 - addiu      $v0, $v0, -25776
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6AC - sw         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6B0 - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6B4 - sw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6B8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6BC - addiu      $a0, $a0, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6C0 - sw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6C4 - sw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6C8 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6CC - sw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6D0 - addiu      $s2, $s1, 176
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F6D4 - jal        0x0899DA00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6D8 - sw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6DC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6E0 - addiu      $v0, $v0, -25760
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6E4 - sw         $v0, 16($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6E8 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6EC - addiu      $s0, $s0, -27160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F6F0 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6F4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F6F8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F6FC - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F700 - addiu      $a0, $a0, -26776
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F704 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F708 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F70C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F710 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F714 - addiu      $t0, $s1, 144
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F718 - addiu      $v0, $v0, -26736
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F71C - addiu      $v1, $v1, -7256
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F720 - sw         $v0, 4($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F724 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F728 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F72C - sw         $v1, 144($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F730 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F734 - addiu      $s0, $s1, 160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F738 - addiu      $v0, $v0, -26712
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F73C - addiu      $v1, $v1, -7280
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F740 - lw         $a1, 12316($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F744 - sw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F748 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F74C - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F750 - sw         $v1, 160($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F754 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F758 - addiu      $v0, $v0, -26688
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F75C - addiu      $v1, $v1, -7304
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F760 - sh         $a0, 8($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F764 - sw         $v0, 4($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F768 - sh         $a0, 8($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F76C - sw         $v1, 176($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F770 - bne        $a1, $zr, 0x0881F834
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F774 - sh         $a0, 8($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F778 - lw         $v0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F77C - sw         $s1, 12316($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F780 - addiu      $a0, $v0, 160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F784 - lw         $v1, 180($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F788 - lw         $a2, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F78C - lw         $v0, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F790 - lw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F794 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F798 - sw         $t0, 8($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F79C - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7A0 - sw         $v0, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7A4 - sw         $v1, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F7A8 - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7AC - sw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7B0 - lw         $a0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7B4 - lw         $a2, 372($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7B8 - addiu      $a0, $a0, 352
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7BC - lw         $v1, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7C0 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7C4 - lw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7C8 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7CC - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7D0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7D4 - sw         $a2, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7D8 - sw         $s0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F7DC - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7E0 - sw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7E4 - lw         $a0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7E8 - lw         $a2, 532($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7EC - addiu      $a0, $a0, 512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7F0 - lw         $v1, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7F4 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7F8 - lw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F7FC - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F800 - sw         $s2, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F804 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F808 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F80C - sw         $a2, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F810 - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F814 - sw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F818 - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F81C - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F820 - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F824 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F828 - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F82C - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F830 - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F834 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F838 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F83C - addiu      $a0, $a0, -26664
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F840 - jal        0x08A79180
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F844 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F848 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F84C - addiu      $v0, $v0, -25808
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F850 - sw         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F854 - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F858 - sw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F85C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F860 - addiu      $a0, $a0, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F864 - sw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F868 - sw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F86C - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F870 - sw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F874 - addiu      $s2, $s1, 176
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F878 - jal        0x0899DA00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F87C - sw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F880 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F884 - addiu      $v0, $v0, -25792
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F888 - sw         $v0, 16($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F88C - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F890 - addiu      $s0, $s0, -27160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F894 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F898 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F89C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F8A0 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8A4 - addiu      $a0, $a0, -26644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F8A8 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8B0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8B4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8B8 - addiu      $t0, $s1, 144
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8BC - addiu      $v0, $v0, -26604
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8C0 - addiu      $v1, $v1, -2976
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8C4 - sw         $v0, 4($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8C8 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8CC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8D0 - sw         $v1, 144($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8D4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8D8 - addiu      $s0, $s1, 160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8DC - addiu      $v0, $v0, -26584
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8E0 - addiu      $v1, $v1, -3000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8E4 - lw         $a1, 12692($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8E8 - sw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8EC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8F0 - addiu      $a0, $zr, 127 <=> li $a0, 127
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8F4 - sw         $v1, 160($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8F8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F8FC - addiu      $v0, $v0, -26564
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F900 - addiu      $v1, $v1, -3024
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F904 - sh         $a0, 8($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F908 - sw         $v0, 4($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F90C - sh         $a0, 8($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F910 - sw         $v1, 176($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F914 - bne        $a1, $zr, 0x0881F9D8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F918 - sh         $a0, 8($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F91C - lw         $v0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F920 - sw         $s1, 12692($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F924 - addiu      $a0, $v0, 160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F928 - lw         $v1, 180($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F92C - lw         $a2, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F930 - lw         $v0, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F934 - lw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F938 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F93C - sw         $t0, 8($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F940 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F944 - sw         $v0, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F948 - sw         $v1, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F94C - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F950 - sw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F954 - lw         $a0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F958 - lw         $a2, 372($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F95C - addiu      $a0, $a0, 352
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F960 - lw         $v1, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F964 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F968 - lw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F96C - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F970 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F974 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F978 - sw         $a2, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F97C - sw         $s0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F980 - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F984 - sw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F988 - lw         $a0, -4216($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F98C - lw         $a2, 532($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F990 - addiu      $a0, $a0, 512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F994 - lw         $v1, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F998 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F99C - lw         $a3, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9A0 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9A4 - sw         $s2, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9A8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9AC - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9B0 - sw         $a2, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F9B4 - jal        0x0881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9B8 - sw         $a3, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9BC - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9C0 - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9C4 - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9C8 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9CC - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9D0 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9D4 - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F9D8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F9DC - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9E0 - addiu      $a0, $a0, -26544
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x881F9E4 - jal        0x08A79180
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9E8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9EC - lw         $v1, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F9F0 - bnel       $v1, $zr, 0x0881FA14
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9F4 - lw         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F9F8 - sw         $a1, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9FC - sw         $a0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881FA00 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA04 - sw         $a1, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA08 - sw         $a0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA0C - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA10 - sw         $v0, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881FA14 - sw         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881FA18 - j          0x0881FA00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA1C - sw         $a1, 4($v0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_899DA00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899DA00 - addiu      $sp, $sp, -48
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA04 - sw         $ra, 36($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA08 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA0C - addiu      $v1, $a0, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA10 - sw         $s0, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA14 - addiu      $a1, $a0, 64
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA18 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA1C - lw         $a2, -608($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA20 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA24 - addiu      $a3, $a0, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA28 - addiu      $t0, $a0, 80
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA2C - addiu      $t1, $a2, 276
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA30 - addiu      $v0, $v0, -2544
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA34 - addiu      $a2, $a2, 244
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA38 - sw         $zr, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA3C - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA40 - sw         $zr, 32($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA44 - sw         $v1, 4($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA48 - sw         $zr, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA4C - sw         $a3, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA50 - sw         $t1, 40($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA54 - sw         $a2, 36($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA58 - sw         $zr, 12($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA5C - sw         $a1, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA60 - sw         $zr, 32($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA64 - sw         $v1, 16($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA68 - sw         $a3, 32($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA6C - sw         $a1, 64($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA70 - sw         $t0, 80($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA74 - sw         $t1, 40($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA78 - sw         $v0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA7C - sw         $a2, 36($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA80 - sw         $t0, 4($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA84 - sw         $zr, 12($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x899DA88 - jal        0x08822420
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA8C - sw         $zr, 112($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA90 - sw         $v0, 112($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA94 - lw         $ra, 36($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA98 - lw         $s0, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DA9C - sw         $v0, 0($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DAA0 - sw         $v0, 4($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DAA4 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DAA8 - addiu      $sp, $sp, 48
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_881F9EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F9EC - lw         $v1, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x881F9F0 - bnel       $v1, $zr, 0x0881FA14
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9F4 - lw         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881F9F8 - sw         $a1, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881F9FC - sw         $a0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881FA00 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA04 - sw         $a1, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA08 - sw         $a0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA0C - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA10 - sw         $v0, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x881FA14 - sw         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x881FA18 - j          0x0881FA00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x881FA1C - sw         $a1, 4($v0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_882A9F4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882A9F4 - addiu      $sp, $sp, -48
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882A9F8 - addiu      $a0, $a0, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882A9FC - sw         $ra, 36($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA00 - jal        0x0882ACF8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA04 - sw         $s0, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA08 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA0C - jal        0x08965CEC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA10 - lw         $a0, -4216($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA14 - jal        0x08A87BBC [sceRtcGetCurrentTick]
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA18 - addiu      $a0, $sp, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA1C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA20 - lw         $a2, 4648($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA24 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA28 - lw         $a3, 4652($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA2C - lw         $v0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA30 - lw         $v1, 20($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA34 - addiu      $a1, $sp, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA38 - sltu       $t0, $v0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA3C - subu       $v1, $v1, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA40 - subu       $v1, $v1, $t0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA44 - subu       $v0, $v0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA48 - sw         $v0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA4C - sw         $v1, 20($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA50 - jal        0x08A87BC4 [sceRtcSetTick]
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA54 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA58 - jal        0x0881CEC8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA5C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA60 - lhu        $a1, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA64 - lhu        $a2, 10($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA68 - lw         $a3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA6C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA70 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA74 - jal        0x0881CCFC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA78 - addiu      $a0, $a0, -21648
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA7C - jal        0x0881CEC8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA80 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA84 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AA88 - jal        0x0894E070
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA8C - lw         $a0, -6528($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA90 - lw         $ra, 36($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA94 - lw         $s0, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA98 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AA9C - addiu      $sp, $sp, 48
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_882ACF8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882ACF8 - addiu      $sp, $sp, -288
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ACFC - sw         $s2, 280($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD00 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD04 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD08 - addiu      $a0, $a0, -21476
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD0C - sw         $ra, 284($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD10 - sw         $s1, 276($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD14 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD18 - sw         $s0, 272($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD1C - jal        0x0899DDF8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD20 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD24 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD28 - jal        0x088404B8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD2C - lw         $a0, 10064($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD30 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD34 - jal        0x0894D1DC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD38 - lw         $a0, -12048($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD3C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD40 - jal        0x08982F40
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD44 - lw         $a0, -3408($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD48 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD4C - lw         $a0, -6420($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD50 - jal        0x089593A8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD54 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD58 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD5C - lw         $a0, -4196($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD60 - jal        0x08967798
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD64 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD68 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD6C - lw         $a0, -6428($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AD70 - jal        0x089535FC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD74 - addiu      $a1, $zr, 33 <=> li $a1, 33
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD78 - sw         $v0, 136($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD7C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD80 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD84 - addiu      $a2, $zr, 4 <=> li $a2, 4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882AD88 - lw         $v1, 444($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD8C - lwc1       $f0, 484($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD90 - addiu      $a2, $a2, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD94 - sw         $v1, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD98 - lw         $v0, 448($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AD9C - swc1       $f0, 36($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADA0 - sw         $v0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADA4 - lw         $v1, 452($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADA8 - lwc1       $f0, 488($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADAC - sw         $v1, 8($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADB0 - lw         $v0, 456($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADB4 - swc1       $f0, 40($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADB8 - sw         $v0, 12($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADBC - lw         $v1, 460($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADC0 - lwc1       $f0, 492($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADC4 - sw         $v1, 16($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADC8 - lw         $v0, 464($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADCC - swc1       $f0, 44($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADD0 - sw         $v0, 20($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADD4 - lw         $v1, 468($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADD8 - lwc1       $f0, 496($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADDC - sw         $v1, 24($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADE0 - lw         $v0, 472($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADE4 - swc1       $f0, 48($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADE8 - sw         $v0, 28($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADEC - lw         $v1, 476($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADF0 - addiu      $a0, $a0, 60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADF4 - sw         $v1, 32($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x882ADF8 - bgez       $a2, 0x0882AD88
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882ADFC - addiu      $a1, $a1, 52
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE00 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE04 - lw         $a0, 4924($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE08 - jal        0x08827FC8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE0C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE10 - jal        0x088573D8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE14 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE18 - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE1C - addiu      $a0, $zr, 196 <=> li $a0, 196
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE20 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE24 - jal        0x0885D59C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE28 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE2C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE30 - addiu      $v0, $v0, 11832
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE34 - lw         $v1, 8($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE38 - sw         $v0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE3C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE40 - jalr       $ra, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE44 - sw         $s0, 132($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE48 - jal        0x088832DC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE4C - lw         $a0, 132($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE50 - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE54 - addiu      $a0, $zr, 424 <=> li $a0, 424
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE58 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AE5C - jal        0x0885D59C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE60 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE64 - lw         $v0, 132($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE68 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE6C - addiu      $v1, $v1, 12024
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE70 - sw         $v1, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE74 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE78 - sw         $v0, 128($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE7C - sw         $s0, 116($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE80 - lw         $v0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE84 - sw         $zr, 104($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE88 - sw         $zr, 108($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE8C - sw         $zr, 112($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE90 - sw         $zr, 116($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE94 - sw         $zr, 120($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE98 - jalr       $ra, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AE9C - sw         $zr, 124($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AEA0 - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEA4 - addiu      $a0, $zr, 172 <=> li $a0, 172
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AEAC - jal        0x0885D59C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEB0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEB4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEB8 - addiu      $v1, $v1, 11720
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEBC - sw         $v1, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEC4 - lw         $v0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEC8 - sw         $s0, 120($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AECC - sw         $zr, 104($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AED0 - sw         $zr, 108($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AED4 - sw         $zr, 116($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AED8 - sw         $zr, 112($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEDC - sw         $zr, 120($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEE0 - sw         $zr, 124($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEE4 - sw         $zr, 128($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEE8 - jalr       $ra, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEEC - sw         $zr, 132($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AEF0 - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEF4 - addiu      $a0, $zr, 308 <=> li $a0, 308
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AEF8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AEFC - jal        0x0885D59C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF00 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF04 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF08 - addiu      $v1, $v1, 10992
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF0C - sw         $v1, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF10 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF14 - lw         $v0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF18 - sw         $s0, 124($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF1C - sw         $zr, 104($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF20 - jalr       $ra, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF24 - sw         $zr, 116($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AF28 - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF2C - addiu      $a0, $zr, 180 <=> li $a0, 180
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF30 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AF34 - jal        0x0885D59C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF38 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF3C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF40 - addiu      $v1, $v1, 8088
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF44 - sw         $v1, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF48 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF4C - sw         $s0, 128($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF50 - lw         $v0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF54 - jalr       $ra, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF58 - sw         $zr, 172($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF5C - lw         $v1, 128($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF60 - lw         $a1, 120($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF64 - lw         $a2, 124($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF68 - lw         $v0, 116($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF6C - lw         $a0, 4924($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF70 - sw         $v1, 124($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF74 - sw         $a1, 104($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AF78 - jal        0x08827980
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF7C - sw         $a2, 120($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AF80 - jal        0x089FD5C4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF84 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AF88 - jal        0x089FE170
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF8C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF90 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x882AF94 - jal        0x0897241C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF98 - lw         $a0, -3448($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AF9C - lw         $ra, 284($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AFA0 - lw         $s2, 280($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AFA4 - lw         $s1, 276($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AFA8 - lw         $s0, 272($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AFAC - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882AFB0 - addiu      $sp, $sp, 288
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_899DDF8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899DDF8 - addiu      $a1, $a0, 64
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DDFC - lw         $v0, 28($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE00 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE04 - addiu      $t2, $a0, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE08 - addiu      $t0, $a0, 80
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899DE0C - beq        $v0, $zr, 0x0899DE54
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE10 - addiu      $t1, $a0, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE14 - lw         $v1, 12($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899DE18 - beq        $v1, $zr, 0x0899DE54
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE1C - lw         $a3, 36($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE20 - lw         $a1, 0($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE24 - lw         $a0, 4($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE28 - lw         $v0, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE2C - sw         $a1, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE30 - addu       $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE34 - lw         $v1, 80($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE38 - sw         $a0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE3C - sw         $v0, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE40 - sw         $v1, 0($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE44 - sw         $a3, 4($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE48 - sw         $zr, 12($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE4C - sw         $t0, 4($t0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE50 - sw         $t0, 80($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899DE54 - lw         $v0, 28($t2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899DE58 - beq        $v0, $zr, 0x0899DEA4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE5C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE60 - lw         $v1, 12($t1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x899DE64 - beq        $v1, $zr, 0x0899DEA4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE68 - lw         $a3, 36($t2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE6C - lw         $a1, 0($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE70 - lw         $a0, 4($t1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE74 - lw         $v0, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE78 - sw         $a1, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE7C - addu       $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE80 - lw         $v1, 32($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE84 - sw         $a0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE88 - sw         $v0, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE8C - sw         $a3, 4($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE90 - sw         $v1, 0($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE94 - sw         $zr, 12($t1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE98 - sw         $t1, 32($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DE9C - sw         $t1, 4($t1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DEA0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x899DEA4 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899DEA8 - sw         $a2, -3180($v0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_88404B8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88404B8 - addiu      $sp, $sp, -288
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404BC - sw         $ra, 284($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404C0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404C4 - sw         $s2, 264($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404C8 - sw         $s1, 260($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404CC - sw         $s0, 256($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404D0 - sw         $s6, 280($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404D4 - addiu      $s6, $v0, 10076
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404D8 - sw         $s5, 276($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404DC - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404E0 - sw         $s4, 272($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404E4 - lui        $s4, 0x08A9 <=> li $s4, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404E8 - sw         $s3, 268($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404EC - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404F0 - sll        $v0, $s3, 0x0006
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88404F4 - sll        $v1, $s3, 0x0004
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404F8 - addu       $s1, $v0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88404FC - addu       $s0, $v1, $s6
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840500 - addiu      $s2, $zr, 3 <=> li $s2, 3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8840504 - lw         $v0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840508 - addiu      $a1, $s4, -12316
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884050C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840510 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840514 - addiu      $s2, $s2, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8840518 - beq        $v0, $zr, 0x0884053C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884051C - addiu      $s0, $s0, 4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840520 - jal        0x08A7C9DC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840524 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840528 - jal        0x0884E9AC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884052C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840530 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8840534 - bne        $v0, $zr, 0x088405B8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840538 - sw         $v0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x884053C - bgez       $s2, 0x08840504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840540 - addiu      $s1, $s1, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840544 - addiu      $s3, $s3, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8840548 - blez       $s3, 0x088404F4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884054C - sll        $v0, $s3, 0x0006
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840550 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840554 - addiu      $a1, $s4, -12316
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840558 - addiu      $a2, $a2, -12468
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884055C - jal        0x08A7C9DC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840560 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8840564 - jal        0x0884E9AC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840568 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x884056C - bne        $v0, $zr, 0x0884059C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840570 - sw         $v0, 64($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8840574 - lw         $ra, 284($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840578 - lw         $s6, 280($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884057C - lw         $s5, 276($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840580 - lw         $s4, 272($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840584 - lw         $s3, 268($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840588 - lw         $s2, 264($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884058C - lw         $s1, 260($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840590 - lw         $s0, 256($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840594 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8840598 - addiu      $sp, $sp, 288
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x884059C - jal        0x088519A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405A4 - sw         $v0, 68($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88405A8 - jal        0x088519A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405AC - lw         $a0, 64($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88405B0 - j          0x08840574
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405B4 - sw         $v0, 72($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88405B8 - jal        0x088519A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405BC - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405C0 - sw         $v0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88405C4 - jal        0x088519A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405C8 - lw         $a0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88405CC - j          0x0884053C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88405D0 - sw         $v0, 8($s1)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_8955194
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955194 - addiu      $sp, $sp, -64
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955198 - sw         $fp, 48($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895519C - addiu      $v0, $a0, 12
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551A0 - lui        $fp, 0x08AE <=> li $fp, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551A4 - sw         $ra, 52($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551A8 - sw         $s7, 44($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551AC - sw         $s6, 40($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551B0 - sw         $s5, 36($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551B4 - sw         $s4, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551B8 - sw         $s3, 28($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551BC - sw         $s2, 24($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551C0 - sw         $s1, 20($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551C4 - sw         $s0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551C8 - lw         $v1, 4($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551CC - lw         $s5, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551D0 - sw         $v0, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551D4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551D8 - addiu      $v0, $v0, -26360
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551DC - sw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551E0 - sw         $v1, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89551E4 - beq        $s5, $v1, 0x089552DC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551E8 - sw         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551EC - addiu      $s7, $s5, 8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89551F0 - lw         $s4, 4($s7)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551F4 - lw         $s1, 8($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89551F8 - beq        $s1, $s4, 0x08955260
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89551FC - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955200 - lui        $s6, 0x08AE <=> li $s6, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955204 - lw         $v0, 8($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955208 - lw         $v1, -608($fp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895520C - addiu      $s0, $v0, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955210 - addiu      $s2, $v1, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955214 - jal        0x0882269C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955218 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895521C - lw         $v0, 8($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955220 - lw         $v1, -608($s6)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955224 - sltu       $v0, $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955228 - beq        $v0, $zr, 0x08955234
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895522C - addiu      $s3, $v1, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955230 - sw         $s0, 8($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955234 - lw         $v0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955238 - addiu      $s1, $s1, 28
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895523C - addiu      $s0, $v0, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955240 - jal        0x0882269C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955244 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955248 - lw         $v0, 8($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895524C - sltu       $v0, $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955250 - bnel       $v0, $zr, 0x08955258
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955254 - sw         $s0, 8($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8955258 - bnel       $s1, $s4, 0x08955208
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895525C - lw         $v0, 8($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8955260 - jal        0x08958930
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955264 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955268 - lw         $a1, 0($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895526C - lw         $v0, -608($fp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955270 - lhu        $v1, -2($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955274 - addiu      $a0, $a1, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955278 - addiu      $a3, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895527C - andi       $a2, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955280 - addu       $v0, $a0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955284 - lhu        $v0, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955288 - andi       $v1, $v0, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895528C - beql       $v1, $zr, 0x089552B0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955290 - lhu        $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955294 - andi       $v0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955298 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895529C - addu       $v0, $a2, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552A0 - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89552A4 - bnel       $v1, $zr, 0x089552AC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552A8 - sh         $v0, -2($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89552AC - lhu        $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89552B0 - lw         $v1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552B4 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552B8 - or         $v0, $v0, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552BC - sltu       $v1, $a0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89552C0 - beq        $v1, $zr, 0x089552CC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552C4 - sh         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552C8 - sw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89552CC - lw         $v0, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552D0 - addiu      $s5, $s5, 20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89552D4 - bnel       $s5, $v0, 0x089551F0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552D8 - addiu      $s7, $s5, 8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89552DC - lw         $v1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552E0 - lw         $a0, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89552E4 - beq        $a0, $zr, 0x08955314
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552E8 - lw         $a1, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552EC - lw         $v0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552F0 - subu       $v0, $v0, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552F4 - sra        $v0, $v0, 0x0002
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552F8 - sll        $a1, $v0, 0x0002
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89552FC - sltiu      $v1, $a1, 129
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955300 - bne        $v1, $zr, 0x089553B0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955304 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8955308 - jal        0x0899E664
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895530C - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955310 - lw         $a1, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955314 - lw         $v0, -608($fp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955318 - lw         $a0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895531C - addiu      $a3, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955320 - lhu        $v1, -2($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955324 - addiu      $a1, $a0, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955328 - andi       $a2, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895532C - addu       $v0, $a1, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955330 - lhu        $v0, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955334 - andi       $v1, $v0, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955338 - beql       $v1, $zr, 0x0895535C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895533C - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955340 - andi       $v0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955344 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955348 - addu       $v0, $a2, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895534C - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8955350 - bnel       $v1, $zr, 0x08955358
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955354 - sh         $v0, -2($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8955358 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x895535C - lw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955360 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955364 - or         $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955368 - sltu       $a0, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x895536C - beq        $a0, $zr, 0x08955378
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955370 - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955374 - sw         $a1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8955378 - jal        0x0899E664
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895537C - lw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955380 - lw         $ra, 52($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955384 - lw         $fp, 48($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955388 - lw         $s7, 44($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895538C - lw         $s6, 40($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955390 - lw         $s5, 36($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955394 - lw         $s4, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8955398 - lw         $s3, 28($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895539C - lw         $s2, 24($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553A0 - lw         $s1, 20($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553A4 - lw         $s0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553A8 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553AC - addiu      $sp, $sp, 64
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89553B0 - jal        0x088223F0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553B4 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89553B8 - j          0x08955314
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89553BC - lw         $a1, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_8967930
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967930 - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967934 - sw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967938 - sw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896793C - sw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967940 - sw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967944 - sw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967948 - lw         $v1, 1100($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896794C - beq        $v1, $zr, 0x08967994
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967950 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967954 - lw         $v1, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967958 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896795C - beq        $v1, $zr, 0x08967990
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967960 - lw         $s3, -6496($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967964 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967968 - addiu      $s0, $a0, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896796C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8967970 - jal        0x08952C5C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967974 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967978 - lw         $v0, 1100($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896797C - addiu      $s1, $s1, 12
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967980 - addu       $v0, $s1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967984 - lw         $v1, 0($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8967988 - bne        $v1, $zr, 0x0896796C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896798C - addiu      $s0, $s0, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967990 - sw         $zr, 1100($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8967994 - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8967998 - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896799C - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89679A0 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89679A4 - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89679A8 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89679AC - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_8952C5C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952C5C - addiu      $sp, $sp, -80
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C60 - sw         $ra, 64($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C64 - addiu      $a3, $a0, 800
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C68 - addiu      $a0, $a0, 816
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C6C - lw         $v0, 20($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C70 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C74 - sw         $a0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952C78 - beq        $v0, $a0, 0x08952CA8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C7C - sw         $v0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C80 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952C84 - lw         $a1, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C88 - lw         $v0, 8($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952C8C - beql       $v0, $v1, 0x08952CB4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C90 - sw         $a1, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952C94 - sw         $a1, 48($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C98 - lw         $v0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952C9C - sw         $a2, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952CA0 - bne        $v0, $a2, 0x08952C84
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CA4 - sw         $v0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952CA8 - lw         $ra, 64($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952CAC - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CB0 - addiu      $sp, $sp, 80
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952CB4 - sw         $a1, 48($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CB8 - lw         $v1, 4($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CBC - lw         $v0, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952CC0 - beq        $a1, $v1, 0x08952D18
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CC4 - sw         $v0, 32($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CC8 - lw         $v0, 16($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8952CCC - beq        $a1, $v0, 0x08952D00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CD0 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CD4 - lw         $a0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CD8 - lw         $v1, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CDC - sw         $v1, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CE0 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CE4 - lw         $v1, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CE8 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CEC - sw         $a0, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8952CF0 - jal        0x089531C8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CF4 - lw         $a0, 36($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952CF8 - j          0x08952CAC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952CFC - lw         $ra, 64($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952D00 - lw         $v1, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D04 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D08 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D0C - sw         $a2, 4($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952D10 - j          0x08952CF0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D14 - sw         $v1, 16($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8952D18 - lw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D1C - lw         $v1, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D20 - addiu      $v0, $v0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D24 - sw         $v0, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D28 - sw         $a2, 0($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8952D2C - j          0x08952CF0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8952D30 - sw         $v1, 4($a2)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_89535FC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89535FC - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953600 - sltiu      $v0, $a1, 76
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953604 - sw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953608 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895360C - sw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953610 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953614 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953618 - sw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895361C - sw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8953620 - beq        $v0, $zr, 0x08953668
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953624 - sw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953628 - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895362C - sll        $v0, $a1, 0x0002
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953630 - addiu      $v1, $v1, -27080
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953634 - addu       $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953638 - lw         $a0, 0($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895363C - jr         $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953640 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953668 - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895366C - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953670 - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953674 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953678 - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895367C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953680 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953684 - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_8953F38
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953658 - addu       $v0, $v0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895365C - sll        $v0, $v0, 0x0002
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953660 - addu       $v0, $v0, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953664 - lw         $a0, 8($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953668 - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895366C - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953670 - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953674 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953678 - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895367C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953680 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953684 - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953F38 - addiu      $s3, $s1, 396
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8953F3C - jal        0x089532B4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F40 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8953F44 - bnel       $v0, $zr, 0x08953658
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F48 - sll        $v0, $s2, 0x0001
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8953F4C - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F50 - addiu      $a0, $zr, 764 <=> li $a0, 764
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F54 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8953F58 - jal        0x0892238C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F5C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F60 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F64 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F68 - addiu      $a1, $a1, -28724
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8953F6C - jal        0x089532D8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F70 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8953F74 - j          0x08953658
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953F78 - sll        $v0, $s2, 0x0001
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_89532B4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89532B4 - lw         $v0, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89532B8 - bne        $v0, $zr, 0x089532CC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532BC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532C0 - lw         $v0, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89532C4 - beq        $v0, $zr, 0x089532D0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532C8 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89532CC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89532D0 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532D4 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_892238C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x892238C - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922390 - sw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922394 - addiu      $s3, $zr, -1 <=> li $s3, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922398 - sw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892239C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223A0 - sw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223A4 - addiu      $s1, $zr, 4 <=> li $s1, 4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223A8 - sw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223AC - sw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89223B0 - jal        0x088B8878
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223B4 - addiu      $s0, $s2, 444
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223B8 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223BC - addiu      $v0, $v0, 21904
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223C0 - sw         $v0, 0($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89223C4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89223C8 - jal        0x08905570
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223CC - addiu      $s1, $s1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89223D0 - bne        $s1, $s3, 0x089223C4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223D4 - addiu      $s0, $s0, 60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223D8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223DC - lw         $v0, -608($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223E0 - addiu      $v0, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223E4 - lw         $a2, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223EC - sw         $a2, 748($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223F0 - lw         $a1, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223F4 - sltu       $v1, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89223F8 - movz       $a1, $a2, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89223FC - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922400 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922404 - addiu      $v1, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922408 - sw         $v1, 744($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892240C - addiu      $a0, $zr, 4 <=> li $a0, 4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922410 - addu       $v1, $s2, $zr <=> move $v1, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922414 - sb         $zr, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922418 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892241C - lwc1       $f0, 21572($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922420 - addiu      $a0, $a0, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922424 - sw         $zr, 444($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922428 - sw         $zr, 448($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892242C - sw         $zr, 452($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922430 - sw         $zr, 456($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922434 - sw         $zr, 460($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922438 - sw         $zr, 464($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892243C - sw         $zr, 468($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922440 - sw         $zr, 472($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922444 - sw         $zr, 476($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922448 - swc1       $f0, 484($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892244C - swc1       $f0, 488($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922450 - swc1       $f0, 492($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922454 - swc1       $f0, 496($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8922458 - bgez       $a0, 0x08922420
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892245C - addiu      $v1, $v1, 60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922460 - sw         $zr, 760($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922464 - sw         $zr, 752($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922468 - sb         $zr, 756($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892246C - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922470 - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922474 - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922478 - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892247C - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922480 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922484 - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_88B8878
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88B8878 - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B887C - sw         $s1, 20($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8880 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8884 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8888 - lw         $v1, -608($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B888C - sw         $ra, 24($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8890 - addiu      $v0, $v0, 21056
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8894 - addiu      $v1, $v1, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8898 - sw         $s0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B889C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88A0 - lw         $a2, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88A4 - sw         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88A8 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88AC - sw         $a2, 8($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88B0 - lw         $a1, 12($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88B4 - sltu       $v0, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88B8 - movz       $a1, $a2, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B88BC - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88C0 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88C4 - addiu      $v1, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88C8 - sw         $v1, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88CC - sb         $zr, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88D0 - lw         $v0, -608($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88D4 - addiu      $v0, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88D8 - lw         $a2, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88DC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88E0 - sw         $a2, 16($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88E4 - lw         $a1, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88E8 - sltu       $v1, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88EC - movz       $a1, $a2, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B88F0 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88F4 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88F8 - addiu      $v1, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B88FC - sw         $v1, 12($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8900 - sb         $zr, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8904 - lw         $v0, -608($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8908 - addiu      $v0, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B890C - lw         $a2, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8910 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8914 - sw         $a2, 24($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8918 - lw         $a1, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B891C - sltu       $v1, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8920 - movz       $a1, $a2, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B8924 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8928 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B892C - addiu      $v1, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8930 - sw         $v1, 20($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8934 - sb         $zr, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8938 - lw         $v0, -608($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B893C - addiu      $v0, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8940 - lw         $a2, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8944 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8948 - sw         $a2, 32($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B894C - lw         $a1, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8950 - sltu       $v1, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8954 - movz       $a1, $a2, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B8958 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B895C - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8960 - addiu      $v1, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8964 - sw         $v1, 28($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8968 - sb         $zr, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B896C - lw         $v0, -608($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8970 - addiu      $v0, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8974 - lw         $a2, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8978 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B897C - sw         $a2, 40($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8980 - lw         $a1, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8984 - sltu       $v1, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8988 - movz       $a1, $a2, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B898C - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8990 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8994 - addiu      $v1, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8998 - sw         $v1, 36($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B899C - addiu      $a0, $s0, 56
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89A0 - sb         $zr, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89A4 - sw         $zr, 44($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89A8 - sw         $zr, 48($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B89AC - jal        0x088A1328
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89B0 - sw         $zr, 52($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B89B4 - jal        0x088A14E4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89B8 - addiu      $a0, $s0, 248
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89BC - addiu      $v0, $s0, 304
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89C0 - sw         $zr, 108($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89C4 - addiu      $a0, $s0, 416
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89C8 - sw         $zr, 4($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89CC - sw         $zr, 304($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89D0 - sw         $zr, 8($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89D4 - sw         $zr, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89D8 - sw         $zr, 16($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89DC - sw         $zr, 20($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89E0 - sw         $zr, 32($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89E4 - sw         $zr, 36($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89E8 - sw         $zr, 40($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89EC - sw         $zr, 52($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89F0 - sw         $zr, 48($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89F4 - sw         $zr, 56($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89F8 - sw         $zr, 60($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B89FC - sw         $zr, 64($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A00 - sw         $zr, 68($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A04 - sw         $zr, 72($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A08 - sw         $zr, 76($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A0C - sw         $zr, 80($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A10 - sw         $zr, 84($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A14 - sw         $zr, 88($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A18 - sw         $zr, 92($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A1C - sw         $zr, 96($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A20 - sw         $zr, 100($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88B8A24 - jal        0x088A1168
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A28 - sw         $zr, 104($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A2C - lw         $ra, 24($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A30 - lw         $s1, 20($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A34 - lw         $s0, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A38 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88B8A3C - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_88A1328
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1328 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A132C - lwc1       $f1, 18920($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1330 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1334 - lwc1       $f5, 18900($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1338 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A133C - sb         $v0, 57($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1340 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1344 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1348 - lwc1       $f0, 18904($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A134C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1350 - lwc1       $f6, 18896($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1354 - swc1       $f0, 72($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1358 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A135C - lwc1       $f0, 18908($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1360 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1364 - lwc1       $f2, -29640($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1368 - swc1       $f0, 76($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A136C - addiu      $v1, $zr, 123 <=> li $v1, 123
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1370 - lwc1       $f0, 18912($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1374 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1378 - sw         $v1, 68($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A137C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1380 - swc1       $f0, 80($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1384 - lwc1       $f0, 18916($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1388 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A138C - swc1       $f2, 92($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1390 - swc1       $f0, 84($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1394 - lwc1       $f0, 18924($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1398 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A139C - sw         $zr, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13A0 - swc1       $f0, 96($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13A4 - lwc1       $f0, 18928($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13A8 - sw         $zr, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13AC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13B0 - sw         $zr, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13B4 - sw         $zr, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13B8 - sw         $zr, 16($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13BC - sw         $zr, 20($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13C0 - sw         $zr, 24($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13C4 - sw         $zr, 28($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13C8 - sw         $zr, 32($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13CC - sw         $zr, 36($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13D0 - sw         $zr, 40($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13D4 - sw         $zr, 44($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13D8 - swc1       $f6, 60($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13DC - swc1       $f5, 64($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13E0 - swc1       $f1, 88($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13E4 - swc1       $f1, 124($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13E8 - swc1       $f0, 100($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13EC - lwc1       $f4, 18960($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13F0 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13F4 - lwc1       $f0, 18932($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13F8 - lwc1       $f2, 18948($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A13FC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1400 - lwc1       $f3, 18964($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1404 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1408 - swc1       $f0, 104($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A140C - lwc1       $f0, 18936($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1410 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1414 - swc1       $f2, 148($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1418 - swc1       $f0, 108($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A141C - lwc1       $f0, 18940($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1420 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1424 - swc1       $f6, 116($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1428 - swc1       $f0, 128($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A142C - lwc1       $f0, 18944($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1430 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1434 - swc1       $f5, 120($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1438 - swc1       $f0, 132($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A143C - lwc1       $f0, 18952($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1440 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1444 - swc1       $f1, 52($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1448 - swc1       $f0, 152($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A144C - lwc1       $f0, 18956($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1450 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1454 - swc1       $f4, 176($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1458 - swc1       $f0, 160($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A145C - lwc1       $f0, 18968($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1460 - swc1       $f3, 184($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1464 - sb         $zr, 136($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1468 - swc1       $f1, 140($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A146C - swc1       $f2, 144($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1470 - sb         $zr, 112($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1474 - sw         $zr, 156($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1478 - sw         $zr, 164($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A147C - sw         $zr, 48($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1480 - sb         $zr, 56($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1484 - sb         $zr, 168($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1488 - swc1       $f4, 172($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A148C - swc1       $f3, 180($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1490 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1494 - swc1       $f0, 188($a0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_88A14E4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A14E4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A14E8 - lwc1       $f1, 18984($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A14EC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A14F0 - lwc1       $f0, 18980($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A14F4 - swc1       $f1, 52($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A14F8 - swc1       $f0, 44($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A14FC - sw         $zr, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1500 - sw         $zr, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1504 - sw         $zr, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1508 - sw         $zr, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A150C - sw         $zr, 16($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1510 - sw         $zr, 20($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1514 - sw         $zr, 24($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1518 - sw         $zr, 28($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A151C - sw         $zr, 32($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1520 - sw         $zr, 36($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1524 - sw         $zr, 40($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1528 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A152C - swc1       $f1, 48($a0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_88A1168
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1168 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A116C - lwc1       $f1, 18796($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1170 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1174 - lwc1       $f0, 18800($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1178 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A117C - swc1       $f1, 16($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1180 - swc1       $f0, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1184 - lwc1       $f0, 18816($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1188 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A118C - swc1       $f1, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1190 - swc1       $f0, 24($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1194 - lwc1       $f0, 18804($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1198 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A119C - swc1       $f0, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A11A0 - lwc1       $f0, 18808($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A11A4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A11A8 - swc1       $f0, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A11AC - lwc1       $f0, 18812($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A11B0 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A11B4 - swc1       $f0, 20($a0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_8905570
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8905570 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905574 - lwc1       $f1, 6464($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905578 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x890557C - lwc1       $f0, 6468($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905580 - swc1       $f1, 52($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905584 - swc1       $f0, 56($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905588 - sw         $zr, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x890558C - sw         $zr, 4($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905590 - sw         $zr, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905594 - sw         $zr, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8905598 - sw         $zr, 16($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x890559C - sw         $zr, 20($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055A0 - sw         $zr, 24($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055A4 - sw         $zr, 28($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055A8 - sw         $zr, 32($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055AC - sw         $zr, 36($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055B0 - swc1       $f1, 40($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055B4 - swc1       $f1, 44($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055B8 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89055BC - swc1       $f1, 48($a0)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_89532D8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89532D8 - addiu      $sp, $sp, -32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532DC - sw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532E0 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532E4 - sw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532E8 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532EC - sw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532F0 - sw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532F4 - sw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89532F8 - lw         $v0, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89532FC - bne        $v0, $zr, 0x08953310
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953300 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953304 - lw         $v0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8953308 - beq        $v0, $zr, 0x0895332C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895330C - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953310 - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8953314 - lw         $s3, 12($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953318 - lw         $s2, 8($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895331C - lw         $s1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953320 - lw         $s0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953324 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953328 - addiu      $sp, $sp, 32
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x895332C - jal        0x0899E644
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953330 - sw         $a1, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953334 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8953338 - jal        0x08954CDC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895333C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953340 - sw         $s3, 8($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953344 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953348 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x895334C - jal        0x0895547C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953350 - sw         $s0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953354 - lw         $a0, 8($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953358 - lw         $v1, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895335C - lw         $v0, 8($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953360 - jalr       $ra, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8953364 - lw         $a1, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8953368 - j          0x08953314
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x895336C - lw         $ra, 16($sp)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_8922488
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922488 - addiu      $sp, $sp, -128
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892248C - sw         $s5, 100($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922490 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922494 - sw         $s2, 88($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922498 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892249C - sw         $ra, 116($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224A0 - sw         $fp, 112($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224A4 - sw         $s7, 108($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224A8 - sw         $s6, 104($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224AC - sw         $s4, 96($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224B0 - sw         $s3, 92($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224B4 - sw         $s1, 84($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89224B8 - jal        0x088A1530
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224BC - sw         $s0, 80($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89224C0 - beq        $v0, $zr, 0x08922874
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224C4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224C8 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224CC - lui        $v1, 0x08AA <=> li $v1, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224D0 - addiu      $s3, $v0, 21576
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224D4 - addiu      $s4, $v1, 21600
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224D8 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224DC - lui        $s7, 0x08AA <=> li $s7, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224E0 - lui        $fp, 0x08AA <=> li $fp, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224E4 - lui        $s6, 0x08AA <=> li $s6, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224E8 - addu       $s0, $s5, $zr <=> move $s0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89224EC - lw         $t1, 444($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224F0 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224F4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224F8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89224FC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922500 - addiu      $a3, $v0, 21648
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922504 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922508 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892250C - sw         $v0, 444($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922510 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922514 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922518 - lw         $t1, 448($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892251C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922520 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922524 - addiu      $a3, $v0, 21652
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922528 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892252C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922530 - sw         $v0, 448($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922534 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922538 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892253C - lw         $t1, 452($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922540 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922544 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922548 - addiu      $a3, $v0, 21656
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x892254C - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922550 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922554 - sw         $v0, 452($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922558 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892255C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922560 - lw         $t1, 456($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922564 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922568 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892256C - addiu      $a3, $v0, 21660
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922570 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922574 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922578 - sw         $v0, 456($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892257C - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922580 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922584 - lw         $t1, 460($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922588 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892258C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922590 - addiu      $a3, $v0, 21664
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922594 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922598 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892259C - sw         $v0, 460($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225A0 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225A4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225A8 - lw         $t1, 464($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225B0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225B4 - addiu      $a3, $v0, 21668
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89225B8 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225BC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225C0 - sw         $v0, 464($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225C4 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225C8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225CC - lw         $t1, 468($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225D0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225D4 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225D8 - addiu      $a3, $v0, 21672
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89225DC - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225E0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225E4 - sw         $v0, 468($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225E8 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225EC - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225F0 - lw         $t1, 472($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225F4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225F8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89225FC - addiu      $a3, $v0, 21676
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922600 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922604 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922608 - sw         $v0, 472($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892260C - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922610 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922614 - lw         $t1, 476($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922618 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892261C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922620 - addiu      $a3, $v0, 21680
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922624 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922628 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892262C - sw         $v0, 476($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922630 - lui        $v0, 0x08AA <=> li $v0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922634 - addiu      $a3, $v0, 21684
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922638 - lwc1       $f12, 484($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892263C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922640 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922644 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922648 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892264C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922650 - swc1       $f0, 484($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922654 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922658 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892265C - lwc1       $f12, 488($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922660 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922664 - addiu      $a3, $s7, 21624
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922668 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892266C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922670 - swc1       $f0, 488($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922674 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922678 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892267C - lwc1       $f12, 492($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922680 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922684 - addiu      $a3, $fp, 21632
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922688 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892268C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922690 - swc1       $f0, 492($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922694 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922698 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892269C - lwc1       $f12, 496($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226A0 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226A4 - addiu      $a3, $s6, 21640
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226A8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89226AC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226B0 - addiu      $s1, $s1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226B4 - slti       $v0, $s1, 5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226B8 - swc1       $f0, 496($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89226BC - bne        $v0, $zr, 0x089224EC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226C0 - addiu      $s0, $s0, 60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226C4 - lui        $s0, 0x08AA <=> li $s0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226C8 - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226CC - lui        $t1, 0x08AA <=> li $t1, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226D0 - addiu      $a1, $s0, 21692
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226D4 - addiu      $a3, $a3, 21708
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226D8 - addiu      $t1, $t1, 21724
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226DC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226E0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89226E4 - jal        0x0895748C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226E8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226EC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226F0 - addiu      $s1, $s5, 744
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89226F4 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226F8 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89226FC - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922700 - lw         $v0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922704 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922708 - sltu       $v0, $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x892270C - bne        $v0, $zr, 0x089227A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922710 - lw         $a0, -608($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922714 - lw         $a2, 744($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922718 - addiu      $v0, $a1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892271C - sw         $v0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922720 - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922724 - addiu      $a3, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922728 - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892272C - andi       $a0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922730 - addu       $v1, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922734 - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922738 - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x892273C - beql       $v0, $zr, 0x08922760
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922740 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922744 - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922748 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892274C - addu       $v0, $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922750 - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8922754 - bnel       $v1, $zr, 0x0892275C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922758 - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x892275C - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922760 - lw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922764 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922768 - or         $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892276C - sltu       $a0, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8922770 - beq        $a0, $zr, 0x0892277C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922774 - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922778 - sw         $a1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x892277C - lw         $a1, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922780 - lw         $v1, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922784 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922788 - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892278C - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922790 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922794 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922798 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892279C - sw         $v0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89227A0 - lw         $a0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89227A4 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227A8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227AC - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227B0 - lui        $t1, 0x08AA <=> li $t1, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227B4 - addiu      $a1, $s0, 21692
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227B8 - addiu      $a3, $a3, 21728
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227BC - addiu      $t1, $t1, 21752
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89227C8 - jal        0x0895748C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227CC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227D4 - addiu      $v1, $sp, 8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227D8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227DC - addiu      $v0, $zr, 64 <=> li $v0, 64
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227E0 - sw         $v1, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89227E4 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227E8 - sw         $v0, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227EC - lw         $v1, 4($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227F0 - sltu       $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89227F4 - beq        $v0, $zr, 0x089228E0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227F8 - lui        $a0, 0x08AA <=> li $a0, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89227FC - lw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8922800 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922804 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922808 - lw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892280C - lui        $a1, 0x08AA <=> li $a1, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922810 - jal        0x08A7CF60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922814 - addiu      $a1, $a1, 21792
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8922818 - bne        $v0, $zr, 0x089228A8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892281C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922820 - sw         $v0, 752($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922824 - addiu      $s0, $s0, 21692
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922828 - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892282C - addiu      $a3, $a3, 21800
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922830 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922834 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922838 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892283C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922840 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922844 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922848 - sb         $zr, 756($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892284C - lui        $a3, 0x08AA <=> li $a3, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922850 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922854 - lwc1       $f12, 760($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922858 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892285C - addiu      $a3, $a3, 21820
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922860 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8922864 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922868 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892286C - swc1       $f0, 760($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922870 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8922874 - lw         $ra, 116($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922878 - lw         $fp, 112($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892287C - lw         $s7, 108($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922880 - lw         $s6, 104($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922884 - lw         $s5, 100($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922888 - lw         $s4, 96($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892288C - lw         $s3, 92($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922890 - lw         $s2, 88($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922894 - lw         $s1, 84($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8922898 - lw         $s0, 80($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x892289C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228A0 - jr         $ra
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228A4 - addiu      $sp, $sp, 128
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89228A8 - lw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228AC - lui        $a1, 0x08AA <=> li $a1, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89228B0 - jal        0x08A7CF60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228B4 - addiu      $a1, $a1, 21844
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89228B8 - beq        $v0, $zr, 0x08922820
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228BC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228C0 - lw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228C4 - lui        $a1, 0x08AA <=> li $a1, 0x08AA0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89228C8 - jal        0x08A7CF60
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228CC - addiu      $a1, $a1, 21856
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89228D0 - bnel       $v0, $zr, 0x08922824
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228D4 - sw         $zr, 752($s5)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89228D8 - j          0x08922820
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228DC - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89228E0 - jal        0x0881CE6C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228E4 - addiu      $a0, $a0, 21760
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89228E8 - j          0x08922800
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89228EC - lw         $a0, 0($sp)
14:03:42 DEBUG compiler - KokakuGame - Compiling _S1_2_88A1530
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1530 - addiu      $sp, $sp, -432
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1534 - sw         $s5, 388($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1538 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A153C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1540 - sw         $s3, 380($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1544 - addiu      $a1, $a1, 19000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1548 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A154C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1550 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1554 - sw         $ra, 404($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1558 - sw         $fp, 400($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A155C - sw         $s7, 396($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1560 - sw         $s6, 392($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1564 - sw         $s4, 384($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1568 - sw         $s2, 376($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A156C - sw         $s1, 372($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1570 - sw         $s0, 368($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1574 - swc1       $f22, 424($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1578 - swc1       $f21, 420($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A157C - jal        0x08956AC4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1580 - swc1       $f20, 416($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1584 - beq        $v0, $zr, 0x088A2F44
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1588 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A158C - addiu      $a2, $v1, 19004
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1590 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1594 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1598 - jal        0x08956CF8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A159C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A15A0 - beq        $v0, $zr, 0x088A2F2C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15A4 - addiu      $s0, $s3, 4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15A8 - lw         $a0, 8($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A15AC - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15B0 - addiu      $s1, $v0, 8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15B4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15B8 - lw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15BC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15C0 - sltu       $v0, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A15C4 - bne        $v0, $zr, 0x088A1658
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15C8 - lw         $a0, -608($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15CC - lw         $a2, 4($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15D0 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15D4 - sw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15D8 - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15DC - addiu      $a3, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15E0 - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15E4 - andi       $a0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15E8 - addu       $v1, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15EC - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15F0 - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A15F4 - beql       $v0, $zr, 0x088A1618
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A15F8 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A15FC - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1600 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1604 - addu       $v0, $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1608 - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A160C - bnel       $v1, $zr, 0x088A1614
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1610 - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1614 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1618 - lw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A161C - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1620 - or         $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1624 - sltu       $a0, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1628 - beq        $a0, $zr, 0x088A1634
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A162C - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1630 - sw         $a1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1634 - lw         $a1, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1638 - lw         $v1, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A163C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1640 - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1644 - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1648 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A164C - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1650 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1654 - sw         $v0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1658 - lw         $a1, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A165C - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1660 - lw         $a0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1664 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1668 - addiu      $a1, $a1, 19012
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A166C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1670 - jal        0x08956AC4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1674 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1678 - beq        $v0, $zr, 0x088A2F14
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A167C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1680 - addiu      $a2, $v1, 19004
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1684 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1688 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A168C - jal        0x08956CF8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1690 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1694 - beq        $v0, $zr, 0x088A2EF0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1698 - addiu      $s0, $s3, 12
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A169C - lw         $a0, 8($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A16A0 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16A4 - addiu      $s1, $v0, 8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16A8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16AC - lw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16B0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16B4 - sltu       $v0, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A16B8 - bne        $v0, $zr, 0x088A174C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16BC - lw         $a0, -608($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16C0 - lw         $a2, 12($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16C4 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16C8 - sw         $v0, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16CC - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16D0 - addiu      $a3, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16D4 - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16D8 - andi       $a0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16DC - addu       $v1, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16E0 - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16E4 - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A16E8 - beql       $v0, $zr, 0x088A170C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16EC - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A16F0 - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16F4 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16F8 - addu       $v0, $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A16FC - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1700 - bnel       $v1, $zr, 0x088A1708
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1704 - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1708 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A170C - lw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1710 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1714 - or         $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1718 - sltu       $a0, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A171C - beq        $a0, $zr, 0x088A1728
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1720 - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1724 - sw         $a1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1728 - lw         $a1, 4($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A172C - lw         $v1, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1730 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1734 - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1738 - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A173C - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1740 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1744 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1748 - sw         $v0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A174C - lw         $a1, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1750 - lw         $a0, 0($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1754 - lui        $s7, 0x08A9 <=> li $s7, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1758 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A175C - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1760 - addiu      $a1, $s7, 19020
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1764 - jal        0x08956BB4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1768 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A176C - blez       $v0, 0x088A1C7C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1770 - sw         $v0, 356($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1774 - addiu      $a2, $s3, 44
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1778 - sw         $a2, 364($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A177C - lui        $fp, 0x08A9 <=> li $fp, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88A1780 - jal        0x088A105C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1784 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1788 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A178C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1790 - addiu      $a1, $s7, 19020
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1794 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1798 - jal        0x08956C84
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A179C - addiu      $a3, $v0, 19004
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17A0 - sw         $v0, 320($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A17A4 - blez       $v0, 0x088A17E8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17A8 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17AC - addu       $s1, $sp, $zr <=> move $s1, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A17B0 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17B4 - addu       $t0, $s0, $zr <=> move $t0, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17B8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17BC - addiu      $a1, $s7, 19020
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17C0 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17C4 - addiu      $a3, $v1, 19004
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A17C8 - jal        0x0895748C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17CC - addiu      $t1, $fp, 19028
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17D0 - sw         $v0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17D4 - addiu      $s0, $s0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17D8 - lw         $v0, 320($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17DC - slt        $v0, $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A17E0 - bne        $v0, $zr, 0x088A17B0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17E4 - addiu      $s1, $s1, 4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A17E8 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17EC - addiu      $a1, $s7, 19020
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17F0 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17F4 - addiu      $a3, $v0, 19036
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17F8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A17FC - addiu      $t1, $fp, 19028
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1800 - jal        0x0895748C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1804 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1808 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A180C - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1810 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1814 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1818 - lw         $v0, 328($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A181C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1820 - sltu       $v0, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1824 - bne        $v0, $zr, 0x088A18B0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1828 - lw         $a0, -608($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A182C - lw         $a2, 324($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1830 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1834 - sw         $v0, 328($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1838 - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A183C - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1840 - andi       $a3, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1844 - addu       $v1, $a1, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1848 - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A184C - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1850 - beq        $v0, $zr, 0x088A1870
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1854 - addiu      $a0, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1858 - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A185C - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1860 - addu       $v0, $a3, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1864 - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1868 - bnel       $v1, $zr, 0x088A1870
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A186C - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1870 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1874 - lw         $v1, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1878 - addiu      $a2, $zr, -32768 <=> li $a2, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A187C - or         $v0, $v0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1880 - sltu       $v1, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1884 - beq        $v1, $zr, 0x088A1890
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1888 - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A188C - sw         $a1, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1890 - lw         $a1, 328($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1894 - lw         $v1, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1898 - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A189C - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A18A0 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18A4 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18A8 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18AC - sw         $v0, 324($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A18B0 - lw         $a0, 324($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A18B4 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18BC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18C0 - addiu      $a1, $s7, 19020
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18C4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18C8 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18CC - addiu      $a3, $v0, 19044
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18D0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A18D4 - jal        0x0895748C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18D8 - addiu      $t1, $fp, 19028
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18DC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A18E0 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18E8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18EC - lw         $v0, 336($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18F0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18F4 - sltu       $v0, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A18F8 - bne        $v0, $zr, 0x088A1984
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A18FC - lw         $a0, -608($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1900 - lw         $a2, 332($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1904 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1908 - sw         $v0, 336($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A190C - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1910 - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1914 - andi       $a3, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1918 - addu       $v1, $a1, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A191C - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1920 - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1924 - beq        $v0, $zr, 0x088A1944
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1928 - addiu      $a0, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A192C - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1930 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1934 - addu       $v0, $a3, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1938 - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A193C - bnel       $v1, $zr, 0x088A1944
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1940 - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1944 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1948 - lw         $v1, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A194C - addiu      $a2, $zr, -32768 <=> li $a2, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1950 - or         $v0, $v0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1954 - sltu       $v1, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1958 - beq        $v1, $zr, 0x088A1964
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A195C - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1960 - sw         $a1, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1964 - lw         $a1, 336($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1968 - lw         $v1, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A196C - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1970 - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1974 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1978 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A197C - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1980 - sw         $v0, 332($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1984 - lw         $a0, 332($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1988 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A198C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1990 - lw         $v0, 364($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1994 - lw         $s0, 4($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1998 - lw         $v0, 8($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A199C - beq        $s0, $v0, 0x088A2ECC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19A0 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A19A4 - beq        $s0, $zr, 0x088A1B90
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19A8 - lw         $a2, 364($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19AC - addu       $s2, $sp, $zr <=> move $s2, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19B0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19B4 - addu       $a3, $sp, $zr <=> move $a3, $sp
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19B8 - addiu      $t0, $sp, 256
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A19BC - lw         $v0, 0($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19C0 - lw         $v1, 4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19C4 - lw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19C8 - lw         $a1, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19CC - sw         $v0, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19D0 - addiu      $a3, $a3, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19D4 - addiu      $a2, $a2, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19D8 - sw         $v1, -12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19DC - sw         $a0, -8($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A19E0 - bne        $a3, $t0, 0x088A19BC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19E4 - sw         $a1, -4($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19E8 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19EC - addiu      $a3, $s0, 256
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19F0 - addiu      $t0, $s2, 320
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A19F4 - lw         $v0, 0($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19F8 - lw         $v1, 4($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A19FC - lw         $a0, 8($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A00 - lw         $a1, 12($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A04 - sw         $v0, 0($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A08 - addiu      $a2, $a2, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A0C - addiu      $a3, $a3, 16
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A10 - sw         $v1, -12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A14 - sw         $a0, -8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A1A18 - bne        $a2, $t0, 0x088A19F4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A1C - sw         $a1, -4($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A20 - lw         $v0, 320($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A24 - addiu      $s4, $s2, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A28 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A2C - sw         $v0, 320($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A30 - addiu      $s1, $s0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A34 - lw         $a2, 4($s4)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A38 - lw         $v0, -608($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A3C - sw         $a2, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A40 - addiu      $v0, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A44 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A48 - lw         $a1, 12($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A4C - sltu       $v1, $a2, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A50 - movz       $a1, $a2, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1A54 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A58 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A5C - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A60 - sw         $v0, 324($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1A64 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A68 - lw         $a0, 324($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A6C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A70 - lw         $v0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A74 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A78 - sltu       $v0, $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1A7C - bne        $v0, $zr, 0x088A1B08
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A80 - lw         $a0, -608($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A84 - lw         $a2, 324($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A88 - addiu      $v0, $a1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A8C - sw         $v0, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A90 - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A94 - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A98 - andi       $a3, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1A9C - addu       $v1, $a1, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AA0 - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AA4 - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1AA8 - beq        $v0, $zr, 0x088A1AC8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AAC - addiu      $a0, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AB0 - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AB4 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AB8 - addu       $v0, $a3, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1ABC - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1AC0 - bnel       $v1, $zr, 0x088A1AC8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AC4 - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1AC8 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1ACC - lw         $v1, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AD0 - addiu      $a2, $zr, -32768 <=> li $a2, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AD4 - or         $v0, $v0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AD8 - sltu       $v1, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1ADC - beq        $v1, $zr, 0x088A1AE8
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AE0 - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AE4 - sw         $a1, 8($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1AE8 - lw         $a1, 4($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AEC - lw         $v1, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AF0 - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AF4 - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1AF8 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1AFC - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B00 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B04 - sw         $v0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1B08 - lw         $a1, 0($s4)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B0C - lw         $a0, 0($s1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B10 - addiu      $v0, $s2, 332
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1B14 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B18 - sw         $v0, 360($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B1C - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B20 - lw         $a1, 360($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B24 - lw         $a0, -608($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B28 - addiu      $s4, $s0, 332
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B2C - lw         $v1, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B30 - addiu      $a0, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B34 - sw         $v1, 4($s4)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B38 - lw         $a1, 12($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B3C - sltu       $v0, $v1, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B40 - movz       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1B44 - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B48 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B4C - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B50 - sw         $v0, 332($s0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1B54 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B58 - lw         $a0, 332($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B5C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B60 - lw         $v0, 4($s4)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B64 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B68 - sltu       $v0, $a1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1B6C - beq        $v0, $zr, 0x088A2E78
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B70 - lw         $a0, -608($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1B74 - lw         $v0, 360($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B78 - lw         $a0, 0($s4)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1B7C - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B80 - lw         $a1, 0($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B84 - lw         $a1, 364($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B88 - lw         $v1, 4($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B8C - lw         $a2, 364($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1B90 - addiu      $v0, $v1, 340
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B94 - sw         $v0, 4($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1B98 - lw         $a1, 332($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1B9C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BA0 - lw         $v0, -608($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BA4 - lhu        $v1, -2($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BA8 - addiu      $a0, $a1, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BAC - addiu      $a3, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BB0 - andi       $a2, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BB4 - addu       $v0, $a0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BB8 - lhu        $v0, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BBC - andi       $v1, $v0, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1BC0 - beql       $v1, $zr, 0x088A1BE4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BC4 - lhu        $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1BC8 - andi       $v0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BCC - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BD0 - addu       $v0, $a2, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BD4 - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1BD8 - bnel       $v1, $zr, 0x088A1BE0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BDC - sh         $v0, -2($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1BE0 - lhu        $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1BE4 - lw         $v1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BE8 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BEC - or         $v0, $v0, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BF0 - sltu       $v1, $a0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1BF4 - beq        $v1, $zr, 0x088A1C00
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BF8 - sh         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1BFC - sw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1C00 - lw         $a1, 324($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C04 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C08 - lw         $v0, -608($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C0C - lhu        $v1, -2($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C10 - addiu      $a0, $a1, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C14 - addiu      $a3, $v0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C18 - andi       $a2, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C1C - addu       $v0, $a0, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C20 - lhu        $v0, 2($v0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C24 - andi       $v1, $v0, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1C28 - beql       $v1, $zr, 0x088A1C4C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C2C - lhu        $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1C30 - andi       $v0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C34 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C38 - addu       $v0, $a2, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C3C - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1C40 - bnel       $v1, $zr, 0x088A1C48
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C44 - sh         $v0, -2($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1C48 - lhu        $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1C4C - lw         $v1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C50 - addiu      $a1, $zr, -32768 <=> li $a1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C54 - or         $v0, $v0, $a1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C58 - sltu       $v1, $a0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A1C5C - beq        $v1, $zr, 0x088A1C68
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C60 - sh         $v0, 0($a0)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C64 - sw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1C68 - lw         $a2, 356($sp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C6C - addiu      $s6, $s6, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C70 - slt        $v0, $s6, $a2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A1C74 - bne        $v0, $zr, 0x088A1780
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C78 - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A1C7C - lwc1       $f12, 248($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C80 - lui        $s1, 0x08A9 <=> li $s1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C84 - addiu      $s1, $s1, 19048
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C88 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C8C - addiu      $a3, $a3, 19064
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C90 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C94 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1C98 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1C9C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CA0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CA4 - swc1       $f0, 248($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CA8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CAC - addiu      $a3, $a3, 19076
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CB0 - lwc1       $f12, 252($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CB4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CB8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CBC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1CC0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CC4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CC8 - swc1       $f0, 252($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CCC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CD0 - addiu      $a3, $a3, 19088
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CD4 - lwc1       $f12, 256($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CD8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CDC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CE0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1CE4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CE8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CEC - swc1       $f0, 256($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CF0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CF4 - addiu      $a3, $a3, 19100
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CF8 - lwc1       $f12, 260($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1CFC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D00 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D04 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1D08 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D0C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D10 - swc1       $f0, 260($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D14 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D18 - addiu      $a3, $a3, 19112
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D1C - lwc1       $f12, 264($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D20 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D24 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D28 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1D2C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D30 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D34 - swc1       $f0, 264($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D38 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D3C - addiu      $a3, $a3, 19124
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D40 - lwc1       $f12, 268($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D44 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D48 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D4C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1D50 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D54 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D58 - swc1       $f0, 268($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D5C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D60 - addiu      $a3, $a3, 19136
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D64 - lwc1       $f12, 276($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D68 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D6C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D70 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1D74 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D78 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D7C - swc1       $f0, 276($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D80 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D84 - addiu      $a3, $a3, 19148
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D88 - lwc1       $f12, 272($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D8C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D90 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D94 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1D98 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1D9C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DA0 - swc1       $f0, 272($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DA4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DA8 - addiu      $a3, $a3, 19160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DAC - lwc1       $f12, 280($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DB0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DB4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DB8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1DBC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DC0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DC4 - swc1       $f0, 280($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DC8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DCC - addiu      $a3, $a3, 19172
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DD0 - lwc1       $f12, 284($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DD4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DD8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DDC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1DE0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DE4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DE8 - lwc1       $f1, 280($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DEC - add.s      $f0, $f0, $f0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DF0 - lui        $s7, 0x08A9 <=> li $s7, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DF4 - add.s      $f1, $f1, $f1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DF8 - lwc1       $f21, 18988($s7)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1DFC - lui        $fp, 0x08A9 <=> li $fp, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E00 - lwc1       $f20, 18992($fp)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E04 - mul.s      $f1, $f1, $f21
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E08 - mul.s      $f0, $f0, $f21
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E0C - lwc1       $f12, 296($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E10 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E14 - div.s      $f1, $f1, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E18 - addiu      $a3, $a3, 19184
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E1C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E20 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E24 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E28 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E2C - lui        $s4, 0x08A9 <=> li $s4, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E30 - addiu      $s0, $s4, 19204
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E34 - lui        $s6, 0x08A9 <=> li $s6, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E38 - addiu      $s2, $s3, 36
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E3C - div.s      $f0, $f0, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E40 - swc1       $f1, 280($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1E44 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E48 - swc1       $f0, 284($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E4C - swc1       $f0, 296($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E50 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E54 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E58 - lwc1       $f12, 300($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E5C - addiu      $a3, $a3, 19212
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E60 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E64 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1E68 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E6C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E70 - lwc1       $f1, 296($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E74 - add.s      $f0, $f0, $f0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E78 - lwc1       $f12, 288($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E7C - add.s      $f1, $f1, $f1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E80 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E84 - mul.s      $f0, $f0, $f21
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E88 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E8C - mul.s      $f1, $f1, $f21
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E90 - addiu      $a3, $a3, 19232
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E94 - div.s      $f0, $f0, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E98 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1E9C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EA0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EA4 - div.s      $f1, $f1, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EA8 - swc1       $f0, 300($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1EAC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EB0 - swc1       $f1, 296($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EB4 - swc1       $f0, 288($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EB8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EBC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EC0 - lwc1       $f12, 292($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EC4 - addiu      $a3, $a3, 19248
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EC8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1ECC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1ED0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1ED4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1ED8 - swc1       $f0, 292($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EDC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EE0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EE4 - lwc1       $f12, 56($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EE8 - addiu      $a3, $a3, 19264
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EEC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EF0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1EF4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EF8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1EFC - swc1       $f0, 56($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F00 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F04 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F08 - lwc1       $f12, 60($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F0C - addiu      $a3, $a3, 19276
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F10 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F14 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1F18 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F1C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F20 - swc1       $f0, 60($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F24 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F28 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F2C - lwc1       $f12, 64($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F30 - addiu      $a3, $a3, 19288
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F34 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F38 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1F3C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F40 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F44 - swc1       $f0, 64($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F48 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F4C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F50 - lwc1       $f12, 68($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F54 - addiu      $a3, $a3, 19300
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F58 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F5C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1F60 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F64 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F68 - swc1       $f0, 68($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F6C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F70 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F74 - lwc1       $f12, 72($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F78 - addiu      $a3, $a3, 19312
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F7C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F80 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1F84 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F88 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F8C - swc1       $f0, 72($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F90 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F94 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F98 - lwc1       $f12, 100($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1F9C - addiu      $a3, $a3, 19324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FA0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FA4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1FA8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FAC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FB0 - swc1       $f0, 100($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FB4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FB8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FBC - lwc1       $f12, 76($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FC0 - addiu      $a3, $a3, 19340
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FC4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FC8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1FCC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FD0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FD4 - swc1       $f0, 76($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FD8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FDC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FE0 - lwc1       $f12, 80($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FE4 - addiu      $a3, $a3, 19360
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FE8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FEC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1FF0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FF4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FF8 - swc1       $f0, 80($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1FFC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2000 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2004 - lwc1       $f12, 84($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2008 - addiu      $a3, $a3, 19376
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A200C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2010 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2014 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2018 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A201C - swc1       $f0, 84($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2020 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2024 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2028 - lwc1       $f12, 88($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A202C - addiu      $a3, $a3, 19392
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2030 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2034 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2038 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A203C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2040 - swc1       $f0, 88($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2044 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2048 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A204C - lwc1       $f12, 92($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2050 - addiu      $a3, $a3, 19412
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2054 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2058 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A205C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2060 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2064 - swc1       $f0, 92($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2068 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A206C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2070 - lwc1       $f12, 96($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2074 - addiu      $a3, $a3, 19432
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2078 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A207C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2080 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2084 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2088 - swc1       $f0, 96($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A208C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2090 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2094 - lwc1       $f12, 104($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2098 - addiu      $a3, $a3, 19452
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A209C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A20A4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20A8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20AC - swc1       $f0, 104($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20B0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20B4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20B8 - lwc1       $f12, 108($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20BC - addiu      $a3, $a3, 19468
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20C0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A20C8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20CC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20D0 - swc1       $f0, 108($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20D4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20D8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20DC - lbu        $t1, 112($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20E0 - addiu      $a3, $a3, 19484
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20E4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A20EC - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20F0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20F4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20F8 - lbu        $t1, 113($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A20FC - sb         $v0, 112($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2100 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2104 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2108 - addiu      $a3, $a3, 19500
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A210C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2110 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2114 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2118 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A211C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2120 - sb         $v0, 113($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2124 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2128 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A212C - lwc1       $f12, 116($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2130 - addiu      $a3, $a3, 19516
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2134 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2138 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A213C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2140 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2144 - swc1       $f0, 116($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2148 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A214C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2150 - lwc1       $f12, 120($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2154 - addiu      $a3, $a3, 19528
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2158 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A215C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2160 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2164 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2168 - swc1       $f0, 120($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A216C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2170 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2174 - lwc1       $f12, 136($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2178 - addiu      $a3, $a3, 19540
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A217C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2180 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2184 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2188 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A218C - swc1       $f0, 136($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2190 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2194 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2198 - lw         $t1, 124($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A219C - addiu      $a3, $a3, 19552
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21A0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21A4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A21A8 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21AC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21B0 - sw         $v0, 124($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21B4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21BC - lwc1       $f12, 128($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21C0 - addiu      $a3, $a3, 19560
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21C4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A21CC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21D0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21D4 - lwc1       $f12, 132($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21D8 - lwc1       $f1, 18996($s6)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21DC - swc1       $f0, 128($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21E0 - mul.s      $f12, $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21E4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21E8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21EC - addiu      $a3, $a3, 19572
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21F0 - div.s      $f12, $f12, $f1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21F4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A21F8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A21FC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2200 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2204 - add.s      $f0, $f0, $f0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2208 - lwc1       $f12, 140($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A220C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2210 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2214 - mul.s      $f0, $f0, $f21
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2218 - addiu      $a3, $a3, 19580
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A221C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2220 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2224 - div.s      $f0, $f0, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2228 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A222C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2230 - swc1       $f0, 132($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2234 - swc1       $f0, 140($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2238 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A223C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2240 - lwc1       $f12, 144($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2244 - addiu      $a3, $a3, 19608
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2248 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A224C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2250 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2254 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2258 - swc1       $f0, 144($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A225C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2260 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2264 - lwc1       $f12, 148($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2268 - addiu      $a3, $a3, 19632
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A226C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2270 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2274 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2278 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A227C - swc1       $f0, 148($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2280 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2284 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2288 - lwc1       $f12, 152($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A228C - addiu      $a3, $a3, 19648
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2290 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2294 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2298 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A229C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22A0 - swc1       $f0, 152($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22A4 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22A8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22AC - lui        $t1, 0x08A9 <=> li $t1, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22B0 - addiu      $a1, $a1, 19668
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22B4 - addiu      $a3, $a3, 19676
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22B8 - addiu      $t1, $t1, 19684
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22BC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22C0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A22C4 - jal        0x0895748C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22C8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22CC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A22D0 - jal        0x08A7D06C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22D4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22D8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22DC - lw         $v0, 4($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22E0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22E4 - sltu       $v0, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A22E8 - bne        $v0, $zr, 0x088A237C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22EC - lw         $a0, -608($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22F0 - lw         $a2, 36($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22F4 - addiu      $v0, $v1, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22F8 - sw         $v0, 4($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A22FC - addiu      $a1, $a2, -2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2300 - addiu      $a3, $a0, 324
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2304 - lhu        $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2308 - andi       $a0, $v0, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A230C - addu       $v1, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2310 - lhu        $v1, 2($v1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2314 - andi       $v0, $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2318 - beql       $v0, $zr, 0x088A233C
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A231C - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2320 - andi       $v0, $v1, 32767
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2324 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2328 - addu       $v0, $a0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A232C - sltiu      $v1, $v0, 32512
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2330 - bnel       $v1, $zr, 0x088A2338
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2334 - sh         $v0, -2($a2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2338 - lhu        $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A233C - lw         $a0, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2340 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2344 - or         $v0, $v0, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2348 - sltu       $a0, $a1, $a0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A234C - beq        $a0, $zr, 0x088A2358
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2350 - sh         $v0, 0($a1)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2354 - sw         $a1, 8($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2358 - lw         $a1, 4($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A235C - lw         $v1, 12($a3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2360 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2364 - sltu       $v0, $a1, $v1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2368 - movn       $a1, $v1, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A236C - jal        0x0881EB50
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2370 - andi       $a1, $a1, -1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2374 - addiu      $v0, $v0, 2
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2378 - sw         $v0, 0($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A237C - lw         $a0, 0($s2)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2380 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2384 - jal        0x08A7CFD4
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2388 - addiu      $s0, $s4, 19204
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A238C - lwc1       $f12, 180($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2390 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2394 - addiu      $a3, $a3, 19696
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2398 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A239C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A23A4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23A8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23AC - swc1       $f0, 180($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23B0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23B4 - addiu      $a3, $a3, 19704
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23B8 - lwc1       $f12, 156($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23BC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23C0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A23C8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23CC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23D0 - swc1       $f0, 156($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23D4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23D8 - addiu      $a3, $a3, 19720
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23DC - lwc1       $f12, 160($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23E0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23E4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A23EC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23F0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23F4 - swc1       $f0, 160($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23F8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A23FC - addiu      $a3, $a3, 19736
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2400 - lwc1       $f12, 164($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2404 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2408 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A240C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2410 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2414 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2418 - swc1       $f0, 164($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A241C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2420 - addiu      $a3, $a3, 19752
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2424 - lbu        $t1, 168($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2428 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A242C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2430 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2434 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2438 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A243C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2440 - sb         $v0, 168($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2444 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2448 - addiu      $a3, $a3, 19772
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A244C - lwc1       $f12, 172($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2450 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2454 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2458 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A245C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2460 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2464 - swc1       $f0, 172($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2468 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A246C - addiu      $a3, $a3, 19792
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2470 - lwc1       $f12, 176($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2474 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2478 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A247C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2480 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2484 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2488 - swc1       $f0, 176($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A248C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2490 - addiu      $a3, $a3, 19812
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2494 - lwc1       $f12, 184($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2498 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A249C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A24A4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24A8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24AC - swc1       $f0, 184($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24B0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24B4 - addiu      $a3, $a3, 19832
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24B8 - lwc1       $f12, 188($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24BC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24C0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A24C8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24CC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24D0 - swc1       $f0, 188($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24D4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24D8 - addiu      $a3, $a3, 19848
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24DC - lbu        $t1, 192($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24E0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24E4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A24EC - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24F0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24F4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24F8 - sb         $v0, 192($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A24FC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2500 - addiu      $a3, $a3, 19868
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2504 - lwc1       $f12, 196($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2508 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A250C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2510 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2514 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2518 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A251C - swc1       $f0, 196($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2520 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2524 - addiu      $a3, $a3, 19888
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2528 - lwc1       $f12, 200($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A252C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2530 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2534 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2538 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A253C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2540 - swc1       $f0, 200($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2544 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2548 - addiu      $a3, $a3, 19912
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A254C - lwc1       $f12, 204($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2550 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2554 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2558 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A255C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2560 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2564 - swc1       $f0, 204($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2568 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A256C - addiu      $a3, $a3, 19936
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2570 - lwc1       $f12, 208($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2574 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2578 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A257C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2580 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2584 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2588 - lbu        $a2, 224($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A258C - swc1       $f0, 208($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2590 - mtc1       $zr, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2594 - mtc1       $a2, $f1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2598 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A259C - addiu      $a3, $a3, 19960
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25A0 - cvt.s.w    $f12, $f1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25A4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25A8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25AC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A25B0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25B4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25B8 - c.eq.s     $f0, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25BC - nop
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A25C0 - bc1f       0x088A25CC
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25C8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A25CC - sb         $v0, 224($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25D0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25D8 - lwc1       $f12, 228($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25DC - addiu      $a3, $a3, 19980
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25E0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25E4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A25E8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25EC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25F0 - swc1       $f0, 228($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25F4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25F8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A25FC - lwc1       $f12, 232($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2600 - addiu      $a3, $a3, 19996
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2604 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2608 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A260C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2610 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2614 - swc1       $f0, 232($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2618 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A261C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2620 - lwc1       $f12, 236($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2624 - addiu      $a3, $a3, 20012
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2628 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A262C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2630 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2634 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2638 - swc1       $f0, 236($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A263C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2640 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2644 - lwc1       $f12, 240($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2648 - addiu      $a3, $a3, 20028
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A264C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2650 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2654 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2658 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A265C - swc1       $f0, 240($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2660 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2664 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2668 - lwc1       $f12, 244($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A266C - addiu      $a3, $a3, 20044
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2670 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2674 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2678 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A267C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2680 - swc1       $f0, 244($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2684 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2688 - addiu      $s0, $s0, 20064
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A268C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2690 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2694 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2698 - addiu      $a3, $a3, 20076
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A269C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26A0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A26A4 - jal        0x089575A0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26A8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26AC - sw         $v0, 308($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26B0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26B4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26B8 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26BC - addiu      $a3, $a3, 20088
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26C0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A26C8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26CC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26D0 - swc1       $f0, 312($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26D4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26D8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26DC - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26E0 - addiu      $a3, $a3, 20112
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26E4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A26EC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26F0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26F4 - swc1       $f0, 316($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26F8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A26FC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2700 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2704 - addiu      $a3, $a3, 20136
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2708 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A270C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2710 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2714 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2718 - swc1       $f0, 320($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A271C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2720 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2724 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2728 - addiu      $a3, $a3, 20160
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A272C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2730 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2734 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2738 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A273C - swc1       $f0, 324($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2740 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2744 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2748 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A274C - addiu      $a3, $a3, 20184
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2750 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2754 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2758 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A275C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2760 - swc1       $f0, 328($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2764 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2768 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A276C - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2770 - addiu      $a3, $a3, 20208
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2774 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2778 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A277C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2780 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2784 - swc1       $f0, 332($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2788 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A278C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2790 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2794 - addiu      $a3, $a3, 20232
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2798 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A279C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A27A0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27A4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27A8 - swc1       $f0, 336($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27AC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27B4 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27B8 - addiu      $a3, $a3, 20256
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27BC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27C0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A27C4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27C8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27CC - swc1       $f0, 340($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27D0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27D8 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27DC - addiu      $a3, $a3, 20280
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27E0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27E4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A27E8 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27EC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27F0 - swc1       $f0, 344($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27F4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27F8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A27FC - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2800 - addiu      $a3, $a3, 20304
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2804 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2808 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A280C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2810 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2814 - swc1       $f0, 348($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2818 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A281C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2820 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2824 - addiu      $a3, $a3, 20328
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2828 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A282C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2830 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2834 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2838 - swc1       $f0, 352($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A283C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2840 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2844 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2848 - addiu      $a3, $a3, 20352
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A284C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2850 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2854 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2858 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A285C - swc1       $f0, 356($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2860 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2864 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2868 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A286C - addiu      $a3, $a3, 20376
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2870 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2874 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2878 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A287C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2880 - swc1       $f0, 360($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2884 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2888 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A288C - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2890 - addiu      $a3, $a3, 20396
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2894 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2898 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A289C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28A0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28A4 - swc1       $f0, 364($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28A8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28AC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28B0 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28B4 - addiu      $a3, $a3, 20420
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28B8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28BC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A28C0 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28C4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28C8 - swc1       $f0, 368($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28CC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28D0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28D4 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28D8 - addiu      $a3, $a3, 20444
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28DC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28E0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A28E4 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28E8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28EC - swc1       $f0, 372($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28F0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28F4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28F8 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A28FC - addiu      $a3, $a3, 20464
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2900 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2904 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2908 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A290C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2910 - swc1       $f0, 376($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2914 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2918 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A291C - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2920 - addiu      $a3, $a3, 20492
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2924 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2928 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A292C - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2930 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2934 - swc1       $f0, 380($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2938 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A293C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2940 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2944 - addiu      $a3, $a3, 20520
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2948 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A294C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2950 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2954 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2958 - swc1       $f0, 384($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A295C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2960 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2964 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2968 - addiu      $a3, $a3, 20548
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A296C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2970 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2974 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2978 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A297C - swc1       $f0, 388($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2980 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2984 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2988 - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A298C - addiu      $a3, $a3, 20576
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2990 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2994 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2998 - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A299C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29A0 - swc1       $f0, 392($s3)
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29A4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29A8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29AC - mov.s      $f12, $f20
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29B0 - addiu      $a3, $a3, 20608
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29B4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29B8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A29BC - jal        0x08957504
14:03:42 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29C0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29C4 - swc1       $f0, 396($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29C8 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29CC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29D0 - mov.s      $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29D4 - addiu      $a3, $a3, 20640
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29D8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29DC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A29E0 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29E4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29E8 - swc1       $f0, 400($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29EC - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29F0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29F4 - mov.s      $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29F8 - addiu      $a3, $a3, 20668
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A29FC - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A00 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2A04 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A08 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A0C - swc1       $f0, 404($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A10 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A14 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A18 - mov.s      $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A1C - addiu      $a3, $a3, 20696
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A20 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A24 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2A28 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A2C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A30 - swc1       $f0, 408($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A34 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A38 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A3C - mov.s      $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A40 - addiu      $a3, $a3, 20728
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A44 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A48 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2A4C - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A50 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A54 - trunc.w.s  $f1, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A58 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A5C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A60 - mov.s      $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A64 - swc1       $f1, 304($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A68 - addiu      $a3, $a3, 20744
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A6C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A70 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2A74 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A78 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A7C - trunc.w.s  $f1, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A80 - lwc1       $f12, 416($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A84 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A88 - addiu      $s0, $s0, 20756
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A8C - swc1       $f1, 412($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A90 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A94 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A98 - addiu      $a3, $a3, 20768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2A9C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AA0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2AA4 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AA8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AAC - swc1       $f0, 416($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AB0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AB4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AB8 - lwc1       $f12, 420($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2ABC - addiu      $a3, $a3, 20784
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AC0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AC4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2AC8 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2ACC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AD0 - lwc1       $f20, 18992($fp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AD4 - lwc1       $f12, 424($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AD8 - lwc1       $f22, 18996($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2ADC - swc1       $f0, 420($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AE0 - mul.s      $f12, $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AE4 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AEC - addiu      $a3, $a3, 20800
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AF0 - div.s      $f12, $f12, $f22
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AF4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AF8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2AFC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B00 - lui        $s2, 0x08A9 <=> li $s2, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B04 - lui        $s4, 0x08A9 <=> li $s4, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2B08 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B0C - addiu      $s1, $s3, 20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B10 - add.s      $f0, $f0, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B14 - lwc1       $f21, 18988($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B18 - lwc1       $f12, 428($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B1C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B20 - mul.s      $f0, $f0, $f21
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B24 - mul.s      $f12, $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B28 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B2C - addiu      $a3, $a3, 20828
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B30 - div.s      $f0, $f0, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B34 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B38 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B3C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B40 - div.s      $f12, $f12, $f22
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2B44 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B48 - swc1       $f0, 424($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B4C - add.s      $f0, $f0, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B50 - lwc1       $f12, 432($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B54 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B58 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B5C - mul.s      $f0, $f0, $f21
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B60 - addiu      $a3, $a3, 20840
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B64 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B68 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B6C - div.s      $f0, $f0, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B70 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2B74 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B78 - swc1       $f0, 428($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B7C - lwc1       $f12, 436($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B80 - swc1       $f0, 432($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B84 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B88 - mul.s      $f12, $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B8C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B90 - addiu      $a3, $a3, 20860
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B94 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B98 - div.s      $f12, $f12, $f22
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2B9C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2BA0 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BA4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BA8 - add.s      $f0, $f0, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BAC - lwc1       $f12, 440($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BB0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BB4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BB8 - mul.s      $f0, $f0, $f21
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BBC - mul.s      $f12, $f12, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BC0 - addiu      $a3, $a3, 20876
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BC4 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BC8 - div.s      $f0, $f0, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BCC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BD0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BD4 - lui        $s0, 0x08A9 <=> li $s0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BD8 - addiu      $s0, $s0, 20888
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BDC - div.s      $f12, $f12, $f22
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2BE0 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BE4 - swc1       $f0, 436($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BE8 - add.s      $f0, $f0, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BEC - lwc1       $f1, 212($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BF0 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BF4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BF8 - mul.s      $f0, $f0, $f21
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2BFC - cvt.s.w    $f12, $f1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C00 - addiu      $a3, $a3, 20900
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C04 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C08 - div.s      $f0, $f0, $f20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C0C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C10 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2C14 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C18 - swc1       $f0, 440($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C1C - trunc.w.s  $f1, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C20 - lwc1       $f12, 216($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C24 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C28 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C2C - swc1       $f1, 212($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C30 - addiu      $a3, $a3, 20920
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C34 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C38 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2C3C - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C40 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C44 - lwc1       $f1, 220($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C48 - swc1       $f0, 216($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C4C - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C50 - cvt.s.w    $f12, $f1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C54 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C58 - addiu      $a3, $a3, 20936
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C5C - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C60 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2C64 - jal        0x08957504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C68 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C6C - trunc.w.s  $f1, $f0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C70 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C74 - addiu      $a1, $s2, 20812
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C78 - addiu      $t1, $s4, 20824
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C7C - swc1       $f1, 220($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C80 - addiu      $a3, $a3, 20956
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C84 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C88 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2C8C - jal        0x0895748C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C90 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C94 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2C98 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2C9C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CA0 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CA4 - lw         $v0, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CA8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CAC - sltu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2CB0 - bne        $v0, $zr, 0x088A2D44
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CB4 - lw         $a0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CB8 - lw         $a2, 20($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CBC - addiu      $v0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CC0 - sw         $v0, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CC4 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CC8 - addiu      $a3, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CCC - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CD0 - andi       $a0, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CD4 - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CD8 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CDC - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2CE0 - beql       $v0, $zr, 0x088A2D04
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CE4 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2CE8 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CEC - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CF0 - addu       $v0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CF4 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2CF8 - bnel       $v1, $zr, 0x088A2D00
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2CFC - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2D00 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2D04 - lw         $a0, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D08 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D0C - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D10 - sltu       $a0, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2D14 - beq        $a0, $zr, 0x088A2D20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D18 - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D1C - sw         $a1, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2D20 - lw         $a1, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D24 - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D28 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D2C - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D30 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2D34 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D38 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D3C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D40 - sw         $v0, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2D44 - lw         $a0, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D48 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2D4C - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D50 - addiu      $s0, $s3, 28
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D54 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D58 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D5C - addiu      $a1, $s2, 20812
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D60 - addiu      $t1, $s4, 20824
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D64 - addiu      $a3, $a3, 20960
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D68 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2D6C - jal        0x0895748C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D70 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2D78 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D7C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D80 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D84 - lw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D88 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D8C - sltu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2D90 - bne        $v0, $zr, 0x088A2E24
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D94 - lw         $a0, -608($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D98 - lw         $a2, 28($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2D9C - addiu      $v0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DA0 - sw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DA4 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DA8 - addiu      $a3, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DAC - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DB0 - andi       $a0, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DB4 - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DB8 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DBC - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2DC0 - beql       $v0, $zr, 0x088A2DE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DC4 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2DC8 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DCC - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DD0 - addu       $v0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DD4 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2DD8 - bnel       $v1, $zr, 0x088A2DE0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DDC - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2DE0 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2DE4 - lw         $a0, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DE8 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DEC - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DF0 - sltu       $a0, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2DF4 - beq        $a0, $zr, 0x088A2E00
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DF8 - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2DFC - sw         $a1, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2E00 - lw         $a1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E04 - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E08 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E0C - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E10 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2E14 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E18 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E1C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E20 - sw         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2E24 - lw         $a0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2E28 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E2C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2E30 - jal        0x088A2F5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E34 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E38 - lw         $ra, 404($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E3C - lw         $fp, 400($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E40 - lw         $s7, 396($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E44 - lw         $s6, 392($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E48 - lw         $s5, 388($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E4C - lw         $s4, 384($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E50 - lw         $s3, 380($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E54 - lw         $s2, 376($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E58 - lw         $s1, 372($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E5C - lw         $s0, 368($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E60 - lwc1       $f22, 424($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E64 - lwc1       $f21, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E68 - lwc1       $f20, 416($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E6C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E70 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E74 - addiu      $sp, $sp, 432
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2E78 - lw         $v1, 332($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E7C - addiu      $v0, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E80 - sw         $v0, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E84 - addiu      $s2, $v1, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E88 - addiu      $s1, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2E8C - jal        0x0882269C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E90 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E94 - lw         $v0, 8($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2E98 - sltu       $v0, $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A2E9C - bnel       $v0, $zr, 0x088A2EA4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EA0 - sw         $s2, 8($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2EA4 - lw         $a1, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EA8 - lw         $v1, 12($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EAC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EB0 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EB4 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2EB8 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EBC - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EC0 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A2EC4 - j          0x088A1B74
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EC8 - sw         $v0, 332($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2ECC - lw         $a0, 364($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2ED0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2ED4 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2ED8 - addiu      $a3, $sp, 352
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EDC - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2EE0 - jal        0x088A3114
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EE4 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A2EE8 - j          0x088A1B9C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EEC - lw         $a1, 332($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2EF0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EF4 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EF8 - addiu      $a0, $a0, 20968
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2EFC - addiu      $a1, $a1, 20984
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F00 - addiu      $a2, $zr, 210 <=> li $a2, 210
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88A2F04 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F08 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A2F0C - jal        0x08A79180
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F10 - addiu      $a0, $zr, 222 <=> li $a0, 222
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2F14 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F18 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F1C - addiu      $a0, $a0, 20968
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F20 - addiu      $a1, $a1, 20984
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A2F24 - j          0x088A2F04
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F28 - addiu      $a2, $zr, 208 <=> li $a2, 208
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2F2C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F30 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F34 - addiu      $a0, $a0, 20968
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F38 - addiu      $a1, $a1, 20984
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A2F3C - j          0x088A2F04
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F40 - addiu      $a2, $zr, 203 <=> li $a2, 203
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2F44 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F48 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F4C - addiu      $a0, $a0, 20968
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F50 - addiu      $a1, $a1, 20984
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A2F54 - j          0x088A2F04
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F58 - addiu      $a2, $zr, 200 <=> li $a2, 200
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88A105C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A105C - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1060 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1064 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1068 - lw         $v0, -608($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A106C - sw         $ra, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1070 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1074 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1078 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A107C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1080 - lw         $a2, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1084 - sw         $a2, 328($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1088 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A108C - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1090 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A1094 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1098 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A109C - addiu      $v1, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10A0 - sw         $v1, 324($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10A4 - sb         $zr, 2($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10A8 - lw         $v0, -608($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10AC - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10B0 - lw         $a2, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10B8 - sw         $a2, 336($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10BC - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10C0 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10C4 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A10C8 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10CC - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10D0 - addiu      $v1, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10D4 - sw         $v1, 332($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A10DC - jal        0x088A10F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10E0 - sb         $zr, 2($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10E4 - lw         $ra, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10E8 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10EC - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10F0 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A10F4 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88A10F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A10F8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A10FC - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1100 - addiu      $a1, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1104 - slti       $v0, $a1, 64
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A1108 - bne        $v0, $zr, 0x088A10FC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A110C - sb         $zr, 256($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1110 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A1114 - nop
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8956C84
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956C84 - addiu      $sp, $sp, -32
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C88 - sw         $s3, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C8C - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C90 - sw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C94 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C98 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956C9C - sw         $ra, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956CA0 - jal        0x08956AC4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CA4 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CA8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8956CAC - beq        $v0, $zr, 0x08956CD8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CB0 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CB4 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956CB8 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CBC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CC0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8956CC4 - jal        0x08956CF8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CC8 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CCC - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8956CD0 - bne        $v0, $zr, 0x08956CB8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CD4 - addiu      $s0, $s0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8956CD8 - lw         $ra, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CDC - lw         $s3, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CE0 - lw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CE4 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CE8 - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CEC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CF0 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8956CF4 - addiu      $sp, $sp, 32
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88A3114
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3114 - addiu      $sp, $sp, -80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3118 - sw         $fp, 64($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A311C - lui        $v0, 0xFCFC <=> li $v0, 0xFCFC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3120 - ori        $v0, $v0, -771
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3124 - sw         $s7, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3128 - addu       $s7, $a0, $zr <=> move $s7, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A312C - andi       $t1, $t1, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3130 - sw         $s6, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3134 - addu       $fp, $a1, $zr <=> move $fp, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3138 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A313C - sw         $ra, 68($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3140 - sw         $s5, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3144 - sw         $s4, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3148 - sw         $s3, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A314C - sw         $s2, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3150 - sw         $s1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3154 - sw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3158 - lw         $t2, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A315C - lw         $a3, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3160 - sw         $t0, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3164 - subu       $v1, $t2, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3168 - sra        $v1, $v1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A316C - mult       $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3170 - addiu      $v0, $sp, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3174 - sw         $t1, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3178 - mflo       $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A317C - sw         $v1, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3180 - sltu       $t0, $v1, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3184 - movz       $v0, $sp, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3188 - lw         $a0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A318C - sw         $zr, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3190 - addu       $v1, $v1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3194 - beq        $v1, $zr, 0x088A31C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3198 - sw         $v1, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A319C - addiu      $v0, $zr, 340 <=> li $v0, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31A0 - mult       $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31A4 - mflo       $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31A8 - sltiu      $v1, $a0, 129
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A31AC - bne        $v1, $zr, 0x088A3C54
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31B0 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A31B4 - jal        0x0899E644
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31B8 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31BC - lw         $a3, 0($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A31C0 - sw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A31C4 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A31C8 - beq        $a3, $fp, 0x088A33B4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31CC - lw         $s4, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88A31D0 - beq        $s4, $zr, 0x088A33A8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31D4 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31D8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31DC - addiu      $t0, $s2, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A31E0 - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31E4 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31E8 - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31EC - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31F0 - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31F4 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31F8 - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A31FC - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3200 - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3204 - bne        $a2, $t0, 0x088A31E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3208 - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A320C - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3210 - addiu      $a3, $s4, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3214 - addiu      $t0, $s2, 320
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3218 - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A321C - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3220 - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3224 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3228 - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A322C - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3230 - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3234 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3238 - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A323C - bne        $a2, $t0, 0x088A3218
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3240 - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3244 - lw         $v0, 320($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3248 - addiu      $s1, $s2, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A324C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3250 - sw         $v0, 320($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3254 - addiu      $s0, $s4, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3258 - lw         $a2, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A325C - lw         $v0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3260 - sw         $a2, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3264 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3268 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A326C - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3270 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3274 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3278 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A327C - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3280 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3284 - sw         $v0, 324($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3288 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A328C - lw         $a0, 324($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3290 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3294 - lw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3298 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A329C - sltu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A32A0 - bne        $v0, $zr, 0x088A3334
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32A4 - lw         $a0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32A8 - lw         $a2, 324($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32AC - addiu      $v0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32B0 - sw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32B4 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32B8 - addiu      $a3, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32BC - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32C0 - andi       $a0, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32C4 - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32C8 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32CC - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A32D0 - beql       $v0, $zr, 0x088A32F4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32D4 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A32D8 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32DC - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32E0 - addu       $v0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32E4 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A32E8 - bnel       $v1, $zr, 0x088A32F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32EC - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A32F0 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A32F4 - lw         $a0, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32F8 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A32FC - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3300 - sltu       $a0, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3304 - beq        $a0, $zr, 0x088A3310
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3308 - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A330C - sw         $a1, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3310 - lw         $a1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3314 - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3318 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A331C - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3320 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3324 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3328 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A332C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3330 - sw         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3334 - lw         $a1, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3338 - lw         $a0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A333C - addiu      $s5, $s2, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3340 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3344 - addiu      $s3, $s4, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3348 - lw         $a2, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A334C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3350 - lw         $v0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3354 - sw         $a2, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3358 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A335C - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3360 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3364 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3368 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A336C - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3370 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3374 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3378 - sw         $v0, 332($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A337C - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3380 - lw         $a0, 332($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3384 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3388 - lw         $v0, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A338C - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3390 - sltu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3394 - beq        $v0, $zr, 0x088A3C00
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3398 - lw         $a0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A339C - lw         $a1, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A33A0 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33A4 - lw         $a0, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A33A8 - addiu      $s2, $s2, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A33AC - bne        $s2, $fp, 0x088A31D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33B0 - addiu      $s4, $s4, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A33B4 - lw         $v1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A33BC - beq        $v1, $v0, 0x088A39CC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33C0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A33C4 - beq        $v1, $zr, 0x088A35B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33C8 - addu       $s2, $s4, $zr <=> move $s2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88A33CC - beq        $s2, $zr, 0x088A35A4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33D0 - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33D4 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33D8 - addiu      $t0, $s6, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A33DC - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33E0 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33E4 - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33E8 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33EC - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33F0 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33F4 - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33F8 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A33FC - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3400 - bne        $a2, $t0, 0x088A33DC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3404 - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3408 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A340C - addiu      $a3, $s2, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3410 - addiu      $t0, $s6, 320
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3414 - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3418 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A341C - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3420 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3424 - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3428 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A342C - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3430 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3434 - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3438 - bne        $a2, $t0, 0x088A3414
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A343C - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3440 - lw         $v0, 320($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3444 - addiu      $s1, $s6, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3448 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A344C - sw         $v0, 320($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3450 - addiu      $s0, $s2, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3454 - lw         $a2, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3458 - lw         $v0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A345C - sw         $a2, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3460 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3464 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3468 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A346C - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3470 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3474 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3478 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A347C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3480 - sw         $v0, 324($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3484 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3488 - lw         $a0, 324($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A348C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3490 - lw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3494 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3498 - sltu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A349C - bne        $v0, $zr, 0x088A3530
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34A0 - lw         $a0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34A4 - lw         $a2, 324($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34A8 - addiu      $v0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34AC - sw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34B0 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34B4 - addiu      $a3, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34B8 - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34BC - andi       $a0, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34C0 - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34C4 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34C8 - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A34CC - beql       $v0, $zr, 0x088A34F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34D0 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A34D4 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34D8 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34DC - addu       $v0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34E0 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A34E4 - bnel       $v1, $zr, 0x088A34EC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34E8 - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A34EC - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A34F0 - lw         $a0, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34F4 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34F8 - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A34FC - sltu       $a0, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3500 - beq        $a0, $zr, 0x088A350C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3504 - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3508 - sw         $a1, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A350C - lw         $a1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3510 - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3514 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3518 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A351C - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3520 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3524 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3528 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A352C - sw         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3530 - lw         $a1, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3534 - lw         $a0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3538 - addiu      $s4, $s6, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A353C - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3540 - addiu      $s3, $s2, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3544 - lw         $a2, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3548 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A354C - lw         $v0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3550 - sw         $a2, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3554 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3558 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A355C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3560 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3564 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3568 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A356C - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3570 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3574 - sw         $v0, 332($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3578 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A357C - lw         $a0, 332($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3580 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3584 - lw         $v0, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3588 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A358C - sltu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3590 - beq        $v0, $zr, 0x088A3978
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3594 - lw         $a0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3598 - lw         $a1, 0($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A359C - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35A0 - lw         $a0, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A35A4 - addiu      $s5, $s5, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A35A8 - bne        $s5, $zr, 0x088A33CC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35AC - addiu      $s2, $s2, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A35B0 - addu       $s0, $s2, $zr <=> move $s0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A35B4 - lw         $a1, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A35B8 - bne        $a1, $zr, 0x088A37C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35BC - lw         $t2, 4($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35C0 - addu       $s2, $fp, $zr <=> move $s2, $fp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35C4 - addu       $s3, $s0, $zr <=> move $s3, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A35C8 - beq        $fp, $t2, 0x088A37BC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35CC - addu       $s6, $t2, $zr <=> move $s6, $t2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88A35D0 - beql       $s3, $zr, 0x088A37B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35D4 - addiu      $s2, $s2, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A35D8 - addu       $a3, $s3, $zr <=> move $a3, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35DC - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35E0 - addiu      $t0, $s2, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A35E4 - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35E8 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35EC - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35F0 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35F4 - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35F8 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A35FC - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3600 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3604 - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3608 - bne        $a2, $t0, 0x088A35E4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A360C - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3610 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3614 - addiu      $a3, $s3, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3618 - addiu      $t0, $s2, 320
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A361C - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3620 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3624 - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3628 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A362C - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3630 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3634 - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3638 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A363C - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3640 - bne        $a2, $t0, 0x088A361C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3644 - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3648 - lw         $v0, 320($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A364C - addiu      $s1, $s2, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3650 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3654 - sw         $v0, 320($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3658 - addiu      $s0, $s3, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A365C - lw         $a2, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3660 - lw         $v0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3664 - sw         $a2, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3668 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A366C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3670 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3674 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3678 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A367C - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3680 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3684 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3688 - sw         $v0, 324($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A368C - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3690 - lw         $a0, 324($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3694 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3698 - lw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A369C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36A0 - sltu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A36A4 - bne        $v0, $zr, 0x088A3738
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36A8 - lw         $a0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36AC - lw         $a2, 324($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36B0 - addiu      $v0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36B4 - sw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36B8 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36BC - addiu      $a3, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36C0 - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36C4 - andi       $a0, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36C8 - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36CC - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36D0 - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A36D4 - beql       $v0, $zr, 0x088A36F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36D8 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A36DC - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36E0 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36E4 - addu       $v0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36E8 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A36EC - bnel       $v1, $zr, 0x088A36F4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36F0 - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A36F4 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A36F8 - lw         $a0, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A36FC - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3700 - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3704 - sltu       $a0, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3708 - beq        $a0, $zr, 0x088A3714
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A370C - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3710 - sw         $a1, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3714 - lw         $a1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3718 - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A371C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3720 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3724 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3728 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A372C - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3730 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3734 - sw         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3738 - lw         $a1, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A373C - lw         $a0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3740 - addiu      $s5, $s2, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3744 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3748 - addiu      $s4, $s3, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A374C - lw         $a2, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3750 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3754 - lw         $v0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3758 - sw         $a2, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A375C - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3760 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3764 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3768 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A376C - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3770 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3774 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3778 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A377C - sw         $v0, 332($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3780 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3784 - lw         $a0, 332($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3788 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A378C - lw         $v0, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3790 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3794 - sltu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3798 - beq        $v0, $zr, 0x088A3924
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A379C - lw         $a0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A37A0 - lw         $a1, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A37A4 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37A8 - lw         $a0, 0($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37AC - addiu      $s2, $s2, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88A37B0 - bne        $s2, $s6, 0x088A35D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37B4 - addiu      $s3, $s3, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37B8 - lw         $t2, 4($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A37BC - addu       $s0, $s3, $zr <=> move $s0, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A37C0 - lw         $a0, 0($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A37C4 - beq        $a0, $t2, 0x088A3898
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37C8 - addu       $t0, $a0, $zr <=> move $t0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37CC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37D0 - lw         $t4, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37D4 - addiu      $t5, $zr, -32768 <=> li $t5, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37D8 - addiu      $t3, $t4, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37DC - lw         $a2, 332($t0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A37E0 - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37E4 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37E8 - andi       $a3, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37EC - addu       $v1, $a1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37F0 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37F4 - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A37F8 - beql       $v0, $zr, 0x088A381C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A37FC - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3800 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3804 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3808 - addu       $v0, $a3, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A380C - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3810 - bnel       $v1, $zr, 0x088A3818
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3814 - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3818 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A381C - lw         $v1, 8($t3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3820 - or         $v0, $v0, $t5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3824 - sltu       $v1, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3828 - beq        $v1, $zr, 0x088A3834
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A382C - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3830 - sw         $a1, 8($t3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3834 - lw         $a2, 324($t0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3838 - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A383C - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3840 - andi       $a3, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3844 - addu       $v1, $a1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3848 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A384C - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3850 - beq        $v0, $zr, 0x088A3870
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3854 - addiu      $t1, $t4, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3858 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A385C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3860 - addu       $v0, $a3, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3864 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3868 - bnel       $v1, $zr, 0x088A3870
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A386C - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3870 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3874 - lw         $v1, 8($t1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3878 - or         $v0, $v0, $t5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A387C - sltu       $v1, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3880 - beq        $v1, $zr, 0x088A388C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3884 - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3888 - sw         $a1, 8($t1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A388C - addiu      $t0, $t0, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3890 - bnel       $t0, $t2, 0x088A37E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3894 - lw         $a2, 332($t0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3898 - lw         $v0, 8($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A389C - subu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A38A0 - beq        $a0, $zr, 0x088A38C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38A4 - sra        $v0, $v0, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38A8 - sll        $a1, $v0, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38AC - sltiu      $v0, $a1, 129
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A38B0 - bne        $v0, $zr, 0x088A3914
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38B4 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A38B8 - jal        0x0899E664
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38BC - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A38C0 - lw         $v1, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A38C4 - addiu      $v0, $zr, 340 <=> li $v0, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38C8 - lw         $a1, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38CC - mult       $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38D0 - sw         $s0, 4($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38D4 - sw         $a1, 0($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38D8 - mflo       $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38DC - addu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38E0 - sw         $v0, 8($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38E4 - lw         $ra, 68($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38E8 - lw         $fp, 64($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38EC - lw         $s7, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38F0 - lw         $s6, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38F4 - lw         $s5, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38F8 - lw         $s4, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A38FC - lw         $s3, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3900 - lw         $s2, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3904 - lw         $s1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3908 - lw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A390C - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3910 - addiu      $sp, $sp, 80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88A3914 - jal        0x088223F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3918 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A391C - j          0x088A38C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3920 - lw         $v1, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3924 - lw         $v1, 332($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3928 - addiu      $v0, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A392C - sw         $v0, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3930 - addiu      $s1, $v1, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3934 - addiu      $s0, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3938 - jal        0x0882269C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A393C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3940 - lw         $v0, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3944 - sltu       $v0, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3948 - bnel       $v0, $zr, 0x088A3950
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A394C - sw         $s1, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3950 - lw         $a1, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3954 - lw         $v1, 12($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3958 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A395C - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3960 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3964 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3968 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A396C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3970 - j          0x088A37A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3974 - sw         $v0, 332($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3978 - lw         $v1, 332($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A397C - addiu      $v0, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3980 - sw         $v0, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3984 - addiu      $s1, $v1, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3988 - addiu      $s0, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A398C - jal        0x0882269C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3990 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3994 - lw         $v0, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3998 - sltu       $v0, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A399C - bnel       $v0, $zr, 0x088A39A4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39A0 - sw         $s1, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A39A4 - lw         $a1, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39A8 - lw         $v1, 12($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39B0 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39B4 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A39B8 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39BC - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39C0 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A39C4 - j          0x088A3598
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39C8 - sw         $v0, 332($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88A39CC - beq        $s4, $zr, 0x088A3BA4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39D0 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39D4 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39D8 - addiu      $t0, $s6, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A39DC - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39E0 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39E4 - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39E8 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39EC - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39F0 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39F4 - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39F8 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A39FC - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3A00 - bne        $a2, $t0, 0x088A39DC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A04 - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A08 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A0C - addiu      $a3, $s4, 256
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A10 - addiu      $t0, $s6, 320
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3A14 - lw         $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A18 - lw         $v1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A1C - lw         $a0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A20 - lw         $a1, 12($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A24 - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A28 - addiu      $a2, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A2C - addiu      $a3, $a3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A30 - sw         $v1, -12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A34 - sw         $a0, -8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3A38 - bne        $a2, $t0, 0x088A3A14
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A3C - sw         $a1, -4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A40 - lw         $v0, 320($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A44 - addiu      $s1, $s6, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A48 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A4C - sw         $v0, 320($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A50 - addiu      $s0, $s4, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A54 - lw         $a2, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A58 - lw         $v0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A5C - sw         $a2, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A60 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A64 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A68 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A6C - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A70 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3A74 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A78 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A7C - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A80 - sw         $v0, 324($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3A84 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A88 - lw         $a0, 324($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A8C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A90 - lw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A94 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3A98 - sltu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3A9C - bne        $v0, $zr, 0x088A3B30
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AA0 - lw         $a0, -608($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AA4 - lw         $a2, 324($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AA8 - addiu      $v0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AAC - sw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AB0 - addiu      $a1, $a2, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AB4 - addiu      $a3, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AB8 - lhu        $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3ABC - andi       $a0, $v0, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AC0 - addu       $v1, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AC4 - lhu        $v1, 2($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AC8 - andi       $v0, $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3ACC - beql       $v0, $zr, 0x088A3AF0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AD0 - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3AD4 - andi       $v0, $v1, 32767
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AD8 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3ADC - addu       $v0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AE0 - sltiu      $v1, $v0, 32512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3AE4 - bnel       $v1, $zr, 0x088A3AEC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AE8 - sh         $v0, -2($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3AEC - lhu        $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3AF0 - lw         $a0, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AF4 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AF8 - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3AFC - sltu       $a0, $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3B00 - beq        $a0, $zr, 0x088A3B0C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B04 - sh         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B08 - sw         $a1, 8($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3B0C - lw         $a1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B10 - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B14 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B18 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B1C - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3B20 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B24 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B28 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B2C - sw         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3B30 - lw         $a1, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B34 - lw         $a0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B38 - addiu      $s3, $s6, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3B3C - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B40 - addiu      $s2, $s4, 332
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B44 - lw         $a2, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B48 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B4C - lw         $v0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B50 - sw         $a2, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B54 - addiu      $v0, $v0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B58 - lw         $a1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B5C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B60 - sltu       $v1, $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B64 - movz       $a1, $a2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3B68 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B6C - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B70 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B74 - sw         $v0, 332($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3B78 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B7C - lw         $a0, 332($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B80 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B84 - lw         $v0, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B88 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B8C - sltu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3B90 - beq        $v0, $zr, 0x088A3BAC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3B94 - lw         $a0, -608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3B98 - lw         $a1, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3B9C - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BA0 - lw         $a0, 0($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88A3BA4 - j          0x088A35B4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BA8 - addiu      $s0, $s4, 340
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3BAC - lw         $v1, 332($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BB0 - addiu      $v0, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BB4 - sw         $v0, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BB8 - addiu      $s1, $v1, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BBC - addiu      $s0, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3BC0 - jal        0x0882269C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BC4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BC8 - lw         $v0, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BCC - sltu       $v0, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3BD0 - bnel       $v0, $zr, 0x088A3BD8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BD4 - sw         $s1, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3BD8 - lw         $a1, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BDC - lw         $v1, 12($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BE0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BE4 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BE8 - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3BEC - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BF0 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BF4 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3BF8 - j          0x088A3B98
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3BFC - sw         $v0, 332($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3C00 - lw         $v1, 332($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C04 - addiu      $v0, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C08 - sw         $v0, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C0C - addiu      $s1, $v1, -2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C10 - addiu      $s0, $a0, 324
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3C14 - jal        0x0882269C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C18 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C1C - lw         $v0, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C20 - sltu       $v0, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88A3C24 - bnel       $v0, $zr, 0x088A3C2C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C28 - sw         $s1, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A3C2C - lw         $a1, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C30 - lw         $v1, 12($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C34 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C38 - sltu       $v0, $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C3C - movn       $a1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88A3C40 - jal        0x0881EB50
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C44 - andi       $a1, $a1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C48 - addiu      $v0, $v0, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3C4C - j          0x088A339C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C50 - sw         $v0, 332($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88A3C54 - jal        0x08822420
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C58 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88A3C5C - j          0x088A31C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3C60 - lw         $a3, 0($s7)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D544
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D544 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D548 - sw         $v1, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D54C - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D550 - addiu      $a0, $a0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D554 - sw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D558 - lbu        $a2, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D55C - bne        $a2, $zr, 0x08A7D5C8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D560 - seb        $v1, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D564 - sw         $a1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D568 - lw         $a0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D56C - beq        $a0, $zr, 0x08A7D578
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D570 - lw         $v0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D574 - sw         $v0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D578 - lw         $a0, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D57C - addu       $v0, $s4, $zr <=> move $v0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D580 - beq        $a0, $zr, 0x08A7D594
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D584 - addu       $v1, $s5, $zr <=> move $v1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D588 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D58C - jal        0x08A745D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D590 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D594 - lw         $ra, 116($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D598 - lw         $fp, 112($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D59C - lw         $s7, 108($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5A0 - lw         $s6, 104($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5A4 - lw         $s5, 100($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5A8 - lw         $s4, 96($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5AC - lw         $s3, 92($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5B0 - lw         $s2, 88($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5B4 - lw         $s1, 84($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5B8 - lw         $s0, 80($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5BC - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5C0 - addiu      $sp, $sp, 128
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D5C8 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D5CC - beql       $v1, $v0, 0x08A7E4EC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5D0 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D5D4 - seb        $a0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D5D8 - slti       $v0, $a0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5DC - lw         $fp, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5E0 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5E4 - sw         $zr, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5E8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D5EC - bne        $v0, $zr, 0x08A7D650
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5F0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5F4 - slti       $v0, $a0, 58
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D5F8 - beq        $v0, $zr, 0x08A7D654
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D5FC - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D600 - slti       $v0, $s1, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D604 - beq        $v0, $zr, 0x08A7E4CC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D608 - slti       $v0, $s1, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D60C - lw         $v1, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D610 - sll        $v0, $v1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D614 - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D618 - sll        $v0, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D61C - addu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D620 - addiu      $v0, $v0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D624 - sw         $v0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D628 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D62C - addiu      $a0, $a0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D630 - sw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D634 - lb         $a0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D638 - slti       $v0, $a0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D63C - bne        $v0, $zr, 0x08A7D650
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D640 - addiu      $s1, $s1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D644 - slti       $v0, $a0, 58
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D648 - bne        $v0, $zr, 0x08A7D604
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D64C - slti       $v0, $s1, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D650 - addiu      $v0, $zr, 46 <=> li $v0, 46
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D654 - beq        $a0, $v0, 0x08A7E380
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D658 - addu       $s6, $s1, $zr <=> move $s6, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D65C - xori       $v1, $a0, 69
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D660 - xori       $v0, $a0, 101
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D664 - sltiu      $v0, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D668 - sltiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D66C - or         $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D670 - beq        $v0, $zr, 0x08A7D774
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D674 - sw         $zr, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D678 - or         $v0, $s1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D67C - or         $v0, $v0, $t1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D680 - beql       $v0, $zr, 0x08A7D568
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D684 - sw         $a1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D688 - lw         $a1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D68C - addiu      $v0, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D690 - sw         $v0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D694 - lb         $a0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D698 - addiu      $v0, $zr, 43 <=> li $v0, 43
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D69C - beq        $a0, $v0, 0x08A7E36C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6A0 - addu       $t2, $zr, $zr <=> li $t2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6A4 - addiu      $v0, $zr, 45 <=> li $v0, 45
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6A8 - beql       $a0, $v0, 0x08A7E36C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6AC - addiu      $t2, $zr, 1 <=> li $t2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6B0 - addiu      $v0, $a0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6B4 - sltiu      $v0, $v0, 10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6B8 - beql       $v0, $zr, 0x08A7D774
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6BC - sw         $a1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6C0 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6C4 - beql       $a0, $v0, 0x08A7E350
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6C8 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6CC - addiu      $v0, $a0, -49
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D6D0 - sltiu      $v0, $v0, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6D4 - beq        $v0, $zr, 0x08A7D774
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6D8 - sw         $zr, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6DC - lw         $a2, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6E0 - addiu      $a0, $a0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6E4 - sw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6E8 - addiu      $v0, $a2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6EC - sw         $v0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6F0 - lb         $a0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6F4 - slti       $v0, $a0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D6F8 - bne        $v0, $zr, 0x08A7D748
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D6FC - slti       $v0, $a0, 58
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D700 - beql       $v0, $zr, 0x08A7D74C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D704 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D708 - lw         $v1, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D70C - sll        $v0, $v1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D710 - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D714 - lw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D718 - sll        $v0, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D71C - addu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D720 - addiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D724 - sw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D728 - addiu      $v0, $v0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D72C - lb         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D730 - slti       $v1, $a0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D734 - bne        $v1, $zr, 0x08A7D748
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D738 - sw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D73C - slti       $v0, $a0, 58
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D740 - bne        $v0, $zr, 0x08A7D70C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D744 - lw         $v1, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D748 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D74C - lui        $v0, 0x0098 <=> li $v0, 0x00980000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D750 - ori        $v0, $v0, -27009
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D754 - subu       $v1, $a0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D758 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D75C - slti       $v1, $v1, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D760 - movz       $a0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D764 - beq        $t2, $zr, 0x08A7D774
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D768 - sw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D76C - subu       $a0, $zr, $a0 <=> negu $a0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D770 - sw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D774 - beq        $s1, $zr, 0x08A7E33C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D778 - lw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D77C - lw         $a0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D780 - movz       $s6, $s1, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D784 - subu       $v0, $v0, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D788 - sw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D78C - addiu      $v0, $zr, 16 <=> li $v0, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D790 - jal        0x08A74428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D794 - min        $s0, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D798 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D79C - lw         $v1, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D7A0 - bltz       $v1, 0x08A7E314
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7A4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D7A8 - slti       $v0, $s0, 10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7AC - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D7B0 - bne        $v0, $zr, 0x08A7D808
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7B4 - addu       $s5, $a3, $zr <=> move $s5, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7B8 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7BC - addiu      $v1, $v1, 3688
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7C0 - sll        $v0, $s0, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7C4 - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7C8 - lw         $a0, -72($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D7CC - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7D0 - lw         $a1, -68($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7D4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7D8 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D7DC - jal        0x08A74428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7E0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D7E4 - bltz       $s2, 0x08A7E2F4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7EC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D7F0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7F4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D7F8 - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D7FC - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D800 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D804 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D808 - slti       $v0, $s1, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D80C - beq        $v0, $zr, 0x08A7D848
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D810 - sw         $zr, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D814 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D818 - beql       $a0, $zr, 0x08A7D56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D81C - lw         $a0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D820 - blez       $a0, 0x08A7E2B8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D824 - slti       $v0, $a0, 23
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D828 - bne        $v0, $zr, 0x08A7E294
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D82C - addiu      $v1, $zr, 15 <=> li $v1, 15
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D830 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D834 - subu       $v1, $v1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D838 - addiu      $v0, $v1, 22
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D83C - slt        $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D840 - beql       $v0, $zr, 0x08A7E238
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D844 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D848 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D84C - subu       $v0, $s1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D850 - addu       $s2, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D854 - blez       $s2, 0x08A7E0DC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D858 - andi       $v1, $s2, 15
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D85C - beq        $v1, $zr, 0x08A7D894
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D860 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D864 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D868 - addiu      $v0, $v0, 3688
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D86C - sll        $v1, $v1, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D870 - addu       $v1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D874 - lw         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D878 - lw         $a1, 4($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D87C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D880 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D884 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D888 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D88C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D890 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D894 - and        $s2, $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D898 - beq        $s2, $zr, 0x08A7D9D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D89C - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8A0 - slti       $v0, $s2, 309
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D8A4 - bnel       $v0, $zr, 0x08A7D914
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8A8 - sra        $s2, $s2, 0x0004
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8AC - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8B0 - sw         $v0, 0($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8B4 - lui        $s4, 0x08AC <=> li $s4, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8B8 - lw         $s4, -1176($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8BC - lui        $s5, 0x08AC <=> li $s5, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8C0 - lw         $s5, -1172($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8C4 - lw         $v0, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D8C8 - beql       $v0, $zr, 0x08A7D56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8CC - lw         $a0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D8D0 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7D8D4 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8D8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8DC - lw         $a1, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D8E0 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8E4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8E8 - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D8EC - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8F0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8F4 - lw         $a1, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D8F8 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D8FC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D900 - lw         $a1, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D904 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D908 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D90C - j          0x08A7D56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D910 - lw         $a0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7D914 - beq        $s2, $zr, 0x08A7D9D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D918 - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D91C - slti       $v0, $s2, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D920 - bne        $v0, $zr, 0x08A7D96C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D924 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D928 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D92C - addiu      $s3, $v1, 3888
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D930 - andi       $v0, $s2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D934 - beql       $v0, $zr, 0x08A7D95C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D938 - sra        $s2, $s2, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D93C - lw         $a0, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D940 - lw         $a1, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D944 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D948 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D94C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D950 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D954 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D958 - sra        $s2, $s2, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D95C - slti       $v0, $s2, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D960 - addiu      $s0, $s0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D964 - beq        $v0, $zr, 0x08A7D930
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D968 - addiu      $s3, $s3, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D96C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D970 - addiu      $v1, $a0, 3888
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D974 - sll        $v0, $s0, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D978 - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D97C - lw         $a0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D980 - lw         $a1, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D984 - lui        $v1, 0xFCB0 <=> li $v1, 0xFCB00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D988 - addu       $s5, $v1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D98C - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D990 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D994 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D998 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D99C - lui        $v1, 0x7FF0 <=> li $v1, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9A0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9A4 - and        $s2, $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9A8 - lui        $v0, 0x7CA0 <=> li $v0, 0x7CA00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9AC - sltu       $v0, $v0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D9B0 - bne        $v0, $zr, 0x08A7D8AC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9B4 - lui        $v0, 0x7C90 <=> li $v0, 0x7C900000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9B8 - sltu       $v0, $v0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D9BC - beq        $v0, $zr, 0x08A7E0D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9C0 - lui        $v0, 0x0350 <=> li $v0, 0x03500000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9C4 - lui        $s5, 0x7FEF <=> li $s5, 0x7FEF0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9C8 - ori        $s5, $s5, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9CC - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D9D0 - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D9D4 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9D8 - addu       $a1, $fp, $zr <=> move $a1, $fp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9DC - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7D9E0 - jal        0x08A84D88
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9E4 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9E8 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9EC - addiu      $a0, $v0, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9F0 - ori        $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9F4 - sw         $v0, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9F8 - sw         $a0, 64($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D9FC - sw         $v1, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA00 - lw         $v0, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA04 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA08 - jal        0x08A84B94
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA0C - lw         $a1, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA10 - lw         $v1, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA14 - lw         $a1, 64($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA18 - addiu      $a0, $v0, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA1C - lw         $a2, 16($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA20 - sw         $v0, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA24 - sll        $a2, $a2, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA28 - jal        0x08A7A2C8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA2C - addiu      $a2, $a2, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA30 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA34 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA38 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA3C - addu       $t0, $sp, $zr <=> move $t0, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA40 - jal        0x08A857F4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA44 - addiu      $t1, $sp, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA48 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA4C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DA50 - jal        0x08A84FE0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA54 - sw         $v0, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA58 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DA5C - bltz       $a0, 0x08A7E0BC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA60 - sw         $v0, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA64 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA68 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA6C - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA70 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA74 - lw         $v0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DA78 - bltzl      $v0, 0x08A7DA84
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA7C - subu       $s1, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA80 - addu       $s2, $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DA84 - lw         $a0, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA88 - addiu      $s0, $v0, 1075
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA8C - addu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA90 - addiu      $v1, $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA94 - slti       $v1, $v1, -1022
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DA98 - bne        $v1, $zr, 0x08A7DAA8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DA9C - addu       $s3, $s2, $zr <=> move $s3, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAA0 - addiu      $v0, $zr, 54 <=> li $v0, 54
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAA4 - subu       $s0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DAA8 - addu       $s1, $s1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAAC - addu       $s2, $s2, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAB0 - min        $v1, $s1, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAB4 - min        $v1, $v1, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DAB8 - blez       $v1, 0x08A7DACC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DABC - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAC0 - subu       $s3, $s3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAC4 - subu       $s2, $s2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAC8 - subu       $s1, $s1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DACC - blez       $a2, 0x08A7DB04
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAD0 - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DAD4 - jal        0x08A8522C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAD8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DADC - lw         $a2, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAE0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAE4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DAE8 - jal        0x08A85014
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAEC - sw         $v0, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAF0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAF4 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DAF8 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DAFC - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB00 - sw         $s0, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB04 - blez       $s2, 0x08A7DB1C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB08 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB0C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB10 - jal        0x08A85344
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB14 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB18 - sw         $v0, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB1C - blez       $s6, 0x08A7DB34
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB20 - lw         $a1, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB24 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB28 - jal        0x08A8522C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB2C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB30 - sw         $v0, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB34 - blez       $s1, 0x08A7DB4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB38 - lw         $a1, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB3C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB40 - jal        0x08A85344
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB44 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB48 - sw         $v0, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DB4C - blez       $s3, 0x08A7DB64
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB50 - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB54 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB58 - jal        0x08A85344
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB5C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB60 - sw         $v0, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DB64 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB68 - lw         $a2, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB6C - jal        0x08A854E4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB70 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB74 - lw         $s6, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB78 - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB7C - sw         $zr, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB80 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB84 - jal        0x08A8547C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB88 - sw         $v0, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DB8C - bltz       $v0, 0x08A7E070
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB90 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DB94 - beq        $v0, $zr, 0x08A7DF84
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DB98 - lw         $a0, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DB9C - jal        0x08A85964
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBA0 - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBA4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBA8 - lw         $a2, 1544($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBAC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBB0 - lw         $a3, 1548($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBB8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBBC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DBC0 - jal        0x08A743A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBC4 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DBC8 - blez       $v0, 0x08A7DE98
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBCC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBD0 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBD4 - lw         $a2, 1568($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBD8 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBDC - lw         $a3, 1572($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DBE0 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBE4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBE8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBEC - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBF0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DBF4 - bne        $s6, $zr, 0x08A7DC10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DBF8 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DBFC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DC00 - jal        0x08A745D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC04 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC08 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC0C - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DC10 - lui        $fp, 0x7FF0 <=> li $fp, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DC14 - and        $v0, $s5, $fp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC18 - sw         $v0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC1C - lui        $v0, 0x7FE0 <=> li $v0, 0x7FE00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC20 - lw         $v1, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC24 - beq        $v1, $v0, 0x08A7DDEC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC28 - lui        $v0, 0x0340 <=> li $v0, 0x03400000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC2C - sltu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC30 - bne        $v0, $zr, 0x08A7DCAC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC34 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC38 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC3C - lw         $a2, 1552($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC40 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC44 - lw         $a3, 1556($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC48 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC4C - jal        0x08A74290
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC50 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC54 - bltz       $v0, 0x08A7DCA8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC58 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC5C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC60 - lw         $a2, 1568($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC64 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC68 - lw         $a3, 1572($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC6C - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC70 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC74 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC78 - jal        0x08A74504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC7C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC80 - jal        0x08A74428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC84 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC88 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DC8C - bne        $s6, $zr, 0x08A7DCA8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC90 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC94 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DC98 - jal        0x08A745D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DC9C - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCA0 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCA4 - addu       $s3, $v1, $zr <=> move $s3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DCA8 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DCAC - jal        0x08A85660
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCB0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCB4 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCB8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCBC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DCC0 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCC4 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCCC - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCD0 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DCD4 - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCD8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCDC - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCE0 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DCE4 - lw         $v0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCE8 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCEC - and        $s2, $s5, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DCF0 - beql       $v0, $s2, 0x08A7DD30
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DCF4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DCF8 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DCFC - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD00 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD04 - lw         $a1, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD08 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD0C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD10 - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD14 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD18 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD1C - lw         $a1, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD20 - jal        0x08A84C4C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD24 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DD28 - j          0x08A7DA04
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD2C - lw         $v0, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DD30 - jal        0x08A74504
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD34 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD38 - jal        0x08A74428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD3C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD40 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD44 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD48 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD4C - jal        0x08A73AE8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD50 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD54 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DD58 - bne        $s6, $zr, 0x08A7DD74
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD5C - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DD60 - bne        $s4, $zr, 0x08A7DD74
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD64 - lw         $v1, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD68 - and        $v0, $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DD6C - beq        $v0, $zr, 0x08A7DDC4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD70 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DD74 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD78 - lw         $a2, 1576($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD7C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD80 - lw         $a3, 1580($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD84 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DD88 - jal        0x08A74318
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD8C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DD90 - bltzl      $v0, 0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD94 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DD98 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DD9C - lw         $a2, 1584($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDA0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDA4 - lw         $a3, 1588($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DDAC - jal        0x08A74208
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDB0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDB4 - blez       $v0, 0x08A7DCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDB8 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDBC - j          0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDC0 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DDC4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDC8 - lw         $a2, 1592($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDCC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDD0 - lw         $a3, 1596($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DDD4 - jal        0x08A74318
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDD8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDDC - bgez       $v0, 0x08A7DCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDE0 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DDE4 - j          0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDE8 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DDEC - addu       $v0, $s4, $zr <=> move $v0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDF0 - addu       $v1, $s5, $zr <=> move $v1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDF4 - sw         $v0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDF8 - sw         $v1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DDFC - lui        $v0, 0xFCB0 <=> li $v0, 0xFCB00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE00 - addu       $s5, $v0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE04 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DE08 - jal        0x08A85660
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE0C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE10 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE14 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE18 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DE1C - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE20 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE24 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE28 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE2C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DE30 - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE34 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE38 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE3C - lui        $v0, 0x7C9F <=> li $v0, 0x7C9F0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE40 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE44 - ori        $v0, $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE48 - and        $v1, $v1, $fp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE4C - sltu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DE50 - beq        $v0, $zr, 0x08A7DE90
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE54 - lui        $v0, 0x0350 <=> li $v0, 0x03500000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE58 - lw         $v1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE5C - lui        $v0, 0x7FEF <=> li $v0, 0x7FEF0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE60 - ori        $v0, $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DE64 - beq        $v1, $v0, 0x08A7DE7C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE68 - lw         $a0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE6C - lui        $s5, 0x7FEF <=> li $s5, 0x7FEF0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DE70 - ori        $s5, $s5, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DE74 - j          0x08A7DCF8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE78 - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DE7C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DE80 - bne        $a0, $v0, 0x08A7DE70
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE84 - lui        $s5, 0x7FEF <=> li $s5, 0x7FEF0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DE88 - j          0x08A7D8B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE8C - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7DE90 - j          0x08A7DCE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE94 - addu       $s5, $v0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DE98 - beq        $s6, $zr, 0x08A7DEBC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DE9C - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEA0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEA4 - lw         $s0, 1552($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEA8 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEAC - lw         $s1, 1556($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEB0 - addu       $s2, $s0, $zr <=> move $s2, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DEB4 - j          0x08A7DC10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEB8 - addu       $s3, $s1, $zr <=> move $s3, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DEBC - bne        $s4, $zr, 0x08A7DED8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEC4 - lw         $a0, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEC8 - and        $v0, $s5, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DECC - beq        $v0, $zr, 0x08A7DF24
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DED0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DED4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DED8 - beq        $s4, $v0, 0x08A7DF08
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEDC - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DEE0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEE4 - lw         $s0, 1552($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEE8 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEEC - lw         $s1, 1556($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEF0 - lui        $s2, 0x08AC <=> li $s2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEF4 - lw         $s2, 1560($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEF8 - lui        $s3, 0x08AC <=> li $s3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DEFC - lw         $s3, 1564($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF00 - j          0x08A7DC14
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF04 - lui        $fp, 0x7FF0 <=> li $fp, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7DF08 - bne        $s5, $zr, 0x08A7DEE0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF0C - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF10 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF14 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF18 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF1C - j          0x08A7D8C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF20 - sw         $v0, 0($s7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF24 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF28 - lw         $a2, 1552($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF2C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF30 - lw         $a3, 1556($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DF34 - jal        0x08A74318
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF38 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DF3C - bltz       $v0, 0x08A7DF6C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF40 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF44 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF48 - lw         $a2, 1568($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF4C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF50 - lw         $a3, 1572($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF54 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DF58 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF5C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF60 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF64 - j          0x08A7DBFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF68 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7DF6C - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF70 - lw         $s0, 1568($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF74 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF78 - lw         $s1, 1572($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DF7C - j          0x08A7DC00
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF80 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7DF84 - beq        $s6, $zr, 0x08A7E040
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF88 - lw         $v1, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF8C - lw         $a0, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF90 - and        $v0, $s5, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DF94 - beq        $v0, $a0, 0x08A7E020
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF98 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DF9C - andi       $v0, $s4, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7DFA0 - beq        $v0, $zr, 0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFA4 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7DFA8 - bne        $s6, $zr, 0x08A7DFF8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFAC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DFB0 - jal        0x08A85660
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFB4 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFB8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFBC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFC0 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DFC4 - jal        0x08A73AE8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFC8 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFD0 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFD4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFD8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFDC - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7DFE0 - jal        0x08A740F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFE4 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DFE8 - bne        $v0, $zr, 0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFEC - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7DFF0 - j          0x08A7DF14
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFF4 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7DFF8 - jal        0x08A85660
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7DFFC - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E000 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E004 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E008 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E00C - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E010 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E014 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E018 - j          0x08A7D8D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E01C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E020 - bne        $s4, $v0, 0x08A7DFA0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E024 - andi       $v0, $s4, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E028 - lui        $v0, 0x7FF0 <=> li $v0, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E02C - and        $v1, $s5, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E030 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E034 - addu       $s5, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E038 - j          0x08A7D8D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E03C - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E040 - and        $v0, $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E044 - bne        $v0, $zr, 0x08A7DFA0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E048 - andi       $v0, $s4, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E04C - bne        $s4, $zr, 0x08A7DFA0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E050 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E054 - and        $v1, $s5, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E058 - lui        $v0, 0xFFF0 <=> li $v0, 0xFFF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E05C - addu       $v0, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E060 - lw         $v1, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E064 - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E068 - j          0x08A7D8D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E06C - or         $s5, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E070 - bne        $s6, $zr, 0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E074 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E078 - bne        $s4, $zr, 0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E07C - lw         $v1, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E080 - and        $v0, $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E084 - bne        $v0, $zr, 0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E088 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E08C - lw         $a1, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E090 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E094 - jal        0x08A85344
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E098 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E09C - lw         $a1, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E0A4 - jal        0x08A8547C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0A8 - sw         $v0, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E0AC - bgtzl      $v0, 0x08A7E054
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0B0 - lui        $a0, 0x7FF0 <=> li $a0, 0x7FF00000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E0B4 - j          0x08A7D8D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0B8 - lw         $a1, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E0BC - lw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0C0 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0C4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0C8 - subu       $s2, $zr, $v0 <=> negu $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E0CC - j          0x08A7DA74
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0D0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E0D4 - j          0x08A7D9D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0D8 - addu       $s5, $v0, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E0DC - bgez       $s2, 0x08A7D9D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0E0 - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0E4 - subu       $s2, $zr, $s2 <=> negu $s2, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0E8 - andi       $v1, $s2, 15
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E0EC - beq        $v1, $zr, 0x08A7E124
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0F0 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0F4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0F8 - addiu      $v0, $v0, 3688
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E0FC - sll        $v1, $v1, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E100 - addu       $v1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E104 - lw         $a2, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E108 - lw         $a3, 4($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E10C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E110 - jal        0x08A73ED4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E114 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E118 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E11C - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E120 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E124 - and        $s2, $s2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E128 - beq        $s2, $zr, 0x08A7D9D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E12C - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E130 - sra        $s2, $s2, 0x0004
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E134 - slti       $v0, $s2, 32
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E138 - beq        $v0, $zr, 0x08A7DF10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E13C - slti       $v0, $s2, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E140 - bne        $v0, $zr, 0x08A7E18C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E144 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E148 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E14C - addiu      $s3, $v0, 3928
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E150 - andi       $v0, $s2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E154 - beql       $v0, $zr, 0x08A7E17C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E158 - sra        $s2, $s2, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E15C - lw         $a0, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E160 - lw         $a1, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E164 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E168 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E16C - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E170 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E174 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E178 - sra        $s2, $s2, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E17C - slti       $v0, $s2, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E180 - addiu      $s0, $s0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E184 - beq        $v0, $zr, 0x08A7E150
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E188 - addiu      $s3, $s3, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E18C - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E190 - addiu      $v1, $a0, 3928
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E194 - sll        $v0, $s0, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E198 - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E19C - lw         $s2, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1A0 - lw         $s3, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1A4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1A8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1B0 - sw         $s4, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1B4 - sw         $s5, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E1B8 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1BC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1C4 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1CC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1D0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E1D4 - jal        0x08A740F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1D8 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E1DC - bne        $v0, $zr, 0x08A7D9D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1E0 - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1E4 - lw         $a0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1E8 - lw         $a1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1EC - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1F0 - addiu      $s4, $zr, 1 <=> li $s4, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1F4 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E1F8 - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E1FC - addu       $a3, $a1, $zr <=> move $a3, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E200 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E204 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E208 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E20C - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E210 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E214 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E218 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E21C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E220 - jal        0x08A740F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E224 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E228 - bne        $v0, $zr, 0x08A7D9D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E22C - lw         $t0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E230 - j          0x08A7DF14
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E234 - addiu      $v0, $zr, 34 <=> li $v0, 34
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E238 - addiu      $s0, $s0, 3688
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E23C - sll        $v0, $v1, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E240 - addu       $v0, $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E244 - lw         $a0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E248 - lw         $a1, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E24C - lw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E250 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E254 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E258 - subu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E25C - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E260 - sw         $v0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E264 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E268 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E26C - sll        $a2, $a0, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E270 - addu       $a2, $a2, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E274 - lw         $a0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E278 - lw         $a1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E27C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A7E280 - jal        0x08A73B5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E284 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E288 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E28C - j          0x08A7D568
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E290 - addu       $s5, $v1, $zr <=> move $s5, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E294 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E298 - sll        $v1, $a0, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E29C - addiu      $v0, $v0, 3688
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2A0 - addu       $v1, $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2A4 - lw         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2A8 - lw         $a1, 4($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2AC - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E2B0 - j          0x08A7E280
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2B4 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E2B8 - lw         $v1, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2BC - slti       $v0, $v1, -22
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E2C0 - bne        $v0, $zr, 0x08A7D84C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2C4 - lw         $a0, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2C8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2CC - sll        $v1, $v1, 0x0003
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2D0 - addiu      $v0, $v0, 3688
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2D4 - subu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2D8 - lw         $a2, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2DC - lw         $a3, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2E0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E2E4 - jal        0x08A73ED4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2E8 - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E2EC - j          0x08A7E28C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2F0 - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E2F4 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2F8 - lw         $a2, 1536($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E2FC - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E300 - lw         $a3, 1540($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E304 - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E308 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E30C - j          0x08A7D7F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E310 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E314 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E318 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E31C - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E320 - lw         $a2, 1536($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E324 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A7E328 - jal        0x08A73A80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E32C - lw         $a3, 1540($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E330 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E334 - j          0x08A7D7A8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E338 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E33C - or         $v0, $a3, $t1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E340 - bne        $v0, $zr, 0x08A7D56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E344 - lw         $a0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E348 - j          0x08A7D568
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E34C - sw         $a1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E350 - addiu      $a0, $a0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E354 - sw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E358 - lb         $a0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E35C - beql       $a0, $v0, 0x08A7E350
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E360 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E364 - j          0x08A7D6D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E368 - addiu      $v0, $a0, -49
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E36C - lw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E370 - addiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E374 - sw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E378 - j          0x08A7D6B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E37C - lb         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E380 - lw         $v0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E384 - addiu      $v0, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E388 - sw         $v0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E38C - bne        $s1, $zr, 0x08A7E4B4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E390 - lb         $a0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E394 - addiu      $v0, $zr, 48 <=> li $v0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E398 - beq        $a0, $v0, 0x08A7E498
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E39C - lw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3A0 - addiu      $v0, $a0, -49
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E3A4 - sltiu      $v0, $v0, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E3A8 - beq        $v0, $zr, 0x08A7D660
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3AC - xori       $v1, $a0, 69
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3B0 - lw         $fp, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3B4 - addu       $t0, $a3, $zr <=> move $t0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3B8 - addiu      $a2, $a0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3BC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7E3C0 - beq        $a2, $zr, 0x08A7E430
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3C4 - addiu      $a3, $a3, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3CC - slt        $v0, $v1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E3D0 - beq        $v0, $zr, 0x08A7E408
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3D4 - addu       $t0, $t0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3D8 - addiu      $v1, $a3, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3DC - slti       $v0, $s1, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A7E3E0 - beq        $v0, $zr, 0x08A7E478
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3E4 - addiu      $s1, $s1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3E8 - lw         $a0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3EC - sll        $v0, $a0, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3F0 - addu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3F4 - sll        $v0, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E3F8 - sw         $v0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E3FC - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E400 - bne        $v1, $zr, 0x08A7E3E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E404 - slti       $v0, $s1, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E408 - slti       $v0, $s1, 9
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7E40C - beq        $v0, $zr, 0x08A7E458
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E410 - addiu      $s1, $s1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E414 - lw         $v1, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E418 - sll        $v0, $v1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E41C - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E420 - sll        $v0, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E424 - addu       $v0, $v0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E428 - sw         $v0, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E42C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E430 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E434 - addiu      $a0, $a0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E438 - sw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E43C - lb         $a0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E440 - addiu      $v0, $a0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E444 - sltiu      $v1, $v0, 10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E448 - bne        $v1, $zr, 0x08A7E3C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E44C - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E450 - j          0x08A7D660
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E454 - xori       $v1, $a0, 69
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E458 - slti       $v0, $s1, 17
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E45C - beq        $v0, $zr, 0x08A7E430
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E460 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E464 - sll        $v0, $s2, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E468 - addu       $v0, $v0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E46C - sll        $v0, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E470 - j          0x08A7E430
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E474 - addu       $s2, $v0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E478 - slti       $v0, $s1, 17
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E47C - beql       $v0, $zr, 0x08A7E400
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E480 - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E484 - sll        $v0, $s2, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E488 - addu       $v0, $v0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E48C - j          0x08A7E3FC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E490 - sll        $s2, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E494 - lw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E498 - addiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E49C - sw         $v1, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4A0 - lb         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4A4 - beq        $a0, $v0, 0x08A7E494
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4A8 - addiu      $a3, $a3, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4AC - j          0x08A7E3A4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4B0 - addiu      $v0, $a0, -49
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4B4 - addiu      $a2, $a0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4B8 - sltiu      $v0, $a2, 10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4BC - bne        $v0, $zr, 0x08A7E3C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4C0 - xori       $v1, $a0, 69
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4C4 - j          0x08A7D664
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4C8 - xori       $v0, $a0, 101
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E4CC - beql       $v0, $zr, 0x08A7D62C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4D0 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4D4 - sll        $v0, $s2, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4D8 - addu       $v0, $v0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4DC - sll        $v0, $v0, 0x0001
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4E0 - addu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E4E4 - j          0x08A7D628
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4E8 - addiu      $s2, $v0, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4EC - addiu      $v1, $zr, 48 <=> li $v1, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4F0 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7E4F4 - addiu      $a0, $a0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4F8 - sw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E4FC - lbu        $a2, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E500 - seb        $v0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E504 - beq        $v0, $v1, 0x08A7E4F4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E508 - lw         $a0, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7E50C - bnel       $v0, $zr, 0x08A7D5D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E510 - seb        $a0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A7E514 - j          0x08A7D56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7E518 - lw         $a0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8A745D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A745D8 - addiu      $sp, $sp, -64
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745DC - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745E0 - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745E4 - addiu      $a0, $sp, 32
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745E8 - sw         $ra, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745EC - sw         $v0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745F0 - sw         $v1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A745F4 - jal        0x08A78674
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745F8 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A745FC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74600 - lw         $v0, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74604 - sltiu      $v0, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A74608 - jal        0x08A783D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7460C - sw         $v0, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74610 - lw         $ra, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74614 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A74618 - addiu      $sp, $sp, 64
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88A2F5C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88A2F5C - lwc1       $f2, 180($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F60 - lwc1       $f0, 312($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F64 - lwc1       $f1, 316($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F68 - lwc1       $f3, 320($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F6C - lwc1       $f4, 324($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F70 - lwc1       $f5, 328($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F74 - lwc1       $f6, 332($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F78 - lwc1       $f7, 336($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F7C - lwc1       $f8, 340($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F80 - lwc1       $f9, 344($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F84 - lwc1       $f10, 348($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F88 - lwc1       $f11, 352($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F8C - lwc1       $f12, 356($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F90 - lwc1       $f13, 372($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F94 - lwc1       $f14, 376($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F98 - lwc1       $f15, 380($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2F9C - lwc1       $f16, 384($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FA0 - mul.s      $f0, $f0, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FA4 - mul.s      $f1, $f1, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FA8 - mul.s      $f3, $f3, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FAC - mul.s      $f4, $f4, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FB0 - mul.s      $f5, $f5, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FB4 - mul.s      $f6, $f6, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FB8 - mul.s      $f7, $f7, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FBC - mul.s      $f8, $f8, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FC0 - mul.s      $f9, $f9, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FC4 - mul.s      $f10, $f10, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FC8 - mul.s      $f11, $f11, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FCC - mul.s      $f12, $f12, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FD0 - mul.s      $f13, $f13, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FD4 - mul.s      $f14, $f14, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FD8 - mul.s      $f15, $f15, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FDC - mul.s      $f16, $f16, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FE0 - lwc1       $f17, 388($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FE4 - swc1       $f0, 312($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FE8 - mul.s      $f17, $f17, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FEC - swc1       $f1, 316($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FF0 - swc1       $f3, 320($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FF4 - swc1       $f4, 324($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FF8 - swc1       $f5, 328($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A2FFC - swc1       $f6, 332($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3000 - swc1       $f7, 336($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3004 - swc1       $f8, 340($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3008 - swc1       $f9, 344($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A300C - swc1       $f10, 348($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3010 - swc1       $f11, 352($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3014 - swc1       $f12, 356($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3018 - swc1       $f13, 372($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A301C - swc1       $f14, 376($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3020 - swc1       $f15, 380($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3024 - swc1       $f16, 384($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3028 - lwc1       $f0, 392($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A302C - lwc1       $f1, 396($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3030 - lwc1       $f3, 400($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3034 - lwc1       $f4, 404($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3038 - lwc1       $f5, 408($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A303C - lwc1       $f6, 416($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3040 - lwc1       $f7, 420($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3044 - lwc1       $f8, 432($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3048 - lwc1       $f9, 248($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A304C - lwc1       $f10, 252($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3050 - lwc1       $f11, 256($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3054 - lwc1       $f12, 260($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3058 - lwc1       $f13, 264($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A305C - lwc1       $f14, 268($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3060 - lwc1       $f15, 276($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3064 - lwc1       $f16, 272($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3068 - mul.s      $f0, $f0, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A306C - mul.s      $f1, $f1, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3070 - mul.s      $f3, $f3, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3074 - mul.s      $f4, $f4, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3078 - mul.s      $f5, $f5, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A307C - mul.s      $f6, $f6, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3080 - mul.s      $f7, $f7, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3084 - mul.s      $f8, $f8, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3088 - mul.s      $f9, $f9, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A308C - mul.s      $f10, $f10, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3090 - mul.s      $f11, $f11, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3094 - mul.s      $f12, $f12, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3098 - mul.s      $f13, $f13, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A309C - mul.s      $f14, $f14, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30A0 - mul.s      $f15, $f15, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30A4 - mul.s      $f16, $f16, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30A8 - swc1       $f17, 388($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30AC - swc1       $f0, 392($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30B0 - lwc1       $f17, 280($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30B4 - swc1       $f1, 396($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30B8 - mul.s      $f17, $f17, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30BC - swc1       $f3, 400($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30C0 - swc1       $f4, 404($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30C4 - swc1       $f5, 408($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30C8 - swc1       $f6, 416($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30CC - swc1       $f7, 420($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30D0 - swc1       $f8, 432($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30D4 - swc1       $f9, 248($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30D8 - swc1       $f10, 252($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30DC - swc1       $f11, 256($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30E0 - swc1       $f12, 260($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30E4 - swc1       $f13, 264($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30E8 - swc1       $f14, 268($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30EC - swc1       $f15, 276($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30F0 - swc1       $f16, 272($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30F4 - lwc1       $f0, 284($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30F8 - lwc1       $f1, 216($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A30FC - swc1       $f17, 280($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3100 - mul.s      $f0, $f0, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3104 - mul.s      $f1, $f1, $f2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3108 - swc1       $f0, 284($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A310C - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88A3110 - swc1       $f1, 216($a0)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8827FC8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8827FC8 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FCC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FD0 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FD4 - addiu      $a1, $a1, 4928
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FD8 - sw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8827FDC - jal        0x08829044
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FE0 - addiu      $a3, $zr, 260 <=> li $a3, 260
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FE4 - lw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FE8 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827FEC - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8829044
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8829044 - addiu      $a3, $a3, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829048 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x882904C - beq        $a3, $v0, 0x08829070
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829050 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829054 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8829058 - lbu        $v0, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882905C - addiu      $a3, $a3, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829060 - addiu      $a2, $a2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829064 - sb         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8829068 - bne        $a3, $v1, 0x08829058
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882906C - addiu      $a1, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8829070 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829074 - nop
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88573D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88573D8 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88573DC - sw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88573E0 - jal        0x08857CE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88573E4 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88573E8 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88573EC - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88573F0 - addiu      $a0, $a0, 1228
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88573F4 - lui        $a0, 0x0885 <=> li $a0, 0x08850000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88573F8 - jal        0x08857B74
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88573FC - addiu      $a0, $a0, 26816
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857400 - lui        $a0, 0x0885 <=> li $a0, 0x08850000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8857404 - jal        0x08857B80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857408 - addiu      $a0, $a0, 30184
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885740C - lui        $a0, 0x08A8 <=> li $a0, 0x08A80000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8857410 - jal        0x08857B8C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857414 - addiu      $a0, $a0, -25996
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857418 - lw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885741C - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857420 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8857CE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857CE4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857CE8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857CEC - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857CF0 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857CF4 - addiu      $a0, $a0, 20048
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857CF8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857CFC - ori        $a2, $zr, -7936 <=> li $a2, 57600
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D00 - sw         $zr, 20036($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D04 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D08 - sw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D0C - sw         $zr, 20040($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8857D10 - jal        0x08A7A700
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D14 - sw         $zr, 20044($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D18 - lw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D1C - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857D20 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8857B74
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857B74 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B78 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B7C - sw         $a0, 20024($v0)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8857B80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857B80 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B84 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B88 - sw         $a0, 20028($v0)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8857B8C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857B8C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B90 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B94 - sw         $a0, 20032($v0)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885D59C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D59C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5A0 - addiu      $v0, $v0, 4072
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5A4 - sw         $v0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5A8 - addiu      $sp, $sp, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5AC - sw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5B4 - sw         $ra, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885D5B8 - jal        0x0885A87C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5BC - addiu      $a0, $a0, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5C0 - addiu      $a0, $s0, 60
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5C4 - addiu      $t0, $s0, 36
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5C8 - addiu      $a3, $s0, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5CC - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5D0 - addiu      $v1, $zr, 14 <=> li $v1, 14
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5D4 - sw         $zr, 4($t0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5D8 - addiu      $a1, $s0, 88
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5DC - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5E0 - sw         $zr, 4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5E4 - sw         $zr, 36($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5E8 - sw         $zr, 44($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5EC - sw         $zr, 48($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5F0 - sw         $zr, 56($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5F4 - sw         $zr, 20($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5F8 - sb         $v0, 26($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D5FC - sb         $v1, 25($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D600 - sw         $zr, 60($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D604 - sw         $zr, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D608 - sw         $zr, 8($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D60C - sw         $zr, 12($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D610 - sw         $zr, 16($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D614 - sb         $zr, 24($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D618 - addiu      $a2, $a2, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D61C - sw         $zr, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D620 - bgez       $a2, 0x0885D618
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D624 - addiu      $a1, $a1, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D628 - lw         $v0, 36($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D62C - lw         $a0, 48($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D630 - sw         $v0, 4($t0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D634 - lw         $v1, 4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885D638 - beq        $a0, $v1, 0x0885D64C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D63C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D640 - addiu      $v0, $v0, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885D644 - bnel       $v0, $v1, 0x0885D644
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D648 - addiu      $v0, $v0, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D64C - sw         $zr, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D650 - sw         $zr, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D654 - lw         $ra, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D658 - lw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D65C - sw         $a0, 4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D660 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D664 - addiu      $sp, $sp, 48
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885A87C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A87C - sw         $zr, 12($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A880 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A884 - sw         $zr, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A888 - sw         $zr, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A88C - sw         $zr, 16($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A890 - sw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885A894 - jal        0x0885A9A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A898 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A89C - lw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A8A0 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A8A4 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885A9A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A9A0 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9A4 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9A8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9AC - sw         $ra, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9B0 - sw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9B4 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9B8 - lw         $a0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A9BC - beq        $a0, $zr, 0x0885A9D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9C0 - addiu      $s2, $s1, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885A9C4 - jal        0x0899E664
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9C8 - lw         $s0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A9CC - bne        $s0, $zr, 0x0885A9C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9D0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9D4 - addiu      $s2, $s1, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A9D8 - lw         $a0, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9DC - sw         $zr, 4($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A9E0 - beq        $a0, $zr, 0x0885A9F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9E4 - sw         $zr, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885A9E8 - jal        0x0899E664
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9EC - lw         $s0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A9F0 - bne        $s0, $zr, 0x0885A9E8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9F4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A9F8 - sw         $zr, 0($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A9FC - sw         $zr, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA00 - lw         $ra, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA04 - lw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA08 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA0C - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA10 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA14 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8883060
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883060 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883064 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883068 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888306C - addiu      $a1, $a1, 11772
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883070 - addiu      $a2, $a2, -29268
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883074 - sw         $ra, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883078 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888307C - jal        0x0885D3E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883080 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883084 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883088 - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888308C - lw         $a1, 12136($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883090 - lw         $v1, 12660($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883094 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883098 - sw         $a1, 8($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888309C - jal        0x08883234
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830A0 - sw         $v1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830A4 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830A8 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88830AC - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830B0 - sw         $zr, 116($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830B4 - sw         $zr, 180($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830B8 - sw         $zr, 128($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830BC - sw         $zr, 140($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830C0 - sw         $zr, 152($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830C4 - sw         $zr, 164($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88830C8 - bgez       $v1, 0x088830AC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830CC - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830D0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830D4 - sw         $v0, 192($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830D8 - lw         $ra, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830DC - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830E0 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88830E4 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885D3E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D3E0 - addiu      $sp, $sp, -64
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3E4 - sw         $s6, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3E8 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3EC - sw         $s4, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3F0 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3F4 - addiu      $a0, $a0, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3F8 - sw         $s3, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D3FC - sw         $s2, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D400 - addiu      $s2, $s4, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D404 - sw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D408 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D40C - sw         $ra, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D410 - sw         $s5, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885D414 - jal        0x0885AAA8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D418 - sw         $s1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D41C - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D420 - lh         $v1, 0($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D424 - sw         $v0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D428 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885D42C - beql       $v1, $v0, 0x0885D4BC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D430 - lw         $v0, 92($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D434 - addiu      $s5, $zr, -1 <=> li $s5, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885D438 - beq        $v1, $zr, 0x0885D56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D43C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D440 - lw         $t3, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D444 - lh         $v0, 2($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D448 - lh         $v1, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D44C - lw         $t2, 8($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D450 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D454 - addiu      $t4, $t3, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D458 - addu       $a1, $t3, $zr <=> move $a1, $t3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D45C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D460 - addiu      $a3, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D464 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D468 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D46C - sw         $v0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D470 - sw         $v1, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885D474 - beq        $t3, $t2, 0x0885D55C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D478 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885D47C - beql       $t3, $zr, 0x0885D4A8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D480 - sw         $t4, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D484 - lw         $v0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D488 - sw         $v0, 0($t3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D48C - lw         $v1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D490 - sw         $v1, 4($t3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D494 - lw         $v0, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D498 - sw         $v0, 8($t3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D49C - lw         $v1, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4A0 - sw         $v1, 12($t3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4A4 - sw         $t4, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D4A8 - addiu      $s0, $s0, 6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4AC - lh         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885D4B0 - bne        $v0, $s5, 0x0885D438
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4B4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4B8 - lw         $v0, 92($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885D4BC - beq        $v0, $zr, 0x0885D4CC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4C0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4C4 - lw         $v0, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4C8 - lw         $s1, 12($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885D4CC - blez       $s1, 0x0885D4F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4D0 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D4D8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885D4DC - jal        0x08858DF0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4E0 - addiu      $s0, $s0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4E4 - slt        $v0, $s0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D4E8 - bne        $v0, $zr, 0x0885D4D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4EC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D4F0 - lh         $v1, 0($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4F4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885D4F8 - beq        $v1, $v0, 0x0885D520
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D4FC - addu       $s0, $s6, $zr <=> move $s0, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D500 - addiu      $s1, $zr, -1 <=> li $s1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D504 - lh         $a1, 2($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D508 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885D50C - jal        0x08858E10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D510 - addiu      $s0, $s0, 6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D514 - lh         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D518 - bnel       $v0, $s1, 0x0885D508
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D51C - lh         $a1, 2($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D520 - lw         $v0, 4($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D524 - lw         $v1, 48($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D528 - lw         $ra, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D52C - lw         $s6, 56($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D530 - subu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D534 - lw         $s5, 52($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D538 - lw         $s4, 48($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D53C - lw         $s3, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D540 - lw         $s2, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D544 - lw         $s1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D548 - lw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D54C - sra        $v0, $v0, 0x0004
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D550 - addiu      $v0, $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D554 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D558 - addiu      $sp, $sp, 64
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885D55C - jal        0x0885F1A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D560 - addiu      $s0, $s0, 6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D564 - j          0x0885D4B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D568 - lh         $v0, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D56C - lh         $a1, 2($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885D570 - jal        0x0885A56C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D574 - lh         $a2, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D578 - j          0x0885D440
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D57C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885AAA8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AAA8 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAAC - sw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAB0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAB4 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAB8 - sw         $ra, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AABC - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAC0 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AAC4 - jal        0x0899E644
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAC8 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AACC - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAD0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AAD4 - jal        0x08858208
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AADC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AAE0 - jal        0x0885AA18
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAE4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAE8 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AAEC - jal        0x0899E644
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAF0 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAF4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAF8 - sw         $zr, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAFC - addiu      $a2, $s2, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB00 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB04 - sw         $zr, 4($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB08 - lw         $v1, 12($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB0C - lw         $a0, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB10 - sw         $s0, 8($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885AB14 - bne        $a0, $zr, 0x0885AB20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB18 - sw         $v1, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB1C - sw         $a1, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AB20 - lw         $v1, 12($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885AB24 - bnel       $v1, $zr, 0x0885AB2C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB28 - sw         $a1, 4($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AB2C - sw         $a1, 12($s2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB30 - lw         $ra, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB34 - lw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB38 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB3C - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB40 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AB44 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8858208
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858208 - sw         $zr, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885820C - addiu      $sp, $sp, -800
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858210 - sw         $s5, 772($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858214 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858218 - sw         $s1, 756($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885821C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858220 - sw         $ra, 788($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858224 - sw         $fp, 784($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858228 - sw         $s7, 780($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885822C - sw         $s6, 776($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858230 - sw         $s4, 768($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858234 - sw         $s3, 764($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858238 - sw         $s2, 760($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885823C - jal        0x088505EC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858240 - sw         $s0, 752($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858244 - beql       $v0, $zr, 0x08858258
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858248 - lbu        $v0, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885824C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858250 - sw         $v0, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858254 - lbu        $v0, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858258 - xori       $v0, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885825C - andi       $v0, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858260 - bne        $v0, $zr, 0x088589D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858264 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858268 - addiu      $v0, $sp, 136
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885826C - addiu      $s2, $zr, 128 <=> li $s2, 128
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858270 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858274 - sw         $v0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858278 - sw         $s2, 132($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885827C - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858280 - sb         $zr, 136($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858284 - lw         $v1, 132($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858288 - sltu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885828C - beq        $v0, $zr, 0x088589C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858290 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858294 - lw         $a0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8858298 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885829C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582A0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582A4 - addiu      $a1, $v0, 1460
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582A8 - addiu      $a0, $sp, 128
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88582AC - jal        0x08A012E8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582B0 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582B4 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582B8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88582BC - beq        $v1, $v0, 0x08858330
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582C0 - lw         $a0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582C4 - addiu      $s0, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582C8 - addiu      $v0, $sp, 280
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582CC - sw         $s2, 276($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582D0 - sw         $v0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88582D4 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582D8 - sb         $zr, 280($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582DC - nor        $v1, $zr, $s0 <=> li $v1, not $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582E0 - sltu       $a0, $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582E4 - sltiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582E8 - or         $v1, $v1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582EC - lw         $a1, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582F0 - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582F4 - movn       $s0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88582F8 - jal        0x08A7D27C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88582FC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858300 - lw         $v1, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858304 - addu       $v1, $v1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858308 - sb         $zr, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885830C - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858310 - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858314 - lw         $v1, 132($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858318 - sltu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885831C - beql       $v0, $zr, 0x088589B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858320 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858324 - lw         $a0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8858328 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885832C - lw         $a1, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8858330 - jal        0x08857B98
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858334 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858338 - beq        $v0, $zr, 0x0885899C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885833C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858340 - sw         $v0, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858344 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858348 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885834C - addiu      $a1, $a1, 1480
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858350 - jal        0x08A7D160
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858354 - addiu      $a2, $zr, 4 <=> li $a2, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858358 - bne        $v0, $zr, 0x0885898C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885835C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858360 - lw         $a3, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858364 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858368 - lw         $v0, 4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885836C - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858370 - bltz       $v0, 0x08858970
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858374 - addiu      $a1, $a3, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858378 - lw         $s0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885837C - lw         $s3, 8($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858380 - andi       $a2, $a2, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858384 - sll        $a0, $s0, 0x0006
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858388 - addiu      $a0, $a0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885838C - jal        0x0899E654
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858390 - sw         $a2, 740($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858394 - addiu      $s4, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858398 - sw         $s0, -4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885839C - addu       $s2, $s4, $zr <=> move $s2, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88583A0 - beq        $s0, $zr, 0x088583C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583A4 - addiu      $s1, $s0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583A8 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88583AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88583B0 - jal        0x0885AF54
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583B4 - addiu      $s1, $s1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88583B8 - bne        $s1, $s0, 0x088583AC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583BC - addiu      $s2, $s2, 64
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88583C0 - lw         $v0, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583C4 - sw         $s4, 8($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583C8 - addiu      $s6, $sp, 416
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583CC - lw         $v1, 4($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583D0 - sw         $zr, 416($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583D4 - sll        $a0, $v1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583D8 - sw         $v1, 432($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583DC - sw         $zr, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88583E0 - jal        0x0899E654
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583E4 - sw         $zr, 424($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583E8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583EC - lw         $v1, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583F0 - lw         $v0, 416($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583F4 - sw         $a1, 428($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88583F8 - beq        $v0, $v1, 0x0885840C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88583FC - lw         $a0, 432($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858400 - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8858404 - bne        $v0, $v1, 0x08858404
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858408 - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885840C - sw         $a0, 8($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858410 - addiu      $v0, $zr, 128 <=> li $v0, 128
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858414 - addiu      $v1, $sp, 456
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858418 - sb         $zr, 280($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885841C - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858420 - sb         $zr, 456($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858424 - sb         $zr, 600($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858428 - sw         $v0, 596($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885842C - sw         $v0, 276($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858430 - sw         $v0, 452($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858434 - addiu      $v0, $sp, 280
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858438 - lw         $a3, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885843C - sw         $v0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858440 - addiu      $v0, $sp, 600
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858444 - sw         $v0, 592($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858448 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885844C - lw         $v0, -3448($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858450 - lw         $fp, 4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858454 - sw         $a1, 4($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858458 - sw         $v1, 448($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885845C - sw         $a1, 0($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858460 - blez       $fp, 0x0885861C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858464 - sw         $v0, 744($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858468 - lw         $a1, 740($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885846C - beql       $a1, $zr, 0x08858948
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858470 - lw         $a0, 8($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858474 - lw         $v0, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858478 - lw         $v1, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885847C - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858480 - sw         $v0, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858484 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858488 - lb         $v0, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885848C - beq        $v0, $zr, 0x088584B4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858490 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858494 - addiu      $a1, $zr, 92 <=> li $a1, 92
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858498 - addiu      $a2, $zr, 47 <=> li $a2, 47
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885849C - beql       $a0, $a1, 0x088584A4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584A0 - sb         $a2, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88584A4 - addiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584A8 - lb         $v0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88584AC - bne        $v0, $zr, 0x0885849C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88584B4 - lw         $a0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88584B8 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584BC - addiu      $s7, $sp, 272
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584C0 - lw         $v1, 276($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584C4 - sltu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88584C8 - beq        $v0, $zr, 0x08858938
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584CC - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584D0 - lw         $a1, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88584D4 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584D8 - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584DC - lw         $s2, 4($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88584E0 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584E4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584E8 - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88584EC - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584F0 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584F4 - addu       $s0, $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584F8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88584FC - lw         $v0, 276($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858500 - sltu       $s0, $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858504 - beq        $s0, $zr, 0x08858928
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858508 - lui        $a3, 0x08A9 <=> li $a3, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885850C - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858510 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858514 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858518 - addu       $a0, $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885851C - lui        $t0, 0x08A9 <=> li $t0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858520 - addiu      $a1, $t0, 1460
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858524 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858528 - jal        0x08A012E8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885852C - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858530 - nor        $a0, $zr, $v0 <=> li $a0, not $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858534 - addiu      $v1, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858538 - lw         $v0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885853C - lw         $a3, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858540 - movz       $v1, $zr, $a0 <=> move $v1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858544 - addu       $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858548 - sw         $v0, 0($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885854C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858550 - addiu      $a3, $a3, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858554 - addiu      $a1, $a1, 1512
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858558 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885855C - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858560 - jal        0x08A012E8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858564 - sw         $a3, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858568 - addiu      $s0, $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885856C - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858570 - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858574 - nor        $v1, $zr, $s0 <=> li $v1, not $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858578 - sltu       $a0, $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885857C - sltiu      $v1, $v1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858580 - or         $v1, $v1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858584 - lw         $a1, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858588 - lw         $a0, 448($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885858C - movn       $s0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858590 - jal        0x08A7D27C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858594 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858598 - lw         $v0, 448($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885859C - lw         $a0, 744($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585A0 - addu       $a2, $s6, $zr <=> move $a2, $s6
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585A4 - addu       $v0, $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585A8 - sb         $zr, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585AC - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88585B0 - jal        0x089724D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585B4 - lw         $a1, 448($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585B8 - lw         $a0, 8($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585BC - lh         $a2, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585C0 - lh         $a3, 2($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585C4 - sll        $v1, $s4, 0x0006
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585C8 - addu       $a0, $a0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585CC - addu       $t0, $v0, $zr <=> move $t0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585D0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88585D4 - jal        0x0885AFE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585D8 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585DC - lw         $v1, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585E0 - lw         $v0, 416($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585E4 - lw         $a0, 428($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88585E8 - beq        $v0, $v1, 0x088585FC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585EC - lw         $a1, 432($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585F0 - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88585F4 - bne        $v0, $v1, 0x088585F4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88585F8 - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88585FC - sw         $a0, 4($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858600 - sw         $a1, 8($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858604 - sw         $a0, 0($s6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858608 - addiu      $s4, $s4, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885860C - slt        $v0, $s4, $fp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858610 - bne        $v0, $zr, 0x08858468
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858614 - addiu      $s3, $s3, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858618 - lw         $a3, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885861C - lw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858620 - bltz       $v1, 0x08858910
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858624 - addiu      $a0, $a3, 12
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858628 - lw         $v1, 20($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885862C - bltz       $v1, 0x088588F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858630 - addiu      $a0, $a3, 20
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858634 - lw         $fp, 20($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858638 - blez       $fp, 0x08858768
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885863C - lw         $a2, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858640 - addu       $s4, $fp, $zr <=> move $s4, $fp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858644 - lw         $a1, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858648 - bltzl      $a1, 0x088588E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885864C - lw         $v0, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858650 - lw         $t0, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858654 - bltz       $t0, 0x088588C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858658 - addiu      $t4, $a2, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885865C - lw         $t1, 16($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858660 - bltz       $t1, 0x088588A8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858664 - addiu      $t5, $a2, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858668 - lw         $t2, 24($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885866C - bltz       $t2, 0x0885888C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858670 - addiu      $t6, $a2, 24
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858674 - lw         $t3, 32($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858678 - bltz       $t3, 0x08858870
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885867C - addiu      $t7, $a2, 32
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858680 - addiu      $a0, $a2, 40
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858684 - lhu        $v1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858688 - seh        $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885868C - bltzl      $v0, 0x0885885C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858690 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8858694 - blez       $a1, 0x088586BC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858698 - lw         $a0, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885869C - addu       $v1, $a1, $zr <=> move $v1, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88586A0 - lhu        $v0, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586A4 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586A8 - seh        $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88586AC - bltz       $v0, 0x08858848
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586B0 - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88586B4 - bne        $v1, $zr, 0x088586A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586B8 - addiu      $a0, $a0, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88586BC - blez       $t0, 0x088586E4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586C0 - lw         $a0, 4($t4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586C4 - addu       $v1, $t0, $zr <=> move $v1, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88586C8 - lhu        $v0, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586CC - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586D0 - seh        $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88586D4 - bltz       $v0, 0x08858834
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586D8 - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88586DC - bne        $v1, $zr, 0x088586C8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586E0 - addiu      $a0, $a0, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88586E4 - blez       $t1, 0x0885870C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586E8 - lw         $a0, 4($t5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586EC - addu       $v1, $t1, $zr <=> move $v1, $t1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88586F0 - lhu        $v0, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586F4 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88586F8 - seh        $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88586FC - bltz       $v0, 0x08858820
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858700 - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8858704 - bne        $v1, $zr, 0x088586F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858708 - addiu      $a0, $a0, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885870C - blez       $t2, 0x08858734
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858710 - lw         $a0, 4($t6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858714 - addu       $v1, $t2, $zr <=> move $v1, $t2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858718 - lhu        $v0, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885871C - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858720 - seh        $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858724 - bltz       $v0, 0x0885880C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858728 - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885872C - bne        $v1, $zr, 0x08858718
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858730 - addiu      $a0, $a0, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8858734 - blez       $t3, 0x0885875C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858738 - lw         $a0, 4($t7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885873C - addu       $v1, $t3, $zr <=> move $v1, $t3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858740 - lhu        $v0, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858744 - subu       $a1, $zr, $v0 <=> negu $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858748 - seh        $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885874C - bltz       $v0, 0x088587F8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858750 - addiu      $v1, $v1, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8858754 - bne        $v1, $zr, 0x08858740
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858758 - addiu      $a0, $a0, 8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885875C - addiu      $s4, $s4, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858760 - bne        $s4, $zr, 0x08858644
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858764 - addiu      $a2, $a2, 52
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858768 - lw         $v0, 736($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885876C - beq        $v0, $zr, 0x088587E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858770 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858774 - lw         $a0, 428($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8858778 - bne        $a0, $zr, 0x088587D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885877C - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858780 - lw         $v1, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858784 - lw         $v0, 416($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858788 - beql       $v0, $v1, 0x088587A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885878C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858790 - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8858794 - bne        $v0, $v1, 0x08858794
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858798 - addiu      $v0, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885879C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88587A0 - lw         $ra, 788($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587A4 - lw         $fp, 784($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587A8 - lw         $s7, 780($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587AC - lw         $s6, 776($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587B0 - lw         $s5, 772($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587B4 - lw         $s4, 768($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587B8 - lw         $s3, 764($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587BC - lw         $s2, 760($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587C0 - lw         $s1, 756($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587C4 - lw         $s0, 752($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587C8 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587CC - addiu      $sp, $sp, 800
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88587D0 - jal        0x0899E674
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587D4 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88587D8 - j          0x08858784
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587DC - lw         $v1, 420($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88587E0 - jal        0x08850454
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587E4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88587E8 - jal        0x088504E4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587EC - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88587F0 - j          0x08858778
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587F4 - lw         $a0, 428($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88587F8 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88587FC - sh         $a1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858800 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858804 - j          0x08858754
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858808 - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885880C - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858810 - sh         $a1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858814 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858818 - j          0x0885872C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885881C - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858820 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858824 - sh         $a1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858828 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885882C - j          0x08858704
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858830 - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858834 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858838 - sh         $a1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885883C - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858840 - j          0x088586DC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858844 - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858848 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885884C - sh         $a1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858850 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858854 - j          0x088586B4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858858 - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885885C - subu       $v1, $zr, $v1 <=> negu $v1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858860 - sh         $v1, 2($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858864 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858868 - j          0x08858694
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885886C - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858870 - lw         $v0, 4($t7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858874 - subu       $v1, $zr, $t3 <=> negu $v1, $t3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858878 - sw         $v1, 32($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885887C - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858880 - addu       $t3, $v1, $zr <=> move $t3, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858884 - j          0x08858680
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858888 - sw         $v0, 4($t7)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885888C - lw         $v0, 4($t6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858890 - subu       $v1, $zr, $t2 <=> negu $v1, $t2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858894 - sw         $v1, 24($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858898 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885889C - addu       $t2, $v1, $zr <=> move $t2, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88588A0 - j          0x08858674
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588A4 - sw         $v0, 4($t6)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88588A8 - lw         $v0, 4($t5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588AC - subu       $v1, $zr, $t1 <=> negu $v1, $t1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588B0 - sw         $v1, 16($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588B4 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588B8 - addu       $t1, $v1, $zr <=> move $t1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88588BC - j          0x08858668
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588C0 - sw         $v0, 4($t5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88588C4 - lw         $v0, 4($t4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588C8 - subu       $v1, $zr, $t0 <=> negu $v1, $t0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588CC - sw         $v1, 8($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588D0 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588D4 - addu       $t0, $v1, $zr <=> move $t0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88588D8 - j          0x0885865C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588DC - sw         $v0, 4($t4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88588E0 - subu       $v1, $zr, $a1 <=> negu $v1, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588E4 - sw         $v1, 0($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588E8 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588EC - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88588F0 - j          0x08858650
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588F4 - sw         $v0, 4($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88588F8 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88588FC - subu       $v1, $zr, $v1 <=> negu $v1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858900 - sw         $v1, 20($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858904 - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858908 - j          0x08858634
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885890C - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858910 - lw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858914 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858918 - sw         $v1, 12($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885891C - addu       $v0, $v0, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858920 - j          0x08858628
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858924 - sw         $v0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8858928 - jal        0x0881CE6C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885892C - addiu      $a0, $a3, 1428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858930 - j          0x08858510
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858934 - lw         $a0, 272($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8858938 - jal        0x0881CE6C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885893C - addiu      $a0, $a2, 1428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858940 - j          0x088584D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858944 - lw         $a1, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858948 - lh         $a2, 0($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885894C - lh         $a3, 2($s3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858950 - sll        $v0, $s4, 0x0006
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858954 - addu       $a0, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858958 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885895C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858960 - jal        0x0885AFE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858964 - addu       $t1, $zr, $zr <=> li $t1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858968 - j          0x0885860C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885896C - addiu      $s4, $s4, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858970 - lw         $v1, 4($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858974 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858978 - sw         $v0, 4($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885897C - addu       $v1, $v1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858980 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858984 - j          0x08858378
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858988 - sw         $v1, 4($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885898C - jal        0x0881CE6C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858990 - addiu      $a0, $a0, 1488
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858994 - j          0x088587A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858998 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885899C - addiu      $a0, $a0, 1464
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88589A0 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589A4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88589A8 - j          0x088587A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589AC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88589B0 - jal        0x0881CE6C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589B4 - addiu      $a0, $a0, 1428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88589B8 - j          0x08858328
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589BC - lw         $a0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88589C0 - jal        0x0881CE6C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589C4 - addiu      $a0, $a0, 1428
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88589C8 - j          0x08858298
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589CC - lw         $a0, 128($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88589D0 - jal        0x08850590
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589D4 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88589D8 - bne        $v0, $zr, 0x08858268
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589DC - sw         $v0, 736($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88589E0 - jal        0x08A7D06C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589E8 - addiu      $s0, $v0, -4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589EC - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589F0 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88589F4 - jal        0x08A7D27C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589F8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88589FC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A00 - addu       $v1, $sp, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A04 - addiu      $v0, $v0, 1516
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A08 - lwl        $a1, 3($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A0C - lwr        $a1, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A10 - swl        $a1, 3($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A14 - swr        $a1, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858A18 - jal        0x08850358
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A1C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858A20 - jal        0x088504D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A24 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858A28 - j          0x08858268
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858A2C - sw         $v0, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88505EC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88505EC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505F0 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505F4 - lb         $v0, 19609($v1)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8850590
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850590 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850594 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850598 - sw         $ra, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885059C - jal        0x088505DC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505A0 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88505A4 - beq        $v0, $zr, 0x088505C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505A8 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505AC - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88505B0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88505B4 - lw         $ra, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505B8 - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505BC - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505C0 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88505C4 - jal        0x088505EC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505C8 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88505CC - beq        $v0, $zr, 0x088505B4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505D0 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88505D4 - j          0x088505B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505D8 - addiu      $s0, $zr, 1 <=> li $s0, 1
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88505DC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88505DC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505E0 - lw         $v0, 19236($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505E4 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88505E8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8850358
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850358 - addiu      $sp, $sp, -272
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885035C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850360 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850364 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850368 - sw         $ra, 264($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885036C - sw         $s1, 260($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850370 - sw         $s0, 256($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850374 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850378 - addiu      $s0, $s0, 19540
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885037C - jal        0x0884DF38
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850380 - sb         $zr, 19609($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850384 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850388 - addiu      $s1, $v0, 19276
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885038C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850390 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850394 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850398 - jal        0x0884CBF4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885039C - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503A0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88503A4 - jal        0x08A7CFD4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503AC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503B0 - lb         $v0, 19608($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503B4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503BC - addiu      $a0, $a0, -1608
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503C0 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88503C4 - bne        $v0, $zr, 0x08850444
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503C8 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88503CC - jal        0x0884CC38
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503D0 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503D4 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503D8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88503DC - jal        0x0884E9AC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503E0 - sw         $v0, 19604($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503E4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503E8 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503EC - addiu      $a2, $v0, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503F0 - sw         $v0, 19236($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503F4 - addiu      $a0, $a0, 19240
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88503F8 - beq        $a1, $zr, 0x08850430
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88503FC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850400 - lw         $v0, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850404 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850408 - sw         $a2, 19532($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885040C - sll        $v0, $v0, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850410 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850414 - addiu      $v0, $v0, 19
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850418 - and        $v0, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885041C - addu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850420 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850424 - jal        0x0884DC90
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850428 - sw         $v0, 19536($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885042C - lw         $v0, 19236($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850430 - lw         $ra, 264($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850434 - lw         $s1, 260($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850438 - lw         $s0, 256($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885043C - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850440 - addiu      $sp, $sp, 272
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850444 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850448 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885044C - j          0x088503CC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850450 - nop
14:03:43 DEBUG compiler - idle0 - Compiling _S1_2_8000000
14:03:43 DEBUG compiler - idle0 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:43 DEBUG compiler - idle0 - CodeInstruction.compile    0x8000004 - syscall    0x044CB [sceKernelDelayThread]
14:03:43 DEBUG compiler - idle0 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
14:03:43 DEBUG compiler - idle0 - CodeInstruction.compile    0x800000C - nop
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88504D8
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88504D8 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504DC - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504E0 - lw         $v0, 19236($v1)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8857B98
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857B98 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857B9C - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BA0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BA4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BA8 - addiu      $a0, $a0, 1260
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BAC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BB0 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BB4 - sw         $ra, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8857BB8 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BBC - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BC0 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BC4 - addiu      $a0, $a0, 1276
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8857BC8 - beq        $s0, $zr, 0x08857C10
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BCC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BD0 - lw         $v0, 20024($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BD4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BD8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8857BDC - beq        $v0, $zr, 0x08857C00
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BE0 - addiu      $a0, $a0, 1304
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857BE4 - jalr       $ra, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BE8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8857BEC - lw         $ra, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BF0 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BF4 - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BF8 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857BFC - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8857C00 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857C04 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8857C08 - j          0x08857BE4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857C0C - lw         $v0, 20024($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8857C10 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857C14 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8857C18 - j          0x08857BEC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8857C1C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_88568C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88568C0 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88568C4 - sw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88568C8 - jal        0x0884E9AC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88568CC - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88568D0 - lw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88568D4 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88568D8 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885068C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885068C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850690 - lw         $a1, 19532($a3)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850694 - lui        $a2, 0x08AC <=> li $a2, 0x08AC0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850698 - lw         $v0, 19536($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885069C - lw         $v1, 0($a1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506A0 - addiu      $a0, $zr, -16 <=> li $a0, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506A4 - addiu      $a1, $a1, 4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506A8 - addiu      $v1, $v1, 15
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506AC - and        $v1, $v1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506B0 - addu       $v1, $v0, $v1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506B4 - sw         $v1, 19536($a2)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506B8 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88506BC - sw         $a1, 19532($a3)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_885AF54
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AF54 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AF58 - sw         $v0, 60($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AF5C - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AF60 - sw         $zr, 20($a0)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_89724D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89724D4 - addiu      $sp, $sp, -16
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89724D8 - sw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89724DC - andi       $a3, $a3, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89724E0 - jal        0x08973770
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89724E4 - lw         $a0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89724E8 - lw         $ra, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89724EC - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89724F0 - addiu      $sp, $sp, 16
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8973770
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973770 - addiu      $sp, $sp, -32
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973774 - sw         $s3, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973778 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897377C - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973780 - sw         $s4, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973784 - andi       $s4, $a3, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973788 - sw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897378C - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973790 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973794 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973798 - sw         $ra, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897379C - jal        0x0897325C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737A0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89737A4 - beq        $v0, $zr, 0x08973800
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89737AC - jal        0x08850590
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737B0 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89737B4 - bne        $v0, $zr, 0x089737F0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737B8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89737BC - jal        0x08972858
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737C4 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89737C8 - jal        0x08973390
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737CC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737D0 - lw         $ra, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89737D4 - lw         $s4, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737D8 - lw         $s3, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737DC - lw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737E0 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737E4 - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737E8 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737EC - addiu      $sp, $sp, 32
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89737F0 - jal        0x0884E9AC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737F4 - addiu      $a0, $a0, -16764
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89737F8 - j          0x089737BC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89737FC - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8973800 - jal        0x089733B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973804 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973808 - beq        $v0, $zr, 0x08973840
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897380C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973810 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973814 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973818 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897381C - addu       $t1, $s4, $zr <=> move $t1, $s4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973820 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973824 - jal        0x08972D88
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973828 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897382C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973830 - jal        0x08973390
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973834 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973838 - j          0x089737D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897383C - lw         $ra, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973840 - lw         $a1, 0($s1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973844 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973848 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897384C - addiu      $a0, $a0, -16896
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973850 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973854 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973858 - addiu      $a0, $a0, -16868
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897385C - addiu      $a1, $a1, -17192
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973860 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973864 - addiu      $a2, $zr, 549 <=> li $a2, 549
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973868 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897386C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973870 - addiu      $a0, $a0, -17168
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973874 - jal        0x0881CCFC
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973878 - addiu      $a1, $a1, -16836
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x897387C - j          0x0897387C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973880 - nop
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_897325C
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897325C - addiu      $sp, $sp, -48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973260 - sw         $s5, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973264 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973268 - sw         $s4, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897326C - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973270 - sw         $s3, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973274 - sw         $ra, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973278 - sw         $s7, 28($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897327C - sw         $s6, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973280 - sw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973284 - sw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973288 - sw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897328C - lw         $a2, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973290 - blez       $a2, 0x089732D0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973294 - addu       $s3, $zr, $zr <=> li $s3, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973298 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897329C - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89732A0 - lw         $v0, 4($s5)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732A4 - addu       $s0, $v0, $s2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732A8 - lw         $v1, 0($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89732AC - blezl      $v1, 0x089732C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732B0 - addiu      $s3, $s3, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89732B4 - lw         $v0, 4($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89732B8 - beql       $v0, $s6, 0x08973300
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732BC - lw         $v1, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89732C0 - addiu      $s3, $s3, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89732C4 - slt        $v0, $s3, $a2
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89732C8 - bne        $v0, $zr, 0x089732A0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732CC - addiu      $s2, $s2, 36
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89732D0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89732D4 - lw         $ra, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732D8 - lw         $s7, 28($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732DC - lw         $s6, 24($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732E0 - lw         $s5, 20($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732E4 - lw         $s4, 16($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732E8 - lw         $s3, 12($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732EC - lw         $s2, 8($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732F0 - lw         $s1, 4($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732F4 - lw         $s0, 0($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732F8 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89732FC - addiu      $sp, $sp, 48
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973300 - lw         $a1, 0($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973304 - lw         $v0, 20($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973308 - lw         $a0, 16($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897330C - subu       $v1, $v1, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973310 - sra        $v1, $v1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973314 - subu       $v0, $v0, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973318 - sra        $v0, $v0, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x897331C - bnel       $v1, $v0, 0x089732C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973320 - addiu      $s3, $s3, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973324 - addiu      $s7, $zr, 1 <=> li $s7, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973328 - beq        $v1, $zr, 0x08973380
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897332C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973330 - sll        $v0, $s1, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973334 - addu       $v1, $a0, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973338 - lw         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897333C - addu       $v0, $a1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973340 - lw         $a1, 0($v0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973344 - lw         $v1, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973348 - addiu      $s1, $s1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897334C - jal        0x08A7CF60
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973350 - lw         $a0, 0($v1)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973354 - bnel       $v0, $zr, 0x08973380
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973358 - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897335C - lw         $v0, 4($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973360 - lw         $a1, 0($s4)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973364 - subu       $v0, $v0, $a1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973368 - sra        $v0, $v0, 0x0002
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897336C - sltu       $v0, $s1, $v0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973370 - beq        $v0, $zr, 0x08973380
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973374 - nop
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973378 - j          0x08973330
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897337C - lw         $a0, 16($s0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8973380 - beq        $s7, $s6, 0x089732D4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973384 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973388 - j          0x089732C0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897338C - lw         $a2, 0($s5)
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_89733B0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89733B0 - lw         $a3, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89733B4 - blez       $a3, 0x089733E0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733B8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733BC - lw         $a0, 4($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733C0 - lw         $v0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89733C4 - addiu      $a1, $a1, 1
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733C8 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733CC - slt        $v1, $a1, $a3
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89733D0 - blez       $v0, 0x089733E4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733D4 - addiu      $a0, $a0, 36
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89733D8 - bnel       $v1, $zr, 0x089733C4
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733DC - lw         $v0, 0($a0)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89733E0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89733E4 - jr         $ra
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733E8 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:43 DEBUG compiler - KokakuGame - Compiling _S1_2_8972D88
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972D88 - addiu      $sp, $sp, -80
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972D8C - sw         $ra, 68($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972D90 - andi       $a3, $a3, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972D94 - andi       $t0, $t0, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972D98 - sw         $fp, 64($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972D9C - andi       $t1, $t1, 255
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DA0 - sw         $s3, 44($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DA4 - sw         $s2, 40($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DA8 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DAC - sw         $s1, 36($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DB0 - sw         $s0, 32($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DB4 - sw         $s7, 60($sp)
14:03:43 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DB8 - sw         $s6, 56($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DBC - sw         $s5, 52($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DC0 - sw         $s4, 48($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DC4 - lw         $v1, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DC8 - lw         $v0, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DCC - sw         $a1, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DD0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DD4 - subu       $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DD8 - sra        $fp, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DDC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DE0 - sw         $a1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DE4 - sll        $a0, $fp, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DE8 - addiu      $s1, $fp, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DEC - lw         $v1, -3448($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DF0 - sw         $a1, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DF4 - sw         $a2, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DF8 - sw         $a3, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972DFC - sw         $t0, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E00 - sw         $t1, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972E04 - jal        0x0899E654
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E08 - lw         $s7, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E0C - sw         $v0, 28($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E10 - sll        $a0, $fp, 0x0003
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972E14 - jal        0x0899E654
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E18 - addiu      $a0, $a0, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E1C - addiu      $s3, $v0, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E20 - sw         $fp, -4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972E24 - beq        $fp, $zr, 0x08972E74
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E28 - addu       $s0, $s3, $zr <=> move $s0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E2C - addiu      $s4, $zr, -1 <=> li $s4, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972E30 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E34 - lw         $v0, -608($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E38 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E3C - addiu      $v0, $v0, 324
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E40 - lw         $a2, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E44 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E48 - sw         $a2, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E4C - lw         $a1, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E50 - sltu       $v1, $a2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E54 - movz       $a1, $a2, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972E58 - jal        0x0881EB50
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E5C - andi       $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E60 - addiu      $v1, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E64 - sw         $v1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E68 - addiu      $s0, $s0, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8972E6C - bne        $s1, $s4, 0x08972E30
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E70 - sb         $zr, 2($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972E74 - sw         $s3, 12($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972E78 - blez       $fp, 0x08972FF0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E7C - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E80 - addiu      $s3, $s2, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E84 - lw         $a1, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972E88 - sll        $s6, $s5, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E8C - lw         $v1, 12($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E90 - lw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E94 - sll        $s4, $s5, 0x0003
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E98 - addu       $s0, $v1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972E9C - addu       $v0, $v0, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EA0 - lw         $s1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972EA4 - jal        0x08A7D06C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EA8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EAC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EB0 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EB4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EB8 - sltu       $v0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972EBC - bne        $v0, $zr, 0x08972F50
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EC0 - lw         $a0, -608($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EC4 - lw         $a2, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EC8 - addiu      $v0, $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972ECC - sw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972ED0 - addiu      $a1, $a2, -2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972ED4 - addiu      $a3, $a0, 324
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972ED8 - lhu        $v0, -2($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EDC - andi       $a0, $v0, 32767
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EE0 - addu       $v1, $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EE4 - lhu        $v1, 2($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EE8 - andi       $v0, $v1, -32768
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972EEC - beql       $v0, $zr, 0x08972F10
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EF0 - lhu        $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972EF4 - andi       $v0, $v1, 32767
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EF8 - addiu      $v0, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972EFC - addu       $v0, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F00 - sltiu      $v1, $v0, 32512
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972F04 - bnel       $v1, $zr, 0x08972F0C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F08 - sh         $v0, -2($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972F0C - lhu        $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972F10 - lw         $a0, 8($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F14 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F18 - or         $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F1C - sltu       $a0, $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972F20 - beq        $a0, $zr, 0x08972F2C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F24 - sh         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F28 - sw         $a1, 8($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972F2C - lw         $a1, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F30 - lw         $v1, 12($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F34 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F38 - sltu       $v0, $a1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F3C - movn       $a1, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972F40 - jal        0x0881EB50
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F44 - andi       $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F48 - addiu      $v0, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F4C - sw         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972F50 - lw         $a0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972F54 - jal        0x08A7CFD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F58 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F5C - lw         $v1, 12($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F60 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F64 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F68 - addu       $v1, $v1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F6C - lw         $s0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972F70 - jal        0x08973C5C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F74 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972F78 - bne        $v0, $zr, 0x08973040
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F7C - sw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F80 - lw         $a1, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F84 - lw         $a3, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F88 - lw         $t0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F8C - lw         $t1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F90 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972F94 - jal        0x08973D70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F98 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972F9C - sw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FA0 - lw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972FA4 - lw         $s0, 28($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FA8 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FAC - lw         $a1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972FB0 - jal        0x08973F70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FB4 - addu       $s0, $s6, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FB8 - lw         $a1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FBC - lw         $v1, 8($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972FC0 - beq        $a1, $v1, 0x08973020
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FC4 - sw         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972FC8 - beq        $a1, $zr, 0x08972FDC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FCC - addiu      $v0, $a1, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FD0 - lw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FD4 - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FD8 - addiu      $v0, $a1, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972FDC - sw         $v0, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FE0 - addiu      $s5, $s5, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972FE4 - slt        $v0, $s5, $fp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8972FE8 - bne        $v0, $zr, 0x08972E88
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FEC - lw         $a1, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972FF0 - lw         $ra, 68($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FF4 - lw         $fp, 64($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FF8 - lw         $s7, 60($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972FFC - lw         $s6, 56($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973000 - lw         $s5, 52($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973004 - lw         $s4, 48($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973008 - lw         $s3, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897300C - lw         $s2, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973010 - lw         $s1, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973014 - lw         $s0, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973018 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897301C - addiu      $sp, $sp, 80
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973020 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973024 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973028 - addiu      $a3, $sp, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897302C - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973030 - jal        0x08973884
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973034 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973038 - j          0x08972FE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897303C - addiu      $s5, $s5, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8973040 - jal        0x08973A20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973044 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973048 - j          0x08972FA4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897304C - lw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973C5C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973C5C - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C60 - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C64 - addu       $s5, $a2, $zr <=> move $s5, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C68 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C6C - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C70 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C74 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C78 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C7C - sw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C80 - sw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C84 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C88 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C8C - lw         $a3, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973C90 - blez       $a3, 0x08973CCC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C94 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C98 - addiu      $s6, $zr, -1 <=> li $s6, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973C9C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973CA0 - lw         $v0, 8($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CA4 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CA8 - addu       $s0, $v0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CAC - lw         $v1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CB0 - lw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973CB4 - bne        $v0, $zr, 0x08973CFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CB8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973CBC - addiu      $s2, $s2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CC0 - slt        $v0, $s2, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973CC4 - bne        $v0, $zr, 0x08973CA0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CC8 - addiu      $s1, $s1, 12
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973CCC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CD0 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973CD4 - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973CD8 - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CDC - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CE0 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CE4 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CE8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CEC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CF0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CF4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973CF8 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8973CFC - jal        0x08A7CF60
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D00 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973D04 - beq        $v0, $zr, 0x08973D14
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D08 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973D0C - j          0x08973CBC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D10 - lw         $a3, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8973D14 - beq        $s5, $s6, 0x08973CD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D18 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D1C - lw         $v1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D20 - lw         $v0, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973D24 - bnel       $v0, $s5, 0x08973CBC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D28 - lw         $a3, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8973D2C - j          0x08973CD8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D30 - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973D70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973D70 - addiu      $sp, $sp, -48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D74 - sw         $fp, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D78 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D7C - addu       $fp, $a0, $zr <=> move $fp, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D80 - sw         $s7, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D84 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D88 - addu       $s7, $a1, $zr <=> move $s7, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D8C - sw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D90 - addiu      $a1, $zr, 46 <=> li $a1, 46
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D94 - andi       $s6, $t1, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D98 - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D9C - andi       $s5, $t0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DA0 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DA4 - andi       $s4, $a3, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DA8 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DAC - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DB0 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DB4 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DB8 - sw         $ra, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DBC - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DC0 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DC4 - lw         $v1, -3448($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973DC8 - jal        0x08A7CE60
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DCC - lw         $s0, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973DD0 - bne        $v0, $zr, 0x08973F60
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DD4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973DD8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973DDC - jal        0x08974430
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DE0 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973DE4 - beq        $v0, $zr, 0x08973F3C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DE8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973DEC - jal        0x0897428C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DF0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973DF4 - lw         $a3, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973DF8 - bne        $a3, $zr, 0x08973EB4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973DFC - addiu      $s4, $s1, 152
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E00 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E04 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8973E08 - jal        0x08973D34
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E0C - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973E10 - beq        $v0, $zr, 0x08973E70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E14 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E18 - lw         $v0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E1C - addiu      $v1, $s1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E20 - sw         $s1, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E24 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E28 - sw         $s2, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E2C - sw         $s3, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E30 - sw         $v1, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973E34 - jal        0x08973A20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E38 - sw         $s4, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E3C - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E40 - lw         $ra, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E44 - lw         $fp, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E48 - lw         $s7, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E4C - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E50 - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E54 - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E58 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E5C - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E60 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E64 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E68 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E6C - addiu      $sp, $sp, 48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973E70 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E74 - addiu      $a0, $a0, -16496
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973E78 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E7C - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E80 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E84 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E88 - addiu      $a0, $a0, -16464
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E8C - addiu      $a1, $a1, -16624
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973E90 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E94 - addiu      $a2, $zr, 246 <=> li $a2, 246
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E98 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973E9C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EA0 - addiu      $a0, $a0, -16600
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973EA4 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EA8 - addiu      $a1, $a1, -16432
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8973EAC - j          0x08973EAC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EB0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973EB4 - sltu       $v0, $s2, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973EB8 - bne        $v0, $zr, 0x08973E08
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EBC - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EC0 - addiu      $a0, $a0, -16368
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EC4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EC8 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973ECC - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973ED0 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973ED4 - lw         $v1, -3428($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973ED8 - slti       $v1, $v1, 100
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973EDC - bne        $v1, $zr, 0x08973EEC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EE0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8973EE4 - j          0x08973E08
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EE8 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973EEC - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EF0 - addiu      $a0, $a0, -16652
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EF4 - addiu      $a1, $a1, -16624
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973EF8 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973EFC - addiu      $a2, $zr, 234 <=> li $a2, 234
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F00 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F04 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F08 - addiu      $a0, $a0, -16600
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973F0C - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F10 - addiu      $a1, $a1, -16336
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F14 - lw         $v1, -3428($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F18 - addiu      $v1, $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F1C - slti       $v0, $v1, 100
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973F20 - bne        $v0, $zr, 0x08973EE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F24 - sw         $v1, -3428($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F28 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973F2C - jal        0x0881CE6C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F30 - addiu      $a0, $a0, -16540
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973F34 - j          0x08973E08
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F38 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973F3C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F40 - addu       $a1, $s7, $zr <=> move $a1, $s7
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F44 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F48 - addu       $t0, $s5, $zr <=> move $t0, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F4C - addu       $t1, $s6, $zr <=> move $t1, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973F50 - jal        0x08974534
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F54 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973F58 - j          0x08973DF4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F5C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8973F60 - jal        0x08A790F8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F64 - addiu      $a0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973F68 - j          0x08973DD8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F6C - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8974430
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974430 - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974434 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974438 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897443C - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974440 - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974444 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974448 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897444C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974450 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974454 - sw         $ra, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974458 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897445C - jal        0x08974094
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974460 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974464 - lw         $a1, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8974468 - blez       $a1, 0x08974498
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897446C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974470 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974474 - lw         $v0, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974478 - addu       $s0, $v0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897447C - lw         $v1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8974480 - bne        $v1, $zr, 0x089744C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974484 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974488 - addiu      $s2, $s2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897448C - slt        $v0, $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974490 - bne        $v0, $zr, 0x08974474
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974494 - addiu      $s1, $s1, 168
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974498 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897449C - lw         $ra, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89744A0 - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744A4 - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744A8 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744AC - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744B0 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744B4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744B8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744BC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744C0 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89744C4 - jal        0x08974094
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744C8 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744CC - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89744D0 - beq        $s4, $v0, 0x089744E0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744D4 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89744D8 - j          0x08974488
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744DC - lw         $a1, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89744E0 - jal        0x08A7D160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744E4 - lw         $a0, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89744E8 - bne        $v0, $zr, 0x089744D8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744EC - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89744F0 - j          0x089744A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89744F4 - lw         $ra, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8974094
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974094 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974098 - addiu      $a1, $zr, 47 <=> li $a1, 47
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897409C - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740A0 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89740A4 - jal        0x08A7D404
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740AC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89740B0 - beq        $v0, $zr, 0x089740F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740B4 - addiu      $a1, $zr, 92 <=> li $a1, 92
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89740B8 - addiu      $a0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89740BC - jal        0x08A7D404
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740C0 - addiu      $a1, $zr, 46 <=> li $a1, 46
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740C4 - subu       $v1, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89740C8 - beq        $v0, $zr, 0x089740E4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740CC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89740D0 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740D4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740D8 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740DC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740E0 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89740E4 - jal        0x08A7D06C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740E8 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89740EC - j          0x089740D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740F0 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89740F4 - jal        0x08A7D404
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89740F8 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89740FC - bne        $v0, $zr, 0x089740B8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974100 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974104 - j          0x089740BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974108 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8974534
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974534 - addiu      $sp, $sp, -288
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974538 - sw         $s6, 280($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897453C - andi       $s6, $t1, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974540 - sw         $s5, 276($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974544 - andi       $s5, $t0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974548 - sw         $s4, 272($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897454C - andi       $s4, $a3, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974550 - sw         $s2, 264($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974554 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974558 - sw         $s1, 260($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897455C - sw         $s0, 256($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974560 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974564 - sw         $ra, 284($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974568 - jal        0x089744F8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897456C - sw         $s3, 268($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8974570 - beq        $v0, $zr, 0x089748A4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974574 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974578 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897457C - jal        0x0897416C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974580 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974584 - jal        0x08A7D06C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974588 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897458C - lw         $a0, 12($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974590 - jal        0x08A7D06C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974594 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974598 - addu       $s0, $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897459C - sltiu      $s0, $s0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89745A0 - beql       $s0, $zr, 0x08974860
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745A4 - lw         $a2, 12($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89745A8 - beq        $s4, $zr, 0x08974854
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745AC - lw         $a3, 12($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745B0 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745B4 - addiu      $a1, $a1, -16172
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89745B8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89745BC - jal        0x08A7C9DC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745C0 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89745C4 - jal        0x08850590
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745C8 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745CC - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89745D0 - jal        0x0884E5A4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745D4 - addu       $s3, $v0, $zr <=> move $s3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89745D8 - bne        $v0, $zr, 0x08974624
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745DC - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745E0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745E4 - addiu      $a0, $a0, -16160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89745E8 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745EC - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745F0 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745F4 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745F8 - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89745FC - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974600 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974604 - addiu      $a2, $zr, 375 <=> li $a2, 375
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974608 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897460C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974610 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974614 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974618 - addiu      $a1, $a1, -16144
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x897461C - j          0x0897461C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974620 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8974624 - jal        0x0884E9AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974628 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897462C - beq        $v0, $zr, 0x08974810
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974630 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8974634 - bne        $s5, $zr, 0x089747D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974638 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x897463C - beq        $s4, $zr, 0x08974764
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974640 - sw         $s0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974644 - addiu      $s3, $s1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974648 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897464C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974650 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974654 - jal        0x08A0AB5C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974658 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897465C - beq        $v0, $zr, 0x089746A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974660 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974664 - lw         $a1, 12($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974668 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897466C - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974670 - addiu      $a0, $a0, -16076
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974674 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974678 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897467C - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974680 - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974684 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974688 - addiu      $a2, $zr, 411 <=> li $a2, 411
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897468C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974690 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974694 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974698 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897469C - addiu      $a1, $a1, -16048
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89746A0 - j          0x089746A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746A4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89746A8 - jal        0x08850590
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746AC - sw         $v0, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89746B0 - beq        $v0, $zr, 0x08974754
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746B4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89746B8 - bne        $s4, $zr, 0x089746D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746BC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746C0 - lw         $v0, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89746C4 - bnel       $v0, $zr, 0x08974708
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746C8 - lw         $a1, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89746CC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89746D0 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746D4 - sb         $s6, 119($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746D8 - sb         $v1, 120($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746DC - sb         $v1, 121($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746E0 - lw         $ra, 284($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746E4 - lw         $s6, 280($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746E8 - lw         $s5, 276($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746EC - lw         $s4, 272($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746F0 - lw         $s3, 268($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746F4 - lw         $s2, 264($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746F8 - lw         $s1, 260($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89746FC - lw         $s0, 256($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974700 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974704 - addiu      $sp, $sp, 288
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974708 - addiu      $a0, $s1, 152
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897470C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974710 - jal        0x08A0B16C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974714 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974718 - beq        $v0, $zr, 0x089746D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897471C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974720 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974724 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974728 - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897472C - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974730 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974734 - addiu      $a2, $zr, 450 <=> li $a2, 450
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974738 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897473C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974740 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974744 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974748 - addiu      $a1, $a1, -15976
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x897474C - j          0x0897474C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974750 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8974754 - jal        0x0885183C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974758 - lw         $a0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x897475C - j          0x089746B8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974760 - sw         $zr, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974764 - addiu      $s3, $s1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974768 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897476C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974770 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974774 - jal        0x08A0ACF0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974778 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897477C - beq        $v0, $zr, 0x089747C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974780 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974784 - lw         $a1, 12($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974788 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897478C - addiu      $a0, $a0, -15900
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974790 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974794 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974798 - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897479C - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89747A0 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747A4 - addiu      $a2, $zr, 426 <=> li $a2, 426
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747A8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747AC - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747B0 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89747B4 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747B8 - addiu      $a1, $a1, -15860
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89747BC - j          0x089747BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747C0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89747C4 - jal        0x08973F80
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747C8 - lw         $a0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89747CC - j          0x089746B8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747D0 - sw         $v0, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89747D4 - lw         $v1, -3188($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747D8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89747DC - jal        0x0896E8F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747E0 - lw         $a0, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89747E4 - beq        $v0, $zr, 0x0897463C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747EC - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89747F0 - jal        0x08A7A2C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747F4 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89747F8 - bne        $s3, $zr, 0x0897463C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89747FC - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974800 - jal        0x0885183C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974804 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974808 - j          0x0897463C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897480C - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974810 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974814 - addiu      $a0, $a0, -16160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974818 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897481C - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974820 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974824 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974828 - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897482C - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974830 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974834 - addiu      $a2, $zr, 382 <=> li $a2, 382
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974838 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897483C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974840 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974844 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974848 - addiu      $a1, $a1, -15788
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x897484C - j          0x0897484C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974850 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974854 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974858 - j          0x089745B8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897485C - addiu      $a1, $a1, -15716
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974860 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974864 - addiu      $a0, $a0, -15704
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974868 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897486C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974870 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974874 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974878 - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897487C - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974880 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974884 - addiu      $a2, $zr, 355 <=> li $a2, 355
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974888 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897488C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974890 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974894 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974898 - addiu      $a1, $a1, -15680
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x897489C - j          0x0897489C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748A0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89748A4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748A8 - addiu      $a0, $a0, -15596
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89748AC - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748B4 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748B8 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748BC - addiu      $a0, $a0, -16256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748C0 - addiu      $a1, $a1, -16224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89748C4 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748C8 - addiu      $a2, $zr, 342 <=> li $a2, 342
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748CC - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748D0 - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748D4 - addiu      $a0, $a0, -16204
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89748D8 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748DC - addiu      $a1, $a1, -15576
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89748E0 - j          0x089748E0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89748E4 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_89744F8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89744F8 - lw         $a3, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89744FC - blez       $a3, 0x08974528
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974500 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974504 - lw         $a0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974508 - lw         $v0, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897450C - addiu      $a1, $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974510 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974514 - slt        $v1, $a1, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8974518 - beq        $v0, $zr, 0x0897452C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897451C - addiu      $a0, $a0, 168
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8974520 - bnel       $v1, $zr, 0x0897450C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974524 - lw         $v0, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8974528 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897452C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974530 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_897416C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897416C - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974170 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974174 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974178 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897417C - sw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974180 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974184 - sw         $zr, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974188 - sw         $zr, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897418C - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974190 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8974194 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8974198 - jal        0x08974094
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897419C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741A0 - addiu      $a0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89741A4 - jal        0x0899E654
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741A8 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741AC - sw         $v0, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741B0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741B4 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89741B8 - jal        0x08A7D27C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741C0 - lw         $v1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741C4 - addiu      $a0, $s0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741C8 - addiu      $s0, $s0, 152
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741CC - addu       $v1, $v1, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89741D0 - jal        0x08A0AAF4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741D4 - sb         $zr, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89741D8 - jal        0x08A0B428
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741E0 - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741E4 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741E8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741EC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741F0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89741F4 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AAF4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AAF4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AAF8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AAFC - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0AB00 - jal        0x08A7A700
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB04 - addiu      $a2, $zr, 136 <=> li $a2, 136
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB08 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB0C - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB10 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB14 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0B428
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0B428 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B42C - sw         $zr, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B430 - sw         $zr, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B434 - sw         $zr, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B438 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B43C - sw         $zr, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8850634
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850634 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850638 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885063C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850640 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850644 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850648 - lw         $a1, 19532($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885064C - lb         $v0, 19608($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850650 - lw         $s0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850654 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850658 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885065C - addiu      $a0, $a0, -1492
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850660 - bne        $v0, $zr, 0x0885067C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850664 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850668 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885066C - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850670 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850674 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850678 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885067C - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850680 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850684 - j          0x0885066C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850688 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AB5C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AB5C - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB60 - sw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB64 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB68 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB6C - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB70 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB74 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB78 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB7C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB80 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0AB84 - jal        0x08A0AB18
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB88 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0AB8C - jal        0x08A5BEFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB90 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0AB94 - beq        $v0, $zr, 0x08A0ACE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB98 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB9C - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABA0 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABA4 - addu       $a3, $s4, $zr <=> move $a3, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0ABA8 - jal        0x08A5C1F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABAC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0ABB0 - bne        $v0, $zr, 0x08A0ABEC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABB4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABB8 - sb         $zr, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0ABBC - jal        0x08A5C024
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABC0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABC4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0ABC8 - lw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABCC - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABD0 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABD4 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABD8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABDC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABE0 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABE4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABE8 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0ABEC - jal        0x08A5C710
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABF0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABF4 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0ABF8 - jal        0x08A5C724
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABFC - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC00 - lhu        $v1, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC04 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC08 - sltiu      $v0, $v1, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0AC0C - beq        $v0, $zr, 0x08A0AC3C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC10 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC14 - sll        $v0, $v1, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC18 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC1C - addiu      $v1, $v1, -23556
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC20 - addu       $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC24 - lw         $a0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC28 - jr         $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC2C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AC3C - sb         $v0, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC40 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC44 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC48 - sw         $s1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC4C - sb         $zr, 117($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC50 - lhu        $v1, 42($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC54 - sb         $v0, 121($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC58 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC5C - sltiu      $v1, $v1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC60 - movz       $v0, $zr, $v1 <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC64 - addiu      $v0, $v0, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC68 - sb         $v0, 120($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC6C - lbu        $v1, 42($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC70 - sb         $zr, 125($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC74 - sb         $v1, 124($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC78 - sw         $zr, 128($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0AC7C - jal        0x08A5C710
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC80 - sw         $zr, 132($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC84 - lhu        $a0, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC88 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC8C - sh         $a0, 112($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC90 - lhu        $v1, 10($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0AC94 - j          0x08A0ABC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC98 - sh         $v1, 114($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0ACE4 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0ACE8 - j          0x08A0ABC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACEC - sb         $zr, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0AB18
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AB18 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB1C - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB20 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB24 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB28 - lbu        $v1, 116($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0AB2C - beq        $v1, $v0, 0x08A0AB4C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB30 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB34 - sb         $zr, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AB38 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB3C - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB40 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB44 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB48 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A0AB4C - jal        0x08A5C024
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB50 - lw         $a0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0AB54 - j          0x08A0AB38
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AB58 - sb         $zr, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5BEFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BEFC - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF00 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF04 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF08 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF0C - sw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5BF10 - jal        0x08A5BE44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF14 - addiu      $a0, $zr, 140 <=> li $a0, 140
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF18 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF1C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5BF20 - beq        $s0, $zr, 0x08A5C000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF24 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF28 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF2C - lwc1       $f1, -8040($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF30 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF34 - sw         $v0, 92($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF38 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF3C - addiu      $v1, $zr, 255 <=> li $v1, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF40 - lwc1       $f0, -8036($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF44 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF48 - sw         $v1, 104($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF4C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF50 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF54 - swc1       $f0, 48($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF58 - lwc1       $f0, -8032($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF5C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF60 - swc1       $f1, 44($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF64 - swc1       $f0, 52($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF68 - lwc1       $f0, -8028($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF6C - addiu      $v0, $zr, 7 <=> li $v0, 7
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF70 - sw         $a2, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF74 - swc1       $f0, 56($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF78 - swc1       $f1, 40($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF7C - sw         $a2, 112($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF80 - sw         $zr, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF84 - sw         $zr, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF88 - sw         $zr, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF8C - sw         $zr, 16($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF90 - sw         $zr, 20($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF94 - sw         $zr, 24($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF98 - sw         $zr, 28($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BF9C - sw         $zr, 32($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFA0 - sw         $zr, 36($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFA4 - sw         $zr, 60($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFA8 - sw         $zr, 64($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFAC - sw         $zr, 68($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFB0 - sw         $zr, 72($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFB4 - sw         $zr, 76($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFB8 - sw         $zr, 80($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFBC - sw         $zr, 84($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFC0 - sw         $zr, 88($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFC4 - sw         $zr, 96($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFC8 - sw         $zr, 100($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFCC - sw         $zr, 108($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFD0 - sw         $zr, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFD4 - sw         $a2, 124($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFD8 - sw         $v0, 128($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFDC - sw         $a2, 120($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFE0 - sw         $zr, 132($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5BFE4 - beq        $s1, $zr, 0x08A5BFFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFE8 - sw         $zr, 136($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5BFEC - jal        0x08A5C2EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFF0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5BFF4 - beq        $v0, $zr, 0x08A5C014
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BFF8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BFFC - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C000 - lw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C004 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C008 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C00C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C010 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C014 - jal        0x08A5C024
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C018 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C01C - j          0x08A5C000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C020 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5BE44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BE44 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE48 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5BE4C - beq        $a0, $zr, 0x08A5BE68
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE50 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE54 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE58 - lw         $v0, 9692($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE5C - jalr       $ra, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE60 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE64 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BE68 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE6C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE70 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE74 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_89722F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89722F0 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89722F4 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89722F8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89722FC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972300 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972304 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972308 - lw         $v1, -3188($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897230C - jal        0x0896E8F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972310 - lw         $a0, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972314 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8972318 - beq        $v0, $zr, 0x08972334
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897231C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972320 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972324 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972328 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897232C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972330 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8972334 - jal        0x08851524
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972338 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x897233C - j          0x08972320
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972340 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_896E8F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E8F4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8F8 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E8FC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E900 - addiu      $v1, $a1, 15
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E904 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E908 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E90C - and        $a1, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E910 - lw         $a0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E914 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E918 - bltz       $a0, 0x0896E948
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E91C - slt        $a2, $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E920 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E924 - subu       $a0, $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E928 - addu       $v1, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E92C - bne        $a2, $zr, 0x0896E95C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E930 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E934 - lw         $v0, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E938 - sw         $a0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E93C - addiu      $v0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E940 - sw         $v1, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E944 - sw         $v0, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E948 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E94C - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E950 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E954 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E958 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x896E95C - lbu        $v0, 16($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E960 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x896E964 - bne        $v0, $zr, 0x0896E978
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E968 - addiu      $a0, $a0, -18808
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E96C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x896E970 - j          0x0896E948
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E974 - sb         $zr, 16($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x896E978 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E97C - lw         $a1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x896E980 - j          0x0896E970
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x896E984 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5C1F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C1F0 - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C1F4 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C1F8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C1FC - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C200 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C204 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C208 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C20C - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C210 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C214 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C218 - beq        $a0, $zr, 0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C21C - sw         $ra, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C220 - slti       $v1, $a2, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C224 - sltiu      $v0, $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C228 - or         $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C22C - bne        $v0, $zr, 0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C230 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C234 - lw         $v1, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C238 - lui        $v0, 0x2E47 <=> li $v0, 0x2E470000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C23C - ori        $v0, $v0, 18765
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C240 - beq        $v1, $v0, 0x08A5C2AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C244 - lui        $v0, 0x324D <=> li $v0, 0x324D0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C248 - ori        $v0, $v0, 18772
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C24C - beq        $v1, $v0, 0x08A5C29C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C250 - addiu      $v0, $zr, 19778 <=> li $v0, 19778
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C254 - andi       $v1, $v1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C258 - beq        $v1, $v0, 0x08A5C28C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C25C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C260 - jal        0x08A5E8A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C264 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C268 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C26C - lw         $ra, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C270 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C274 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C278 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C27C - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C280 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C284 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C288 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C28C - jal        0x08A5DE50
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C290 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C294 - j          0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C298 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C29C - jal        0x08A5EE68
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2A0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C2A4 - j          0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2A8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C2AC - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C2B0 - jal        0x08A5F364
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2B4 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C2B8 - beq        $v0, $zr, 0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2BC - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2C4 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C2C8 - jal        0x08A5F3F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2CC - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C2D0 - beq        $v0, $zr, 0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2D4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2D8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C2DC - jal        0x08A5C2EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2E0 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C2E4 - j          0x08A5C26C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2E8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5F364
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F364 - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F368 - sltiu      $a1, $a1, 31
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F36C - beq        $a0, $zr, 0x08A5F390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F370 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F374 - lui        $v1, 0x2E47 <=> li $v1, 0x2E470000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F378 - bne        $a1, $zr, 0x08A5F390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F37C - ori        $v1, $v1, 18765
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F380 - lw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F384 - lui        $a1, 0x312E <=> li $a1, 0x312E0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F388 - beq        $v0, $v1, 0x08A5F398
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F38C - ori        $a1, $a1, 12336
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F390 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F394 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F398 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F39C - lui        $v1, 0x0050 <=> li $v1, 0x00500000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F3A0 - bne        $v0, $a1, 0x08A5F390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3A4 - ori        $v1, $v1, 21328
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3A8 - lw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3AC - xor        $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F3B0 - j          0x08A5F390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3B4 - sltiu      $a2, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5F3F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F3F0 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3F4 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3F8 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F3FC - addiu      $a0, $a0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F400 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F404 - beq        $v0, $zr, 0x08A5F418
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F408 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5F40C - jal        0x08A5F474
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F410 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F414 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F418 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F41C - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F420 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F424 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5F474
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F474 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F478 - lw         $v1, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F47C - addu       $a3, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F480 - addu       $a0, $a0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F484 - sltu       $v0, $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F488 - beq        $v0, $zr, 0x08A5F4BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F48C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F490 - addiu      $t0, $zr, -1 <=> li $t0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5F494 - beql       $a1, $zr, 0x08A5F4C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F498 - addiu      $a2, $a2, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F49C - lhu        $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F4A0 - beql       $v0, $a1, 0x08A5F4C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4A4 - addiu      $a2, $a2, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F4A8 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4AC - addu       $a0, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4B0 - sltu       $v1, $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F4B4 - bne        $v1, $zr, 0x08A5F494
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4B8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F4BC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4C0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5F4C4 - bne        $a2, $t0, 0x08A5F4A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4C8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F4CC - j          0x08A5F4BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F4D0 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5C2EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C2EC - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2F0 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2F4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2F8 - addu       $s4, $a0, $zr <=> move $s4, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C2FC - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C300 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C304 - sw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C308 - sw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C30C - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C310 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C314 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C318 - beq        $a0, $zr, 0x08A5C3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C31C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C320 - beq        $a1, $zr, 0x08A5C3D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C324 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C328 - jal        0x08A5C560
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C32C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C330 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C334 - jal        0x08A5F428
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C338 - addiu      $a1, $zr, 6 <=> li $a1, 6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C33C - blezl      $v0, 0x08A5C35C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C340 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C344 - jal        0x08A5BE44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C348 - sll        $a0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C34C - sw         $v0, 84($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C350 - beq        $v0, $zr, 0x08A5C3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C354 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C358 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C35C - lw         $v1, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C360 - addu       $s5, $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C364 - addu       $s0, $s0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C368 - sltu       $v0, $s0, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C36C - beq        $v0, $zr, 0x08A5C3BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C370 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C374 - lw         $v1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C378 - lw         $v0, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C37C - lhu        $a3, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C380 - subu       $s3, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C384 - addiu      $v0, $zr, 5 <=> li $v0, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C388 - beq        $a3, $v0, 0x08A5C4DC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C38C - addu       $s2, $s0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C390 - slti       $v0, $a3, 6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C394 - beq        $v0, $zr, 0x08A5C48C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C398 - addiu      $v0, $zr, 6 <=> li $v0, 6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C39C - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C3A0 - beql       $a3, $v0, 0x08A5C3FC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3A4 - lw         $v0, 16($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C3A8 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C3AC - addu       $s0, $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3B0 - sltu       $v1, $s0, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C3B4 - bnel       $v1, $zr, 0x08A5C378
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3B8 - lw         $v1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C3BC - jal        0x08A5D210
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3C0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C3C4 - jal        0x08A87954 [sceKernelDcacheWritebackAll]
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3C8 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3CC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C3D0 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C3D4 - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3D8 - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3DC - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3E0 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3E4 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3E8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3EC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3F0 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3F4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C3F8 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5C3FC - bnel       $v0, $zr, 0x08A5C3AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C400 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C404 - jal        0x08A5BE78
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C408 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C40C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C410 - beq        $v0, $zr, 0x08A5C3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C414 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C418 - sw         $v0, 16($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C41C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C420 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C424 - jal        0x08A7A2C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C428 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C42C - lhu        $v1, 46($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C430 - lhu        $v0, 42($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C434 - lw         $a0, 24($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C438 - sh         $s6, 2($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C43C - mult       $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C440 - mflo       $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C444 - blez       $a1, 0x08A5C464
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C448 - addu       $v1, $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C44C - lw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C450 - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C454 - addu       $v0, $v0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C458 - sw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C45C - bgtz       $a1, 0x08A5C44C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C460 - addiu      $v1, $v1, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C464 - lhu        $v0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C468 - sltiu      $v0, $v0, 513
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C46C - beq        $v0, $zr, 0x08A5C3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C470 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C474 - lhu        $v0, 10($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C478 - sltiu      $v0, $v0, 513
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C47C - bnel       $v0, $zr, 0x08A5C3AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C480 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5C484 - j          0x08A5C3D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C488 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5C48C - bnel       $a3, $v0, 0x08A5C3AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C490 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C494 - jal        0x08A5BE44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C498 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C49C - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C4A0 - beq        $v0, $zr, 0x08A5C3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4A4 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4A8 - lw         $v0, 88($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4AC - lw         $a0, 84($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4B0 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4B4 - sll        $v1, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4B8 - addu       $v1, $v1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4BC - addiu      $v0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4C0 - sw         $s1, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4C4 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4C8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C4CC - jal        0x08A7A2C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4D0 - sw         $v0, 88($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C4D4 - j          0x08A5C3A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4D8 - sh         $s6, 2($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C4DC - lw         $v0, 20($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C4E0 - bnel       $v0, $zr, 0x08A5C3AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4E4 - lw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C4E8 - jal        0x08A5BE78
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4EC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4F0 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C4F4 - beq        $v0, $zr, 0x08A5C3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4F8 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C4FC - sw         $v0, 20($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C500 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C504 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C508 - jal        0x08A7A2C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C50C - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C510 - lhu        $v1, 46($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C514 - lhu        $v0, 42($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C518 - lw         $a0, 24($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C51C - sh         $s6, 2($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C520 - mult       $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C524 - mflo       $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C528 - blez       $a1, 0x08A5C548
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C52C - addu       $v1, $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C530 - lw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C534 - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C538 - addu       $v0, $v0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C53C - sw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C540 - bgtz       $a1, 0x08A5C530
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C544 - addiu      $v1, $v1, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C548 - lhu        $v0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C54C - sltiu      $v0, $v0, 257
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C550 - bne        $v0, $zr, 0x08A5C3A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C554 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C558 - j          0x08A5C3D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C55C - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5C560
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C560 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C564 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C568 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C56C - sw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C570 - beq        $a0, $zr, 0x08A5C61C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C574 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A5C578 - jal        0x08A5D8FC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C57C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C580 - lw         $a0, 16($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C584 - beql       $a0, $zr, 0x08A5C5A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C588 - lw         $a0, 20($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C58C - lhu        $v0, 2($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C590 - addiu      $v0, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C594 - andi       $v1, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C598 - beq        $v1, $zr, 0x08A5C650
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C59C - sh         $v0, 2($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5A0 - sw         $zr, 16($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C5A4 - lw         $a0, 20($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5C5A8 - beql       $a0, $zr, 0x08A5C5CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5AC - lw         $a2, 88($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C5B0 - lhu        $v0, 2($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5B4 - addiu      $v0, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5B8 - andi       $v1, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C5BC - beq        $v1, $zr, 0x08A5C640
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5C0 - sh         $v0, 2($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5C4 - sw         $zr, 20($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C5C8 - lw         $a2, 88($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5C5CC - blez       $a2, 0x08A5C60C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5D0 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5D4 - lw         $v1, 84($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C5D8 - sll        $v0, $s0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5DC - addiu      $s0, $s0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5E0 - addu       $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5E4 - lw         $a1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5E8 - lhu        $v1, 2($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5EC - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5F0 - addiu      $v1, $v1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5F4 - andi       $v0, $v1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5C5F8 - beq        $v0, $zr, 0x08A5C630
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C5FC - sh         $v1, 2($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C600 - slt        $v0, $s0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C604 - bnel       $v0, $zr, 0x08A5C5D8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C608 - lw         $v1, 84($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C60C - jal        0x08A5BEAC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C610 - lw         $a0, 84($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C614 - sw         $zr, 88($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C618 - sw         $zr, 84($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C61C - lw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C620 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C624 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C628 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C62C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C630 - jal        0x08A5BEAC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C634 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C638 - j          0x08A5C600
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C63C - lw         $a2, 88($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C640 - jal        0x08A5BED4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C644 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C648 - j          0x08A5C5C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C64C - sw         $zr, 20($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5C650 - jal        0x08A5BED4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C654 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5C658 - j          0x08A5C5A4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C65C - sw         $zr, 16($s1)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5D8FC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile 0x8A5D8FC - nop[03E00008,00000000]()
14:03:44 DEBUG compiler - KokakuGame - Replacing CodeBlock at 0x08A5D8FC (08A5D8FC-0x08A5D900, length 2) by nop[03E00008,00000000]()
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5BEAC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BEAC - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5BEB0 - beq        $a0, $zr, 0x08A5BEC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEB4 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEB8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEBC - lw         $v1, 9696($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEC0 - jalr       $ra, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEC4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BEC8 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BECC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BED0 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5F428
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F428 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F42C - lw         $v1, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F430 - addu       $a3, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F434 - addu       $a0, $a0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F438 - sltu       $v0, $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F43C - beq        $v0, $zr, 0x08A5F46C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F440 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5F444 - beql       $a1, $zr, 0x08A5F458
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F448 - addiu      $a2, $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F44C - lhu        $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5F450 - beql       $v0, $a1, 0x08A5F458
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F454 - addiu      $a2, $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F458 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F45C - addu       $a0, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F460 - sltu       $v1, $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5F464 - bne        $v1, $zr, 0x08A5F444
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F468 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5F46C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5F470 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5BE78
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BE78 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE7C - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5BE80 - beq        $a0, $zr, 0x08A5BE9C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE84 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE88 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE8C - lw         $v0, 9700($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE90 - jalr       $ra, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE94 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BE98 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5BE9C - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEA0 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEA4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5BEA8 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5D210
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D210 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D214 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D218 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D21C - lw         $a2, 16($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D220 - beq        $a2, $zr, 0x08A5D31C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D224 - sw         $zr, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D228 - lhu        $v0, 42($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D22C - sltiu      $v0, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D230 - bnel       $v0, $zr, 0x08A5D244
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D234 - lhu        $v0, 46($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D238 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D23C - sw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D240 - lhu        $v0, 46($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D244 - sltiu      $v0, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D248 - bnel       $v0, $zr, 0x08A5D260
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D24C - lhu        $t1, 8($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D250 - lw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D254 - ori        $v0, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D258 - sw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D25C - lhu        $t1, 8($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D260 - lhu        $t0, 10($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D264 - addiu      $a1, $zr, 32 <=> li $a1, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D268 - addiu      $v1, $t1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D26C - addiu      $v0, $t0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D270 - clz        $v1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D274 - clz        $v0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D278 - subu       $v0, $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D27C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D280 - subu       $a1, $a1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D284 - sllv       $t2, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D288 - sllv       $a0, $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D28C - xor        $v1, $t1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D290 - xor        $v0, $t0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D294 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D298 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D29C - or         $v1, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D2A0 - beql       $v1, $zr, 0x08A5D2F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2A4 - lhu        $v0, 14($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D2A8 - mtc1       $a0, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2AC - mtc1       $t0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2B0 - lw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2B4 - cvt.s.w    $f3, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2B8 - cvt.s.w    $f1, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2BC - mtc1       $t2, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2C0 - mtc1       $t1, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2C4 - ori        $v0, $v0, 96
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2C8 - cvt.s.w    $f2, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2CC - cvt.s.w    $f0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2D0 - sw         $zr, 32($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2D4 - div.s      $f1, $f1, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2D8 - sw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2DC - sw         $zr, 36($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2E0 - div.s      $f0, $f0, $f3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2E4 - swc1       $f1, 44($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2E8 - swc1       $f0, 40($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2EC - lhu        $v0, 14($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D2F0 - lhu        $v1, 12($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2F4 - sll        $v0, $v0, 0x0003
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D2F8 - div        $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D2FC - beql       $v1, $zr, 0x08A5D304
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D300 - break      0x00007
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D304 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D308 - addiu      $v0, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D30C - addu       $v1, $t1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D310 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D314 - and        $v1, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D318 - sw         $v1, 24($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D31C - lw         $v1, 20($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D320 - beql       $v1, $zr, 0x08A5D390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D324 - lw         $t1, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D328 - lhu        $a0, 42($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D32C - sltiu      $v0, $a0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D330 - bnel       $v0, $zr, 0x08A5D348
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D334 - lhu        $v0, 46($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D338 - lw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D33C - ori        $v0, $v0, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D340 - sw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D344 - lhu        $v0, 46($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D348 - sltiu      $v0, $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D34C - bnel       $v0, $zr, 0x08A5D364
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D350 - lhu        $v0, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D354 - lw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D358 - ori        $v0, $v0, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D35C - sw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D360 - lhu        $v0, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D364 - lhu        $a1, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D368 - srl        $v0, $v0, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D36C - mult       $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D370 - xori       $a1, $a1, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D374 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D378 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D37C - sll        $v1, $v0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D380 - movz       $v0, $v1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D384 - min        $v0, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D388 - sw         $v0, 28($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D38C - lw         $t1, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D390 - andi       $v0, $t1, 10
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D394 - beql       $v0, $zr, 0x08A5D3BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D398 - lw         $t0, 88($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D39C - ori        $v0, $t1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3A0 - sw         $v0, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D3A4 - lw         $a1, 96($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5D3A8 - jal        0x08A5D0C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3AC - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3B0 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3B4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3B8 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5D3BC - blez       $t0, 0x08A5D3A4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3C0 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3C4 - lw         $a0, 84($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3C8 - lw         $v1, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D3CC - addiu      $a2, $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3D0 - slt        $a1, $a2, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3D4 - lhu        $v0, 14($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5D3D8 - bne        $v0, $zr, 0x08A5D39C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3DC - addiu      $a0, $a0, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5D3E0 - bnel       $a1, $zr, 0x08A5D3CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3E4 - lw         $v1, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A5D3E8 - j          0x08A5D3A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D3EC - lw         $a1, 96($a3)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5D0C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D0C8 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0CC - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D0D0 - beq        $a0, $zr, 0x08A5D134
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0D4 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0D8 - lw         $v0, 16($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D0DC - beq        $v0, $zr, 0x08A5D134
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0E0 - sw         $a1, 96($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0E4 - lw         $v1, 36($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D0E8 - beq        $v1, $zr, 0x08A5D140
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0EC - srl        $v0, $v1, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0F0 - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0F4 - xor        $v1, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A5D0F8 - bltz       $a1, 0x08A5D114
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D0FC - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D100 - subu       $v0, $v1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D104 - xor        $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D108 - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5D10C - bgez       $a1, 0x08A5D100
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D110 - addu       $a2, $a2, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D114 - subu       $v0, $v1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D118 - xor        $a2, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D11C - bitrev     $a1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D120 - clz        $a1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D124 - srlv       $a2, $a2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D128 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A5D12C - jal        0x08A5D160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D130 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D134 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D138 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D13C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D140 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A5D144 - j          0x08A5D12C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D148 - addiu      $a2, $zr, 255 <=> li $a2, 255
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5D160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5D160 - beq        $a0, $zr, 0x08A5D174
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D164 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D168 - sw         $a3, 108($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D16C - sw         $a1, 100($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D170 - sw         $a2, 104($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5D174 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5D178 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5C710
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5C710 - beq        $a0, $zr, 0x08A5C71C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C714 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C718 - lw         $v0, 16($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C71C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C720 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A5C724
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A5C724 - beq        $a0, $zr, 0x08A5C730
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C728 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C72C - lw         $v0, 20($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A5C730 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A5C734 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0ACA4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0ABC8 - lw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABCC - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABD0 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABD4 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABD8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABDC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABE0 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABE4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ABE8 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AC38 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0AC3C - sb         $v0, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC40 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC44 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC48 - sw         $s1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC4C - sb         $zr, 117($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC50 - lhu        $v1, 42($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC54 - sb         $v0, 121($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC58 - addiu      $v0, $zr, -4 <=> li $v0, -4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC5C - sltiu      $v1, $v1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC60 - movz       $v0, $zr, $v1 <=> move $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC64 - addiu      $v0, $v0, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC68 - sb         $v0, 120($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC6C - lbu        $v1, 42($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC70 - sb         $zr, 125($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC74 - sb         $v1, 124($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC78 - sw         $zr, 128($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A0AC7C - jal        0x08A5C710
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC80 - sw         $zr, 132($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC84 - lhu        $a0, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC88 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC8C - sh         $a0, 112($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC90 - lhu        $v1, 10($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0AC94 - j          0x08A0ABC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0AC98 - sh         $v1, 114($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0ACA4 - lhu        $v1, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACA8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0ACAC - beq        $v1, $a0, 0x08A0ACCC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACB0 - slti       $v0, $v1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0ACB4 - bne        $v0, $zr, 0x08A0ACD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACB8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A0ACBC - beq        $v1, $v0, 0x08A0ACCC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACC0 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A0ACC4 - bne        $v1, $v0, 0x08A0AC3C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACC8 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0ACCC - j          0x08A0AC38
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACD0 - sb         $a0, 118($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0ACD4 - beql       $v1, $zr, 0x08A0AC38
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACD8 - sb         $zr, 118($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0ACDC - j          0x08A0AC3C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0ACE0 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973D34
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973D34 - lw         $a3, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973D38 - blez       $a3, 0x08973D64
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D3C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D40 - lw         $a0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D44 - lw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973D48 - addiu      $a1, $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D4C - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D50 - slt        $v1, $a1, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973D54 - blez       $v0, 0x08973D68
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D58 - addiu      $a0, $a0, 12
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973D5C - bnel       $v1, $zr, 0x08973D48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D60 - lw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973D64 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973D68 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973D6C - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973A20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973A20 - lw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A24 - addiu      $v0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A28 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973A2C - sw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973F70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973F70 - lw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F74 - subu       $v0, $a1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F78 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973F7C - sra        $v0, $v0, 0x0004
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973884
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973884 - addiu      $sp, $sp, -48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973888 - sw         $s6, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897388C - addiu      $v0, $sp, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973890 - addu       $s6, $zr, $zr <=> li $s6, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973894 - sw         $s5, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973898 - andi       $s5, $t1, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897389C - sw         $s4, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738A0 - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738A4 - sw         $s3, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738A8 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738AC - sw         $s2, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738B0 - sw         $s1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738B4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738B8 - sw         $ra, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738BC - sw         $s0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738C0 - lw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738C4 - lw         $a3, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738C8 - sw         $t0, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738CC - subu       $v1, $v1, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738D0 - sra        $v1, $v1, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738D4 - sw         $v1, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738D8 - sltu       $t0, $v1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738DC - movz       $v0, $sp, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738E0 - lw         $a0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738E4 - addu       $v1, $v1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89738E8 - beq        $v1, $zr, 0x08973910
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738EC - addu       $s2, $a2, $zr <=> move $s2, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738F0 - sll        $s6, $v1, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738F4 - sltiu      $v0, $s6, 129
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89738F8 - bne        $v0, $zr, 0x089739F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89738FC - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973900 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973904 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973908 - lw         $a3, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897390C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8973910 - beq        $s3, $a3, 0x08973930
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973914 - addu       $v0, $s4, $zr <=> move $v0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973918 - subu       $s0, $s3, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897391C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973920 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8973924 - jal        0x08A7A400
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973928 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897392C - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973930 - lw         $v1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973934 - beq        $v1, $zr, 0x08973950
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973938 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897393C - lw         $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973940 - addiu      $v1, $v1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973944 - sw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8973948 - bne        $v1, $zr, 0x0897393C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897394C - addiu      $a0, $a0, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8973950 - bne        $s5, $zr, 0x0897397C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973954 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973958 - lw         $s0, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x897395C - beq        $s0, $s3, 0x08973978
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973960 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973964 - subu       $s0, $s0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973968 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897396C - jal        0x08A7A400
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973970 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973974 - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973978 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897397C - lw         $a0, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973980 - lw         $v0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973984 - subu       $v0, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973988 - beq        $a0, $zr, 0x089739A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897398C - sra        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973990 - sll        $a1, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973994 - sltiu      $v0, $a1, 129
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8973998 - bne        $v0, $zr, 0x089739E0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897399C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89739A0 - jal        0x0899E664
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739A4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89739A8 - addu       $v0, $s4, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89739AC - sw         $s4, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739B0 - sw         $s2, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739B4 - sw         $v0, 8($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739B8 - lw         $ra, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739BC - lw         $s6, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739C0 - lw         $s5, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739C4 - lw         $s4, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739C8 - lw         $s3, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739CC - lw         $s2, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739D0 - lw         $s1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739D4 - lw         $s0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739D8 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739DC - addiu      $sp, $sp, 48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89739E0 - jal        0x088223F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739E4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89739E8 - j          0x089739AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739EC - addu       $v0, $s4, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89739F0 - jal        0x08822420
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739F4 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89739F8 - j          0x0897390C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89739FC - lw         $a3, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973390 - lw         $a2, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973394 - lui        $v1, 0x38E3 <=> li $v1, 0x38E30000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973398 - ori        $v1, $v1, -29127
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897339C - subu       $v0, $a1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733A0 - sra        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733A4 - mult       $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733A8 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89733AC - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885AFE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AFE4 - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AFE8 - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AFEC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AFF0 - addu       $a1, $t0, $zr <=> move $a1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AFF4 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AFF8 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AFFC - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B000 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B004 - swc1       $f21, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B008 - mtc1       $a2, $f21
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B00C - addu       $a2, $t1, $zr <=> move $a2, $t1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B010 - swc1       $f20, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B014 - mtc1       $a3, $f20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B018 - sw         $t0, 60($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B01C - jal        0x089725B0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B020 - lw         $a0, -3448($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B024 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B028 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B02C - jal        0x08A0B400
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B030 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B034 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B038 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B03C - jal        0x08A0B414
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B040 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B044 - mtc1       $v0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B048 - mtc1       $s1, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B04C - cvt.s.w    $f3, $f21
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B050 - cvt.s.w    $f0, $f20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B054 - cvt.s.w    $f1, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B058 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B05C - cvt.s.w    $f2, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B060 - lwc1       $f4, 1672($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B064 - addiu      $v1, $s2, 20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B068 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B06C - addiu      $v0, $s2, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B070 - swc1       $f0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B074 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B078 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B07C - sw         $zr, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B080 - sw         $zr, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B084 - swc1       $f3, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B088 - swc1       $f1, 20($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B08C - swc1       $f2, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B090 - sw         $zr, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B094 - swc1       $f4, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B098 - slt        $v0, $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B09C - bnel       $v0, $zr, 0x0885B0AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0A0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885B0A4 - j          0x0885B098
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0A8 - sll        $a0, $a0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B0AC - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0B0 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B0B4 - slt        $v0, $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B0B8 - bne        $v0, $zr, 0x0885B0C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0BC - addiu      $v0, $s2, 36
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B0C0 - j          0x0885B0B4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0C4 - sll        $a0, $a0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B0C8 - mtc1       $s1, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0CC - mtc1       $a0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0D0 - cvt.s.w    $f1, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0D4 - lwc1       $f0, 1672($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0D8 - cvt.s.w    $f2, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0DC - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0E0 - div.s      $f1, $f0, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0E4 - swc1       $f0, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0E8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0EC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0F0 - lwc1       $f21, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0F4 - lwc1       $f20, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0F8 - sw         $zr, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B0FC - div.s      $f0, $f0, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B100 - swc1       $f1, 36($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B104 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B108 - swc1       $f0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B10C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B110 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_89725B0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89725B0 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89725B4 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89725B8 - jal        0x08973550
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89725BC - lw         $a0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89725C0 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89725C4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89725C8 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8973550
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8973550 - lw         $a3, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973554 - sll        $v0, $a1, 0x0003
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973558 - addu       $v0, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897355C - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973560 - addu       $a3, $a3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973564 - lw         $v1, 16($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973568 - sll        $a2, $a2, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897356C - addu       $v1, $v1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973570 - lw         $a0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973574 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8973578 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897357C - addiu      $v0, $v0, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0B400
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0B400 - lhu        $v1, 112($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B404 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B408 - srav       $v1, $v1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B40C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B410 - movn       $v0, $v1, $v1
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0B414
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0B414 - lhu        $v1, 114($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B418 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B41C - srav       $v1, $v1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B420 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0B424 - movn       $v0, $v1, $v1
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8850454
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850454 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850458 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885045C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850460 - addiu      $v1, $zr, -16 <=> li $v1, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850464 - lw         $a2, 19236($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850468 - lw         $v0, 0($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885046C - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850470 - addiu      $v0, $v0, 19
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850474 - blez       $a0, 0x088504A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850478 - and        $a1, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885047C - addiu      $v1, $a2, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850480 - addiu      $a2, $zr, -16 <=> li $a2, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850484 - lw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850488 - addiu      $a0, $a0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885048C - addiu      $v1, $v1, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850490 - addiu      $v0, $v0, 15
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850494 - and        $v0, $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850498 - bne        $a0, $zr, 0x08850484
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885049C - addu       $a1, $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88504A0 - jal        0x08851A88
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504A4 - lw         $a0, 19236($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504A8 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504AC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504B0 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8851A88
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851A88 - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851A8C - sw         $ra, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851A90 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851A94 - addiu      $v1, $v0, -800
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851A98 - lw         $a2, -800($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851A9C - lw         $a3, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AA0 - lw         $v0, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AA4 - sw         $a2, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AA8 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AAC - sw         $v0, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AB0 - sw         $a3, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AB4 - addiu      $t0, $ra, -8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AB8 - sw         $t0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851ABC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851AC0 - jal        0x08851B20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AC4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AC8 - lw         $ra, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851ACC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851AD0 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8851B20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851B20 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B24 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B28 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B2C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B30 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B34 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B38 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B3C - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851B40 - jal        0x088519A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B44 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B48 - sltu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B4C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851B50 - beq        $v0, $zr, 0x08851B70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B54 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B58 - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851B5C - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B60 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B64 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B68 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B6C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851B70 - jal        0x08851B80
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B74 - lw         $a1, -16($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851B78 - j          0x08851B5C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B7C - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8851B80
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851B80 - addiu      $sp, $sp, -48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B84 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B88 - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B8C - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B90 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B94 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B98 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851B9C - sw         $ra, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BA0 - sw         $s7, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BA4 - sw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BA8 - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BAC - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851BB0 - beq        $a1, $zr, 0x08851C40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BB4 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BB8 - lui        $s6, 0x08AC <=> li $s6, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BBC - lw         $a0, 19648($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BC0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851BC4 - jal        0x08A878CC [sceKernelWaitSema]
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BC8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BCC - lw         $a3, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BD0 - addiu      $v1, $s4, 31
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BD4 - addiu      $v0, $zr, -16 <=> li $v0, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BD8 - addiu      $s2, $a3, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BDC - lw         $t0, 8($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BE0 - and        $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851BE4 - beq        $t0, $s0, 0x08851D44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BE8 - sltu       $v0, $t0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851BEC - bne        $v0, $zr, 0x08851CA4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BF0 - subu       $v0, $s0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BF4 - sltiu      $v0, $v0, 17
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851BF8 - bne        $v0, $zr, 0x08851C20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851BFC - lui        $s7, 0x08AC <=> li $s7, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C00 - lw         $v0, 19612($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851C04 - beq        $v0, $zr, 0x08851C18
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C08 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C0C - andi       $v0, $v0, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851C10 - bnel       $v0, $zr, 0x08851C7C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C14 - lw         $t3, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851C18 - jal        0x08852924
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C1C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851C20 - lw         $v0, 19612($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851C24 - andi       $v0, $v0, 10
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851C28 - bne        $v0, $zr, 0x08851C6C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C2C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C30 - lw         $a0, 19648($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851C34 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851C38 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C3C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851C40 - lw         $ra, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C44 - lw         $s7, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C48 - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C4C - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C50 - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C54 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C58 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C5C - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C60 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C64 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C68 - addiu      $sp, $sp, 48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8851C6C - jal        0x08852B94
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C70 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851C74 - j          0x08851C34
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C78 - lw         $a0, 19648($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851C7C - lw         $a1, 8($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C80 - lw         $t2, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C84 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C88 - addiu      $t0, $t0, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C8C - addiu      $a0, $a0, -756
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C90 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851C94 - jal        0x08853288
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851C98 - addu       $t1, $s4, $zr <=> move $t1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851C9C - j          0x08851C18
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CA0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851CA4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851CA8 - jal        0x08851A6C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CAC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CB0 - lui        $s7, 0x08AC <=> li $s7, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CB4 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CB8 - lw         $v0, 19612($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851CBC - beql       $v0, $zr, 0x08851CD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CC0 - lw         $s0, 0($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851CC4 - andi       $v0, $v0, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8851CC8 - bnel       $v0, $zr, 0x08851D14
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CCC - lw         $t0, 8($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851CD0 - lw         $s0, 0($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851CD4 - lw         $a1, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CD8 - lw         $a2, 8($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851CDC - jal        0x0885112C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CE0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CE4 - lw         $a1, -16($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CE8 - lw         $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CEC - lw         $a2, 0($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CF0 - lw         $v1, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CF4 - sw         $v0, -16($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CF8 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851CFC - sw         $v1, 0($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D00 - sw         $a1, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851D04 - jal        0x08851D70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D08 - sw         $a2, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851D0C - j          0x08851C24
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D10 - lw         $v0, 19612($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851D14 - lw         $t3, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D18 - lw         $a1, 8($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D1C - lw         $a3, 0($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D20 - lw         $t2, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D24 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D28 - addiu      $t0, $t0, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D2C - addiu      $a0, $a0, -756
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D30 - addu       $t1, $s4, $zr <=> move $t1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8851D34 - jal        0x08853288
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D38 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851D3C - j          0x08851CD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D40 - lw         $s0, 0($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8851D44 - lw         $v0, 12($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D48 - lui        $a0, 0xF000 <=> li $a0, 0xF0000000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D4C - lui        $v1, 0x0FFF <=> li $v1, 0x0FFF0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D50 - and        $v0, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D54 - ori        $v1, $v1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D58 - lw         $a0, 19648($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D5C - and        $v1, $s4, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D60 - or         $v0, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D64 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8851D68 - j          0x08851C38
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8851D6C - sw         $v0, 12($s2)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_88504E4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88504E4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504E8 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504EC - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88504F0 - jal        0x08850590
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504F4 - lui        $s0, 0x08AC <=> li $s0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504F8 - lui        $a1, 0x0885 <=> li $a1, 0x08850000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88504FC - lb         $v1, 19608($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850500 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850504 - addiu      $a1, $a1, -3224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850508 - bne        $v1, $zr, 0x08850580
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885050C - addiu      $a0, $a0, -1588
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850510 - jal        0x0884F368
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850514 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850518 - beq        $v0, $zr, 0x08850570
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885051C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8850520 - jal        0x0884F2F8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850524 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850528 - lb         $v0, 19608($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885052C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850530 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850534 - addiu      $a0, $a0, -1556
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8850538 - bne        $v0, $zr, 0x08850560
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885053C - addiu      $a1, $a1, 19276
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850540 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8850544 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850548 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885054C - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850550 - sw         $zr, 19236($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850554 - sb         $zr, 19609($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850558 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885055C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850560 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850564 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850568 - j          0x08850544
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885056C - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850570 - jal        0x0884DC90
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850574 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850578 - j          0x0885052C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885057C - lb         $v0, 19608($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8850580 - jal        0x0881CCFC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8850584 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8850588 - j          0x08850510
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885058C - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_884F368
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F368 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F36C - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F370 - lw         $v0, 18928($v1)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_899E674
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x899E674 - j          0x0885183C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x899E678 - addu       $a1, $ra, $zr <=> move $a1, $ra
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885AA18
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AA18 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA1C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA20 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA24 - addiu      $a0, $zr, 96 <=> li $a0, 96
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA28 - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA2C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA30 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AA34 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA38 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA3C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA40 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA44 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AA48 - jal        0x08858B20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA4C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885AA50 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA54 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA58 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA5C - sw         $zr, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA60 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA64 - sw         $zr, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA68 - lw         $v1, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA6C - lw         $a0, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA70 - sw         $s0, 8($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885AA74 - bne        $a0, $zr, 0x0885AA80
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA78 - sw         $v1, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA7C - sw         $a1, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AA80 - lw         $v1, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885AA84 - bnel       $v1, $zr, 0x0885AA8C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA88 - sw         $a1, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885AA8C - sw         $a1, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA90 - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA94 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA98 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AA9C - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAA0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885AAA4 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8858B20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858B20 - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B24 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B28 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B2C - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B30 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B34 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B38 - sw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B3C - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B40 - lw         $v0, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B44 - sw         $a1, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B48 - addiu      $a0, $zr, 208 <=> li $a0, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B4C - lw         $s0, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B50 - sw         $zr, 84($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B54 - mult       $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B58 - sw         $zr, 80($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B5C - addiu      $s2, $s0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B60 - sw         $a2, 92($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B64 - mflo       $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858B68 - jal        0x0899E654
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B6C - addiu      $a0, $a0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B70 - addiu      $s4, $v0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B74 - sw         $s0, -4($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858B78 - beq        $s0, $zr, 0x08858B98
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B7C - addu       $s1, $s4, $zr <=> move $s1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B80 - addiu      $s0, $zr, -1 <=> li $s0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858B84 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858B88 - jal        0x0885A624
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B8C - addiu      $s2, $s2, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858B90 - bne        $s2, $s0, 0x08858B84
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B94 - addiu      $s1, $s1, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858B98 - lw         $v0, 92($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858B9C - sw         $s4, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BA0 - lw         $v0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BA4 - lw         $v1, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858BA8 - blez       $v1, 0x08858BD8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BAC - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BB0 - lw         $a1, 16($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BB4 - addu       $a2, $v1, $zr <=> move $a2, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858BB8 - lw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BBC - addiu      $a2, $a2, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BC0 - sw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BC4 - lw         $v1, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BC8 - addiu      $a1, $a1, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BCC - sw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8858BD0 - bne        $a2, $zr, 0x08858BB8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BD4 - addiu      $a0, $a0, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8858BD8 - jal        0x08A24DE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BDC - addiu      $a0, $s3, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BE0 - lw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BE4 - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BE8 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BEC - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BF0 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BF4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BF8 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858BFC - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A624
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A624 - sw         $zr, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A628 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A62C - sw         $zr, 176($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A630 - sw         $zr, 192($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A634 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A638 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885A63C - jal        0x0885A680
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A640 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885A644 - jal        0x0885A6C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A648 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A64C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A650 - lwc1       $f0, 1656($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A654 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A658 - sw         $v0, 160($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A65C - swc1       $f0, 184($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A660 - sw         $zr, 188($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A664 - sb         $zr, 164($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A668 - sw         $zr, 168($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A66C - sw         $zr, 180($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A670 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A674 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A678 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A67C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A680
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A680 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A684 - mtc1       $zr, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A688 - lwc1       $f1, 1660($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A68C - lui        $a1, 0x8080 <=> li $a1, 0x80800000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A690 - addiu      $v0, $a0, 20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A694 - addiu      $v1, $a0, 36
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A698 - ori        $a1, $a1, -32640
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A69C - swc1       $f0, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6A0 - swc1       $f0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6A4 - swc1       $f0, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6A8 - swc1       $f0, 20($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6AC - swc1       $f0, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6B0 - swc1       $f1, 36($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6B4 - swc1       $f0, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6B8 - swc1       $f1, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6BC - swc1       $f0, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6C0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6C4 - sw         $a1, 16($a0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A6C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A6C8 - addiu      $t0, $a0, 40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6CC - addiu      $a3, $a0, 52
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6D0 - addiu      $a2, $a0, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A6D4 - lw         $v0, 0($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6D8 - lw         $v1, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6DC - lw         $a0, 8($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6E0 - lw         $a1, 12($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6E4 - sw         $v0, 0($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6E8 - addiu      $a2, $a2, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6EC - addiu      $a3, $a3, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6F0 - sw         $v1, -12($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6F4 - sw         $a0, -8($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A6F8 - bne        $a2, $t0, 0x0885A6D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A6FC - sw         $a1, -4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A700 - lw         $v0, 0($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A704 - lw         $v1, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A708 - lw         $a0, 8($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A70C - sw         $v0, 0($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A710 - sw         $v1, 4($a3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A714 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A718 - sw         $a0, 8($a3)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A56C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A56C - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A570 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A574 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A578 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A57C - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A580 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A584 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A588 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885A58C - jal        0x08859650
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A590 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A594 - lw         $a1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A598 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885A59C - jal        0x08858E2C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5A0 - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5A4 - sw         $s2, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5A8 - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5AC - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5B0 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5B4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5B8 - sb         $zr, 15($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5BC - sb         $zr, 14($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5C0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A5C4 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8859650
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859650 - addiu      $sp, $sp, -96
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859654 - sw         $s3, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859658 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885965C - sw         $s0, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859660 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859664 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859668 - sw         $s6, 56($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885966C - sw         $s5, 52($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859670 - addu       $s5, $a3, $zr <=> move $s5, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859674 - sw         $s2, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859678 - sw         $ra, 68($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885967C - sw         $fp, 64($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859680 - sw         $s7, 60($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859684 - sw         $s4, 48($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859688 - sw         $s1, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885968C - jal        0x08858F7C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859690 - swc1       $f20, 80($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859694 - addiu      $v0, $zr, 52 <=> li $v0, 52
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859698 - lw         $a0, 92($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885969C - mult       $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596A0 - lw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596A4 - lw         $v0, 24($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596A8 - mflo       $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596AC - addu       $s6, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596B0 - lw         $v1, 24($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88596B4 - blez       $v1, 0x08859768
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596B8 - lw         $s2, 28($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596BC - lui        $s7, 0x08AD <=> li $s7, 0x08AD0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596C0 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596C4 - addiu      $fp, $zr, 208 <=> li $fp, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596C8 - addiu      $s4, $s7, 12116
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88596CC - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596D0 - lw         $t0, 12116($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596D4 - lw         $t1, 4($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596D8 - mult       $v0, $fp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596DC - lw         $t2, 8($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596E0 - lw         $t3, 12($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596E4 - lw         $v1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596EC - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596F0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596F4 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596F8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88596FC - addu       $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859700 - sw         $t0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859704 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859708 - sw         $t1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885970C - sw         $t2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8859710 - jal        0x0885A1FC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859714 - sw         $t3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859718 - lw         $v0, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885971C - lwc1       $f0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859720 - lwc1       $f1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859724 - add.s      $f0, $f0, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859728 - swc1       $f0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885972C - lw         $v0, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859730 - lwc1       $f0, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859734 - addiu      $s2, $s2, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859738 - lwc1       $f1, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885973C - lw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859740 - add.s      $f0, $f0, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859744 - swc1       $f0, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859748 - sw         $v0, 20($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885974C - lw         $v1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859750 - sw         $v1, 24($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859754 - lw         $v0, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859758 - sw         $v0, 28($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885975C - lw         $v1, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8859760 - bne        $s1, $zr, 0x088596CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859764 - sw         $v1, 32($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859768 - lw         $v1, 16($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885976C - blez       $v1, 0x08859834
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859770 - lw         $s2, 20($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859774 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859778 - lwc1       $f20, 1636($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885977C - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859780 - addiu      $fp, $zr, 208 <=> li $fp, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859784 - lui        $s4, 0x08A9 <=> li $s4, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859788 - lui        $s7, 0x08A9 <=> li $s7, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885978C - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859790 - lw         $v1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859794 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859798 - mult       $v0, $fp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885979C - addiu      $a1, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597A0 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597A4 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597A8 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88597AC - jal        0x0885A0A8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597B0 - addu       $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597B4 - lw         $v0, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597B8 - lwc1       $f0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597BC - lwc1       $f1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597C0 - add.s      $f0, $f0, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597C4 - c.lt.s     $f20, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597C8 - swc1       $f0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88597CC - bc1f       0x088597F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597D0 - mov.s      $f1, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597D4 - lwc1       $f3, 1640($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597D8 - mov.s      $f2, $f20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88597DC - sub.s      $f0, $f1, $f3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597E0 - c.lt.s     $f2, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597E4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88597E8 - bc1t       0x088597DC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597EC - mov.s      $f1, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597F0 - swc1       $f0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88597F4 - lwc1       $f2, 1644($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597F8 - c.lt.s     $f0, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88597FC - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8859800 - bc1f       0x08859824
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859804 - mov.s      $f1, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859808 - lwc1       $f3, 1640($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885980C - add.s      $f0, $f1, $f3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859810 - c.lt.s     $f0, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859814 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8859818 - bc1t       0x0885980C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885981C - mov.s      $f1, $f0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859820 - swc1       $f0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859824 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859828 - swc1       $f0, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885982C - bne        $s1, $zr, 0x0885978C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859830 - addiu      $s2, $s2, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859834 - lw         $v1, 8($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8859838 - blez       $v1, 0x08859880
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885983C - lw         $s2, 12($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859840 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859844 - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859848 - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885984C - lw         $v1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859850 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859854 - mult       $v0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859858 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885985C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859860 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859864 - addiu      $s2, $s2, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859868 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885986C - addu       $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8859870 - jal        0x0885A1FC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859874 - addiu      $a1, $s0, 36
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8859878 - bnel       $s1, $zr, 0x0885984C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885987C - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859880 - lw         $v1, 0($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8859884 - blez       $v1, 0x088598CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859888 - lw         $s2, 4($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885988C - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859890 - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859894 - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859898 - lw         $v1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885989C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598A0 - mult       $v0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598A4 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598A8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598AC - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598B0 - addiu      $s2, $s2, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598B4 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598B8 - addu       $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88598BC - jal        0x08859FC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598C0 - addiu      $a1, $s0, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88598C4 - bnel       $s1, $zr, 0x08859898
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598C8 - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88598CC - lw         $v1, 32($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88598D0 - blez       $v1, 0x08859918
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598D4 - lw         $s2, 36($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598D8 - addu       $s1, $v1, $zr <=> move $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598DC - addiu      $s4, $zr, 208 <=> li $s4, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598E0 - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88598E4 - lw         $v1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598EC - mult       $v0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598F0 - addiu      $s1, $s1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598F4 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598F8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88598FC - addiu      $s2, $s2, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859900 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859904 - addu       $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8859908 - jal        0x0885A37C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885990C - addiu      $a1, $s0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8859910 - bnel       $s1, $zr, 0x088598E4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859914 - lhu        $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859918 - lw         $ra, 68($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885991C - lw         $fp, 64($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859920 - lw         $s7, 60($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859924 - lw         $s6, 56($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859928 - lw         $s5, 52($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885992C - lw         $s4, 48($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859930 - lw         $s3, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859934 - lw         $s2, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859938 - lw         $s1, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885993C - lw         $s0, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859940 - lwc1       $f20, 80($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859944 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859948 - addiu      $sp, $sp, 96
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8858F7C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858F7C - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F80 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F84 - andi       $s2, $a2, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F88 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F8C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F90 - sw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F94 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858F98 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858F9C - bltz       $a1, 0x08858FF8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FA0 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FA4 - lui        $s4, 0x08AD <=> li $s4, 0x08AD0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FA8 - addiu      $s3, $zr, 208 <=> li $s3, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858FAC - mult       $a1, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FB0 - lw         $v1, 4($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FB4 - lbu        $a0, 12132($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FB8 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858FBC - beq        $a0, $zr, 0x08858FD0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FC0 - addu       $s0, $v1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FC4 - lbu        $v0, 63($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858FC8 - beql       $v0, $zr, 0x08858FF0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FCC - lh         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8858FD0 - beq        $s2, $zr, 0x08859028
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FD4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858FD8 - jal        0x0885A680
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FDC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FE0 - lh         $a1, 2($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8858FE4 - bnel       $a1, $zr, 0x08859018
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FE8 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858FEC - lh         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8858FF0 - bne        $v0, $zr, 0x08858FAC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FF4 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858FF8 - lw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858FFC - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859000 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859004 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859008 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885900C - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859010 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859014 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8859018 - jal        0x08858F7C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885901C - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8859020 - j          0x08858FF0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859024 - lh         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8859028 - jal        0x0885A6C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885902C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8859030 - j          0x08858FE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859034 - lh         $a1, 2($s0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A1FC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A1FC - lh         $v0, 2($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A200 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A204 - addiu      $t2, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A208 - blez       $t2, 0x0885A260
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A20C - addu       $t3, $a1, $zr <=> move $t3, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A210 - lw         $a0, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A214 - lw         $v0, 28($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A218 - slt        $v0, $a3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A21C - bne        $v0, $zr, 0x0885A260
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A220 - sll        $v1, $t2, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A224 - addu       $v1, $a0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A228 - lw         $v0, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A22C - slt        $v0, $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A230 - beq        $v0, $zr, 0x0885A268
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A234 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A238 - lw         $v0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A23C - sw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A240 - lw         $v1, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A244 - lwc1       $f1, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A248 - sw         $zr, 12($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A24C - sw         $v1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A250 - lwc1       $f0, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A254 - swc1       $f1, 0($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A258 - swc1       $f0, 4($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A25C - sw         $zr, 8($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A260 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A264 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A268 - slt        $v0, $t1, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A26C - beq        $v0, $zr, 0x0885A2C8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A270 - addu       $t0, $t2, $zr <=> move $t0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A274 - addu       $v0, $t1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A278 - sra        $a1, $v0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A27C - sll        $v1, $a1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A280 - addu       $v1, $a0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A284 - lw         $v0, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A288 - slt        $v0, $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A28C - beql       $v0, $zr, 0x0885A298
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A290 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A294 - addiu      $t1, $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A298 - slt        $v0, $t1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A29C - bne        $v0, $zr, 0x0885A278
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2A0 - addu       $v0, $t1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2A4 - slti       $v0, $t1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A2A8 - bne        $v0, $zr, 0x0885A2CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2AC - sll        $t4, $t1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2B0 - addu       $v1, $a0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2B4 - lw         $v0, 12($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2B8 - slt        $v0, $a3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A2BC - beq        $v0, $zr, 0x0885A2D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2C0 - addu       $t0, $a0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2C4 - addiu      $t1, $t1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A2C8 - sll        $t4, $t1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A2CC - addu       $t0, $a0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A2D0 - lw         $v1, 8($t0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2D4 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A2D8 - beq        $v1, $v0, 0x0885A300
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2DC - slti       $v0, $v1, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A2E0 - beq        $v0, $zr, 0x0885A260
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A2E8 - bne        $v1, $v0, 0x0885A260
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2EC - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2F0 - lw         $v0, 0($t0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A2F4 - sw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A2F8 - j          0x0885A244
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A2FC - lw         $v1, 4($t0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885A300 - beql       $t1, $t2, 0x0885A2F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A304 - lw         $v0, 0($t0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A308 - lw         $a1, 12($t0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A30C - addiu      $v1, $t1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A310 - sll        $v1, $v1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A314 - addu       $a0, $a0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A318 - subu       $a3, $a3, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A31C - lwc1       $f4, 0($t0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A320 - lwc1       $f0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A324 - lw         $v0, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A328 - mtc1       $a3, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A32C - sub.s      $f0, $f0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A330 - subu       $v0, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A334 - cvt.s.w    $f3, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A338 - mtc1       $v0, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A33C - mul.s      $f0, $f0, $f3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A340 - cvt.s.w    $f2, $f1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A344 - div.s      $f0, $f0, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A348 - add.s      $f0, $f0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A34C - swc1       $f0, 0($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A350 - lw         $v0, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A354 - addu       $v1, $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A358 - addu       $v0, $v0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A35C - lwc1       $f4, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A360 - lwc1       $f0, 4($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A364 - sub.s      $f0, $f0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A368 - mul.s      $f0, $f0, $f3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A36C - div.s      $f0, $f0, $f2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A370 - add.s      $f0, $f0, $f4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A374 - j          0x0885A260
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A378 - swc1       $f0, 4($t3)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8859FC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8859FC8 - lw         $t1, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FCC - lh         $v0, 2($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FD0 - lw         $v1, 0($t1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FD4 - addiu      $a0, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8859FD8 - blez       $a0, 0x0885A0A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FDC - sw         $v1, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FE0 - lw         $v0, 20($t1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FE4 - slt        $v0, $a3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8859FE8 - bne        $v0, $zr, 0x0885A0A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FEC - sll        $v0, $a0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FF0 - addu       $v0, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FF4 - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FF8 - addu       $v0, $t1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8859FFC - lw         $v1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A000 - slt        $v1, $a3, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A004 - bne        $v1, $zr, 0x0885A018
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A008 - addiu      $t0, $zr, 1 <=> li $t0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A00C - lw         $v0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A010 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A014 - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A018 - slt        $v0, $t0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A01C - beq        $v0, $zr, 0x0885A088
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A020 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A024 - addu       $v0, $t0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A028 - sra        $a0, $v0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A02C - sll        $v1, $a0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A030 - addu       $v1, $v1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A034 - sll        $v1, $v1, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A038 - addu       $v1, $t1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A03C - lw         $v0, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A040 - slt        $v0, $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A044 - beql       $v0, $zr, 0x0885A050
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A048 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A04C - addiu      $t0, $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A050 - slt        $v0, $t0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A054 - bne        $v0, $zr, 0x0885A028
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A058 - addu       $v0, $t0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A05C - slti       $v0, $t0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A060 - bne        $v0, $zr, 0x0885A08C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A064 - sll        $a0, $t0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A068 - addu       $v0, $a0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A06C - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A070 - addu       $v0, $t1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A074 - lw         $v1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A078 - slt        $v1, $a3, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A07C - beq        $v1, $zr, 0x0885A090
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A080 - addu       $v0, $a0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A084 - addiu      $t0, $t0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A088 - sll        $a0, $t0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A08C - addu       $v0, $a0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A090 - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A094 - addu       $v0, $t1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A098 - lw         $v1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A09C - sw         $v1, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A0A0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A0A4 - nop
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A37C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A37C - lui        $v0, 0x8080 <=> li $v0, 0x80800000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A380 - ori        $v0, $v0, -32640
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A384 - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A388 - addu       $t2, $a1, $zr <=> move $t2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A38C - lh         $v0, 2($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A390 - addiu      $t0, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A394 - blez       $t0, 0x0885A478
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A398 - addu       $t3, $a2, $zr <=> move $t3, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A39C - lw         $a1, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3A0 - lw         $v0, 20($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3A4 - slt        $v0, $a3, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A3A8 - bne        $v0, $zr, 0x0885A478
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3AC - sll        $v0, $t0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3B0 - addu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3B4 - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3B8 - addu       $v0, $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3BC - lw         $v1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3C0 - slt        $v1, $v1, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A3C4 - beq        $v1, $zr, 0x0885A3D8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3C8 - addiu      $t1, $zr, 1 <=> li $t1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3CC - lw         $v0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A3D0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3D4 - sw         $v0, 0($t2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A3D8 - slt        $v0, $t1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A3DC - beq        $v0, $zr, 0x0885A448
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3E0 - addu       $a2, $t0, $zr <=> move $a2, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3E4 - addu       $v0, $t1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A3E8 - sra        $a0, $v0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3EC - sll        $v1, $a0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3F0 - addu       $v1, $v1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3F4 - sll        $v1, $v1, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3F8 - addu       $v1, $a1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A3FC - lw         $v0, 8($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A400 - slt        $v0, $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A404 - beql       $v0, $zr, 0x0885A410
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A408 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A40C - addiu      $t1, $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A410 - slt        $v0, $t1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A414 - bne        $v0, $zr, 0x0885A3E8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A418 - addu       $v0, $t1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A41C - slti       $v0, $t1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A420 - bne        $v0, $zr, 0x0885A44C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A424 - sll        $a0, $t1, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A428 - addu       $v0, $a0, $t1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A42C - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A430 - addu       $v0, $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A434 - lw         $v1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A438 - slt        $v1, $a3, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A43C - beq        $v1, $zr, 0x0885A450
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A440 - addu       $v0, $a0, $t1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A444 - addiu      $t1, $t1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A448 - sll        $a0, $t1, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A44C - addu       $v0, $a0, $t1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A450 - sll        $t4, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A454 - addu       $a2, $a1, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A458 - lw         $v1, 4($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A45C - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A460 - beq        $v1, $v0, 0x0885A480
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A464 - slti       $v0, $v1, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A468 - beq        $v0, $zr, 0x0885A478
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A46C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885A470 - beql       $v1, $v0, 0x0885A3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A474 - lw         $v0, 0($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A478 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A47C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885A480 - beql       $t1, $t0, 0x0885A3D0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A484 - lw         $v0, 0($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A488 - addiu      $v0, $t1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A48C - sll        $a0, $v0, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A490 - addu       $a0, $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A494 - sll        $a0, $a0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A498 - addu       $a1, $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A49C - lbu        $t0, 0($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4A0 - lbu        $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4A4 - lw         $a2, 8($a2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4A8 - lw         $v1, 8($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4AC - subu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4B0 - subu       $a3, $a3, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4B4 - mult       $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4B8 - subu       $v1, $v1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885A4BC - beql       $v1, $zr, 0x0885A4C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4C0 - break      0x00007
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A4C4 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4C8 - div        $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4CC - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4D0 - addu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4D4 - sb         $v0, 0($t2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4D8 - lw         $v0, 4($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4DC - addu       $a1, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4E0 - addu       $v0, $v0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4E4 - lbu        $t0, 1($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4E8 - lbu        $v0, 1($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4EC - subu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4F0 - mult       $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4F4 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4F8 - div        $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A4FC - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A500 - addu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A504 - sb         $v0, 1($t2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A508 - lw         $v0, 4($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A50C - addu       $a1, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A510 - addu       $v0, $v0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A514 - lbu        $t0, 2($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A518 - lbu        $v0, 2($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A51C - subu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A520 - mult       $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A524 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A528 - div        $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A52C - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A530 - addu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A534 - sb         $v0, 2($t2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A538 - lw         $v0, 4($t3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A53C - addu       $a0, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A540 - addu       $v0, $v0, $t4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A544 - lbu        $t0, 3($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A548 - lbu        $v0, 3($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A54C - subu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A550 - mult       $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A554 - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A558 - div        $v0, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A55C - mflo       $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A560 - addu       $v0, $v0, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A564 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A568 - sb         $v0, 3($t2)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8858E2C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858E2C - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E30 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E34 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E38 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E3C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E40 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E44 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E48 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E4C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E50 - addiu      $s4, $s1, 80
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E54 - sw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E58 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E5C - lw         $v0, 92($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858E60 - beq        $v0, $zr, 0x08858EC4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E64 - addiu      $a0, $zr, 28 <=> li $a0, 28
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858E68 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E6C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E70 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E74 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E78 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858E7C - jal        0x0885A7B0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E80 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8858E84 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E88 - addiu      $a0, $zr, 12 <=> li $a0, 12
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E8C - sw         $zr, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E90 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E94 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E98 - sw         $zr, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E9C - lw         $v0, 80($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EA0 - lw         $v1, 4($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EA4 - sw         $s0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858EA8 - bne        $v1, $zr, 0x08858EB4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EAC - sw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EB0 - sw         $a0, 4($s4)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858EB4 - lw         $v0, 80($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8858EB8 - bnel       $v0, $zr, 0x08858EC0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EBC - sw         $a0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858EC0 - sw         $a0, 80($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858EC4 - lw         $ra, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EC8 - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858ECC - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858ED0 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858ED4 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858ED8 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EDC - addu       $v0, $a1, $zr <=> move $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EE0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858EE4 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A7B0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A7B0 - sw         $a1, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7B4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7B8 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7BC - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7C0 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885A7C4 - jal        0x0885A838
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7C8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7CC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7D0 - lwc1       $f0, 1668($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7D4 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7D8 - sw         $v0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7DC - swc1       $f0, 20($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7E0 - sw         $zr, 16($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7E4 - sw         $zr, 24($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7E8 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7EC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7F0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A7F4 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885A838
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885A838 - sh         $a1, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A83C - sb         $zr, 14($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A840 - sw         $zr, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A844 - sw         $zr, 24($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A848 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885A84C - sb         $zr, 15($a0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885F1A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F1A0 - addiu      $sp, $sp, -48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1A4 - sw         $s6, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1A8 - addiu      $v0, $sp, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1AC - andi       $s6, $t1, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1B0 - sw         $s5, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1B4 - addu       $s5, $zr, $zr <=> li $s5, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1B8 - sw         $s4, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1BC - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1C0 - sw         $s3, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1C4 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1C8 - sw         $s2, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1CC - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1D0 - sw         $s0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1D4 - sw         $ra, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1D8 - sw         $s1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1DC - lw         $a3, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1E0 - lw         $t2, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1E4 - sw         $t0, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1E8 - subu       $v1, $a3, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1EC - sra        $v1, $v1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1F0 - sw         $v1, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1F4 - sltu       $t0, $v1, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1F8 - movz       $v0, $sp, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F1FC - lw         $a0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F200 - addu       $v1, $v1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F204 - beq        $v1, $zr, 0x0885F230
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F208 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F20C - sll        $s5, $v1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F210 - sltiu      $v0, $s5, 129
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F214 - bne        $v0, $zr, 0x0885F3BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F218 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885F21C - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F220 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F224 - lw         $a3, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F228 - lw         $t2, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F22C - addu       $s4, $v0, $zr <=> move $s4, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F230 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F234 - beq        $t2, $s2, 0x0885F270
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F238 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885F23C - beql       $a1, $zr, 0x0885F268
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F240 - addiu      $a0, $a0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F244 - lw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F248 - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F24C - lw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F250 - sw         $v1, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F254 - lw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F258 - sw         $v0, 8($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F25C - lw         $v1, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F260 - sw         $v1, 12($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F264 - addiu      $a0, $a0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885F268 - bne        $a0, $s2, 0x0885F23C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F26C - addiu      $a1, $a1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F270 - lw         $v1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F274 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F278 - beq        $v1, $v0, 0x0885F390
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F27C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F280 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F284 - beq        $v1, $zr, 0x0885F2BC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F288 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885F28C - beq        $a0, $zr, 0x0885F2B4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F290 - addiu      $a1, $a1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F294 - lw         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F298 - sw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F29C - lw         $v1, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2A0 - sw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2A4 - lw         $v0, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2A8 - sw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2AC - lw         $v1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2B0 - sw         $v1, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885F2B4 - bne        $a1, $zr, 0x0885F28C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2B8 - addiu      $a0, $a0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F2BC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885F2C0 - bne        $s6, $zr, 0x0885F30C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2C4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2C8 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F2CC - beq        $s2, $a3, 0x0885F308
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2D0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885F2D4 - beql       $a0, $zr, 0x0885F300
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2D8 - addiu      $a1, $a1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F2DC - lw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2E0 - sw         $v0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2E4 - lw         $v1, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2E8 - sw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2EC - lw         $v0, 8($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2F0 - sw         $v0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2F4 - lw         $v1, 12($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2F8 - sw         $v1, 12($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F2FC - addiu      $a1, $a1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885F300 - bne        $a1, $a3, 0x0885F2D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F304 - addiu      $a0, $a0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F308 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885F30C - beq        $t2, $a3, 0x0885F320
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F310 - addu       $v0, $t2, $zr <=> move $v0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F314 - addiu      $v0, $v0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885F318 - bnel       $v0, $a3, 0x0885F318
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F31C - addiu      $v0, $v0, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F320 - lw         $v0, 8($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F324 - subu       $v0, $v0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F328 - beq        $t2, $zr, 0x0885F348
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F32C - sra        $v0, $v0, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F330 - sll        $a1, $v0, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F334 - sltiu      $v0, $a1, 129
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885F338 - bne        $v0, $zr, 0x0885F380
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F33C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885F340 - jal        0x0899E664
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F344 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F348 - addu       $v0, $s4, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885F34C - sw         $s4, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F350 - sw         $s1, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F354 - sw         $v0, 8($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F358 - lw         $ra, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F35C - lw         $s6, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F360 - lw         $s5, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F364 - lw         $s4, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F368 - lw         $s3, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F36C - lw         $s2, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F370 - lw         $s1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F374 - lw         $s0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F378 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F37C - addiu      $sp, $sp, 48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885F380 - jal        0x088223F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F384 - addu       $a0, $t2, $zr <=> move $a0, $t2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885F388 - j          0x0885F34C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F38C - addu       $v0, $s4, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885F390 - beq        $a1, $zr, 0x0885F2C0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F394 - addiu      $s1, $s1, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F398 - lw         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F39C - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3A0 - lw         $v1, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3A4 - sw         $v1, 4($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3A8 - lw         $v0, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3AC - sw         $v0, 8($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3B0 - lw         $v1, 12($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885F3B4 - j          0x0885F2C0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3B8 - sw         $v1, 12($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885F3BC - jal        0x08822420
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3C0 - addu       $a0, $s5, $zr <=> move $a0, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885F3C4 - j          0x0885F228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885F3C8 - lw         $a3, 4($s3)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8858DF0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858DF0 - addiu      $v0, $zr, 208 <=> li $v0, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858DF4 - mult       $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858DF8 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858DFC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E00 - mflo       $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E04 - addu       $v0, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E08 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E0C - sb         $v1, 164($v0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8858E10
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8858E10 - addiu      $v0, $zr, 208 <=> li $v0, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E14 - mult       $a1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E18 - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E1C - mflo       $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E20 - addu       $v0, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E24 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8858E28 - sb         $zr, 164($v0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8883234
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883234 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883238 - sw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888323C - addiu      $t1, $a0, 104
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883240 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883244 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883248 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888324C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883250 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883254 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883258 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888325C - lw         $a2, -29248($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883260 - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883264 - addiu      $s0, $s0, -29248
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883268 - lw         $a2, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888326C - addiu      $t1, $s1, 108
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883270 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883274 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883278 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888327C - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883280 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883284 - lw         $a2, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883288 - addiu      $t1, $s1, 112
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888328C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883290 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883294 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883298 - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888329C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88832A4 - jal        0x0885DCC4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832A8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832AC - lw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832B0 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832B4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832B8 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832BC - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E8EC - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E8F0 - sw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E8F4 - addu       $s6, $t1, $zr <=> move $s6, $t1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E8F8 - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E8FC - addu       $s5, $t0, $zr <=> move $s5, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E900 - addiu      $t0, $zr, 128 <=> li $t0, 128
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E904 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E908 - addu       $s4, $a2, $zr <=> move $s4, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E90C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E910 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E914 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E918 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E91C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E920 - addiu      $a3, $zr, 256 <=> li $a3, 256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E924 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E928 - sw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E92C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E930 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E934 - lw         $s0, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885E938 - bne        $s0, $zr, 0x0885E968
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E93C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E940 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E944 - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E948 - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E94C - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E950 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E954 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E958 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E95C - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E960 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E964 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885E968 - jal        0x0885B5D8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E96C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E970 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E974 - sll        $v0, $v0, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E978 - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E97C - lw         $s0, 20($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885E980 - beq        $s0, $zr, 0x0885E940
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E984 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885E988 - jal        0x0885C5C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E98C - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E990 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E994 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E998 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885E99C - jal        0x0885E85C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E9A0 - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885E9A4 - bnel       $s5, $zr, 0x0885E9AC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E9A8 - sw         $s1, 0($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885E9AC - bnel       $s6, $zr, 0x0885E940
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E9B0 - sw         $s0, 0($s6)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885E9B4 - j          0x0885E944
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E9B8 - lw         $ra, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885B5D8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B5D8 - addiu      $sp, $sp, -48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5DC - sw         $fp, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5E0 - addu       $fp, $a3, $zr <=> move $fp, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5E4 - sw         $s7, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5E8 - addu       $s7, $t0, $zr <=> move $s7, $t0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5EC - sw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5F0 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5F4 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5F8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B5FC - sw         $ra, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B600 - sw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B604 - sw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B608 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B60C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B610 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B614 - lw         $s4, 16($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B618 - slti       $v0, $s4, 216
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B61C - beq        $v0, $zr, 0x0885B6D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B620 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B624 - sll        $v0, $a1, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B628 - addu       $v0, $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B62C - lw         $v1, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B630 - beq        $v1, $zr, 0x0885B6A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B634 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B638 - addu       $s5, $v0, $zr <=> move $s5, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B63C - blez       $s6, 0x0885B69C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B640 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B644 - sll        $v0, $a2, 0x0002
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B648 - addu       $s3, $v0, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B64C - slti       $v0, $a2, 216
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B650 - addiu      $a0, $zr, 6352 <=> li $a0, 6352
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885B654 - beq        $v0, $zr, 0x0885B6D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B658 - addiu      $s2, $s2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B65C - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B660 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B664 - lw         $a1, 4($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B668 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B66C - addu       $a2, $fp, $zr <=> move $a2, $fp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B670 - addiu      $a1, $a1, 128
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B674 - addu       $a3, $s7, $zr <=> move $a3, $s7
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B678 - jal        0x0885C050
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B67C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B680 - lw         $v0, 16($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B684 - slt        $v1, $s2, $s6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B688 - sw         $s0, 20($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B68C - addiu      $v0, $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B690 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B694 - bne        $v1, $zr, 0x0885B644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B698 - sw         $v0, 16($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B69C - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B6A0 - lw         $ra, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6A4 - lw         $fp, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6A8 - lw         $s7, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6AC - lw         $s6, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6B0 - lw         $s5, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6B4 - lw         $s4, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6B8 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6BC - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6C0 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6C4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6C8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6CC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6D0 - addiu      $sp, $sp, 48
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885B6D4 - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885B6D8 - jal        0x0881CE6C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6DC - addiu      $a0, $a0, 1776
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885B6E0 - j          0x0885B6A0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885B6E4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885C050
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C050 - addiu      $sp, $sp, -32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C054 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C058 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C05C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C060 - sw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C064 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C068 - addiu      $a2, $zr, 180 <=> li $a2, 180
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C06C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C070 - addu       $s2, $a3, $zr <=> move $s2, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C074 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C078 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C07C - beq        $s1, $zr, 0x0885C0CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C080 - sw         $ra, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C084 - sw         $zr, 180($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C088 - sw         $zr, 184($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C08C - sw         $zr, 6340($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C090 - sb         $zr, 6348($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C094 - jal        0x08A7A700
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C098 - sw         $zr, 6344($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C09C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0A0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0A4 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C0A8 - jal        0x08855610
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0AC - addu       $a3, $s2, $zr <=> move $a3, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C0B0 - lw         $ra, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0B4 - lw         $s3, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0B8 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0BC - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0C0 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0C4 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0C8 - addiu      $sp, $sp, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C0CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885C0D0 - j          0x0885C0B0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C0D4 - sw         $v0, 180($a0)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8855610
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855610 - addiu      $sp, $sp, -64
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855614 - sw         $s7, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855618 - lui        $s7, 0x08AC <=> li $s7, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885561C - lw         $v0, 19892($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855620 - sw         $s6, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855624 - addu       $s6, $a2, $zr <=> move $s6, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855628 - sw         $s5, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885562C - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855630 - sw         $s4, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855634 - addu       $s4, $a3, $zr <=> move $s4, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855638 - sw         $s0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885563C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855640 - sw         $ra, 48($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855644 - sw         $s3, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855648 - sw         $s2, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885564C - bne        $v0, $zr, 0x088556D4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855650 - sw         $s1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855654 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855658 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885565C - addiu      $s3, $v0, 19920
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855660 - addiu      $s2, $v1, 19896
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855664 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855668 - lw         $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885566C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855670 - addiu      $s1, $s1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855674 - jal        0x088553CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855678 - sw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885567C - sltiu      $v1, $s1, 6
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855680 - sh         $v0, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855684 - addiu      $s2, $s2, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855688 - bne        $v1, $zr, 0x08855668
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885568C - addiu      $s3, $s3, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855690 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855694 - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855698 - addiu      $s3, $v0, 19944
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885569C - addiu      $s2, $v1, 19932
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556A0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88556A4 - lw         $v0, 0($s2)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556A8 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556AC - addiu      $s1, $s1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88556B0 - jal        0x088553CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556B4 - sw         $v0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556B8 - sltiu      $v1, $s1, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556BC - sh         $v0, 0($s3)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556C0 - addiu      $s2, $s2, 4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88556C4 - bne        $v1, $zr, 0x088556A4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556C8 - addiu      $s3, $s3, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556CC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556D0 - sw         $v0, 19892($s7)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88556D4 - addiu      $v0, $zr, 256 <=> li $v0, 256
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556D8 - min        $s4, $s4, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556DC - addiu      $a0, $zr, 44 <=> li $a0, 44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556E0 - mult       $s4, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556E4 - sw         $s5, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556E8 - sw         $zr, 64($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556EC - mflo       $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556F0 - sw         $zr, 68($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88556F4 - jal        0x0899E654
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88556F8 - sw         $zr, 56($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88556FC - blez       $s4, 0x08855718
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855700 - sw         $v0, 68($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855704 - addu       $v1, $s4, $zr <=> move $v1, $s4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855708 - addiu      $v1, $v1, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885570C - sw         $zr, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855710 - bne        $v1, $zr, 0x08855708
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855714 - addiu      $v0, $v0, 44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8855718 - jal        0x0899E654
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885571C - sll        $a0, $s6, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855720 - lw         $v1, 68($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855724 - sw         $s4, 76($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855728 - addiu      $a0, $s0, 72
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885572C - addu       $a1, $s5, $zr <=> move $a1, $s5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855730 - sw         $v1, 72($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855734 - sw         $v0, 56($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855738 - jal        0x08854E68
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885573C - sh         $zr, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855740 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855744 - sw         $v0, 152($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855748 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885574C - sw         $zr, 140($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855750 - sw         $zr, 156($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855754 - lw         $v1, 4($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855758 - sb         $v0, 176($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885575C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855760 - sw         $v1, 168($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855764 - lwc1       $f0, 1156($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855768 - lw         $a0, 8($s5)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885576C - sw         $zr, 104($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855770 - swc1       $f0, 144($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855774 - sw         $a0, 172($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855778 - sw         $zr, 108($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885577C - sw         $zr, 148($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855780 - sw         $zr, 160($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855784 - sw         $zr, 36($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855788 - sw         $zr, 40($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885578C - sw         $zr, 44($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855790 - sw         $zr, 48($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855794 - sw         $zr, 136($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855798 - lw         $ra, 48($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885579C - lw         $s7, 44($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557A0 - lw         $s6, 40($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557A4 - lw         $s5, 36($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557A8 - lw         $s4, 32($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557AC - lw         $s3, 28($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557B0 - lw         $s2, 24($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557B4 - lw         $s1, 20($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557B8 - lw         $s0, 16($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557BC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88557C0 - addiu      $sp, $sp, 64
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_88553CC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88553CC - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553D0 - lw         $a0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553D4 - lbu        $a2, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553D8 - addiu      $v0, $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553DC - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553E0 - seb        $v1, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88553E4 - bltz       $v1, 0x088553F4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553E8 - addu       $v0, $a2, $zr <=> move $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553EC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553F0 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88553F4 - addiu      $v0, $a0, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553F8 - sltiu      $v1, $a2, 224
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88553FC - lbu        $a3, 1($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855400 - beq        $v1, $zr, 0x08855480
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855404 - sw         $v0, 0($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855408 - sll        $v0, $a2, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885540C - addiu      $v0, $v0, -1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855410 - sltiu      $v1, $a2, 160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855414 - bne        $v1, $zr, 0x0885545C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855418 - andi       $a2, $v0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885541C - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855420 - addiu      $a3, $zr, 172 <=> li $a3, 172
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855424 - addiu      $v0, $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855428 - addiu      $a0, $a3, 98
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885542C - sltiu      $v1, $a3, 253
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855430 - andi       $a2, $v0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855434 - bne        $v1, $zr, 0x08855444
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855438 - andi       $a3, $a0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885543C - addiu      $a2, $zr, 2 <=> li $a2, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855440 - addiu      $a3, $zr, 14 <=> li $a3, 14
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855444 - sll        $v0, $a2, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855448 - addu       $v0, $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885544C - sll        $v0, $v0, 0x0005
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855450 - addu       $v0, $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855454 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855458 - addiu      $v0, $v0, 32
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885545C - sltiu      $v0, $a3, 159
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855460 - beq        $v0, $zr, 0x08855428
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855464 - addiu      $v0, $a2, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855468 - seb        $v0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885546C - bltzl      $v0, 0x08855478
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855470 - addiu      $v0, $a3, -64
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855474 - addiu      $v0, $a3, -63
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8855478 - j          0x08855444
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885547C - andi       $a3, $v0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855480 - sltiu      $v0, $a2, 240
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855484 - beq        $v0, $zr, 0x08855498
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855488 - sll        $v0, $a2, 0x0001
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885548C - addiu      $v0, $v0, 127
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8855490 - j          0x0885545C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855494 - andi       $a2, $v0, 255
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8855498 - j          0x08855490
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885549C - addiu      $v0, $v0, 41
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8854E68
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854E68 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E6C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E70 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E74 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E78 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E7C - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E80 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E84 - lw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E88 - sw         $zr, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854E8C - blez       $v1, 0x08854EAC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E90 - lw         $s0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854E94 - lw         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854E98 - bne        $v0, $zr, 0x08854EC4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854E9C - addiu      $s1, $s1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854EA0 - slt        $v0, $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8854EA4 - bne        $v0, $zr, 0x08854E94
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EA8 - addiu      $s0, $s0, 44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854EAC - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EB0 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EB4 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EB8 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EBC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EC0 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8854EC4 - jal        0x089713E8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EC8 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854ECC - lw         $a1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854ED0 - jal        0x08970C30
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854ED4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854ED8 - sw         $zr, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8854EDC - j          0x08854EA0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EE0 - lw         $v1, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885C5C4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C5C4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5C8 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5CC - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C5D0 - jal        0x0885C5F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5D8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5DC - sw         $v0, 180($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5E0 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5E4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5E8 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5EC - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885C5F0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C5F0 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5F4 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C5F8 - jal        0x08854EE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5FC - addiu      $a0, $a0, 72
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C600 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C604 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C608 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_8854EE4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854EE4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EE8 - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EEC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EF0 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EF4 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EF8 - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854EFC - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F00 - lw         $v1, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F04 - sw         $zr, 8($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854F08 - blez       $v1, 0x08854F28
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F0C - lw         $s0, 0($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F10 - lw         $v0, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854F14 - bne        $v0, $zr, 0x08854F40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F18 - addiu      $s1, $s1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F1C - slt        $v0, $s1, $v1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8854F20 - bne        $v0, $zr, 0x08854F10
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F24 - addiu      $s0, $s0, 44
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F28 - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F2C - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F30 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F34 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F38 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F3C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8854F40 - jal        0x089713E8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F44 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F48 - lw         $a1, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8854F4C - jal        0x08970C30
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F50 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F54 - sw         $zr, 0($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8854F58 - j          0x08854F1C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F5C - lw         $v1, 4($s2)
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885E85C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E85C - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E860 - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E864 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E868 - addu       $s0, $a3, $zr <=> move $s0, $a3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885E86C - jal        0x0885DF14
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E870 - addiu      $s0, $s0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E874 - sw         $s0, 192($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E878 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E87C - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E880 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E884 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DF14
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DF14 - lw         $v1, 48($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF18 - sll        $a1, $a1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF1C - addiu      $v0, $zr, 208 <=> li $v0, 208
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF20 - addu       $v1, $v1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF24 - mult       $a2, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF28 - lw         $a0, 0($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF2C - lw         $v0, 4($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF30 - mflo       $a2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF34 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DF38 - addu       $v0, $v0, $a2
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DCC4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DCC4 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCC8 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCCC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCD0 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCD4 - sw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DCD8 - jal        0x0885DC40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCDC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCE0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DCE4 - jal        0x0885DD00
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCE8 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCEC - lw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCF0 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCF4 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCF8 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCFC - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DC40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DC40 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC44 - sw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC48 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC4C - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC50 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC54 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC58 - sll        $s0, $a1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC5C - sw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC60 - lw         $v0, 48($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC64 - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC68 - lw         $s2, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC6C - lw         $a0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC70 - lw         $a1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DC74 - jal        0x08859650
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC78 - addu       $a2, $s2, $zr <=> move $a2, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC7C - lw         $v0, 48($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC80 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC84 - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DC88 - jal        0x0885A838
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC8C - lw         $a0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC90 - lw         $v0, 48($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC94 - lw         $ra, 12($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC98 - lw         $s2, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DC9C - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCA0 - lw         $a0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCA4 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCA8 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCAC - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCB4 - sb         $v1, 14($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCB8 - sb         $v0, 15($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCBC - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DCC0 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DD00
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DD00 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD04 - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD08 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD0C - sw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD10 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DD14 - jal        0x0885DD70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD18 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD1C - lw         $v0, 48($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD20 - sll        $s0, $s0, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD24 - lw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD28 - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD2C - lw         $v1, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD30 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD34 - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD38 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD3C - sb         $a0, 14($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD40 - sb         $a0, 15($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD44 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD48 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DD70
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DD70 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD74 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD78 - sll        $a1, $a1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD7C - lw         $v0, 48($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD80 - addu       $v0, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD84 - lw         $a1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DD88 - jal        0x08858DF0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD8C - lw         $a0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD90 - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD94 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DD98 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_88832DC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88832DC - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832E0 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88832E4 - jal        0x0885DDC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832E8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832EC - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832F0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88832F4 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DDC8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DDC8 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDCC - sw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDD0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDD4 - sw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDD8 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DDDC - jal        0x0885DD9C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDE0 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDE4 - lw         $v0, 48($s1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDE8 - sll        $s0, $s0, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDEC - lw         $ra, 8($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDF0 - addu       $v0, $v0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDF4 - lw         $v1, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDF8 - lw         $s1, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDFC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE00 - sb         $zr, 14($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE04 - sb         $zr, 15($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE08 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE0C - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_885DD9C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DD9C - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDA0 - sw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDA4 - sll        $a1, $a1, 0x0004
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDA8 - lw         $v0, 48($a0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDAC - addu       $v0, $v0, $a1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDB0 - lw         $a1, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DDB4 - jal        0x08858E10
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDB8 - lw         $a0, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDBC - lw         $ra, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDC0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DDC4 - addiu      $sp, $sp, 16
14:03:44 DEBUG compiler - KokakuGame - Compiling _S1_2_88835E8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88835E8 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88835EC - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88835F0 - addiu      $sp, $sp, -16
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88835F4 - addiu      $a1, $a1, 11884
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88835F8 - addiu      $a2, $a2, -29236
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88835FC - sw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883600 - sw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883604 - jal        0x0885D3E0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883608 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888360C - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883610 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883614 - addiu      $a2, $a2, -29164
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883618 - addiu      $a1, $a1, 11912
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888361C - jal        0x0885D3E0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883620 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883624 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883628 - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888362C - lw         $a0, 12660($v1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883630 - lw         $v1, 12136($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883634 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883638 - sw         $a0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888363C - jal        0x0885C6C0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883640 - sw         $v1, 8($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883644 - lw         $a0, 4($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883648 - jal        0x0885C850
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888364C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883650 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883654 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883658 - addiu      $a2, $zr, 3 <=> li $a2, 3
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888365C - jal        0x0885E228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883660 - addiu      $a3, $zr, 31 <=> li $a3, 31
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883664 - addiu      $t1, $s0, 176
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883668 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888366C - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883670 - addiu      $a2, $zr, 20 <=> li $a2, 20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883674 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883678 - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888367C - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883680 - addiu      $t1, $s0, 180
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883684 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883688 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888368C - addiu      $a2, $zr, 22 <=> li $a2, 22
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883690 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883694 - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883698 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888369C - addiu      $t1, $s0, 184
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836A4 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836A8 - addiu      $a2, $zr, 24 <=> li $a2, 24
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836AC - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88836B0 - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836B4 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836B8 - addiu      $t1, $s0, 188
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836BC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836C0 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836C4 - addiu      $a2, $zr, 26 <=> li $a2, 26
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836C8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88836CC - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836D0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836D4 - addiu      $t1, $s0, 192
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836D8 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836DC - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836E0 - addiu      $a2, $zr, 28 <=> li $a2, 28
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836E4 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88836E8 - jal        0x0885E8EC
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836EC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836F4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88836F8 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88836FC - jal        0x0885E228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883700 - addiu      $a3, $zr, 20 <=> li $a3, 20
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883704 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883708 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888370C - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883710 - jal        0x0885E228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883714 - addiu      $a3, $zr, 22 <=> li $a3, 22
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883718 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888371C - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883720 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883724 - jal        0x0885E228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883728 - addiu      $a3, $zr, 24 <=> li $a3, 24
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888372C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883730 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883734 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883738 - jal        0x0885E228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888373C - addiu      $a3, $zr, 26 <=> li $a3, 26
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883740 - addiu      $a2, $zr, 5 <=> li $a2, 5
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883744 - addiu      $a3, $zr, 28 <=> li $a3, 28
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883748 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888374C - jal        0x0885E228
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883750 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883754 - sw         $zr, 196($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883758 - jal        0x08883F14
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888375C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883760 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883764 - addiu      $a0, $zr, 52 <=> li $a0, 52
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883768 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888376C - addiu      $v1, $v1, 12584
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883770 - sw         $v1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883774 - addiu      $a0, $zr, 40 <=> li $a0, 40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883778 - sb         $zr, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888377C - sb         $zr, 9($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883780 - sb         $zr, 10($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883784 - sb         $zr, 11($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883788 - sb         $zr, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888378C - sw         $zr, 16($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883790 - sw         $zr, 20($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883794 - sw         $zr, 24($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883798 - sw         $s0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888379C - sw         $v0, 108($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837A0 - sh         $zr, 14($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88837A4 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837A8 - sw         $s0, 32($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837AC - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837B0 - addiu      $v1, $v1, 12304
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837B4 - sw         $v1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837B8 - addiu      $a0, $zr, 40 <=> li $a0, 40
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837BC - sb         $zr, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837C0 - sb         $zr, 9($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837C4 - sb         $zr, 10($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837C8 - sb         $zr, 11($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837CC - sb         $zr, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837D0 - sw         $zr, 16($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837D4 - sw         $zr, 20($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837D8 - sw         $zr, 24($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837DC - sw         $s0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837E0 - sw         $v0, 112($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837E4 - sh         $zr, 14($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88837E8 - jal        0x0899E644
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837EC - sw         $s0, 32($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837F0 - sb         $zr, 8($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837F4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837F8 - addiu      $v1, $v1, 12160
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88837FC - sb         $zr, 9($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883800 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883804 - sb         $zr, 10($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883808 - sb         $zr, 11($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888380C - sb         $zr, 12($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883810 - sw         $zr, 16($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883814 - sw         $zr, 20($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883818 - sw         $zr, 24($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888381C - sw         $v1, 0($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883820 - sw         $v0, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883824 - sw         $s0, 4($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883828 - sh         $zr, 14($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888382C - sw         $s0, 32($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883830 - jal        0x0885CEE0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883834 - lw         $a1, 108($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883838 - lw         $a1, 112($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888383C - jal        0x0885CEE0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883840 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883844 - lw         $a1, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883848 - jal        0x0885CEE0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888384C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883850 - lw         $a0, 108($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8883854 - bne        $a0, $zr, 0x08883918
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883858 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888385C - lw         $a0, 112($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8883860 - bne        $a0, $zr, 0x08883908
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883864 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883868 - lw         $a0, 116($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x888386C - bne        $a0, $zr, 0x088838F8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883870 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883874 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883878 - sb         $zr, 132($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888387C - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883880 - lw         $v0, 4924($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883884 - sw         $v1, 140($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883888 - lbu        $a0, 3448($v0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x888388C - bnel       $a0, $zr, 0x0888389C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883890 - sb         $zr, 133($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883894 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883898 - sb         $v0, 133($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x888389C - lw         $a0, 4924($a1)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838A0 - sb         $zr, 137($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838A4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838A8 - sb         $zr, 134($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838AC - sb         $zr, 135($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88838B0 - jal        0x0882966C
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838B4 - sb         $zr, 136($s0)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88838B8 - jal        0x089FADD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838BC - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838C4 - addiu      $a1, $zr, 83 <=> li $a1, 83
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88838C8 - jal        0x089FA908
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838CC - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88838D0 - jal        0x089FADD4
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838D4 - nop
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838DC - addiu      $a1, $zr, 8 <=> li $a1, 8
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88838E0 - jal        0x089FA908
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838E4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838E8 - lw         $ra, 4($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838EC - lw         $s0, 0($sp)
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838F0 - jr         $ra
14:03:44 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838F4 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88838F8 - jal        0x08884EE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88838FC - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8883900 - j          0x08883878
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883904 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8883908 - jal        0x088859C4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888390C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8883910 - j          0x0888386C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883914 - lw         $a0, 116($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8883918 - jal        0x08885FC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888391C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8883920 - j          0x08883860
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883924 - lw         $a0, 112($s0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8972858
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8972858 - lw         $v0, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897285C - addiu      $v0, $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972860 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972864 - sw         $v0, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C6C0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C6C0 - addiu      $sp, $sp, -304
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6C4 - sw         $s1, 276($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6C8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6CC - sw         $s0, 272($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6D0 - sll        $s0, $a1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6D4 - sw         $ra, 288($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6D8 - sw         $s3, 284($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C6DC - jal        0x0885C964
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6E0 - sw         $s2, 280($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6E4 - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6E8 - addiu      $v1, $v1, 12140
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6EC - addu       $a2, $s0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6F0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6F4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C6F8 - addiu      $a1, $a1, 4020
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C6FC - beq        $v0, $v1, 0x0885C780
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C700 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C704 - lw         $a2, 0($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C708 - jal        0x08A7C9DC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C70C - addu       $s3, $s0, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C710 - jal        0x0884E9AC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C714 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C718 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C71C - beq        $v0, $zr, 0x0885C780
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C720 - addiu      $a0, $zr, 24 <=> li $a0, 24
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C724 - jal        0x0899E644
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C728 - sw         $v0, 256($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C72C - addiu      $a0, $sp, 256
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C730 - sw         $v0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C734 - jal        0x0885CECC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C738 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C73C - sw         $v0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C740 - addiu      $a0, $sp, 256
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C744 - jal        0x0885CECC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C748 - lw         $s0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C74C - lw         $s1, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C750 - sw         $v0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C754 - jal        0x0885CECC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C758 - addiu      $a0, $sp, 256
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C75C - sw         $v0, 8($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C760 - lw         $v0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C764 - lw         $v1, 4($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C768 - lw         $a0, 8($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C76C - sw         $s2, 20($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C770 - addu       $v1, $s2, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C774 - addu       $a0, $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C778 - sw         $v1, 12($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C77C - sw         $a0, 16($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C780 - lw         $ra, 288($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C784 - lw         $s3, 284($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C788 - lw         $s2, 280($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C78C - lw         $s1, 276($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C790 - lw         $s0, 272($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C794 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C798 - addiu      $sp, $sp, 304
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C964
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C964 - sll        $v0, $a1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C968 - addu       $v0, $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C96C - bltz       $a1, 0x0885C97C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C970 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C974 - lw         $v0, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C978 - sltu       $v1, $zr, $v0 <=> move $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C97C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C980 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C850
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C850 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C854 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C858 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C85C - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C860 - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C864 - jal        0x0885C964
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C868 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C86C - bne        $v0, $zr, 0x0885C894
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C870 - addu       $v1, $zr, $zr <=> li $v1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C874 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C878 - sw         $v0, 520($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C87C - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C880 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C884 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C888 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C88C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C890 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C894 - sw         $s1, 520($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885C898 - j          0x0885C87C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C89C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885E228
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E228 - lw         $v1, 48($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E22C - sll        $a2, $a2, 0x0004
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E230 - addiu      $v0, $zr, 208 <=> li $v0, 208
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E234 - addu       $v1, $v1, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E238 - lw         $a0, 0($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E23C - mult       $a3, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E240 - sltu       $a1, $zr, $a1 <=> move $a1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E244 - lw         $v1, 4($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E248 - mflo       $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E24C - addu       $v1, $v1, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E250 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E254 - sb         $a1, 164($v1)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8883F14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883F14 - addiu      $sp, $sp, -48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F18 - addiu      $t1, $a0, 200
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F1C - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F20 - addiu      $a2, $zr, 37 <=> li $a2, 37
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F24 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F28 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F2C - sw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F30 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F34 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F38 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F3C - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F40 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F44 - addiu      $s0, $s3, 204
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F48 - sw         $ra, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F4C - sw         $fp, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F50 - sw         $s7, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F54 - sw         $s6, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F58 - sw         $s5, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883F5C - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F60 - sw         $s4, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F64 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F68 - addiu      $s1, $v0, -29056
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883F6C - lw         $a2, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F70 - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F74 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F78 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F7C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F80 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883F84 - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F88 - addiu      $s2, $s2, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F8C - slti       $v0, $s2, 19
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F90 - addiu      $s1, $s1, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8883F94 - bne        $v0, $zr, 0x08883F6C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F98 - addiu      $s0, $s0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883F9C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FA0 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FA4 - addiu      $a2, $zr, 39 <=> li $a2, 39
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883FA8 - jal        0x0885EA00
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FAC - addiu      $a3, $zr, 62 <=> li $a3, 62
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FB0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FB4 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FB8 - lwc1       $f0, 11948($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FBC - lwc1       $f1, 11956($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FC0 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FC4 - lwc1       $f2, 11952($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FC8 - mul.s      $f3, $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FCC - swc1       $f0, 344($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FD0 - div.s      $f1, $f1, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FD4 - addiu      $t1, $s3, 356
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FD8 - swc1       $f2, 340($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FDC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FE0 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FE4 - addiu      $a2, $zr, 101 <=> li $a2, 101
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FE8 - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FEC - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FF0 - lui        $fp, 0x08A9 <=> li $fp, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FF4 - lui        $s7, 0x08A9 <=> li $s7, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FF8 - addiu      $s6, $zr, 1 <=> li $s6, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883FFC - addu       $s4, $s3, $zr <=> move $s4, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884000 - addiu      $s2, $zr, 3 <=> li $s2, 3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884004 - div.s      $f3, $f3, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884008 - swc1       $f1, 352($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888400C - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884010 - swc1       $f3, 348($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884014 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884018 - addiu      $s5, $v0, -28980
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888401C - lw         $a2, 4($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8884020 - addiu      $t1, $s4, 360
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884024 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884028 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888402C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884030 - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884034 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884038 - lw         $a1, 0($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888403C - lw         $a0, 4($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884040 - lw         $s0, 360($s4)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884044 - jal        0x0885C8A8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884048 - addiu      $s2, $s2, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888404C - mtc1       $zr, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884050 - lwc1       $f14, 11960($fp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884054 - lwc1       $f15, 11964($s7)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884058 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888405C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884060 - jal        0x08855990
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884064 - mov.s      $f13, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884068 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888406C - jal        0x0885C30C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884070 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884074 - lw         $a0, 360($s4)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884078 - sb         $zr, 176($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888407C - addiu      $s5, $s5, 8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884080 - addiu      $s4, $s4, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884084 - sw         $s6, 184($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884088 - jal        0x0885C598
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888408C - sb         $s6, 6348($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8884090 - bgezl      $s2, 0x08884020
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884094 - lw         $a2, 4($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8884098 - addiu      $t1, $s3, 376
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888409C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840A0 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840A4 - addiu      $a2, $zr, 106 <=> li $a2, 106
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840A8 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88840AC - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840B0 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840B4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840B8 - addiu      $s0, $v0, -28948
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840BC - addiu      $s2, $zr, 2 <=> li $s2, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88840C0 - lw         $a2, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840C4 - lw         $a3, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840C8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840CC - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88840D0 - jal        0x0885EA00
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840D4 - addiu      $s2, $s2, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88840D8 - bgez       $s2, 0x088840C0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840DC - addiu      $s0, $s0, 8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840E0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88840E4 - jal        0x0885DE48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840E8 - addiu      $a1, $zr, 19 <=> li $a1, 19
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840EC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88840F0 - jal        0x0885DE48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840F4 - addiu      $a1, $zr, 20 <=> li $a1, 20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840F8 - lw         $ra, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88840FC - lw         $fp, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884100 - lw         $s7, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884104 - lw         $s6, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884108 - lw         $s5, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888410C - lw         $s4, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884110 - lw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884114 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884118 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888411C - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884120 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884124 - addiu      $sp, $sp, 48
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885EA00
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885EA00 - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA04 - sw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA08 - sw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA0C - addu       $s3, $a3, $zr <=> move $s3, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA10 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA14 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA18 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA1C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA20 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA24 - lui        $s0, 0x0885 <=> li $s0, 0x08850000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885EA28 - jal        0x0885DF14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA2C - addiu      $s0, $s0, 30968
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA30 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA34 - lwc1       $f0, 4048($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA38 - sw         $s0, 180($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA3C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA40 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA44 - swc1       $f0, 184($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA48 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885EA4C - jal        0x0885DF14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA50 - sw         $zr, 188($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA54 - sw         $s0, 180($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA58 - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA5C - lw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA60 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA64 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA68 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA6C - sw         $zr, 188($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA70 - sw         $zr, 184($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA74 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EA78 - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C8A8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C8A8 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8AC - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8B0 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C8B4 - jal        0x0885C8C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8B8 - lw         $a1, 520($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8BC - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8C0 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8C4 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C8C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C8C8 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8CC - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8D0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8D4 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8D8 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8DC - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8E0 - sw         $ra, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C8E4 - jal        0x0885C964
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8E8 - addu       $s0, $a2, $zr <=> move $s0, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8EC - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C8F0 - beq        $v0, $v1, 0x0885C918
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C8F4 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C8F8 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C8FC - lw         $v0, 12664($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C900 - lw         $ra, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C904 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C908 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C90C - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C910 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C914 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885C918 - bltz       $s0, 0x0885C8F8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C91C - sll        $v0, $s1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C920 - addu       $v0, $v0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C924 - lw         $a1, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885C928 - beq        $a1, $zr, 0x0885C8FC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C92C - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C930 - lw         $v0, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C934 - slt        $v0, $s0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885C938 - beql       $v0, $zr, 0x0885C8FC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C93C - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x885C940 - bltz       $s0, 0x0885C8F8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C944 - sll        $v1, $s0, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C948 - lw         $a0, 12($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C94C - lw         $a1, 16($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C950 - addu       $v1, $v1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C954 - lw         $v0, 0($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C958 - sll        $v0, $v0, 0x0001
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885C95C - j          0x0885C900
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C960 - addu       $v0, $a1, $v0
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8855990
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855990 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855994 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855998 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885599C - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559A0 - lw         $v0, 60($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559A4 - lwc1       $f0, 4($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559A8 - lwc1       $f1, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559AC - lwc1       $f2, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559B0 - lwc1       $f3, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559B4 - slti       $v0, $v0, 64
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559B8 - swc1       $f0, 20($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559BC - swc1       $f1, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559C0 - swc1       $f2, 28($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559C4 - swc1       $f3, 32($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559C8 - swc1       $f12, 4($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559CC - swc1       $f13, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559D0 - swc1       $f14, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88559D4 - bne        $v0, $zr, 0x08855A6C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559D8 - swc1       $f15, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559DC - lwc1       $f1, 20($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88559E0 - lwc1       $f0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559E4 - c.eq.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559E8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88559EC - bc1f       0x08855A3C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559F0 - lw         $v0, 72($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559F4 - lwc1       $f1, 24($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559F8 - lwc1       $f0, 8($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88559FC - c.eq.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A00 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855A04 - bc1fl      0x08855A40
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A08 - lw         $a0, 124($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855A0C - lwc1       $f1, 28($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A10 - lwc1       $f0, 12($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A14 - c.eq.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A18 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855A1C - bc1fl      0x08855A40
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A20 - lw         $a0, 124($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855A24 - lwc1       $f1, 32($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A28 - lwc1       $f0, 16($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A2C - c.eq.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A30 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855A34 - bc1t       0x08855A60
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A38 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855A3C - lw         $a0, 124($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8855A40 - blez       $a0, 0x08855A60
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A44 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A48 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855A4C - addiu      $a0, $a0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A50 - sb         $v1, 7($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855A54 - bne        $a0, $zr, 0x08855A4C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A58 - addiu      $v0, $v0, 44
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A5C - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855A60 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A64 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A68 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8855A6C - jal        0x08855A9C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A70 - lw         $a1, 52($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855A74 - j          0x088559E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855A78 - lwc1       $f1, 20($s0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8855A9C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855A9C - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AA0 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AA4 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AA8 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AAC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AB0 - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855AB4 - jal        0x08855BEC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AB8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855ABC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AC0 - lwc1       $f1, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AC4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AC8 - sw         $s0, 52($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855ACC - beq        $s0, $v0, 0x08855B7C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AD0 - swc1       $f1, 40($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AD4 - slti       $v0, $s0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855AD8 - bne        $v0, $zr, 0x08855B68
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855ADC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855AE0 - beq        $s0, $v0, 0x08855B4C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AE4 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855AE8 - mtc1       $zr, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AEC - c.lt.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AF0 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855AF4 - bc1fl      0x08855B08
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855AF8 - lwc1       $f0, 40($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855AFC - swc1       $f0, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B00 - mov.s      $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B04 - lwc1       $f0, 40($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855B08 - c.eq.s     $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B0C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855B10 - bc1t       0x08855B38
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B14 - lw         $v0, 72($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B18 - lw         $a0, 124($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855B1C - blez       $a0, 0x08855B3C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B20 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B24 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855B28 - addiu      $a0, $a0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B2C - sb         $v1, 7($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855B30 - bne        $a0, $zr, 0x08855B28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B34 - addiu      $v0, $v0, 44
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855B38 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855B3C - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B40 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B44 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B48 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855B4C - mtc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B50 - cvt.s.w    $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B54 - lwc1       $f0, 12($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B58 - sub.s      $f0, $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B5C - swc1       $f0, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855B60 - j          0x08855AE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B64 - mov.s      $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8855B68 - bne        $s0, $zr, 0x08855AE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B6C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B70 - sw         $zr, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855B74 - j          0x08855AE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B78 - lwc1       $f1, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855B7C - mtc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B80 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B84 - lwc1       $f2, 1160($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B88 - cvt.s.w    $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B8C - lwc1       $f0, 12($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B90 - mul.s      $f1, $f1, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B94 - mul.s      $f0, $f0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B98 - sub.s      $f0, $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855B9C - mov.s      $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855BA0 - j          0x08855AE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855BA4 - swc1       $f0, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8855BEC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855BEC - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855BF0 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855BF4 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855BF8 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855BFC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C00 - sw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C04 - sw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C08 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C0C - lw         $v1, 60($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C10 - lw         $s3, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C14 - slti       $v0, $v1, 257
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855C18 - beq        $v0, $zr, 0x08855C58
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C1C - addiu      $a0, $zr, 200 <=> li $a0, 200
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855C20 - blez       $v1, 0x08855C54
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C24 - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855C28 - lw         $v1, 56($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C2C - sll        $v0, $s0, 0x0001
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C30 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C34 - addu       $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C38 - lh         $a1, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855C3C - jal        0x088550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C40 - addiu      $s0, $s0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C44 - lw         $v1, 60($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C48 - slt        $v1, $s0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855C4C - bne        $v1, $zr, 0x08855C28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C50 - addu       $s2, $s2, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855C54 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855C58 - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C5C - lw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C60 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C64 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C68 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C6C - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C70 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855C74 - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C30C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C30C - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C310 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C314 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C318 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C31C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885C320 - beq        $a1, $zr, 0x0885C370
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C324 - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C328 - jal        0x0885C5F0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C32C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C330 - lw         $a0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C334 - lw         $a1, 168($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C338 - jal        0x08854F6C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C33C - sw         $zr, 6340($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C340 - lw         $a0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C344 - jal        0x08854F74
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C348 - lw         $a1, 172($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C34C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C350 - jal        0x08855878
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C354 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C358 - sw         $zr, 6332($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C35C - addiu      $a0, $s0, 188
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C360 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C364 - sw         $zr, 6336($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C368 - jal        0x08A7A700
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C36C - addiu      $a2, $zr, 6144 <=> li $a2, 6144
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C370 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C374 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C378 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C37C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C380 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8855878
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855878 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885587C - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855880 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855884 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855888 - sw         $ra, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885588C - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855890 - lw         $a2, 56($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855894 - lhu        $v1, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855898 - sw         $zr, 60($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885589C - beq        $v1, $zr, 0x088558D0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558A0 - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88558A4 - lw         $v0, 60($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558A8 - addiu      $a0, $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558AC - slti       $v0, $v0, 1536
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88558B0 - beq        $v0, $zr, 0x0885591C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558B4 - addiu      $a1, $a1, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558B8 - sh         $v1, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558BC - addiu      $s1, $s1, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558C0 - lhu        $v0, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558C4 - sw         $a0, 60($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88558C8 - bne        $v0, $zr, 0x088558A4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558CC - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88558D0 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558D4 - sh         $zr, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558D8 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558E0 - sw         $s2, 64($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558E4 - sw         $a2, 104($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558E8 - sw         $a2, 108($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558EC - sw         $zr, 160($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88558F0 - jal        0x08855EC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558F4 - sw         $zr, 148($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88558F8 - beql       $v0, $zr, 0x08855904
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88558FC - sw         $zr, 140($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855900 - sw         $s2, 140($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855904 - lw         $ra, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855908 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885590C - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855910 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855914 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855918 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885591C - lui        $a0, 0x08A9 <=> li $a0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855920 - jal        0x0881CE6C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855924 - addiu      $a0, $a0, 1124
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855928 - j          0x088558D0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885592C - lw         $a2, 56($s0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8855EC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855EC8 - addiu      $sp, $sp, -64
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855ECC - sw         $zr, 128($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855ED0 - sw         $zr, 132($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855ED4 - sw         $s0, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855ED8 - addiu      $s0, $a0, 72
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EDC - sw         $s1, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EE0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EE4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EE8 - sw         $ra, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EEC - sw         $s3, 44($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EF0 - addiu      $s3, $zr, -2 <=> li $s3, -2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EF4 - sw         $s2, 40($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EF8 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855EFC - sw         $a1, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F00 - sw         $zr, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855F04 - jal        0x08854EE4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F08 - sw         $zr, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855F0C - jal        0x08854F60
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F10 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F14 - lw         $v0, 104($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F18 - sw         $zr, 112($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F1C - sw         $v0, 136($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F20 - sw         $v0, 120($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F24 - sw         $zr, 116($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F28 - sw         $zr, 124($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855F2C - addiu      $a2, $sp, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F30 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F34 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F38 - addiu      $a3, $sp, 8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F3C - addiu      $t0, $sp, 12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F40 - addiu      $t1, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855F44 - jal        0x0885605C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F48 - addiu      $t2, $sp, 20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F4C - seh        $a2, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F50 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855F54 - beq        $a2, $v0, 0x0885604C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F58 - lwc1       $f1, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F5C - mtc1       $zr, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F60 - c.eq.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F64 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855F68 - bc1tl      0x08855FC0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F6C - lw         $v0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855F70 - lw         $v0, 112($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855F74 - bnel       $v0, $zr, 0x08855FC0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F78 - lw         $v0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855F7C - lw         $a1, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F80 - lh         $v0, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855F84 - beql       $v0, $zr, 0x08855FC0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F88 - lw         $v0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8855F8C - beq        $a2, $s3, 0x08855FB8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F90 - lwc1       $f12, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F94 - lw         $a0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855F98 - lwc1       $f13, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855F9C - jal        0x08854F98
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FA0 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FA4 - lw         $a1, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FA8 - addiu      $v0, $a1, -2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FAC - sw         $v0, 112($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8855FB0 - j          0x08855F2C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FB4 - addu       $s2, $a1, $zr <=> move $s2, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8855FB8 - j          0x08855FB0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FBC - sw         $a1, 112($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855FC0 - lwc1       $f13, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FC4 - lwc1       $f1, 16($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FC8 - lwc1       $f0, 32($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FCC - add.s      $f0, $f13, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FD0 - c.lt.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FD4 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855FD8 - bc1f       0x08855FEC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FDC - lw         $v0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FE0 - lh         $v1, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8855FE4 - bne        $v1, $zr, 0x0885601C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FE8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8855FEC - lw         $a0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FF0 - lwc1       $f12, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855FF4 - jal        0x08854F98
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FF8 - addu       $a1, $a2, $zr <=> move $a1, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855FFC - lw         $v0, 108($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856000 - sltu       $v0, $v0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856004 - bnel       $v0, $zr, 0x08855F2C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856008 - lw         $s2, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885600C - lw         $v0, 80($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856010 - sw         $v0, 124($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856014 - j          0x08855F2C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856018 - lw         $s2, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x885601C - beq        $a2, $s3, 0x08856028
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856020 - addiu      $v0, $s2, -2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856024 - addiu      $v0, $s2, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856028 - sw         $v0, 116($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885602C - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856030 - lw         $ra, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856034 - lw         $s3, 44($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856038 - lw         $s2, 40($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885603C - lw         $s1, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856040 - lw         $s0, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856044 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856048 - addiu      $sp, $sp, 64
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885604C - addiu      $v0, $s2, -2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856050 - sw         $v0, 116($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856054 - j          0x08856030
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856058 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8854F60
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F60 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F64 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F68 - sw         $a0, 19888($v0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885605C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885605C - addiu      $sp, $sp, -80
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856060 - sw         $s7, 44($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856064 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856068 - addu       $s7, $t1, $zr <=> move $s7, $t1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885606C - sw         $s6, 40($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856070 - addu       $s6, $t0, $zr <=> move $s6, $t0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856074 - sw         $s5, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856078 - addu       $s5, $a3, $zr <=> move $s5, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885607C - sw         $s4, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856080 - addu       $s4, $t2, $zr <=> move $s4, $t2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856084 - sw         $s3, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856088 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885608C - sw         $s2, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856090 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856094 - sw         $s1, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856098 - sw         $ra, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885609C - sw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560A0 - swc1       $f20, 64($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560A4 - lw         $t3, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88560A8 - beq        $t3, $zr, 0x08856110
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560AC - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560B0 - lhu        $s0, 0($t3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560B4 - xori       $v1, $s0, 12288
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560B8 - sltiu      $v1, $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560BC - sltiu      $v0, $s0, 33
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560C0 - or         $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88560C4 - beq        $v0, $zr, 0x088561C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560C8 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88560CC - beq        $s0, $v0, 0x08856188
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560D0 - slti       $v0, $s0, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88560D4 - beq        $v0, $zr, 0x08856150
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560D8 - addiu      $v0, $zr, 32 <=> li $v0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88560DC - beq        $s0, $zr, 0x08856144
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560E0 - addiu      $v0, $t3, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88560E4 - addiu      $v0, $t3, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88560E8 - sw         $v0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560EC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560F0 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560F4 - addu       $a2, $s3, $zr <=> move $a2, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560F8 - addu       $a3, $s5, $zr <=> move $a3, $s5
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88560FC - addu       $t0, $s6, $zr <=> move $t0, $s6
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856100 - addu       $t1, $s7, $zr <=> move $t1, $s7
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8856104 - jal        0x0885605C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856108 - addu       $t2, $s4, $zr <=> move $t2, $s4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885610C - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856110 - lw         $ra, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856114 - lw         $s7, 44($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856118 - lw         $s6, 40($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885611C - lw         $s5, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856120 - lw         $s4, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856124 - lw         $s3, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856128 - lw         $s2, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885612C - lw         $s1, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856130 - lw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856134 - lwc1       $f20, 64($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856138 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885613C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856140 - addiu      $sp, $sp, 80
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856144 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856148 - j          0x08856110
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885614C - sw         $v0, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8856150 - beq        $s0, $v0, 0x08856160
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856154 - addiu      $v0, $zr, 12288 <=> li $v0, 12288
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856158 - bne        $s0, $v0, 0x088560E8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885615C - addiu      $v0, $t3, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856160 - lw         $a0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8856164 - jal        0x088550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856168 - seh        $a1, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885616C - mtc1       $v0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856170 - lwc1       $f0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856174 - lw         $t3, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856178 - cvt.s.w    $f2, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885617C - add.s      $f0, $f0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856180 - j          0x088560E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856184 - swc1       $f0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856188 - sw         $zr, 0($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885618C - addiu      $v1, $t3, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856190 - lw         $v0, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856194 - lwc1       $f1, 0($a3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856198 - sw         $v1, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885619C - lwc1       $f0, 32($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561A0 - lwc1       $f2, 40($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561A4 - lwc1       $f3, 48($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561A8 - add.s      $f0, $f0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561AC - mul.s      $f0, $f0, $f3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561B0 - add.s      $f1, $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88561B4 - beq        $t2, $zr, 0x088561C0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561B8 - swc1       $f1, 0($a3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561BC - sw         $v1, 0($t2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88561C0 - j          0x08856110
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561C4 - addiu      $v1, $zr, -2 <=> li $v1, -2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88561C8 - lw         $a0, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88561CC - jal        0x088550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561D0 - seh        $a1, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561D4 - mtc1       $v0, $f20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561D8 - lbu        $v0, 176($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88561DC - bne        $v0, $zr, 0x08856218
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561E0 - sw         $zr, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88561E4 - lwc1       $f0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88561E8 - cvt.s.w    $f2, $f20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561EC - lw         $v0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561F0 - swc1       $f0, 0($s6)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561F4 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561F8 - addiu      $v0, $v0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88561FC - lwc1       $f1, 0($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856200 - sw         $v0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856204 - swc1       $f1, 0($s7)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856208 - lwc1       $f0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885620C - add.s      $f0, $f0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856210 - j          0x08856110
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856214 - swc1       $f0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856218 - lw         $a1, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885621C - lwc1       $f12, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856220 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8856224 - jal        0x0885626C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856228 - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885622C - beql       $v0, $zr, 0x088561E8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856230 - lwc1       $f0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8856234 - beq        $s4, $zr, 0x08856240
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856238 - lw         $v0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885623C - sw         $v0, 0($s4)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856240 - sw         $zr, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856244 - lw         $v0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856248 - lwc1       $f1, 0($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885624C - lwc1       $f0, 32($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856250 - lwc1       $f2, 40($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856254 - lwc1       $f3, 48($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856258 - add.s      $f0, $f0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885625C - mul.s      $f0, $f0, $f3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856260 - add.s      $f1, $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856264 - j          0x088561E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856268 - swc1       $f1, 0($s5)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_88550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88550D4 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550D8 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550DC - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550E0 - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550E4 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88550E8 - jal        0x089713E8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550EC - seh        $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550F0 - lwc1       $f12, 44($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550F4 - andi       $s0, $s0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88550F8 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88550FC - jal        0x08970E00
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855100 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855104 - mtc1       $v0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855108 - lwc1       $f3, 44($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885510C - lwc1       $f0, 36($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855110 - cvt.s.w    $f1, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855114 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855118 - mul.s      $f0, $f0, $f3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885511C - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855120 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855124 - add.s      $f1, $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855128 - trunc.w.s  $f2, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885512C - mfc1       $v0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855130 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855134 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8970E00
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970E00 - lw         $v0, 9472($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970E04 - beq        $v0, $zr, 0x08970E18
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E08 - andi       $a1, $a1, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E0C - lbu        $v0, 9469($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970E10 - bnel       $v0, $zr, 0x08970E20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E14 - sltiu      $v0, $a1, 33
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970E18 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E1C - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8970E20 - beql       $v0, $zr, 0x08970E44
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E24 - sltiu      $v0, $a1, 127
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970E28 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E2C - lwc1       $f0, -17912($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E30 - mul.s      $f0, $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E34 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E38 - mfc1       $v0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E3C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E40 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970E44 - mtc1       $zr, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970E48 - beq        $v0, $zr, 0x08970ED8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E4C - addiu      $v0, $zr, 8230 <=> li $v0, 8230
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E50 - sll        $v0, $a1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E54 - addu       $v0, $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E58 - lw         $a0, 5372($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E5C - lw         $v1, 7420($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E60 - addu       $v1, $v1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E64 - addiu      $v1, $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E68 - mtc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E6C - cvt.s.w    $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970E70 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E74 - lwc1       $f1, -17908($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E78 - mul.s      $f12, $f0, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E7C - trunc.w.s  $f0, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E80 - cvt.s.w    $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E84 - sub.s      $f0, $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E88 - c.lt.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E8C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970E90 - bc1f       0x08970EA8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E94 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E98 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970E9C - lwc1       $f0, -17904($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EA0 - add.s      $f12, $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EA4 - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970EA8 - lwc1       $f0, -17900($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EAC - c.lt.s     $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EB0 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8970EB4 - bc1fl      0x08970ECC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EB8 - trunc.w.s  $f12, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970EBC - lui        $v0, 0x08AB <=> li $v0, 0x08AB0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EC0 - lwc1       $f0, -17904($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EC4 - add.s      $f12, $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EC8 - trunc.w.s  $f12, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970ECC - mfc1       $v0, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970ED0 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970ED4 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8970ED8 - beql       $a1, $v0, 0x08970F08
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EDC - lw         $v1, 5372($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970EE0 - addiu      $v0, $zr, 8734 <=> li $v0, 8734
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8970EE4 - bnel       $a1, $v0, 0x08970E70
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EE8 - cvt.s.w    $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970EEC - lw         $v1, 5376($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EF0 - lw         $v0, 7424($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8970EF4 - addu       $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EF8 - addiu      $v0, $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970EFC - mtc1       $v0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8970F00 - j          0x08970E70
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970F04 - cvt.s.w    $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8970F08 - j          0x08970EF4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8970F0C - lw         $v0, 7420($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885626C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885626C - addiu      $sp, $sp, -80
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856270 - sw         $fp, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856274 - addu       $fp, $zr, $zr <=> li $fp, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856278 - sw         $s7, 44($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885627C - addu       $s7, $zr, $zr <=> li $s7, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856280 - sw         $s5, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856284 - addu       $s5, $a1, $zr <=> move $s5, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856288 - sw         $s3, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885628C - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856290 - sw         $s2, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856294 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856298 - sw         $s1, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885629C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562A0 - sw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562A4 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562A8 - swc1       $f20, 64($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562AC - mov.s      $f20, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562B0 - sw         $ra, 52($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562B4 - sw         $s6, 40($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562B8 - sw         $s4, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562BC - lhu        $a3, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562C0 - seh        $a0, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562C4 - xori       $v1, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562C8 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562CC - sltu       $v0, $zr, $a0 <=> move $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562D0 - and        $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88562D4 - beq        $v1, $zr, 0x088564F4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562D8 - sw         $a2, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562DC - addiu      $v0, $zr, 9 <=> li $v0, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88562E0 - beq        $a0, $v0, 0x08856344
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562E4 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562E8 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88562EC - beq        $a0, $v0, 0x08856348
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562F0 - seh        $a0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562F4 - addiu      $s6, $zr, 9 <=> li $s6, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562F8 - addiu      $s4, $zr, 10 <=> li $s4, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88562FC - lw         $a0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8856300 - jal        0x088550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856304 - seh        $a1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856308 - lh         $s7, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885630C - addiu      $s0, $s0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856310 - lhu        $a1, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856314 - addu       $s1, $s1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856318 - seh        $a0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885631C - xori       $v0, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856320 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856324 - sltu       $v1, $zr, $a0 <=> move $v1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856328 - and        $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885632C - beq        $v0, $zr, 0x0885634C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856330 - xori       $v1, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8856334 - beq        $a0, $s6, 0x08856350
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856338 - xori       $v0, $a0, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885633C - bnel       $a0, $s4, 0x08856300
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856340 - lw         $a0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856344 - seh        $a0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856348 - xori       $v1, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885634C - xori       $v0, $a0, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856350 - sltiu      $v1, $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856354 - sltiu      $v0, $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856358 - or         $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885635C - beq        $v1, $zr, 0x088564E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856360 - addiu      $s4, $zr, 10 <=> li $s4, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856364 - lw         $a0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856368 - seh        $a1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885636C - jal        0x088550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856370 - addiu      $s0, $s0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856374 - lhu        $v1, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856378 - addu       $s1, $s1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885637C - seh        $a0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856380 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856384 - xori       $v0, $a0, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856388 - xori       $v1, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885638C - sltiu      $v1, $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856390 - sltiu      $v0, $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8856394 - beq        $a0, $zr, 0x088563AC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856398 - or         $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885639C - bnel       $v1, $zr, 0x08856368
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563A0 - lw         $a0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88563A4 - beql       $a0, $s4, 0x08856368
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563A8 - lw         $a0, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88563AC - lh         $a0, 0($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88563B0 - xori       $v0, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563B4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563B8 - sltu       $v1, $zr, $a0 <=> move $v1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563BC - and        $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88563C0 - beq        $v0, $zr, 0x08856428
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563C4 - addu       $s0, $s5, $zr <=> move $s0, $s5
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563C8 - addiu      $v0, $zr, 9 <=> li $v0, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88563CC - beq        $a0, $v0, 0x08856428
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563D0 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88563D4 - beq        $a0, $v0, 0x08856428
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563D8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563DC - lw         $a1, 56($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563E0 - addiu      $a3, $zr, 9 <=> li $a3, 9
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563E4 - addiu      $a2, $zr, 10 <=> li $a2, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563E8 - sltu       $v0, $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x88563EC - bne        $v0, $zr, 0x08856428
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563F0 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563F4 - lh         $a0, -2($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563F8 - addu       $s3, $s0, $zr <=> move $s3, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88563FC - lh         $fp, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856400 - xori       $v0, $a0, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856404 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856408 - sltu       $v1, $zr, $a0 <=> move $v1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885640C - and        $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8856410 - beq        $v0, $zr, 0x08856428
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856414 - addiu      $s0, $s0, -2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8856418 - beq        $a0, $a3, 0x08856428
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885641C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8856420 - bne        $a0, $a2, 0x088563EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856424 - sltu       $v0, $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856428 - mtc1       $s1, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885642C - cvt.s.w    $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856430 - lwc1       $f1, 12($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856434 - add.s      $f12, $f20, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856438 - c.lt.s     $f1, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885643C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8856440 - bc1t       0x088564AC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856444 - addiu      $s0, $s0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856448 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885644C - lwc1       $f0, 1164($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856450 - add.s      $f0, $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856454 - c.lt.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856458 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885645C - bc1t       0x0885649C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856460 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8856464 - lw         $ra, 52($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856468 - lw         $fp, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885646C - lw         $s7, 44($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856470 - lw         $s6, 40($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856474 - lw         $s5, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856478 - lw         $s4, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885647C - lw         $s3, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856480 - lw         $s2, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856484 - lw         $s1, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856488 - lw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885648C - lwc1       $f20, 64($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856490 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856494 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8856498 - addiu      $sp, $sp, 80
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885649C - jal        0x088555D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564A0 - addu       $a0, $s7, $zr <=> move $a0, $s7
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88564A4 - beq        $v0, $zr, 0x088564C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564A8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88564AC - lh         $v1, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88564B0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564B4 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564B8 - movn       $v0, $s3, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564BC - lw         $v1, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88564C0 - j          0x08856464
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564C4 - sw         $v0, 0($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88564C8 - jal        0x08855598
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564CC - addu       $a0, $fp, $zr <=> move $a0, $fp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88564D0 - beql       $v0, $zr, 0x08856464
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564D4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88564D8 - j          0x088564B0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564DC - lh         $v1, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88564E0 - addiu      $v0, $zr, 10 <=> li $v0, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88564E4 - bnel       $a0, $v0, 0x088563B0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564E8 - lh         $a0, 0($s5)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88564EC - j          0x08856364
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564F0 - addiu      $s4, $zr, 10 <=> li $s4, 10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x88564F4 - j          0x08856344
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88564F8 - lhu        $a1, 0($a1)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8854F98
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854F98 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854F9C - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FA0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FA4 - seh        $a3, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FA8 - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FAC - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FB0 - lw         $a2, 19888($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854FB4 - beq        $a2, $zr, 0x08854FD4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FB8 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FBC - lw         $v1, 8($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FC0 - lw         $v0, 4($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FC4 - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FC8 - slt        $v0, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8854FCC - bne        $v0, $zr, 0x08854FE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FD0 - addiu      $t0, $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854FD4 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FD8 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FDC - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FE0 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FE4 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8854FE8 - addiu      $v0, $zr, 44 <=> li $v0, 44
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FEC - lwc1       $f1, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FF0 - mult       $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FF4 - lw         $s0, 0($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FF8 - add.s      $f1, $f12, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8854FFC - lbu        $v1, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855000 - sw         $t0, 8($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855004 - mflo       $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855008 - addu       $s0, $s0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885500C - swc1       $f1, 12($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855010 - lwc1       $f0, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855014 - sb         $v1, 6($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855018 - add.s      $f0, $f13, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885501C - sh         $a3, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855020 - swc1       $f0, 16($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855024 - lwc1       $f1, 20($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8855028 - jal        0x088550D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885502C - swc1       $f1, 20($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855030 - lw         $v1, 4($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855034 - lwc1       $f0, 44($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855038 - sh         $v0, 24($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885503C - sw         $v1, 36($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855040 - lw         $v0, 4($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855044 - swc1       $f0, 28($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855048 - sw         $v0, 8($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885504C - lwc1       $f0, 48($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855050 - lw         $v1, 8($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8855054 - swc1       $f0, 32($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8855058 - j          0x08854FD4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885505C - sw         $v1, 40($s0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885C598
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885C598 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C59C - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5A0 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5A4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885C5A8 - jal        0x0885C30C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5AC - lw         $a1, 56($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5B0 - sw         $zr, 180($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5B4 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5B8 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5BC - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885C5C0 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885DE48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DE48 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE4C - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE50 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE54 - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE58 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DE5C - jal        0x0885DC40
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE60 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE64 - lw         $v0, 48($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE68 - sll        $v1, $s1, 0x0004
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE6C - addiu      $a3, $zr, 1 <=> li $a3, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE70 - addu       $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE74 - lw         $a2, 4($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE78 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE7C - addu       $a1, $s1, $zr <=> move $a1, $s1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE80 - sb         $a3, 14($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885DE84 - jal        0x0885DD9C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE88 - sb         $a3, 15($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE8C - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE90 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE94 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE98 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE9C - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885CEE0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CEE0 - addiu      $sp, $sp, -48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEE4 - sw         $ra, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEE8 - sw         $s4, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEEC - sw         $s3, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEF0 - sw         $s2, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEF4 - sw         $s1, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CEF8 - sw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CEFC - beq        $a1, $zr, 0x0885CF28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF00 - sw         $a1, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF04 - addiu      $s1, $a0, 36
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF08 - lw         $s0, 4($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF0C - lw         $v0, 8($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CF10 - beq        $s0, $v0, 0x0885CF48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF14 - addu       $s3, $sp, $zr <=> move $s3, $sp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CF18 - bnel       $s0, $zr, 0x0885CF20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF1C - sw         $a1, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CF20 - addiu      $v0, $s0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF24 - sw         $v0, 4($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CF28 - lw         $ra, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF2C - lw         $s4, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF30 - lw         $s3, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF34 - lw         $s2, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF38 - lw         $s1, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF3C - lw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF40 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF44 - addiu      $sp, $sp, 48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CF48 - lw         $v0, 36($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF4C - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF50 - sw         $v1, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF54 - subu       $v0, $s0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF58 - sra        $v0, $v0, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF5C - sw         $v0, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF60 - addiu      $v1, $sp, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF64 - addiu      $a0, $sp, 8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF68 - movz       $v1, $a0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF6C - lw         $a1, 0($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF70 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF74 - addu       $v0, $v0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CF78 - beq        $v0, $zr, 0x0885CF9C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF7C - addu       $s4, $zr, $zr <=> li $s4, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF80 - sll        $s4, $v0, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF84 - sltiu      $v0, $s4, 129
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CF88 - bne        $v0, $zr, 0x0885D02C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF8C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885CF90 - jal        0x0899E644
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF94 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CF98 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CF9C - lw         $a1, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CFA0 - beq        $s0, $a1, 0x0885CFBC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFA4 - addu       $v0, $s2, $zr <=> move $v0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFA8 - subu       $s0, $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFAC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885CFB0 - jal        0x08A7A400
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFB4 - addu       $a2, $s0, $zr <=> move $a2, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFB8 - addu       $v0, $v0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CFBC - lw         $v1, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CFC0 - beq        $v1, $zr, 0x0885CFDC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFC4 - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CFC8 - lw         $v0, 0($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFCC - addiu      $v1, $v1, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFD0 - sw         $v0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885CFD4 - bne        $v1, $zr, 0x0885CFC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFD8 - addiu      $s0, $s0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885CFDC - lw         $a0, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFE0 - lw         $v0, 8($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFE4 - subu       $v0, $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CFE8 - beq        $a0, $zr, 0x0885D008
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFEC - sra        $v0, $v0, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFF0 - sll        $a1, $v0, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFF4 - sltiu      $v0, $a1, 129
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885CFF8 - bne        $v0, $zr, 0x0885D01C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885CFFC - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885D000 - jal        0x0899E664
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D004 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D008 - addu       $v0, $s2, $s4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885D00C - sw         $v0, 8($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D010 - sw         $s2, 0($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D014 - j          0x0885CF28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D018 - sw         $s0, 4($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885D01C - jal        0x088223F0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D020 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D024 - j          0x0885D00C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D028 - addu       $v0, $s2, $s4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x885D02C - jal        0x08822420
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D030 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885D034 - j          0x0885CF9C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885D038 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8885FC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8885FC4 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FC8 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FCC - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FD0 - lw         $v1, 4924($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FD4 - sw         $zr, 36($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FD8 - lbu        $v0, 3448($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8885FDC - bne        $v0, $zr, 0x08886048
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FE0 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FE4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FE8 - addiu      $v1, $zr, 4 <=> li $v1, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FEC - sw         $v0, 44($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FF0 - sw         $v1, 48($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8885FF4 - addiu      $v0, $zr, 8 <=> li $v0, 8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FF8 - sb         $zr, 8($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885FFC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886000 - addiu      $v1, $v1, -28348
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886004 - sb         $zr, 9($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886008 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888600C - sb         $zr, 11($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886010 - sb         $v0, 10($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886014 - sb         $zr, 12($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886018 - sw         $zr, 16($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888601C - sw         $zr, 20($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886020 - sw         $zr, 24($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886024 - lw         $v0, 8($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886028 - sh         $zr, 14($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x888602C - beq        $v0, $zr, 0x0888603C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886030 - sw         $v1, 28($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886034 - jalr       $ra, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886038 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x888603C - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886040 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886044 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8886048 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888604C - sb         $zr, 3448($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886050 - sw         $v0, 48($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8886054 - j          0x08885FF4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886058 - sw         $zr, 44($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_888623C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x888623C - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886240 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8886244 - jal        0x08883AC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886248 - lw         $a0, 32($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888624C - jal        0x089F88EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886250 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886254 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886258 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888625C - lwc1       $f12, 12564($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886260 - mtc1       $zr, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8886264 - jal        0x089F9178
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886268 - addiu      $a1, $zr, 5 <=> li $a1, 5
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888626C - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886270 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886274 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8886278 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8883AC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8883AC4 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AC8 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883ACC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AD0 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883AD4 - jal        0x0885DCC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AD8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883ADC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AE0 - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8883AE4 - jal        0x0885DE10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AE8 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AEC - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AF0 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AF4 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8883AF8 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885DE10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885DE10 - lw         $v0, 48($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE14 - sll        $a1, $a1, 0x0004
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE18 - addu       $v0, $v0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE1C - lw         $v1, 4($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE20 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE24 - max        $a2, $a2, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE28 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885DE2C - sw         $a2, 16($v1)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89F9178
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9178 - addiu      $sp, $sp, -48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F917C - sw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9180 - addu       $s3, $a1, $zr <=> move $s3, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9184 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9188 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F918C - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9190 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9194 - swc1       $f21, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9198 - mov.s      $f21, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F919C - swc1       $f20, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91A0 - sw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91A4 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91A8 - lw         $a3, 160($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F91AC - blez       $a3, 0x089F91E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91B0 - mov.s      $f20, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91B4 - sll        $v0, $a1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91B8 - addu       $a1, $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91BC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F91C0 - lw         $v0, 152($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91C4 - lw         $v1, 8($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91C8 - lw         $a0, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F91CC - beq        $a0, $v1, 0x089F92A4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91D0 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91D4 - addiu      $s1, $s1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91D8 - slt        $v0, $s1, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F91DC - bne        $v0, $zr, 0x089F91C0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91E0 - addiu      $s0, $s0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89F91E4 - blez       $a3, 0x089F9210
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91E8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91EC - addiu      $a0, $s2, 152
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91F0 - lw         $v1, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F91F4 - addiu      $a2, $a2, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91F8 - slt        $a1, $a2, $a3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F91FC - lw         $v0, 36($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9200 - beq        $v0, $s3, 0x089F921C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9204 - addiu      $a0, $a0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9208 - bnel       $a1, $zr, 0x089F91F4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F920C - lw         $v1, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9210 - lw         $a0, 164($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9214 - bne        $a0, $zr, 0x089F9240
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9218 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F921C - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9220 - lw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9224 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9228 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F922C - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9230 - lwc1       $f21, 36($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9234 - lwc1       $f20, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9238 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F923C - addiu      $sp, $sp, 48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F9240 - jal        0x089F9A28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9244 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9248 - beq        $v0, $zr, 0x089F9290
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F924C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9250 - lw         $v1, 160($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9254 - sll        $a2, $s3, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9258 - addu       $a2, $a2, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F925C - sll        $v0, $v1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9260 - addiu      $a0, $v1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9264 - addu       $v0, $v0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9268 - sw         $a0, 160($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F926C - mov.s      $f12, $f20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9270 - mov.s      $f13, $f21
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9274 - sw         $s0, 152($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9278 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F927C - sw         $v1, 136($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9280 - jal        0x089F8990
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9284 - lw         $a1, 8($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F9288 - j          0x089F921C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F928C - sw         $s3, 36($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9290 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F9294 - jal        0x0881CE6C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9298 - addiu      $a0, $a0, -30796
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F929C - j          0x089F9220
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92A0 - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F92A4 - jal        0x089FCE90
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92A8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F92AC - beq        $v0, $zr, 0x089F9220
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92B0 - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92B4 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92B8 - lw         $a0, 152($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92BC - lwc1       $f12, -30848($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92C0 - mtc1       $zr, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F92C4 - jal        0x089F8990
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92C8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F92CC - j          0x089F921C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F92D0 - sw         $s1, 136($s2)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89F9A28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9A28 - lw         $v0, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A2C - lw         $v1, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A30 - sll        $a2, $v0, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A34 - addiu      $a1, $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A38 - slt        $v0, $v0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F9A3C - beq        $v0, $zr, 0x089F9A58
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A40 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A44 - lw         $v0, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A48 - sw         $a1, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A4C - addu       $v0, $a2, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A50 - lw         $v1, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A54 - addu       $a3, $v1, $zr <=> move $a3, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F9A58 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9A5C - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89F8990
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8990 - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8994 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8998 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F899C - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89A0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89A4 - addu       $a0, $a1, $zr <=> move $a0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89A8 - swc1       $f21, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89AC - mov.s      $f21, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89B0 - swc1       $f20, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89B4 - mov.s      $f20, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F89B8 - beq        $a1, $zr, 0x089F8A30
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89BC - sw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F89C0 - jal        0x089FC8E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89C4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89C8 - mtc1       $zr, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89CC - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89D0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89D4 - c.lt.s     $f0, $f21
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89D8 - sw         $v0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89DC - sw         $s1, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89E0 - swc1       $f20, 16($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F89E4 - bc1f       0x089F8A0C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89E8 - swc1       $f20, 20($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89EC - div.s      $f1, $f20, $f21
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89F0 - addiu      $v0, $zr, 4 <=> li $v0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89F4 - sw         $v0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89F8 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F89FC - lwc1       $f0, -30856($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A00 - swc1       $f21, 8($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A04 - swc1       $f0, 16($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A08 - swc1       $f1, 12($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F8A0C - jal        0x089F8AFC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A10 - lwc1       $f12, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8A14 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8A18 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A1C - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A20 - lwc1       $f21, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A24 - lwc1       $f20, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A28 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A2C - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8A30 - lw         $v0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F8A34 - beq        $v0, $zr, 0x089F8A14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A38 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F8A3C - jal        0x089FC8E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A40 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F8A44 - j          0x089F8A18
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8A48 - lw         $ra, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89FC8E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC8E0 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC8E4 - lw         $v1, 5752($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC8E8 - bne        $v1, $zr, 0x089FC8FC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC8EC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC8F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC8F4 - sb         $v0, 57($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC8F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC8FC - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC900 - nop
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89F8AFC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8AFC - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B00 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B04 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B08 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B0C - lw         $v0, 0($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89F8B10 - bne        $v0, $zr, 0x089F8B28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B14 - swc1       $f12, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B18 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F8B1C - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B20 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B24 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89F8B28 - jal        0x089F88EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B2C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F8B30 - jal        0x089F962C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B34 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B38 - lwc1       $f2, 16($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B3C - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B40 - lw         $a0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B44 - mul.s      $f2, $f2, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B48 - lwc1       $f0, -30852($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B4C - mul.s      $f2, $f2, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B50 - trunc.w.s  $f1, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B54 - mfc1       $a1, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89F8B58 - jal        0x089FCE30
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B5C - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89F8B60 - j          0x089F8B1C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F8B64 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89F962C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89F962C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89F9630 - lwc1       $f0, 148($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89FCE30
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FCE30 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE34 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE38 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE3C - lw         $v1, 5752($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE40 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FCE44 - beq        $v1, $v0, 0x089FCE7C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE48 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE4C - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FCE50 - beql       $a2, $v0, 0x089FCE88
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE54 - sw         $a1, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FCE58 - sw         $a2, 28($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE5C - sw         $a1, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FCE60 - lw         $v1, 20($a3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE64 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FCE68 - beq        $v1, $v0, 0x089FCE7C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE6C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE70 - lw         $a2, 28($a3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FCE74 - jal        0x08A292F4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE78 - lw         $a1, 24($a3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FCE7C - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE80 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE84 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89FCE88 - j          0x089FCE60
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FCE8C - sw         $a1, 28($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_88859C4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88859C4 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859C8 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859CC - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859D0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859D4 - addiu      $a1, $a1, -28440
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859D8 - sb         $v1, 10($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859DC - sb         $zr, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859E0 - sb         $zr, 9($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859E4 - sb         $zr, 11($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859E8 - sb         $zr, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859EC - sw         $zr, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859F0 - sw         $zr, 20($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859F4 - sw         $zr, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859F8 - lw         $v1, 8($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88859FC - sw         $a1, 28($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8885A00 - beq        $v1, $zr, 0x08885A10
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885A04 - sh         $zr, 14($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885A08 - jalr       $ra, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885A0C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8885A10 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885A14 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885A18 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8885B74
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8885B74 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885B78 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8885B7C - jal        0x08884128
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885B80 - lw         $a0, 32($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885B84 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885B88 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885B8C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885B90 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8884128
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8884128 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888412C - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884130 - addiu      $a1, $zr, 11 <=> li $a1, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884134 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884138 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888413C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884140 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884144 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884148 - addiu      $a1, $zr, 21 <=> li $a1, 21
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888414C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884150 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884154 - addiu      $a1, $zr, 22 <=> li $a1, 22
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884158 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x888415C - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884160 - addiu      $a1, $zr, 17 <=> li $a1, 17
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884164 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884168 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888416C - addiu      $a1, $zr, 18 <=> li $a1, 18
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884170 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884174 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884178 - addiu      $a1, $zr, 19 <=> li $a1, 19
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888417C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884180 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884184 - addiu      $a1, $zr, 20 <=> li $a1, 20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8884188 - jal        0x088832DC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888418C - lw         $a0, 128($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884190 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884194 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884198 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x888419C - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8884EE8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8884EE8 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884EEC - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884EF0 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884EF4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884EF8 - addiu      $a1, $a1, -28488
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884EFC - sb         $v1, 10($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F00 - sb         $zr, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F04 - sb         $zr, 9($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F08 - sb         $zr, 11($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F0C - sb         $zr, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F10 - sw         $zr, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F14 - sw         $zr, 20($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F18 - sw         $zr, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F1C - lw         $v1, 8($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F20 - sw         $a1, 28($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8884F24 - beq        $v1, $zr, 0x08884F34
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F28 - sh         $zr, 14($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F2C - jalr       $ra, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F30 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8884F34 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F38 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8884F3C - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8885014
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8885014 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8885018 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_882966C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x882966C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8829670 - sw         $a1, 1964($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8882AFC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8882AFC - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B00 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B04 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B08 - addiu      $a2, $a2, -29348
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B0C - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B10 - addiu      $a1, $a1, 11672
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B14 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8882B18 - jal        0x0885D3E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B1C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B20 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8882B24 - jal        0x0885EF08
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B28 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B2C - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B30 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B34 - lw         $a1, 12136($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B38 - lw         $v0, 12660($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B3C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B40 - sw         $a1, 8($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8882B44 - jal        0x08882CD0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B48 - sw         $v0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B4C - sw         $zr, 168($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B50 - sw         $zr, 164($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B54 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B58 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B5C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882B60 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - idle1 - Compiling _S1_2_8000000
14:03:45 DEBUG compiler - idle1 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:45 DEBUG compiler - idle1 - CodeInstruction.compile    0x8000004 - syscall    0x044CB [sceKernelDelayThread]
14:03:45 DEBUG compiler - idle1 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
14:03:45 DEBUG compiler - idle1 - CodeInstruction.compile    0x800000C - nop
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885EF08
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885EF08 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF0C - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF10 - sll        $v0, $a1, 0x0004
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF14 - lw         $a3, 48($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF18 - addu       $a3, $a3, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885EF1C - jal        0x0885DF14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF20 - lw         $a2, 8($a3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF24 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF28 - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF2C - lui        $a0, 0x0885 <=> li $a0, 0x08850000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF30 - addiu      $v1, $v1, 12676
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF34 - addiu      $a0, $a0, 31260
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF38 - sw         $v1, 188($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF3C - sw         $a0, 180($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF40 - sw         $zr, 184($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF44 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885EF48 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8882CD0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8882CD0 - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CD4 - sw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CD8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CDC - sw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CE0 - addu       $s3, $a0, $zr <=> move $s3, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CE4 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CE8 - addiu      $s2, $v0, -29316
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CEC - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CF0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CF4 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882CF8 - addiu      $s0, $a0, 140
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8882CFC - lw         $a2, 0($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D00 - addu       $t1, $s0, $zr <=> move $t1, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D04 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D08 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D0C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D10 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8882D14 - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D18 - addiu      $s1, $s1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D1C - slti       $v0, $s1, 6
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D20 - addiu      $s2, $s2, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8882D24 - bne        $v0, $zr, 0x08882CFC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D28 - addiu      $s0, $s0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D2C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8882D30 - jal        0x0885DE48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D34 - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D38 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8882D3C - jal        0x0885DE48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D40 - addiu      $a1, $zr, 3 <=> li $a1, 3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D44 - sw         $zr, 136($s3)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D48 - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D4C - lw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D50 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D54 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D58 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D5C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8882D60 - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887BA04
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887BA04 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA08 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA0C - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA10 - addiu      $a2, $a2, -31332
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA14 - addiu      $a1, $a1, 10856
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA18 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA1C - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BA20 - jal        0x0885D3E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA24 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA28 - lui        $v0, 0x08AD <=> li $v0, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA2C - lui        $v1, 0x08AD <=> li $v1, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA30 - lw         $a0, 12660($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA34 - lw         $v1, 12136($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA38 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA3C - sw         $a0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BA40 - jal        0x0885C6C0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA44 - sw         $v1, 8($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA48 - lw         $a0, 4($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BA4C - jal        0x0885C6C0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA50 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BA54 - jal        0x0887BD28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA58 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BA5C - jal        0x0887C0FC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA60 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BA64 - jal        0x0899E644
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA68 - addiu      $a0, $zr, 72 <=> li $a0, 72
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA6C - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA70 - addiu      $v1, $v1, 11400
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA74 - sb         $zr, 8($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA78 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA7C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA80 - sb         $zr, 9($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA84 - sb         $zr, 10($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA88 - sb         $zr, 11($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA8C - sb         $zr, 12($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA90 - sw         $zr, 16($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA94 - sw         $zr, 20($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA98 - sw         $zr, 24($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BA9C - sw         $v1, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAA0 - sw         $s0, 4($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAA4 - sh         $zr, 14($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAA8 - sw         $s0, 32($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BAAC - jal        0x0885CEE0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAB0 - sw         $v0, 104($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAB4 - lw         $v0, 104($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x887BAB8 - bne        $v0, $zr, 0x0887BAE0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BABC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAC0 - sw         $zr, 304($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887BAC4 - sw         $zr, 152($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAC8 - sw         $zr, 156($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BACC - sw         $zr, 172($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAD0 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAD4 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAD8 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BADC - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x887BAE0 - jal        0x0887C8E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAE4 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x887BAE8 - j          0x0887BAC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BAEC - sw         $zr, 304($s0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887BD28
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887BD28 - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD2C - sw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD30 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD34 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD38 - sw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD3C - addiu      $s3, $v0, -31272
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD40 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD44 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD48 - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD4C - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887BD50 - sll        $s0, $s1, 0x0002
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD54 - addu       $v0, $s0, $s3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD58 - lw         $a2, 0($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD5C - addu       $s0, $s2, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD60 - addiu      $t1, $s0, 120
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD64 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD68 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD6C - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD70 - addu       $t0, $zr, $zr <=> li $t0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BD74 - jal        0x0885E8EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD78 - addiu      $s1, $s1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD7C - slti       $v0, $s1, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x887BD80 - bne        $v0, $zr, 0x0887BD50
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD84 - sw         $zr, 136($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD88 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD8C - addiu      $a1, $zr, 2 <=> li $a1, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD90 - addiu      $a2, $zr, 43 <=> li $a2, 43
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887BD94 - jal        0x0885EA00
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD98 - addiu      $a3, $zr, 45 <=> li $a3, 45
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BD9C - sw         $zr, 116($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDA0 - lw         $ra, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDA4 - lw         $s3, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDA8 - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDAC - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDB0 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDB4 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887BDB8 - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887C0FC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C0FC - mtc1       $zr, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C100 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C104 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C108 - jal        0x0887C204
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C10C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C110 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C114 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C118 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887C204
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C204 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C208 - swc1       $f12, 168($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C20C - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C210 - swc1       $f12, 164($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C214 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C218 - jal        0x0887C11C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C21C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C220 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C224 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C228 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887C11C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C11C - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C120 - lwc1       $f0, 10968($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C124 - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C128 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C12C - c.le.s     $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C130 - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C134 - swc1       $f20, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C138 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C13C - mov.s      $f20, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x887C140 - bc1f       0x0887C164
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C144 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C148 - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C14C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C150 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C154 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C158 - lwc1       $f20, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C15C - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C160 - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x887C164 - jal        0x0885DCC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C168 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C16C - mtc1       $zr, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C170 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C174 - addiu      $a2, $zr, 11 <=> li $a2, 11
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C178 - addiu      $a1, $zr, 7 <=> li $a1, 7
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C17C - mov.s      $f15, $f20
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C180 - mov.s      $f13, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C184 - jal        0x0885E0E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C188 - mov.s      $f14, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x887C18C - j          0x0887C154
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C190 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887C8E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C8E0 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8E4 - addiu      $v0, $zr, 27 <=> li $v0, 27
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8E8 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8EC - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8F0 - addiu      $v1, $v1, -31256
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8F4 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8F8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C8FC - sb         $v0, 10($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C900 - sb         $zr, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C904 - sb         $zr, 9($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C908 - sb         $zr, 11($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C90C - sb         $zr, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C910 - sw         $zr, 16($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C914 - sw         $zr, 20($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C918 - sw         $zr, 24($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C91C - lw         $v0, 8($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C920 - sh         $zr, 14($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x887C924 - beq        $v0, $zr, 0x0887C934
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C928 - sw         $v1, 28($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C92C - jalr       $ra, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C930 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C934 - sw         $zr, 56($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C938 - sw         $zr, 52($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C93C - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C940 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C944 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C948 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887CEA0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887CEA0 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEA4 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEA8 - sw         $zr, 52($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEAC - sw         $zr, 56($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEB0 - sb         $zr, 12($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887CEB4 - jal        0x0887C030
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEB8 - lw         $a0, 32($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEBC - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEC0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEC4 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887CEC8 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_887C030
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C030 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C034 - sw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C038 - sw         $ra, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C03C - sw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C040 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C044 - lw         $v0, 116($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C048 - addiu      $v0, $v0, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C04C - sltiu      $v0, $v0, 2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x887C050 - bne        $v0, $zr, 0x0887C070
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C054 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C058 - lw         $ra, 12($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C05C - lw         $s2, 8($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C060 - lw         $s1, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C064 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C068 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C06C - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x887C070 - jal        0x0885DCC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C074 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C078 - addiu      $s0, $s2, 120
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C07C - addiu      $s1, $zr, 3 <=> li $s1, 3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C080 - lw         $a0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C084 - addiu      $s1, $s1, -1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C088 - jal        0x0885C5C4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C08C - addiu      $s0, $s0, 4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x887C090 - bgezl      $s1, 0x0887C084
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C094 - lw         $a0, 0($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x887C098 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C09C - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0A0 - addiu      $a3, $zr, 47 <=> li $a3, 47
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C0A4 - jal        0x0885E228
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0A8 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0AC - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0B0 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0B4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C0B8 - jal        0x0885E228
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0BC - addiu      $a3, $zr, 48 <=> li $a3, 48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0C0 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0C4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0C8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887C0CC - jal        0x0885E228
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0D0 - addiu      $a3, $zr, 49 <=> li $a3, 49
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0D4 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x887C0D8 - j          0x0887C058
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887C0DC - sw         $v0, 116($s2)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8870064
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870064 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870068 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887006C - jal        0x08870080
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870070 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870074 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870078 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887007C - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8870080
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870080 - sw         $a1, 172($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870084 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870088 - lui        $a2, 0x08AD <=> li $a2, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887008C - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870090 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870094 - addiu      $a2, $a2, 29744
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870098 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887009C - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88700A0 - jal        0x0885D3E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700A4 - addiu      $a1, $a1, 7972
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700A8 - lui        $a2, 0x08AD <=> li $a2, 0x08AD0000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700AC - lw         $v1, 172($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700B0 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700B4 - addiu      $a2, $a2, 29756
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700B8 - addiu      $a1, $a1, 8004
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88700BC - beq        $v1, $zr, 0x0887013C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700C4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88700C8 - jal        0x0885DCC4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700CC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700D0 - lw         $v0, 172($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88700D4 - beq        $v0, $zr, 0x0887012C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88700DC - mtc1       $zr, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700E4 - mov.s      $f14, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700E8 - mov.s      $f15, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88700EC - jal        0x088702EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700F0 - mov.s      $f13, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700F4 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700F8 - lui        $v1, 0x08A9 <=> li $v1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88700FC - lwc1       $f12, 8032($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870100 - lwc1       $f13, 8036($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8870104 - jal        0x088704CC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870108 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887010C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8870110 - jal        0x08870294
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870114 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870118 - sw         $zr, 108($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887011C - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870120 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870124 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870128 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x887012C - jal        0x08870634
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870130 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8870134 - j          0x088700DC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870138 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x887013C - jal        0x0885D3E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870140 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8870144 - j          0x088700C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870148 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8870634
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870634 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870638 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887063C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870640 - lw         $v1, 172($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870644 - beq        $v1, $v0, 0x08870654
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870648 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x887064C - jal        0x0885DDC8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870650 - sw         $zr, 176($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870654 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870658 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887065C - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_88702EC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88702EC - mtc1       $zr, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702F0 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702F4 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702F8 - c.lt.s     $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702FC - mov.s      $f1, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870300 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870304 - mov.s      $f2, $f14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870308 - mov.s      $f3, $f15
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x887030C - bc1f       0x08870318
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870310 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870314 - mov.s      $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870318 - c.lt.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887031C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870320 - bc1tl      0x08870328
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870324 - mov.s      $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870328 - c.lt.s     $f2, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887032C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870330 - bc1tl      0x08870338
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870334 - mov.s      $f2, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870338 - c.lt.s     $f3, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887033C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870340 - bc1tl      0x08870348
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870344 - mov.s      $f3, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870348 - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887034C - lwc1       $f0, 8048($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870350 - c.lt.s     $f0, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870354 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870358 - bc1tl      0x08870360
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887035C - mov.s      $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870360 - c.lt.s     $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870364 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870368 - bc1tl      0x08870370
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887036C - mov.s      $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870370 - c.lt.s     $f0, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870374 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870378 - bc1tl      0x08870380
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887037C - mov.s      $f2, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870380 - c.lt.s     $f0, $f3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870384 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8870388 - bc1tl      0x08870390
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887038C - mov.s      $f3, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870390 - swc1       $f12, 116($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870394 - mov.s      $f13, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870398 - mov.s      $f14, $f2
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887039C - swc1       $f1, 120($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703A0 - mov.s      $f15, $f3
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703A4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703A8 - swc1       $f2, 124($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703AC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88703B0 - jal        0x0885E0E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703B4 - swc1       $f3, 128($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703B8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88703BC - jal        0x08870294
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703C0 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703C8 - sw         $v0, 104($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703CC - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703D0 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703D4 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88703D8 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_885E0E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E0E4 - addiu      $sp, $sp, -32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E0E8 - swc1       $f23, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E0EC - mov.s      $f23, $f15
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E0F0 - swc1       $f22, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E0F4 - mov.s      $f22, $f14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E0F8 - swc1       $f21, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E0FC - mov.s      $f21, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E100 - swc1       $f20, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E104 - sw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x885E108 - jal        0x0885DF14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E10C - mov.s      $f20, $f12
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E110 - lui        $a2, 0x08A9 <=> li $a2, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E114 - lwc1       $f0, 4040($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E118 - lui        $a1, 0x08A9 <=> li $a1, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E11C - lwc1       $f1, 4044($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E120 - mul.s      $f0, $f20, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E124 - c.le.s     $f1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E128 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885E12C - bc1t       0x0885E210
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E130 - addiu      $a0, $v0, 8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E134 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E138 - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E13C - lwc1       $f0, 4040($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E140 - lwc1       $f13, 4044($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E144 - mul.s      $f0, $f21, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E148 - c.le.s     $f13, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E14C - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885E150 - bc1t       0x0885E1F8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E154 - sb         $v1, 8($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E158 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E15C - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E160 - lwc1       $f0, 4040($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E164 - lwc1       $f14, 4044($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E168 - mul.s      $f0, $f22, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E16C - c.le.s     $f14, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E170 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885E174 - bc1t       0x0885E1E0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E178 - sb         $v1, 9($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E17C - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E180 - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E184 - lwc1       $f0, 4040($a2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E188 - lwc1       $f15, 4044($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E18C - mul.s      $f0, $f23, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E190 - c.le.s     $f15, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E194 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x885E198 - bc1t       0x0885E1C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E19C - sb         $v1, 10($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1A0 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1A4 - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E1A8 - lw         $ra, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1AC - lwc1       $f23, 28($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1B0 - lwc1       $f22, 24($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1B4 - lwc1       $f21, 20($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1B8 - lwc1       $f20, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1BC - sb         $v1, 11($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1C0 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1C4 - addiu      $sp, $sp, 32
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E1C8 - sub.s      $f0, $f0, $f15
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1CC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1D0 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1D4 - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885E1D8 - j          0x0885E1A8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1DC - or         $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E1E0 - sub.s      $f0, $f0, $f14
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1E4 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1E8 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1EC - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885E1F0 - j          0x0885E184
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1F4 - or         $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E1F8 - sub.s      $f0, $f0, $f13
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E1FC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E200 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E204 - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885E208 - j          0x0885E160
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E20C - or         $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x885E210 - sub.s      $f0, $f0, $f1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E214 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E218 - trunc.w.s  $f0, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E21C - mfc1       $v1, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x885E220 - j          0x0885E13C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x885E224 - or         $v1, $v1, $v0
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8870294
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8870294 - addiu      $sp, $sp, -16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8870298 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x887029C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88702A0 - bne        $a1, $zr, 0x088702D4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702A4 - sw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x88702A8 - jal        0x0885DD9C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702AC - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702B0 - sw         $zr, 128($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702B4 - sw         $zr, 104($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702B8 - sw         $zr, 116($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702BC - sw         $zr, 120($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702C0 - sw         $zr, 124($s0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702C4 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88702C8 - lw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702CC - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702D0 - addiu      $sp, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x88702D4 - jal        0x0885DD70
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702D8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x88702DC - j          0x088702C8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88702E0 - lw         $ra, 4($sp)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_88704CC
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88704CC - lui        $v0, 0x08A9 <=> li $v0, 0x08A90000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704D0 - lwc1       $f0, 8056($v0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704D4 - c.le.s     $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704D8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88704DC - bc1tl      0x088704E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704E0 - mov.s      $f12, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88704E4 - c.le.s     $f13, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704E8 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x88704EC - bc1tl      0x088704F4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704F0 - mov.s      $f13, $f0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x88704F4 - swc1       $f13, 168($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704F8 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x88704FC - swc1       $f12, 164($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_8827980
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8827980 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827984 - sw         $v0, 1980($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827988 - sw         $zr, 1960($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x882798C - sw         $zr, 3528($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827990 - sw         $zr, 3532($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827994 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8827998 - sw         $zr, 1968($a0)
14:03:45 DEBUG compiler - KokakuGame - Compiling _S1_2_89FE170
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FE170 - addiu      $sp, $sp, -64
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE174 - sw         $s2, 56($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE178 - sw         $ra, 60($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE17C - sw         $s1, 52($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE180 - sw         $s0, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE184 - lbu        $v0, 5012($a0)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FE188 - bne        $v0, $zr, 0x089FE1A8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE18C - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FE190 - lw         $ra, 60($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE194 - lw         $s2, 56($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE198 - lw         $s1, 52($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE19C - lw         $s0, 48($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1A0 - jr         $ra
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1A4 - addiu      $sp, $sp, 64
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FE1A8 - addiu      $s1, $a0, 48
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1AC - lw         $v0, 20($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1B0 - addiu      $a1, $a0, 64
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1B4 - lui        $a2, 0x08A0 <=> li $a2, 0x08A00000
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1B8 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1BC - addiu      $a2, $a2, -11692
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1C0 - addiu      $a1, $sp, 16
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1C4 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1C8 - sw         $v0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FE1CC - jal        0x089FF62C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1D0 - sw         $s0, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1D4 - lw         $a1, 20($s1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1D8 - sw         $s0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FE1DC - beq        $a1, $s0, 0x089FE20C
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1E0 - sw         $a1, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FE1E4 - lw         $a1, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1E8 - lw         $v1, 8($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1EC - lbu        $v0, 4($v1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FE1F0 - bne        $v0, $zr, 0x089FE214
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1F4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FE1F8 - sw         $a1, 32($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE1FC - lw         $v0, 0($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE200 - lw         $v1, 4($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FE204 - bne        $v1, $v0, 0x089FE1E4
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE208 - sw         $v1, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89FE20C - j          0x089FE190
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE210 - sb         $zr, 5012($s2)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FE214 - jal        0x089FC100
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE218 - nop
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE21C - lw         $a1, 16($sp)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE220 - lw         $v0, 8($a1)
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FE224 - j          0x089FE1F8
14:03:45 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FE228 - sb         $zr, 4($v0)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_89FF62C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF62C - addiu      $sp, $sp, -112
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF630 - sw         $s5, 100($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF634 - addu       $s5, $a0, $zr <=> move $s5, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF638 - sw         $s4, 96($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF63C - addu       $s4, $a1, $zr <=> move $s4, $a1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF640 - sw         $s3, 92($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF644 - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF648 - sw         $ra, 104($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF64C - sw         $s2, 88($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF650 - sw         $s1, 84($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF654 - sw         $s0, 80($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF658 - lw         $t0, 0($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF65C - lw         $a3, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF660 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF664 - sw         $t0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF668 - beq        $t0, $a3, 0x089FF684
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF66C - addu       $a1, $a3, $zr <=> move $a1, $a3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF670 - lw         $v0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF674 - addiu      $a0, $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF678 - lw         $v1, 4($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF67C - bne        $v1, $a1, 0x089FF670
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF680 - sw         $v1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF684 - slti       $v0, $a0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF688 - bne        $v0, $zr, 0x089FF730
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF68C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF690 - sw         $a1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF694 - sll        $v0, $s1, 0x0002
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF698 - addu       $v0, $v0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF69C - sll        $v0, $v0, 0x0001
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6A0 - lui        $v1, 0x4EC4 <=> li $v1, 0x4EC40000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6A4 - addiu      $v0, $v0, 3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6A8 - ori        $v1, $v1, -5041
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6AC - mult       $v0, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6B0 - sra        $v0, $v0, 0x001F
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6B4 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6B8 - mfhi       $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6BC - sra        $v1, $v1, 0x0002
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6C0 - subu       $s0, $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6C4 - max        $s0, $s0, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6C8 - subu       $a0, $s0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF6CC - blez       $a0, 0x089FF7BC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6D0 - addu       $a1, $sp, $zr <=> move $a1, $sp
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6D4 - addiu      $a0, $a0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6D8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF6DC - beql       $a0, $v0, 0x089FF700
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6E0 - lw         $a1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF6E4 - addiu      $a2, $zr, -1 <=> li $a2, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF6E8 - lw         $v1, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6EC - addiu      $a0, $a0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6F0 - lw         $v0, 4($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF6F4 - bne        $a0, $a2, 0x089FF6E8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6F8 - sw         $v0, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF6FC - lw         $a1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF700 - sw         $t0, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF704 - addu       $s1, $s0, $zr <=> move $s1, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF708 - addu       $s2, $zr, $zr <=> li $s2, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF70C - bne        $a1, $a3, 0x089FF754
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF710 - sw         $a1, 32($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF714 - slti       $v0, $s0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89FF718 - bne        $v0, $zr, 0x089FF728
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF71C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF720 - j          0x089FF694
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF724 - lw         $t0, 0($s5)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89FF728 - bnel       $s2, $zr, 0x089FF694
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF72C - lw         $t0, 0($s5)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF730 - lw         $ra, 104($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF734 - lw         $s5, 100($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF738 - lw         $s4, 96($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF73C - lw         $s3, 92($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF740 - lw         $s2, 88($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF744 - lw         $s1, 84($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF748 - lw         $s0, 80($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF74C - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF750 - addiu      $sp, $sp, 112
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF754 - lw         $a0, 32($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF758 - lw         $a1, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF75C - addiu      $a0, $a0, 8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF760 - jalr       $ra, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF764 - addiu      $a1, $a1, 8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FF768 - beq        $v0, $zr, 0x089FF7B4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF76C - lw         $a1, 32($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF770 - lw         $a0, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF774 - addiu      $s2, $zr, 1 <=> li $s2, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF778 - lw         $v1, 8($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF77C - lw         $v0, 8($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF780 - sw         $a0, 48($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF784 - sw         $v0, 8($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF788 - sw         $a1, 64($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF78C - sw         $v1, 8($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF790 - lw         $v0, 4($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF794 - lw         $a0, 0($s4)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF798 - sw         $v0, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF79C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7A0 - lw         $v1, 4($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF7A4 - bne        $v1, $a0, 0x089FF754
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7A8 - sw         $v1, 32($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF7AC - j          0x089FF718
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7B0 - slti       $v0, $s0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89FF7B4 - j          0x089FF790
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7B8 - lw         $a0, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF7BC - addiu      $a0, $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF7C0 - beql       $a0, $a2, 0x089FF700
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7C4 - lw         $a1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF7C8 - addiu      $a2, $zr, 1 <=> li $a2, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FF7CC - lw         $v1, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7D0 - addiu      $a0, $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7D4 - lw         $v0, 0($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF7D8 - bne        $a0, $a2, 0x089FF7CC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7DC - sw         $v0, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FF7E0 - j          0x089FF700
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FF7E4 - lw         $a1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_89FD254
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD254 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD258 - sw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD25C - lw         $a0, 0($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD260 - jal        0x089FD0F0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD264 - lw         $a1, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD268 - lw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD26C - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD270 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_89FD0F0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD0F0 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD0F4 - sw         $ra, 12($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD0F8 - sw         $s2, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD0FC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD100 - sw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD104 - addu       $s1, $a1, $zr <=> move $s1, $a1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD108 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD10C - jal        0x08A7D06C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD110 - lw         $a0, 36($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD114 - lw         $a0, 36($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FD118 - jal        0x08A7D06C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD11C - addu       $s0, $v0, $zr <=> move $s0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD120 - slt        $v1, $zr, $v0 <=> move $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD124 - addu       $t2, $v0, $zr <=> move $t2, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD128 - slt        $v0, $zr, $s0 <=> move $v0, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD12C - or         $v0, $v0, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD130 - beq        $v0, $zr, 0x089FD17C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD134 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD138 - lw         $t1, 36($s2)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD13C - lw         $a1, 36($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD140 - addu       $v0, $t1, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD144 - addu       $v1, $a1, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD148 - lb         $t0, 0($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD14C - lb         $a3, 0($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD150 - addiu      $a2, $a2, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD154 - slt        $v0, $a2, $t2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD158 - slt        $a0, $a2, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD15C - slt        $v1, $a3, $t0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD160 - or         $a0, $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD164 - bne        $v1, $zr, 0x089FD184
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD168 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FD16C - bne        $t0, $a3, 0x089FD184
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD170 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FD174 - bne        $a0, $zr, 0x089FD144
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD178 - addu       $v0, $t1, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD17C - xor        $v0, $a2, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD180 - sltiu      $v0, $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FD184 - lw         $ra, 12($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD188 - lw         $s2, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD18C - lw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD190 - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD194 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FD198 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_89FC100
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC100 - addiu      $sp, $sp, -576
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC104 - sw         $s1, 548($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC108 - lui        $v0, 0x08AC <=> li $v0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC10C - addiu      $s1, $zr, 1 <=> li $s1, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC110 - sw         $s0, 544($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC114 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC118 - sw         $ra, 564($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC11C - sw         $s4, 560($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC120 - sw         $s3, 556($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC124 - sw         $s2, 552($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC128 - lw         $v1, 5752($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC12C - beq        $v1, $s1, 0x089FC140
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC130 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC134 - lw         $v0, 36($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC138 - bne        $v0, $zr, 0x089FC164
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC13C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC140 - lw         $ra, 564($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC144 - lw         $s4, 560($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC148 - lw         $s3, 556($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC14C - lw         $s2, 552($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC150 - lw         $s1, 548($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC154 - lw         $s0, 544($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC158 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC15C - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC160 - addiu      $sp, $sp, 576
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC164 - jal        0x0884F368
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC168 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC16C - jal        0x0884CC38
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC170 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC174 - beq        $v0, $s1, 0x089FC430
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC178 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC17C - jal        0x0884CC38
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC180 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC184 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC188 - beq        $v0, $v1, 0x089FC430
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC18C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC190 - jal        0x0884CC38
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC194 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC198 - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC19C - beq        $v0, $v1, 0x089FC430
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC1A4 - lw         $a0, 36($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1A8 - lui        $s1, 0x08AC <=> li $s1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC1AC - jal        0x08A7D46C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1B0 - addiu      $a1, $s1, -29480
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC1B4 - beq        $v0, $zr, 0x089FC1C0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1B8 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1BC - sw         $v0, 12($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC1C0 - jal        0x0884F374
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1C4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC1C8 - beq        $v0, $zr, 0x089FC1DC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1CC - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1D0 - lbu        $v0, 5($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC1D4 - bne        $v0, $zr, 0x089FC218
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1D8 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC1DC - jal        0x0884CC38
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1E0 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1E4 - addiu      $v1, $zr, 1 <=> li $v1, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC1E8 - beq        $v0, $v1, 0x089FC218
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1EC - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC1F0 - jal        0x0884CC38
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1F4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC1F8 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC1FC - beq        $v0, $v1, 0x089FC218
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC200 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC204 - jal        0x0884CC38
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC208 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC20C - addiu      $v1, $zr, 2 <=> li $v1, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC210 - beq        $v0, $v1, 0x089FC428
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC214 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC218 - jal        0x0884F2F8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC21C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC220 - lw         $a0, 16($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC224 - bne        $a0, $zr, 0x089FC410
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC228 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC22C - jal        0x0884E9AC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC230 - lw         $a0, 36($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC234 - beq        $v0, $zr, 0x089FC3FC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC238 - sw         $v0, 16($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC23C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC240 - jal        0x08A271C8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC244 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC248 - bltz       $v0, 0x089FC3E0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC24C - sw         $v0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC250 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC254 - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC258 - jal        0x08A27E4C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC25C - addu       $a2, $sp, $zr <=> move $a2, $sp
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC260 - lw         $v0, 12($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC264 - lw         $v1, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC268 - lw         $a0, 12($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC26C - sw         $v0, 64($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC270 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC274 - beq        $a0, $v0, 0x089FC2AC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC278 - sw         $v1, 68($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC27C - lw         $v0, 32($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89FC280 - beq        $v0, $zr, 0x089FC29C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC284 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC288 - jal        0x0884F2F8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC28C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC290 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC294 - j          0x089FC140
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC298 - sb         $zr, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC29C - jal        0x089FC438
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC2A4 - j          0x089FC288
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2A8 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC2AC - lw         $v0, 32($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC2B0 - bne        $v0, $a0, 0x089FC280
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2B4 - addiu      $s3, $sp, 32
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2B8 - lw         $a1, 36($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC2BC - jal        0x08A7CFD4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2C0 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2C4 - addiu      $a1, $s1, -29480
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC2C8 - jal        0x08A7D46C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2CC - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2D0 - addiu      $v1, $zr, 98 <=> li $v1, 98
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC2D4 - jal        0x0884F368
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2D8 - sb         $v1, 2($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x89FC2DC - beq        $v0, $zr, 0x089FC3AC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2E0 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC2E4 - jal        0x0884F970
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2E8 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2EC - addiu      $s4, $sp, 288
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC2F0 - jal        0x0884F9CC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2F4 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC2F8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC2FC - jal        0x08A7CFD4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC300 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC304 - jal        0x0884F9B4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC308 - addu       $a0, $s3, $zr <=> move $a0, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC30C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC310 - jal        0x08A7CDB4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC314 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC318 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC31C - addiu      $a0, $a0, -29476
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC320 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC324 - addu       $a2, $s4, $zr <=> move $a2, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC328 - jal        0x0881CCFC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC32C - addu       $a3, $s1, $zr <=> move $a3, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC330 - lw         $a0, 72($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x89FC334 - bne        $a0, $zr, 0x089FC39C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC338 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC33C - jal        0x08A7D06C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC340 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC344 - addiu      $v0, $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC348 - jal        0x08851688
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC34C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC350 - sw         $v0, 72($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC354 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC358 - jal        0x08A7CFD4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC35C - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC360 - lw         $a0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC364 - lw         $a1, 72($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC368 - jal        0x08A27404
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC36C - addu       $a2, $s1, $zr <=> move $a2, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC370 - bnel       $v0, $zr, 0x089FC280
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC374 - lw         $v0, 32($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC378 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC37C - addiu      $a0, $a0, -29460
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC380 - addu       $a1, $s4, $zr <=> move $a1, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC384 - jal        0x0881CCFC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC388 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC38C - jal        0x0884F2F8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC390 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC394 - j          0x089FC140
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC398 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC39C - jal        0x0885183C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3A0 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC3A4 - j          0x089FC33C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3A8 - sw         $zr, 72($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC3AC - jal        0x0884CBF4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3B0 - addu       $s1, $zr, $zr <=> li $s1, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3B4 - addiu      $s4, $sp, 288
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3B8 - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC3BC - jal        0x08A7CFD4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3C0 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3C4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC3C8 - jal        0x08A7CDB4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3CC - addu       $a1, $s3, $zr <=> move $a1, $s3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC3D0 - jal        0x0881CE6C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3D4 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC3D8 - j          0x089FC334
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3DC - lw         $a0, 72($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC3E0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC3E4 - jal        0x0881CE6C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3E8 - addiu      $a0, $a0, -29428
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3EC - lw         $a1, 36($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3F0 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC3F4 - j          0x089FC384
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC3F8 - addiu      $a0, $a0, -29404
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x89FC3FC - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x89FC400 - jal        0x0881CE6C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC404 - addiu      $a0, $a0, -29388
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC408 - j          0x089FC38C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC40C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x89FC410 - jal        0x0885183C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC414 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC418 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC41C - sw         $v0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x89FC420 - j          0x089FC22C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC424 - sw         $zr, 16($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89FC428 - j          0x089FC218
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC42C - addiu      $a0, $zr, 1 <=> li $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x89FC430 - j          0x089FC1A4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x89FC434 - sb         $v0, 5($s0)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A7D46C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D46C - lb         $v0, 0($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D470 - bne        $v0, $zr, 0x08A7D488
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D474 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D478 - lb         $v0, 0($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D47C - movn       $a0, $zr, $v0 <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D480 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D484 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D488 - addu       $v0, $a1, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D48C - lb         $v1, 0($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D490 - addu       $a3, $a0, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D494 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A7D498 - beq        $v1, $zr, 0x08A7D4C0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D49C - addiu      $a2, $a2, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4A0 - lb         $v0, 0($a3)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D4A4 - beq        $v1, $v0, 0x08A7D48C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4A8 - addu       $v0, $a1, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4AC - addiu      $a0, $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4B0 - lb         $v0, 0($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A7D4B4 - bnel       $v0, $zr, 0x08A7D488
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4B8 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D4BC - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A7D4C0 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A7D4C4 - nop
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A271C8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A271C8 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271CC - sw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271D0 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271D4 - sw         $ra, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A271D8 - jal        0x08A2702C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271DC - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A271E0 - beq        $v0, $zr, 0x08A27378
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271E4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A271E8 - jal        0x08A3083C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271EC - addu       $s0, $zr, $zr <=> li $s0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271F0 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271F4 - lw         $a0, 12424($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271F8 - lw         $v1, 8($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A271FC - slti       $v1, $v1, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27200 - movz       $s0, $a0, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27204 - beq        $s0, $zr, 0x08A27228
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27208 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2720C - lw         $a0, 0($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27210 - beq        $a0, $s0, 0x08A27228
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27214 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27218 - lw         $v0, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2721C - sw         $v0, 4($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27220 - lw         $v1, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27224 - sw         $a0, 0($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A27228 - jal        0x08A308B0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2722C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27230 - beq        $s0, $zr, 0x08A27338
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27234 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27238 - sw         $v0, 12($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2723C - lui        $a1, 0x444E <=> li $a1, 0x444E0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27240 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27244 - sw         $zr, 16($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27248 - ori        $a1, $a1, 18258
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2724C - jal        0x08A27054
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27250 - sw         $s1, 20($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27254 - sw         $v0, 24($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27258 - lui        $a1, 0x4556 <=> li $a1, 0x45560000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2725C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27260 - jal        0x08A27054
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27264 - ori        $a1, $a1, 16727
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27268 - sw         $v0, 28($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2726C - lui        $a1, 0x4451 <=> li $a1, 0x44510000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27270 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27274 - jal        0x08A27054
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27278 - ori        $a1, $a1, 17747
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2727C - sw         $v0, 32($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27280 - lui        $a1, 0x454D <=> li $a1, 0x454D0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27284 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27288 - jal        0x08A27054
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2728C - ori        $a1, $a1, 16718
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27290 - sw         $v0, 36($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27294 - addiu      $a0, $s0, 40
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27298 - jal        0x08A25890
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2729C - addiu      $a1, $zr, 268 <=> li $a1, 268
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272A0 - sw         $zr, 308($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272A4 - addiu      $v0, $s0, 312
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272A8 - addiu      $v1, $zr, 3 <=> li $v1, 3
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272AC - lw         $a0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A272B0 - addiu      $v1, $v1, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272B4 - sw         $a0, 0($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A272B8 - bgez       $v1, 0x08A272B0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272BC - addiu      $v0, $v0, 4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A272C0 - jal        0x08A3083C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272C4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272C8 - lw         $a0, 0($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272CC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A272D0 - beq        $a0, $s0, 0x08A272E8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272D4 - addiu      $a2, $a1, 12404
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272D8 - lw         $v0, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272DC - sw         $v0, 4($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272E0 - lw         $v1, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272E4 - sw         $a0, 0($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A272E8 - lw         $v1, 12404($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272EC - sw         $a2, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272F0 - sw         $s0, 4($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272F4 - lw         $v0, 4($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A272F8 - sw         $v1, 0($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A272FC - jal        0x08A308B0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27300 - sw         $s0, 0($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27304 - jal        0x08A27F94
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27308 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A2730C - beql       $v0, $zr, 0x08A27324
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27310 - lw         $v0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27314 - lw         $a0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27318 - jal        0x08A273B4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2731C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27320 - lw         $v0, 8($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27324 - lw         $ra, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27328 - lw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2732C - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27330 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27334 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27338 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2733C - lw         $v0, 3732($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27340 - andi       $v0, $v0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27344 - bnel       $v0, $zr, 0x08A27354
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27348 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A2734C - j          0x08A27324
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27350 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27354 - lw         $a0, 3740($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27358 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2735C - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27360 - addiu      $a1, $a1, -21092
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27364 - addiu      $a3, $a3, -21016
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27368 - jal        0x08A256E0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2736C - addiu      $a2, $zr, 197 <=> li $a2, 197
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27370 - j          0x08A27324
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27374 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27378 - lw         $v0, 3732($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2737C - andi       $v0, $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27380 - beql       $v0, $zr, 0x08A27324
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27384 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27388 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2738C - lw         $a0, 3736($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27390 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27394 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27398 - addiu      $a1, $a1, -21092
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2739C - addiu      $a3, $a3, -20992
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273A0 - addu       $t0, $s1, $zr <=> move $t0, $s1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A273A4 - jal        0x08A256E0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273A8 - addiu      $a2, $zr, 180 <=> li $a2, 180
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A273AC - j          0x08A27324
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273B0 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A2702C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2702C - lui        $v1, 0x4458 <=> li $v1, 0x44580000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27030 - ori        $v1, $v1, 18259
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27034 - beq        $a0, $zr, 0x08A2704C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27038 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2703C - lw         $v0, 0($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27040 - xor        $v0, $v0, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27044 - movn       $a0, $zr, $v0 <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27048 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2704C - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27050 - nop
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A3083C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A3083C - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30840 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30844 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30848 - addiu      $v1, $v0, 12976
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3084C - sw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30850 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30854 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30858 - lw         $v0, 8($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A3085C - bne        $v0, $zr, 0x08A308A0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30860 - addu       $a2, $zr, $zr <=> li $a2, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30864 - lw         $v0, 12968($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A30868 - beq        $v0, $zr, 0x08A30888
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3086C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A30870 - addiu      $v0, $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30874 - sw         $v0, 12968($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30878 - lw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A3087C - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30880 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30884 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A30888 - jal        0x08A8775C [sceKernelCpuSuspendIntr]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3088C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30890 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30894 - sw         $v0, 12972($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30898 - j          0x08A30870
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3089C - lw         $v0, 12968($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A308A0 - jal        0x08A878CC [sceKernelWaitSema]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308A4 - lw         $a0, 4($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A308A8 - j          0x08A3087C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308AC - lw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A308B0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A308B0 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308B4 - sw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308B8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308BC - addiu      $v0, $v0, 12976
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308C0 - lw         $v1, 8($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A308C8 - bne        $v1, $zr, 0x08A30900
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308CC - addiu      $a1, $zr, 1 <=> li $a1, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308D0 - lw         $v0, 12968($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308D4 - addiu      $v0, $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A308D8 - beq        $v0, $zr, 0x08A308EC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308DC - sw         $v0, 12968($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308E0 - lw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A308E4 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308E8 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A308EC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A308F0 - jal        0x08A87764 [sceKernelCpuResumeIntr]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308F4 - lw         $a0, 12972($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A308F8 - j          0x08A308E4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A308FC - lw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8A30900 - jal        0x08A878C4 [sceKernelSignalSema]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A30904 - lw         $a0, 4($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A30908 - j          0x08A308E4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A3090C - lw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A27054
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27054 - lw         $t0, 8($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27058 - addiu      $a2, $zr, 16 <=> li $a2, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2705C - slt        $v0, $a2, $t0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27060 - beq        $v0, $zr, 0x08A27094
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27064 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27068 - addu       $v1, $a0, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2706C - lw         $v0, 0($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27070 - addiu      $a2, $a2, 8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27074 - beq        $v0, $a1, 0x08A27094
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27078 - addu       $a3, $a0, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2707C - lw         $v0, 4($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27080 - addu       $a2, $a2, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27084 - slt        $v1, $a2, $t0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27088 - bne        $v1, $zr, 0x08A2706C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2708C - addu       $v1, $a0, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27090 - addu       $a3, $zr, $zr <=> li $a3, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27094 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27098 - addu       $v0, $a3, $zr <=> move $v0, $a3
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A27F94
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27F94 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F98 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F9C - sw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27FA0 - jal        0x08A2702C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FA4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FA8 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27FAC - beq        $v0, $zr, 0x08A27FC8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FB0 - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FB4 - lw         $v0, 12($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27FB8 - bgez       $v0, 0x08A27FCC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FBC - lw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FC0 - lw         $v0, 8($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FC4 - addu       $a0, $s0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27FC8 - lw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27FCC - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FD0 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FD4 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27FD8 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A27E4C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27E4C - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E50 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E54 - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E58 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E5C - addiu      $a1, $a1, -20756
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E60 - sw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E64 - sw         $ra, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27E68 - jal        0x08A26F90
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E6C - addu       $s1, $a2, $zr <=> move $s1, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27E70 - beql       $v0, $zr, 0x08A27EA4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E74 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27E78 - lw         $v1, 28($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27E7C - beq        $v1, $zr, 0x08A27EA4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E80 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27E84 - bltz       $s0, 0x08A27EA8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E88 - lw         $ra, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E8C - lw         $v0, 4($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E90 - addiu      $v0, $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E94 - slt        $v0, $v0, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27E98 - beq        $v0, $zr, 0x08A27EB8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27E9C - sll        $v0, $s0, 0x0003
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EA0 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27EA4 - lw         $ra, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27EA8 - lw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EAC - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EB0 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EB4 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27EB8 - subu       $v0, $v0, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EBC - sll        $v0, $v0, 0x0003
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EC0 - addu       $v0, $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27EC4 - beq        $s1, $zr, 0x08A27F1C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EC8 - addiu      $a1, $v0, 8
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27ECC - lb         $v0, 8($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27ED0 - sw         $v0, 0($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27ED4 - lb         $v1, 9($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27ED8 - sw         $v1, 4($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EDC - lw         $v0, 12($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EE0 - sw         $v0, 8($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EE4 - lw         $v1, 36($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27EE8 - bltzl      $v1, 0x08A27F24
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EEC - addiu      $v0, $zr, -1 <=> li $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27EF0 - lw         $v0, 28($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EF4 - subu       $v0, $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EF8 - sw         $v0, 16($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27EFC - lw         $v1, 40($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27F00 - lw         $v0, 28($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F04 - subu       $v1, $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F08 - sw         $v1, 12($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F0C - lw         $v0, 16($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F10 - sw         $v0, 20($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F14 - lw         $v1, 20($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F18 - sw         $v1, 24($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A27F1C - j          0x08A27EA4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F20 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27F24 - sw         $v0, 16($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27F28 - j          0x08A27F00
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27F2C - lw         $v1, 32($a1)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A26F90
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A26F90 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26F94 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26F98 - sw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26F9C - addiu      $v0, $v1, 12396
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FA0 - addu       $t1, $a0, $zr <=> move $t1, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A26FA4 - bltz       $a0, 0x08A26FE0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FA8 - addu       $t0, $a1, $zr <=> move $t0, $a1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FAC - lw         $v0, 4($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FB0 - addiu      $v0, $v0, -1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FB4 - slt        $v0, $v0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A26FB8 - bne        $v0, $zr, 0x08A26FE0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FBC - addiu      $v0, $zr, 328 <=> li $v0, 328
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FC0 - mult       $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FC4 - lw         $v1, 12396($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FC8 - mflo       $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FCC - addu       $v1, $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FD0 - lw         $a0, 12($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FD4 - andi       $a0, $a0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A26FD8 - bne        $a0, $zr, 0x08A2700C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FDC - addu       $v0, $v1, $zr <=> move $v0, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v> 0x8A26FE0 - beq        $t0, $zr, 0x08A27008
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FE4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FE8 - lw         $v1, 3732($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FEC - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FF0 - lui        $a3, 0x08AC <=> li $a3, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FF4 - andi       $v1, $v1, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FF8 - addiu      $a1, $a1, -21092
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A26FFC - addiu      $a3, $a3, -21080
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27000 - bne        $v1, $zr, 0x08A27018
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27004 - addiu      $a2, $zr, 94 <=> li $a2, 94
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27008 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A2700C - lw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27010 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27014 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27018 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A2701C - jal        0x08A256E0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27020 - lw         $a0, 3740($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8A27024 - j          0x08A2700C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27028 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_884F970
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F970 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F974 - sw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x884F978 - jal        0x0884FF44
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F97C - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F980 - lui        $a0, 0x08AC <=> li $a0, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F984 - lw         $a1, 18916($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F988 - sll        $v1, $v0, 0x0003
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F98C - addu       $v1, $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F990 - sll        $v1, $v1, 0x0001
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F994 - addu       $a1, $a1, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F998 - lhu        $v0, 14($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F99C - lhu        $v1, 12($a1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9A0 - lw         $ra, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9A4 - sll        $v0, $v0, 0x0010
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9A8 - addu       $v0, $v0, $v1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9AC - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9B0 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_884F9CC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x884F9CC - lui        $v1, 0x08AC <=> li $v1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9D0 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x884F9D4 - lw         $v0, 18888($v1)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A27404
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27404 - addiu      $sp, $sp, -32
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27408 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2740C - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27410 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27414 - addiu      $a1, $a1, -20952
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27418 - sw         $s3, 12($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2741C - sw         $s2, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27420 - sw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27424 - sw         $ra, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27428 - jal        0x08A26F90
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2742C - addu       $s3, $a2, $zr <=> move $s3, $a2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27430 - addiu      $s2, $v0, 52
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27434 - addu       $s1, $v0, $zr <=> move $s1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27438 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2743C - addu       $a0, $s2, $zr <=> move $a0, $s2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A27440 - beq        $s1, $zr, 0x08A27460
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27444 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27448 - addiu      $v0, $zr, 2 <=> li $v0, 2
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2744C - sw         $v0, 40($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A27450 - jal        0x08A7CFD4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27454 - sw         $s3, 44($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27458 - sw         $s2, 48($s1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2745C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A27460 - lw         $ra, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27464 - lw         $s3, 12($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27468 - lw         $s2, 8($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A2746C - lw         $s1, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27470 - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27474 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27478 - addiu      $sp, $sp, 32
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A273B4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A273B4 - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273B8 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273BC - addu       $s0, $a1, $zr <=> move $s0, $a1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273C0 - lui        $a1, 0x08AC <=> li $a1, 0x08AC0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273C4 - sw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A273C8 - jal        0x08A26F90
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273CC - addiu      $a1, $a1, -20964
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273D0 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8A273D4 - beq        $v1, $zr, 0x08A273F4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273D8 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273DC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273E0 - sw         $v0, 40($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273E4 - sw         $s0, 48($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8A273E8 - jal        0x08A8795C [sceKernelDcacheWritebackInvalidateAll]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273EC - sw         $zr, 44($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A273F4 - lw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273F8 - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A273FC - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A27400 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_897241C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x897241C - addiu      $sp, $sp, -16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972420 - sw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972424 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972428 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897242C - sw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8972430 - jal        0x0881CE6C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972434 - addiu      $a0, $a0, -17348
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972438 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897243C - lw         $v1, 12($s0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972440 - lw         $a0, -6496($v0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972444 - lw         $a2, 0($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972448 - lw         $a1, 4($v1)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x897244C - jal        0x08A0F350
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972450 - addiu      $a0, $a0, 4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972454 - lw         $ra, 4($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972458 - lw         $s0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x897245C - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8972460 - addiu      $sp, $sp, 16
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0F350
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8A0F350 - addu       $v0, $zr, $zr <=> li $v0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F354 - sw         $a2, 32($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F358 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0F35C - sw         $a1, 28($a0)
14:03:46 DEBUG compiler - KokakuGame - Compiling _S1_2_8965CEC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965CEC - addiu      $sp, $sp, -32
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CF0 - sw         $ra, 20($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CF4 - sw         $s0, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965CF8 - lw         $v0, 604($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965CFC - beq        $v0, $zr, 0x08965D10
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D00 - lw         $ra, 20($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965D04 - lw         $s0, 16($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D08 - jr         $ra
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D0C - addiu      $sp, $sp, 32
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x8965D10 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D14 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D18 - sw         $v0, 604($a0)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D1C - lui        $v1, 0x08AB <=> li $v1, 0x08AB0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D20 - addiu      $s0, $v1, -21548
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D24 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D28 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D2C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D30 - jal        0x0881CCFC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D34 - addiu      $a0, $a0, -21984
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D38 - jal        0x08A0A96C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D3C - addiu      $a0, $zr, 16 <=> li $a0, 16
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D40 - jal        0x08A0A95C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D44 - addiu      $a0, $zr, 32 <=> li $a0, 32
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D48 - jal        0x08A0A97C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D4C - addu       $a0, $sp, $zr <=> move $a0, $sp
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D50 - lw         $v1, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile v  0x8965D54 - bne        $v1, $zr, 0x08965D80
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D58 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8965D5C - jal        0x08A87834 [sceKernelGetThreadId]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D60 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D64 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D68 - addiu      $a0, $a0, -21964
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D6C - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D70 - jal        0x0881CCFC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D74 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965D78 - j          0x08965D04
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D7C - lw         $ra, 20($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <> 0x8965D80 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D84 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D88 - lw         $t0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D8C - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D90 - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D94 - addiu      $a2, $zr, 385 <=> li $a2, 385
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965D98 - addiu      $a0, $a0, -21944
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965D9C - jal        0x0881CCFC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DA0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DA4 - lw         $a0, 0($sp)
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DA8 - jal        0x08A8789C [sceKernelWaitThreadEnd]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DAC - addu       $a1, $zr, $zr <=> li $a1, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DB0 - jal        0x08A87834 [sceKernelGetThreadId]
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DB4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DB8 - lui        $a0, 0x08AB <=> li $a0, 0x08AB0000
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DBC - addu       $a3, $v0, $zr <=> move $a3, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DC0 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DC4 - addiu      $a2, $zr, 388 <=> li $a2, 388
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DC8 - jal        0x0881CCFC
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DCC - addiu      $a0, $a0, -21904
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DD0 - jal        0x08A0A98C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DD4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DD8 - jal        0x08A0A984
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DDC - addu       $a0, $zr, $zr <=> li $a0, 0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DE0 - jal        0x08A0A9D4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DE4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DE8 - jal        0x08A0AA1C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DEC - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DF0 - jal        0x08A0A9D4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DF4 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965DF8 - jal        0x08A0AA54
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965DFC - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965E00 - jal        0x089FD5C4
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965E04 - nop
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile <  0x8965E08 - jal        0x089FD618
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965E0C - addu       $a0, $v0, $zr <=> move $a0, $v0
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile ^  0x8965E10 - j          0x08965D5C
14:03:46 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8965E14 - nop
14:03:46 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46FA4
14:03:46 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46FA4 - jr         $ra
14:03:46 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FA8 - lw         $v0, 96($a0)
14:04:09  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output)
14:04:09 DEBUG compiler - KokakuGame - Compiling _S1_2_8A0A97C
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile  > 0x880508C - lui        $v0, 0x0881 <=> li $v0, 0x08810000
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805090 - lw         $v1, 29936($v0)
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805094 - addu       $v0, $zr, $zr <=> li $v0, 0
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8805098 - jr         $ra
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x880509C - sw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile ^> 0x8A0A97C - j          0x0880508C
14:04:09 DEBUG compiler - KokakuGame - CodeInstruction.compile    0x8A0A980 - nop
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38FC0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38FC0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FC4 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FC8 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FCC - lw         $a0, -28000($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FD0 - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E38FD4 - jal        0x09E39078
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FD8 - addiu      $a0, $a0, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FDC - lw         $v0, -28000($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38FE0 - beq        $v0, $zr, 0x09E38FF8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FE8 - lw         $v0, 0($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FEC - lw         $v1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FF0 - jalr       $ra, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FF4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38FF8 - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38FFC - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39000 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39004 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39078
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39078 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3907C - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39080 - lw         $v0, 116($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39084 - bne        $v0, $zr, 0x09E390A4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39088 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3908C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E39090 - jal        0x09E4D940
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39094 - lw         $a0, -20488($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39098 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3909C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390A0 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E390A4 - lw         $v0, 0($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390A8 - lw         $v1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390AC - jalr       $ra, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390B0 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E390B4 - j          0x09E39090
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E390B8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46FE4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E46FE4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FE8 - addiu      $v0, $v0, 20728
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FEC - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FF0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FF4 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46FF8 - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E46FFC - jal        0x09E46F50
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47000 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47004 - jal        0x09E450A0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47008 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4700C - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47010 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47014 - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47018 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4701C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47020 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E46F50
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E46F50 - nop[03E00008,00000000]()
14:04:09 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E46F50 (09E46F50-0x09E46F54, length 2) by nop[03E00008,00000000]()
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E450A0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E450A0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450A4 - sw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450A8 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450AC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450B0 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450B4 - addiu      $s1, $a0, 28
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450B8 - addiu      $v0, $v0, 20648
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450BC - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450C0 - sw         $ra, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450C4 - lw         $a0, 28($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450C8 - lw         $v1, 4($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450CC - sw         $v0, 0($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E450D0 - beq        $a0, $v1, 0x09E450FC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450D8 - lw         $a0, 0($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E450DC - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450E0 - lw         $v0, 8($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450E4 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450E8 - addiu      $s0, $s0, 4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450EC - lw         $v1, 4($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E450F0 - bnel       $s0, $v1, 0x09E450DC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E450F4 - lw         $a0, 0($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E450F8 - lw         $a0, 28($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E450FC - lw         $a1, 40($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45100 - addiu      $a2, $s2, 40
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45104 - sw         $a0, 4($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45108 - lw         $v1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4510C - beq        $a1, $v1, 0x09E45120
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45110 - addu       $v0, $a1, $zr <=> move $v0, $a1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45114 - addiu      $v0, $v0, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E45118 - bnel       $v0, $v1, 0x09E45118
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4511C - addiu      $v0, $v0, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E45120 - sw         $a1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45124 - lw         $a3, 0($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E45128 - beq        $a3, $zr, 0x09E45158
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4512C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45130 - lw         $v0, 8($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45134 - subu       $v0, $v0, $a3
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45138 - sra        $v0, $v0, 0x0004
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4513C - sll        $a1, $v0, 0x0004
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45140 - sltiu      $v1, $a1, 129
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E45144 - bne        $v1, $zr, 0x09E451B4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45148 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4514C - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45150 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45154 - lw         $a0, 28($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E45158 - beq        $a0, $zr, 0x09E45184
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4515C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45160 - lw         $v0, 8($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45164 - subu       $v0, $v0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45168 - sra        $v0, $v0, 0x0002
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4516C - sll        $a1, $v0, 0x0002
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45170 - sltiu      $v1, $a1, 129
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E45174 - bne        $v1, $zr, 0x09E451A4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45178 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4517C - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45180 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E45184 - jal        0x09E43EA0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45188 - addiu      $a0, $s2, 4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4518C - lw         $ra, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45190 - lw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45194 - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E45198 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4519C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E451A0 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E451A4 - jal        0x09E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E451A8 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E451AC - j          0x09E45184
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E451B0 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E451B4 - jal        0x09E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E451B8 - addu       $a0, $a3, $zr <=> move $a0, $a3
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E451BC - j          0x09E45158
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E451C0 - lw         $a0, 28($s2)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E468F8 - addiu      $a1, $a1, -1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E468FC - srl        $a1, $a1, 0x0003
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46900 - lui        $v0, 0x09EA <=> li $v0, 0x09EA0000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46904 - addiu      $v0, $v0, -29068
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46908 - sll        $a1, $a1, 0x0002
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4690C - addu       $a1, $a1, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46910 - lw         $v1, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46914 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46918 - sw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4691C - sw         $a0, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46920 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E46924 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43EA0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43EA0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EA4 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EA8 - addiu      $s1, $a0, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EAC - sw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EB0 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EB4 - sw         $ra, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43EB8 - jal        0x09E440C4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EBC - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EC0 - lw         $a0, 4($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43EC4 - beql       $a0, $zr, 0x09E43EE0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EC8 - lw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E43ECC - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43ED0 - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43ED4 - bne        $s0, $zr, 0x09E43ECC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43ED8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EDC - lw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43EE0 - sw         $zr, 0($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E43EE4 - beq        $a0, $zr, 0x09E43EFC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EE8 - sw         $zr, 4($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E43EEC - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EF0 - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E43EF4 - bne        $s0, $zr, 0x09E43EEC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43EF8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43EFC - sw         $zr, 0($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F00 - sw         $zr, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F04 - lw         $ra, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F08 - lw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F0C - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F10 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F14 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43F18 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E440C4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E440C4 - addiu      $sp, $sp, -32
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440C8 - sw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440CC - addu       $s2, $a0, $zr <=> move $s2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440D0 - sw         $ra, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440D4 - sw         $s3, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440D8 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440DC - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440E0 - lw         $a0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E440E4 - beq        $a0, $zr, 0x09E44108
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440E8 - addu       $v0, $a0, $zr <=> move $v0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E440EC - lw         $s0, 8($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440F0 - lw         $s1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E440F4 - bne        $s0, $zr, 0x09E441A4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E440F8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E440FC - bne        $s1, $zr, 0x09E440EC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44100 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44104 - lw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E44108 - beq        $a0, $zr, 0x09E44124
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4410C - addiu      $s3, $s2, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E44110 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44114 - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44118 - bne        $s0, $zr, 0x09E44110
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4411C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44120 - addiu      $s3, $s2, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44124 - lw         $v0, 4($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44128 - sw         $zr, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4412C - beq        $v0, $zr, 0x09E4414C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44130 - sw         $zr, 0($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44134 - lw         $s0, 8($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44138 - lw         $s1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4413C - bne        $s0, $zr, 0x09E4418C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44140 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E44144 - bne        $s1, $zr, 0x09E44134
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44148 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4414C - lw         $a0, 4($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44150 - beql       $a0, $zr, 0x09E4416C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44154 - sw         $zr, 0($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E44158 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4415C - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44160 - bne        $s0, $zr, 0x09E44158
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44164 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44168 - sw         $zr, 0($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4416C - sw         $zr, 4($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44170 - lw         $ra, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44174 - lw         $s3, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44178 - lw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4417C - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44180 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44184 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44188 - addiu      $sp, $sp, 32
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4418C - jal        0x09E41FB4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44190 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E44194 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44198 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E4419C - j          0x09E44144
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441A0 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E441A4 - jal        0x09E42274
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441A8 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E441AC - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441B0 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E441B4 - j          0x09E440FC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E441B8 - nop
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E42274
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42274 - addiu      $sp, $sp, -32
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42278 - sw         $s3, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4227C - addu       $s3, $a0, $zr <=> move $s3, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42280 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42284 - sw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42288 - addiu      $s2, $s3, 80
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4228C - sw         $ra, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42290 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42294 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E42298 - jal        0x09E442B4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4229C - lw         $a0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422A0 - lw         $v0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E422A4 - beql       $v0, $zr, 0x09E422C8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422A8 - lw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E422AC - lw         $s0, 8($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422B0 - lw         $s1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E422B4 - bne        $s0, $zr, 0x09E42354
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422B8 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E422BC - bne        $s1, $zr, 0x09E422AC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422C0 - addu       $v0, $s1, $zr <=> move $v0, $s1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422C4 - lw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E422C8 - beql       $a0, $zr, 0x09E422E4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422CC - lw         $a0, 4($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E422D0 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422D4 - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E422D8 - bne        $s0, $zr, 0x09E422D0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422DC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422E0 - lw         $a0, 4($s3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E422E4 - sw         $zr, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E422E8 - beq        $a0, $zr, 0x09E42314
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422EC - sw         $zr, 0($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422F0 - lw         $v0, -4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422F4 - addiu      $v1, $zr, 208 <=> li $v1, 208
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422F8 - mult       $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E422FC - mflo       $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42300 - addu       $v0, $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E42304 - bne        $a0, $v0, 0x09E42304
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42308 - addiu      $v0, $v0, -208
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4230C - jal        0x09E51640
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42310 - addiu      $a0, $a0, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42314 - lw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E42318 - beql       $a0, $zr, 0x09E42334
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4231C - sw         $zr, 0($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42320 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42324 - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42328 - bne        $s0, $zr, 0x09E42320
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4232C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42330 - sw         $zr, 0($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E42334 - sw         $zr, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42338 - lw         $ra, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4233C - lw         $s3, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42340 - lw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42344 - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42348 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4234C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42350 - addiu      $sp, $sp, 32
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E42354 - jal        0x09E43D94
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42358 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4235C - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42360 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E42364 - j          0x09E422BC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E42368 - nop
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E442B4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E442B4 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442B8 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442BC - addu       $a3, $a0, $zr <=> move $a3, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442C0 - lw         $a2, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E442C4 - beq        $a2, $zr, 0x09E442E4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442C8 - addu       $v1, $a2, $zr <=> move $v1, $a2
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442CC - lw         $v0, 8($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E442D0 - beq        $v0, $a1, 0x09E442E8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442D4 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442D8 - lw         $v1, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E442DC - bnel       $v1, $zr, 0x09E442D0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442E0 - lw         $v0, 8($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E442E4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E442E8 - beq        $a0, $zr, 0x09E44334
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442EC - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442F0 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E442F4 - beql       $v1, $zr, 0x09E4430C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E442F8 - lw         $a1, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E442FC - lw         $v0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44300 - sw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44304 - lw         $a2, 4($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44308 - lw         $a1, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E4430C - bnel       $a1, $zr, 0x09E44314
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44310 - sw         $v1, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44314 - lw         $v0, 0($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44318 - beql       $v0, $a0, 0x09E4433C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4431C - lw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E44320 - beql       $a2, $a0, 0x09E44328
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44324 - sw         $a1, 4($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E44328 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4432C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44330 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44334 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44338 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4433C - j          0x09E44320
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44340 - sw         $v0, 0($a3)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E43D94
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E43D94 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D98 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43D9C - addu       $a1, $a0, $zr <=> move $a1, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E43DA0 - jal        0x09E44344
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DA4 - lw         $a0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DA8 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DAC - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E43DB0 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E44344
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44344 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44348 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4434C - sw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44350 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44354 - lw         $s0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E44358 - beq        $s0, $zr, 0x09E44380
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4435C - addu       $s1, $a1, $zr <=> move $s1, $a1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44360 - lw         $a0, 8($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E44364 - jal        0x09E42464
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44368 - addu       $a1, $s1, $zr <=> move $a1, $s1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4436C - bne        $v0, $zr, 0x09E44384
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44370 - lw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44374 - lw         $s0, 4($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E44378 - bnel       $s0, $zr, 0x09E44364
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4437C - lw         $a0, 8($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44380 - lw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E44384 - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44388 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4438C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E44390 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3E4F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E4F8 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E4FC - sw         $ra, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E500 - sw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E504 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E508 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E50C - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E510 - lw         $v1, 8($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E514 - lw         $s0, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E518 - lw         $v0, 8($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E51C - lw         $s1, 12($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E520 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E524 - sw         $v0, 8($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E528 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E52C - jal        0x09E3EF5C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E530 - addu       $a0, $s1, $zr <=> move $a0, $s1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3E534 - jal        0x09E3F254
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E538 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E53C - lw         $v1, 44($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E540 - lw         $a0, 8($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E544 - lw         $v0, 40($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E548 - addu       $s2, $s2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E54C - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E550 - sltu       $v0, $s2, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3E554 - bnel       $v0, $zr, 0x09E3E55C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E558 - sw         $a0, 4($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3E55C - lw         $ra, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E560 - lw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E564 - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E568 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E56C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3E570 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3F254
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F254 - sw         $zr, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F258 - lw         $v1, 12($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F25C - lw         $v0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F260 - sw         $v0, 8($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F264 - lw         $v0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3F268 - bnel       $v0, $zr, 0x09E3F270
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F26C - sw         $a0, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3F270 - lw         $v0, 16($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F274 - sw         $a0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F278 - addiu      $v0, $v0, 1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F27C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3F280 - sw         $v0, 16($v1)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E41FB4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile 0x9E41FB4 - nop[03E00008,00000000]()
14:04:09 DEBUG compiler - KokakuLoad - Replacing CodeBlock at 0x09E41FB4 (09E41FB4-0x09E41FB8, length 2) by nop[03E00008,00000000]()
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D940
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D940 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D944 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D948 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D94C - jal        0x09E3816C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D950 - addiu      $a0, $a0, 23924
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D954 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D958 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D95C - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E395D4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E395D4 - addiu      $sp, $sp, -32
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395D8 - sw         $ra, 20($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395DC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395E0 - addiu      $v0, $v0, 16488
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395E4 - sw         $s4, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395E8 - addiu      $s4, $a0, 144
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395EC - addu       $a1, $s4, $zr <=> move $a1, $s4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395F0 - sw         $s3, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395F4 - sw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395F8 - addu       $s2, $a0, $zr <=> move $s2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E395FC - addiu      $s3, $s2, 160
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39600 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39604 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39608 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3960C - addiu      $s0, $s2, 176
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39610 - lw         $v1, -20496($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39614 - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39618 - addiu      $v1, $v1, 160
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3961C - jal        0x09E396C8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39620 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39624 - lw         $a0, -20496($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39628 - addu       $a1, $s3, $zr <=> move $a1, $s3
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3962C - jal        0x09E396C8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39630 - addiu      $a0, $a0, 352
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39634 - lw         $a0, -20496($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39638 - addu       $a1, $s0, $zr <=> move $a1, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3963C - addiu      $s1, $s2, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39640 - jal        0x09E396C8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39644 - addiu      $a0, $a0, 512
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39648 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3964C - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39650 - jal        0x09E391A0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39654 - sw         $zr, -28000($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39658 - jal        0x09E39168
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3965C - addu       $a0, $s3, $zr <=> move $a0, $s3
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39660 - jal        0x09E39130
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39664 - addu       $a0, $s4, $zr <=> move $a0, $s4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39668 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3966C - addiu      $v0, $v0, 16504
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39670 - sw         $v0, 16($s2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39674 - lui        $s0, 0x09E8 <=> li $s0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39678 - addiu      $s0, $s0, 15988
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3967C - jal        0x09E3816C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39680 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39684 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39688 - jal        0x09E3816C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3968C - addiu      $a0, $a0, 16200
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39690 - jal        0x09E3816C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39694 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39698 - jal        0x09E50A48
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3969C - addu       $a0, $s1, $zr <=> move $a0, $s1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E396A0 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396A4 - addu       $a0, $s2, $zr <=> move $a0, $s2
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396A8 - lw         $ra, 20($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396AC - lw         $s4, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396B0 - lw         $s3, 12($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396B4 - lw         $s2, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396B8 - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396BC - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396C0 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396C4 - addiu      $sp, $sp, 32
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E396C8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E396C8 - addiu      $sp, $sp, -80
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396CC - sw         $s0, 64($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396D0 - addiu      $a2, $a0, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396D8 - sw         $ra, 68($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396DC - lw         $v0, 20($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396E0 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396E4 - sw         $a2, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E396E8 - beq        $v0, $a2, 0x09E39718
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396EC - sw         $v0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E396F0 - lw         $v1, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396F4 - lw         $v0, 8($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E396F8 - beql       $v0, $a1, 0x09E39728
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E396FC - sw         $v1, 32($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39700 - sw         $v1, 48($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39704 - addu       $a0, $a2, $zr <=> move $a0, $a2
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39708 - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3970C - sw         $a2, 16($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39710 - bne        $v0, $a2, 0x09E396F0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39714 - sw         $v0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39718 - lw         $ra, 68($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3971C - lw         $s0, 64($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39720 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39724 - addiu      $sp, $sp, 80
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39728 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3972C - sw         $v1, 48($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39730 - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39734 - jal        0x09E39750
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39738 - sw         $v0, 32($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3973C - addu       $a1, $v0, $zr <=> move $a1, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E39740 - jal        0x09E393B4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39744 - lw         $a0, 36($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E39748 - j          0x09E3971C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3974C - lw         $ra, 68($sp)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39750
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39750 - lw         $v0, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39754 - beq        $a1, $v0, 0x09E397A8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39758 - addu       $a2, $a0, $zr <=> move $a2, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3975C - lw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E39760 - beql       $a1, $v0, 0x09E39790
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39764 - lw         $v0, 12($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39768 - lw         $a0, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3976C - lw         $v1, 4($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39770 - lw         $v0, 12($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39774 - sw         $v1, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39778 - addiu      $v0, $v0, -1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3977C - lw         $v1, 4($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39780 - sw         $v0, 12($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39784 - sw         $a0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39788 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3978C - addu       $v0, $a1, $zr <=> move $v0, $a1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39790 - lw         $v1, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39794 - addiu      $v0, $v0, -1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39798 - sw         $v0, 12($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3979C - sw         $a0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E397A0 - j          0x09E39788
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397A4 - sw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E397A8 - lw         $v0, 12($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397AC - lw         $v1, 4($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397B0 - addiu      $v0, $v0, -1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397B4 - sw         $v0, 12($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397B8 - sw         $a0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E397BC - j          0x09E39788
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E397C0 - sw         $v1, 4($a0)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E391A0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E391A0 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391A4 - addiu      $v0, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391A8 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E391AC - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39168
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39168 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3916C - addiu      $v0, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39170 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39174 - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E39130
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E39130 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39134 - addiu      $v0, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E39138 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3913C - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E50A48
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50A48 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A4C - addiu      $v0, $v0, 26080
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A50 - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A54 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A58 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A5C - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A60 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A64 - sw         $zr, -20456($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A68 - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50A6C - jal        0x09E51100
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A70 - addiu      $a0, $a0, 112
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A74 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A78 - lw         $v0, 112($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50A7C - beq        $v0, $zr, 0x09E50A8C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A80 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E50A84 - jal        0x09E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A88 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50A8C - addiu      $a3, $s0, 80
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A90 - lw         $v1, 12($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A94 - addiu      $t0, $s0, 32
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50A98 - beq        $v1, $zr, 0x09E50AD4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50A9C - lw         $a2, 100($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AA0 - lw         $a1, 0($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AA4 - lw         $a0, 4($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AA8 - lw         $v0, 12($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AAC - sw         $a1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AB0 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AB4 - lw         $v1, 80($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AB8 - sw         $a0, 4($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ABC - sw         $v0, 12($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AC0 - sw         $a2, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AC4 - sw         $v1, 0($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AC8 - sw         $a3, 4($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ACC - sw         $zr, 12($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AD0 - sw         $a3, 80($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50AD4 - lw         $v1, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E50AD8 - beq        $v1, $zr, 0x09E50B14
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50ADC - lw         $a2, 52($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AE0 - lw         $a1, 0($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AE4 - lw         $a0, 4($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AE8 - lw         $v0, 12($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AEC - sw         $a1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AF0 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AF4 - lw         $v1, 32($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AF8 - sw         $a0, 4($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50AFC - sw         $v0, 12($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B00 - sw         $a2, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B04 - sw         $v1, 0($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B08 - sw         $t0, 4($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B0C - sw         $t0, 32($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B10 - sw         $zr, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E50B14 - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B18 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B1C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E50B20 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51100
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51100 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51104 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51108 - sw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5110C - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51110 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51114 - lw         $s0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E51118 - beq        $s0, $v1, 0x09E51148
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5111C - addu       $s1, $a0, $zr <=> move $s1, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51120 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51124 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51128 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E5112C - beq        $v0, $zr, 0x09E51140
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51130 - lw         $s0, 0($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51134 - jal        0x09E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51138 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5113C - lw         $v1, 0($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E51140 - bne        $s0, $v1, 0x09E51124
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51144 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51148 - lw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5114C - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51150 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51154 - sw         $v1, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51158 - sw         $v1, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E5115C - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51160 - addiu      $sp, $sp, 16
14:04:09  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E38808
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E38808 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3880C - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38810 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38814 - lw         $a0, -20608($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38818 - beq        $a0, $zr, 0x09E38830
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3881C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38820 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38824 - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38828 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3882C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E38830 - jal        0x09E3B0A4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38834 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38838 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3883C - lw         $a0, -20492($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38840 - beq        $a0, $zr, 0x09E3885C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38844 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38848 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3884C - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38850 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38854 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38858 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3885C - lw         $a0, -20496($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38860 - beq        $a0, $zr, 0x09E3887C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38864 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38868 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3886C - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38870 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38874 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38878 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3887C - lw         $a0, -20584($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E38880 - beq        $a0, $zr, 0x09E3889C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38884 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38888 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3888C - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38890 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38894 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38898 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3889C - lw         $a0, -20500($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E388A0 - beq        $a0, $zr, 0x09E388BC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388A4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388A8 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388AC - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388B0 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388B4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388B8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E388BC - lw         $a0, -20488($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E388C0 - beq        $a0, $zr, 0x09E388DC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388C4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388C8 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388CC - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388D0 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388D4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388D8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E388DC - lw         $a0, -20452($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E388E0 - beq        $a0, $zr, 0x09E388F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388E4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388E8 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388EC - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388F0 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388F4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E388F8 - jal        0x09E3C208
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E388FC - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38900 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38904 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E38908 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47994
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47994 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47998 - addiu      $v0, $v0, 21280
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4799C - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479A0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479A4 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479A8 - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E479AC - jal        0x09E47D9C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479B4 - lw         $v0, 80($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E479B8 - bne        $v0, $zr, 0x09E47A50
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479C0 - lw         $v0, 84($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E479C4 - bne        $v0, $zr, 0x09E47A38
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479CC - lw         $v0, 88($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E479D0 - bne        $v0, $zr, 0x09E47A20
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E479D8 - jal        0x09E69BA0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479DC - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479E0 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479E4 - lw         $a0, -20460($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E479E8 - beql       $a0, $zr, 0x09E47A04
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479EC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E479F0 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479F4 - lw         $v0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479F8 - jalr       $ra, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E479FC - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A00 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47A04 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47A08 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A0C - sw         $zr, -20608($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A10 - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A14 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A18 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A1C - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47A20 - lw         $v0, 0($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A24 - lw         $v1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A28 - jalr       $ra, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A2C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47A30 - j          0x09E479D8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A34 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47A38 - lw         $v0, 0($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A3C - lw         $v1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A40 - jalr       $ra, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A44 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47A48 - j          0x09E479D0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A4C - lw         $v0, 88($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47A50 - lw         $v0, 0($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A54 - lw         $v1, 4($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A58 - jalr       $ra, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A5C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47A60 - j          0x09E479C4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47A64 - lw         $v0, 84($s0)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E47D9C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47D9C - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DA0 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DA4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DA8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DAC - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47DB0 - jal        0x09E6D590
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DB4 - addiu      $a0, $zr, 4 <=> li $a0, 4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DB8 - addu       $a1, $zr, $zr <=> li $a1, 0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DBC - addu       $a2, $zr, $zr <=> li $a2, 0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47DC0 - jal        0x09E73164
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DC4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47DC8 - jal        0x09E6BF98
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DCC - addu       $a0, $zr, $zr <=> li $a0, 0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DD0 - lbu        $v1, 96($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E47DD4 - beq        $v1, $zr, 0x09E47E0C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DD8 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47DDC - jal        0x09E82A68 [sceKernelGetThreadId]
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DE0 - sb         $zr, 96($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DE4 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DE8 - addiu      $a0, $a0, 21060
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E47DEC - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DF0 - addiu      $a1, $a1, 21168
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E47DF4 - jal        0x09E37FFC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DF8 - addu       $a2, $v0, $zr <=> move $a2, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47DFC - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E00 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E04 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E08 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E47E0C - jal        0x09E82A68 [sceKernelGetThreadId]
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E10 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E14 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E47E18 - j          0x09E47DEC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E47E1C - addiu      $a0, $a0, 21080
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82930
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82930 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82934 - syscall    0x0452A [sceKernelReleaseSubIntrHandler]
14:04:09  INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E48374
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E48374 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48378 - addiu      $v0, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4837C - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48380 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48384 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E48388 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4838C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48390 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48394 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48398 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E483AC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E483AC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483B0 - addiu      $v0, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483B4 - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483B8 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483BC - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E483C0 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483C4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483C8 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483CC - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483D0 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E483E4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E483E4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483E8 - addiu      $v0, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483EC - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483F0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483F4 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E483F8 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E483FC - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48400 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48404 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E48408 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E69BA0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E69BA0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BA4 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BA8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69BAC - jal        0x09E82B08 [sceKernelDeleteEventFlag]
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BB0 - lw         $a0, -16796($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BB4 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E69BB8 - jal        0x09E82BE0 [sceGeUnsetCallback]
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BBC - lw         $a0, -16792($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BC0 - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BC4 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E69BC8 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82B08
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82B08 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82B0C - syscall    0x044D7 [sceKernelDeleteEventFlag]
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82BE0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82BE0 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82BE4 - syscall    0x045FC [sceGeUnsetCallback]
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4FC5C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4FC5C - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC60 - addiu      $v1, $v1, 25920
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC64 - sw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC68 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC6C - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC70 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4FC74 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC78 - sw         $zr, -20460($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC7C - lw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC80 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4FC84 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3B0A4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B0A4 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0A8 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0AC - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0B0 - lw         $v0, -26668($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0B4 - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3B0B8 - bne        $v0, $zr, 0x09E3B0D0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0BC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3B0C0 - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0C4 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0C8 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0CC - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3B0D0 - jal        0x09E82AE8 [sceKernelDeleteSema]
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0D4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3B0D8 - j          0x09E3B0C0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3B0DC - sw         $zr, -26668($s0)
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E82AE8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E82AE8 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E82AEC - syscall    0x044CF [sceKernelDeleteSema]
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4CF94
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4CF94 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF98 - addiu      $v0, $v0, 23592
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CF9C - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFA0 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFA4 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFA8 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFAC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFB0 - sw         $zr, -20492($v0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFB4 - sw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CFB8 - jal        0x09E4D414
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFBC - addiu      $a0, $a0, 4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFC0 - addiu      $a1, $zr, 12 <=> li $a1, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFC4 - lw         $v0, 4($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4CFC8 - beq        $v0, $zr, 0x09E4CFD8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFCC - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4CFD0 - jal        0x09E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFD4 - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4CFD8 - jal        0x09E51630
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFDC - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFE0 - lw         $ra, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFE4 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFE8 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4CFEC - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D414
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D414 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D418 - sw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D41C - sw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D420 - sw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D424 - lw         $v1, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D428 - lw         $s0, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D42C - beq        $s0, $v1, 0x09E4D45C
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D430 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D434 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D438 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D43C - addiu      $a1, $zr, 12 <=> li $a1, 12
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4D440 - beq        $v0, $zr, 0x09E4D454
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D444 - lw         $s0, 0($s0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D448 - jal        0x09E468F8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D44C - nop
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D450 - lw         $v1, 0($s1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E4D454 - bne        $s0, $v1, 0x09E4D438
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D458 - addu       $v0, $s0, $zr <=> move $v0, $s0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D45C - lw         $ra, 8($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D460 - lw         $s1, 4($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D464 - lw         $s0, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D468 - sw         $v1, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D46C - sw         $v1, 0($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D470 - jr         $ra
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D474 - addiu      $sp, $sp, 16
14:04:09 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4BA60
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BA60 - addiu      $sp, $sp, -16
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA64 - sw         $ra, 0($sp)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA68 - addiu      $t1, $a0, 528
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA6C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA70 - lw         $t2, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA74 - addiu      $v0, $v0, 23376
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA78 - lui        $v1, 0x09F2 <=> li $v1, 0x09F20000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA7C - addu       $a3, $a0, $zr <=> move $a3, $a0
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA80 - sw         $v0, 0($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA84 - sw         $zr, -20496($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BA88 - beq        $t2, $zr, 0x09E4BAC4
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA8C - lw         $t0, 548($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA90 - lw         $a2, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA94 - lw         $a1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA98 - lw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BA9C - sw         $a2, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAA0 - addu       $v0, $v0, $t2
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAA4 - lw         $v1, 528($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAA8 - sw         $a1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAAC - sw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAB0 - sw         $t0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAB4 - sw         $v1, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAB8 - sw         $t1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BABC - sw         $zr, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAC0 - sw         $t1, 528($a0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BAC4 - addiu      $t1, $a3, 480
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAC8 - lw         $v1, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BACC - beq        $v1, $zr, 0x09E4BB08
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAD0 - lw         $t0, 500($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAD4 - lw         $a2, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAD8 - lw         $a1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BADC - lw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAE0 - sw         $a2, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAE4 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAE8 - lw         $v1, 480($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAEC - sw         $a1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAF0 - sw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAF4 - sw         $t0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAF8 - sw         $v1, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BAFC - sw         $t1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB00 - sw         $zr, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB04 - sw         $t1, 480($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BB08 - addiu      $t1, $a3, 432
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB0C - lw         $v1, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB10 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB14 - addiu      $t3, $v0, 23640
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB18 - sw         $t3, 400($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BB1C - beq        $v1, $zr, 0x09E4BB58
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB20 - lw         $t0, 452($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB24 - lw         $a2, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB28 - lw         $a1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB2C - lw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB30 - sw         $a2, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB34 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB38 - lw         $v1, 432($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB3C - sw         $a1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB40 - sw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB44 - sw         $t0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB48 - sw         $v1, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB4C - sw         $t1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB50 - sw         $zr, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB54 - sw         $t1, 432($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BB58 - addiu      $t1, $a3, 368
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB5C - lw         $v1, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB60 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB64 - addiu      $t4, $v0, 16520
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB68 - sw         $t4, 400($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB6C - sw         $t3, 336($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BB70 - beq        $v1, $zr, 0x09E4BBAC
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB74 - lw         $t0, 388($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB78 - lw         $a2, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB7C - lw         $a1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB80 - lw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB84 - sw         $a2, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB88 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB8C - lw         $v1, 368($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB90 - sw         $a1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB94 - sw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB98 - sw         $t0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BB9C - sw         $v1, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBA0 - sw         $t1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBA4 - sw         $zr, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBA8 - sw         $t1, 368($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BBAC - addiu      $t1, $a3, 304
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBB0 - lw         $v1, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBB4 - sw         $t4, 336($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBB8 - sw         $t3, 272($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BBBC - beq        $v1, $zr, 0x09E4BBF8
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBC0 - lw         $t0, 324($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBC4 - lw         $a2, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBC8 - lw         $a1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBCC - lw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBD0 - sw         $a2, 0($a1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBD4 - addu       $v0, $v0, $v1
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBD8 - lw         $v1, 304($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBDC - sw         $a1, 4($a2)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBE0 - sw         $v0, 12($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBE4 - sw         $t0, 4($v1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBE8 - sw         $v1, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBEC - sw         $t1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBF0 - sw         $zr, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBF4 - sw         $t1, 304($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BBF8 - addiu      $t1, $a3, 240
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BBFC - lw         $v1, 12($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC00 - sw         $t4, 272($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC04 - sw         $t3, 208($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BC08 - beq        $v1, $zr, 0x09E4BC44
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC0C - lw         $t0, 260($a3)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC10 - lw         $a2, 0($t0)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC14 - lw         $a1, 4($t1)
14:04:09 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC18 - lw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC1C - sw         $a2, 0($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC20 - addu       $v0, $v0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC24 - lw         $v1, 240($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC28 - sw         $a1, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC2C - sw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC30 - sw         $t0, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC34 - sw         $v1, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC38 - sw         $t1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC3C - sw         $zr, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC40 - sw         $t1, 240($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BC44 - addiu      $t1, $a3, 176
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC48 - lw         $v1, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC4C - addu       $t2, $t4, $zr <=> move $t2, $t4
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC50 - sw         $t4, 208($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC54 - sw         $t3, 144($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BC58 - beq        $v1, $zr, 0x09E4BC94
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC5C - lw         $t0, 196($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC60 - lw         $a2, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC64 - lw         $a1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC68 - lw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC6C - sw         $a2, 0($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC70 - addu       $v0, $v0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC74 - lw         $v1, 176($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC78 - sw         $a1, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC7C - sw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC80 - sw         $t0, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC84 - sw         $v1, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC88 - sw         $t1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC8C - sw         $zr, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC90 - sw         $t1, 176($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BC94 - addiu      $t1, $a3, 112
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC98 - lw         $v1, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BC9C - sw         $t2, 144($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCA0 - sw         $t3, 80($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BCA4 - beq        $v1, $zr, 0x09E4BCE0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCA8 - lw         $t0, 132($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCAC - lw         $a2, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCB0 - lw         $a1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCB4 - lw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCB8 - sw         $a2, 0($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCBC - addu       $v0, $v0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCC0 - lw         $v1, 112($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCC4 - sw         $a1, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCC8 - sw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCCC - sw         $t0, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCD0 - sw         $v1, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCD4 - sw         $t1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCD8 - sw         $zr, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCDC - sw         $t1, 112($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4BCE0 - addiu      $t1, $a3, 48
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCE4 - lw         $v1, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCE8 - sw         $t4, 80($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4BCEC - beq        $v1, $zr, 0x09E4BD28
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCF0 - lw         $t0, 68($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCF4 - lw         $a2, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCF8 - lw         $a1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BCFC - lw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD00 - sw         $a2, 0($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD04 - addu       $v0, $v0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD08 - lw         $v1, 48($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD0C - sw         $a1, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD10 - sw         $v0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD14 - sw         $t0, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD18 - sw         $v1, 0($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD1C - sw         $t1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD20 - sw         $t1, 48($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD24 - sw         $zr, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E4BD28 - jal        0x09E51630
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD2C - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD30 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD34 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4BD38 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E49D94
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49D94 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49D98 - addiu      $v0, $v0, 21896
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49D9C - sw         $v0, 0($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DA0 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DA4 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DA8 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DAC - sw         $ra, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49DB0 - jal        0x09E56F40
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DB4 - addiu      $a0, $a0, 4
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49DB8 - jal        0x09E3D21C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DBC - lw         $a0, 992($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DC0 - addiu      $t0, $s0, 960
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DC4 - lw         $a0, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DC8 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DCC - addiu      $t1, $s0, 912
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DD0 - addiu      $t2, $s0, 864
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DD4 - addiu      $t3, $s0, 816
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DD8 - addiu      $a1, $s0, 624
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DDC - sw         $zr, -20584($v0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49DE0 - beq        $a0, $zr, 0x09E49E1C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DE4 - lw         $a3, 980($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DE8 - lw         $a2, 0($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DEC - lw         $v1, 4($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DF0 - lw         $v0, 12($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DF4 - sw         $a2, 0($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DF8 - addu       $v0, $v0, $a0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49DFC - lw         $a0, 960($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E00 - sw         $v1, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E04 - sw         $v0, 12($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E08 - sw         $a3, 4($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E0C - sw         $a0, 0($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E10 - sw         $t0, 4($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E14 - sw         $zr, 12($t0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E18 - sw         $t0, 960($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49E1C - lw         $a0, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49E20 - beq        $a0, $zr, 0x09E49E5C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E24 - lw         $a3, 932($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E28 - lw         $a2, 0($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E2C - lw         $v1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E30 - lw         $v0, 12($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E34 - sw         $a2, 0($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E38 - addu       $v0, $v0, $a0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E3C - lw         $a0, 912($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E40 - sw         $v1, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E44 - sw         $v0, 12($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E48 - sw         $a3, 4($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E4C - sw         $a0, 0($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E50 - sw         $t1, 4($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E54 - sw         $zr, 12($t1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E58 - sw         $t1, 912($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49E5C - lw         $a3, 12($t2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49E60 - beq        $a3, $zr, 0x09E49E9C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E64 - lw         $a2, 884($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E68 - lw         $v1, 4($t2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E6C - lw         $a0, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E70 - lw         $v0, 12($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E74 - sw         $a0, 0($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E78 - addu       $v0, $v0, $a3
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E7C - sw         $v1, 4($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E80 - lw         $v1, 864($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E84 - sw         $v0, 12($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E88 - sw         $a2, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E8C - sw         $v1, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E90 - sw         $t2, 4($t2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E94 - sw         $zr, 12($t2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49E98 - sw         $t2, 864($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49E9C - lw         $a3, 12($t3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E49EA0 - beq        $a3, $zr, 0x09E49EDC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EA4 - lw         $a2, 836($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EA8 - lw         $v1, 4($t3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EAC - lw         $a0, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EB0 - lw         $v0, 12($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EB4 - sw         $a0, 0($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EB8 - addu       $v0, $v0, $a3
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EBC - sw         $v1, 4($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EC0 - lw         $v1, 816($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EC4 - sw         $v0, 12($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EC8 - sw         $a2, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ECC - sw         $v1, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ED0 - sw         $t3, 4($t3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ED4 - sw         $zr, 12($t3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49ED8 - sw         $t3, 816($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E49EDC - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EE0 - addiu      $v0, $v0, 26408
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EE4 - sw         $v0, 592($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49EE8 - jal        0x09E4AB0C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EEC - lw         $a0, 644($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E49EF0 - jal        0x09E51630
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EF8 - lw         $ra, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49EFC - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F00 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E49F04 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E56F40
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E56F40 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E56F44 - addu       $v0, $zr, $zr <=> li $v0, 0
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3D21C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3D21C - addiu      $sp, $sp, -48
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D220 - sw         $ra, 32($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D224 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D228 - addiu      $v1, $v0, 18116
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D22C - lw         $a1, 18116($v0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D230 - lw         $a2, 8($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D234 - lw         $v0, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D238 - sw         $a0, 16($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D23C - sw         $a1, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D240 - sw         $v0, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D244 - sw         $a2, 8($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D248 - addiu      $t0, $ra, -8
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D24C - sw         $t0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D250 - addu       $a0, $sp, $zr <=> move $a0, $sp
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3D254 - jal        0x09E3D268
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D258 - addiu      $a1, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D25C - lw         $ra, 32($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D260 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3D264 - addiu      $sp, $sp, 48
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4AB0C
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AB0C - lw         $v1, 12($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB10 - addu       $a2, $a1, $zr <=> move $a2, $a1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E4AB14 - beq        $v1, $zr, 0x09E4AB50
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB18 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB1C - lw         $a1, 0($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB20 - lw         $a0, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB24 - lw         $v0, 12($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB28 - sw         $a1, 0($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB2C - addu       $v0, $v0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB30 - lw         $v1, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB34 - sw         $a0, 4($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB38 - sw         $v0, 12($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB3C - sw         $a3, 4($v1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB40 - sw         $v1, 0($a3)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB44 - sw         $a2, 4($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB48 - sw         $zr, 12($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB4C - sw         $a2, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AB50 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AB54 - nop
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4AD50
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4AD50 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD54 - addiu      $v1, $v1, 22584
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD58 - sw         $v1, 0($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD5C - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD60 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD64 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4AD68 - jal        0x09E51630
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD6C - sw         $zr, -20500($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD70 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD74 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4AD78 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E4D914
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E4D914 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D918 - addiu      $v1, $v1, 24144
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D91C - sw         $v1, 0($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D920 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D924 - lui        $a1, 0x09F2 <=> li $a1, 0x09F20000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D928 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E4D92C - jal        0x09E51630
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D930 - sw         $zr, -20488($a1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D934 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D938 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E4D93C - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E51D70
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E51D70 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D74 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D78 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D7C - addiu      $v0, $v0, 27032
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D80 - sw         $ra, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D84 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D88 - sw         $v0, 0($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D8C - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D90 - lw         $a0, 328($a0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E51D94 - jal        0x09E51630
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D98 - sw         $zr, -20452($v0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51D9C - lw         $a0, 320($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E51DA0 - bne        $a0, $zr, 0x09E51E84
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DA4 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DA8 - lw         $a0, 280($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DAC - bne        $a0, $zr, 0x09E51E74
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DB0 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DB4 - lw         $a0, 240($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DB8 - bne        $a0, $zr, 0x09E51E64
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DBC - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DC0 - lw         $a0, 200($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DC4 - bne        $a0, $zr, 0x09E51E54
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DC8 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DCC - lw         $a0, 160($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DD0 - bne        $a0, $zr, 0x09E51E44
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DD4 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DD8 - lw         $a0, 120($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DDC - bne        $a0, $zr, 0x09E51E34
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DE0 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DE4 - lw         $a0, 80($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DE8 - bne        $a0, $zr, 0x09E51E24
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DEC - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DF0 - lw         $a0, 40($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v> 0x9E51DF4 - bne        $a0, $zr, 0x09E51E14
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51DF8 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51DFC - jal        0x09E51630
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E00 - addu       $a0, $s0, $zr <=> move $a0, $s0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E04 - lw         $ra, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E08 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E0C - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E10 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E14 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E18 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E1C - j          0x09E51DFC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E20 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E24 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E28 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E2C - j          0x09E51DF4
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E30 - lw         $a0, 40($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E34 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E38 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E3C - j          0x09E51DE8
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E40 - lw         $a0, 80($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E44 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E48 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E4C - j          0x09E51DDC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E50 - lw         $a0, 120($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E54 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E58 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E5C - j          0x09E51DD0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E60 - lw         $a0, 160($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E64 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E68 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E6C - j          0x09E51DC4
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E70 - lw         $a0, 200($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E74 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E78 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E7C - j          0x09E51DB8
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E80 - lw         $a0, 240($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E51E84 - jal        0x09E51640
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E88 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E51E8C - j          0x09E51DAC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E51E90 - lw         $a0, 280($s0)
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C208
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C208 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C20C - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C210 - jal        0x09E3C3AC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C214 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C218 - jal        0x09E3C2AC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C21C - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C220 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C224 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C228 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C3AC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C3AC - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3B0 - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3B4 - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3B8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3BC - lw         $a0, -21516($s1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3C0 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3C4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3C8 - sw         $ra, 8($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C3CC - jal        0x09E82AF8 [sceKernelWaitSema]
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3D0 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3D4 - lw         $v1, -21532($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C3D8 - bltz       $v1, 0x09E3C3F0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3DC - addu       $a0, $v1, $zr <=> move $a0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C3E0 - jal        0x09E3B764
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3E4 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3E8 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3EC - sw         $v0, -21532($s0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C3F0 - lw         $a0, -21516($s1)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <  0x9E3C3F4 - jal        0x09E82AF0 [sceKernelSignalSema]
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C3FC - lw         $ra, 8($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C400 - lw         $s1, 4($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C404 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C408 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C40C - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E3C2AC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C2AC - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2B0 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2B4 - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2B8 - lw         $v1, -21516($v0)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x9E3C2BC - bne        $v1, $zr, 0x09E3C2D0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2C0 - addu       $a0, $v1, $zr <=> move $a0, $v1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2C4 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E3C2C8 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2CC - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile <> 0x9E3C2D0 - jal        0x09E82AE8 [sceKernelDeleteSema]
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2D4 - nop
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x9E3C2D8 - j          0x09E3C2C8
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E3C2DC - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E608BC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x88051DC - lui        $v0, 0x0882 <=> li $v0, 0x08820000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051E0 - addiu      $a2, $v0, -31072
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051E4 - addu       $a1, $zr, $zr <=> li $a1, 0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x88051E8 - lw         $v0, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051EC - addiu      $a1, $a1, 1
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile v  0x88051F0 - beq        $v0, $a0, 0x08805208
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051F4 - sltiu      $v1, $a1, 2
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^  0x88051F8 - bne        $v1, $zr, 0x088051E8
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x88051FC - addiu      $a2, $a2, 4
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x8805200 - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x8805204 - addu       $v0, $zr, $zr <=> li $v0, 0
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x8805208 - j          0x08805200
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x880520C - sw         $zr, 0($a2)
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile ^> 0x9E608BC - j          0x088051DC
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E608C0 - nop
14:04:10 DEBUG compiler - KokakuLoad - Compiling _S1_2_9E382B4
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile  > 0x9E382B4 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E382B8 - addiu      $v0, $v0, 15856
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E382BC - jr         $ra
14:04:10 DEBUG compiler - KokakuLoad - CodeInstruction.compile    0x9E382C0 - sw         $v0, 0($a0)
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E3FAE4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3FAE4 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAE8 - sw         $ra, 12($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAEC - lui        $v0, 0x09E9 <=> li $v0, 0x09E90000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAF0 - addiu      $v0, $v0, -21304
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAF4 - sw         $s2, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAF8 - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FAFC - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB00 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB04 - sll        $s0, $a0, 0x0002
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB08 - addu       $s0, $s0, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FB0C - jal        0x09E82A08 [sceKernelDeleteThread]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB10 - lw         $a0, 0($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB14 - lw         $a0, -21300($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB18 - addu       $a2, $zr, $zr <=> li $a2, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB1C - addiu      $a1, $zr, 1 <=> li $a1, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FB20 - jal        0x09E82AF8 [sceKernelWaitSema]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB24 - addu       $s2, $v0, $zr <=> move $s2, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB28 - addiu      $v0, $zr, -1 <=> li $v0, -1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB2C - lw         $a0, -21300($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB30 - sw         $v0, 0($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3FB34 - jal        0x09E82AF0 [sceKernelSignalSema]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB38 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB3C - addu       $v0, $s2, $zr <=> move $v0, $s2
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB40 - lw         $ra, 12($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB44 - lw         $s2, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB48 - lw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB4C - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB50 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FB54 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E82A08
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E82A08 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82A0C - syscall    0x04519 [sceKernelDeleteThread]
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E60924
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807C20 - addu       $a1, $a0, $zr <=> move $a1, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C24 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C28 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C2C - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807C30 - jal        0x08809BF8
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C34 - addiu      $a0, $a0, -29588
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C38 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C3C - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x8807C40 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E60924 - j          0x08807C20
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E60928 - nop
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E3F990
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3F990 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F994 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F998 - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F99C - addu       $a2, $zr, $zr <=> li $a2, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9A0 - lw         $v0, -21300($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9A4 - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9AC - lui        $s1, 0x09E9 <=> li $s1, 0x09E90000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9B0 - sw         $ra, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3F9B4 - bne        $v0, $zr, 0x09E3F9D0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9B8 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E3F9BC - lw         $ra, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9C0 - lw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9C4 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9C8 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9CC - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E3F9D0 - jal        0x09E82AF8 [sceKernelWaitSema]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9D4 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9D8 - lw         $v1, -21304($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9DC - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9E0 - addiu      $a0, $a0, 20092
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E3F9E4 - blez       $v1, 0x09E3F9FC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9E8 - addu       $a1, $v1, $zr <=> move $a1, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F9EC - jal        0x09E37FFC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9F0 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E3F9F4 - jal        0x09E82A30 [sceKernelTerminateDeleteThread]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3F9F8 - lw         $a0, -21304($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E3F9FC - jal        0x09E82AE8 [sceKernelDeleteSema]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA00 - lw         $a0, -21300($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E3FA04 - j          0x09E3F9BC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E3FA08 - sw         $zr, -21300($s0)
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E78B80
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78B80 - addiu      $sp, $sp, -48
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B84 - sw         $s6, 24($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B88 - addu       $s6, $a0, $zr <=> move $s6, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B8C - sw         $s5, 20($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B90 - sw         $ra, 32($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B94 - sw         $s7, 28($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B98 - sw         $s4, 16($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78B9C - sw         $s3, 12($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BA0 - sw         $s2, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BA4 - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78BA8 - jal        0x09E79F00
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BAC - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BB0 - lw         $s5, 328($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78BB4 - beq        $s5, $zr, 0x09E78C5C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BB8 - addiu      $s7, $zr, 1 <=> li $s7, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BBC - lw         $v0, 4($s5)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78BC0 - addu       $s3, $zr, $zr <=> li $s3, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BC4 - addiu      $s4, $s5, 136
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BC8 - addiu      $s0, $v0, -1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BCC - sllv       $v1, $s7, $s0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BD0 - slti       $v0, $s0, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78BD4 - bltz       $s0, 0x09E78C34
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BD8 - movz       $s3, $v1, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BDC - sll        $v1, $s0, 0x0002
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BE0 - addu       $v0, $v1, $s5
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BE4 - addiu      $s1, $v0, 8
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BE8 - addu       $s2, $v1, $zr <=> move $s2, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BEC - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BF0 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BF4 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BF8 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78BFC - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78C00 - lw         $v0, 128($s4)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C04 - addu       $a1, $s2, $s4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C08 - and        $v0, $v0, $s3
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78C0C - beq        $v0, $zr, 0x09E78C48
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C10 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C14 - lw         $v0, 0($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C18 - jalr       $ra, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C1C - lw         $a1, 0($a1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C20 - addiu      $s0, $s0, -1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C24 - addiu      $s2, $s2, -4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78C28 - addiu      $s1, $s1, -4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78C2C - bgez       $s0, 0x09E78C00
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C30 - sra        $s3, $s3, 0x0001
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78C34 - lw         $s5, 0($s5)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78C38 - bnel       $s5, $zr, 0x09E78BC0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C3C - lw         $v0, 4($s5)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E78C40 - j          0x09E78C5C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C44 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78C48 - lw         $v0, 0($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C4C - jalr       $ra, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C50 - addiu      $s0, $s0, -1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78C54 - j          0x09E78C28
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C58 - addiu      $s2, $s2, -4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E78C5C - jal        0x09E78934
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C60 - addu       $a0, $s6, $zr <=> move $a0, $s6
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C64 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C68 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C6C - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C70 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C74 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C78 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C7C - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C80 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C84 - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C88 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C8C - sw         $ra, 12($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C90 - sw         $s2, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78C94 - beq        $a0, $zr, 0x09E78D60
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C98 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78C9C - jal        0x09E79188
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CA0 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CA4 - lw         $v1, 56($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CA8 - beq        $v1, $zr, 0x09E78D48
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CAC - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CB0 - lh         $v1, 12($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78CB4 - andi       $v0, $v1, 8
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CB8 - beql       $v0, $zr, 0x09E78D18
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CBC - addu       $v1, $zr, $zr <=> li $v1, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78CC0 - lw         $s2, 16($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CC4 - beq        $s2, $zr, 0x09E78D14
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CC8 - andi       $v1, $v1, 3
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CCC - lw         $v0, 0($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CD0 - sw         $s2, 0($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CD4 - subu       $s0, $v0, $s2
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CD8 - bne        $v1, $zr, 0x09E78CE4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CDC - addu       $v0, $zr, $zr <=> li $v0, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CE0 - lw         $v0, 20($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E78CE4 - blez       $s0, 0x09E78D14
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CE8 - sw         $v0, 8($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CEC - lw         $v0, 36($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78CF0 - lw         $a0, 28($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CF4 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CF8 - jalr       $ra, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CFC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D00 - subu       $s0, $s0, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78D04 - blez       $v0, 0x09E78D34
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D08 - addu       $s2, $s2, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D0C - bgtzl      $s0, 0x09E78CF0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D10 - lw         $v0, 36($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D14 - addu       $v1, $zr, $zr <=> li $v1, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D18 - lw         $ra, 12($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D1C - lw         $s2, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D20 - lw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D24 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D28 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D2C - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D30 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D34 - lhu        $v0, 12($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D38 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D3C - ori        $v0, $v0, 64
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D40 - j          0x09E78D18
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D44 - sh         $v0, 12($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E78D48 - jal        0x09E79188
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D4C - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78D50 - jal        0x09E78F70
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D54 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D58 - j          0x09E78CB4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D5C - lh         $v1, 12($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D60 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D64 - lw         $a0, -18584($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D68 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78D6C - jal        0x09E78FF4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D70 - addiu      $a1, $a1, -29568
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D74 - j          0x09E78D18
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D78 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E8290C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E8290C - addiu      $sp, $sp, -32
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82910 - sw         $ra, 20($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E82914 - jal        0x09E37C40
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82918 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E8291C - lw         $ra, 20($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82920 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E82924 - addiu      $sp, $sp, 32
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E37C40
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37C40 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C44 - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C48 - lui        $s1, 0x09F2 <=> li $s1, 0x09F20000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C4C - lbu        $v0, -17504($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C50 - sw         $ra, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37C54 - bne        $v0, $zr, 0x09E37CB4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C58 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C5C - lui        $s0, 0x09E9 <=> li $s0, 0x09E90000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C60 - lw         $v0, -28540($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C64 - lw         $v1, 0($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37C68 - beq        $v1, $zr, 0x09E37C94
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C6C - lui        $v0, 0x09E7 <=> li $v0, 0x09E70000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C70 - lw         $v0, -28540($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C74 - addiu      $v0, $v0, 4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37C78 - jalr       $ra, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C7C - sw         $v0, -28540($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C80 - lw         $v0, -28540($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C84 - lw         $v1, 0($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E37C88 - bne        $v1, $zr, 0x09E37C78
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C8C - addiu      $v0, $v0, 4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C90 - lui        $v0, 0x09E7 <=> li $v0, 0x09E70000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37C94 - addiu      $v0, $v0, 27156
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E37C98 - beq        $v0, $zr, 0x09E37CB0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37C9C - addiu      $v0, $zr, 1 <=> li $v0, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CA0 - lui        $a0, 0x09E8 <=> li $a0, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E37CA4 - jal        0x09E76A14
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CA8 - addiu      $a0, $a0, 12472
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CAC - addiu      $v0, $zr, 1 <=> li $v0, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37CB0 - sb         $v0, -17504($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E37CB4 - lw         $ra, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CB8 - lw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CBC - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CC0 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E37CC4 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E410D0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E410D0 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410D4 - addu       $a0, $zr, $zr <=> li $a0, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410D8 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E410DC - jal        0x09E410A8
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410E0 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410E4 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410E8 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E410EC - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E44498
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E44498 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E4449C - addu       $a0, $zr, $zr <=> li $a0, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E444A0 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E444A4 - jal        0x09E44394
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E444A8 - ori        $a1, $zr, -1 <=> li $a1, 65535
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E444AC - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E444B0 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E444B4 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E76A14
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E76A14 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A18 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E76A1C - jal        0x09E7691C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A20 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A24 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A28 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A2C - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E7691C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7691C - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76920 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76924 - addu       $v1, $zr, $zr <=> li $v1, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76928 - sw         $ra, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7692C - sw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76930 - lw         $v0, 0($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E76934 - bne        $v0, $zr, 0x09E76954
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76938 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7693C - lw         $ra, 8($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76940 - lw         $s1, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76944 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76948 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7694C - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76950 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E76954 - jal        0x09E82998 [sceKernelCpuSuspendIntr]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76958 - lui        $s1, 0x09F3 <=> li $s1, 0x09F30000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7695C - lui        $v1, 0x09F3 <=> li $v1, 0x09F30000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76960 - lw         $a0, -32736($v1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76964 - sw         $v0, -32744($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E76968 - beq        $a0, $zr, 0x09E7698C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7696C - addiu      $a1, $v1, -32736
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E76970 - lw         $v1, 0($a1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76974 - lw         $v0, 12($v1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E76978 - beql       $v0, $s0, 0x09E769F8
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7697C - addu       $s0, $v1, $zr <=> move $s0, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E76980 - lw         $v0, 20($v1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E76984 - bne        $v0, $zr, 0x09E76970
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76988 - addiu      $a1, $v1, 20
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7698C - lui        $v0, 0x09F3 <=> li $v0, 0x09F30000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76990 - lw         $v1, -32732($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E76994 - beq        $v1, $zr, 0x09E76A04
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76998 - addiu      $a1, $v0, -32732
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E7699C - lw         $a0, 0($a1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769A0 - lw         $v0, 16($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769A4 - andi       $v0, $v0, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E769A8 - beq        $v0, $zr, 0x09E769EC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769AC - lw         $v0, 12($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769B0 - lw         $v1, 0($v0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E769B4 - beq        $v1, $s0, 0x09E769CC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769B8 - lw         $v0, 20($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E769BC - bne        $v0, $zr, 0x09E7699C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769C0 - addiu      $a1, $a0, 20
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E769C4 - j          0x09E76A04
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769C8 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E769CC - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769D0 - sw         $v0, 0($a1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E769D4 - jal        0x09E791E0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769D8 - lw         $a0, 12($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E769DC - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769E0 - lw         $a0, -32744($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E769E4 - j          0x09E7693C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769E8 - addu       $v1, $s0, $zr <=> move $v1, $s0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x9E769EC - bnel       $v0, $s0, 0x09E769BC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E769F0 - lw         $v0, 20($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E769F4 - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E769F8 - lw         $v0, 20($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E769FC - j          0x09E769DC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A00 - sw         $v0, 0($a1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E76A04 - jal        0x09E829A0 [sceKernelCpuResumeIntr]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A08 - lw         $a0, -32744($s1)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E76A0C - jal        0x09E789FC
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A10 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A14 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A18 - sw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E76A1C - jal        0x09E7691C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A20 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A24 - lw         $ra, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A28 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E76A2C - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E78934
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78934 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78938 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7893C - lui        $s0, 0x09F3 <=> li $s0, 0x09F30000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78940 - lw         $v1, -32716($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78944 - sw         $ra, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78948 - bne        $v1, $zr, 0x09E78970
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7894C - addu       $a0, $v1, $zr <=> move $a0, $v1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78950 - addiu      $a0, $zr, 1 <=> li $a0, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78954 - addu       $a1, $zr, $zr <=> li $a1, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78958 - jal        0x09E829C8 [sceKernelSelfStopUnloadModule]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7895C - addu       $a2, $zr, $zr <=> li $a2, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78960 - lw         $ra, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78964 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78968 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7896C - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E78970 - jal        0x09E829F0 [sceKernelFreePartitionMemory]
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78974 - nop
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78978 - j          0x09E78950
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E7897C - sw         $zr, -32716($s0)
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E829F0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E829F0 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E829F4 - syscall    0x04479 [sceKernelFreePartitionMemory]
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E829C8
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E829C8 - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E829CC - syscall    0x04631 [sceKernelSelfStopUnloadModule]
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E78F70
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78F70 - addiu      $sp, $sp, -16
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F74 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F78 - sw         $ra, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F7C - addiu      $v0, $v0, -28884
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F80 - addiu      $v1, $a0, 616
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F84 - sw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F88 - addu       $a3, $a0, $zr <=> move $a3, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F8C - addu       $s0, $a0, $zr <=> move $s0, $a0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F90 - sw         $v0, 60($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F94 - addiu      $v0, $zr, 1 <=> li $v0, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F98 - addiu      $a1, $zr, 4 <=> li $a1, 4
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78F9C - sw         $v0, 56($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FA0 - addiu      $v0, $zr, 3 <=> li $v0, 3
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FA4 - addu       $a2, $zr, $zr <=> li $a2, 0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FA8 - sw         $v0, 608($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FAC - sw         $v1, 612($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FB0 - sw         $zr, 604($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78FB4 - jal        0x09E78D7C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FB8 - lw         $a0, 4($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FBC - lw         $a0, 8($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FC0 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FC4 - addiu      $a1, $zr, 9 <=> li $a1, 9
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78FC8 - jal        0x09E78D7C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FCC - addiu      $a2, $zr, 1 <=> li $a2, 1
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FD0 - lw         $a0, 12($s0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FD4 - addu       $a3, $s0, $zr <=> move $a3, $s0
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FD8 - addiu      $a1, $zr, 10 <=> li $a1, 10
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78FDC - jal        0x09E78D7C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FE0 - addiu      $a2, $zr, 2 <=> li $a2, 2
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FE4 - lw         $ra, 4($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FE8 - lw         $s0, 0($sp)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FEC - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78FF0 - addiu      $sp, $sp, 16
14:04:10 DEBUG compiler - user_main - Compiling _S1_2_9E78D7C
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D7C - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D80 - addiu      $v0, $v0, -19808
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D84 - sw         $v0, 44($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D88 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D8C - addiu      $v0, $v0, -20188
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D90 - sw         $v0, 32($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D94 - lui        $v1, 0x09E8 <=> li $v1, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D98 - lui        $v0, 0x09E8 <=> li $v0, 0x09E80000
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D9C - addiu      $v1, $v1, -20068
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DA0 - addiu      $v0, $v0, -19932
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DA4 - sh         $a1, 12($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DA8 - sh         $a2, 14($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DAC - sw         $v1, 36($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DB0 - sw         $v0, 40($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DB4 - sw         $zr, 0($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DB8 - sw         $zr, 4($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DBC - sw         $zr, 8($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DC0 - sw         $zr, 16($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DC4 - sw         $zr, 20($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DC8 - sw         $zr, 24($a0)
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DCC - jr         $ra
14:04:10 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78DD0 - sw         $a0, 28($a0)
14:04:10 ERROR   memory - user_main - read16 - Invalid memory address: 0x0000000D PC=0x09E78D5C
14:04:16 DEBUG compiler - user_main - Compiling _S1_2_9E78C64
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78C64 - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C68 - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C6C - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C70 - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C74 - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C78 - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C7C - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C80 - addiu      $sp, $sp, -16
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C84 - sw         $s1, 4($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C88 - addu       $s1, $a0, $zr <=> move $s1, $a0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C8C - sw         $ra, 12($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C90 - sw         $s2, 8($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78C94 - beq        $a0, $zr, 0x09E78D60
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78C98 - sw         $s0, 0($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78C9C - jal        0x09E79188
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CA0 - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CA4 - lw         $v1, 56($v0)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CA8 - beq        $v1, $zr, 0x09E78D48
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CAC - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CB0 - lh         $v1, 12($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78CB4 - andi       $v0, $v1, 8
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CB8 - beql       $v0, $zr, 0x09E78D18
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CBC - addu       $v1, $zr, $zr <=> li $v1, 0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78CC0 - lw         $s2, 16($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CC4 - beq        $s2, $zr, 0x09E78D14
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CC8 - andi       $v1, $v1, 3
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CCC - lw         $v0, 0($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CD0 - sw         $s2, 0($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CD4 - subu       $s0, $v0, $s2
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78CD8 - bne        $v1, $zr, 0x09E78CE4
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CDC - addu       $v0, $zr, $zr <=> li $v0, 0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CE0 - lw         $v0, 20($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v> 0x9E78CE4 - blez       $s0, 0x09E78D14
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CE8 - sw         $v0, 8($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CEC - lw         $v0, 36($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78CF0 - lw         $a0, 28($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CF4 - addu       $a1, $s2, $zr <=> move $a1, $s2
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CF8 - jalr       $ra, $v0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78CFC - addu       $a2, $s0, $zr <=> move $a2, $s0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D00 - subu       $s0, $s0, $v0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile v  0x9E78D04 - blez       $v0, 0x09E78D34
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D08 - addu       $s2, $s2, $v0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D0C - bgtzl      $s0, 0x09E78CF0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D10 - lw         $v0, 36($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D14 - addu       $v1, $zr, $zr <=> li $v1, 0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D18 - lw         $ra, 12($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D1C - lw         $s2, 8($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D20 - lw         $s1, 4($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D24 - lw         $s0, 0($sp)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D28 - addu       $v0, $v1, $zr <=> move $v0, $v1
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D2C - jr         $ra
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D30 - addiu      $sp, $sp, 16
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D34 - lhu        $v0, 12($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D38 - addiu      $v1, $zr, -1 <=> li $v1, -1
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D3C - ori        $v0, $v0, 64
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D40 - j          0x09E78D18
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D44 - sh         $v0, 12($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile <> 0x9E78D48 - jal        0x09E79188
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D4C - nop
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78D50 - jal        0x09E78F70
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D54 - addu       $a0, $v0, $zr <=> move $a0, $v0
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D58 - j          0x09E78CB4
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D5C - lh         $v1, 12($s1)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile  > 0x9E78D60 - lui        $v0, 0x09F2 <=> li $v0, 0x09F20000
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D64 - lw         $a0, -18584($v0)
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D68 - lui        $a1, 0x09E8 <=> li $a1, 0x09E80000
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile <  0x9E78D6C - jal        0x09E78FF4
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D70 - addiu      $a1, $a1, -29568
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile ^  0x9E78D74 - j          0x09E78D18
14:04:16 DEBUG compiler - user_main - CodeInstruction.compile    0x9E78D78 - addu       $v1, $v0, $zr <=> move $v1, $v0
14:04:44  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
